Spritesheet
| Basic Info | ||
|---|---|---|
| 1933 | Lv. 81 | |
| Angel | Medium | Neutral 4 |
| Primary stats | ||
| 30 STR | 57 AGI | 56 VIT |
| 126 INT | 154 DEX | 114 LUK |
| Secondary stats | ||
| 300,000 Health | 88 Def | 55 MDef |
| 1 Range | 1,577 - 2,310 Attack | 867 - 1,432 MATK |
| 338 Req. Hit | 405 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.08 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1933 | Lv. 81 | |
| Angel | Medium | Neutral 4 |
| Primary stats | ||
| 30 STR | 57 AGI | 56 VIT |
| 126 INT | 154 DEX | 114 LUK |
| Secondary stats | ||
| 300,000 Health | 88 Def | 55 MDef |
| 1 Range | 1,577 - 2,310 Attack | 867 - 1,432 MATK |
| 338 Req. Hit | 405 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.08 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1933 | Lv. 81 | |
| Angel | Medium | Neutral 4 |
| Primary stats | ||
| 30 STR | 57 AGI | 56 VIT |
| 126 INT | 154 DEX | 114 LUK |
| Secondary stats | ||
| 300,000 Health | 88 Def | 55 MDef |
| 1 Range | 1,577 - 2,310 Attack | 867 - 1,432 MATK |
| 338 Req. Hit | 405 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.08 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1933 | Lv. 81 | |
| Angel | Medium | Neutral 4 |
| Primary stats | ||
| 30 STR | 57 AGI | 56 VIT |
| 126 INT | 154 DEX | 114 LUK |
| Secondary stats | ||
| 300,000 Health | 88 Def | 55 MDef |
| 1 Range | 1,577 - 2,310 Attack | 867 - 1,432 MATK |
| 338 Req. Hit | 405 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.08 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1933 | Lv. 81 | |
| Angel | Medium | Neutral 4 |
| Primary stats | ||
| 30 STR | 57 AGI | 56 VIT |
| 126 INT | 154 DEX | 114 LUK |
| Secondary stats | ||
| 300,000 Health | 88 Def | 55 MDef |
| 1 Range | 1,577 - 2,310 Attack | 867 - 1,432 MATK |
| 338 Req. Hit | 405 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.08 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 100% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 0% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 65 | 40 | 0 | 0 |
| 66 | 115 | 0 | 0 |
| 67 | 120 | 0 | 0 |
| 68 | 125 | 0 | 0 |
| 69 | 130 | 0 | 0 |
| 70 | 135 | 0 | 0 |
| 71 | 140 | 0 | 0 |
| 72 | 135 | 0 | 0 |
| 73 | 130 | 0 | 0 |
| 74 | 125 | 0 | 0 |
| 75 | 120 | 0 | 0 |
| 76 | 115 | 0 | 0 |
| 77 | 110 | 0 | 0 |
| 78 | 105 | 0 | 0 |
| 81 | 100 | 0 | 0 |
| 82 | 100 | 0 | 0 |
| 87 | 95 | 0 | 0 |
| 92 | 90 | 0 | 0 |
| 97 | 85 | 0 | 0 |
| 102 | 60 | 0 | 0 |
| 107 | 35 | 0 | 0 |
| 112 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_HOLYATTACK
|
no | Attacking | 2 | 5% | instant | 5 sec | |
NPC_HOLYATTACK
|
no | Chasing | 2 | 5% | instant | 5 sec | |
Safety Wall
|
no | Attacking | 5 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Attacking | 4 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Chasing | 4 | 10% | 1 sec | 5 sec | |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
NPC_CURSEATTACK
|
no | Attacking | 3 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKCROSS
|
no | Attacking | 5 | 20% | 1 sec | 10 sec | |
Shield Reflect
|
yes | Attacking | 3 | 100% | instant | 400 sec | |
Shield Reflect
|
yes | Chasing | 3 | 100% | instant | 400 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_HOLYATTACK
|
no | Attacking | 2 | 5% | instant | 5 sec | |
NPC_HOLYATTACK
|
no | Chasing | 2 | 5% | instant | 5 sec | |
Safety Wall
|
no | Attacking | 5 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Attacking | 4 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Chasing | 4 | 10% | 1 sec | 5 sec | |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
NPC_CURSEATTACK
|
no | Attacking | 3 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKCROSS
|
no | Attacking | 5 | 20% | 1 sec | 10 sec | |
Shield Reflect
|
yes | Attacking | 3 | 100% | instant | 400 sec | |
Shield Reflect
|
yes | Chasing | 3 | 100% | instant | 400 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_HOLYATTACK
|
no | Attacking | 2 | 5% | instant | 5 sec | |
NPC_HOLYATTACK
|
no | Chasing | 2 | 5% | instant | 5 sec | |
Safety Wall
|
no | Attacking | 5 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Attacking | 4 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Chasing | 4 | 10% | 1 sec | 5 sec | |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
NPC_CURSEATTACK
|
no | Attacking | 3 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKCROSS
|
no | Attacking | 5 | 20% | 1 sec | 10 sec | |
Shield Reflect
|
yes | Attacking | 3 | 100% | instant | 400 sec | |
Shield Reflect
|
yes | Chasing | 3 | 100% | instant | 400 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_HOLYATTACK
|
no | Attacking | 2 | 5% | instant | 5 sec | |
NPC_HOLYATTACK
|
no | Chasing | 2 | 5% | instant | 5 sec | |
Safety Wall
|
no | Attacking | 5 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Attacking | 4 | 10% | 1 sec | 5 sec | |
Jupitel Thunder
|
yes | Chasing | 4 | 10% | 1 sec | 5 sec | |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 50%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
NPC_CURSEATTACK
|
no | Attacking | 3 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKBREATH
|
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
NPC_DARKCROSS
|
no | Attacking | 5 | 20% | 1 sec | 10 sec | |
Shield Reflect
|
yes | Attacking | 3 | 100% | instant | 400 sec | |
Shield Reflect
|
yes | Chasing | 3 | 100% | instant | 400 sec |
| Play | Name |
|---|---|
| garden_watcher_attack.wav | |
| garden_watcher_damage.wav | |
| randgris_stand.wav |
Fallen Angel's Blessing [1]
불새 작전 발자국(걸칠것)
미드 파우더
Kiel-D-01 Egg Ticket
ペクソジン交換チケット
オークヒーロー交換チケット
Booster Coin
부스터 웨폰 교환권
뛰어난 사냥꾼의 증표
Robot Communication Chip
Broken Robot Part
Cloud Cotton
Broken Robot Core
Potato Chip
Assassin Cross Stone II(Upper)
Guillotine Cross Stone II(Garment)
Paladin Stone II(Lower)
Royal Guard Stone II(Garment)
High Wizard Stone II(Middle)
Warlock Stone II(Garment)
Automatic Modification Module (Reflection Reject)
Automatic Modification Module (Mirror Counter)
Automatic Module (Power of Life)
Automatic Module (Power of Land)
Automatic Module (Power of Sea)
Ghostring Card 1 obtained.
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