Jump to content

Sigma

VIP
  • Content Count

    221
  • Joined

  • Last visited

  • Days Won

    64

Sigma last won the day on January 9

Sigma had the most liked content!

Community Reputation

106 Excellent

1 Follower

Recent Profile Visitors

1162 profile views
  1. Sigma

    jRO changelog January 15, 2019

    Typhon's Skin [1] Mdef + 10. Agi + 5, Vit + 5. Reduces damage taken from demihuman and fish race monsters by 5%. Reduces damage taken from neutral and poison property damage by 5%. If refine rate is 7 or higher, recovers 10 SP when killing monsters with magical damage. If refine rate is 8 or higher, Matk + 15 and Def + 20 per 20 sum of base Agi and base Vit. If refine rate is 9 or higher, recovers additional 10 SP when killing monsters with magical damage. Class: Garment Defense: 15 Weight: 60 Required Level: 100 Jobs: All Jeje Cap Mdef + 15. Reduces delay after skill by 15%. Skill casting can't be interrupted. Reduces casting time of Acid Bomb, Crazy Vines and Full Chemical Protection by 50%. Increases Acid Bomb and Crazy Vines damage by 10%. If refine rate is 7 or higher, increases Acid Bomb and Crazy Vines damage by additional 15%. If refine rate is 9 or higher, increases Acid Bomb and Crazy Vines damage by additional 25%. If refine rate is 10, ignores defense of all race monsters by 100%. If user learned Fire Expansion level 5, increases physical damage against boss monsters by 50%. If user learned Mandragora Howl level 5, reduces delay after skill by additional 25%, reduces cooldown of Crazy Vines by 4.5 seconds. Reduces delay after skill by additional 6% per each level of Crazy Vines user learned. Class: Headgear Defense: 18 Location: Upper Weight: 100 Required Level: 100 Jobs: All
  2. Sigma

    Star Emperor and Soul Reaper skills info

    60 sir base level is 175
  3. Sigma

    Archive : KRO cash shop items

    Lucky items from January Kashua's Secret Box Temporal Str Manteau [1] Atk + 10 and Atk + 1% per 2 refine rate. Increases physical damage against all size enemies by 5% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Str Boots [1] or Modified Str Boots [1], Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Agi Manteau [1] Atk + 10 and increases critical damage by 3% per 2 refine rate. Increases physical damage against all size enemies by 5% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Agi Boots [1] or Modified Agi Boots [1], increases critical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Vit Manteau [1] Atk + 10 and MaxHP + 400 per 2 refine rate. MaxHP + 3% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1], reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Int Manteau [1] Matk + 10 and Matk + 1% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional Matk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Int Boots [1] or Modified Int Boots [1], Matk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Dex Manteau [1] Atk + 10 and increases long ranged physical damage by 1% per 2 refine rate. Increases critical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Dex Boots [1] or Modified Dex Boots [1], increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Luk Manteau [1] Cri + 3 and increases critical damage by 3% per 2 refine rate. Increases attack speed (reduces delay after attack by 5%) per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1], ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All
  4. Sigma

    kRO changelog January 02, 2019

    Temporal Str Manteau [1] Atk + 10 and Atk + 1% per 2 refine rate. Increases physical damage against all size enemies by 5% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Str Boots [1] or Modified Str Boots [1], Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Agi Manteau [1] Atk + 10 and increases critical damage by 3% per 2 refine rate. Increases physical damage against all size enemies by 5% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Agi Boots [1] or Modified Agi Boots [1], increases critical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Vit Manteau [1] Atk + 10 and MaxHP + 400 per 2 refine rate. MaxHP + 3% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1], reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Int Manteau [1] Matk + 10 and Matk + 1% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional Matk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Int Boots [1] or Modified Int Boots [1], Matk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Dex Manteau [1] Atk + 10 and increases long ranged physical damage by 1% per 2 refine rate. Increases critical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Dex Boots [1] or Modified Dex Boots [1], increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All Temporal Luk Manteau [1] Cri + 3 and increases critical damage by 3% per 2 refine rate. Increases attack speed (reduces delay after attack by 5%) per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1], ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs : All
  5. No. Actually current EDP mechanic is - multiplies WeaponAtk by 1.25 - then multiplies WeaponAtk and EquipAtk by 4 So it'll look like WeaponAtk is multiplied by 5 total . but actually it isn't. So. The new EDP will be - multiplies WeaponAtk by 1.25 - then multiplies WeaponAtk and EquipAtk by 3 WeaponAtk will be multiplied by 3.75 instead.
  6. Sigma

    Mechanic Improvement Thread (MADO and Axe)

    No. He just swap to use Axe Tornado manually.
  7. Sigma

    Mechanic Improvement Thread (MADO and Axe)

    Power Swing is cool.
  8. Sigma

    Archive : KRO cash shop items

    Lucky items from November Kashua's Secret Box Christmas Guardian Tree Atk + 1%, Matk + 1% per 2 refine rate. If refine rate is 9 or higher, Atk + 30, Matk + 30. If refine rate is 11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical damage. When equipped with Noble Cross and Hurt Mind, Matk + 30, increases Duple Light damage by 40%, if refine rate of Noble Cross is 10 or higher, increases Duple Light damage by additional 20%. When equipped with Noble Cross and Kind Heart, Atk + 30, increases Knuckle Arrow damage by 40%, if refine rate of Noble Cross is 10 or higher, increases Knuckle Arrow damage by additional 20%. When equipped with Old Parasol and Evil Spirit Glove, Matk + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage, if refine rate of Old Parasol is 10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage. When equipped with Evil Spirit Glove and Red Lantern, increases attack speed (reduces delay after attack by 10%), Hit + 10, Matk + 10%, if refine rate of Chirstmas Guardian Tree is 10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage. When equipped with Hurt Mind and Kind Heart, increases attack speed (reduces delay after attack by 10%), increases long ranged physical damage by 10%, Atk + 10%, if refine rate of Chirstmas Guardian Tree is 10 or higher, Hit + 15, increases critical damage by 15%. Class: Garment Defense: 20 Weight: 10 Required Level: 1 Usable Jobs : All Tempest Shadow Weapon Ignores magic defense rate of normal monsters by 5%. Ignores magic defense rate of normal monsters by additional 1% per 2 refine rate. When all 6 Tempest set (Weapon, Armor, Shield, Shoes, Earring and Pendant) are equipped together, if the sum of refine rate is 54 or higher, ignores magic defense rate of normal monsters by 20%. Tempest Shadow Armor Ignores magic defense rate of normal monsters by 5%. Ignores magic defense rate of normal monsters by additional 1% per 2 refine rate.
  9. Sigma

    KRO : EDDA Biolab enchant

    There are 2 materials required for enchantment. Somatology Experimental Fragment Somatology Research Document Both materials can be obtained from several ways. 1. Reward from EDDA Biolab instance (2x Fragments from Story mode, 5x Fragments and 3x Documents from Battle mode) 2. Has a chance to obtained from "xxx box" (The box appears after instance boss "Nameless Swordsman" (Ygnigem girl with fiery eyes ) is killed. And appear in Battle mode only). 3. Has a chance to obtained from opening "Somatology Laboratory Material Box" (drops from Nameless Swordsman). 4. Drops from Nameless Swordsman. 5. Drops from mobs in the instance with a low chance. Enchantable Weapons. The weapons can be obtained from 2 ways. 1. Has a chance to obtained from "xxx box". 2. Obtained from opening "Specimen Weapon Box" (drops from Nameless Swordsman). Both ways will give the player one weapon randomly. List of Weapons Enchant Details NPC will give the player 3 choices of enchantment. 1. General enchant : requires low amount of materials but has a chance to destroy weapon on failure. 2. Advanced enchant : requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure. 3. Determined enchant : requires very large amount material but no chance of failure and the player can choose the desired enchant. List of new enchants Note : Enchant can't be reset. source : http://ro.gnjoy.com/news/update/View.asp?seq=233&curpage=1
  10. Sigma

    jRO changelog December 18, 2018

    Leo Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Flee + 20. MaxHP + 1000. When equipped by Sura, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, grants immunity to knock back. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Leo Manteau Mdef + 5. Atk + 20. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Sura, Atk + 30, MaxHP + 10%, MaxSP + 10%, skill casting can't be interrupted, if refine rate is 8 or higher, Attack Speed + 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Leo Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Recovers 250 HP every 10 seconds. When equipped by Sura, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces Zen casting time by 50%, if refine rate is 8 or higher, recovers 50 SP every 10 seconds. When equipped with Leo Mail and Leo Manteau, MaxHP + 2000, MaxSP + 200, grants immunity to frozen. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Leo Crown Can't be destroyed. Mdef + 15. Str + 10. Atk + 50, Hit + 20. Increases damage against all race monsters by 10%. When equipped by Sura, reduces Zen casting time by 50%, recovers 500 HP and 50 SP when killing monsters, if refine rate is 8 or higher, recovers 500 HP and 50 SP every 5 seconds, All Stat + 10. Class: Headgear Defense: 12 Location: Upper Weight: 10 Required Level: 1 Jobs: All Leo Ring [1] MaxSP + 100. Increases physical damage by 5%. Attack Speed + 5%. Reduces SP consumption of Sky Blow by 2. Reduces cooldown of Power Absorb by 1.5 second. When equipped by Sura, Attack Speed + 5%, increases physical damage by 5%, increases Sky Blowdamage by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Leo Mace [1] Can't be destroyed. Atk + 50. Reduces casting time by 10%. Atk + 1 per 1 base level. When equipped by Sura, Attack Speed + 10%, reduces casting time by 5%, increases physical damage by 50%, if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Mace Attack : 10 Weight : 40 Weapon Level : 4 Required Level : 1 Usable Jobs : Novice classes, Swordsman classes, Acolyte classes, Merchant classes.
  11. Sigma

    Mechanic Improvement Thread (MADO and Axe)

    Have you seen MC enchant stone? it reduces cooldown of Axe Tornado by another 1 second. very cool stuff.
  12. Sigma

    kRO changelog December 05, 2018

    Yes. They are. my mixed up copypasta.
  13. Sigma

    Mechanic Improvement Thread (MADO and Axe)

    The memory is weapon enchant and those are the pain in ass because of the amount of required material used to enchant.
  14. Sigma

    jRO changelog December 11, 2018

    Bloody Doll's Dress [1] Mdef + 5. Dex + 3. Matk + 10. Reduces damage taken from players by 7%. If refine rate is 7 or higher, attack speed + 10%, reduces delay after skill by 10%. If refine rate is 8 or higher, armor can't be destroyed. When equipped with Evil Spirit Glove, Atk + 50, Matk + 50, ASPD + 1, has a chance to auto-cast Soul Expansion level 1 when dealing physical damage, has a chance to auto-cast Intensification level 1 when dealing magical damage, has a chance to auto-cast Heal level 5 to the wearer when receiving physical or magical damage. When equipped with Celine's Ribbon, Matk + 20 and All Stat + 1 per refine rate of Bloody Doll's Dress, If refine rate of Celine's Ribbon is 7 or higher, increases magical damage against boss monsters by 15%. If refine rate of Celine's Ribbon is 9 or higher, increases magical damage against boss monsters by 15%. Class : Armor Defense : 40 Weight : 50 Required Level : 90 Required Jobs : All Nameless Assassin's Muffler [1] Mdef + 5. MaxHP + 3%, MaxSP + 3%. Reduces damage taken from players by 5%. If refine rate is 7 or higher, MaxHP + 7%, MaxSP + 7%, ASPD + 1, recovers 5 SP when killing monsters with physical damage. If refine rate is 8 or higher, increases movement speed. If refine rate is 9 or higher, MaxHP + 10%, MaxSP + 10%, ASPD + 1, recovers 5 SP when killing monsters with physical damage. If refine rate is 10, enables to use Cloaking level 3. Class : Garment Defense : 10 Weight : 10 Required Level : 100 Required Jobs : All Authority Sandals Mdef + 10. All Stat + 10. Ignores defense and magic defense of all race monsters by 50%. If refine rate is 7 or higher, All Stat + 10. If refine rate is 9 or higher, All Stat + 10. Class : Shoes Defense : 10 Weight : 50 Required Level : 100 Required Jobs : All
×