Sephylon Posted December 21, 2020 Share Posted December 21, 2020 Has kro released the effect of elemental master's debuffs? Link to comment Share on other sites More sharing options...
Sigma Posted January 30, 2021 Author Share Posted January 30, 2021 On 12/22/2020 at 12:29 AM, Sephylon said: Has kro released the effect of elemental master's debuffs? Do you mean these? Spoiler Blaze - endows target property to fire, drains HP over time. Pitch-darkness - reduces vision range, Flee and Perfect Dodge. Quiet - unable to use skills, reduces attack speed. Lethargy - reduces Cri and movement speed. Quench - endows target property to water, unable to move, use items or skills, reduces Def and Mdef, canceled upon taking damage. Swooning - unable to move, use items or skills, increases damage taken, canceled upon taking damage. Torrent - endows target property to wind, unable to move, use items or skills, increases damage taken from earth property, canceled upon taking damage. Concretion - endows target property to earth, unable to move, use items or skills, reduces Mdef, canceled upon taking damage. Unlucky - reduces hit, has a chance to fail on casting skill. Severe Poison - increases damage taken from poison property, reduces Def, drains HP over time. Gloom - increases SP consumption, drains SP over time. Holy Fire - recovers HP upon taking magical damage, increases physical damage taken. 1 Link to comment Share on other sites More sharing options...
Sephylon Posted January 31, 2021 Share Posted January 31, 2021 19 hours ago, Sigma said: Do you mean these? Hide contents Blaze - endows target property to fire, drains HP over time. Pitch-darkness - reduces vision range, Flee and Perfect Dodge. Quiet - unable to use skills, reduces attack speed. Lethargy - reduces Cri and movement speed. Quench - endows target property to water, unable to move, use items or skills, reduces Def and Mdef, canceled upon taking damage. Swooning - unable to move, use items or skills, increases damage taken, canceled upon taking damage. Torrent - endows target property to wind, unable to move, use items or skills, increases damage taken from earth property, canceled upon taking damage. Concretion - endows target property to earth, unable to move, use items or skills, reduces Mdef, canceled upon taking damage. Unlucky - reduces hit, has a chance to fail on casting skill. Severe Poison - increases damage taken from poison property, reduces Def, drains HP over time. Gloom - increases SP consumption, drains SP over time. Holy Fire - recovers HP upon taking magical damage, increases physical damage taken. Tyvm =D. Is it safe to assume mvps are immune to these effects? Link to comment Share on other sites More sharing options...
OniByakuran Posted March 13, 2021 Share Posted March 13, 2021 (edited) On 7/25/2020 at 5:42 PM, Sigma said: inflict [unlucky] to the target. Hey Sigma do you know what that unlucky debuff does? (Abyss chaser Unlucky rush spell) Thanks. Edited March 13, 2021 by OniByakuran Link to comment Share on other sites More sharing options...
Sephylon Posted March 14, 2021 Share Posted March 14, 2021 8 hours ago, OniByakuran said: Hey Sigma do you know what that unlucky debuff does? (Abyss chaser Unlucky rush spell) Thanks. Unlucky - reduces hit, has a chance to fail on casting skill. from sigma's post above. Unless there was a ninja patch on it =x 1 Link to comment Share on other sites More sharing options...
Revenant Posted March 15, 2021 Share Posted March 15, 2021 Attack Stance Max level : 5 Prerequisite skills : Spear & Sword Mastery level 3 Group : Active Type : Toggle Target: Self Description : Reduces physical defense but increases physical attack power of the user. _ [Level 1] : Def - 40 / Atk + 10. [Level 2] : Def - 80 / Atk + 15. [Level 3] : Def - 120 / Atk + 20. [Level 4] : Def - 160 / Atk + 25. [Level 5] : Def - 200 / Atk + 30." Kinda wonder about this skill, loss 200 def for 30 atk? Shield Spell give 150 atk for free tho... Link to comment Share on other sites More sharing options...
Sigma Posted March 15, 2021 Author Share Posted March 15, 2021 2 hours ago, Revenant said: Attack Stance Max level : 5 Prerequisite skills : Spear & Sword Mastery level 3 Group : Active Type : Toggle Target: Self Description : Reduces physical defense but increases physical attack power of the user. _ [Level 1] : Def - 40 / Atk + 10. [Level 2] : Def - 80 / Atk + 15. [Level 3] : Def - 120 / Atk + 20. [Level 4] : Def - 160 / Atk + 25. [Level 5] : Def - 200 / Atk + 30." Kinda wonder about this skill, loss 200 def for 30 atk? Shield Spell give 150 atk for free tho... Attack Stance is required to cast some of Imperial Guard skills. So you still need to use it anyway. Link to comment Share on other sites More sharing options...
Badarosk0 Posted May 26, 2021 Share Posted May 26, 2021 @SigmaAny information about the homunculus XP table up to the maximum level? Link to comment Share on other sites More sharing options...
MichelleRam Posted June 10, 2021 Share Posted June 10, 2021 (edited) I think that if you search well, you can find it ) Edited June 10, 2021 by MichelleRam Link to comment Share on other sites More sharing options...
Sigma Posted September 4, 2021 Author Share Posted September 4, 2021 Updated skill descriptions of every jobs according to rebalance patch. (have been highlighted with blue) details : source : Link to comment Share on other sites More sharing options...
Limz Posted December 10, 2021 Share Posted December 10, 2021 On 7/25/2020 at 11:06 PM, Sigma said: New status ailments of fourth class jobs. Hide contents Blaze - endows target property to fire, drains HP over time. Pitch-darkness - reduces vision range, Flee and Perfect Dodge. Quiet - unable to use skills, reduces attack speed. Lethargy - reduces Cri and movement speed. Quench - endows target property to water, unable to move, use items or skills, reduces Def and Mdef, canceled upon taking damage. Swooning - unable to move, use items or skills, increases damage taken, canceled upon taking damage. Torrent - endows target property to wind, unable to move, use items or skills, increases damage taken from earth property, canceled upon taking damage. Concretion - endows target property to earth, unable to move, use items or skills, reduces Mdef, canceled upon taking damage. Unlucky - reduces hit, has a chance to fail on casting skill. Severe Poison - increases damage taken from poison property, reduces Def, drains HP over time. Gloom - increases SP consumption, drains SP over time. Holy Fire - recovers HP upon taking magical damage, increases physical damage taken. About Quench,Swooning,Torrent,Concretion status effect is there anyway to cure the status ailments ? Link to comment Share on other sites More sharing options...
Sigma Posted December 12, 2021 Author Share Posted December 12, 2021 On 12/11/2021 at 12:29 AM, Limz said: About Quench,Swooning,Torrent,Concretion status effect is there anyway to cure the status ailments ? You can't cure by yourself. I think Clearance and Dispel can remove those debuffs. Link to comment Share on other sites More sharing options...
oolzm Posted January 3, 2022 Share Posted January 3, 2022 Did Dances with Wargs, Lerad's Dew, etc now considered as Ensemble skill? I read from skill description from kro grf, it says Ensemble skill. If that correct, then the skill can be casted under Sonata Of Kvasir effect? Link to comment Share on other sites More sharing options...
Sigma Posted January 3, 2022 Author Share Posted January 3, 2022 5 hours ago, oolzm said: Did Dances with Wargs, Lerad's Dew, etc now considered as Ensemble skill? I read from skill description from kro grf, it says Ensemble skill. If that correct, then the skill can be casted under Sonata Of Kvasir effect? Yes and not just those 2 skills. all chorus skills can be cast alone when using Sonata of Kvasir. 2 Link to comment Share on other sites More sharing options...
Revenant Posted January 28, 2022 Share Posted January 28, 2022 On 7/25/2020 at 11:06 PM, Sigma said: Unlucky - reduces hit, has a chance to fail on casting skill. Dear Sir @Sigma, do you know the skill fail rate from this debuff? thank you Link to comment Share on other sites More sharing options...
Sigma Posted January 30, 2022 Author Share Posted January 30, 2022 On 1/28/2022 at 9:22 PM, Revenant said: Dear Sir @Sigma, do you know the skill fail rate from this debuff? thank you I don't have much info about new debuffs and skill mechanism. I have very limit on tesing in KRO. I'll wait until 4th arrive IRO to do testing. Link to comment Share on other sites More sharing options...
Revenant Posted February 20, 2022 Share Posted February 20, 2022 On 7/25/2020 at 10:42 PM, Sigma said: Frenzy Shot Max level : 10 Prerequisite skills : Chain Reaction Shot level 3, Dagger & Bow Mastery level 5 Group : Active Type : Long ranged physical Target : Single target Recovers AP : 1 Description : Bow exclusive skill. Deals 1 hit of long ranged physical damage to the target, has a chance to deal damage for 3 hits. Deals additional damage depends on user's base level and CON. Consumes 3 equipped arrows. Has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. _ [Level 1] : 350% Atk / chance to deal damage for 3 hits : 5%. [Level 2] : 700% Atk / chance to deal damage for 3 hits : 10%. [Level 3] : 1050% Atk / chance to deal damage for 3 hits : 15%. [Level 4] : 1400% Atk / chance to deal damage for 3 hits : 20%. [Level 5] : 1750% Atk / chance to deal damage for 3 hits : 25%. [Level 6] : 2100% Atk / chance to deal damage for 3 hits : 30%. [Level 7] : 2450% Atk / chance to deal damage for 3 hits : 35%. [Level 8] : 2800% Atk / chance to deal damage for 3 hits : 40%. [Level 9] : 3150% Atk / chance to deal damage for 3 hits : 45%. [Level 10] : 3500% Atk / chance to deal damage for 3 hits : 50 So now when it's triggered it will deal 3500%*1 + 3500%*3 = 14000% damage? Link to comment Share on other sites More sharing options...
Sigma Posted February 20, 2022 Author Share Posted February 20, 2022 6 hours ago, Revenant said: So now when it's triggered it will deal 3500%*1 + 3500%*3 = 14000% damage? not addition. just 3x dmg when triggered. Link to comment Share on other sites More sharing options...
Revenant Posted February 20, 2022 Share Posted February 20, 2022 4 hours ago, Sigma said: not addition. just 3x dmg when triggered. So it's either just 3500% or 3500%*3? Link to comment Share on other sites More sharing options...
jimmy74185 Posted February 21, 2022 Share Posted February 21, 2022 Does there any updates about the status effects? For example: Agi 100 gives some immunity of some debuffs of skills from 4th jobs Luk 100 gives immunity of frozen or stone cursed. Thanks! Link to comment Share on other sites More sharing options...
Revenant Posted March 17, 2022 Share Posted March 17, 2022 On 7/25/2020 at 9:42 PM, Sigma said: Deadly Projection Max level : 5 Prerequisite skills : Mystery Illusion level 3 Group : Active Type : Magic Target : Single target Description : Corrupts the somatic cells of the target. Disables the abilities that can nullify magic of the target for the skill duration and deals undead property magical damage to the target. Deals additional damage depends on user's base level and SPL. _ [Level 1] : 600% Matk / debuff last for 4 seconds. [Level 2] : 1200% Matk / debuff last for 5 seconds. [Level 3] : 1800% Matk / debuff last for 6 seconds. [Level 4] : 2400% Matk / debuff last for 7 seconds. [Level 5] : 3000% Matk / debuff last for 8 seconds. By "abilities that can nullify magic of the target", is it like Loki's veil that disable skill or zero"ing Mres & Mdef? Thank you Link to comment Share on other sites More sharing options...
Sigma Posted March 17, 2022 Author Share Posted March 17, 2022 7 minutes ago, Revenant said: By "abilities that can nullify magic of the target", is it like Loki's veil that disable skill or zero"ing Mres & Mdef? Thank you No. The notable one is Golden Thiefbug Card. Link to comment Share on other sites More sharing options...
Revenant Posted March 17, 2022 Share Posted March 17, 2022 20 minutes ago, Sigma said: No. The notable one is Golden Thiefbug Card. What about RG Prestige? Is dodging also count as negating or no? Thank you 1 Link to comment Share on other sites More sharing options...
Blazzy Posted March 22, 2022 Share Posted March 22, 2022 Hello Sigma, do you know if the Troubadour/Trouvere's skill Rhythm Shooting have any cooldown? And how much is it's fixed cast time? Link to comment Share on other sites More sharing options...
Sigma Posted March 22, 2022 Author Share Posted March 22, 2022 3 hours ago, Blazzy said: Hello Sigma, do you know if the Troubadour/Trouvere's skill Rhythm Shooting have any cooldown? And how much is it's fixed cast time? Rhythm Shooting has neither cooldown nor fixed casting time. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now