Sigma Posted July 19, 2019 Share Posted July 19, 2019 On the 17th anniversary. We'll introduce the future contents which we're working on. 1. Episode 17.2 : Varmundt's Mansion Then new episode "Varmundt's Mansion" will be updated within 2019. The trace of Illusion lead us to the mansion of "Great sage Varmundt". New dungeons, New monsters and new equipment await! 2. New Madogear appearance We are working on new Madogear appearance as Dev note mentioned before. (We are also working on new cart design to match new Madogear appearance too.) Player can choose between old appearance and new appearance. (We are also working on new mount of Gunslinger classes) 3. Glast Heim : Challenge mode reworking Next week (July 24th) we'll rework Glast Heim : Challenge mode on the maintenance by removing the maximum damage limit as many player suggested. So boss's MaxHP will be increased 4. Adds 2 new modifiers. We introduce 2 new modifiers which are under development. First is "melee physical damage modifier", quite similar to long ranged physical damage modifier. Second is reflect damage no longer trigger auto-spell. And we'll add a new modifier "reduces damage taken from melee reflect damage". Those 2 new modifiers will be added in EP 17.2 update. 5. Classes Improvement Project : 7th 5.1. Rune Knight - Some skill will has a chance to trigger critical damage. - Hundred Spear will deal more damage as heavier weapon. - Changes some of Runestone effects. - Dragon Breath and Dragon Breath - Water gain new effect depending on active Runestone, such as changing their property. 5.2. Guillotine Cross - Dark Claw will remove reflect buff on target. - Improves area of effect of Rolling Cutter and casting condition of Cross Ripper Slasher after rotating. - Poisonous Weapon will give the user new effect on weapon depends on type of Guillotine Cross's poison which is endowing. - Adjusts attack motion and cast range of Cross Impact. 5.3. Genetic - Improves some skills of Sera, Bayeri, Eira and Eleanor. - Improves combat mode of Homunculus. - Improves Cart Cannon damage formula. - Improves efficiency of skills which consume item. 6. Stall Improvement You'll can change vending items price without closing vending stall. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3968915 2 1 Link to comment Share on other sites More sharing options...
meistergreen Posted July 19, 2019 Share Posted July 19, 2019 Sigma, do you think there will be additional updates for Warlock skills not included in the previous changes? Link to comment Share on other sites More sharing options...
Sigma Posted July 19, 2019 Author Share Posted July 19, 2019 17 minutes ago, meistergreen said: Sigma, do you think there will be additional updates for Warlock skills not included in the previous changes? Maybe has some mini update on 200/70 patch like when they updated 185/65. 1 Link to comment Share on other sites More sharing options...
BlindGuardian Posted July 19, 2019 Share Posted July 19, 2019 Dark Dragon Breath coming for the new holy property content. Maybe AD scaling with player level? Let's see... And I thought that GXs were already too strong, silly me. 😅 Also, FINALLY: "melee physical damage modifier" Link to comment Share on other sites More sharing options...
gnog Posted July 20, 2019 Share Posted July 20, 2019 Hello Sigma, did they reveal already which changes DB and CC had? Link to comment Share on other sites More sharing options...
Sigma Posted July 20, 2019 Author Share Posted July 20, 2019 2 hours ago, gnog said: Hello Sigma, did they reveal already which changes DB and CC had? Not yet. And note that anything can be changed until it land on Sakray. Link to comment Share on other sites More sharing options...
Anfell Posted October 1, 2019 Share Posted October 1, 2019 Hi @Sigma Sorry for bumping an old thread, Do you have any new news about the genetic rebalance Link to comment Share on other sites More sharing options...
Sephylon Posted October 2, 2019 Share Posted October 2, 2019 @Anfell its at 1 Link to comment Share on other sites More sharing options...
Mechanic_of_Pain Posted October 4, 2019 Share Posted October 4, 2019 (edited) Hi Sigma! Do you think there will be any more mechanic improvement? nothing significantly improved with their skill yet Edit: Does the 2nd sprite for male and female mado mech permanently differ or can be selected vice versa? Edited October 4, 2019 by Mechanic_of_Pain Link to comment Share on other sites More sharing options...
Sigma Posted October 4, 2019 Author Share Posted October 4, 2019 5 hours ago, Mechanic_of_Pain said: Hi Sigma! Do you think there will be any more mechanic improvement? nothing significantly improved with their skill yet Edit: Does the 2nd sprite for male and female mado mech permanently differ or can be selected vice versa? 1. No queue for MC yet. Link to comment Share on other sites More sharing options...
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