Sakura White Witch Hat [1]
SPL + 3.
Reduces damage taken from players by 13%.
Reduces damage taken from normal and boss monsters by 20%.
Increases magical damage by 40%.
Every 10 base levels, increases Red Flame Cannon, Cold Blooded Cannon, Thundering Cannon, Golden Dragon Cannon, Darkening Cannon and Dark Dragon - Nightmare damage by 1%.
Every refine rate, SPL + 1.
If refine rate is 10, reduces global cooldown by 20%, ignores magical defense of all race monsters by 50%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 200
Usable Jobs: Fourth classes, expanded fourth classes
White Mechanical Plant Hat [1]
POW + 3.
Reduces damage taken from players by 13%.
Reduces damage taken from normal and boss monsters by 20%.
Increases physical damage by 40%.
Every 10 base levels, increases Explosive Powder damage by 1%.
Every refine rate, POW + 1.
If refine rate is 10, Perfect Hit + 25, reduces global cooldown by 20%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 200
Usable Jobs: Fourth classes, expanded fourth classes
Hatred Darkness [1]
Reduces damage taken from players by 7%.
Every 10 base levels, increases Dancing Knife, Shadow Stab, Eternal Slash and Fatal Shadow Claw damage by 1%.
Every refine rate, increases physical damage against small, medium and large size monsters by 7%.
If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%.
If refine rate is 9 or higher, the armor can't be destroyed, every 3 base levels, increases Counter Slash damage by 1%.
Class: Armor
Defense: 100
Weight: 100
Required Level: 200
Usable Jobs: Shadow Cross
Tirnanog [1]
Reduces damage taken from players by 7%.
Every 10 base levels, increases Conflagration, Diamond Storm, Lightning Land, Terra Drive, Venom Swamp and Elemental Buster damage by 1%.
Every refine rate, increases magical damage against small, medium and large size monsters by 7%.
If refine rate is 7 or higher, attack speed + 10%, reduces damage taken from normal and boss monsters by 5%.
If refine rate is 9 or higher, the armor can't be destroyed, reduces fixed casting time of Psychic Wave by 100%.
Class: Armor
Defense: 100
Weight: 100
Required Level: 200
Usable Jobs: Elemental Master