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Sigma

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Sigma last won the day on March 12

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  1. It doesn't increase as percentage. MaxHP + 50 per level.
  2. Saint Crown Mdef + 15. Attack Speed + 10%. Reduces SP consumption of Adoramus and Judex by 15. Increases Adoramus and Judex damage by 20%. Reduces casting time of Adoramus and Judex by 5% per each level of Oratio user learned. If user learned Clearance level 5, increases magical damage against boss monsters by 25%. Increases magical damage against earth, ghost, neutral and undead property monsters by 5% per each level of Lauda Agnus and Lauda Ramus user learned. Increases magical damage against demihuman race monsters by 2% per refine rate. If refine rate is 7 or higher, additional Attack Speed + 5%, increases Adoramus and Judex damage by additional 30%. If refine rate is 9 or higher, additional Attack Speed + 5%, increases Adoramus and Judex damage by additional 50%. If refine rate is 10, Negates gemstone consumption of skills. Class: Headgear Defense: 12 Location: Upper Weight: 60 Required Level: 100 Jobs: All Fotia Shield [1] Can't be destroyed. Mdef + 10. Increases physical and magical damage against fire property monsters by 5%. If refine rate is 6 or higher, reduces damage taken from fire property by 15%, increases physical and magical damage against fire property monsters by additional 10%. If refine rate is 8 or higher, if base Str is 90 or higher, Atk + 50. if base Agi is 90 or higher, Attack Speed + 5%. if base Vit is 90 or higher, increases incoming heal effectiveness of heal skills and recovery items by 10%. if base Int is 90 or higher, Matk + 30. if base Dex is 90 or higher, reduces casting time by 5%. if base Luk is 90 or higher, increases critical damage by 5%. Class : Shield Defense : 120 Weight : 100 Required Level : 90 Required Jobs : All Rasen Fuma's Orb [1] Str + 5, Agi + 5, Vit + 5. Increases physical damage by 5%. If user learned Illusion - Shadow level 5, increases Throw Huuma Shuriken damage by 2% and Swirling Petal damage by 1% per 4 base level. If user learned Illusion - Shock level 5, reduces SP consumption of Swirling Petal by 10, reduces cooldown of Swirling Petal by 0.1 seconds. If user learned Rapid Throw level 10, has a chance to restore 1% of damage as HP when dealing physical damage. If user learned Pure Soul level 5, recovers 2 SP when dealing damage, reduces cooldown of 16th Night by 25 seconds. If user learned Soul Cutter level 5, reduces casting time of Swirling Petal by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 100 Jobs: All
  3. Verkana Runestone When using Millennium Shield. Grants following effects for 60 seconds. - Reduce physical and magical damage taken by 50%. - When receiving physical damage, has a chance to activate Millennium Shield lv.1. If refine rate is 6 or higher, adds an additional the chance to activate Millennium Shield lv.1. If refine rate is 8 or higher, adds an additional the chance to activate Millennium Shield lv.1. - The enhance effects are disabled in PVP environment zone. Nosiege Runestone - Remove fix casting time of Refresh. - Increase HP and SP recovery rate by 100% while Refresh is active. - Remove all Masquerade debuffs. Rhydo Runestone When using Crushing Strike. Grants immunity to knock-back for 30 seconds. Turisus Runestone When using Giant Growth. Adds and additional Str + 30 and Int - 30 for 300 seconds. Urj Runestone When using Abundance. Adds and additional recover 40 SP every 10 seconds for 300 seconds. Asir Runestone When using Determination. Add and additional Atk + 10% and ASPD + 10% for 300 seconds. Hagalas Runestone When using Stonehard Skin. Reflect 10% of damage taken from melee physical damage back to attacker for 300 seconds. Isia Runestone When using Vitality. Recover 500 HP every 10 seconds for 300 seconds. Pertz Runestone Increase damage of Storm Blast by 30% If refine rate is 6 or higher, adds an additional damage of Storm Blast by 20%. If refine rate is 8 or higher, adds an additional damage of Storm Blast by 20%.
  4. According to Zero dev note. Transcendent classes skills casting time and delay will be changed as below tables. This changing may be brought to to normal RO in the near future as well. source : http://roz.gnjoy.com/news/devnote/View.asp?category=1&seq=1088
  5. Sigma

    KRO cash items enchant

    10.Ancient hero weapons Enchant Enchant-able weapons Ancient hero weapons can be enchanted by using Ancient Hero's Bravery (for physical type enchants) or Ancient Hero's Wisdom (for magical type enchants). Currently Ancient Hero's Bravery and Ancient Hero's Wisdom can be obtained randomly from March Kashua's secret box. Ancient Hero's Bravery Ancient Hero's Wisdom 2 enchants will be given randomly as following table. If you get unwanted enchants. You can re-enchant it as much as you want as long as you have Ancient Hero's Bravery or Ancient Hero's Wisdom to process.
  6. Libra Mail [1] Can't be destroyed. Mdef + 5. Atk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, if refine rate is 8 or higher, reduces damage taken from boss monsters by 5%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Libra Manteau Mdef + 5. Atk + 20. Reduces delay after skill by 5%. MaxHP + 10%, MaxSP + 10%. Reduces damage taken from neutral property by 20%. When equipped by Rune Knight, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Libra Shoes Mdef + 5. Atk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%, reduces casting time of Dragon Breath and Dragon Breath - Water by 2 seconds. if refine rate is 8 or higher, reduces fixed casting time by 50%. When equipped with Libra Mail and Libra Manteau, MaxHP + 2000, MaxSP + 200, increases Clashing Spiral damage by 150%, negates size penalty. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Libra Diadem Can't be destroyed. Mdef + 15. Str + 10. Atk + 50. Reduces delay after skill by 20%. Increases damage against all race monsters by 10%. When equipped by Rune Knight, reduces damage taken from boss monsters by 5%, recovers 500 HP and 50 SP when killing monsters, enhances effects of runestones. if refine rate is 8 or higher, recovers 500 HP and 50 SP every 5 seconds, All Stat + 10. Class: Headgear Defense: 12 Location: Upper Weight: 10 Required Level: 1 Jobs: All Libra Ring Attack Speed + 5%. MaxSP + 100. Increases physical damage by 5%. Reduces SP consumption of Dragon Breath and Dragon Breath - Water by 10. When equipped by Rune Knight, MaxHP + 10%, MaxSP + 10%, reduces delay after skill by 10%, increases physical damage by 5%, increases Clashing Spiral damage by 150%, reduces casting time of Clashing Spiral by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Jobs: All Libra Krasnaya [1] Can't be destroyed. Atk + 70. Attack Speed + 10%. Atk + 1 per 1 base level. When equipped by Rune Knight, increases physical damage by 50%, increases long ranged physical damage by 25%, reduces SP consumption of Clashing Spiral by 15, reduces damage taken from boss monsters by 50%. if refine rate is 7 or higher, ignores defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense of all race monsters by 50%. Class : Two-handed sword Attack : 10 Weight : 350 Weapon Level : 4 Required Level : 1 Usable Jobs : Swordsman classes. PS. image of Libra Diadem is replaced by IRO classic item.
  7. - Warlock - (Still no certain schedule yet) Reserves for warlock improvement.
  8. - Sura - (Under development) Sura improvement focus on improving many skills and changing skill tree. 1 Lightning Ride : - Number of sphere consumed will decide the number of attack hit (5 hits on level 5). - Changes damage formula. -Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead. 2 Gentle Touch - Energy Gain : - Changes the skill to can be used with Gentle Touch - Convert and Gentle Touch - Revitalize. - Increases Raging Thrust, Chain Crush Combo and Glacier Fist damage while under the skill buff. 3 Gentle Touch - Cure : - Reduces sphere consumption from 2 to 1. 4 Gentle Touch - Convert : - Reduces sphere consumption from 2 to 1. - Increases Atk by 8 times of skill level. - Increases %Atk bonus depends on skill level. - Removes MaxHP and Mdef reduction debuffs. - Can be used on self only. - Increases Rampage Blast and Knuckle Arrow damage while under the skill buff. 5 Gentle Touch - Revitalize : - Reduces sphere consumption from 2 to 1. - Changes bonus Def from SoftDef to HardDef. - Can be used on self only. - Increases Tiger Cannon and Gates of Hell damage while under the skill buff. 6 Earth Shaker : - No longer consume sphere. - No longer require Dragon Combo as prerequisite skill. - Changes damage formula. 7 Rampage Blast : - Reduces sphere consumption from all caster has to 5. - No longer require Dragon Combo and Earth Shaker as prerequisite skill. - Changes damage formula as consumed sphere is changed. - Deal more damage against target attacked by Earth Shaker for 5 seconds. - Reduces SP consumption - Can only be used while under Fury state. 8 Sky Blow : - No longer require Dragon Combo as prerequisite skill. - Removes knock-back inflicting. - Slightly increases SP consumption. 9 Gates of Hell : - Cast range will be 7 regardless skill level, becoming long ranged damage type on every level. - Reduces sphere consumption from 5 to 2. - Changes SP consumption from percentage to 100. 10 Tiger Cannon : - No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead). - Damage will be increased when combo after Fallen Empire. - No longer drain SP from enemy player. 11 Knuckle Arrow : - Bonus damage will always applied to boss monsters since they can't be knock-back. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3921697&curpage=1
  9. - Performers - (Under development) Performers improvement focus on rework chorus skills which are inconvenient and improve effect of many song skills. 1 Improvised Song : - Reworks skill. The skill will remove chorus buffs on target instead of casting random magic. 2 Death Valley : - Success rate is set to 100%. 3 Gloomy Shyness : - Reworks skill. The skill can be used in PVP and WoE map only. - Removes bonus damage on certain skills. - Adds debuffs that increases fixed casting time and SP consumption of target enemies. - The existing effects, reduces target flee, movement speed, attack speed and removes target mount still remains. 4 Circle of Nature : - Increases duration from 60 seconds to 180 seconds. - Works on party members within range only. - No longer drain SP from target - Change from recovers HP per second to increases HP recovery rate. 5 Deep Sleep Lullaby : - Becomes target skill. Works on target enemy and nearby enemies. - Increases duration. The duration will be reduces depends on target status resistance. - Consumes 2 Neck Protection Candy. 6 Great Echo : - Removes bonus from additional performers in party. - Increase skill damage. - Damage will be increased depends on caster Voice Lessons level. - Consumes 10 Neck Protection Candy. 7 Lerald's Dew : - Increases duration from 60 seconds to 120 seconds on max level. - Changes HP bonus from MaxHP + 1000 to MaxHP + 17% on max level. - Consumes 1 Neck Protection Candy. 8 Song of Mana : - Reduces duration from 150 seconds to 120 seconds. - Restore SP instantly - Changes SP recovery rate from 35% to250% on max level. - Consumes 1 Neck Protection Candy. 9 Sinking Melody : - Reduces cooldown from 180 seconds to 20 seconds. - Additional success rate will be increased depends on caster's Voice Lessons level. - Removes SP drain and Int reduction bonus from additional performers in party. - Consumes 2 Neck Protection Candy. 10 Warcry from Beyond : - Reduces cooldown from 180 seconds to 20 seconds. - Additional success rate will be increased depends on caster's Voice Lessons level. - Removes MaxHP and Int reduction bonus from additional performers in party. - Consumes 2 Neck Protection Candy. 11 Song of Destruction : - Reworks skill. The skill will double amount of damage enemy players received for certain duration. - Consumes 10 Neck Protection Candy. 12 Saturday Night Fever : - Removes damage bonus. - Can be used on enemy players only. - Additional success rate will be increased depends on caster's Voice Lessons level. - Hit and Flee reduction will be changed from percentage to flat value. - Consumes 5 Neck Protection Candy. 13 Dances with Wargs : - Reduces duration from 150 seconds to 120 seconds. - Reduces fixed casting time up to 70% on max level. - Adds bonus attack speed. - Adds bonus long ranged physical damage. - Consumes 1 Neck Protection Candy. 14 Windmill Rush : - Adjusts Atk bonus formula. - Atk bonus will be increased depends on caster's Voice Lessons level. - Adds bonus movement speed. - Increases duration from 60 seconds to 180 seconds. - Consumes 1 Neck Protection Candy. 15 Moonlight Serenade : - Adjusts Matk bonus formula. - Matk bonus will be increased depends on caster's Voice Lessons level. - Increases duration from 60 seconds to 180 seconds. - Consumes 1 Neck Protection Candy. 16 Swing Dance : - Increases duration from 60 seconds to 180 seconds. - Adds bonus fixed casting time reduction. - Consumes 1 Neck Protection Candy. 17 Lover Symphony : - Increases duration from 60 seconds to 180 seconds. - Adjusts Mdef bonus formula. 18 Reverberation : - Increases damage. - Can be placed up to 3 instances. - Consumes 1 Neck Protection Candy. 19 Echo Song : - Increases duration from 60 seconds to 180 seconds. - Adjusts Def bonus formula. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3935883&curpage=1
  10. - Archbishop - Archbishop improvement change the skills and play style drastically. 1. New Skills 1.1 Convenio - Max level : 1 - Prerequisite skills : Ancilla level 1, Oratio level 5. - Teleport all party members in the same map to caster location. Can't be used in PVP environment map. The skill can be used when caster is party leader only and can't be used if there is no party member in party. 1.2 Vituperatum - Max level : 5 - Prerequisite skills : Epiclesis level 1, Expiatio level 1. - Cast Lex Aeterna to target and nearby enemies. Consumes 1 Blue Gemstone. Higher level reduces casting time and SP consumption. Area of effect : 3x3 (level 1-3), 5x5 (level 4-5) 2. Reworked Skills 2.1 Adoramus : The skill deals damage to target and nearby enemies. Slightly reduces damage from 500+(skill level x 100)%Matk to 330+(skill level x 70)%Matk Area of effect : 3x3 (level 1-5), 5x5 (level 6-10) 2.2 Lauda Ramus : Increases success rate by 20% so on level 4 will be 100% success rate. Changes bonus luk on target to increasing critical damage by (skill level x 5)%. 2.3 Lauda Agnus : Increases success rate by 20% so on level 4 will be 100% success rate. Changes bonus Vit on target to increasing MaxHP by (2 + (skill level x 2))%. 2.4 Renovatio : The skill buffs all party members in caster's screen. Has no effect on undead property target. (currently the skill has 4 levels according to 185/65 patch) 2.5 Ancilla : Reduces SP consumption of crafting Ancilla to 10%. Upon using Ancilla user gains heal effectiveness by 15% and increases SP recovery rate by 60% for 60 seconds. 2.6 Expiatio : Also gains Mdef piercing too. 2.7 Duple Light : Increases damage. physical light : 150+(skill level x 15)%Atk magical light : 400+(skill level x 40)%Matk 2.8 Judex : Increases damage (300+(skill level x 40)%Matk). (currently the skill has 10 levels according to 185/65 patch) 3. Removed Skill Eucharistica has been removed from Archbishop skill tree. source : http://ro.gnjoy.com/news/update/View.asp?seq=222&curpage=1 http://ro.gnjoy.com/news/devnote/View.asp?category=3&seq=3864253&curpage=1
  11. - Genetic - Genetic improvement focus on homunculus skills improvement. 1. Increases homunculus base level from 150 to 175 (currently 185 according to 185/65 patch). 2. skill delay of nomal homunculus skill (Lif, Amistr, Vanilmirth and Filir) are replaced with cooldown. 3. Increases physical and magical damage of homunculus. 4. Improves homunculus S skills. - Eira - 1. Eraser Cutter : Increases max skill level from 5 to 10. Skill element is neutral regardless skill level. Increases damage (500+(skill level x 200))%Atk). Removes skill delay. 2. Xeno Slasher : Increases max skill level from 5 to 10. Skill element is wind regardless skill level. Increases damage (200+(skill level x 300))%Atk). Removes skill delay. - Eleanor - 1. Style Change : Removes casting time. 2. Sonic Claw : Changes 2 seconds skill delay to cooldown. 3. Silvervein Rush : Increases max skill level from 5 to 10. Reduces skill cooldown from 2 seconds to 1.5 seconds. Increases damage (skill level x 200))%Atk). 4. Midnight Frenzy : Increases max skill level from 5 to 10. Reduces skill cooldown from 2 seconds to 1.5 seconds. Increases damage (skill level x 300))%Atk). - Sera - 1. Needle of Paralysis : Increases max skill level from 5 to 10. Increases damage (400+(skill level x 200))%Atk). Removes cooldown. 2. Pain Killer : Increases cast range from 1 to 5 cells. Increases max skill level from 5 to 10 (duration : 20+(skill level x 10) seconds). - Bayeri - 1. Stahl Horn : Increases max skill level from 5 to 10. Reduces casting time from 1 second to 0.5 seconds. Reduces knock back distance from 3 cells to 1 cell Increases damage (1000+(skill level x 100))%Atk). Removes cooldown. 2. Heilage Stange : Increases max skill level from 5 to 10. Increases damage (500+(skill level x 250))%Atk). Removes cooldown. Increases area of effect according to skill level. 3. Angriffs Modus : reduces effect of DEF/FLEE penalty before : Def lose : 50/70/90/110/130, Flee lose : 60/80/100/120/140 after : Def lose : 30/40/50/60/70, Flee lose : 35/45/55/65/75 - Dieter - 1. Lava Slide : Increases max skill level from 5 to 10. Increases area of effect to 9x9 cells. 2. Pyroclastic : Increases max skill level from 5 to 10 (duration : 40+(skill level x 20) seconds). No longer destroy weapon when duration ends. 5. All experience (includes job experience) gained from battle of humunculus redirect to owner. Homunculus gains 10% of final experience owner gained from any source. 6. Auto-feeding system. 7. Homunculus no longer attack monster automatically. Owner must order homunculus to attack by Alt + right click. When homunculus attack target. They will perform skill as AI setting. Owner can choose multiple target at the same time. 8. New homunculus EXP table (this table still level 175 max) source : http://ro.gnjoy.com/news/update/View.asp?seq=218&curpage=1 http://ro.gnjoy.com/news/devnote/View.asp?category=3&seq=3769886&curpage=2
  12. - Shadow Chaser - Shadow Chaser improvement focus on improving the convenience of auto spell build . 1. Skill Preserve no longer lose its effects when changing map or reconnect. So players just intend on it duration, no longer worry about losing skill effect early and make the players unwillingly lose their preserved skill. 2. SP consumption penalty of skill Reproduce has been reduced to 30% (from 100%) 3. skill Shadow Spell will work similar to sage's Hindsight. Skill can trigger preserved skill even player miss an attack on target. And the skill will work on bow weapon too. 4. Increases maximum preserved skill level triggered from Shadow Spell by 2 levels. So on level 10 will trigger level 7 preserved skill. source : http://ro.gnjoy.com/news/update/View.asp?seq=217&curpage=1 http://ro.gnjoy.com/news/devnote/View.asp?category=3&seq=3769886&curpage=2
  13. - Rune Knight - Rune knight improvement focus on increasing diversity of runestone usage and increase the convenience. 1. Turisus Runestone Reduces amplified bonus damage when dealing normal attack from 300% to 200%. But increases atk-based physical damage by 250% (125% in PVP environment map) instead. (Rhydo runestone won't benefit from this bonus) 2. Asir Runestone Improves effect old : Increase Atk by 7 per 1 party member, party member receive 1/4 of this bonus. new : Atk + 70, add an additional Atk by 7 per 1 party member, party members receive 1/2 of this bonus. E.G. : If there are 12 party members. User will receive (70 + (7 x 12)) = 154 Atk, while party members receive 154/2 = 77 Atk. 3. Pertz Runestone Changes factor in formula from Int to Str. 4. Removes limit of Turisus runestone, Asir runestone and Pertz runestone amount that can be hold, while increases limit of other runestones amount that can be hold to 60. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3708477&curpage=1 http://ro.gnjoy.com/news/update/View.asp?seq=204&curpage=1
  14. - Mechanic - Mechanic improvement focus on Magogear improvement which increases flexibility and convenience of usage 1. Increases movement speed while Madogear is equiped, depends on level of Madogear license. On level 5. Movement speed is equal to knight with Pecopeco. 2. Madogear will receive natural HP recovery like normal state. 3. Increases weight limit by 1500 while Madogear is equiped. 4. Mado MCs usually face the hard time when they died, especially in instance, because of they will lost their Madogear. So [Emergency Madogear] is added. Can be bought at Magic Gear Master with 1m zeny. When using Emergency Madogear. Madogear will be equipped instantly. Only mechanic who learn Magogear License can use it. Has 3 minutes reuse time. Weight 300. 5. Now Madogear can use Teleport. 6. Madogear can receive partial chemical protection skills from alchemist classes, instead of full chemical protection only. 7. Adds overheat counter. So player can watch out to prevent overheat occurs. 8. Adds higher quality Cooling Devices to increases effectiveness of Cooldown. Magic Gear Master will offer you to upgrade Cooling Device. : Cooling Device + 2m zeny > Advance Cooling Device. : Advance Cooling Device + 4m zeny > Special Cooling Device. - Cooling Device reduce overheat counter by 45 when using Cooldown. - Advance Cooling Device reduce overheat counter by 75 when using Cooldown. - Special Cooling Device reduce overheat counter by 105 when using Cooldown. (Overheat counter naturally decreases by 1 per second) Madogear characteristic adjustment. Madogear will be adjusted as following list 1. Madogear won't receive healing from any recovery skills other than Repair. 2. Madogear movement speed can't be increased or decreased by anymeans other than Acceleration. (That means Madogear will immune to all slow debuffs, includes curse status) 3. Madogear will immune to stripping accessory. source : http://ro.gnjoy.com/news/devnote/View.asp?category=3&seq=3652742&curpage=1 http://ro.gnjoy.com/news/update/View.asp?seq=204&curpage=1
  15. Soul Linker Stone (Top) Matk + 2 for each level of Happy Break user learned. Soul Linker Stone (Middle) Increases Esma damage by 20%. Soul Linker Stone (Bottom) Reduces variable casting time by 2% for each level of Kaahi user learned. Soul Reaper Stone (Garment) Increases Eswhoo damage by 20%. When equipped with Soul Linker Stone (Top), increases Eswhoo damage by 20%. When equipped with Soul Linker Stone (Middle), increases Espa damage by 20%. When equipped with Soul Linker Stone (Bottom), reduces fixed casting time by 0.5 seconds. Star Gladiator Stone (Top) Atk + 2 for each level of Peaceful Break user learned. Star Gladiator Stone (Middle) Reduces fixed casting time of Feelings of Sun, Moon, and Star and Hatred of Sun, Moon, and Star by 50%. Star Gladiator Stone (Bottom) Increases attack speed (reduces delay after attack by 1%) for each level of Knowledge of Sun, Moon, and Star user learned. Star Emperor Stone (Garment) Increases Falling Star, Solar Burst and Full Moon Kick damage by 20%. When equipped with Star Gladiator Stone (Top), increases Falling Star damage by 15%. When equipped with Star Gladiator Stone (Middle), increases Solar Burst damage by 15%. When equipped with Star Gladiator Stone (Bottom), has a 1% chance to restore 1% of damage as SP when dealing physical damage. Ninja Stone (Top) Atk + 2 and Matk + 2 for each level of Ninja Mastery user learned. Ninja Stone (Middle) Increases Throw Huuma Shuriken damage by 20%. Ninja Stone (Bottom) Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 20%. Kagerou Stone (Garment) Increases Swirling Petal damage by 25%. When equipped with Ninja Stone (Top), increases Cross Slash damage by 25%. When equipped with Ninja Stone (Middle), increases Kunai Explosion damage by 25%. When equipped with Ninja Stone (Bottom), has a 1% chance to restore 1% of damage as SP when dealing physical damage. Oboro Stone (Garment) Increases Flaming Petals damage by 20%. When equipped with Ninja Stone (Top), increases Exploding Dragon, Snow Flake Draft and First Wind damage by 30%. When equipped with Ninja Stone (Middle), increases Freezing Spear and Wind Blade damage by 20%. When equipped with Ninja Stone (Bottom), reduces variable casting time by 15%. Gunslinger Stone (Top) Atk + 2 for each level of Snake Eyes user learned. Gunslinger Stone (Middle) Increases Desperado damage by 20%. Gunslinger Stone (Bottom) Increases long ranged physical damage by 1% for 2 levels of Chain Action user learned. Rebellion Stone (Garment) Increases Hammer of God and Round Trip damage by 20%. When equipped with Gunslinger Stone (Top), increases Round Trip damage by 15%. When equipped with Gunslinger Stone (Middle), increases Hammer of God damage by 20%. When equipped with Gunslinger Stone (Bottom), increases Vanishing Buster damage by 25%. Doram Stone (Top) Atk + 7 and Matk + 7 for each level of Scratch user learned. Doram Stone (Middle) Increases Lunatic Carrot Beat damage by 20%. Doram Stone (Bottom) Increases Silvervine Stem Spear damage by 20%. Doram Stone (Garment) Increases Picky Peck and Catnip Meteor damage by 20%. When equipped with Doram Stone (Top), increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 20%. When equipped with Doram Stone (Middle), reduces cooldown of Spirit of Savage by 1 second. When equipped with Doram Stone (Bottom), reduces cooldown of Catnip Meteor by 1 second.
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