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Sigma

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Everything posted by Sigma

  1. Skill shadow set of Imperial Guard, Biolo and Spirit Handler
  2. Lucky items from November Kachua's Secret Box Time Gap Emperor Revolution Book [2] Time Gap Saint Staff [2] Time Gap Dragon Spear [2]
  3. World All [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Spark Blaster and Triple Laser damage by 1%. Every refine rate, increases physical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, every 3 base levels, negates Magic Gear Fuel consumption of skills. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Meister Radiant Purify [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Oleum Sanctum, Explosion Blaster and Massive Flame Blaster damage by 1%. Every refine rate, increases physical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, reduces fixed casting time of Lion Howling by 100%. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Inquisitor Cursed Prince's Guard Can't be destroyed. Reduces damage taken from normal and boss monsters by 40%. Every refine rate, MaxHP + 3%, MaxSP + 3%. If refine rate is 5 or higher, reduces damage taken from poison property by 25%. If refine rate is 7 or higher, reduces damage taken from neutral property by 15%. Class: Shield Defense: 60 Weight: 30 Required Level: 100 Usable Jobs: All Kshatra Vairya [1] Mdef + 15. Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from players by 10%. Every refine rate, all basic status + 3. If refine rate is 5 or higher, MaxHP + 15%, reduces global cooldown by 15%. If refine rate is 7 or higher, MaxHP + 25%, reduces global cooldown by 25%. If refine rate is 9 or higher, increases physical and magical damage by 30%. If refine rate is 10, increases physical and magical damage against small, medium and large size monsters by 15%, when dealing physical or magical damage, has a chance to gain [Divine Power] for 10 seconds. Class: Shoes Defense: 25 Weight: 70 Required Level: 100 Usable Jobs: All
  4. Yorscalp equipment Yorscalp enchants
  5. Past Heroes Cards (updated on October 16, 2024) Source : https://www.divine-pride.net/forum/index.php?/topic/7977-kro-main-changelog-october-16-2024/
  6. New function was updated on 16 October 2024 When you complete the certain amount of set on each rune set, reward will be granted Reward list
  7. on 16 October 2024, more 14 skills were updated. 1. Dragon Knight Dragonic Pierce Max level : 5 Prerequisite skills : Hack and Slasher level 7 Group : Active Type : Long ranged physical Target: Single target Recovers AP : 2 Description : Two-handed spear exclusive skill. Inflicts long ranged physical damage to the target for 5 hits. If the user is under Dragonic Aura buff, the skill will deal more damage. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. _ [Level 1] : 1450% Atk / 1600% Atk (Dragonic Aura) per hit. [Level 2] : 2050% Atk / 2250% Atk (Dragonic Aura) per hit. [Level 3] : 2650% Atk / 2900% Atk (Dragonic Aura) per hit. [Level 4] : 3250% Atk / 3550% Atk (Dragonic Aura) per hit. [Level 5] : 3850% Atk / 4200% Atk (Dragonic Aura) per hit. 2. Imperial Guard Imperial Pressure Max level : 5 Prerequisite skills : Spear & Sword Mastery level 7, Guard Stance level 3 Group : Active Type : Magic Target: Single target Recovers AP : 2 Description : Crushes the target with the power of sincere faith. Inflicts neutral property magical damage to the target and surrounding enemies around the target. If Guard Stance is active, change the skill property to holy. Deals additional damage depends on user's base level, SPL and level of Spear & Sword Mastery user learned. _ [Level 1] : (7450 + (Spear & Sword Mastery level x 50))% Matk / area of effect : 5 x 5 cells. [Level 2] : (9300 + (Spear & Sword Mastery level x 50))% Matk / area of effect : 5 x 5 cells. [Level 3] : (11150 + (Spear & Sword Mastery level x 50))% Matk / area of effect : 7 x 7 cells. [Level 4] : (13000 + (Spear & Sword Mastery level x 50))% Matk / area of effect : 7 x 7 cells. [Level 5] : (14850 + (Spear & Sword Mastery level x 50))% Matk / area of effect : 9 x 9 cells. 3. Abyss Chaser Abyss Flame Max level : 5 Prerequisite skills : Magic Sword Mastery level 5, From the Abyss level 3 Group : Active Type : Magic Target: Single target Recovers AP : 2 Description : Creates flames centered on the target, inflicts fire property magical damage to the target and surrounding enemies around the target for 5 hits. At the same time, emits abyss flames centered on the user, inflicts fire property magical damage to surrounding enemies around the user for 3 hits. Deals additional damage depends on level of Magic Sword Mastery user learned, user's base level and SPL. _ [Level 1] : (500 + (Magic Sword Mastery level x 15))% Matk per hit (around the target) / (820 + (Magic Sword Mastery level x 30))% Matk per hit (around the user) / area of effect : 5 x 5 cells. [Level 2] : (1000 + (Magic Sword Mastery level x 30))% Matk per hit (around the target) / (1640 + (Magic Sword Mastery level x 60))% Matk per hit (around the user) / area of effect : 5 x 5 cells. [Level 3] : (1500 + (Magic Sword Mastery level x 45))% Matk per hit (around the target) / (2460 + (Magic Sword Mastery level x 90))% Matk per hit (around the user) / area of effect : 5 x 5 cells. [Level 4] : (2000 + (Magic Sword Mastery level x 60))% Matk per hit (around the target) / (3280 + (Magic Sword Mastery level x 120))% Matk per hit (around the user) / area of effect : 7 x 7 cells. [Level 5] : (2500 + (Magic Sword Mastery level x 75))% Matk per hit (around the target) / (4100 + (Magic Sword Mastery level x 150))% Matk per hit (around the user) / area of effect : 7 x 7 cells. 4. Arch Mage Energy Conversion Max level : 5 Prerequisite skills : Recognized Spell level 2, Climax level 1 Group : Active (AP) Type : Recovery Target: Self Consumes AP : 22 ~ 10 Description : Converts some of the user's AP into SP through energy exchange. _ [Level 1]: Consumes 22 AP / Recovers 40 SP. [Level 2]: Consumes 19 AP / Recovers 120 SP. [Level 3]: Consumes 16 AP / Recovers 240 SP. [Level 4]: Consumes 13 AP / Recovers 400 SP. [Level 5]: Consumes 10 AP / Recovers 600 SP. 5. Elemental Master Psychic Stream Max level : 5 Prerequisite skills : Magic Book Mastery level 5, Diamond Storm level 3, Conflagration level 3, Lightning Land level 3, Terra Drive level 3, Venom Swamp level 3 Group : Active (AP) Type : Magic Target: Single target Consumes AP : 5 Description : Melts into the flow of magic and instantly dashes to the target, inflicts neutral property magical damage to the target and surrounding enemies around the target. Since the user must use the flow of magic, so the skill cannot be used if the user is protected by Energy Coat buff. Deals additional damage depends on user's base level and SPL. _ [Level 1] : 4500% Matk / area of effect : 5 x 5 cells. [Level 2] : 8000% Matk / area of effect : 5 x 5 cells. [Level 3] : 11500% Matk / area of effect : 5 x 5 cells. [Level 4] : 15000% Matk / area of effect : 7 x 7 cells. [Level 5] : 18500% Matk / area of effect : 7 x 7 cells. 6. Cardinal Divinus Flos Max level : 5 Prerequisite skills : Adoramus level 5, Framen level 5 Group : Active Type : Magic Target: Single target Recovers AP : 2 Description : CBlooms a sacred flower that inflicts holy property magical damage to the target and surrounding enemies within 7 x 7 cells around the target. If the user is under Ancilla buff, change the skill property to neutral. Deals additional damage depends on user's base level, SPL and level of Fidus Animus user learned. _ [Level 1] : (4000 + (Fidus Animus level x 70))% Matk. [Level 2] : (8000 + (Fidus Animus level x 70))% Matk. [Level 3] : (12000 + (Fidus Animus level x 70))% Matk. [Level 4] : (16000 + (Fidus Animus level x 70))% Matk. [Level 5] : (20000 + (Fidus Animus level x 70))% Matk. 7. Inquisitor Blazing Flame Blast Max level : 5 Prerequisite skills : Massive Flame Blaster level 7 Group : Active Type : Long ranged physical Target: Single target Recovers AP : 2 Description : Can only be used in Fury state. Inflicts long ranged physical damage to the target ,if the user is under Massive Flame Blaster buff, the skill will deal more damage. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. _ [Level 1] : 5800% Atk / 7700% Atk (Massive Flame Blaster). [Level 2] : 9600% Atk / 11900% Atk (Massive Flame Blaster). [Level 3] : 13400% Atk / 16100% Atk (Massive Flame Blaster). [Level 4] : 17200% Atk / 20300% Atk (Massive Flame Blaster). [Level 5] : 21000% Atk / 24500% Atk (Massive Flame Blaster). 8. Windhawk Wild Walk Max level : 5 Prerequisite skills : Nature Friendly level 3, Hawk Rush level 3 Group : Active (AP) Type : Long ranged physical Target: Single target Consumes AP : 5 Description : Used hawk to inflicts long ranged physical damage to the target for 3 hits. Using the gust of wind created by hawk, increase the user's evasion rate and movement speed for the certain duration. Deals additional damage depends on level of Steel Crow and Nature Friendly user learned, user's base level and CON, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. The skill can be used while riding Warg. _ [Level 1] : 4600% Atk per hit / Flee + 100, movement speed + 25%, duration : 6 seconds. [Level 2] : 7400% Atk per hit / Flee + 150, movement speed + 25%, duration : 9 seconds. [Level 3] : 10200% Atk per hit / Flee + 200, movement speed + 50%, duration : 12 seconds. [Level 4] : 13000% Atk per hit / Flee + 250, movement speed + 50%, duration : 15 seconds. [Level 5] : 15800% Atk per hit / Flee + 300, movement speed + 75%, duration : 18 seconds. 9. Sky Emperor Sky Sun Max level : 5 Prerequisite skills : Noon Blast level 3, Sunset Blast level 3, Enchanting Sky level 7 Group : Active Type : Melee physical Target: Instant cast Recovers AP : 2 Description : Can only be used while under the effect of Celestial Unity. Instantly releases the power of blazing sun, inflicts melee physical damage to surrounding enemies around the user. Deals additional damage depends on level of Sky Mastery user learned, user's base level and POW. Has a chance to trigger critical, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. _ [Level 1] : (1500 + (Sky Mastery level x 7))% Atk / 3 x 3 cells. [Level 2] : (3000 + (Sky Mastery level x 14))% Atk / 3 x 3 cells. [Level 3] : (4500 + (Sky Mastery level x 21))% Atk / 5 x 5 cells. [Level 4] : (6000 + (Sky Mastery level x 28))% Atk / 5 x 5 cells. [Level 5] : (7500 + (Sky Mastery level x 35))% Atk / 7 x 7 cells. Sky Moon Max level : 5 Prerequisite skills : Midnight Kick level 3, Dawn Break level 3, Enchanting Sky level 7 Group : Active Type : Melee physical Target: Single target Recovers AP : 2 Description : Can only be used while under the effect of Celestial Unity. Emits the moonlight to inflicts melee physical damage to the target and surrounding enemies around the target for 3 hits. Deals additional damage depends on level of Sky Mastery user learned, user's base level and POW. _ [Level 1] : (1650 + (Sky Mastery level x 9))% Atk per hit / 5 x 5 cells. [Level 2] : (2100 + (Sky Mastery level x 18))% Atk per hit / 5 x 5 cells. [Level 3] : (2550 + (Sky Mastery level x 27))% Atk per hit / 7 x 7 cells. [Level 4] : (3000 + (Sky Mastery level x 36))% Atk per hit / 7 x 7 cells. [Level 5] : (3450 + (Sky Mastery level x 45))% Atk per hit / 9 x 9 cells. Star Light Kick Max level : 5 Prerequisite skills : Star Burst level 3, Star Cannon level 3, Enchanting Sky level 7 Group : Active Type : Melee physical Target: Single target Recovers AP : 2 Description : Can only be used while under the effect of Celestial Unity. Instantly dashes to the target and inflicts melee physical damage to the target and surrounding enemies around the target for 7 hits. Deals additional damage depends on level of Sky Mastery user learned, user's base level and POW. _ [Level 1] : (600 + (Sky Mastery level x 5))% Atk per hit / 5 x 5 cells. [Level 2] : (800 + (Sky Mastery level x 10))% Atk per hit / 5 x 5 cells. [Level 3] : (1000 + (Sky Mastery level x 15))% Atk per hit / 5 x 5 cells. [Level 4] : (1200 + (Sky Mastery level x 20))% Atk per hit / 7 x 7 cells. [Level 5] : (1400 + (Sky Mastery level x 25))% Atk per hit / 7 x 7 cells. 10. Hyper Novice Overcoming Crisis Max level : 5 Prerequisite skills : Self Study Tactics level 5, Self Study Sorcery level 5 Group : Active (AP) Type : Buff Target: Self Consumes AP : 50 Description : Increases the user's MaxHP for 300 seconds. When using, fully recovers the user's HP and increases P.Atk and S.Matk for the skill duration. _ [Level 1]: MaxHP + 15000, P.Atk & S.Matk + 3. [Level 2]: MaxHP + 30000, P.Atk & S.Matk + 6. [Level 3]: MaxHP + 45000, P.Atk & S.Matk + 9. [Level 4]: MaxHP + 60000, P.Atk & S.Matk + 12. [Level 5]: MaxHP + 75000, P.Atk & S.Matk + 15. 11. Spirit Handler Chulho Battering Max level : 7 Prerequisite skills : Mystical Creature Mastery level 7, Chulho Sonic Claw level 5 Group : Active Type : Long ranged physical Target: Single target Recovers AP : 1 Description : Sharp claws of Chulho slash the target, inflicts long ranged physical damage to the target and surrounding enemies around the target for 5 hits. Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW. Has a chance to trigger critical, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. _ [Level 1] : (640 + (Mystical Creature Mastery level x 70))% Atk per hit / 5 x 5 cells. [Level 2] : (800 + (Mystical Creature Mastery level x 70))% Atk per hit / 5 x 5 cells. [Level 3] : (960 + (Mystical Creature Mastery level x 70))% Atk per hit / 5 x 5 cells. [Level 4] : (1120 + (Mystical Creature Mastery level x 70))% Atk per hit / 5 x 5 cells. [Level 5] : (1280 + (Mystical Creature Mastery level x 70))% Atk per hit / 7 x 7 cells. [Level 6] : (1440 + (Mystical Creature Mastery level x 70))% Atk per hit / 7 x 7 cells. [Level 7] : (1600 + (Mystical Creature Mastery level x 70))% Atk per hit / 7 x 7 cells. Hyunrok Spirit Power Max level : 7 Prerequisite skills : Mystical Creature Mastery level 7, Hyunrok Breeze level 5 Group : Active Type : Magic Target: Single target Recovers AP : 1 Description : Unleashes the powerful spirit power of Hyunrok to inflicts neutral property magical damage to the target and surrounding enemies around the target for 7 hits. Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and SPL. Damage property can be changed according to Colors of Hyunrok. _ [Level 1] : (550 + (Mystical Creature Mastery level x 30))% Matk per hit / 5 x 5 cells. [Level 2] : (750 + (Mystical Creature Mastery level x 30))% Matk per hit / 5 x 5 cells. [Level 3] : (950 + (Mystical Creature Mastery level x 30))% Matk per hit / 5 x 5 cells. [Level 4] : (1150 + (Mystical Creature Mastery level x 30))% Matk per hit / 7 x 7 cells. [Level 5] : (1350 + (Mystical Creature Mastery level x 30))% Matk per hit / 7 x 7 cells. [Level 6] : (1550 + (Mystical Creature Mastery level x 30))% Matk per hit / 7 x 7 cells. [Level 7] : (1750 + (Mystical Creature Mastery level x 30))% Matk per hit / 9 x 9 cells. source : https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4186411&curpage=1 https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7971&curpage=1
  8. Hi The script refer to KRO server. If GGH changed the effects on their own. It's possible that it won't match the effect in KRO.
  9. Sakura White Witch Hat [1] SPL + 3. Reduces damage taken from players by 13%. Reduces damage taken from normal and boss monsters by 20%. Increases magical damage by 40%. Every 10 base levels, increases Red Flame Cannon, Cold Blooded Cannon, Thundering Cannon, Golden Dragon Cannon, Darkening Cannon and Dark Dragon - Nightmare damage by 1%. Every refine rate, SPL + 1. If refine rate is 10, reduces global cooldown by 20%, ignores magical defense of all race monsters by 50%. Class: Headgear Defense: 10 Location: Upper Weight: 50 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes White Mechanical Plant Hat [1] POW + 3. Reduces damage taken from players by 13%. Reduces damage taken from normal and boss monsters by 20%. Increases physical damage by 40%. Every 10 base levels, increases Explosive Powder damage by 1%. Every refine rate, POW + 1. If refine rate is 10, Perfect Hit + 25, reduces global cooldown by 20%. Class: Headgear Defense: 10 Location: Upper Weight: 50 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes Hatred Darkness [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Dancing Knife, Shadow Stab, Eternal Slash and Fatal Shadow Claw damage by 1%. Every refine rate, increases physical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, every 3 base levels, increases Counter Slash damage by 1%. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Shadow Cross Tirnanog [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Conflagration, Diamond Storm, Lightning Land, Terra Drive, Venom Swamp and Elemental Buster damage by 1%. Every refine rate, increases magical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, reduces fixed casting time of Psychic Wave by 100%. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Elemental Master
  10. Lucky items from October Kachua's Secret Box Time Gap Biologic Blade [2] Time Gap Shadow Dagger (A) [2] Time Gap Shadow Dagger (B) [2] Time Gap Soul Rod [2]
  11. Skill shadow set of Meister, Biolo and Hyper Novice
  12. Many Flowers Love [1] POW + 3. Reduces damage taken from players by 13%. Reduces damage taken from normal and boss monsters by 20%. Increases physical damage by 40%. Every 10 base levels, increases Impact Crater, Savage Impact and Fatal Shadow Claw damage by 1%. Every refine rate, POW + 1. If refine rate is 10, Cri + 25, reduces global cooldown by 20%. Class: Headgear Defense: 10 Location: Upper Weight: 50 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes Bougainvillea [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God and Circle of Directions and Elementals damage by 1%. Every refine rate, increases magical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, reduces skill cooldown of Curse Explosion by 0.5 seconds. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Soul Ascetic Power Machine Arm [1] POW + 3. Increases physical damage by 10%. Perfect Hit + 25. Reduces damage taken from players by 3%. Every 2 base levels, increases Axe Boomerang and Power Swing damage by 1%. Every 10 base levels, increases Mighty Smash and Rush Quake damage by 1%. Class: Accessory Defense: 0 Weight: 10 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes
  13. Lucky items from September Kachua's Secret Box Convertible Physical Armor [1] Convertible Magical Armor [1] Convertible Critical Armor [1] Time Gap Hyper Staff [2] Time Gap Musical Violin [2] Time Gap Musical Ribbon [2] Time Gap Machanical Axe [2]
  14. Skill shadow set of Dragon Knight, Troubadour & Trouvere and Night Watch
  15. Book of Destruction Reduces damage taken from players by 3%. Every 10 base levels, increases physical and magical damage against small, medium and large size monsters by 1%. Class: Headgear Defense: 0 Location: Lower Weight: 10 Required Level: 100 Usable Jobs: All Speculation [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Crimson Arrow, Frozen Slash, Storm Cannon and Rock Down damage by 1%. Every refine rate, increases magical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, reduces fixed casting time of Crimson Rock by 100%. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Arch Mage Costume Petal (Albino) [1] Reduces damage taken from players by 7%. Every 10 base levels, increases Petitio and Effligo damage by 1%. Every refine rate, increases physical damage against small, medium and large size monsters by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%. If refine rate is 9 or higher, the armor can't be destroyed, Every 1 base level, increases Duple Light damage by 2%. Class: Armor Defense: 100 Weight: 100 Required Level: 200 Usable Jobs: Cardinal
  16. 54. 4th and 2nd high expanded skill Shadow set enchant
  17. Skill shadow set of Shadow Cross, Windhawk and Shinkiro & Shiranui
  18. Shiba Says Collaboration Cards (updated on August 7, 2024) Niflheim Pumpkin Land and Ancient Temple Ahket Cards (updated on August 7, 2024) Source : https://www.divine-pride.net/forum/index.php?/topic/7803-kro-main-changelog-august-07-2024/
  19. Lucky items from August Kachua's Secret Box Time Gap Guardian Spear [2] Time Gap Arch Staff [2] Time Gap Night Revolver [2]
  20. Lucky items from July Kachua's Secret Box Furious Crown (Arch Mage) [1] Furious Crown (Inquisitor) [1] Furious Crown (Night Watch) [1] Furious Specter [2] Furious Gale Claw [2] Furious Extermination [2] Furious Flame Staff [2] Furious Rifle [2] Furious Night Gatling Gun [2]
  21. 53. Time Gap weapons enchant
  22. Fei-Chai Pet Bonus When intimacy is Cordial, Atk + 15, LUK + 1. When intimacy is Loyal, Atk + 25, LUK + 3. Tai-Zi Pet Bonus When intimacy is Cordial, Atk + 15, LUK + 1. When intimacy is Loyal, Atk + 25, LUK + 3. Hornet Pet Bonus When intimacy is Cordial, reduces variable casting time by 1%, increases wind property magical damage by 1%. When intimacy is Loyal, reduces variable casting time by 2%, increases wind property magical damage by 2%. Taming Item : Beehive Box Giant Hornet Evolved from Hornet Items required : Honey x 80 Royal Jelly x 50 Honey Pot x 200 Hard Feeler x 300 Hornet Card x 10 Pet Bonus When intimacy is Awkward or Shy, reduces variable casting time by 2%. When intimacy is Neutral, reduces variable casting time by 3%. When intimacy is Cordial, reduces variable casting time by 4%, increases wind property magical damage by 3%. When intimacy is Loyal, reduces variable casting time by 5%, increases wind property magical damage by 5%. Mistress Evolved from Giant Hornet Items required : Driller Card x 10 Mantis Card x 10 Sidewinder Card x 10 Powerful Spirit Essence x 30 Pet Bonus When intimacy is Awkward or Shy, increases physical damage against normal type enemies by 1%. When intimacy is Neutral, increases physical damage against normal type enemies by 3%. When intimacy is Cordial, increases physical damage against normal type enemies by 5%. When intimacy is Loyal, increases physical damage against normal type enemies by 7%, negates size penalty.
  23. New rune set for 22nd anniversary celebration New rune piece list New rune set New enhancement table for 22nd anniversary rune
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