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VH_DETALE
Spritesheet

Stats

Basic Info
20209 Lv. 105
Dragon Large Dark 3
Primary stats
330 STR 306 AGI 85 VIT
272 INT 278 DEX 144 LUK
Secondary stats
60,050,000 Health 364 Def 166 MDef
3 Range 5,321 - 7,764 Attack 4,103 - 7,298 MATK
611 Req. Hit 553 Req. Flee
0 Res 0 Mres
Misc
4.00 Speed (cells/sec)
1.07 Aspd (attacks/sec)

Element

Neutral 100%
Water 50%
Earth 50%
Fire 50%
Wind 50%
Poison 0%
Holy 175%
Dark -50%
Ghost 25%
Undead 0%

AI

Aggressive Assist Looter Change target Change target on attack Immobile Cast sensor Boss
Loot
Id Name Enchant Type Subtype Sell price Drop chance
 7451 Fire Dragon Scale Etc. - 694z 30%
 7444 Treasure Box Etc. - 112,500z 20%
 984 Oridecon Etc. - 412z 20%
 607 Yggdrasil Berry Consumable Special 2,500z 20%
 608 Yggdrasil Seed Consumable Special 2,500z 20%
 25503 Flower Left by Phantom Etc. - 0z 30%
 25503 Flower Left by Phantom Etc. - 0z 15%
* This item is protected from being stolen.
Level >= % Exp Job Exp
89 40 0 0
90 115 0 0
91 120 0 0
92 125 0 0
93 130 0 0
94 135 0 0
95 140 0 0
96 135 0 0
97 130 0 0
98 125 0 0
99 120 0 0
100 115 0 0
101 110 0 0
102 105 0 0
105 100 0 0
106 100 0 0
111 95 0 0
116 90 0 0
121 85 0 0
126 60 0 0
131 35 0 0
136 10 0 0
Name Interruptable State Level CHANCE Casttime Delay Condition
Teleport yes Idling 1 100% instant none If monster can't reach player who damaged it.
NPC_SUMMONSLAVE no Attacking 1 100% 2 sec 5 sec If less than 0 slaves are alive.
NPC_SUMMONSLAVE no Idling 1 100% 2 sec 5 sec If less than 0 slaves are alive.
NPC_SUMMONSLAVE no Chasing 1 100% 2 sec 5 sec If less than 0 slaves are alive.
NPC_CALLSLAVE yes Attacking 1 100% instant 30 sec
NPC_CALLSLAVE yes Idling 1 100% instant 30 sec
NPC_CALLSLAVE yes Chasing 1 100% instant 30 sec
Dragon Fear no Chasing 5 100% instant 30 sec
Lex Divina no Attacking 4 100% instant 1 sec If a spell is being casted on the monster.
Dragon Fear no Attacking 5 20% 1 sec 20 sec If the monster's health drops below 80%.
Assumptio no Attacking 5 50% 1 sec 10 sec If another monster's health drops below 90%.
NPC_CRITICALSLASH no Attacking 1 5% 0.5 sec 5 sec
NPC_FIREBREATH no Attacking 5 5% 0.8 sec 5 sec
NPC_DARKBREATH no Attacking 5 5% 0.8 sec 5 sec
NPC_POWERUP yes Attacking 5 100% instant 30 sec If the monster's health drops below 30%.
NPC_ARMORBRAKE yes Attacking 10 20% instant 5 sec
NPC_WEAPONBRAKER yes Attacking 10 5% instant 30 sec
Shield Reflect yes Attacking 5 100% instant 5 min
Shield Reflect yes Chasing 5 100% instant 5 min
Meteor Storm no Attacking 10 20% 0.5 sec 2 sec
Meteor Storm no Chasing 10 20% 0.5 sec 2 sec
Lord of Vermilion no Attacking 10 20% 0.5 sec 2 sec
Lord of Vermilion no Chasing 10 20% 0.5 sec 2 sec
Fire Ball no Chasing 10 50% 0.5 sec 1 sec
Provoke yes Attacking 10 100% instant 30 sec
Magnum Break yes Attacking 10 100% instant 5 sec If the number of nearby players are at least 2.
Heal yes Idling 10 100% instant 5 sec If the monster's health drops below 30%.
Heal yes Attacking 10 100% instant 5 sec If the monster's health drops below 30%.
Heal yes Chasing 10 100% instant 5 sec If the monster's health drops below 30%.
Critical Wounds yes Attacking 3 20% instant 1 min
Stone Skin no Attacking 4 100% 1 sec 1 h If the monster's health drops below 70%.
Pulse Strike no Attacking 1 100% instant 1 h If the monster's health drops below 70%.
NPC_FIREBREATH no Attacking 2 100% 0.8 sec 1 h If the monster's health drops below 65%.
Stone Skin no Attacking 4 100% 1 sec 1 h If the monster's health drops below 40%.
NPC_FIREBREATH no Attacking 2 100% 0.8 sec 1 h If the monster's health drops below 35%.
Stone Skin no Attacking 4 30% 1 sec 1 h If the monster's health drops below 5%.
Comet no Attacking 10 30% 2 sec 10 sec If the monster's health drops below 5%.
NPC_DAMAGE_HEAL no Attacking 1 50% 1 sec 1 min If the monster is under range attack.
NPC_DAMAGE_HEAL no Attacking 2 5% 1 sec 2 min
Comet no Attacking 5 50% 2 sec 1 min
 Play  Name
detale_attack.wav
detale_attack1.wav
detale_die1.wav
detale_die2.wav
detale_move.wav
detale_stand.wav

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Ghostring Card 1 obtained.