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Sigma

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Sigma last won the day on May 23

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Sigma's Achievements

  1. Skill shadow set of Shadow Cross, Inquisitor and Hyper Novice
  2. Skeggiold Pet Bonus When intimacy is Cordial, reduces variable casting time by 1%, increases holy property magical damage by 1%. When intimacy is Loyal, reduces variable casting time by 2%, increases holy property magical damage by 2%. Taming Item : Angel's Song Clock Pet Bonus When intimacy is Cordial, increases attack speed (reduces delay after attack by 1%). When intimacy is Loyal, increases attack speed (reduces delay after attack by 1%), FLEE + 3. Taming Item : Watch Lubricant Angelgolt Evolved from Skeggiold Items required : Angel's Dream x 50 Soft Feather x 100 Rune of Darkness x 100 Skeggiold Card x 10 Pet Bonus When intimacy is Awkward or Shy, reduces variable casting time by 2%. When intimacy is Neutral, reduces variable casting time by 3%. When intimacy is Cordial, reduces variable casting time by 4%, increases holy property magical damage by 3%. When intimacy is Loyal, reduces variable casting time by 5%, increases holy property magical damage by 5%. Clock Tower Manager Evolved from Clock Items required : Burnt Part x 100 Needle of Alarm x 200 Rusty Screw x 300 Clock Card x 10 Pet Bonus When intimacy is Awkward or Shy, increases attack speed (reduces delay after attack by 1%). When intimacy is Neutral, increases attack speed (reduces delay after attack by 2%), FLEE + 3. When intimacy is Cordial, increases attack speed (reduces delay after attack by 3%), FLEE + 6. When intimacy is Loyal, increases attack speed (reduces delay after attack by 3%), FLEE + 10.
  3. Skill shadow set of Meister, Imperial Guard and Soul Ascetic
  4. Variant Devil's Horn Every 1 base level, Atk + 1, Matk + 1. When equipped with [Rituals of Evil Spirits] enchant, reduces damage taken from players by 5%, reduces damage taken from holy and poison property by 5%. Class: Headgear Defense: 0 Location: Middle Weight: 10 Required Level: 100 Usable Jobs: All Celestial Virtue Increases physical and magical damage against small, medium and large size monsters by 15%. When equipped with [Celestial Piece] enchant, reduces damage taken from players by 3%, skill casting can't be interrupted. Class: Headgear Defense: 0 Location: Lower Weight: 10 Required Level: 100 Usable Jobs: All Glutton Cerberus [1] Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from players by 5%. Every refine rate, MaxHP + 2%, MaxSP + 2%, reduces damage taken from shadow property by 7%. If refine rate is 7 or higher, all basic status + 10, increases physical and magical damage against all property monsters by 10%. If refine rate is 9 or higher, increases physical and magical damage against all property monsters by 15%, when dealing physical damage, has a chance to restore 5% of damage as SP, when dealing physical or magical damage, has a chance to gain [Divine Power] for 10 seconds. When equipped with [Demon lord of Calamity] enchant, attack speed + 20%. When equipped with [Ruler of Foreign Land] enchant, reduces global cooldown by 25%. When equipped with [Jaw of Demon Eater] enchant, increases physical and magical damage against small, medium and large size monsters by 15%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs: All Magia Vita [1] Mdef + 15. Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from players by 10%. Every refine rate, all basic status + 3. If refine rate is 5 or higher, reduces global cooldown by 15%, increases physical and magical damage by 15%. If refine rate is 7 or higher, reduces global cooldown by 25%, increases physical and magical damage by 25%. If refine rate is 9 or higher, increases physical and magical damage by 30%. If refine rate is 10, increases physical and magical damage against small, medium and large size monsters by 15%, reduces fixed casting time by 80%. When equipped with [Flame of Rebirth] enchant, increases physical and magical damage by 30%. Class: Shoes Defense: 15 Weight: 50 Required Level: 100 Usable Jobs: All Abyss Saber Garb [1] Can't be destroyed. Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from demihuman monsters (except players) by 7%. Every refine rate, MaxHP + 5%, MaxSP + 5%. If refine rate is 7 or higher, attack speed + 10%, increases physical and magical damage against small, medium and large size monsters by 15%. If refine rate is 9 or higher, increases physical and magical damage against small, medium and large size monsters by 25%, reduces damage taken from dragon race monsters by 15%, reduces damage taken from demihuman race monsters (except players) by 7%. When equipped with [Arcana] enchant, increases resistance to petrified by 50%. When equipped with [King of Abyss] enchant, increases resistance to petrified by 50%. When equipped with [Ultimate Magic] enchant, when dealing physical or magical damage, has a chance to recovers SP by 10% per second for 10 seconds. When equipped with [Eternal City of Heaven] enchant, increases physical and magical damage against small, medium and large size monsters by 30%, reduces damage taken from poison property by 15%, when dealing physical or magical damage, has a chance to remove cooldown of Elvira Candy and Elvira Candy (YE). Class: Armor Defense: 100 Weight: 100 Required Level: 100 Usable Jobs: All
  5. Dark Blue Evil Druid Hat [1] SPL + 3. Reduces damage taken from players by 13%. Reduces damage taken from normal and boss monsters by 20%. Increases magical damage by 40%. Every 10 base levels, increases From the Abyss, Abyss Square and Omega Abyss Strike damage by 1%. Every refine rate, SPL + 1. If refine rate is 10, reduces global cooldown by 20%, ignores magical defense of all race monsters by 50%. Class: Headgear Defense: 10 Location: Upper Weight: 50 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes Eclipse Muffler Reduces damage taken from players by 3%. Every 10 base levels, increases physical and magical damage against small, medium and large size monsters by 1%. Class: Headgear Defense: 0 Location: Lower Weight: 10 Required Level: 100 Usable Jobs: All White Khalitzburg Knight Gauntlet [1] SPL + 3. Increases magical damage by 40%. Reduces damage taken from players by 3%. Enables to use Fire Wall level 10. Every 5 base levels, increases Genesis Ray damage by 1%. Every 10 base levels, increases Cross Rain and Judgement Cross damage by 1%. Class: Accessory Defense: 0 Weight: 10 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes
  6. New rune pieces and rune sets from EP 20 have been updated on 16/04/2025 New rune piece list New rune set New enhancement table for EP 20 runes new reward list for EP 19 and EP 20 runes
  7. New class enchant stones for Shadow Cross, Inquisitor and Soul Ascetic
  8. Vampire Stall Reduces damage taken from players by 3%. Every 10 base levels, increases physical and magical damage against small, medium and large size monsters by 1%. Class: Headgear Defense: 0 Location: Lower Weight: 10 Required Level: 100 Usable Jobs: All Illusion Shield III [1] MaxHP + 10%, MaxSP + 10%. If the user's base level is 170 or higher, reduces damage taken from neutral property by 5%. Every 3 refine rate, MaxHP + 500, MaxSP + 50. Class: Shield Defense: 80 Weight: 80 Required Level: 100 Usable Jobs: All Footstep Cat Warm Socks [1] SPL + 3. Increases magical damage by 40%. Reduces damage taken from players by 3%. Enables to use Fire Wall level 10. Every 5 base levels, increases Catnip Meteor and Silvervine Stem Spear damage by 1%. Every 10 base levels, increases Hyunrok Cannon and Hyunrok Breeze damage by 1%. Class: Accessory Defense: 0 Weight: 10Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes Consecrate Fides Monile Attack speed + 15%. Reduces damage taken from player by 3%. Increases physical and magical damage against small, medium and large size monsters by 15%. Every 1 base level, Atk + 1 , Matk + 1, MaxHP + 50 , MaxSP + 5. Every 5 base levels, increases physical and magical damage by 1%. When equipped with [Goddess of Fertility] enchant, reduces global cooldown by 15%, when dealing physical or magical damage, has a chance to remove Frenzy status. Class: Accessory (left) Defense: 0 Weight: 10 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes
  9. Sword Master set Bow Master set Fatal Master set Skill shadow set of Dragon Knight, Biolo and Spirit Handler
  10. 55. New Master Shadow set Enchant
  11. Entwined Magical set (Chapter 1) Dimension World Shoes series (Dark Whisper instance) Chapter 1 enchants Dimension World shoes enchants
  12. Chapter 1 Cards (updated on March 19, 2025) Source : https://www.divine-pride.net/forum/index.php?/topic/9550-kro-main-changelog-march-19-2025/
  13. Astrologer Tricorne Hat [1] SPL + 3. Reduces damage taken from players by 13%. Reduces damage taken from normal and boss monsters by 20%. Increases magical damage by 40%. Every 10 base levels, increases Soul Vulcan Strike, Mystery Illusion, Deadly Projection and Astral Strike damage by 1%. Every refine rate, SPL + 1. If refine rate is 10, reduces global cooldown by 20%, ignores magical defense of all race monsters by 50%. Class: Headgear Defense: 10 Location: Upper Weight: 50 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes Prana Suit [1] Mdef + 15 Can't be destroyed. Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from demihuman monsters (except players) by 7%. Increases incoming heal effectiveness from heal skills by 30%. Increases HP recovery effectiveness from HP recovery items by 30%. Every refine rate, MaxHP + 5%. If refine rate is 7 or higher, Def + 300, Mder + 30, reduces damage taken from players by 7%. If refine rate is 9 or higher, removes the effect of [Masquerade-Ignorance] when using either Elvira Candy or Elvira Candy (YE). Class: Armor Defense: 150 Weight: 100 Required Level: 100 Usable Jobs: All White Fox Charm [1] POW + 3. Cri + 50. Increases physical damage by 10%. Reduces damage taken from players by 3%. Reduces skill cooldown of 16th Night by 25 seconds. Every 10 base levels, increases Shadow Hunting, Shadow Dance, Shadow Flash and Shadow - Nightmare damage by 1%. Class: Accessory Defense: 0 Weight: 10 Required Level: 200 Usable Jobs: Fourth classes, expanded fourth classes
  14. Magical Master set Spell Master set Sorcery Master set
  15. EP 19 Enchants (from new skills)
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