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Posts posted by Dia
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Added
HatEffect
Spoiler
159: HAT_EF_BLACK_THUNDER
hatEffectID = 2346
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
160: HAT_EF_BLACK_THUNDER_DARK
hatEffectID = 2347
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
161: HAT_EF_C_Released_Ground
hatEffectID =
resourceFileName = C_Released_Ground\ki.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
162: HAT_EF_C_Samba_Carnival
hatEffectID =
resourceFileName = efst_C_Samba_Carnival\twinklestar.str
hatEffectPos = -5
hatEffectPosX = 6
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
163: HAT_EF_POISON_MASTER
hatEffectID = 2310
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
164: HAT_EF_C_Swirling_Flame
hatEffectID =
resourceFileName = C_Swirling_Flame\vortexf2.str
hatEffectPos = -10
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
165: HAT_EF_C_2021RTC_Headset_1_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_1_TW\hd.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
166: HAT_EF_C_2021RTC_Headset_2_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_2_TW\hd.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
167: HAT_EF_C_2021RTC_Headset_3_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_3_TW\hd.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
168: HAT_EF_SUBJECT_AURA_WHITE_ALPHA
hatEffectID = 2370
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
169: HAT_EF_GC_DARKCROW
hatEffectID = 1184
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
170: HAT_EF_DIABOLUS_RING
hatEffectID = 2309
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
171: HAT_EF_Magiccircle_Blue_TW
hatEffectID =
resourceFileName = efst_magiccircle_Blue_TW\bluemc.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
172: HAT_EF_C_Disapear_Time_TW_2
hatEffectID =
resourceFileName = efst_C_Disapear_Time_TW\cdhs.str
hatEffectPos = -13
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
173: HAT_EF_C_Melody_Wing
hatEffectID =
resourceFileName = C_Melody_Wing\notetama.str
hatEffectPos = -8
hatEffectPosX = 1
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =
Item
Spoiler
Id: (6309)
Max Weight Up Ticket
ไม่สามารถแลกเปลี่ยนได้
ตั๋วที่สามารถนำไปใช้เพื่อเพิ่มน้ำหนักให้แก่ตัวละครได้
น้ำหนัก : 0
Id: (20011)
Costume Lightning Speed
หมวกหมวกที่ถูกออกแบบมาให้โฉบเฉี่ยวและแหลมคมดั่งสายฟ้าที่พุ่งลงมายังพื้นโลก
ประเภท : Costume
ใช้สำหรับ : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพ : ทุกอาชีพ
Id: (31464)
Costume Bloom Afro
ถ้าไปออดิชั่นร้องเพลงล่ะก็ สวมวิกนี้ไปกันเถอะ
เหมือนจะสามารถมัดใจกรรมการได้ด้วยท่าทางที่เป็นหนึ่งเดียวกับไมโครโฟน
สามารถแลกเปลี่ยนเป็น Costume Enchant Stone Box7 ได้
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (31674)
Costume Jitterbug Cap
หมวกรูปทรงของเจ้า Jitterbug
เปียโนทรงกลม รูปทรงน่ารัก
สามารถแลกเปลี่ยนเป็น Costume Enchant Stone Box7 ได้
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (102350)
Melody Costume Scroll
ไม่มีหรอกคำพูดหวานๆที่ออกจากปาก มีแต่เสียงเพลงหวานๆที่อยู่ในใจ
(จะไม่ได้รับ Event Stone Coin หลังวันที่ 11 พฤษภาคม 2566 หลังปิดปรับปรุงประจำสัปดาห์)
น้ำหนัก : 1
Id: (400451)
Costume Angeling Bread Hat
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
หมวก Angeling หน้าตามั่นใจสุดน่ารัก
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (420107)
Costume Twinkle Twin
วิกผมที่ทำให้คุณได้ลองทรงผมอื่น ๆ ที่ต่างจากปกติได้
ทรงผมมัดสองข้างที่ไล่สีผมส่องระยิบระยับไปตามการเคลื่อนไหว
สามารถแลกเปลี่ยนเป็น Costume Enchant Stone Box8 ได้
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Lower น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่สวมใส่ : ทุกอาชีพ
Id: (480168)
Costume Melody Wings
ปีกแห่งเสียงเพลง ดนตรีในหัวใจ
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Garment น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Changed
HatEffect
Spoiler
152: HAT_EF_C_Phigasia_Scarf_EXEuriku_Cap_TH
hatEffectID =
resourceFileName = efst_c_puriku_cap\kirakira.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
Item
Spoiler
Id: (7000)
Event Stone Coin
เหรียญสุดพิเศษที่สามารถใช้ได้ในช่วงเวลากิจกรรมเท่านั้น
ถ้าเก็บสะสมไว้เยอะๆจะสามารถนำไปแลกเป็นคอสตูมสุดพิเศษหรือหิน Enchant ได้
(ไอเท็มดังกล่าวจะถูกลบออกในวันที่20 เมษายน11 พฤษภาคม 2566 หลังปิดปรับปรุงประจำสัปดาห์ )
ไม่สามารถแลกเปลี่ยนได้
น้ำหนัก : 0
Id: (7539)
Air DropROOrigin Coin
เหรียญที่ถูกสลักสัญลักษณ์พิเศษเอาไว้
ไม่สามารถแลกเปลี่ยนได้
Id: (20440)
Costume Tone Of Gold
กระดิ่งสีสวยที่มีท่วงทำนองอันไพเราะออกมา
เมื่อสวมใส่คู่กับหูสัตว์ต่างๆจะดูเข้ากันมาก
สามารถแลกเปลี่ยนเป็น Costume Enchant Stone Box8 ได้
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Lower น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพ : ทุกอาชีพ
-
Added
Item
Spoiler
Id: (817)
[3주년]몬스터 코인
이벤트 몬스터로부터 드랍하는 코인.
모아서 Ding Ding 에게 가져가면 보상을 뽑을 수 있다.
(해당 아이템은 이벤트 기간 종료 후 일괄 삭제됩니다.)
무게 : 0
Id: (24452)
Cluster Shadow Armor
ชุดเกราะที่เพิ่มพลังป้องกันเมื่อสวมใส่เพิ่มบนเกราะอีกที สามารถใส่แบบชิ้นเดียวได้ แต่ความสามารถในการป้องกันจะลดลงไปอีก
เพิ่ม Damage สกิล Bomb Cluster 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage สกิล Bomb Cluster ขึ้นอีก 2%
ประเภท : Shadow
ตำแหน่ง : Armor น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Ranger
Id: (24453)
Cluster Shadow Shield
โล่เล็กที่สามารถสวมใส่ที่แขนได้ สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์การป้องกันของมันจะลดน้อยลง
เพิ่ม Damage สกิล Bomb Cluster 3%
เมื่ออัพเกรดถึงขั้น 7 เพิ่ม Damage สกิล Bomb Cluster ขึ้นอีก 3%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Bomb Cluster ขึ้นอีก 4%
เมื่อสวมใส่ Cluster Shadow Armor/Shield/Shoes ร่วมกัน,
เพิ่ม Damage สกิล Bomb Cluster % เท่ากับค่าอัพเกรดรวมกัน
เมื่อสวมใส่ร่วมกับ Ranger Shadow Weapon,
เพิกเฉยต่อพลังป้องกันทางกายภาพของทุกเผ่ายกเว้น Player 40% และเพิกเฉยต่อพลังป้องกันทางกายภาพเพิ่มอีกตามค่าอัพเกรดรวมกันของ Cluster Shadow Shield และ Ranger Shadow Weapon
ประเภท : Shadow
ตำแหน่ง : Shield น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Ranger
Id: (24454)
Cluster Shadow Shoes
รองเท้าที่สวมใส่เพิ่มเติม สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์ของมันจะลดน้อยลง
เพิ่ม Damage สกิล Bomb Cluster 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage สกิล Bomb Cluster ขึ้นอีก 3%
ประเภท : Shadow
ตำแหน่ง : Shoes น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Ranger
Id: (24524)
Triangle Shadow Armor
ชุดเกราะที่เพิ่มพลังป้องกันเมื่อสวมใส่เพิ่มบนเกราะอีกที สามารถใส่แบบชิ้นเดียวได้ แต่ความสามารถในการป้องกันจะลดลงไปอีก
เพิ่ม Damage สกิล Triangle Shot 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage สกิล Triangle Shot ขึ้นอีก 2%
ประเภท : Shadow
ตำแหน่ง : Armor น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Shadow Chaser
Id: (24525)
Triangle Shadow Shield
โล่เล็กที่สามารถสวมใส่ที่แขนได้ สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์การป้องกันของมันจะลดน้อยลง
เพิ่ม Damage ทางกายภาพระยะไกล 3%
เมื่ออัพเกรดถึงขั้น 7 เพิ่ม Damage ทางกายภาพระยะไกลขึ้นอีก 3%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage ทางกายภาพระยะไกลขึ้นอีก 4%
เมื่อสวมใส่ Triangle Shadow Armor/Shield/Shoes ร่วมกัน,
ลด Delay หลังใช้สกิล % เท่ากับครึ่งหนึ่งของค่าอัพเกรดรวมกัน
เมื่อสวมใส่ร่วมกับ Shadow Chaser Weapon Shadow,
เพิกเฉยต่อพลังป้องกันทางกายภาพของทุกเผ่ายกเว้น Player 40% และเพิกเฉยต่อพลังป้องกันทางกายภาพเพิ่มอีกตามค่าอัพเกรดรวมกันของ Triangle Shadow Shield และ Shadow Chaser Weapon Shadow
ประเภท : Shadow
ตำแหน่ง : Shield น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Shadow Chaser
Id: (24526)
Triangle Shadow Shoes
รองเท้าที่สวมใส่เพิ่มเติม สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์ของมันจะลดน้อยลง
ลดปริมาณการใช้ SP สกิล Triangle Shot 2%
ทุก ๆ การอัพเกรด 2 ขั้น ลดปริมาณการใช้ SP สกิล Triangle Shot ลงอีก 1%
ประเภท : Shadow
ตำแหน่ง : Shoes น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Shadow Chaser
Id: (24646)
Sunshine Shadow Weapon
ถุงมือที่สวมใส่กับมือที่ถืออาวุธ เพื่อดึงศักยภาพของผู้สวมใส่ออกมา
เพิ่ม Damage ทางกายภาพระยะใกล้ 3%
เมื่ออัพเกรดถึงขั้น 7 เพิ่ม Damage ทางกายภาพระยะใกล้ขึ้นอีก 3%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage ทางกายภาพระยะใกล้ขึ้นอีก 4%
เมื่อสวมใส่ Sunshine Shadow Weapon/Shield/Armor ร่วมกัน,
เพิ่ม Damage สกิล Solar Explosion % เท่ากับครึ่งหนึ่งของค่าอัพเกรดรวมกัน
เมื่อสวมใส่ร่วมกับ Star Emperor Shadow Shoes,
เพิกเฉยต่อพลังป้องกันทางกายภาพของทุกเผ่ายกเว้น Player 40% และเพิกเฉยต่อพลังป้องกันทางกายภาพเพิ่มอีกตามค่าอัพเกรดรวมกันของ Sunshine Shadow Weapon และ Star Emperor Shadow Shoes
ประเภท : Shadow
ตำแหน่ง : Weapon น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Star Gladiator
Id: (24647)
Sunshine Shadow Shield
โล่เล็กที่สามารถสวมใส่ที่แขนได้ สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์การป้องกันของมันจะลดน้อยลง
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาด 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาดขึ้นอีก 1%
ประเภท : Shadow
ตำแหน่ง : Shield น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Star Gladiator
Id: (24648)
Sunshine Shadow Armor
ชุดเกราะที่เพิ่มพลังป้องกันเมื่อสวมใส่เพิ่มบนเกราะอีกที สามารถใส่แบบชิ้นเดียวได้ แต่ความสามารถในการป้องกันจะลดลงไปอีก
เพิ่ม Damage สกิล Blaze Kick 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage สกิล Blaze Kick ขึ้นอีก 2%
ประเภท : Shadow
ตำแหน่ง : Armor น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Star Gladiator
Id: (102341)
The Fox Scroll
Scroll เครื่องรางจิ้งจอก แม้ว่าจิ้งจอกจะเป็นสัตว์ที่มีขนาดเล็ก แต่พวกมันมีเฉลียวฉลาด รักสงบ แต่ดุร้ายเมื่อภัยถึงตัว จึงเหมาะที่จะเป็นเครื่องรางสำหรับการเอาตัวรอดในโลกแห่งการผจญภัยนี้เป็นอย่างยิ่ง!
คำเตือน! หากเปิดใช้งานหลังวันที่ 4 พฤษภาคม 2566 หลังปิดปรับปรุงประจำสัปดาห์ จะไม่ได้รับ The Fox Coin
น้ำหนัก : 1
Id: (102350)
멜로디 코스튬 스크롤
말은 할 수 없어도, 너를 향한 이 마음을 표현하는 노래를 불러줄게.
무게 : 1
Id: (102357)
Old Hero Scroll
ม้วนบันทึกสุดท้ายของกลุ่มอัศวินที่เข้าไปสำรวจยังพื้นที่ Tomb of Honor
(คำเตือน : หากเปิดใช้หลังวันที่ 18 พฤษภาคม 2566 หลังปิดปรับปรุงเซิฟเวอร์ จะไม่ได้รับ Special Medal of Honor Exchange)
น้ำหนัก : 1
Id: (400441)
[Not For Sale] Fox Ears Bell Ribbon
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
หมวกหูจิ้งจอกสุดน่ารัก
AGI + 2
เพิ่มความเร็วในการโจมตี 10%
เมื่อทำการโจมตีทางกายภาพ, มีโอกาสที่จะกลายร่างเป็น Moonlight Flower เป็นระยะเวลา 5 วินาที
ในขณะกลายร่าง CRI+100, พลังโจมตีทางกายภาพระยะไกลเพิ่มขึ้น 5%
ทุก ๆ การอัพเกรด 1 ขั้น โอกาสในการกลายร่างเป็น Moonlight Flower จะเพิ่มขึ้นเล็กน้อย
เมื่ออัพเกรดตั้งแต่ขั้น 6ขึ้นไป, เมื่อกลายร่างเป็น Moonlight Flower จะเพิ่มหลังโจมตีทางกายภาพระยะไกล 1% ทุกๆ การอัพเกรด
ประเภท : Headgear พลังป้องกัน : 4
ตำแหน่ง : Upper น้ำหนัก : 40
เลเวลที่ต้องการ : 50
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400442)
[Not For Sale] Super Scell
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
กลุ่มก้อนเมฆเล็ก ๆ สีดำที่มีสายฟ้าพาดผ่านอยู่ และสายฟ้าที่ผ่าลงมาไม่หยุดนี้ก็เหมือนกับจะบ่งบอกอารมณ์ของผู้ที่สวมใส่อยู่
เมื่อโจมตีทางกายภาพ มีโอกาสร่ายสกิล [Lightening Bolt] Lv.5, [Thunder Storm ] Lv.5
หากเรียนรู้ทักษะดังกล่าวแล้ว จะเพิ่มโอกาสเล็กน้อยในการร่ายสกิลตามเลเวลที่เรียนรู้
หากเรียนรู้ทักษะดังกล่าวเกิน Lv.5 จะร่ายสกิลตามเลเวลที่เรียนรู้ไว้
ไม่สามารถใช้ได้ในพื้นที่ Guild War
ประเภท : Headgear พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 10
เลเวลที่ต้องการ : 30
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400443)
[Not For Sale] Cloud Buster
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
กลุ่มก้อนเมฆเล็ก ๆ สีดำที่มีสายฟ้าพาดผ่านอยู่ และสายฟ้าที่ผ่าลงมาไม่หยุดนี้ก็เหมือนกับจะบ่งบอกอารมณ์ของผู้ที่สวมใส่อยู่
เมื่อโจมตีทางกายภาพมีโอกาสร่ายสกิล [Cold Bolt] Lv.5, [Frost Diver] Lv.5 (หากเรียนรู้ทักษะเกิน Lv.5ขึ้นไป จะแสดงผลตามเลเวลที่เรียนรู้ไว้)
เพิ่มโอกาสในการร่ายสกิล [Cold Bolt], [Frost Diver] ตามเลเวลที่เรียนรู้ไว้
ไม่สามารถ Upgrade ได้
ไม่สามารถใช้ได้ในพื้นที่ Guild War
ประเภท : Helm พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 50
เลเวลที่ต้องการ : 30
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400444)
Costume Black Fox Ear Ribbon
เครื่องประดับรูปหูจิ้งจอกสุดน่ารัก
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (410237)
[Not For Sale] Bell Pigeon
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
นกพิราบแสนน่ารักจะนำโชคดีมาสู่คุณ
All State + 1
เมื่อได้รับการโจมตีทางกายภาพ มีโอกาสร่าย Ruwach Lv.1
หากสวมใส่คู่กับ Angel Wing, ได้รับ EXP เพิ่มขึ้น 5%
ไม่สามารถ Updrade หรือ ทำลายได้
ประเภท : Headgear พลังป้องกัน : 5
ตำแหน่ง : Middle น้ำหนัก : 10
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (480313)
Hunting Scarf [1]
ผ้าพันคอที่พวกนักล่าชอบใช้
สามารถป้องกันแมลงกัดต่อยได้เล็กน้อย
เพิ่ม Damage ทางกายภาพระยะไกล 5%
ลด Damage ทางกายภาพ/เวทมนตร์ที่ได้รับจากมอนสเตอร์ประเภท Brute, Insect 7%
เพิ่ม Damage ทางกายภาพต่อมอนสเตอร์ประเภท Brute, Insect 7%
เมื่อเรียนรู้สกิล Camouflage ถึงเลเวล 3 ลด Cooldown สกิล No Limits 90 วินาที
(เมื่อถอดอุปกรณ์ออก ผลสกิล No Limits จะถูกยกเลิกทันที)
เมื่ออัพเกรดตั้งแต่ 7 ขึ้นไป,
MaxHP/MaxSP +7%
เมื่ออัพเกรดตั้งแต่ 9 ขึ้นไป,
เพิ่ม Damage ทางกายภาพระยะไกล 7%
เมื่ออัพเกรดตั้งแต่ 11 ขึ้นไป,
ลด Delay หลังใช้สกิล 10%,
ลด Cooldown สกิล Arrow Storm 0.2 วินาที
เมื่อใช้กับ Hunting Arrow,
เพิ่ม Damage ทางกายภาพระยะไกล 20%
เพิ่ม Damage สกิล Arrow Storm 10%
ประเภท : Garment พลังป้องกัน : 20
น้ำหนัก : 30
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (480314)
[Not For Sale] Hunting Scarf [1]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
ผ้าพันคอที่พวกนักล่าชอบใช้
สามารถป้องกันแมลงกัดต่อยได้เล็กน้อย
เพิ่ม Damage ทางกายภาพระยะไกล 5%
ลด Damage ทางกายภาพ/เวทมนตร์ที่ได้รับจากมอนสเตอร์ประเภท Brute, Insect 7%
เพิ่ม Damage ทางกายภาพต่อมอนสเตอร์ประเภท Brute, Insect 7%
เมื่อเรียนรู้สกิล Camouflage ถึงเลเวล 3 ลด Cooldown สกิล No Limits 90 วินาที
(เมื่อถอดอุปกรณ์ออก ผลสกิล No Limits จะถูกยกเลิกทันที)
เมื่ออัพเกรดตั้งแต่ 7 ขึ้นไป,
MaxHP/MaxSP +7%
เมื่ออัพเกรดตั้งแต่ 9 ขึ้นไป,
เพิ่ม Damage ทางกายภาพระยะไกล 7%
เมื่ออัพเกรดตั้งแต่ 11 ขึ้นไป,
ลด Delay หลังใช้สกิล 10%,
ลด Cooldown สกิล Arrow Storm 0.2 วินาที
เมื่อใช้กับ Hunting Arrow,
เพิ่ม Damage ทางกายภาพระยะไกล 20%
เพิ่ม Damage สกิล Arrow Storm 10%
ประเภท : Garment พลังป้องกัน : 20
น้ำหนัก : 30
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (490376)
Record of Swordsman 2 [1]
บันทึกส่วนที่เหลือของกลุ่มอัศวินที่เข้าไปสำรวจยังพื้นที่ Tomb of Honor
ลด Delay หลังใช้สกิล 6%
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาด 6%
เพิ่ม Damage สกิล Hundred Spears, Earth Drive 30%
เมื่อสวมใส่ร่วมกับ Old Rune Circlet,
ทุก ๆ การอัพเกรด Old Rune Circlet 1 ขั้น เพิ่ม Damage ทางกายภาพระยะไกล 3%
เมื่อสวมใส่ร่วมกับ Old Casket of Protection,
ทุก ๆ การอัพเกรด Old Casket of Protection 1 ขั้น เพิ่ม Damage ทางกายภาพระยะใกล้ 3%
เมื่อสวมใส่ร่วมกับ Record of Swordsman หรือ [Not For Sale] Record of Swordsman,
HIT +40, ลด Delay หลังใช้สกิล 16%
ลด Cooldown สกิล Hundred Spears, Earth Drive 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Record of Swordsman/[Not For Sale] Record of Swordsman และ Old Rune Circlet
ทุก ๆ การอัพเกรด Old Rune Circlet 3 ขั้น,
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกประเภท 6%
เพิ่ม Damage สกิล Hundred Spears +10%
เมื่อสวมใส่ร่วมกับ Record of Swordsman/[Not For Sale] Record of Swordsman และ Old Casket of Protection
ทุก ๆ การอัพเกรด Old Casket of Protection 3 ขั้น,
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกประเภท 6%
เพิ่ม Damage สกิล Earth Drive +10%
ประเภท : Accessory (Left) พลังป้องกัน : 0
น้ำหนัก : 10
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (490377)
[Not For Sale] Record of Swordsman 2 [1]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
บันทึกส่วนที่เหลือของกลุ่มอัศวินที่เข้าไปสำรวจยังพื้นที่ Tomb of Honor
ลด Delay หลังใช้สกิล 6%
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาด 6%
เพิ่ม Damage สกิล Hundred Spears, Earth Drive 30%
เมื่อสวมใส่ร่วมกับ Old Rune Circlet,
ทุก ๆ การอัพเกรด Old Rune Circlet 1 ขั้น เพิ่ม Damage ทางกายภาพระยะไกล 3%
เมื่อสวมใส่ร่วมกับ Old Casket of Protection,
ทุก ๆ การอัพเกรด Old Casket of Protection 1 ขั้น เพิ่ม Damage ทางกายภาพระยะใกล้ 3%
เมื่อสวมใส่ร่วมกับ Record of Swordsman หรือ [Not For Sale] Record of Swordsman,
HIT +40, ลด Delay หลังใช้สกิล 16%
ลด Cooldown สกิล Hundred Spears, Earth Drive 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Record of Swordsman/[Not For Sale] Record of Swordsman และ Old Rune Circlet
ทุก ๆ การอัพเกรด Old Rune Circlet 3 ขั้น,
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกประเภท 6%
เพิ่ม Damage สกิล Hundred Spears +10%
เมื่อสวมใส่ร่วมกับ Record of Swordsman/[Not For Sale] Record of Swordsman และ Old Casket of Protection
ทุก ๆ การอัพเกรด Old Casket of Protection 3 ขั้น,
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกประเภท 6%
เพิ่ม Damage สกิล Earth Drive +10%
ประเภท : Accessory (Left) พลังป้องกัน : 0
น้ำหนัก : 10
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (570002)
Trumpet Shell [2]
แตรสังข์ เมื่อเป่าดูแล้วจะได้ยินเสียงไพเราะซึ่งมีความลึกลับซ่อนอยู่ด้วย
ดูกลมกลืนเข้ากับ Ancient Hero Boots
MATK +190
ทุก ๆ การอัพเกรด 2 ขั้น MATK +10
ทุก ๆ การอัพเกรด 3 ขั้น เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 4%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Reverberation, Metalic Sound 10%
เมื่ออัพเกรดถึงขั้น 11 ลดระยะเวลาร่ายแบบคงที่สกิล Reverberation 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Ancient Hero Boots เมื่อโจมตีทางกายภาพ/เวทมนตร์ มีโอกาสที่ INT +20, MATK +15% เป็นเวลา 7 วินาที
ประเภท : Instrument พลังโจมตี : 160
น้ำหนัก : 70
เลเวลของอาวุธ : 4
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : Minstrel
Id: (570051)
[Not For Sale] Trumpet Shell [2]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
แตรสังข์ เมื่อเป่าดูแล้วจะได้ยินเสียงไพเราะซึ่งมีความลึกลับซ่อนอยู่ด้วย
ดูกลมกลืนเข้ากับ Ancient Hero Boots
MATK +190
ทุก ๆ การอัพเกรด 2 ขั้น MATK +10
ทุก ๆ การอัพเกรด 3 ขั้น เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 4%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Reverberation, Metalic Sound 10%
เมื่ออัพเกรดถึงขั้น 11 ลดระยะเวลาร่ายแบบคงที่สกิล Reverberation 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Ancient Hero Boots เมื่อโจมตีทางกายภาพ/เวทมนตร์ มีโอกาสที่ INT +20, MATK +15% เป็นเวลา 7 วินาที
ประเภท : Instrument พลังโจมตี : 160
น้ำหนัก : 70
เลเวลของอาวุธ : 4
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : Minstrel
Changed
LapineUpgradeBox
Spoiler
Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Item
Target items- 15280 S_CriticalHit_Armor
- 24012 S_Promotion_Weapon
- 24013 S_Promotion_Armor
- 24014 S_Promotion_Shoes
- 24015 S_Promotion_Shield
- 24016 S_Promotion_Earring
- 24017 S_Promotion_Pendant
- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Caster_earring
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24131 S_Hiding_Pendant
- 24132 S_Cloaking_Armor
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24143 S_Teleport_Pendant
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24149 S_Steal_Pendant
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Pendent
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24188 S_Saharic_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24200 S_Saharic_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24265 S_Sage_Shoes
- 24278 S_Sage_Armor
- 24290 S_Mechanic_weapon
- 24303 S_Mechanic_Shield
- 24320 S2_Hasty_Shoes
- 24321 S2_Bearers_Pendent
- 24322 S2_Gemstone_Earring
- 24323 S2_Spell_Flow_Shield
- 24324 S2_Spiritual_Weapon
- 24325 S2_Malicious_Armor
- 24326 S_Sigrun_Armor
- 24327 S_Sigrun_Shield
- 24332 S_Critical_Shield
- 24333 S_Critical_Shoes
- 24334 S_MagicCompose_Armor
- 24335 S2_Gemstone_Weapon
- 24336 S2_Gemstone_Shield
- 24337 S2_Bearers_Armor
- 24338 S2_Bearers_Shoes
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24341 S_AllRace_Shoes
- 24342 S_AllRace_Shield
- 24343 S_Blitz_Weapon
- 24344 S_Blitz_Armor
- 24345 S_Tempest_Shield
- 24346 S_Tempest_Shoes
- 24347 S_M_ExeHoly_Armor
- 24348 S_M_ExoCorrupt_Armor
- 24349 S_M_DragonVib_Armor
- 24350 S_M_SciHunting_Armor
- 24351 S_M_FishInsect_Armor
- 24352 S2_Plasterer's_Armor
- 24353 S2_Insomniac_Shoes
- 24354 S2_Peerless_Armor
- 24355 S2_Adurate_Shoes
- 24356 Unfreez_Weapon_S2
- 24357 Vitality_Earing_S2
- 24358 S2_Neutral_Weapon
- 24359 S2_Curse_Lift_Pendent
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24373 S_Penetration_Shoes
- 24374 S_Penetration_Shield
- 24375 S_ExeHoly_Armor
- 24376 S_ExoCorrupt_Armor
- 24377 S_DragonVib_Armor
- 24378 S_SciHunting_Armor
- 24379 S_FishInsect_Armor
- 24386 S_Infinity_Weapon
- 24393 S_Physical_Shoes
- 24394 S_Physical_Shield
- 24395 S_Physical_Armor
- 24396 S_Magical_Shoes
- 24397 S_Magical_Shield
- 24398 S_Magical_Armor
- 24399 S_ImmunedAthena_Shield
- 24400 S_HardChamption_Shoes
- 24401 S_KingbirdAncient_Armor
- 24425 S_PerfectSize_Weapon
- 24426 S_PerfectSize_Armor
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24432 S_Penetration_Weapon
- 24433 S_Penetration_Armor
- 24434 S_Exe_Ho_Weapon
- 24435 S_Fis_In_Weapon
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24438 S_Exo_Co_Weapon
- 24446 S_W_Breath_Armor
- 24447 S_W_Breath_Shield
- 24448 S_W_Breath_Shoes
- 24449 S_F_Breath_Weapon
- 24450 S_F_Breath_Pendant
- 24451 S_F_Breath_Earing
- 24455 S_Aimed_Weapon
- 24456 S_Aimed_Pendant
- 24457 S_Aimed_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24464 S_Tornado_Armor
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24473 S_Arms_Weapon
- 24474 S_Arms_Pendant
- 24475 S_Arms_Earing
- 24476 S_Rampage_Armor
- 24477 S_Rampage_Shield
- 24478 S_Rampage_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24491 S_Adoramus_Weapon
- 24492 S_Adoramus_Pendant
- 24493 S_Adoramus_Earing
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24503 S_Arrowvulcan_Weapon
- 24504 S_Arrowvulcan_Pendant
- 24505 S_Arrowvulcan_Earing
- 24518 S_Crimson_Armor
- 24519 S_Crimson_Shield
- 24520 S_Crimson_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24527 S_Shadowspell_Weapon
- 24528 S_Shadowspell_Pendant
- 24529 S_Shadowspell_Earing
- 24530 S_Menace_Armor
- 24531 S_Menace_Shield
- 24532 S_Menace_Shoes
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24542 S_Slash_Armor
- 24543 S_Slash_Shield
- 24544 S_Slash_Shoes
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24551 S_Grave_Weapon
- 24552 S_Grave_Pendant
- 24553 S_Grave_Earing
- 24560 S_Cart_Tornado_Armor
- 24561 S_Cart_Tornado_Shield
- 24562 S_Cart_Tornado_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24581 S_Genesis_Weapon
- 24582 S_Genesis_Pendant
- 24583 S_Genesis_Earing
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24619 S_Super_Power_Weapon
- 24620 S_Super_Power_Pendant
- 24621 S_Super_Power_Earing
- 24625 S_Syuriken_Earing
- 24626 S_Syuriken_Pendant
- 24627 S_Syuriken_Shoes
- 24631 S_Huusouka_Earing
- 24632 S_Huusouka_Pendant
- 24633 S_Huusouka_Shoes
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24490 S_Duplelight_Shoes
- 24488 S_Duplelight_Armor
- 24489 S_Duplelight_Shield
- 24508 S_Metalic_Shoes
- 24506 S_Metalic_Armor
- 24507 S_Metalic_Shield
- 24517 S_Strain_Earing
- 24516 S_Strain_Pendant
- 24515 S_Strain_Weapon
- 24452 S_Cluster_Armor
- 24453 S_Cluster_Shield
- 24454 S_Cluster_Shoes
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
Ancient_Hero_Bravery
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Hero's Weapon
Target items- 1350 Comp_Avenger
- 1847 Iron_Nail_K
- 1873 Comp_Iron_Nail_K
- 2048 Iron_Staff
- 2064 Comp_Iron_Staff
- 13345 Humma_Clear
- 13348 Comp_Humma_Clear
- 13485 Sword_Of_Bluefire
- 18164 Royal_Bow_K
- 18170 Narcis_Bow
- 18201 Comp_Scalet_DragonL_Bow
- 18202 Comp_Narcis_Bow
- 21038 Oriental_Sword
- 21065 Comp_Oriental_Sword
- 21066 Comp_Dragonic_Slayer
- 26118 Shadow_Staff_K
- 26154 SoulWeight
- 26155 MeawFoxtail
- 26178 Comp_Shadow_Staff_K
- 26179 Comp_SoulWeight
- 28039 Shiver_Katar_K
- 28053 Comp_Shiver_Katar_K_TH
- 28054 Comp_Blade_Katar
- 28130 Avenger
- 28255 Master_Soul_Rifle
- 28256 Demon_S_Shot
- 28257 Golden_L_Launcher
- 28258 The_Black_Gatling
- 28261 Comp_Demon_S_Shot
- 28630 Demon_Hunting_Bible_K
- 28631 OneSkyOneSun
- 28646 Comp_D_Hunt_Bible_K
- 28647 Comp_OneSkyOneSun
- 28744 Magic_Sword
- 28763 Sharp_Wind_Sword
- 28764 Fog_Dew_Sword
- 28786 Comp_Magic_Sword
- 32018 Undine_Spear_K
- 32034 Comp_Undine_Spear_K
- 32302 Crimson_Rose
- 32358 Comp_Sword_Of_Bluefire
- 500003 Light_Blade
- 500004 Slate_Sword
- 500061 Comp_Light_Blade
- 500073 Comp_Fatalist
- 500080 Comp_Blessed_Knife
- 510006 Fatalist
- 510067 Comp_Fog_Dew_Sword
- 510068 Comp_Sharp_Wind_Sword
- 510070 Blessed_Knife
- 550007 Freezing_Rod
- 550077 Comp_MeawFoxtail
- 560002 Ray_Knuckle
- 570002 Trumpet_Shell_K
- 580002 Barb_Wire_K
- 590002 Meteor_Striker
- 590003 Saint_Hall
- 600004 Dragonic_Slayer
- 610003 Blade_Katar
- 640004 Blue_Crystal_Staff
- 700003 Scalet_Dragon_L_Bow
- 700057 Comp_Royal_Bow_K
- 800035 Comp_Crimson_Rose
- 830014 Comp_The_Black_Gatling
- 570051 Comp_Trumpet_Shell_K
- 580052 Comp_Barb_Wire_K
Ancient_Hero_Wisdom
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Hero's Weapon
Target items- 1350 Comp_Avenger
- 1847 Iron_Nail_K
- 1873 Comp_Iron_Nail_K
- 2048 Iron_Staff
- 2064 Comp_Iron_Staff
- 13345 Humma_Clear
- 13348 Comp_Humma_Clear
- 13485 Sword_Of_Bluefire
- 18164 Royal_Bow_K
- 18170 Narcis_Bow
- 18201 Comp_Scalet_DragonL_Bow
- 18202 Comp_Narcis_Bow
- 21038 Oriental_Sword
- 21065 Comp_Oriental_Sword
- 21066 Comp_Dragonic_Slayer
- 26118 Shadow_Staff_K
- 26154 SoulWeight
- 26155 MeawFoxtail
- 26178 Comp_Shadow_Staff_K
- 26179 Comp_SoulWeight
- 28039 Shiver_Katar_K
- 28053 Comp_Shiver_Katar_K_TH
- 28054 Comp_Blade_Katar
- 28130 Avenger
- 28255 Master_Soul_Rifle
- 28256 Demon_S_Shot
- 28257 Golden_L_Launcher
- 28258 The_Black_Gatling
- 28261 Comp_Demon_S_Shot
- 28630 Demon_Hunting_Bible_K
- 28631 OneSkyOneSun
- 28646 Comp_D_Hunt_Bible_K
- 28647 Comp_OneSkyOneSun
- 28744 Magic_Sword
- 28763 Sharp_Wind_Sword
- 28764 Fog_Dew_Sword
- 28786 Comp_Magic_Sword
- 32018 Undine_Spear_K
- 32034 Comp_Undine_Spear_K
- 32302 Crimson_Rose
- 32358 Comp_Sword_Of_Bluefire
- 500003 Light_Blade
- 500004 Slate_Sword
- 500061 Comp_Light_Blade
- 500073 Comp_Fatalist
- 500080 Comp_Blessed_Knife
- 510006 Fatalist
- 510067 Comp_Fog_Dew_Sword
- 510068 Comp_Sharp_Wind_Sword
- 510070 Blessed_Knife
- 550007 Freezing_Rod
- 550077 Comp_MeawFoxtail
- 560002 Ray_Knuckle
- 570002 Trumpet_Shell_K
- 580002 Barb_Wire_K
- 590002 Meteor_Striker
- 590003 Saint_Hall
- 600004 Dragonic_Slayer
- 610003 Blade_Katar
- 640004 Blue_Crystal_Staff
- 700003 Scalet_Dragon_L_Bow
- 700057 Comp_Royal_Bow_K
- 800035 Comp_Crimson_Rose
- 830014 Comp_The_Black_Gatling
- 570051 Comp_Trumpet_Shell_K
- 580052 Comp_Barb_Wire_K
Skill_Sha_R_M_Melee
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Skill Shadow Equipment
Target items- 24446 S_W_Breath_Armor
- 24447 S_W_Breath_Shield
- 24448 S_W_Breath_Shoes
- 24449 S_F_Breath_Weapon
- 24450 S_F_Breath_Pendant
- 24451 S_F_Breath_Earing
- 24455 S_Aimed_Weapon
- 24456 S_Aimed_Pendant
- 24457 S_Aimed_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24464 S_Tornado_Armor
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24473 S_Arms_Weapon
- 24474 S_Arms_Pendant
- 24475 S_Arms_Earing
- 24476 S_Rampage_Armor
- 24477 S_Rampage_Shield
- 24478 S_Rampage_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24491 S_Adoramus_Weapon
- 24492 S_Adoramus_Pendant
- 24493 S_Adoramus_Earing
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24503 S_Arrowvulcan_Weapon
- 24504 S_Arrowvulcan_Pendant
- 24505 S_Arrowvulcan_Earing
- 24518 S_Crimson_Armor
- 24519 S_Crimson_Shield
- 24520 S_Crimson_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24527 S_Shadowspell_Weapon
- 24528 S_Shadowspell_Pendant
- 24529 S_Shadowspell_Earing
- 24530 S_Menace_Armor
- 24531 S_Menace_Shield
- 24532 S_Menace_Shoes
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24542 S_Slash_Armor
- 24543 S_Slash_Shield
- 24544 S_Slash_Shoes
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24551 S_Grave_Weapon
- 24552 S_Grave_Pendant
- 24553 S_Grave_Earing
- 24560 S_Cart_Tornado_Armor
- 24561 S_Cart_Tornado_Shield
- 24562 S_Cart_Tornado_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24581 S_Genesis_Weapon
- 24582 S_Genesis_Pendant
- 24583 S_Genesis_Earing
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24619 S_Super_Power_Weapon
- 24620 S_Super_Power_Pendant
- 24621 S_Super_Power_Earing
- 24625 S_Syuriken_Earing
- 24626 S_Syuriken_Pendant
- 24627 S_Syuriken_Shoes
- 24631 S_Huusouka_Earing
- 24632 S_Huusouka_Pendant
- 24633 S_Huusouka_Shoes
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24490 S_Duplelight_Shoes
- 24488 S_Duplelight_Armor
- 24489 S_Duplelight_Shield
- 24508 S_Metalic_Shoes
- 24506 S_Metalic_Armor
- 24507 S_Metalic_Shield
- 24517 S_Strain_Earing
- 24516 S_Strain_Pendant
- 24515 S_Strain_Weapon
- 24452 S_Cluster_Armor
- 24453 S_Cluster_Shield
- 24454 S_Cluster_Shoes
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
Skill_Sha_R_M_Magic
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Skill Shadow Equipment
Target items- 24446 S_W_Breath_Armor
- 24447 S_W_Breath_Shield
- 24448 S_W_Breath_Shoes
- 24449 S_F_Breath_Weapon
- 24450 S_F_Breath_Pendant
- 24451 S_F_Breath_Earing
- 24455 S_Aimed_Weapon
- 24456 S_Aimed_Pendant
- 24457 S_Aimed_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24464 S_Tornado_Armor
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24473 S_Arms_Weapon
- 24474 S_Arms_Pendant
- 24475 S_Arms_Earing
- 24476 S_Rampage_Armor
- 24477 S_Rampage_Shield
- 24478 S_Rampage_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24491 S_Adoramus_Weapon
- 24492 S_Adoramus_Pendant
- 24493 S_Adoramus_Earing
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24503 S_Arrowvulcan_Weapon
- 24504 S_Arrowvulcan_Pendant
- 24505 S_Arrowvulcan_Earing
- 24518 S_Crimson_Armor
- 24519 S_Crimson_Shield
- 24520 S_Crimson_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24527 S_Shadowspell_Weapon
- 24528 S_Shadowspell_Pendant
- 24529 S_Shadowspell_Earing
- 24530 S_Menace_Armor
- 24531 S_Menace_Shield
- 24532 S_Menace_Shoes
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24542 S_Slash_Armor
- 24543 S_Slash_Shield
- 24544 S_Slash_Shoes
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24551 S_Grave_Weapon
- 24552 S_Grave_Pendant
- 24553 S_Grave_Earing
- 24560 S_Cart_Tornado_Armor
- 24561 S_Cart_Tornado_Shield
- 24562 S_Cart_Tornado_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24581 S_Genesis_Weapon
- 24582 S_Genesis_Pendant
- 24583 S_Genesis_Earing
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24619 S_Super_Power_Weapon
- 24620 S_Super_Power_Pendant
- 24621 S_Super_Power_Earing
- 24625 S_Syuriken_Earing
- 24626 S_Syuriken_Pendant
- 24627 S_Syuriken_Shoes
- 24631 S_Huusouka_Earing
- 24632 S_Huusouka_Pendant
- 24633 S_Huusouka_Shoes
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24490 S_Duplelight_Shoes
- 24488 S_Duplelight_Armor
- 24489 S_Duplelight_Shield
- 24508 S_Metalic_Shoes
- 24506 S_Metalic_Armor
- 24507 S_Metalic_Shield
- 24517 S_Strain_Earing
- 24516 S_Strain_Pendant
- 24515 S_Strain_Weapon
- 24452 S_Cluster_Armor
- 24453 S_Cluster_Shield
- 24454 S_Cluster_Shoes
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
LapineDdukddakBox
Spoiler
Nyang_Costume_Recipe
NeedCount: 1 NeedRefineMin: 0
NeedSourceString: Costume Malangdo
Source items- 18740 C_Hair_Of_The_Strong: 1
- 19540 C_Rabbit_Earplug: 1
- 19599 C_Imp_Hat: 1
- 19608 C_Chick_Hat: 1
- 19610 C_Whisper_Mask: 1
- 19649 C_White_Baby_Cat_Ears: 1
- 19652 C_Rabbit_Magic_Hat: 1
- 19657 C_Captain_Hat: 1
- 19692 C_Antique_Pipe_J: 1
- 19715 C_Scarf: 1
- 19733 C_Panda_Cap: 1
- 19755 C_YinYang_Earring: 1
- 19762 C_Happy_Peace_Proof: 1
- 19780 C_Rabbit_Ear_Knit_Hat: 1
- 19781 C_Ear_Of_Angel's_Wing_: 1
- 19787 C_Devoted_Eyes: 1
- 19806 C_Full_Bloom_Hairpin: 1
- 19823 C_White_Cat_Hood: 1
- 19834 C_Baseball_Cap: 1
- 19850 C_Bongun_Hat: 1
- 19860 C_Cryptura_Hair_Cap: 1
- 19863 C_Inccubus_Horn: 1
- 19866 C_Blue_Pajamas_Hat: 1
- 19867 C_Pink_Pajamas_Hat: 1
- 19876 C_Rabbit_Ear_Hat: 1
- 19927 C_Gray_Drooping_Kitty: 1
- 19978 C_Silver_Exclamation: 1
- 19992 C_Chilly_Breath: 1
- 20019 Beret_Of_Artist: 1
- 20034 C_Jack_Castle_Bat: 1
- 20046 C_Decoration_bluerose: 1
- 20052 C_Notice_Board: 1
- 20057 C_Feather_Bonnet: 1
- 20076 C_Idun_Wing_Ears: 1
- 20102 C_Horse_King: 1
- 20130 C_Whisper_Tall_Hat: 1
- 20142 C_Machoman_Glasses: 1
- 20167 C_Devi_Headphone: 1
- 20170 C_Gray_Deviruchi_Cap: 1
- 20191 C_Black_Cat_Ears_Beret: 1
- 20197 C_Amistr_Beret: 1
- 20209 C_Mermaid_Longing: 1
- 20240 C_Gift_Of_Snow: 1
- 20242 C_Snownow_Hat: 1
- 20253 C_Droopy_Alice_Doll: 1
- 20254 C_Ribbon_Yellow: 1
- 20258 C_Blue_Head_Dress: 1
- 20266 C_Secret_Zipper: 1
- 20271 C_Sunflower: 1
- 20278 C_Man_Medal: 1
- 20282 C_White_Boys_Hat: 1
- 20285 C_Blossom_Fluttering: 1
- 20299 C_Face_Crusher: 1
- 20300 C_Hill_Wind_Mask: 1
- 20305 C_NettyHeart_BalloonGum: 1
- 20306 C_Artist_Hat: 1
- 20313 C_CD_In_Mouth: 1
- 20317 C_CatEars_Cyber_HeadP: 1
- 20335 C_Teardrop: 1
- 20374 C_Mechanical_Plant_Hat: 1
- 20399 C_Crow_Tengu_Mask: 1
- 20408 C_Bldy_Light_Dark_Crown: 1
- 20412 C_Tayelin_Doll_Hat: 1
- 20440 C_Tone_Of_Gold: 1
- 20441 C_L_RibbonMuff_Red: 1
- 20453 C_Hat_Of_Bundle: 1
- 20463 C_Two_Tone_Beret: 1
- 20467 C_Elemental_Crown: 1
- 20468 C_Youinone_Mask: 1
- 20518 C_Gerhard_Von_Devi_Bag: 1
- 20525 C_Bloody_Wing: 1
- 20548 C_Popping_Poring_Aura: 1
- 20582 C_T_Bear_Bag: 1
- 20588 C_Nifl_Bloom: 1
- 20591 C_Bow_On_the_Back: 1
- 20592 C_Santa_Backpack: 1
- 20594 C_Big_Ribbon_Cloak: 1
- 20604 C_Blessed_Veil: 1
- 20614 C_Kyel_hyre_Ulti_TW: 1
- 20746 C_Rudra_Wing: 1
- 20761 C_Wing_Of_Happiness: 1
- 20988 C_Mechanical_Butterfly: 1
- 21206 C_Nut_Cracker: 1
- 31028 C_Black_Cat_Hood: 1
- 31047 C_First_Love_Cheek: 1
- 31120 C_Vampire_Familiar: 1
- 31121 C_Stall_Of_Bat: 1
- 31137 C_Blue_Rose_Ornament: 1
- 31151 C_Chasher_Ear: 1
- 31161 C_Tiger_Mask: 1
- 31172 C_Roast_Memory: 1
- 31179 C_Wolf_Masquerade: 1
- 31189 C_Cat_Ears_Cape_Red: 1
- 31195 C_Choco_Minihat: 1
- 31202 C_Dog_Officer: 1
- 31252 C_Cat_Ear_Hat_White: 1
- 31295 C_Priest_Hat_J: 1
- 31301 C_Blinking_Eyes: 1
- 31315 C_Stall_Of_Angel: 1
- 31371 C_Sorin_Doll_Hat: 1
- 31384 C_False_Ears: 1
- 31385 C_Gothic_Pumpkin_Head: 1
- 31386 C_SurviveOrb: 1
- 31398 C_Blinking_Thin_Eyes: 1
- 31412 C_Virgo_Crown: 1
- 31432 C_Luwmin_Ice: 1
- 31437 C_Baby_Penguin: 1
- 31438 C_Fluffy_Angel_Cape: 1
- 31440 C_Snow_Bear_Food: 1
- 31451 C_Blue_Frill_Ribbon: 1
- 31453 C_L_RibbonMuff_Black: 1
- 31460 C_Blessing_Sky_Lantern: 1
- 31464 C_Mike_Hat: 1
- 31470 C_Tengu_Scroll: 1
- 31473 C_Tipsy: 1
- 31483 C_CatEarRibbon_TW: 1
- 31525 C_Kid_Deviling: 1
- 31533 C_Warm_Cat_Muffler_BL: 1
- 31535 C_Old_Pink_Poo_Hat: 1
- 31575 C_Electro_Two_Side_Up: 1
- 31601 C_Under_Rim_Glasses_Bu: 1
- 31607 C_B_EarWitchHat: 1
- 31611 C_Dark_Snake_Lord_Stall: 1
- 31613 C_Blue_Strong_Hair: 1
- 31618 C_DancingButterfly_TW: 1
- 31625 C_Protect_Cloth: 1
- 31686 C_Desert_Wolf_B: 1
- 31699 C_Smiling_Eyes: 1
- 31700 C_ScarfOfHero_TW: 1
- 31729 C_Miracle_Plant: 1
- 31815 C_Angola_Intention: 1
- 31816 C_Rabbit_Winged_Robe: 1
- 31836 C_Aviator_Hat: 1
- 31887 C_Pure_Love_Muffler: 1
- 31888 C_W_King_Tiger_Doll_Hat: 1
- 31924 C_Blinking_Eyes_BU: 1
- 31933 C_Miyabi_Long_Hair_LPP: 1
- 31946 C_Frantic_Looking: 1
- 31954 C_Vassalage_Necklace: 1
- 31966 C_RK_Hair_WH: 1
- 400020 C_BeachBall: 1
- 400163 C_Whale_Cap: 1
- 400204 C_Cat_Ear_Red_Hat_TW: 1
- 400343 C_Fox_Bamboo_Hat: 1
- 410048 C_Tiger: 1
- 410051 C_Falling_Snow: 1
- 410055 C_Floating_Parasol: 1
- 410062 C_Carefree_Face: 1
- 410068 C_Fish_Marche: 1
- 410081 C_Released_Ground: 1
- 410108 C_B_Shiba_Inu_TW: 1
- 410116 C_Intake_WH: 1
- 410121 C_Guardian_Helm: 1
- 410127 C_Spot_Light: 1
- 410171 C_Wish_Tree_Hat_J: 1
- 420015 C_Onihime_Camellia: 1
- 420027 C_Fishbone_Hair: 1
- 420044 C_Sailor_Collar_WH: 1
- 420046 C_Royal_Mantle: 1
- 420063 C_Piece_Of_White_Cloth: 1
- 420072 C_L_Knitting_Low_Twin_W: 1
- 420140 C_Alpha_Long_Pony: 1
- 440000 C_SharkHead: 1
- 440010 C_Bear_Head: 1
- 480052 C_Sakura_Fes_TW: 1
- 480069 C_Wing_Of_Angel_Move: 1
- 480097 C_Snow_Powder: 1
- 480118 C_G_DaeHyon_Sword_TW: 1
- 480119 C_Niflheim_Key: 1
- 480122 C_Samba_Carnival: 1
- 480123 C_Nydhog_Rumor: 1
- 480126 C_Giant_Shark: 1
- 480127 C_Hooked_Straw_Hat: 1
- 480129 C_Triple_Ice_Cream: 1
- 480131 C_Swirling_Flame: 1
- 480176 C_Blue_Rose_Garden: 1
- 480201 C_Guardian_Angelwing: 1
- 480221 C_Ninetail_Tail: 1
- 480222 C_J_Umbrella: 1
- 480223 C_Muranyasa: 1
- 31118 C_Assassin_Skull_Mask: 1
- 480203 C_Magic_Circle_BL: 1
- 31565 C_Princess_Ribbon_Crown: 1
- 31123 C_Ghostring_Tall_Hat: 1
- 480274 C_Angelic_Long_RSV: 1
- 410201 C_Spinning_Skulls: 1
Shadow_Mix_Recipe_TH
NeedCount: 5 NeedRefineMin: 0
NeedSourceString: Shadow Equipment
Source items- 24018 S_Physical_Earring: 1
- 24019 S_Physical_Weapon: 1
- 24020 S_Physical_Pendant: 1
- 24021 S_Magical_Earring: 1
- 24022 S_Magical_Weapon: 1
- 24023 S_Magical_Pendant: 1
- 24024 S_Breezy_Armor: 1
- 24025 S_Champion_Shoes: 1
- 24026 S_Athena_Shield: 1
- 24027 S_Immune_Armor: 1
- 24028 S_Hard_Armor: 1
- 24029 S_Ancient_Armor: 1
- 24030 S_Critical_Armor: 1
- 24031 S_Kingbird_Weapon: 1
- 24032 S_Cri_Hit_Weapon: 1
- 24033 S_Healing_Weapon: 1
- 24034 S_Lucky_Weapon: 1
- 24035 S_Power_Earring: 1
- 24036 S_Int_Pendant: 1
- 24037 S_Dexterous_Armor: 1
- 24038 S_Vital_Shoes: 1
- 24039 S_Athletic_Shield: 1
- 24040 S_Lucky_Armor: 1
- 24041 S_Power_Pendant: 1
- 24042 S_Int_Earring: 1
- 24043 S_Dexterous_Weapon: 1
- 24044 S_Vital_Shield: 1
- 24045 S_Athletic_Shoes: 1
- 24046 S_Resist_Spell_Pendant: 1
- 24047 S_Rapid_Pendant: 1
- 24048 S_Caster_Pendant: 1
- 24049 S_Hard_Earring: 1
- 24050 S_Wise_Earring: 1
- 24051 S_Athena_Earring: 1
- 24052 S_Cranial_Shield: 1
- 24054 S_Brutal_Shield: 1
- 24055 S_Gargantua_Shield: 1
- 24057 S_Dragoon_Shield: 1
- 24058 S_Satanic_Shield: 1
- 24059 S_Flameguard_Shield: 1
- 24060 S_Requiem_Shield: 1
- 24061 S_Cadi_Shield: 1
- 24062 S_Bloody_Shoes: 1
- 24064 S_Chemical_Shoes: 1
- 24065 S_Clamorous_Shoes: 1
- 24066 S_Insecticide_Shoes: 1
- 24067 S_Fisher_Shoes: 1
- 24068 S_Seraphim_Shoes: 1
- 24069 S_Beholder_Shoes: 1
- 24070 S_Divine_Shoes: 1
- 24071 S_Dragoon_Shoes: 1
- 24072 S_Big_Armor: 1
- 24073 S_Medium_Armor: 1
- 24074 S_Small_Armor: 1
- 24075 S_Big_Weapon: 1
- 24076 S_Medium_Weapon: 1
- 24077 S_Small_Weapon: 1
- 24078 S_Spiritual_Weapon: 1
- 24079 S_Spiritual_Earring: 1
- 24080 S_Spiritual_Pendent: 1
- 24081 S_Malicious_Armor: 1
- 24082 S_Malicious_Shoes: 1
- 24083 S_Malicious_Shield: 1
- 24084 S_Gemstone_Armor: 1
- 24085 S_Gemstone_Shoes: 1
- 24086 S_Gemstone_Shield: 1
- 24087 S_Gemstone_Weapon: 1
- 24088 S_Gemstone_Earring: 1
- 24089 S_Gemstone_Pendent: 1
- 24090 S_Stability_Shield: 1
- 24091 S_Plasterer's_Armor: 1
- 24092 S_Plasterer's_Shoes: 1
- 24093 S_Insomniac_Armor: 1
- 24094 S_Insomniac_Shoes: 1
- 24095 S_Peerless_Armor: 1
- 24096 S_Peerless_Shoes: 1
- 24097 S_Adurate_Armor: 1
- 24098 S_Adurate_Shoes: 1
- 24099 Unfreez_Weapon_S: 1
- 24100 Unfreeze_Earing_S: 1
- 24101 Unfreeze_Pendent_S: 1
- 24102 Vitality_Earing_S: 1
- 24103 Vitality_Pendant_S: 1
- 24104 S_Neutral_Weapon: 1
- 24105 S_Neutral_Earring: 1
- 24106 S_Neutral_Pendent: 1
- 24107 S_Curse_Lift_Earring: 1
- 24108 S_Curse_Lift_Pendent: 1
- 24109 S_Caster_earring: 1
- 24110 S_Caster_Weapon: 1
- 24111 S_Spell_Flow_Shoes: 1
- 24112 S_Spell_Flow_Armor: 1
- 24113 S_Spell_Flow_Shield: 1
- 24114 S_Greed_Armor: 1
- 24115 S_Greed_Shoes: 1
- 24116 S_Greed_Shield: 1
- 24117 S_Greed_Weapon: 1
- 24118 S_Greed_Earring: 1
- 24119 S_Greed_Pendant: 1
- 24121 S_Heal_Shoes: 1
- 24122 S_Heal_Shield: 1
- 24123 S_Heal_Weapon: 1
- 24124 S_Heal_Earring: 1
- 24125 S_Heal_Pendant: 1
- 24127 S_Hiding_Shoes: 1
- 24128 S_Hiding_Shield: 1
- 24129 S_Hiding_Weapon: 1
- 24130 S_Hiding_Earring: 1
- 24131 S_Hiding_Pendant: 1
- 24132 S_Cloaking_Armor: 1
- 24134 S_Cloaking_Shield: 1
- 24135 S_Cloaking_Weapon: 1
- 24136 S_Cloaking_Earring: 1
- 24137 S_Cloaking_Pendant: 1
- 24139 S_Teleport_Shoes: 1
- 24140 S_Teleport_Shield: 1
- 24141 S_Teleport_Weapon: 1
- 24142 S_Teleport_Earring: 1
- 24143 S_Teleport_Pendant: 1
- 24144 S_Steal_Armor: 1
- 24145 S_Steal_Shoes: 1
- 24146 S_Steal_Shield: 1
- 24147 S_Steal_Weapon: 1
- 24148 S_Steal_Earring: 1
- 24149 S_Steal_Pendant: 1
- 24150 S_Infinity_Earring: 1
- 24151 S_Infinity_Pendant: 1
- 24152 S_Solid_Weapon: 1
- 24153 S_Solid_Earring: 1
- 24154 S_Immortal_Armor: 1
- 24155 S_Immortal_Pendant: 1
- 24156 S_Executioner_Weapon: 1
- 24157 S_Exorcist_Weapon: 1
- 24158 S_Hunting_Weapon: 1
- 24159 S_Insect_Net_Weapon: 1
- 24160 S_Fishing_Weapon: 1
- 24161 S_Dragon_Killer_Weapon: 1
- 24162 S_Corrupt_Weapon: 1
- 24163 S_Vibration_Weapon: 1
- 24164 S_Holy_Water_Weapon: 1
- 24165 S_Scissors_Weapon: 1
- 24166 S_Penetration_Earring: 1
- 24167 S_Penetration_Pendent: 1
- 24168 S_Tempest_Earring: 1
- 24169 S_Tempest_Pendent: 1
- 24170 S_M_Executioner_Weapon: 1
- 24171 S_M_Exorcist_Weapon: 1
- 24172 S_M_Hunting_Weapon: 1
- 24173 S_M_Insect_Net_Weapon: 1
- 24174 S_M_Fishing_Weapon: 1
- 24175 S_M_Dragon_K_Weapon: 1
- 24176 S_M_Corrupt_Weapon: 1
- 24177 S_M_Vibration_Weapon: 1
- 24178 S_M_Holy_Water_Weapon: 1
- 24179 S_M_Scissors_Weapon: 1
- 24180 S_Bearers_Armor: 1
- 24181 S_Bearers_Shoes: 1
- 24182 S_Bearers_Shield: 1
- 24183 S_Bearers_Weapon: 1
- 24184 S_Bearers_Earring: 1
- 24185 S_Bearers_Pendent: 1
- 24188 S_Saharic_Armor: 1
- 24190 S_Flam_Armor: 1
- 24191 S_Windy_Armor: 1
- 24192 S_Envenom_Armor: 1
- 24193 S_Damned_Armor: 1
- 24196 S_Hasty_Shoes: 1
- 24197 S_Hasty_Armor: 1
- 24200 S_Saharic_Shield: 1
- 24202 S_Flam_Shield: 1
- 24203 S_Windy_Shield: 1
- 24204 S_Envenom_Shield: 1
- 24210 S_Beginner_Shoes: 1
- 24211 S_Beginner_Shield: 1
- 24212 S_Rookie_Shoes: 1
- 24213 S_Rookie_Shield: 1
- 24214 S_Advanced_Shoes: 1
- 24215 S_Advanced_Shield: 1
- 24216 S_Attack_Armor: 1
- 24217 S_Blitz_Earring: 1
- 24218 S_Blitz_Pendent: 1
- 24219 S_ColdBolt_Armor: 1
- 24220 S_FireBolt_Armor: 1
- 24221 S_LightingBolt_Armor: 1
- 24222 S_EarthSpike_Armor: 1
- 24223 S_Enhance_Force_Weapon: 1
- 24224 S_Force_Weapon: 1
- 24225 S_Force_Earring: 1
- 24226 S_Force_Pendant: 1
- 24227 S_Enhance_Spirit_Weapon: 1
- 24228 S_Spirit_Weapon: 1
- 24229 S_Spirit_Earring: 1
- 24230 S_Spirit_Pendant: 1
- 24231 S_Blitz_Shoes: 1
- 24232 S_Blitz_Shield: 1
- 24233 S_Exceed_Weapon: 1
- 24234 S_Titan_Earring: 1
- 24235 S_Titan_Pendant: 1
- 24236 S_Boned_Earring: 1
- 24237 S_Boned_Pendant: 1
- 24238 S_Gigantic_Earring: 1
- 24239 S_Gigantic_Pendant: 1
- 24240 S_Caster_Shoes: 1
- 24242 S_Caster_Armor: 1
- 24243 S_Reload_Shoes: 1
- 24244 S_Reload_Shield: 1
- 24245 S_Reload_Armor: 1
- 24246 S_Swordman_earring: 1
- 24247 S_Merchant_earring: 1
- 24248 S_Acolyte_earring: 1
- 24249 S_Magician_earring: 1
- 24250 S_Swordman_Pendant: 1
- 24251 S_Merchant_Pendant: 1
- 24252 S_Acolyte_Pendant: 1
- 24253 S_Thief_Pendant: 1
- 24254 S_Magician_Pendant: 1
- 24255 S_Archer_Pendant: 1
- 24256 S_Knight_Shoes: 1
- 24257 S_Crusader_Shoes: 1
- 24258 S_Blacksmith_Shoes: 1
- 24259 S_Alchemist_Shoes: 1
- 24260 S_Priest_Shoes: 1
- 24261 S_Monk_Shoes: 1
- 24262 S_Assassin_Shoes: 1
- 24263 S_Rogue_Shoes: 1
- 24264 S_Wizard_Shoes: 1
- 24265 S_Sage_Shoes: 1
- 24266 S_Hunter_Shoes: 1
- 24267 S_Bard_Shoes: 1
- 24268 S_Dancer_Shoes: 1
- 24269 S_Knight_Armor: 1
- 24270 S_Crusader_Armor: 1
- 24271 S_Blacksmith_Armor: 1
- 24272 S_Alchemist_Armor: 1
- 24273 S_Priest_Armor: 1
- 24274 S_Monk_Armor: 1
- 24275 S_Assassin_Armor: 1
- 24276 S_Rogue_Armor: 1
- 24277 S_Wizard_Armor: 1
- 24278 S_Sage_Armor: 1
- 24279 S_Hunter_Armor: 1
- 24280 S_Bard_Armor: 1
- 24281 S_Dancer_Armor: 1
- 24282 S_SuperNovice_Weapon: 1
- 24283 S_Gunslinger_Weapon: 1
- 24284 S_Taekwon_Weapon: 1
- 24285 S_Ninja_Weapon: 1
- 24286 S_DoramMagical_Weapon: 1
- 24287 S_DoramPhysical_Weapon: 1
- 24288 S_Runeknight_Weapon: 1
- 24289 S_Royalguard_Weapon: 1
- 24290 S_Mechanic_weapon: 1
- 24291 S_Genetic_Weapon: 1
- 24292 S_Archbishop_Weapon: 1
- 24293 S_Sura_weapon: 1
- 24294 S_Guillotine_Weapon: 1
- 24295 S_Shadowchaser_Weapon: 1
- 24296 S_Warlock_Weapon: 1
- 24297 S_Sorcerer_Weapon: 1
- 24298 S_Ranger_Weapon: 1
- 24299 S_Minstrel_Weapon: 1
- 24300 S_Wanderer_Weapon: 1
- 24301 S_Runeknight_Shield: 1
- 24302 S_Royalguard_Shield: 1
- 24303 S_Mechanic_Shield: 1
- 24304 S_Genetic_Shield: 1
- 24305 S_Archbishop_Shield: 1
- 24306 S_Sura_Shield: 1
- 24307 S_Guillotine_Shield: 1
- 24308 S_Shadowchaser_Shield: 1
- 24309 S_Warlock_Shield: 1
- 24310 S_Sorcerer_Shield: 1
- 24311 S_Ranger_Shield: 1
- 24312 S_Minstrel_Shield: 1
- 24313 S_Wanderer_Shield: 1
- 24314 S_Ninja_Shield: 1
- 24315 S_Taekwon_Shield: 1
- 24316 S_DoramPhysical_Shield: 1
- 24317 S_DoramMagical_Shield: 1
- 24318 S_SuperNovice_Shield: 1
- 24319 S_Gunslinger_Shield: 1
- 24326 S_Sigrun_Armor: 1
- 24327 S_Sigrun_Shield: 1
- 24332 S_Critical_Shield: 1
- 24333 S_Critical_Shoes: 1
- 24343 S_Blitz_Weapon: 1
- 24344 S_Blitz_Armor: 1
- 24345 S_Tempest_Shield: 1
- 24346 S_Tempest_Shoes: 1
- 24347 S_M_ExeHoly_Armor: 1
- 24348 S_M_ExoCorrupt_Armor: 1
- 24349 S_M_DragonVib_Armor: 1
- 24350 S_M_SciHunting_Armor: 1
- 24351 S_M_FishInsect_Armor: 1
- 24360 S_Tension_Weapon: 1
- 24361 S_Tension_Earring: 1
- 24362 S_Tension_Pendent: 1
- 24363 S_Elegant_Weapon: 1
- 24364 S_Elegant_Earring: 1
- 24365 S_Elegant_Pendent: 1
- 24373 S_Penetration_Shoes: 1
- 24374 S_Penetration_Shield: 1
- 24375 S_ExeHoly_Armor: 1
- 24376 S_ExoCorrupt_Armor: 1
- 24377 S_DragonVib_Armor: 1
- 24378 S_SciHunting_Armor: 1
- 24379 S_FishInsect_Armor: 1
- 24402 S_Rebellion_Armor: 1
- 24403 S_Kagerou_Armor: 1
- 24404 S_Oboro_Armor: 1
- 24405 S_Rebellion_Shoes: 1
- 24406 S_Kagerou_Shoes: 1
- 24407 S_Oboro_Shoes: 1
- 24408 S_DoramPhysical_Armor: 1
- 24409 S_DoramPhysical_Shoes: 1
- 24410 S_DoramMagical_Armor: 1
- 24411 S_DoramMagical_Shoes: 1
- 24412 S_Star_Emperor_Armor: 1
- 24413 S_Star_Emperor_Shoes: 1
- 24414 S_Soul_Reaper_Armor: 1
- 24415 S_Soul_Reaper_Shoes: 1
- 24432 S_Penetration_Weapon: 1
- 24433 S_Penetration_Armor: 1
- 24446 S_W_Breath_Armor: 1
- 24447 S_W_Breath_Shield: 1
- 24448 S_W_Breath_Shoes: 1
- 24449 S_F_Breath_Weapon: 1
- 24450 S_F_Breath_Pendant: 1
- 24451 S_F_Breath_Earing: 1
- 24455 S_Aimed_Weapon: 1
- 24456 S_Aimed_Pendant: 1
- 24457 S_Aimed_Earing: 1
- 24458 S_Arrow_Armor: 1
- 24459 S_Arrow_Shield: 1
- 24460 S_Arrow_Shoes: 1
- 24464 S_Tornado_Armor: 1
- 24465 S_Tornado_Shield: 1
- 24466 S_Tornado_Shoes: 1
- 24473 S_Arms_Weapon: 1
- 24474 S_Arms_Pendant: 1
- 24475 S_Arms_Earing: 1
- 24476 S_Rampage_Armor: 1
- 24477 S_Rampage_Shield: 1
- 24478 S_Rampage_Shoes: 1
- 24485 S_TigerCannon_Weapon: 1
- 24486 S_Tigercannon_Pendant: 1
- 24487 S_Tigercannon_Earing: 1
- 24491 S_Adoramus_Weapon: 1
- 24492 S_Adoramus_Pendant: 1
- 24493 S_Adoramus_Earing: 1
- 24494 S_Judex_Armor: 1
- 24495 S_Judex_Shield: 1
- 24496 S_Judex_Shoes: 1
- 24500 S_Rainstorm_Armor: 1
- 24501 S_Rainstorm_Shield: 1
- 24502 S_Rainstorm_Shoes: 1
- 24503 S_Arrowvulcan_Weapon: 1
- 24504 S_Arrowvulcan_Pendant: 1
- 24505 S_Arrowvulcan_Earing: 1
- 24518 S_Crimson_Armor: 1
- 24519 S_Crimson_Shield: 1
- 24520 S_Crimson_Shoes: 1
- 24521 S_Chain_Weapon: 1
- 24522 S_Chain_Pendant: 1
- 24523 S_Chain_Earing: 1
- 24527 S_Shadowspell_Weapon: 1
- 24528 S_Shadowspell_Pendant: 1
- 24529 S_Shadowspell_Earing: 1
- 24530 S_Menace_Armor: 1
- 24531 S_Menace_Shield: 1
- 24532 S_Menace_Shoes: 1
- 24536 S_Rolling_Armor: 1
- 24537 S_Rolling_Shield: 1
- 24538 S_Rolling_Shoes: 1
- 24542 S_Slash_Armor: 1
- 24543 S_Slash_Shield: 1
- 24544 S_Slash_Shoes: 1
- 24548 S_Dust_Armor: 1
- 24549 S_Dust_Shield: 1
- 24550 S_Dust_Shoes: 1
- 24551 S_Grave_Weapon: 1
- 24552 S_Grave_Pendant: 1
- 24553 S_Grave_Earing: 1
- 24560 S_Cart_Tornado_Armor: 1
- 24561 S_Cart_Tornado_Shield: 1
- 24562 S_Cart_Tornado_Shoes: 1
- 24563 S_Cannon_Cart_Weapon: 1
- 24564 S_Cannon_Cart_Pendant: 1
- 24565 S_Cannon_Cart_Earing: 1
- 24578 S_Banish_Cannon_Armor: 1
- 24579 S_Banish_Cannon_Shield: 1
- 24580 S_Banish_Cannon_Shoes: 1
- 24581 S_Genesis_Weapon: 1
- 24582 S_Genesis_Pendant: 1
- 24583 S_Genesis_Earing: 1
- 24613 S_Trip_Weapon: 1
- 24614 S_Trip_Shield: 1
- 24615 S_Trip_Armor: 1
- 24619 S_Super_Power_Weapon: 1
- 24620 S_Super_Power_Pendant: 1
- 24621 S_Super_Power_Earing: 1
- 24625 S_Syuriken_Earing: 1
- 24626 S_Syuriken_Pendant: 1
- 24627 S_Syuriken_Shoes: 1
- 24631 S_Huusouka_Earing: 1
- 24632 S_Huusouka_Pendant: 1
- 24633 S_Huusouka_Shoes: 1
- 24655 S_S_Weapon: 1
- 24656 S_S_Shield: 1
- 24657 S_S_Armor: 1
- 28391 S_Thief_earring: 1
- 28392 S_Archer_earring: 1
- 24490 S_Duplelight_Shoes: 1
- 24488 S_Duplelight_Armor: 1
- 24489 S_Duplelight_Shield: 1
- 24508 S_Metalic_Shoes: 1
- 24506 S_Metalic_Armor: 1
- 24507 S_Metalic_Shield: 1
- 24517 S_Strain_Earing: 1
- 24516 S_Strain_Pendant: 1
- 24515 S_Strain_Weapon: 1
- 24452 S_Cluster_Armor: 1
- 24453 S_Cluster_Shield: 1
- 24454 S_Cluster_Shoes: 1
- 24524 S_Triangle_Armor: 1
- 24525 S_Triangle_Shield: 1
- 24526 S_Triangle_Shoes: 1
- 24646 S_Sunshine_Weapon: 1
- 24647 S_Sunshine_Shield: 1
- 24648 S_Sunshine_Armor: 1
Quest
Spoiler
Id: 295259
Battle Pass Daily1
Info: กำจัดRaydricSting 5 ตัว
Quickinfo: กำจัดRaydricSting 5 ตัว
Id: 295260
Battle Pass Daily1
Info: กำจัดRaydricSting สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295261
Battle Pass Daily2
Info: กำจัดFlame Ghost 5Amdarais(OGH) 1 ตัว
Quickinfo: กำจัดFlame Ghost 5Amdarais(OGH) 1 ตัว
Id: 295262
Battle Pass Daily2
Info: กำจัดFlame GhostAmdarais(OGH) สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295263
Battle Pass Daily3
Info:ตามหา Very Solid Purple Shell 30eaส่ง 100,000 Zeny
Quickinfo:หา Very Solid Purple Shell 30eaส่ง 100,000 Zeny
Id: 295264
Battle Pass Daily3
Info:ตามหา Very Solid Purple Shellส่ง 100,000 Zeny สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295265
Battle Pass Daily4
Info: ตามหาCoagulated Spell 5Curse Eroded Crystal 3ea
Quickinfo: หาCoagulated Spell 5Curse Eroded Crystal 3ea
Id: 295266
Battle Pass Daily4
Info: ตามหา Coagulated Spelurse Eroded Crystal สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295267
Battle Pass Weekly1
Info: กำจัดCursedKhalizburg KinigSchmidtage(Normal)310 ตัว
Quickinfo: กำจัด3 Cursed10 Khalizburg KinigSchmidtage(Normal)
Id: 295268
Battle Pass Weekly1
Info: กำจัดCursedKhalizburg KinigSchmidtage(Normal) สามารถรับได้เพียง 1 ครั้งต่อสัปดาห์
Quickinfo: การพักผ่อนหนึ่งสัปดาห์
Item
Spoiler
Id: (100023)
Ancient Hero Bravery
จิตใจอันกล้าหาญของนักรบในอดีตที่ดึงพลังของอาวุธของเหล่าวีรชนในอดีตกาลออกมา
สามารถมอบออปชั่นประเภทกายภาพให้กับอาวุธของเหล่าวีรชนในอดีตกาลทั้งหลายได้
―――――――――――――
Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Madogum, Aquatic Spear, Aeon Staff, Red Lotus Sword, Avenger, Exorcist's Bible, Shiver Katar, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Surudoi Kaze, Demon Slayer Shot, Light Blade, Fatalist, Scarlet Dragon Leather Bow, Huuma Shuriken Clearness, Dragonic Slayer, Blade Katar, Spirit Pendulum, One Sky One Sun, Blessed Knife, Barbed Wire Whip K, Trumpet Shell,
[Not For Sale] Royal Bow, [Not For Sale] Shadow Staff, [Not For Sale] Iron Nail, [Not For Sale] Narcissus Bow, [Not For Sale] Madogum, [Not For Sale] Aquatic Spear, [Not For Sale] Red Lotus Sword, [Not For Sale] Avenger, [Not For Sale] Exorcist's Bible, [Not For Sale] Shiver Katar, [Not For Sale] Kiri no Tsuyu, [Not For Sale] Crimson Rose, [Not For Sale] Meowmeow Foxtail, [Not For Sale] The Black, [Not For Sale] Oriental Sword, [Not For Sale] Surudoi Kaze, [Not For Sale] Demon Slayer Shot, [Not For Sale] Light Blade, [Not For Sale] Fatalist, [Not For Sale] Scarlet Dragon Leather Bow, [Not For Sale] Huuma Shuriken Clearness, [Not For Sale] Dragonic Slayer, [Not For Sale] Blade Katar, [Not For Sale] Spirit Pendulum, [Not For Sale] One Sky One Sun, [Not For Sale] Blessed Knife, [Not For Sale] Barbed Wire Whip K, [Not For Sale] Trumpet Shell
―――――――――――――
น้ำหนัก : 1
Id: (100025)
Ancient Hero Wisdom
สติปัญญาของนักรบในอดีตที่ดึงพลังของอาวุธของเหล่าวีรชนในอดีตกาลออกมา
สามารถมอบออปชั่นประเภทเวทมนตร์ให้กับอาวุธของเหล่าวีรชนในอดีตกาลทั้งหลาย
―――――――――――――
Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Madogum, Aquatic Spear, Aeon Staff, Red Lotus Sword, Avenger, Exorcist's Bible, Shiver Katar, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Surudoi Kaze, Demon Slayer Shot, Light Blade, Fatalist, Scarlet Dragon Leather Bow, Huuma Shuriken Clearness, Dragonic Slayer, Blade Katar, Spirit Pendulum, One Sky One Sun, Blessed Knife, Barbed Wire Whip K, Trumpet Shell,
[Not For Sale] Royal Bow, [Not For Sale] Shadow Staff, [Not For Sale] Iron Nail, [Not For Sale] Narcissus Bow, [Not For Sale] Madogum, [Not For Sale] Aquatic Spear, [Not For Sale] Red Lotus Sword, [Not For Sale] Avenger, [Not For Sale] Exorcist's Bible, [Not For Sale] Shiver Katar, [Not For Sale] Kiri no Tsuyu, [Not For Sale] Crimson Rose, [Not For Sale] Meowmeow Foxtail, [Not For Sale] The Black, [Not For Sale] Oriental Sword, [Not For Sale] Surudoi Kaze, [Not For Sale] Demon Slayer Shot, [Not For Sale] Light Blade, [Not For Sale] Fatalist, [Not For Sale] Scarlet Dragon Leather Bow, [Not For Sale] Huuma Shuriken Clearness, [Not For Sale] Dragonic Slayer, [Not For Sale] Blade Katar, [Not For Sale] Spirit Pendulum, [Not For Sale] One Sky One Sun, [Not For Sale] Blessed Knife, [Not For Sale] Barbed Wire Whip K, [Not For Sale] Trumpet Shell
―――――――――――――
น้ำหนัก : 1
Id: (100207)
Skill Shadow Spellbook (Melee)
หนังสือเวทมนตร์ที่ช่วยเสริมพลัง Shadow เฉพาะสกิลให้แข็งแกร่งขึ้น
เมื่อใช้แล้วจะมอบออปชั่นประเภทกายภาพ 1 อย่างให้โดยไม่มีการเปลี่ยนแปลงค่าอัพเกรด
คำเตือน : Random Option ที่มีอยู่จะหายไป
[ไอเท็มเป้าหมาย]
Rampage, Adora, Cannon Cart, Arm, Menace, Crimson, Rainstorm, Rolling, Genesis, Dust, Arrow, Fire Breath, Cold Breath, Chain, Vanishing Cannon, Judex, Slash, Tornado Cart, Shadow Spell, Trip, Cross Shuriken, Wind Spear Petal, Arrow Vulcan, Tornado, Aimed, Super Power, Es, Tiger Cannon, Grave, Duple, Metallic, Strain, Cluster, Triangle, Sunshine Shadow
น้ำหนัก : 1
Id: (100208)
Skill Shadow Spellbook (Magic)
หนังสือเวทมนตร์ที่ช่วยเสริมพลัง Shadow เฉพาะสกิลให้แข็งแกร่งขึ้น
เมื่อใช้แล้วจะมอบออปชั่นประเภทเวทมนตร์ 1 อย่างให้โดยไม่มีการเปลี่ยนแปลงค่าอัพเกรด
คำเตือน : Random Option ที่มีอยู่จะหายไป
[ไอเท็มเป้าหมาย]
Rampage, Adora, Cannon Cart, Arm, Menace, Crimson, Rainstorm, Rolling, Genesis, Dust, Arrow, Fire Breath, Cold Breath, Chain, Vanishing Cannon, Judex, Slash, Tornado Cart, Shadow Spell, Trip, Cross Shuriken, Wind Spear Petal, Arrow Vulcan, Tornado, Aimed, Super Power, Es, Tiger Cannon, Grave, Duple, Metallic, Strain, Cluster, Triangle, Sunshine Shadow
น้ำหนัก : 1
Id: (1000895)
SpecialJasmineMedal of Honor Exchange
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
ดอกมะลิสีขาว เป็นดอกไม้มงคลที่คนไทยนิยมใช้ในเทศกาลต่าง ๆ เนื่องจากมีกลิ่นหอม และมีสีขาวที่สื่อถึงความบริสุทธ์เหรียญทรงเกียรติที่มอบให้กับกลุ่มอัศวินที่เข้าไปสำรวจยังพื้นที่อันตราย
ลองนำไปวางใส่ใน <NAVI>[Exchange Machine]<INFO>itemmall,35,63,0,100,0,0</INFO></NAVI> ดูกันเถอะ
(ไอเท็มนี้จะถูกลบในวันที่3 พฤษภาคม1 มิถุนายน 2566 หลังปิดปรับปรุงเซิฟเวอร์)
น้ำหนัก : 0
-
Changed
HatEffect
Spoiler
177: HAT_EF_SUBJECT_AURA_NAVYefst_C_15th_Nov_Helmet
hatEffectID =
resourceFileName = efst_C_15th_Nov_Helmet\tai.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
Item
Spoiler
Id: (15952)
Naga Tailandesa
Um chapéu de naga originária da Tailândie Ayothaya, um reino muito distante de Rune-Midgard.
--------------------------
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (20494)
Ovrning
Poring voador não identificado
--------------------------
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (20619)
Asas das Chamas Carnavalescase Himavanta
Um par de asasespeciaisinspiradas emum famoso carnavalescocada pássaro da floresta debrasilis, que pulava tanHimavanta. O lugar é visto carnaval que parecia que ia pegar fogo!omo uma lenda entre os nativos de Ayothaya.
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Tipo: Visual
Equipa em: Capa
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (20949)
Manto da Floresta [1]
Um manto com galhos e folhas secas para você se sentir na floresta em época de outono.
--------------------------
AGI e VIT +5.Resistência as propriedade Vento e Terra +5%.
--------------------------
Resistência as raças Bruto, Doram, Humano e Humanoide +5%.
--------------------------
Refino +7 ou mais:
Ao derrotar monstros com ataques físicos a distância ou corpo a corpo,
Regenera 10 de SP.
Refino +8 ou mais:
A cada vez que AGI e VIT somarem 20,
ATQ +15.
Precisão +5.
Refino +9 ou mais:
Ao derrotar monstros com ataques físicos a distância ou corpo a corpo,
Regenera +10 adicional de SP.
--------------------------
Tipo: Capa
DEF: 15 DEFM: 10
Peso: 60
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 60
Required Level : 100
Job : All
Id: (32293)
Anel de Pollux
Esse anel brilha tanto que parece uma estrela! O presente perfeito para aquela pessoa que traz luz em dias nublados e tristes.
--------------------------
SP máx. +100.
Dano físico +5%.
Velocidade de ataque +5%.
--------------------------
Mestres estelares e evoluções:
Precisão perfeita +35.
Dano de [Calor Solar] [Calor Lunar] e [Calor Estelar] +100%.
--------------------------
Tipo: Acessório
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1
Job : All
Id: (420172)
Peruca Anil de Trancinhas
Uma peruca anil com trancinhas penduradas que complementam seu estilo
--------------------------
Tipo: Visual
Equipa em: Baixo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (480154)
Manto das Chamas [1]
Dizem que esse manto foi achado por um aventureiro mergulhado na lava dovVulcão detThor. Ainda bem que eles tinha luvas para resgatá-lo....
--------------------------
Refino +2 ou mais:
ATQM +10.
Refino +4 ou mais:
Dano mágico de propriedade Fogo e Sombrio +3%.
Refino +7 ou mais:
Dano mágico +10%.
Refino +9 ou mais:
Dano de [Chamas de Hela] e [Meteoro Escarlate] +30%.
Refino +11 ou mais:
Pós-conjuração -12%.
Refino +13 ou mais:
Ignora 10% da DEFM de monstros Chefes.
--------------------------
Conjunto
[Rutilus-OS]
Dano mágico de propriedade Fogo e Sombrio +10% adicional.
A cada 4 refinos da arma:
Dano de [Chamas de Hela] +20%.
Arma com refino +12 ou mais:
Recarga de [Chamas de Hela]e [Meteoro Escarlate] -1 segundo.
--------------------------
Tipo: Capa
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 130
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 10
Required Level : 130
Job : All
Id: (480223)
Muranyasa
Uma pequuena katana que pertenceu ao famoso samurai doram, Miau jack. Alguns sicários a usam como adaga, devido ao seu tamanho.
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Tipo: Visual
Equipa em: Capa
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (590011)
Maça Primordial [2]
Arma purificada dos poderes ancestrais e que agora emana energia mais jovem.
--------------------------
Indestrutível em batalha.
--------------------------
A cada 2 refinos:
ATQ +15.
A cada 3 refinos:
Dano de [Metralhadora] e [Punho Foguete] +10%.
--------------------------
Refino +7 ou mais:
Dano de [Metralhadora] e [Punho Foguete] +15%.
Refino +9 ou mais:
Dano de [Canhão] +25%.
Refino +11 ou mais:
Conjuração variável -15%.
Dano físico a distância +15%.
--------------------------
Tipo: Maça
ATQ: 320 ATQM: 0
Peso: 350
Nível da arma: 4
Nível necessário: 150
Classes: Mecânicos e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 350
Required Level : 150
Id: (700018)
Balista Primordial [2]
Arma purificada dos poderes ancestrais e que agora emana energia mais jovem.
--------------------------
A cada 2 refinos:
ATQ +15.
A cada 3 refinos:
Dano de [Tempestade de Flechas] +12%.
--------------------------
Refino +7 ou mais:
Velocidade de ataque +10%.
Dano físico a distância +15%.
Refino +9 ou mais:
Dano crítico +10%.
Dano físico a distância +12% adicional.
Refino +11 ou mais:
Pós-conjuração -10%.
Dano de [Tiro Preciso] +20%.
--------------------------
Tipo: Arco
ATQ: 205 ATQM: 0
Peso: 1020
Nível da arma: 4
Nível necessário: 150
Classes: Sentinelas, Renegados e evoluções
====== auto-parsed ======
Itemclass : Bow
Weight : 120
Required Level : 150
-
Added
LapineDdukddakBox
Spoiler
Meteor_Striker_Cube
NeedCount: 1 NeedRefineMin: 9
NeedSourceString: Maça Ancestral
Source items- 590002 Meteor_Striker: 1
Royal_Bow_K_Cube
NeedCount: 1 NeedRefineMin: 9
NeedSourceString: Arco Ancestral
Source items- 18164 Royal_Bow_K: 1
HatEffect
Spoiler
176: HAT_EF_efst_C_20th_Anniversary_Hat
hatEffectID =
resourceFileName = efst_C_20th_Anniversary_Hat\20th_f.str
hatEffectPos = -6
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
177: HAT_EF_efst_C_15th_Nov_Helmet
hatEffectID =
resourceFileName = efst_C_15th_Nov_Helmet\tai.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
Item
Spoiler
Id: (15952)
Naga Tailandesa
Um chapéu de naga originária da Tailândia, um reino muito distante de Rune-Midgard.
--------------------------
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (20619)
Asas das Chamas Carnavalescas
Um par de asas especiais inspiradas em um famoso carnavalesco de brasilis, que pulava tanto carnaval que parecia que ia pegar fogo!
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Tipo: Visual
Equipa em: Capa
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (32293)
Anel de Pollux
Esse anel brilha tanto que parece uma estrela! O presente perfeito para aquela pessoa que traz luz em dias nublados e tristes.
--------------------------
SP máx. +100.
Dano físico +5%.
Velocidade de ataque +5%.
--------------------------
Mestres estelares e evoluções:
Precisão perfeita +35.
Dano de [Calor Solar] [Calor Lunar] e [Calor Estelar] +100%.
--------------------------
Tipo: Acessório
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1
Job : All
Id: (100361)
Cubo Reforçado da Maça
Um cubo de refino que transforma uma Maça Ancestral refinada no +9 ou mais em uma versão mais potente.
--------------------------
Abre a janela de Combinação.
--------------------------
Você perderá cartas e bônus aleatórios. O refino da arma cairá para o +7..
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (100376)
Cubo Reforçado da Balista
Um cubo de refino que transforma uma Balista Ancestral refinado no +9 ou mais em uma versão mais potente.
--------------------------
Abre a janela de Combinação.
--------------------------
Você perderá cartas e bônus aleatórios. O refino da arma cairá para o +7.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (400343)
Chapéu de Bambu de Raposa
Um chapéu de bambu usado por um antigo mestre habilidoso. E não, ele não era uma raposa, só ficava fofinho com essas orelinhas.
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (420172)
Peruca Anil de Trancinhas
Uma peruca anil com trancinhas penduradas que complementam seu estilo !
--------------------------
Tipo: Visual
Equipa em: Baixo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (480154)
Manto das Chamas
Dizem que esse manto foi achado por um aventureiro mergulhado na lava do vulcão de thor. Ainda bem que eles tinha luvas para resgatá-lo....
--------------------------
Refino +2 ou mais:
ATQM +10.
Refino +4 ou mais:
Dano mágico de propriedade Fogo e Sombrio +3%.
Refino +7 ou mais:
Dano mágico +10%.
Refino +9 ou mais:
Dano de [Chamas de Hela] e [Meteoro Escarlate] +30%.
Refino +11 ou mais:
Pós-conjuração -12%.
Refino +13 ou mais:
Ignora 10% da DEFM de monstros Chefes.
--------------------------
Conjunto
[Rutilus-OS]
Dano mágico de propriedade Fogo e Sombrio +10% adicional.
A cada 4 refinos da arma:
Dano de [Chamas de Hela] +20%.
Arma com refino +12 ou mais:
Recarga de [Chamas de Hela] e [Meteoro Escarlate] -1 segundo.
--------------------------
Tipo: Capa
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 130
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 10
Required Level : 130
Job : All
Id: (480223)
Muranyasa
Uma pequuena katana que pertenceu ao famoso samurai doram, Miau jack. Alguns sicários a usam como adaga, devido ao seu tamanho.
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Tipo: Visual
Equipa em: Capa
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (490366)
Estatueta Misteriosa [1]
Uma linda estatueta que foi achada por exploradores, mas ninguém sabe de onde ela realmente veio.
--------------------------
Pós-conjuração -10%.
--------------------------
Dano físico +10%.
Dano mágico +10%.
--------------------------
Tipo: Aces. Esquerdo
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Weight : 10
Required Level : 100
Job : All
Id: (590011)
Maça Primordial [2]
Arma purificada dos poderes ancestrais e que agora emana energia mais jovem.
--------------------------
A cada 2 refinos:
ATQ +15.
A cada 3 refinos:
Dano de [Metralhadora] e [Punho Foguete] +10%.
--------------------------
Refino +7 ou mais:
Dano de [Metralhadora] e [Punho Foguete] +15%.
Refino +9 ou mais:
Dano de [Canhão] +25%.
Refino +11 ou mais:
Conjuração variável -15%.
Dano físico a distância +15%.
--------------------------
Tipo: Maça
ATQ: 320 ATQM: 0
Peso: 350
Nível da arma: 4
Nível necessário: 150
Classes: Mecânicos e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 350
Required Level : 150
Id: (700018)
Balista Primordial [2]
Arma purificada dos poderes ancestrais e que agora emana energia mais jovem.
--------------------------
A cada 2 refinos:
ATQ +15.
A cada 3 refinos:
Dano de [Tempestade de Flechas] +12%.
--------------------------
Refino +7 ou mais:
Velocidade de ataque +10%.
Dano físico a distância +15%.
Refino +9 ou mais:
Dano crítico +10%.
Dano físico a distância +12% adicional.
Refino +11 ou mais:
Pós-conjuração -10%.
Dano de [Tiro Preciso] +20%.
--------------------------
Tipo: Arco
ATQ: 205 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 150
Classes: Sentinelas, Renegados e evoluções
====== auto-parsed ======
Itemclass : Bow
Weight : 100
Required Level : 150
Changed
Quest
Spoiler
Id: 60477
Caça a Obsidiana
Info:Hunt the monsters at Einbroch Dungeon 2 and return to Gramps at the Eden Group to get your rewardCace 400 Obsidianas. Após isso, converse com Mateus Além para resgatar sua recompensa.
Quickinfo:
Id: 60507
Caça o Ursinho
Info:Hunt the Teddy Bear monsters at Einbroch Mine dungeon and return to Gramps at the Eden Group to get your rewardCace 400 Ursinhos. Após isso, converse com Mateus Além para resgatar sua recompensa.
Quickinfo:
Id: 60587
Caça o Pequeno Fatum
Info:Passando por AjCace 400 Pequenos Fatum. Após isso, converse com Mateus Além para resgatar sua recompensa.
Quickinfo:
Id: 60614
Caça o Yeti
Info:Passando por AjustesCace 400 Yetis. Após isso, converse com Mateus Além para resgatar sua recompensa.
Quickinfo:
Id: 60866
Caça a Sedora
Info:Passando por AjustesCace 400 Sedoras. Após isso, converse com Mateus Além para resgatar sua recompensa.
Quickinfo:
HatEffect
Spoiler
135: HAT_EF_C_Disapear_Time_TW
hatEffectID =
resourceFileName = efst_C_Disapear_Time_TW\cdhs.str
hatEffectPos = -613
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
Item
Spoiler
Id: (7608)
Ticket de Promoção
Ticket temporário criado pela Corporação Kafra.
Permite adquirir 1 item aleatório na Máquina de Promoções.
--------------------------
NPC: Máquina de Promoções
Coord.: morroc 131, 102
<NAVI>[Navegar]<INFO>morocc,131,102,0,000,0</INFO></NAVI>
--------------------------
Promoção limitada até o dia 17.045.05.2023.
Este item será removido no dia 18.046.05.2023.
--------------------------
Atenção! Antes de utilizar o ticket, certifique-se de que há espaço e limite de peso disponível no seu inventário para receber novos itens.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (13256)
Kunai Terrestre
Kunai de argila feita de terra negra.
--------------------------
Tipo: Munição
ATQ: 30
Propriedade: Terra
Peso: 0,1
====== auto-parsed ======
Itemclass : Arrow
Attribute : Earth
Weight : 0,1
Id: (18934)
Orelhas de Flor do Luar [1]
Par de orelhinhas inspiradas na raposa-mãe do vilarejo abandonado.
--------------------------
AGI +2.
Velocidade de ataque +10%.
--------------------------
Ao realizar ataques físicos:
0,3% de chance de se transformar em Flor do Luar por 5 segundos.
--------------------------
A cada refino:
Chance de transformação +0,3%.
--------------------------
Durante a transformação:
CRIT +100.
Dano físico a distância +5%.
A cada refino a partir do +6:
Dano físico a distância +1% adicional.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 4 DEFM: 0
Peso: 40
Nível necessário: 50
Classes: Todas
====== auto-parsed ======
Location : Upper
Weight : 40
Required Level : 50
Job : All
Id: (20259)
ÀÇ»ó ÇÎÅ© Ŭ·Î¹öTrevo Rosa
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (20494)
ÀÇ»ó ¹ÌÈ®ÀκñÇàÆ÷¸µOvring
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (24288)
Luva Sombria de Cavaleiro Rúnico
Luvas usadas como complemento para o manejo de armas convencionais.
--------------------------
Dano de [Onda de Choque] +20%.
A cada refino:
ATQ e ATQM +1.
Dano de [Onda de Choque] +5%.
--------------------------
Conjunto
Escudo Sombrio de Cavaleiro Rúnico
Custo de SP de [Onda de Choque] -20%.
Ao realizar ataques físicos:
53% de chance de autoconjurar [Impacto Flamejante] nv.3.
--------------------------
Tipo: Equip. Sombrio
Posição: Luvas
Peso: 0 Nv. mín.: 99
Classes: Cavaleiros Rúnicos e evoluções
====== auto-parsed ======
Weight : 0
Id: (470005)
Sapatos do Sobrevivente [1]
Um par de sapatos originado de Alfheim que possui um esquema de cores e ilustrações que remetem à natureza.
--------------------------
Resistência as raças Humano e Humanoide +5%.
--------------------------
HP e SP máx. +3%.
Dano mágico +2%.
Dano mágico de propriedade Terra e Vento +2%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Dano mágico +3% adicional.
Dano mágico de propriedade Terra e Vento +3% adicional.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
Dano mágico +5% adicional.
Dano mágico de propriedade Terra e Vento +5% adicional.
--------------------------
Conjunto
[Capa do Sobrevivente]
Dano mágico +10% adicional.
Capa com refino +7 ou mais:
Resistência as propriedades Terra e Vento +15% adicional.
Capa com refino +10 ou mais:
Resistência as propriedades Terra e Vento +15% adicional.
--------------------------
Conjunto
[Tiara Arcana]
Dano mágico +10% adicional.
Tiara com refino +7 ou mais:
Dano mágico de propriedade Terra e Vento +10% adicional.
Tiara com refino +10 ou mais:
Dano mágico de propriedade Terra e Vento +10% adicional.
--------------------------
Conjunto
[Orbes Arcanos]
VIT e INT +5.
Resistência a raça Humanoide +3%.
--------------------------
Conjunto
Bastão do Sobrevivente [1]
Ignora 50% da DEFM de todas as raças.
Resistência as raças Humano e Humanoide +10% adicional.
Arma com refino +10 ou mais:
Recarga de [Abalo Sísmico] -2,4 segundos.
Dano mágico de propriedade Neutro +80%.
Dano mágico contra as raças Humano e Humanoide +20%.
Ao realizar ataques mágicos, 6% de chance de ativar um [efeito] por 5 segundos.
--------------------------
Efeito:
Dano de [Corrente Elétrica] +100%.
--------------------------
Tipo: Calçado
DEF: 15 DEFM: 15
Peso: 50
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 50
Required Level : 100
Job : All
-
Changed
Item
Spoiler
Id: (15846)
(服飾)藝術私絲綢緞帶帽
是一款精美的帽子,使用高質感的絲綢和緞帶製成,呈現出藝術般的美感。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 頭上 重量 : 0
要求等級 : 1
裝備 : 全職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
-
Added
Item
Spoiler
Id: (200303)
コスたまMaerchenIII
開けると衣装装備が飛び出す
不思議なたまご。
―――――――――――――
以下の衣装装備のいずれか
1つがランダムで出現する
・[衣装] ワンダラーカール
(白)
・[衣装] 大きなマッド
バニー
・[衣装] 幸せの鍵
・[衣装] オーバー
ピアメット頭巾
・[衣装] 鳥かごキャンドル
ホルダー
・[衣装] 反逆の懐中時計
・[衣装] オーディンマスク
(中段)
・[衣装] 不死鳥の冠
・[衣装] マッドハッターの
帽子
・[衣装] 天使の口づけ
―――――――――――――
[コスたまMaerchenIII]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (400103)
[衣装] 不死鳥の冠
何度でも蘇るという鳥を
かたどった衣装用の冠。
身に着ける者に
祝福があると言われている。
―――――――――――――
系列 : 衣装
位置 : 上段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (400104)
[衣装] オーディンマスク(中段)
神々の長であるオーディンの
隻眼を模して作られた
片目が塞がれている
衣装用のマスク。
視界が狭い為、
攻撃が当て難い。
―――――――――――――
系列 : 衣装
位置 : 中段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (400435)
[衣装] マッドハッターの帽子
幻の帽子屋が被っていた
帽子によく似ていると
いわれている衣装用の帽子。
―――――――――――――
系列 : 衣装
位置 : 上段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (400436)
[衣装] オーバーピアメット頭巾
ピアメットをモチーフとした
高級感漂う衣装用の頭巾。
大きな耳と頭巾の
組み合わせが上品。
―――――――――――――
系列 : 衣装
位置 : 上段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (400439)
[衣装] 天使の口づけ
スーパーノービスの
守護天使の口づけを
受けたといわれている
衣装用の頭飾り。
この頭飾りに
口づけをすると、
間接的に天使との口づけを
交わした事になるだろう…。
―――――――――――――
系列 : 衣装
位置 : 上段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (410234)
[衣装] 反逆の懐中時計
リベリオンを取りまとめる
長老の一人が
愛用している懐中時計を
模した衣装用の髪飾り。
―――――――――――――
系列 : 衣装
位置 : 中段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (410236)
[衣装] 鳥かごキャンドルホルダー
鳥かごの形をした衣装用の
キャンドルホルダー。
アンティークな雰囲気が良い
オシャレなデザイン。
―――――――――――――
系列 : 衣装
位置 : 中段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (420218)
[衣装] ワンダラーカール(白)
身に着けるといつもと違う
髪型になった気分を味わえる
衣装用のウィッグ。
とあるワンダラーの
ヘアスタイルが
モデルだといわれている。
―――――――――――――
系列 : 衣装
位置 : 下段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (480310)
[衣装] 大きなマッドバニー
ピアメットが持っている
マッドバニーにそっくりな
大きな衣装用のぬいぐるみ。
―――――――――――――
キャラクターに
グラフィックが反映される
―――――――――――――
系列 : 衣装
位置 : 肩にかける物
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (480311)
[衣装] 幸せの鍵
皆がHAPPYになりますように
という願いが込められた
クローバーモチーフの
衣装用の鍵。
使う人によって何を開く
鍵なのかは違うようだ。
―――――――――――――
キャラクターに
グラフィックが反映される
―――――――――――――
系列 : 衣装
位置 : 肩にかける物
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Changed
MsgStringTable
Spoiler
●特定商取引法に関する事項\n商品名:%s\n数量 :%d個\n価格 :%s ShopPoint\n 対価の支払の時期及び方法: 購入時・所持ShopPointによるお支払い\n提供時期: 即時(キャンセル・解除はできません)\n提供期間(コスたまSpringPartyVMaerchenIII):2023年4月45月2日(火)定期メンテナンス終了~2023年5月26月6日(火)定期メンテナンス開始\n提供期間(復刻コスたま2023 Season2):2023年4月25日(火)定期メンテナンス終了~2023年7月25日(火)定期メンテナンス開始\n提供期間(上記以外のアイテム):該当なし\n\n本当に購入しますか?
Achievement
Spoiler
Id: (500216)
期間限定「遺跡群Lv.3 ①」
ゴールのフロアに到達する
「廃亡遺跡群Lv.3」にてゴールのフロアに達した後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500217)
期間限定「遺跡群Lv.3 ②」
最大到達フロアが規定数以上
「廃亡遺跡群Lv.3」にて最大到達フロアが 「200」を超えた後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500218)
期間限定「遺跡群Lv.3(特別)」
ヒットクイーン宝箱Lv.3を討伐する
「廃亡遺跡群Lv.3」に出現する 「ヒットクイーン宝箱Lv.3」を1体討伐する
Score: 1
Id: (500219)
期間限定「遺跡群Lv.3 従者RK」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500220)
期間限定「遺跡群Lv.3 従者RG」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500221)
期間限定「遺跡群Lv.3 従者MN」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500222)
期間限定「遺跡群Lv.3 従者GN」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500223)
期間限定「遺跡群Lv.3 従者WL」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500224)
期間限定「遺跡群Lv.3 従者SO」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500225)
期間限定「遺跡群Lv.3 従者RA」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500226)
期間限定「遺跡群Lv.3 従者MI」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500227)
期間限定「遺跡群Lv.3 従者WA」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500228)
期間限定「遺跡群Lv.3 従者GC」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500230)
期間限定「遺跡群Lv.3 従者AB」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500231)
期間限定「遺跡群Lv.3 従者SR」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500232)
期間限定「遺跡群Lv.3 従者SE」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500233)
期間限定「遺跡群Lv.3 従者SP」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500234)
期間限定「遺跡群Lv.3 従者KA」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500235)
期間限定「遺跡群Lv.3 従者OB」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500236)
期間限定「遺跡群Lv.3 従者RL」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500237)
期間限定「遺跡群Lv.3 従者SN」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500238)
期間限定「遺跡群Lv.3 従者DO」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
-
Changed
Achievement
Spoiler
Id: (130005)
King Maker
The king I crowned myself
Regain the glory of Terra Gloria and crown the one who was at the vanguard.
Score: 10
-
Added
Achievement
Spoiler
Id: (130005)
King Maker
The king I crowned myself
Regain the glory of Terra Gloria and crown the one who was at the vanguard.
Score: 10
Id: (200035)
Level 200!
Achieved Base Lv. 200!
Achieve Base Lv. 200.
Score: 100
LapineUpgradeBox
Spoiler
Ein_Ddbox
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Physical Modification System
Target items- 21054 Ein_BHSWORD
- 2058 Ein_BHSTAFF
- 13346 Ein_BHHuuma
- 28045 Ein_BHKATAR
- 28140 Ein_BHAXE
- 18190 Ein_BHBOW
- 1867 Ein_1HKNUCK
- 16099 Ein_1HHAMMER
- 26162 Ein_1HWAND
- 26215 Ein_1HWHIP
- 28635 Ein_1HBOOK
- 28771 Ein_1HDAGGER
- 28772 Ein_1HMAGGER
- 32026 Ein_1HSPEAR
- 32110 Ein_1HLUTE
- 32352 Ein_1HSWORD
- 32303 Ein_1HGUN
- 550006 Ein_1H_Foxtail
Ein_Ddbox2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Magic Modification System
Target items- 21054 Ein_BHSWORD
- 2058 Ein_BHSTAFF
- 13346 Ein_BHHuuma
- 28045 Ein_BHKATAR
- 28140 Ein_BHAXE
- 18190 Ein_BHBOW
- 1867 Ein_1HKNUCK
- 16099 Ein_1HHAMMER
- 26162 Ein_1HWAND
- 26215 Ein_1HWHIP
- 28635 Ein_1HBOOK
- 28771 Ein_1HDAGGER
- 28772 Ein_1HMAGGER
- 32026 Ein_1HSPEAR
- 32110 Ein_1HLUTE
- 32352 Ein_1HSWORD
- 32303 Ein_1HGUN
- 550006 Ein_1H_Foxtail
Abyss_Ddbox
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Turbulent Dragon's Energy
Target items- 15391 DragonA_Red
- 15392 DragonA_Green
- 15393 DragonA_Gold
- 15394 DragonA_Purple
- 15395 DragonA_Blue
- 15396 DragonA_Silver
Abyss_Ddbox2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Immense Dragon's Energy
Target items- 15391 DragonA_Red
- 15392 DragonA_Green
- 15393 DragonA_Gold
- 15394 DragonA_Purple
- 15395 DragonA_Blue
- 15396 DragonA_Silver
Abyss_Ddbox3
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Burning Dragon's Energy
Target items- 20946 Drag_Manteau
Abyss_Ddbox4
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Hot Dragon's Energy
Target items- 22208 Dragon_Boots
Auto_Imp_Melee_1
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Med. Improv. Weapon (Physical)
Target items- 500007 Ep172_1h_Sword
- 600008 Ep172_Bh_Sword
- 550008 Ep172_1h_Wand
- 540004 Ep172_1h_Book
- 520002 Ep172_1h_Axe
- 500008 Ep172_1h_Sword2
- 700007 Ep172_Bh_Bow
- 700008 Ep172_Bh_Bow2
- 560004 Ep172_Bh_knuck
- 530002 Ep172_1h_Spear
- 630003 Ep172_Bh_Spear
- 510008 Ep172_1h_Dagger
- 610006 Ep172_Bh_Katar
- 640005 Ep172_Bh_Staff
- 540005 Ep172_1h_Book2
- 510009 Ep172_1h_Dagger2
- 580005 Ep172_1h_Whip
- 570005 Ep172_1h_Inst
- 700009 Ep172_Bh_Bow3
- 650003 Ep172_Bh_Huuma
- 590006 Ep172_1h_Hammer
- 550009 Ep172_1h_Foxtail
- 810000 Ep172_1h_Rifle
- 820000 Ep172_1h_Shotgun
- 830001 Ep172_1h_Gatling
- 840000 Ep172_1h_Grenade
Auto_Imp_Melee_2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: High Improv. Weapon (Physical)
Target items- 500007 Ep172_1h_Sword
- 600008 Ep172_Bh_Sword
- 550008 Ep172_1h_Wand
- 540004 Ep172_1h_Book
- 520002 Ep172_1h_Axe
- 500008 Ep172_1h_Sword2
- 700007 Ep172_Bh_Bow
- 700008 Ep172_Bh_Bow2
- 560004 Ep172_Bh_knuck
- 530002 Ep172_1h_Spear
- 630003 Ep172_Bh_Spear
- 510008 Ep172_1h_Dagger
- 610006 Ep172_Bh_Katar
- 640005 Ep172_Bh_Staff
- 540005 Ep172_1h_Book2
- 510009 Ep172_1h_Dagger2
- 580005 Ep172_1h_Whip
- 570005 Ep172_1h_Inst
- 700009 Ep172_Bh_Bow3
- 650003 Ep172_Bh_Huuma
- 590006 Ep172_1h_Hammer
- 550009 Ep172_1h_Foxtail
- 810000 Ep172_1h_Rifle
- 820000 Ep172_1h_Shotgun
- 830001 Ep172_1h_Gatling
- 840000 Ep172_1h_Grenade
Auto_Imp_Melee_3
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Highest Improv. Weapon (Physical)
Target items- 500007 Ep172_1h_Sword
- 600008 Ep172_Bh_Sword
- 550008 Ep172_1h_Wand
- 540004 Ep172_1h_Book
- 520002 Ep172_1h_Axe
- 500008 Ep172_1h_Sword2
- 700007 Ep172_Bh_Bow
- 700008 Ep172_Bh_Bow2
- 560004 Ep172_Bh_knuck
- 530002 Ep172_1h_Spear
- 630003 Ep172_Bh_Spear
- 510008 Ep172_1h_Dagger
- 610006 Ep172_Bh_Katar
- 640005 Ep172_Bh_Staff
- 540005 Ep172_1h_Book2
- 510009 Ep172_1h_Dagger2
- 580005 Ep172_1h_Whip
- 570005 Ep172_1h_Inst
- 700009 Ep172_Bh_Bow3
- 650003 Ep172_Bh_Huuma
- 590006 Ep172_1h_Hammer
- 550009 Ep172_1h_Foxtail
- 810000 Ep172_1h_Rifle
- 820000 Ep172_1h_Shotgun
- 830001 Ep172_1h_Gatling
- 840000 Ep172_1h_Grenade
Auto_Imp_Magic_1
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Medi. Improv. Weapon (Magic)
Target items- 500007 Ep172_1h_Sword
- 600008 Ep172_Bh_Sword
- 550008 Ep172_1h_Wand
- 540004 Ep172_1h_Book
- 520002 Ep172_1h_Axe
- 500008 Ep172_1h_Sword2
- 700007 Ep172_Bh_Bow
- 700008 Ep172_Bh_Bow2
- 560004 Ep172_Bh_knuck
- 530002 Ep172_1h_Spear
- 630003 Ep172_Bh_Spear
- 510008 Ep172_1h_Dagger
- 610006 Ep172_Bh_Katar
- 640005 Ep172_Bh_Staff
- 540005 Ep172_1h_Book2
- 510009 Ep172_1h_Dagger2
- 580005 Ep172_1h_Whip
- 570005 Ep172_1h_Inst
- 700009 Ep172_Bh_Bow3
- 650003 Ep172_Bh_Huuma
- 590006 Ep172_1h_Hammer
- 550009 Ep172_1h_Foxtail
- 810000 Ep172_1h_Rifle
- 820000 Ep172_1h_Shotgun
- 830001 Ep172_1h_Gatling
- 840000 Ep172_1h_Grenade
Auto_Imp_Magic_2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: High Improv. Weapon (Magic)
Target items- 500007 Ep172_1h_Sword
- 600008 Ep172_Bh_Sword
- 550008 Ep172_1h_Wand
- 540004 Ep172_1h_Book
- 520002 Ep172_1h_Axe
- 500008 Ep172_1h_Sword2
- 700007 Ep172_Bh_Bow
- 700008 Ep172_Bh_Bow2
- 560004 Ep172_Bh_knuck
- 530002 Ep172_1h_Spear
- 630003 Ep172_Bh_Spear
- 510008 Ep172_1h_Dagger
- 610006 Ep172_Bh_Katar
- 640005 Ep172_Bh_Staff
- 540005 Ep172_1h_Book2
- 510009 Ep172_1h_Dagger2
- 580005 Ep172_1h_Whip
- 570005 Ep172_1h_Inst
- 700009 Ep172_Bh_Bow3
- 650003 Ep172_Bh_Huuma
- 590006 Ep172_1h_Hammer
- 550009 Ep172_1h_Foxtail
- 810000 Ep172_1h_Rifle
- 820000 Ep172_1h_Shotgun
- 830001 Ep172_1h_Gatling
- 840000 Ep172_1h_Grenade
Auto_Imp_Magic_3
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Highest Improv. Weapon (Magic)
Target items- 500007 Ep172_1h_Sword
- 600008 Ep172_Bh_Sword
- 550008 Ep172_1h_Wand
- 540004 Ep172_1h_Book
- 520002 Ep172_1h_Axe
- 500008 Ep172_1h_Sword2
- 700007 Ep172_Bh_Bow
- 700008 Ep172_Bh_Bow2
- 560004 Ep172_Bh_knuck
- 530002 Ep172_1h_Spear
- 630003 Ep172_Bh_Spear
- 510008 Ep172_1h_Dagger
- 610006 Ep172_Bh_Katar
- 640005 Ep172_Bh_Staff
- 540005 Ep172_1h_Book2
- 510009 Ep172_1h_Dagger2
- 580005 Ep172_1h_Whip
- 570005 Ep172_1h_Inst
- 700009 Ep172_Bh_Bow3
- 650003 Ep172_Bh_Huuma
- 590006 Ep172_1h_Hammer
- 550009 Ep172_1h_Foxtail
- 810000 Ep172_1h_Rifle
- 820000 Ep172_1h_Shotgun
- 830001 Ep172_1h_Gatling
- 840000 Ep172_1h_Grenade
Illu_Enhance_Cube
NeedOptionNumMin: 0 NeedRefineMin: 4
NotSocketEnchantItem: True
NeedSourceString: Illusion Armor (+4 or Better)
Target items- 15376 Illusion_Armor_A
- 15377 Illusion_Armor_B
- 20933 Illusion_Engine_A
- 20934 Illusion_Engine_B
- 22196 Illusion_Leg_A
- 22197 Illusion_Leg_B
Auto_Enhance_Cube
NeedOptionNumMin: 0 NeedRefineMin: 4
NotSocketEnchantItem: True
NeedSourceString: Automatic Armor (+4 or Better)
Target items- 450127 Auto_Armor_A
- 450128 Auto_Armor_B
- 480020 Auto_Engine_A
- 480021 Auto_Engine_B
- 470022 Auto_Leg_A
- 470023 Auto_Leg_B
Title
Spoiler
Id: 1046: King Maker
Quest
Spoiler
Id: 3389
Remove Organic Jamming Chips
Info: Chip has been removed successfully, enabling smooth communication with Eorpa.
Quickinfo: Talk to Eorpa again after she reboots.
Id: 3390
Magic Power Plant 2 Manager Eorpa
Info: Steal potato chips from Magic-poisoned Sanares!
Quickinfo: Collect 10 Potato Chips.
Id: 3391
Potato Chips of Illusion - Pending
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Eorpa]<INFO>ba_maison,79,278,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 3392
Potato Chips of Illusion
Info: Steal potato chips from Magic-poisoned Sanares!
Quickinfo: Collect 10 Potato Chips.
Id: 5892
Cleaner Robot Omega
Info: Cleaner Robot Omega
Quickinfo: Complete talking to Cleaner Robot Omega.
Id: 5893
Sewage Treatment Plant Cleanup ¥°
Info: <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> is sad that it can't clean the plant.
Let's punish 44 <NAVI>[Sewage Venenums]<INFO>EP17_2_VENENUM3,0,0,3,-222,1</INFO></NAVI>.
You have to complete all of Sewage Treatment Plant Cleanup ¥°, Sewage Treatment Plant Cleanup ¥±, and Sewage Treatment Plant ¥² to receive the reward.
Quickinfo: 44 Sewage Venenums
Id: 5894
Sewage Treatment Plant Cleanup ¥±
Info: <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> is sad that it can't clean the plant.
Let's punish 44 <NAVI>[Sewage Cramps]<INFO>EP17_2_CRAMP,0,0,3,-222,1</INFO></NAVI>.
You have to complete all of Sewage Treatment Plant Cleanup ¥°, Sewage Treatment Plant Cleanup ¥±, and Sewage Treatment Plant ¥² to receive the reward.
Quickinfo: 44 Sewage Cramps
Id: 5895
Sewage Treatment Plant Cleanup ¥²
Info: <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> is sad that it can't clean the plant.
Let's punish 44 <NAVI>[Sewage Waterfalls]<INFO>EP17_2_WATERFALL,0,0,3,-222,1</INFO></NAVI>.
You have to complete all of Sewage Treatment Plant Cleanup ¥°, Sewage Treatment Plant Cleanup ¥±, and Sewage Treatment Plant ¥² to receive the reward.
Quickinfo: 44 Sewage Waterfalls
Id: 5896
[Pending] Sewage Treatment Plant Cleanup
Info: You can accept the Sewage Treatment Plant Cleanup quest again
from <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 5897
Magic Power Plant 1 Cleanup ¥°
Info: <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> is sad that it can't clean the plant.
Let's punish 44 <NAVI>[Elite Bellares]<INFO>EP17_2_BELLARE3,0,0,3,-222,1</INFO></NAVI>.
You have to complete all of Magic Power Plant 1 Cleanup ¥°, Magic Power Plant 1 Cleanup ¥±, and Magic Power Plant 1 Cleanup ¥² to receive the reward.
Quickinfo: 44 Elite Bellares
Id: 5898
Magic Power Plant 1 Cleanup ¥±
Info: <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> is sad that it can't clean the plant.
Let's punish 44 <NAVI>[Magic-poisoned Dolors]<INFO>EP17_2_DOLOR3,0,0,3,-222,1</INFO></NAVI>.
You have to complete all of Magic Power Plant 1 Cleanup ¥°, Magic Power Plant 1 Cleanup ¥±, and Magic Power Plant 1 Cleanup ¥² to receive the reward.
Quickinfo: 44 Magic-poisoned Dolors
Id: 5899
Magic Power Plant 1 Cleanup ¥²
Info: <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> is sad that it can't clean the plant.
Let's punish 44 <NAVI>[Unleashed Magics]<INFO>EP17_2_PLASMA_Y,0,0,3,-222,1</INFO></NAVI>.
You have to complete all of Magic Power Plant 1 Cleanup ¥°, Magic Power Plant 1 Cleanup ¥±, and Magic Power Plant 1 Cleanup ¥² to receive the reward.
Quickinfo: 44 Unleashed Magics
Id: 5900
[Pending] Magic Power Plant 1 Cleanup
Info: You can accept the Sewage Treatment Plant Cleanup quest again
from <NAVI>[Cleaner Robot Omega]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI> after the cooldown has been passed.
Quickinfo: Resets at 4:00 a.m.
Id: 7879
New Poison Gas Research
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching Poisonouses and Toxiouses, which can be found in Einbech Mine Dungeon Floor 3, and asked me to hunt some.
Quickinfo: Hunt Poisonouses and Toxiouses
Id: 7880
New Poison Gas Research - Pending
Info: You can receive the New Poison Gas Research quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7881
Unusual Mineral Research 1
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching Green Minerals and Red Minerals, which can be found in Einbech Mine Dungeon Floor 3, and asked me to hunt some.
Quickinfo: Hunt Green Minerals and Red Minerals
Id: 7882
Unusual Mineral Research 1 - Pending
Info: You can receive the Unusual Mineral Research 1 quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7883
Unusual Mineral Research 2
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching White Minerals and Purple Minerals, which can be found in Einbech Mine Dungeon Floor 3, and asked me to hunt some.
Quickinfo: Hunt White Minerals and Purple Minerals
Id: 7884
Unusual Mineral Research 2 - Pending
Info: You can receive the Unusual Mineral Research 2 quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7885
Abyssman Research
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching Abyssmen, which can be found in Einbech Mine Dungeon Floor 3, and asked me to hunt some.
Quickinfo: Hunt Abyssmen
Id: 7886
Abyssman Research - Pending
Info: You can receive the Abyssman Research quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7887
Mine Bug Research
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI>near the Einbech Mine said she is researching White Porcellios and Jeweliants, which can be found in Einbech Mine Dungeon Floor 3, and asked me to hunt some.
Quickinfo: Hunt White Porcellios and Jeweliants
Id: 7888
Mine Bug Research - Pending
Info: You can receive the Mine Bug Research quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7889
Xth Century XXgolt
Info: <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI>, who studies Odin's Temple at a small ferry nearby, asked me to help him with investigating Ancient Odin's Temple by hunting two kinds of Angelgolts.
Quickinfo: Hunt two kinds of Angelgolts
Id: 7890
Xth Century XXgiold - Pending
Info: You can receive the Xth Century XXgiold quest again from <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> at the Odin's Temple Ferry after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7891
What Is Valkyrie?
Info: <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI>, who studies Odin's Temple at a small ferry nearby, asked me to help him with investigating Ancient Odin's Temple by hunting Holy Fruses and Holy Skoguls.
Quickinfo: Hunt Holy Fruses and Holy Skoguls
Id: 7892
What Is Valkyrie? - Pending
Info: You can receive the What Is Valkyrie? quest again from <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> at the Odin's Temple Ferry after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7893
A Strangely-colored Ferus
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to help her study Purple Ferus, an elemental mutant found in Abyss Dungeon Floor 4.
Quickinfo: Hunt Purple Feruses
Id: 7894
A Strangely-colored Ferus - Pending
Info: You can receive the Purple Ferus Research quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7895
Studying the New Mimic
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to hunt Treasure Mimic, a new type of Mimic found in Abyss Dungeon Floor 4, and collect its data.
Quickinfo: Hunt Treasure Mimics
Id: 7896
Studying the New Mimic - Pending
Info: You can receive the Studying the New Mimic quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7897
Acidus Elemental Study
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to help her study Black Acidus and Silver Acidus, which are found in Abyss Dungeon Floor 4.
Quickinfo: Hunt Black Aciduses and Silver Aciduses
Id: 7898
Acidus Elemental Study - Pending
Info: You can receive the Acidus Elemental Study quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 7899
Against Providence
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to send Bone Ferus and Bone Acidus, which are found in Abyss Dungeon Floor 4, back into the natural cycle.
Quickinfo: Kill Bone Feruses and Bone Aciduses
Id: 7900
Against Providence - Pending
Info: You can receive the Against Providence quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4:00 a.m.
Id: 8586
Farm Guide
Info: I can't enter the farm unless I listen to the facility guide and precautions. I should listen to what <NAVI>[Ruinan]<INFO>ba_maison,311,205,0,101,0</INFO></NAVI> says.
Quickinfo: Talk to Ruinan
Id: 8587
Daily Farm Experience - Pending
Info: <NAVI>[Ruinan]<INFO>ba_maison,311,205,0,101,0</INFO></NAVI> will always be waiting for me. I can work and request payment again tomorrow.
Quickinfo: Resets at 4:00 a.m.
Id: 8588
Collecting Tails
Info: I should collect various Pitaya Tails while on the farm and hand them to the robot named Silk at the end of the course.
Quickinfo: Deliver the tails to Silk at the end of the dungeon
Id: 8589
Boss Meow!
Info: It seems Silk is still mad even though she reported to Ruinan through the internal server. She asked me to make a claim to <NAVI>[Ruinan]<INFO>ba_maison,311,205,0,101,0</INFO></NAVI> as a guest.
Quickinfo: Talk to Ruinan
Id: 8590
Playing with Red Pitayas
Info: Robot <NAVI>[Cotton]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI> wants to do anything she can to fulfill the quota--she even makes the guests work! Cotton will pay me after I play with 20 Red Pitayas.
Quickinfo: Hunt Red Pitayas
Id: 8591
Playing with Yellow Pitayas
Info: Robot <NAVI>[Cotton]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI> wants to do anything she can to fulfill the quota--she even makes the guests work! Cotton will pay me after I play with 20 Yellow Pitayas.
Quickinfo: Hunt Yellow Pitayas
Id: 8592
Playing with Blue Pitayas
Info: Robot <NAVI>[Cotton]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI> wants to do anything she can to fulfill the quota--she even makes the guests work! Cotton will pay me after I play with 20 Blue Pitayas.
Quickinfo: Hunt Blue Pitayas
Id: 8593
Playing with Purple Pitayas
Info: Robot <NAVI>[Cotton]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI> wants to do anything she can to fulfill the quota--she even makes the guests work! Cotton will pay me after I play with 20 Purple Pitayas.
Quickinfo: Hunt Purple Pitayas
Id: 8594
Playing with Green Pitayas
Info: Robot <NAVI>[Cotton]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI> wants to do anything she can to fulfill the quota--she even makes the guests work! Cotton will pay me after I play with 20 Green Pitayas.
Quickinfo: Hunt Green Pitayas
Id: 8595
Playing with Pitayas - Pending
Info: <NAVI>[Cotton]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI> will always be waiting for me. I can work and request payment again tomorrow.
Quickinfo: Resets at 4:00 a.m.
Id: 11615
Straggler in the Sewer Pipe
Info: A person has drowned and got knocked out. I should heal him using a Yggdrasil Leaf.
Quickinfo: 1 Yggdrasil Leaf
Id: 11616
Straggler in the Sewer Pipe
Info: Looks like Dew and his party got Rebellion's request to investigate the mansion too. I should join with the others.
Quickinfo: Follow Maggie's voice
Id: 11617
Straggler in the Sewer Pipe
Info: I found the door out. Let's move with them.
Quickinfo: Go to where Alph is
Id: 11618
Straggler in the Sewer Pipe
Info: I'm finally standing on the earth. I should talk to Rashis.
Quickinfo: Talk to Rashis
Id: 11620
Straggler in the Sewer Pipe
Info: The door on the inside is locked. I should get out and talk to the people.
Quickinfo: Talk to Tamarin
Id: 11621
Be Quiet in the Library!
Info: Dew suddenly ran toward the fountain. I should follow him.
Quickinfo: Check the fountain
Id: 11622
Be Quiet in the Library!
Info: Everyone is curious about the library. I should investigate that place.
Quickinfo: Go into the library
Id: 11623
Be Quiet in the Library!
Info: I put out the fire on the door and went into the library.
Quickinfo: Talk to Library Manager Beta
Id: 11624
Be Quiet in the Library!
Info: I need to register to read the books in the library. I should tell Mark about this.
Quickinfo: Talk to Mark in the library
Id: 11625
Be Quiet in the Library!
Info: I need to register to read the books in the library. I should tell Maggie about this.
Quickinfo: Talk to Maggie in the library
Id: 11626
Be Quiet in the Library!
Info: I need to register to read the books in the library. I should tell Alph about this.
Quickinfo: Talk to Alph in the library
Id: 11627
Be Quiet in the Library!
Info: I need to register to read the books in the library. I should tell Tamarin about this.
Quickinfo: Talk to Tamarin in the library
Id: 11628
Be Quiet in the Library!
Info: I need to register again to read the books in the library. I should tell Oliver about this.
Quickinfo: Talk to Oliver in the library
Id: 11629
Be Quiet in the Library!
Info: I spoke with Mark. I should go back to Library Manager Beta after speaking with all the other party members.
Quickinfo: Go to Library Manager Beta
Id: 11630
Be Quiet in the Library!
Info: I spoke with Maggie. I should go back to Library Manager Beta after speaking with all the other party members.
Quickinfo: Go to Library Manager Beta
Id: 11631
Be Quiet in the Library!
Info: I spoke with Alph. I should go back to Library Manager Beta after speaking with all the other party members.
Quickinfo: Go to Library Manager Beta
Id: 11632
Be Quiet in the Library!
Info: I spoke with Tamarin. I should go back to Library Manager Beta after speaking with all the other party members.
Quickinfo: Go to Library Manager Beta
Id: 11633
Be Quiet in the Library!
Info: I spoke with Oliver. I should go back to Library Manager Beta after speaking with all the other party members.
Quickinfo: Go to Library Manager Beta
Id: 11634
Ultimate Bookworm Hunt
Info: Bookworms, which gnaw on spellbooks, are seriously bothering Library Manager Beta. Let's hunt them and return to her.
Quickinfo: Hunt 20 Bookworms
Id: 11635
Ultimate Bookworm Hunt
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Library Manager Beta]<INFO>ba_lib,157,19,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 11636
Ultimate Book Arrangement
Info: Roaming Spellbooks are making a mess of the bookshelves. Let's retrieve Roaming Spellbooks and return to Library Manager Beta.
Quickinfo: Retrieve 20 Roaming Spellbooks
Id: 11637
Ultimate Book Arrangement
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Library Manager Beta]<INFO>ba_lib,157,19,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 11638
Ultimate Scrap Metal Collecting
Info: Tamarin says she can fix the Guardian if I get her broken parts of Guardians. Let's retrieve Guardian parts and return to her who is in front of Laboratory 1.
Quickinfo: Retrieve 20 Guardian Remains
Id: 11639
Ultimate Scrap Metal Collecting
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Tamarin]<INFO>ba_maison,70,145,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 12496
Flower Garden Access Permission - Pending
Info: You can enter this Memorial Dungeon again through <NAVI>[Restricted Zone Entry Manager]<INFO>ba_maison,120,321,0,101,0</INFO></NAVI> after the cooldown has been passed.
Quickinfo: Access Permission - Pending
Id: 12497
Restricted Zone Access Permitted
Info: You have been permitted to access the restricted zone.
Quickinfo: Restricted Zone Access Permitted
Id: 12498
Restricted Zone Access Permission - Pending
Info: You can enter this Memorial Dungeon again through <NAVI>[Restricted Zone Entry Manager]<INFO>ba_maison,120,321,0,101,0</INFO></NAVI> after the cooldown has been passed.
Quickinfo: Remaining Cooldown: 1 day
Id: 12499
Subdue Red Pepper - Kappa
Info: I have to subdue Red Pepper Kappa, one of the 3 restricted zone managers, and steal the administrator permission. He will recover over time, though.
Quickinfo: Buy time
Id: 12500
Subdue Red Pepper - Lambda
Info: I have to subdue Red Pepper Lambda, one of the 3 restricted zone managers, and steal the administrator permission. He will recover over time, though.
Quickinfo: Buy time
Id: 16427
Poisoned
Info: Eliumina has been exposed to toxic substances. I should go to the <NAVI>[Mansion]<INFO>ba_maison,169,270,0,101,0</INFO></NAVI> and ask for help.
Quickinfo: Go to the Mansion
Id: 16428
Making the Antidote
Info: The robots shunned Eliumina, so I got the intel myself. I should find the <NAVI>[Ferry]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI> to go to the Floating Garden.
Quickinfo: Go to the Ferry
Id: 16429
Silva Papilia
Info: I should hunt a Silva Papilia to get the antidote ingredient and return to <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Silva Papilia Hunt
Id: 16430
Finished Antidote
Info: I should give the antidote Sayhue made for us to <NAVI>[Eliumina]<INFO>ba_maison,234,51,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Eliumina
Id: 16431
Silva Papilia Hunt
Info: I should hunt a Silva Papilia in the Floating Garden and return to <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Silva Papilia Hunt
Id: 16432
Silva Papilia Hunt - Pending
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 16433
Grand Papilia Hunt
Info: I should hunt a Grand Papilia in the Floating Garden and return to <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Grand Papilia Hunt
Id: 16434
Grand Papilia Hunt - Pending
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 16435
Where are the Gardeners?
Info: Some gardeners have not come out from the Maze Garden yet. I should look for them, see if they're safe, and report to <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 16436
Where are the Gardeners? - Pending
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 16437
Floating Garden
Info: I challenged to Floating Garden Normal mode.
Quickinfo: Floating Garden Normal Mode
Id: 16438
Floating Garden Hard Mode
Info: I challenged to Floating Garden Hard mode.
Quickinfo: Floating Garden Hard Mode
Id: 16439
Floating Garden - Pending
Info: A Daily quest. It can be repeated after its cooldown. Accept it through <NAVI>[Sayhue]<INFO>ba_maison,239,47,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 4:00 a.m.
Id: 16440
That Is the Question
Info: I should talk to <NAVI>[Dien]<INFO>ba_in01,203,103,0,101,0</INFO></NAVI> to hear why the elders are opposing Philofontes.
Quickinfo: Talk to Dien
Id: 16441
That Is the Question
Info: Let's listen to various mansion managers, and then return to the <NAVI>[Teahouse]<INFO>ba_in01,202,108,0,101,0</INFO></NAVI> and report.
Quickinfo: Talk to the Manager
Id: 16442
The Story of a Manager
Info: Let's listen to the story of a Mansion <NAVI>[Manager]<INFO>ba_maison,189,56,0,101,0</INFO></NAVI>.
Quickinfo: Talk to the Manager
Id: 16443
The Story of a Manager
Info: Let's listen to the story of a Mansion <NAVI>[Manager]<INFO>ba_maison,318,169,0,101,0</INFO></NAVI>.
Quickinfo: Talk to the Manager
Id: 16444
The Story of a Manager
Info: Let's listen to the story of a Mansion <NAVI>[Manager]<INFO>ba_maison,249,161,0,101,0</INFO></NAVI>.
Quickinfo: Talk to the Manager
Id: 16445
The Story of a Manager
Info: Let's listen to the story of a Mansion <NAVI>[Manager]<INFO>ba_maison,232,310,0,101,0</INFO></NAVI>.
Quickinfo: Talk to the Manager
Id: 16446
That Is the Question
Info: The secret keeps getting revealed. I should talk to <NAVI>[Ridsh]<INFO>ba_in01,208,110,0,101,0</INFO></NAVI> to hear the rest of the story.
Quickinfo: Talk to Ridsh
Id: 16447
That Is the Question
Info: The corporation's secret keeps getting revealed. I should talk to <NAVI>[Kaya Tos]<INFO>ba_in01,207,102,0,101,0</INFO></NAVI> to hear the rest of the story.
Quickinfo: Talk to Kaya
Id: 16448
That Is the Question
Info: Rookie spoke to me after Kaya left. Let's hear what <NAVI>[Rookie]<INFO>ba_in01,202,108,0,101,0</INFO></NAVI> says.
Quickinfo: Talk to Rookie
Id: 16449
That Is the Question
Info: Kaya Tos is out in the garden alone. Wait, is he really by himself? I should approach <NAVI>[Kaya Tos]<INFO>ba_maison,103,92,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Kaya
Id: 16450
That Is the Question
Info: Maybe Dien has changed her mind a little? I should listen to <NAVI>[Dien]<INFO>ba_maison,100,90,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Dien
Id: 16451
That Is the Question
Info: Kaya wants to make a progress as quickly as possible. I should listen to <NAVI>[Kaya]<INFO>ba_maison,103,92,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Kaya
Id: 16452
That Is the Question
Info: <NAVI>[Tatio]<INFO>ba_in01,205,109,0,101,0</INFO></NAVI> has arrived. Let's hear what he says about the future of the corporation.
Quickinfo: Talk to Tatio
Id: 16453
That Is the Question
Info: I should go to the <NAVI>[spot]<INFO>ba_maison,357,291,0,101,0</INFO></NAVI> where Eich was talking with a stranger and investigate the area.
Quickinfo: Follow the guidance to the destination
Id: 17333
Guest of the Mansion
Info: It seems there's a problem sharing the guest list through the Mansion's internal network. I should ask <NAVI>[Mansion Manager Alpha]<INFO>ba_maison,74,150,0,101,0</INFO></NAVI> what the problem is.
Quickinfo: Mansion Manager Alpha
Id: 17334
Repeater Check: Dining Area
Info: I assume it's best to head to the <NAVI>[Dining Area]<INFO>ba_maison,146,109,0,101,0</INFO></NAVI> first. Deliver the message to a robot near the broken repeater, and it will take care of the rest.
Quickinfo: Go to the Dining Area
Id: 17335
Repeater Component
Info: Deal with the broken Betas and bring me 1 Robot Communication Chip. Hurry up so I can fix the repeater quickly. - <NAVI>[Tasty]<INFO>ba_maison,146,109,0,101,0</INFO></NAVI>
Quickinfo: 1 Component
Id: 17336
Repeater Check: Gazebo
Info: This way will lead straight to the <NAVI>[Gazebo]<INFO>ba_maison,334,143,0,101,0</INFO></NAVI>. Don't touch the broken repeater. Just tell some nearby robots about it.
Quickinfo: Go to the Gazebo
Id: 17337
Repeater Check: Central Garden
Info: To go to the <NAVI>[Central Garden]<INFO>ba_maison,245,206,0,101,0</INFO></NAVI>, go upward from the Gazebo and turn left.
Quickinfo: To the central garden
Id: 17338
Repeaters Checked
Info: I checked the broken repeaters and told the robots about them. I should return to <NAVI>[Mansion Manager Alpha]<INFO>ba_maison,74,150,0,101,0</INFO></NAVI> and report.
Quickinfo: Go to Mansion Manager Alpha
Id: 17339
Securing Spare Parts
Info: Alpha asked me to get her some spare parts.
Quickinfo: Collect parts
Id: 17340
Securing Spare Parts
Info: Please deal with broken Betas and bring me 10 Robot Communication Chips for the repeaters. That should be enough for the day. - <NAVI>[Mansion Manager Alpha]<INFO>ba_maison,74,150,0,101,0</INFO></NAVI>
Quickinfo: 10 Components
Id: 17341
Pending: No Signal
Info: If you have time, please consider helping me again after dawn tomorrow. I hope you rest well. - <NAVI>[Mansion Manager Alpha]<INFO>ba_maison,74,150,0,101,0</INFO></NAVI>
Quickinfo: Resets at 4:00 a.m.
Id: 17342
Actually, I Don't Really Like It
Info: In that case, I guess I can ask you to do it. Please dispose of 5 Broken Cleaner Robots. I hope you enjoy yourself in there. - <NAVI>[Tweet]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>
Quickinfo: 5 Broken Cleaner Robots
Id: 17343
This is Scary...
Info: Go down the <NAVI>[Stairs]<INFO>ba_2whs01,276,290,0,101,0</INFO></NAVI> and see what's going on in the basement.
Quickinfo: Check the situation in the basement
Id: 17344
I Don't Have the Key
Info: The door to the stairs is locked tight. I should get the key from <NAVI>[Tweet]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>.
Quickinfo: Go to Tweet
Id: 17345
The First Key
Info: He said every truth is hidden under the <NAVI>[rotating world]<INFO>ba_2whs01,110,218,0,101,0</INFO></NAVI>.
Quickinfo: Find the emergency key
Id: 17346
The Second Key
Info: He said everything retains its original form forever at the place <NAVI>[where even breath freezes up]<INFO>ba_2whs01,14,282,0,101,0</INFO></NAVI>.
Quickinfo: Find the emergency key
Id: 17347
The Third Key
Info: He said that air must flow, and a huge amount of energy is used for that. I don't even have a clue about <NAVI>[what place that might be]<INFO>ba_2whs01,222,257,0,101,0</INFO></NAVI>.
Quickinfo: Find the emergency key
Id: 17348
Keys Secured
Info: Now that I've got all the emergency keys, I should be able to open the <NAVI>[locked door]<INFO>ba_2whs01,276,290,0,101,0</INFO></NAVI>.
Quickinfo: Go to the locked door
Id: 17349
The Door Is Open
Info: I opened the door to the basement. I should go down and check the place <NAVI>[where the sound comes from]<INFO>ba_2whs02,37,312,0,101,0</INFO></NAVI>.
Quickinfo: Go to the basement
Id: 17350
Head, Body, Arms, and Legs
Info: <NAVI>[The room with the body]<INFO>ba_2whs02,31,50,0,101,0</INFO></NAVI> is the closest, so check there first. I'm scared, so please hurry.
Quickinfo: Find a body
Id: 17351
Head, Body, Arms, and Legs
Info: I found a body. I should look for <NAVI>[arms]<INFO>ba_2whs02,129,82,0,101,0</INFO></NAVI> next.
Quickinfo: Find arms
Id: 17352
Head, Body, Arms, and Legs
Info: I found arms. I should look for <NAVI>[legs]<INFO>ba_2whs02,239,124,0,101,0</INFO></NAVI> next.
Quickinfo: Find legs
Id: 17353
Head, Body, Arms, and Legs
Info: I've found a body, arms, and legs. I should go back to the <NAVI>[Head]<INFO>ba_2whs02,37,312,0,101,0</INFO></NAVI>.
Quickinfo: Go to Head
Id: 17354
Head, Body, Arms, and Legs
Info: I assembled a cool little robot.
Quickinfo: Assembling complete
Id: 17355
Head, Body, Arms, and Legs
Info: I assembled a cool little robot.
Quickinfo: Assembling complete
Id: 17356
Head, Body, Arms, and Legs
Info: I assembled a cool little robot.
Quickinfo: Assembling complete
Id: 17357
Head, Body, Arms, and Legs
Info: I assembled a cool little robot.
Quickinfo: Assembling complete
Id: 17358
Basement Situation Checked
Info: I can defend myself now! You said you have to go up and report to another <NAVI>[robot]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>, right? Goodbye!
Quickinfo: Go to Tweet
Id: 17359
Cleaning the Storage (Street Level)
Info: You really love battles. Please dispose of 20 Heart Hunter Scouts at the street level. - <NAVI>[Tweet]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>
Quickinfo: 20 Heart Hunter Scouts
Id: 17360
Pending: Cleaning the Storage (Street Level)
Info: I can sense that their number has decreased. I can start doing my task now. Thank you. Please come back after dawn. - <NAVI>[Tweet]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>
Quickinfo: Resets at 4:00 a.m.
Id: 17361
Cleaning the Storage (Basement)
Info: You really like battles. Please dispose of 20 Broken Security Betas in the basement. - <NAVI>[Tweet]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>
Quickinfo: 20 Broken Security Betas in the basement
Id: 17362
Pending: Cleaning the Storage (Basement)
Info: I can sense that their number has decreased. I can start doing my task now. Thank you. Please come back after dawn. - <NAVI>[Tweet]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>
Quickinfo: Resets at 4:00 a.m.
Id: 17363
Searching the Bathhouse
Info: We'll start searching as soon as we get <NAVI>[into]<INFO>ba_bath,165,43,0,101,0</INFO></NAVI> the bathhouse.
Quickinfo: Go into the bathhouse
Id: 17364
Turn Off the Boiler
Info: Please go to the <NAVI>[Boiler Room]<INFO>ba_bath,286,68,0,101,0</INFO></NAVI> and ask the robot there to turn off the boiler. I'll be after you soon.
Quickinfo: Go to the boiler room
Id: 17365
It's Already Turned Off
Info: The boiler had already turned off. Let's return to <NAVI>[Rookie] and report<INFO>ba_bath,270,94,0,101,0</INFO></NAVI>.
Quickinfo: Go to Rookie
Id: 17366
Wait, now? Really?
Info: If you misstep on an open drainage during the cleaning, you get ejected to the lake instead of the Sewage Treatment Plant. That's why I'm sending you <NAVI>[there]<INFO>ba_bath,165,43,0,101,0</INFO></NAVI>.
Quickinfo: Investigate the lake
Id: 17367
Countermeasure
Info: Anyway, we should wrap this up before the situation gets any more troublesome. You should go to the <NAVI>[Lounge]<INFO>ba_bath,203,58,0,101,0</INFO></NAVI> too, adventurer.
Quickinfo: Go to the lounge
Id: 17368
Set the Traps 1
Info: Adventurer, please set these on the <NAVI>[corner]<INFO>ba_bath,55,55,0,101,0</INFO></NAVI> of the bathhouse. Just lay it on the spot and fasten it so it doesn't shake.
Quickinfo: Go to the marked spot
Id: 17369
Set the Traps 2
Info: As I set the trap, it starts to emit cold air. I should move on to the <NAVI>[next spot]<INFO>ba_bath,306,121,0,101,0</INFO></NAVI>.
Quickinfo: Go to the next spot
Id: 17370
Set the Traps 3
Info: I fixed a trap on the spot that Rookie told me about. Moving on to the <NAVI>[next spot]<INFO>ba_bath,21,276,0,101,0</INFO></NAVI>.
Quickinfo: Go to the next spot
Id: 17371
Set the Traps 4
Info: I laid a trap on the marked spot and fixed it firmly. Onto the <NAVI>[next spot]<INFO>ba_bath,155,305,0,101,0</INFO></NAVI>.
Quickinfo: Go to the next spot
Id: 17372
All Traps Set
Info: Did you set all the traps? We're already started. Let's hurry to the <NAVI>[spot for operation]<INFO>ba_bath,286,298,0,101,0</INFO></NAVI>.
Quickinfo: Go to the field of operation
Id: 17373
Let's Talk Anyway
Info: The mysterious <NAVI>[person]<INFO>ba_bath,286,298,0,101,0</INFO></NAVI> disguised as Goni seems to be choosing their words. I should talk to them again.
Quickinfo: Talk to Fake Goni
Id: 17374
Why Did You Do That?
Info: Looks like Rookie is going to start a serious conversation with the <NAVI>[mermaid]<INFO>ba_bath,286,298,0,101,0</INFO></NAVI>.
Quickinfo: Talk to the mermaid
Id: 17375
Boiler's Request
Info: Take care of 20 Broken Cleaners and bring me 5 Broken Robot Parts, please. - <NAVI>[Boiler]<INFO>ba_bath,286,68,0,101,0</INFO></NAVI>
Quickinfo: Accepted Boiler's request
Id: 17376
Between Hot and Cold Bath
Info: Take care of 20 Broken Cleaners and bring me 5 Broken Robot Parts, please. - <NAVI>[Boiler]<INFO>ba_bath,286,68,0,101,0</INFO></NAVI>
Quickinfo: Get rid of the broken robots
Id: 17377
Pending: Between Hot and Cold Bath
Info: Rest up, and I'd appreciate it if you'd come back after dawn tomorrow. - <NAVI>[Boiler]<INFO>ba_bath,286,68,0,101,0</INFO></NAVI>
Quickinfo: Resets at 4:00 a.m.
Id: 17378
Sweeper's Request
Info: Please eradicate 15 Boiling Marcs and 15 Boiling Piranhas. They're all in there. - <NAVI>[Sweeper]<INFO>ba_bath,288,68,0,101,0</INFO></NAVI>
Quickinfo: Accepted Sweeper's request
Id: 17379
Bathhouse Is Under Cleaning
Info: Please eradicate 15 Boiling Marcs and 15 Boiling Piranhas. They're all in there. - <NAVI>[Sweeper]<INFO>ba_bath,288,68,0,101,0</INFO></NAVI>
Quickinfo: 30 fish
Id: 17380
Pending: Bathhouse Is Under Cleaning
Info: You should come back after dawn. There will still be plenty of fish here. - <NAVI>[Sweeper]<INFO>ba_bath,288,68,0,101,0</INFO></NAVI>
Quickinfo: Resets at 4:00 a.m.
Id: 17381
Joining with the Party
Info: The companions who arrived first are at the <NAVI>[Teahouse]<INFO>ba_in01,206,106,0,101,0</INFO></NAVI>. Take a look around there and have a chat with them.
Quickinfo: Go to the Teahouse
Id: 18000
Getting Ready
Info: Rebellion finally unlocked the sewer pipe. Rookie told me to talk to him again when I was ready to go in.
Quickinfo: Talk to Rookie
Id: 18024
Collecting Cores
Info: Almond at the airship depot asked me to patrol the garden at night and get her some Broken Robot Cores if I could spare more time.
Quickinfo: Retrieve at least 10 Broken Cores
Id: 18025
Collecting Cores - Pending
Info: You can accept this quest again from <NAVI>[Almond]<INFO>ba_in01,28,255,0,101,0</INFO></NAVI> at the airship depot after its cooldown.
Quickinfo: Resets at 4:00 a.m.
HatEffect
Spoiler
175: HAT_EF_C_Astra_Blessing
hatEffectID =
resourceFileName = efst_C_Astra_Blessing\astra.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
Map
Spoiler
1@gol1 - Bio Test Chamber
Music:
Maintitle: Bio Test Chamber Subtitle: Expedition Path
BackgroundBmp: dungeon
paramk - Para Market
Music:
Maintitle: Subtitle:
BackgroundBmp:
vis_h02 - Corridor of Phantoms Floor 2
Music:
Maintitle: Corridor of Phantoms Floor 2 Subtitle:
BackgroundBmp: dungeon_s2
1@md_pay - Weekend Memorial
Music:
Maintitle: Weekend Memorial Subtitle:
BackgroundBmp: dungeon_s2
ein_d02_i - Nasarian Empire
Music:
Maintitle: Nasarian Empire Subtitle: Illusion
BackgroundBmp: dungeon
abyss_04 - Hugel Abyss Lake Underground Cave Floor 4
Music: bgm\100.mp3
Maintitle: Abyss Underground Cave Floor 4 Subtitle: Hugel Abyss Lake
BackgroundBmp: dungeon
odin_past - Ancient Odin's Temple
Music: bgm\10.mp3
Maintitle: Ancient Odin's Temple Subtitle:
BackgroundBmp: field2_s2
ein_dun03 - Einbech Mine Floor 3
Music: bgm\88.mp3
Maintitle: Einbech Mine Floor 3 Subtitle:
BackgroundBmp: dungeon_s2
1@ffp - Remnants Hideout
Music:
Maintitle: Remnants Hideout Subtitle:
BackgroundBmp: dungeon_s2
vis_h03 - Corridor of Phantoms Floor 3
Music:
Maintitle: Corridor of Phantoms Floor 3 Subtitle:
BackgroundBmp: dungeon_s2
lasa_sea - Nyail Cave
Music:
Maintitle: Nyail Cave Subtitle:
BackgroundBmp: noname_s2
int_land - Remote Island
Music:
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
com_d02_i - Northern Cave Luanda
Music:
Maintitle: Northern Cave Luanda Subtitle: Illusion
BackgroundBmp: dungeon
int_land03 - Remote Island
Music:
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
int_land04 - Remote Island
Music:
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
ice_d03_i - Frozen Memory
Music:
Maintitle: Frozen Memory Subtitle: Illusion
BackgroundBmp: dungeon
x_lhz - Lighthalzen of Parallell World
Music:
Maintitle: Lighthalzen Subtitle: Parallell World
BackgroundBmp: noname
evt_bomb - Event Labyrinth
Music:
Maintitle: Subtitle:
BackgroundBmp:
te_aldecas02 - Pavianne
Music:
Maintitle: Pavianne Subtitle: Kafragarten
BackgroundBmp: siege
te_aldecas05 - Curly Sue
Music:
Maintitle: Curly Sue Subtitle: Kafragarten
BackgroundBmp: siege
1@begi - Poring Village
Music:
Maintitle: Poring Village Subtitle:
BackgroundBmp: dungeon_s2
1@infi - Infinite Space
Music:
Maintitle: Infinite Space Subtitle:
BackgroundBmp: dungeon_s2
job_gun - Shelter of Liberation
Music:
Maintitle: Shelter of Liberation Subtitle:
BackgroundBmp: noname_s2
te_aldecas04 - Roxie
Music:
Maintitle: Roxie Subtitle: Kafragarten
BackgroundBmp: siege
1@gol2 - Morgue
Music:
Maintitle: Morgue Subtitle: Expedition Path
BackgroundBmp: dungeon
prt_mz03_i - Twisted Labyrinth Forest
Music:
Maintitle: Twisted Labyrinth Forest Subtitle: Illusion
BackgroundBmp: dungeon
int_land02 - Remote Island
Music:
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
lhz_d_n2 - Space of Thoughts
Music:
Maintitle: Space of Thoughts Subtitle:
BackgroundBmp: noname_s2
x_prt - Prontera of Parallell World
Music:
Maintitle: Prontera Subtitle: Parallell World
BackgroundBmp: noname
x_ra - Rachel of Parallell World
Music:
Maintitle: Rachel Subtitle: Parallell World
BackgroundBmp: noname
1@gl_he - Tainted Dimension
Music:
Maintitle: Tainted Dimension Subtitle: Glast Heim
BackgroundBmp: dungeon
vis_h01 - Corridor of Phantoms Floor 1
Music:
Maintitle: Corridor of Phantoms Floor 1 Subtitle:
BackgroundBmp: dungeon_s2
1@drdo - Legendary Dorado
Music:
Maintitle: Legendary Dorado Subtitle:
BackgroundBmp: dungeon_s2
1@crd - Volcanic Island Korodo
Music:
Maintitle: Volcanic Island Korodo Subtitle:
BackgroundBmp: dungeon_s2
int_land01 - Remote Island
Music:
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
vis_h04 - Corridor of Phantoms Floor 4
Music:
Maintitle: Corridor of Phantoms Floor 4 Subtitle:
BackgroundBmp: dungeon_s2
te_aldecas03 - Jasmine
Music:
Maintitle: Jasmine Subtitle: Kafragarten
BackgroundBmp: siege
te_aldecas01 - Leliah
Music:
Maintitle: Leliah Subtitle: Kafragarten
BackgroundBmp: siege
1@gl_prq - The Fall of Glast Heim
Music:
Maintitle: The Fall of Glast Heim Subtitle:
BackgroundBmp: dungeon_s2
1@lost - Farm Forgotten in Time
Music: bgm\179.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@ghg - Ortus Aqua
Music: bgm\179.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_2whs02 - Tartaros Storage Lower Floor
Music: bgm\181.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_lost - Farm Lost Valley
Music: bgm\179.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_2whs01 - Tartaros Storage Upper Floor
Music: bgm\181.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_maison - Barmund Mansion Garden
Music: bgm\177.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@herbs - Hidden Flower Garden
Music: bgm\178.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@bamq - Airship Depot
Music: bgm\177.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@bamn - Garden at Dusk
Music: bgm\177.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_go - Palm Line Battlefield
Music: bgm\180.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_lib - Library Hall of Memories
Music: bgm\180.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_pw02 - Sewage Treatment Plant
Music: bgm\181.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_pw01 - Magic Power Plant 1
Music: bgm\181.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_in01 - Inside Barmund Mansion
Music: bgm\177.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_bath - Large Meditatio Bath
Music: bgm\179.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_chess - Checkmate
Music: bgm\180.mp3
Maintitle: Subtitle:
BackgroundBmp:
ba_pw03 - Magic Power Plant 2
Music: bgm\181.mp3
Maintitle: Subtitle:
BackgroundBmp:
NpcIdentity
Spoiler
Id: 10344
JT_4_EP17_MASTER_A
Id: 10345
JT_4_EP17_BASIC_B
Id: 10346
JT_4_EP17_GUARD_B
Id: 10347
JT_4_EP17_BASIC_B_NG
Id: 10348
JT_4_EP17_GUARD_B_NG
Id: 10349
JT_4_EP17_SWEETY
Id: 10350
JT_4_EP17_BOY_A
Id: 10351
JT_4_EP17_BOY_B
Id: 10352
JT_4_EP17_TAMARIN
Id: 10353
JT_4_EP17_SCISSORE
Id: 10354
JT_4_EP17_TABLET
Id: 10355
JT_4_EP17_BUCKETS
Id: 10356
JT_4_EP17_CLEANER
Id: 10357
JT_4_EP17_BASKET
Id: 10358
JT_4_EP17_BROKENBETA
Id: 10359
JT_4_EP17_CLEANER_W
Id: 10360
JT_4_EP17_MERMAID
Id: 20516
JT_G_BONE_FERUS
Id: 20517
JT_G_BONE_ACIDUS
Id: 20534
JT_G_REGINLEIF
Id: 20535
JT_G_INGRID
Id: 20558
JT_G_MINERAL_R
Id: 20559
JT_G_MINERAL_P
Id: 20560
JT_G_MINERAL_G
Id: 20561
JT_G_MINERAL_W
Id: 20592
JT_POISONOUS
Id: 20593
JT_TOXIOUS
Id: 20594
JT_MINERAL_G
Id: 20595
JT_MINERAL_R
Id: 20596
JT_MINERAL_W
Id: 20597
JT_MINERAL_P
Id: 20598
JT_JEWELIANT
Id: 20599
JT_G_JEWELIANT
Id: 20600
JT_JEWEL
Id: 20601
JT_JUNGOLIANT
Id: 20602
JT_PORCELLIO_W
Id: 20603
JT_ABYSSMAN
Id: 20604
JT_ANGELGOLT
Id: 20605
JT_ANGELGOLT2
Id: 20606
JT_HOLY_FRUS
Id: 20607
JT_HOLY_SKOGUL
Id: 20608
JT_PLASMA_ARCH
Id: 20609
JT_PLASMA_SPT
Id: 20610
JT_REGINLEIF
Id: 20611
JT_INGRID
Id: 20612
JT_FERUS_P
Id: 20613
JT_TREASURE_MIMIC
Id: 20614
JT_ACIDUS_B
Id: 20615
JT_ACIDUS_S
Id: 20616
JT_BONE_FERUS
Id: 20617
JT_BONE_ACIDUS
Id: 20618
JT_BONE_DETALE
Id: 20620
JT_MD_REDPEPPER
Id: 20621
JT_MD_REDPEPPER_H
Id: 20622
JT_MD_ASSISTANT
Id: 20623
JT_MD_ASSISTANT_H
Id: 20624
JT_MD_DRY_RAFFLESIA
Id: 20625
JT_MD_DRY_RAFFLESIA_H
Id: 20626
JT_MD_ALNOLDI_EX
Id: 20627
JT_MD_ALNOLDI_EX_H
Id: 20628
JT_EP17_2_ALPHA_MASTER
Id: 20629
JT_EP17_2_BETA_BASIC
Id: 20630
JT_EP17_2_BETA_BASIC_NG
Id: 20631
JT_MD_BETA_SCISSORE_NG
Id: 20632
JT_MD_BETA_SCISSORE_NG_H
Id: 20633
JT_EP17_2_BETA_CLEANER_A
Id: 20634
JT_EP17_2_BETA_CLEANER_B
Id: 20635
JT_EP17_2_BETA_BATHS_A
Id: 20636
JT_EP17_2_BETA_BATHS_B
Id: 20637
JT_EP17_2_BETA_ITEMKEEPER
Id: 20638
JT_EP17_2_BETA_GUARDS
Id: 20639
JT_EP17_2_BETA_GUARDS_NG
Id: 20640
JT_EP17_2_OMEGA_CLEANER
Id: 20641
JT_EP17_2_OMEGA_CLEANER_NG
Id: 20642
JT_MD_SWEETY
Id: 20643
JT_EP17_2_PHEN
Id: 20644
JT_EP17_2_MARC
Id: 20645
JT_EP17_2_SWORD_FISH
Id: 20646
JT_EP17_2_PIRANHA
Id: 20647
JT_EP17_2_BATH_MERMAID
Id: 20648
JT_EP17_2_PITAYA_BOSS
Id: 20649
JT_EP17_2_PITAYA_R
Id: 20650
JT_EP17_2_PITAYA_Y
Id: 20651
JT_EP17_2_PITAYA_B
Id: 20652
JT_EP17_2_PITAYA_V
Id: 20653
JT_EP17_2_PITAYA_G
Id: 20654
JT_G_PITAYA_R
Id: 20655
JT_G_PITAYA_Y
Id: 20656
JT_G_PITAYA_B
Id: 20657
JT_G_PITAYA_V
Id: 20658
JT_G_PITAYA_G
Id: 20659
JT_MD_PITAYA_BOSS
Id: 20660
JT_MD_PITAYA_R
Id: 20661
JT_MD_PITAYA_Y
Id: 20662
JT_MD_PITAYA_B
Id: 20663
JT_MD_PITAYA_V
Id: 20664
JT_MD_PITAYA_G
Id: 20665
JT_MD_VERPORTA
Id: 20666
JT_MD_VERPORTE_H
Id: 20667
JT_MD_SILVA_PAPILIA
Id: 20668
JT_MD_GRAN_PAPILIA
Id: 20669
JT_MD_PAPILA
Id: 20670
JT_MD_PAPILA_H
Id: 20671
JT_MD_PAPILA_RUBA
Id: 20672
JT_MD_PAPILA_RUBA_H
Id: 20673
JT_MD_PAPILA_RUBA2
Id: 20674
JT_MD_PAPILA_CAE
Id: 20675
JT_MD_PAPILA_CAE_H
Id: 20676
JT_MD_PAPILA_CAE2
Id: 20677
JT_MD_ARIES
Id: 20678
JT_MD_ARIES_H
Id: 20679
JT_EP17_2_GUARDIAN_PARTS
Id: 20680
JT_EP17_2_HEART_HUNTER
Id: 20681
JT_G_EP17_2_HEART_HUNTER
Id: 20682
JT_EP17_2_HEART_HUNTER_H
Id: 20683
JT_EP17_2_BOOKWORM
Id: 20684
JT_EP17_2_ROAMING_SPLBOOK
Id: 20685
JT_EP17_2_VENENUM3
Id: 20686
JT_EP17_2_CRAMP
Id: 20687
JT_EP17_2_WATERFALL
Id: 20688
JT_EP17_2_BELLARE3
Id: 20689
JT_EP17_2_DOLOR3
Id: 20690
JT_EP17_2_PLASMA_Y
Id: 20691
JT_EP17_2_PLAGA3
Id: 20692
JT_EP17_2_SANARE3
Id: 20693
JT_EP17_2_PLASMA_R
Id: 20694
JT_EP17_2_PLASMA_R2
Id: 20696
JT_EP17_2_CHILD_ADMIN1
Id: 20697
JT_EP17_2_CHILD_ADMIN2
Id: 20698
JT_G_ASSISTANT
Id: 20699
JT_G_BELLARE3
Id: 20700
JT_G_BETA_SCISSORE_NG
Id: 21064
JT_S_DUMMY_100_SMALL
Id: 21065
JT_S_DUMMY_100_MEDIUM
Id: 21066
JT_S_DUMMY_100_LARGE
Id: 21067
JT_S_DUMMY_100_NOTHING
Id: 21068
JT_S_DUMMY_100_DRAGON
Id: 21069
JT_S_DUMMY_100_ANIMAL
Id: 21070
JT_S_DUMMY_100_HUMAN
Id: 21071
JT_S_DUMMY_100_INSECT
Id: 21072
JT_S_DUMMY_100_FISH
Id: 21073
JT_S_DUMMY_100_DEMON
Id: 21074
JT_S_DUMMY_100_PLANT
Id: 21075
JT_S_DUMMY_100_ANGEL
Id: 21076
JT_S_DUMMY_100_UNDEAD
Id: 21077
JT_S_DUMMY_100_NOTHING2
Id: 21078
JT_S_DUMMY_100_WATER
Id: 21079
JT_S_DUMMY_100_GROUND
Id: 21080
JT_S_DUMMY_100_FIRE
Id: 21081
JT_S_DUMMY_100_WIND
Id: 21082
JT_S_DUMMY_100_POISON
Id: 21083
JT_S_DUMMY_100_SAINT
Id: 21084
JT_S_DUMMY_100_DARKNESS
Id: 21085
JT_S_DUMMY_100_TELEKINESIS
Id: 21086
JT_S_DUMMY_100_UNDEAD2
MonsterSize
Spoiler
20601: 1.2
20610: 1
20611: 1
20618: 1
20648: 1
20690: 1
20693: 1
20694: 1.3
MonsterEffect
Spoiler
20601: 678
20601: 679
20601: 680
20610: 678
20610: 679
20610: 680
20611: 678
20611: 679
20611: 680
20618: 678
20618: 679
20618: 680
20648: 678
20648: 679
20648: 680
SignBoard
Spoiler
Default 157, 278: Nothing Typed
ein_dun02 16, 250: Prohibition of welfare under 180Lv
odin_tem03 276, 236: Prohibition of welfare under 180Lv
abyss_03 91, 110: Prohibition of welfare under 190Lv
Item
Spoiler
Id: (1)
Child Admin Beta Egg
An egg in which Cute Pet Child Admin Beta is sleeping.
Can be hatched with [Pet Incubator].
If Intimacy is Neutral, Physical/Magic damage +3% on monsters of Farm Lost Valley field and Sewage Treatment Plant field.
If Intimacy is Cordial, Physical/Magic damage +6% on monsters of Farm Lost Valley field and Sewage Treatment Plant field.
If Intimacy is Loyal, Physical/Magic damage +10% on monsters of Farm Lost Valley field and Sewage Treatment Plant field.
Class: Monster Egg
Id: (1867)
Safety Knuckle [2]
Originally made to ensure safety for the workers of Einbroch,
it was modified for use in battle with various attachments since it offers excellent durability.
_
ATK +10%.
Knuckle Arrow damage +10%.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +15%)
When refined to +9 or higher, Additional Knuckle Arrow damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Knuckle ATK: 210
Weight: 180
Weapon Level: 4
Required Level: 170
Job: Sura Classes
====== auto-parsed ======
Weight : 180
Weapon Level : 4
Required Level : 170
Id: (2058)
Detecting Staff [2]
A detector used to find special minerals in the Einbroch mine.
Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use.
_
MATK +330
MATK +10%
When refined to +7 or higher, MATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Fire Magic damage +15%.
When dealing magic damage, create a chance to gain 20% bonus Magic damage on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Two-handed Staff
ATK: 180
Weight: 200
Weapon Level: 4
Required Level: 170
Job: Warlock Classes
====== auto-parsed ======
Weight : 200
Weapon Level : 4
Required Level : 170
Id: (9123)
Child Admin Beta Egg
An egg in which Cute Pet Child Admin Beta is sleeping.
Can be hatched with [Pet Incubator].
If Intimacy is Neutral, Physical/Magic damage +3% on monsters of Lost Valley and Sewage Plant.
If Intimacy is Cordial, Physical/Magic damage +6% on monsters of Lost Valley and Sewage Plant.
If Intimacy is Loyal, Physical/Magic damage +10% on monsters of Lost Valley and Sewage Plant.
Type : Monster Egg
Id: (9124)
Child Admin Alpha Egg
An egg in which Cute Pet Child Admin Alpha is sleeping.
Can be hatched with [Pet Incubator].
If Intimacy is Neutral, Physical/Magic damage +4% on monsters of Magic Power Plant field and Tartaros Storage.
If Intimacy is Cordial, Physical/Magic damage +8% on monsters of Magic Power Plant field and Tartaros Storage.
If Intimacy is Loyal, Physical/Magic damage +15% on monsters of Magic Power Plant field and Tartaros Storage.
Type : Monster Egg
Id: (9514)
Physical Modification Permit
A permit required for special Einbroch weapons modification.
Allows the owner to modify a weapon physically.
_
[Target Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Lance
Saw Axe
Claw Sword
Safety Knuckle
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (9515)
Einbroch Weapon Box
NPC will open this box for you (players cannot see this item).
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (9517)
Unidentified Ore
An unknown ore.
Dusting off the soil on the surface will reveal what kind of ore it is.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (9529)
Magic Modification Permit
A permit required for special Einbroch weapons modification.
Allows the owner to modify a weapon magically.
_
[Target Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Lance
Saw Axe
Claw Sword
Safety Knuckle
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (10043)
Little Headdress Beta
A communicative antenna for Child Admin Beta.
The headdress adds a bit of cuteness.
Class: Pet Accessory
Equip: Child Admin Beta
Id: (10044)
Little Headdress Alpha
Communicative antennas for Child Admin Alpha. The dual antennas provide improved performance, and the headdress adds a bit of cuteness.
Class: Pet Accessory
Equip: Child Admin Alpha
Id: (13346)
Grinder Huuma Shuriken [2]
A grinder used in construction sites around Einbroch.
People often use it for another purpose due to its excellent portability and cutting force.
_
ATK +15%.
Swirling Petal damage +15%.
When refined to +7 or higher, ATK +60, Variable Cast Time -15%.
When refined to +9 or higher, Additional Swirling Petal damage +20%,
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, Swirling Petal cooldown -1 second, After-cast delay -20%.
_
Class: Huuma Shuriken
ATK: 280
Weight: 180
Weapon Level: 4
Required Level: 170
Job: Ninja Classes
====== auto-parsed ======
Weight : 180
Weapon Level : 4
Required Level : 170
Id: (15391)
Red Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic power.
STR +2.
MaxHP +600, MaxSP +40,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional STR +2.
When refined to +9 or higher, ATK +30.
If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30. CRIT +3.
ATK +8 for every 15 base STR.
If Red Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Strength.
[Dragon's Strength]
Incoming Physical/Magic damage creates a chance of gaining ATK +3% for 7 sec. If base STR is 90 or higher, increases the chance of casting and additional ATK +4%.
Class: Armor DEF: 80
Weight: 75
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 75
Required Level : 80
Id: (15392)
Green Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic speed.
AGI +2.
MaxHP +500, MaxSP +50,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional AGI +2.
When refined to +9 or higher, Decreases Post-attack delay (ASPD +7%).
If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30.
Critical damage +7%.
HIT +3 for every 15 base AGI.
If Green Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Speed.
[Dragon's Speed]
Incoming Physical/Magic damage creates a chance of decreasing Post-attack delay (ASPD +3%) for 7 sec. If base AGI is 90 or higher, increases the chance of casting and additionally decreases Post-attack delay (ASPD + 3%).
Class: Armor DEF: 80
Weight: 75
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 75
Required Level : 80
Id: (15393)
Gold Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.
VIT +2.
MaxHP +600, MaxSP +40,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional VIT +2.
When refined to +9 or higher, MaxHP +10%.
If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30.
Damage -6% from enemies of all sizes.
DEF +10 and MDEF +2 for every 15 base VIT.
If Gold Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -10%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Vitality.
[Dragon's Vitality]
Incoming Physical/Magic damage creates a chance of gaining Resistance +3% against all elements for 7 sec. If base VIT is 90 or higher, increases the chance of casting and additional Resistance +3% against all elements.
Class: Armor DEF: 80
Weight: 75
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 75
Required Level : 80
Id: (15394)
Purple Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic dexterity.
DEX +2.
MaxHP +500, MaxSP +50,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional DEX +2.
When refined to +9 or higher, FLEE +15.
If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30.
Critical damage +7%.
ATK +8 for every 15 base DEX.
If Purple Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Dexterity.
[Dragon's Dexterity]
Incoming Physical/Magic damage creates a chance of gaining Long-ranged ATK +3% for 7 sec. If base DEX is 90 or higher, increases the chance of casting and additional Long-ranged ATK +4%.
Class: Armor DEF: 80
Weight: 75
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 75
Required Level : 80
Id: (15395)
Blue Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic wisdom.
INT +2.
MaxHP +400, MaxSP +60,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional INT +2.
When refined to +9 or higher, MATK +30 and Healing Recovery +10%.
If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30.
Variable Cast Time -7%,
MATK +8 and Healing Recovery +1% for every 15 base INT
If Blue Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
Variable Cast Time -10%.
Fixed Cast Time -15%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Wisdom.
[Dragon's Wisdom]
Incoming Physical/Magic damage creates a chance of gaining MATK +3% for 7 sec. If base INT is 90 or higher, increases the chance of casting and additional MATK +4%.
Class: Armor DEF: 80
Weight: 75
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 75
Required Level : 80
Id: (15396)
Silver Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.
LUK +2.
MaxHP +500, MaxSP +50,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional LUK +2.
When refined to +9 or higher, ATK +30.
If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30.
Critical damage +15%.
CRI+1 for every 15 base LUK.
If Silver Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Luck.
[Dragon's Luck]
Incoming Physical/Magic damage creates a chance of gaining CRIT +6 for 7 sec. If base LUK is 90 or higher, increases the chance of casting and additional Critical damage +10%.
Class: Armor DEF: 80
Weight: 75
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 75
Required Level : 80
Id: (15397)
Soutane of Strength [1]
Formal wear worn by the priests who revered Odin's strength.
It's imbued with a blessing that enhances the wearer's strength.
MaxHP +800.
DEF +30, MDEF +8.
Critical damage +2% for every 2 refine levels.
STR +2 for every 3 refine levels.
When refined to +9 or higher, ATK +40.
If equipped with Clergy's Boots, Clergy's Manteau, and Clergy's Ring,
STR +4.
MaxHP +300, MaxSP +100.
MaxHP Recovery +25%, SP Recovery +15%.
If Soutane of Strength, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
ATK +7%
Class: Armor DEF: 65
Weight: 65
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 65
Required Level : 90
Id: (15398)
Soutane of Agility [1]
Formal wear worn by the priests who revered Odin's agility.
It's imbued with a blessing that enhances the wearer's agility.
MaxHP +700.
DEF +30, MDEF +8.
Decreases Post-attack delay (ASPD +1%) for every 2 refine levels.
AGI +2 for every 3 refine levels.
When refined to +9 or higher, HIT +15.
If equipped with Clergy's Boots, Clergy's Manteau, and Clergy's Ring,
AGI +4.
MaxHP +300, MaxSP +100.
MaxHP Recovery +25%, SP Recovery +15%.
If Soutane of Agility, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Critical damage +15%.
Class: Armor DEF: 65
Weight: 65
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 65
Required Level : 90
Id: (15399)
Soutane of Vitality [1]
Formal wear worn by the priests who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.
MaxHP +900.
DEF +30, MDEF +8.
DEF +4 and MDEF +1 for every 2 refine levels.
VIT +2 for every 3 refine levels.
When refined to +9 or higher, MaxHP +10%.
If equipped with Clergy's Boots, Clergy's Manteau, and Clergy's Ring,
VIT +4.
MaxHP +300, MaxSP +100.
MaxHP Recovery +25%, SP Recovery +15%.
If Soutane of Vitality, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Increase resistance to all Elemental Properties by 6%.
Class: Armor DEF: 65
Weight: 65
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 65
Required Level : 90
Id: (15400)
Soutane of Dexterity [1]
Formal wear worn by the priests who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.
MaxHP +700.
DEF +30, MDEF +8.
Long-ranged DMG +1% for every 2 refine levels.
DEX +2 for every 3 refine levels.
When refined to +9 or higher, FLEE +20.
If equipped with Clergy's Boots, Clergy's Manteau, and Clergy's Ring,
DEX +4.
MaxHP +300, MaxSP +100.
MaxHP Recovery +25%, SP Recovery +15%.
If Soutane of Dexterity, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
CRIT +9.
Class: Armor DEF: 65
Weight: 65
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 65
Required Level : 90
Id: (15401)
Soutane of intelligence [1]
Formal wear worn by the priests who revered Odin's intelligence.
It's imbued with a blessing that enhances the wearer's intelligence.
MaxHP +700.
DEF +30, MDEF +8.
Variable Cast Time -1% for every 2 refine levels.
INT +2 for every 3 refine levels.
When refined to +9 or higher, MATK +40 and Healing Recovery +15%.
If equipped with Clergy's Boots, Clergy's Manteau, and Clergy's Ring,
INT +4.
MaxHP +300, MaxSP +100.
MaxHP Recovery +25%, SP Recovery +15%.
If Soutane of intelligence, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher,
Variable Cast Time -10%.
Fixed Cast Time -15%.
MATK +7%, Healing Recovery +10%.
Class: Armor DEF: 65
Weight: 65
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 65
Required Level : 90
Id: (15402)
Soutane of Luck [1]
Formal wear worn by the priests who revered Odin's luck.
It's imbued with a blessing that enhances the wearer's luck.
MaxHP +800.
DEF +30, MDEF +8.
Critical damage +2% for every 2 refine levels.
LUK +2 for every 3 refine levels.
When refined to +9 or higher, CRIT +6.
If equipped with Clergy's Boots, Clergy's Manteau, and Clergy's Ring,
LUK +4.
MaxHP +300, MaxSP +100.
MaxHP Recovery +25%, SP Recovery +15%.
If Soutane of Luck, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Critical damage +15%.
Class: Armor DEF: 65
Weight: 65
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 65
Required Level : 90
Id: (16097)
Freezing Mace [2]
A mace that never inflicts any harm to innocent and good beings.
People say this mace appears frightful to those who are evil.
Indestructible.
MATK +135.
MATK +5%.
When refined to +7 or higher, Healing Recovery +15%, Magnus Exorcismus damage +10%.
When refined to +9 or higher, Additional Magnus Exorcismus damage +15%.
Class: Mace ATK: 150
Weight: 130
Weapon Level: 3
Required Level: 80
Job: Acolyte Classes
====== auto-parsed ======
Itemclass : Mace
Weight : 130
Weapon Level : 3
Required Level : 80
Id: (16099)
Rubber Hammer [2]
A hammer used to investigating mine shafts in Einbroch.
It's a tool used to check shafts, but people often use it in battle due to its design and durability.
_
MATK +180, indestructible.
MATK +7%
Healing Recovery +15%, Adoramus damage +10%.
When refined to +7 or higher, Holy Magic damage +7%, Variable Cast Time -10%.
When refined to +9 or higher, Additional Adoramus damage +15%.
When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 5 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Mace ATK: 160
Weight: 190
Weapon Level: 4
Required Level: 170
Job: Arch Bishop Classes
====== auto-parsed ======
Itemclass : Mace
Weight : 190
Weapon Level : 4
Required Level : 170
Id: (18189)
Bloody Bow [2]
No one knows who used this bow or how it was used.
The body, which is tinged with a thick bloody hue, tells you all you need to know.
Long-ranged DMG +5%.
When refined to +7 or higher, Double Strafe damage +15%.
When refined to +9 or higher, Arrow Shower damage +15%.
Class: Bow ATK: 170
Weight: 90
Weapon Level: 3
Required Level: 80
Job: Archer/Rogue Classes
====== auto-parsed ======
Itemclass : Bow
Weight : 90
Weapon Level : 3
Required Level : 80
Id: (18190)
Bolt Shooter [2]
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
_
ATK +10%.
Aimed Bolt damage +10%.
When refined to +7 or higher, ATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Additional Aimed Bolt damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Bow ATK: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Job: Ranger Classes
====== auto-parsed ======
Itemclass : Bow
Weight : 170
Weapon Level : 4
Required Level : 170
Id: (19429)
Zarathustra
An item that hurts if you try to know.
Id: (20946)
Dragon Scale Hood [1]
A hood made by weaving various parts of a powerful dragon.
Just wearing it makes you feel draconic presence.
DEF +20, MDEF +2.
Incoming Healing Recovery and item effects +15%.
When refined to +7 or higher, Physical, Magic damage -5% from Dragon monsters.
When refined to +9 or higher, Incoming Physical/Magic damage creates a chance of restoring 300 HP every second for 3 seconds.
Class: Garment DEF: 23
Weight: 50
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Garment
Weight : 50
Required Level : 80
Id: (20947)
Clergy's Manteau [1]
A manteau worn by Odin's priests.
The blessing imbued in the manteau gently embraces the wearer.
Incoming Healing Recovery and item effects +15%.
Physical/Magic damage -1% from Angel and Demon monsters for every 2 refine levels.
FLEE +6 for every 3 refine levels.
When refined to +9 or higher, MaxSP +300, Fixed Cast Time -5%.
Class: Garment DEF: 20
Weight: 45
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Garment
Weight : 45
Required Level : 90
Id: (21054)
Claw Sword [2]
A tool used to remove various kinds of scrap at construction sites.
Can be used for many purposes.
_
ATK +15%, CRIT +5.
When refined to +7 or higher, Critical damage +25%, increased ASPD (ASPD +10%)
When refined to +9 or higher, when physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 5 sec.
When refined to +11 or higher, CRIT +7, After-cast delay -20%.
_
Class: Two-handed Sword ATK: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Job: Rune Knight Classes
====== auto-parsed ======
Weight : 350
Weapon Level : 4
Required Level : 170
Id: (22208)
Dragon Scale Boots [1]
A pair of boots made by weaving various parts of powerful dragons.
Just wearing it makes you feel draconic presence.
MaxSP +150.
Variable Cast Time -5%.
When refined to +7 or higher, FLEE +20.
When refined to +9 or higher, Fixed Cast Time -5%.
Class: Shoes DEF: 28
Weight: 50
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 50
Required Level : 80
Id: (22209)
Clergy's Boots [1]
A pair of boots worn by Odin's priests.
The blessing imbued in the boots makes the wearer feel lighter.
MaxHP +100. MaxSP +30.
HIT +2 for every 2 refine levels.
Variable Cast Time -2% and decreases Post-attack delay (ASPD +2%) for every 3 refine levels.
When refined to +9 or higher, Incoming Physical/Magic damage creates a chance of gaining Perfect Dodge +20 for 2 sec.
Class: Shoes DEF: 25
Weight: 40
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 40
Required Level : 90
Id: (23061)
Sharp Arrow Quiver
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
A quiver containing 500 Sharp Arrows.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23081)
Kunai Scroll of Flame
"Caution! If you exceed 30,000 items in the inventory, the item may be lost."
_
Can summon 500 Kunaki Scroll of Flames.
_
Weight : 25
====== auto-parsed ======
Weight : 25
Id: (23082)
Kunai Scroll of Icicle
"Caution! If you exceed 30,000 items in the inventory, the item may be lost."
_
Can summon 500 Kunaki Scroll of Icicles.
_
Weight : 25
====== auto-parsed ======
Weight : 25
Id: (23083)
Kunai Scroll of Storm
"Caution! If you exceed 30,000 items in the inventory, the item may be lost."
_
Can summon 500 Kunaki Scroll of Storms.
_
Weight : 25
====== auto-parsed ======
Weight : 25
Id: (23084)
Kunai Scroll of Sand
"Caution! If you exceed 30,000 items in the inventory, the item may be lost."
_
Can summon 500 Kunaki Scroll of Sands.
_
Weight : 25
====== auto-parsed ======
Weight : 25
Id: (23085)
Kunai Scroll of Poison
"Caution! If you exceed 30,000 items in the inventory, the item may be lost."
_
Can summon 500 Kunaki Scroll of Poisons.
_
Weight : 25
====== auto-parsed ======
Weight : 25
Id: (23280)
Beginners Fly Wings
Wings of the flying animals cut and incantated.Can teleport to a random spot when waved in the air.
Required level : 98
Weight : 0
====== auto-parsed ======
Weight : 0
Id: (23288)
Zipped Fly Wings
Wings of the flying animals cut and incantated.Can teleport to a random spot when waved in the air.
Weight : 1
====== auto-parsed ======
Weight : 1
Id: (23711)
Trap Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A box containing 500 Traps.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23981)
Turbulent Dragon's Power
The power of dragon is raging around this orb.
Grants a random option to the following items.
_
[Target Items]
Red Dragon Plate
Green Dragon Plate
Gold Dragon Plate
Purple Dragon Plate
Blue Dragon Plate
Silver Dragon Plate
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (23985)
Dragon's Treasure
A box that contains dragon's treasure.
Contains one of the following items.
_
Available Items
Turbulent Dragon's Power
Burning Dragon's Power
Hot Dragon's Power
Large Dragon Bone
Small Dragon Bone
Red Dragon Orb
Green Dragon Orb
Gold Dragon Orb
Purple Dragon Orb
Blue Dragon Orb
Silver Dragon Orb
Dragon Skin
Dragon Canine
Dragon Scale
Dragon Tail
_
Weight: 10
====== auto-parsed ======
Weight : 10
Id: (23986)
Odin's Relic
A box that contains the treasure of Odin's temple.
Contains one of the following items.
_
Available Items
Soutane of Strength, Soutane of Agility
Soutane of Vitality, Soutane of Dexterity
Soutane of intelligence, Soutane of Luck
Clergy's Boots, Clergy's Manteau
Angel's Dream, Rune of Darkness
Soft Feather
_
Weight: 10
====== auto-parsed ======
Weight : 10
Id: (24554)
Psychic Shadow Armor
Armor worn over the armor provides an additional defensive effect. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase damage of Psychic Wave by 5%.
Increase damage of Psychic Wave by additional 2% per 2 refine rates.
SET BONUS
Psychic Shadow Armor
Psychic Shadow Shield
Psychic Shadow Shoes
Increase damage of Psychic Wave as a percentage equivalent of the sum of its refine rate.
Type : Shadow Equipment
Location: Armor Weight: 0
Required Level: 99
Class: Sorcerer Type
====== auto-parsed ======
Weight : 0
Required Level : 99
Id: (24555)
Psychic Shadow Shield
A small shield that can be attached to the arm provides additional defensive effects. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase neutral property magic damage by 3%.
When refined to +7 or higher, increase neutral property magic damage by additional 3%.
When refined to +9 or higher, increase neutral property magic damage by additional 4%.
SET BONUS
Psychic Shadow Armor
Psychic Shadow Shield
Psychic Shadow Shoes
Increase damage of Psychic Wave as a percentage equivalent of the sum of its refine rate.
SET BONUS
Psychic Shadow Armor
Sorcerer Weapon Shadow
Ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Psychic Shadow Shield and Sorcerer Weapon Shadow.
Type : Shadow Equipment
Location : Shield Weight : 0
Required Level : 99
Class : Sorcerer Type
====== auto-parsed ======
Weight : 0
Required Level : 99
Id: (24556)
Psychic Shadow Shoes
Shoes that can be worn in addition to shoes. It can also be used alone, but the effect is small.
MaxHP +10 per 1 refine rate.
Reduce SP consumption of Psychic Wave by 4%.
Reduce SP consumption of Psychic Wave by additional 1% per 2 refine rates.
SET BONUS
Psychic Shadow Armor
Psychic Shadow Shield
Psychic Shadow Shoes
Increase damage of Psychic Wave as a percentage equivalent of the sum of its refine rate.
Type : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 99
Class: Sorcerer Type
====== auto-parsed ======
Weight : 0
Required Level : 99
Id: (24566)
Spore Bomb Shadow Armor
Armor worn over the armor provides an additional defensive effect. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase damage of Spore Explosion by 5%.
Increase damage of Spore Explosion by additional 2% per 2 refine rates.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
Type : Shadow Equipment
Location: Armor Weight: 0
Required Level: 99
Class: Geneticist Type
====== auto-parsed ======
Weight : 0
Required Level : 99
Id: (24567)
Spore Bomb Shadow Shield
A small shield that can be attached to the arm provides additional defensive effects. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by additional 3%.
When refined to +9 or higher, increase physical damage to all size monsters by additional 4%.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
SET BONUS
Geneticist Weapon Shadow
Ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Spore Bomb Shadow Shield and Geneticist Weapon Shadow.
Type : Shadow Equipment
Location : Shield Weight : 0
Required Level : 99
Class : Geneticist Type
====== auto-parsed ======
Weight : 0
Required Level : 99
Id: (24568)
Spore Bomb Shadow Shoes
Shoes that can be worn in addition to shoes. It can also be used alone, but the effect is small.
MaxHP +10 per 1 refine rate.
Reduce cooldown of Spore Explosion by 0.2 sec.
Reduce cooldown of Spore Explosion by additional 0.1 sec per 3 refine rates.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
Type : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 99
Class : Geneticist Type
====== auto-parsed ======
Weight : 0
Required Level : 99
Id: (25759)
Dragon's Energy (Green)
A mysterious, crystallized coagulation of green dragon's power.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25760)
Dragon's Energy (Blue)
A mysterious, crystallized coagulation of blue dragon's power.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25761)
Dragon's Energy (Red)
A mysterious, crystallized coagulation of red dragon's power.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25762)
Dragon's Energy (Gold)
A mysterious, crystallized coagulation of gold dragon's power.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25763)
Dragon's Energy (Purple)
A mysterious, crystallized coagulation of purple dragon's power.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25764)
Dragon's Energy (Silver)
A mysterious, crystallized coagulation of silver dragon's power.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25765)
Dragon Bone (Large)
An intact bone from a giant dragon.
Even though it's old, you can still feel the immense power of a dragon.
Weight: 20
====== auto-parsed ======
Weight : 20
Id: (25766)
Dragon Bone (Small)
An intact bone from a small dragon.
Even though it's old, you can still feel the power of a dragon.
Weight: 10
====== auto-parsed ======
Weight : 10
Id: (25767)
Angel's Dream
A strange small orb that is oval-shaped.
It emits beautiful and warm energy.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25768)
Valkyrie Ingrid's Armor Fragment
A fragment of the armor worn by Valkyrie Ingrid.
It is imbued with faint blue energy.
Weight: 3
====== auto-parsed ======
Weight : 3
Id: (25769)
Valkyrie Reginleif's Armor Fragment
A fragment of the armor worn by Valkyrie Reginleif.
It is imbued with faint golden energy.
Weight: 3
====== auto-parsed ======
Weight : 3
Id: (25770)
Valkyrie Reginleif's Armor
The armor worn by Reginleif, a battle maiden who serves Odin.
It's heavily damaged after a fierce battle.
Weight: 10
====== auto-parsed ======
Weight : 10
Id: (25771)
Valkyrie Ingrid's Armor
The armor worn by Ingrid, a battle maiden who serves Odin.
It's heavily damaged after a fierce battle.
Weight: 10
====== auto-parsed ======
Weight : 10
Id: (25809)
Redium
A red ore discovered deep underground. It contains a mysterious power.
Weight: 0.5
====== auto-parsed ======
Weight : 0.5
Id: (25810)
Rindium
A green ore discovered deep underground. It contains a mysterious power.
Weight: 0.5
====== auto-parsed ======
Weight : 0.5
Id: (25811)
Odium
An orange ore discovered deep underground. It contains a mysterious power.
Weight: 0.5
====== auto-parsed ======
Weight : 0.5
Id: (25812)
Purdium
A purple ore discovered deep underground. It contains a mysterious power.
Weight: 0.5
====== auto-parsed ======
Weight : 0.5
Id: (25813)
Whidium
A white ore discovered deep underground. It contains a mysterious power.
Weight: 0.5
====== auto-parsed ======
Weight : 0.5
Id: (25814)
Dynite
An ore made by fusing 5 refined mysterious ores.
It emits five brilliant hues.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25815)
Solidified Dust
Various kinds of dust got together and solidified.
Can be sold to Collectible Merchants.
Weight: 0.1
====== auto-parsed ======
Weight : 0.1
Id: (25816)
Dead Trap
An installable trap carried by Pitmen.
For some reason, it seems they don't use it anymore.
Can be sold to Collectible Merchants.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (25817)
Bizarre Stone Fragment
A stone fragment that fell off from a mineral.
It's famous among stone collectors because of its self-indulgent shapes.
Can be sold to Collectible Merchants.
Weight: 5
====== auto-parsed ======
Weight : 5
Id: (26023)
Glacis Spear [2]
The sharp body of this spear
allows the wielder to choose between swinging and stabbing.
ATK +5%
When refined to +7 or higher, Pierce damage +15%.
When refined to +9 or higher, Brandish Spear damage +15%.
Class: Two-handed Spear ATK: 190
Weight: 140
Weapon Level: 3
Required Level: 80
Job: Swordsman Classes
====== auto-parsed ======
Weight : 140
Weapon Level : 3
Required Level : 80
Id: (26162)
Welding Wand [2]
A magical tool used in welding.
Many use it in battle since it significantly boosts the wielder's magical prowess.
_
MATK +200.
Neutral, Water, Fire Magic damage +7%.
When refined to +7 or higher, MATK +40, Variable Cast Time -10%.
When refined to +9 or higher, Additional Neutral, Water, Fire Magic damage +8%.
When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: One-handed Staff
ATK: 160
Weight: 120
Weapon Level: 4
Required Level: 170
Job: Mage and Soul Linker Classes
====== auto-parsed ======
Weight : 120
Weapon Level : 4
Required Level : 170
Id: (26214)
Soul Bell [2]
A whip that generates a mysterious tinkle of a bell every time when flicked.
Long-ranged DMG +5%.
When refined to +7 or higher, Slinging Arrow damage +10%.
When refined to +9 or higher, Slinging Arrow damage +15%.
Class: Whip ATK: 130
Weight: 90
Weapon Level: 3
Required Level: 80
Job: Dancer Classes
====== auto-parsed ======
Itemclass : Whip
Weight : 90
Weapon Level : 3
Required Level : 80
Id: (26215)
Safety Whip [2]
A rope made in Einbroch for lifesaving purposes.
Actually, it's used more often for another purpose than saving people's lives.
_
Long-ranged DMG +10%.
Severe Rainstorm damage +10%.
When refined to +7 or higher, ATK +40, Variable Cast Time -10%.
When refined to +9 or higher, Additional Severe Rainstorm damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, Severe Rainstorm cooldown -2 sec. and After-cast delay -20%.
_
Class: Whip ATK: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Job: Wanderer Classes
====== auto-parsed ======
Itemclass : Whip
Weight : 140
Weapon Level : 4
Required Level : 170
Id: (28043)
Piercing Katar [2]
A katar designed to strike at the enemy's weak spot.
It seems you have to train quite a bit to use it skillfully.
ATK +5%
When refined to +7 or higher, Sonic Blow damage +15%.
When refined to +9 or higher, Grimtooth damage +15%.
(This item did not make it into ROZ.)
Class: Katar ATK: 160
Weight: 120
Weapon Level: 3
Required Level: 80
Job: Assassin Classes
====== auto-parsed ======
Itemclass : Katar
Weight : 120
Weapon Level : 3
Required Level : 80
Id: (28045)
Bolt Crusher [2]
A tool used in Einbroch to cut various metals.
They modified it for battle use due to its superior cutting force.
_
ATK +10%.
Rolling Cutter damage +10%.
When refined to +7 or higher, ATK +60, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Rolling Cutter damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Katar ATK: 300
Weight: 200
Weapon Level: 4
Required Level: 170
Job: Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Katar
Weight : 200
Weapon Level : 4
Required Level : 170
Id: (28139)
Grudge [2]
This ancient giant axe was once a powerful weapon,
but the long years of obscurity and neglect made it lose its power.
Indestructible.
ATK +5%, CRIT +5.
When refined to +7 or higher, Increased ASPD (ASPD +10%).
When refined to +9 or higher, Critical Damage +10%.
Class: Two-handed Axe
ATK: 190
Weight: 140
Weapon Level: 3
Required Level: 80
Job: Merchant Classes
====== auto-parsed ======
Weight : 140
Weapon Level : 3
Required Level : 80
Id: (28140)
Saw Axe [2]
A weapon modified from a metal-cutting saw to a battle axe.
The sound of the engine reverberating every time the wielder swings makes enemies cower in fear.
_
ATK +10%, indestructible.
Arm Cannon damage +10%.
When refined to +7 or higher, ATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Long-ranged DMG +10%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Two-handed Axe ATK: 350
Weight: 500
Weapon Level: 4
Required Level: 170
Job: Mechanic Classes
====== auto-parsed ======
Weight : 500
Weapon Level : 4
Required Level : 170
Id: (28634)
On Bolt Magic [2]
A book titled On Bolt Magic.
Just holding it makes you feel like you've become a master of bolt magic.
MATK +135.
MATK +5%.
When refined to +7 or higher, Fire/Cold/Lightning Bolt damage +10%.
When refined to +9 or higher, Additional Fire/Cold/Lightning Bolt damage +10%.
Class: Book ATK: 120
Weight: 90
Weapon Level: 3
Required Level: 80
Job: Mage Classes
====== auto-parsed ======
Itemclass : Book
Weight : 90
Weapon Level : 3
Required Level : 80
Id: (28635)
Safety Manual [2]
A book full of information on preparing for various industrial and natural accidents.
Just holding it makes you feel safe.
_
ATK +10%, CRIT +3.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Critical damage +15%, when physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, Additional Critical damage +15%, After-cast delay -20%.
_
Class: Book ATK: 200
Weight: 70
Weapon Level: 4
Required Level: 170
Job: Star Emperor Only
====== auto-parsed ======
Itemclass : Book
Weight : 70
Weapon Level : 4
Required Level : 170
Id: (28769)
Valkyrie Dagger [2]
A dagger used by the beings of the ancient past.
It seems its power has faded over the long years.
ATK +5%
When refined to +7 or higher, Sightless Mind damage +15%.
When refined to +9 or higher, Back Stab damage +15%.
Class: Dagger ATK: 130
Weight: 85
Weapon Level: 3
Required Level: 80
Job: Thief/Rogue Classes
====== auto-parsed ======
Itemclass : Dagger
Weight : 85
Weapon Level : 3
Required Level : 80
Id: (28770)
Wound Maker [2]
A chilly bluish dagger that gives off a terrifying feeling.
The bumps on the blade leave a critical wound on the victim.
ATK +5%
When refined to +7 or higher, Throw Shuriken and Haze Slasher damages +10%.
When refined to +9 or higher, Additional Throw Shuriken and Haze Slasher damages +15%.
Class: Dagger ATK: 130
Weight: 85
Weapon Level: 3
Required Level: 80
Job: Ninja Classes
====== auto-parsed ======
Itemclass : Dagger
Weight : 85
Weapon Level : 3
Required Level : 80
Id: (28771)
Metal Detector Mk47 [2]
A small detector made for finding ores in mines.
It's light and durable, so many people use it for self-protection.
_
ATK +10%.
Cross Impact damage +10%.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Cross Impact damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Dagger ATK: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Job: Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Dagger
Weight : 100
Weapon Level : 4
Required Level : 170
Id: (28772)
Jewel Detector Mk47 [2]
A small detector made for finding jewels in mines.
It's used for various purposes as it boosts the wielder's strength.
_
MATK +180.
MATK +10%.
Fire and Neutral Magic damage +7%.
When refined to +7 or higher, MATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Fire and Neutral Magic damage +8%.
When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Dagger ATK: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Job: Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Dagger
Weight : 100
Weapon Level : 4
Required Level : 170
Id: (29241)
Ancilla
CRI + 10.
Id: (32026)
Blocking Spear [2]
Originally used to block entrance to dangerous areas in Einbroch,
it's now modified into a weapon due to its durability and power.
_
ATK +10%.
Vanishing Point damage +10%.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Vanishing Point damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: One-handed Spear ATK: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Job: Royal Guard Classes
====== auto-parsed ======
Weight : 300
Weapon Level : 4
Required Level : 170
Id: (32109)
Trumpet Shell [2]
An instrument made of the shell of an ancient conch.
Long-ranged DMG +5%.
When refined to +7 or higher, Melody Strike damage +10%.
When refined to +9 or higher, Melody Strike damage +15%.
Class: Instrument ATK: 130
Weight: 90
Weapon Level: 3
Required Level: 80
Job: Bard Classes
====== auto-parsed ======
Itemclass : MusicalInstrument
Weight : 90
Weapon Level : 3
Required Level : 80
Id: (32110)
Safety Lute [2]
Made to encourage the workers of Einbroch or signal an emergency.
It has many flaws as a guitar but it produces the loudest sound.
_
Long-ranged DMG +10%.
Severe Rainstorm damage +10%.
When refined to +7 or higher, ATK +40, Variable Cast Time -10%.
When refined to +9 or higher, Additional Severe Rainstorm damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, Severe Rainstorm cooldown -2 sec. and After-cast delay -20%.
_
Class: Instrument ATK: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Job: Maestro Classes
====== auto-parsed ======
Itemclass : MusicalInstrument
Weight : 140
Weapon Level : 4
Required Level : 170
Id: (32235)
Dragon Ring
A ring made by condensing the immense power of dragons.
You can feel the powerful energy revolving around the ring.
[Upgradable]
All Stats +1
Class: Accessory DEF: 10
Weight: 10
Required Level: 80
Job: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 80
Id: (32236)
Clergy's Ring
A ring worn by the highest priests of Odin.
It's imbued with a special blessing.
[Upgradable]
All Stats +1
If equipped with a Soutane, Clergy's Boots, and Clergy's Manteau,
Physical/Magic attack creates a chance of restoring 40 SP every second for 3 seconds.
Class: Accessory DEF: 0
Weight: 10
Required Level: 90
Job: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 90
Id: (32248)
Safety Pendant R [1]
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5 and increased ASPD (ASPD +5%)
_
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
_
If equipped with Safety Epaulet B,
MaxHP +10%, Variable Cast Time -15%
_
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
DMG -3% from enemies of all sizes.
_
Class: Accessory (Right Slot)
DEF: 10
Weight: 10
Required Level: 170
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 170
Id: (32249)
Safety Pendant B [1]
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5, Variable Cast Time -5%
_
If equipped with Safety Epaulet B,
MaxHP +10% and additional Variable Cast Time -15%
_
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
_
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
Magic damage -3% from enemies of all sizes.
_
Class: Accessory (Right Slot)
DEF: 10
Weight: 10
Required Level: 170
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 170
Id: (32250)
Safety Epaulet R [1]
An epaulet awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare epaulet.
_
ATK +5%
_
Class: Accessory (Left Slot)
DEF: 10
Weight: 10
Required Level: 170
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 170
Id: (32251)
Safety Epaulet B [1]
An epaulet awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare epaulet.
_
MATK +5%
_
Class: Accessory (Left Slot)
DEF: 10
Weight: 10
Required Level: 170
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 170
Id: (32303)
Bolt Revolver [2]
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
_
Long-ranged DMG +15%.
Fire Dance damage +15%.
When refined to +7 or higher, ATK +60, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Fire Dance damage +20%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Pistol ATK: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Job: Gunslinger Classes
====== auto-parsed ======
Itemclass : Pistol
Weight : 180
Weapon Level : 4
Required Level : 170
Id: (32352)
Safety Saber [2]
A sword used for lighting up the shaft and self-protection in a mine.
It glitters if there is something dangerous nearby.
_
ATK +10%.
Cart Cannon damage +10%.
When refined to +7 or higher, ATK +40, Variable Cast Time -10%.
When refined to +9 or higher, Additional Cart Cannon damage +15%, Long-ranged DMG +7%.
When refined to +11 or higher, After-cast delay -20%.
_
Class: Sword ATK: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Job: Geneticist Classes
====== auto-parsed ======
Itemclass : Sword
Weight : 250
Weapon Level : 4
Required Level : 170
Id: (100052)
Costume Enchant Stone Box 19
A box containing stones that can be used to enchant costumes.
12 new enchantment stones have been added, including Ranger Stone II (Garment), Mechanic Stone II (Garment), and Arch Bishop Stone II (Garment).
The existing costume enchantment stones are also included.
Weight : 1
====== auto-parsed ======
Weight : 1
Id: (100142)
Stable Dragon's Power
An orb that contains the stable power of dragon.
Grants a random option to the following items.
_
[Target Items]
Red Dragon Plate
Green Dragon Plate
Gold Dragon Plate
Purple Dragon Plate
Blue Dragon Plate
Silver Dragon Plate
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100144)
Burning Dragon's Power
An orb that seems to be burning by using a dragon's power in it as fuel.
Grants a random option to the following items.
_
[Target Items]
Dragon Scale Hood
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100145)
Hot Dragon's Power
An orb that burns hot due to the dragon's power condensed in it.
Grants a random option to the following item.
_
[Target Items]
Dragon Scale Boots
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100147)
Bath Salt A
Bath salt specially made by the bath managers of Barmund Mansion.
Physical/Magic damage +5% against monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100148)
Bath Salt B
Bath salt specially made by the bath managers of Barmund Mansion.
Physical/Magic damage +10% against monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100149)
Bath Salt C
Bath salt specially made by the bath managers of Barmund Mansion.
Physical/Magic damage +15% against monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100150)
Aromatherapy Oil
An aromatic massage oil extracted from various herbs. Very effective in improving blood circulation and overcoming fatigue.
Physical/Magic damage -10% from monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (100160)
Automatic Module Box
A box containing an automatic module.
Contains 1 Automatic Module except for Epic ones.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100161)
Epic Module Box
A box containing a magical soapstone or a very rare automatic module.
Contains a Magical Soapstone or an Epic Module.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100162)
Physical Automatic Modification Device Box
A box containing an attachment for a certain mechanical device that improves its performance.
Contains 1 device that improves the machine physically.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100163)
Magic Automatic Modification Device Box
A box containing an attachment for a certain mechanical device that improves its performance.
Contains 1 device that improves the machine magically.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100164)
Medium Automatic Modification Device (Physical)
A device used for modifying certain mechanical devices.
Imbues 1 physical effect on the machine.
_
[Target Items]
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia String
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100165)
High Automatic Modification Device (Physical)
A device used for modifying certain mechanical devices.
Imbues 1 or 2 physical effects on the machine.
_
[Target Items]
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia String
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100166)
Finest Automatic Modification Device (Physical)
A device used for modifying certain mechanical devices.
Imbues 3 physical effects on the machine.
_
[Target Items]
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia String
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100167)
Medium Automatic Modification Device (Magic)
A device used for modifying certain mechanical devices.
Imbues 1 magical effect on the machine.
_
[Target Items]
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia String
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100168)
High Automatic Modification Device (Magic)
A device used for modifying certain mechanical devices.
Imbues 1 or 2 magical effects on the machine.
_
[Target Items]
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia String
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100169)
Finest Automatic Modification Device (Magic)
A device used for modifying certain mechanical devices.
Imbues 3 magical effects on the machine.
_
[Target Items]
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia String
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100171)
Cannon Ball Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Cannon Balls.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100172)
Iron Cannon Ball Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Iron Cannon Balls.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100173)
Soul Cannon Ball Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Soul Cannon Balls.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100174)
Poison Arrow Quiver
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A quiver containing 500 Poison Arrows.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100176)
Dark Cannon Ball Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Dark Cannon Balls.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100177)
Holy Cannon Ball Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Holy Cannon Balls.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100178)
Liquid Condensed Bullet Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Liquid Condensed Bullets.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100179)
Large Madogear Fuel Tank
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Madogear Fuel.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100180)
Repair A Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Repair As.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100181)
Repair B Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Repair Bs.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100182)
Repair C Box
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Repair Cs.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100183)
Flame Stone Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Flame Stones.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100184)
Ice Stone Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Ice Stones.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100185)
Wind Stone Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Wind Stones.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100186)
Shadow Orb Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Shadow Orbs.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100187)
Fire Charm Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Fire Charms.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100188)
Ice Charm Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Ice Charms.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100189)
Wind Charm Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Wind Charms.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100190)
Earth Charm Bundle
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bundle of 500 Earth Charms.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100191)
Explosive Kunai Scroll
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Can summon 500 Explosive Kunais.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100192)
Blue Gemstone Pouch
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Blue Gemstones.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100193)
Yellow Gemstone Pouch
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Yellow Gemstones.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100194)
Red Gemstone Pouch
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
Contains 500 Red Gemstones.
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100195)
Full Metal Jacket Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bullet case containing 500 Full Metal Jackets.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100196)
Projectile Mine Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A case containing 500 Projectile Mines.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100197)
Dragon Tail Missile Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A case containing 500 Dragon Tail Missiles.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (100251)
Illusion Upgrade Cube
A cube developed to upgrade Illusion armor.
Upgrades +4 or above Illusion armor to +7.
_
[Target Items]
Illusion Armor Type A
Illusion Armor Type B
Illusion Engine Wing Type A
Illusion Engine Wing Type B
Illusion Leg Type A
Illusion Leg Type B
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100252)
Automatic Upgrade Cube
A cube developed to upgrade Automatic armor.
Upgrades +4 or above Automatic armor to +7.
_
[Target Items]
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (100461)
Galaxy Costume Egg
When opened gives one of the following costumes,
Costume Galaxy Circlet
Costume Northern Cross
Costume Blue Emotion
Costume Magic Heir
Costume Star Eyepatch
Costume Wishing Tree Hat
Costume Starry Long Wave
Costume Starry Ribbon Twin Tail
Costume Back Ribbon Bell (Blue)
Costume Astra Blessing
Cannot be traded.
Weight : 1
====== auto-parsed ======
Weight : 1
Id: (300001)
Poisonous Card
ATK +25% on Poison enemies.
If equipped with Anacondaq Card, additional ATK +15% on Poison enemies.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300002)
Toxious Card
MaxHP +10%, incoming Long-ranged DMG -5%.
If equipped with Noxious Card, additional MaxHP +5% and incoming Long-ranged DMG -10%.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300003)
White Porcellio Card
ATK +20, additional ATK +10 if equipped with Porcellio Card.
ATK +1 for every shoe refine level.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300004)
Neo Mineral Card
DEF +30, additional DEF +20 if equipped with Mineral Card.
DEF +3 for every garment refine level.
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (300005)
Abyssman Card
MaxHP +10%, Earth Grave damage +10%.
If equipped with Pitman Card, additional Earth Grave damage +10% and +1% for every refine level of shoes.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300006)
Jewelry Ant Card
When physically attacking, create a chance of auto-casting Level 1 Psychic Wave.
If equipped with Ungoliant Card, Neutral Magic damage +30%.
Class: Card
Location: Accessory (Left Slot)
Weight: 1
====== auto-parsed ======
Itemclass : Card
Weight : 1
Id: (300007)
Jewel Ungoliant Card
DMG +40% to Formless and Plant monsters, along with Fire and Water Property enemies.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300008)
Angelgiold Card
MATK +10% on Demon monsters.
If equipped with Skeggiold Card, additional MATK +3% on Demon monsters for every 2 weapon refine levels.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300009)
Spectrum Plasma Card
When equipping a One-handed Staff or Two-handed Staff, Ghost Magic damage +10%.
When refined to +10, Additional Ghost Magic damage +10%.
When refined to +14, Additional Ghost Magic damage +10%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300010)
Arch Plasma Card
When equipping a One-handed Staff or Two-handed Staff, Wind Magic damage +10%.
When refined to +10, Additional Wind Magic damage +10%.
When refined to +14, Additional Wind Magic damage +10%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300011)
Holy Frus Card
When equipping a One-handed Staff or Two-handed Staff, Holy Magic damage +10%.
When refined to +10, Additional Holy Magic damage +10%.
When refined to +14, Additional Holy Magic damage +10%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300012)
Holy Skogul Card
Healing Recovery +5%.
When refined to +7 or higher, Additional Healing Recovery +3%.
When refined to +9 or higher, Additional Healing Recovery +2%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300013)
Reginleif Card
Indestructible.
ATK +30%, MaxHP -15%.
If equipped with Randgris Card, additional ATK +10%, MaxHP +5%.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300014)
Ingrid Card
Indestructible.
MaxHP +40%, ATK -15%.
Drains 1,000 HP every 4 sec.
Drains 10,000 HP when unequipped.
If equipped with Randgris Card, additional MaxHP +10%, ATK +5%.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300015)
Purple Ferus Card
ATK +3%, MaxHP -5%, MaxSP -5%, ATK +1% for every 4 refine levels.
If equipped with Gold Acidus Card, additional MaxHP +4% and MaxSP +4% for every 4 shoe refine levels.
Class: Card
Location: Headgear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1
Id: (300016)
Treasure Mimic Card
FLEE +30, CRIT +5.
If equipped with Ancient Mimic Card, additional Critical damage +2% for every garment refine levels.
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (300017)
Black Acidus Card
ATK +25% on Shadow enemies.
If equipped with Santa Poring Card, additional ATK +15% on Shadow enemies.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300018)
Silver Acidus Card
ATK +25% on Holy enemies.
If equipped with Orc Skeleton Card, additional ATK +15% on Holy enemies.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300019)
Bone Ferus Card
DMG +5% on Dragon enemies.
If equipped with Bone Acidus Card, additional DMG +5% on Dragon enemies.
Class: Card
Location: Accessory (Left Slot)
Weight: 1
====== auto-parsed ======
Itemclass : Card
Weight : 1
Id: (300020)
Bone Acidus Card
DMG +5% on Animal enemies.
If equipped with Bone Ferus Card, additional DMG +5% on Animal enemies.
Class: Card
Location: Accessory (Right Slot)
Weight: 1
====== auto-parsed ======
Itemclass : Card
Weight : 1
Id: (300021)
Bone Detardeurus Card
DMG +40% on Dragon monsters, Undead monsters, Undead enemies, and Ghost enemies.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300076)
Broken Security Beta Card
VIT +3.
MaxHP +10%, Vanishing Point and Cannon Spear damage +10%.
If equipped with Verporta Card and Greater Research Assistant Bot Card, Vanishing Point and Cannon Spear damage +20%,
additional Vanishing Point damage +5% for every 2 shoes refine levels, additional Cannon Spear damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300077)
Broken Cleaner Robot Omega Card
DEX +2, VIT +1.
MaxHP +10%, Axe Boomerang and Vulcan Arm damage +10%.
If equipped with Kick and Kick Card and Greater Papila Card, Axe Boomerang and Vulcan Arm damage +20%,
additional Vulcan Arm damage +5% for every 2 shoes refine levels, additional Axe Boomerang damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300078)
Sweetie Card
Fire Dance damage +60%.
Fire Dance SP consumption +25%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300079)
Red Pepper Card
Magic damage +30% on Formless and Fish enemies.
Magic damage +30% on Holy and Water enemies.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300080)
Great Red Pepper Card
Magic damage +50% on Formless and Fish enemies.
Magic damage +50% on Holy and Water enemies.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (300081)
Research Assistant Bot Card
INT +2.
MaxHP +10%, MaxSP +10%.
Fire Ball damage +25%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300082)
Greater Research Assistant Bot Card
If compounded on One-handed or Two-handed Spear, Long-ranged Physical damage +10%.
Additional Long-ranged Physical damage +2% for every 2 weapon refine levels.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300083)
Dried Rafflesia Card
AGI +2
MaxHP +10%, MaxSP +10%.
Freezing Spear and Throw Kunai damage +15%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300084)
Greater Dried Rafflesia Card
Holy Resistance +30%
FLEE +5
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (300085)
Special Alnoldi Card
STR +2.
MaxHP +10%, MaxSP +10%.
ATK +7 per Kihop level.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300086)
Greater Special Alnoldi Card
When equipping a Two-handed Sword, Melee Physical damage +10%.
Additional Melee Physical damage +1% for every refine level.
When refined to +11 or higher, Indestructible.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300087)
Broken Gardener Beta Card
LUK +2.
MaxHP +10%, MaxSP +10%.
Silvervine Stem Spear and Scar of Tarou damage +10%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300088)
Greater Broken Gardener Beta Card
When equipping a Book, HIT +20, ATK +5%,
additional Melee Physical damage +1% for every weapon refine level, +10 Effect: Full Moon Kick and Falling Stars damage +15%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300089)
Verporta Card
STR +2.
MaxHP +10%, MaxSP +10%.
Magnum Break damage +25%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300090)
Verporte Card
Earth Magic damage +10%.
SP consumption +5%.
When refined to +7 or higher, Additional Earth Magic damage +10%
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300091)
Papila Card
DEX +2.
MaxHP +10%, MaxSP +10%.
Desperado, Full Blast, Spread Shot damage +10%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300092)
Greater Papila Card
LUK +2.
MaxHP +10%, MaxSP +10%.
Cart Revolution damage +50%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300093)
Papila Ruba Card
INT +2.
MaxHP +10%, MaxSP +10%.
Holy Light damage +50%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300094)
Greater Papila Ruba Card
If compounded on Two-handed Sword, Critical damage +20%.
Additional Critical damage +2% for every 2 weapon refine levels.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300095)
Papila Cae Card
DEX +2.
MaxHP +10%, MaxSP +10%.
Arrow Shower damage +25%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300096)
Greater Papila Cae Card
When equipping a Instrument or Whip, MATK +20.
+10 Effect: MATK +20, Variable Cast Time -10%.
+13 Effect: MATK +20.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300097)
Aries Card
AGI +2
MaxHP +10%, MaxSP +10%.
Envenom damage +25%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300098)
Greater Aries Card
MATK +5.
Wind Blade, Freezing Spear, Flaming Petals damage +10%.
When refined to +7 or higher, Variable Cast Time -5%.
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (300099)
Silva Papilia Card
Damage -20% from Normal enemies.
Incoming Healing Recovery +15%.
Class: Card
Location: Shield
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1
Id: (300100)
Gran Papilia Card
Damage -25% from Boss enemies
Incoming Healing Recovery +30%.
Class: Card
Location: Shield
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1
Id: (300101)
Broken Cleaner Card
STR +3.
MaxHP +10%, Dragon Breath and Dragon Water Breath damage +10%.
If equipped with Verporta Card and Greater Papila Ruba Card, Dragon Breath and Dragon Water Breath damage +20%,
additional Dragon Breath damage +5% for every 2 shoes refine levels, additional Dragon Water Breath damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300102)
Bath Manager Card
INT +3.
MaxHP +10%, Cart Cannon and Spore Explosion damage +10%.
If equipped with Powerful Archer Skeleton Card and Greater Papila Card, Cart Cannon and Spore Explosion damage +20%,
additional Cart Cannon damage +5% for every 2 shoes refine levels, additional Spore Explosion damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300103)
Azure Princess Card
MATK +15.
When refined to +7 or higher, Magic damage +10% on Fish and Demi-Human enemies.
When refined to +11 or higher, Post-skill delay -3%.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300104)
Bookworm Card
INT +2, VIT +1.
MaxHP +10%, Psychic Wave and Diamond Dust damage +10%.
If equipped with Blue Pitaya Card and Research Assistant Bot Card, Psychic Wave and Diamond Dust damage +20%,
additional Psychic Wave damage +5% for every 2 shoes refine levels, additional Diamond Dust damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300105)
Roaming Spellbook Card
INT +3.
MaxHP +5%, MaxSP +5%, Crimson Rock and Comet damage +10%.
If equipped with Red Pitaya Card and Research Assistant Bot Card, Crimson Rock and Comet damage +20%,
additional Comet damage +5% for every 2 shoes refine levels, additional Crimson Rock damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300106)
Red Pitaya Card
When equipping a One-handed or Two-handed Staff, Fire Magic damage +10%.
When refined to +10, Additional Fire Magic damage +10%.
When refined to +14, Additional Fire Magic damage +10%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300107)
Meow Card
Apple's and Banana's recovery rate +300%.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300108)
Sewage Venenum Card
AGI +2, DEX +1.
MaxHP +10%, Fatal Menace and Triangle Shot damage +10%.
If equipped with Scimitar Buffalo Bandit Card and Aries Card, Fatal Menace and Triangle Shot damage +20%,
additional Fatal Menace damage +5% for every 2 shoes refine levels, additional Triangle Shot damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300109)
Sewage Cramp Card
DEX +2, STR +1.
MaxHP +10%, Rolling Cutter and Counter Slash damage +10%.
If equipped with Mutant Dolor Card and Aries Card, Rolling Cutter and Counter Slash damage +20%,
additional Rolling Cutter and Counter Slash damage +5% for every 3 shoes refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300110)
Sewage Waterfall Card
AGI +2, INT +1.
MaxHP +10%, Kunai Explosion and Cross Slash damage +10%.
If equipped with Armed Guard Soheon Card and Dried Rafflesia Card, Kunai Explosion and Cross Slash damage +20%,
additional Kunai Explosion and Cross Slash damage +5% for every 3 shoes refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300111)
Elite Bellare Card
AGI +2, INT +1.
MaxHP +10%, Flaming Petals, Freezing Spear, Wind Blade damage +10%.
If equipped with E-EA1L Card and Dried Rafflesia Card, Flaming Petals, Freezing Spear, Wind Blade damage +20%,
additional Flaming Petals, Freezing Spear, Wind Blade damage +5% for every 3 shoes refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300112)
Magic-poisoned Dolor Card
INT +2, VIT +1.
MaxHP +10%, Eswoo and Curse Explosion damage +10%.
If equipped with Magic-poisoned Plaga Card and Special Alnoldi Card, Eswoo and Curse Explosion damage +20%,
additional Curse Explosion damage +5% for every 2 shoes refine levels, additional Eswoo damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300113)
Unleashed Magic Card
INT +2, VIT +1.
MaxHP +10%, Reverberation and Severe Rainstorm damage +10%.
If equipped with Greater Papila Cae Card and Papila Cae Card, Reverberation and Severe Rainstorm damage +20%,
additional Reverberation damage +5% for every 2 shoes refine levels, additional Severe Rainstorm damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300114)
Magic-poisoned Plaga Card
When equipping a One-handed or Two-handed Staff, Neutral Magic damage +10%.
When refined to +10, Additional Neutral Magic damage +10%.
When refined to +14, Additional Neutral Magic damage +10%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300115)
Magic-poisoned Sanare Card
INT + 2, DEX +1.
MaxHP +10%, Adoramus and Judex damage +10%.
If equipped with Sanare Card and Papila Ruba Card, Adoramus and Judex damage +20%,
additional Adoramus damage +5% for every 2 shoes refine levels, additional Judex damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300116)
Powerful Magic Card
STR +2, INT +1.
MaxHP +10%, Rampage Blast and Tiger Cannon damage +10%.
If equipped with Mutant Plaga Card and Papila Ruba Card, Rampage Blast and Tiger Cannon damage +20%,
additional Tiger Cannon damage +5% for every 2 Shoes refine levels, additional Rampage Blast damage +5% for every 2 Weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300117)
Sharp Magic Card
DEX +2, AGI +1.
MaxHP +10%, Arrow Storm and Bomb Cluster damage +10%.
If equipped with Powerful Archer Skeleton Card and Papila Cae Card, Arrow Storm and Bomb Cluster damage +20%,
additional Bomb Cluster damage +5% for every 2 shoes refine levels, additional Arrow Storm damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300118)
Boiling Phen Card
STR +2, VIT +1.
MaxHP +10%, Full Moon Kick and Falling Stars damage +10%.
If equipped with Greater Broken Gardener Beta Card and Special Alnoldi Card, Full Moon Kick and Falling Stars damage +20%,
additional Falling Stars damage +5% for every 2 shoes refine levels, additional Full Moon Kick damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300119)
Boiling Swordfish Card
DEX +2, AGI +1.
MaxHP +10%, Round Trip and God's Hammer damage +10%.
If equipped with Greater Bellare Card and Papila Card, Round Trip and God's Hammer damage +20%,
additional God's Hammer damage +5% for every 2 shoes refine levels, additional Round Trip damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300120)
Boiling Piranha Card
MATK +2%.
If equipped with Piranha Card, MATK +10 and Magic damage +15% on Water enemies.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (300121)
Boiling Marc Card
Holy and Water Magic damage +5%.
Additional Holy and Water Magic damage +1% for every 2 refine levels.
Class: Card
Location: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (300122)
Yellow Pitaya Card
Neutral Resistance +15%.
Holy Magic damage +3% for every refine level.
If equipped with Boiling Marc Card, additional Neutral Resistance +5%.
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (300123)
Purple Pitaya Card
Neutral Resistance +15%.
Neutral Magic damage +3% for every refine level.
If equipped with Boiling Marc Card, additional Neutral Resistance +5%.
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (300124)
Blue Pitaya Card
When equipping a One-handed or Two-handed Staff, Water Magic damage +10%.
When refined to +10, Additional Water Magic damage +10%.
When refined to +14, Additional Water Magic damage +10%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300125)
Green Pitaya Card
LUK +2, INT +1.
MaxHP +10%, Picky Peck and Catnip Meteor damage +10%.
If equipped with Magic-poisoned Plaga Card and Broken Gardener Beta Card, Picky Peck and Catnip Meteor damage +20%,
additional Catnip Meteor damage +5% for every 2 shoes refine levels, additional Picky Peck damage +5% for every 2 weapon refine levels.
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (310000)
Sniper Stone II(Upper)
Increase ASPD by 1% per 2 levels of Wind Walker.
====== auto-parsed ======
Compound on : Enchant
Id: (310001)
Sniper Stone II(Middle)
Increases ranged physical damage by 1% per 2 levels of Beast Bane.
====== auto-parsed ======
Compound on : Enchant
Id: (310002)
Sniper Stone II(Lower)
ATK + 2 per 1 skill level of Falcon Eyes
====== auto-parsed ======
Compound on : Enchant
Id: (310003)
Ranger Stone II(Garment)
Increase damage of Aimed Bolt by 15%.
When equipped with Sniper Stone II(Upper), increase damage of Aimed Bolt by 15%.
When equipped with Sniper Stone II(Middle), reduce variable casting time of Aimed Bolt by 1 sec.
When equipped with Sniper Stone II(Lower), reduce cooldown of No Limits by 45 sec
====== auto-parsed ======
Compound on : Enchant
Id: (310004)
Mastersmith Stone II(Upper)
Reduce cooldown of Axe Boomerang by 0.1 sec per 1 skill level of Maximum Power-Thrust
====== auto-parsed ======
Compound on : Enchant
Id: (310005)
Mastersmith Stone II(Middle)
Increase damage of High Speed Cart Ram by 15%
====== auto-parsed ======
Compound on : Enchant
Id: (310006)
Mastersmith Stone II(Lower)
Increase ranged physical damage by 1% per 1 skill level of Power Maximize
====== auto-parsed ======
Compound on : Enchant
Id: (310007)
Mechanic Stone II(Garment)
Increase damage of Arm Cannon by 15%.
When equipped with Mastersmith Stone II(Upper), increase ranged physical damage by 10%.
When equipped with Mastersmith Stone II(Middle), increase damage of Vulcan Arm by 20%.
When equipped with Mastersmith Stone II(Lower), increase damage of Knuckle Boost by 20%.
====== auto-parsed ======
Compound on : Enchant
Id: (310008)
High Priest Stone II(Upper)
Increase damage of Magnus Exorcismus by 15%
====== auto-parsed ======
Compound on : Enchant
Id: (310009)
High Priest Stone II(Middle)
Increase holy property magic damage by 1% per 1 skill level of Assumptio
====== auto-parsed ======
Compound on : Enchant
Id: (310010)
High Priest Stone II(Lower)
Reduce variable casting time by 1% per 2 skill levels of Kyrie Eleison
====== auto-parsed ======
Compound on : Enchant
Id: (310011)
Arch Bishop Stone II(Garment)
Increase damage of Judex by 15%.
When equipped with High Priest Stone II(Upper), increase damage of Judex by 15%.
When equipped with High Priest Stone II(Middle), reduce SP consumption of Judex by 10%.
When equipped with High Priest Stone II(Lower), increase holy property magic damage by 10%.
====== auto-parsed ======
Compound on : Enchant
Id: (310076)
Blessing of Strength
STR +10.
DEF +25, MDEF +3.
ATK +10%.
If equipped on Soutane of Strength, ATK +5% and DMG +12% on all monster types.
====== auto-parsed ======
Compound on : Enchant
Id: (310077)
Blessing of Agility
AGI +10.
DEF +25, MDEF +3.
Long-ranged DMG +10%.
If equipped on Soutane of Agility, ASPD +1 and creates a 5% chance to conduct a guided attack.
====== auto-parsed ======
Compound on : Enchant
Id: (310078)
Blessing of Vitality
VIT +10.
DEF +25, MDEF +3.
MaxHP +10%, MaxSP +10%.
If equipped on Soutane of Vitality, MaxHP +5% and After-cast delay -5%.
====== auto-parsed ======
Compound on : Enchant
Id: (310079)
Blessing of Dexterity
DEX +10.
DEF +25, MDEF +3.
Variable Cast Time -10%, increased ASPD (ASPD +10%).
If equipped on Soutane of Dexterity, Fixed Cast Time -0.3 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310080)
Blessing of intelligence
INT +10.
DEF +25, MDEF +3.
MATK +10%.
If equipped on Soutane of intelligence, Variable Cast Time -10% and all elemental Magic damage +12%.
====== auto-parsed ======
Compound on : Enchant
Id: (310081)
Blessing of Luck
LUK +10.
DEF +25, MDEF +3.
Critical damage +15%.
If equipped on Soutane of Luck, CRIT +10 and DMG +12% on enemies of all sizes.
====== auto-parsed ======
Compound on : Enchant
Id: (310082)
Automatic Modification Orb (DEF)
DEF +150
When refined to +7 or higher, DEF +75 (Additional)
When refined to +11 or higher, DEF +75 (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310083)
Automatic Modification Orb (MDEF)
MDEF +15
When refined to +7 or higher, MDEF +7 (Additional)
When refined to +11 or higher, MDEF +7 (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310084)
Automatic Modification Orb (VIT)
VIT +3, MaxHP +1%
====== auto-parsed ======
Compound on : Enchant
Id: (310085)
Automatic Modification Orb (LUK)
LUK +3, Critical damage +1%
====== auto-parsed ======
Compound on : Enchant
Id: (310086)
Automatic Modification Orb (STR)
STR +3, ATK +2%
====== auto-parsed ======
Compound on : Enchant
Id: (310087)
Automatic Modification Orb (AGI)
AGI +3, increased ASPD (ASPD +2%)
====== auto-parsed ======
Compound on : Enchant
Id: (310088)
Automatic Modification Orb (INT)
INT +3, MATK +2%
====== auto-parsed ======
Compound on : Enchant
Id: (310089)
Automatic Modification Orb (DEX)
DEX +3, Long-ranged Physical damage +2%
====== auto-parsed ======
Compound on : Enchant
Id: (310090)
Automatic Modification Orb (HP Recovery)
Natural HP Recovery +30%
====== auto-parsed ======
Compound on : Enchant
Id: (310091)
Automatic Modification Orb (SP Recovery)
Natural SP Recovery +30%
====== auto-parsed ======
Compound on : Enchant
Id: (310092)
Automatic Modification Orb (Spell)
MATK +20, Variable Cast Time -10%
====== auto-parsed ======
Compound on : Enchant
Id: (310093)
Automatic Modification Orb (ASPD)
ATK +20, increased ASPD (ASPD +10%)
====== auto-parsed ======
Compound on : Enchant
Id: (310094)
Automatic Modification Orb (Fatal)
CRIT +10, Critical damage +10%
====== auto-parsed ======
Compound on : Enchant
Id: (310095)
Automatic Modification Orb (Expert Archer)
HIT +10, Long-ranged Physical damage +10%
====== auto-parsed ======
Compound on : Enchant
Id: (310096)
Automatic Modification Orb (Health)
MaxHP +5%, MaxHP +1,500
When refined to +7 or higher, MaxHP +2% (Additional)
When refined to +11 or higher, MaxHP +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310097)
Automatic Modification Orb (SPR)
MaxSP +5%, MaxSP +300
When refined to +7 or higher, MaxSP +2% (Additional)
When refined to +11 or higher, MaxSP +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310098)
Automatic Modification Orb (Heal)
Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310099)
Automatic Modification Orb (ATK)
ATK +5%, ATK +75
When refined to +7 or higher, Melee Physical damage +2%
When refined to +11 or higher, Melee Physical damage +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310100)
Automatic Modification Orb (MATK)
MATK +5%, MATK +75
When refined to +7 or higher, MATK +2% (Additional)
When refined to +11 or higher, MATK +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310101)
Automatic Modification Orb (Sharpshooter)
Long-ranged Physical damage +3%
When refined to +7 or higher, Long-ranged Physical damage +3% (Additional)
When refined to +11 or higher, Long-ranged Physical damage +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310102)
Automatic Modification Orb (Speed)
ASPD +1
When refined to +7 or higher, ASPD +5%
When refined to +11 or higher, ASPD +5% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310103)
Automatic Modification Orb (Caster)
Variable Cast Time -5%
When refined to +7 or higher, Variable Cast Time -5% (Additional)
When refined to +11 or higher, Variable Cast Time -5% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310104)
Automatic Modification Orb (Critical)
CRIT +10
When refined to +7 or higher, Critical damage +5%
When refined to +11 or higher, Critical damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310105)
Automatic Modification Orb (Magical Force)
MATK +20, Variable Cast Time -10%, all elemental Magic damage +2%
When refined to +7 or higher, All elemental Magic damage +1% (Additional)
When refined to +11 or higher, All elemental Magic damage +2% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310106)
Automatic Modification Orb (Attacker Force)
ATK +20, Melee Physical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310107)
Automatic Modification Orb (Ranged Force)
ATK +20, Long-ranged Physical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310108)
Automatic Modification Orb (Critical Force)
CRIT +5, Critical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310109)
Automatic Modification Orb (Recovery Force)
MATK +20, Variable Cast Time -10%, Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +5% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310110)
Automatic Modification Orb (Post-skill Delay)
Post-skill delay -4%
When refined to +7 or higher, Post-skill delay -6% (Additional)
When refined to +11 or higher, Post-skill delay -6% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310111)
Automatic Modification Orb (Fixed Cast Time)
Fixed Cast Time -0.1 sec.
When refined to +7 or higher, Fixed Cast Time -0.2 sec. (Additional)
When refined to +11 or higher, Fixed Cast Time -0.5 sec. (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310112)
Automatic Modification Orb (Above All)
Physical/Magic damage -7% from Normal and Boss enemies
When refined to +7 or higher, Physical/Magic damage -7% from enemies of all sizes
When refined to +11 or higher, Physical/Magic damage -7% from monsters of all types (Players excluded)
====== auto-parsed ======
Compound on : Enchant
Id: (310113)
Automatic Modification Orb (Drain Life)
When physically attacking, create a 2% chance of restoring HP by 3% of inflicted damage
====== auto-parsed ======
Compound on : Enchant
Id: (310114)
Automatic Modification Orb (Drain Soul)
When physically attacking, create a 1% chance of restoring SP by 2% of inflicted damage.
====== auto-parsed ======
Compound on : Enchant
Id: (310115)
Automatic Modification Orb (Magic Healing)
When dealing magic damage, create a 2% chance of restoring 500 HP every 0.4 seconds 23 times
====== auto-parsed ======
Compound on : Enchant
Id: (310116)
Automatic Modification Orb (Magic Soul)
When dealing magic damage, create a 1% chance of restoring 120 SP every 0.4 seconds 23 times
====== auto-parsed ======
Compound on : Enchant
Id: (310117)
Automatic Modification Orb (Power Force)
ATK +3%, MATK +3%.
When refined to +7 or higher, ATK +3%, MATK +3% (Additional)
When refined to +11 or higher, ATK +4%, MATK +4% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310118)
Automatic Modification Orb (Robust)
MaxHP +2000, MaxSP +300, MaxHP +5%, MaxSP +5%
When refined to +7 or higher, MaxHP +2%, MaxSP +2% (Additional)
When refined to +11 or higher, MaxHP +3%, MaxSP +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310119)
Automatic Modification Orb (Powerful)
Melee/Long-ranged Physical damage +5%, all elemental Magic damage +5%
When refined to +7 or higher, Melee/Long-ranged Physical damage +2%, all elemental Magic damage +2% (Additional)
When refined to +11 or higher, Melee/Long-ranged Physical damage +3%, all elemental Magic damage +3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310120)
Automatic Modification Orb (All-Force)
Melee Physical damage +5%, Long-ranged Physical damage +5%, all elemental Magic damage +5%
====== auto-parsed ======
Compound on : Enchant
Id: (310121)
Automatic Orb (Unlimited Vitality)
Incoming Physical/Magic damage creates a 5% chance of casting Enhanced Undying Stamina for 10 seconds
Enhanced Undying Stamina: VIT +50 for 10 sec., HP +800 every 0.4 sec. 23 times
====== auto-parsed ======
Compound on : Enchant
Id: (310122)
Automatic Orb (Spell Buster)
When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds
Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310123)
Automatic Orb (Fierce Shooter)
When physically attacking, create a 3% chance of casting Enhanced Shooter Under Fire for 10 seconds
Enhanced Shooter Under Fire: DEX +50 and Long-ranged Physical damage +15% for 10 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310124)
Automatic Orb (Overpower)
When physically attacking, create a 3% chance of casting Enhanced Boiling Fighting Spirit for 10 seconds
Enhanced Boiling Fighting Spirit: STR +50, ATK +15%, and Melee Physical damage +10% for 10 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310125)
Automatic Orb (Fatal Flash)
When physically attacking, create a 3% chance of casting Enhanced Lethal Speed Maniac for 10 seconds
Enhanced Lethal Speed Maniac: AGI +50 and Critical Damage +15% for 10 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310126)
Automatic Orb (Lucky Strike)
When dealing magic damage, create a 3% chance of casting Enhanced Windfall for 10 seconds
Enhanced Windfall: LUK +50 and all elemental Magic damage +15% for 10 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310127)
Automatic Orb (Draconic Breath)
Dragon Breath and Dragon Water Breath damage +15%
When refined to +7 or higher, Dragon Breath and Dragon Water Breath damage +3% (Additional)
When refined to +11 or higher, Dragon Breath and Dragon Water Breath damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310128)
Automatic Orb (Wave Break)
Sonic Wave and Ignition Break damage +15%
When refined to +7 or higher, Sonic Wave and Ignition Break damage +3% (Additional)
When refined to +11 or higher, Sonic Wave damage +7%, Ignition Break cooldown -0.25 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310129)
Automatic Orb (Hundred Spiral)
Clashing Spiral and Hundred Spears damage +15%
When refined to +7 or higher, Clashing Spiral and Hundred Spears damage +3% (Additional)
When refined to +11 or higher, Clashing Spiral damage +7% (Additional), Hundred Spears cooldown -0.25 sec.
====== auto-parsed ======
Compound on : Enchant
Id: (310130)
Automatic Orb (Drive Press)
Earth Drive and Shield Press damage +15%
When refined to +7 or higher, Earth Drive and Shield Press damage +3% (Additional)
When refined to +11 or higher, Earth Drive and Shield Press damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310131)
Automatic Orb (Vanishing Cannon)
Vanishing Point and Cannon Spear damage +15%
When refined to +7 or higher, Vanishing Point and Cannon Spear damage +3% (Additional)
When refined to +11 or higher, Vanishing Point and Cannon Spear damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310132)
Automatic Orb (Genesis Gloria)
Gloria Domini and Genesis Ray damage +15%
When refined to +7 or higher, Gloria Domini and Genesis Ray damage +3% (Additional)
When refined to +11 or higher, Gloria Domini and Genesis Ray damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310133)
Automatic Orb (Boost Cannon)
Knuckle Boost and Arm Cannon damage +15%
When refined to +7 or higher, Knuckle Boost and Arm Cannon damage +3% (Additional)
When refined to +11 or higher, Knuckle Boost and Arm Cannon damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310134)
Automatic Orb (Ice Flame)
Ice Launcher and Flame Launcher damage +15%
When refined to +7 or higher, Ice Launcher and Flame Launcher damage +3% (Additional)
When refined to +11 or higher, Ice Launcher and Flame Launcher damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310135)
Automatic Orb (Tornado Swing)
Axe Tornado and Power Swing damage +15%
When refined to +7 or higher, Axe Tornado and Power Swing damage +3% (Additional)
When refined to +11 or higher, Axe Tornado and Power Swing damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310136)
Automatic Orb (Cannon Tornado)
Cart Tornado and Cart Cannon damage +15%
When refined to +7 or higher, Cart Tornado and Cart Cannon damage +3% (Additional)
When refined to +11 or higher, Cart Tornado and Cart Cannon damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310137)
Automatic Orb (Crazy Mandragora)
Crazy Vines damage +15%, Mandragora Howling cooldown -0.3 sec.
When refined to +7 or higher, Crazy Vines damage +3% (Additional), Mandragora Howling cooldown -0.3 sec. (Additional)
When refined to +11 or higher, Crazy Vines damage +7% (Additional), Mandragora Howling cooldown -0.4 sec. (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310138)
Automatic Orb (Acid Explosion)
Acid Bomb and Spore Explosion damage +15%
When refined to +7 or higher, Acid Bomb and Spore Explosion damage +3% (Additional)
When refined to +11 or higher, Acid Bomb and Spore Explosion damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310139)
Automatic Orb (Sonic Impact)
Sonic Blow and Cross Impact damage +15%
When refined to +7 or higher, Sonic Blow and Cross Impact damage +3% (Additional)
When refined to +11 or higher, Sonic Blow and Cross Impact damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310140)
Automatic Orb (Cutter Slasher)
Cross Ripper Slasher and Rolling Cutter damage +15%
When refined to +7 or higher, Cross Ripper Slasher and Rolling Cutter damage +3% (Additional)
When refined to +11 or higher, Cross Ripper Slasher and Rolling Cutter damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310141)
Automatic Orb (Berserk Slash)
Soul Destroyer and Counter Slash damage +15%
When refined to +7 or higher, Soul Destroyer and Counter Slash damage +3% (Additional)
When refined to +11 or higher, Soul Destroyer and Counter Slash damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310142)
Automatic Orb (Fatal Raid)
Fatal Menace and Sightless Mind damage +15%
When refined to +7 or higher, Fatal Menace and Sightless Mind damage +3% (Additional)
When refined to +11 or higher, Fatal Menace and Sightless Mind damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310143)
Automatic Orb (Shadow Spell)
All elemental Magic damage +15%
When refined to +7 or higher, All elemental Magic damage +3% (Additional)
When refined to +11 or higher, All elemental Magic damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310144)
Automatic Orb (Angle Shot)
Triangle Shot damage +15%, Long-ranged Physical damage +10%
When refined to +7 or higher, Triangle Shot damage +3% (Additional)
When refined to +11 or higher, Triangle Shot damage +7% (Additional), Long-ranged Physical damage +5% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310145)
Automatic Orb (Crimson Strain)
Crimson Rock and Earth Strain damage +15%
When refined to +7 or higher, Crimson Rock and Earth Strain damage +3% (Additional)
When refined to +11 or higher, Crimson Rock and Earth Strain damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310146)
Automatic Orb (Jack Lightning)
Jack Frost and Chain Lightning damage +15%
When refined to +7 or higher, Jack Frost and Chain Lightning damage +3% (Additional)
When refined to +11 or higher, Jack Frost and Chain Lightning damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310147)
Automatic Orb (Comet Vortex)
Comet and Tetra Vortex damage +15%
When refined to +7 or higher, Comet and Tetra Vortex damage +3% (Additional)
When refined to +11 or higher, Comet and Tetra Vortex damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310148)
Automatic Orb (Double Bolt)
Fire/Cold/Lightning Bolt damage +15%
When refined to +7 or higher, Fire/Cold/Lightning Bolt damage +3% (Additional)
When refined to +11 or higher, Fire/Cold/Lightning Bolt damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310149)
Automatic Orb (Warmer Wave)
Psychic Wave damage +15%, Warmer cooldown -1 sec.
When refined to +7 or higher, Psychic Wave damage +3% (Additional), Warmer cooldown -2 sec. (Additional)
When refined to +11 or higher, Psychic Wave damage +7% (Additional), Warmer cooldown -4 sec. (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310150)
Automatic Orb (Diamond Grave)
Diamond Dust and Earth Grave damage +15%
When refined to +7 or higher, Diamond Dust and Earth Grave damage +3% (Additional)
When refined to +11 or higher, Diamond Dust and Earth Grave damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310151)
Automatic Orb (Magnusmus)
Magnus Exorcismus and Adoramus damage +15%
When refined to +7 or higher, Magnus Exorcismus and Adoramus damage +3% (Additional)
When refined to +11 or higher, Magnus Exorcismus and Adoramus damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310152)
Automatic Orb (Holy Judex)
Holy Light and Judex damage +15%
When refined to +7 or higher, Holy Light and Judex damage +3% (Additional)
When refined to +11 or higher, Holy Light and Judex damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310153)
Automatic Orb (Duplelica)
Duple Light damage +15%, Basilica cooldown -2 sec.
When refined to +7 or higher, Duple Light damage +3% (Additional), Basilica cooldown -3 sec. (Additional)
When refined to +11 or higher, Duple Light damage +7% (Additional), Basilica cooldown -5 sec. (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310154)
Automatic Orb (Fallen Tiger)
Tiger Cannon and Fallen Empire damage +15%
When refined to +7 or higher, Tiger Cannon and Fallen Empire damage +3% (Additional)
When refined to +11 or higher, Tiger Cannon and Fallen Empire damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310155)
Automatic Orb (Rampage Arrow)
Rampage Blast and Knuckle Arrow damage +15%
When refined to +7 or higher, Rampage Blast and Knuckle Arrow damage +3% (Additional)
When refined to +11 or higher, Rampage Blast and Knuckle Arrow damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310156)
Automatic Orb (Raging Crush)
Raging Thrust and Chain Crush Combo damage +15%
When refined to +7 or higher, Raging Thrust and Chain Crush Combo damage +3% (Additional)
When refined to +11 or higher, Raging Thrust and Chain Crush Combo damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310157)
Automatic Orb (Cluster)
Bomb Cluster damage +15%
When refined to +7 or higher, Bomb Cluster damage +3% (Additional)
When refined to +11 or higher, Bomb Cluster damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310158)
Automatic Orb (Breeze Shooting)
Focused Arrow Strike damage +15%, Critical damage +10%
When refined to +7 or higher, Focused Arrow Strike damage +3% (Additional)
When refined to +11 or higher, Focused Arrow Strike damage +7%, Critical damage +5% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310159)
Automatic Orb (Aimed Storm)
Aimed Bolt and Arrow Storm damage +15%
When refined to +7 or higher, Aimed Bolt and Arrow Storm damage +3% (Additional)
When refined to +11 or higher, Aimed Bolt and Arrow Storm damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310160)
Automatic Orb (Metallic Echo)
Metallic Sound and Great Echo damage +15%
When refined to +7 or higher, Metallic Sound and Great Echo damage +3% (Additional)
When refined to +11 or higher, Metallic Sound and Great Echo damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310161)
Automatic Orb (Reverberation)
Reverberation damage +15%
When refined to +7 or higher, Reverberation damage +3% (Additional)
When refined to +11 or higher, Reverberation damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310162)
Automatic Orb (Vulcan Severe)
Arrow Vulcan and Severe Rainstorm damage +15%
When refined to +7 or higher, Arrow Vulcan and Severe Rainstorm damage +3% (Additional)
When refined to +11 or higher, Arrow Vulcan and Severe Rainstorm damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310163)
Automatic Orb (Blaze Explosion)
Blaze Kick and Solar Explosion damage +15%
When refined to +7 or higher, Blaze Kick and Solar Explosion damage +3% (Additional)
When refined to +11 or higher, Blaze Kick and Solar Explosion damage When refined to +7 or higher,% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310164)
Automatic Orb (Moon Kick)
New Moon Kick and Full Moon Kick damage +15%
When refined to +7 or higher, New Moon Kick and Full Moon Kick damage +3% (Additional)
When refined to +11 or higher, New Moon Kick and Full Moon Kick damage +7% (Additional), Critical damage +5%
====== auto-parsed ======
Compound on : Enchant
Id: (310165)
Automatic Orb (Falling Flash)
Flash Kick and Falling Stars damage +15%
When refined to +7 or higher, Flash Kick and Falling Stars damage +3% (Additional)
When refined to +11 or higher, Flash Kick and Falling Stars damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310166)
Automatic Orb (Eswoo)
Esma and Eswoo damage +15%
When refined to +7 or higher, Esma and Eswoo damage +3% (Additional)
When refined to +11 or higher, Esma and Eswoo damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310167)
Automatic Orb (Espa)
Espa damage +15%
When refined to +7 or higher, Espa damage +3% (Additional)
When refined to +11 or higher, Espa damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310168)
Automatic Orb (Curse Explosion)
Curse Explosion damage +15%
When refined to +7 or higher, Curse Explosion damage +3% (Additional)
When refined to +11 or higher, Curse Explosion damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310169)
Automatic Orb (Death Hammer Dance)
Desperado, Fire Dance, God's Hammer damage +15%
When refined to +7 or higher, Desperado, Fire Dance, God's Hammer damage +3% (Additional)
When refined to +11 or higher, Desperado, Fire Dance, God's Hammer damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310170)
Automatic Orb (Fire Howling Tail)
Fire Rain, Howling Mine, Dragon Tail damage +15%
When refined to +7 or higher, Fire Rain, Howling Mine, Dragon Tail damage +3% (Additional)
When refined to +11 or higher, Fire Rain, Howling Mine, Dragon Tail damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310171)
Automatic Orb (Storm Buster Trip)
Shattering Storm, Vanishing Buster, Round Trip damage +15%
When refined to +7 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +3% (Additional)
When refined to +11 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310172)
Automatic Orb (Petal Spear Blade)
Flaming Petals, Freezing Spear, Wind Blade damage +15%
When refined to +7 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +3% (Additional)
When refined to +11 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310173)
Automatic Orb (Cross Slash)
Cross Slash damage +15%
When refined to +7 or higher, Cross Slash damage +3% (Additional)
When refined to +11 or higher, Cross Slash damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310174)
Automatic Orb (Dragon Draft Wind)
Exploding Dragon, Snow Flake Draft, First Wind damage +15%
When refined to +7 or higher, Exploding Dragon, Snow Flake Draft, First Wind damage +3% (Additional)
When refined to +11 or higher, Exploding Dragon, Snow Flake Draft, First Wind damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310175)
Automatic Orb (Power of Sea)
Tuna Party, Tasty Shrimp Party cooldown -0.5 sec.
When refined to +7 or higher, Tuna Party, Tasty Shrimp Party cooldown -1 sec. (Additional)
When refined to +11 or higher, Tuna Party, Tasty Shrimp Party cooldown -1.5 sec. (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310176)
Automatic Orb (Power of Land)
Silvervine Stem Spear and Catnip Meteor damage +15%
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +3% (Additional)
When refined to +11 or higher, Silvervine Stem Spear and Catnip Meteor damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310177)
Automatic Orb (Power of Life)
Picky Peck and Lunatic Carrot Beat damage +15%
When refined to +7 or higher, Picky Peck and Lunatic Carrot Beat damage +3% (Additional)
When refined to +11 or higher, Picky Peck and Lunatic Carrot Beat damage +7% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310178)
Automatic Modification Orb (Mirror Counter)
Incoming reflected damage -2%
When refined to +7 or higher, Incoming reflected damage -2% (Additional)
When refined to +11 or higher, Incoming reflected damage -3% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (310179)
Automatic Modification Orb (Reflection Reject)
Incoming reflected damage -3%
When refined to +7 or higher, Incoming reflected damage -2% (Additional)
When refined to +11 or higher, Incoming reflected damage -4% (Additional)
====== auto-parsed ======
Compound on : Enchant
Id: (400124)
Costume Majestic Goat of Dawn
A helm that resembles the horns of a goat. The wearer will feel immensely proud as people will undoubtedly be impressed by their majestic look.
Granted to those who have opened a new level for themselves.
Class: Costume Equipment DEF: 0
Location: Upper Weight: 0
Required Level: 200
Job: All Jobs
====== auto-parsed ======
Location : Upper
Weight : 0
Required Level : 200
Id: (400313)
Costume Galaxy Circlet
A circlet that preserves the beauty of the galaxy. The hearts of the strong seem to shine like stars.
Type : Costume Defense : 0
Location : Upper Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Id: (400314)
Costume Northern Cross
A hairband made of cloth imbued with magical power. The red jewel is very beautiful.
Type : Costume Defense : 0
Location : Upper Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Id: (400315)
Costume Blue Emotion
A crystal blue globe.
Type : Costume Defense : 0
Location : Upper Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Id: (410005)
Costume Magic Heir
A magic pendant made of rare diamond crystals.
Because diamonds are endowed with high magical power, they are a popular item among wizards.
<NAVI>[Heidam Fellows]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Type: Costume Defense: 0
Location: Middle Weight: 0
Required level: 1
Class: All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Id: (410170)
Costume Star Eyepatch
An eye patch made for fashion coordination.
It is popular among young people for its stylish design.
Type : Costume Defense : 0
Location : Middle Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Id: (410171)
Costume Wishing Tree Hat
A hat that looks like a tanabata wishing paper hanging on a bamboo tree.
Type : Costume Defense : 0
Location : Middle Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Id: (420161)
Costume Starry Long Wave
A costume wig that makes you feel like you've changed to a different hairstyle when you wear it.
Soft long waves with colors reminiscent of the night sky.
Type : Costume Defense : 0
Location : Lower Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Id: (420162)
Costume Starry Ribbon Twin Tail
A starry night sky wig adorned with galaxy ribbons.
Type : Costume Defense : 0
Location : Lower Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Id: (450127)
Automatic Armor Type A [1]
Combat armor improved with the technology of Barmund Mansion, Type A.
Various modules can be used for additional abilities.
_
ATK +125
ATK +10 for every 2 refine levels
When refined to +7 or higher, Increased ASPD (ASPD +15%)
If equipped with Automatic Engine Wing Type A,
ATK +50
If equipped with Illusion Engine Wing Type B,
Post-skill delay -10%
Class: Armor DEF: 135
Weight: 100
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 100
Required Level : 160
Id: (450128)
Automatic Armor Type B [1]
Combat armor improved with the technology of Barmund Mansion, Type B.
Various modules can be used for additional abilities.
_
MATK +125
MATK +10 for every 2 refine levels
When refined to +7 or higher, Variable Cast Time -15%
If equipped with Automatic Engine Wing Type A,
increased ASPD (ASPD +10%)
If equipped with Illusion Engine Wing Type B,
MATK +50
Class: Armor DEF: 135
Weight: 100
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 100
Required Level : 160
Id: (470022)
Automatic Leg Type A [1]
Combat boots improved with the technology of Barmund Mansion, Type A.
Various modules can be used for additional abilities.
_
MaxSP +250
MaxSP +20 for every 2 refine levels
When refined to +7 or higher, Long-ranged Physical damage +7%
If equipped with Automatic Armor Type A,
ATK +7%
If equipped with Automatic Armor Type B,
increased ASPD (ASPD +7%)
Class: Shoes DEF: 70
Weight: 50
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 50
Required Level : 160
Id: (470023)
Automatic Leg Type B [1]
Combat boots improved with the technology of Barmund Mansion, Type B.
Various modules can be used for additional abilities.
_
MaxSP +250
MaxSP +20 for every 2 refine levels
When refined to +7 or higher, All elemental Magic damage +7%
If equipped with Automatic Armor Type A,
MaxSP +7%
If equipped with Automatic Armor Type B,
MATK +7%
Class: Shoes DEF: 70
Weight: 50
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 50
Required Level : 160
Id: (480020)
Automatic Engine Wing Type A [1]
Combat engine improved with the technology of Barmund Mansion, Type A.
Various modules can be used for additional abilities.
_
MaxHP +1,500
MaxHP +100 for every 2 refine levels
When refined to +7 or higher, Increased ASPD (ASPD +7%)
If equipped with Automatic Leg Type A,
Critical damage +15%
If equipped with Automatic Leg Type B,
Variable Cast Time -15%
Class: Garment DEF: 70
Weight: 90
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Itemclass : Garment
Weight : 90
Required Level : 160
Id: (480021)
Automatic Engine Wing Type B [1]
Combat engine improved with the technology of Barmund Mansion, Type B.
Various modules can be used for additional abilities.
_
MaxHP +1,500
MaxHP +100 for every 2 refine levels
When refined to +7 or higher, Variable Cast Time -7%,
If equipped with Automatic Leg Type A,
Long-ranged Physical damage +7%
If equipped with Automatic Leg Type B,
All elemental Magic damage +15%
Class: Garment DEF: 70
Weight: 90
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Itemclass : Garment
Weight : 90
Required Level : 160
Id: (480204)
Costume Back Ribbon Bell (Blue)
A shiny blue ribbon with a silver bell.
Type : Costume Defense : 0
Location : Garment Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Id: (480205)
Costume Astra Blessing
A magic circle for a costume with constellations drawn on it.
I can feel the power of the stars.
<NAVI>[Heidam Fellows]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Type : Costume Defense : 0
Location : Garment Weight : 0
Required level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Id: (490024)
Automatic Booster R [1]
Battle component improved with the technology of Barmund Mansion.
Various modules can be used for additional abilities.
_
ATK +5%, MaxHP +5%
Class: Accessory (Right Slot) DEF: 0
Weight: 10
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 160
Id: (490025)
Automatic Booster L [1]
Battle component improved with the technology of Barmund Mansion.
Various modules can be used for additional abilities.
_
ATK +5%, MaxSP +5%.
Class: Accessory (Left Slot)
DEF: 0
Weight: 10
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 160
Id: (490026)
Automatic Battle Chip R [1]
Battle chip improved with the technology of Barmund Mansion.
Various modules can be used for additional abilities.
_
MATK +5%, MaxHP +5%
Class: Accessory (Right Slot) DEF: 0
Weight: 10
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 160
Id: (490027)
Automatic Battle Chip L [1]
Battle chip improved with the technology of Barmund Mansion.
Various modules can be used for additional abilities.
_
MATK +5%, MaxSP +5%.
Class: Accessory (Left Slot)
DEF: 0
Weight: 10
Required Level: 160
Job: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 160
Id: (500007)
Hypocrisy Machine [3]
A one-handed sword used by the guards of Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
Melee Physical damage +3% for every 2 refine levels.
CRIT +2 for every 3 refine levels.
When refined to +7 or higher, Increased ASPD (ASPD +20%).
When refined to +9 or higher, Physical damage +25% on Small and Large enemies.
When refined to +11 or higher, Enables to use Bowling Bash which has the same skill level as Sword Mastery.
_
Class: Sword ATK: 250
Weight: 300
Weapon Level: 4
Required Level: 150
Job: Novice Classes
====== auto-parsed ======
Itemclass : Sword
Weight : 300
Weapon Level : 4
Required Level : 150
Id: (500008)
Invidia Bundle [2]
A science instrument that was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Cart Tornado damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Cart Tornado damage +15%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Cart Tornado damage +25%.
_
Class: Sword ATK: 210
Weight: 180
Weapon Level: 4
Required Level: 150
Job: Geneticist Classes
====== auto-parsed ======
Itemclass : Sword
Weight : 180
Weapon Level : 4
Required Level : 150
Id: (510008)
Wrath Rack [2]
Once it was an ordinary dagger you could see everywhere, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +170.
Flaming Petals and Freezing Spear damage +10%.
MATK +6 for every 3 refine levels.
When refined to +7 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
_
Class: Dagger ATK: 160
Weight: 80
Weapon Level: 4
Required Level: 150
Job: Ninja Classes
====== auto-parsed ======
Itemclass : Dagger
Weight : 80
Weapon Level : 4
Required Level : 150
Id: (510009)
Gula Teeth [2]
Once it was a tool used for various experiments, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Fatal Menace damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Fatal Menace damage +10%.
When refined to +9 or higher, Post-skill delay -10%.
When refined to +11 or higher, Additional Fatal Menace damage +15%.
_
Class: Dagger ATK: 180
Weight: 90
Weapon Level: 4
Required Level: 150
Job: Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Dagger
Weight : 90
Weapon Level : 4
Required Level : 150
Id: (520002)
Pride Steel [2]
A mass of fragments that got fallen apart from broken robots.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
Power Swing damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Power Swing damage +15%.
When refined to +9 or higher, Axe Tornado cooldown -1 sec.
When refined to +11 or higher, Axe Boomerang damage +25%.
_
Class: One-handed Axe ATK: 250
Weight: 300
Weapon Level: 4
Required Level: 150
Job: Mechanic Classes
====== auto-parsed ======
Weight : 300
Weapon Level : 4
Required Level : 150
Id: (530002)
Gluttony Stick [2]
A spear which was decorated on a wall of Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +200.
Genesis Ray damage +10%.
MATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Genesis Ray damage +10%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Additional Genesis Ray damage +15%.
_
Class: One-handed Spear ATK: 190
Weight: 200
Weapon Level: 4
Required Level: 150
Job: Royal Guard Classes
====== auto-parsed ======
Weight : 200
Weapon Level : 4
Required Level : 150
Id: (540004)
Sloth Text [2]
A technical book which was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
New Moon Kick damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional New Moon Kick damage +15%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Full Moon Kick damage +25%.
_
Class: Book ATK: 210
Weight: 50
Weapon Level: 4
Required Level: 150
Job: Star Emperor
====== auto-parsed ======
Itemclass : Book
Weight : 50
Weapon Level : 4
Required Level : 150
Id: (540005)
Sloth Bible [2]
A record storage device which was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +220.
Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Fire/Lightning Bolt damage +25%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
_
Class: Book ATK: 160
Weight: 70
Weapon Level: 4
Required Level: 150
Job: Sorcerer Classes
====== auto-parsed ======
Itemclass : Book
Weight : 70
Weapon Level : 4
Required Level : 150
Id: (550006)
Safety Foxtail [2]
A foxtail that was growing near a construction site in Einbroch.
It is solid like steel, perhaps because of its mysterious ores.
_
MATK +350.
ATK +7%, MATK +7%.
Catnip Meteor and Picky Peck damages +15%.
When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10%
When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%.
Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
_
Class: One-handed Staff
ATK: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Job: Summoner (Doram)
====== auto-parsed ======
Weight : 150
Weapon Level : 4
Required Level : 170
Id: (550008)
Greed Wand [2]
A small stick which was used in Barmund Mansion for igniting or putting out a fire.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +200.
Espa damage +10%.
MATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Espa damage +15%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Eswoo damage +25%.
_
Class: One-handed Staff ATK: 130
Weight: 80
Weapon Level: 4
Required Level: 150
Job: Soul Reaper
====== auto-parsed ======
Weight : 80
Weapon Level : 4
Required Level : 150
Id: (550009)
Addiction Plant [2]
Once it was nothing but a weed growing in the mansion's botanical garden, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +330.
When dealing magic damage, create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +15%.
When refined to +9 or higher, Catnip Meteor cooldown -1.5 sec.
When refined to +11 or higher, Additional Silvervine Stem Spear and Catnip Meteor damage +20%.
_
Class: One-handed Staff
ATK: 280
Weight: 150
Weapon Level: 4
Required Level: 150
Job: Summoner (Doram)
====== auto-parsed ======
Weight : 150
Weapon Level : 4
Required Level : 150
Id: (560004)
Ira Fist [2]
Once these were ordinary gloves used for physical labor, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Lightning Ride damage +15%
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Lion's Howl damage +15%.
When refined to +9 or higher, Lion's Howl cooldown -2 sec.
When refined to +11 or higher, Additional Lightning Ride and Lion's Howl damage +10%.
_
Class: Knuckle ATK: 200
Weight: 80
Weapon Level: 4
Required Level: 150
Job: Sura Classes
====== auto-parsed ======
Weight : 80
Weapon Level : 4
Required Level : 150
Id: (570005)
Pigritia Wave [2]
A musical instrument which used to fill Barmund Mansion with beautiful melodies.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +210.
Metallic Sound and Reverberation damage +10%.
MATK +8 for every 3 refine levels.
When refined to +7 or higher, Variable Cast Time -10%.
When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%.
When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
_
Class: Instrument ATK: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Job: Maestro Classes
====== auto-parsed ======
Itemclass : MusicalInstrument
Weight : 70
Weapon Level : 4
Required Level : 150
Id: (580005)
Pigritia Spark [2]
A tool which was made to flash light in an emergency.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +210.
Metallic Sound and Reverberation damage +10%.
MATK +8 for every 3 refine levels.
When refined to +7 or higher, Variable Cast Time -10%.
When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%.
When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
_
Class: Whip ATK: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Job: Wanderer Classes
====== auto-parsed ======
Itemclass : Whip
Weight : 70
Weapon Level : 4
Required Level : 150
Id: (590006)
Envy Blunt [2]
A mass of fragments that got fallen apart from broken robots.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +210.
Duple Light damage +15%.
MATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Duple Light damage +20%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Duple Light damage +35%, Duple Light's Fixed Cast Time -50%.
_
Class: Mace ATK: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Job: Arch Bishop Classes
====== auto-parsed ======
Itemclass : Mace
Weight : 150
Weapon Level : 4
Required Level : 150
Id: (600008)
Hypocrisy Edge [2]
A giant sword which was decorated on a wall of Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
Wind Cutter damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Wind Cutter damage +10%.
When refined to +9 or higher, Post-skill delay -10%.
When refined to +11 or higher, Additional Wind Cutter damage +15%.
Class: Two-handed Sword ATK: 280
Weight: 300
Weapon Level: 4
Required Level: 150
Job: Rune Knight Classes
====== auto-parsed ======
Weight : 300
Weapon Level : 4
Required Level : 150
Id: (610006)
Avaritia Metal [2]
A mass of fragments that got fallen apart from broken robots.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Rolling Cutter damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Cross Ripper Slasher damage +10%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Rolling Cutter and Cross Ripper Slasher damage +15%.
_
Class: Katar ATK: 220
Weight: 180
Weapon Level: 4
Required Level: 150
Job: Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Katar
Weight : 180
Weapon Level : 4
Required Level : 150
Id: (630003)
Luxuria Pierce [2]
A science instrument that was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Hundred Spears damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Hundred Spears damage +15%.
When refined to +9 or higher, Hundred Spears cooldown -1.5 sec.
When refined to +11 or higher, Additional Hundred Spears damage +20%.
_
Class: Two-handed Spear ATK: 250
Weight: 330
Weapon Level: 4
Required Level: 150
Job: Rune Knight Classes
====== auto-parsed ======
Weight : 330
Weapon Level : 4
Required Level : 150
Id: (640005)
Pride Stone [2]
A science instrument that was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +320.
Neutral and Water Magic damage +15%
MATK +6 and Variable Cast Time -3% for every 3 refine levels
When refined to +7 or higher, Comet and Jack Frost damage +10%.
When refined to +9 or higher, Comet cooldown -10 sec., Jack Frost cooldown -1.5 sec.
When refined to +11 or higher, Additional Comet and Jack Frost damage +20%.
_
Class: Two-handed Staff
ATK: 180
Weight: 200
Weapon Level: 4
Required Level: 150
Job: Warlock Classes
====== auto-parsed ======
Weight : 200
Weapon Level : 4
Required Level : 150
Id: (650003)
Wrath Wheel [2]
A big chunk of metal that came from somewhere in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
Swirling Petal damage +15%.
ATK +6 and Variable Cast Time -2% for every 3 refine levels
When refined to +7 or higher, Cross Slash damage +15%.
When refined to +9 or higher, Swirling Petal cooldown -2 sec., Cross Slash cooldown -1 sec.
When refined to +11 or higher, Additional Swirling Petal and Cross Slash damage +20%.
_
Class: Huuma Shuriken
ATK: 320 Property: Wind
Weight: 180
Weapon Level: 4
Required Level: 150
Job: Ninja Classes
====== auto-parsed ======
Weight : 180
Weapon Level : 4
Required Level : 150
Id: (700007)
Superbia String [2]
A bow wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Arrow Storm damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Arrow Storm damage +10%.
When refined to +9 or higher, Arrow Storm cooldown -1 sec.
When refined to +11 or higher, Additional Arrow Storm damage +15%.
_
Class: Bow ATK: 220
Weight: 140
Weapon Level: 4
Required Level: 150
Job: Ranger Classes
====== auto-parsed ======
Itemclass : Bow
Weight : 140
Weapon Level : 4
Required Level : 150
Id: (700008)
Gula Gun [2]
A portable bow that was once used for self-defense purposes.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Triangle Shot damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Triangle Shot damage +15%.
When refined to +9 or higher, Post-skill delay -10%.
When refined to +11 or higher, Additional Triangle Shot damage +20%.
_
Class: Bow ATK: 220
Weight: 120
Weapon Level: 4
Required Level: 150
Job: Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Bow
Weight : 120
Weapon Level : 4
Required Level : 150
Id: (700009)
Pigritia Rhythm [2]
A prototype of auto-firing bows applied with high technology.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Severe Rainstorm damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Severe Rainstorm damage +15%.
When refined to +9 or higher, Severe Rainstorm cooldown -2.5 sec.
When refined to +11 or higher, Additional Severe Rainstorm damage +20%,
Class: Bow ATK: 190
Weight: 100
Weapon Level: 4
Required Level: 150
Job: Maestro/Wanderer Classes
====== auto-parsed ======
Itemclass : Bow
Weight : 100
Weapon Level : 4
Required Level : 150
Id: (810000)
Lust Pointer [2]
A Rifle wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
God's Hammer damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional God's Hammer damage +15%.
When refined to +9 or higher, God's Hammer cooldown -3 sec.
When refined to +11 or higher, Additional God's Hammer cooldown -4 sec., God's Hammer damage +25% for 10 sec. upon casting Crimson Marker.
_
Class: Rifle ATK: 260
Weight: 130
Weapon Level: 4
Required Level: 150
Job: Gunslinger Classes
====== auto-parsed ======
Itemclass : Rifle
Weight : 130
Weapon Level : 4
Required Level : 150
Id: (820000)
Lust Shatter [2]
A Shotgun wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Splash damage.
Slug Shot damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Slug Shot damage +15%, Shattering Storm damage +10%.
When refined to +9 or higher, Slug Shot cooldown -2 sec., Shattering Storm cooldown -1 sec.
When refined to +11 or higher, Additional Slug Shot damage +25%, Shattering Storm damage +25% for 10 sec. upon casting Slug Shot.
_
Class: Shotgun ATK: 310
Weight: 160
Weapon Level: 4
Required Level: 150
Job: Gunslinger Classes
====== auto-parsed ======
Itemclass : Shotgun
Weight : 160
Weapon Level : 4
Required Level : 150
Id: (830001)
Lust Crusher [2]
A Gatling Gun wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Fire Rain damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Fire Rain damage +15%, Round Trip damage +10%.
When refined to +9 or higher, Fire Rain cooldown -2 sec.
When refined to +11 or higher, Additional Fire Rain damage +25%, additional Round Trip damage +15% for 10 sec. upon casting Fire Rain.
_
Class: Gatling Gun ATK: 230
Weight: 200
Weapon Level: 4
Required Level: 150
Job: Gunslinger Classes
====== auto-parsed ======
Weight : 200
Weapon Level : 4
Required Level : 150
Id: (840000)
Lust Boom [2]
A Grenade Launcher wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Howling Mine damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Howling Mine damage +10%, Dragon Tail damage +10%.
When refined to +9 or higher, Howling Mine cooldown -1 sec., Dragon Tail cooldown -1 sec.
When refined to +11 or higher, Additional Howling Mine damage +25%, additional Dragon Tail damage +25% for 10 sec. upon casting Crimson Marker.
_
Class: Grenade Launcher
ATK: 330
Weight: 240
Weapon Level: 4
Required Level: 150
Job: Gunslinger Classes
====== auto-parsed ======
Weight : 240
Weapon Level : 4
Required Level : 150
Id: (1000008)
Sniper Stone II(Upper)
A stone that awakens the power of the Sniper.
Applies the following stats to the upper slot of the costume.
Increases ASPD by 1% per 2 levels of Wind Walker.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000009)
Sniper Stone II(Middle)
A stone that awakens the power of the Sniper.
Applies the following stats to the middle slot of the costume.
Increases ranged physical damage by 1% per 2 Beast Bane levels.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000010)
Sniper Stone II(Lower)
A stone that awakens the power of the Sniper.
Applies the following stats to the lower slot of the costume.
ATK + 2 per 1 skill level of Falcon Eyes
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000011)
Ranger Stone II(Garment)
A stone that awakens the power of the Ranger.
Applies the following stats to the garment slot of the costume.
Increase damage of Aimed Bolt by 15%.
When equipped with Sniper Stone II(Upper), increase damage of Aimed Bolt by 15%.
When equipped with Sniper Stone II(Middle), reduce variable casting time of Aimed Bolt by 1 sec.
When equipped with Sniper Stone II(Lower), reduce cooldown of No Limits by 45 sec
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000012)
Mastersmith Stone II(Upper)
A stone that awakens the power of the Mastersmith.
Applies the following stats to the upper slot of the costume.
Reduce cooldown of Axe Boomerang by 0.1 sec per 1 skill level of Maximum Power-Thrust
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000013)
Mastersmith Stone II(Middle)
A stone that awakens the power of the Mastersmith.
Applies the following stats to the middle slot of the costume.
Increase damage of High Speed Cart Ram by 15%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000014)
Mastersmith Stone II(Lower)
A stone that awakens the power of the Mastersmith.
Applies the following stats to the lower slot of the costume.
Increase ranged physical damage by 1% per 1 skill level of Power Maximize
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000015)
Mechanic Stone II(Garment)
A stone that awakens the power of the Mechanic.
Applies the following stats to the garment slot of the costume.
Increase damage of Arm Cannon by 15%.
When equipped with Mastersmith Stone II(Upper), increase ranged physical damage by 10%.
When equipped with Mastersmith Stone II(Middle), increase damage of Vulcan Arm by 20%.
When equipped with Mastersmith Stone II(Lower), increase damage of Knuckle Boost by 20%.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000016)
High Priest Stone II(Upper)
A stone that awakens the power of the High Priest.
Applies the following stats to the upper slot of the costume.
Increase damage of Magnus Exorcismus by 15%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000017)
High Priest Stone II(Middle)
A stone that awakens the power of the High Priest.
Applies the following stats to the middle slot of the costume.
Increase holy property magic damage by 1% per 1 skill level of Assumptio.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000018)
High Priest Stone II(Lower)
A stone that awakens the power of the High Priest.
Applies the following stats to the lower slot of the costume.
Reduce variable casting time by 1% per 2 skill levels of Kyrie Eleison
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000019)
Arch Bishop Stone II(Garment)
A stone that awakens the power of the Arch Bishop.
Applies the following stats to the garment slot of the costume.
Increase damage of Judex by 15%.
When equipped with High Priest Stone II(Upper), increase damage of Judex by 15%.
When equipped with High Priest Stone II(Middle), reduce Sp consumption of Judex by 10%.
When equipped with High Priest Stone II(Lower), increase holy property magic damage by 10%.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10
Id: (1000092)
Eliumina Radar
An Illusion tracker Eliumina developed to chase the traitor (?), even to hell, before giving the most beautiful sucker punch ever. It makes a loud noise if an executive member of Illusion is sensed nearby.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000093)
Red Pitaya Tail
A pitaya tail that gives off a sweet, fruity fragrance. People say it's best to eat while it's still fresh.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000094)
Yellow Pitaya Tail
A pitaya tail that gives off a sweet, fruity fragrance. People usually ripen it a bit before eating it.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000095)
Blue Pitaya Tail
A pitaya tail that gives off a sweet, fruity fragrance. The ones with a thin peel are tastier.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000096)
Green Pitaya Tail
A pitaya tail that gives off a sour, fruity fragrance. It's too acidic to be eaten raw. Usually, it's juiced for cooking purposes.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000097)
Purple Pitaya Tail
A pitaya tail that gives off a sweet, fruity fragrance. Scientists put a lot of work into plant breeding for the purple tail to make it easier for people to eat.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000098)
Boss Pitaya Tail
A pitaya tail that gives off a sweet, fruity fragrance. Its sugar content is very high, thanks to the efforts to cultivate this breed.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000099)
Gardener's Cookie
A cookie calmly given by the non-so-calm gardener. What's this crunchy stuff in it?
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000100)
Freezing Trap
A freezing trap created by modifying Special Alloy Trap. It emits icy air upon getting touched, freezing up everything around in an instant.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000101)
Robot Part
A part used for a robot's body, legs, arms, etc.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000102)
Emergency Key
An emergency key that opens the door to the storage's basement.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000103)
Barmeal Ticket
A ticket issued by the managers of Barmund Mansion to treat the mercenaries efficiently.
It has become monetized inside Barmund Mansion; you can buy practically everything with this ticket there.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (1000104)
Magical Soapstone
An ore that contains powerful mana.
No one knows how it came into existence.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (1000105)
Automatic Modification Module (DEF)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (DEF) effect.
[Enchant Effect]
DEF +150
When refined to +7 or higher, DEF +75 (Additional)
When refined to +11 or higher, DEF +75 (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000106)
Automatic Modification Module (MDEF)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (MDEF) effect.
[Enchant Effect]
MDEF +15
When refined to +7 or higher, MDEF +7 (Additional)
When refined to +11 or higher, MDEF +7 (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000107)
Automatic Modification Module (VIT)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (VIT) effect.
[Enchant Effect]
VIT +3, MaxHP +1%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000108)
Automatic Modification Module (LUK)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (LUK) effect.
[Enchant Effect]
LUK +3, Critical damage +1%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000109)
Automatic Modification Module (STR)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (STR) effect.
[Enchant Effect]
STR +3, ATK +2%
[Applicable Equipment]
Automatic Booster R
Automatic Battle Chip R
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000110)
Automatic Modification Module (AGI)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (AGI) effect.
[Enchant Effect]
AGI +3, increased ASPD (ASPD +2%)
[Applicable Equipment]
Automatic Booster R
Automatic Battle Chip R
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000111)
Automatic Modification Module (INT)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (INT) effect.
[Enchant Effect]
INT +3, MATK +2%
[Applicable Equipment]
Automatic Booster L
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000112)
Automatic Modification Module (DEX)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (DEX) effect.
[Enchant Effect]
DEX +3, Long-ranged Physical damage +2%
[Applicable Equipment]
Automatic Booster L
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000113)
Automatic Modification Module (HP Recovery)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (HP Recovery) effect.
[Enchant Effect]
Natural HP Recovery +30%
[Applicable Equipment]
Automatic Booster R
Automatic Battle Chip R
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000114)
Automatic Modification Module (SP Recovery)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (SP Recovery) effect.
[Enchant Effect]
Natural SP Recovery +30%
[Applicable Equipment]
Automatic Booster L
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000115)
Automatic Modification Module (Spell)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Spell) effect.
[Enchant Effect]
MATK +20, Variable Cast Time -10%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000116)
Automatic Modification Module (ASPD)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (ASPD) effect.
[Enchant Effect]
ATK +20, increased ASPD (Post-attack delay -10%)
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000117)
Automatic Modification Module (Fatal)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Fatal) effect.
[Enchant Effect]
CRIT +10, Critical damage +10%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000118)
Automatic Modification Module (Expert Archer)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Expert Archer) effect.
[Enchant Effect]
HIT +10, Long-ranged Physical damage +10%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000119)
Automatic Modification Module (Health)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Health) effect.
[Enchant Effect]
MaxHP +5%, MaxHP +1,500
When refined to +7 or higher, MaxHP +2% (Additional)
When refined to +11 or higher, MaxHP +3% (Additional)
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000120)
Automatic Modification Module (SPR)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (SPR) effect.
[Enchant Effect]
MaxSP +5%, MaxSP +300
When refined to +7 or higher, MaxSP +2% (Additional)
When refined to +11 or higher, MaxSP +3% (Additional)
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000121)
Automatic Modification Module (Heal)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Heal) effect.
[Enchant Effect]
Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +7% (Additional)
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000122)
Automatic Modification Module (ATK)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (ATK) effect.
[Enchant Effect]
ATK +5%, ATK +75
When refined to +7 or higher, Melee Physical damage +2%
When refined to +11 or higher, Melee Physical damage +3% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000123)
Automatic Modification Module (MATK)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (MATK) effect.
[Enchant Effect]
MATK +5%, MATK +75
When refined to +7 or higher, MATK +2% (Additional)
When refined to +11 or higher, MATK +3% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000124)
Automatic Modification Module (Sharpshooter)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Sharpshooter) effect.
[Enchant Effect]
Long-ranged Physical damage +3%
When refined to +7 or higher, Long-ranged Physical damage +3% (Additional)
When refined to +11 or higher, Long-ranged Physical damage +3% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000125)
Automatic Modification Module (Speed)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Speed) effect.
[Enchant Effect]
ASPD +1
When refined to +7 or higher, ASPD +5%
When refined to +11 or higher, ASPD +5% (Additional)
[Applicable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000126)
Automatic Modification Module (Caster)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Caster) effect.
[Enchant Effect]
Variable Cast Time -5%
When refined to +7 or higher, Variable Cast Time -5% (Additional)
When refined to +11 or higher, Variable Cast Time -5% (Additional)
[Applicable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000127)
Automatic Modification Module (Critical)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Critical) effect.
[Enchant Effect]
CRIT +10
When refined to +7 or higher, Critical damage +5%
When refined to +11 or higher, Critical damage +7% (Additional)
[Applicable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000128)
Automatic Modification Module (Magical Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Magical Force) effect.
[Enchant Effect]
MATK +20, Variable Cast Time -10%, all elemental Magic damage +2%
When refined to +7 or higher, All elemental Magic damage +1% (Additional)
When refined to +11 or higher, All elemental Magic damage +2% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000129)
Automatic Modification Module (Attacker Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Attacker Force) effect.
[Enchant Effect]
ATK +20, Melee Physical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000130)
Automatic Modification Module (Ranged Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Ranged Force) effect.
[Enchant Effect]
ATK +20, Long-ranged Physical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000131)
Automatic Modification Module (Critical Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Critical Force) effect.
[Enchant Effect]
CRIT +5, Critical damage +10%, Physical damage +3% on enemies of all sizes
When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional)
When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000132)
Automatic Modification Module (Recovery Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Recovery Force) effect.
[Enchant Effect]
MATK +20, Variable Cast Time -10%, Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +5% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000133)
Automatic Modification Module (Post-skill Delay)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Post-skill delay) effect.
[Enchant Effect]
Post-skill delay -4%
When refined to +7 or higher, Post-skill delay -6% (Additional)
When refined to +11 or higher, Post-skill delay -6% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000134)
Automatic Modification Module (Fixed Cast Time)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Fixed Cast Time) effect.
[Enchant Effect]
Fixed Cast Time -0.1 sec.
When refined to +7 or higher, Fixed Cast Time -0.2 sec. (Additional)
When refined to +11 or higher, Fixed Cast Time -0.5 sec. (Additional)
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000135)
Automatic Modification Module (Above All)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Above All) effect.
[Enchant Effect]
Physical/Magic damage -7% from Normal and Boss enemies
When refined to +7 or higher, Physical/Magic damage -7% from enemies of all sizes
When refined to +11 or higher, Physical/Magic damage -7% from monsters of all types (Players excluded)
[Applicable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000136)
Automatic Modification Module (Drain Life)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Drain Life) effect.
[Enchant Effect]
When physically attacking, create a 2% chance of restoring HP by 3% of inflicted damage
[Applicable Equipment]
Automatic Booster R
Automatic Battle Chip R
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000137)
Automatic Modification Module (Drain Soul)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Drain Soul) effect.
[Enchant Effect]
When physically attacking, create a 1% chance of restoring SP by 2% of inflicted damage.
[Applicable Equipment]
Automatic Booster L
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000138)
Automatic Modification Module (Magic Healing)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Magic Healing) effect.
[Enchant Effect]
When dealing magic damage, create a 2% chance of restoring 500 HP every 0.4 seconds 23 times
[Applicable Equipment]
Automatic Booster R
Automatic Battle Chip R
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000139)
Automatic Modification Module (Magic Soul)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Magic Soul) effect.
[Enchant Effect]
When dealing magic damage, create a 1% chance of restoring 120 SP every 0.4 seconds 23 times
[Applicable Equipment]
Automatic Booster L
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000140)
Automatic Modification Module (Power Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Power Force) effect.
[Enchant Effect]
ATK +3%, MATK +3%.
When refined to +7 or higher, ATK +3%, MATK +3% (Additional)
When refined to +11 or higher, ATK +4%, MATK +4% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000141)
Automatic Modification Module (Robust)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Robust) effect.
[Enchant Effect]
MaxHP +2000, MaxSP +300, MaxHP +5%, MaxSP +5%
When refined to +7 or higher, MaxHP +2%, MaxSP +2% (Additional)
When refined to +11 or higher, MaxHP +3%, MaxSP +3% (Additional)
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000142)
Automatic Modification Module (Powerful)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Powerful) effect.
[Enchant Effect]
Melee/Long-ranged Physical damage +5%, all elemental Magic damage +5%
When refined to +7 or higher, Melee/Long-ranged Physical damage +2%, all elemental Magic damage +2% (Additional)
When refined to +11 or higher, Melee/Long-ranged Physical damage +3%, all elemental Magic damage +3% (Additional)
[Applicable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000143)
Automatic Modification Module (All-Force)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (All-Force) effect.
[Enchant Effect]
Melee Physical damage +5%, Long-ranged Physical damage +5%, all elemental Magic damage +5%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000144)
Automatic Module (Unlimited Vitality)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Unlimited Vitality) effect.
[Enchant Effect]
Incoming Physical/Magic damage creates a 5% chance of casting Enhanced Undying Stamina for 10 seconds
Enhanced Undying Stamina: VIT +50 for 10 sec., HP +800 every 0.4 sec. 23 times
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000145)
Automatic Module (Spell Buster)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Spell Buster) effect.
[Enchant Effect]
When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds
Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec.
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000146)
Automatic Module (Fierce Shooter)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Fierce Shooter) effect.
[Enchant Effect]
When physically attacking, create a 3% chance of casting Enhanced Shooter Under Fire for 10 seconds
Enhanced Shooter Under Fire: DEX +50 and Long-ranged Physical damage +15% for 10 sec.
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000147)
Automatic Module (Overpower)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Overpower) effect.
[Enchant Effect]
When physically attacking, create a 3% chance of casting Enhanced Boiling Fighting Spirit for 10 seconds
Enhanced Boiling Fighting Spirit: STR +50, ATK +15%, and Melee Physical damage +10% for 10 sec.
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000148)
Automatic Module (Fatal Flash)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Fatal Flash) effect.
[Enchant Effect]
When physically attacking, create a 3% chance of casting Enhanced Lethal Speed Maniac for 10 seconds
Enhanced Lethal Speed Maniac: AGI +50 and Critical Damage +15% for 10 sec.
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000149)
Automatic Module (Lucky Strike)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Lucky Strike) effect.
[Enchant Effect]
When dealing magic damage, create a 3% chance of casting Enhanced Windfall for 10 seconds
Enhanced Windfall: LUK +50 and all elemental Magic damage +15% for 10 sec.
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000152)
Automatic Module (Draconic Breath)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Draconic Breath) effect.
[Enchant Effect]
Dragon Breath and Dragon Water Breath damage +15%
When refined to +7 or higher, Dragon Breath and Dragon Water Breath damage +3% (Additional)
When refined to +11 or higher, Dragon Breath and Dragon Water Breath damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000153)
Automatic Module (Wave Break)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Wave Break) effect.
[Enchant Effect]
Sonic Wave and Ignition Break damage +15%
When refined to +7 or higher, Sonic Wave and Ignition Break damage +3% (Additional)
When refined to +11 or higher, Sonic Wave damage +7%, Ignition Break cooldown -0.25 sec.
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000154)
Automatic Module (Hundred Spiral)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Hundred Spiral) effect.
[Enchant Effect]
Clashing Spiral and Hundred Spears damage +15%
When refined to +7 or higher, Clashing Spiral and Hundred Spears damage +3% (Additional)
When refined to +11 or higher, Clashing Spiral damage +7% (Additional), Hundred Spears cooldown -0.25 sec.
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000155)
Automatic Module (Drive Press)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Drive Press) effect.
[Enchant Effect]
Earth Drive and Shield Press damage +15%
When refined to +7 or higher, Earth Drive and Shield Press damage +3% (Additional)
When refined to +11 or higher, Earth Drive and Shield Press damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000156)
Automatic Module (Vanishing Cannon)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Vanishing Cannon) effect.
[Enchant Effect]
Vanishing Point and Cannon Spear damage +15%
When refined to +7 or higher, Vanishing Point and Cannon Spear damage +3% (Additional)
When refined to +11 or higher, Vanishing Point and Cannon Spear damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000157)
Automatic Module (Genesis Gloria)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Genesis Gloria) effect.
[Enchant Effect]
Gloria Domini and Genesis Ray damage +15%
When refined to +7 or higher, Gloria Domini and Genesis Ray damage +3% (Additional)
When refined to +11 or higher, Gloria Domini and Genesis Ray damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000158)
Automatic Module (Boost Cannon)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Boost Cannon) effect.
[Enchant Effect]
Knuckle Boost and Arm Cannon damage +15%
When refined to +7 or higher, Knuckle Boost and Arm Cannon damage +3% (Additional)
When refined to +11 or higher, Knuckle Boost and Arm Cannon damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000159)
Automatic Module (Ice Flame)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Ice Flame) effect.
[Enchant Effect]
Ice Launcher and Flame Launcher damage +15%
When refined to +7 or higher, Ice Launcher and Flame Launcher damage +3% (Additional)
When refined to +11 or higher, Ice Launcher and Flame Launcher damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000160)
Automatic Module (Tornado Swing)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Tornado Swing) effect.
[Enchant Effect]
Axe Tornado and Power Swing damage +15%
When refined to +7 or higher, Axe Tornado and Power Swing damage +3% (Additional)
When refined to +11 or higher, Axe Tornado and Power Swing damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000161)
Automatic Module (Cannon Tornado)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Cannon Tornado) effect.
[Enchant Effect]
Cart Tornado and Cart Cannon damage +15%
When refined to +7 or higher, Cart Tornado and Cart Cannon damage +3% (Additional)
When refined to +11 or higher, Cart Tornado and Cart Cannon damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000162)
Automatic Module (Crazy Mandragora)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Crazy Mandragora) effect.
[Enchant Effect]
Crazy Vines damage +15%, Mandragora Howling cooldown -0.3 sec.
When refined to +7 or higher, Crazy Vines damage +3% (Additional), Mandragora Howling cooldown -0.3 sec. (Additional)
When refined to +11 or higher, Crazy Vines damage +7% (Additional), Mandragora Howling cooldown -0.4 sec. (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000163)
Automatic Module (Acid Explosion)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Acid Explosion) effect.
[Enchant Effect]
Acid Bomb and Spore Explosion damage +15%
When refined to +7 or higher, Acid Bomb and Spore Explosion damage +3% (Additional)
When refined to +11 or higher, Acid Bomb and Spore Explosion damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000164)
Automatic Module (Sonic Impact)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Sonic Impact) effect.
[Enchant Effect]
Sonic Blow and Cross Impact damage +15%
When refined to +7 or higher, Sonic Blow and Cross Impact damage +3% (Additional)
When refined to +11 or higher, Sonic Blow and Cross Impact damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000165)
Automatic Module (Cutter Slasher)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Cutter Slasher) effect.
[Enchant Effect]
Cross Ripper Slasher and Rolling Cutter damage +15%
When refined to +7 or higher, Cross Ripper Slasher and Rolling Cutter damage +3% (Additional)
When refined to +11 or higher, Cross Ripper Slasher and Rolling Cutter damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000166)
Automatic Module (Berserk Slash)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Berserk Slash) effect.
[Enchant Effect]
Soul Destroyer and Counter Slash damage +15%
When refined to +7 or higher, Soul Destroyer and Counter Slash damage +3% (Additional)
When refined to +11 or higher, Soul Destroyer and Counter Slash damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000167)
Automatic Module (Fatal Raid)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Fatal Raid) effect.
[Enchant Effect]
Fatal Menace and Sightless Mind damage +15%
When refined to +7 or higher, Fatal Menace and Sightless Mind damage +3% (Additional)
When refined to +11 or higher, Fatal Menace and Sightless Mind damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000168)
Automatic Module (Shadow Spell)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Shadow Spell) effect.
[Enchant Effect]
All elemental Magic damage +15%
When refined to +7 or higher, All elemental Magic damage +3% (Additional)
When refined to +11 or higher, All elemental Magic damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000169)
Automatic Module (Angle Shot)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Angle Shot) effect.
[Enchant Effect]
Triangle Shot damage +15%, Long-ranged Physical damage +10%
When refined to +7 or higher, Triangle Shot damage +3% (Additional)
When refined to +11 or higher, Triangle Shot damage +7% (Additional), Long-ranged Physical damage +5% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000170)
Automatic Module (Crimson Strain)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Crimson Strain) effect.
[Enchant Effect]
Crimson Rock and Earth Strain damage +15%
When refined to +7 or higher, Crimson Rock and Earth Strain damage +3% (Additional)
When refined to +11 or higher, Crimson Rock and Earth Strain damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000171)
Automatic Module (Jack Lightning)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Jack Lightning) effect.
[Enchant Effect]
Jack Frost and Chain Lightning damage +15%
When refined to +7 or higher, Jack Frost and Chain Lightning damage +3% (Additional)
When refined to +11 or higher, Jack Frost and Chain Lightning damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000172)
Automatic Module (Comet Vortex)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Comet Vortex) effect.
[Enchant Effect]
Comet and Tetra Vortex damage +15%
When refined to +7 or higher, Comet and Tetra Vortex damage +3% (Additional)
When refined to +11 or higher, Comet and Tetra Vortex damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000173)
Automatic Module (Double Bolt)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Double Bolt) effect.
[Enchant Effect]
Fire/Cold/Lightning Bolt damage +15%
When refined to +7 or higher, Fire/Cold/Lightning Bolt damage +3% (Additional)
When refined to +11 or higher, Fire/Cold/Lightning Bolt damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000174)
Automatic Module (Warmer Wave)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Warmer Wave) effect.
[Enchant Effect]
Psychic Wave damage +15%, Warmer cooldown -1 sec.
When refined to +7 or higher, Psychic Wave damage +3% (Additional), Warmer cooldown -2 sec. (Additional)
When refined to +11 or higher, Psychic Wave damage +7% (Additional), Warmer cooldown -4 sec. (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000175)
Automatic Module (Diamond Grave)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Diamond Grave) effect.
[Enchant Effect]
Diamond Dust and Earth Grave damage +15%
When refined to +7 or higher, Diamond Dust and Earth Grave damage +3% (Additional)
When refined to +11 or higher, Diamond Dust and Earth Grave damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000176)
Automatic Module (Magnusmus)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Magnusmus) effect.
[Enchant Effect]
Magnus Exorcismus and Adoramus damage +15%
When refined to +7 or higher, Magnus Exorcismus and Adoramus damage +3% (Additional)
When refined to +11 or higher, Magnus Exorcismus and Adoramus damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000177)
Automatic Module (Holy Judex)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Holy Judex) effect.
[Enchant Effect]
Holy Light and Judex damage +15%
When refined to +7 or higher, Holy Light and Judex damage +3% (Additional)
When refined to +11 or higher, Holy Light and Judex damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000178)
Automatic Module (Duplelica)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Duplelica) effect.
[Enchant Effect]
Duple Light damage +15%, Basilica cooldown -2 sec.
When refined to +7 or higher, Duple Light damage +3% (Additional), Basilica cooldown -3 sec. (Additional)
When refined to +11 or higher, Duple Light damage +7% (Additional), Basilica cooldown -5 sec. (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000179)
Automatic Module (Fallen Tiger)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Fallen Tiger) effect.
[Enchant Effect]
Tiger Cannon and Fallen Empire damage +15%
When refined to +7 or higher, Tiger Cannon and Fallen Empire damage +3% (Additional)
When refined to +11 or higher, Tiger Cannon and Fallen Empire damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000180)
Automatic Module (Rampage Arrow)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Rampage Arrow) effect.
[Enchant Effect]
Rampage Blast and Knuckle Arrow damage +15%
When refined to +7 or higher, Rampage Blast and Knuckle Arrow damage +3% (Additional)
When refined to +11 or higher, Rampage Blast and Knuckle Arrow damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000181)
Automatic Module (Raging Crush)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Raging Crush) effect.
[Enchant Effect]
Raging Thrust and Chain Crush Combo damage +15%
When refined to +7 or higher, Raging Thrust and Chain Crush Combo damage +3% (Additional)
When refined to +11 or higher, Raging Thrust and Chain Crush Combo damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000182)
Automatic Module (Cluster)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Cluster) effect.
[Enchant Effect]
Bomb Cluster damage +15%
When refined to +7 or higher, Bomb Cluster damage +3% (Additional)
When refined to +11 or higher, Bomb Cluster damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000183)
Automatic Module (Breeze Shooting)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Breeze Shooting) effect.
[Enchant Effect]
Focused Arrow Strike damage +15%, Critical damage +10%
When refined to +7 or higher, Focused Arrow Strike damage +3% (Additional)
When refined to +11 or higher, Focused Arrow Strike damage +7%, Critical damage +5% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000184)
Automatic Module (Aimed Storm)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Aimed Storm) effect.
[Enchant Effect]
Aimed Bolt and Arrow Storm damage +15%
When refined to +7 or higher, Aimed Bolt and Arrow Storm damage +3% (Additional)
When refined to +11 or higher, Aimed Bolt and Arrow Storm damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000185)
Automatic Module (Metallic Echo)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Metallic Echo) effect.
[Enchant Effect]
Metallic Sound and Great Echo damage +15%
When refined to +7 or higher, Metallic Sound and Great Echo damage +3% (Additional)
When refined to +11 or higher, Metallic Sound and Great Echo damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000186)
Automatic Module (Reverberation)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Reverberation) effect.
[Enchant Effect]
Reverberation damage +15%
When refined to +7 or higher, Reverberation damage +3% (Additional)
When refined to +11 or higher, Reverberation damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000187)
Automatic Module (Vulcan Severe)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Vulcan Severe) effect.
[Enchant Effect]
Arrow Vulcan and Severe Rainstorm damage +15%
When refined to +7 or higher, Arrow Vulcan and Severe Rainstorm damage +3% (Additional)
When refined to +11 or higher, Arrow Vulcan and Severe Rainstorm damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000188)
Automatic Module (Blaze Explosion)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Blaze Explosion) effect.
[Enchant Effect]
Blaze Kick and Solar Explosion damage +15%
When refined to +7 or higher, Blaze Kick and Solar Explosion damage +3% (Additional)
When refined to +11 or higher, Blaze Kick and Solar Explosion damage When refined to +7 or higher,% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000189)
Automatic Module (Moon Kick)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Moon Kick) effect.
[Enchant Effect]
New Moon Kick and Full Moon Kick damage +15%
When refined to +7 or higher, New Moon Kick and Full Moon Kick damage +3% (Additional)
When refined to +11 or higher, New Moon Kick and Full Moon Kick damage +7% (Additional), Critical damage +5%
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000190)
Automatic Module (Falling Flash)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Falling Flash) effect.
[Enchant Effect]
Flash Kick and Falling Stars damage +15%
When refined to +7 or higher, Flash Kick and Falling Stars damage +3% (Additional)
When refined to +11 or higher, Flash Kick and Falling Stars damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000191)
Automatic Module (Eswoo)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Eswoo) effect.
[Enchant Effect]
Esma and Eswoo damage +15%
When refined to +7 or higher, Esma and Eswoo damage +3% (Additional)
When refined to +11 or higher, Esma and Eswoo damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000192)
Automatic Module (Espa)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Espa) effect.
[Enchant Effect]
Espa damage +15%
When refined to +7 or higher, Espa damage +3% (Additional)
When refined to +11 or higher, Espa damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000193)
Automatic Module (Curse Explosion)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Curse Explosion) effect.
[Enchant Effect]
Curse Explosion damage +15%
When refined to +7 or higher, Curse Explosion damage +3% (Additional)
When refined to +11 or higher, Curse Explosion damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000194)
Automatic Module (Death Hammer Dance)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Death Hammer Dance) effect.
[Enchant Effect]
Desperado, Fire Dance, God's Hammer damage +15%
When refined to +7 or higher, Desperado, Fire Dance, God's Hammer damage +3% (Additional)
When refined to +11 or higher, Desperado, Fire Dance, God's Hammer damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000195)
Automatic Module (Fire Howling Tail)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Fire Howling Tail) effect.
[Enchant Effect]
Fire Rain, Howling Mine, Dragon Tail damage +15%
When refined to +7 or higher, Fire Rain, Howling Mine, Dragon Tail damage +3% (Additional)
When refined to +11 or higher, Fire Rain, Howling Mine, Dragon Tail damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000196)
Automatic Module (Storm Buster Trip)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Storm Buster Trip) effect.
[Enchant Effect]
Shattering Storm, Vanishing Buster, Round Trip damage +15%
When refined to +7 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +3% (Additional)
When refined to +11 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000197)
Automatic Module (Petal Spear Blade)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Petal Spear Blade) effect.
[Enchant Effect]
Flaming Petals, Freezing Spear, Wind Blade damage +15%
When refined to +7 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +3% (Additional)
When refined to +11 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000198)
Automatic Module (Cross Slash)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Cross Slash) effect.
[Enchant Effect]
Cross Slash damage +15%
When refined to +7 or higher, Cross Slash damage +3% (Additional)
When refined to +11 or higher, Cross Slash damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000199)
Automatic Module (Dragon Draft Wind)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Dragon Draft Wind) effect.
[Enchant Effect]
Exploding Dragon, Snow Flake Draft, First Wind damage +15%
When refined to +7 or higher, Exploding Dragon, Snow Flake Draft, First Wind damage +3% (Additional)
When refined to +11 or higher, Exploding Dragon, Snow Flake Draft, First Wind damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000200)
Automatic Module (Power of Sea)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Power of Sea) effect.
[Enchant Effect]
Tuna Party, Tasty Shrimp Party cooldown -0.5 sec.
When refined to +7 or higher, Tuna Party, Tasty Shrimp Party cooldown -1 sec. (Additional)
When refined to +11 or higher, Tuna Party, Tasty Shrimp Party cooldown -1.5 sec. (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000201)
Automatic Module (Power of Land)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Power of Land) effect.
[Enchant Effect]
Silvervine Stem Spear and Catnip Meteor damage +15%
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +3% (Additional)
When refined to +11 or higher, Silvervine Stem Spear and Catnip Meteor damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000202)
Automatic Module (Power of Life)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Power of Life) effect.
[Enchant Effect]
Picky Peck and Lunatic Carrot Beat damage +15%
When refined to +7 or higher, Picky Peck and Lunatic Carrot Beat damage +3% (Additional)
When refined to +11 or higher, Picky Peck and Lunatic Carrot Beat damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000207)
Automatic Modification Module (Mirror Counter)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Mirror Counter) effect.
[Enchant Effect]
Incoming reflected damage -2%
When refined to +7 or higher, Incoming reflected damage -2% (Additional)
When refined to +11 or higher, Incoming reflected damage -3% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000208)
Automatic Modification Module (Reflection Reject)
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Reflection Reject) effect.
[Enchant Effect]
Incoming reflected damage -3%
When refined to +7 or higher, Incoming reflected damage -2% (Additional)
When refined to +11 or higher, Incoming reflected damage -4% (Additional)
[Applicable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000225)
Potato Chip
A bio-potato chip attached to Illusion.
It plays an important role of absorbing the electromagnetic waves
generated by overheating.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000226)
Broken Robot Core
The mansion manager's core, now broken by infiltrator's assault. It seems the unstable light surrounding the core is screaming at you to fix it.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000227)
Cloud Cotton
Fine cotton that Child Admin Beta likes.
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (1000231)
Broken Robot Part
A part of a broken robot. It might be useful for something.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (1000232)
Robot Communication Chip
A standard communication chip built into a robot. It can be used for anything.
Weight: 0
====== auto-parsed ======
Weight : 0
Card
Spoiler
Id: 300001
Id: 300002
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Id: 300099
Id: 300100
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Id: 300111
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Id: 300113
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Changed
MsgStringTable
Spoiler
There is aMovement restrictionon movitement
LapineUpgradeBox
Spoiler
Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item
Target items- 24012 S_Promotion_Weapon
- 24013 S_Promotion_Armor
- 24014 S_Promotion_Shoes
- 24015 S_Promotion_Shield
- 24016 S_Promotion_Earring
- 24017 S_Promotion_Pendant
- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Caster_earring
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24126 S_Hiding_Armor
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24131 S_Hiding_Pendant
- 24132 S_Cloaking_Armor
- 24133 S_Cloaking_Shoes
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24143 S_Teleport_Pendant
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24149 S_Steal_Pendant
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Pendent
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24246 S_Swordman_earring
- 24247 S_Merchant_earring
- 24248 S_Acolyte_earring
- 24249 S_Magician_earring
- 24250 S_Swordman_Pendant
- 24251 S_Merchant_Pendant
- 24252 S_Acolyte_Pendant
- 24253 S_Thief_Pendant
- 24254 S_Magician_Pendant
- 24255 S_Archer_Pendant
- 24256 S_Knight_Shoes
- 24257 S_Crusader_Shoes
- 24258 S_Blacksmith_Shoes
- 24259 S_Alchemist_Shoes
- 24260 S_Priest_Shoes
- 24261 S_Monk_Shoes
- 24262 S_Assassin_Shoes
- 24263 S_Rogue_Shoes
- 24264 S_Wizard_Shoes
- 24265 S_Sage_Shoes
- 24266 S_Hunter_Shoes
- 24267 S_Bard_Shoes
- 24268 S_Dancer_Shoes
- 24269 S_Knight_Armor
- 24270 S_Crusader_Armor
- 24271 S_Blacksmith_Armor
- 24272 S_Alchemist_Armor
- 24273 S_Priest_Armor
- 24274 S_Monk_Armor
- 24275 S_Assassin_Armor
- 24276 S_Rogue_Armor
- 24277 S_Wizard_Armor
- 24278 S_Sage_Armor
- 24279 S_Hunter_Armor
- 24280 S_Bard_Armor
- 24281 S_Dancer_Armor
- 24282 S_SuperNovice_Weapon
- 24283 S_Gunslinger_Weapon
- 24284 S_Taekwon_Weapon
- 24285 S_Ninja_Weapon
- 24286 S_DoramMagical_Weapon
- 24287 S_DoramPhysical_Weapon
- 24288 S_Runeknight_Weapon
- 24289 S_Royalguard_Weapon
- 24290 S_Mechanic_weapon
- 24291 S_Genetic_Weapon
- 24292 S_Archbishop_Weapon
- 24293 S_Sura_weapon
- 24294 S_Guillotine_Weapon
- 24295 S_Shadowchaser_Weapon
- 24296 S_Warlock_Weapon
- 24297 S_Sorcerer_Weapon
- 24298 S_Ranger_Weapon
- 24299 S_Minstrel_Weapon
- 24300 S_Wanderer_Weapon
- 24301 S_Runeknight_Shield
- 24302 S_Royalguard_Shield
- 24303 S_Mechanic_Shield
- 24304 S_Genetic_Shield
- 24305 S_Archbishop_Shield
- 24306 S_Sura_Shield
- 24307 S_Guillotine_Shield
- 24308 S_Shadowchaser_Shield
- 24309 S_Warlock_Shield
- 24310 S_Sorcerer_Shield
- 24311 S_Ranger_Shield
- 24312 S_Minstrel_Shield
- 24313 S_Wanderer_Shield
- 24314 S_Ninja_Shield
- 24315 S_Taekwon_Shield
- 24316 S_DoramPhysical_Shield
- 24317 S_DoramMagical_Shield
- 24318 S_SuperNovice_Shield
- 24319 S_Gunslinger_Shield
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24380 Sentimental_Weapone_S
- 24381 Sentimental_Earring_S
- 24382 Sentimental_Pendant_S
- 24383 Enchanting_Weapone_S
- 24384 Enchanting_Earring_S
- 24385 Enchanting_Pendant_S
- 24402 S_Rebellion_Armor
- 24403 S_Kagerou_Armor
- 24404 S_Oboro_Armor
- 24405 S_Rebellion_Shoes
- 24406 S_Kagerou_Shoes
- 24407 S_Oboro_Shoes
- 24408 S_DoramPhysical_Armor
- 24409 S_DoramPhysical_Shoes
- 24410 S_DoramMagical_Armor
- 24411 S_DoramMagical_Shoes
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24434 S_Exe_Ho_Weapon
- 24435 S_Fis_In_Weapon
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24438 S_Exo_Co_Weapon
- 24440 S_Sonic_Armor
- 24441 S_Sonic_Shield
- 24442 S_Sonic_Shoes
- 24443 S_Ignition_Weapon
- 24444 S_Ignition_Pendant
- 24445 S_Ignition_Earing
- 24449 S_F_Breath_Weapon
- 24450 S_F_Breath_Pendant
- 24451 S_F_Breath_Earing
- 24455 S_Aimed_Weapon
- 24456 S_Aimed_Pendant
- 24457 S_Aimed_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24461 S_Shooting_Weapon
- 24462 S_Shooting_Pendant
- 24463 S_Shooting_Earing
- 24479 S_Skynetblow_Weapon
- 24480 S_Skynetblow_Pendant
- 24481 S_Skynetblow_Earing
- 24488 S_Duplelight_Armor
- 24489 S_Duplelight_Shield
- 24490 S_Duplelight_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24504 S_Arrowvulcan_Pendant
- 24509 S_Reverberation_Weapon
- 24510 S_Reverberation_Pendant
- 24511 S_Reverberation_Earing
- 24518 S_Crimson_Armor
- 24519 S_Crimson_Shield
- 24520 S_Crimson_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24527 S_Shadowspell_Weapon
- 24528 S_Shadowspell_Pendant
- 24529 S_Shadowspell_Earing
- 24535 S_Arrowvulcan_Earing
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24545 S_Ripper_Weapon
- 24546 S_Ripper_Pendant
- 24547 S_Ripper_Earing
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24557 S_Varetyr_Weapon
- 24558 S_Varetyr_Pendant
- 24559 S_Varetyr_Earing
- 24560 S_Cart_Tornado_Armor
- 24561 S_Cart_Tornado_Shield
- 24562 S_Cart_Tornado_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24581 S_Genesis_Weapon
- 24582 S_Genesis_Pendant
- 24583 S_Genesis_Earing
- 28391 S_Thief_earring
- 28392 S_Archer_earring
- 24566 S_Spore_Bomb_Armor
- 24567 S_Spore_Bomb_Shield
- 24568 S_Spore_Bomb_Shoes
- 24554 S_Psychic_Armor
- 24556 S_Psychic_Shield
- 24555 S_Psychic_Shoes
Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Equipment
Target items- 24000 T_Str1_Armor_S
- 24001 T_Dex1_Weapon_S
- 24002 T_Luk1_Shield_S
- 24003 T_Agi1_Shoes_S
- 24004 T_Vit1_Acc_R_S
- 24005 T_Int1_Acc_L_S
- 24006 T_Str2_Armor_S
- 24007 T_Dex2_Weapon_S
- 24008 T_Luk2_Shield_S
- 24009 T_Agi2_Shoes_S
- 24010 T_Vit2_Acc_R_S
- 24011 T_Int2_Acc_L_S
- 24012 S_Promotion_Weapon
- 24013 S_Promotion_Armor
- 24014 S_Promotion_Shoes
- 24015 S_Promotion_Shield
- 24016 S_Promotion_Earring
- 24017 S_Promotion_Pendant
- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Caster_earring
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24126 S_Hiding_Armor
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24131 S_Hiding_Pendant
- 24132 S_Cloaking_Armor
- 24133 S_Cloaking_Shoes
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24143 S_Teleport_Pendant
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24149 S_Steal_Pendant
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Pendent
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24320 S2_Hasty_Shoes
- 24321 S2_Bearers_Pendent
- 24322 S2_Gemstone_Earring
- 24323 S2_Spell_Flow_Shield
- 24324 S2_Spiritual_Weapon
- 24325 S2_Malicious_Armor
- 24326 S_Sigrun_Armor
- 24327 S_Sigrun_Shield
- 24328 S2_Force_Ex_Weapon
- 24329 S2_Spirit_M_E_Weapon
- 24330 S2_Caster_Armor
- 24331 S2_Reload_Armor
- 24334 S_MagicCompose_Armor
- 24335 S2_Gemstone_Weapon
- 24336 S2_Gemstone_Shield
- 24337 S2_Bearers_Armor
- 24338 S2_Bearers_Shoes
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24345 S_Tempest_Shield
- 24346 S_Tempest_Shoes
- 24347 S_M_ExeHoly_Armor
- 24348 S_M_ExoCorrupt_Armor
- 24349 S_M_DragonVib_Armor
- 24350 S_M_SciHunting_Armor
- 24351 S_M_FishInsect_Armor
- 24352 S2_Plasterer's_Armor
- 24353 S2_Insomniac_Shoes
- 24354 S2_Peerless_Armor
- 24355 S2_Adurate_Shoes
- 24356 Unfreez_Weapon_S2
- 24357 Vitality_Earing_S2
- 24358 S2_Neutral_Weapon
- 24359 S2_Curse_Lift_Pendent
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24368 S_Restore_Earring
- 24369 S_Restore_Pendent
- 24370 S_MortalBlow_Weapon
- 24371 S_MortalBlow_Earring
- 24372 S_MortalBlow_Pendent
- 24373 S_Penetration_Shoes
- 24374 S_Penetration_Shield
- 24378 S_SciHunting_Armor
- 24380 Sentimental_Weapone_S
- 24381 Sentimental_Earring_S
- 24382 Sentimental_Pendant_S
- 24383 Enchanting_Weapone_S
- 24384 Enchanting_Earring_S
- 24385 Enchanting_Pendant_S
- 24393 S_Physical_Shoes
- 24394 S_Physical_Shield
- 24395 S_Physical_Armor
- 24396 S_Magical_Shoes
- 24397 S_Magical_Shield
- 24398 S_Magical_Armor
- 24401 S_KingbirdAncient_Armor
- 24423 S_Tempest_Weapon
- 24424 S_Tempest_Armor
- 24425 S_PerfectSize_Weapon
- 24426 S_PerfectSize_Armor
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24432 S_Penetration_Weapon
- 24433 S_Penetration_Armor
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24440 S_Sonic_Armor
- 24441 S_Sonic_Shield
- 24442 S_Sonic_Shoes
- 24443 S_Ignition_Weapon
- 24444 S_Ignition_Pendant
- 24445 S_Ignition_Earing
- 24446 S_W_Breath_Armor
- 24447 S_W_Breath_Shield
- 24448 S_W_Breath_Shoes
- 24449 S_F_Breath_Weapon
- 24450 S_F_Breath_Pendant
- 24451 S_F_Breath_Earing
- 24455 S_Aimed_Weapon
- 24456 S_Aimed_Pendant
- 24457 S_Aimed_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24461 S_Shooting_Weapon
- 24462 S_Shooting_Pendant
- 24463 S_Shooting_Earing
- 24464 S_Tornado_Armor
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24470 S_Vulcan_Armor
- 24471 S_Vulcan_Shield
- 24472 S_Vulcan_Shoes
- 24476 S_Rampage_Armor
- 24477 S_Rampage_Shield
- 24478 S_Rampage_Shoes
- 24479 S_Skynetblow_Weapon
- 24480 S_Skynetblow_Pendant
- 24481 S_Skynetblow_Earing
- 24482 S_Knucklearrow_Armor
- 24483 S_Knucklearrow_Shield
- 24484 S_Knucklearrow_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24488 S_Duplelight_Armor
- 24489 S_Duplelight_Shield
- 24490 S_Duplelight_Shoes
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24497 S_Magnus_Weapon
- 24498 S_Magnus_Pendant
- 24499 S_Magnus_Earing
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24504 S_Arrowvulcan_Pendant
- 24506 S_Metalic_Armor
- 24507 S_Metalic_Shield
- 24508 S_Metalic_Shoes
- 24509 S_Reverberation_Weapon
- 24510 S_Reverberation_Pendant
- 24511 S_Reverberation_Earing
- 24512 S_Jack_Armor
- 24513 S_Jack_Shield
- 24514 S_Jack_Shoes
- 24515 S_Strain_Weapon
- 24516 S_Strain_Pendant
- 24517 S_Strain_Earing
- 24518 S_Crimson_Armor
- 24519 S_Crimson_Shield
- 24520 S_Crimson_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24527 S_Shadowspell_Weapon
- 24528 S_Shadowspell_Pendant
- 24529 S_Shadowspell_Earing
- 24530 S_Menace_Armor
- 24531 S_Menace_Shield
- 24532 S_Menace_Shoes
- 24533 S_Paint_Weapon
- 24534 S_Paint_Pendant
- 24535 S_Arrowvulcan_Earing
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24539 S_Katar_Weapon
- 24540 S_Katar_Pendant
- 24541 S_Katar_Earing
- 24542 S_Slash_Armor
- 24543 S_Slash_Shield
- 24544 S_Slash_Shoes
- 24545 S_Ripper_Weapon
- 24546 S_Ripper_Pendant
- 24547 S_Ripper_Earing
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24554 S_Psychic_Armor
- 24555 S_Psychic_Sh
ieldoes - 24556 S_Psychic_Sh
oesield - 24557 S_Varetyr_Weapon
- 24558 S_Varetyr_Pendant
- 24559 S_Varetyr_Earing
- 24560 S_Cart_Tornado_Armor
- 24561 S_Cart_Tornado_Shield
- 24562 S_Cart_Tornado_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24566 S_Spore_Bomb_Armor
- 24567 S_Spore_Bomb_Shield
- 24568 S_Spore_Bomb_Shoes
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24581 S_Genesis_Weapon
- 24582 S_Genesis_Pendant
- 24583 S_Genesis_Earing
- 24601 S_Tail_Dragon_Weapon
- 24602 S_Tail_Dragon_Shield
- 24603 S_Tail_Dragon_Armor
- 24610 S_Shatter_Buster_Earing
- 24611 S_Shatter_B_Pendant
- 24612 S_Shatter_Buster_Shoes
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24616 S_Super_Magic_Shield
- 24617 S_Super_Magic_Armor
- 24618 S_Super_Magic_Shoes
- 24619 S_Super_Power_Weapon
- 24620 S_Super_Power_Pendant
- 24621 S_Super_Power_Earing
- 24622 S_Kunai_Weapon
- 24623 S_Kunai_Shield
- 24624 S_Kunai_Armor
- 24625 S_Syuriken_Earing
- 24626 S_Syuriken_Pendant
- 24627 S_Syuriken_Shoes
- 24628 S_Kamaenraku_Weapon
- 24629 S_Kamaenraku_Shield
- 24630 S_Kamaenraku_Armor
- 24634 S_Pickyrush_Weapon
- 24635 S_Pickyrush_Shield
- 24636 S_Pickyrush_Armor
- 24637 S_SavageRabbit_Earing
- 24638 S_SavageRabbit_Pendant
- 24639 S_SavageRabbit_Shoes
- 24643 S_Silvervine_Earing
- 24644 S_Silvervine_Pendant
- 24645 S_Silvervine_Shoes
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
- 24649 S_Moonlight_Earring
- 24650 S_Moonlight_Pendant
- 24651 S_Moonlight_Shoes
- 24652 S_Stardust_Weapon
- 24653 S_Stardust_Shield
- 24654 S_Stardust_Armor
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24669 S_Mammoth_Armor
- 24670 S_Mammoth_Shoes
- 24671 S_Mammoth_Pendant
- 24672 S_Mammoth_Earring
- 24673 S_Mammoth_Weapon
- 24674 S_Mammoth_Shield
- 24675 S_TrueGem_Armor
- 24676 S_TrueGem_Shoes
- 24677 S_TrueGem_Earring
- 24678 S_TrueGem_Pendant
- 24679 S_M_Mammoth_Armor
- 24680 S_M_Mammoth_Shoes
- 24681 S_M_Mammoth_Earring
- 24682 S_M_Mammoth_Pendant
Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item
Target items- 24012 S_Promotion_Weapon
- 24013 S_Promotion_Armor
- 24014 S_Promotion_Shoes
- 24015 S_Promotion_Shield
- 24016 S_Promotion_Earring
- 24017 S_Promotion_Pendant
- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Caster_earring
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24126 S_Hiding_Armor
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24131 S_Hiding_Pendant
- 24132 S_Cloaking_Armor
- 24133 S_Cloaking_Shoes
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24143 S_Teleport_Pendant
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24149 S_Steal_Pendant
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Pendent
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24246 S_Swordman_earring
- 24247 S_Merchant_earring
- 24248 S_Acolyte_earring
- 24249 S_Magician_earring
- 24250 S_Swordman_Pendant
- 24251 S_Merchant_Pendant
- 24252 S_Acolyte_Pendant
- 24253 S_Thief_Pendant
- 24254 S_Magician_Pendant
- 24255 S_Archer_Pendant
- 24256 S_Knight_Shoes
- 24257 S_Crusader_Shoes
- 24258 S_Blacksmith_Shoes
- 24259 S_Alchemist_Shoes
- 24260 S_Priest_Shoes
- 24261 S_Monk_Shoes
- 24262 S_Assassin_Shoes
- 24263 S_Rogue_Shoes
- 24264 S_Wizard_Shoes
- 24265 S_Sage_Shoes
- 24266 S_Hunter_Shoes
- 24267 S_Bard_Shoes
- 24268 S_Dancer_Shoes
- 24269 S_Knight_Armor
- 24270 S_Crusader_Armor
- 24271 S_Blacksmith_Armor
- 24272 S_Alchemist_Armor
- 24273 S_Priest_Armor
- 24274 S_Monk_Armor
- 24275 S_Assassin_Armor
- 24276 S_Rogue_Armor
- 24277 S_Wizard_Armor
- 24278 S_Sage_Armor
- 24279 S_Hunter_Armor
- 24280 S_Bard_Armor
- 24281 S_Dancer_Armor
- 24282 S_SuperNovice_Weapon
- 24283 S_Gunslinger_Weapon
- 24284 S_Taekwon_Weapon
- 24285 S_Ninja_Weapon
- 24286 S_DoramMagical_Weapon
- 24287 S_DoramPhysical_Weapon
- 24288 S_Runeknight_Weapon
- 24289 S_Royalguard_Weapon
- 24290 S_Mechanic_weapon
- 24291 S_Genetic_Weapon
- 24292 S_Archbishop_Weapon
- 24293 S_Sura_weapon
- 24294 S_Guillotine_Weapon
- 24295 S_Shadowchaser_Weapon
- 24296 S_Warlock_Weapon
- 24297 S_Sorcerer_Weapon
- 24298 S_Ranger_Weapon
- 24299 S_Minstrel_Weapon
- 24300 S_Wanderer_Weapon
- 24301 S_Runeknight_Shield
- 24302 S_Royalguard_Shield
- 24303 S_Mechanic_Shield
- 24304 S_Genetic_Shield
- 24305 S_Archbishop_Shield
- 24306 S_Sura_Shield
- 24307 S_Guillotine_Shield
- 24308 S_Shadowchaser_Shield
- 24309 S_Warlock_Shield
- 24310 S_Sorcerer_Shield
- 24311 S_Ranger_Shield
- 24312 S_Minstrel_Shield
- 24313 S_Wanderer_Shield
- 24314 S_Ninja_Shield
- 24315 S_Taekwon_Shield
- 24316 S_DoramPhysical_Shield
- 24317 S_DoramMagical_Shield
- 24318 S_SuperNovice_Shield
- 24319 S_Gunslinger_Shield
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24380 Sentimental_Weapone_S
- 24381 Sentimental_Earring_S
- 24382 Sentimental_Pendant_S
- 24383 Enchanting_Weapone_S
- 24384 Enchanting_Earring_S
- 24385 Enchanting_Pendant_S
- 24402 S_Rebellion_Armor
- 24403 S_Kagerou_Armor
- 24404 S_Oboro_Armor
- 24405 S_Rebellion_Shoes
- 24406 S_Kagerou_Shoes
- 24407 S_Oboro_Shoes
- 24408 S_DoramPhysical_Armor
- 24409 S_DoramPhysical_Shoes
- 24410 S_DoramMagical_Armor
- 24411 S_DoramMagical_Shoes
- 24425 S_PerfectSize_Weapon
- 24426 S_PerfectSize_Armor
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24434 S_Exe_Ho_Weapon
- 24435 S_Fis_In_Weapon
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24438 S_Exo_Co_Weapon
- 24440 S_Sonic_Armor
- 24441 S_Sonic_Shield
- 24442 S_Sonic_Shoes
- 24443 S_Ignition_Weapon
- 24444 S_Ignition_Pendant
- 24445 S_Ignition_Earing
- 24449 S_F_Breath_Weapon
- 24450 S_F_Breath_Pendant
- 24451 S_F_Breath_Earing
- 24455 S_Aimed_Weapon
- 24456 S_Aimed_Pendant
- 24457 S_Aimed_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24461 S_Shooting_Weapon
- 24462 S_Shooting_Pendant
- 24463 S_Shooting_Earing
- 24479 S_Skynetblow_Weapon
- 24480 S_Skynetblow_Pendant
- 24481 S_Skynetblow_Earing
- 24488 S_Duplelight_Armor
- 24489 S_Duplelight_Shield
- 24490 S_Duplelight_Shoes
- 24497 S_Magnus_Weapon
- 24498 S_Magnus_Pendant
- 24499 S_Magnus_Earing
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24504 S_Arrowvulcan_Pendant
- 24509 S_Reverberation_Weapon
- 24510 S_Reverberation_Pendant
- 24511 S_Reverberation_Earing
- 24518 S_Crimson_Armor
- 24519 S_Crimson_Shield
- 24520 S_Crimson_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24527 S_Shadowspell_Weapon
- 24528 S_Shadowspell_Pendant
- 24529 S_Shadowspell_Earing
- 24533 S_Paint_Weapon
- 24534 S_Paint_Pendant
- 24535 S_Arrowvulcan_Earing
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24545 S_Ripper_Weapon
- 24546 S_Ripper_Pendant
- 24547 S_Ripper_Earing
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24557 S_Varetyr_Weapon
- 24558 S_Varetyr_Pendant
- 24559 S_Varetyr_Earing
- 24560 S_Cart_Tornado_Armor
- 24561 S_Cart_Tornado_Shield
- 24562 S_Cart_Tornado_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24581 S_Genesis_Weapon
- 24582 S_Genesis_Pendant
- 24583 S_Genesis_Earing
- 28391 S_Thief_earring
- 28392 S_Archer_earring
- 24566 S_Spore_Bomb_Armor
- 24567 S_Spore_Bomb_Shield
- 24568 S_Spore_Bomb_Shoes
- 24554 S_Psychic_Armor
- 24556 S_Psychic_Shield
- 24555 S_Psychic_Shoes
ItemRandOption
Spoiler
Id: 54 (DAMAGE_PROPERTY_UNDEAD_USER), UndeadPropertyEnemy Resistance +%d%%.
Id: 55 (DAMAGE_PROPERTY_UNDEAD_TARGET), Damage to UndeadPropertyEnemies +%d%%.
Id: 74 (MDAMAGE_PROPERTY_UNDEAD_USER), UndeadPropertyEnemy Magic Resistance +%d%%.
Id: 148 (CLASS_DAMAGE_BOSS_TARGET),Damage toDamage to Boss Enemies +%d%%.
Quest
Spoiler
Id: 18001
A Tiny Hole in the Mansion
Info:Find Lasda Midar and deliverRookie of Cor told me to infiltrate through the sewer pipe. He also said that if I find a companion who got lost in there, I should move togetherfor Rooneywith them.
Quickinfo:Lasda MidarTalk to Durian
Id: 18002
Retrieve Broken Cores
Info:GiRookie and I decided to retrieve themoneycores of the robots attacked by Heart Hunters. Lasda gaet's retrieve to youhe cores while heading toRooneythe rendezvous point.
Quickinfo: Rooneyetrieve at least 5 Broken Cores
Id: 18003
Broken Core 01
Info:Go baCheck to Lasda Midarhe core from the body of a broken manager.
Quickinfo:
Id: 18004
Broken Core 02
Info:Lasda has asked you to find his friend in a temporary prison in MorrocCheck the core from the body of a broken manager.
Quickinfo:
Id: 18005
Broken Core 03
Info:Prison Ward Jesse has asked you to bring him 1 dish of Fried Monkey Tails. If you bring it to him he said he will let you in the temporary prisonCheck the core from the body of a broken manager.
Quickinfo:
Id: 18006
Broken Core 04
Info:Find Sir Krieg somewhere in Morroc. If you get his approval, Jesse will let you into the temporary prisonCheck the core from the body of a broken manager.
Quickinfo:
Id: 18007
Broken Core 05
Info:Gain Sir Krieg's Trust by getting a letter of approval. Maybe you should ask someone who knows something about Vitre..Check the core from the body of a broken manager.
Quickinfo:
Id: 18008
Broken Core 06
Info:You have obtained a letter ofCheck the corecommendationfromLasda Midar. Bring ithe back to Sir Krieg and he might let you into the prisonody of a broken manager.
Quickinfo:
Id: 18009
Broken Core 07
Info:Sir Krieg has sent word toCheck the core from theprison ward to let you talk to Vitrebody of a broken manager.
Quickinfo:
Id: 18010
Broken Core 08
Info:Vitre needs some itemsCheck the core from tohelp him get outbody ofthe temporary prison. Find someone who knows wha broken managere to get the items he needs.
Quickinfo:
Id: 18011
Broken Core 09
Info:Hianna will lend you her Megaphone for 500,000 zeny if you act asCheck the core from the bodyguard to her Dancers. Find the Dancers and escort them to the Schwaltzvalt Republicof a broken manager.
Quickinfo:
Id: 18012
Broken Core 10
Info:Talk to Hianna's DancCheck the core from the body of a broken managers.
Quickinfo:
Id: 18013
To the Rendezvous Spot
Info:Talk toI retrieved some cores from broken managers. I should join Rookie at theHotel Managerpromised rendezvous <NAVI>[spot]<INFO>ba_maison,303,141,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 18014
Unexpected Luck
Info:SpeakWe caught Eisen Werner alive thanks tothe mysElena's wits. Elena took Eisen Werner to <NAVI>[Servant's Quarters]<INFO>ba_maison,100,320,0,101,0</INFO></NAVI> where Eliumina was detained. I should join them and interrogate Eisen.
Quickinfo:
Id: 18015
Illusion Tracker
Info:Talk to the Hotel ManagerEliumina said he'd make a tracker that tracks Illusion for me. I need 10 <ITEM>[Fluorescent Liquids]<INFO>7326</INFO></ITEM> 10, <ITEM>[Broken Sword]<INFO>7110</INFO></ITEM> for that.
Quickinfo:
Id: 18016
Strategic Meeting
Info:Go back to HiLet's plannaand get the Megahpone. Remember you also need to pay her 500,000 zeny to borrow itoperation with Est to search Barmund Mansion and find out hiding Heart Hunters and Illusion.
Quickinfo:HiannaTalk to Est
Id: 18017
Operation Pest Control
Info:Bring 1 Megaphone and 1 Violin to VitreLet's search the garden after sunset tohelp him escape the tempoary prison in Mpressure Illusion. Hunting is all about driving the prey into the corneroc.
Quickinfo:VitrDefeat Sweetie
Id: 18018
To the Airship Depot
Info:Talk to VitrePerhaps we can get some information out of Sweetie. Let's go to the airship depot.
Quickinfo:
Id: 18019
Talk to Sweetie
Info:Find Vitre's Friends in this order: Chada in Prontera, Ghez in Geffen, and Nosdan in Comodo listenAlmond fixed Sweetie at the airship depot. She told me to talk totheir songshim andsingthem back to Vitrewoke up.
Quickinfo:Find Chada, Ghez and NosdanTalk to Sweetie
Id: 18020
Salutations
Info:You've heard Chada's song, now it's time to find Ghez in GeffenI talked briefly with Nihil.
Quickinfo:Find GhezTalk to Nihil
Id: 18021
A Guest From the Capital
Info:You've hearProntera Palace sent Crux to me. He saidGhez's song, now it's tiwas here to take me tofind Nosdanthe palace. I should talk to him inComodoServant's Quarters.
Quickinfo:Find NosdanTalk to Crux
Id: 18022
Hey, Sweetie!
Info:You've heard the final song from Nosdan. TimeI should take care of Sweetie if he starts togo back and sing allrun amok at threesongs to Vitreairship depot.
Quickinfo:VitrFight Sweetie
Id: 18023
Hey, Sweetie! - Pending
Info:TheSwecretService have taken Vitie's body needs repair and relax away for Espionagefter the bucking. Youshould probably go back to Lasda and let him know what happened to Vitrecan accept this quest again from <NAVI>[Sweetie]<INFO>ba_in01,32,250,0,101,0</INFO></NAVI> at the airship depot after its cooldown.
Quickinfo:Lasda MidarResets at 4:00 a.m.
Map
Spoiler
06guild_01 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_02 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_03 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_04 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_05 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_06 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_07 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
06guild_08 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@air1 - Aircraftship
Music: bgm\87.mp3
Maintitle: Airship Subtitle:
BackgroundBmp: dungeon_s2
1@air2 - Aircraftship
Music: bgm\87.mp3
Maintitle: Airship Subtitle:
BackgroundBmp: dungeon_s2
1@cash - Octopus Cave
Music: bgm\147.mp3
Maintitle: Octopus Cave Subtitle:
BackgroundBmp: dungeon_s2
1@cata - Catacomb
Music: bgm\124.mp3
Maintitle: Catacomb Subtitle:
BackgroundBmp: dungeon_s2
1@cor - Cor Memorial
Music: bgm\103.mp3
Maintitle: Cor Subtitle:
BackgroundBmp: dungeon_s2
1@def01 - Wave Dungeon -fForest
Music: bgm\19.mp3
Maintitle: Forest Subtitle: Wave Dungeon
BackgroundBmp: dungeon
1@def02 - Wave Dungeon - Sky
Music: bgm\75.mp3
Maintitle: Sky Subtitle: Wave Dungeon
BackgroundBmp: dungeon
1@def03 - Wave Dungeon - Lava
Music: bgm\152.mp3
Maintitle: Lava Subtitle: Wave Dungeon
BackgroundBmp: dungeon
1@dth1 - Isle of BiosIsland
Music: bgm\157.mp3
Maintitle: Isle of Bios Subtitle:
BackgroundBmp: field_s2
1@dth2 - Isle of BiosIsland
Music: bgm\157.mp3
Maintitle: Isle of Bios Subtitle:
BackgroundBmp: dungeon_s2
1@dth3 - Isle of BiosIsland
Music: bgm\157.mp3
Maintitle: Isle of Bios Subtitle:
BackgroundBmp: dungeon_s2
1@ecl - Inside EclageInterior
Music: bgm\155.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@eom -Masin warTemple of Demon God
Music: bgm\156.mp3
Maintitle: Temple of Demon God Subtitle:
BackgroundBmp: dungeon_s2
1@face - Faceworm'sNest
Music: bgm\36.mp3
Maintitle: Faceworm Nest Subtitle:
BackgroundBmp: dungeon_s2
1@ge_st - Geffen MagicCompetitionTournament
Music: bgm\103.mp3
Maintitle: Geffen Magic Tournament Subtitle:
BackgroundBmp: dungeon_s2
1@gef - Geffen MagicCompetitionTournament
Music: bgm\13.mp3
Maintitle: Geffen Magic Tournament Subtitle:
BackgroundBmp: dungeon_s2
1@gef_in - Geffen MagicCompetitionTournament
Music: bgm\13.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@gl_k -2nd floor ofOldGlast HeimChivalry Floor 1
Music: bgm\44.mp3
Maintitle: Old Chivalry Floor 1 Subtitle: Old Glast Heim
BackgroundBmp: dungeon
1@gl_k2 - Old Chivalry Floor 1
Music:
Maintitle: Old Chivalry Floor 1 Subtitle: Glast Heim
BackgroundBmp: dungeon
1@gl_kh - Old Chivalry Floor 1
Music: bgm\44.mp3
Maintitle: Old Chivalry Floor 1 Subtitle: Glast Heim
BackgroundBmp: dungeon
1@glast -OldGlasthHeim of the Past
Music: bgm\95.mp3
Maintitle: Glast Heim of the Past Subtitle:
BackgroundBmp: dungeon_s2
1@halo - Halloween Festival Site
Music: bgm\84.mp3
Maintitle: Halloween Festival Site Subtitle:
BackgroundBmp: noname_s2
1@jtb -Jitterbug of NightmareDreams and Shadows
Music: bgm\160.mp3
Maintitle: Dreams and Shadows Subtitle:
BackgroundBmp: dungeon_s2
1@lab - Centeral Laboratory
Music: bgm\162.mp3
Maintitle: Central Laboratory Subtitle:
BackgroundBmp: dungeon_s2
1@lhz -WolfchevVorseff's Laboratory
Music: bgm\92.mp3
Maintitle: Vorseff's Laboratory Subtitle:
BackgroundBmp: dungeon_s2
1@ma_b - Bakonawa Hideout
Music: bgm\151.mp3
Maintitle: Bakonawa Hideout Subtitle:
BackgroundBmp: dungeon_s2
1@ma_c - Buwaya Cave
Music: bgm\152.mp3
Maintitle: Buwaya Cave Subtitle:
BackgroundBmp: dungeon_s2
1@ma_h - Bangungot Hospital Floor 2F
Music: bgm\150.mp3
Maintitle: Bangungot Hospital Floor 2 Subtitle:
BackgroundBmp: dungeon_s2
1@mcd -Charlston FactoryAt the King's Heel
Music: bgm\160.mp3
Maintitle: At the King's Heel Subtitle:
BackgroundBmp: dungeon_s2
1@md_gef - Fri-day Memorial
Music: bgm\50.mp3
Maintitle: Friday Memorial Subtitle:
BackgroundBmp: dungeon
1@mir - RitualRoomChamber
Music: bgm\166.mp3
Maintitle: Ritual Chamber Subtitle:
BackgroundBmp: noname_s2
1@mist -TheHazyMazeForest
Music: bgm\141.mp3
Maintitle: Hazy Forest Subtitle:
BackgroundBmp: dungeon_s2
1@nyd - Nidhoggur's Nest
Music: bgm\129.mp3
Maintitle: Nidhoggur's Nest Subtitle:
BackgroundBmp: dungeon_s2
1@orcs -SubterraneanOrc Cave
Music: bgm\48.mp3
Maintitle: Orc Cave Subtitle:
BackgroundBmp: dungeon_s2
1@os_a - Os Occupation
Music: bgm\102.mp3
Maintitle: Os Occupation Subtitle:
BackgroundBmp: dungeon_s2
1@os_b - Blockaded Os
Music: bgm\87.mp3
Maintitle: Blockaded Os Subtitle:
BackgroundBmp: dungeon_s2
1@pop1 - Pope's Office
Music: bgm\95.mp3
Maintitle: Pope's Office Subtitle: Half Moon in the Daylight
BackgroundBmp: dungeon
1@pop2 -TheWay Back Home
Music: bgm\94.mp3
Maintitle: Way Back Home Subtitle: Half Moon in the Daylight
BackgroundBmp: dungeon
1@pop3 -SkyThe Garden of Heaven
Music: bgm\138.mp3
Maintitle: The Garden of Heaven Subtitle: Half Moon in the Daylight
BackgroundBmp: dungeon
1@pump - Culvert
Music: bgm\148.mp3
Maintitle: Culvert Subtitle:
BackgroundBmp: dungeon_s2
1@rev - Morse's Cave
Music: bgm\158.mp3
Maintitle: Morse's Cave Subtitle:
BackgroundBmp: dungeon_s2
1@rgsr - Regenschirm
Music: bgm\162.mp3
Maintitle: Regenschirm Subtitle: Corporate Laboratory
BackgroundBmp: dungeon
1@sara - Sarah's Memory
Music: bgm\37.mp3
Maintitle: Sarah's Memory Subtitle:
BackgroundBmp: dungeon_s2
1@slw - Central Room of Werner_'s Laboratorycentral_room
Music: bgm\124.mp3
Maintitle: Central Room Subtitle: Werner's Laboratory
BackgroundBmp: dungeon
1@soul -Passage OfSoul Path
Music: bgm\40.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@spa - Ghost Palaceof Ghost
Music: bgm\117.mp3
Maintitle: Ghost Palace Subtitle:
BackgroundBmp: dungeon_s2
1@spx5 - Morroc Sphinx Dungeon Floor 5
Music: bgm\38.mp3
Maintitle: Subtitle:
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1@sthb - InsideAir Pthe Sky Fortress
Music: bgm\165.mp3
Maintitle: Inside the Sky Fortress Subtitle:
BackgroundBmp: dungeon_s2
1@sthc - Sky Fortress Secret RoomAir Portress
Music: bgm\165.mp3
Maintitle: Sky Fortress Secret Rooms Subtitle:
BackgroundBmp: dungeon_s2
1@sthd -TopSky Floor Air Portress Top Floor
Music: bgm\165.mp3
Maintitle: Sky Fortress Top Floor Subtitle:
BackgroundBmp: dungeon_s2
1@swat - Heart_HunterWar_Military Base
Music: bgm\87.mp3
Maintitle: Heart Hunter Military Base Subtitle:
BackgroundBmp: dungeon_s2
1@tnm1 -MasinDevil's TowerTop fUpper Floor
Music: bgm\102.mp3
Maintitle: Devil's Tower Upper Floor Subtitle:
BackgroundBmp: dungeon_s2
1@tnm2 -MasinDevil's Tower TopfFloor
Music: bgm\113.mp3
Maintitle: Devil's Tower Top Floor Subtitle:
BackgroundBmp: dungeon_s2
1@tnm3 - Morrocc Castle's basementUnderground
Music: bgm\112.mp3
Maintitle: Morroc Castle Underground Subtitle:
BackgroundBmp: dungeon_s2
1@tower - Endless Tower Lowest Floor
Music: bgm\125.mp3
Maintitle: Endless Tower Lowest Floor Subtitle:
BackgroundBmp: dungeon_s2
1@tre - Alberta Sunken Ship Floor 1
Music:
Maintitle: Suspicious Shipwreck Subtitle:
BackgroundBmp: dungeon_s2
1@uns - The Last Room
Music: bgm\163.mp3
Maintitle: The Last Room Subtitle:
BackgroundBmp: dungeon_s2
1@xm_d - Horror Toy Factory
Music: bgm\997.mp3
Maintitle: Horror Toy Factory Subtitle:
BackgroundBmp: dungeon_s2
1@xm_d2 - Horror Toy Factory
Music:
Maintitle: Horror Toy Factory Subtitle:
BackgroundBmp: dungeon_s2
2@cata - Sealed Shrine
Music: bgm\124.mp3
Maintitle: Sealed Shrine Subtitle:
BackgroundBmp: dungeon_s2
2@gl_k -1st floor ofOldGlast HeimChivalry Floor 2
Music: bgm\44.mp3
Maintitle: Old Chivalry Floor 2 Subtitle: Old Glast Heim
BackgroundBmp: dungeon
2@gl_k2 - Old Chivalry Floor 2
Music:
Maintitle: Old Chivalry Floor 2 Subtitle: Glast Heim
BackgroundBmp: dungeon
2@gl_kh - Old Chivalry Floor 2
Music: bgm\44.mp3
Maintitle: Old Chivalry Floor 2 Subtitle: Glast Heim
BackgroundBmp: dungeon
2@mir - RitualRoomChamber
Music: bgm\10.mp3
Maintitle: Ritual Chamber Subtitle:
BackgroundBmp: noname
2@nyd - Nidhoggur's Nest
Music: bgm\130.mp3
Maintitle: Nidhoggur's Nest Subtitle:
BackgroundBmp: dungeon_s2
2@orcs -SubterraneanOrc Cave
Music: bgm\48.mp3
Maintitle: Orc Cave Subtitle:
BackgroundBmp: dungeon_s2
2@pump - Culvert
Music: bgm\148.mp3
Maintitle: Culvert Subtitle:
BackgroundBmp: dungeon_s2
2@tower - Endless Tower Lower Floor
Music: bgm\125.mp3
Maintitle: Endless Tower Lower Floor Subtitle:
BackgroundBmp: dungeon_s2
2010rwc_01 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
2010rwc_02 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
2011rwc_01 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
2011rwc_02 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
BackgroundBmp:
3@tower - Endless Tower Middle Floor
Music: bgm\125.mp3
Maintitle: Endless Tower Middle Floor Subtitle:
BackgroundBmp: dungeon_s2
4@tower - Endless Tower Upper Floor
Music: bgm\125.mp3
Maintitle: Endless Tower Upper Floor Subtitle:
BackgroundBmp: dungeon_s2
5@tower - Endless Tower Top Floor
Music: bgm\125.mp3
Maintitle: Endless Tower Top Floor Subtitle:
BackgroundBmp: dungeon_s2
6@tower - Endless Tower (Unknown Area)
Music: bgm\125.mp3
Maintitle: Subtitle:
BackgroundBmp:
abbey01 -CurseNameless Island Monastery Floor 1
Music: bgm\113.mp3
Maintitle: Monastery Floor 1 Subtitle: Nameless Island
BackgroundBmp: dungeon
abbey02 -CurseNameless Island Monastery Basement Floor 1
Music: bgm\113.mp3
Maintitle: Monastery Basement Floor 1 Subtitle: Nameless Island
BackgroundBmp: dungeon
abbey03 -CurseNameless Island Monastery Basement Floor 2
Music: bgm\113.mp3
Maintitle: Monastery Basement Floor 2 Subtitle: Nameless Island
BackgroundBmp: dungeon
abyss_01 - Hugel Abyss Lake Underground Cave Floor 1
Music: bgm\100.mp3
Maintitle: Underground Cave Floor 1 Subtitle: Abyss Lake, Hugel
BackgroundBmp: dungeon
abyss_02 - Hugel Abyss Lake Underground Cave Floor 2
Music: bgm\100.mp3
Maintitle: Underground Cave Floor 2 Subtitle: Abyss Lake, Hugel
BackgroundBmp: dungeon
abyss_03 - Hugel Abyss Lake Underground Cave Floor 3
Music: bgm\100.mp3
Maintitle: Underground Cave Floor 3 Subtitle: Abyss Lake, Hugel
BackgroundBmp: dungeon
airplane - Airship
Music: bgm\87.mp3
Maintitle: Airship Subtitle:
BackgroundBmp: noname_s2
airplane_01 - Airship
Music: bgm\87.mp3
Maintitle: Airship Subtitle:
BackgroundBmp: noname_s2
airport - Einbroch Airport
Music: bgm\86.mp3
Maintitle: Einbroch Airport Subtitle:
BackgroundBmp: noname_s2
alb_ship - Inside Alberta Ship
Music: bgm\52.mp3
Maintitle: Subtitle:
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alb2trea - Alberta Island
Music: bgm\52.mp3
Maintitle: Alberta Island Subtitle: Alberta
BackgroundBmp: field
alberta - Alberta, the Port City
Music: bgm\15.mp3
Maintitle: Alberta Subtitle: Port City in Rune-Midgarts Kingdom
BackgroundBmp: village
alde_alche - AlchemistRealmJob Change Center
Music: bgm\39.mp3
Maintitle: Subtitle:
BackgroundBmp:
alde_dun01 - Al De Baran Clock TowerB1fUnderground Floor 1
Music: bgm\61.mp3
Maintitle: Clock Tower Underground Floor 1 Subtitle: Al De Baran
BackgroundBmp: dungeon
alde_dun02 - Al De Baran Clock TowerB2fUnderground Floor 2
Music: bgm\61.mp3
Maintitle: Clock Tower Underground Floor 2 Subtitle: Al De Baran
BackgroundBmp: dungeon
alde_dun03 - Al De Baran Clock TowerB3fUnderground Floor 3
Music: bgm\61.mp3
Maintitle: Clock Tower Underground Floor 3 Subtitle: Al De Baran
BackgroundBmp: dungeon
alde_dun04 - Al De Baran Clock TowerB4fUnderground Floor 4
Music: bgm\61.mp3
Maintitle: Clock Tower Underground Floor 4 Subtitle: Al De Baran
BackgroundBmp: dungeon
alde_gld - Luina, thesSatellite City of Al De Baran
Music: bgm\66.mp3
Maintitle: Luina Subtitle: Satellite City of Al De Baran
BackgroundBmp: siege
aldebaran - Al De Baran, the Border City
Music: bgm\39.mp3
Maintitle: Al De Baran Subtitle: Border City in Rune-Midgarts Kingdom
BackgroundBmp: village
aldeg_cas01 -LuNeuschwansteina Guild
Music: bgm\66.mp3
Maintitle: Neuschwanstein Subtitle: Luina
BackgroundBmp: siege
aldeg_cas02 -Luina GuildHohenschwangau
Music: bgm\66.mp3
Maintitle: Hohenschwangau Subtitle: Luina
BackgroundBmp: siege
aldeg_cas03 -Luina GuildNuenberg
Music: bgm\66.mp3
Maintitle: Nuenberg Subtitle: Luina
BackgroundBmp: siege
aldeg_cas04 -Luina GuildWuerzburg
Music: bgm\66.mp3
Maintitle: Wuerzburg Subtitle: Luina
BackgroundBmp: siege
aldeg_cas05 -Luina GuildRothenburg
Music: bgm\66.mp3
Maintitle: Rothenburg Subtitle: Luina
BackgroundBmp: siege
ama_dun01 - Amatsu Tatami Maze
Music: bgm\77.mp3
Maintitle: Amatsu Tatami Maze Subtitle:
BackgroundBmp: dungeon_s2
ama_dun02 -Battle Field in theAmatsu Underground Forest Battleground
Music: bgm\77.mp3
Maintitle: Amatsu Underground Forest Battleground Subtitle:
BackgroundBmp: dungeon_s2
ama_dun03 - Amatsu Underground Shrine
Music: bgm\77.mp3
Maintitle: Amatsu Underground Shrine Subtitle:
BackgroundBmp: dungeon_s2
ama_fild01 - Amatsu Field
Music: bgm\73.mp3
Maintitle: Amatsu Field Subtitle:
BackgroundBmp: field_s2
ama_in02 - InsideHimezi CastleTengugak
Music: bgm\76.mp3
Maintitle: Subtitle:
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ama_test - Momotaro Experience Place, Amatsu
Music: bgm\77.mp3
Maintitle: Momotaro Experience Place, Amatsu Subtitle:
BackgroundBmp: noname_s2
amatsu - Amatsu, the Land ofDestinyTengus
Music: bgm\76.mp3
Maintitle: Amatsu Subtitle: Land of Tengus
BackgroundBmp: village
anthell01 - Morroc Ant Hell Floor 1
Music: bgm\46.mp3
Maintitle: Ant Hell Floor 1 Subtitle: Sograt Desert
BackgroundBmp: dungeon
anthell02 - Morroc Ant Hell Dungeon Floor 2
Music: bgm\46.mp3
Maintitle: Ant Hell Floor 2 Subtitle: Sograt Desert
BackgroundBmp: dungeon
arena_room - Arena WaitingrRoom
Music: bgm\52.mp3
Maintitle: Arena Waiting Room Subtitle:
BackgroundBmp: noname_s2
aru_gld - Valfreyja
Music: bgm\66.mp3
Maintitle: Valfreyja Subtitle: Rachel
BackgroundBmp: siege
arug_cas01 -Valfreyja GuildMardoll
Music: bgm\66.mp3
Maintitle: Mardoll Subtitle: Valfreyja
BackgroundBmp: siege
arug_cas02 -Valfreyja GuildCyr
Music: bgm\66.mp3
Maintitle: Cyr Subtitle: Valfreyja
BackgroundBmp: siege
arug_cas03 -Valfreyja GuildHorn
Music: bgm\66.mp3
Maintitle: Horn Subtitle: Valfreyja
BackgroundBmp: siege
arug_cas04 -Valfreyja GuildHorn
Music: bgm\66.mp3
Maintitle: Gefn Subtitle: Valfreyja
BackgroundBmp: siege
arug_cas05 -Valfreyja GuildHorn
Music: bgm\66.mp3
Maintitle: Badanis Subtitle: Valfreyja
BackgroundBmp: siege
arug_dun01 -Subterranean GuilGuild Underground Dungeon
Music: bgm\44.mp3
Maintitle: Guild Underground Dungeon Subtitle: Valfreyja
BackgroundBmp: dungeon
arug_que01 - Morestone Prairie
Music: bgm\109.mp3
Maintitle: Morestone Prairie Subtitle:
BackgroundBmp: noname_s2
ayo_dun01 - Ayothaya Ancient Shrine Maze
Music: bgm\82.mp3
Maintitle: Ayothaya Ancient Shrine Maze Subtitle:
BackgroundBmp: dungeon_s2
ayo_dun02 - Inside Ayothaya Ancient Shrine
Music: bgm\82.mp3
Maintitle: Inside Ayothaya Ancient Shrine Subtitle:
BackgroundBmp: dungeon_s2
ayo_fild01 - Ayothaya Field
Music: bgm\81.mp3
Maintitle: Ayothaya Field Subtitle:
BackgroundBmp: field_s2
ayo_fild02 - Ayothaya Field
Music: bgm\82.mp3
Maintitle: Ayothaya Field Subtitle:
BackgroundBmp: field_s2
ayo_in01 - Inside Ayothaya
Music: bgm\81.mp3
Maintitle: Subtitle:
BackgroundBmp:
ayo_in02 - Inside Ayothaya
Music: bgm\81.mp3
Maintitle: Subtitle:
BackgroundBmp:
ayothaya - Ayothaya
Music: bgm\81.mp3
Maintitle: Ayothaya Subtitle:
BackgroundBmp: village_s2
ayothaya_e - Ayothaya
Music: bgm\81.mp3
Maintitle: Subtitle:
BackgroundBmp:
bat_a01 - Tierra Canyon
Music: bgm\123.mp3
Maintitle: Tierra Canyon Subtitle: Battleground
BackgroundBmp: noname
bat_a02 - Tierra Canyon
Music: bgm\123.mp3
Maintitle: Tierra Canyon Subtitle: Battleground
BackgroundBmp: noname
bat_b01 - Flavianus
Music: bgm\123.mp3
Maintitle: Flavius Subtitle: Battleground
BackgroundBmp: noname
bat_b02 - Flavianus
Music: bgm\123.mp3
Maintitle: Flavius Subtitle: Battleground
BackgroundBmp: noname
bat_c01 - Krieger von Midgards
Music: bgm\123.mp3
Maintitle: Subtitle:
BackgroundBmp:
bat_c02 - Krieger von Midgards
Music: bgm\123.mp3
Maintitle: Subtitle:
BackgroundBmp:
bat_c03 - Krieger von Midgards
Music: bgm\123.mp3
Maintitle: Subtitle:
BackgroundBmp:
bat_room - BattleFielground Waiting Room
Music: bgm\102.mp3
Maintitle: Battleground Waiting Room Subtitle:
BackgroundBmp: noname_s2
bat_room2 - BattleFielground Waiting Room
Music: bgm\102.mp3
Maintitle: Subtitle:
BackgroundBmp:
beach_dun -Karu, theComodo Westcern Cave Karu
Music: bgm\41.mp3
Maintitle: Western Cave Karu Subtitle: Comodo
BackgroundBmp: dungeon
beach_dun2 -Ruande the nNortherncComodo Cave Luanda
Music: bgm\41.mp3
Maintitle: Northern Cave Luanda Subtitle: Comodo
BackgroundBmp: dungeon
beach_dun3 -Mao, theComodo Eastern Cave Mao
Music: bgm\41.mp3
Maintitle: Eastern Cave Mao Subtitle: Comodo
BackgroundBmp: dungeon
bif_fild01 - South of BifrostBridge
Music: bgm\140.mp3
Maintitle: South of Bifrost Subtitle:
BackgroundBmp: field_s2
bif_fild02 - North of BifrostBridge
Music: bgm\140.mp3
Maintitle: North of Bifrost Subtitle:
BackgroundBmp: field_s2
bossnia_01 - Geffenia Dungeon
Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
BackgroundBmp: dungeon_s2
bossnia_02 - Geffenia Dungeon
Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
BackgroundBmp: dungeon_s2
bossnia_03 - Geffenia Dungeon
Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
BackgroundBmp: dungeon_s2
bossnia_04 - Geffenia Dungeon
Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
BackgroundBmp: dungeon_s2
bra_dun01 - Beyond therasillis Waterfall Cave Entrance
Music: bgm\135.mp3
Maintitle: Waterfall Cave Entrance Subtitle: Brasilis
BackgroundBmp: dungeon
bra_dun02 -Beyond thInside Brasilis Waterfall Cave
Music: bgm\135.mp3
Maintitle: Inside Waterfall Cave Subtitle: Brasilis
BackgroundBmp: dungeon
bra_fild01 - Brasilis Field
Music: bgm\134.mp3
Maintitle: Brasilis Field Subtitle:
BackgroundBmp: field_s2
brasilis - Brasilis
Music: bgm\133.mp3
Maintitle: Brasilis Subtitle:
BackgroundBmp: village_s2
c_tower1 - Al De Baran Clock Tower Floor 1f
Music: bgm\60.mp3
Maintitle: Clock Tower Floor 1 Subtitle: Al De Baran
BackgroundBmp: dungeon
c_tower2 - Al De Baran Clock Tower Floor 2f
Music: bgm\60.mp3
Maintitle: Clock Tower Floor 2 Subtitle: Al De Baran
BackgroundBmp: dungeon
c_tower2_ - Clock Towner oftTwistedtTime2nd fFloor 2
Music: bgm\60.mp3
Maintitle: Clock Tower Floor 2 Subtitle: Twisted Time
BackgroundBmp: dungeon
c_tower3 - Al De Baran Clock Tower Floor 3f
Music: bgm\60.mp3
Maintitle: Clock Tower Floor 3 Subtitle: Al De Baran
BackgroundBmp: dungeon
c_tower3_ - Clock Towner oftTwistedtTime3rd fFloor 3
Music: bgm\60.mp3
Maintitle: Clock Tower Floor 3 Subtitle: Twisted Time
BackgroundBmp: dungeon
c_tower4 - Al De Baran Clock Tower Floor 4f
Music: bgm\60.mp3
Maintitle: Clock Tower Floor 4 Subtitle: Al De Baran
BackgroundBmp: dungeon
cave - CavevVillage
Music: bgm\122.mp3
Maintitle: Cave Village Subtitle:
BackgroundBmp: noname_s2
cmd_fild01 - Comodo Papuchicha Forest
Music: bgm\63.mp3
Maintitle: Comodo Papuchicha Forest Subtitle: Comodo
BackgroundBmp: field
cmd_fild02 - Comodo KokomobBeach
Music: bgm\63.mp3
Maintitle: Kokomo Beach Subtitle: Comodo
BackgroundBmp: field
cmd_fild03 - Zenhai Marsh
Music: bgm\63.mp3
Maintitle: Zenhai Marsh Subtitle: Comodo
BackgroundBmp: field
cmd_fild04 - Comodo KokomobBeach
Music: bgm\63.mp3
Maintitle: Kokomo Beach Subtitle: Comodo
BackgroundBmp: field
cmd_fild06 - Fortress Saint Darmain(, West)Side
Music: bgm\63.mp3
Maintitle: West of Fortress Saint Darmain Subtitle:
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dic_dun03 - Scaraba Hallole
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dic_fild02 - Outskirts of Kamidal Mountain
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dic_in01 - Insideofthe El Dicastes
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Maintitle: Subtitle:
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ebeach_dunl -Karu, theComodo Westcern Cave Karu
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ecl_in02 - InsideofEclage
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ecl_in03 - InsideofEclage
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edic_dun02l - Scaraba Hallole
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edic_dun02m - Scaraba Hallole
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ein_fild03 - Einbroch Field
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ein_fild04 - Einbroch Field
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ein_fild05 - Einbroch Field
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ein_fild06 - Einbroch Field
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ein_fild07 - Einbroch Field
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ein_fild08 - Einbroch Field
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Maintitle: Einbroch Field Subtitle:
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ein_fild09 - Einbroch Field
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ejob_star - The Sun, the Moon, and the Stars
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era_fild12h -ThePlain of Ida, Rachel
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era_fild12l -ThePlain of Ida, Rachel
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era_fild12m -ThePlain of Ida, Rachel
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Maintitle: Subtitle:
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era_san04m - Rachel Holy Ground Floor 1, South Side
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etha_t04h - Thanatos Tower-LowerLevelFloor Abandoned Space
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etha_t04l - Thanatos Tower-LowerLevelFloor Abandoned Space
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etha_t04m - Thanatos Tower-LowerLevelFloor Abandoned Space
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Maintitle: Subtitle:
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Maintitle: Subtitle:
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ethor_v02h - Thor Volcano Dungeon Floor 2
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Maintitle: Subtitle:
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force_1-1 - TimeLimit FightAttack Mode
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force_1-2 - TimeLimit FightAttack Mode
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force_1-3 - TimeLimit FightAttack Mode
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force_2-1 - TimeLimit FightAttack Mode
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force_3-1 - TimeLimit FightAttack Mode
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force_3-2 - TimeLimit FightAttack Mode
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force_3-3 - TimeLimit FightAttack Mode
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g_room1-1 - QuizRevolrutioArena
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g_room2 - QuizRevolrutioArena
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Maintitle: Subtitle:
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gef_d01_i -250Page 250
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Maintitle: Page 250 Subtitle: Illusion
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Maintitle: Geffen Dungeon Floor 1 Subtitle:
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gef_fild01 - Geffen Field
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Maintitle: Geffen Field Subtitle:
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gef_fild02 - Geffen Field
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Maintitle: Geffen Field Subtitle:
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gef_fild03 - Geffen Field
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gef_fild04 - Geffen Field
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Maintitle: Geffen Field Subtitle:
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gef_fild06 - Geffen Field
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Maintitle: Geffen Field Subtitle:
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gef_fild07 - Geffen Field
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Maintitle: Geffenia Subtitle:
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gefenia04 - Geffenia
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Maintitle: Geffenia Subtitle:
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geffen - Geffen, the City of Magic
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gefg_cas01 -BRepheritoniah Guild
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gefg_cas02 -Britoniah GuildEeyolbriggar
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Maintitle: Bergel Subtitle: Britoniah
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gefg_cas05 -Britoniah GuildMersetzdeitz
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gl_cas01 - Glast Heim Castle Floor 1f
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gl_cas01_ - Glast Heim Abyss Floor 1
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gl_cas02 - Glast Heim Castle Floor 2f
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gl_cas02_ -2nd HallFloor 2 Corridor
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gl_ch_evt - Glast HeimSt. AbbeMonastery
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Maintitle: Subtitle:
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gl_chyard_ -ChurchMonastery Graveyard
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gl_in01 - Inside Glast Heim
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gl_knt01 -InsideGlast Heim Chivalry Floor 1
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gl_prison - Glast Heim Underpground Prison Floor 1
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gl_prison1 - Glast Heim Underprison Floor 2
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gl_sew01 - Glast Heim Culvert Floor 1
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gl_sew02 - Glast Heim Culvert Floor 2
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gl_step - Glast Heim Staircase Dungeon
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glast_01 - Glast Heim
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gld_dun02 -GuilLuina Underground Dungeon
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gld_dun02_2 -GuilLuina Underground Dungeon
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gld_dun03 -GuilValkyrie Realm Underground Dungeon
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gld_dun03_2 -GuilValkyrie Realm Underground Dungeon
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gld2_ald - Hall oftheAbyssTear of HeroHero's Tears
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gld2_gef - Hall oftheAbyssdeathe Dead
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gld2_prt - Hall oftheAbyssr's Road
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gon_dun01 - Shrine ofGonryKunlun Queen
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gon_in - InsideGonryKunlun
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Maintitle: Subtitle:
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gonryun -GonryKunlun, the Hermit Land
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guild_room - QuizRevolrutioArena
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guild_vs01 - Guild War Arena
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Maintitle: Subtitle:
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guild_vs1 - Guild War Arena
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Maintitle: Guild War Arena Subtitle:
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guild_vs1-1 - Guild War Arena
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Maintitle: Subtitle:
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guild_vs1-2 - Guild War Arena
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Maintitle: Subtitle:
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guild_vs1-3 - Guild War Arena
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Maintitle: Subtitle:
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guild_vs1-4 - Guild War Arena
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Maintitle: Subtitle:
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guild_vs2 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Guild War Arena Subtitle:
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guild_vs2-1 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Subtitle:
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guild_vs2-2 - Guild War Arena
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Maintitle: Subtitle:
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guild_vs3 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Guild War Arena Subtitle:
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guild_vs4 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Guild War Arena Subtitle:
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guild_vs5 - Guild War Arena
Music: bgm\07.mp3
Maintitle: Guild War Arena Subtitle:
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harboro1 - Rock Ridge
Music: bgm\171.mp3
Maintitle: Rock Ridge Subtitle:
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harboro2 - Culvert
Music: bgm\171.mp3
Maintitle: Culvert Subtitle: Rock Ridge
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himinn - Valkyrie Hall, t(The Hall of Honor)
Music: bgm\09.mp3
Maintitle: Valkyrie Hall Subtitle:
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hu_fild01 - Thanatos Tower Entrance
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Maintitle: Thanatos Tower Entrance Subtitle:
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hu_fild02 - Hugel Field
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Maintitle: Hugel Field Subtitle:
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hu_fild03 - Royal Hugel Fielnting Ground
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Maintitle: Royal Hunting Ground Subtitle:
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hu_fild04 - Hugel Field
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Maintitle: Hugel Field Subtitle:
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hu_fild05 -TheAbyss Lake, Hugel
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Maintitle: Abyss Lake, Hugel Subtitle:
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hu_fild06 - Hugel Field
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Maintitle: Hugel Field Subtitle:
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hugel - Hugel, the Quaint Garden Village
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hunter_1-1 - HunterGuildJob Change Center
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Maintitle: Subtitle:
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hunter_2-1 - HunterGuildJob Change Center
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Maintitle: Subtitle:
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hunter_3-1 - HunterGuildJob Change Center
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Maintitle: Subtitle:
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ice_dun01 - Rachel Ice Cave Floor 1
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Maintitle: Rachel Ice Cave Floor 1 Subtitle:
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ice_dun02 - Rachel Ice Cave Floor 2
Music: bgm\96.mp3
Maintitle: Rachel Ice Cave Floor 2 Subtitle:
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ice_dun03 - Rachel Ice Cave Floor 3
Music: bgm\96.mp3
Maintitle: Rachel Ice Cave Floor 3 Subtitle:
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ice_dun04 - Rachel Ice Cave, Sealed Space
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Maintitle: Rachel Ice Cave, Sealed Space Subtitle:
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in_hunter - Hunter Guild
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Maintitle: Hunter Guild Subtitle:
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in_moc_16 - AssassinClanGuild
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Maintitle: Sograt Desert Subtitle: Assassin Guild
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in_orcs01 - Inside OrcvVillage
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Maintitle: Subtitle:
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in_sphinx1 - Morroc Sphinx Dungeon Floor 1
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Maintitle: Sphinx Dungeon Floor 1 Subtitle: Sograt Desert
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in_sphinx2 - Morroc Sphinx Dungeon Floor 2
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Maintitle: Sphinx Dungeon Floor 2 Subtitle: Sograt Desert
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in_sphinx3 - Morroc Sphinx Dungeon Floor 3
Music: bgm\38.mp3
Maintitle: Sphinx Dungeon Floor 3 Subtitle: Sograt Desert
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in_sphinx4 - Morroc Sphinx Dungeon Floor 4
Music: bgm\38.mp3
Maintitle: Sphinx Dungeon Floor 4 Subtitle: Sograt Desert
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in_sphinx5 - Morroc Sphinx Dungeon Floor 5
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Maintitle: Sphinx Dungeon Floor 5 Subtitle: Sograt Desert
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iz_ac01 - Criatura Academy1st fFloor 1
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 1
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iz_ac01_a - Criatura Academy1st fFloor 1
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 1
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iz_ac01_b - Criatura Academy1st fFloor 1
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 1
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iz_ac01_c - Criatura Academy1st fFloor 1
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 1
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iz_ac01_d - Criatura Academy1st fFloor 1
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 1
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iz_ac02 - Criatura Academy2nd fFloor 2
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 2
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iz_ac02_a - Criatura Academy2nd fFloor 2
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 2
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iz_ac02_b - Criatura Academy2nd fFloor 2
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 2
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iz_ac02_c - Criatura Academy2nd fFloor 2
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 2
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iz_ac02_d - Criatura Academy2nd fFloor 2
Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy Floor 2
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iz_d03_evt - Izlude Undersea Tunnelwater Cave Dungeon Floor 4
Music: bgm\49.mp3
Maintitle: Subtitle:
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iz_dun00 - Izlude Undersea Tunnelwater Cave Dungeon Floor 1
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Maintitle: Izlude Underwater Cave Floor 1 Subtitle: Byalan Island
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iz_dun01 - Izlude Undersea Tunnelwater Cave Dungeon Floor 2
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Maintitle: Izlude Underwater Cave Floor 2 Subtitle: Byalan Island
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iz_dun02 - Izlude Undersea Tunnelwater Cave Dungeon Floor 3
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Maintitle: Izlude Underwater Cave Floor 3 Subtitle: Byalan Island
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iz_dun03 - Izlude Undersea Tunnelwater Cave Dungeon Floor 4
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iz_dun04 - Izlude Undersea Tunnelwater Cave Dungeon Floor 5
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Maintitle: Izlude Underwater Cave Floor 5 Subtitle: Byalan Island
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iz_dun05 - Izlude Undersea Tunnelwater Cave Dungeon Floor 6
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iz_int -IntroStranded Ferry
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Maintitle: Stranded Ferry Subtitle:
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iz_int01 -IntroStranded Ferry
Music: bgm\26.mp3
Maintitle: Stranded Ferry Subtitle:
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iz_int02 -IntroStranded Ferry
Music: bgm\26.mp3
Maintitle: Stranded Ferry Subtitle:
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iz_int03 -IntroStranded Ferry
Music: bgm\26.mp3
Maintitle: Stranded Ferry Subtitle:
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iz_int04 -IntroStranded Ferry
Music: bgm\26.mp3
Maintitle: Stranded Ferry Subtitle:
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iz_ng01 - Ninja TutorialmMap
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Maintitle: Subtitle:
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izlu2dun - Byalan Island
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Maintitle: Byalan Island Subtitle: Izlude
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izlude - IzludeTown, the Satellite City
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Maintitle: Izlude Subtitle: Satelite City of Prontera, Rune-Midgarts Kingdom
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izlude_a - IzludeTown, the Satellite City
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Maintitle: Izlude Subtitle: Satelite City of Prontera, Rune-Midgarts Kingdom
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izlude_b - IzludeTown, the Satellite City
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Maintitle: Izlude Subtitle: Satelite City of Prontera, Rune-Midgarts Kingdom
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izlude_c - IzludeTown, the Satellite City
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Maintitle: Izlude Subtitle: Satelite City of Prontera, Rune-Midgarts Kingdom
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izlude_d - IzludeTown, the Satellite City
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jawaii - Jawaii, the Honeymoon Island
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Maintitle: Jawaii Subtitle: Honeymoon Island
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job_cru - PriestRealmJob Change Test Hall
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Maintitle: Subtitle:
BackgroundBmp:
job_hunte - Hunter Job ChangePlaceTest Hall
Music: bgm\02.mp3
Maintitle: Subtitle:
BackgroundBmp:
job_knt - KnightRealmJob Change Test Hall
Music: bgm\02.mp3
Maintitle: Subtitle:
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job_monk - Saint. Capitolina Abbey
Music: bgm\28.mp3
Maintitle: Subtitle:
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job_prist - PriestRealmJob Change Test Hall
Music: bgm\02.mp3
Maintitle: Subtitle:
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job_sage - WizardRealmJob Change Test Hall
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Maintitle: Subtitle:
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job_star - The Sun, the Moon, and the Stars
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Maintitle: Subtitle:
BackgroundBmp:
job_thief1 -Mushroom FarmThief Job Change Center
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Maintitle: Subtitle:
BackgroundBmp:
job_wiz - WizardRealmJob Change Test Hall
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Maintitle: Subtitle:
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job3_arch01 -Waiting room forArch Bishop Job Change Waiting Room
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Maintitle: Subtitle:
BackgroundBmp:
job3_arch02 - Hugel Odin's Temple
Music: bgm\110.mp3
Maintitle: Subtitle:
BackgroundBmp:
job3_arch03 -Waiting room forArch Bishop Job Change Waiting Room
Music: bgm\110.mp3
Maintitle: Subtitle:
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job3_gen01 - Geneticist Laboratory
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Maintitle: Subtitle:
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job3_guil03 -An iIsolatedmMansion
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Maintitle: Subtitle:
BackgroundBmp:
job3_rang01 - WaitingrRoom for Ranger Job Change
Music: bgm\65.mp3
Maintitle: Subtitle:
BackgroundBmp:
job3_rang02 -Test room forRanger Job Change Test Hall
Music: bgm\65.mp3
Maintitle: Subtitle:
BackgroundBmp:
job3_rune02 -Test room forRune Knight Job Change Test Hall
Music: bgm\44.mp3
Maintitle: Subtitle:
BackgroundBmp:
job3_rune03 -Test room forRune Knight Job Change Test Hall
Music: bgm\44.mp3
Maintitle: Subtitle:
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job3_war01 -Test room forWarlock Job Change Test Hall
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Maintitle: Subtitle:
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job3_war02 -Test room forWarlock Job Change Test Hall
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Maintitle: Subtitle:
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jupe_area1 - Juperos,Restricted Zone
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Maintitle: Juperos Restricted Zone Subtitle:
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jupe_area2 - Juperos,Restricted Zone
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Maintitle: Juperos Restricted Zone Subtitle:
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jupe_cave -Ruins ofJuperos Cave Entrance
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Maintitle: Juperos Cave Entrance Subtitle:
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jupe_core -Center ofJuperos Core
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Maintitle: Juperos Core Subtitle:
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jupe_core2 -Center ofJuperos Core
Music: bgm\89.mp3
Maintitle: Juperos Core Subtitle:
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jupe_ele - Juperos Elevator
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Maintitle: Juperos Elevator Subtitle:
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jupe_ele_r - Juperos Elevator Room
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Maintitle: Juperos Elevator Room Subtitle:
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jupe_gate - Juperos,Restricted Zone
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Maintitle: Juperos Restricted Zone Subtitle:
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juperos_01 - Outside the Ruins of Juperos
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Maintitle: Outside the Ruins of Juperos Subtitle:
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juperos_02 - Inside the Ruins of Juperos
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Maintitle: Inside the Ruins of Juperos Subtitle:
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kh_dun01 - Robot FactorylevelFloor 1
Music: bgm\92.mp3
Maintitle: Robot Factory Floor 1 Subtitle:
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kh_dun02 - Robot FactorylevelFloor 2
Music: bgm\92.mp3
Maintitle: Robot Factory Floor 2 Subtitle:
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kh_kiehl02 - Kiehl's Last Room
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Maintitle: Subtitle:
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kh_mansion - Kiel Hyre's Mansion
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Maintitle: Kiel Hyre's Mansion Subtitle:
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kh_rossi - The Rosimier's Mansion
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Maintitle: The Rosimier's Mansion Subtitle:
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kh_school - Kiel Hyre Academy
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Maintitle: Kiel Hyre Academy Subtitle:
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kh_vila - Kiel Hyre's Cottage
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Maintitle: Kiel Hyre's Cottage Subtitle:
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knight_1-1 -The ChivalryKnight Job Change Center
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Maintitle: Subtitle:
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knight_2-1 -The ChivalryKnight Job Change Center
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Maintitle: Subtitle:
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knight_3-1 -The ChivalryKnight Job Change Center
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Maintitle: Subtitle:
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lasa_dun_q - Dragon'sNestLair
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Maintitle: Dragon's Lair Subtitle:
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lasa_dun01 - Dragon'sNestLair
Music: bgm\168.mp3
Maintitle: Dragon's Lair Floor 1 Subtitle:
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lasa_dun02 - Dragon'sNestLair
Music: bgm\168.mp3
Maintitle: Dragon's Lair Floor 2 Subtitle:
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lasa_dun03 - Dragon'sNestLair
Music: bgm\168.mp3
Maintitle: Dragon's Lair Floor 3 Subtitle:
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lasa_fild01 - Ravioli Plain Watch
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Maintitle: Ravioli Plain Watch Subtitle: Lasagna
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lasa_fild02 - Ravioli Forest
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Maintitle: Ravioli Forest Subtitle:
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lasagna - PortcCityofLasagna
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Maintitle: Lasagna Subtitle: Port City of Pasta Continent
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lhz_airport - Einbroch Airport
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Maintitle: Lighthalzen Airport Subtitle:
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lhz_dun_n - The Bedomb ofHonorthe Fallen
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Maintitle: Tomb of the Fallen Subtitle:
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lhz_dun01 -SomatologyBio LaboratoryBasement Floor 1
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Maintitle: Bio Lab Basement Floor 1 Subtitle:
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lhz_dun02 -SomatologyBio LaboratoryBasement Floor 2
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Maintitle: Bio Lab Basement Floor 2 Subtitle:
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lhz_dun03 -SomatologyBio LaboratoryBasement Floor 3
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Maintitle: Bio Lab Basement Floor 3 Subtitle:
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lhz_dun04 -Human ExperiBio Lab Basementation LaboratFlooryB4
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Maintitle: Bio Lab Basement Floor 4 Subtitle:
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lhz_fild01 - Lighthalzen Field
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Maintitle: Lighthalzen Field Subtitle:
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lhz_fild02 - Lighthalzen Field (Grim Reaper's Valley)
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Maintitle: Grim Reaper's Valley Subtitle: Lighthalzen Field
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lhz_fild03 - Lighthalzen Field
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Maintitle: Lighthalzen Field Subtitle:
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lhz_in01 - Rekenber Corporation Headquarters
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Maintitle: Rekenber Corporation Headquarters Subtitle:
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lighthalzen - Lightharlzen, the City-Storporateof ProsperCity
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lou_dun01 - The Royal Tomb
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Maintitle: The Royal Tomb Subtitle:
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lou_dun02 - Inside the Royal Tomb
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Maintitle: Inside the Royal Tomb Subtitle:
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lou_dun03 - Suei Long Gon
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Maintitle: Suei Long Gon Subtitle:
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lou_fild01 - Louyang Field
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Maintitle: Louyang Field Subtitle:
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louyang - Louyang, thehHighland
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Maintitle: Louyang Subtitle: Highland
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louyang_e - Louyang, thehHighland
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Maintitle: Subtitle:
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ma_dun01 - Bangungot Hospital Floor 1F
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Maintitle: Bangungot Hospital Floor 1 Subtitle:
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ma_fild01 - Baryo Mahiwaga
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ma_fild02 - Forest
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ma_in01 - InsideofMalaya
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Maintitle: Subtitle:
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ma_scene01 - Bakonawa Lake
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ma_zif01 - InsideofJeepney
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ma_zif02 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif03 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif04 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif05 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif06 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif07 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif08 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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ma_zif09 - InsideofJeepney
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Maintitle: Jeepney Subtitle:
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mag_dun01 - Juno Nogg Rrgroad Floor 1
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Maintitle: Juno Norgroad Floor 1 Subtitle:
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mag_dun02 - Juno Nogg Rrgroad Floor 2
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Maintitle: Juno Norgroad Floor 2 Subtitle:
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mag_dun03 - Juno Nogg Rrgroad Floor 3
Music: bgm\06.mp3
Maintitle: Norgroad Floor 3 Subtitle:
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mal_dun01 - Starry Coral Area
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Maintitle: Starry Coral Area Subtitle:
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mal_in01 - Inside the Malangdo Insidesland
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Maintitle: Subtitle:
BackgroundBmp:
mal_in02 - Inside the Ship
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Maintitle: Inside the Butterfly Ship Subtitle: Malangdo Island
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malangdo - Malangdo Island
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Maintitle: Malangdo Island Subtitle:
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malaya - Port Malaya
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Maintitle: Port Malaya Subtitle:
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man_fild02 - Manuk Field
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Maintitle: Manuk Field Subtitle:
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man_fild03 - Manuk Field
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Maintitle: Manuk Field Subtitle:
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manuk - Mining Village Manuk
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Maintitle: Manuk Subtitle: Mining Village of Sapha, Jotunheim
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mid_camp -RuneMidgard Allied Forces Post
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Maintitle: Midgard Allied Forces Post Subtitle: Jotunheim
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mid_campin - Insideofthe Rune Midgard Allied Forces Post
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Maintitle: Subtitle:
BackgroundBmp:
mjo_dun01 - Mjolnir Dead Pit Floor 1
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Maintitle: Dead Pit Floor 1 Subtitle: North Side of Mt. Mjolnir
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mjo_dun02 - Mjolnir Dead Pit Floor 2
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mjo_dun03 - Mjolnir Dead Pit Floor 3
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mjolnir_01 - Mt. Mjolnir North Side
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Maintitle: Mt. Mjolnir North Side Subtitle:
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mjolnir_02 - Mt. Mjolnir North Side
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Maintitle: Mt. Mjolnir North Side Subtitle:
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mjolnir_03 - Mt. Mjolnir North Side
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Maintitle: Mt. Mjolnir North Side Subtitle:
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mjolnir_04 - Mt. Mjolnir North Side
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Maintitle: Mt. Mjolnir North Side Subtitle:
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mjolnir_05 - Mt. Mjolnir North Side
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Maintitle: Mt. Mjolnir North Side Subtitle:
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mjolnir_06 - Mt. Mjolnir South Side
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Maintitle: Mt. Mjolnir South Side Subtitle:
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mjolnir_07 - Mt. Mjolnir South Side
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Maintitle: Mt. Mjolnir South Side Subtitle:
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mjolnir_08 - Mt. Mjolnir South Side
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Maintitle: Mt. Mjolnir South Side Subtitle:
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mjolnir_09 - Mt. Mjolnir Southern Foot
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mjolnir_10 - Mt. Mjolnir South Side
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mjolnir_11 - Mt. Mjolnir South Side
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mjolnir_12 - Mt. Mjolnir Northern Foot
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moc_fild01 - Sograt Desert
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moc_fild02 - Sograt Desert
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Maintitle: Sograt Desert Subtitle:
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moc_fild03 - Sograt Desert
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moc_fild07 - Sograt Desert
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Maintitle: Sograt Desert Subtitle:
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moc_fild11 - Sograt Desert
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Maintitle: Sograt Desert Subtitle:
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moc_fild12 - Sograt Desert
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moc_fild13 - Sograt Desert
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Maintitle: Sograt Desert Subtitle:
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moc_fild16 - Sograt Desert
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moc_fild17 - Sograt Desert
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moc_fild18 - Sograt Desert
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moc_fild19 - Sograt Desert
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Maintitle: Sograt Desert Subtitle:
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moc_fild20 -Sograt Desert - CDimensiontinental Guard Quarantineap in Sograt Desert
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moc_fild21 - Dimensional Gorgeap in Sograt Desert
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moc_fild22 - Dimensional Gorgeap in Sograt Desert
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Maintitle: Dimensional Gap Subtitle: Sograt Desert
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moc_fild22b - Dimensional Gorgeap in Sograt Desert
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moc_para01 - Insideof ParadiseMorroc Eden GroupBuilding in Morroc
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moc_paraup - Insideof ParadiseMorroc Eden GroupBuilding in Morroc
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Maintitle: Subtitle:
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moc_pryd01 -InsideMorroc Pyramid Floor 1
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moc_pryd02 -InsideMorroc Pyramid Floor 2
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moc_pryd03 -InsideMorroc Pyramid Floor 3
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moc_pryd04 -InsideMorroc Pyramid Floor 4
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moc_pryd05 -InsideMorroc Pyramid Underground Floor 1
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moc_pryd06 -InsideMorroc Pyramid Underground Floor 2
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moc_prydb1 - Thief Guild
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moc_prydn1 - Morrocc Pyramid Underground1stFloor 1 -ChallengNightmare
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moc_ruins - Morroc Ruins
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monk_in - Inside St. Capitolina Abbey
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Maintitle: St. Capitolina Abbey Subtitle:
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monk_test - Saint. Capitolina Abbey
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Maintitle: Subtitle:
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mora - Mora, the Laphine Village
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Maintitle: Mora Subtitle: Laphine Village, Bifrost
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moro_cav - FlamecCave
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Maintitle: Flame Cave Subtitle:
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moro_vol - Flame Basin
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Maintitle: Flame Basin Subtitle:
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morocc - MorrocTown, the Desert City
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Maintitle: Morroc Subtitle: Desert City in Rune-Midgarts Kingdom
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moscovia - Moscovia
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mosk_dun01 -LesMoscovia Forest
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Maintitle: Moscovia Forest Subtitle:
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mosk_dun02 -TemnyMoscovia Deep Forest
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mosk_dun03 -DremuciMoscovia Very Deep Forest
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Maintitle: Very Deep Forest Subtitle: Moscovia
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mosk_fild01 -somewhere in MoscoviaWhale Island
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Maintitle: Whale Island Subtitle: Moscovia
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mosk_fild02 -Okrestnosti ofMoscovia Field
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Maintitle: Moscovia Field Subtitle:
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mosk_ship -CharabelShip
Music: bgm\115.mp3
Maintitle: Subtitle:
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nameless_i - Nameless Island
Music: bgm\111.mp3
Maintitle: Nameless Island Subtitle:
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nameless_in - Inside the Nameless Island
Music: bgm\111.mp3
Maintitle: Subtitle:
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nameless_n - Nameless Island
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Maintitle: Nameless Island Subtitle:
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new_1-1 - Novice Training Ground
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new_1-2 - Novice Training Ground
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Maintitle: Novice Training Ground Subtitle:
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new_1-3 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_1-4 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_2-1 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_2-2 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_2-3 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_2-4 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_3-1 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_3-2 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_3-3 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_3-4 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_4-1 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_4-2 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_4-3 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_4-4 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_5-1 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_5-2 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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new_5-3 - Novice Training Ground
Music: bgm\30.mp3
Maintitle: Novice Training Ground Subtitle:
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nguild_alde -LuNeuschwansteina Guild
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Maintitle: Subtitle:
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nguild_gef -BRepheritoniah Guild
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Maintitle: Subtitle:
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nguild_pay -Greenwood Lake GuildBright Arbor
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Maintitle: Subtitle:
BackgroundBmp:
nguild_prt -Valkyrie Realm GuKriemhild
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Maintitle: Subtitle:
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nif_fild01 - Skellington,a Solithe fary Vvillageinof Nifflheiem
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Maintitle: Far village Skelington Subtitle: Niflhiem
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nif_fild02 - Valley of Gyoll in Niflhiem
Music: bgm\85.mp3
Maintitle: Valley of Gyoll Subtitle: Niflhiem
BackgroundBmp: field
nif_in - Inside Nifflhieim
Music: bgm\84.mp3
Maintitle: Subtitle:
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niflheim - Nifflheiem, the Realm of the Dead
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Maintitle: Niflhiem Subtitle: Realm of the Dead
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nyd_dun01 -YggdBrasillis Rootavager's Wound Floor 1
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Maintitle: Ravager's Wound Floor 1 Subtitle:
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nyd_dun02 -YggdBrasillis Rootavager's Wound Floor 2
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Maintitle: Ravager's Wound Floor 2 Subtitle:
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odin_tem01 - Hugel Odin's Temple, West Shirinide
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Maintitle: Odin's Temple, West Side Subtitle:
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odin_tem02 - Hugel Odin's Temple, Shirinouth Side
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odin_tem03 - Hugel OdinShirin's Temple North Side
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Maintitle: Odin's Temple North Side Subtitle:
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orcsdun01 - Geffen OrcDungeonCave Floor 1
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Maintitle: Orc Cave Floor 1 Subtitle: Orc Village
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orcsdun02 - Geffen OrcDungeonCave Floor 2
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p_track01 - Monster RaceArenaStadium
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p_track02 - Monster RaceArenaStadium
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Maintitle: Monster Race Stadium Subtitle:
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pay_arche - Payon Archer Village
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pay_d00_evt - Payon Cave Floor 1
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Maintitle: Subtitle:
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pay_d03_i - Nightmare_of_the_of Moonlight_Flower
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Maintitle: Nightmare of Moonlight Flower Subtitle: Illusion
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pay_dun00 - Payon Cave Floor 1
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pay_dun01 - Payon Cave Floor 2
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Maintitle: Payon Cave Floor 2 Subtitle: Payon Archer Village
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pay_dun02 - Payon Cave Floor 3
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Maintitle: Payon Cave Floor 3 Subtitle: Payon Archer Village
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pay_dun03 - Payon Cave Floor 4 (Abandoned Village)
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pay_dun04 - Payon Cave Floor 5 (Abandoned Village)
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pay_fild01 - Payon Forest
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pay_fild02 - Payon Forest
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pay_fild03 - Payon Forest
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pay_fild04 - Sograt Desert
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pay_fild06 - Payon Forest
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pay_fild07 - Payon Forest
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Maintitle: Payon Forest Subtitle:
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pay_fild08 - Payon Forest
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Maintitle: Payon Forest Subtitle:
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pay_fild09 - Payon Forest
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Maintitle: Payon Forest Subtitle:
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pay_fild10 - Payon Forest
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Maintitle: Payon Forest Subtitle:
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pay_gld - Greenwood Lake
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Maintitle: Greenwood Lake Subtitle: Payon
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payg_cas01 -Greenwood Lake GuildBright Arbor
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Maintitle: Bright Arbor Subtitle: Greenwood Lake
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payg_cas02 -GSacreenwoodLake GuildAltar
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payg_cas03 -Greenwood Lake GuildHoly Shadow
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payg_cas04 -Greenwood Lake GuildScarlet Palace
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payg_cas05 - Bamboo Greenwood Lake Guildove Hill
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payon - PayonTown, the Mountain Village
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payon_in03 - Inside Payon
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Maintitle: Subtitle:
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poring_w01 - Poring War-Waiting Room
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poring_w02 - Poring War Zone
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priest_1-1 -The SanctumPriest Job Change Center
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priest_2-1 -The SanctumPriest Job Change Center
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priest_3-1 -The SanctumPriest Job Change Center
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prontera - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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prt_are_in - Arena WaitingrRoom
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prt_are01 - ARENArena
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prt_arena01 - ARENArena
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prt_cas -PronteraCenteral Palace of Prontera
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prt_cas_evt - Inside Prontera Castle
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Maintitle: Subtitle:
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Maintitle: Detached Palace Subtitle: Prontera Palace
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prt_castle - Inside Prontera Castle
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prt_ch_evt - Inside Pronthera Sanctuary
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prt_church - Inside Pronthera Sanctuary
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prt_evt - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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prt_evt_in -Shack onHunting Ground Cabin
Music:
Maintitle: Subtitle:
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prt_fild00 - Prontera Field
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prt_fild01 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild02 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild03 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild04 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild05 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild06 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild07 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild08 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild08a - Prontera Field
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prt_fild08b - Prontera Field
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Maintitle: Prontera South Field Subtitle:
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prt_fild08c - Prontera Field
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Maintitle: Subtitle: Prontera South Field
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prt_fild08d - Prontera Field
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Maintitle: Prontera South Field Subtitle:
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prt_fild09 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild10 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_fild11 - Prontera Field
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Maintitle: Prontera Field Subtitle:
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prt_gld - Valkyrie Realm
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prt_lib - Royal Memory
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prt_lib_q -OldRoyal Memoiry ofRoyal Familythe Past
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Maintitle: Subtitle:
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prt_maze01 - Prontera Labyrinth Forest Floor 1
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prt_maze02 - Prontera Labyrinth Forest Floor 2
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prt_maze03 - Prontera Labyrinth Forest Floor 3
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prt_monk - St. Capitolina Abbey
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prt_pri00 - Prisonteraof Prisontera
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Maintitle: Subtitle:
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prt_q - Invaded PronteraInvasion
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Maintitle: Invaded Prontera Subtitle:
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prt_sewb1 - Prontera Culvert Floor 1
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prt_sewb2 - Prontera Culvert Floor 2
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prt_sewb3 - Prontera Culvert Floor 3
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Maintitle: Culvert Floor 3 Subtitle: Prontera Field
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prt_sewb4 - Prontera Culvert Floor 4
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prtg_cas01 -Valkyrie Realm GuKriemhild
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prtg_cas02 -Valkyrie Realm GuSwanhild
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Maintitle: Swanhild Subtitle: Valkyrie Realm
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prtg_cas03 -ValkyFadhgrie Realm Guildh
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prtg_cas04 -Valkyrie Realm GuildSkoegul
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Maintitle: Skoegul Subtitle: Valkyrie Realm
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prtg_cas05 -Valkyrie RealmGonduild
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pub_cat - Cat on a Bullet
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Maintitle: Cat on a Bullet Subtitle: Einbroch Rebellion Pub
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pvp_2vs2 - PvP
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Maintitle: PvP Event Coliseum Subtitle:
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pvp_c_room -
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Maintitle: PvP Waiting Room Subtitle:
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pvp_n_1-1 - Prontera Labyrinth Forest Floor 2
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Maintitle: PvP Room Sandwich Subtitle:
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pvp_n_1-2 - PvP
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pvp_n_1-3 - PvP
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pvp_n_1-4 - PvP
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pvp_n_1-5 - PvP
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Maintitle: PvP Room Compass Subtitle:
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pvp_n_2-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_2-2 - PvP
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pvp_n_2-3 - PvP
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pvp_n_2-4 - PvP
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pvp_n_2-5 - PvP
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pvp_n_3-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_3-2 - PvP
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pvp_n_3-3 - PvP
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pvp_n_3-4 - PvP
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pvp_n_3-5 - PvP
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pvp_n_4-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_4-2 - PvP
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pvp_n_4-3 - PvP
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pvp_n_4-4 - PvP
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pvp_n_4-5 - PvP
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pvp_n_5-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_5-2 - PvP
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pvp_n_5-3 - PvP
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pvp_n_5-4 - PvP
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pvp_n_5-5 - PvP
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pvp_n_6-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_6-2 - PvP
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pvp_n_6-3 - PvP
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pvp_n_6-4 - PvP
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pvp_n_6-5 - PvP
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pvp_n_7-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_7-2 - PvP
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pvp_n_7-3 - PvP
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pvp_n_7-4 - PvP
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pvp_n_7-5 - PvP
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pvp_n_8-1 - Prontera Labyrinth Forest Floor 2
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pvp_n_8-2 - PvP
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pvp_n_8-3 - PvP
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pvp_n_8-4 - PvP
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pvp_n_8-5 - PvP
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pvp_n_room -
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pvp_y_1-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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pvp_y_1-2 - IzludeTown, the Satellite City
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Maintitle: PvP Izlude Subtitle:
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pvp_y_1-3 - PayonTown, the Mountain Village
Music: bgm\14.mp3
Maintitle: PvP Payon Subtitle:
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pvp_y_1-4 - Alberta, the Port City
Music: bgm\15.mp3
Maintitle: PvP Alberta Subtitle:
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pvp_y_1-5 - MorrocTown, the Desert City
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Maintitle: PvP Morroc Subtitle:
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pvp_y_2-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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pvp_y_2-2 - IzludeTown, the Satellite City
Music: bgm\26.mp3
Maintitle: PvP Izlude Subtitle:
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pvp_y_2-3 - PayonTown, the Mountain Village
Music: bgm\14.mp3
Maintitle: PvP Payon Subtitle:
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pvp_y_2-4 - Alberta, the Port City
Music: bgm\15.mp3
Maintitle: PvP Alberta Subtitle:
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pvp_y_2-5 - MorrocTown, the Desert City
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pvp_y_3-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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pvp_y_3-2 - IzludeTown, the Satellite City
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Maintitle: PvP Izlude Subtitle:
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pvp_y_3-3 - PayonTown, the Mountain Village
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Maintitle: PvP Payon Subtitle:
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pvp_y_3-4 - Alberta, the Port City
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pvp_y_3-5 - MorrocTown, the Desert City
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pvp_y_4-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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pvp_y_4-2 - IzludeTown, the Satellite City
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Maintitle: PvP Izlude Subtitle:
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pvp_y_4-3 - PayonTown, the Mountain Village
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Maintitle: PvP Payon Subtitle:
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pvp_y_4-4 - Alberta, the Port City
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Maintitle: PvP Alberta Subtitle:
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pvp_y_4-5 - MorrocTown, the Desert City
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pvp_y_5-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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pvp_y_5-2 - IzludeTown, the Satellite City
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Maintitle: PvP Izlude Subtitle:
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pvp_y_5-3 - PayonTown, the Mountain Village
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Maintitle: PvP Payon Subtitle:
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pvp_y_5-4 - Alberta, the Port City
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Maintitle: PvP Alberta Subtitle:
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pvp_y_5-5 - MorrocTown, the Desert City
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pvp_y_6-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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Maintitle: PvP Izlude Subtitle:
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pvp_y_6-4 - Alberta, the Port City
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Maintitle: PvP Alberta Subtitle:
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pvp_y_7-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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Maintitle: PvP Prontera Subtitle:
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pvp_y_7-2 - IzludeTown, the Satellite City
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Maintitle: PvP Izlude Subtitle:
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pvp_y_7-3 - PayonTown, the Mountain Village
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Maintitle: PvP Payon Subtitle:
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pvp_y_7-4 - Alberta, the Port City
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pvp_y_7-5 - MorrocTown, the Desert City
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pvp_y_8-1 - PronteraCity,, the Capitoal of Rune-Midgarts Kingdom
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Maintitle: PvP Prontera Subtitle:
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pvp_y_8-2 - IzludeTown, the Satellite City
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Maintitle: PvP Izlude Subtitle:
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pvp_y_8-3 - PayonTown, the Mountain Village
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pvp_y_8-4 - Alberta, the Port City
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pvp_y_8-5 - MorrocTown, the Desert City
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pvp_y_room -
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que_dan02 - Insideofthe Abandoned House in Juno
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Maintitle: Subtitle:
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Maintitle: Subtitle:
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Maintitle: Subtitle:
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Maintitle: Fallacious Okolnir Subtitle:
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que_qaru03 - Fallacious Okolnir
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que_qaru04 - Fallacious Okolnir
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que_qaru05 - Fallacious Okolnir
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que_qsch01 - Fallacious Okolnir
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Maintitle: Fallacious Okolnir Subtitle:
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que_qsch02 - Fallacious Okolnir
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que_qsch03 - Fallacious Okolnir
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que_qsch04 - Fallacious Okolnir
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que_qsch05 - Fallacious Okolnir
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que_rachel - Inside the Temple
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Maintitle: Subtitle:
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que_temsky - Pope's Office-(The Garden of Heaven)
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que_thor - Thor Volcano Dungeon
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ra_san03 - Rachel Holy Ground Floor 1, East Side
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ra_temin - Inside the Temple
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Maintitle: Subtitle:
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rachel - Rachel, the Capital of Arunafeltz States, Rachel
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rebel_in - Clana Nemieri
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rgsr_in - Regenschirmkenber Laboratory
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rockmi1 - Rock Ridge Mine
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rockmi2 - Rock Ridge Mine
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rockrdg1 - Kiwawa Desert
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rockrdg2 - Kiwawa Desert
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sch_gld - Nidhoggurabehl
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schg_cas01 -Nidhoggur GuildHiminn
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schg_cas02 -Nidhoggur GuildAndlangr
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schg_cas03 -Nidhoggur GuildVidblainn
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schg_cas04 -Nidhoggur GuildHiminn
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schg_cas05 -Nidhoggur GuildHiminn
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schg_dun01 -Subterranean GuilGuild Underground Dungeon
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schg_que01 - Morestone Prairie
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silk_lair - Octopus Cave
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Maintitle: Subtitle:
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slabw01 - Werner's Laboratory
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sp_cor - Special Security Area,Cor
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sp_os - Special Security Area,Os
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sp_rudus - Laboratory Waste Disposal Plant Rudus Floor 1
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sp_rudus2 - Laboratory Waste Disposal Plant Rudus Floor 2
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sp_rudus3 - Laboratory Waste Disposal Plant Rudus Floor 3
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spl_fild01 - Splendide Field
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spl_fild02 - Splendide Field
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spl_fild03 - Splendide Field
Music: bgm\128.mp3
Maintitle: Splendide Field Subtitle:
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spl_in01 - Inside Splendide Field Command Center
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Maintitle: Subtitle:
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splendide - Laphine Advanced Base Splendide
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star_frst - Meteor Forest
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star_in - Inside Meteor Forestindoor
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Maintitle: Subtitle:
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sword_3-1 - SwordsmanTest HallJob Change Center
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te_alde_gld - Luina, thesSatellite City of Al De Baran
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Maintitle: Kafragarten Subtitle: Rune-Midgarts
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te_aldecas1 -LuNeuschwansteina Guild
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te_aldecas2 -Luina GuildHohenschwangau
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te_aldecas3 -Luina GuildNuenberg
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te_aldecas4 -Luina GuildWuerzburg
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te_aldecas5 -Luina GuildRothenburg
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Maintitle: Subtitle:
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te_prt_gld - Valkyrie Realm
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te_prtcas01 -Valkyrie Realm GuKriemhild
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Maintitle: Gaebolg Subtitle: Gloria
BackgroundBmp: siege
te_prtcas02 -Valkyrie Realm GuSwanhild
Music: bgm\66.mp3
Maintitle: Richard Subtitle: Gloria
BackgroundBmp: siege
te_prtcas03 -ValkyFadhgrie Realm Guildh
Music: bgm\66.mp3
Maintitle: Wigner Subtitle: Gloria
BackgroundBmp: siege
te_prtcas04 -Valkyrie Realm GuildSkoegul
Music: bgm\66.mp3
Maintitle: Gaebolg Subtitle: Gloria
BackgroundBmp: siege
te_prtcas05 -Valkyrie RealmGonduild
Music: bgm\66.mp3
Maintitle: Nerius Subtitle: Gloria
BackgroundBmp: siege
teg_dun01 -GuilValkyrie Realm Underground Dungeon
Music: bgm\44.mp3
Maintitle: Guild Underground Dungeon Subtitle: Gloria
BackgroundBmp: dungeon
teg_dun02 -GuilLuina Underground Dungeon
Music: bgm\44.mp3
Maintitle: Guild Underground Dungeon Subtitle: Kafragarten
BackgroundBmp: dungeon
tha_t01 - Thanatos Tower-LowerLevelFloor Museum Entrance
Music: bgm\102.mp3
Maintitle: Museum Entrance Subtitle: Thanatos Tower Lower Floor
BackgroundBmp: dungeon
tha_t02 - Thanatos Tower-LowerLevelFloor Museum
Music: bgm\102.mp3
Maintitle: Museum Subtitle: Thanatos Tower Lower Floor
BackgroundBmp: dungeon
tha_t03 - Thanatos Tower-LowerLevelFloor Abandoned Space
Music: bgm\107.mp3
Maintitle: Abandoned Space Subtitle: Thanatos Tower Lower Floor
BackgroundBmp: dungeon
tha_t04 - Thanatos Tower-LowerLevelFloor Abandoned Space
Music: bgm\107.mp3
Maintitle: Abandoned Space Subtitle: Thanatos Tower Lower Floor
BackgroundBmp: dungeon
tha_t05 - Thanatos Tower-UpperLevelFloor
Music: bgm\107.mp3
Maintitle: Thanatos Tower Upper Floor Subtitle:
BackgroundBmp: dungeon_s2
tha_t06 - Thanatos Tower-UpperLevelFloor
Music: bgm\107.mp3
Maintitle: Thanatos Tower Upper Floor Subtitle:
BackgroundBmp: dungeon_s2
tha_t07 - Thanatos Tower-UpperLevFloor Room of Angel
Music: bgm\108.mp3
Maintitle: Room of Angel Subtitle: Thanatos Tower Upper Floor
BackgroundBmp: dungeon
tha_t08 - Thanatos Tower-UpperLevFloor Room of Angel
Music: bgm\108.mp3
Maintitle: Room of Angel Subtitle: Thanatos Tower Upper Floor
BackgroundBmp: dungeon
tha_t09 - Thanatos Tower-UpperLevelFloor Room of Anguish
Music: bgm\108.mp3
Maintitle: Room of Anguish Subtitle: Thanatos Tower Upper Floor
BackgroundBmp: dungeon
tha_t10 - Thanatos Tower-UpperLevelFloor Room of Sadness
Music: bgm\108.mp3
Maintitle: Room of Sadness Subtitle: Thanatos Tower Upper Floor
BackgroundBmp: dungeon
tha_t11 - Thanatos Tower-UpperLevelFloor Room of Despair
Music: bgm\108.mp3
Maintitle: Room of Despair Subtitle: Thanatos Tower Upper Floor
BackgroundBmp: dungeon
tha_t12 - Thanatos Tower-UpperLevelFloor Room of Hatred
Music: bgm\108.mp3
Maintitle: Room of Hatred Subtitle: Thanatos Tower Upper Floor
BackgroundBmp: dungeon
thana_boss - Thanatos Tower-(Unknown Area)
Music: bgm\103.mp3
Maintitle: Subtitle:
BackgroundBmp:
thana_scene01 - Thanatos Tower Entrance
Music: %MP3%
Maintitle: Thanatos Tower Entrance Subtitle:
BackgroundBmp: field_s2
thana_step - Thanatos Tower-UpperLevelFloor Staircase
Music: bgm\108.mp3
Maintitle: Thanatos Tower Upper Floor Staircase Subtitle:
BackgroundBmp:
thief_1-1 -Mushroom FarmThief Job Change Center
Music: bgm\51.mp3
Maintitle: Subtitle:
BackgroundBmp:
thief_2-1 -Mushroom FarmThief Job Change Center
Music: bgm\51.mp3
Maintitle: Subtitle:
BackgroundBmp:
thief_3-1 -Mushroom FarmThief Job Change Center
Music: bgm\51.mp3
Maintitle: Subtitle:
BackgroundBmp:
thor_camp - Thor Volcano Camp
Music: bgm\106.mp3
Maintitle: Thor Volcano Camp Subtitle:
BackgroundBmp: noname_s2
thor_v01 - Thor Volcano Dungeon Floor 1
Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon Floor 1 Subtitle:
BackgroundBmp: dungeon_s2
thor_v02 - Thor Volcano Dungeon Floor 2
Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon Floor 2 Subtitle:
BackgroundBmp: dungeon_s2
thor_v03 - Thor Volcano Dungeon Floor 3
Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon Floor 3 Subtitle:
BackgroundBmp: dungeon_s2
treasure_n1 - Alberta Sunken Ship Floor 1
Music: bgm\17.mp3
Maintitle: Izlude Shipwreck Floor 1 Subtitle:
BackgroundBmp: dungeon_s2
treasure_n2 - Alberta Sunken Ship Floor 2
Music: bgm\17.mp3
Maintitle: Izlude Shipwreck Floor 2 Subtitle:
BackgroundBmp: dungeon_s2
treasure01 - Alberta Sunken Ship Floor 1
Music: bgm\17.mp3
Maintitle: Sunken Ship Floor 1 Subtitle: Alberta
BackgroundBmp: dungeon
treasure02 - Alberta Sunken Ship Floor 2
Music: bgm\17.mp3
Maintitle: Sunken Ship Floor 2 Subtitle: Alberta
BackgroundBmp: dungeon
tur_d03_i - Lonesome Good Turtles Village
Music: bgm\65.mp3
Maintitle: Lonesome Good Turtles Village Subtitle: Illusion
BackgroundBmp: dungeon
tur_d04_i - Gloomy Turtle Palace
Music: bgm\65.mp3
Maintitle: Gloomy Turtle Palace Subtitle: Illusion
BackgroundBmp: dungeon
tur_dun01 - Turtle Island
Music: bgm\65.mp3
Maintitle: Turtle Island Subtitle:
BackgroundBmp: field_s2
tur_dun02 - Turtle Island Dungeon
Music: bgm\65.mp3
Maintitle: Turtle Island Dungeon Subtitle:
BackgroundBmp: dungeon_s2
tur_dun03 - Good Turtles Village
Music: bgm\65.mp3
Maintitle: Good Turtles Village Subtitle:
BackgroundBmp: dungeon_s2
tur_dun04 - Turtle Palace
Music: bgm\65.mp3
Maintitle: Turtle Palace Subtitle:
BackgroundBmp: dungeon_s2
tur_dun05 - UndergroundsSwampzZone
Music: bgm\65.mp3
Maintitle: Underground Swamp Zone Subtitle:
BackgroundBmp: dungeon_s2
tur_dun06 - UndergroundsSwampzZone
Music: bgm\65.mp3
Maintitle: Underground Swamp Zone Subtitle:
BackgroundBmp: dungeon_s2
turbo_room - Turbo Track Waiting Room
Music: bgm\52.mp3
Maintitle: Turbo Track Waiting Room Subtitle:
BackgroundBmp: noname_s2
um_dun01 - Umbala Carpenter's Shop in the Tree
Music: bgm\69.mp3
Maintitle: Carpenter's Shop in the Tree Subtitle: Umbala
BackgroundBmp: dungeon
um_dun02 - Umbala Passage to a Foreign World
Music: bgm\69.mp3
Maintitle: Passage in the Tree Subtitle: Umbala
BackgroundBmp: dungeon
um_fild01 - Luluka Forest in Umbala
Music: bgm\63.mp3
Maintitle: Luluka Forest Subtitle: Umbala
BackgroundBmp: field
um_fild02 - Umbala Hoomga Forest
Music: bgm\78.mp3
Maintitle: Hoomga Forest Subtitle: Umbala
BackgroundBmp: field
um_fild03 - Kalala Swamp in Umbala
Music: bgm\63.mp3
Maintitle: Kalala Swamp Subtitle: Umbala
BackgroundBmp: field
um_fild04 - Hoomga Jungle in Umbala
Music: bgm\78.mp3
Maintitle: Hoomga Forest Subtitle: Umbala
BackgroundBmp: field
umbala - Wootan Tribe's Village, Umbala
Music: bgm\68.mp3
Maintitle: Umbala Subtitle: Wootan Tribe's Village
BackgroundBmp: village
un_bk_q - Underground Bunker
Music: bgm\122.mp3
Maintitle: Underground Bunker Subtitle:
BackgroundBmp: noname_s2
un_bunker - Underground Bunker
Music: bgm\124.mp3
Maintitle: Underground Bunker Subtitle:
BackgroundBmp: noname_s2
un_myst - Underground Tunnel
Music: bgm\121.mp3
Maintitle: Underground Tunnel Subtitle:
BackgroundBmp: noname_s2
valkyrie - Valkyrie Hall, t(The Hall of Honor)
Music: bgm\09.mp3
Maintitle: Valkyrie Hall Subtitle: The Hall of Honor
BackgroundBmp: noname
ve_fild01 - Veins Field
Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild02 - Veins Field
Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild03 - Veins Field
Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild04 - Veins Field
Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild06 - Veins Field
Music: bgm\104.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild07 - Veins Field
Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
veins - Veins, the Canyon Village
Music: bgm\104.mp3
Maintitle: Veins Subtitle: Canyon village, Arunafeltz
BackgroundBmp: village
ver_eju -YuperosEastern Ruins of Juperos
Music: bgm\89.mp3
Maintitle: Eastern Ruins Subtitle: Juperos
BackgroundBmp: dungeon
ver_tunn -VerusOuttertTunnel of Verus
Music: bgm\89.mp3
Maintitle: Outer Tunnel Subtitle: Verus
BackgroundBmp: dungeon
verus01 - Laboratory - OPTATIO
Music: bgm\161.mp3
Maintitle: Laboratory - OPTATIO Subtitle: Verus City
BackgroundBmp: dungeon
verus02 - R&D-esearch Building - WISH
Music: bgm\161.mp3
Maintitle: Research Building - WISH Subtitle: Verus City
BackgroundBmp: dungeon
verus03 - Verus Centeral Square
Music: bgm\164.mp3
Maintitle: Central Square Subtitle: Verus City
BackgroundBmp: dungeon
verus04 - Excavation Site of VerusFindspot
Music: bgm\164.mp3
Maintitle: Residential Building - HOPE Subtitle: Excavation Site, Verus City
BackgroundBmp: noname
wizard_1-1 - WizardAcademyJob Change Center
Music: bgm\51.mp3
Maintitle: Subtitle:
BackgroundBmp:
wizard_2-1 - WizardAcademyJob Change Center
Music: bgm\51.mp3
Maintitle: Subtitle:
BackgroundBmp:
wizard_3-1 - WizardAcademyJob Change Center
Music: bgm\51.mp3
Maintitle: Subtitle:
BackgroundBmp:
xmas - Lutie, the Snow Village
Music: bgm\59.mp3
Maintitle: Lutie Subtitle: Snow Village
BackgroundBmp: village
xmas_dun01 - Lutie Toy Factory Warehouse
Music: bgm\58.mp3
Maintitle: Toy Factory Warehouse Subtitle: Lutie
BackgroundBmp: dungeon
xmas_dun02 - Lutie Toy Monitoring Room
Music: bgm\58.mp3
Maintitle: Toy Monitoring Room Subtitle: Lutie
BackgroundBmp: dungeon
xmas_fild01 - Lutie Field
Music: bgm\55.mp3
Maintitle: Lutie Field Subtitle:
BackgroundBmp: field_s2
y_airport - Einbroch Airport
Music: bgm\86.mp3
Maintitle: Juno Airport Subtitle:
BackgroundBmp: noname_s2
yggdrasil01 - Hvergelmir's Fountain (Trunk of Yggdrasil)
Music: bgm\83.mp3
Maintitle: Hvergelmir's Fountain Subtitle:
BackgroundBmp: noname_s2
yuno - Juno, thecCapital of Schwarzwald Republic
Music: bgm\70.mp3
Maintitle: Juno Subtitle: The Capital of Schwarzwald Republic
BackgroundBmp: village
yuno_fild01 - Schwarzwald BorderPostsCheckpoint
Music: bgm\71.mp3
Maintitle: Schwarzwald Border Checkpoint Subtitle:
BackgroundBmp: field_s2
yuno_fild02 - Kiel Hyre's Cottage
Music: bgm\71.mp3
Maintitle: Kiel Hyre's Cottage Subtitle:
BackgroundBmp: field_s2
yuno_fild03 - El Mes Plateau
Music: bgm\72.mp3
Maintitle: El Mes Plateau Subtitle:
BackgroundBmp: field_s2
yuno_fild04 - El Mes Plateau
Music: bgm\72.mp3
Maintitle: El Mes Plateau Subtitle:
BackgroundBmp: field_s2
yuno_fild06 - El Mes Plateau
Music: bgm\72.mp3
Maintitle: El Mes Plateau Subtitle:
BackgroundBmp: field_2
yuno_fild07 - El Mes Gorge (Valley of Abyss)
Music: bgm\72.mp3
Maintitle: El Mes Gorge Subtitle: Valley of Abyss
BackgroundBmp: field
yuno_fild08 - Kiel Hyre'sAcademy, Juno
Music: bgm\71.mp3
Maintitle: Kiel Hyre Academy, Juno Subtitle:
BackgroundBmp: field_s2
yuno_fild09 - Schwaltrzwald Guards Camp
Music: bgm\71.mp3
Maintitle: Schwarzwald Guards Camp Subtitle:
BackgroundBmp: field_s2
yuno_fild11 - Juno Field
Music: bgm\71.mp3
Maintitle: Juno Field Subtitle:
BackgroundBmp: field_s2
yuno_fild12 - Schwarzwald Border Checkpoint
Music: bgm\71.mp3
Maintitle: Schwarzwald Border Checkpoint Subtitle:
BackgroundBmp: field_s2
yuno_in04 - Republic Library
Music: bgm\70.mp3
Maintitle: Republic Library Subtitle:
BackgroundBmp: noname_s2
yuno_in05 - Power Plant of Ymir's Heart
Music: bgm\70.mp3
Maintitle: Power Plant of Ymir's Heart Subtitle:
BackgroundBmp: noname_s2
yuno_pre - Schwaltzvaltrzwald Government Buildings
Music: bgm\70.mp3
Maintitle: Schwarzwald Government Buildings Subtitle:
BackgroundBmp: noname_s2
z_agit - PriestRealmJob Change Test Hall
Music: bgm\02.mp3
Maintitle: Z Gang's Hideout Subtitle:
BackgroundBmp: noname_s2
Skill
Spoiler
Id: (1011)
Charming Wink
Wink ofCharming Wink
Skill Requirement : Quest complete
Skill Form : Active
Type : Debuff
Target: 1 Target
Description: Sends a perturbing wink toward the target at the cost of 40 SP. Creates a high chance of Confusing and Hallucinating them.
Not applicable to Boss monsters.
Item
Spoiler
Id: (715)
Yellow Gemstone
An enchanted crystal that is used in conjunction with certainmagical ore. When a magic spells. Once usede casts magic, itbecomes powerlessabsorbs the reaction for the caster andis destroyedshatters.
_
Weight:30.1
====== auto-parsed ======
Weight : 0.1
Id: (716)
Red Gemstone
An enchanted crystal that is used in conjunction with certainmagical ore. When a mage casts magicspells. Once used, itbecomes powerless and is destroyed.absorbs the reaction for the caster and shatter
This is considered food for HunFly pets.
Class: Generic_
Weight:30.1
====== auto-parsed ======
Weight : 0.1
Id: (717)
Blue Gemstone
An enchanted crystal that is used in conjunction with certainmagical ore. When a mage casts magicspells. Once used, it becomes pow, it absorbs the reaction for the casterlessandis destroyed.shatters.
_
Weight:30.1
====== auto-parsed ======
Weight : 0.1
Id: (1065)
Trap
Adevice used to catch and retabase item required for setting animalstrap.
_
Weight:10.2
====== auto-parsed ======
Weight : 0.2
Id: (1750)
Arrow
An ordinary regular arrow universally used as it common arrowan be produced anywhere and does not require rare materials to craft.
Class: ArrowATK: 25
Attack
Weight: 0.1 Property: Neutral
Weight: 0.1
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1751)
Silver Arrow
An arrowtipped with amade of blessed silverpointenchanted with thet holds holy powerof holiness.
Class: ArrowATK: 30
Attack
Weight: 0.1 Property: Holy
Weight: 0.2
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1752)
Fire Arrow
A flaming arrow that wOill inflict Fire propertydamage.
Class:Arrowc
Attak: 30o
Prperty: Firet
Weigh: 0.2on
Set Bus
Burning Bow[1]i
Fre Arrows
Increaselong-ranged damage on targets by 25%.attached to the arrow
Set Bonus
Elemental Tights [1]
Burning Bow [1]
Fire Ahead to be
Increases long-ranged damage on targets by 20%.
Disables thfollowingeffects of Burning Bow [1], Reduces damage taken from Fited beforeproperty attacks by 10%.f
IBurning Bow [1] upgrade level is +10 or higher,ing
Aspd + 1
Set Bonus
Elemental Towel [1]
BurnBow [1].
Fire Arrow
Increases the damage of
Class: ArrowStorm by 5% per upgrade level of Elemental Towel [1].ATK: 30
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Burning Bow [1] upgrade level is +10 or higher,
Aspd + 1
Set Bonus
Rainbow Muffler
Fire Arrow
Reduces damage taken from Fire p
Weight: 0.1 Propertyattacks by 75%.: Fire
Set Bonus
Prism Rangers Scarf
Fire Arrow
Reduces damage taken fromproperty attacks by 75%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1753)
Steel Arrow
An arrowconstructed from hardened steelmade of steel. Inflicts greater damage.
Class: ArrowATK: 40
Attack
Property: NeutralWeight: 0.
21 Property: Neutral
Set Bonus
Orc Archer Bow
Steel Arrow
Increases long-ranged damage on targets by 50%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1754)
Crystal Arrow
An arrow made of blue crystalimbued with the power of Water.
Class:ArrowC
Attack: 30
Property: Water
Weight: 0.2
Set Bonus
Frozen Bow [1]
rystal Arrowon
Increases lg-ranged damage ontargets by 25%.i
Set Bonus
Frozen Bow [1]
Elemental Tghts [1]n
Crystal Arrow
Icreases long-ranged damage on targets by an additional 20%.s the
Disablefollpowing effects of Frozen Bow [1], Adds a 10% chanceofinflicting Frozen on the targetwhen performingalong-ranged attack.er
If Frozen Bow [1] upgrade level is +10 or high,.
Aspd + 1
Set Bonus
Frozen Bow [1]
Elemental Towel [1]
CrystalArrowas
Increes the damage ofs: ArrowStorm by 5% per upgrade level of Elemental Towel [1].ATK: 30
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Frozen Bow [1] upgrade level is +10 or higher,
Aspd + 1
Set Bonus
Weight: 0.1 Prism Rangers Scarfoperty
Crystal Arrow
Reduces damage taken from Water prattacks by 75%.: Water
Set Bonus
Rainbow Muffler
Crystal Arrow
Reduces damage taken fromproperty attacks by 75%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1755)
Wind Arrowof Wind
Anarrow enchanted by the power of the Wind.mag
Class: Arrow
Attack: 30
Property: Wind
Weight: 0.2
Set Bonus
Gust Bow [1]
Arrow of Wind
Increases long-ranged dae on targets by 25%.i
Adds a 10% chance of castng Level 5 Wind Blade on the target when performing a long-ranged attack.
Ifthe user's base Int is 40 orhigher, Adds an additional chance of casting Level 5 Wind Blade.ow
Set Bonus
Elemental Tights [1]
Gust B[1]c
Arrow of Wind
Inreases long-ranged damage ontargets by an additional 20%.ing
Disables the followeffects of Gust Bow [1], Adds a 10% chanceof casting Level 5 Wind Blade on the target whenperforming a physical attack.ow
If Gust Bupgradelevel is +10 orhigher,of wind.
Aspd + 1
Set Bonus
Elemental Towel [1]
Gust Bow [1]
Arrow of Wind
Increases the damage of
Class: ArrowStorm by 5% per upgrade level of Elemental Towel [1].ATK: 30
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Gust Bow [1] upgrade level is +10 or higher,
Aspd + 1
Set Bonus
Weight: 0.1 Prism Rangers Scarfoperty
Arrow of Wind
Reduces damage taken from Wind prattacks by 75%.: Wind
Set Bonus
Rainbow Muffler
Arrow of
Reduces damage taken from Wind property attacks by 75%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1756)
Stone Arrow
An arrowmade of stone imbued with the power of Earth.c
Class: Arrow
Attak: 30ar
Property: Ethved
Weight: 0.2
Set Bonus
Earth Bow [1]
Stone Arrow
Increases long-rangdamage on targets by 25%.f
Adds a 10% chance oinflicting Stone on the target when performinghalong-rangedattack.s
Set Bonutone
Elemental Tights [1]
Earth Bow [1]
SArrow. Conta
Increases long-ranged damage onrgets by an additional 20%.s the
Disablefollpowingeffects of Earth Bow [1], Adds a 10% chanceofinflicting Stone onthetarget when performing a long-ranged attack.arth
If EBow [1] upgrade level is +10 or higher,.
Aspd + 1
Set Bonus
Elemental Towel [1]
Earth Bow [1]
Stone Arrow
Increases the damage of
Class: ArrowStorm by 5% per upgrade level of Elemental Towel [1].ATK: 30
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Earth Bow [1] upgrade level is +10 or higher,
Aspd + 1
Set Bonus
Weight: 0.1 Prism Rangers Scarfoperty
Stone Arrow
Reduces damage taken from Earth prattacks by 75%.: Earth
Set Bonus
Rainbow Muffler
Stone Arrow
Reduces damage taken fromproperty attacks by 75%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1757)
Immaterial Arrow
A shining, immaterial arrowthat doesn't have a discernible shap. Everyone wonders how it can fly, but it flies just fine.
Class: ArrowATK: 30
Attack
Weight: 0.1 Property: Ghost
Weight: 0.1
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1758)
Stun Arrow
Athick,very blunt and heavy arrow.Creates a
Class: Arrow
Attack: 1
Property: Neutral
Weight: 0.3
Add10%chance ofinflictingStunoning the targetwhen performing a long-ranged attack..
Class: Arrow ATK: 1
Weight: 0.1 Property: Neutral
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1759)
Frozeneezing Arrow
An arrowenchanted withcontaining the power of ice.Create
Class: Arrow
Attack: 1
Property: Wrs a
Weight: 0.3
Add10%chance ofinflictcausing Frozen tonthe targetwhen performing a long-ranged attack..
Class: Arrow ATK: 1
Weight: 0.1 Property: Water
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1760)
Flash Arrow
An arrow that explodes with aflash ofblinding lightupon impact.when it gets close to the target. Creates a
Class: Arrow
Attack: 1
Property: Neutral
Weight: 0.3
Add10%chance ofinflictingBlindoning thetarget when performing a long-ranged attack.enemy.
Class: Arrow ATK: 1
Weight: 0.1 Property: Neutral
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1761)
CursedArrow
An arrow containing someone's curse. Creates a chanted with cce of Cursing themagictarget.
Class: ArrowATK: 1
Attack
Property: NeutralWeight: 0.
31 Property: Neutral
Adds a 10% chance of inflicting Curse on the target when performing a long-ranged attack.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1762)
Rusty Arrow
An old, rusty arrow.
Class: ArrowATK: 30
Attack
Weight: 0.1 Property: Poison
Weight: 0.2
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1763)
Poison Arrow
An arrowwhose tipthat hasbeen dipoison appliedin lethal pat the tip. Creates a chance of Poisoning the target.
Class: ArrowATK: 1
Attack
Property: PoisonWeight: 0.
31 Property: Poison
Adds a 20% chance of inflicting Poison on the target when performing a lg-ranged attack.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1764)
Sharp Arrow
An arrowwithtopped with a serrated blade.at has a jagged tip. Firing it i
_
Type: Ammunoncreases CRIT.
Class: ArrowATK: 10
Attack
Property: NeutralWeight: 0.
31 Property: Neutra
_
CRIT + 20
_
Set Bonus
Little Feather Hat [1]
Sharp Arrow
Increases critical damage on targets by 5%.
_
If Little Feather Hat [1] upgdelevel is +7 or higher,
Increases critical damage on targets by 5%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1765)
Oridecon Arrow
Averypowerful arrow made out of Oridecon.
Class: ArrowATK: 50
Attack
Weight: 0.1 Property: Neutral
Weight: 0.3
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1767)
Arrow ofShadow Arrow
Andark arrowimbued with thmadepowerofdarknessshadow.
Class: ArrowATK: 30
Attack
Weight: 0.1 Property: Shadow
Weight: 0.2
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1768)
Sleep Arrow
An arrow thatcan rendermakes the targets unconscious.fall into deep sleep. Creates a
Class: Arrow
Attack: 1
Property: Neutral
Weight: 0.3
Add20%chance ofinflictcausing Sleep tonthe targetwhen performing a long-ranged attack..
Class: Arrow ATK: 1
Weight: 0.1 Property: Neutral
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1769)
MutSilence Arrow
An arrowcoatapplied with achemical that will paralyze a target's moutongue-petrifying poison. Creates a chance of Silencing the enemy.
Class: ArrowATK: 1
Attack
Property: NeutralWeight: 0.
31 Property: Neutral
Adds a 10% chance of inflicting Silence on the target when performing a long-ranged attack.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1770)
Iron Arrow
Forged outAn arrow made of iron, this ar. Much strow will inflict more damager thanone crafted of woodan ordinary arrow.
Class: ArrowATK: 30
Attack
Weight: 0.1 Property: Neutral
Weight: 0.3
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1772)
Holy Arrow
An arrow made of evil-defying metal arrownd blessed with holy water.
Damage +5% on Demon enemies.
Class: ArrowATK: 50
Attack
Property: HolyWeight: 0.
21 Property: Holy
Increases physical damage on Demon race targets by 5%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1773)
Elven Arrow
An arrows onceused bytheancient elvesguardingwho protected their forest. Long-ranged Physical damage +50% if used with Elven Bow.
Class: ArrowATK: 45
Attack
Weight: 0.1 Property: Neutral
Weight: 0.1Require
sd Level: 100
Set Bonus
Elven Bow [1]
Elven Arrow
Increases long-ranged damage on targets by 50%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Required Level : 100
Id: (1774)
Hunting Arrow
StrongA sturdy and rough arrows imadealfor huntinglarge animbig game. Long-ranged Physical damage +50% if used with Hunter Bow.
Class: ArrowATK: 35
Attack
Property: NeutralWeight: 0.1
Property: Neutral
Set Bonus
Hunter Bow or Hunter Bow [1]
Hunting Arrow
Increases long-ranged damage on targets by 50%.
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Id: (1775)
WoE Arrow S
PorousAn arrow massarrowsfor War of Emperium.
Class: ArrowBonus option if participating in PvP or WoE
Attack: 45
Property: Neutral
Weight: 0.1
Requires Level: 130
Stats during, WoE TE, PvP
Set Bonus
Long-ranged damage +70% if used with Bellum Crossbow.
WoE
Class: ArrowSATK: 45
Increases long-ranged damage on Human Player and Doram Play
Weight: 0.1 Property: Neutrace targets by 70%.l
Required Level: 95
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Required Level : 95
Id: (1776)
WoE Arrow A
MassAn arrow mass-producedarrowsfor War of Emperium.
Class: ArrowBonus option if participating in PvP or WoE
Attack: 30
Property: Neutral
Weight: 0.1
Requires Level: 95
Stats during, WoE TE, PvP
Set Bonus
Long-ranged damage +40% if used with Bellum Crossbow.
WoE
Class: Arrow ATK: 30
Increases long-ranged damage on Human Player and Doram Play
Weight: 0.1 Property: Neutrace targets by 40%.l
Required Level: 95
====== auto-parsed ======
Itemclass : Arrow
Weight : 0.1
Required Level : 95
Id: (6145)
Vulcan Bullet
Abullet which is used for skills.mmunition required for
UsMechaniccasting skills.
Class: Generic_
Weight: 0.21
====== auto-parsed ======
Weight : 0.1
Id: (6146)
Madogic Gear Fuel
A fFuelthat is usrequired fora large number ofvarious Madogic Gear skills.StrongThe more powerful the skills consumesis, the more fuel.it consumes.
Used for Mechanic skills.
Class: Generic
_
Weight:30.1
====== auto-parsed ======
Weight : 0.1
Id: (6147)
Liquid Condensed Bullet
A bulletwhich effusethat emits cold air.
Used for Mechanic skills._
Class: Bullet
Weight: 0.31
====== auto-parsed ======
Weight : 0.1
Id: (6512)
Fire CharmFire
A charmnNinjas carry with them to protect themselvesfrom harm. Skilled n. People say that an experienced Ninjascan use this periapt to castese for variousspelltechniques.
Weight
====== auto-parsed ======
Weight : 0.1
Id: (6513)
Ice CharmIce
A charmnNinjas carry with them to protect themselvesfrom harm. Skilled n. People say that an experienced Ninjascan use this periapt to castese for variousspelltechniques.
Weight
====== auto-parsed ======
Weight : 0.1
Id: (6514)
Wind CharmWind
A charmnNinjas carry with them to protect themselvesfrom harm. Skilled n. People say that an experienced Ninjascan use this periapt to castese for variousspelltechniques.
Weight
====== auto-parsed ======
Weight : 0.1
Id: (6515)
CharmEarth Charm
A charmnNinjas carry with them to protect themselvesfrom harm. Skilled n. People say that an experienced Ninjascan use this periapt to castese for variousspelltechniques.
Weight
====== auto-parsed ======
Weight : 0.1
Id: (7521)
Flame Stone
A bead, imbued withcontaining the power ofFfire.It servesUsed as a catalyst forthe ways of theNinja.utsu.
Used for Ninja skills.
Class: Generic
_
Weight: 0.1
====== auto-parsed ======
Weight : 0.1
Id: (7522)
Ice Stone
A bead, imbued withcontaining the power ofWater. It servesice. Used as a catalyst forthe ways of theNinja.utsu.
Used for Ninja skills.
Class: Generic
_
Weight: 0.1
====== auto-parsed ======
Weight : 0.1
Id: (7523)
Wind Stone
A bead, imbued withcontaining the power ofWwind.It servesUsed as a catalyst forthe ways of theNinja.utsu.
Used for Ninja skills.
Class: Generic
_
Weight: 0.1
====== auto-parsed ======
Weight : 0.1
Id: (7524)
Shadow Orb
An orb that is used as acatalyst to enable a Ninja to realize hihat brings forth a Ninja's latentabilitiespower andskills.enables them to cast more powerful Ninj
Used fora skills.utsu.
Class: Generic
_
Weight:20.1
====== auto-parsed ======
Weight : 0.1
Id: (7663)
Full Metal Jacket
Full metal jacket, known as FMJ. Penetration will be. FMJ for short.
A bullet whose piercing power is maximized togive highinflict more damage.
Used for Rebel skills.Automatically consumed when casting Mass Spiral.
Class: Bullet
Weight: 0.21
====== auto-parsed ======
Weight : 0.1
Id: (7664)
Grenade LauncherProjectile Mine
Athletic type ofprojectile mine that can beused for gshot with a GrenadelLauncher.
Used for Rebel skills.Automatically consumed when casting Howling Mine.
Class: Generic
Weight: 0.31
====== auto-parsed ======
Weight : 0.1
Id: (7665)
Dragon Tail Missile
MA missilefor grenade launcher that has the nickname 'Evil Tail'.that's been nicknamed beast tail. Can be shot with a Grenade Launcher.
Traceks the targetand giveed enemy to inflict damage.
Used for Rebel skills.Automatically consumed when casting Dragon Tail.
Class: Generic
Weight: 0.10
====== auto-parsed ======
Weight : 0.1
Id: (7940)
Special Alloy Trap
A trapthat isreformed to be light and sturdy forhHunters whose weights were a burden.suffer from transporting around too much weight.
Class: Generic
_
Weight: 0.21
====== auto-parsed ======
Weight : 0.1
Id: (12004)
ArrowQuiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12005)
Iron Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Iron Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12006)
Steel Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Steel Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12007)
Oridecon Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Oridecon Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12008)
Fire Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Fire Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12009)
Silver Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Silver Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12010)
Wind Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Wind Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12011)
Stone Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Stone Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12012)
Crystal Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Crystal Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12013)
Shadow Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Shadow Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12014)
Immaterial Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Immaterial Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12015)
Rusty Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Rusty Arrows.
Weight: 25
Produces
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12149)
Bullet Cartridgse
A bullet cartridge"Caution! You may lose items if there are more than 30,000 of them in your inventory."
that
_
A bullet case containsing 500ordinary bullets that anyone can easily get.
regular B
_
Weight
====== auto-parsed ======
Weight : 25
Id: (12150)
Bloody Bullet Cartridgse
A bullet cartridge"Caution! You may lose items if there are more than 30,000 of them in your inventory."
that
_
A bullet case containsing 500crimson, bloody
BBbullets.
_
Weight
====== auto-parsed ======
Weight : 25
Id: (12151)
Silver Bullet Cartridgse
A bullet cartridge"Caution! You may lose items if there are more than 30,000 of them in your inventory."
that
_
A bullet case containsing 500blessed silver
SBholy bullets.
_
Weight
====== auto-parsed ======
Weight : 25
Id: (12183)
Holy Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 arrows blessed with holy
Weight: 25
Produces 500 HArrow.water.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12341)
Special Alloy Trap Box
A boxthat is filled with one hundredcontaining 500 reformedtTraps.
_
Weight
====== auto-parsed ======
Weight : 10
Id: (12383)
Vulcan Bullet Magazine
A magazine wi"Caution! You may lose items if there are more thousand Vulcan Bullets. It's30,000 of them in your inventory."
A portable.magazine containing 1,000 vulcan bullets.
_
Weight
====== auto-parsed ======
Weight : 50
Id: (12392)
Repair A
Restoresa certain amount ofsome HPtofor Madogic Gear.
Weight:: 0.10
====== auto-parsed ======
Weight : 0.1
Id: (12393)
Repair B
Restores apropern adequate amount of HPtofor Madogic Gear.
Weight:: 0.14
====== auto-parsed ======
Weight : 0.1
Id: (12394)
Repair C
Restores a massive amount of HPtofor Madogic Gear.
Weight:: 0.18
====== auto-parsed ======
Weight : 0.1
Id: (12575)
Elven Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item Gi
_
A quiver containing 500 Elven Arrows.
Weight: 25
Requiresd Level: 100
Produces 500 Elven Arrow.
====== auto-parsed ======
Weight : 25
Required Level : 100
Id: (12576)
Hunting Arrow Quiver
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 Hunting Arrows.
Weight: 25
Produces
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (12677)
WoE Arrow Quiver S
Ammuni"Cautioncase, contains a stack of! You may lose items if there arrows.e
Usrmay only holdore than 30,000arrowofsame typethem intheyour inventory."
Class: Item G
_
A quivercontaining 500 WoE Arrow S.
Weight: 10
Requiresd Level: 130
Produces 200 WoE Arrow S.Weight: 10
====== auto-parsed ======
Required Level : 130
Weight : 10
Id: (12678)
WoE Arrow Quiver A
Ammuni"Cautioncase, contains a stack of arrows.! You may lose items if there are more than 30,000 of them
Class: ItGin your inverntory."
Weight: 10
_
A quiver containing 500 WoE Arrow As.
Requiresd Level: 95
Produces 200 WoE Arrow A.Weight: 10
====== auto-parsed ======
Required Level : 95
Weight : 10
Id: (13200)
Bullet
A smallMade mainly of metal, this piercing bulletthat can be fired from a gun to damage enemis the power to kill and destroy.
Class
Weight
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13215)
Armor Pierceing Bullet
Armorbullet made to piercing ammunition created on requeste armor.
Class
Weight21 Property
Required Level
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Required Level : 100
Id: (13216)
Blazing Bullet
Ammunition custom thabullet containingan aurathe energy of fire.
Class
Weight21 Property
Required Level
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Required Level : 100
Id: (13217)
Freezing Bullet
Ammunition custom thabullet containingan aurathe energy of ice.
Class
Weight21 Property
Required Level
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Required Level : 100
Id: (13218)
LightningElectric Bullet
Ammunition custom thabullet containingan aurathe energy of lightning.
Class
Weight21 Property
Required Level
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Required Level : 100
Id: (13219)
Magic Stone Bullet
A bulletthat is endowed withcontaining thepowenergy ofEearth.
_Class: Bullet
Type: Ammunition
A
BasettackTK: 40
Weight: 0.1 Property: Earth
Weight: 0.2
Required Level: 100
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Required Level : 100
Id: (13220)
Purifying Bullet
A silver bulletthat is dipped inpurified with holy water.to enhance its performance.
_
Type: Ammunition
Class: BulletA
BasettackTK: 40
Weight: 0.1 Property: Holy
Weight: 0.2
Required Level: 100
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Required Level : 100
Id: (13221)
Silver Bullet
A small silvery bullet imbued with holypowenergy.
_Class: Bullet
Type: Ammunition
A
BasettackTK: 15
Property: HolyWeight: 0.
21 Property: Holy
Silver bullet that is holy spirit.
_
Type: Ammunition
Class: Bullet
Base Attack: 15
Weight: 0.2
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13222)
Bloody Shell
A bullet of bloody redbullet that may cause the Bleed effect on an enemy bycolor.
Attacks create a low chance.
_
Type:Ammunitiof Bleeding the target.
Class: BulletA
BasettackTK: 30
Property: NeutralWeight: 0.
21 Property: Neutral
_
A X% chance of inflicting Bleed status on the target when deing physical attacks.
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13228)
Flare Bullet
A bulletendowimbued with fire element.
Class: BulletATK: 20
Attack
Weight: 0.21 Property: Fire
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13229)
Lightning Bullet
A bulletendowimbued with lightning element.
Class: BulletATK: 20
Attack
Weight: 0.21 Property: Wind
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13230)
Ice Bullet
A bulletendowimbued with ice element.
Class: BulletATK: 20
Attack
Weight: 0.21 Property: Water
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13231)
Poison Bullet
A bulletcoatapplied with deadly poison.
Class: BulletAttack
: 20s create a low chance of
Property: Poison
Weight: 0.2
Adds a 5%inflictingPoisononing the targetwhen performing a physical attack..
Class: Bullet ATK: 20
Weight: 0.1 Property: Poison
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13232)
Blinding Bullet
A bulletshroudimbued with blindarkness.d element.
Class: Bullet
Attack: 20s create a low chance of
Weight: 0.2
Adds a 5%inflictingBlindoning the targetwhen performing a physical attack..
Class: Bullet ATK: 20
Weight: 0.1 Property: Shadow
====== auto-parsed ======
Itemclass : Bullet
Weight : 0.1
Id: (13250)
Shuriken
Across shaped daggerblade you can easily conceal in your hand. It's often called cross blade because of its shape.
that is small enough to conceal in your hand
Class
AttackTK: 10
Weight51 Property: Neutral
====== auto-parsed ======
Weight : 0.1
Id: (13251)
Nimbus Shuriken
A shuriken that isrumored to
show itsbecome even more powerful during
trua rainstorm.
Class
AttackTK: 30
Required Level
Weight51 Property: Neutral
====== auto-parsed ======
Required Level : 20
Weight : 0.1
Id: (13252)
Flash Shuriken
A shuriken thatcan be thrown at
the speed of light.
Class
AttackTK: 45
Required Level
Weight51 Property: Neutral
====== auto-parsed ======
Required Level : 40
Weight : 0.1
Id: (13253)
Sharp Leaf Shuriken
Asharpvery thin shurikenthat
is surprisinglylooks like a leaf.
as thin as
Class
AttackTK: 70
Required Level
Weight51 Property: Neutral
====== auto-parsed ======
Required Level : 60
Weight : 0.1
Id: (13254)
Thorn Needle Shuriken
A dreadful shurikenwith
thornbarb-likebarbsthorns that hook into
itsthe target
, making them's body.
painful to pull out
Class
AttackTK: 100
Required Level
Weight51 Property: Neutral
====== auto-parsed ======
Required Level : 80
Weight : 0.1
Id: (13255)
Icicle Kunai
A freezing kunaiimbued. It seems cold enough to chill deep enough into the bone.
with freezing cold
Class
AttackTK: 30
Weight20.1 Property: Water
====== auto-parsed ======
Weight : 0.1
Id: (13256)
Black Earth Kunai
An Earth propertykunai imbued with the energy of the earth that inflicts
kunaiblunt trauma
upon.
targeted enemies
Class
AttackTK: 30
Weight20.1 Property: Earth
====== auto-parsed ======
Weight : 0.1
Id: (13257)
High Wind Kunai
AWind propertykunaiespecially sharpsharp wind energy. It rips the flesh, almost like a hot knife through butter.
Class
AttackTK: 30
Weight20.1 Property: Wind
====== auto-parsed ======
Weight : 0.1
Id: (13258)
Heat Wave Kunai
An eExplosive kunaides when it contacts with the target
willto inflictsplash
eddamage. Handle wit
arous th carget.
Class
AttackTK: 30
Weight: 2: 0.1 Property: Fire
====== auto-parsed ======
Weight : 0.1
Id: (13259)
Fell Poison Kunai
A kunai coated withdeadly poison
that. You can say that it's the
has a low chance
of inflictingmost effective anti-person
Poison status on
a targeted enemy
when used in a lgn
ragephysicalattackkunai.
Class
AttackTK: 30
Weight: 2: 0.1 Property: Poison
====== auto-parsed ======
Weight : 0.1
Id: (13294)
Explosive Kunai
SA specialKkunai designed to hold gunpowder in the handleforand exploside on contact with the targetand surroundings. Careful hto inflict splash damage. Handling is requie with extra cared!
Class
AttackTK: 50
Weight30.1 Property¹«Neutral
Level Limit
====== auto-parsed ======
Weight : 0.1
Id: (18000)
Cannon Ball
Ammunition used forMechanic and Geneticistcasting Cannon skillsArm Cannon and Cart Cannon.
Class: CannonballATK: 100
Attack
Weight: 0.1 Property: Neutral
Weight: 1
====== auto-parsed ======
Itemclass : Cannonball
Weight : 0.1
Id: (18001)
Holy Cannon Ball
Ammunition used forMechanic and Geneticistcasting Cannon skillsArm Cannon and Cart Cannon.
Class: CannonballATK: 120
Attack
Weight: 0.1 Property: Holy
Weight: 1
====== auto-parsed ======
Itemclass : Cannonball
Weight : 0.1
Id: (18002)
Dark Cannon Ball
Ammunition used forMechanic and Geneticistcasting Cannon skillsArm Cannon and Cart Cannon.
Class: CannonballATK: 120
Attack
Weight: 0.1 Property: Shadow
Weight: 1
====== auto-parsed ======
Itemclass : Cannonball
Weight : 0.1
Id: (18003)
Soul Cannon Ball
Ammunition used forMechanic and Geneticistcasting Cannon skillsArm Cannon and Cart Cannon.
Class: CannonballATK: 120
Attack
Weight: 0.1 Property: Ghost
Weight: 1
====== auto-parsed ======
Itemclass : Cannonball
Weight : 0.1
Id: (18004)
Iron Cannon Ball
Ammunition used forMechanic and Geneticistcasting Cannon skillsArm Cannon and Cart Cannon.
Class: CannonballATK: 250
Attack
Weight: 0.1 Property: Neutral
Weight: 1
====== auto-parsed ======
Itemclass : Cannonball
Weight : 0.1
Id: (22737)
Bloody Bullet Case
Contains 500 bullet"Caution! You may lose items if that have a chance to cause bleeding.ere are more than 30,000 of the
_
Iammunitionin your inventoryexceeds over 30,000, it can."
_
A bullet case containing 500 crimson, belost.ody bullets.
_
Type: Consumable
Class: Item Producer
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22738)
Silver Bullet Case
500 holy silver bullet i"Caution! You may lose items in it.f there a
_
Immunitionre more than 30,000 of them in your inventoryexceeded over 30,000, i."
_
A bullet can be lost.se containing 500 ble
_
Type: Consumass
Cla: Item Producered silver holy bullets.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22744)
AmrmorAPiercing Bullet Case
Contains 500 armor-piercing shell"Caution! You may lose items if that penetrateeven thare more thickest armor.an 30,000 of the
_
Iammunitionin your inventoryexceeds over 30,000, i."
_
A bullet can be lost.se containing 500 Armor Piercing Bullets.
_
Type: Consumable
Class: Item Producer
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22745)
AmmoBlazing Bullet Case
Contains 500 bullet"Caution! You may lose items if thatere areendowed with the powermore than 30,000 ofFire.the
_
Ifammunitionin your inventoryexceeds over 30,000, it can be lost."
_
A bullet case containing 500 Blazing Bullets.
_
Type: Consumable
Class: Item Producer
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22746)
AmmoFreezing Bullet Case
Contains 500 bullet"Caution! You may lose items if thatere areendowed with the powermore than 30,000 ofIce.the
_
Ifammunitionin your inventoryexceeds over 30,000, it can be lost."
_
A bullet case containing 500 Freezing Bullets.
_
Type: Consumable
Class: Item Producer
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22747)
Ammo LightningElectric Bullet Case
Contains 500 bullet"Caution! You may lose items if thatere areendowed with the powermore than 30,000 ofLightning.the
_
Ifammunitionin your inventoryexceeds over 30,000, i."
_
A bullet can be lost.se containing 500 Electric Bullets.
_
Type: Consumable
Class: Item Producer
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22748)
AmmoMagic Stone Bullet Case
Contains 500 magic stone bullets that"Caution! You may lose items if there areendowed with the powermore than 30,000 ofEarth.the
_
Ifammunitionin your inventoryexceeds over 30,000, it can be lost.."
_
Type: Consumable
Class: Item Producer
_
A bullet case containing 500 Magic Stone Bullets.
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (22749)
AmmoPurifying Bullet Case
Contains bullet"Caution! You may lose items if thatere aredipped in holy water.more than 30,000 of the
_
Iammunitionin your inventoryexceeds over 30,000, i."
_
A bullet can be lost.se containing 500 Purifying Bullets.
_
Type: Consumable
Class: Item Producer
_
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23123)
Flare Bullet Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bullet case containing 500fFlarebBullets.
Class: Item Giver
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23124)
Lightning Bullet Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bullet case containing 500lLightningbBullets.
Class: Item Giver
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23125)
Ice Bullet Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bullet case containing 500ice bIce Bullets.
Class: Item Giver
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23126)
Poison Bullet Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bullet case containing 500pPoisonbBullets.
Class: Item Giver
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23127)
Blinding Bullet Case
"Caution! You may lose items if there are more than 30,000 of them in your inventory."
_
A bullet case containing 500bBlindingbBullets.
Class: Item Giver
Weight: 25
====== auto-parsed ======
Weight : 25
Id: (23919)
Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
When opened gives one of the following
Shadow Smelting Hammer 0.40%
Advanced Refining Certificate Envelope 0.80%
Pump Of Spirit 0.40%
Essence of Powerful Soul 0.76%
Victory Wing Ear 0.19%
EXP Advisor 0.19%
New Wave Sunglasses 0.19%
Deep Blue Sunglasses 0.19%
Battle Processor 0.19%
Spirit of Chung E 0.19%
RollingPsychic Shadow Armor 1.15%
RollingPsychic Shadow Shield 1.15%
RollingPsychic Shadow Shoes 1.15%
ChainSpore Bomb ShadowWeaponArmor 1.15%
ChainSpore Bomb ShadowPendantShield 1.15%
ChainSpore Bomb ShadowEarringShoes 1.15%
Refining Certificate Envelope 5.00%
Shadow Cube (Weapon) 5.00%
Shadow Cube (Armor) 5.00%
Class Weapon Shadow Cube 2.94%
Class Armor Shadow Cube 2.94%
Class Shoes Shadow Cube 2.93%
Class Shield Shadow Cube 2.93%
Class Pendant Shadow Cube 2.93%
Class Earring Shadow Cube 2.93%
HE Battle Manual x2 14.25%
Bloody Branch x2 14.25%
Yggdrasilberry Box 14.25%
Alchemist Box 14.25%
In addition every Kachua opened will award
HE Bubble Gum 100.00%
Type: Usable
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (25187)
Slug Bullet
A slug bulletthat is madeexclusively used fortheSlug Shot skill.It can be used as a normal shot but does not give h
Its heavy price and weightdamage. It'kesexpensive aople wondvery heavy... just what is this thwhat it's made of.
Automatically consumed when castingmade of?Slug Shot.
Weight: 120
====== auto-parsed ======
Weight : 120
-
Added
Quest
Spoiler
Id: 291141
Making of SIOPAO - Sweet Nyangvine (Cooldown)
Info: Bring Nyangvine Fruit to <NAVI>[Meow]<INFO>prontera,156,226,0,101,0</INFO></NAVI> again tomorrow.
Quickinfo: Reset at 4am
Id: 291142
Making of SIOPAO - I Want My Pao Pao!
Info: <NAVI>[Cai]<INFO>prontera,158,226,0,101,0</INFO></NAVI> is too hungry. Could you bring 1 SIOPAO for him?
Quickinfo: Bring SIOPAO to Cai
Id: 291143
Making of SIOPAO - I Want My Pao Pao! (Cooldown)
Info: <NAVI>[Cai]<INFO>prontera,158,226,0,101,0</INFO></NAVI> is full now. Please come back tomorrow.
Quickinfo: Reset at 4am
Id: 291144
Making of SIOPAO - Population Control
Info: Hunt 10 Les, 10 Wood Goblins and 10 Mavkas for <NAVI>[Cai]<INFO>prontera,158,226,0,101,0</INFO></NAVI>.
Quickinfo: Hunt Moscovia monsters
Id: 291145
Making of SIOPAO - Population Control (Cooldown)
Info: Hunt the Moscovia monsters again tomorrow for <NAVI>[Cai]<INFO>prontera,158,226,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 291146
Making of SIOPAO - Juicy Carrots
Info: Bring 5 Juicy Rainbow Carrot to exchange Organic Wheat Flour with <NAVI>[Rime]<INFO>mosk_dun01,216,255,0,101,0</INFO></NAVI>.
Quickinfo: Bring materials to Rime
Id: 291147
Making of SIOPAO - Juicy Carrots (Cooldown)
Info: <NAVI>[Rime]<INFO>mosk_dun01,216,255,0,101,0</INFO></NAVI> are run out of Organic Wheat Flour. Please come back tomorrow.
Quickinfo: Reset at 4am
Id: 291148
Making of SIOPAO - The Great Boar Hunt
Info: Hunt 10 Golden Savages for <NAVI>[Rime]<INFO>mosk_dun01,216,255,0,101,0</INFO></NAVI> to exchange for Vegetable Oil.
Quickinfo: Hunt 10 Golden Savages
Id: 291149
Making of SIOPAO - The Great Boar Hunt (Cooldown)
Info: <NAVI>[Rime]<INFO>mosk_dun01,216,255,0,101,0</INFO></NAVI> are run out of Vegetable Oil. Please come back tomorrow.
Quickinfo: Reset at 4am
NpcIdentity
Spoiler
Id: 23062
JT_E_GOLDEN_SAVAGE
Item
Spoiler
Id: (20973)
Spiritual Cloth [1]
A rare cloth made from the power of the spirits.
This cloth has a good defense against spiritual attacks.
MDEF +10
Max HP +3%, Max SP +3%
Dalay after skill -5%.
Resistance against Demi-human enemies +5%.
If refine level is +5 or above, Max HP +7%, Max SP +7% and delay after skill -5% additionally.
If refine level is +7 or above, Max HP +10%, Max SP +10% and delay after skill -5% additionally.
Equip with Eclipse Card,
resistance against Holy property attack +75%.
For every level of [Faith], damage taken from Holy property attack +5%
Equip with Orc Zombie Card,
resistance against Undead property attack +45%.
Equip with Marionette Card,
resistance against Ghost property attack +45%.
Equip with Myst Card,
resistance against Poison property attack +45%.
Class: Garment Defense: 12
Weight: 90
Required Level: 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 12
Weight : 90
Required Level : 100
Id: (24778)
1Lv Shadow Armor
An old and useless Shadow Armor.
Class : Shadow Equipment
Location : ¾Æ¸Ó Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24779)
1Lv Shadow Weapon
An old and useless Shadow Weapon.
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24780)
1Lv Shadow Shield
An old and useless Shadow Shield.
Class : Shadow Equipment
Location : Shield Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24781)
1Lv Shadow Shoes
An old and useless Shadow Shoes.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24782)
1Lv Shadow Earring
An old and useless Shadow Earring.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24783)
1Lv Shadow Pendant
An old and useless Shadow Pendant.
Class : Shadow Equipment
Location : Pendant Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (28564)
Valkyrie Drop [1]
Crystallized teardrops of a Valkyrie who mourned for the death of a comrade. The drop possesses the divine powers.
Variable cast time -10%, Natural SP recovery +50%, delay after skill -5%.
Variable cast time of [Oratio] -50%, fixed cast time -50%.
For every level of [Impositio Manus],
magic damage to all size monsters +3%,
If Lv5 [Impositio Manus] is acquired,
able to cast Lv2 [Odin's Power].
For every 2 Base Level,
[Magnus Exorcismus] damage +3%.
Class : Accessory Defense : 0
Weight : 30
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 30
Required Level : 100
Id: (28596)
Toy Ring [1]
A ring that makes a hitting sound when struck.
This sound makes you feel that your attack is getting stronger.
STR +5, VIT +5, AGI +5
Able to cast Lv5 [Hammerfall].
For every Base Level, [Bash] damage +1%.
For every 5 Base Level, [Bowling Bash] damage +3%.
For every 2 level of [Sword Mastery], STR +1, VIT +1, AGI +1, ATK +10 additionally.
Equip with Meteor Striker,
ATK +100, [Bowling Bash] damage +50%.
Class : Accessary Defense : 0
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 50
Required Level : 100
Id: (28955)
Fotia Shield [1]
A shield with the power of fire.
There are various effects depending on the user's stats.
Indestructible
MDEF +10
Resistance against Fire property attack +10%.
Physical and magic damage to Fire property enemies +5%.
If refine level is +6 or above, resistance against Fire property attack +15%, physical and magic damage to Fire property enemies +10% additionally.
If refine level is +8 or above and,
If pure STR is 90 or above,
ATK +50.
If pure AGI is 90 or above,
increase ASPD (delay after attack -5%).
If pure VIT is 90 or above,
Heal effect +10%.
If pure INT is 90 or above,
MATK +30.
If pure DEX is 90 or above,
variable cast time -5%.
If pure LUK is 90 or above,
critical damage +5%.
Class : Shield Defense : 120
Weight : 100
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 120
Weight : 100
Required Level : 90
Id: (31205)
C Big Orc Hero's Helmet
The helmet of an Orc Hero. But it's so big, you feel like you're going to break your neck if you wear it without caution.
Class : Costume
Defense : 0
Location : Upper/Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Id: (31595)
Costume ROGGH Librarian
A garment to show the ROGGH Librarian's undying love for books.
Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (102330)
Orc Hero Egg
An egg that has a look of a Orc Hero.
Weight : 1
====== auto-parsed ======
Weight : 1
Id: (400359)
1Lv Hat [1]
An old and useless Hat.
Class : Headgear Defense : 0
Location : Upper Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (410208)
1Lv Glasses [1]
An old and useless Glasses.
Class : Headgear Defense : 0
Location : Middle Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Id: (420010)
Costume Shadowbender
A costume with a dark aura rising from the ground.
It is said that it makes you look incredibly strong just by wearing it.
Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Id: (420069)
Costume Lord of Royals
A costume used by the king who commanded the royal guard in the old days.
Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Id: (420178)
1Lv Mask
An old and useless Mask.
Class : Headgear Defense : 0
Location : Lower Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Id: (450249)
1Lv Shirts [1]
An old and useless Shirts.
Class : Armor Defense : 0
Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 0
Weight : 0
Required Level : 1
Id: (460048)
1Lv Shiled [1]
An old and useless Shiled.
Class : Shield Defense : 0
Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 0
Weight : 0
Required Level : 1
Id: (470178)
1Lv Sandals [1]
An old and useless Sandals.
Class : Shoes Defense : 0
Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 0
Weight : 0
Required Level : 1
Id: (480249)
1Lv Hood [1]
An old and useless Hood.
Class : Garment Defense : 0
Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 0
Required Level : 1
Id: (490286)
1Lv Clip [1]
An old and useless Clip.
Class : Accessory Defense : 0
Weight : 0
Required Level: 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Id: (500067)
1Lv One-handed Swords [4]
An old and useless One-handed Swords.
MATK + 10
Class : Swords Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (500068)
2Lv One-handed Swords [4]
An old and useless One-handed Swords.
MATK + 10
Class : Swords Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (500069)
3Lv One-handed Swords [4]
An old and useless One-handed Swords.
MATK + 10
Class : Swords Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (500070)
4Lv One-handed Swords [4]
An old and useless One-handed Swords.
MATK + 10
Class : Swords Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (510096)
1Lv Dagger [4]
An old and useless Dagger.
MATK + 10
Class : Dagger Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (510097)
2Lv Dagger [4]
An old and useless Dagger.
MATK + 10
Class : Dagger Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (510098)
3Lv Dagger [4]
An old and useless Dagger.
MATK + 10
Class : Dagger Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (510099)
4Lv Dagger [4]
An old and useless Dagger.
MATK + 10
Class : Dagger Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (520024)
1Lv One-handed Axe. [4]
An old and useless One-handed Axe.
MATK + 10
Class : One-handed Axe Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Assassin Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (520027)
2Lv One-handed Axe. [4]
An old and useless One-handed Axe.
MATK + 10
Class : One-handed Axe Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Assassin Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (520028)
3Lv One-handed Axe. [4]
An old and useless One-handed Axe.
MATK + 10
Class : One-handed Axe Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Assassin Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (520029)
4Lv One-handed Axe. [4]
An old and useless One-handed Axe.
MATK + 10
Class : One-handed Axe Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Assassin Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (530040)
1Lv One-handed Spear [4]
An old and useless One-handed Spear.
MATK + 10
Class : One-handed Spear Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (530041)
2Lv One-handed Spear [4]
An old and useless One-handed Spear.
MATK + 10
Class : One-handed Spear Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (530042)
3Lv One-handed Spear [4]
An old and useless One-handed Spear.
MATK + 10
Class : One-handed Spear Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (530043)
4Lv One-handed Spear [4]
An old and useless One-handed Spear.
MATK + 10
Class : One-handed Spear Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (540068)
1Lv Book [4]
An old and useless Book.
MATK + 10
Class : Book Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon Master
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (540069)
2Lv Book [4]
An old and useless Book.
MATK + 10
Class : Book Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon Master
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (540071)
3Lv Book [4]
An old and useless Book.
MATK + 10
Class : Book Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon Master
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (540072)
4Lv Book [4]
An old and useless Book.
MATK + 10
Class : Book Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon Master
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (550108)
1Lv One-handed Staff [4]
An old and useless One-handed Staff.
MATK + 10
Class : One-handed Staff Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (550110)
2Lv One-handed Staff [4]
An old and useless One-handed Staff.
MATK + 10
Class : One-handed Staff Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (550111)
3Lv One-handed Staff [4]
An old and useless One-handed Staff.
MATK + 10
Class : One-handed Staff Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (550112)
4Lv One-handed Staff [4]
An old and useless One-handed Staff.
MATK + 10
Class : One-handed Staff Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (560043)
1Lv Knuckle [4]
An old and useless Knuckle.
MATK + 10
Class : Knuckle Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (560044)
2Lv Knuckle [4]
An old and useless Knuckle.
MATK + 10
Class : Knuckle Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (560045)
3Lv Knuckle [4]
An old and useless Knuckle.
MATK + 10
Class : Knuckle Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (560046)
4Lv Knuckle [4]
An old and useless Knuckle.
MATK + 10
Class : Knuckle Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (570040)
1Lv Instrument [4]
An old and useless Instrument.
MATK + 10
Class : Instrument Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (570041)
2Lv Instrument [4]
An old and useless Instrument.
MATK + 10
Class : Instrument Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (570042)
3Lv Instrument [4]
An old and useless Instrument.
MATK + 10
Class : Instrument Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (570043)
4Lv Instrument [4]
An old and useless Instrument.
MATK + 10
Class : Instrument Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (580041)
1Lv Whip [4]
An old and useless Whip.
MATK + 10
Class : Whip Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (580042)
2Lv Whip [4]
An old and useless Whip.
MATK + 10
Class : Whip Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (580043)
3Lv Whip [4]
An old and useless Whip.
MATK + 10
Class : Whip Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (580044)
4Lv Whip [4]
An old and useless Whip.
MATK + 10
Class : Whip Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (590056)
1Lv One-handed Macee [4]
An old and useless One-handed Mace.
MATK + 10
Class : Mace Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Acolyte Class
====== auto-parsed ======
Itemclass : Mace
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (590057)
2Lv One-handed Macee [4]
An old and useless One-handed Mace.
MATK + 10
Class : Mace Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Acolyte Class
====== auto-parsed ======
Itemclass : Mace
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (590058)
3Lv One-handed Macee [4]
An old and useless One-handed Mace.
MATK + 10
Class : Mace Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Acolyte Class
====== auto-parsed ======
Itemclass : Mace
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (590059)
4Lv One-handed Macee [4]
An old and useless One-handed Mace.
MATK + 10
Class : Mace Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Novice Jobs, Swordsman and Merchant Classes, Acolyte Class
====== auto-parsed ======
Itemclass : Mace
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (600035)
1Lv Two-handed Swords [4]
An old and useless Two-handed Swords.
MATK + 10
Class : Two-handed Swords Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (600036)
2Lv Two-handed Swords [4]
An old and useless Two-handed Swords.
MATK + 10
Class : Two-handed Swords Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (600037)
3Lv Two-handed Swords [4]
An old and useless Two-handed Swords.
MATK + 10
Class : Two-handed Swords Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (600038)
4Lv Two-handed Swords [4]
An old and useless Two-handed Swords.
MATK + 10
Class : Two-handed Swords Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (610047)
1Lv Katar [4]
An old and useless Katar.
MATK + 10
Class : Katar Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (610049)
2Lv Katar [4]
An old and useless Katar.
MATK + 10
Class : Katar Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (610050)
3Lv Katar [4]
An old and useless Katar.
MATK + 10
Class : Katar Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (610051)
4Lv Katar [4]
An old and useless Katar.
MATK + 10
Class : Katar Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (620023)
1Lv Two-handed Axe [4]
An old and useless Two-handed Axe.
MATK + 10
Class : Two-handed Axe Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (620024)
2Lv Two-handed Axe [4]
An old and useless Two-handed Axe.
MATK + 10
Class : Two-handed Axe Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (620025)
3Lv Two-handed Axe [4]
An old and useless Two-handed Axe.
MATK + 10
Class : Two-handed Axe Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (620026)
4Lv Two-handed Axe [4]
An old and useless Two-handed Axe.
MATK + 10
Class : Two-handed Axe Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (630021)
1Lv Two-handed Spear [4]
An old and useless Two-handed Spear,
MATK + 10
Class : Two-handed Spear Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (630022)
2Lv Two-handed Spear [4]
An old and useless Two-handed Spear,
MATK + 10
Class : Two-handed Spear Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (630023)
3Lv Two-handed Spear [4]
An old and useless Two-handed Spear,
MATK + 10
Class : Two-handed Spear Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (630024)
4Lv Two-handed Spear [4]
An old and useless Two-handed Spear,
MATK + 10
Class : Two-handed Spear Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (640041)
1Lv Two-handed Staff [4]
An old and useless Two-handed Staff.
MATK + 10
Class : Two-handed Staff Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (640042)
2Lv Two-handed Staff [4]
An old and useless Two-handed Staff.
MATK + 10
Class : Two-handed Staff Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (640043)
3Lv Two-handed Staff [4]
An old and useless Two-handed Staff.
MATK + 10
Class : Two-handed Staff Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (640044)
4Lv Two-handed Staff [4]
An old and useless Two-handed Staff.
MATK + 10
Class : Two-handed Staff Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (650035)
1Lv Fuuma Shuriken [4]
An old and useless Fuuma Shuriken.
MATK + 10
Class : Huuma Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Ninja
====== auto-parsed ======
Itemclass : Huuma
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (650036)
2Lv Fuuma Shuriken [4]
An old and useless Fuuma Shuriken.
MATK + 10
Class : Huuma Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Ninja
====== auto-parsed ======
Itemclass : Huuma
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (650037)
3Lv Fuuma Shuriken [4]
An old and useless Fuuma Shuriken.
MATK + 10
Class : Huuma Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Ninja
====== auto-parsed ======
Itemclass : Huuma
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (650038)
4Lv Fuuma Shuriken [4]
An old and useless Fuuma Shuriken.
MATK + 10
Class : Huuma Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Ninja
====== auto-parsed ======
Itemclass : Huuma
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (700070)
1Lv Bow [4]
An old and useless Bow.
MATK + 10
Class : Bow Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Archer Class / Thief / Rogue
====== auto-parsed ======
Itemclass : Bow
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (700071)
2Lv Bow [4]
An old and useless Bow.
MATK + 10
Class : Bow Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Archer Class / Thief / Rogue
====== auto-parsed ======
Itemclass : Bow
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (700072)
3Lv Bow [4]
An old and useless Bow.
MATK + 10
Class : Bow Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Archer Class / Thief / Rogue
====== auto-parsed ======
Itemclass : Bow
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (700073)
4Lv Bow [4]
An old and useless Bow.
MATK + 10
Class : Bow Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Archer Class / Thief / Rogue
====== auto-parsed ======
Itemclass : Bow
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (800029)
1Lv Revolver [4]
An old and useless Revolver.
MATK + 10
Class : Revolver Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (800030)
2Lv Revolver [4]
An old and useless Revolver.
MATK + 10
Class : Revolver Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (800031)
3Lv Revolver [4]
An old and useless Revolver.
MATK + 10
Class : Revolver Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (800032)
4Lv Revolver [4]
An old and useless Revolver.
MATK + 10
Class : Revolver Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (810029)
1Lv Rifle [4]
An old and useless Rifle.
MATK + 10
Class : Rifle Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Rifle
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (810030)
2Lv Rifle [4]
An old and useless Rifle.
MATK + 10
Class : Rifle Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Rifle
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (810031)
3Lv Rifle [4]
An old and useless Rifle.
MATK + 10
Class : Rifle Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Rifle
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (810032)
4Lv Rifle [4]
An old and useless Rifle.
MATK + 10
Class : Rifle Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Rifle
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (820023)
1Lv Shotgun [4]
An old and useless Shotgun.
Splash Attack
MATK + 10
Class : Shotgun Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Shotgun
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (820024)
2Lv Shotgun [4]
An old and useless Shotgun.
Splash Attack
MATK + 10
Class : Shotgun Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Shotgun
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (820025)
3Lv Shotgun [4]
An old and useless Shotgun.
Splash Attack
MATK + 10
Class : Shotgun Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Shotgun
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (820026)
4Lv Shotgun [4]
An old and useless Shotgun.
Splash Attack
MATK + 10
Class : Shotgun Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Itemclass : Shotgun
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (830028)
1Lv Gatling Gun [4]
An old and useless Gatling Gun.
MATK + 10
Class : Gatling Gun Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (830029)
2Lv Gatling Gun [4]
An old and useless Gatling Gun.
MATK + 10
Class : Gatling Gun Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (830030)
3Lv Gatling Gun [4]
An old and useless Gatling Gun.
MATK + 10
Class : Gatling Gun Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (830031)
4Lv Gatling Gun [4]
An old and useless Gatling Gun.
MATK + 10
Class : Gatling Gun Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (840023)
1Lv Grenade Launcher [4]
An old and useless Grenade Launcher.
MATK + 10
Class : Grenade Launcher Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1
Id: (840024)
2Lv Grenade Launcher [4]
An old and useless Grenade Launcher.
MATK + 10
Class : Grenade Launcher Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1
Id: (840025)
3Lv Grenade Launcher [4]
An old and useless Grenade Launcher.
MATK + 10
Class : Grenade Launcher Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1
Id: (840026)
4Lv Grenade Launcher [4]
An old and useless Grenade Launcher.
MATK + 10
Class : Grenade Launcher Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Gunslinger jobs
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1
Id: (1001267)
Cat Paw Ticket
An event item can be use to exchange exclusive items with <NAVI>[Meow]<INFO>prontera,156,226,0,100,0,0</INFO></NAVI>[/color] in prontera.
A cute little ticket with a cat paw print on it.
(This item will be removed after the event.)
Weight : 0
====== auto-parsed ======
Weight : 0
Id: (1001272)
SIOPAO
An event quest item from Meow. <NAVI>[Cai]<INFO>prontera,158,226,0,100,0,0</INFO></NAVI>[/color] is looking for this.
A tasty steamed meat bun made from mystery ingredients.
(This item will be removed after the event.)
Weight : 0
====== auto-parsed ======
Weight : 0
Id: (1001273)
Mystery Meat
An event quest item used for the making of SIOPAO. <NAVI>[Meow]<INFO>prontera,156,226,0,100,0,0</INFO></NAVI>[/color] is looking for this item.
This mystery meat can be found in Moscovia. Nobody knows where it came from but it taste good.
(This item will be removed after the event.)
Weight : 0
====== auto-parsed ======
Weight : 0
Id: (1001274)
Organic Wheat Flour
An event quest item used for the making of SIOPAO. <NAVI>[Meow]<INFO>prontera,156,226,0,100,0,0</INFO></NAVI>[/color] is looking for this item.
An organic wheat flour produced in Moscovia.
(This item will be removed after the event.)
Weight : 0
====== auto-parsed ======
Weight : 0
Id: (1001275)
Vegetable Oil
An event quest item used for the making of SIOPAO. <NAVI>[Meow]<INFO>prontera,156,226,0,100,0,0</INFO></NAVI>[/color] is looking for this item.
Oil extracted from seeds or from other parts of fruits.
(This item will be removed after the event.)
Weight : 0
====== auto-parsed ======
Weight : 0
Id: (1001276)
Juicy Rainbow Carrot
An event quest item which <NAVI>[Great Chef Rime]<INFO>mosk_dun01,216,255,0,100,0,0</INFO></NAVI>[/color] is looking for.
An carrot with the colour of a rainbow found in Moscovia.
(This item will be removed after the event.)
Weight : 0
====== auto-parsed ======
Weight : 0
Changed
LapineUpgradeBox
Spoiler
Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item
Target items- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Caster_earring
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24117 S_Greed_Weapon
- 24120 S_Heal_Armor
- 24129 S_Hiding_Weapon
- 24132 S_Cloaking_Armor
- 24144 S_Steal_Armor
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Pendent
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24246 S_Swordman_earring
- 24247 S_Merchant_earring
- 24248 S_Acolyte_earring
- 24249 S_Magician_earring
- 24250 S_Swordman_Pendant
- 24251 S_Merchant_Pendant
- 24252 S_Acolyte_Pendant
- 24253 S_Thief_Pendant
- 24254 S_Magician_Pendant
- 24255 S_Archer_Pendant
- 24256 S_Knight_Shoes
- 24257 S_Crusader_Shoes
- 24258 S_Blacksmith_Shoes
- 24259 S_Alchemist_Shoes
- 24260 S_Priest_Shoes
- 24261 S_Monk_Shoes
- 24262 S_Assassin_Shoes
- 24263 S_Rogue_Shoes
- 24264 S_Wizard_Shoes
- 24265 S_Sage_Shoes
- 24266 S_Hunter_Shoes
- 24267 S_Bard_Shoes
- 24268 S_Dancer_Shoes
- 24269 S_Knight_Armor
- 24270 S_Crusader_Armor
- 24271 S_Blacksmith_Armor
- 24272 S_Alchemist_Armor
- 24273 S_Priest_Armor
- 24274 S_Monk_Armor
- 24275 S_Assassin_Armor
- 24276 S_Rogue_Armor
- 24277 S_Wizard_Armor
- 24278 S_Sage_Armor
- 24279 S_Hunter_Armor
- 24280 S_Bard_Armor
- 24281 S_Dancer_Armor
- 24282 S_SuperNovice_Weapon
- 24283 S_Gunslinger_Weapon
- 24284 S_Taekwon_Weapon
- 24285 S_Ninja_Weapon
- 24314 S_Ninja_Shield
- 24315 S_Taekwon_Shield
- 24318 S_SuperNovice_Shield
- 24319 S_Gunslinger_Shield
- 24324 S2_Spiritual_Weapon
- 24332 S_Critical_Shield
- 24333 S_Critical_Shoes
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24341 S_AllRace_Shoes
- 24342 S_AllRace_Shield
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24366 S_Healing_Shield
- 24367 S_Healing_Shoes
- 24373 S_Penetration_Shoes
- 24374 S_Penetration_Shield
- 24393 S_Physical_Shoes
- 24394 S_Physical_Shield
- 24395 S_Physical_Armor
- 24396 S_Magical_Shoes
- 24397 S_Magical_Shield
- 24398 S_Magical_Armor
- 28391 S_Thief_earring
- 28392 S_Archer_earring
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
LapineDdukddakBox
Spoiler
Shadow_Mix_Recipe
NeedCount: 3 NeedRefineMin: 0
NeedSourceString: Shadow Equipment
Source items- 24018 S_Physical_Earring: 1
- 24019 S_Physical_Weapon: 1
- 24020 S_Physical_Pendant: 1
- 24021 S_Magical_Earring: 1
- 24022 S_Magical_Weapon: 1
- 24023 S_Magical_Pendant: 1
- 24024 S_Breezy_Armor: 1
- 24025 S_Champion_Shoes: 1
- 24026 S_Athena_Shield: 1
- 24027 S_Immune_Armor: 1
- 24028 S_Hard_Armor: 1
- 24029 S_Ancient_Armor: 1
- 24030 S_Critical_Armor: 1
- 24031 S_Kingbird_Weapon: 1
- 24032 S_Cri_Hit_Weapon: 1
- 24033 S_Healing_Weapon: 1
- 24034 S_Lucky_Weapon: 1
- 24035 S_Power_Earring: 1
- 24036 S_Int_Pendant: 1
- 24037 S_Dexterous_Armor: 1
- 24038 S_Vital_Shoes: 1
- 24039 S_Athletic_Shield: 1
- 24040 S_Lucky_Armor: 1
- 24041 S_Power_Pendant: 1
- 24042 S_Int_Earring: 1
- 24043 S_Dexterous_Weapon: 1
- 24044 S_Vital_Shield: 1
- 24045 S_Athletic_Shoes: 1
- 24046 S_Resist_Spell_Pendant: 1
- 24048 S_Caster_Pendant: 1
- 24049 S_Hard_Earring: 1
- 24050 S_Wise_Earring: 1
- 24051 S_Athena_Earring: 1
- 24052 S_Cranial_Shield: 1
- 24053 S_Safeguard_Shield: 1
- 24054 S_Brutal_Shield: 1
- 24055 S_Gargantua_Shield: 1
- 24056 S_Homers_Shield: 1
- 24057 S_Dragoon_Shield: 1
- 24058 S_Satanic_Shield: 1
- 24059 S_Flameguard_Shield: 1
- 24060 S_Requiem_Shield: 1
- 24061 S_Cadi_Shield: 1
- 24062 S_Bloody_Shoes: 1
- 24063 S_Liberation_Shoes: 1
- 24064 S_Chemical_Shoes: 1
- 24065 S_Clamorous_Shoes: 1
- 24066 S_Insecticide_Shoes: 1
- 24067 S_Fisher_Shoes: 1
- 24068 S_Seraphim_Shoes: 1
- 24069 S_Beholder_Shoes: 1
- 24070 S_Divine_Shoes: 1
- 24071 S_Dragoon_Shoes: 1
- 24072 S_Big_Armor: 1
- 24073 S_Medium_Armor: 1
- 24074 S_Small_Armor: 1
- 24075 S_Big_Weapon: 1
- 24076 S_Medium_Weapon: 1
- 24077 S_Small_Weapon: 1
- 24078 S_Spiritual_Weapon: 1
- 24079 S_Spiritual_Earring: 1
- 24080 S_Spiritual_Pendent: 1
- 24081 S_Malicious_Armor: 1
- 24082 S_Malicious_Shoes: 1
- 24083 S_Malicious_Shield: 1
- 24084 S_Gemstone_Armor: 1
- 24085 S_Gemstone_Shoes: 1
- 24086 S_Gemstone_Shield: 1
- 24087 S_Gemstone_Weapon: 1
- 24088 S_Gemstone_Earring: 1
- 24089 S_Gemstone_Pendent: 1
- 24090 S_Stability_Shield: 1
- 24091 S_Plasterer's_Armor: 1
- 24092 S_Plasterer's_Shoes: 1
- 24093 S_Insomniac_Armor: 1
- 24094 S_Insomniac_Shoes: 1
- 24097 S_Adurate_Armor: 1
- 24098 S_Adurate_Shoes: 1
- 24102 Vitality_Earing_S: 1
- 24103 Vitality_Pendant_S: 1
- 24104 S_Neutral_Weapon: 1
- 24105 S_Neutral_Earring: 1
- 24106 S_Neutral_Pendent: 1
- 24107 S_Curse_Lift_Earring: 1
- 24108 S_Curse_Lift_Pendent: 1
- 24109 S_Caster_earring: 1
- 24110 S_Caster_Weapon: 1
- 24111 S_Spell_Flow_Shoes: 1
- 24112 S_Spell_Flow_Armor: 1
- 24113 S_Spell_Flow_Shield: 1
- 24117 S_Greed_Weapon: 1
- 24120 S_Heal_Armor: 1
- 24129 S_Hiding_Weapon: 1
- 24132 S_Cloaking_Armor: 1
- 24144 S_Steal_Armor: 1
- 24154 S_Immortal_Armor: 1
- 24155 S_Immortal_Pendant: 1
- 24156 S_Executioner_Weapon: 1
- 24157 S_Exorcist_Weapon: 1
- 24158 S_Hunting_Weapon: 1
- 24159 S_Insect_Net_Weapon: 1
- 24160 S_Fishing_Weapon: 1
- 24161 S_Dragon_Killer_Weapon: 1
- 24162 S_Corrupt_Weapon: 1
- 24163 S_Vibration_Weapon: 1
- 24164 S_Holy_Water_Weapon: 1
- 24165 S_Scissors_Weapon: 1
- 24166 S_Penetration_Earring: 1
- 24167 S_Penetration_Pendent: 1
- 24168 S_Tempest_Earring: 1
- 24169 S_Tempest_Pendent: 1
- 24170 S_M_Executioner_Weapon: 1
- 24171 S_M_Exorcist_Weapon: 1
- 24172 S_M_Hunting_Weapon: 1
- 24173 S_M_Insect_Net_Weapon: 1
- 24174 S_M_Fishing_Weapon: 1
- 24175 S_M_Dragon_K_Weapon: 1
- 24176 S_M_Corrupt_Weapon: 1
- 24177 S_M_Vibration_Weapon: 1
- 24178 S_M_Holy_Water_Weapon: 1
- 24179 S_M_Scissors_Weapon: 1
- 24180 S_Bearers_Armor: 1
- 24181 S_Bearers_Shoes: 1
- 24182 S_Bearers_Shield: 1
- 24183 S_Bearers_Weapon: 1
- 24184 S_Bearers_Earring: 1
- 24185 S_Bearers_Pendent: 1
- 24186 S_Basis_Armor: 1
- 24187 S_Hallowed_Armor: 1
- 24188 S_Saharic_Armor: 1
- 24189 S_Underneath_Armor: 1
- 24190 S_Flam_Armor: 1
- 24191 S_Windy_Armor: 1
- 24192 S_Envenom_Armor: 1
- 24193 S_Damned_Armor: 1
- 24194 S_Geist_Armor: 1
- 24195 S_Divine_Armor: 1
- 24198 S_Basis_Shield: 1
- 24199 S_Hallowed_Shield: 1
- 24200 S_Saharic_Shield: 1
- 24201 S_Underneath_Shield: 1
- 24202 S_Flam_Shield: 1
- 24203 S_Windy_Shield: 1
- 24204 S_Envenom_Shield: 1
- 24205 S_Damned_Shield: 1
- 24206 S_Geist_Shield: 1
- 24207 S_Divine_Shield: 1
- 24208 S_Expert_Shoes: 1
- 24209 S_Expert_Shield: 1
- 24210 S_Beginner_Shoes: 1
- 24211 S_Beginner_Shield: 1
- 24212 S_Rookie_Shoes: 1
- 24213 S_Rookie_Shield: 1
- 24214 S_Advanced_Shoes: 1
- 24215 S_Advanced_Shield: 1
- 24216 S_Attack_Armor: 1
- 24219 S_ColdBolt_Armor: 1
- 24220 S_FireBolt_Armor: 1
- 24221 S_LightingBolt_Armor: 1
- 24222 S_EarthSpike_Armor: 1
- 24236 S_Boned_Earring: 1
- 24237 S_Boned_Pendant: 1
- 24238 S_Gigantic_Earring: 1
- 24239 S_Gigantic_Pendant: 1
- 24240 S_Caster_Shoes: 1
- 24241 S_Caster_Shield: 1
- 24242 S_Caster_Armor: 1
- 24246 S_Swordman_earring: 1
- 24247 S_Merchant_earring: 1
- 24248 S_Acolyte_earring: 1
- 24249 S_Magician_earring: 1
- 24250 S_Swordman_Pendant: 1
- 24251 S_Merchant_Pendant: 1
- 24252 S_Acolyte_Pendant: 1
- 24253 S_Thief_Pendant: 1
- 24254 S_Magician_Pendant: 1
- 24255 S_Archer_Pendant: 1
- 24256 S_Knight_Shoes: 1
- 24257 S_Crusader_Shoes: 1
- 24258 S_Blacksmith_Shoes: 1
- 24259 S_Alchemist_Shoes: 1
- 24260 S_Priest_Shoes: 1
- 24261 S_Monk_Shoes: 1
- 24262 S_Assassin_Shoes: 1
- 24263 S_Rogue_Shoes: 1
- 24264 S_Wizard_Shoes: 1
- 24265 S_Sage_Shoes: 1
- 24266 S_Hunter_Shoes: 1
- 24267 S_Bard_Shoes: 1
- 24268 S_Dancer_Shoes: 1
- 24269 S_Knight_Armor: 1
- 24270 S_Crusader_Armor: 1
- 24271 S_Blacksmith_Armor: 1
- 24272 S_Alchemist_Armor: 1
- 24273 S_Priest_Armor: 1
- 24274 S_Monk_Armor: 1
- 24275 S_Assassin_Armor: 1
- 24276 S_Rogue_Armor: 1
- 24277 S_Wizard_Armor: 1
- 24278 S_Sage_Armor: 1
- 24279 S_Hunter_Armor: 1
- 24280 S_Bard_Armor: 1
- 24281 S_Dancer_Armor: 1
- 24282 S_SuperNovice_Weapon: 1
- 24283 S_Gunslinger_Weapon: 1
- 24284 S_Taekwon_Weapon: 1
- 24285 S_Ninja_Weapon: 1
- 24314 S_Ninja_Shield: 1
- 24315 S_Taekwon_Shield: 1
- 24318 S_SuperNovice_Shield: 1
- 24319 S_Gunslinger_Shield: 1
- 24324 S2_Spiritual_Weapon: 1
- 24332 S_Critical_Shield: 1
- 24333 S_Critical_Shoes: 1
- 24339 S_AllMighty_Earring: 1
- 24340 S_AllMighty_Pendant: 1
- 24341 S_AllRace_Shoes: 1
- 24342 S_AllRace_Shield: 1
- 24360 S_Tension_Weapon: 1
- 24361 S_Tension_Earring: 1
- 24362 S_Tension_Pendent: 1
- 24363 S_Elegant_Weapon: 1
- 24364 S_Elegant_Earring: 1
- 24365 S_Elegant_Pendent: 1
- 24366 S_Healing_Shield: 1
- 24367 S_Healing_Shoes: 1
- 24373 S_Penetration_Shoes: 1
- 24374 S_Penetration_Shield: 1
- 24393 S_Physical_Shoes: 1
- 24394 S_Physical_Shield: 1
- 24395 S_Physical_Armor: 1
- 24396 S_Magical_Shoes: 1
- 24397 S_Magical_Shield: 1
- 24398 S_Magical_Armor: 1
- 28391 S_Thief_earring: 1
- 28392 S_Archer_earring: 1
- 24152 S_Solid_Weapon: 1
- 24153 S_Solid_Earring: 1
- 24228 S_Spirit_Weapon: 1
- 24229 S_Spirit_Earring: 1
- 24230 S_Spirit_Pendant: 1
Costume_Mix_MSP
NeedCount: 2 NeedRefineMin: 0
NeedSourceString: Head Costume (Upper)
Source items- 18740 C_Hair_Of_The_Strong: 1
- 19507 Fine_Sun: 1
- 19518 Rainbow: 1
- 19519 Lightning_Cloud: 1
- 19520 Rain_Cloud: 1
- 19535 C_Sinsuncho_Hat: 1
- 19574 C_Lord_of_Death: 1
- 19581 C_Brabery_Hat: 1
- 19586 C_Pink_Bunny_Band_J: 1
- 19608 C_Chick_Hat: 1
- 19642 C_Moonlight_Flower_Hat: 1
- 19643 C_Whikebain_Ears: 1
- 19649 C_White_Baby_Cat_Ears: 1
- 19654 C_J_Captain_Hat: 1
- 19678 C_Bell_Ribbon: 1
- 19696 C_Friend_Mochiring_Hat: 1
- 19703 C_Afro_Wig_Black: 1
- 19710 C_Wings_Of_Victory: 1
- 19712 C_Little_Angel_Doll: 1
- 19721 C_Darkness_Helm: 1
- 19723 C_Sacred_Torch_Coronet: 1
- 19756 C_Holy_Mom_Love: 1
- 19760 C_Rainbow_Veil: 1
- 19762 C_Happy_Peace_Proof: 1
- 19804 C_Red_Vane_Hairpin: 1
- 19808 C_Blazing_Sun: 1
- 19815 C_Lolita_Ten_Gallon_Hat: 1
- 19816 C_Pecopeco_Cap: 1
- 19876 C_Rabbit_Ear_Hat: 1
- 19879 C_Black_Bunny_Band: 1
- 19916 C_Black_Cat_Hat: 1
- 19978 C_Silver_Exclamation: 1
- 19991 C_Galanthus_Guard: 1
- 20036 C_Sword_Master_Crown: 1
- 20044 C_Carmen_Miranda_Hat: 1
- 20070 C_Alpaca_Hood: 1
- 20127 C_Helm_Of_Abyss: 1
- 20130 C_Whisper_Tall_Hat: 1
- 20133 C_Poring_Mascot_Costume: 1
- 20175 C_Diabolic_Headphone: 1
- 20199 C_Evil_Marcher_Hat: 1
- 20200 C_Rabbit_Head_Dress: 1
- 20225 C_Pumpkin_Hat: 1
- 20231 C_Snowman_Hat: 1
- 20232 C_Celines_Ribbon: 1
- 20233 C_Gold_Angel_Sculpture: 1
- 20242 C_Snownow_Hat: 1
- 20256 C_Honey_Pancakes: 1
- 20266 C_Secret_Zipper: 1
- 20268 C_Sleep_Eclipse_Family: 1
- 20269 C_White_Fox_Ear_Ribbon: 1
- 20273 C_Soft_Sheep_Hat: 1
- 20277 C_Balloon_Hat: 1
- 20278 C_Man_Medal: 1
- 20290 C_Evil_Druid_Hat_Black: 1
- 20300 C_Hill_Wind_Mask: 1
- 20316 C_Seraph_Wing_Helm: 1
- 20329 C_Tare_HSchool_Doll_Hat: 1
- 20330 C_Sombrero: 1
- 20337 C_Mahican: 1
- 20378 C_Sky_Helm: 1
- 20432 C_Khalitzburg_KN_Helm: 1
- 20433 C_Louise_Red_Hat: 1
- 20455 C_Republic_Hat: 1
- 31048 C_White_Lily_Balck: 1
- 31140 C_Cowboy_Hat_B: 1
- 31249 C_Rabbit_Hopping: 1
- 31392 C_Radio_Antenna: 1
- 31396 C_Sorcerer_Hood: 1
- 31439 C_Fluffy_Heart_Earmuffs: 1
- 31447 C_Pale_Moon_Hat: 1
- 31448 C_Sting_Silk_Ribbon: 1
- 31608 C_Magicstone_Of_Grace: 1
- 31674 C_Jitterbug_Cap: 1
- 31703 C_Valentine_Hat: 1
- 31728 C_Nobility_Hat: 1
- 31815 C_Angola_Intention: 1
- 31842 C_Striking_hat: 1
- 31848 C_Rose_Gothic_Bonnet: 1
- 31849 C_Runaway_Accelerator: 1
- 400163 C_Whale_Cap: 1
- 400183 C_Rabbit_Earplug_V: 1
- 400225 C_Fluffy_Rabbit_Cape: 1
- 400259 C_Notation_Hairband: 1
- 400269 C_NostalgiaCherry: 1
- 410107 C_Straw_Rice_Bag_V: 1
- 420015 C_Onihime_Camellia: 1
- 31205 C_L_Orc_Hero_Helm: 1
EnchantStone_Mix_Box_MS
NeedCount: 3 NeedRefineMin: 0
NeedSourceString: Enchant Stone
Source items- 6636 STRStone_Top: 1
- 6637 INTStone_Top: 1
- 6638 AGIStone_Top: 1
- 6639 DEXStone_Top: 1
- 6640 VITStone_Top: 1
- 6641 LUKStone_Top: 1
- 6642 ATKStone_Middle: 1
- 6643 MATKStone_Middle: 1
- 6644 HITStone_Bottom: 1
- 6645 FLEEStone_Bottom: 1
- 6740 HealStone_Top: 1
- 6741 HealStone2_Top: 1
- 6742 HealStone_Middle: 1
- 6743 HPStone_Middle: 1
- 6744 SPStone_Middle: 1
- 6745 HealStone_Bottom: 1
- 6790 BigStone_Top: 1
- 6791 MediumStone_Top: 1
- 6792 SmallStone_Top: 1
- 6908 ASPDStone_Robe: 1
- 6943 ATKStone_Top: 1
- 6944 MATKStone_Top: 1
- 6945 STRStone_Middle: 1
- 6946 INTStone_Middle: 1
- 6947 AGIStone_Middle: 1
- 6948 DEXStone_Middle: 1
- 6949 VITStone_Middle: 1
- 6950 LUKStone_Middle: 1
- 6951 HPStone_Bottom: 1
- 6963 HPdrainStone_Robe: 1
- 6964 SPdrainStone_Robe: 1
- 6999 HPdrainStone_Top: 1
- 25000 SPdrainStone_Top: 1
- 25001 DEFStone_Middle: 1
- 25002 ChangeLUK_Middle: 1
- 25003 ChangeSTR_Middle: 1
- 25004 ChangeAGI_Middle: 1
- 25005 ChangeINT_Middle: 1
- 25006 ChangeVIT_Middle: 1
- 25007 ChangeDEX_Middle: 1
- 25008 ChangeVIT_Bottom: 1
- 25009 ChangeAGI_Bottom: 1
- 25010 ChangeDEX_Bottom: 1
- 25011 ChangeLUK_Bottom: 1
- 25012 ChangeSTR_Bottom: 1
- 25013 ChangeINT_Bottom: 1
- 25014 MDEFStone_Bottom: 1
- 25015 EXPStone_Bottom: 1
- 25016 ATKStone_Bottom: 1
- 25017 MATKStone_Bottom: 1
- 25058 TwinkleEffect_Top: 1
- 25059 GhostEffect_Middle: 1
- 25060 Critical_Stone: 1
- 25061 Range_Stone: 1
- 25062 Greed_Stone: 1
- 25063 MaxHP2_Stone: 1
- 25064 MaxSP2_Stone: 1
- 25065 Detoxify_Stone: 1
- 25066 Recovery_Stone: 1
- 25067 CastingStone_Robe: 1
- 25068 ASPDStone_Top: 1
- 25069 ReloadStone_Top: 1
- 25070 ReloadStone_Middle: 1
- 25071 ReloadStone_Bottom: 1
- 25072 Kyrie_Stone: 1
- 25138 ShrinkEffect_Middle: 1
- 25136 ElectricEffect_Middle: 1
- 25137 GreenFloor_Bottom: 1
- 25139 Identify_Stone: 1
- 25141 EXPStone_Middle: 1
- 25177 ShadowEffect_Middle: 1
- 25170 MinorCastingStone_Robe: 1
- 25175 LexAeternaStone_Middle: 1
- 25178 PinkGlowEffect_Middle: 1
- 25176 BlueAuraEffect_Middle: 1
- 25172 CastingStone_Top: 1
- 25173 CastingStone_Middle: 1
- 25174 CastingStone_Bottom: 1
- 25171 EXPStone_Top: 1
- 25224 WhiteBodyEffect_Middle: 1
- 25225 ExplodingEffect_Middle: 1
- 25226 WaterFieldEffect_Bottom: 1
- 25227 Heal_Stone: 1
- 25228 Teleport_Stone: 1
- 25229 Steal_Stone: 1
Quest
Spoiler
Id: 12090
Job Change to Royal Guard
Info: Haeinrich tells you that he is looking for traces of Schmidtzand any information about the Royal Guard.
Quickinfo: Continue the conversation with the middle-aged Gentleman, Haeinrich
Id: 12091
Job Change to Royal Guard
Info: Prove your asceticism and endurance by bringing 100 Burning Hearts to Haeinrich in Prontera Castle.
Quickinfo: Collect 100 Burning Hearts
Id: 12092
Job Change to Royal Guard
Info: You've collected the 100 Burning Hearts. Continue your conversation with Haeinrich and listen to his story.
Quickinfo:
Id: 291139
Making of SIOPAO - The Secret Ingredient
Info:You have failed the quiz... Please t<NAVI>[Meow]<INFO>prontera,156,226,0,101,0</INFO></NAVI> need some materials to make SIOPAO. Could you bring 3 Mystery Meat , 1 Orgain after 10 minutes.nic Wheat Flour, 1 Vegetable Oil, 1 Plain Sauce , 1 Sweet Sauce for him?
Quickinfo:Try agaBring mafter10 minutesials to Meow
Id: 291140
Making of SIOPAO - The Secret Ingredient (Cooldown)
Info:You have passed the quiz!<NAVI>[Meow]<INFO>prontera,156,226,0,101,0</INFO></NAVI> is full now. Pleasetry againcome back tomorrow!.
Quickinfo: Reset at 4
Skill
Spoiler
Id: (361)
Assumptio
Assumption
MAX Lv: 5
Skill Requirement: Angelus 1,
Improved SP Recovery 3, Impositio Manus 3
Skill Form: Supportive
Description: Places a temporary buff on a single target
Increase Hard Defense and Hard Magic Defense.
Cannot be used in conjunction with the
Kyrie Eleison and and Kaite skill.
[Lv 1]:20 sec duration
[Lv 2]:40 sec duration
[Lv 3]:60 sec duration
[Lv 4]:80 sec duration
[Lv 5]:100 sec duration
Item
Spoiler
Id: (2022)
Staff of Geffen [1]
It seems to be old because of how dusty it is. An ancient language is carved into the wooden handle.
The writing says '-Handed over by the big magician of the Geffen Tower, Heine.F.Catherine.'
INT +20, MATK +300.
Class : Two-Handed Staff Attack : 100
Weight : 100
Weapon Level : 1
Required Level : 150
Jobs : High Wizard Classes
====== auto-parsed ======
Attack : 100
Weight : 100
Weapon Level : 1
Required Level : 150
Id: (2148)
Rosa Shield [1]
A shield made by crafting the metal from the Ash Vacuum.
Metal pieces around it make it look like a flower in bloom.
Class: Shield
Defense: 130
Weight: 130
Required Level: 100
Jobs: Rune Knight and Royal Guard
====== auto-parsed ======
Itemclass : Shield
Defense : 130
Weight : 130
Required Level : 100
Id: (4363)
High Priest Card
Adds a chanceof auto casting
Lv1 [Assumptio]
Level
on the wearer eachtime the wearer
is physically or
magically attacked.
Class: Card
Location: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1
Id: (5462)
Spiked Scarf
A spiked Scarf with fierce appearance.
VIT +
Increase p
Physical damage to Demiby+1%.
Decrease damage takenbyfrom Demiby-1%.
Class : Headgear Defense : 3
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Lower
Weight : 0
Required Level : 1
Id: (5463)
Rainbow Scarf
A colorful scarf with all rainbow colors.
INT +1.1, MDEF +
MATK +
Class : Headgear Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Id: (6275)
Shield Of King
A cross shield said to have been used by King Schmidtz. It's so old and shabby that it seems impossible to use.
Weight: 0
====== auto-parsed ======
Weight : 0
Id: (12218)
Old LVv5 Assumptio Scroll
A scroll in which a single use of Level5 [Assumption] has been recorded.
_
[Item Effects]
Casts [Assumption] Lv.5 to user.
_
[Remark]
This item won't work while your character is casting a spell or skill.
_
Weight: 1
====== auto-parsed ======
Weight : 1
Id: (18550)
Asgard Bless [1]
Holy wing rumored to have godly power.
All Stats +2.
Increase rResistance against all properties attackby+5%.
Restore 2% of HP and 1% of SP for every 10 seconds.
Class : Headgear Defense : 3
Location: Upper Weight : 30
Required Level : 30
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 30
Required Level : 30
Id: (18563)
Heart Wing Hairband [1]
A hairband for girls decorated with love feathers and lace.
Decreaselay After CastDelay by-5% and SPbyconsumption -10% upon casting skills.
For every 3 refine level,additonal decrease toDelay After CastDelayand SP consumptionby-3% additionally.
Class : Headgear Defense : 0
Location : Upper Weight : 30
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 30
Required Level : 50
Id: (18656)
¸¶³àÀÇ È£¹Ú¸ðÀÚWitch's Pumpkin Hat
Atatteredn old, dark hat with witchhat adorned with a babyy powers. In contrast, the bright orange pumpkin mascot is cute.
MDEF +10.
StrTR +2, IntNT +2, Mdef +10.
Increased DPhysical and magic damageagainsto Undead and Demon monstersby+15%.
Bonus effects when wornEquip with Mr. Smile,Hahoe M
hask, Alarm Mask, Opera Mask or Gozarian Mask.a chance
Mr. Smile: Addsof gto obtainingPumpkinPies when killupon defeating monsters.
Hahoe
Equip with Alarm Mask: Increased Aspd and adds a chanc,
Recovery rate ofadding 50 Atk while attacking.Pumpkin +2000% and Well-baked Cookie +200%.
Alarm Mask: Increases the heal
Has a chance to obtaing power ofPumpkin and Well-Bbaked Cookies and has a chance of receivupon defeatingthose items while attacking.monsters.
Equip with Opera Mask: Increases Flee by 10 and addque,
FLEE +10, has a chanceof stunning yourto apply Stun to enemy while attacking.ies upon inflicting physical damage.
Gozarian
Equip with Hahoe Mask: Atk and M,
Increase ASPD (Delay after attack+30 and add-10%),
Has a chance tofgaining Pumpkin Pie, Well-Baked Cookie, Candy or Candy Canes while attackingcrease ATK by 50 upon inflicting physical damage.
Class : HeadgearDefense : 10
Location : UpperWeight : 30
Required Level : 20
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 30
Required Level : 20
Id: (18746)
Chilly Breath
You can see cold breaths.
INT +1.
Has chance to apply Frozen status to enemy upon receiving physical damage.
Frozen status chance increases based on the Base Level of the Character.
5% rResistance to Frozen status +5%.
Class : Headgear Defense : 0
Location : Lower Weight : 10
Required Level : 10
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 10
Id: (18908)
Isabella Red Ear [1]
Isabella's red hat. It's a favorite among children.
_
STR +
Max HP +
Decrease damage taken from Fire propertymonsters byenemies -10%.
If refineto + 9level is +9 or above, ASPD +1.
After +9For every 2 refinementlevel after +9, additional+1ASPDfor every 2 refinement level.+1.
_
Class : Headgear Defense : 8
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 30
Required Level : 1
Id: (18909)
Isabella Brown Ear [1]
Isabella's brown hat. It's a favorite among children.
Max HP +10%.
Decrease damage taken from Demi-human enemiesby-5%.
MATK +2 pFor every refinementlevel, MATK +2.
Class : Headgear Defense : 8
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 30
Required Level : 1
Id: (18910)
Isabella Blue Ear [1]
Isabella's blue hat. It's a favorite among children.
Decrease damage taken from Demi-human enemiesby-5%.
IncreasePhysical damage to medium size enemies by +10%.
If refined tolevel is +12 or above, reflect 5% of melee physical damage taken.
Class : Headgear Defense : 8
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 30
Required Level : 1
Id: (19014)
¹¦Áö±âÀÇ ´«°¡¸®°³Gravekeeper's Blinker
Aboxspecially crafted blindfold thatcontains 1 Classic Glove 2 Week Rentalallows you to recognize the unholy creature.
Description:
Rental Item
An ancient glove.
Dex + 4
This item cannot be Dropped or Tra
Physical damage to Undead monsters +5%.
Damage taken from Undead monsters -5%.
Class :AccessoryHeadgear Defense :
01
Location : Middle Weight : 20
Required Level : 1
Jobs : AllExcept NoviceJobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Middle
Weight : 20
Required Level : 10
Id: (19300)
¸Û¸ÛÀå±³Woof Woof Officer [1]
====== auto-parsed ======
Itemclass : Headgear
Defense : 35
Location : Upper
Weight : 40
Required Level : 1
Id: (19429)
ÀÚ¶óÅõ½ºÆ®¶óZarathustra
Id: (20009)
Costume Dragon Skull
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (20269)
CostumeWhite Fox Ear Bell Ribbon
A cute costume decoration modeled after a fox's ears.
A pure white fur makes it even beautiful.
Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (20747)
Manteau of Great Nature [1]
A manteau with Earth spirit, It is protected by stones all the time.
Decreas
Resistancedamage taken fromainst Earth propertybyattack +10%.
IResistancreasedamage taken fromainst Fire propertybyattack -10%.
Has a chance to apply [Stone Curse] to all enemies in 5x5 cells upon receiving melee or ranged physical damage.
IfFor every refinementlevelis aboveafter +for every refinement.].
U
Indestroyauctible.
Class : Garment Defense : 10
Weight : 30
Required Level : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 30
Required Level : 70
Id: (24152)
¼Ö¸®µå ¿þÆù ½¦µµ¿ìSolid Shadow Weapon
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24153)
¼Ö¸®µå À̾ ½¦µµ¿ìSolid Shadow Earring
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (24228)
½ºÇǸ´ ¿þÆù ½¦µµ¿ìSpirit Shadow Weapon
====== auto-parsed ======
Weight : 0
Required Level : 70
Id: (24229)
½ºÇǸ´ À̾ ½¦µµ¿ìSpirit Shadow Earring
====== auto-parsed ======
Weight : 0
Required Level : 70
Id: (24230)
½ºÇǸ´ Ææ´øÆ® ½¦µµ¿ìSpirit Shadow Pendant
====== auto-parsed ======
Weight : 0
Required Level : 70
Id: (31245)
Costume Bell Flower
A hairpin made of spring flower.
Added some lightness by adding bells!
During the event period:Class : Costume Defense : 0
Has a chance to feel the spring upon inflicting physical or magic damage.
Feeling the spring will restore 400 HP and 40 SP per second (Duration: 4 seconds).
(This stats will be removed after the event.)
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (31565)
Costume Nohime's CrowCrowned Princess Ribbon
A crown that is popular among princesses in the Edo era.Costume embellishments created by a jeweler dad and designer mom for their adorable daughter's adventurer debut..
_
Temporary Effect
Atk +10, Matk + 10
EXP +1 %, Drop + 1%
_
The effect will be removed on 1st April 2021
_
obtained from March Monthly Refill Promotion
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class : CostumeDefense : 0
Location : UpperWeight : 0
Required Level : 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (420000)
Isabella's Carrot
VIT +1, DEX +1, INT +1.
Equip with +9 or above Isabella Blue Ear,increasephysical damage to medium size enemiesby+6%.
Equip with +9 or above Isabella Red Ear,deincrease ASPD (delay after attackby-6%).
Equip with +9 or above Isabella Brown Ear,decreasedamage taken from Demi-human enemiesby-6%.
Class: Headgear Defense: 0
Location: Lower Weight: 10
Required Level: 70
Jobs: All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 70
Id: (450227)
Predator Mail [1]
An armor awarded to those who excelled in the Monster Hunt.
Max HP +
Increase pPhysical and magic damage to Beast and Insect monstersby+5%.
For every 3 refine level, Max HP and Max SP +
Equip with Predator Manteau and Predator Boots, decreaselay after skilldelay by-5%.
If refine level of Predator Mail, Predator Manteau and Predator Boots are +9 or above, decreaselay after skilldelay by 7%-7% additionally.
Class : Armor
Weight : 90
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 40
Weight : 90
Required Level : 100
Id: (470151)
Predator Boots [1]
A pair of boots awarded to those who excelled in the Monster Hunt.
Increase ASPD(decrease delay after attackby-5%).
For every 3 refine level, increase ASPD(decrease delay after attackby-2%) additionally.
Equip with Predator Mail,increaseranged physical damageby+5%.
If refine level of Predator Boots and Predator Mail are +9, increaseor above, critical damageby+5%.
Class : Shoes
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 13
Weight : 50
Required Level : 100
Id: (480211)
Predator Manteau [1]
A garment awarded to those who excelled in the Monster Hunt.
FLEE +10.
Decrease vVariable cast timeby-5%,
decrease physical and magic dDamage taken from Beast and Insect monstersby-5%.
For every 3 refine level,decreasevariable cast time by -3% additionally.
Equip with Predator Boots,increaseall property magic damageby+3%.
If refine level of Predator Boots and Predator Manteau are +9, decreaseor above, fixed cast timeby-0.5 seconds.
Class : Garment
Weight : 70
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 18
Weight : 70
Required Level : 100
Id: (490248)
Predator Physical Ring [1]
A ring designed with excellent craftsmanship to help with hunting.
Increase ASPD(decrease delay after attackby-7%).
Class : Accessory(Left) Defense : 0
Weight : 10
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50
Id: (490249)
Predator Magical Ring [1]
A ring designed with excellent craftsmanship to help with hunting.
Decrease vVariable cast timeby-5%.
Class : Accessory(Left) Defense : 0
Weight : 10
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50
-
Changed
Quest
Spoiler
Id: 295259
Battle Pass Daily1
Info: กำจัดChaos GhostringCorrupted Raydric 5 ตัว
Quickinfo: กำจัดChaos GhostringCorrupted Raydric 5 ตัว
Id: 295260
Battle Pass Daily1
Info: กำจัดChaos GhostringCorrupted Raydric สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295261
Battle Pass Daily2
Info: กำจัดAmdarais (OGH) 1Flame Ghost 5 ตัว
Quickinfo: กำจัดAmdarais (OGH) 1Flame Ghost 5 ตัว
Id: 295262
Battle Pass Daily2
Info: กำจัดAmdarais (OGH)Flame Ghost สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295263
Battle Pass Daily3
Info:ส่ง 100,000 Zenyตามหา Very Solid Purple Shell 30ea
Quickinfo:ส่ง 100,000 Zenyหา Very Solid Purple Shell 30ea
Id: 295264
Battle Pass Daily3
Info:ส่ง 100,000 Zenyตามหา Very Solid Purple Shell สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295265
Battle Pass Daily4
Info: ตามหาCurse Eroded Crystal 3Coagulated Spell 5ea
Quickinfo: หาCurse Eroded Crystal 3Coagulated Spell 5ea
Id: 295266
Battle Pass Daily4
Info: ตามหา Curse Eroded Crystaoagulated Spell สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295267
Battle Pass Weekly1
Info: กำจัดWhiteCursed Kning Schmidt(Normal)103 ตัว
Quickinfo: กำจัด10 White3 Cursed Kinig Schmidt(Normal)
Id: 295268
Battle Pass Weekly1
Info: กำจัดWhiteCursed Kning Schmidt(Normal) สามารถรับได้เพียง 1 ครั้งต่อสัปดาห์
Quickinfo: การพักผ่อนหนึ่งสัปดาห์
Item
Spoiler
Id: (15973)
[Not For Sale] Eyes of Illusion
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
MHP +6%, MSP +6%
ลด Damage ที่ได้รับจาก Player 2%
ทำให้ไม่ติดสถานะ Blind
เมื่อเรียนรู้สกิล Hallucination Drug ถึงเลเวล 5,
สามารถใช้สกิล Dispell เลเวล 5 ได้
เมื่อเรียนรู้สกิล Mandragora Howling ถึงเลเวล 5,
ลดระยะเวลาในการร่ายแบบคงที่สกิล Mandragora HowlingFixed Cast Time ลดลง 70%
ประเภท : Headgear พลังป้องกัน : 2
ตำแหน่ง : Middle น้ำหนัก : 50
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (19391)
Eyes of Illusion
MHP +6%, MSP +6%
ลด Damage ที่ได้รับจาก Player 2%
ทำให้ไม่ติดสถานะ Blind
เมื่อเรียนรู้สกิล Hallucination Drug ถึงเลเวล 5,
สามารถใช้สกิล Dispell เลเวล 5 ได้
เมื่อเรียนรู้สกิล Mandragora Howling ถึงเลเวล 5,
ลดระยะเวลาในการร่ายแบบคงที่สกิล Mandragora HowlingFixed Cast Time ลดลง 70%
ประเภท : Headgear พลังป้องกัน : 2
ตำแหน่ง : Middle น้ำหนัก : 50
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (580002)
Barbed Wire Whip K [2]
แส้ที่ถักด้วยลวดหนามแหลม
ดูกลมกลืนเข้ากับ Ancient Hero Boots
MATK +190
ทุก ๆ การอัพเกรด 2 ขั้น MATK +10
ทุก ๆ การอัพเกรด23 ขั้น เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 4%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Reverberation, Metalic Sound 10%
เมื่ออัพเกรดถึงขั้น 11 ลดระยะเวลาร่ายแบบคงที่สกิล Reverberation 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Ancient Hero Boots เมื่อโจมตีทางกายภาพ/เวทมนตร์ มีโอกาสที่ INT +20, MATK +15% เป็นเวลา 7 วินาที
ประเภท : Whip พลังโจมตี : 160
น้ำหนัก : 70
เลเวลของอาวุธ : 4
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : Wanderer
Id: (580052)
[Not For Sale] Barbed Wire Whip K [2]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
แส้ที่ถักด้วยลวดหนามแหลม
ดูกลมกลืนเข้ากับ Ancient Hero Boots
MATK +190
ทุก ๆ การอัพเกรด 2 ขั้น MATK +10
ทุก ๆ การอัพเกรด23 ขั้น เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 4%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Reverberation, Metalic Sound 10%
เมื่ออัพเกรดถึงขั้น 11 ลดระยะเวลาร่ายแบบคงที่สกิล Reverberation 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Ancient Hero Boots เมื่อโจมตีทางกายภาพ/เวทมนตร์ มีโอกาสที่ INT +20, MATK +15% เป็นเวลา 7 วินาที
ประเภท : Whip พลังโจมตี : 160
น้ำหนัก : 70
เลเวลของอาวุธ : 4
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : Wanderer
-
Changed
HatEffect
Spoiler
152: HAT_EF_C_Phigasia_Scarf_EXEuriku_Cap_TH
hatEffectID =
resourceFileName = efst_c_puriku_cap\kirakira.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
-
Added
Quest
Spoiler
Id: 16705
制作幸福的蛋-待机
Info: 该任务为每日任务,等待机时间结束后可再次进行。可通过朱诺的 <NAVI>[吉利安]<INFO>yuno,142,163,0,101,0</INFO></NAVI>进行接取任务。
Quickinfo: 04点初始化
Id: 16706
制作幸福的蛋
Info: 朱诺幸福的蛋庆典的 <NAVI>[贝蒂纳勒]<INFO>yuno,140,167,0,101,0</INFO></NAVI>和 <NAVI>[维斯塔德]<INFO>yuno,146,166,0,101,0</INFO></NAVI>处可以学习制作幸福的蛋。
Quickinfo: 与贝蒂纳勒,维斯塔德对话
Id: 16707
幸福的巧克力加热
Info: 在朱诺广场的<NAVI>[篝火]<INFO>yuno,142,167,0,101,0</INFO></NAVI>处尝试加热巧克力的工作吧。
Quickinfo: 篝火附近工作
Id: 16708
幸福的巧克力加热完成
Info: 巧克力加热完成。在朱诺广场的<NAVI>[贝蒂纳勒]<INFO>yuno,140,167,0,101,0</INFO></NAVI>处进行报告吧。
Quickinfo: 与贝蒂纳勒对话
Id: 16709
粉碎幸福的杏仁
Info: 在朱诺广场的<NAVI>[维斯塔德]<INFO>yuno,146,166,0,101,0</INFO></NAVI>处尝试看看粉碎杏仁的工作吧。
Quickinfo: 与维斯塔德对话
Id: 16710
制作幸福的蛋完成
Info: 今天的制作幸福的蛋工作完成了。在朱诺广场的<NAVI>[吉利安]<INFO>yuno,142,163,0,101,0</INFO></NAVI>处进行报告吧。
Quickinfo: 与吉利安对话
Id: 16711
幸福的捉迷藏-待机
Info: 该任务为每日任务,等待机时间结束后可再次进行。可通过朱诺的 <NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>进行接取任务。
Quickinfo: 04点初始化
Id: 16712
幸福的捉迷藏
Info: 宠物们在朱诺各个地方藏身了,快去找找吧。<NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>处或许会有提示?
Quickinfo: 捉迷藏
Id: 16713
寻找幸福的波利
Info: 找到朱诺某处藏身的波利吧。
Quickinfo: 寻找波利
Id: 16714
幸福的捉迷藏完成
Info: 在朱诺某处找到藏身的宠物,带它回到 <NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>处吧。
Quickinfo: 与赛依连对话
Id: 16715
寻找幸福的沙漠幼狼
Info: 找到藏在朱诺某处的沙漠幼狼吧。
Quickinfo: 寻找沙漠幼狼
Id: 16716
幸福的捉迷藏完成
Info: 在朱诺某处找到藏身的宠物,带它回到 <NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>处吧。
Quickinfo: 与赛依连对话
Id: 16717
寻找幸福的小恶魔
Info: 找到藏在朱诺某处的小恶魔吧。
Quickinfo: 寻找小恶魔
Id: 16718
幸福的捉迷藏完成
Info: 在朱诺某处找到藏身的宠物,带它回到 <NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>处吧。
Quickinfo: 与赛依连对话
Id: 16719
寻找幸福的疯兔
Info: 找到藏在朱诺某处的疯兔吧。
Quickinfo: 寻找疯兔
Id: 16720
幸福的捉迷藏完成
Info: 在朱诺某处找到藏身的宠物,带它回到 <NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>处吧。
Quickinfo: 与赛依连对话
Id: 16721
寻找幸福的大嘴鸟
Info: 找到藏在朱诺某处的大嘴鸟吧。
Quickinfo: 寻找大嘴鸟
Id: 16722
幸福的捉迷藏完成
Info: 在朱诺某处找到藏身的宠物,带它回到 <NAVI>[赛依连]<INFO>yuno,150,155,0,101,0</INFO></NAVI>处吧。
Quickinfo: 与赛依连对话
Id: 19066
调查官初白书的难处
Info: 调查官初白书的难处听完了。
现在开始可以接取出差到活动区域的
朱诺魔物协会的委托了。
Quickinfo:
Id: 19067
[待机] 初白书的委托
Info: 初白书的委托每天只能完成一次,
但,如果有<ITEM>[超清凉苏打水]<INFO>1000374</INFO></ITEM>的话
或许还能有点变化?
去跟委托人初白书对话吧。
<NAVI>[1月的初白书]<INFO>malangdo,209,151,0,101,0</INFO></NAVI> / <NAVI>[2月的初白书]<INFO>prontera,163,92,0,101,0</INFO></NAVI> / <NAVI>[3月的初白书]<INFO>yuno,180,145,0,101,0</INFO></NAVI>
<NAVI>[4月的初白书]<INFO>prontera,170,288,0,101,0</INFO></NAVI> / <NAVI>[5月的初白书]<INFO>geffen,74,42,0,101,0</INFO></NAVI> / <NAVI>[6月的初白书]<INFO>comodo,248,128,0,101,0</INFO></NAVI>
<NAVI>[7月的初白书]<INFO>lasagna,87,206,0,101,0</INFO></NAVI> / <NAVI>[8月的初白书]<INFO>prontera,149,305,0,101,0</INFO></NAVI> / <NAVI>[9月的初白书]<INFO>alberta,131,174,0,101,0</INFO></NAVI>
<NAVI>[10月的初白书]<INFO>niflheim,198,238,0,101,0</INFO></NAVI> / <NAVI>[11月的初白书]<INFO>prt_fild01,108,173,0,101,0</INFO></NAVI> / <NAVI>[12月的初白书]<INFO>aldebaran,171,153,0,101,0</INFO></NAVI>
Quickinfo: 04点初始化
Id: 19068
初白书的委托 Lv1
Info: 等级50以上的鱼贝类魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>malangdo,209,151,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19069
初白书的委托 Lv2
Info: 等级100以上的鱼贝类魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>malangdo,209,151,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19070
初白书的委托 Lv3
Info: 等级150以上的鱼贝类魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>malangdo,209,151,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19071
初白书的委托 Lv4
Info: 等级200以上的鱼贝类魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>malangdo,209,151,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19072
初白书的委托 Lv1
Info: 等级50以上的小型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,163,92,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19073
初白书的委托 Lv2
Info: 等级100以上的小型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,163,92,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19074
初白书的委托 Lv3
Info: 等级150以上的小型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,163,92,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19075
初白书的委托 Lv4
Info: 等级200以上的小型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,163,92,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19076
初白书的委托 Lv1
Info: 等级50以上的无型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>yuno,180,145,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19077
初白书的委托 Lv2
Info: 等级100以上的无型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>yuno,180,145,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19078
初白书的委托 Lv3
Info: 等级150以上的无型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>yuno,180,145,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19079
初白书的委托 Lv4
Info: 等级200以上的无型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>yuno,180,145,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19080
初白书的委托 Lv1
Info: 等级50以上的地属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,170,288,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19081
初白书的委托 Lv2
Info: 等级100以上的地属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,170,288,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19082
初白书的委托 Lv3
Info: 等级150以上的地属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,170,288,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19083
初白书的委托 Lv4
Info: 等级200以上的地属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,170,288,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19084
初白书的委托 Lv1
Info: 等级50以上的大型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>geffen,74,42,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19085
初白书的委托 Lv2
Info: 等级100以上的大型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>geffen,74,42,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19086
初白书的委托 Lv3
Info: 等级150以上的大型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>geffen,74,42,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19087
初白书的委托 Lv4
Info: 等级200以上的大型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>geffen,74,42,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19088
初白书的委托 Lv1
Info: 等级50以上的火属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>comodo,248,128,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19089
初白书的委托 Lv2
Info: 等级100以上的火属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>comodo,248,128,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19090
初白书的委托 Lv3
Info: 等级150以上的火属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>comodo,248,128,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19091
初白书的委托 Lv4
Info: 等级200以上的火属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>comodo,248,128,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19092
初白书的委托 Lv1
Info: 等级50以上的念属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>lasagna,87,206,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19093
初白书的委托 Lv2
Info: 等级100以上的念属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>lasagna,87,206,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19094
初白书的委托 Lv3
Info: 等级150以上的念属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>lasagna,87,206,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19095
初白书的委托 Lv4
Info: 等级200以上的念属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>lasagna,87,206,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19096
初白书的委托 Lv1
Info: 等级50以上的中型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,149,305,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19097
初白书的委托 Lv2
Info: 等级100以上的中型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,149,305,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19098
初白书的委托 Lv3
Info: 等级150以上的中型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,149,305,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19099
初白书的委托 Lv4
Info: 等级200以上的中型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prontera,149,305,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19100
初白书的委托 Lv1
Info: 等级50以上的植物型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>alberta,131,174,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19101
初白书的委托 Lv2
Info: 等级100以上的植物型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>alberta,131,174,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19102
初白书的委托 Lv3
Info: 等级150以上的植物型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>alberta,131,174,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19103
初白书的委托 Lv4
Info: 等级200以上的植物型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>alberta,131,174,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19104
初白书的委托 Lv1
Info: 等级50以上的恶魔型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>niflheim,198,238,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19105
初白书的委托 Lv2
Info: 等级100以上的恶魔型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>niflheim,198,238,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19106
初白书的委托 Lv3
Info: 等级150以上的恶魔型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>niflheim,198,238,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19107
初白书的委托 Lv4
Info: 等级200以上的恶魔型魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>niflheim,198,238,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19108
初白书的委托 Lv1
Info: 等级50以上的魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prt_fild01,108,173,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19109
初白书的委托 Lv2
Info: 等级100以上的魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prt_fild01,108,173,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19110
初白书的委托 Lv3
Info: 等级150以上的魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prt_fild01,108,173,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19111
初白书的委托 Lv4
Info: 等级200以上的魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>prt_fild01,108,173,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19112
初白书的委托 Lv1
Info: 等级50以上的水属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>aldebaran,171,153,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19113
初白书的委托 Lv2
Info: 等级100以上的水属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>aldebaran,171,153,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19114
初白书的委托 Lv3
Info: 等级150以上的水属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>aldebaran,171,153,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
Id: 19115
初白书的委托 Lv4
Info: 等级200以上的水属性魔物100个
击杀后去找<NAVI>[调查官 初白书]<INFO>aldebaran,171,153,0,101,0</INFO></NAVI>获取奖励吧。
Quickinfo:
HatEffect
Spoiler
163: HAT_EF_POISON_MASTER
hatEffectID = 2310
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
164: HAT_EF_C_Swirling_Flame
hatEffectID =
resourceFileName = C_Swirling_Flame\vortexf2.str
hatEffectPos = -10
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
165: HAT_EF_C_2021RTC_Headset_1_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_1_TW\hd.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
166: HAT_EF_C_2021RTC_Headset_2_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_2_TW\hd.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
167: HAT_EF_C_2021RTC_Headset_3_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_3_TW\hd.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
169: HAT_EF_GC_DARKCROW
hatEffectID = 1184
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
170: HAT_EF_DIABOLUS_RING
hatEffectID = 2309
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
171: HAT_EF_Magiccircle_Blue_TW
hatEffectID =
resourceFileName = efst_magiccircle_Blue_TW\bluemc.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
172: HAT_EF_C_Disapear_Time_TW_2
hatEffectID =
resourceFileName = efst_C_Disapear_Time_TW\cdhs.str
hatEffectPos = -13
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
173: HAT_EF_C_Melody_Wing
hatEffectID =
resourceFileName = C_Melody_Wing\notetama.str
hatEffectPos = -8
hatEffectPosX = 1
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =
174: HAT_EF_C_Spot_Light
hatEffectID =
resourceFileName = C_Spot_Light\Spotlight.str
hatEffectPos = -6
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
175: HAT_EF_C_Astra_Blessing
hatEffectID =
resourceFileName = efst_C_Astra_Blessing\astra.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
176: HAT_EF_efst_C_20th_Anniversary_Hat
hatEffectID =
resourceFileName = efst_C_20th_Anniversary_Hat\20th_f.str
hatEffectPos = -6
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
177: HAT_EF_SUBJECT_AURA_NAVY
hatEffectID = 2301
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
178: HAT_EF_20th_Scarf_J
hatEffectID =
resourceFileName = efst_20th_Scarf_J\singa.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = False
isAttachedHead =
179: HAT_EF_Ghost_Fire
hatEffectID =
resourceFileName = Efst_Ghost_Fire\strangelights2.str
hatEffectPos = -4
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
180: HAT_EF_SERPENT_SHADOW
hatEffectID = 2394
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
181: HAT_EF_C_1st_Evt_Hat_MSP
hatEffectID =
resourceFileName = efst_C_1st_Evt_Hat_MSP\firework.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = False
isAttachedHead =
182: HAT_EF_C_1st_Evt_Balloon_MSP
hatEffectID =
resourceFileName = efst_C_1st_Evt_Balloon_MSP\ggh1st.str
hatEffectPos = -13
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = False
isAttachedHead =
183: HAT_EF_rabbit_aura
hatEffectID =
resourceFileName = efst_rabbit_aura\toto.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
184: HAT_EF_alice_tea
hatEffectID =
resourceFileName = efst_alice_tea\Alice02.str
hatEffectPos = -7
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
185: HAT_EF_C_Dark_Lord_Cloak
hatEffectID =
resourceFileName = efst_C_Dark_Lord_Cloak\darklordcloak.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
Item
Spoiler
Id: (19713)
(时装)幸运草
只有在3月才会被发现的四叶草。
系列 : 时装 防御 : 0
位置 : 头下 重量 : 0
要求等级 : 1
装备 : 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (19894)
(时装)神圣少女发带
根据圣职者佩戴的蝴蝶结模拟出来的时装。
可爱的蝴蝶结深受大家喜爱,所以制作了大家都能佩戴的时装版本。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头上 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (400356)
(时装)伊格尼斯狩猎帽(蓝)
拥有卓越手艺的铁匠伊格尼斯所戴的牛仔帽。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头上 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (400428)
(时装)萌兔耳蛋
长着萌萌兔耳的蛋,会不会蛋里会是可爱的小兔子呢?
活动期间内装备时, ATK + 10%, MATK + 10%。移动速度增加。
(该道具属性将在活动结束后一概删除。)
系列 : 时装 防御 : 0
位置 : 头上 重量 : 0
要求等级 : 1
装备 : 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (410061)
(时装)小恶魔围裙
印着小恶魔图案的围裙,制作巧克力时会更加快乐吧。
好想带着小恶魔一起去冒险!
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头中 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (410182)
(时装)旅行者手提灯
旅行者必备道具,时装小油灯。
行走或走动时会自动开启的手提灯。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头中 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (420079)
(时装)内侧挑染假发
戴上后会感觉与众不同的新潮假发。
内侧挑染的颜色非常亮眼。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头下 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (420165)
(时装)帐篷
当你坐下休息、倒下时会突然出现的时装帐篷。
免去了组装的烦恼。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头下 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (420209)
(时装)饼干蝴蝶结
围绕着巨多饼干的派对蝴蝶结。
会让人想举办一场茶话会。
可至绵绵岛附魔
系列: 时装 防御: 0
位置: 头下 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (480205)
(时装)星辰的护佑
画有星座的时装魔法阵。
仿佛能够感受到星辰的力量。
可至绵绵岛附魔
系列: 时装 防御: 0
位置: 披肩 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (480236)
(时装)古老魔法书
秀发兹发德共和国特制的时装书籍。
据说是写有魔法知识的特殊书籍。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 披肩 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Changed
Quest
Spoiler
Id: 16404
探索幸福的蛋
Info: 庆典开始了,去找<NAVI>[庆典委员]<INFO>yuno.gat,175,162,0,101,0</INFO></NAVI> 宥乐塔来听听关于庆典的内容吧。
Quickinfo: 参加幸福的蛋庆典
Id: 16406
探索幸福的蛋
Info: 庆典在继续。打碎副本及野外的幸福的蛋3个后回去找
Quickinfo: 参加幸福的蛋庆典
Id: 16407
幸福的幸运草装饰-待机
Info: 该任务为每日任务,待机时间结束后可再次进行。专家设计师]<INFO>yuno.gat,165,153,0,101,0</INFO></NAVI>处可接取任务。
Quickinfo: 04点初始化
Id: 16408
幸福的幸运草装饰
Info: 庆典继续。在副本及野外狩猎3只幸运草疯兔,专家设计师]<INFO>yuno.gat,165,153,0,101,0</INFO></NAVI>处。
Quickinfo: 参加幸运草装饰
Id: 16409
幸福的蛋材料配送-待机
Info: 该任务为每日任务,待机时间结束后可再次进行。
Quickinfo: 04点初始化]
Id: 16410
幸福的杏仁儿配送
Info: 到依斯鲁德的伊斯鲁得的<NAVI>[农夫 薛岚]<INFO>izlude.gat,164,148,0,101,0</INFO></NAVI>处获得一袋杏仁儿吧。
Quickinfo: 收来杏仁儿
Id: 16411
配送幸福的巧克力
Info: 到普隆德拉的 <NAVI>[甜品师 伊恩]<INFO>prontera.gat,268,156,0,101,0</INFO></NAVI>处获得一版板巧克力吧。
Quickinfo: 收来巧克力
Id: 16412
幸福的杏仁儿配送
Info: 到依斯鲁德的农夫 薛岚处获得了一袋杏仁儿,巧克力也拿好后回到
Quickinfo: 杏仁儿配送
Id: 16414
幸福的宠物散步-待机
Info: 该任务为每日任务,待机时间结束后可再次进行。
Quickinfo: 04点初始化
Id: 16418
幸福的宠物散步
Info: 第三个 <NAVI>[据点]<INFO>yuno,282,102,0,101,0</INFO></NAVI>为止与宠物散步过去吧。
Quickinfo: 散步至第三个据点
Id: 16425
探索幸福的蛋第一步
Info: 完成了朱诺幸福的蛋庆典的第一个散步宠物蛋探索。快去盖个章吧。
Quickinfo: 探索第一个散步宠物蛋
Id: 16426
探索幸福的蛋第二步
Info: 完成了朱诺幸福的蛋庆典的第二个散步结束了宠物蛋探索。快去盖第二个章吧。
Quickinfo: 探索第二个散步宠物蛋
HatEffect
Spoiler
20: HAT_EF_Glow_Of_New_Year
hatEffectID =
resourceFileName = efst_GlowOfNewYear\halo.str
hatEffectPos = -7
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead = True
157: HAT_EF_C_2021RTC_Headset_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_TW\hd.str
hatEffectPos =0-8
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
Item
Spoiler
Id: (5915)
狼惑 玫荤狼 海老(时装)天使面纱
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (19921)
(时装)狂暴野猫帽子
仿造照以动作敏捷著称,、一旦盯上目标就绝不放过的狂暴野猫制成的时装专属帽子。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装: 0
位置: 头上中 重量: 0
要求等级: 1
装备: 全职业
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (19983)
(时装)花卉发夹
用来防止头发下滑固定时滑落所使用的,开着红色花朵模样的发夹。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头上 重量: 0
要求等级: 1
装备: 全部职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
Id: (20056)
(时装)新娘花冠
优雅的结婚花冠,后面绑着细长的丝绸缎带。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装
位置: 头上 重量: 0
要求等级: 1
装备: 全部职业
====== auto-parsed ======
Weight : 0
Required Level : 1
Id: (20256)
(时装)蜂蜜松饼
散发甜美香气的时装甜品。
虽然看起来很好吃,但时装可不能吃哦。
可至绵绵岛附魔
可随机兑换时装附魔石箱子13~21
系列: 时装 防御: 0
位置: 头上 重量: 0
要求等级: 1
装备: 全部职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1
-
Added
Item
Spoiler
Id: (15846)
(服飾)藝術私綢緞帶帽
是一款精美的帽子,使用高質感的絲綢和緞帶製成,呈現出藝術般的美感。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 頭上 重量 : 0
要求等級 : 1
裝備 : 全職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Id: (102334)
大天使轉蛋
大天使展翅,降下甘霖,美好的祝福飄向正能量的人們。
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (400189)
信念意志頭盔(大主教) [1]
蘊含著信念意志的頭盔。
具有提升活力信念、虛偽信念武器力量的效果。
210LV以上時,SPL+2、S.MATK+1。
230LV以上時,SPL+3、S.MATK+2。
精煉每+2時,MATK+10。
精煉每+3時,謳歌傷害+15%。
精煉每+4時,無/聖屬性魔法傷害+7%。
精煉+7時,變動詠唱-10%。
精煉+9時,固定詠唱-0.2秒。
精煉+11時,MATK+5%、固定詠唱再-0.3秒。
搭配虛偽信念橡木魔杖時,無/聖屬性魔法傷害+10%。
武器精煉每+3時,謳歌傷害+5%。
搭配活力信念橡木魔杖時,無/聖屬性魔法傷害+10%。
武器精煉每+3時,謳歌傷害+5%、制裁謳歌傷害+7%。
武器階級為C階級以上時,制裁謳歌傷害再+15%。
系列 : 頭具 防禦 : 10
位置 : 頭上 重量 : 10
防具等級 : 2
要求等級 : 180
裝備 : 大主教系列
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 10
Required Level : 180
Id: (400190)
信念意志頭盔 II(大主教) [1]
蘊含著信念意志的頭盔。
具有提升活力信念、虛偽信念武器力量的效果。
210LV以上時,POW+2、P.ATK+1。
230LV以上時,POW+3、P.ATK+2。
精煉每+2時,ATK+10。
精煉每+3時,二道聖光傷害+15%。
精煉每+4時,近/遠距離物理傷害+7%。
精煉+7時,CRI+15。
精煉+9時,固定詠唱-0.2秒。
精煉+11時,ATK+5%、固定詠唱再-0.3秒。
搭配虛偽信念聖言之書時,近距離物理傷害+10%。
武器精煉每+3時,二道聖光傷害+5%。
搭配活力信念聖言書時,近距離物理傷害+10%。
武器精煉每+3時,二道聖光傷害+5%、聖光打擊傷害+7%。
武器階級為C階級以上時,聖光打擊傷害再+15%。
系列 : 頭具 防禦 : 10
位置 : 頭上 重量 : 10
防具等級 : 2
要求等級 : 180
裝備 : 大主教系列
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 10
Required Level : 180
Id: (400440)
懺悔魔咒冠冕 [1]
MDEF+10。
精煉每+2時,MATK+15。
精煉每+3時,MATK+5%。
精煉每+4時,全屬性魔法傷害+5%。
精煉+9時,技能後延遲-10%。
精煉+11時,對全體型對象的魔法傷害+15%。
精煉+13時,對全種族對象的魔法傷害+20%,固定詠唱-0.5秒。
搭配懺悔覺醒魔杖時,
S.MATK+10,武器精煉每+2時,冰晶飛瀑、豔紅魔矢傷害+10%。
搭配懺悔覺醒權杖時,
S.MATK+10,武器精煉每+2時,地層震動、暴風加農砲傷害+10%。
搭配懺悔覺醒法杖時,
聖槍刺擊冷卻時間減少1秒,武器精煉每+2時,灼熱岩漿、雷霆陣地傷害+8%。
搭配懺悔覺醒古書時,
水、地屬性魔法傷害+15%,武器精煉每+2時,鑽石風暴、大地驅動傷害+8%。
系列 : 頭具 防禦 : 40
位置 : 頭上 重量 : 10
防具等級 : 1
要求等級 : 200
裝備 : 全職業
====== auto-parsed ======
Itemclass : Headgear
Defense : 40
Location : Upper
Weight : 10
Required Level : 200
Id: (480252)
(服飾)神秘大天使羽翼
蘊含著神奇彩虹的翅膀,
由於每根羽毛都具有魔力,因此能發揮七種色彩的力量。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 披肩 重量 : 0
要求等級 : 1
裝備 : 全職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Changed
Item
Spoiler
Id: (300274)
達納托斯塔的憤怒卡片
ATK-10%。
盾牌精煉每+3時,ATK+3%。
盾牌精煉+11時,ATK+5%。
系列 : 卡片
裝備 : 盾牌
重量 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1
Id: (300275)
達納托斯塔的恐懼卡片
MATK-10%。
盾牌精煉每+3時,MATK+3%。
盾牌精煉+11時,MATK+5%。
系列 : 卡片
裝備 : 盾牌
重量 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1
Id: (300276)
達納托斯塔的後悔卡片
對天使型怪的魔法傷害+10%。
BaseLv200以上時,對天使型怪的魔法傷害再+20%。
搭配達納托斯的苦惱卡片時,對天使型怪的魔法傷害再+20%。
系列 : 卡片
裝備 : 武器
重量 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (300277)
達納托斯塔的怨懟卡片
反射近距離物理傷害的15%。
系列 : 卡片
裝備 : 盾牌
重量 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1
-
Added
Achievement
Spoiler
Id: (500216)
期間限定「遺跡群Lv.3 ①」
ゴールのフロアに到達する
「廃亡遺跡群Lv.3」にてゴールのフロアに達した後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500217)
期間限定「遺跡群Lv.3 ②」
最大到達フロアが規定数以上
「廃亡遺跡群Lv.3」にて最大到達フロアが 「200」を超えた後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500218)
期間限定「遺跡群Lv.3(特別)」
ヒットクイーン宝箱Lv.3を討伐する
「廃亡遺跡群Lv.3」に出現する 「ヒットクイーン宝箱Lv.3」を1体討伐する
Score: 1
Id: (500219)
期間限定「遺跡群Lv.3 従者RK」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500220)
期間限定「遺跡群Lv.3 従者RG」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500221)
期間限定「遺跡群Lv.3 従者MN」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500222)
期間限定「遺跡群Lv.3 従者GN」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500223)
期間限定「遺跡群Lv.3 従者WL」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500224)
期間限定「遺跡群Lv.3 従者SO」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500225)
期間限定「遺跡群Lv.3 従者RA」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500226)
期間限定「遺跡群Lv.3 従者MI」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500227)
期間限定「遺跡群Lv.3 従者WA」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500228)
期間限定「遺跡群Lv.3 従者GC」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500229)
期間限定「遺跡群Lv.3 従者SC」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500230)
期間限定「遺跡群Lv.3 従者AB」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500231)
期間限定「遺跡群Lv.3 従者SR」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500232)
期間限定「遺跡群Lv.3 従者SE」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500233)
期間限定「遺跡群Lv.3 従者SP」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500234)
期間限定「遺跡群Lv.3 従者KA」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500235)
期間限定「遺跡群Lv.3 従者OB」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500236)
期間限定「遺跡群Lv.3 従者RL」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500237)
期間限定「遺跡群Lv.3 従者SN」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Id: (500238)
期間限定「遺跡群Lv.3 従者DO」
ゴール到達時の従者の職業
「廃亡遺跡群Lv.3」にてゴールした後、 「廃亡遺跡群Lv.3【はじまりは酒場】」の座標(54,70) にいるNPC「記録官」に話しかけて 「称号の確認」を行う
Score: 1
Title
Spoiler
Id: 2213: 顕現せし伝説
Id: 2214: ポーラスター
Id: 2215: 絶対負けない
Id: 2216: 驚異の突破力
Id: 2217: 絶対防壁
Id: 2218: 最先端技術
Id: 2219: 天然爆薬庫
Id: 2220: 究極魔法
Id: 2221: 精霊王
Id: 2222: 高機動高火力
Id: 2223: 奇跡の歌声
Id: 2224: 戦場の舞姫
Id: 2225: 闇の執行人
Id: 2226: 黒の追跡者
Id: 2227: 聖なる祈り
Id: 2228: 天罰覿面
Id: 2229: 宇宙の真理
Id: 2230: 魂の解放者
Id: 2231: 孤高の獣
Id: 2232: 朧月夜
Id: 2233: 反逆の撃鉄
Id: 2234: 限界突破
Id: 2235: ニャンと素敵な
Quest
Spoiler
Id: 90200
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90201
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90202
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90203
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90204
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90205
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90206
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90207
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90208
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90209
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90210
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90211
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90212
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90213
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90214
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90215
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90216
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90217
精錬祭 廃亡遺跡群探索
Info: 対象となっているモンスター
「???」を討伐する。
[対象マップ]
?????
[完了条件]
討伐達成後、
廃亡遺跡群の依頼者に報告する。
Quickinfo: モンスター討伐
Id: 90218
精錬祭 アビスマン討伐
Info: 対象となっているモンスター
「アビスマン」を討伐する。
[対象マップ]
テラーダンジョン 鉱山ダンジョン 03
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90219
精錬祭 ボーンオシドス討伐
Info: 対象となっているモンスター
「ボーンオシドス」を討伐する。
[対象マップ]
テラーダンジョン アビスレイク地下洞窟 04
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90220
精錬祭 エンジェゴルトピンク討伐
Info: 対象となっているモンスター
「エンジェゴルトピンク」を討伐する。
[対象マップ]
テラーダンジョン 古のオーディン神殿
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90221
精錬祭 魔力中毒プラガ討伐
Info: 対象となっているモンスター
「魔力中毒プラガ」を討伐する。
[対象マップ]
第2魔力発電所
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90222
精錬祭 魔力中毒サナレ討伐
Info: 対象となっているモンスター
「魔力中毒サナレ」を討伐する。
[対象マップ]
第2魔力発電所
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90223
精錬祭 上級ハートハンターSC討伐
Info: 対象となっているモンスター
「上級ハートハンターSC」を討伐する。
[対象マップ]
貯蔵庫タルタロス上層
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90224
精錬祭 故障した倉庫管理者β討伐
Info: 対象となっているモンスター
「故障した倉庫管理者β」を討伐する。
[対象マップ]
貯蔵庫タルタロス下層
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90225
精錬祭 熱湯ピラニア討伐
Info: 対象となっているモンスター
「熱湯ピラニア」を討伐する。
[対象マップ]
大浴場メディタティオ
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90226
精錬祭 故障した清掃型βⅠ型討伐
Info: 対象となっているモンスター
「故障した清掃型βⅠ型」を討伐する。
[対象マップ]
大浴場メディタティオ
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90227
精錬祭 上級研究助手自動人形討伐
Info: 対象となっているモンスター
「上級研究助手自動人形」を討伐する。
[対象マップ]
メモリアルダンジョン 保安区域(ハード)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90228
精錬祭 上級ドライラフレシア討伐
Info: 対象となっているモンスター
「上級ドライラフレシア」を討伐する。
[対象マップ]
メモリアルダンジョン 保安区域(ハード)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90229
精錬祭 故障した上級庭師ベータ討伐
Info: 対象となっているモンスター
「故障した上級庭師ベータ」を討伐する。
[対象マップ]
メモリアルダンジョン 水上植物園(ハード)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90230
精錬祭 上級パピラ討伐
Info: 対象となっているモンスター
「上級パピラ」を討伐する。
[対象マップ]
メモリアルダンジョン 水上植物園(ハード)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90231
精錬祭 デッドレ討伐
Info: 対象となっているモンスター
「デッドレ」を討伐する。
[対象マップ]
廃棄実験体遊技場ルドゥス 4階
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90232
精錬祭 ジャイアント・カプトゥ討伐
Info: 対象となっているモンスター
「ジャイアント・カプトゥ」を討伐する。
[対象マップ]
廃棄実験体遊技場ルドゥス 4階
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90233
精錬祭 ゴーストキューブ討伐
Info: 対象となっているモンスター
「ゴーストキューブ」を討伐する。
[対象マップ]
ニブルヘイムダンジョン(亡者の宴会場)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90234
精錬祭 ブルータルマーダー討伐
Info: 対象となっているモンスター
「ブルータルマーダー」を討伐する。
[対象マップ]
ニブルヘイムダンジョン(亡者の宴会場)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90235
精錬祭 グロート討伐
Info: 対象となっているモンスター
「グロート」を討伐する。
[対象マップ]
ニブルヘイムダンジョン(崩れたオペラハウス)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90236
精錬祭 ピエロゾイスト討伐
Info: 対象となっているモンスター
「ピエロゾイスト」を討伐する。
[対象マップ]
ニブルヘイムダンジョン(崩れたオペラハウス)
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90237
精錬祭 ラーヴァトード討伐
Info: 対象となっているモンスター
「ラーヴァトード」を討伐する。
[対象マップ]
オズの迷路 02
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90238
精錬祭 ボルケリン討伐
Info: 対象となっているモンスター
「ボルケリン」を討伐する。
[対象マップ]
オズの迷路 02
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90239
精錬祭 ファントムウルフ討伐
Info: 対象となっているモンスター
「ファントムウルフ」を討伐する。
[対象マップ]
灰色狼の森 02
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90240
精錬祭 シゲリン討伐
Info: 対象となっているモンスター
「シゲリン」を討伐する。
[対象マップ]
灰色狼の森 02
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90241
精錬祭 裏切った神殿ガード討伐
Info: 対象となっているモンスター
「裏切った神殿ガード」を討伐する。
[対象マップ]
メモリアルダンジョン 聖域セスルムニル
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90242
精錬祭 エリートハートハンター討伐
Info: 対象となっているモンスター
「エリートハートハンター」を討伐する。
[対象マップ]
メモリアルダンジョン 聖域セスルムニル
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90244
精錬祭 変異キメラアミテラ討伐
Info: 対象となっているモンスター
「変異キメラアミテラ」を討伐する。
[対象マップ]
廃棄実験所アミシティア 01
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90245
精錬祭 変異キメラヴァニラクス討伐
Info: 対象となっているモンスター
「変異キメラヴァニラクス」を討伐する。
[対象マップ]
廃棄実験所アミシティア 01
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90246
精錬祭 変異キメラガレンシス討伐
Info: 対象となっているモンスター
「変異キメラガレンシス」を討伐する。
[対象マップ]
廃棄実験所アミシティア 02
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90247
精錬祭 変異キメララーヴァ討伐
Info: 対象となっているモンスター
「変異キメララーヴァ」を討伐する。
[対象マップ]
廃棄実験所アミシティア 02
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90248
精錬祭 興奮したダスティネス討伐
Info: 対象となっているモンスター
「興奮したダスティネス」を討伐する。
[対象マップ]
メモリアルダンジョン 飛行船墜落地
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90249
精錬祭 溶解したポリン討伐
Info: 対象となっているモンスター
「溶解したポリン」を討伐する。
[対象マップ]
メモリアルダンジョン 飛行船墜落地
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90250
精錬祭 真夜中のアルヒ討伐
Info: 対象となっているモンスター
「真夜中のアルヒ」を討伐する。
[対象マップ]
メモリアルダンジョン ゲフェン夜間闘技場
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 90251
精錬祭 真夜中の黒魔討伐
Info: 対象となっているモンスター
「真夜中の黒魔」を討伐する。
[対象マップ]
メモリアルダンジョン ゲフェン夜間闘技場
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Map
Spoiler
apr_rui3_11 - 廃亡遺跡群Lv.3【第11幕 万魔の城】
Music: bgm\182.mp3
Maintitle: 第11幕 万魔の城 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_jail_2 - 廃亡遺跡群Lv.3【監獄】
Music: bgm\168.mp3
Maintitle: 監獄 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_vault_2 - 廃亡遺跡群Lv.3【宝物庫】
Music: bgm\106.mp3
Maintitle: 宝物庫 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
SignBoard
Spoiler
izlude 167, 136: カード消去
apr_rui3_s 63, 82: 探索開始
apr_rui3_s 54, 70: 探索の記録と称号
apr_rui3_s 70, 79: 遺跡群の報酬
apr_rui3_s 63, 43: 遺跡群の出口
apr_rui3_s 54, 53: 倉庫【40Zeny】
apr_rui3_s 55, 76: 遺跡群の各種説明
apr_rui3_s 73, 74: 従者の斡旋
apr_rui3_g 183, 290: Lv.3 ゴール!!
apr_rui3_g 188, 272: 最後の転職
apr_rui3_s 70, 52: 暗号解読
Item
Spoiler
Id: (102274)
よもぎ餅の名刺
モンスター「よもぎ餅」
から頂戴した名刺。
可愛いイラスト入りで
自己アピールにも
余念が無い。
―――――――――――――
使用すると、
[インベナム]Lv1の
効果発動
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (102276)
狸の名刺
モンスター「狸」
から頂戴した名刺。
可愛いイラスト入りで
自己アピールにも
余念が無い。
―――――――――――――
使用すると、
[ハイディング]Lv1の
効果発動
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (102291)
ドッフルギャンガフフフフフフフフの名刺
モンスター「ドッフルギャ
ンガフフフフフフフフ」
から頂戴した名刺。
素敵なイラスト入りで
自己アピールにも
余念が無い。
―――――――――――――
使用すると、
[スパイラルピアース]Lv5の
効果発動
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (200250)
[2023]復刻コスたまの箱(Season2)
[復刻コスたま引換券
(Season2)]が
1個入っている箱。
―――――――――――――
[復刻コスたま引換券
(Season2)]:
・イズルード(izlude)
座標(129 118)
にいるNPC「プレミィ」に
持って行こう
―――――――――――――
[復刻コスたま引換券
(Season2)]は
箱を開けてから2208時間後に
自動的に消滅します
―――――――――――――
このアイテムの利用期間は
2023年7月25日(火)
定期メンテナンス開始
までとなります
利用期間終了後に箱を
あけた場合は
何も出現しません
―――――――――――――
[[2023]復刻コスたまの箱
(Season2)]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (200251)
[2023]復刻コスたま引換券(Season2)11個の箱
[復刻コスたま引換券
(Season2)]が
11個入っている箱。
―――――――――――――
[復刻コスたま引換券
(Season2)]:
・イズルード(izlude)
座標(129 118)
にいるNPC「プレミィ」に
持って行こう
―――――――――――――
[復刻コスたま引換券
(Season2)]は
箱を開けてから2208時間後に
自動的に消滅します
―――――――――――――
このアイテムの利用期間は
2023年7月25日(火)
定期メンテナンス開始
までとなります
利用期間終了後に箱を
あけた場合は
何も出現しません
―――――――――――――
[[2023]復刻コスたま引換券
(Season2)11個の箱]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (200302)
キューペットボックス抽選券交換チケットの箱
[キューペットボックス
抽選券交換チケット]が
1個入っている箱。
―――――――――――――
[キューペットボックス
抽選券交換チケット]:
・イズルード(izlude)
座標(150 142)にいるNPC
「ミスティア」
に持って行こう
―――――――――――――
[キューペットボックス
抽選券交換チケットの箱]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (400108)
[衣装] 運命のルーレット帽
「運命」という
ルーレットを廻し
輝く未来を手にした者だけが
頭上に頂くことができる
伝説の帽子。
―――――――――――――
[[衣装] 運命の
ルーレット帽]は
NPC売却・倉庫への移動のみ
可能です
―――――――――――――
系列 : 衣装
位置 : 上段
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (480055)
[衣装] 羽ばたく熾天使の翼
熾天使の力を象徴する
赤く光る気高い翼を
模して作られた
羽ばたく衣装用の翼。
―――――――――――――
キャラクターに
グラフィックが反映される
―――――――――――――
系列 : 衣装
位置 : 肩にかける物
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (480282)
[衣装] 古代龍の魔槍
古龍ジラントの槍によく似た
衣装用の魔槍。
ジラントが所持する
七つの魔法具の一つでは
ないかといわれている。
―――――――――――――
キャラクターに
グラフィックが反映される
―――――――――――――
系列 : 衣装
位置 : 肩にかける物
属性 : - スロット : 0
Def : 0 Mdef : 0
精錬 : 不可 破損 : しない
重量 : 0
要求レベル : 1
装備 : 全ての職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
MDef : 0
Weight : 0
Required Level : 1
Id: (1001193)
復刻コスたま引換券(Season2)
「プレミィ」に渡すと
復刻コスたまと
交換してもらえる引換券。
―――――――――――――
[復刻コスたま引換券
(Season2)]:
・イズルード(izlude)
座標(129 118)
にいるNPC「プレミィ」に
持って行こう
―――――――――――――
このアイテムの利用期間は
2023年7月25日(火)
定期メンテナンス開始
までとなります
―――――――――――――
[復刻コスたま引換券
(Season2)]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (1001279)
キューペットボックス抽選券交換チケット
対象のキューペット
ボックス抽選券の中から
好きなアイテムを
選んで交換できるチケット。
―――――――――――――
[キューペットボックス
抽選券交換チケット]:
・イズルード(izlude)
座標(150 142)にいるNPC
「ミスティア」
に持って行こう
―――――――――――――
・対象アイテム
キューペットボックス
抽選券I
キューペットボックス
抽選券II
―――――――――――――
[キューペットボックス
抽選券交換チケット]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (1001281)
カード消去依頼書
カード消去の見積もりが
書かれた依頼書。
プロの技術で
安心・安全・丁寧に
カードスロットから
カードを除去します。
※1枚につき1スロット
までとなります。
―――――――――――――
[カード消去依頼書]:
・イズルード(izlude)
座標(167 136)にいるNPC
「高圧洗浄型ベータ」に
持って行こう
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (1001284)
テデデッンバドレベ
並行世界に存在する
結婚式の時、
女性が着る白いドレス。
真偽のほどは不明だが
次元を超える何者かが
持ち込んだらしい。
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (1001285)
ニンヘン
並行世界に存在する
赤い色の野菜。
甘くて特異な香りがあり、
おかずの材料に使う。
HPは回復してあげない。
真偽のほどは不明だが
次元を超える何者かが
持ち込んだらしい。
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (1001286)
止めないハート
並行世界に存在する
不死の力を持っていて、
止めなければ
ずっと動き続ける心臓。
真偽のほどは不明だが
次元を超える何者かが
持ち込んだらしい。
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (1001287)
ヌラベ玉
並行世界に存在する
ガラスで作った小さな玉。
いたずらっ子たちが
遊びに使うおもちゃ。
真偽のほどは不明だが
次元を超える何者かが
持ち込んだらしい。
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Id: (1001288)
狂気のポーション
並行世界に存在する
服用すると血が騒ぎ出し、
暴れたくなる危険な薬。
真偽のほどは不明だが
次元を超える何者かが
持ち込んだらしい。
―――――――――――――
重量 : 1
====== auto-parsed ======
Weight : 1
Card
Spoiler
Id: 102274
Id: 102276
Id: 102291
Changed
MsgStringTable
Spoiler
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Quest
Spoiler
Id: 98287
精錬祭 故障した庭師ベータ討伐
Info: 対象となっているモンスター
「ベルポルテ故障した庭師ベータ」を討伐する。
[対象マップ]
メモリアルダンジョン 水上植物園
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Id: 98288
精錬祭 パピラ討伐
Info: 対象となっているモンスター
「ブルーアリエスパピラ」を討伐する。
[対象マップ]
メモリアルダンジョン 水上植物園
[完了条件]
会場「久遠のグラストヘイム」にいる
「ハインリヒ(座標:154,100)」に
報告する。
Quickinfo: モンスター討伐
Map
Spoiler
apr_forge1 - 隠された花園
Music: bgm\178.mp3
Maintitle: 賢者のアトリエ Subtitle:
BackgroundBmp: village_s2
apr_forge2 - 隠された花園
Music: bgm\178.mp3
Maintitle: 賢者のアトリエ Subtitle:
BackgroundBmp: village_s2
apr_forge3 - 隠された花園
Music: bgm\178.mp3
Maintitle: 賢者のアトリエ Subtitle:
BackgroundBmp: village_s2
apr_forge4 - 隠された花園
Music: bgm\178.mp3
Maintitle: 賢者のアトリエ Subtitle:
BackgroundBmp: village_s2
apr_forge5 - 隠された花園
Music: bgm\178.mp3
Maintitle: 賢者のアトリエ Subtitle:
BackgroundBmp: village_s2
apr_jail_1 - 廃亡遺跡群Lv.2【監獄】
Music: bgm\168.mp3
Maintitle: 監獄 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_main1 - 古の騎士団01
Music: bgm\44.mp3
Maintitle: 久遠のグラストヘイム Subtitle:
BackgroundBmp: village_s2
apr_rui2_1 - 迷宮の森 03
Music: bgm\16.mp3
Maintitle: 第1層 装具点検 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_10 - 廃亡遺跡群Lv.2【第9層 万里走破】
Music: bgm\159.mp3
Maintitle: 第9層 万里走破 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_11 - タナトスタワー上層部
Music: bgm\108.mp3
Maintitle: 第10層 戯言遊戯 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_12 - アリーナ待機室
Music: bgm\52.mp3
Maintitle: 第10層 戯言遊戯 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_13 - タナトスタワー上層部
Music: bgm\108.mp3
Maintitle: 第11層 難行苛烈 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_14 - タナトスタワー上層部
Music: bgm\108.mp3
Maintitle: 第11層 難行苛烈 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_2 - 悪夢のジターバグ
Music: bgm\160.mp3
Maintitle: 第2層 穢身喧呼 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_3 - エンドレスタワー 1層(1~25F)
Music: bgm\125.mp3
Maintitle: 第3層 穿孔多難 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_4 - 歪んだ迷宮の森
Music: bgm\16.mp3
Maintitle: 第4層 魍魎跋扈 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_5 - エンドレスタワー 1層(1~25F)
Music: bgm\125.mp3
Maintitle: 第5層 百鬼夜行 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_6 - アリーナ待機室
Music: bgm\52.mp3
Maintitle: 第6層 絢爛賭場 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_7 - アリーナ待機室
Music: bgm\52.mp3
Maintitle: 第6層 絢爛賭場 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_8 - 悪夢のジターバグ
Music: bgm\160.mp3
Maintitle: 第7層 幻怪市庭 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_9 - エンドレスタワー 1層(1~25F)
Music: bgm\125.mp3
Maintitle: 第8層 幽暗夢遊 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_g - ヴァルキリー神殿
Music: bgm\09.mp3
Maintitle: 因果極致 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_rui2_s - エンドレスタワー 覇王の間
Music: bgm\125.mp3
Maintitle: 淵源門 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
apr_ruins_g - ピラミッドダンジョン B3F
Music: bgm\22.mp3
Maintitle: 昏倒ニュクス Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins_s - 不思議な空間前
Music: bgm\07.mp3
Maintitle: 醒覚ヘオース Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins1 - 迷宮の森 03
Music: bgm\16.mp3
Maintitle: 門出デフテーラ Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins2 - 歪んだ迷宮の森
Music: bgm\16.mp3
Maintitle: 旗行列トゥリーティ Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins3 - 廃亡遺跡群【前哨テタールティ】
Music: bgm\50.mp3
Maintitle: 前哨テタールティ Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins4 - エンドレスタワー 1層(1~25F)
Music: bgm\125.mp3
Maintitle: 先鋭ペンプティ Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins5 - タナトスタワー上層部
Music: bgm\108.mp3
Maintitle: 雄飛パラスケヴィ Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins6 - エンドレスタワー 1層(1~25F)
Music: bgm\125.mp3
Maintitle: 縦走サーヴァト Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_ruins7 - 廃亡遺跡群【激闘キリアキ】
Music: bgm\159.mp3
Maintitle: 激闘キリアキ Subtitle: 廃亡遺跡群
BackgroundBmp: dungeon
apr_vault_1 - 廃亡遺跡群Lv.2【宝物庫】
Music: bgm\106.mp3
Maintitle: 宝物庫 Subtitle: 廃亡遺跡群Lv.2
BackgroundBmp: dungeon
gef_fild14 - ゲフェンフィールド 14(オーク西の村)
Music: bgm\64.mp3
Maintitle: オーク西の村 Subtitle: 兄貴村こと
BackgroundBmp: field
apr_rui3_7 -廃亡遺跡群Lv.3【第7幕 異国のバザール】アリーナ待機室
Music: bgm\18152.mp3
Maintitle: 第7幕 異国のバザール Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_2 -廃亡遺跡群Lv.3【第2幕 崩落した地下道】トンネル
Music: bgm\16421.mp3
Maintitle: 第2幕 崩落した地下道 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_8 -廃亡遺跡群Lv.3【第8幕 瘴気満ちる森】歪んだ迷宮の森
Music: bgm\176.mp3
Maintitle: 第8幕 瘴気満ちる森 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_10 -廃亡遺跡群Lv.3【第10幕 忘れられたヘラの神殿】
Music: bgm\15902.mp3
Maintitle: 第10幕 忘れられた神殿 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_9 -廃亡遺跡群Lv.3【第9幕 神殿への道】タナトスタワー上層部
Music: bgm\1085.mp3
Maintitle: 第9幕 神殿への道 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_1 -廃亡遺跡群Lv.3【第1幕 伝説の幕開け】迷宮の森 03
Music: bgm\1846.mp3
Maintitle: 第1幕 伝説の幕開け Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_5 -廃亡遺跡群Lv.3【第5幕 眩暈霧の森】
Music: bgm\1461.mp3
Maintitle: 第5幕 眩暈の森 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_4 -廃亡遺跡群Lv.3【第4幕 呪われた村】悪夢のジターバグ
Music: bgm\1860.mp3
Maintitle: 第4幕 呪われた村 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_6 -廃亡遺跡群Lv.3【第6幕 天に仇なす魔塔】エンドレスタワー 1層(1~25F)
Music: bgm\1025.mp3
Maintitle: 第6幕 天に仇なす魔塔 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_sanc_2 -廃亡遺跡群Lv.3【転職寺院ダンマ】聖カピトーリナ修道院
Music: bgm\1028.mp3
Maintitle: 転職神殿ダンマ Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_g -廃亡遺跡群Lv.3【つむがれた伝説】水上植物園オルトゥス・アクア
Music: bgm\1769.mp3
Maintitle: つむがれた伝説 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_s -廃亡遺跡群Lv.3【はじまりは酒場】銃弾に乗った猫亭
Music: bgm\175.mp3
Maintitle: はじまりは酒場 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
apr_rui3_3 -廃亡遺跡群Lv.3【第3幕 乱れし狭間】無限の空間(入口)
Music: bgm\18395.mp3
Maintitle: 第3幕 乱れし狭間 Subtitle: 廃亡遺跡群Lv.3
BackgroundBmp: dungeon
Item
Spoiler
Id: (27127)
古王グローザカード
MaxSP - 50%
―――――――――――――
物理攻撃で
与えるダメージ + 10%
―――――――――――――
物理攻撃時、
人間・竜形モンスターに
与えるダメージ + 50%
―――――――――――――
[シンソウの王]と
共に装備時、追加で
物理攻撃時、
ドラム形プレイヤーに
与えるダメージ + 50%
―――――――――――――
[覚醒深淵の王の指輪]と
共に装備時、
靴の精錬値が1上がる度に
追加で
Str + 10 , Vit + 3
―――――――――――――
[悠遠なる天上の都]と
共に装備時、追加で
[神力]状態になる
確率が上昇
―――――――――――――
[大鷲の眼光]と共に装備時、
[古王グローザカード]の
効果が発動しない
―――――――――――――
[大鷲の眼光]、
[シンソウの王]と
共に装備時、追加で
[古王グローザカード]と
[シンソウの王]の
セット効果が発動しない
―――――――――――――
[大鷲の眼光]、
[覚醒深淵の王の指輪]と
共に装備時、追加で
[古王グローザカード]と
[覚醒深淵の王の指輪]の
セット効果が発動しない
―――――――――――――
系列 : カード
装備 : 靴
重量 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (27128)
深層の古王グローザカード
Atk + 100
―――――――――――――
精錬値が1上がる度に追加で
Atk + 10
―――――――――――――
絶対に石化・凍結状態に
ならない
―――――――――――――
[シンソウの王]と
共に装備時、追加で
[クローキングエクシード]
Lv3使用可能
―――――――――――――
[覚醒深淵の王の指輪]と
共に装備時、追加で
物理攻撃命中時、
敵に与えたダメージの2%を
HPとして吸収
BaseLvが1上がる度に
Atk + 1
―――――――――――――
[悠遠なる天上の都]と
共に装備時、追加で
物理攻撃命中時、
敵に与えたダメージの2%を
HPとして吸収
―――――――――――――
系列 : カード
装備 : 兜
重量 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1
Id: (29371)
真理の解放
魔法攻撃命中時、
一定確率で10秒間、
完全回避 + 100
魔法攻撃時、
ボスモンスターに
与えるダメージ + 100%
モンスター
[カトリーヌ=ケイロン]
(ハイウィザード)に変身
―――――――――――――
[森羅万象の指輪]と
共に装備時、追加で
風・聖・無属性
魔法攻撃で
与えるダメージ + 50%
―――――――――――――
[森羅万象の指輪]と
共に装備時、
固定詠唱時間 - 70%
―――――――――――――
[フェアリーオブエデン]と
共に装備時、追加で
攻撃速度 + 10%
スキルディレイ - 25%
―――――――――――――
ウォーロック系が装備時、
[ゲフェニア 氷の魔道具]と
共に装備時、追加で
ジェムストーンを消費する
一部のスキルを
ジェムストーン無しで
使用できる
―――――――――――――
ウォーロック系が装備時、
[精神拡張リング]と
共に装備時、追加で
全ての種族のMdef 100%無視
―――――――――――――
ウォーロック系が装備時、
[リングオブパズズ]と
共に装備時、追加で
[クリムゾンロック]の
消費SP - 50
[クリムゾンロック]の
再使用待機時間 - 2秒
―――――――――――――
ソウルリーパーが装備時、
[スカルリング]と
共に装備時、追加で
[ファイアーウォール]Lv10
使用可能
全ての種族のMdef 100%無視
―――――――――――――
ソーサラー系が装備時、
[知覚増幅リング]と
共に装備時、追加で
全ての種族のMdef 100%無視
―――――――――――――
ロイヤルガード系が装備時、
[審判の天秤]と
共に装備時、追加で
魔法攻撃命中時、
3秒間、
[レイオブジェネシス]
使用時、
自分にオートスペル
[ハイネスヒール]Lv3発動
―――――――――――――
アークビショップ系が
装備時、
[崇拝の指輪]と
共に装備時、追加で
全ての種族のMdef 100%無視
―――――――――――――
[森羅万象]と
共に装備時、追加で
[真理の解放]の
発動確率が上昇
―――――――――――――
ミンストレル系、
ワンダラー系が装備時、
[メタルピック]と
共に装備時、追加で
[メタリックサウンド]の
再使用待機時間 - 0.2秒
―――――――――――――
[シンボルオブエデン]と
共に装備時、追加で
魔法攻撃で
与えるダメージ + 15%
―――――――――――――
[潜在解放
(アークメイジI)]と
共に装備時、
[オールブルーム]、
[クリスタルインパクト]、
[ディストラクティブ
ハリケーン]、
[バイオレントクエイク]、
[クリムゾンアロー]、
[フローズンスラッシュ]、
[ストームキャノン]、
[ロックダウン]の
固定詠唱時間 - 1秒
―――――――――――――
[潜在解放
(エレメンタルマスターI)]
と
と共に装備時、
[コンフラグレーション]、
[ダイヤモンドストーム]、
[ライトニングランド]、
[テラドライブ]、
[ベナムスワンプ]の
固定詠唱時間 - 0.5秒
―――――――――――――
[潜在解放
(カーディナルI)]と
共に装備時、
[アルビトリウム]、
[ニューマティックプロセラ]
[フレーメン]の
固定詠唱時間 - 0.5秒
―――――――――――――
[潜在解放
(カーディナルII)]と
共に装備時、追加で
[アルビトリウム]の
再使用待機時間 - 0.5秒
―――――――――――――
[潜在解放
(アークメイジII)]と
共に装備時、追加で
[フローズンスラッシュ]、
[ロックダウン]の
再使用待機時間 - 0.3秒
―――――――――――――
[潜在解放
(エレメンタルマスターII)]
と共に装備時、追加で
[ダイヤモンドストーム]、
[テラドライブ]の
再使用待機時間 - 0.5秒
Id: (29509)
豪傑
物理攻撃命中時、
一定確率で10秒間、
完全回避 + 100
物理攻撃時、
ボスモンスターに
与えるダメージ + 100%
―――――――――――――
[森羅万象の指輪]と
共に装備時、追加で
スキルディレイ - 15%
遠距離物理攻撃で
与えるダメージ + 25%
―――――――――――――
[森羅万象]と
共に装備時、追加で
[豪傑]の
発動確率が上昇
―――――――――――――
修羅系が装備時、
[辰戌の腕輪]と
共に装備時、追加で
[天羅地網]の
再使用待機時間 - 0.2秒
[天羅地網]使用時、
3秒間、完全回避 + 100
―――――――――――――
[剛勇無双の神輿]と
共に装備時、追加で
武器攻撃力 + 30%
必中攻撃 + 25%
―――――――――――――
レンジャー系が装備時、
[リングオブ
ケリュネイア]と
共に装備時、追加で
全てのモンスターに対し、
サイズによる武器ダメージの
ペナルティが発生しない
[エイムドボルト]の
再使用待機時間 - 0.25秒
―――――――――――――
ミンストレル系、
ワンダラー系が装備時、
[トラベラーリング]と
共に装備時、追加で
全てのモンスターに対し、
サイズによる武器ダメージの
ペナルティが発生しない
[シビアレインストーム]
使用時、
一定確率で20秒間、
[アンリミット]Lv5
状態になる
装備解除時、
[アンリミット]を解除する
―――――――――――――
[潜在解放
(アビスチェイサーI)]と
共に装備時、追加で
[チェーンリアクション
ショット]、
[フレンジショット]の
再使用待機時間 - 0.3秒
―――――――――――――
[潜在解放
(インクイジターI)]と
共に装備時、追加で
[炎火滅魔神弾]の
再使用待機時間 - 0.2秒
[爆火神弾]の
再使用待機時間 - 0.1秒
―――――――――――――
[潜在解放
(インペリアルガードI)]と
共に装備時、追加で
[オーバースラッシュ]、
[グランドジャッジメント]
[シールドシューティング]
の再使用待機時間 - 0.3秒
―――――――――――――
[潜在解放
(ウィンドホークI)]と
共に装備時、
[クレッシブボルト]、
[ゲイルストーム]の
固定詠唱時間 - 0.5秒
―――――――――――――
[潜在解放
(シャドウクロスI)]と
共に装備時、追加で
[サベージインパクト]の
再使用待機時間 - 0.3秒
―――――――――――――
[潜在解放
(ドラゴンナイトI)]と
共に装備時、追加で
[ハックアンドスラッシャー]
の再使用待機時間 - 0.5秒
―――――――――――――
[潜在解放
(トルバドゥールI)]と
共に装備時、
[リズムシューティング]、
[ロゼブロッサム]の
固定詠唱時間 - 0.5秒
―――――――――――――
[潜在解放
(トルヴェールI)]と
共に装備時、
[リズムシューティング]、
[ロゼブロッサム]の
固定詠唱時間 - 0.5秒
―――――――――――――
[潜在解放
(バイオロI)]と
共に装備時、
[アシディファイド
ゾーン(火)]、
[アシディファイド
ゾーン(水)]、
[アシディファイド
ゾーン(風)]、
[アシディファイド
ゾーン(地)]の
固定詠唱時間 - 0.5秒
―――――――――――――
[潜在解放
(マイスターI)]と
共に装備時、追加で
[アックスストンプ]、
[ラッシュクエイク]の
再使用待機時間 - 0.3秒
―――――――――――――
[潜在解放
(ドラゴンナイトII)]と
共に装備時、追加で
[マッドネスクラッシャー]
の再使用待機時間 - 0.5秒
―――――――――――――
[潜在解放
(バイオロII)]と
共に装備時、追加で
[アシディファイド
ゾーン(火)]、
[アシディファイド
ゾーン(水)]、
[アシディファイド
ゾーン(風)]、
[アシディファイド
ゾーン(地)]の
再使用待機時間 - 0.3秒
―――――――――――――
[潜在解放
(カーディナルIII)]と
共に装備時、追加で
[エフィリゴ]、
[ペティティオ]の
再使用待機時間 - 0.3秒
Id: (312031)
潜在解放(アークメイジII)
[真理の解放]と
共に装備時、追加で
[フローズンスラッシュ]、
[ロックダウン]の
再使用待機時間 - 0.3秒
====== auto-parsed ======
Compound on : Enchant
-
Added
LapineDdukddakBox
Spoiler
Trumpet_Shell_K_Cube
NeedCount: 1 NeedRefineMin: 9
NeedSourceString: Trumpet Shell
Source items- 570002 Trumpet_Shell_K: 1
Magic_Sword_Cube
NeedCount: 1 NeedRefineMin: 9
NeedSourceString: Magic Sword
Source items- 28744 Magic_Sword: 1
Blue_Crystal_Staff_Cube
NeedCount: 1 NeedRefineMin: 9
NeedSourceString: Blue Crystal Staff
Source items- 640004 Blue_Crystal_Staff: 1
Saint_Hall_Cube
NeedCount: 1 NeedRefineMin: 9
NeedSourceString: Saint Hall
Source items- 590003 Saint_Hall: 1
Illusion_Module_Mix
NeedCount: 5 NeedRefineMin: 0
NeedSourceString: Modification Module
Source items- 25670 EP17_1_EVT03: 1
- 25671 EP17_1_EVT04: 1
- 25672 EP17_1_EVT05: 1
- 25673 EP17_1_EVT06: 1
- 25674 EP17_1_EVT07: 1
- 25675 EP17_1_EVT08: 1
- 25676 EP17_1_EVT09: 1
- 25677 EP17_1_EVT10: 1
- 25678 EP17_1_EVT11: 1
- 25679 EP17_1_EVT12: 1
- 25680 EP17_1_EVT13: 1
- 25681 EP17_1_EVT14: 1
- 25682 EP17_1_EVT15: 1
- 25683 EP17_1_EVT16: 1
- 25684 EP17_1_EVT17: 1
- 25685 EP17_1_EVT18: 1
- 25686 EP17_1_EVT19: 1
- 25687 EP17_1_EVT20: 1
- 25688 EP17_1_EVT21: 1
- 25689 EP17_1_EVT22: 1
- 25690 EP17_1_EVT23: 1
- 25691 EP17_1_EVT24: 1
- 25692 EP17_1_EVT25: 1
- 25693 EP17_1_EVT26: 1
- 25694 EP17_1_EVT27: 1
- 25695 EP17_1_EVT28: 1
- 25696 EP17_1_EVT29: 1
- 25697 EP17_1_EVT30: 1
- 25698 EP17_1_EVT31: 1
- 25699 EP17_1_EVT32: 1
- 25700 EP17_1_EVT33: 1
- 25701 EP17_1_EVT34: 1
- 25702 EP17_1_EVT35: 1
- 25703 EP17_1_EVT36: 1
- 25704 EP17_1_EVT37: 1
- 25705 EP17_1_EVT38: 1
Item
Spoiler
Id: (24449)
Firebreath Shadow Weapon
Một đôi găng tay giúp bộc lộ khả năng tiềm ẩn của người đeo.
________________________
Tăng 3% sát thương vật lý tầm xa.
________________________
Mỗi 1 độ tinh luyện:
ATK +1, MATK +1
_
Tinh luyện +7:
Tăng thêm 3% sát thương vật lý tầm xa.
_
Tinh luyện +9:
Tăng thêm 4% sát thương vật lý tầm xa.
________________________
Set Bonus
Firebreath Shadow Weapon
Firebreath Shadow Pendant
Firebreath Shadow Earring
Tăng % MaxHP và MaxSP theo tổng một nửa độ tinh luyện của bộ.
_
Set Bonus
Firebreath Shadow Weapon
uneknight Shield Shadow
Tăng % ATK theo tổng độ tinh luyện của bộ.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Vũ khí
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Hiệp sĩ cổ ngữ
Id: (24450)
Firebreath Shadow Pendant
Mặt dây chuyền có thể khai thác năng lực của người đeo.
________________________
Tăng 5% sát thương kỹ năng Hơi Thở Rồng.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Mỗi 2 độ tinh luyện:
Tăng thêm 2% sát thương kỹ năng Hơi Thở Rồng.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Trang sức (phải)
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Hiệp sĩ cổ ngữ
Id: (24451)
Firebreath Shadow Earring
Một chiếc bông tai linh thiêng được cho là sẽ bảo vệ người đeo nó. Nó cũng giúp bộc lộ khả năng tiềm năng của người đeo.
________________________
Giảm 2% SP của kỹ năng Hơi Thở Rồng.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Mỗi 2 độ tinh luyện:
Giảm thêm 1% SP của kỹ năng Hơi Thở Rồng.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Trang sức (phải)
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Hiệp sĩ cổ ngữ
Id: (24464)
Tornado Shadow Armor
Một bộ áo giáp được mặc trên áo giáp thông thường để tăng thêm phòng thủ. Cần một bộ hoàn chỉnh để kích hoạt đủ hiệu ứng.
________________________
Tăng 5% sát thương kỹ năng Cơn Lốc Rìu.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Mỗi 2 độ tinh luyện:
Tăng thêm 2% sát thương kỹ năng Cơn Lốc Rìu.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Áo giáp
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Thợ máy
Id: (24465)
Tornado Shadow Shield
Một lớp giáp phủ bên ngoài đôi giày thường để tăng thêm khả năng phòng thủ. Có thể sử dụng đơn lẻ nhưng hiệu quả không cao.
________________________
Tăng 3% sát thương vật lý lên mục tiêu có bất kì kích cỡ.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Tinh luyện +7:
Tăng thêm 3% sát thương vật lý lên mục tiêu có bất kì kích cỡ.
_
Tinh luyện +9:
Tăng thêm 4% sát thương vật lý lên mục tiêu có bất kì kích cỡ.
________________________
Set Bonus
Tornado Shadow Armor
Tornado Shadow Shield
Tornado Shadow Shoes
Giảm thời gian delay kỹ năng bằng với tổng một nửa độ tinh luyện của bộ.
_
Set Bonus
Tornado Shadow Shield
Mechanic Shadow Weapon
Xuyên 40% DEF toàn bộ chủng loài (trừ người chơi) và tăng bổ sung % theo tổng tinh luyện của bộ.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Khiên
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Thợ máy
Id: (24466)
Tornado Shadow Shoes
Một đôi giày được mang phủ bên ngoài đôi giày thường để tăng thêm khả năng phòng thủ. Có sử dụng đơn lẻ, nhưng hiệu quả không cao.
________________________
Giảm 2% SP tiêu hao từ kỹ năng Cơn Lốc Rìu.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Mỗi 2 độ tinh luyện:
Giảm thêm 1% SP tiêu hao từ kỹ năng Cơn Lốc Rìu.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Giày
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Thợ máy
Id: (24509)
Reverberation Shadow Weapon
Một đôi găng tay giúp bộc lộ khả năng tiềm ẩn của người đeo.
________________________
Tăng 3% sát thương phép thuật thuộc tính Trung Tính.
________________________
Mỗi 1 độ tinh luyện:
ATK +1, MATK +1
_
Tinh luyện +7:
Tăng thêm 3% sát thương phép thuật thuộc tính Trung Tính.
_
Tinh luyện +9:
Tăng thêm 4% sát thương phép thuật thuộc tính Trung Tính.
________________________
Set Bonus
Reverberation Shadow Weapon
Reverberation Shadow Pendant
Reverberation Shadow Earring
Tăng % sát thương kỹ năng Nốt Nhạc Rung Động theo tổng một nửa độ tinh luyện của bộ.
_
Set Bonus
Reverberation Shadow Weapon
Maestro Shadow Shield
Xuyên 40% DEF/MDEF toàn bộ chủng loài (trừ người chơi) và tăng bổ sung % theo tổng tinh luyện của bộ.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Vũ khí
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Nhạc sĩ/Vũ thần lang thang
Id: (24510)
Reverberation Shadow Pendant
Mặt dây chuyền có thể khai thác năng lực của người đeo.
________________________
Tăng 5% sát thương kỹ năng Nốt Nhạc Rung Động.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Mỗi 2 độ tinh luyện:
Tăng thêm 2% sát thương kỹ năng Nốt Nhạc Rung Động.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Trang sức (trái)
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Nhạc sĩ/Vũ thần lang thang
Id: (24511)
Reverberation Shadow Earring
Một chiếc bông tai có thể khai thác năng lực của người đeo.
________________________
Giảm 2% SP từ kỹ năng Nốt Nhạc Rung Động.
________________________
Mỗi 1 độ tinh luyện:
MaxHP +10
_
Mỗi 2 độ tinh luyện:
Giảm thêm 1% SP từ kỹ năng Nốt Nhạc Rung Động.
________________________
Nhóm: Trang bị bóng tối
Vị trí: Trang sức (Phải)
Nặng: 0
Cấp độ yêu cầu: 99
Nghề: Nhạc sĩ/Vũ thần lang thang
Id: (100330)
Trumpet Shell Modification Cube
Một khối lập phương dùng để nâng cấp Trumpet Shell [2] +9 hoặc cao hơn thành
Patent Trumpet Shell [2] +7.
Chú ý! - Cường hóa và Thẻ bài từ trang bị sẽ mất sau khi nâng cấp.
_
Nặng: 1
Id: (100362)
Madogum Modification Cube
Một khối lập phương dùng để nâng cấp Madogum [2] +9 hoặc cao hơn thành
Patent Madogum [2] +7.
Chú ý! - Cường hóa và Thẻ bài từ trang bị sẽ mất sau khi nâng cấp.
_
Nặng: 1
Id: (100396)
Blue Crystal Staff Modification Cube
Một khối lập phương dùng để nâng cấp Blue Crystal Staff [2] +9 hoặc cao hơn thành
Patent Blue Crystal Staff [2] +7.
Chú ý! - Cường hóa và Thẻ bài từ trang bị sẽ mất sau khi nâng cấp.
_
Nặng: 1
Id: (100398)
Saint Mace Modification Cube
Một khối lập phương dùng để nâng cấp Saint Mace [2] +9 hoặc cao hơn thành
Patent Saint Mace [2] +7.
Chú ý! - Cường hóa và Thẻ bài từ trang bị sẽ mất sau khi nâng cấp.
_
Nặng: 1
Id: (100601)
Illusion Module Mix
Hộp biến đổi Illusion. Dùng để kết hợp 5 mô-đun Illusion khác nhau để tạo thành 1 mô-đun Illusion ngẫu nhiên.
_
Nặng: 1
Id: (101047)
Blacksmith Blessing 3 Box
Một hộp chứa 3 Blacksmith Blessing.
_
Nặng: 0
Id: (400079)
Trial Diadem [1]
Vương miện có hình vương miện cong độc đáo được chế tạo cho các đối tượng thử nghiệm cụ thể. Được trang trí bằng những viên ngọc màu xanh.
________________________
Mỗi 2 độ tinh luyện:
ATK +20, MATK +20
_
Tinh luyện +7:
ASPD +10%
_
Tinh luyện +9:
ATK +15%
Tăng 15% sát thương phép thuật thuộc tính Thánh.
_
Tinh luyện +11:
Tăng 10% sát thương vật lý/phép thuật lên đối tượng có bất kì kích cỡ.
Giảm 0.2 giây thời gian thi triển cố định các kỹ năng.
________________________
Set Bonus
Trial Diadem [1]
Farthezan [2]
Giảm 15% thời gian thi triển kỹ năng.
Tăng 10% sát thương kỹ năng Đền Tội và Tia Khởi Nguyên. mỗi 1 độ tinh luyện của vũ khí.
_
Set Bonus
Trial Diadem [1]
Harve [2]
Giảm 1 giây thời gian hồi kỹ năng Khiên Ấn.
Tăng 10% sát thương kỹ năng Khiên Ấn mỗi 1 độ tinh luyện của vũ khí.
_
Set Bonus
Trial Diadem [1]
Fortridge [2]
Giảm 0.5 giây thời gian hồi kỹ năng Liên Hoàn Thương.
Tăng 12% sát thương kỹ năng Liên Hoàn Thương mỗi 1 độ tinh luyện của vũ khí.
________________________
Nhóm: Mũ
Vị trí: Trên cùng
DEF: 10
Nặng: 10
Cấp độ yêu cầu: 170
Nghề: Vệ binh Hoàng gia
Id: (400098)
Bull Crown [1]
Vương miện được làm cho các đối tượng thử nghiệm cụ thể.
Những viên ngọc lam và những chiếc sừng trông mạnh mẽ làm tăng thêm vẻ trang nghiêm cho người đeo.
________________________
Mỗi 2 độ tinh luyện:
ATK +20
_
Tinh luyện +7:
ASPD +10%
_
Tinh luyện +9:
Tăng 15% sát thương vật lý tầm xa.
_
Tinh luyện +11:
Tăng 10% sát thương vật lý lên đối tượng có bất kì kích cỡ.
________________________
Set Bonus
Bull Crown [1]
Golden Wrench [2]
Tăng 10% sát thương vật lý lên đối tượng có bất kì kích cỡ.
Tăng 10% sát thương kỹ năng Vung Rìu mỗi 1 độ tinh luyện của vũ khí.
_
Set Bonus
Bull Crown [1]
Engine Pile Bunker [2]
Tăng 10% sát thương vật lý tầm xa.
Tăng 10% sát thương kỹ năng Pháo Cơ Giới mỗi 1 độ tinh luyện của vũ khí.
_
Set Bonus
Bull Crown [1]
Maxi Spanner [2]
Tăng 10% sát thương vật lý lên đối tượng có bất kì kích cỡ.
Tăng 10% sát thương kỹ năng Cơn Lốc Rìu mỗi 1 độ tinh luyện của vũ khí.
________________________
Nhóm: Mũ
Vị trí: Trên cùng
DEF: 10
Nặng: 10
Cấp độ yêu cầu: 170
Nghề: Thợ máy
Id: (400119)
Lion Crown [1]
Vương miện được tạo ra để thử nghiệm trên các đối tượng cụ thể. Nó tạo nên một cảm giác mãnh liệt và mãnh mẽ với thiết kế răng cưa và viên ngọc lớn.
________________________
Mỗi 2 độ tinh luyện:
ATK +20
_
Tinh luyện +7:
ASPD +10%
_
Tinh luyện +9:
MaxHP +10%
_
Tinh luyện +11:
Tăng 10% sát thương vật lý lên đối tượng có bất kì kích cỡ.
________________________
Set Bonus
Lion Crown [1]
Raging Dragon Fist [2]
Tăng 10% sát thương vật lý lên đối tượng có bất kì kích cỡ.
Tăng 10% sát thương kỹ năng Hình Ý Quyền mỗi 1 độ tinh luyện của vũ khí.
_
Set Bonus
Lion Crown [1]
Fighting God's Bandage [2]
Tăng 10% sát thương vật lý tầm xa.
Tăng 10% sát thương kỹ năng Cú Đấm Tay Gấu mỗi 1 độ tinh luyện của vũ khí.
_
Set Bonus
Lion Crown [1]
Bright Pendulum [2]
Tăng 10% sát thương vật lý tầm xa.
Tăng 10% sát thương kỹ năng Nhất Dương Chỉ
________________________
Nhóm: Mũ
Vị trí: Trên cùng
DEF: 10
Nặng: 10
Cấp độ yêu cầu: 170
Nghề: Quyền sư
Id: (510019)
Patent Madogum [2]
Một con dao găm được cho là đã được sử dụng bởi một phù thủy khao khát một kiếm sĩ ma thuật. Nhìn thấy trạng thái phép thuật của mình, nó ta bắt đầu thể hiện khả năng thực sự của mình. Nó dường như cộng hưởng với Great Hero Boots.
________________________
Mỗi 2 độ tinh luyện:
MATK +15
_
Mỗi 3 độ tinh luyện:
ASPD +2%
_
Tinh luyện +7:
Khi gây sát thương vật lý cận chiến, có tỉ lệ nhất định tự động dùng kỹ năng Mưa Thiên Thạch cấp 7.
_
Tinh luyện +9:
Tăng 15% sát thương phép thuật tất cả các thuộc tính.
_
Tinh luyện +11:
Khi gây sát thương vật lý cận chiến, có tỉ lệ nhất định tự động dùng kỹ năng Sóng Siêu Linh cấp 4.
________________________
Set Bonus
Patent Madogum [2]
Great Hero Boots [1]
INT +10
MATK +7%
________________________
Nhóm: Dao găm
ATK: 150 MATK: 195
Nặng: 80
Cấp độ vũ khí: 4
Cấp độ yêu cầu: 150
Nghề: Hắc tặc
Id: (570009)
Patent Trumpet Shell [2]
Một chiếc kèn ốc phát ra âm thanh bí ẩn. Tiếng kèn trở nên trong trẻo hơn và bắt đầu thể hiện khả năng thực sự của nó. Nó dường như cộng hưởng với Great Hero Boots.
________________________
Mỗi 2 độ tinh luyện:
MATK +15
_
Mỗi 3 độ tinh luyện:
Tăng 4% sát thương phép thuật tất cả thuộc tính.
_
Tinh luyện +7:
Tăng 10% sát thương kỹ năng Nốt Nhạc Rung Động và Nốt Cao Trào.
_
Tinh luyện +9:
Giảm 0.5 giây thời gian thi triển cố định các kỹ năng.
_
Tinh luyện +11:
MATK +7%
Tăng 15% sát thương kỹ năng Nốt Nhạc Rung Động và Nốt Cao Trào.
________________________
Set Bonus
Patent Trumpet Shell [2]
Great Hero Boots [1]
INT +10, MATK +7%
________________________
Nhóm: Nhạc cụ
ATK: 160 MATK: 230
Nặng: 100
Cấp độ vũ khí: 4
Cấp độ yêu cầu: 150
Nghề: Nhạc trưởng
Id: (590012)
Patent Saint Mace [2]
Một quyền trượng được cho là đã được sử dụng bởi một vị thánh nào đó. Nó dường như cộng hưởng với Great Hero Boots.
________________________
Không bị hư trong giao tranh.
________________________
MATK +3%
________________________
Mỗi 2 độ tinh luyện:
Tăng 1% sát thương phép thuật thuộc tính Thánh.
_
Mỗi 3 độ tinh luyện:
Tăng 5% sát thương kỹ năng Hóa Kiếp.
_
Tinh luyện +7:
Giảm 10% thời gian thi triển kỹ năng.
Tăng 10% sát thương phép thuật thuộc tính Thánh.
_
Tinh luyện +9:
Tăng 15% sát thương phép thuật lên toàn bộ chủng loài (trừ Người chơi).
_
Tinh luyện +11:
Tăng 15% sát thương kỹ năng Hóa Kiếp.
________________________
Set Bonus
Patent Saint Mace [2]
Great Hero Boots [1]
INT +10
MATK +7%
________________________
Nhóm: Chùy
ATK: 170 MATK: 200
Nặng: 100
Cấp độ vũ khí: 4
Cấp độ yêu cầu: 150
Nghề: Giám mục
Id: (640012)
Patent Blue Crystal Staff [2]
Một cây quyền trượng với sức mạnh băng giá được sử dụng bởi một vị pháp sư nào đó trong quá khứ.
Nó dường như cộng hưởng với Great Hero Boots.
________________________
Không bị hư trong giao tranh.
________________________
Mỗi 2 độ tinh luyện:
MATK +15
_
Mỗi 3 độ tinh luyện:
Tăng 12% sát thương kỹ năng Băng Hàn.
_
Tinh luyện +7:
Giảm 10% thời gian thi triển kỹ năng.
Tăng 15% sát thương phép thuật thuộc tính Nước và Gió.
_
Tinh luyện +9:
Giảm 1 giây thời gian hồi kỹ năng Băng Hàn.
Giảm 5% thời gian delay các kỹ năng.
_
Tinh luyện +11:
Tăng 15% sát thương phép thuật lên đối tượng có kích cỡ bất kì.
Tăng 15% sát thương kỹ năng Liên Hoàn Lôi Trận.
________________________
Set Bonus
Patent Blue Crystal Staff [2]
Great Hero Boots [1]
INT +10
MATK +7%
________________________
Nhóm: Quyền trượng hai tay
ATK: 100 MATK: 235
Nặng: 100
Cấp độ vũ khí: 4
Cấp độ yêu cầu: 150
Nghề: Phù thủy dị giáo
Changed
LapineUpgradeBox
Spoiler
Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow item
Target items- 15280 S_CriticalHit_Armor
- 24000 T_Str1_Armor_S
- 24001 T_Dex1_Weapon_S
- 24002 T_Luk1_Shield_S
- 24003 T_Agi1_Shoes_S
- 24004 T_Vit1_Acc_R_S
- 24005 T_Int1_Acc_L_S
- 24006 T_Str2_Armor_S
- 24007 T_Dex2_Weapon_S
- 24008 T_Luk2_Shield_S
- 24009 T_Agi2_Shoes_S
- 24010 T_Vit2_Acc_R_S
- 24011 T_Int2_Acc_L_S
- 24012 S_Promotion_Weapon
- 24013 S_Promotion_Armor
- 24014 S_Promotion_Shoes
- 24015 S_Promotion_Shield
- 24016 S_Promotion_Earring
- 24017 S_Promotion_Pendant
- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Flam_Armor
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24126 S_Hiding_Armor
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24131 S_Hiding_Pendant
- 24132 S_Cloaking_Armor
- 24133 S_Cloaking_Shoes
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24143 S_Teleport_Pendant
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24149 S_Steal_Pendant
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Earring
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24246 S_Swordman_earring
- 24247 S_Merchant_earring
- 24248 S_Acolyte_earring
- 24249 S_Magician_earring
- 24250 S_Swordman_Pendant
- 24251 S_Merchant_Pendant
- 24252 S_Acolyte_Pendant
- 24253 S_Thief_Pendant
- 24254 S_Magician_Pendant
- 24255 S_Archer_Pendant
- 24256 S_Knight_Shoes
- 24257 S_Crusader_Shoes
- 24258 S_Blacksmith_Shoes
- 24259 S_Alchemist_Shoes
- 24260 S_Priest_Shoes
- 24261 S_Monk_Shoes
- 24262 S_Assassin_Shoes
- 24263 S_Rogue_Shoes
- 24264 S_Wizard_Shoes
- 24265 S_Sage_Shoes
- 24266 S_Hunter_Shoes
- 24267 S_Bard_Shoes
- 24268 S_Dancer_Shoes
- 24269 S_Knight_Armor
- 24270 S_Crusader_Armor
- 24271 S_Blacksmith_Armor
- 24272 S_Alchemist_Armor
- 24273 S_Priest_Armor
- 24274 S_Monk_Armor
- 24275 S_Assassin_Armor
- 24276 S_Rogue_Armor
- 24277 S_Wizard_Armor
- 24278 S_Sage_Armor
- 24279 S_Hunter_Armor
- 24280 S_Bard_Armor
- 24281 S_Dancer_Armor
- 24282 S_SuperNovice_Weapon
- 24283 S_Gunslinger_Weapon
- 24284 S_Taekwon_Weapon
- 24285 S_Ninja_Weapon
- 24286 S_DoramMagical_Weapon
- 24287 S_DoramPhysical_Weapon
- 24288 S_Runeknight_Weapon
- 24289 S_Royalguard_Weapon
- 24290 S_Mechanic_weapon
- 24291 S_Genetic_Weapon
- 24292 S_Archbishop_Weapon
- 24293 S_Sura_weapon
- 24294 S_Guillotine_Weapon
- 24295 S_Shadowchaser_Weapon
- 24296 S_Warlock_Weapon
- 24297 S_Sorcerer_Weapon
- 24298 S_Ranger_Weapon
- 24299 S_Minstrel_Weapon
- 24300 S_Wanderer_Weapon
- 24301 S_Runeknight_Shield
- 24302 S_Royalguard_Shield
- 24303 S_Mechanic_Shield
- 24304 S_Genetic_Shield
- 24305 S_Archbishop_Shield
- 24306 S_Sura_Shield
- 24307 S_Guillotine_Shield
- 24308 S_Shadowchaser_Shield
- 24309 S_Warlock_Shield
- 24310 S_Sorcerer_Shield
- 24311 S_Ranger_Shield
- 24312 S_Minstrel_Shield
- 24313 S_Wanderer_Shield
- 24314 S_Ninja_Shield
- 24315 S_Taekwon_Shield
- 24316 S_DoramPhysical_Shield
- 24317 S_DoramMagical_Shield
- 24318 S_SuperNovice_Shield
- 24319 S_Gunslinger_Shield
- 24320 S2_Hasty_Shoes
- 24321 S2_Bearers_Pendent
- 24322 S2_Gemstone_Earring
- 24323 S2_Spell_Flow_Shield
- 24324 S2_Spiritual_Weapon
- 24325 S2_Malicious_Armor
- 24326 S_Sigrun_Armor
- 24327 S_Sigrun_Shield
- 24328 S2_Force_Ex_Weapon
- 24329 S2_Spirit_M_E_Weapon
- 24330 S2_Caster_Armor
- 24331 S2_Reload_Armor
- 24332 S_Critical_Shield
- 24333 S_Critical_Shoes
- 24334 S_MagicCompose_Armor
- 24335 S2_Gemstone_Weapon
- 24336 S2_Gemstone_Shield
- 24337 S2_Bearers_Armor
- 24338 S2_Bearers_Shoes
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24341 S_AllRace_Shoes
- 24342 S_AllRace_Shield
- 24343 S_Blitz_Weapon
- 24344 S_Blitz_Armor
- 24345 S_Tempest_Shield
- 24346 S_Tempest_Shoes
- 24347 S_M_ExeHoly_Armor
- 24348 S_M_ExoCorrupt_Armor
- 24349 S_M_DragonVib_Armor
- 24350 S_M_SciHunting_Armor
- 24351 S_M_FishInsect_Armor
- 24352 S2_Plasterer's_Armor
- 24353 S2_Insomniac_Shoes
- 24354 S2_Peerless_Armor
- 24355 S2_Adurate_Shoes
- 24356 Unfreez_Weapon_S2
- 24357 Vitality_Earing_S2
- 24358 S2_Neutral_Weapon
- 24359 S2_Curse_Lift_Pendent
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24366 S_Healing_Shield
- 24367 S_Healing_Shoes
- 24368 S_Restore_Earring
- 24369 S_Restore_Pendent
- 24370 S_MortalBlow_Weapon
- 24371 S_MortalBlow_Earring
- 24372 S_MortalBlow_Pendent
- 24373 S_Penetration_Shoes
- 24374 S_Penetration_Shield
- 24375 S_ExeHoly_Armor
- 24376 S_ExoCorrupt_Armor
- 24377 S_DragonVib_Armor
- 24378 S_SciHunting_Armor
- 24379 S_FishInsect_Armor
- 24380 Sentimental_Weapone_S
- 24381 Sentimental_Earring_S
- 24382 Sentimental_Pendant_S
- 24383 Enchanting_Weapone_S
- 24384 Enchanting_Earring_S
- 24385 Enchanting_Pendant_S
- 24386 S_Infinity_Weapon
- 24393 S_Physical_Shoes
- 24394 S_Physical_Shield
- 24395 S_Physical_Armor
- 24396 S_Magical_Shoes
- 24397 S_Magical_Shield
- 24398 S_Magical_Armor
- 24399 S_ImmunedAthena_Shield
- 24400 S_HardChamption_Shoes
- 24401 S_KingbirdAncient_Armor
- 24402 S_Rebellion_Armor
- 24403 S_Kagerou_Armor
- 24404 S_Oboro_Armor
- 24405 S_Rebellion_Shoes
- 24406 S_Kagerou_Shoes
- 24407 S_Oboro_Shoes
- 24408 S_DoramPhysical_Armor
- 24409 S_DoramPhysical_Shoes
- 24410 S_DoramMagical_Armor
- 24411 S_DoramMagical_Shoes
- 24425 S_PerfectSize_Weapon
- 24426 S_PerfectSize_Armor
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24434 S_Exe_Ho_Weapon
- 24435 S_Fis_In_Weapon
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24438 S_Exo_Co_Weapon
- 24439 S_Hasty_Weapon
- 24443 S_Ignition_Weapon
- 24444 S_Ignition_Pendant
- 24445 S_Ignition_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24467 S_Boomerang_Weapon
- 24468 S_Boomerang_Pendant
- 24469 S_Boomerang_Earing
- 24482 S_Knucklearrow_Armor
- 24483 S_Knucklearrow_Shield
- 24484 S_Knucklearrow_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24491 S_Adoramus_Weapon
- 24492 S_Adoramus_Pendant
- 24493 S_Adoramus_Earing
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24539 S_Katar_Weapon
- 24540 S_Katar_Pendant
- 24541 S_Katar_Earing
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24554 S_Psychic_Armor
- 24555 S_Psychic_Shield
- 24556 S_Psychic_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24572 S_Brand_Armor
- 24573 S_Brand_Shield
- 24574 S_Brand_Shoes
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24634 S_Pickyrush_Weapon
- 24635 S_Pickyrush_Shield
- 24636 S_Pickyrush_Armor
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24669 S_Mammoth_Armor
- 24670 S_Mammoth_Shoes
- 24671 S_Mammoth_Pendant
- 24672 S_Mammoth_Earring
- 24673 S_Mammoth_Weapon
- 24674 S_Mammoth_Shield
- 24746 S_S_Reload_Shield
- 28391 S_Thief_earring
- 28392 S_Archer_earring
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24464 S_Tornado_Armor
- 24449 S_F_Breath_Weapon
- 24451 S_F_Breath_Earing
- 24450 S_F_Breath_Pendant
- 24509 S_Reverberation_Weapon
- 24511 S_Reverberation_Earing
- 24510 S_Reverberation_Pendant
Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow item
Target items- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Flam_Armor
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24126 S_Hiding_Armor
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24132 S_Cloaking_Armor
- 24133 S_Cloaking_Shoes
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Pendent
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24320 S2_Hasty_Shoes
- 24321 S2_Bearers_Pendent
- 24322 S2_Gemstone_Earring
- 24328 S2_Force_Ex_Weapon
- 24329 S2_Spirit_M_E_Weapon
- 24335 S2_Gemstone_Weapon
- 24336 S2_Gemstone_Shield
- 24337 S2_Bearers_Armor
- 24338 S2_Bearers_Shoes
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24343 S_Blitz_Weapon
- 24344 S_Blitz_Armor
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24366 S_Healing_Shield
- 24367 S_Healing_Shoes
- 24370 S_MortalBlow_Weapon
- 24371 S_MortalBlow_Earring
- 24372 S_MortalBlow_Pendent
- 24380 Sentimental_Weapone_S
- 24381 Sentimental_Earring_S
- 24382 Sentimental_Pendant_S
- 24383 Enchanting_Weapone_S
- 24384 Enchanting_Earring_S
- 24385 Enchanting_Pendant_S
- 24386 S_Infinity_Weapon
- 24399 S_ImmunedAthena_Shield
- 24400 S_HardChamption_Shoes
- 24425 S_PerfectSize_Weapon
- 24426 S_PerfectSize_Armor
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24434 S_Exe_Ho_Weapon
- 24435 S_Fis_In_Weapon
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24438 S_Exo_Co_Weapon
- 24439 S_Hasty_Weapon
- 24443 S_Ignition_Weapon
- 24444 S_Ignition_Pendant
- 24445 S_Ignition_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24467 S_Boomerang_Weapon
- 24468 S_Boomerang_Pendant
- 24469 S_Boomerang_Earing
- 24482 S_Knucklearrow_Armor
- 24483 S_Knucklearrow_Shield
- 24484 S_Knucklearrow_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24491 S_Adoramus_Weapon
- 24492 S_Adoramus_Pendant
- 24493 S_Adoramus_Earing
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24539 S_Katar_Weapon
- 24540 S_Katar_Pendant
- 24541 S_Katar_Earing
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24554 S_Psychic_Armor
- 24555 S_Psychic_Shield
- 24556 S_Psychic_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24572 S_Brand_Armor
- 24573 S_Brand_Shield
- 24574 S_Brand_Shoes
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24634 S_Pickyrush_Weapon
- 24635 S_Pickyrush_Shield
- 24636 S_Pickyrush_Armor
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24669 S_Mammoth_Armor
- 24670 S_Mammoth_Shoes
- 24671 S_Mammoth_Pendant
- 24672 S_Mammoth_Earring
- 24673 S_Mammoth_Weapon
- 24674 S_Mammoth_Shield
- 24746 S_S_Reload_Shield
- 28391 S_Thief_earring
- 28392 S_Archer_earring
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24464 S_Tornado_Armor
- 24449 S_F_Breath_Weapon
- 24451 S_F_Breath_Earing
- 24450 S_F_Breath_Pendant
- 24509 S_Reverberation_Weapon
- 24511 S_Reverberation_Earing
- 24510 S_Reverberation_Pendant
Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow item
Target items- 15280 S_CriticalHit_Armor
- 24000 T_Str1_Armor_S
- 24001 T_Dex1_Weapon_S
- 24002 T_Luk1_Shield_S
- 24003 T_Agi1_Shoes_S
- 24004 T_Vit1_Acc_R_S
- 24005 T_Int1_Acc_L_S
- 24006 T_Str2_Armor_S
- 24007 T_Dex2_Weapon_S
- 24008 T_Luk2_Shield_S
- 24009 T_Agi2_Shoes_S
- 24010 T_Vit2_Acc_R_S
- 24011 T_Int2_Acc_L_S
- 24012 S_Promotion_Weapon
- 24013 S_Promotion_Armor
- 24014 S_Promotion_Shoes
- 24015 S_Promotion_Shield
- 24016 S_Promotion_Earring
- 24017 S_Promotion_Pendant
- 24018 S_Physical_Earring
- 24019 S_Physical_Weapon
- 24020 S_Physical_Pendant
- 24021 S_Magical_Earring
- 24022 S_Magical_Weapon
- 24023 S_Magical_Pendant
- 24024 S_Breezy_Armor
- 24025 S_Champion_Shoes
- 24026 S_Athena_Shield
- 24027 S_Immune_Armor
- 24028 S_Hard_Armor
- 24029 S_Ancient_Armor
- 24030 S_Critical_Armor
- 24031 S_Kingbird_Weapon
- 24032 S_Cri_Hit_Weapon
- 24033 S_Healing_Weapon
- 24034 S_Lucky_Weapon
- 24035 S_Power_Earring
- 24036 S_Int_Pendant
- 24037 S_Dexterous_Armor
- 24038 S_Vital_Shoes
- 24039 S_Athletic_Shield
- 24040 S_Lucky_Armor
- 24041 S_Power_Pendant
- 24042 S_Int_Earring
- 24043 S_Dexterous_Weapon
- 24044 S_Vital_Shield
- 24045 S_Athletic_Shoes
- 24046 S_Resist_Spell_Pendant
- 24047 S_Rapid_Pendant
- 24048 S_Caster_Pendant
- 24049 S_Hard_Earring
- 24050 S_Wise_Earring
- 24051 S_Athena_Earring
- 24052 S_Cranial_Shield
- 24053 S_Safeguard_Shield
- 24054 S_Brutal_Shield
- 24055 S_Gargantua_Shield
- 24056 S_Homers_Shield
- 24057 S_Dragoon_Shield
- 24058 S_Satanic_Shield
- 24059 S_Flameguard_Shield
- 24060 S_Requiem_Shield
- 24061 S_Cadi_Shield
- 24062 S_Bloody_Shoes
- 24063 S_Liberation_Shoes
- 24064 S_Chemical_Shoes
- 24065 S_Clamorous_Shoes
- 24066 S_Insecticide_Shoes
- 24067 S_Fisher_Shoes
- 24068 S_Seraphim_Shoes
- 24069 S_Beholder_Shoes
- 24070 S_Divine_Shoes
- 24071 S_Dragoon_Shoes
- 24072 S_Big_Armor
- 24073 S_Medium_Armor
- 24074 S_Small_Armor
- 24075 S_Big_Weapon
- 24076 S_Medium_Weapon
- 24077 S_Small_Weapon
- 24078 S_Spiritual_Weapon
- 24079 S_Spiritual_Earring
- 24080 S_Spiritual_Pendent
- 24081 S_Malicious_Armor
- 24082 S_Malicious_Shoes
- 24083 S_Malicious_Shield
- 24084 S_Gemstone_Armor
- 24085 S_Gemstone_Shoes
- 24086 S_Gemstone_Shield
- 24087 S_Gemstone_Weapon
- 24088 S_Gemstone_Earring
- 24089 S_Gemstone_Pendent
- 24090 S_Stability_Shield
- 24091 S_Plasterer's_Armor
- 24092 S_Plasterer's_Shoes
- 24093 S_Insomniac_Armor
- 24094 S_Insomniac_Shoes
- 24095 S_Peerless_Armor
- 24096 S_Peerless_Shoes
- 24097 S_Adurate_Armor
- 24098 S_Adurate_Shoes
- 24099 Unfreez_Weapon_S
- 24100 Unfreeze_Earing_S
- 24101 Unfreeze_Pendent_S
- 24102 Vitality_Earing_S
- 24103 Vitality_Pendant_S
- 24104 S_Neutral_Weapon
- 24105 S_Neutral_Earring
- 24106 S_Neutral_Pendent
- 24107 S_Curse_Lift_Earring
- 24108 S_Curse_Lift_Pendent
- 24109 S_Flam_Armor
- 24110 S_Caster_Weapon
- 24111 S_Spell_Flow_Shoes
- 24112 S_Spell_Flow_Armor
- 24113 S_Spell_Flow_Shield
- 24114 S_Greed_Armor
- 24115 S_Greed_Shoes
- 24116 S_Greed_Shield
- 24117 S_Greed_Weapon
- 24118 S_Greed_Earring
- 24119 S_Greed_Pendant
- 24120 S_Heal_Armor
- 24121 S_Heal_Shoes
- 24122 S_Heal_Shield
- 24123 S_Heal_Weapon
- 24124 S_Heal_Earring
- 24125 S_Heal_Pendant
- 24126 S_Hiding_Armor
- 24127 S_Hiding_Shoes
- 24128 S_Hiding_Shield
- 24129 S_Hiding_Weapon
- 24130 S_Hiding_Earring
- 24131 S_Hiding_Pendant
- 24132 S_Cloaking_Armor
- 24133 S_Cloaking_Shoes
- 24134 S_Cloaking_Shield
- 24135 S_Cloaking_Weapon
- 24136 S_Cloaking_Earring
- 24137 S_Cloaking_Pendant
- 24138 S_Teleport_Armor
- 24139 S_Teleport_Shoes
- 24140 S_Teleport_Shield
- 24141 S_Teleport_Weapon
- 24142 S_Teleport_Earring
- 24143 S_Teleport_Pendant
- 24144 S_Steal_Armor
- 24145 S_Steal_Shoes
- 24146 S_Steal_Shield
- 24147 S_Steal_Weapon
- 24148 S_Steal_Earring
- 24149 S_Steal_Pendant
- 24150 S_Infinity_Earring
- 24151 S_Infinity_Pendant
- 24152 S_Solid_Weapon
- 24153 S_Solid_Earring
- 24154 S_Immortal_Armor
- 24155 S_Immortal_Pendant
- 24156 S_Executioner_Weapon
- 24157 S_Exorcist_Weapon
- 24158 S_Hunting_Weapon
- 24159 S_Insect_Net_Weapon
- 24160 S_Fishing_Weapon
- 24161 S_Dragon_Killer_Weapon
- 24162 S_Corrupt_Weapon
- 24163 S_Vibration_Weapon
- 24164 S_Holy_Water_Weapon
- 24165 S_Scissors_Weapon
- 24166 S_Penetration_Earring
- 24167 S_Penetration_Earring
- 24168 S_Tempest_Earring
- 24169 S_Tempest_Pendent
- 24170 S_M_Executioner_Weapon
- 24171 S_M_Exorcist_Weapon
- 24172 S_M_Hunting_Weapon
- 24173 S_M_Insect_Net_Weapon
- 24174 S_M_Fishing_Weapon
- 24175 S_M_Dragon_K_Weapon
- 24176 S_M_Corrupt_Weapon
- 24177 S_M_Vibration_Weapon
- 24178 S_M_Holy_Water_Weapon
- 24179 S_M_Scissors_Weapon
- 24180 S_Bearers_Armor
- 24181 S_Bearers_Shoes
- 24182 S_Bearers_Shield
- 24183 S_Bearers_Weapon
- 24184 S_Bearers_Earring
- 24185 S_Bearers_Pendent
- 24186 S_Basis_Armor
- 24187 S_Hallowed_Armor
- 24188 S_Saharic_Armor
- 24189 S_Underneath_Armor
- 24190 S_Flam_Armor
- 24191 S_Windy_Armor
- 24192 S_Envenom_Armor
- 24193 S_Damned_Armor
- 24194 S_Geist_Armor
- 24195 S_Divine_Armor
- 24196 S_Hasty_Shoes
- 24197 S_Hasty_Armor
- 24198 S_Basis_Shield
- 24199 S_Hallowed_Shield
- 24200 S_Saharic_Shield
- 24201 S_Underneath_Shield
- 24202 S_Flam_Shield
- 24203 S_Windy_Shield
- 24204 S_Envenom_Shield
- 24205 S_Damned_Shield
- 24206 S_Geist_Shield
- 24207 S_Divine_Shield
- 24208 S_Expert_Shoes
- 24209 S_Expert_Shield
- 24210 S_Beginner_Shoes
- 24211 S_Beginner_Shield
- 24212 S_Rookie_Shoes
- 24213 S_Rookie_Shield
- 24214 S_Advanced_Shoes
- 24215 S_Advanced_Shield
- 24216 S_Attack_Armor
- 24217 S_Blitz_Earring
- 24218 S_Blitz_Pendent
- 24219 S_ColdBolt_Armor
- 24220 S_FireBolt_Armor
- 24221 S_LightingBolt_Armor
- 24222 S_EarthSpike_Armor
- 24223 S_Enhance_Force_Weapon
- 24224 S_Force_Weapon
- 24225 S_Force_Earring
- 24226 S_Force_Pendant
- 24227 S_Enhance_Spirit_Weapon
- 24228 S_Spirit_Weapon
- 24229 S_Spirit_Earring
- 24230 S_Spirit_Pendant
- 24231 S_Blitz_Shoes
- 24232 S_Blitz_Shield
- 24233 S_Exceed_Weapon
- 24234 S_Titan_Earring
- 24235 S_Titan_Pendant
- 24236 S_Boned_Earring
- 24237 S_Boned_Pendant
- 24238 S_Gigantic_Earring
- 24239 S_Gigantic_Pendant
- 24240 S_Caster_Shoes
- 24241 S_Caster_Shield
- 24242 S_Caster_Armor
- 24243 S_Reload_Shoes
- 24244 S_Reload_Shield
- 24245 S_Reload_Armor
- 24246 S_Swordman_earring
- 24247 S_Merchant_earring
- 24248 S_Acolyte_earring
- 24249 S_Magician_earring
- 24250 S_Swordman_Pendant
- 24251 S_Merchant_Pendant
- 24252 S_Acolyte_Pendant
- 24253 S_Thief_Pendant
- 24254 S_Magician_Pendant
- 24255 S_Archer_Pendant
- 24256 S_Knight_Shoes
- 24257 S_Crusader_Shoes
- 24258 S_Blacksmith_Shoes
- 24259 S_Alchemist_Shoes
- 24260 S_Priest_Shoes
- 24261 S_Monk_Shoes
- 24262 S_Assassin_Shoes
- 24263 S_Rogue_Shoes
- 24264 S_Wizard_Shoes
- 24265 S_Sage_Shoes
- 24266 S_Hunter_Shoes
- 24267 S_Bard_Shoes
- 24268 S_Dancer_Shoes
- 24269 S_Knight_Armor
- 24270 S_Crusader_Armor
- 24271 S_Blacksmith_Armor
- 24272 S_Alchemist_Armor
- 24273 S_Priest_Armor
- 24274 S_Monk_Armor
- 24275 S_Assassin_Armor
- 24276 S_Rogue_Armor
- 24277 S_Wizard_Armor
- 24278 S_Sage_Armor
- 24279 S_Hunter_Armor
- 24280 S_Bard_Armor
- 24281 S_Dancer_Armor
- 24282 S_SuperNovice_Weapon
- 24283 S_Gunslinger_Weapon
- 24284 S_Taekwon_Weapon
- 24285 S_Ninja_Weapon
- 24286 S_DoramMagical_Weapon
- 24287 S_DoramPhysical_Weapon
- 24288 S_Runeknight_Weapon
- 24289 S_Royalguard_Weapon
- 24290 S_Mechanic_weapon
- 24291 S_Genetic_Weapon
- 24292 S_Archbishop_Weapon
- 24293 S_Sura_weapon
- 24294 S_Guillotine_Weapon
- 24295 S_Shadowchaser_Weapon
- 24296 S_Warlock_Weapon
- 24297 S_Sorcerer_Weapon
- 24298 S_Ranger_Weapon
- 24299 S_Minstrel_Weapon
- 24300 S_Wanderer_Weapon
- 24301 S_Runeknight_Shield
- 24302 S_Royalguard_Shield
- 24303 S_Mechanic_Shield
- 24304 S_Genetic_Shield
- 24305 S_Archbishop_Shield
- 24306 S_Sura_Shield
- 24307 S_Guillotine_Shield
- 24308 S_Shadowchaser_Shield
- 24309 S_Warlock_Shield
- 24310 S_Sorcerer_Shield
- 24311 S_Ranger_Shield
- 24312 S_Minstrel_Shield
- 24313 S_Wanderer_Shield
- 24314 S_Ninja_Shield
- 24315 S_Taekwon_Shield
- 24316 S_DoramPhysical_Shield
- 24317 S_DoramMagical_Shield
- 24318 S_SuperNovice_Shield
- 24319 S_Gunslinger_Shield
- 24320 S2_Hasty_Shoes
- 24321 S2_Bearers_Pendent
- 24322 S2_Gemstone_Earring
- 24323 S2_Spell_Flow_Shield
- 24324 S2_Spiritual_Weapon
- 24325 S2_Malicious_Armor
- 24326 S_Sigrun_Armor
- 24327 S_Sigrun_Shield
- 24328 S2_Force_Ex_Weapon
- 24329 S2_Spirit_M_E_Weapon
- 24330 S2_Caster_Armor
- 24331 S2_Reload_Armor
- 24332 S_Critical_Shield
- 24333 S_Critical_Shoes
- 24334 S_MagicCompose_Armor
- 24335 S2_Gemstone_Weapon
- 24336 S2_Gemstone_Shield
- 24337 S2_Bearers_Armor
- 24338 S2_Bearers_Shoes
- 24339 S_AllMighty_Earring
- 24340 S_AllMighty_Pendant
- 24341 S_AllRace_Shoes
- 24342 S_AllRace_Shield
- 24343 S_Blitz_Weapon
- 24344 S_Blitz_Armor
- 24345 S_Tempest_Shield
- 24346 S_Tempest_Shoes
- 24347 S_M_ExeHoly_Armor
- 24348 S_M_ExoCorrupt_Armor
- 24349 S_M_DragonVib_Armor
- 24350 S_M_SciHunting_Armor
- 24351 S_M_FishInsect_Armor
- 24352 S2_Plasterer's_Armor
- 24353 S2_Insomniac_Shoes
- 24354 S2_Peerless_Armor
- 24355 S2_Adurate_Shoes
- 24356 Unfreez_Weapon_S2
- 24357 Vitality_Earing_S2
- 24358 S2_Neutral_Weapon
- 24359 S2_Curse_Lift_Pendent
- 24360 S_Tension_Weapon
- 24361 S_Tension_Earring
- 24362 S_Tension_Pendent
- 24363 S_Elegant_Weapon
- 24364 S_Elegant_Earring
- 24365 S_Elegant_Pendent
- 24366 S_Healing_Shield
- 24367 S_Healing_Shoes
- 24368 S_Restore_Earring
- 24369 S_Restore_Pendent
- 24370 S_MortalBlow_Weapon
- 24371 S_MortalBlow_Earring
- 24372 S_MortalBlow_Pendent
- 24373 S_Penetration_Shoes
- 24374 S_Penetration_Shield
- 24375 S_ExeHoly_Armor
- 24376 S_ExoCorrupt_Armor
- 24377 S_DragonVib_Armor
- 24378 S_SciHunting_Armor
- 24379 S_FishInsect_Armor
- 24380 Sentimental_Weapone_S
- 24381 Sentimental_Earring_S
- 24382 Sentimental_Pendant_S
- 24383 Enchanting_Weapone_S
- 24384 Enchanting_Earring_S
- 24385 Enchanting_Pendant_S
- 24386 S_Infinity_Weapon
- 24393 S_Physical_Shoes
- 24394 S_Physical_Shield
- 24395 S_Physical_Armor
- 24396 S_Magical_Shoes
- 24397 S_Magical_Shield
- 24398 S_Magical_Armor
- 24399 S_ImmunedAthena_Shield
- 24400 S_HardChamption_Shoes
- 24401 S_KingbirdAncient_Armor
- 24402 S_Rebellion_Armor
- 24403 S_Kagerou_Armor
- 24404 S_Oboro_Armor
- 24405 S_Rebellion_Shoes
- 24406 S_Kagerou_Shoes
- 24407 S_Oboro_Shoes
- 24408 S_DoramPhysical_Armor
- 24409 S_DoramPhysical_Shoes
- 24410 S_DoramMagical_Armor
- 24411 S_DoramMagical_Shoes
- 24425 S_PerfectSize_Weapon
- 24426 S_PerfectSize_Armor
- 24427 S_M_Exo_Co_Weapon
- 24428 S_M_Viv_Dr_Weapon
- 24429 S_M_Sci_Hu_Weapon
- 24430 S_M_Fis_In_Weapon
- 24431 S_M_Exe_Ho_Weapon
- 24434 S_Exe_Ho_Weapon
- 24435 S_Fis_In_Weapon
- 24436 S_Sci_Hu_Weapon
- 24437 S_Viv_Dr_Weapon
- 24438 S_Exo_Co_Weapon
- 24439 S_Hasty_Weapon
- 24443 S_Ignition_Weapon
- 24444 S_Ignition_Pendant
- 24445 S_Ignition_Earing
- 24458 S_Arrow_Armor
- 24459 S_Arrow_Shield
- 24460 S_Arrow_Shoes
- 24467 S_Boomerang_Weapon
- 24468 S_Boomerang_Pendant
- 24469 S_Boomerang_Earing
- 24482 S_Knucklearrow_Armor
- 24483 S_Knucklearrow_Shield
- 24484 S_Knucklearrow_Shoes
- 24485 S_TigerCannon_Weapon
- 24486 S_Tigercannon_Pendant
- 24487 S_Tigercannon_Earing
- 24491 S_Adoramus_Weapon
- 24492 S_Adoramus_Pendant
- 24493 S_Adoramus_Earing
- 24494 S_Judex_Armor
- 24495 S_Judex_Shield
- 24496 S_Judex_Shoes
- 24500 S_Rainstorm_Armor
- 24501 S_Rainstorm_Shield
- 24502 S_Rainstorm_Shoes
- 24521 S_Chain_Weapon
- 24522 S_Chain_Pendant
- 24523 S_Chain_Earing
- 24524 S_Triangle_Armor
- 24525 S_Triangle_Shield
- 24526 S_Triangle_Shoes
- 24536 S_Rolling_Armor
- 24537 S_Rolling_Shield
- 24538 S_Rolling_Shoes
- 24539 S_Katar_Weapon
- 24540 S_Katar_Pendant
- 24541 S_Katar_Earing
- 24548 S_Dust_Armor
- 24549 S_Dust_Shield
- 24550 S_Dust_Shoes
- 24554 S_Psychic_Armor
- 24555 S_Psychic_Shield
- 24556 S_Psychic_Shoes
- 24563 S_Cannon_Cart_Weapon
- 24564 S_Cannon_Cart_Pendant
- 24565 S_Cannon_Cart_Earing
- 24572 S_Brand_Armor
- 24573 S_Brand_Shield
- 24574 S_Brand_Shoes
- 24578 S_Banish_Cannon_Armor
- 24579 S_Banish_Cannon_Shield
- 24580 S_Banish_Cannon_Shoes
- 24613 S_Trip_Weapon
- 24614 S_Trip_Shield
- 24615 S_Trip_Armor
- 24634 S_Pickyrush_Weapon
- 24635 S_Pickyrush_Shield
- 24636 S_Pickyrush_Armor
- 24646 S_Sunshine_Weapon
- 24647 S_Sunshine_Shield
- 24648 S_Sunshine_Armor
- 24655 S_S_Weapon
- 24656 S_S_Shield
- 24657 S_S_Armor
- 24669 S_Mammoth_Armor
- 24670 S_Mammoth_Shoes
- 24671 S_Mammoth_Pendant
- 24672 S_Mammoth_Earring
- 24673 S_Mammoth_Weapon
- 24674 S_Mammoth_Shield
- 24746 S_S_Reload_Shield
- 28391 S_Thief_earring
- 28392 S_Archer_earring
- 24465 S_Tornado_Shield
- 24466 S_Tornado_Shoes
- 24464 S_Tornado_Armor
- 24449 S_F_Breath_Weapon
- 24451 S_F_Breath_Earing
- 24450 S_F_Breath_Pendant
- 24509 S_Reverberation_Weapon
- 24511 S_Reverberation_Earing
- 24510 S_Reverberation_Pendant
Ancient_Hero_Bravery
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Hero weapon
Target items- 1847 Iron_Nail_K
- 2048 Iron_Staff
- 13345 Humma_Clear
- 13485 Sword_Of_Bluefire
- 18164 Royal_Bow_K
- 18170 Narcis_Bow
- 21038 Oriental_Sword
- 21058 Up_Dragonic_Slayer
- 26118 Shadow_Staff_K
- 26154 SoulWeight
- 26155 MeawFoxtail
- 28039 Shiver_Katar_K
- 28130 Avenger
- 28255 Master_Soul_Rifle
- 28256 Demon_S_Shot
- 28257 Golden_L_Launcher
- 28258 The_Black_Gatling
- 28630 Demon_Hunting_Bible_K
- 28631 OneSkyOneSun
- 28744 Magic_Sword
- 28763 Sharp_Wind_Sword
- 28764 Fog_Dew_Sword
- 32018 Undine_Spear_K
- 32302 Crimson_Rose
- 500003 Light_Blade
- 500004 Slate_Sword
- 500013 Up_Sword_Of_Bluefire
- 510006 Fatalist
- 510020 Up_Fatalist
- 530006 Up_Undine_Spear_K
- 550007 Freezing_Rod
- 550012 Up_Shadow_Staff_K
- 550080 Freedom_Stick
- 560002 Ray_Knuckle
- 560008 Up_Iron_Nail_K
- 560009 Up_Ray_Knuckle
- 570002 Trumpet_Shell_K
- 580002 Barb_Wire_K
- 590002 Meteor_Striker
- 590003 Saint_Hall
- 600004 Dragonic_Slayer
- 610003 Blade_Katar
- 610009 Up_Blade_Katar
- 620004 Up_Avenger
- 640004 Blue_Crystal_Staff
- 640011 Up_Iron_Staff
- 700003 Scalet_Dragon_L_Bow
- 700013 Up_Narcis_Bow
- 700019 Up_Scalet_Dragon_L_Bow
- 640012 Up_Blue_Crystal_Staff
- 510019 Up_Magic_Sword
- 590012 Up_Saint_Hall
- 570009 Up_Trumpet_Shell_K
Ancient_Hero_Wisdom
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Hero weapon
Target items- 1847 Iron_Nail_K
- 2048 Iron_Staff
- 13345 Humma_Clear
- 13485 Sword_Of_Bluefire
- 18164 Royal_Bow_K
- 18170 Narcis_Bow
- 21038 Oriental_Sword
- 21058 Up_Dragonic_Slayer
- 26118 Shadow_Staff_K
- 26154 SoulWeight
- 26155 MeawFoxtail
- 28039 Shiver_Katar_K
- 28130 Avenger
- 28255 Master_Soul_Rifle
- 28256 Demon_S_Shot
- 28257 Golden_L_Launcher
- 28258 The_Black_Gatling
- 28630 Demon_Hunting_Bible_K
- 28631 OneSkyOneSun
- 28744 Magic_Sword
- 28763 Sharp_Wind_Sword
- 28764 Fog_Dew_Sword
- 32018 Undine_Spear_K
- 32302 Crimson_Rose
- 500003 Light_Blade
- 500004 Slate_Sword
- 500013 Up_Sword_Of_Bluefire
- 510006 Fatalist
- 510020 Up_Fatalist
- 530006 Up_Undine_Spear_K
- 550007 Freezing_Rod
- 550012 Up_Shadow_Staff_K
- 550080 Freedom_Stick
- 560002 Ray_Knuckle
- 560008 Up_Iron_Nail_K
- 560009 Up_Ray_Knuckle
- 570002 Trumpet_Shell_K
- 580002 Barb_Wire_K
- 590002 Meteor_Striker
- 590003 Saint_Hall
- 600004 Dragonic_Slayer
- 610003 Blade_Katar
- 610009 Up_Blade_Katar
- 620004 Up_Avenger
- 640004 Blue_Crystal_Staff
- 640011 Up_Iron_Staff
- 700003 Scalet_Dragon_L_Bow
- 700013 Up_Narcis_Bow
- 700019 Up_Scalet_Dragon_L_Bow
- 640012 Up_Blue_Crystal_Staff
- 510019 Up_Magic_Sword
- 590012 Up_Saint_Hall
- 570009 Up_Trumpet_Shell_K
LapineDdukddakBox
Spoiler
Shadow_Mix_Recipe_TW
NeedCount: 5 NeedRefineMin: 0
NeedSourceString: SHADOW ITEM
Source items- 24012 S_Promotion_Weapon: 1
- 24013 S_Promotion_Armor: 1
- 24014 S_Promotion_Shoes: 1
- 24015 S_Promotion_Shield: 1
- 24016 S_Promotion_Earring: 1
- 24017 S_Promotion_Pendant: 1
- 24018 S_Physical_Earring: 1
- 24019 S_Physical_Weapon: 1
- 24020 S_Physical_Pendant: 1
- 24021 S_Magical_Earring: 1
- 24022 S_Magical_Weapon: 1
- 24023 S_Magical_Pendant: 1
- 24024 S_Breezy_Armor: 1
- 24025 S_Champion_Shoes: 1
- 24026 S_Athena_Shield: 1
- 24027 S_Immune_Armor: 1
- 24028 S_Hard_Armor: 1
- 24029 S_Ancient_Armor: 1
- 24030 S_Critical_Armor: 1
- 24031 S_Kingbird_Weapon: 1
- 24032 S_Cri_Hit_Weapon: 1
- 24033 S_Healing_Weapon: 1
- 24034 S_Lucky_Weapon: 1
- 24035 S_Power_Earring: 1
- 24036 S_Int_Pendant: 1
- 24037 S_Dexterous_Armor: 1
- 24038 S_Vital_Shoes: 1
- 24039 S_Athletic_Shield: 1
- 24040 S_Lucky_Armor: 1
- 24041 S_Power_Pendant: 1
- 24042 S_Int_Earring: 1
- 24043 S_Dexterous_Weapon: 1
- 24044 S_Vital_Shield: 1
- 24045 S_Athletic_Shoes: 1
- 24046 S_Resist_Spell_Pendant: 1
- 24047 S_Rapid_Pendant: 1
- 24048 S_Caster_Pendant: 1
- 24049 S_Hard_Earring: 1
- 24050 S_Wise_Earring: 1
- 24051 S_Athena_Earring: 1
- 24052 S_Cranial_Shield: 1
- 24053 S_Safeguard_Shield: 1
- 24054 S_Brutal_Shield: 1
- 24055 S_Gargantua_Shield: 1
- 24056 S_Homers_Shield: 1
- 24057 S_Dragoon_Shield: 1
- 24058 S_Satanic_Shield: 1
- 24059 S_Flameguard_Shield: 1
- 24060 S_Requiem_Shield: 1
- 24061 S_Cadi_Shield: 1
- 24062 S_Bloody_Shoes: 1
- 24063 S_Liberation_Shoes: 1
- 24064 S_Chemical_Shoes: 1
- 24065 S_Clamorous_Shoes: 1
- 24066 S_Insecticide_Shoes: 1
- 24067 S_Fisher_Shoes: 1
- 24068 S_Seraphim_Shoes: 1
- 24069 S_Beholder_Shoes: 1
- 24070 S_Divine_Shoes: 1
- 24071 S_Dragoon_Shoes: 1
- 24072 S_Big_Armor: 1
- 24073 S_Medium_Armor: 1
- 24074 S_Small_Armor: 1
- 24075 S_Big_Weapon: 1
- 24076 S_Medium_Weapon: 1
- 24077 S_Small_Weapon: 1
- 24078 S_Spiritual_Weapon: 1
- 24079 S_Spiritual_Earring: 1
- 24080 S_Spiritual_Pendent: 1
- 24081 S_Malicious_Armor: 1
- 24082 S_Malicious_Shoes: 1
- 24083 S_Malicious_Shield: 1
- 24084 S_Gemstone_Armor: 1
- 24085 S_Gemstone_Shoes: 1
- 24086 S_Gemstone_Shield: 1
- 24087 S_Gemstone_Weapon: 1
- 24088 S_Gemstone_Earring: 1
- 24089 S_Gemstone_Pendent: 1
- 24090 S_Stability_Shield: 1
- 24091 S_Plasterer's_Armor: 1
- 24092 S_Plasterer's_Shoes: 1
- 24093 S_Insomniac_Armor: 1
- 24094 S_Insomniac_Shoes: 1
- 24095 S_Peerless_Armor: 1
- 24096 S_Peerless_Shoes: 1
- 24097 S_Adurate_Armor: 1
- 24098 S_Adurate_Shoes: 1
- 24099 Unfreez_Weapon_S: 1
- 24100 Unfreeze_Earing_S: 1
- 24101 Unfreeze_Pendent_S: 1
- 24102 Vitality_Earing_S: 1
- 24103 Vitality_Pendant_S: 1
- 24104 S_Neutral_Weapon: 1
- 24105 S_Neutral_Earring: 1
- 24106 S_Neutral_Pendent: 1
- 24107 S_Curse_Lift_Earring: 1
- 24108 S_Curse_Lift_Pendent: 1
- 24109 S_Caster_earring: 1
- 24110 S_Caster_Weapon: 1
- 24111 S_Spell_Flow_Shoes: 1
- 24112 S_Spell_Flow_Armor: 1
- 24113 S_Spell_Flow_Shield: 1
- 24114 S_Greed_Armor: 1
- 24115 S_Greed_Shoes: 1
- 24116 S_Greed_Shield: 1
- 24117 S_Greed_Weapon: 1
- 24118 S_Greed_Earring: 1
- 24119 S_Greed_Pendant: 1
- 24120 S_Heal_Armor: 1
- 24121 S_Heal_Shoes: 1
- 24122 S_Heal_Shield: 1
- 24123 S_Heal_Weapon: 1
- 24124 S_Heal_Earring: 1
- 24125 S_Heal_Pendant: 1
- 24126 S_Hiding_Armor: 1
- 24127 S_Hiding_Shoes: 1
- 24128 S_Hiding_Shield: 1
- 24129 S_Hiding_Weapon: 1
- 24130 S_Hiding_Earring: 1
- 24131 S_Hiding_Pendant: 1
- 24132 S_Cloaking_Armor: 1
- 24133 S_Cloaking_Shoes: 1
- 24134 S_Cloaking_Shield: 1
- 24135 S_Cloaking_Weapon: 1
- 24136 S_Cloaking_Earring: 1
- 24137 S_Cloaking_Pendant: 1
- 24138 S_Teleport_Armor: 1
- 24139 S_Teleport_Shoes: 1
- 24140 S_Teleport_Shield: 1
- 24141 S_Teleport_Weapon: 1
- 24142 S_Teleport_Earring: 1
- 24143 S_Teleport_Pendant: 1
- 24144 S_Steal_Armor: 1
- 24145 S_Steal_Shoes: 1
- 24146 S_Steal_Shield: 1
- 24147 S_Steal_Weapon: 1
- 24148 S_Steal_Earring: 1
- 24149 S_Steal_Pendant: 1
- 24150 S_Infinity_Earring: 1
- 24151 S_Infinity_Pendant: 1
- 24152 S_Solid_Weapon: 1
- 24153 S_Solid_Earring: 1
- 24154 S_Immortal_Armor: 1
- 24155 S_Immortal_Pendant: 1
- 24156 S_Executioner_Weapon: 1
- 24157 S_Exorcist_Weapon: 1
- 24158 S_Hunting_Weapon: 1
- 24159 S_Insect_Net_Weapon: 1
- 24160 S_Fishing_Weapon: 1
- 24161 S_Dragon_Killer_Weapon: 1
- 24162 S_Corrupt_Weapon: 1
- 24163 S_Vibration_Weapon: 1
- 24164 S_Holy_Water_Weapon: 1
- 24165 S_Scissors_Weapon: 1
- 24166 S_Penetration_Earring: 1
- 24167 S_Penetration_Pendent: 1
- 24168 S_Tempest_Earring: 1
- 24169 S_Tempest_Pendent: 1
- 24170 S_M_Executioner_Weapon: 1
- 24171 S_M_Exorcist_Weapon: 1
- 24172 S_M_Hunting_Weapon: 1
- 24173 S_M_Insect_Net_Weapon: 1
- 24174 S_M_Fishing_Weapon: 1
- 24175 S_M_Dragon_K_Weapon: 1
- 24176 S_M_Corrupt_Weapon: 1
- 24177 S_M_Vibration_Weapon: 1
- 24178 S_M_Holy_Water_Weapon: 1
- 24179 S_M_Scissors_Weapon: 1
- 24180 S_Bearers_Armor: 1
- 24181 S_Bearers_Shoes: 1
- 24182 S_Bearers_Shield: 1
- 24183 S_Bearers_Weapon: 1
- 24184 S_Bearers_Earring: 1
- 24185 S_Bearers_Pendent: 1
- 24186 S_Basis_Armor: 1
- 24187 S_Hallowed_Armor: 1
- 24188 S_Saharic_Armor: 1
- 24189 S_Underneath_Armor: 1
- 24190 S_Flam_Armor: 1
- 24191 S_Windy_Armor: 1
- 24192 S_Envenom_Armor: 1
- 24193 S_Damned_Armor: 1
- 24194 S_Geist_Armor: 1
- 24195 S_Divine_Armor: 1
- 24196 S_Hasty_Shoes: 1
- 24197 S_Hasty_Armor: 1
- 24198 S_Basis_Shield: 1
- 24199 S_Hallowed_Shield: 1
- 24200 S_Saharic_Shield: 1
- 24201 S_Underneath_Shield: 1
- 24202 S_Flam_Shield: 1
- 24203 S_Windy_Shield: 1
- 24204 S_Envenom_Shield: 1
- 24205 S_Damned_Shield: 1
- 24206 S_Geist_Shield: 1
- 24207 S_Divine_Shield: 1
- 24208 S_Expert_Shoes: 1
- 24209 S_Expert_Shield: 1
- 24210 S_Beginner_Shoes: 1
- 24211 S_Beginner_Shield: 1
- 24212 S_Rookie_Shoes: 1
- 24213 S_Rookie_Shield: 1
- 24214 S_Advanced_Shoes: 1
- 24215 S_Advanced_Shield: 1
- 24216 S_Attack_Armor: 1
- 24217 S_Blitz_Earring: 1
- 24218 S_Blitz_Pendent: 1
- 24219 S_ColdBolt_Armor: 1
- 24220 S_FireBolt_Armor: 1
- 24221 S_LightingBolt_Armor: 1
- 24222 S_EarthSpike_Armor: 1
- 24223 S_Enhance_Force_Weapon: 1
- 24224 S_Force_Weapon: 1
- 24225 S_Force_Earring: 1
- 24226 S_Force_Pendant: 1
- 24227 S_Enhance_Spirit_Weapon: 1
- 24228 S_Spirit_Weapon: 1
- 24229 S_Spirit_Earring: 1
- 24230 S_Spirit_Pendant: 1
- 24231 S_Blitz_Shoes: 1
- 24232 S_Blitz_Shield: 1
- 24233 S_Exceed_Weapon: 1
- 24234 S_Titan_Earring: 1
- 24235 S_Titan_Pendant: 1
- 24236 S_Boned_Earring: 1
- 24237 S_Boned_Pendant: 1
- 24238 S_Gigantic_Earring: 1
- 24239 S_Gigantic_Pendant: 1
- 24240 S_Caster_Shoes: 1
- 24241 S_Caster_Shield: 1
- 24242 S_Caster_Armor: 1
- 24243 S_Reload_Shoes: 1
- 24244 S_Reload_Shield: 1
- 24245 S_Reload_Armor: 1
- 24246 S_Swordman_earring: 1
- 24247 S_Merchant_earring: 1
- 24248 S_Acolyte_earring: 1
- 24249 S_Magician_earring: 1
- 24250 S_Swordman_Pendant: 1
- 24251 S_Merchant_Pendant: 1
- 24252 S_Acolyte_Pendant: 1
- 24253 S_Thief_Pendant: 1
- 24254 S_Magician_Pendant: 1
- 24255 S_Archer_Pendant: 1
- 24256 S_Knight_Shoes: 1
- 24257 S_Crusader_Shoes: 1
- 24258 S_Blacksmith_Shoes: 1
- 24259 S_Alchemist_Shoes: 1
- 24260 S_Priest_Shoes: 1
- 24261 S_Monk_Shoes: 1
- 24262 S_Assassin_Shoes: 1
- 24263 S_Rogue_Shoes: 1
- 24264 S_Wizard_Shoes: 1
- 24265 S_Sage_Shoes: 1
- 24266 S_Hunter_Shoes: 1
- 24267 S_Bard_Shoes: 1
- 24268 S_Dancer_Shoes: 1
- 24269 S_Knight_Armor: 1
- 24270 S_Crusader_Armor: 1
- 24271 S_Blacksmith_Armor: 1
- 24272 S_Alchemist_Armor: 1
- 24273 S_Priest_Armor: 1
- 24274 S_Monk_Armor: 1
- 24275 S_Assassin_Armor: 1
- 24276 S_Rogue_Armor: 1
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- 24278 S_Sage_Armor: 1
- 24279 S_Hunter_Armor: 1
- 24280 S_Bard_Armor: 1
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- 24282 S_SuperNovice_Weapon: 1
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- 24284 S_Taekwon_Weapon: 1
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- 24287 S_DoramPhysical_Weapon: 1
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- 24289 S_Royalguard_Weapon: 1
- 24290 S_Mechanic_weapon: 1
- 24291 S_Genetic_Weapon: 1
- 24292 S_Archbishop_Weapon: 1
- 24293 S_Sura_weapon: 1
- 24294 S_Guillotine_Weapon: 1
- 24295 S_Shadowchaser_Weapon: 1
- 24296 S_Warlock_Weapon: 1
- 24297 S_Sorcerer_Weapon: 1
- 24298 S_Ranger_Weapon: 1
- 24299 S_Minstrel_Weapon: 1
- 24300 S_Wanderer_Weapon: 1
- 24301 S_Runeknight_Shield: 1
- 24302 S_Royalguard_Shield: 1
- 24303 S_Mechanic_Shield: 1
- 24304 S_Genetic_Shield: 1
- 24305 S_Archbishop_Shield: 1
- 24306 S_Sura_Shield: 1
- 24307 S_Guillotine_Shield: 1
- 24308 S_Shadowchaser_Shield: 1
- 24309 S_Warlock_Shield: 1
- 24310 S_Sorcerer_Shield: 1
- 24311 S_Ranger_Shield: 1
- 24312 S_Minstrel_Shield: 1
- 24313 S_Wanderer_Shield: 1
- 24314 S_Ninja_Shield: 1
- 24315 S_Taekwon_Shield: 1
- 24316 S_DoramPhysical_Shield: 1
- 24317 S_DoramMagical_Shield: 1
- 24318 S_SuperNovice_Shield: 1
- 24319 S_Gunslinger_Shield: 1
- 24320 S2_Hasty_Shoes: 1
- 24321 S2_Bearers_Pendent: 1
- 24322 S2_Gemstone_Earring: 1
- 24323 S2_Spell_Flow_Shield: 1
- 24324 S2_Spiritual_Weapon: 1
- 24325 S2_Malicious_Armor: 1
- 24326 S_Sigrun_Armor: 1
- 24327 S_Sigrun_Shield: 1
- 24328 S2_Force_Ex_Weapon: 1
- 24329 S2_Spirit_M_E_Weapon: 1
- 24330 S2_Caster_Armor: 1
- 24331 S2_Reload_Armor: 1
- 24332 S_Critical_Shield: 1
- 24333 S_Critical_Shoes: 1
- 24335 S2_Gemstone_Weapon: 1
- 24336 S2_Gemstone_Shield: 1
- 24337 S2_Bearers_Armor: 1
- 24338 S2_Bearers_Shoes: 1
- 24339 S_AllMighty_Earring: 1
- 24340 S_AllMighty_Pendant: 1
- 24343 S_Blitz_Weapon: 1
- 24344 S_Blitz_Armor: 1
- 24345 S_Tempest_Shield: 1
- 24346 S_Tempest_Shoes: 1
- 24347 S_M_ExeHoly_Armor: 1
- 24348 S_M_ExoCorrupt_Armor: 1
- 24349 S_M_DragonVib_Armor: 1
- 24350 S_M_SciHunting_Armor: 1
- 24351 S_M_FishInsect_Armor: 1
- 24360 S_Tension_Weapon: 1
- 24361 S_Tension_Earring: 1
- 24362 S_Tension_Pendent: 1
- 24363 S_Elegant_Weapon: 1
- 24364 S_Elegant_Earring: 1
- 24365 S_Elegant_Pendent: 1
- 24366 S_Healing_Shield: 1
- 24367 S_Healing_Shoes: 1
- 24368 S_Restore_Earring: 1
- 24369 S_Restore_Pendent: 1
- 24370 S_MortalBlow_Weapon: 1
- 24371 S_MortalBlow_Earring: 1
- 24372 S_MortalBlow_Pendent: 1
- 24373 S_Penetration_Shoes: 1
- 24374 S_Penetration_Shield: 1
- 24375 S_ExeHoly_Armor: 1
- 24376 S_ExoCorrupt_Armor: 1
- 24377 S_DragonVib_Armor: 1
- 24378 S_SciHunting_Armor: 1
- 24379 S_FishInsect_Armor: 1
- 24380 Sentimental_Weapone_S: 1
- 24381 Sentimental_Earring_S: 1
- 24382 Sentimental_Pendant_S: 1
- 24383 Enchanting_Weapone_S: 1
- 24384 Enchanting_Earring_S: 1
- 24385 Enchanting_Pendant_S: 1
- 24386 S_Infinity_Weapon: 1
- 24399 S_ImmunedAthena_Shield: 1
- 24400 S_HardChamption_Shoes: 1
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- 24429 S_M_Sci_Hu_Weapon: 1
- 24430 S_M_Fis_In_Weapon: 1
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- 24434 S_Exe_Ho_Weapon: 1
- 24435 S_Fis_In_Weapon: 1
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- 24483 S_Knucklearrow_Shield: 1
- 24484 S_Knucklearrow_Shoes: 1
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- 24487 S_Tigercannon_Earing: 1
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- 24492 S_Adoramus_Pendant: 1
- 24493 S_Adoramus_Earing: 1
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- 24496 S_Judex_Shoes: 1
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- 24501 S_Rainstorm_Shield: 1
- 24502 S_Rainstorm_Shoes: 1
- 24521 S_Chain_Weapon: 1
- 24522 S_Chain_Pendant: 1
- 24523 S_Chain_Earing: 1
- 24524 S_Triangle_Armor: 1
- 24525 S_Triangle_Shield: 1
- 24526 S_Triangle_Shoes: 1
- 24536 S_Rolling_Armor: 1
- 24537 S_Rolling_Shield: 1
- 24538 S_Rolling_Shoes: 1
- 24539 S_Katar_Weapon: 1
- 24540 S_Katar_Pendant: 1
- 24541 S_Katar_Earing: 1
- 24548 S_Dust_Armor: 1
- 24549 S_Dust_Shield: 1
- 24550 S_Dust_Shoes: 1
- 24554 S_Psychic_Armor: 1
- 24555 S_Psychic_Shield: 1
- 24556 S_Psychic_Shoes: 1
- 24563 S_Cannon_Cart_Weapon: 1
- 24564 S_Cannon_Cart_Pendant: 1
- 24565 S_Cannon_Cart_Earing: 1
- 24572 S_Brand_Armor: 1
- 24573 S_Brand_Shield: 1
- 24574 S_Brand_Shoes: 1
- 24578 S_Banish_Cannon_Armor: 1
- 24579 S_Banish_Cannon_Shield: 1
- 24580 S_Banish_Cannon_Shoes: 1
- 24613 S_Trip_Weapon: 1
- 24614 S_Trip_Shield: 1
- 24615 S_Trip_Armor: 1
- 24634 S_Pickyrush_Weapon: 1
- 24635 S_Pickyrush_Shield: 1
- 24636 S_Pickyrush_Armor: 1
- 24646 S_Sunshine_Weapon: 1
- 24647 S_Sunshine_Shield: 1
- 24648 S_Sunshine_Armor: 1
- 24655 S_S_Weapon: 1
- 24656 S_S_Shield: 1
- 24657 S_S_Armor: 1
- 24669 S_Mammoth_Armor: 1
- 24670 S_Mammoth_Shoes: 1
- 24671 S_Mammoth_Pendant: 1
- 24672 S_Mammoth_Earring: 1
- 24673 S_Mammoth_Weapon: 1
- 24674 S_Mammoth_Shield: 1
- 24746 S_S_Reload_Shield: 1
- 28391 S_Thief_earring: 1
- 28392 S_Archer_earring: 1
- 24465 S_Tornado_Shield: 1
- 24466 S_Tornado_Shoes: 1
- 24464 S_Tornado_Armor: 1
- 24449 S_F_Breath_Weapon: 1
- 24451 S_F_Breath_Earing: 1
- 24450 S_F_Breath_Pendant: 1
- 24509 S_Reverberation_Weapon: 1
- 24511 S_Reverberation_Earing: 1
- 24510 S_Reverberation_Pendant: 1
Item
Spoiler
Id: (4488)
Sealed Dark Lord Card
CKhi nhận sát thương vật lý, có tỉ lệ5%nhất định tự độngsử dụdùng kỹ năng Mưa Thiên Thạch cấp 5khi nhận sát thương vật lý..
_
Set Bonus
Sealed Dark Lord Card
Dark Illusion Card
MaxHP +10%, MaxSP +10%
Nếu độ tinh luyện của giày đạt 15 trở lên, MaxHP +5%, MaxSP +5%.
Thận trọng - Silit Pong Bottle không thể tách thẻ bài này ra khỏi trang bị!
_
Nhóm: Thẻ
Gắn vào: Giày
Nặng: 1
Id: (4535)
Con dấu buckylSealed Randgris Card
Không thể phá hủy.
Sát thương vật lý cho tất cả các lớp+5%,ATK +5%
Trong các cuộc tấn cô
Khi gây sát thương vật lý, cóó cơ hội kíích hoạthiệu ứng pTriệt Phépthuật tựcấp 1. Nếu động để hủy Lv.1.tinh luyện
Khi+từ 15 trở lên,sát thương vật lý cho cả lớp+3%.ATK tăng thêm +3%.
Loại
Thận trọng - Silit Pong Bottle không thể tách thẻ bài này ra khỏi trang bị!
_
Nhóm: Thẻ
Nghề: Vũ khí
Nặng: 1
Id: (14841)
Bánh gạo[Để chuyển đổi trứng][Gacha] Korea Rice Cake
Bột gạonhào được nhàtẻ đã nhào kỹ thành một kích cỡ phùành kích thước phù hợp,và nhồi vớicho nhân vào nhồiđể tạo thàvà nặn thànhmộthình báán nguyệtvà đượcrồi phủbằng kim thông.lá thông lên trên.
Đó là
Nó là mộtmótrong những món ăn lễ hội truyền thốngnổi tphổ biếngcủa Hààn Quốc.
Phục hồi 10%lượngHP tối đa.
_
Nặng: 1
Id: (20613)
Costume Wings of Spider
Một khăn choàng được làm theo hình con nhện. Khi đeo nó như bạn đang đeo cánh.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Có thể đổi lấy hộp Costume Enchant Stone Box 18.
_
Nhóm: Trang phục
Vị trí: Măng tô
Nặng: 0
Id: (23210)
[4Day] VIP Subscription Box
Hộp cung cấp cho bạn 4 ngày VIP.
Khi mở hộp, tất cả nhân vật trong tài khoản của bạn sẽ nhận được hiệu ứng VIP buff sau:
- Tỉ lệ nhận kinh nghiệm +20%
- Tỉ lệ rơi vật phẩm +20%
- Thêm 300 ô chứa ở rương Kafra.
Thận trọng: sau khi dùng sẽ mất hiệu ứng VIP trước đó._
Nặng: 1
Card
Spoiler
Id: 4535
-
Changed
LapineDdukddakBox
Spoiler
냥다래의상뚝딱상자
NeedCount: 1 NeedRefineMin: 0
NeedSourceString: 냥다래 의상
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»çÄí¶ó¸Ó¸®¶ì사쿠라머리띠: 1 - 20440 C금빛음색: 1
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- 20522 C_Blessings_Of_Soul: 1
- 20533 C_PinkButterfly_Wing_T: 1
- 20535 C_Digital_Space: 1
- 20543 C_Halloween_Poring_Bag: 1
- 20545 C_Chrismas_Tree: 1
- 20546 C_Backside_Ribbon_Bell: 1
- 20570 C_HeartChocoBag: 1
- 20572 C_WingOfHeart: 1
- 20576 C_Cat_Fork: 1
- 20582 C_T_Bear_Bag: 1
- 20584 C_Big_Foxtail: 1
- 20588 C_Nifl_Bloom: 1
- 20589 C_Gimmick_One_Feather: 1
- 20592 C_Santa_Backpack: 1
- 20593 C_Ice_Wing: 1
- 20598 C_GiantCatBag_JP_BL: 1
- 20599 C_Sakura_Wing: 1
- 20603 C_P_Ulysses_Feather: 1
- 20604 C_Blessed_Veil: 1
- 20605 C_Leaf_Umbrella: 1
- 20607 C_Baldr_Wing_TW: 1
- 20613 C_Wing_Of_Spider: 1
- 20618 C_Big_B_Rabbit: 1
- 20746 C루드라의날개: 1
- 20761 C행복의날개: 1
- 20762 C대악마의날개: 1
- 20764 C타락천사의날개: 1
- 20765 C대천사의날개: 1
- 31027 C프리티베어: 1
- 31029 C돼지코: 1
- 31031 C타레교황사복모: 1
- 31033 C프레이야신도의모자: 1
- 31040 C매지컬페더: 1
- 31046 C화이트로즈프린세스: 1
- 31055 C포링버블파이프: 1
- 31057 C에레메스스카프검정: 1
- 31062 C엘레노아가발: 1
- 31063 C당고머리_청: 1
- 31064 C당고머리_적: 1
- 31065 C당고머리_황: 1
- 31066 C당고머리_녹: 1
- 31067 C당고머리_흑: 1
- 31068 C당고머리_백: 1
- 31069 C당고머리_갈: 1
- 31070 C당고머리_자: 1
- 31071 C롤트윈_청: 1
- 31072 C롤트윈_적: 1
- 31073 C롤트윈_황: 1
- 31074 C롤트윈_녹: 1
- 31075 C롤트윈_흑: 1
- 31076 C롤트윈_백: 1
- 31077 C롤트윈_갈: 1
- 31078 C롤트윈_자: 1
- 31079 C롱포니_청: 1
- 31080 C롱포니_적: 1
- 31081 C롱포니_황: 1
- 31082 C롱포니_녹: 1
- 31083 C롱포니_흑: 1
- 31084 C롱포니_백: 1
- 31085 C롱포니_갈: 1
- 31086 C롱포니_자: 1
- 31087 C드워프수염: 1
- 31088 C매드해터: 1
- 31118 C암살자해골가면: 1
- 31120 C뱀파이어의사역마: 1
- 31123 C고스트링톨햇: 1
- 31125 C퀸안즈리벤지: 1
- 31134 C수다쟁이앵무새: 1
- 31136 C크로크카스캐트: 1
- 31139 C흰토끼의귀: 1
- 31143 C크라통왕관_태국: 1
- 31148 C더블류인형모자: 1
- 31160 C룬헬름: 1
- 31162 C쉐이빙폼: 1
- 31163 C양모자: 1
- 31164 C브라운스톨: 1
- 31165 C목말: 1
- 31166 C테디베어후드: 1
- 31167 C늘어진루나틱_검정: 1
- 31168 C무통라이프_파랑: 1
- 31176 C보고있어: 1
- 31178 C심두멸각머플러: 1
- 31179 C울프마스커레이드: 1
- 31180 C수라왕의두건: 1
- 31186 C검은고양이: 1
- 31189 C붉은고양이귀케이프: 1
- 31200 C포장리본: 1
- 31201 C로얄래빗크라운: 1
- 31249 C토끼뿅모자: 1
- 31300 C따뜻한고양이머플러: 1
- 31302 C검붉은색리본: 1
- 31314 C요마의휴일: 1
- 31323 C러브대디: 1
- 31329 C_Alice_Wig: 1
- 31332 C_Khalitzburg_Helm_BL: 1
- 31380 C_Gossip_Raven: 1
- 31382 C_Cat_Ears_Punkish: 1
- 31385 C_Gothic_Pumpkin_Head: 1
- 31396 C_Sorcerer_Hood: 1
- 31397 C_Pope_Sitting_Head: 1
- 31398 C_Blinking_Thin_Eyes: 1
- 31404 C_Poring_Traffic_Light: 1
- 31409 C_Barrel_Helm: 1
- 31415 C_Wanderer_Sakkat: 1
- 31425 C_Long_Octopus_Balloon: 1
- 31432 C_Luwmin_Ice: 1
- 31433 C_Astro_Circle: 1
- 31437 C_Baby_Penguin: 1
- 31439 C_Fluffy_Heart_Earmuffs: 1
- 31440 C_Snow_Bear_Food: 1
- 31448 C_Sting_Silk_Ribbon: 1
- 31451 C_Blue_Frill_Ribbon: 1
- 31452 C_White_Cat: 1
- 31453 C_L_RibbonMuff_Black: 1
- 31460 C_Blessing_Sky_Lantern: 1
- 31463 C_Flying_Drone: 1
- 31472 C_Fairy_Feathers: 1
- 31479 C_ManyStars_TW: 1
- 31480 C_Jioia_TW: 1
- 31481 C_CatCoffeeCup_TW: 1
- 31483 C_CatEarRibbon_TW: 1
- 31489 C_Bouquet_Hat: 1
- 31490 C_Poring_Muffler: 1
- 31497 C_Flowery_Vision_TH: 1
- 31498 C_Elephangel_TH: 1
- 31509 C_Fawn_Ear: 1
- 31512 C_Panda_Rabbit: 1
- 31513 C_Rabbit_Hopping_BL: 1
- 31514 C_American_S_hair: 1
- 31529 C_Happy_Rabbit_Ribbon: 1
- 31534 C_Rainbow_Star: 1
- 31559 C_Royalguard_Necklace: 1
- 31565 C_Princess_Ribbon_Crown: 1
- 31566 C_Stall_Of_Dominions: 1
- 31568 C_Floating_Ball_TW: 1
- 31569 C_OpenAir_Headset: 1
- 31572 C_Mobile_Pursuit_System: 1
- 31573 C_Mecha_Cat_Ears: 1
- 31574 C_Cyber_Income: 1
- 31586 C_Poporing_Muffler: 1
- 31600 C_Kishu_Inu: 1
- 31601 C_Under_Rim_Glasses_Bu: 1
- 31606 C_Autumn_Headband: 1
- 31611 C_Dark_Snake_Lord_Stall: 1
- 31614 C_Fox: 1
- 31615 C_Geisha_Make: 1
- 31616 C_Sleep_Sheep_TW: 1
- 31617 C_Lady_Tanee_TW: 1
- 31618 C_DancingButterfly_TW: 1
- 31624 C_HeartOfCat_TW: 1
- 31625 C_Protect_Cloth: 1
- 31671 C_Twin_Canon: 1
- 31673 C_Picnic_Basket: 1
- 31688 C_Poring_On_Shoulder: 1
- 31693 C_LunaticMuffler: 1
- 31698 C_Pigtail_Red_Hood: 1
- 31699 C_Smiling_Eyes: 1
- 31716 C_Blinking_Eyes_RD: 1
- 31735 C_FortunetellinSealed: 1
- 31765 C_Garnet_Tiara: 1
- 31766 C_Peony_Hair_Ornament: 1
- 31787 C_SavageB_On_Shoulder: 1
- 31798 C_Baby_Panda: 1
- 31799 C_Pretty_Bear_WH: 1
- 31803 C_Cons_Of_Wind: 1
- 31805 C_Sunglasses_Bball_Hat: 1
- 31815 C_Angola_Intention: 1
- 31832 C_Bicolor_Cat_Witch_Hat: 1
- 31848 C_Rose_Gothic_Bonnet: 1
- 31849 C_Runaway_Accelerator: 1
- 31852 C_WitchManteau: 1
- 31884 C_Magic_Helm: 1
- 31885 C_Cons_Of_Earth: 1
- 31906 C_PGstone_Knit_Hat_PK: 1
- 31911 C_LittleGarden: 1
- 31916 C_Frill_Collar: 1
- 31923 C_Baby_Polar_Bear: 1
- 31927 C_Blue_Pencil_In_Mouth: 1
- 31930 C_Mike_Stand: 1
- 31931 C_Half_Rim_Glasses: 1
- 31934 C_Blink_Eyes_Sakura: 1
- 31936 C_Nut_Donut_In_Mouth: 1
- 31937 C_Unicorn_Ornament: 1
- 31943 C_Frog_Hood: 1
- 400020 C_BeachBall: 1
- 400073 C_Romance_Rose_TW: 1
- 400074 C_Disapear_Time_TW: 1
- 400163 C_Whale_Cap: 1
- 400174 C_Weissbier_Hat: 1
- 400185 C_Red_Tiger_Mask: 1
- 400204 C_Cat_Ear_Red_Hat_TW: 1
- 400225 C_Fluffy_Rabbit_Cape: 1
- 400254 C_Gothic_Heart_Wing_V: 1
- 400272 C_Many_Flowers_Prayer: 1
- 400278 C_Drooping_Omega: 1
- 400355 C_Balloon_Hat_Classical: 1
- 400407 C_Black_Rabbit_Ear: 1
- 410005 C_Magic_Heir_TW: 1
- 410056 C_Poulet_TW: 1
- 410062 C_Carefree_Face: 1
- 410063 C_Cherry_Ribbon: 1
- 410082 C_BirthDay_Balloon_TW: 1
- 410095 C_White_Cat_On_Shoulder: 1
- 410099 C_Avenger: 1
- 410126 C_Professor_MiniGlass: 1
- 410144 C_Omega_Golf_Bag: 1
- 410187 C_Diving_Goggles: 1
- 410218 C_Soccer_Ball: 1
- 410219 C_Jumbo_Rabbit: 1
- 410226 C_Black_Rabbit: 1
- 420010 C_Cons_Of_Darkness: 1
- 420015 C_Onihime_Camellia: 1
- 420016 C_Katashiro_Flying: 1
- 420029 C_Imperial_Glory: 1
- 420044 C_Sailor_Collar_WH: 1
- 420047 C_H_Knight_Cloak: 1
- 420071 C_Feather_Stola: 1
- 420077 C_Cat_Footprints: 1
- 420078 C_Ghost_Bat_J: 1
- 420081 C_Carrot_In_Mouth_J: 1
- 420108 C_Chocolate_Bomb: 1
- 420109 C_Charm_Of_Flame_Heart: 1
- 420140 C_Alpha_Long_Pony: 1
- 420209 C_Cookie_PinkRibbon: 1
- 430005 C_White_Tiger_Glass: 1
- 440000 C_SharkHead: 1
- 440002 C_Happy_Cat_TW: 1
- 440010 C_Bear_Head: 1
- 480052 C_Sakura_Fes_TW: 1
- 480095 C_Giant_White_Rabbit: 1
- 480096 C_Put_On_Coat: 1
- 480097 C_Snow_Powder: 1
- 480108 C_Poring_Basket: 1
- 480110 C_Adventure_Cat_Bag: 1
- 480111 C_Flower_Wing: 1
- 480118 C_G_DaeHyon_Sword_TW: 1
- 480122 C_Samba_Carnival: 1
- 480123 C_Nydhog_Rumor: 1
- 480126 C_Giant_Shark: 1
- 480129 C_Triple_Ice_Cream: 1
- 480130 C_Beer_Server: 1
- 480152 C_Spoon_Fork_Set: 1
- 480167 C_Heart_Stick_Choco: 1
- 480169 C_Diabolic_Rock_Guitar: 1
- 480177 C_Clutch_Bouquet: 1
- 480205 C_Astra_Blessing: 1
- 480298 C_MCircle_Wonderland: 1
-
Added
Item
Spoiler
Id: (102341)
The Fox Scroll
Scroll เครื่องรางจิ้งจอก แม้ว่าจิ้งจอกจะเป็นสัตว์ที่มีขนาดเล็ก แต่พวกมันมีความเฉลียวฉลาด รักสงบ แต่ดุร้ายเมื่อภัยถึงตัว จึงเหมาะที่จะเป็นเครื่องรางสำหรับการเอาตัวรอดในโลกแห่งการผจญภัยนี้เป็นอย่างยิ่ง!
คำเตือน! หากเปิดใช้งานหลังวันที่ 3 พฤษภาคม 2566 หลังปิดปรับปรุงประจำสัปดาห์ จะไม่ได้รับ Fox Coin
น้ำหนัก : 1
Id: (400441)
[Not For Sale] Fox Ears Bell Ribbon [1]
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
หมวกหูจิ้งจอกสุดน่ารัก
AGI + 2
เพิ่มความเร็วในการโจมตี 10%
เมื่อทำการโจมตีทางกายภาพ, มีโอกาสที่จะกลายร่างเป็น Moonlight Flower เป็นระยะเวลา 5 วินาที
ในขณะกลายร่าง CRI+100, พลังโจมตีทางกายภาพระยะไกลเพิ่มขึ้น 5%
ทุก ๆ การอัพเกรด 1 ขั้น โอกาสในการกลายร่างเป็น Moonlight Flower จะเพิ่มขึ้นเล็กน้อย
เมื่ออัพเกรดตั้งแต่ขั้น 6ขึ้นไป, เมื่อกลายร่างเป็น Moonlight Flower จะเพิ่มหลังโจมตีทางกายภาพระยะไกล 1% ทุกๆ การอัพเกรด
ประเภท : Headgear พลังป้องกัน : 4
ตำแหน่ง : Upper น้ำหนัก : 40
เลเวลที่ต้องการ : 50
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400442)
[Not For Sale] Super Scell
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
กลุ่มก้อนเมฆเล็ก ๆ สีดำที่มีสายฟ้าพาดผ่านอยู่ และสายฟ้าที่ผ่าลงมาไม่หยุดนี้ก็เหมือนกับจะบ่งบอกอารมณ์ของผู้ที่สวมใส่อยู่
เมื่อโจมตีทางกายภาพ มีโอกาสร่ายสกิล [Lightening Bolt] Lv.5, [Thunder Storm ] Lv.5
หากเรียนรู้ทักษะดังกล่าวแล้ว จะเพิ่มโอกาสเล็กน้อยในการร่ายสกิลตามเลเวลที่เรียนรู้
หากเรียนรู้ทักษะดังกล่าวเกิน Lv.5 จะร่ายสกิลตามเลเวลที่เรียนรู้ไว้
ไม่สามารถใช้ได้ในพื้นที่ Guild War
ประเภท : Headgear พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 10
เลเวลที่ต้องการ : 30
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400443)
[Not For Sale] Cloud Buster
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
กลุ่มก้อนเมฆเล็ก ๆ สีดำที่มีสายฟ้าพาดผ่านอยู่ และสายฟ้าที่ผ่าลงมาไม่หยุดนี้ก็เหมือนกับจะบ่งบอกอารมณ์ของผู้ที่สวมใส่อยู่
เมื่อโจมตีทางกายภาพมีโอกาสร่ายสกิล [Cold Bolt] Lv.5, [Frost Diver] Lv.5 (หากเรียนรู้ทักษะเกิน Lv.5ขึ้นไป จะแสดงผลตามเลเวลที่เรียนรู้ไว้)
เพิ่มโอกาสในการร่ายสกิล [Cold Bolt], [Frost Diver] ตามเลเวลที่เรียนรู้ไว้
ไม่สามารถ Upgrade ได้
ไม่สามารถใช้ได้ในพื้นที่ Guild War
ประเภท : Helm พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 50
เลเวลที่ต้องการ : 30
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400444)
Costume Black Fox Ear Ribbon
เครื่องประดับรูปหูจิ้งจอกสุดน่ารัก
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (410237)
[Not For Sale] Bell Pigeon [1]
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
นกพิราบแสนน่ารักจะนำโชคดีมาสู่คุณ
All State + 1
เมื่อได้รับการโจมตีทางกายภาพ มีโอกาสร่าย Ruwach Lv.1
หากสวมใส่คู่กับ Angel Wing, ได้รับ EXP เพิ่มขึ้น 5%
ไม่สามารถ Updrade หรือ ทำลายได้
ประเภท : Headgear พลังป้องกัน : 5
ตำแหน่ง : Middle น้ำหนัก : 10
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Changed
HatEffect
Spoiler
152: HAT_EF_C_Phigasia_Scarf_EXEuriku_Cap_TH
hatEffectID =
resourceFileName = efst_c_puriku_cap\kirakira.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
Item
Spoiler
Id: (1000896)
[RCC]Fallen Angels Coin
ไอเท็มชิ้นนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
เหรียญประจำช่วงเวลาการแข่งขันที่แวววาวระยิบระยับ
ลองเอาไปหยอดที่ [Exchange Machine] พิกัดแผนที่ ใน Item Mall กันเถอะ
(ไอเทมดังกล่าวจะถูกลบออกหลังจากปิดปรับปรุงเซิฟเวอร์วันที่ 12 เมษายน 2566)
น้ำหนัก : 0
Id: (1000923)
Green CloverFox Coin
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
เหรียญสีทองแวววาวระยิบระยับ
ลองเอาไปหยอดที่ [Exchange Machine] พิกัดแผนที่ ใน Item Mall กันเถอะ
(ไอเท็มดังกล่าวจะถูกลบออกหลังจากปิดปรับปรุงเซิฟเวอร์วันที่16 กุมภาพันธ์3 พฤษภาคม 2023)
น้ำหนัก : 1
-
Added
Item
Spoiler
Id: (15973)
[Not For Sale] Eyes of Illusion
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
MHP +6%, MSP +6%
ลด Damage ที่ได้รับจาก Player 2%
ทำให้ไม่ติดสถานะ Blind
เมื่อเรียนรู้สกิล Hallucination Drug ถึงเลเวล 5,
สามารถใช้สกิล Dispell เลเวล 5 ได้
เมื่อเรียนรู้สกิล Mandragora Howling ถึงเลเวล 5,
ลดระยะเวลาร่ายแบบคงที่สกิล Mandragora Howling 70%
ประเภท : Headgear พลังป้องกัน : 2
ตำแหน่ง : Middle น้ำหนัก : 50
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (19391)
Eyes of Illusion
MHP +6%, MSP +6%
ลด Damage ที่ได้รับจาก Player 2%
ทำให้ไม่ติดสถานะ Blind
เมื่อเรียนรู้สกิล Hallucination Drug ถึงเลเวล 5,
สามารถใช้สกิล Dispell เลเวล 5 ได้
เมื่อเรียนรู้สกิล Mandragora Howling ถึงเลเวล 5,
ลดระยะเวลาร่ายแบบคงที่สกิล Mandragora Howling 70%
ประเภท : Headgear พลังป้องกัน : 2
ตำแหน่ง : Middle น้ำหนัก : 50
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (24488)
Duple Shadow Armor
ชุดเกราะที่เพิ่มพลังป้องกันเมื่อสวมใส่เพิ่มบนเกราะอีกที สามารถใส่แบบชิ้นเดียวได้ แต่ความสามารถในการป้องกันจะลดลงไปอีก
เพิ่ม Damage สกิล Duple Light 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage สกิล Duple Light ขึ้นอีก 2%
ประเภท : Shadow
ตำแหน่ง : Armor น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Arch Bishop
Id: (24489)
Duple Shadow Shield
โล่เล็กที่สามารถสวมใส่ที่แขนได้ สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์การป้องกันของมันจะลดน้อยลง
เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาด 1%, เพิ่ม Damage ทางเวทมนตร์ธาตุ Holy 1%
เมื่ออัพเกรดถึงขั้น 7 เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาดขึ้นอีก 2%, เพิ่ม Damage ทางเวทมนตร์ธาตุ Holy ขึ้นอีก 2%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage ทางกายภาพต่อศัตรูทุกขนาดขึ้นอีก 2%, เพิ่ม Damage ทางเวทมนตร์ธาตุ Holy ขึ้นอีก 2%
เมื่อสวมใส่ Duple Shadow Armor/Shield/Shoes ร่วมกัน,
เพิ่ม Damage สกิล Duple Light % เท่ากับค่าอัพเกรดรวมกัน
เมื่อสวมใส่ร่วมกับ Arch Bishop Shadow Weapon,
เพิกเฉยต่อพลังป้องกันทางกายภาพ/เวทมนตร์ของทุกเผ่ายกเว้น Player 40% และเพิกเฉยต่อพลังป้องกันทางกายภาพ/เวทมนตร์เพิ่มอีกตามค่าอัพเกรดรวมกันของ Duple Shadow Shield และ Arch Bishop Shadow Weapon
ประเภท : Shadow
ตำแหน่ง : Shield น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Arch Bishop
Id: (24490)
Duple Shadow Shoes
รองเท้าที่สวมใส่เพิ่มเติม สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์ของมันจะลดน้อยลง
Critical Damage +5%
ทุก ๆ การอัพเกรด 2 ขั้น Critical Damage +1% เพิ่มเติม
ประเภท : Shadow
ตำแหน่ง : Shoes น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Arch Bishop
Id: (24506)
Metallic Shadow Armor
ชุดเกราะที่เพิ่มพลังป้องกันเมื่อสวมใส่เพิ่มบนเกราะอีกที สามารถใส่แบบชิ้นเดียวได้ แต่ความสามารถในการป้องกันจะลดลงไปอีก
เพิ่ม Damage สกิล Metalic Sound 5%
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage สกิล Metalic Sound ขึ้นอีก 2%
ประเภท : Shadow
ตำแหน่ง : Armor น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Minstrel/Wanderer
Id: (24507)
Metallic Shadow Shield
โล่เล็กที่สามารถสวมใส่ที่แขนได้ สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์การป้องกันของมันจะลดน้อยลง
เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 3%
เมื่ออัพเกรดถึงขั้น 7 เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral ขึ้นอีก 3%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral ขึ้นอีก 4%
เมื่อสวมใส่ Metallic Shadow Armor/Shield/Shoes ร่วมกัน,
เพิ่ม Damage สกิล Metalic Sound % เท่ากับค่าอัพเกรดรวมกัน
เมื่อสวมใส่ร่วมกับ Minstrel/Wanderer Shadow Weapon,
เพิกเฉยต่อพลังป้องกันทางเวทมนตร์ของทุกเผ่ายกเว้น Player 40% และเพิกเฉยต่อพลังป้องกันทางเวทมนตร์เพิ่มอีกตามค่าอัพเกรดรวมกันของ Metallic Shadow Shield และ Minstrel/Wanderer Shadow Weapon
ประเภท : Shadow
ตำแหน่ง : Shield น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Minstrel/Wanderer
Id: (24508)
Metallic Shadow Shoes
รองเท้าที่สวมใส่เพิ่มเติม สามารถใช้งานแบบชิ้นเดียวได้แต่เอฟเฟกต์ของมันจะลดน้อยลง
ลดปริมาณการใช้ SP สกิล Metalic Sound 2%
ทุก ๆ การอัพเกรด 2 ขั้น ลดปริมาณการใช้ SP สกิล Metalic Sound ลงอีก 1%
ประเภท : Shadow
ตำแหน่ง : Shoes น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Minstrel/Wanderer
Id: (24515)
Strain Shadow Weapon
ถุงมือที่สวมใส่กับมือที่ถืออาวุธ เพื่อดึงศักยภาพของผู้สวมใส่ออกมา
เพิ่ม Damage ทางเวทมนตร์ธาตุ Earth 3%
เมื่ออัพเกรดถึงขั้น 7 เพิ่ม Damage ทางเวทมนตร์ธาตุ Earth ขึ้นอีก 3%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage ทางเวทมนตร์ธาตุ Earth ขึ้นอีก 4%
เมื่อสวมใส่ Strain Shadow Weapon/Pendant/Earring ร่วมกัน,
เพิ่ม Damage สกิล Earth Strain % เท่ากับค่าอัพเกรดรวมกัน
เมื่อสวมใส่ร่วมกับ Warlock Shadow Shield,
เพิกเฉยต่อพลังป้องกันทางเวทมนตร์ของทุกเผ่ายกเว้น Player 40% และเพิกเฉยต่อพลังป้องกันทางเวทมนตร์เพิ่มอีกตามค่าอัพเกรดรวมกันของ Strain Shadow Weapon และ Warlock Shadow Shield
ประเภท : Shadow
ตำแหน่ง : Weapon น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Warlock
Id: (24516)
Strain Shadow Pendant
สร้อยคอศักดิ์สิทธิ์ที่กล่าวกันว่าปกป้องผู้สวมใส่ ดึงศักยภาพของผู้สวมใส่ออกมา
เพิ่ม Damage สกิล Earth Strain 5%
ทุก ๆ การอัพเกรด 1 ขั้น เพิ่ม Damage สกิล Earth Strain ขึ้นอีก 2%
ประเภท : Shadow
ตำแหน่ง : Pendant น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Warlock
Id: (24517)
Strain Shadow Earring
ต่างหูมงคลที่กล่าวกันว่าปกป้องผู้สวมใส่ ดึงศักยภาพของผู้สวมใส่ออกมา
ลด Cooldown สกิล Earth Strain 0.2 วินาที
ทุก ๆ การอัพเกรด 2 ขั้น ลด Cooldown สกิล Earth Strain ลงอีก 0.1 วินาที
ประเภท : Shadow
ตำแหน่ง : Earring น้ำหนัก : 0
เลเวลที่ต้องการ : 99
อาชีพที่ใส่ได้ : Warlock
Id: (32206)
Prontera Army Glove [1]
ถุงมือที่แจกจ่ายโดยกองกำลังเมือง Prontera ซึ่งบ่งบอกถึงจิตใจที่ไม่ท้อถอยของผู้สวมใส่
VIT +5, MDEF +5
ลด Damage ที่ได้รับจาก Player 3%
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ASPD +5%
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ลด Damage ที่ได้รับจากการโจมตีธาตุ Fire, Water, Wind, Earth 5%
ประเภท : Accessory (Left) พลังป้องกัน : 0
น้ำหนัก : 10
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (32237)
Celine's Brooch K [1]
เข็มกลัดคุณภาพดีที่ทำโดยช่างฝีมืออันดับหนึ่ง ติดอยู่กับ Celine ตั้งแต่ที่เธอถูกสร้างขึ้นมา
MATK +10%
ลดระยะเวลาร่ายแบบแปรผัน 15%
เมื่อสวมใส่ร่วมกับ Evilspirit Gloves,
ATK, MATK +50, ASPD +1
เมื่อสวมใส่ร่วมกับ Celine's Ribbon,
ลดระยะเวลาร่ายแบบคงที่ 0.3 วินาที
ทุก ๆ การอัพเกรด Celine's Ribbon 1 ขั้น MATK +10
เมื่ออัพเกรด Celine's Ribbon ถึงขั้น 7 เพิ่ม Damage ทางเวทมนตร์ต่อศัตรู Demi-Human, Demon 10%
เมื่ออัพเกรด Celine's Ribbon ถึงขั้น 9 เพิ่ม Damage ทางเวทมนตร์ธาตุ Water, Wind, Earth, Fire, Neutral 10%
เมื่ออัพเกรด Celine's Ribbon ถึงขั้น 11 เพิ่ม Damage ทางเวทมนตร์ต่อมอนสเตอร์ประเภท Boss 20%
ประเภท : Accessory(Right) พลังป้องกัน : 0
น้ำหนัก : 50
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (102240)
Fallen Angels Scroll
Scroll ที่รวบรวมไอเท็มจำเป็นสำหรับเทวดาตกสวรรค์เอาไว้ ที่เห็นสีดำนั่นไม่ได้หมายถึงความชั่วร้ายหรอกนะ มันเป็นคอนเซ็ปต์น่ะ
คำเตือน! หากเปิดใช้งานหลังวันที่ 13 เมษายน 2566 หลังปิดปรับปรุงประจำสัปดาห์ จะไม่ได้รับ Fallen Angels Coin
น้ำหนัก : 1
Id: (102312)
Poring Balloon Box
แคปซูลที่บรรจุ Poring Balloon 1 ชนิด
ซึ่ง Poring มีมากถึง 10 ชนิด! มาลองดูกันว่าจะได้ Poring ที่ชอบหรือเปล่า
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Poring Balloon
Marin Balloon
Drops Balloon
Santa Poring Balloon
Poporing Balloon
Metaling Balloon
Deviling Balloon
Angeling Balloon
Ghostring Balloon
Arch Angelring Balloon
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น้ำหนัก : 1
Id: (102313)
Golden Costume Pack
Pack สุดหรูที่ส่องประกายระยิบระยับ ไม่รู้ว่านั่นเป็นประกายของมันเองหรือประกายของไอเท็มที่อยู่ด้านในกันแน่!
น้ำหนัก : 1
Id: (102316)
Mystic Ocean Costume Scroll
วัตถุลึกลับขนาดเล็กที่สลักลวดลายสวยงาม ภายในมองเห็นของเหลวสีฟ้าครามกระฉอกไปมาราวกับมหาสมุทรท่ามกลางพายุ
กล่าวกันว่าสิ่งที่อยู่ด้านในคือมหาสมุทร มหาสมุทรที่หมายถึงทั้งมหาสมุทรน่ะ ใช่แล้ว มหาสมุทรอยู่ในสิ่งเล็กจิ๋วนั่น
น้ำหนัก : 1
Id: (102335)
Owl Duke Scroll
ม้วนคัมภีร์ที่บรรจุเข็มกลัดของแม่มดที่เลื่องชื่อเอาไว้
(คำเตือน : หากเปิดใช้หลังวันที่ 3 พฤษภาคม 2566 หลังปิดปรับปรุงเซิฟเวอร์ จะไม่ได้รับ Special Lush Rose Exchange)
น้ำหนัก : 1
Id: (400112)
Costume Shining Santa Hat
Poring สวมหมวกซานต้าส่องแสงและกระโดดอยู่บนหัวเป็นที่น่าอัศจรรย์
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (400434)
Fallen Angel Lost
หมวกที่สวยงามมีรูปร่างเหมือนปีกนางฟ้าที่กำลังจะกาง
ไอเทมนี้จะทำให้คุณเวียนหัวนิดหน่อยแต่มันจะดีขึ้นเอง
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Upper น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (420214)
Costume Fallen Angel Valletta
เครื่องประดับศีรษะที่ดูแหลมคม ประดับด้วยปีกสีดำและริบบิ้นสีเลือด
ประเภท : Costume พลังป้องกัน : 0
ตำแหน่ง : Lower น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (420215)
Gang Scarf
ผ้าปิดปากสีแดงที่พวกอันธพาลจะสวมใส่
ATK + 5
Fixed cast time - 0.1
เมื่อสวมใส่ร่วมกับ Fallen Angel's beloning, Damage ทางกายภาพที่ทำต่อมอนสเตอร์เผ่า Demon,Angel,Undead + 3%
เมื่อสวมใส่ร่วมกับ Fallen Angel Wing และ Fallen Angel's beloning, All Stat + 1, DEF + 10, MDEF + 10
ประเภท : Headgear พลังป้องกัน : 0
ตำแหน่ง : Lower น้ำหนัก : 10
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (420216)
[Not For Sale] Gang Scarf
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
ผ้าปิดปากสีแดงที่พวกอันธพาลจะสวมใส่
ATK + 5
Fixed cast time - 0.1
เมื่อสวมใส่ร่วมกับ Fallen Angel's beloning, Damage ทางกายภาพที่ทำต่อมอนสเตอร์เผ่า Demon,Angel,Undead + 3%
เมื่อสวมใส่ร่วมกับ Fallen Angel Wing และ Fallen Angel's beloning, All Stat + 1, DEF + 10, MDEF + 10
ประเภท : Headgear พลังป้องกัน : 0
ตำแหน่ง : Lower น้ำหนัก : 10
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (420217)
Arch Angelring Balloon
Arch Angelring ลอยตุ๊บป่องอยู่เหนือหัว
พกเป็นเครื่องรางติดตัวไว้ ก็เหมือนว่าจะให้โชคลาภอย่างน่าประหลาด
ค่าประสบการณ์ที่ได้รับจากมอนสเตอร์ + 5%, อัตราการดร็อปไอเท็ม + 5%
สามารถใช้สกิล Resurrection Lv.1 ได้
ประเภท : Headgear พลังป้องกัน : 0
ตำแหน่ง : Lower น้ำหนัก : 1
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (480307)
Fallen Angel Wing [1]
ปีกสีดำขนาดใหญ่ของทูตสวรรค์ที่ร่วงหล่น
Stat พื้นฐานทั้งหมด + 1
ทุก ๆ Base STR 20, ATK + 1
ทุก ๆ Base INT 20, MATK + 1,
ทุก ๆ Base VIT 20, เพิ่มความต้านทานการโจมตีธาตุ Neutral 1%,
ทุก ๆ Base AGI 20, ASPD + 1%,
ทุก ๆ Base DEX 20, เพิ่มพลังโจมตีระยะไกล 1%,
ทุก ๆ Base LUK 20, Critical Damage + 1%
ประเภท : Garment พลังป้องกัน : 10
น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (480308)
[비매품] 타락천사의 날개 [1]
ไอเท็มนี้ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
ปีกสีดำขนาดใหญ่ของทูตสวรรค์ที่ร่วงหล่น
Stat พื้นฐานทั้งหมด + 1
ทุก ๆ Base STR 20, ATK + 1
ทุก ๆ Base INT 20, MATK + 1,
ทุก ๆ Base VIT 20, เพิ่มความต้านทานการโจมตีธาตุ Neutral 1%,
ทุก ๆ Base AGI 20, ASPD + 1%,
ทุก ๆ Base DEX 20, เพิ่มพลังโจมตีระยะไกล 1%,
ทุก ๆ Base LUK 20, Critical Damage + 1%
ประเภท : Garment พลังป้องกัน : 10
น้ำหนัก : 0
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (480309)
Bravery Bag [1]
กระเป๋าขนาดเล็กที่เหมาะกับนักผจญภัย บรรจุสิ่งของต่างๆมากมายอยู่ภายใน
เมื่ออัพเกรดถึงขั้น 3, สามารถใช้ Greed Lv.1 ได้
เมื่ออัพเกรดถึงขั้น 5,
Base STR ตั้งแต่ 90 ขึ้นไป ATK + 20 (หากอัพเกรดถึงขั้น 7 เพิ่มอีก 10),
Base INT ตั้งแต่ 90 ขึ้นไป MATK + 30(หากอัพเกรดถึงขั้น 7 เพิ่มอีก 20),
Base VIT ตั้งแต่ 90 ขึ้นไป เพิ่มความต้านทานการโจมตีธาตุ Neutral 5%(หากอัพเกรดถึงขั้น 7 เพิ่มอีก 5%),
Base AGI ตั้งแต่ 90 ขึ้นไป ASPD + 8%(หากอัพเกรดถึงขั้น 7 เพิ่มอีก 1),
Base DEX ตั้งแต่ 90 ขึ้นไป เพิ่มพลังโจมตีระยะไกล 5%(หากอัพเกรดถึงขั้น 7 เพิ่มอีก 5%),
Base LUK ตั้งแต่ 90 ขึ้นไป Critical Damage + 10%(หากอัพเกรดถึงขั้น 7 เพิ่มอีก 5%).
ประเภท : Garment พลังป้องกัน : 20
น้ำหนัก : 20
เลเวลที่ต้องการ : 1
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (490370)
[Not For Sale] Celine's Brooch K [1]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
เข็มกลัดคุณภาพดีที่ทำโดยช่างฝีมืออันดับหนึ่ง ติดอยู่กับ Celine ตั้งแต่ที่เธอถูกสร้างขึ้นมา
MATK +10%
ลดระยะเวลาร่ายแบบแปรผัน 15%
เมื่อสวมใส่ร่วมกับ Evilspirit Gloves,
ATK, MATK +50, ASPD +1
เมื่อสวมใส่ร่วมกับ Celine's Ribbon,
ลดระยะเวลาร่ายแบบคงที่ 0.3 วินาที
ทุก ๆ การอัพเกรด Celine's Ribbon 1 ขั้น MATK +10
เมื่ออัพเกรด Celine's Ribbon ถึงขั้น 7 เพิ่ม Damage ทางเวทมนตร์ต่อศัตรู Demi-Human, Demon 10%
เมื่ออัพเกรด Celine's Ribbon ถึงขั้น 9 เพิ่ม Damage ทางเวทมนตร์ธาตุ Water, Wind, Earth, Fire, Neutral 10%
เมื่ออัพเกรด Celine's Ribbon ถึงขั้น 11 เพิ่ม Damage ทางเวทมนตร์ต่อมอนสเตอร์ประเภท Boss 20%
ประเภท : Accessory(Right) พลังป้องกัน : 0
น้ำหนัก : 50
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (490371)
[Not For Sale] Prontera Army Glove [1]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
ถุงมือที่แจกจ่ายโดยกองกำลังเมือง Prontera ซึ่งบ่งบอกถึงจิตใจที่ไม่ท้อถอยของผู้สวมใส่
VIT +5, MDEF +5
ลด Damage ที่ได้รับจาก Player 3%
―――――――――――――
ASPD +5%
―――――――――――――
ลด Damage ที่ได้รับจากการโจมตีธาตุ Fire, Water, Wind, Earth 5%
ประเภท : Accessory (Left) พลังป้องกัน : 0
น้ำหนัก : 10
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (490372)
Solar Blessing [1]
MaxHP, MaxSP +6%
เพิ่ม Damage ทางกายภาพระยะใกล้ 8%
เพิ่ม Damage ทางเวทมนตร์ต่อศัตรูทุกประเภท 8%
เมื่อสวมใส่ร่วมกับ Lunar Eclipse Armor หรือ [Not For Sale] Lunar Eclipse Armor,
ลด Delay หลังใช้สกิล 8%
หลังจากใช้สกิล Blaze Kick, AGI +32 เป็นเวลา 5 วินาที
ลด Cooldown สกิล Curse Explosion 0.8 วินาที
เพิ่ม Damage สกิล Curse Explosion, Solar Explosion 16%
ประเภท : Accessory (Right) พลังป้องกัน : 0
น้ำหนัก : 20
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (490373)
[Not For Sale] Solar Blessing [1]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
MaxHP, MaxSP +6%
เพิ่ม Damage ทางกายภาพระยะใกล้ 8%
เพิ่ม Damage ทางเวทมนตร์ต่อศัตรูทุกประเภท 8%
เมื่อสวมใส่ร่วมกับ Lunar Eclipse Armor หรือ [Not For Sale] Lunar Eclipse Armor,
ลด Delay หลังใช้สกิล 8%
หลังจากใช้สกิล Blaze Kick, AGI +32 เป็นเวลา 5 วินาที
ลด Cooldown สกิล Curse Explosion 0.8 วินาที
เพิ่ม Damage สกิล Curse Explosion, Solar Explosion 16%
ประเภท : Accessory (Right) พลังป้องกัน : 0
น้ำหนัก : 20
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : ทุกอาชีพ
Id: (580002)
Barbed Wire Whip K [2]
แส้ที่ถักด้วยลวดหนามแหลม
ดูกลมกลืนเข้ากับ Ancient Hero Boots
MATK +190
ทุก ๆ การอัพเกรด 2 ขั้น MATK +10
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 4%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Reverberation, Metalic Sound 10%
เมื่ออัพเกรดถึงขั้น 11 ลดระยะเวลาร่ายแบบคงที่สกิล Reverberation 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Ancient Hero Boots เมื่อโจมตีทางกายภาพ/เวทมนตร์ มีโอกาสที่ INT +20, MATK +15% เป็นเวลา 7 วินาที
ประเภท : Whip พลังโจมตี : 160
น้ำหนัก : 70
เลเวลของอาวุธ : 4
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : Wanderer
Id: (580052)
[Not For Sale] Barbed Wire Whip K [2]
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
แส้ที่ถักด้วยลวดหนามแหลม
ดูกลมกลืนเข้ากับ Ancient Hero Boots
MATK +190
ทุก ๆ การอัพเกรด 2 ขั้น MATK +10
ทุก ๆ การอัพเกรด 2 ขั้น เพิ่ม Damage ทางเวทมนตร์ธาตุ Neutral 4%
เมื่ออัพเกรดถึงขั้น 9 เพิ่ม Damage สกิล Reverberation, Metalic Sound 10%
เมื่ออัพเกรดถึงขั้น 11 ลดระยะเวลาร่ายแบบคงที่สกิล Reverberation 0.5 วินาที
เมื่อสวมใส่ร่วมกับ Ancient Hero Boots เมื่อโจมตีทางกายภาพ/เวทมนตร์ มีโอกาสที่ INT +20, MATK +15% เป็นเวลา 7 วินาที
ประเภท : Whip พลังโจมตี : 160
น้ำหนัก : 70
เลเวลของอาวุธ : 4
เลเวลที่ต้องการ : 100
อาชีพที่ใส่ได้ : Wanderer
Changed
Quest
Spoiler
Id: 295259
Battle Pass Daily1
Info: กำจัดPrison Breaker 10Chaos Ghostring 5 ตัว
Quickinfo: กำจัดPrison Breaker 10Chaos Ghostring 5 ตัว
Id: 295260
Battle Pass Daily1
Info: กำจัดPrison BreakerChaos Ghostring สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295261
Battle Pass Daily2
Info: กำจัดFrozen GargoyleAmdarais (OGH) 15ตัว
Quickinfo: กำจัดFrozen GargoyleAmdarais (OGH) 15ตัว
Id: 295262
Battle Pass Daily2
Info: กำจัดFrozen GargoyleAmdarais (OGH) สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295263
Battle Pass Daily3
Info:ตามหา Contaminated Magic 1eaส่ง 100,000 Zeny
Quickinfo:หา Contaminated Magic 1eaส่ง 100,000 Zeny
Id: 295264
Battle Pass Daily3
Info:ตามหา Contaminated Magicส่ง 100,000 Zeny สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295265
Battle Pass Daily4
Info: ตามหาRainbow Jelly PieceCurse Eroded Crystal 30ea
Quickinfo: หาRainbow Jelly PieceCurse Eroded Crystal 30ea
Id: 295266
Battle Pass Daily4
Info: ตามหาRainbow Jelly PieceCurse Eroded Crystal สามารถรับได้เพียง 1 ครั้งต่อวัน รีเซ็ตเวลา 04:00 น.
Quickinfo: รีเซ็ตเวลา 04:00 น.
Id: 295267
Battle Pass Weekly1
Info: กำจัดCorrupted RaydricWhite Knight(Normal) 150 ตัว
Quickinfo: กำจัด 150Corrupted RaydricWhite Knight(Normal)
Id: 295268
Battle Pass Weekly1
Info: กำจัดCorrupted RaydricWhite Knight(Normal) สามารถรับได้เพียง 1 ครั้งต่อสัปดาห์
Quickinfo: การพักผ่อนหนึ่งสัปดาห์
Item
Spoiler
Id: (1000956)
SpecialEclipLush Rose Exchange
ไม่สามารถแลกเปลี่ยนกับผู้เล่นคนอื่นได้
นี่ก็ Eclipse เหมือนกันนะ!ดอกไม้ที่สวยสดงดงาม แม้ไม่มีใครรู้ว่าถูกตัดมานานแค่ไหนแล้วแต่จนถึงตอนนี้ก็ยังงดงามอยู่เสมอ
ลองนำไปวางใส่ใน <NAVI>[Exchange Machine]<INFO>itemmall,35,63,0,100,0,0</INFO></NAVI> ดูกันเถอะ
(ไอเท็มนี้จะถูกลบในวันที่23 มีน18 พฤษภาคม 2566 หลังปิดปรับปรุงเซิฟเวอร์)
น้ำหนัก : 0
-
Changed
Item
Spoiler
Id: (1000205)
レベルアップチケット(BaseLv175)
キャラクターの
レベルアップサービスを
受けられるチケット。
サービスの詳細は
「レベルアップチケット員」
が教えてくれる。
―――――――――――――
[レベルアップ
チケット(BaseLv175)]:
・イズルード(izlude)
座標(153 139)にいるNPC
「レベルアップチケット員」
に持って行こう
―――――――――――――
3次職、上位職特殊職の
BaseLv175/JobLv60
サモナーの
BaseLv175/JobLv50
までレベルを上げることが
可能です
―――――――――――――
[レベルアップ
チケット(BaseLv175)]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (1000533)
レベルアップチケット(BaseLv185)
キャラクターの
レベルアップサービスを
受けられるチケット。
サービスの詳細は
「レベルアップチケット員」
が教えてくれる。
―――――――――――――
[レベルアップ
チケット(BaseLv185)]:
・イズルード(izlude)
座標(153 139)にいるNPC
「レベルアップチケット員」
に持って行こう
―――――――――――――
3次職、上位職特殊職の
BaseLv185/JobLv65
サモナーの
BaseLv185/JobLv55
までレベルを上げることが
可能です
―――――――――――――
[レベルアップ
チケット(BaseLv185)]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
Id: (1001068)
レベルアップチケット(BaseLv200)
キャラクターの
レベルアップサービスを
受けられるチケット。
サービスの詳細は
「レベルアップチケット員」
が教えてくれる。
―――――――――――――
[レベルアップ
チケット(BaseLv200)]:
・イズルード(izlude)
座標(153 139)にいるNPC
「レベルアップチケット員」
に持って行こう
―――――――――――――
3次職、上位職特殊職の
BaseLv200/JobLv70
サモナーの
BaseLv200/JobLv60
までレベルを上げることが
可能です
―――――――――――――
[レベルアップ
チケット(BaseLv200)]は
倉庫への移動のみ可能です
―――――――――――――
重量 : 0
====== auto-parsed ======
Weight : 0
-
Changed
Quest
Spoiler
Id: 5846
환영의 회랑
Info: <NAVI>[환영의 망령]<INFO>comodo,217,2079,182,000,0</INFO></NAVI>에게 하루에 한번 1시간 동안 사용 가능한 <ITEM>[환영의 인장]<INFO>25504</INFO></ITEM>을 받을 수 있습니다.
Quickinfo: 초기화 04시
-
Added
Quest
Spoiler
Id: 3136
잃어버린 보석 - 조니타
Info: 이브라힘이 잃어버린 다이아몬드의 행방을 찾자. <NAVI>[조니타]<INFO>alberta,102,80,0,101,1</INFO></NAVI>는 알베르타에 있다.
Quickinfo: 조니타와 대화
Id: 3137
잃어버린 보석 - 김은방
Info: 이브라힘이 잃어버린 다이아몬드의 행방을 찾자. <NAVI>[김은방]<INFO>payon,69,65,0,101,1</INFO></NAVI>은 페이욘에 있다.
Quickinfo: 김은방과 대화
Id: 3138
잃어버린 보석 - 레블로
Info: 이브라힘이 잃어버린 다이아몬드의 행방을 찾자. <NAVI>[레블로]<INFO>geffen,128,153,0,101,1</INFO></NAVI>는 게펜에 있다.
Quickinfo: 레블로와 대화
NpcIdentity
Spoiler
Id: 10545
JT_4_GACHA_MACHINE
Id: 22171
JT_MD_COMMON_BOSS
Item
Spoiler
Id: (19675)
의상 폴짝이는 포링
머리 위에서 통통 튀는 듯 한 느낌의 포링 모자. 착용자에게 행운을 가져다 준다고 한다.
몬스터 처치 시, 획득 경험치 10% 증가.
(해당 아이템의 옵션은 7월 첫주차 정기점검 시 삭제 됩니다.)
계열 : 의상장비 방어 : 0
위치 : 상단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (20437)
의상 늘어진 벚꽃 머리비녀
늘어진 벚꽃의 느낌을 살려 만들어진 우아한 의상용 비녀.
<NAVI>[헤이담 펠로우]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
의상 인챈트 스톤 상자31로 교환 가능.
계열 : 의상장비 방어 : 0
위치 : 상단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (31615)
의상 핑크빛 아이섀도
눈화장으로 포인트를 주어보자.
핑크빛 색상으로 아이섀도를 발라주어, 보일듯 말듯한 매력을 뽐낼 수 있다.
<NAVI>[헤이담 펠로우]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
의상 인챈트 스톤 상자31로 교환 가능.
계열 : 의상장비 방어 : 0
위치 : 중단 무게 : 0
요구 레벨 : 1
장착 : 소환사를 제외한 전직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Id: (102332)
의상 인챈트 스톤 상자31
부위별 의상 장비에 인챈트를 할 수 있는 스톤이 들어 있는 상자.
신키로 스톤(걸칠것), 시라누이 스톤(걸칠것), 쉐도우크로스 스톤(걸칠것), 카디날 스톤(걸칠것), 슈퍼노비스 스톤(상,중,하단,걸칠것)이 추가되었다.
기존의 의상 인챈트 스톤도 포함되어 있다.
<URL>[의상 인챈트 스톤 상자31]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (102333)
3차·확장 스톤III(걸칠것) 상자
걸칠 것 의상 장비에 인챈트를 할 수 있는 스톤이 들어 있는 상자.
3차 직업군 스톤II(걸칠것)들이 들어있다.
성제, 소울리퍼, 슈퍼노비스 스톤(걸칠것)도 함께 포함되어 있다.
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (200247)
성장 지원 패키지
성장을 돕는 부스터 박스가 포함되어 있는 패키지.
새롭게 캐릭터를 키우고 싶은 분에게 권장해드립니다.
[구성품]
냥다래 열매 150개
올마이티 30개
한정판 파워 부스터 30개
인피니티 드링크 30개
덤으로 [비매품]부스터 박스가 1개 포함되어 있습니다.
주의 : [비매품]부스터 박스는 10레벨 이하의 캐릭터만 사용 가능합니다.
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (200305)
(한정)냥다래 열매 패키지 I(스톤 상자31)
냥다래 열매가 100개 들어있는 상자.
추가로 의상 인챈트 스톤 상자31 2개, [비매품]풍선껌 3개를 얻을 수 있다.
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (200306)
(한정)냥다래 열매 패키지 II(스톤 상자31)
냥다래 열매가 200개 들어있는 상자.
추가로 의상 인챈트 스톤 상자31 5개, [비매품]상급 전투교범 2개를 얻을 수 있다.
무게: 0
====== auto-parsed ======
Weight : 0
Id: (200307)
(한정)냥다래 열매 패키지 III(스톤 상자31)
냥다래 열매가 400개 들어있는 상자.
추가로 의상 인챈트 스톤 상자31 10개, [비매품]풍선껌 5개, [비매품]상급 전투교범 5개를 얻을 수 있다.
무게: 0
====== auto-parsed ======
Weight : 0
Id: (312398)
신키로 스톤(걸칠것)
쿠나이 - 왜곡 데미지 5% 증가.
카게로우 스톤(상단)과 함께 장착 시, 쿠나이 - 왜곡 데미지 10% 증가.
카게로우 스톤(중단)과 함께 장착 시, 풍마수리검 - 구축 데미지 10% 증가.
카게로우 스톤(하단)과 함께 장착 시, 스며들기 1레벨 당 원거리 물리 데미지 3% 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312399)
시라누이 스톤(걸칠것)
암전포 데미지 10% 증가.
오보로 스톤(상단)과 함께 장착 시, 적염포 데미지 10% 증가.
오보로 스톤(중단)과 함께 장착 시, 녹아내리기 1레벨 당 변동 캐스팅 3% 감소.
오보로 스톤(하단)과 함께 장착 시, 뇌전포 데미지 10% 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312400)
쉐도우크로스 스톤(걸칠것)
쉐도우 센스 2레벨 당 크리티컬 데미지 4% 증가.
길로틴크로스 스톤(상단)과 함께 장착 시, 임팩트 크레이터 데미지 10% 증가.
길로틴크로스 스톤(중단)과 함께 장착 시, 이터널 슬래쉬 데미지 10% 증가.
길로틴크로스 스톤(하단)과 함께 장착 시, 쉐도우 센스 1레벨 당 C.RATE + 1.
====== auto-parsed ======
Compound on : Enchant
Id: (312401)
카디날 스톤(걸칠것)
플라멘 데미지 5% 증가.
아크비숍 스톤(상단)과 함께 장착 시, 플라멘 데미지 10% 증가.
아크비숍 스톤(중단)과 함께 장착 시, 피두스 아니무스 2레벨 당 성속성 마법 데미지 3% 증가.
아크비숍 스톤(하단)과 함께 장착 시, 아르비트리움 데미지 10% 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312402)
슈퍼노비스 스톤(걸칠것)
브레이크 쓰루 5레벨 습득 시, 윈드 커터 5레벨 사용 가능.
트렌센던스 5레벨 습득 시, 쥬덱스 10레벨 사용가능.
팔라딘 스톤(상단)과 함께 장착 시, DEF + 120, MDEF + 15.
하이위자드 스톤(중단)과 함께 장착 시, 트렌센던스 1레벨 당, 쥬덱스 데미지 3% 증가.
스토커 스톤(하단)과 함께 장착 시, 브레이크 쓰루 1레벨 당, 윈드 커터 데미지 3% 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312403)
슈퍼노비스 스톤(상단)
트렌센던스 1레벨 당 변동 캐스팅 3% 감소.
슈퍼노비스 스톤(걸칠것)과 함께 장착 시, 트렌센던스 1레벨 당, 쥬덱스 데미지 3% 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312404)
슈퍼노비스 스톤(중단)
브레이크 쓰루 1레벨 당 근접 물리 데미지 2% 증가.
슈퍼노비스 스톤(걸칠것)과 함께 장착 시, 브레이크 쓰루 1레벨 당, 윈드 커터 데미지 3% 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312405)
슈퍼노비스 스톤(하단)
천사님 도와주세요! 사용 시, 300초간 모든 속성 마법데미지 15% 증가.
슈퍼노비스 스톤(걸칠것)과 함께 장착 시, MHP + 15%.
====== auto-parsed ======
Compound on : Enchant
Id: (420015)
의상 도깨비 공주의 꽃장식
봄의 꽃과 리본의 장식을 더한 의상용 도깨비의 뿔.
띠처럼 묶어둔 커다란 리본이 귀엽다.
<NAVI>[헤이담 펠로우]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
의상 인챈트 스톤 상자31로 교환 가능.
계열 : 의상장비 방어 : 0
위치 : 상단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (480052)
의상 벚꽃 축제 리본
봄의 축제에 사용되기 위해 만들어진 큰 리본.
등에 맨 홍백의 띠와 매달려 있는 벨이 축제의 분위기를 살린다.
<NAVI>[헤이담 펠로우]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
의상 인챈트 스톤 상자31로 교환 가능.
계열: 의상장비 방어: 0
위치: 걸칠것 무게: 0
요구 레벨: 1
장착: 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (1001322)
신키로 스톤(걸칠것)
신키로의 잠재력을 일깨워주는 스톤.
의상 걸칠것 슬롯에 아래의 능력치를 부여한다.
쿠나이 - 왜곡 데미지 5% 증가.
카게로우 스톤(상단)과 함께 장착 시, 쿠나이 - 왜곡 데미지 10% 증가.
카게로우 스톤(중단)과 함께 장착 시, 풍마수리검 - 구축 데미지 10% 증가.
카게로우 스톤(하단)과 함께 장착 시, 스며들기 1레벨 당 원거리 물리 데미지 3% 증가.
<NAVI>[레이스 라 자드]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001323)
시라누이 스톤(걸칠것)
시라누이의 잠재력을 일깨워주는 스톤.
의상 걸칠것 슬롯에 아래의 능력치를 부여한다.
암전포 데미지 10% 증가.
오보로 스톤(상단)과 함께 장착 시, 적염포 데미지 10% 증가.
오보로 스톤(중단)과 함께 장착 시, 녹아내리기 1레벨 당 변동 캐스팅 3% 감소.
오보로 스톤(하단)과 함께 장착 시, 뇌전포 데미지 10% 증가.
<NAVI>[레이스 라 자드]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001324)
쉐도우크로스 스톤(걸칠것)
쉐도우크로스의 잠재력을 일깨워주는 스톤.
의상 걸칠것 슬롯에 아래의 능력치를 부여한다.
쉐도우 센스 2레벨 당 크리티컬 데미지 4% 증가.
길로틴크로스 스톤(상단)과 함께 장착 시, 임팩트 크레이터 데미지 10% 증가.
길로틴크로스 스톤(중단)과 함께 장착 시, 이터널 슬래쉬 데미지 10% 증가.
길로틴크로스 스톤(하단)과 함께 장착 시, 쉐도우 센스 1레벨 당 C.RATE + 1.
<NAVI>[레이스 라 자드]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001325)
카디날 스톤(걸칠것)
카디날의 잠재력을 일깨워주는 스톤.
의상 걸칠것 슬롯에 아래의 능력치를 부여한다.
플라멘 데미지 5% 증가.
아크비숍 스톤(상단)과 함께 장착 시, 플라멘 데미지 10% 증가.
아크비숍 스톤(중단)과 함께 장착 시, 피두스 아니무스 2레벨 당 성속성 마법 데미지 3% 증가.
아크비숍 스톤(하단)과 함께 장착 시, 아르비트리움 데미지 10% 증가.
<NAVI>[레이스 라 자드]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001326)
슈퍼노비스 스톤(걸칠것)
슈퍼노비스의 잠재력을 일깨워주는 스톤.
의상 걸칠것 슬롯에 아래의 능력치를 부여한다.
브레이크 쓰루 5레벨 습득 시, 윈드 커터 5레벨 사용 가능.
트렌센던스 5레벨 습득 시, 쥬덱스 10레벨 사용가능.
팔라딘 스톤(상단)과 함께 장착 시, DEF + 120, MDEF + 15.
하이위자드 스톤(중단)과 함께 장착 시, 트렌센던스 1레벨 당, 쥬덱스 데미지 3% 증가.
스토커 스톤(하단)과 함께 장착 시, 브레이크 쓰루 1레벨 당, 윈드 커터 데미지 3% 증가.
<NAVI>[레이스 라 자드]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001327)
슈퍼노비스 스톤(상단)
슈퍼노비스의 잠재력을 일깨워주는 스톤.
의상 상단 슬롯에 아래의 능력치를 부여한다.
트렌센던스 1레벨 당 변동 캐스팅 3% 감소.
슈퍼노비스 스톤(걸칠것)과 함께 장착 시, 트렌센던스 1레벨 당, 쥬덱스 데미지 3% 증가.
<NAVI>[아베르 드 도쉬]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001328)
슈퍼노비스 스톤(중단)
슈퍼노비스의 잠재력을 일깨워주는 스톤.
의상 중단 슬롯에 아래의 능력치를 부여한다.
브레이크 쓰루 1레벨 당 근접 물리 데미지 2% 증가.
슈퍼노비스 스톤(걸칠것)과 함께 장착 시, 브레이크 쓰루 1레벨 당, 윈드 커터 데미지 3% 증가.
<NAVI>[아베르 드 도쉬]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (1001329)
슈퍼노비스 스톤(하단)
슈퍼노비스의 잠재력을 일깨워주는 스톤.
의상 하단 슬롯에 아래의 능력치를 부여한다.
천사님 도와주세요! 사용 시, 300초간 모든 속성 마법데미지 15% 증가.
슈퍼노비스 스톤(걸칠것)과 함께 장착 시, MHP + 15%.
<NAVI>[아베르 드 도쉬]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
무게 : 10
====== auto-parsed ======
Weight : 10
Changed
LapineDdukddakBox
Spoiler
의상스톤뚝딱상자
NeedCount: 3 NeedRefineMin: 0
NeedSourceString: 의상인챈트스톤
Source items- 6636 힘의스톤_상단: 1
- 6637 지능스톤_상단: 1
- 6638 민첩스톤_상단: 1
- 6639 재주스톤_상단: 1
- 6640 건강스톤_상단: 1
- 6641 운의스톤_상단: 1
- 6642 공격스톤_중단: 1
- 6643 마공스톤_중단: 1
- 6644 명중스톤_하단: 1
- 6645 회피스톤_하단: 1
- 6716 치명스톤_상단: 1
- 6717 체력스톤_중단: 1
- 6718 마력스톤_하단: 1
- 6740 회복스톤_상단: 1
- 6741 회복스킬스톤_상단: 1
- 6742 회복스톤_중단: 1
- 6743 HP스톤_중단: 1
- 6744 SP스톤_중단: 1
- 6745 회복스톤_하단: 1
- 6790 대형스톤_상단: 1
- 6791 중형스톤_상단: 1
- 6792 소형스톤_상단: 1
- 6908 ASPD스톤_걸칠것: 1
- 6943 공격스톤_상단: 1
- 6944 마공스톤_상단: 1
- 6945 힘의스톤_중단: 1
- 6946 지능스톤_중단: 1
- 6947 민첩스톤_중단: 1
- 6948 재주스톤_중단: 1
- 6949 건강스톤_중단: 1
- 6950 운의스톤_중단: 1
- 6951 HP스톤_하단: 1
- 6963 HP흡수스톤_걸칠것: 1
- 6964 SP흡수스톤_걸칠것: 1
- 6999 HP흡수스톤_상단: 1
- 25000 SP흡수스톤_상단: 1
- 25001 방어스톤_중단: 1
- 25002 LUK변환스톤_중단: 1
- 25003 STR변환스톤_중단: 1
- 25004 AGI변환스톤_중단: 1
- 25005 INT변환스톤_중단: 1
- 25006 VIT변환스톤_중단: 1
- 25007 DEX변환스톤_중단: 1
- 25008 VIT변환스톤_하단: 1
- 25009 AGI변환스톤_하단: 1
- 25010 DEX변환스톤_하단: 1
- 25011 LUK변환스톤_하단: 1
- 25012 STR변환스톤_하단: 1
- 25013 INT변환스톤_하단: 1
- 25014 마방스톤_하단: 1
- 25015 경험치스톤_하단: 1
- 25016 공격스톤_하단: 1
- 25017 마공스톤_하단: 1
- 25058 트윙클이펙트_상단: 1
- 25059 고스트이펙트_중단: 1
- 25060 크리티컬스톤_중단: 1
- 25061 레인지스톤_중단: 1
- 25062 탐욕스톤_하단: 1
- 25063 체력스톤2_하단: 1
- 25064 마력스톤2_하단: 1
- 25065 해독스톤_하단: 1
- 25066 리커버리스톤_하단: 1
- 25067 캐스팅스톤_걸칠것: 1
- 25068 ASPD스톤_상단: 1
- 25069 리로드스톤_상단: 1
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- 31069 C당고머리_갈: 1
- 31070 C당고머리_자: 1
- 31071 C롤트윈_청: 1
- 31072 C롤트윈_적: 1
- 31073 C롤트윈_황: 1
- 31074 C롤트윈_녹: 1
- 31075 C롤트윈_흑: 1
- 31076 C롤트윈_백: 1
- 31077 C롤트윈_갈: 1
- 31078 C롤트윈_자: 1
- 31079 C롱포니_청: 1
- 31080 C롱포니_적: 1
- 31081 C롱포니_황: 1
- 31082 C롱포니_녹: 1
- 31083 C롱포니_흑: 1
- 31084 C롱포니_백: 1
- 31085 C롱포니_갈: 1
- 31086 C롱포니_자: 1
- 31087 C드워프수염: 1
- 31088 C매드해터: 1
- 31118 C암살자해골가면: 1
- 31120 C뱀파이어의사역마: 1
- 31123 C고스트링톨햇: 1
- 31125 C퀸안즈리벤지: 1
- 31134 C수다쟁이앵무새: 1
- 31136 C크로크카스캐트: 1
- 31139 C흰토끼의귀: 1
- 31143 C크라통왕관_태국: 1
- 31148 C더블류인형모자: 1
- 31160 C룬헬름: 1
- 31162 C쉐이빙폼: 1
- 31163 C양모자: 1
- 31164 C브라운스톨: 1
- 31165 C목말: 1
- 31166 C테디베어후드: 1
- 31167 C늘어진루나틱_검정: 1
- 31168 C무통라이프_파랑: 1
- 31176 C보고있어: 1
- 31178 C심두멸각머플러: 1
- 31179 C울프마스커레이드: 1
- 31180 C수라왕의두건: 1
- 31186 C검은고양이: 1
- 31189 C붉은고양이귀케이프: 1
- 31200 C포장리본: 1
- 31201 C로얄래빗크라운: 1
- 31249 C토끼뿅모자: 1
- 31300 C따뜻한고양이머플러: 1
- 31302 C검붉은색리본: 1
- 31314 C요마의휴일: 1
- 31323 C러브대디: 1
- 31329 C_Alice_Wig: 1
- 31332 C_Khalitzburg_Helm_BL: 1
- 31380 C_Gossip_Raven: 1
- 31382 C_Cat_Ears_Punkish: 1
- 31385 C_Gothic_Pumpkin_Head: 1
- 31396 C_Sorcerer_Hood: 1
- 31397 C_Pope_Sitting_Head: 1
- 31398 C_Blinking_Thin_Eyes: 1
- 31404 C_Poring_Traffic_Light: 1
- 31409 C_Barrel_Helm: 1
- 31415 C_Wanderer_Sakkat: 1
- 31425 C_Long_Octopus_Balloon: 1
- 31432 C_Luwmin_Ice: 1
- 31433 C_Astro_Circle: 1
- 31437 C_Baby_Penguin: 1
- 31439 C_Fluffy_Heart_Earmuffs: 1
- 31440 C_Snow_Bear_Food: 1
- 31448 C_Sting_Silk_Ribbon: 1
- 31451 C_Blue_Frill_Ribbon: 1
- 31452 C_White_Cat: 1
- 31453 C_L_RibbonMuff_Black: 1
- 31460 C_Blessing_Sky_Lantern: 1
- 31463 C_Flying_Drone: 1
- 31472 C_Fairy_Feathers: 1
- 31479 C_ManyStars_TW: 1
- 31480 C_Jioia_TW: 1
- 31481 C_CatCoffeeCup_TW: 1
- 31483 C_CatEarRibbon_TW: 1
- 31489 C_Bouquet_Hat: 1
- 31490 C_Poring_Muffler: 1
- 31497 C_Flowery_Vision_TH: 1
- 31498 C_Elephangel_TH: 1
- 31509 C_Fawn_Ear: 1
- 31512 C_Panda_Rabbit: 1
- 31513 C_Rabbit_Hopping_BL: 1
- 31514 C_American_S_hair: 1
- 31529 C_Happy_Rabbit_Ribbon: 1
- 31534 C_Rainbow_Star: 1
- 31559 C_Royalguard_Necklace: 1
- 31565 C_Princess_Ribbon_Crown: 1
- 31566 C_Stall_Of_Dominions: 1
- 31568 C_Floating_Ball_TW: 1
- 31569 C_OpenAir_Headset: 1
- 31572 C_Mobile_Pursuit_System: 1
- 31573 C_Mecha_Cat_Ears: 1
- 31574 C_Cyber_Income: 1
- 31586 C_Poporing_Muffler: 1
- 31600 C_Kishu_Inu: 1
- 31601 C_Under_Rim_Glasses_Bu: 1
- 31606 C_Autumn_Headband: 1
- 31611 C_Dark_Snake_Lord_Stall: 1
- 31614 C_Fox: 1
- 31616 C_Sleep_Sheep_TW: 1
- 31617 C_Lady_Tanee_TW: 1
- 31618 C_DancingButterfly_TW: 1
- 31624 C_HeartOfCat_TW: 1
- 31625 C_Protect_Cloth: 1
- 31671 C_Twin_Canon: 1
- 31673 C_Picnic_Basket: 1
- 31688 C_Poring_On_Shoulder: 1
- 31693 C_LunaticMuffler: 1
- 31698 C_Pigtail_Red_Hood: 1
- 31699 C_Smiling_Eyes: 1
- 31716 C_Blinking_Eyes_RD: 1
- 31735 C_FortunetellinSealed: 1
- 31765 C_Garnet_Tiara: 1
- 31766 C_Peony_Hair_Ornament: 1
- 31787 C_SavageB_On_Shoulder: 1
- 31798 C_Baby_Panda: 1
- 31799 C_Pretty_Bear_WH: 1
- 31803 C_Cons_Of_Wind: 1
- 31805 C_Sunglasses_Bball_Hat: 1
- 31815 C_Angola_Intention: 1
- 31832 C_Bicolor_Cat_Witch_Hat: 1
- 31848 C_Rose_Gothic_Bonnet: 1
- 31849 C_Runaway_Accelerator: 1
- 31852 C_WitchManteau: 1
- 31884 C_Magic_Helm: 1
- 31885 C_Cons_Of_Earth: 1
- 31906 C_PGstone_Knit_Hat_PK: 1
- 31911 C_LittleGarden: 1
- 31916 C_Frill_Collar: 1
- 31923 C_Baby_Polar_Bear: 1
- 31927 C_Blue_Pencil_In_Mouth: 1
- 31930 C_Mike_Stand: 1
- 31931 C_Half_Rim_Glasses: 1
- 31934 C_Blink_Eyes_Sakura: 1
- 31936 C_Nut_Donut_In_Mouth: 1
- 31937 C_Unicorn_Ornament: 1
- 31943 C_Frog_Hood: 1
- 400020 C_BeachBall: 1
- 400073 C_Romance_Rose_TW: 1
- 400074 C_Disapear_Time_TW: 1
- 400163 C_Whale_Cap: 1
- 400174 C_Weissbier_Hat: 1
- 400185 C_Red_Tiger_Mask: 1
- 400204 C_Cat_Ear_Red_Hat_TW: 1
- 400225 C_Fluffy_Rabbit_Cape: 1
- 400254 C_Gothic_Heart_Wing_V: 1
- 400272 C_Many_Flowers_Prayer: 1
- 400278 C_Drooping_Omega: 1
- 400355 C_Balloon_Hat_Classical: 1
- 400407 C_Black_Rabbit_Ear: 1
- 410005 C_Magic_Heir_TW: 1
- 410056 C_Poulet_TW: 1
- 410062 C_Carefree_Face: 1
- 410063 C_Cherry_Ribbon: 1
- 410082 C_BirthDay_Balloon_TW: 1
- 410095 C_White_Cat_On_Shoulder: 1
- 410099 C_Avenger: 1
- 410126 C_Professor_MiniGlass: 1
- 410144 C_Omega_Golf_Bag: 1
- 410187 C_Diving_Goggles: 1
- 410218 C_Soccer_Ball: 1
- 410219 C_Jumbo_Rabbit: 1
- 410226 C_Black_Rabbit: 1
- 420010 C_Cons_Of_Darkness: 1
- 420016 C_Katashiro_Flying: 1
- 420029 C_Imperial_Glory: 1
- 420044 C_Sailor_Collar_WH: 1
- 420047 C_H_Knight_Cloak: 1
- 420071 C_Feather_Stola: 1
- 420077 C_Cat_Footprints: 1
- 420078 C_Ghost_Bat_J: 1
- 420081 C_Carrot_In_Mouth_J: 1
- 420108 C_Chocolate_Bomb: 1
- 420109 C_Charm_Of_Flame_Heart: 1
- 420140 C_Alpha_Long_Pony: 1
- 420209 C_Cookie_PinkRibbon: 1
- 430005 C_White_Tiger_Glass: 1
- 440000 C_SharkHead: 1
- 440002 C_Happy_Cat_TW: 1
- 440010 C_Bear_Head: 1
- 480095 C_Giant_White_Rabbit: 1
- 480096 C_Put_On_Coat: 1
- 480097 C_Snow_Powder: 1
- 480108 C_Poring_Basket: 1
- 480110 C_Adventure_Cat_Bag: 1
- 480111 C_Flower_Wing: 1
- 480118 C_G_DaeHyon_Sword_TW: 1
- 480122 C_Samba_Carnival: 1
- 480123 C_Nydhog_Rumor: 1
- 480126 C_Giant_Shark: 1
- 480129 C_Triple_Ice_Cream: 1
- 480130 C_Beer_Server: 1
- 480152 C_Spoon_Fork_Set: 1
- 480167 C_Heart_Stick_Choco: 1
- 480169 C_Diabolic_Rock_Guitar: 1
- 480177 C_Clutch_Bouquet: 1
- 480205 C_Astra_Blessing: 1
- 480298 C_MCircle_Wonderland: 1
- 31615 C_Geisha_Make: 1
- 420015 C_Onihime_Camellia: 1
- 20437 C»çÄí¶ó¸Ó¸®¶ì: 1
- 480052 C_Sakura_Fes_TW: 1
Quest
Spoiler
Id: 3100
지독한 빚 청산 - 잃어버린 머프의 지갑
Info: 코모도의 머프가 인근 <NAVI>[파푸치카 숲필드]<INFO>cmd_fild01,55,160,0,101,1</INFO></NAVI>에서 잃어버린 자신의 차용증을 찾아달라고 한다.
Quickinfo:
Id: 3101
지독한 빚 청산 - 수상한 흙더미
Info: 파푸치카 숲에서 수상한흙무더기<NAVI>[흙더미]<INFO>cmd_fild01,55,160,0,101,1</INFO></NAVI> 발견! 조사해를 해봐야 할까?
Quickinfo:
Id: 3102
지독한 빚 청산 - 되찾은 차용증. 하지만...
Info: 차용증은 발견했지만 물에 완전히 젖어 알아볼 수가 없다. 이걸 어쩌지? 일단 코모도에 있는 <NAVI>[머프]<INFO>comodo,224,187,0,101,1</INFO></NAVI>에게 가져다주자.
Quickinfo:
Id: 3103
지독한 빚 청산 - 발명가 도리안
Info: 이즈루드의 발명가 <NAVI>[도리안]<INFO>izlude_in,57,92,0,101,1</INFO></NAVI>이 만든 마법건조기란 물건을 이용하면 차용증을 복구할 수 있을지도 모른다고 한다.
Quickinfo:
Id: 3104
지독한 빚 청산 - 마법건조기의 수리재료
Info: 이즈루드의 발명가 <NAVI>[도리안]<INFO>izlude_in,57,92,0,101,1</INFO></NAVI>은마법재료기매지컬 엘레강스 히터가 고장났다며, 이용하고 싶으면 수리할 재료를 가져다 달라고 한다. 루비 2개, 레드젬스톤 5개, 자르곤 3개, 셀 3개, 빛나는 비늘 10개가 필요하다.
Quickinfo:나사 20개, 철광석 10개, 강철 5개, 루비 2개, 레드젬스톤 10개수리 재료 모으기
Id: 3105
지독한 빚 청산 - 매지컬 엘레강스 히터 수리
Info: <NAVI>[도리안]<INFO>izlude_in,57,92,0,101,1</INFO></NAVI>은마법건조기매지컬 엘레강스 히터의 수리방법을 알려주고 직접 고쳐보라고 한다. 어려워 보이는데...
Quickinfo:
Id: 3106
지독한 빚 청산 - 매지컬 엘레강스 히터 수리 실패
Info: 결국 수리는 실패한것 같다. 일단 <NAVI>[도리안씨]<INFO>izlude_in,57,92,0,101,1</INFO></NAVI>에게 보고를 하자.
Quickinfo:
Id: 3107
지독한 빚 청산 - 매지컬 엘레강스 히터 수리 성공
Info: 수리가 성공적으로 끝난 것 같다. <NAVI>[도리안씨]<INFO>izlude_in,57,92,0,101,1</INFO></NAVI>에게 보고를 하자.
Quickinfo:
Id: 3108
지독한 빚 청산 - 매지컬 엘레강스 히터를 사용해보자
Info:마법건조기<NAVI>[매지컬 엘레강스 히터]<INFO>izlude_in,57,89,0,101,1</INFO></NAVI>를 이용하여 머프의 차용증을 복구해보자.
Quickinfo:
Id: 3109
지독한 빚 청산 - 차용증 복구 성공
Info: 차용증을 완전히 복구했다. 코모도에 있는 <NAVI>[머프]<INFO>comodo,224,187,0,101,1</INFO></NAVI>에게 돌아가 전해주자.
Quickinfo:
Id: 3110
잃어버린 보석 - 보석의 행방을 찾아
Info:흔적도 없이 사라진이브라힘이 잃어버린 다이아몬드를 찾아주게. 아마의 행방을 찾자. 알베르타의 <NAVI>[조니타]<INFO>alberta,102,80,0,101,1</INFO></NAVI>, 페이욘의 <NAVI>[김은방]<INFO>payon,69,65,0,101,1</INFO></NAVI>, 게펜의 <NAVI>[레블로]<INFO>geffen,128,153,0,101,1</INFO></NAVI>. 왕국 최대의 보석상인 이 셋이라면행방을 알 수아는 것이 있을지도 모르네른다.
Quickinfo:
Id: 3111
잃어버린 보석 - 레블로의 제안
Info:내 제안을 하나 하지. 자네가 원하레블로는정보를 듣고 싶으면 내 부탁을 하나 들어주게.페이욘에 있는 <NAVI>[월아]<INFO>payon_in03,167,149,0,101,1</INFO></NAVI>라 하는 의원에게내서 약을지어다주받아오면그정보를 주도록 하지겠다고 한다.
Quickinfo:
Id: 3112
잃어버린 보석 - 페이욘의 의원 월아
Info:제게 부탁을 하러오신 분이 절 곤란하게 하시면 어떻합니까? 부서진 탕약기를 고칠 수 있는 재료월아의 탕약기를 망가뜨린 모양이다. 모래조각 20개, 지렁이의 가죽 10개, 끈적끈적한 액체 5개, 빈병 5개를 구해오도록 하세요페이욘의 <NAVI>[월아]<INFO>payon_in03,167,149,0,101,1</INFO></NAVI>에게 돌아가자.
Quickinfo:고운모래가루 20개, 브리간 10개, 부드러운 풀잎 10개, 빈병 5개탕약기 수리 재료 구하기
Id: 3113
잃어버린 보석 - 페이욘의 의원 월아
Info: 탕약기를 고쳤으니 당신의 부탁을 들어드리도록 할께요. 당신의 부탁은 무엇인가요?다. 이제 <NAVI>[월아]<INFO>payon_in03,167,149,0,101,1</INFO></NAVI>를 찾아온 용건을 말할 수 있겠다.
Quickinfo:
Id: 3114
잃어버린 보석 - 페이욘의 의원 월아
Info: 월아는 <NAVI>[레블로라... 아 그 환자의 약 말인가요? 안그래도 거의 다 만들어졌으니 되는대로 제가]<INFO>geffen,128,153,0,101,1</INFO></NAVI>를 위한 약을 이미 만들었다며, 사람을 시켜 보내드리도록 하지요. 그렇준다고 한다.... 게펜으로 돌아가 레블로에게 이 내용을 전해주세요자.
Quickinfo:
Id: 3115
잃어버린 보석 - 레블로의 정보
Info:다이아몬드를 가지고 있는 사람은최근 악명이높은Z단이라는수수께끼의 집단일인 제트단이 다이아몬드를 가지고 있을 확률이 높다고 한다.Z제트단에 대한 수사를 진행 중인 <NAVI>[로그 길드]<INFO>in_rogue,366,46,0,101,1</INFO></NAVI>에서 자세한 정보를 얻어보자.
Quickinfo:
Id: 3116
잃어버린 보석 - 로그길드원의 정보
Info: 정보원에게 정보료를 내고 얻은 정보에 따르면, 코모도의 큰 물류창고 지하에서Z제트단이 최근까지 머물고 있다는 첩보이었다고 한다. 코모도의 <NAVI>[창고]<INFO>cmd_in02,71,188,0,101,1</INFO></NAVI>들을 뒤져보자.
Quickinfo:
Id: 3117
잃어버린 보석 - 수상한 기계장치
Info: 코모도의 <NAVI>[물류창고]<INFO>cmd_in02,71,188,0,101,1</INFO></NAVI>를 뒤지던 중 수상한 스위치들을 발견 하였다. 어떤 기계장치들이 작동되고 있는 것 같은데... 좀 더 조사해보자.
Quickinfo:
Id: 3118
잃어버린 보석 - 되찾은 다이아몬드
Info: 물류창고의 수상한 기계장치들을 작동시켜 비밀장소에 숨겨진 <NAVI>[이브라힘]<INFO>moc_ruins,152,147,0,101,1</INFO></NAVI>의 다이아몬드를 찾아냈다.어서모로크로 돌아가 다이아몬드를 돌려주러 가보자.
Quickinfo:
Id: 3119
현상수배 제트단 - 현상수배 공문
Info: 프론테라의 왕궁에서 최근 악명을 떨치고 있는Z제트단에 대한 현상수배 공문이 내려왔다. 어디 나도 한번 도전해볼까? 프론테라 왕궁 근처의 <NAVI>[책임자]<INFO>prontera,148,326,0,101,1</INFO></NAVI>에게 자세한 정보를 알아보자.
Quickinfo:
Id: 3120
현상수배 제트단 - 제트단의 인상착의
Info:Z제트단은 젊은 남녀와한 쌍과 고양이 한 마리로 이루어진 소규모 조직이라고 한다.더욱자세한 정보는Z제트단 담당 전 수사관인 <NAVI>[발데스]<INFO>prt_in,168,18,0,101,1</INFO></NAVI>에게 얻을 수 있다고 한다.
Quickinfo:
Id: 3121
현상수배 제트단 - 발데스의 요구
Info: 프론테라의 주점에서 발데스를발견 하였지만났다. 만취한 <NAVI>[발데스]<INFO>prt_in,168,18,0,101,1</INFO></NAVI>는 모로크 과일주 5병을 가지고 오기 전에는 입을 열지 않겠다고 한다.
Quickinfo: 모로크 과일주 5개
Id: 3122
현상수배 제트단 - 발데스의 정보
Info: 좁혀드는 포위망을 피해 숨어버린Z제트단을 찾기 위해서는 현재 수사를 펼치고 있는 로그 길드와의 공조가 필요하다. 로그 길드의 <NAVI>[메리벨]<INFO>in_rogue,359,116,0,101,1</INFO></NAVI>을 찾아가 암호를알려주고 정보를 얻어야 한다.말하고 협조를 얻자.
암호는 아직 새벽은 오지 않았다
Quickinfo:
Id: 3123
현상수배 제트단 - 메리벨의 시험
Info: 메리벨은 나를 썩 달가워하지 않는 것 같다.그녀는메리벨은 전설의 겜블러로 불리우던 페이욘의 <NAVI>[안문호]<INFO>payon,244,62,0,101,1</INFO></NAVI>에게 추천장을 받아올 수 있다면 자신이 가진 정보를 모두 알려주겠다고 한다.
Quickinfo:
Id: 3124
현상수배 제트단 - 안문호와의 대결
Info: <NAVI>[안문호]<INFO>payon,244,62,0,101,1</INFO></NAVI>는 자신과 게임을 할 준비가 되면 오라고 하였다. 추천장을 받기 위해선 안문호와의 게임에서 이겨야 한다.
Quickinfo:
Id: 3125
현상수배 제트단 - 대결 승리!
Info: 안문호와의 대결에서 승리를 하였했다.이제추천장을 받아서았으니 로그 길드의 <NAVI>[메리벨]<INFO>in_rogue,359,116,0,101,1</INFO></NAVI>에게 돌아가자.
Quickinfo:
Id: 3126
현상수배 제트단 - 메리벨의 정보
Info:Z제트단은 현재 대륙 전역에서 일어나는 크고 작은 소란의 원흉임이 밝혀졌이라고 한다. 그들의 아지트를 알아내기 위해선Z제트단의 정보원을 찾아내보자.Z제트단은 최근 비밀리에 <NAVI>[모로크]<INFO>moc_ruins,90,67,0,101,1</INFO></NAVI>에서 정보원을 모집하고 있다고 한다.
Quickinfo:
Id: 3127
현상수배 제트단 - 제트단의 습격
Info: 모로크에서 정보를 수집하던 중 갑작스런 괴한의 습격을 받았다. 어디로 도망친 거지?...아무래도이 녀석들은 Z제트단의 수하들인것 같은데..다. 마을에서 도망친녀석<NAVI>[괴한]<INFO>moc_ruins,75,171,0,101,1</INFO></NAVI>의 행방을 추격해보자.
Quickinfo:
Id: 3128
현상수배 제트단 - 제트단의 습격
Info:뒤에서 습격을 하고 도망간 Z제트단의 정보원을 찾아냈다.Z제트단의 아지트는 모로크의 사막 어딘가인것 같은에 있다는데...큰 성과는 얻지 못했다.정보가 충분하지 않으니 로그 길드의 <NAVI>[메리벨]<INFO>in_rogue,359,116,0,101,1</INFO></NAVI>에게 돌아가보자.
Quickinfo:
Id: 3129
현상수배 제트단 - 수상한 서신
Info: 메리벨은Z단의 첩보원으로 부터 밀봉된특수하게 작성되었을 것으로 추정되는 백지 서신을 입수하였지만 분명 어떤 장치로 암호화가 되었을거라했다고추측한다. 페이욘에 있는 암호해독가인 <NAVI>[안구호]<INFO>payon,192,176,0,101,1</INFO></NAVI>에게 맡긴 서신을 해독해 달라는 부탁을 하는데..의 해독 결과를 받으러 가자.
Quickinfo:
Id: 3130
현상수배 제트단 - 암호해독을 하려면...
Info: 이 서신은 특수약품으로 처리를 해놓아서 그냥은 보이지 않는의 내용을 읽기 위해서는 재료가 필요하다고 한다.빛과 열이 일정한 조건을 맞추게되면 글자가 보이게 된다고 하는데... 해독을 위해선 빛과 열을 낼 수 있는 재료가 필요하다여우의 꼬리 20개, 도깨비의 뿔 10개, 돌심장 5개, 유리구슬 1개를 모아 <NAVI>[안구호]<INFO>payon,192,176,0,101,1</INFO></NAVI>에게 가져가자.
Quickinfo:불씨 20개 알코올 2개 성냥 1개 불타는 심장 10개안구호에게 재료 가져가기
Id: 3131
현상수배 제트단 - 암호해독 완료
Info: 안구호에 따르면 서신에 쓰인 암호는 에계어라는 고대언어인데로, 현재는 사라진 희귀언어라고 한다. 로그 길드로 돌아가 <NAVI>[메리벨]<INFO>in_rogue,359,116,0,101,1</INFO></NAVI>에게 해독한 내용을 전해주자.
암호는 다음과 같다. 으릐들흔 쟈량스려흔 ㅈㄱi뜨단"으릐압흘 맠아ㅅㄱ능 려셬들흔"홈끄녕 냗에 해즐꼬얌"
Quickinfo:
Id: 3132
현상수배 제트단 - 제트단의 아지트를 찾아라
Info: 모로크 남부 소그라트 사막의 뼈무더기에서 Z제트단의 <NAVI>[아지트]<INFO>moc_fild17,209,237,0,101,1</INFO></NAVI>로 향하는 입구가 있다는 첩보를 입수하였고 한다. 안구호에게 알아낸가 해독한 암호가 쓸모가 있을지도...모르겠다. 으릐들흔 쟈량스려흔 ㅈㄱi뜨단 으릐압흘 맠아ㅅㄱ능 려셬들흔 홈끄녕 냗에 해즐꼬얌
Quickinfo:으릐들흔 쟈량스려흔 ㅈㄱi뜨단 으릐압흘 맠아ㅅㄱ능 려셬들흔 홈끄녕 냗에 해즐꼬얌제트단 아지트로
Id: 3133
현상수배 제트단 - 아지트 발견!
Info: 이 곳이Z제트단의 <NAVI>[아지트]<INFO>moc_fild17,209,237,0,101,1</INFO></NAVI>인가?그럼 어딘가에 녀석들이 숨어있겠군.숨어 있는 제트단 일당을 찾아내서 모두혼내주도록 하자.
Quickinfo:
Id: 3134
현상수배 제트단 - 제트단 소탕완료
Info:Z제트단 녀석들을 혼내주고 금단의 신비술서도 되찾았다. 이제 프론테라의 <NAVI>[치안유지대장]<INFO>prontera,148,326,0,101,1</INFO></NAVI>에게 돌아가서 보고하도록 하자.
Quickinfo:
Skill
Spoiler
Id: (370)
맹호경파산 (猛虎硬派山)
맹호경파산 (猛虎硬派山)
MAX Lv : 5
습득조건 : 철사장 7, 축기 5
계열 : 액티브
타입 : 근접 물리
대상 : 대상 1체
내용 : 적을 향해 손바닥으로 강한 일격을 가하는 기술이다. 공격 후, 1초 후에 데미지를 입히며 적을 밀어낸다.
폭기시에만 사용 가능하다.
_
[Lv 1] : ATK3200%
[Lv 2] : ATK 400%
[Lv 3] : ATK5600%
[Lv 4] : ATK6800%
[Lv 5] : ATK71000%
Id: (375)
소울 번
소울 번 (Soul Burn)
MAX Lv : 5
습득조건 : 캐스트 캔슬 5, 매직 로드 3, 디스펠 3
계열 : 액티브
타입 : 마법
대상 : 대상 1체
내용 : 대상의 SP를 확률에 따라 0으로 만들어버린다.
스킬레벨 5의 소울 번을 사용시, 동시에 남은 SP의 2배만큼 적에게 데미지를 가한다.
실패했을 경우, 자신에게 이 효과가 돌아오게 된다. 이 스킬은 PvP 및 시즈모드에서만 사용 가능하다.
[Lv 1] : 성공률 40%
[Lv 2] : 성공률 50%
[Lv 3] : 성공률 60%
[Lv 4] : 성공률 70%
[Lv 5] : 성공률 70%
Item
Spoiler
Id: (22206)
레지아 헌팅 부츠 [1]
사냥대회에서 뛰어난 실력을 발휘한 사냥꾼을 위해 왕실에서 감사의 표시로 제작한 부츠.
공격 속도 증가(공격 후 딜레이 5% 감소).
3제련당 HIT + 2.
레지아 헌팅 메일과 함께 장착 시, 원거리무기물리 데미지 7% 증가.
레지아 헌팅 부츠, 레지아 헌팅 메일 각 9제련 이상 시, 크리티컬 데미지 7% 증가.
계열 : 신발 방어 : 5
무게 : 50
방어구 레벨 : 1
요구 레벨 : 50
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shoes
Defense : 5
Weight : 50
Armor Level : 1
Required Level : 50
Job : All
Id: (25069)
리로드스톤(상단)
글로벌 쿨타임이 감소하는 스톤.
의상 상단 슬롯에 아래의 능력치를 부여한다.
글로벌 쿨타임 1%감소.
리로드스톤(중단), 리로드스톤(하단)과 함께 장착시, 글로벌 쿨타임 2% 추가 감소.
<NAVI>[아베르르드 도쉬]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
무게 : 10
====== auto-parsed ======
Weight : 10
Id: (100754)
왕 당근 케이크서울랜드 페스티발 상자
케이크 반죽에 당근을 갈아서 넣은 케이크. 당근 특유의 향이 나지 않아 당근을 싫어해도 맛있게 먹을 수 있다. 크림치즈가 들어간 크림, 호두, 계피 향이 어우러져 끝없이 먹을 수 있을 것 같다.서울랜드 방문 고객님들께 드리는 선물 상자.
60분간 획득하는 경험치가 100%, 몬스터가 아이템을 드롭할 확률이 50% 증가한
행운을 가져다 주는 포링 의상을 얻을 수 있습니다.
(해당 아이템은이벤트 종료 후7월 첫번째 점검 시 삭제됩니다.)
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (101538)
[비매품]부스터 박스
온갖 육성에 도움을 주는 부스터 서비스를 받을 수 있는 박스.
아래의 아이템이 모두 들어있다.
부스터 콜 1개
부스터 팩(1) 1개
부스터 의상 투구 상자 1개
부스터 의상 걸칠것 상자 1개
스테이터스 초기화 티켓 5개
스킬 초기화 티켓 5개
※ 주의 : 베이스 레벨 10레벨 이하의 캐릭터만 사용 가능합니다.
무게 : 0
제한 레벨 : 10
====== auto-parsed ======
Weight : 0
Level Limit: 10
Card
Spoiler
Id: 300211
Id: 300212
Id: 300213
Id: 300214
Id: 300215
Id: 300216
Id: 300217
Id: 300218
Id: 300219
Id: 300220
Id: 300221
Id: 300222
Id: 300223
Id: 300227
Id: 300228
-
Changed
Quest
Spoiler
Id: 16417
Passeio Feliz 2
Info: Vamos passear com o bichinho de estimação até a <NAVI>[segunda parada]<INFO>yuno,342,1561,258,0,101,0</INFO></NAVI>.
Quickinfo: Siga a trilha
Id: 16419
Passeio Feliz 4
Info: Vamos terminr o passeio voltando para a <NAVI>[praça central]<INFO>yuno,150,155,0,101,0</INFO></NAVI>.
Quickinfo: Siga a trilha
Skill
Spoiler
Id: (313)
Ode a Siegfried
Ode a Siegfried (Invulnerable Siegfried)
Nível máximo: 5
Pré requisitos:
Poema de Bragi 10 ou Beijo da Sorte 10
Tipo: Suporte / Dueto
Descrição:
Apenas Chicotes ou Instrumentos.
Alvos na área de 9x9 células terão
a tolerância a efeitos negativos e a
resistência a todas as propriedades
elementais, exceto Neutro, substituída.s
pelos valores informados na habilidade.
O dueto dura 1 min. e manter a performance
ativa drena 1 de SP a cada 4 segundos.
Nível l Resist. l Toler.
[Nv 1]: 60% l 10%
[Nv 2]: 65% l 20%
[Nv 3]: 70% l 30%
[Nv 4]: 75% l 40%
[Nv 5]: 80% l 50%
Id: (8006)
Fortaleza
Fortaleza (Deffence)
Nível máximo: 5
Pré requisitos: Troca de Lugar 2
Tipo: Suporte
Descrição:
Melhora a DEF do Amistr e a VIT do Mestre.
Nível lDEFVIT do Mestre l DEF do Amistr l Duração
[Nv 1]: +510 l +10 l 40 segundos
[Nv 2]: +715 l +15 l 35 segundos
[Nv 3]: +120 l +20 l 30 segundos
[Nv 4]: +125 l +25 l 25 segundos
[Nv 5]: +1530 l +30 l 20 segundos
Id: (8019)
Ponto de Paralisia
Ponto de Paralisia (Needle of Paralyze)
Nível máximo: 10
Tipo: Ofensiva
Descrição:
Causa dano físico de propriedade Veneno.
Tem chances de infligir o efeito de Paralisia.
A paralisia imobiliza,e reduz a DEF e DEFM.
e aumenta a conjuração do oponente
A VIT e SOR do alvo reduzam a chance.
Nível l Chance l ATQ
[Nv 1]: 35% l 600%
[Nv 2]: 40% l 800%
[Nv 3]: 45% l 1.000%
[Nv 4]: 50% l 1.200%
[Nv 5]: 55% l 1.400%
[Nv 6]: 60% l 1.600%
[Nv 7]: 65% l 1.800%
[Nv 8]: 70% l 2.000%
[Nv 9]: 75% l 2.200%
[Nv 10]: 80% l 2.400%
Id: (8037)
Dreno Traumático
Dreno Traumático (C.B.C)
Nível máximo: 5
Tipo: Ofensiva
Descrição:
Apenas após Quebra-Costelas.
Causa um dano físico que dontinuamente Drena HP e SP do alvo.
Em monstros,apenas causa umo Dreno é aindanomaior.
Consome 2 Esferas.
Nível l Dano basereno de HP
[Nv 1]: 400
[Nv 2]: 800
[Nv 3]: 1.200
[Nv 4]: 1.600
[Nv 5]: 2.000
Item
Spoiler
Id: (1668)
Bengala [2]
Uma bengala utilizada por diversos cavalheiros. Uma lâmina secreta dentro do cabo pode ser usada para proteção, caso necessário.
--------------------------
Indestrutível em batalha.
--------------------------
Velocidade de ataque +10%.
--------------------------
Conjunto
[Fraque]
Pós-conjuração -10%.
A cada refino da arma até o +10:
Pós-conjuração -1%.
--------------------------
Tipo: Cajado
ATQ: 120 ATQM: 1050
Peso: 50
Nível da arma: 4
Nível necessário: 80
Classes: Magos, Espiritualistas e evoluções
====== auto-parsed ======
Itemclass : Staff
Weight : 50
Required Level : 80
Id: (11608)
Ovo de Chocolate
Ovo de chocolate decorado com lascas de meio-amargo.
--------------------------
Recupera cerca de 325 a 405 de HP.
--------------------------
Será deletado no final do evento.
--------------------------
Peso: 5
====== auto-parsed ======
Weight : 5
Id: (11609)
Ovo Britnei
Ovo gourmet com muito chocolate, um dos favoritos da cantora Britnei Ispias.
--------------------------
Recupera cerca de 40 a 60 de SP.
--------------------------
Será deletado no final do evento.
--------------------------
Peso: 5
====== auto-parsed ======
Weight : 5
Id: (12725)
Runa Nauthiz
Intransferível.
Runa com o poder da [Purificação].
--------------------------
Remove efeitos negativos e regenera 25% do HP máximo.
Por 1 minuto, garante imunidade a esses efeitos negativos.
--------------------------
Efeitosremovidnegativos:
Atordoamento, Sono, Sono Profundo, Maldição, Petrificação, Envenenamento, Cegueira, Sangramento, Silêncio, Caos, Congelamento, Hipotermia, Cristalização, Incêndio, Grito da Mandrágora, Pântano de Nifflheim ealgumasToxinas de Sicário.
--------------------------
[Milagre das Runas]
Regenera 100% de HP e SP.
Conjuração fixa de [Purificação] -100%.
Remove as Máscaras da Fraqueza, Tolice, Melancolia, Infortúnio, Ociosidade e Vulnerabilidade.
--------------------------
Recarga: 2 minutos
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12726)
Runa Raido
Intransferível.
Runa com o poder do [Golpe Titânico].
--------------------------
O próximo ataque normal causará um dano físico maior.
Haverá 20% de chance de destruir a sua arma.
O efeito termina se o usuário atacar, mudar de arma ou não atacar nos próximos 30 segundos.
--------------------------
[Milagre das Runas]
Por 30 segundos, o usuário não pode ser empurrado.
--------------------------
Duração: 30 segundos
Recarga: 30 segundos
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12727)
Runa Berkana
Intransferível.
Runa com o poder dos [Escudos Milenares].
--------------------------
Invoca entre 2 a 4 escudos para proteger o usuário de ataques.
Cada escudo possui 1.000 de HP e a mesma DEF e DEFM do usuário.
--------------------------
[Milagre das Runas]
Não funciona na GdE.
Por 60 segundos:
-
Dano físico, mágico e à distância -50%.
Ao receber danos físicos corpo a corpo:
10% de chance de autoconjurar [Escudos Milenares].
Elmo refinado no +6 ou mais:
Chance de autoconjurar +20% adicional.
Elmo refinado no +8 ou mais:
Chance de autoconjurar +20% adicional.
--------------------------
Duração: 3 minutos
Recarga: 1 minuto
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12728)
Runa Isa
Intransferível.
Runa com o poder da [Vitalidade Rúnica].
--------------------------
Efetividade de cura recebida +50%.
Recuperação de HP por itens +50%.
Recuperação de SP por itens -50%.
Regeneração natural de SP -100%.
--------------------------
[Milagre das Runas]
Por 5 minutos, regenera 500 de HP a cada 10 segundos.
--------------------------
Duração: 3 minutos
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12729)
Runa Othila
Intransferível.
Runa com o poder da [Aura de Combate].
--------------------------
Se estiver em um grupo, aATQ +70.
Aumentao ATQ ea Velocidade de ataque do usuáriode acordo com o número de.
ATQ +7 adicional para cada membros do gno Grupo.
Membros do Grupo receberão250% do bônus de ATQ.
--------------------------
[Milagre das Runas]
Por 5 minutos:
ATQ +10.
Velocidade de ataque +10%.
--------------------------
Duração: 3 minutoss
Limite: até 20 Runa
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12730)
Runa Uruz
Intransferível.
Runa com o poder da [Regeneração Espiritual].
--------------------------
Regenera 60 de SP a cada 10 segundos.
--------------------------
[Milagre das Runas]
Por 5 minutos, regenera 40 de SP adicional a cada 10 segundos.
--------------------------
Duração: 3 minutos
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12731)
Runa Thurisaz
Intransferível.
Runa com o poder da [Força Titânica].
--------------------------
FOR +30.
Ao realizar ataques físicos normais:
15% de chance de causar3200% de dano no ataque básico.
0,1% de chance de destruir a própria arma.
--------------------------
Cavaleiros Rúnicos e evoluções:
Ataques físicos normais causam 250% a mais de dano.
Em mapas de PvP, esse valor é de 125%.
Não afeta [Golpe Titânitco].
--------------------------
[Milagre das Runas]
Por 5 minutos:
INT -30.
FOR +30 adicional.
--------------------------
Duração: 3 minutoss
Limite: até 20 Runa
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12732)
Runa Wyrd
Intransferível.
Runa com o poder da [Explosão Rúnica].
--------------------------
Causa dano físico corpo a corpo na área de 7x7 células ao redor do usuário, empurrando oponentes 7 células para trás.
O dano é afetado pelo nível de [Perícia em Runas] eINTFOR do usuário.
--------------------------
Recarga: 1 segundo
Limite: até 20 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (12733)
Runa Hagalaz
Intransferível.
Runa com o poder das [Escamas Rochosas].
--------------------------
Aumenta a DEF e DEFM do usuário.
Os valores são afetados pelo nível de [Perícia em Runas] e pelo nível de classe do usuário.
Ao sofrer danos físicos:
30% de chance de destruir a arma do oponente.
Em monstros, reduz 25% donormais, ATQdeles-25% por 10 segundos, mas não funciona contra Chefes.
--------------------------
Drena 25% do HP máx.no momento dao consumoir.
--------------------------
[Milagre das Runas]
Drena 1.000 de HP.
Por 5 minutos, reflete 10% do dano físico recebido.
--------------------------
Duração: 3 minutos
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (15881)
Crispinette de Rosas
Crispinettes são chapéus medievais femininos extremamente delicados. Esse, em particular, é feito com as flores que nascem ao norte do monte Mjolnir, mais especificante na fronteira com a República de Schwartzwald.
--------------------------
Regeneração de HP do Ovo de Chocolate +300%.
--------------------------
Ao realizar ataques físicos ou mágicos:
4% de chance de ativar um efeito por 10 segundos.
--------------------------
Efeito:
Dano físico a distância +10%.
Dano físico corpo a corpo +10%.
Dano mágico de todas as propriedades +10%.
--------------------------
Efeitos removidos no final do evento.
--------------------------
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (17600)
Cx. Cartão Zonda (1 dia)
Caixa que contém 1 Cartão Zonda de aluguel.
--------------------------
Permite abrir osegundterceiro armazém.
--------------------------
Duração: 1 dia
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (17766)
Cx. Cartão Zonda (7 dias)
Caixa que contém 1 Cartão Zonda de aluguel.
--------------------------
Permite abrir osegundterceiro armazém.
--------------------------
Duração: 7 dias
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (22540)
Runa Luxanima
Intransferível.
Runa com o poder da [Luz da Alma].
--------------------------
Transfere o efeito da última Runa usada para todos os membros do grupo ao redor de 7x7 células do usuário.
O tempo dos efeitos nos membros será sempre fixo em 60 segundos.
--------------------------
Efeitos transferíveis:
Escudos Milenares, Purificação, Força Titânica, Vitalidade Rúnica, Escamas Rochosas e Regeneração Espiritual.
--------------------------
Duração: 1 minuto
Limite: até260 Runas
Peso: 10
====== auto-parsed ======
Weight : 10
Id: (22998)
Cartão Zonda
Item de aluguel
Preso no personagem.
Cartão usado pela Corporação Zonda para competir com a Corporação Kafra!
--------------------------
Abre osegundterceiro armazém em qualquer lugar.
--------------------------
Peso: 0
====== auto-parsed ======
Weight : 0
Id: (28784)
Adaga Procyon [1]
Adaga Mágica que pertencia ao arsenal do grando Feiticeiro Procyon. Dizem ser encantada com magias poderosas.
--------------------------
Indestrutível em batalha.
--------------------------
Conjuração variável -10%.
--------------------------
ATQM +50.
A cada nível de base:
ATQM +1 adicional.
--------------------------
Ceifadores de Almas e evoluções:
Dano mágico +25%.
Esquiva perfeita +20.
Custo de SP das habilidades -10%.
Resistência a monstros Chefes-+10%.
-
Refino +7 ou mais:
Ignora 50% da DEFM de todas as raças.
Refino +9 ou mais:
Ignora +50% da DEFM de todas as raças.
--------------------------
Tipo: Adaga
ATQ: 0 ATQM: 10
Peso: 50
Nível da arma: 4
Nível necessário: 1
Classes: Aprendizes, Espadachins, Magos, Arqueiros, Mercadores, Gatunos, Ninjas, Espiritualistas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 50
Required Level : 1
Id: (31324)
Fones da DJ Kitty
Uma das maiores estrelas de Comodo, a DJ Kitty, está com uma linha de seus fones exclusivos a venda por tempo limitado
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (31694)
Carta deão Vermelho dos Porings
Uma carta destinada ao Rei Poring. Espero que sejam boas notícias, e não algum boleto para pagar.
Tipo: Visual
Equipa em: Baixo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (31953)
Fone de Ouvido Brilhante
Fones de ouvido brilhantes e chamativos. Dizem que eles te deixam mais forte, o que é verdade, porque todo mundo sabe que luzes RGB no seu equipamento aumentam o dano na hora
Tipo: Visual
Equipa em: Meio
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Weight : 0
Required Level : 1
Job : All
Id: (101900)
Dogão
Delicioso cachorro-quente, também conhecido como dogão, kikão, hotdog, etc..
--------------------------
FOR base 90 ou mais:
Ativa [Grito de Guerra] nv.1.
AGI base 90 ou mais:
Ativa [ConjuraçãoLanças Duplas] nv.3.
VIT base 90 ou mais:
Ativa [Instinto de Defesa] nv.5.
INT base 90 ou mais:
Ativa [SuffragiumAngelus] nv.210.
DES base 90 ou mais:
Ativa [Concentração] nv.5.
SOR base 90 ou mais:
Ativa [Lâmina de Aura] nv.2.
--------------------------
Peso: 5
====== auto-parsed ======
Weight : 5
Id: (400356)
Quepe do Pô Pai
Um quepe azulado muito famoso entre os marinheiros de alberta. Dizem que o primeiro marinheiro a usá-lo, o Pô Pai, passou o quepe para o Pô filho
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (410027)
Cesta de Ovoas Maravilhas
Uma maravilhosa cesta com ovos de mImagina carregar tantos ovos de bichinhos de estimação nos braços? É por isso que 9 entre 10 Kafras recotes prontmendam uma Cesta de palha para levar esses bichinhos fofinhos parachocar.onde quiser!
--------------------------
Dano físico contra todos os Tamanhos +10%.
--------------------------
Conjunto
Mascote [Flor do Luar]reeoni] ou
4% de chance de converter 4% do dano físico causado em HP.
--------------------------
Conjunto
Mascote [Kiel D-01] ou
Mascote [Orc Herói] ou
Mascote [Angeling]Flor do Luar] ou
EXP adquirida ao derrotar monstros +5%.
A cada 1 de SOR base:
Mascote [Lady Branca] ou
Mascote [Quinding]
ATQ e ATQM +200.
Todos os atributos +10.
--------------------------
Conjunto
Mascote [Metaller]Angeling] ou
Ao realizar ataques físicos:
15% de chance de autoconjurar [Ruído Estridente
Mascote [Ursinho Abominável]nv.5.o
--------------------------
Cnjunto
Mascote [Gato de Nove Caudas]Esqueleão]
Resistência a raça Demônio -5%
ATQ e ATQM +200.
Dano físico e mágico contraa raça Demônio +3todos os Tamanhos +10%.
--------------------------
Conjunto
Mascote [Grand Orc]Alliot] ou
Resistência a raça Bruto -5%.
Dano físico e mágico contra a raça Bruto +30%.
--------------------------
Conjunto
Mascote [Aliza] ou
Mascote [Alicel] ou
Mascote [Gato de Nove Caudas] ou
Mascote [Mastering]etaller] ou
Resistência a raça Planta -5%.
Dano físico e mágico contra a raça Planta +30%
Mascote [Grand Orc] ou
Mascote [Mastering]
ATQ e ATQM +200.
DEF +150. DEFM +15.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Meio
DEF: 0 DEFM: 0
Peso: 0
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Location : Middle
Weight : 0
Required Level : 100
Job : All
Id: (410201)
Caveiras Místicas
Quem foi que deixou as caveiras fora da jaula?! É assustador encontrar 3 caveiras com fogo verde no meio da noite! Ainda bem que o mestre Necromancer criou uma magia que controla elas direitinho, assim você pode desfilar sem se preocupar.
--------------------------
Tipo: Visual
Equipa em:CapaMeio
Peso: 0
Nível Necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Weight : 0
Job : All
Id: (420158)
Cartas Encantadas
Um deck de cartas encantadas que pertencia a maior cartomanete de Rune-Midgard. Sua energia aumenta os atributos de quem saca as cartas.
--------------------------
VelocDano mágico +5%.
Custo de SP das habilidades -5%.
Resistência as raças Humano e Doram +3%.
--------------------------
Conjunto
[Conta da Nostalgia]
Dano físico eataque +10mágico contra todos os Tamanhos +15%.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Baixo
DEF: 0 DEFM: 5
Peso: 50
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Location : Lower
Weight : 50
Required Level : 100
Job : All
Id: (470028)
Botas Robustas [1]
Feitas para aguentar qualquer tranco, as Botas Robustas são suas melhores amigas quando o assunto é um dia cheio de aventuras.
--------------------------
Habilita [Concentração] nv.1.
Recarga de [Farta Fortuna] -3 segundos.
--------------------------
HP e SP máx. +3%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
--------------------------
Ao aprender [Salto Etéreo] nv.1:
Velocidade de ataque +20%.
Custo de SP de [Salto Etéreo] -20.
--------------------------
Ao aprender [Explosão Antimatéria] nv.5:
Ignora 100% da DEF de todas as raças.
Ao usar [Execução], ativa [Farta Fortuna].
--------------------------
Ao aprender [Proteção de Platina] nv.5:cada nível de [Tiro Neutralizante]:
Pós-conjuração -15%.
--------------------------
A
Dano de [Tiro Neutralizante] +60%.
Conjuração fixa de [Tiro Neutralizante] -20%.
--------------------------
A cada nível de [Disparo Labareda]:
Dano físico +4%.
Dano de [Disparo Labareda] +50%.
--------------------------
A cada nível de [Arremessar Granada]:
Pós-conjuração -8%.
Dano de [Arremessar Granada] +40%.
--------------------------
Tipo: Calçado
DEF: 12 DEFM: 10
Peso: 40
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 40
Required Level : 100
Job : All
Id: (470052)
Sapato Social [1]
Um par de sapatos chiques e elegantes que dizem ter pertencido a um homem poderoso. Após a morte dele, eles foram passados para as gerações seguintes, sendo usados tanto pelos filhos quanto pelas filhas.
--------------------------
Recarga de [Praefatio] -1 segundo.
--------------------------
HP e SP máx. +3%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Custo de SP das habilidades -3%.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
Custo de SP das habilidades -5% adicional.
--------------------------
A cada nível de [Canto Candidus]:
Velocidade de ataque +4%.
--------------------------
A cada nível de [Curatio]:
Efetividade de cura +5%.
--------------------------
A cada nível de [Praefatio]:
Pós-conjuração -6%.
--------------------------
A cada nível de [Sacramentum]:
DEF +50.
Resistência as raças Humano +2%.
--------------------------
Tipo: Calçado
DEF: 15 DEFM: 15
Peso:450
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 50
Required Level : 100
Job : All
Id: (480235)
Tridente com Lacinho
Quem disse que quem é do mal não pode ser fofinho
Tipo: Visual
Equipa em: Capa
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : All
-
Added
Item
Spoiler
Id: (23905)
Pacote de Mascotes
Caixa de prêmios do evento Festival das Mascotes.
(Não visível aos jogadores)
Peso: 0
====== auto-parsed ======
Weight : 0
Id: (26177)
Cajado da Memória [1]
Um cajado magico que guarda todos os poderes de seus ultimos donos.
--------------------------
Indestrutível em batalha.
--------------------------
A cada refino:
Velocidade de ataque +2%.
--------------------------
A cada 5 níveis de base até o 150:
Dano de [Esquife de Gelo] e [Zero Absoluto] +1%.
--------------------------
Tipo: Cajado
ATQ: 60 ATQM: 180
Peso: 30
Nível da arma: 4
Nível necessário: 100
Classes: Arcanos e evoluções
====== auto-parsed ======
Itemclass : Staff
Weight : 30
Required Level : 100
Id: (28784)
Adaga Procyon [1]
Adaga Mágica que pertencia ao arsenal do grando Feiticeiro Procyon. Dizem ser encantada com magias poderosas.
--------------------------
Indestrutível em batalha.
--------------------------
Conjuração variável -10%.
--------------------------
ATQM +50.
A cada nível de base:
ATQM +1 adicional.
--------------------------
Ceifadores de Almas e evoluções:
Dano mágico +25%.
Esquiva perfeita +20.
Custo de SP das habilidades -10%.
Resistência a monstros Chefes -10%.
-
Refino +7 ou mais:
Ignora 50% da DEFM de todas as raças.
Refino +9 ou mais:
Ignora +50% da DEFM de todas as raças.
--------------------------
Tipo: Adaga
ATQ: 0 ATQM: 10
Peso: 50
Nível da arma: 4
Nível necessário: 1
Classes: Aprendizes, Espadachins, Magos, Arqueiros, Mercadores, Gatunos, Ninjas, Espiritualistas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 50
Required Level : 1
Id: (31694)
Carta de Poring
Uma carta destinada ao Rei Poring. Espero que sejam boas notícias, e não algum boleto para pagar.
Tipo: Visual
Equipa em: Baixo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (31845)
Cartola da Guarda Real
Um chapéu alto usado exclusivamente pela Guarda Real de Prontera, no interior do castelo.
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (31953)
Fone de Ouvido Brilhante
Fones de ouvido brilhantes e chamativos. Dizem que eles te deixam mais forte, o que é verdade, porque todo mundo sabe que luzes RGB no seu equipamento aumentam o dano na hora !
Tipo: Visual
Equipa em: Meio
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Weight : 0
Required Level : 1
Job : All
Id: (101900)
Dogão
Delicioso cachorro-quente, também conhecido como dogão, kikão, hotdog, etc..
--------------------------
FOR base 90 ou mais:
Ativa [Grito de Guerra] nv.1.
AGI base 90 ou mais:
Ativa [Conjuração Dupla] nv.3.
VIT base 90 ou mais:
Ativa [Instinto de Defesa] nv.5.
INT base 90 ou mais:
Ativa [Suffragium] nv.2.
DES base 90 ou mais:
Ativa [Concentração] nv.5.
SOR base 90 ou mais:
Ativa [Lâmina de Aura] nv.2.
--------------------------
Peso: 5
====== auto-parsed ======
Weight : 5
Id: (200239)
Arca Ácida
Intransferível.
Arca recheada de preciosidades!
--------------------------
Contém:
400x Frasco de Ácido.
400x Frasco de Fogo Grego.
1x Chave Kachua.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (200242)
Arca Venenosa
Intransferível.
Arca recheada de preciosidades!
--------------------------
Contém:
150x Garrafa de Veneno.
1x Chave Kachua.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (200243)
Arca do Valhalla
Intransferível.
Arca recheada de preciosidades!
--------------------------
Contém:
3x Dogão.
2x Escrituras.
1x Cx. Cartão Zonda (1 dia).
1x Chave Kachua.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (200244)
Arca Maior do Valhalla
Intransferível.
Arca recheada de preciosidades!
--------------------------
Contém:
10x Dogão.
20x Escrituras.
1x Cx. Cartão Zonda (7 dias).
11x Chave Kachua.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (200245)
Arca de Guerra
Intransferível.
Arca recheada de preciosidades!
--------------------------
Contém:
5x P. Revestir Arma.
5x P. Revestir Escudo.
5x P. Revestir Armadura.
5x P. Revestir Capacete.
5x Poção Especial de Defesa.
3x Poção de Guyak.
1x Chave Kachua.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (200246)
Arca Maior de Guerra
Intransferível.
Arca recheada de preciosidades!
--------------------------
Contém:
50x P. Revestir Arma.
50x P. Revestir Escudo.
50x P. Revestir Armadura.
50x P. Revestir Capacete.
50x Poção Especial de Defesa.
30x Poção de Guyak.
50x Poção Especial de Defesa.
10x Pergaminho Para Feudos.
10x Teleportador de Feudos.
11x Chave Kachua.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (400356)
Quepe do Pô Pai
Um quepe azulado muito famoso entre os marinheiros de alberta. Dizem que o primeiro marinheiro a usá-lo, o Pô Pai, passou o quepe para o Pô filho , que passou para o Pô Neto ,e por ai vai....
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (410027)
Cesta de Ovos
Uma maravilhosa cesta com ovos de mascotes prontos para chocar.
--------------------------
Dano físico contra todos os Tamanhos +10%.
--------------------------
Conjunto
Mascote [Flor do Luar]
4% de chance de converter 4% do dano físico causado em HP.
--------------------------
Conjunto
Mascote [Angeling]
EXP adquirida ao derrotar monstros +5%.
A cada 1 de SOR base:
ATQ e ATQM +1.
--------------------------
Conjunto
Mascote [Metaller]
Ao realizar ataques físicos:
15% de chance de autoconjurar [Ruído Estridente] nv.5.
--------------------------
Conjunto
Mascote [Gato de Nove Caudas]
Resistência a raça Demônio -5%.
Dano físico e mágico contra a raça Demônio +30%.
--------------------------
Conjunto
Mascote [Grand Orc]
Resistência a raça Bruto -5%.
Dano físico e mágico contra a raça Bruto +30%.
--------------------------
Conjunto
Mascote [Mastering]
Resistência a raça Planta -5%.
Dano físico e mágico contra a raça Planta +30%.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Meio
DEF: 0 DEFM: 0
Peso: 0
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Location : Middle
Weight : 0
Required Level : 100
Job : All
Id: (410156)
Buquê Colorido
Um buquê que contem todas as flores de todas as regiões de Rune-Midgard. Dizem que usá-lo no seu casamento dá boa sorte!
Tipo: Visual
Equipa em: Meio
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Weight : 0
Required Level : 1
Job : All
Id: (420158)
Cartas Encantadas
Um deck de cartas encantadas que pertencia a maior cartomanete de Rune-Midgard. Sua energia aumenta os atributos de quem saca as cartas.
--------------------------
Velocidade de ataque +10%.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Baixo
DEF: 0 DEFM: 5
Peso: 50
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Location : Lower
Weight : 50
Required Level : 100
Job : All
Id: (470028)
Botas Robustas [1]
Feitas para aguentar qualquer tranco, as Botas Robustas são suas melhores amigas quando o assunto é um dia cheio de aventuras.
--------------------------
Habilita [Concentração] nv.1.
Recarga de [Farta Fortuna] -3 segundos.
--------------------------
HP e SP máx. +3%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
--------------------------
Ao aprender [Salto Etéreo] nv.1:
Velocidade de ataque +20%.
Custo de SP de [Salto Etéreo] -20.
--------------------------
Ao aprender [Explosão Antimatéria] nv.5:
Ignora 100% da DEF de todas as raças.
Ao usar [Execução], ativa [Farta Fortuna].
--------------------------
Ao aprender [Proteção de Platina] nv.5:
Pós-conjuração -15%.
--------------------------
A cada nível de [Tiro Neutralizante]:
Dano de [Tiro Neutralizante] +60%.
Conjuração fixa de [Tiro Neutralizante] -20%.
--------------------------
A cada nível de [Disparo Labareda]:
Dano físico +4%.
Dano de [Disparo Labareda] +50%.
--------------------------
A cada nível de [Arremessar Granada]:
Pós-conjuração -8%.
Dano de [Arremessar Granada] +40%.
--------------------------
Tipo: Calçado
DEF: 12 DEFM: 10
Peso: 40
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 40
Required Level : 100
Job : All
Id: (470052)
Sapato Social [1]
Um par de sapatos chiques e elegantes que dizem ter pertencido a um homem poderoso. Após a morte dele, eles foram passados para as gerações seguintes, sendo usados tanto pelos filhos quanto pelas filhas.
--------------------------
Recarga de [Praefatio] -1 segundo.
--------------------------
HP e SP máx. +3%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Custo de SP das habilidades -3%.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
Custo de SP das habilidades -5% adicional.
--------------------------
A cada nível de [Canto Candidus]:
Velocidade de ataque +4%.
--------------------------
A cada nível de [Curatio]:
Efetividade de cura +5%.
--------------------------
A cada nível de [Praefatio]:
Pós-conjuração -6%.
--------------------------
A cada nível de [Sacramentum]:
DEF +50.
Resistência as raças Humano +2%.
--------------------------
Tipo: Calçado
DEF: 15 DEFM: 15
Peso: 40
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 40
Required Level : 100
Job : All
Id: (480235)
Tridente com Lacinho
Quem disse que quem é do mal não pode ser fofinho ? Comande os devilings e ainda seja fofinha com esse lacinho de presente.
Tipo: Visual
Equipa em: Capa
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : All
Changed
Item
Spoiler
Id: (23204)
ºû³ª´Â ¹æ¾î ½ºÅ©·ÑEscrituras
====== auto-parsed ======
Weight : 1
Id: (23285)
Caixa de Alforje do Antonio
Caixa contendo 1Alforje do PoderSacola Física e 1Alforje MágicoSacola Física do Antonio.
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (23286)
Caixa de Bolsa do Antonio
Caixa contendo 1 Sacolada PrecisãoCerteira e 1BSacolsaMágicCerteira do Antonio.
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (23287)
Caixa de Sacola do Antonio
Caixa contendo 1BSacolsa da Maágica e 1 Sacola Mágica deo Antonio.
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (23289)
Alforje do PoderSacola Física
Embrulho natalino com um poder misterioso dentro!
--------------------------
Abre a janela de Combinação.
--------------------------
Adiciona 2 bônus aleatórios noAlforje MágicoSacola Física do Antonio.
--------------------------
Perde refino, carta e essência de morroc ao combinar.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (23290)
Sacolada PrecisãoCerteira
Embrulho natalino com um poder misterioso dentro!
--------------------------
Abre a janela de Combinação.
--------------------------
Adiciona 2 bônus aleatórios naBSacolsaMágicCerteira do Antonio.
--------------------------
Perde refino, carta e essência de morroc ao combinar.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (23291)
BSacolsa da Maágica
Embrulho natalino com um poder misterioso dentro!
--------------------------
Abre a janela de Combinação.
--------------------------
Adiciona 2 bônus aleatórios na Sacola Mágica deo Antonio.
--------------------------
Perde refino, carta e essência de morroc ao combinar.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (26118)
Cajado Ancestral [2]
Poderes arcanos surpreendentes se manifestam deste imponente cajado, mas apenas quando manejado pelas mãos certas.
--------------------------
Indestrutível em batalha.
ATQM +155.--------------------------
A cada 2 refinos:
ATQM +10.
A cada 3 refinos:
Dano de [Castigo de Nerthus] +12%.
--------------------------
Refino +9 ou mais:
Conjuração variável -10%.
Refino +11 ou mais:
Recarga de [Onda Psíquica] -1 segundo.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques mágicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
INT +20.
Dano mágico +15%.
--------------------------
Tipo: Cajado
AtaqueTQ: 40 ATQM: 155
Peso: 50
Nível da arma: 4
Nível necessário: 100
Classes: Feiticeiros e evoluções
====== auto-parsed ======
Itemclass : Staff
Weight : 50
Required Level : 100
Id: (28039)
Katar Ancestral [2]
Leve e mortal, esta é uma katar forjada com materiais proibidos e de passado desconhecido – estima-se que foi usada pelos primeiros Algozes que se tem registro.
--------------------------
Duplica a chance de causar um ataque crítico.
--------------------------
A cada 2 refinos:
ATQ +10.
A cada 3 refinos:
Dano crítico +4%.
--------------------------
Refino +7 ou mais:
Dano físico contra as raças Bruto, Doram, Humano e Humanoide +15%.
Refino +9 ou mais:
Velocidade de ataque +10%.
Refino +11 ou mais:
Dano físico contra as raças Bruto, Doram, Humano e Humanoide +20% adicional.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
SOR +20.
Dano crítico +10%.
--------------------------
Tipo: Katar
ATQ: 185 ATQM: 0
Peso: 120
Nível da arma: 4
Nível necessário: 100
Classes: Sicários e evoluções
====== auto-parsed ======
Itemclass : Katar
Weight : 120
Required Level : 100
Id: (28130)
Cutelo Ancestral [2]
Um golpe preciso e imediato em um ponto vulnerável de seu inimigo é tudo que é necessário para fazer os demais oponentes temerem este cutelo sombrio.
--------------------------
Indestrutível em batalha.
--------------------------
ATQ +10 acada 2 refinos:
ATQ +10.
A cada 3 refinos:
Dano de [Fúria do Furacão] +10%.
--------------------------
Refino +9 ou mais:
Dano de [Arremesso de Machado] +40%.
Refino +11 ou mais:
Dano físico contra todos os tamanhos +15%.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos ou mágicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
FOR +20.
ATQ da arma +15%.
--------------------------
Tipo: Machado de Duas Mãos
AtaqueTQ: 270 ATQM: 0
Peso: 600
Nível da arma: 4
Nível necessário: 100
Classes: Mecânicos e evoluções
====== auto-parsed ======
Weight : 600
Required Level : 100
Id: (28256)
Escopeta Ancestral [2]
Uma escopeta mágica de cano serrado. Suas origens sobrenaturais fazem dela uma arma de fogo muito procurada por caçadores de demônios do mundo inteiro.
--------------------------
Mantém [Espalhar Dano] ativo.
--------------------------
A cada 2 refinos:
Dano físico a distância +3%.
A cada 3 refinos:
SP máx. +2%.
--------------------------
Refino +7 ou mais:
Dano físico contra monstros chefes +10%.
Refino +9 ou mais:
Ao usar [Proteção de Platina], ativa o [Efeito 1] por 90 segundos.
Refino +11 ou mais:
Dano físico contra as raças Demônio e Morto-Vivo +15%.
--------------------------
Efeito 1:
ATQ +50.
Dano físico a distância +10%.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar o [Efeito 2] por 7 segundos.
--------------------------
Efeito 2:
DES +20.
Dano físico a distância +10%.
--------------------------
Tipo: Espingarda
AtaqueTQ: 275 ATQM: 0
Peso: 140
Nível da arma: 4
Nível necessário: 100
Classes: Insurgentes e evoluções
====== auto-parsed ======
Itemclass : Shotgun
Weight : 140
Required Level : 100
Id: (28630)
Tomo Ancestral [2]
Os livros mágicos mais sombrios de Rune-Midgard foram recuperados, reescritos e compilados neste tomo de poder imensurável.
ATQM +160.--------------------------
A cada 2 refinos:
ATQM +10.
A cada 3 refinos:
Dano físico e mágico de [Gemini Lumen] +25%.
--------------------------
Refino +9 ou mais:
Velocidade de ataque +10%.
Refino +11 ou mais:
Dano físico e mágico de [Gemini Lumen] +30%.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques mágicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
INT +20.
Dano mágico +15%.
--------------------------
Tipo: Livro
AtaqueTQ: 165 ATQM: 160
Peso: 50
Nível da arma: 4
Nível necessário: 100
Classes: Arcebispos e evoluções
====== auto-parsed ======
Itemclass : Book
Weight : 50
Required Level : 100
Id: (28763)
Kodachi Ancestral [2]
Conhecida como “lâmina do vento”, essa lâmina é usada frequentemente em conjunto com uma Wakizashi Ancestral. O conjunto de espadas curtas permite combinações de ataque de velocidade e mortalidade ímpares.
--------------------------
Conjunto
[Wakizashi Ancestral]
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um efeito por 7 segundos.
--------------------------
Efeito:
FOR +20.
ATQ da arma +10%.
--------------------------
Tipo: Adaga
AtaqueTQ: 150 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 100
Classes: Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 100
Required Level : 100
Id: (28764)
Wakizashi Ancestral [2]
Também chamada de “espada do orvalho”, esta é uma lâmina curta e afiadíssima. Use-a com uma Kodachi Ancestral para garantir máxima eficiência em combate e acabar com seus oponentes em um piscar de olhos.
--------------------------
Conjunto
[Kodachi Ancestral]
A cada 3 refinos das duas armas:
ATQ +10.
A cada 5 refinos das duas armas:
ATQ da arma +2%.
Soma dos refinos das armas +14 ou mais:
Dano de [Impacto Cruzado] +25%.
Soma dos refinos das armas +16 ou mais:
Recarga de [Impacto Cruzado] -2 segundos.
Soma dos refinos das armas +18 ou mais:
Habilita [Esmagamento Sombrio] no mesmo nível aprendido de [Distorção Crescente].
Habilita [Distorção Crescente] no mesmo nível aprendido de [Esmagamento Sombrio].
Soma dos refinos das armas +20 ou mais:
Dano de [Impacto Cruzado] +25% adicional.
--------------------------
Tipo: Adaga
AtaqueTQ: 150 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 100
Classes: Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 100
Required Level : 100
Id: (31324)
[˂ȗ]Fones da DJ Kitty
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (32007)
Lança Soberana [1]
Lança forjada com o fogo e o gelo que criaram o mundo. Não deixe esta arma controlar você.
--------------------------
FOR +3. DES +5.
--------------------------
Dano de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] +30%.
--------------------------
5% de chance de converter 1% do dano físico causado em HP.
--------------------------
A cada refino:
Velocidade de ataque +1%.
A cada 2 refinos:
Dano físico +1%.
Pós-conjuração -1%.
--------------------------
Refino +7 ou mais:
Conversão de HP +2% adicional.
Chance de conversão +5% adicional.
Refino +9 ou mais:
Conversão de HP +3% adicional.
Chance de conversão +5% adicional.
Refino +12 ou mais:
Conjuração fixa -70%.
Dano de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] +20% adicional.
--------------------------
Tipo: Lança
ATQ: 180 ATQM: 140
Peso: 150
Nível da arma: 4
Nível necessário: 130
Classes: Espadachins e evoluções
====== auto-parsed ======
Itemclass : Spear
Weight : 150
Required Level : 130
Id: (32018)
Lança Ancestral [2]
Uma lança cuja ponta foi afiada com a minúcia de 1000 artesãos, com o intuito de que o primeiro golpe seja o último.
--------------------------
ATQ +10 acada 2 refinos:
ATQ +10.
A cada 3 refinos:
Dano físico a distância +4%.
--------------------------
Refino +7 ou mais:
Dano de [Disparo Perfurante] e [Toque do Oblívio] +15%.
--------------------------
Refino +9 ou mais:
Velocidade de ataque +10%.
Refino +11 ou mais:
Dano de [Disparo Perfurante] e [Toque do Oblívio] +20%.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
FOR +20.
ATQ da arma +15%.
--------------------------
Tipo: Lança
AtaqueTQ: 180 ATQM: 0
Peso: 120
Nível da arma: 4
Nível necessário: 100
Classes: Guardiões Reais e evoluções
====== auto-parsed ======
Itemclass : Spear
Weight : 120
Required Level : 100
Id: (460025)
Escudo Alado [1]
Um escudo com asas pequenas, mas que podem fazer você voar aos céus!
--------------------------
Resistência as raças Anjo, Humano e Humanoide +5%.
--------------------------
Tipo: Escudo
DEF: 100 DEFM: 10
Peso:960
Nível necessário: 90
Classes: Todas
====== auto-parsed ======
Itemclass : Shield
Weight : 60
Required Level : 90
Job : All
Id: (470084)
Grevas de Platina
Geralmente pesadas e desconfortáveis, grevas tornam o dia de todo aventureiro mais difícil... Mas não as de platina! Além de lindas e leves, elas são ótimas para lavar o quintal, correr uma maratona ou lutar contra monstros por Rune-Midgard. Só não são ortopédicas...
--------------------------
Aumenta a velocidade de movimento.
--------------------------
HP e SP máx. +3%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Pós-conjuração -10%.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
Pós-conjuração -10% adicional.
--------------------------
Ao aprender [Arpão] nv.5:
Conjuração fixa -50%.
--------------------------
A cada nível de [Rugido do Dragão]:
Dano de [Perfurar em Espiral] e [Lança das Mil Pontas] +40%.
--------------------------
Ao aprender [Adestrar Dragão] nv.5:
Recarga de [Lança das Mil Pontas] -1 segundo.
--------------------------
A cada vez que os níveis de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] somarem 2:
Todos os atributos +3.
--------------------------
Tipo: Calçado
DEF: 12 DEFM: 10
Peso: 40
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 40
Required Level : 100
Job : All
Id: (470085)
Grevas de Platina [1]
Geralmente pesadas e desconfortáveis, grevas tornam o dia de todo aventureiro mais difícil... Mas não as de platina! Além de lindas e leves, elas são ótimas para lavar o quintal, correr uma maratona ou lutar contra monstros por Rune-Midgard. Só não são ortopédicas...
--------------------------
Aumenta a velocidade de movimento.
--------------------------
HP e SP máx. +3%.
Refino +5 ou mais:
HP e SP máx. +7% adicional.
Pós-conjuração -10%.
Refino +7 ou mais:
HP e SP máx. +10% adicional.
Pós-conjuração -10% adicional.
--------------------------
Ao aprender [Arpão] nv.5:
Conjuração fixa -50%.
--------------------------
A cada nível de [Rugido do Dragão]:
Dano de [Perfurar em Espiral] e [Lança das Mil Pontas] +40%.
--------------------------
Ao aprender [Adestrar Dragão] nv.5:
Recarga de [Lança das Mil Pontas] -1 segundo.
--------------------------
A cada vez que os níveis de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] somarem 2:
Todos os atributos +3.
--------------------------
Tipo: Calçado
DEF: 12 DEFM: 10
Peso: 40
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 40
Required Level : 100
Job : All
Id: (480084)
Manto De Fafnir [1]
Horripilante, amedrontador e imponente. Se quer assombrar por aí, já sabe que manto vestir.
--------------------------
Resistência as raças Humano e Doram +5%.
--------------------------
Velocidade de ataque +3%.
Resistência as propriedades Fogo e Água +10%.
Refino +7 ou mais:
Velocidade de ataque +5% adicional.
Dano físico a distância +10%.
Resistência as propriedades Fogo e Água +20% adicional.
Refino +9 ou mais:
Velocidade de ataque +7% adicional.
Dano físico a distância +10% adicional.
Resistência as propriedades Fogo e Água +20% adicional.
--------------------------
Ao aprender [Sopro de GelBafo do Dragão] nv.10:
Habilita [Dilúvio] nv.5.
--------------------------
Ao aprender [Sopro do Dragão] nv.10:
Habilita [Vulcão] nv.5.
--------------------------
Ao aprender [Adestrar Dragão] nv.5:
HP e SP máx. +20%.
--------------------------
A cada nível de [Rugido do Dragão]:
Dano de [Sopro de GelBafo do Dragão] e [Sopro do Dragão] +20%.
--------------------------
Tipo: Capa
DEF: 12 DEFM: 0
Peso: 10
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 10
Required Level : 100
Job : All
Id: (510065)
[MegaEGA] Totsuka [1]
Lendária adaga do ninja Xoruto, que defendeu a linhagem da sua família de Goruto, Joruto, Soruto, Loruto, etc...
--------------------------
Indestrutível em batalha.
--------------------------
Resistências as raças Humano e Doram +10%.
--------------------------
A cada refino até o +10:
Dano mágico contra todos os Tamanhos +5%.
--------------------------
Refino +10 ou mais:
Dano de [Descarga Elétrica] e [Escudo de Chamas] +30%.
Refino +12 ou mais:
Dano de [Brisa Cortante] [Grande Floco de Neve] e [Dragão Explosivo] +30%.
--------------------------
A cada 10 níveis de base:
Dano de [Pétalas Flamejantes] [Lança Congelante] e [Lâmina de Vento] +1%.
--------------------------
Tipo: Adaga
ATQ: 120 ATQM: 180
Peso: 60
Nível da arma: 4
Nível necessário: 100
Classes: Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 60
Required Level : 100
Id: (600004)
Bastarda Ancestral [2]
Uma espada digna apenas dos que não mentem a idade e admitem serem ancestrais igual a Bastarda. Não esconda as rugas e empunhe uma arma poderosa!
--------------------------
A cada 2 refinos:
HP e SP máx. +3%.
A cada 3 refinos:
Dano de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] +5%.
--------------------------
Refino +9 ou mais:
Pós-conjuração -10%.
Refino +11 ou mais:
Dano físico a distância +10%.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
VIT +20.
Dano físico a distância +10%.
--------------------------
Tipo: Espada de Duas Mãos
ATQ: 180 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 100
Classes: Cavaleiros Rúnicos e evoluções
====== auto-parsed ======
Weight : 100
Required Level : 100
Id: (620004)
Cutelo Primordial [2]
Arma purificada dos poderes ancestrais e que agora emana energia mais jovem.
--------------------------
Indestrutível em batalha.
--------------------------
A cada 2 refinos:
ATQ +15.
A cada 3 refinos:
Dano de [Fúria do Furacão] +10%.
--------------------------
Refino +7 ou mais:
Dano de [Arremesso de Machado] +40%.
Recarga de [Fúria do Furacão] -1 segundo.
Refino +9 ou mais:
Dano físico contra todos os Tamanhos +15%.
Refino +11 ou mais:
Resistência a oponentes de todas as Propriedades +20%.
--------------------------
Tipo: Machado de 2 Mãos
ATQ: 290 ATQM: 0
Peso: 700
Nível da arma: 4
Nível necessário: 150
Classes: Mecânicos e evoluções
====== auto-parsed ======
Weight : 700
Required Level : 150
-
Added
SignBoard
Spoiler
yuno 176, 152: Prêmios!
Item
Spoiler
Id: (15881)
Crispinette de Rosas
Crispinettes são chapéus medievais femininos extremamente delicados. Esse, em particular, é feito com as flores que nascem ao norte do monte Mjolnir, mais especificante na fronteira com a República de Schwartzwald.
--------------------------
Regeneração de HP do Ovo de Chocolate +300%.
--------------------------
Ao realizar ataques físicos ou mágicos:
4% de chance de ativar um efeito por 10 segundos.
--------------------------
Efeito:
Dano físico a distância +10%.
Dano físico corpo a corpo +10%.
Dano mágico de todas as propriedades +10%.
--------------------------
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (20245)
Patinha de Doram
Um dia, um aventureiro gostava tanto de dorams que fez uma presilha com o formato das pegadas deles encontradas no chão de Malangdo.
Tipo: Visual
Equipa em: Topo
Peso: 0
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All
Changed
Skill
Spoiler
Id: (43)
PrecisãoOlhos de Coruja
PrecisãoOlhos de Coruja (Owl's Eye)
Nível máximo: 10
Tipo: Passiva
Descrição:
Aumenta a Destreza (DES).
Nível l Bônus
[Nv 1]: DES +1
[Nv 2]: DES +2
[Nv 3]: DES +3
[Nv 4]: DES +4
[Nv 5]: DES +5
[Nv 6]: DES +6
[Nv 7]: DES +7
[Nv 8]: DES +8
[Nv 9]: DES +9
[Nv 10]: DES +10
Id: (313)
Ode a Siegfried
Ode a Siegfried (Invulnerable Siegfried)
Nível máximo: 5
Pré requisitos:
Poema de Bragi 10 ou Beijo da Sorte 10
Tipo: Suporte / Dueto
Descrição:
Apenas Chicotes ou Instrumentos.
Alvos na área de 9x9 células terão
maistolerância a efeitos negativos e a
resistência a todas as propriedades
elementais, exceto Neutro substituída.
pelos valores informados na habilidade.
O dueto dura 1 min. e manter a performance
ativa drena 1 de SP a cada 4 segundos.
Nível l Resist. l Toler.
[Nv 1]:+60% l+10%
[Nv 2]:+65% l+20%
[Nv 3]:+70% l+30%
[Nv 4]:+75% l+40%
[Nv 5]:+80% l+50%
Id: (2275)
Reparar
Reparar (Repair)
Nível máximo: 5
Pré requisitos: Licença de Pilotagem 2
Tipo: Suporte
Descrição:
Apenas com M.E.C.H.A.
Regenera o HP do usuário e deos
outr
M.E.C.H.A.usando um reparde outros jogadores.
Consome 1 Gasolina.a
Precisde 1 ReparadorA, B ou C, de acordo com o nível da habilidade.
Nível l HP regen. lIMatem necessárioal
[Nv 1]: 4% l Reparador A
[Nv 2]: 7% l Reparador A
[Nv 3]: 13% l Reparador B
[Nv 4]: 17% l Reparador B
[Nv 5]: 23% l Reparador C
Id: (2335)
Salto Relâmpago
Salto Relâmpago (Lightning Walk)
Nível máximo: 5
Pré requisitos: Chute Rasteirao 1
Tipo: Ativa
Descrição:
Dá a chance de anular um ataque físico a
distância, saltando em direção ao atacante.
A habilidade termina quando a duração
acabar ou quando a chance for ativada.
Id: (2337)
Chute Rasteirao
Chute Rasteirao (Windmill)
Nível máximo: 1
Pré requisitos: Campo Amaldiçoado 1
Tipo: Ofensiva
Descrição:
Causa dano físico na área de 5x5 células.
Personagens serão forçados a se sentar e
monstros normais sofrerão Atordoamento.
Id: (5004)
Sopro de GelBafo do Dragão
Sopro de GelBafo do Dragão (Water Dragon Breath)
Nível máximo: 10
Pré requisito: Adestrar Dragão 2
Tipo: Ofensiva
Descrição:
Apenas com montaria de Ferus.
Comanda o dragão para cuspir em área,
causando dano físico a distância de
propriedade Água com chance de
infligir [Hipotermia] nos atingidos.
Id: (8006)
Fortaleza
Fortaleza (Deffence)
Nível máximo: 5
Pré requisitos: Troca de Lugar 2
Tipo: Suporte
Descrição:
Melhora aVITDEF do Amistr e domMestre.
Nível lVITDEF do Mestre l DEF do Amistr l Duração
[Nv 1]: +5 l +10 l 40 segundos
[Nv 2]: +7 l +15 l 35 segundos
[Nv 3]: +10 l +20 l 30 segundos
[Nv 4]: +12 l +25 l 25 segundos
[Nv 5]: +15 l +30 l 20 segundos
Id: (8008)
Sede deDesejo por Sangue
Sede deDesejo por Sangue (Blood Lust)
Nível máximo: 3
Pré requisitos: Lealdade alta na 2ª forma
Tipo: Suporte
Descrição:
Melhora o ATQ do Homunculus e concede
a chance de converter 20% do dano físico
causado em HP para o Amistr.
Nível l ATQ l Duração l Chance de Conversão
[Nv 1]: +30% l 1 min. l 3%
[Nv 2]: +40% l 3 min. l 6%
[Nv 3]: +50% l 5 min. l 9%
Id: (8010)
Vôoo Frenético
Vôoo Frenético (Flitting)
Nível máximo: 5
Pré requisitos: Pica-Pau 3
Tipo: Suporte
Descrição:
Aumenta temporariamente o ATQ
e a velocidade de ataque do Filir.
Nível l ATQ l Vel.Atq l Duração
[Nv 1]: +10% l +3% l 60 segundos
[Nv 2]: +15% l +6% l 55 segundos
[Nv 3]: +20% l +9% l 50 segundos
[Nv 4]: +25% l +12% l 45 segundos
[Nv 5]: +30% l +15% l 40 segundos
Id: (8011)
Vôoo Acelerado
Vôoo Acelerado (Overed Speed)
Nível máximo: 5
Pré requisitos:Lauda Ramus 2Voo Frenético 3
Tipo: Suporte
Descrição:
Aumenta a Esquiva do Filir temporariamente.
Nível l Esquiva l Duração
[Nv 1]: +20 l 60 segundos
[Nv 2]: +30 l 55 segundos
[Nv 3]: +40 l 50 segundos
[Nv 4]: +50 l 45 segundos
[Nv 5]: +60 l 40 segundos
Id: (8016)
AutodestruiçBioexplosão
AutodestruiçBioexplosão (Bio Explosion)
Nível máximo: 3
Pré requisitos: Lealdade alta na 2ª forma
Tipo: Ofensiva
Descrição:
Causa dano físico na área de 9x9 células.
O dano depende do HP máx. do Vanilmirth.
Após a explosão, seu homúnculo morre e
ele perderá todos os pontos de lealdade.
Nível l Dano
[Nv 1]: HP máx. × 1
[Nv 2]: HP máx. × 1,5
[Nv 3]: HP máx. × 2
Id: (8019)
Ponto de Paralisia
Ponto de Paralisia (Needle of Paralyze)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Causa dano físicoem um alvo único comde propriedade Veneno.
uma
Tem chances de infligir o efeito de Paralisia.
A paralisia imobilizae, reduz a DEF e DEFM
e aumenta a conjuração do oponente.
A VIT e SOR do alvo reduzam a chance.
Nível l Chancede Paralisial ATQ
[Nv 1]:435% l8600%
[Nv 2]:540% l9800%
[Nv 3]: 45% l 1.000%
[Nv 4]: 50% l 1.0200%
[Nv 5]: 55% l 1.400%
[Nv 6]: 60% l 1.1600%
[Nv57]: 65% l 1.800%
[Nv 8]: 70% l 2.000%
[Nv 9]: 75% l 2.200%
[Nv 10]: 80% l 2.400%
Id: (8021)
Analgésico
Analgésico (Pain Killer)
Nível máximo:510
Tipo: Suporte
Descrição:
Aumenta aReduz danos resistêncebiados e alvo contra danos,tiva [Vigor].
reduzindo a
A velocidade de ataquee ativandoserá reduzida.
o efeito da habi
Pode ser usada no Mestre e em alidade [Vigor]os.
Nível l Duração
[Nv 1]:230 segundos
[Nv 2]:340 segundos
[Nv 3]:450 segundos
[Nv 4]:560 segundos
[Nv 5]: 70 segundos
[Nv 6]: 80 segundos
[Nv 7]: 90 segundos
[Nv 8]: 100 segundos
[Nv 9]: 110 segundos
[Nv 10]: 120 segundos
Id: (8022)
Luz daCriaçãoVida
Luz daCriaçãoVida (Light of Regenerate)
Nível máximo: 5
Tipo: Suporte
Descrição:
Apenas com Lealdade Alta.
SacrificaReduz um pouco dae Lealdade para ativar
umo efeito de uma Luz temporárioa nomMestre.
Enquanto estiver ativa, a Luz pm caso de morte, o alvo sermitiráaoressuscita
mestre der se morto em combatdo.
O HP regenerado ao reviver aumenta de
acordo com o nível da habilidade.
Nível l Duração
[Nv 1]: 360 segundos
[Nv 2]: 420 segundos
[Nv 3]: 480 segundos
[Nv 4]: 540 segundos
[Nv 5]: 600 segundos
Id: (8023)
Esquiva EspecialSuperestimular
Esquiva EspecialSuperestimular (Overed Boost)
Nível máximo: 5
Tipo: Suporte
Descrição:
Substitui a Esquiva e a velocidade de ataque
do mestre e da Eira por alguns segundos.
Durante esse tempo, a Eira terá DEF -50%.
Quando acabar, drena 50% de SP do mestre
e 50% de fome da Eira.
Nível l Esquiva l Velocidade de ataque
[Nv 1]: 340 l 181
[Nv 2]: 380 l 183
[Nv 3]: 420 l 185
[Nv 4]: 460 l 187
[Nv 5]: 500 l 189
Id: (8024)
Choque Supersônico
Choque Supersônico (Eraser Cutter)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Causa dano mágico dem um alvo único.propriedade
Ada magia variaNeutro
em um únicomonívponente selecionado.
Nível lPropriedade lATQM
[Nv 1]:Vento l 6900%
[Nv 2]:Neutro l1.0100%
[Nv 3]:Vento l 81.300%
[Nv 4]: 1.500%
[Nv4]: Neutro l5]: 1.700%
[Nv 6]: 1.900%
[Nv 7]: 2.100%
[Nv5]: Vento l8]: 2.300%
[Nv 9]: 2.500%
[Nv 1.0]: 2.700%
Id: (8025)
Onda Supersônica
Onda Supersônica (Xeno Slasher)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Causa dano mágicona área selecionada.de propriedade
Ada magia variaVento
na área, como nível.chance de infligir Sangramento.
Tem uma
Nível lPropriedadeÁrea l ATQMl Área
[Nv 1]:Vento3x3 células l 500%l 5x5
[Nv 2]: 3x3 células l 800%
[Nv2]: Neutro l 700% l3]: 3x3 células l 1.100%
[Nv 4]: 5x5 células l 1.400%
[Nv3]: Vento l 600% l 7x75]: 5x5 células l 1.700%
[Nv 6]: 5x5 células l 2.000%
[Nv4]: Neutro l 900% l7]: 7x7 células l 2.300%
[Nv 8]: 7x7 células l 2.600%
[Nv5]: Vento l 700% l9]: 7x7 células l 2.900%
[Nv 10]: 9x9 células l 3.200%
Id: (8027)
Estilo de Luta
Estilo de Luta (Style Change)
Nível máximo: 1
Tipo: Ativa
Descrição:
Alterna os modos entre Batalha e Garra.
No modo Batalha, ao atacar ou receber dano
físico, tem chance deinvocar umaganhar 1 Esfera.
Id: (8028)
Garra Supersônica
Garra Supersônica (Sonic Craw)
Nível máximo: 5
Tipo: Ofensiva
Descrição:
Apenas no Modo Batalha.
Causa dano físico em um alvo único.
O número de golpes depende da quantia
de EsferasEspirituaisacumuladas.
Nível l ATQ
[Nv 1]: 40%
[Nv 2]: 80%
[Nv 3]: 120%
[Nv 4]: 160%
[Nv 5]: 200%
Id: (8029)
Rastro Brilhante
Rastro Brilhante (Silvervein Rush)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Apenas após Garra Supersônica.
Causa um dano físico ainda maior no alvo
com chances de infligir Atordoamento.
Consome 1 EsferaEspiritual.
Nível l ATQ l Chance de atordoar
[Nv 1]: 200% l 5%
[Nv 2]: 400% l 10%
[Nv 3]: 600% l 15%
[Nv 4]: 800% l 250%
[Nv 5]: 1.000% l 25%
[Nv 6]:31.200% l 30%
[Nv3]: 457]: 1.400% l 35%
[Nv48]: 1.600% l 40%
[Nv5]: 759]: 1.800% l 45%
[Nv 10]: 2.000% l 50%
Id: (8030)
Delírio Noturno
Delírio Noturno (Midnight Frenzy)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Apenas após Rastro Brilhante.
Causa outro dano físico com uma chance de
infligir o efeito negativo Medo no oponente.
Podeusarepetir [Garra Supersônica] logodepoiapós.
Consome 2 EsferasEspirituais.
Nível l ATQ
[Nv 1]: 300%
[Nv 2]: 600%
[Nv 3]: 900%
[Nv 4]: 1.200%
[Nv 5]: 1.500%
[Nv 6]: 1.800%
[Nv 7]: 2.100%
[Nv 8]: 2.400%
[Nv 9]: 2.700%
[Nv 10]: 3.000%
Id: (8031)
Impacto Preciso
Impacto Preciso (Stahl Horn)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Causa dano físico a distâncianode propriedade
Neutro em alvo único., empurrando
O alvo será3-o 1 células e terá a
e com chance desofreinfligir Atordoamento.
Nível l Alcance l Chance l ATQ
[Nv 1]: 5 células l 22% l 1.100%
[Nv 2]: 5 células l624% l 1.200%
[Nv23]: 6 células l 26% l 1.300%
[Nv 4]: 6 células l 28% l 1.400%
[Nv 5]: 7 células l 30% l 1.500%
[Nv36]: 7 células l 328% l81.600%
[Nv 7]: 8 células l 34% l 1.700%
[Nv 8]: 8 células l 326% l91.800%
[Nv59]: 9 células l 368% l 1.900%
[Nv 10]: 9 células l 40% l 2.000%
Id: (8032)
Fúria Iluminada
Fúria Iluminada (Goldene Ferse)
Nível máximo: 5
Tipo: Suporte
Descrição:
MO Bayeri melhora a Esquiva ea vVelocidade
de ataque. Adiciona uma chance d
do Bayeri, come causaros danos
físicos serem de propriedade Sagradoao atacar.
Enquanto ativa, [Impacto Preciso] sempre
causará dano físico de propriedade Sagrado.
Não pode ser usada com Raiva Iluminada.
Nível l ESQVsquiva l Vel.Atq l Duração l Chance
[Nv 1]: +20 l +10% l 30 segundos l 4%
[Nv 2]: +30 l +14% l 45 segundos l 5%
[Nv 3]: +40 l +18% l 60 segundos l 8%
[Nv 4]: +50 l +22% l 75 segundos l 10%
[Nv 5]: +60 l +26% l 90 segundos l 12%
Id: (8034)
Illuminatus
Illuminatus (Heilige Stange)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Causa dano mágico de propriedade Sagrado
no alvo enosem oponentesao redor delepróximos.
Nível l Área l ATQM
[Nv 1]: 3x3 células l 750%
[Nv 2]: 3x3 células l 1.000%
[Nv 3]: 3x3 células l 1.250%
[Nv 4]: 3x3 células l 1.500%
[Nv 5]: 5x5 células l 1.750%
[Nv 6]: 5x5 células l 2.000%
[Nv 7]: 5x5 células l 2.250%
[Nv 8]: 5x5 células l 2.500%
[Nv 9]: 7x7 células l 2.750%
[Nv 10]: 7x7 células l 3.000%
Id: (8035)
Raiva Iluminada
Raiva Iluminada (Angriffs Modus)
Nível máximo: 5
Tipo: Suporte
Descrição:
Aumenta o ATQ e o HP máx., mas reduz
a DEF e a Esquiva do Bayeri por um tempo.
Não pode ser usada com Fúria Iluminada.
Nível l Duração l ATQ l DEF l Esquiva
[Nv 1]: 30 segundos l +70 l -530 l -6035
[Nv 2]: 45 segundos l +90 l -740 l -8045
[Nv 3]: 60 segundos l +110 l -950 l -10055
[Nv 4]: 75 segundos l +130 l -1160 l -12065
[Nv 5]: 90 segundos l +150 l -1370 l -14075
Id: (8036)
Quebra-Costelas
Quebra-Costelas (Tinder Breaker)
Nível máximo: 5
Tipo: Ofensiva
Descrição:
Apenas no Modo Garra.
AvançSalta nooponentealvo para causar dano físico.
O alvo quanto aA Eleanorperderão Esquiva ee o alvo ficarão imóveis
por um curto pe terão
a Esquiva reduzida à zeríodo.tempo
Oimóvel variarariamente.
O ATQ e a duração aumentam conforme a
FOR do alvoa Homunculus.
Nível l ATQ
[Nv 1]: 100%
[Nv 2]: 200%
[Nv 3]: 300%
[Nv 4]: 400%
[Nv 5]: 500%
Id: (8037)
Dreno Traumático
Dreno Traumático (C.B.C)
Nível máximo: 5
Tipo: Ofensiva
Descrição:
Apenas após Quebra-Costelas.
Causa um dano físico que drena SP do alvo.
Em monstros, apenas causa um dano maior.
Consome 2 EsferasEspirituais.
Nível lATQDano base
[Nv 1]: 400%
[Nv 2]: 800%
[Nv 3]: 1.200%
[Nv 4]: 1.600%
[Nv 5]: 2.000%
Id: (8038)
Estado Traumático
Estado Traumático (E.Q.C)
Nível máximo: 5
Tipo: Ofensiva
Descrição:
Apenas após Dreno Traumático.
Causa dano físico que reduz o ATQ e a DEF
do alvo, além de drenar uma quantia de HP.
Tem chance de infligir Atordoamento.
Não funciona contra monstros Chefes.
Consome 2 EsferasEspirituais.
Nível l HP drenado l ATQ e DEF
[Nv 1]: -2% l -5%
[Nv 2]: -4% l -10%
[Nv 3]: -6% l -15%
[Nv 4]: -78% l -20%
[Nv 5]: -810% l -25%
Id: (8039)
Inundação de Magma
Inundação de Magma (Magma Flow)
Nível máximo: 5
Tipo: Ativa
Descrição:
Cria um caloAo receber danoDieter ques físicos, temachance de
causar danosfísicosde propriedade Fogo
nosinimigooponentes ao redor do Dieter.
Nível l ATQ l Área l Chance
[Nv 1]: 100% l 3x3 células l 3%
[Nv 2]: 200% l 3x3 células l 6%
[Nv 3]: 300% l 3x3 células l 9%
[Nv 4]: 400% l 5x5 células l 12%
[Nv 5]: 500% l 5x5 células l 15%
Id: (8040)
Armadura de Granito
Armadura de Granito (Granitc Armor)
Nível máximo: 5
Tipo: Suporte
Descrição:
O mestre eReduz o dano recebido pelo Dieterterão mais resistênciae Mestre.
aos danos recebidos d
Quando acabar, ambosseus oponentes.rão o HP drena
Dura 1 minuto eum pouco de HPdo.
dos dois quando a habilidade terminar
O efeito dura 60 segundos.
Nível l Resistência l HP Drenado
[Nv 1]: +2% l -6%
[Nv 2]: +4% l -12%
[Nv 3]: +6% l -18%
[Nv 4]: +8% l -24%
[Nv 5]: +10% l -30%
Id: (8041)
Derretimento com Lava
Derretimento com Lava (Lava Slide)
Nível máximo:510
Tipo: Ofensiva
Descrição:
Derrama lava no chão, cCausandodano físicode propriedade Fogo na
da
área,selecionada.m
Haverá uachances de infligir Incêndio.
Nível l Área l Duração l Chancede Incê
[Nv 1]: 3x3 células l 8 segundios l 5%
[Nv12]: 3x3 células l 10 segundos l 10%
[Nv 3]: 3x3 células l 12 segundos l 15%
[Nv 4]: 5x5 células l 14 segundos l 20%
[Nv35]: 5x5 células l 16 segundos l 25%
[Nv 6]: 5x5 células l 18 segundos l 30%
[Nv47]: 7x7 células l 20 segundos l 35%
[Nv 8]: 7x7 células l 22 segundos l 40%
[Nv 9]: 7x7 células l 24 segundos l 45%
[Nv 10]: 9x9 células l 26 segundos l 50%
Id: (8042)
Tremor de Fogo
Tremor de Fogo (Pyroclastic)
Nível máximo:510
Tipo: Suporte
Descrição:
O mAumenta o ATQ do Mestre e do Dieter e
alterãoaumentono ATQ ea propriedade da arma
é alteradapara Fogo.
Se o mQuando o Mestrerealizatacarataquesfísicos, haveráisicamente, tem
uma
chance de autoconjurar [Martelo de Thor].
Após o efeito, a arma do mestre é quebrada.Nível l Duração
Nível l Duração
[Nv 1]: 60 segundos
[Nv 2]: 80 segundos
[Nv 3]: 100 segundos
[Nv 4]: 120 segundos
[Nv 5]: 140 segundos
[Nv16]: 160 segundos
[Nv2]: 97]: 180 segundos
[Nv38]:1200 segundos
[Nv4]: 159]: 220 segundos
[Nv5]: 1810]: 240 segundos
Id: (8043)
Cinzas Vulcânicas
Cinzas Vulcânicas (Volcanic Ash)
Nível máximo: 5
Tipo: Ativa
Descrição:
Cria umOponentes dentro da área de 3x3 célulasque garante:
terão Precisão -50%,50% de chance de falhar aoonjurar habilidades
c, receb
vão ter uma chance de+150% dedanofalhar.
de ataques da propriedade Fogo.
Reduz 50% a DEF
Monstros da raça Plantaetem DEF -50% e
diminui Esquiv
Monstros de Água tem ATQdealvoEsquiva -50%.
Até 3 Cinzas podeÁguam estar ativas.
Nível l Duraçãoa
[Nv 1]:128 segundos
[Nv 2]: 146 segundos
[Nv 3]:1624 segundos
[Nv 4]:1832 segundos
[Nv 5]:240 segundos
Item
Spoiler
Id: (1140)
Byeollungum
Espada de uma mão gigantesca, geralmente usada pelos antigos generais coreanos.
--------------------------
Todos os atributos +2.
Resistência a monstros normais -10%.
Dano físico contra monstros do tipo Chefe +50%.
Classe--------------------------
Tipo: Espada
Força de AtaqueATQ: 150 ATQM:0
Peso: 90
Nível da arma: 4
Nível necessário: 40
Classes: Espadachim/ns, Mercador/es, Gatunoe asrespectivasevoluções
====== auto-parsed ======
Itemclass : Sword
Weight : 90
Required Level : 40
Id: (1420)
Lança Longa [1]
Lança feita com um chifre de unicórnio.
--------------------------
Indestrutível em batalha.
--------------------------
Habilita [Desintoxicar] nv. 1.
--------------------------
Ao realizar ataques físicos:
5% de chance de infligir Sangramento no oponente.
--------------------------
Conjunto
[Escudo da Valquíria]
Ao receber danos físicos:
0,5% de chance de autoconjurar [Assumptio] nv.
--------------------------
Tipo: Lança
AtaqueTQ: 150 ATQM: 0
Propriedade: Sagrado
Peso: 100
Nível da arma: 4
Nível necessário: 65
Classes: Espadachins T. e evoluções
====== auto-parsed ======
Itemclass : Spear
Attribute : Holy
Weight : 100
Required Level : 65
Id: (1433)
Lança Imperial [1]
Uma bela lança feita nos exatos padrões exigidos pelo reino.
ATQM +40.--------------------------
Dano de [Toque do Oblívio] e [Disparo Perfurante] +20%.
A cada 2 refinos:
Dano de [Toque do Oblívio] e [Disparo Perfurante] +3%.
--------------------------
Conjunto
[Guarda Imperial]
Dano de [Crux Magnum] e [Luz da Criação] +10%.
--------------------------
Tipo: Lança
AtaqueTQ: 180 ATQM: 40
Peso: 180
Nível da arma: 3
Nível necessário: 102
Classes: Guardiões Reais e evoluções
====== auto-parsed ======
Itemclass : Spear
Weight : 180
Required Level : 102
Id: (1544)
Frigideira Lunar [3]
Uma frigideira grande, preta e velha.
--------------------------
Indestrutível em batalha.
--------------------------
FOR base 77 ou mais:
Velocidade de ataque +4%.
Ao realizar ataques físicos, 15% de chance de infligir [Atordoamento] no oponente.
Ao derrotar monstros da raça Bruto, 5% de chance de derrubar [Bife Bombástico].
Ao derrotar monstros da raça Peixe, 5% de chance de derrubar [Lábios Fossilizados no Vapor].
Ao derrotar monstros da raça Planta, 5% de chance de derrubar [Salada Verde].
--------------------------
Tipo: Maça
AtaqueTQ: 110 ATQM: 0
Peso: 70
Nível da arma: 3
Nível necessário: 50
Classes: Transcendentais de Noviços e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 70
Required Level : 50
Id: (1667)
Cajado TE
Não pode ser negociado.
Item de aluguel
Arma de treinamento para a Guerra do Emperium.
Indestrutível em batalha.
Em castelos da GdE TE:
Efetividade de cura +5%.
Dano mágico contra as raças Humano e Doram +10%.
Ao realizar ataques mágicos, chance de infligir [Cegueira] no oponente.
Tipo: Cajado
AtaqueTQ: 50 ATQM: 100
Peso: 0
Nível da arma: 3
Nível necessário: 40
Classes: Aprendizes, Superaprendizes, Magos, Espiritualistas, Noviços e evoluções
====== auto-parsed ======
Itemclass : Staff
Weight : 0
Required Level : 40
Id: (1668)
Bengala [2]
Uma bengala utilizada por diversos cavalheiros. Uma lâmina secreta dentro do cabo pode ser usada para proteção, caso necessário.
ATQM +150--------------------------
Indestrutível em batalha.
--------------------------
Velocidade de ataque +10%.
--------------------------
Conjunto
[Fraque]
Pós-conjuração -10%.
A cada refino da arma até o +10:
Pós-conjuração -1%.
--------------------------
Tipo: Cajado
AtaqueTQ: 120 ATQM: 100
Peso: 50
Nível da arma: 4
Nível necessário: 80
Classes: Magos, Espiritualistas e evoluções
====== auto-parsed ======
Itemclass : Staff
Weight : 50
Required Level : 80
Id: (1670)
CajadoMemoráveldo RWC [1]
Este incrível cajado possui parte de toda a magia usada no Ragnarök World Championship. Quando equipado em conjunto com o Colar RWC, Magias Ocultas podem despertar.
--------------------------
Indestrutível em batalha.
--------------------------
A cada 3 refinos:
ATQM +30.
Refino +6 ou mais:
Dano mágico contra todas as raças +5%.
Refino +9 ou mais:
Dano mágico contra todas as raças +5% adicional.
Ao realizar ataques mágicos, 0,1% de chance de autoconjurar [Amplificação Mística] nv.1.
--------------------------
Conjunto
[ColarMemoráveldo RWC]
A cada refino da arma:
ATQM +5.
--------------------------
Tipo: Cajado
ATQ: 25 ATQM: 30
Peso: 50
Nível da arma: 3
Nível necessário: 1
Classes: Espiritualistas, Noviços, Magos e evoluções
====== auto-parsed ======
Itemclass : Staff
Weight : 50
Required Level : 1
Id: (1847)
Garra Ancestral [2]
Garras imbuídas com energias de tempos antigos. Não se conhece um material que não tenha cedido às suas lâminas.
--------------------------
ATQ +10 acada 2 refinos:
ATQ +10.
A cada 3 refinos:
Dano físico a distância +4%.
--------------------------
Refino +9 ou mais:
Dano de [Explosão Espiritual] +10%.
Refino +11 ou mais:
Recarga de [Explosão Espiritual] -1 segundo.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
FOR +20.
ATQ da arma +15%.
--------------------------
Tipo: Soqueira
AtaqueTQ: 180 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 100
Classes: Shuras e evoluções
====== auto-parsed ======
Itemclass : Claw
Weight : 100
Required Level : 100
Id: (2048)
Cetro Ancestral [2]
Guardado há séculos pelos feiticeiros mais prestigiados de Geffen, esse cetro guarda poderes inestimáveis para aqueles que sabem manipular a mana ao seu favor.
--------------------------
Indestrutível em batalha.
ATQM +200.--------------------------
A cada 2 refinos:
ATQM +10.
A cada 3 refinos:
Dano de [Abalo Sísmico] +12%.
--------------------------
Refino +9 ou mais:
Conjuração variável -10%.
Refino +11 ou mais:
Recarga de [Abalo Sísmico] -1 segundo.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques mágicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
INT +20.
Dano mágico +15%.
--------------------------
Tipo: Cajado de Duas Mãos
AtaqueTQ: 100 ATQM: 200
Peso: 80
Nível da arma: 4
Nível necessário: 100
Classes: Arcanos e evoluções
====== auto-parsed ======
Weight : 80
Required Level : 100
Id: (2822)
Manual do Arqueiro
Intransferível.
Um guia que tem habilidades básicas de Arqueiros.
--------------------------
SP máx. +100.
--------------------------
Habilita [PrecisãoOlhos de Coruja] e [Concentração] nv.1.
--------------------------
Tipo: Acessório
Defesa: 0
Peso: 10
Nível mínimo: 1
Nível máximo: 12
Classes: Aprendizes
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Id: (2966)
AnelMemoráveldo RWC
Um anel dourado, com o símbolo do RWC gravado em sua superfície. Emana grande poder.
Dano físico +1%.
Conjunto
[ColarMemoráveldo RWC]
Dano físico +4% adicional.
Tipo: Acessório
Defesa: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 1
Job : All
Id: (2967)
AnelMemoráveldo RWC [1]
Um anel dourado, com o símbolo do RWC gravado em sua superfície. Emana grande poder.
Dano físico +1%.
Conjunto
[ColarMemoráveldo RWC]
Dano físico +4% adicional.
Tipo: Acessório
Defesa: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 1
Job : All
Id: (2968)
ColarMemoráveldo RWC
Um colar dourado, com o símbolo do RWC gravado em sua superfície. Emana grande poder.
Dano mágico +1%.
Conjunto
[AnelMemoráveldo RWC]
Dano mágico +4% adicional.
Tipo: Acessório
Defesa: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 1
Job : All
Id: (2969)
ColarMemoráveldo RWC [1]
Um colar dourado, com o símbolo do RWC gravado em sua superfície. Emana grande poder.
Dano mágico +1%.
Conjunto
[AnelMemoráveldo RWC]
Dano mágico +4% adicional.
Tipo: Acessório
Defesa: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 1
Job : All
Id: (4908)
Essência de Morroc FOR1
Essência do Rei Demoníaco Morroc.
--------------------------
FOR +1. ATQ +3. INT -1.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4909)
Essência de Morroc FOR2
Essência do Rei Demoníaco Morroc.
--------------------------
FOR +2. ATQ +6. INT -2.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4910)
Essência de Morroc FOR3
Essência do Rei Demoníaco Morroc.
--------------------------
FOR +4. ATQ +12. INT -4.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4911)
Essência de Morroc INT1
Essência do Rei Demoníaco Morroc.
--------------------------
INT +1. ATQM +3. FOR -1.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4912)
Essência de Morroc INT2
Essência do Rei Demoníaco Morroc.
--------------------------
INT +2. ATQM +6. FOR -2.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4913)
Essência de Morroc INT3
Essência do Rei Demoníaco Morroc.
--------------------------
INT +4. ATQM +12. FOR -4.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4914)
Essência de Morroc AGI1
Essência do Rei Demoníaco Morroc.
--------------------------
AGI +1. Esquiva +2. VIT -1.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4915)
Essência de Morroc AGI2
Essência do Rei Demoníaco Morroc.
--------------------------
AGI +2. Esquiva +4. VIT -2.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4916)
Essência de Morroc AGI3
Essência do Rei Demoníaco Morroc.
--------------------------
AGI +4. Esquiva +8. VIT -4.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4917)
Essência de Morroc VIT1
Essência do Rei Demoníaco Morroc.
--------------------------
VIT +1. DEF +3. DEFM +2. AGI -1.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4918)
Essência de Morroc VIT2
Essência do Rei Demoníaco Morroc.
--------------------------
VIT +2. DEF +6. DEFM +4. AGI -2.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4919)
Essência de Morroc VIT3
Essência do Rei Demoníaco Morroc.
--------------------------
VIT +4. DEF +12. DEFM +8. AGI -4.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4920)
Essência de Morroc DES1
Essência do Rei Demoníaco Morroc.
--------------------------
DES+1. Precisão +2. SOR -1.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4921)
Essência de Morroc DES2
Essência do Rei Demoníaco Morroc.
--------------------------
DES +2. Precisão +4. SOR -2.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4922)
Essência de Morroc DES3
Essência do Rei Demoníaco Morroc.
--------------------------
DES +4. Precisão +8. SOR -4.
--------------------------
Uma vez combinada, não pode ser separada, mas pode ser perdida ao resetar encantamentos.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4923)
Essência de Morroc SOR1
Essência do Rei Demoníaco Morroc.Funciona como um encantamento.
--------------------------
SOR +1. CRIT +1. DES -1.
CRIT +1.--------------------------
Uma vez combinadoa, não poderáserperdido em processos deseparada, mas pode ser perdida ao resetdear encantamentoe remoção de carta.s.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4924)
Essência de Morroc SOR2
Essência do Rei Demoníaco Morroc.Funciona como um encantamento.
--------------------------
SOR +2. CRIT +2. DES -2.
CRIT +2.--------------------------
Uma vez combinadoa, não poderáserperdido em processos deseparada, mas pode ser perdida ao resetdear encantamentoe remoção de carta.s.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (4925)
Essência de Morroc SOR3
Essência do Rei Demoníaco Morroc.Funciona como um encantamento.
--------------------------
SOR +4. CRIT +4. DES -4.
CRIT +4.--------------------------
Uma vez combinadoa, não poderáserperdido em processos deseparada, mas pode ser perdida ao resetdear encantamentoe remoção de carta.s.
--------------------------
Tipo: Essência
Equipa em: Slots disponíveis
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (7558)
Cupom de Promoção
Ticket temporário criado pela Corporação Kafra.
Permite adquirir 1 item aleatório na Máquina de Cupons.
--------------------------
NPC: Máquina de Cupons
Coord.: morroc 131, 102
<NAVI>[Navegar]<INFO>morocc,131,102,0,000,0</INFO></NAVI>
--------------------------
Promoção limitada até o dia 03.041.05.2023.
Este item será removido no dia 04.042.05.2023.
--------------------------
Atenção! Antes de utilizar o cupom, certifique-se de que há espaço e limite de peso disponível no seu inventário para receber novos itens.
--------------------------
Peso: 0
====== auto-parsed ======
Weight : 0
Id: (9550)
Cristal do Herói
Cristal dos heróis que tentaram salvar Glast Heim da maldição.
--------------------------
Abre a janela de Combinação.
--------------------------
Adiciona até 2 bônus aleatórios nas Armaduras do Herói.
--------------------------
[Itens afetados]
Armadura do Herói Robusto
Armadura do Herói Sábio
Armadura do Herói Ágil
Armadura do Herói Astuto
Armadura do Herói Afortunado
Armadura do Herói Vigoroso
--------------------------
Peso: 0
====== auto-parsed ======
Weight : 0
Id: (12415)
°ø¼º¸Ê ÅÚ·¹Æ÷Æ® ½ºÅ©·Ñ¥±Teleportador de Feudos
====== auto-parsed ======
Weight : 1
Id: (13062)
Adaga Ritualística
Uma adaga para realizar rituais com poderes desconhecidos.
ATQM +120.--------------------------
SP máx. +100.
Regeneração. natural de SP +5%.
--------------------------
Ao realizar ataques físicos ou mágicos:
0,2% de chance de infligir [Maldição] no usuário.
--------------------------
Tipo: Adaga
AtaqueTQ: 107 ATQM: 120
Peso: 60
Nível da arma: 4
Nível necessário: 120
Classes: Espadachins, Mercadores, Gatunos, Arqueirose, Magos e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 60
Required Level : 120
Id: (13067)
Afago [1]
Há muito tempo, o processo de fabricação da espada sagrada da tribo de Jaty, na ilha de Dewata, desapareceu, mas ele é reproduzido, atualmente, pelo mestre-ferreiro Gatti.
ATQM +70--------------------------
5% de chance de converter 10% do dano físico causado em HP.
--------------------------
Tipo: Adaga
AtaqueTQ: 107 ATQM: 70
Peso: 70
Nível da Arma : 3
Nível Necessário: 30
Classes que utilizam: Espadachimns, Magos, Arqueiros, Mercador;s, Espiritualistaes, Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 70
Weapon Level : 3
Id: (13068)
Manjuba
Item de aluguel
Peixe do mar que pode ser trabalhado em formas diferentes. Está muito congelado.
ATQM +100.--------------------------
Ao realizar ataques físicos:
1,5% de chance de ativar [ATQ +30] por 7 segundos.
Ao realizar ataques mágicos:
1,5% de chance de ativar [ATQM +20] por 7 segundos.
--------------------------
Nv. base 100 ou mais:
ATQ e ATQM +10.
--------------------------
Tipo: Adaga
AtaqueTQ: 160 ATQM: 100
Peso: 0
Nível da arma: 1
Nível necessário: 50
Classes: Espadachins, Magos, Arqueiros, Gatunos, Mercadores, Ninjas, Espiritualistas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 0
Required Level : 50
Id: (13076)
Adaga Raksasa [1]
Somente ninjas muito habilidosos podem manusear essa adaga. A favorita dos ninjas de alto nível por seu desempenho incrível, superior à Asura.
ATQM +100.--------------------------
INT +3.
--------------------------
Tipo: Adaga
AtaqueTQ: 120 ATQM: 100
Peso: 60
Nível da arma: 3
Nível necessário: 110
Classes: Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 60
Required Level : 110
Id: (13078)
Mikatsuki [1]
Adaga batizada graças à forma de sua lâmina. Flui com a energia abundante da lua crescente.
ATQM +120.--------------------------
Conjuração variável -5%.
Custo de SP das habilidades -5%.
--------------------------
Tipo: Adaga
AtaqueTQ: 50 ATQM:120
Peso: 60
Nível da arma: 4
Nível necessário: 100
Classes: Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Weight : 60
Required Level : 100
Id: (13089)
Perna de Verme com Rosto [1]
Uma pata afiada que foi arrancada de um Verme com Rosto.
ATQM +50.--------------------------
Ao realizar ataques físicos:
C3% de chance de se transformar em Verme com Rosto por 5 segundos.
--------------------------
Tipo: Adaga
AtaqueTQ: 110 ATQM: 50
Propriedade: Veneno
Peso: 50
Nível da arma: 3
Nível necessário: 24
Classes: Aprendizes, Superaprendizes, Espadachins, Magos, Arqueiros, Mercadores, Gatunos, Espiritualistas, Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Attribute : Poison
Weight : 50
Required Level : 24
Id: (13092)
AdagaMemoráveldo RWC [1]
Uma adaga dourada criada para saudar os Guerreiros do Ragnarök World Championship. O Logo do RWC foi entalhado em sua lâmina.
A cada 3 refinos:
ATQ e ATQM +20.
Refino +6 ou mais:
Dano físico e mágico contra todas as raças +5%.
Refino +9 ou mais:
Dano físico e mágico contra todas as raças +5% adicional.
Ao realizar ataques físicos, 0,1% de chance de autoconjurar [Manejo Perfeito] nv. 1.
Conjunto
[AnelMemoráveldo RWC]
A cada refino da adaga:
ATQ +10.
Conjunto
[ColarMemoráveldo RWC]
A cada refino da adaga:
ATQM +10.
Tipo: Adaga
Ataque: 50
Peso: 65
Nível da arma: 3
Nível necessário: 1
Classes: Aprendizes, Superaprendizes, Espadachins, Magos, Arqueiros, Mercadores, Gatunos, Espiritualistas, Ninjas e evoluções
====== auto-parsed ======
Itemclass : Dagger
Attack : 50
Weight : 65
Required Level : 1
Id: (13345)
Shuriken Huuma Ancestral [2]
Uma arma ninja cujas lâminas cortam o vento com a violência de uma turbina. Apesar deste modelo de shuriken datar de séculos, seu uso até hoje confirma sua eficiência.
ATQ +10 a--------------------------
Indestrutível em batalha.
--------------------------
A cada 2 refinos:
ATQ +10.
A cada 3 refinos:
Dano físico a distância +2%.
--------------------------
Refino +7 ou mais:
Dano de [Turbilhão de Pétalas] +30%.
Refino +9 ou mais:
Recarga de [Turbilhão de Pétalas] -1 segundo.
Refino +11 ou mais:
Dano físico contra raças Morto-Vivo e Demônio +20%.
Dano físico contra as propriedades Fogo e Sombrio +15%.
--------------------------
Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um efeito por 7 segundos.
--------------------------
Efeito:
FOR +20.
Dano físico a distância +10%.
--------------------------
Tipo: Shuriken Huuma
AtaqueTQ: 230 ATQM: 0
Peso: 130
Nível da arma: 4
Nível necessário: 100
Classes: Ninjas e evoluções
====== auto-parsed ======
Itemclass : Huuma
Weight : 130
Required Level : 100
Id: (13447)
Byeollungum [2]
Espada de uma mão gigantesca, geralmente usada pelos antigos generais coreanos.
--------------------------
Todos os atributos +2.
Resistência a monstros normais -10%.
Dano físico contra monstros do tipo Chefe +50%.
--------------------------
Tipo: Espada
AtaqueTQ: 150 ATQM:0
Peso: 90
Nível da arma: 4
Nível necessário: 40
Classes: Espadachins, Mercadores, Gatunos e evoluções
====== auto-parsed ======
Itemclass : Sword
Weight : 90
Required Level : 40
Id: (14517)
Pergaminho de. Revestir Capacete
Pergaminhode Revestir Capacete em nível 5.que contém escritas misteriosas.
El
--------------------------
Consome 1 Frasco de Revestimento para ativar [Revestir Capacete] nv.5.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (14518)
Pergaminho de. Revestir Escudo
Pergaminhode Revestir Escudo em nível 5.que contém escritas misteriosas.
El
--------------------------
Consome 1 Frasco de Revestimento para ativar [Revestir Escudo] nv.5.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (14519)
Pergaminho de. Revestir Armadura
Pergaminhode Revestir Armadura em nível 5.que contém escritas misteriosas.
El
--------------------------
Consome 1 Frasco de Revestimento para ativar [Revestir Armadura] nv.5.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (14520)
Pergaminho de. Revestir Arma
Pergaminhode Revestir Arma em nível 5.que contém escritas misteriosas.
El
--------------------------
Consome 1 Frasco de Revestimento para ativar [Revestir Arma] nv.5.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (14613)
Ovo do RWC
Feito para celebrar o Ragnarök World Championship. Você poderá receber vários prêmios exclusivos.
--------------------------
Ao abrir, concede 1 item aleatório abaixo:
1 - Pergaminho de Armadura +9 - 0,05%.
1 - Pergaminho de Arma +9 - 0,05%.
1 - Pergaminho de Armadura +7 - 0,9%.
1 - Pergaminho de Arma +7 - 0,9%.
1 - Álbum Mágico de Cartas - 1%.
1 - Adorno Arco-íris - 1,1%.
1 - CajadoMemoráveldo RWC [1] - 1,5%.
1 - MaçaMemoráveldo RWC [1] - 1,5%.
1 - AdagaMemoráveldo RWC [1] - 1,5%.
1 - Chapéu de Penas Arco-íris [1] - 1,5%.
1 - Álbum para Armas - 5%.
1 - Álbum para Acessórios - 5%.
1 - Cupom de Aprimoramento do RWC - 10%.
1 - Caixa de Poção Branca Compacta [100] - 10%.
1 - Caixa de Veneno Mortal [30] - 10%.
1 - Arca do Tesouro - 10%.
3 - Galhos Secos - 10%.
2 - Chiclete - 15%.
2 - Manual de Campo - 15%.
--------------------------
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (15089)
Fraque
Uma vestimenta normalmente usada por cavalheiros. Os efeitos da distorção temporal estão impregnados nos fios do tecido.
--------------------------
Pós-conjuração -3%.
Conjuração variável -3%.
Velocidade de ataque +3%.
--------------------------
Refino +7 ou mais:
Pós-conjuração -2% adicional.
Conjuração variável -2% adicional.
Velocidade de ataque +2% adicional.
--------------------------
Tipo: Armadura
DefesaEF: 40 DEFM: 0
Peso: 30
Nível necessário: 80
Classes: Todas, exceto Aprendizes
====== auto-parsed ======
Itemclass : Armor
Weight : 30
Required Level : 80
Id: (16000)
Erde [2]
A forma desta maça é inspirada na cobra, simbolizando a fonte de conhecimento.
--------------------------
Indestrutível em batalha.
--------------------------
SP máx. +50.
Efetividade de cura +10%.
Dano de [Terror Ácido] e [Fogo Grego] +20%.
--------------------------
Tipo: Maça
AtaqueTQ: 130 ATQM: 0
Peso: 50
Nível da arma: 3
Nível necessário: 50
Classes: Transcendentais de Espadachins, Mercadores, Noviços e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 50
Required Level : 50
Id: (16001)
Bolsa Quadrada Vermelha [2]
Bolsa oficial da Sociedade dos Alquimistas. Seu design único e seu tom vivo de vermelho são populares.
--------------------------
Indestrutível em batalha.
--------------------------
HP máx. +200.
Dano de [Terror Ácido] e [Fogo Grego] +20%.
--------------------------
FOR base 90 ou mais:
Ao realizar ataques físicos, 5% de chance de infligir [Atordoamento] no oponente.
Ao derrotar monstros, chance de derrubar Poção Vermelha, Laranja, Amarela, Branca ou Azul.
--------------------------
Tipo: Maça
AtaqueTQ: 130 ATQM: 0
Nível da Arma: 3
Peso: 50
Nível necessário: 50
Classes que utilizam: Transcendentais de Espadachins, Noviços, Mercadores e evoluções
====== auto-parsed ======
Itemclass : Mace
Weapon Level : 3
Weight : 50
Required Level : 50
Id: (16010)
Bolsa Vermelha de Éter [1]
Uma bolsa confeccionada na Guilda dos Alquimistas: 'Uma arma que favorece as mulheres!'
--------------------------
Indestrutível em batalha.
ATQM +100.--------------------------
Dano de [Erva Daninha] e [Bomba Napalm] +20%.
--------------------------
Apartir docada refino a partir do +6:
Dano de [Erva Daninha] e [Bomba Napalm] +2%por refino.
--------------------------
Tipo: Maça
AtaqueTQ: 15 ATQM: 100
Peso: 100
Nível da arma: 3
Nível necessário: 102
Classes: Bioquímicos e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 100
Required Level : 102
Id: (16026)
MaçaMemoráveldo RWC [1]
Uma maça dourada criada para saudar os Guerreiros do Ragnarök World Championship. Quando equipado em conjunto com o Anel RWC, Magias Ocultas podem despertar.
--------------------------
Indestrutível em batalha.
--------------------------
A cada 3 refinos:
ATQ +30.
Refino +6 ou mais:
Dano físico contra todas as raças +5%.
Refino +9 ou mais:
Dano físico contra todas as raças +5% adicional.
Ao realizar ataques físicos, 0,1% de chance de autoconjurar [Manejo Perfeito] nv.1.
--------------------------
Conjunto
[AnelMemoráveldo RWC]
A cada refino da arma:
ATQ +5.
--------------------------
Tipo: Maça
ATQ: 100 ATQM: 0
Peso: 80
Nível da arma: 3
Nível necessário: 1
Classes: Espadachins, Noviços, Mercadores e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 80
Required Level : 1
Id: (16051)
Maça da Valquíria Mágica [4]
Uma maça dada à Marina, uma das três Guerreiras Mágicas de Rune-Midgard. As lendas dizem que Marina utilizou esta maça para salvar a princesa Esmeralda, sequestrada por seu próprio Sumo-Sacerdote, Zagarto. Esta maça foi encantada pela Valquíria Ceres, e possui o poder da resistência.
--------------------------
Indestrutível em batalha.
--------------------------
Aprendizese, Superaprendizes e evoluções:
ATQ +150.
ATQM +200 adicional.
Precisão +10.
HP máx. +500.
SP máx. +400.
Custo de SP das habilidades -5%.
A cada refino até o +10:
VIT +1.
HP máx. +200.
Esquiva Perfeita +1.
Velocidade de ataque +1%.
A cada 2 refinos até o +10:
Tempo de cConjuração variável -1%.
--------------------------
Espadachins e evoluções:
HP máx. +500.
SP máx. +100.
A cada refino até o +10:
VIT +1.
--------------------------
Sacerdotes e evoluções:
ATQ +50.
ATQM +100 adicional.
A cada refino até o +10:
Velocidade de ataque +1%.
--------------------------
Monges e evoluções:
SP máx. +200.
Custo de SP das habilidades -5%.
A cada refino até o +10:
Esquiva Perfeita +1.
--------------------------
Mercadores e evoluções:
ATQ +100.
Precisão +10.
A cada 2 refinos até o +10:
Tempo de cConjuração variável -1%.
--------------------------
Tipo: Maça
ATQ: 50 ATQM: 50
Peso: 10
Nível da arma: 4
Nível necessário: 70
Classes: Aprendizes, Superaprendizes, Mercadores, Espadachins, Noviços e evoluções
====== auto-parsed ======
Itemclass : Mace
Weight : 10
Required Level : 70
Id: (17252)
CaixaMemoráveldo RWC
Este item não pode ser trocado entre outras contas.
Uma caixa contendo 1 Anel do RWC, 1 Colar do RWC e 1 Asa de Mosca Ilimitada com duração de 3 dias.
Uma vez aberta, a caixa não poderá ser recuperada.
Peso: 1
====== auto-parsed ======
Weight : 1
Id: (17600)
¹«ÇÑ °í¾çÀÌ¼Õ Æ¼ÄÏ 1ÀÏ»óÀÚCx. Cartão Zonda (1 dia)
====== auto-parsed ======
Weight : 1
Id: (17766)
¹«ÇÑ °í¾çÀÌ¼Õ Æ¼ÄÏ 7ÀÏ»óÀÚCx. Cartão Zonda (7 dias)
====== auto-parsed ======
Weight : 1
Id: (18821)
Chapéu de Penas Arco-íris [1]
Um chapéu com penas coloridas, feito em ouro e jóias raras. Criado para comemorar o RWC.
Dano físico e mágico +1%.
A cada 3 refinos:
Dano físico e mágico +1%.
Conjunto
[AnelMemoráveldo RWC]
A cada 2 refinos do Chapéu:
Dano físico +1%.
Conjunto
[ColarMemoráveldo RWC]
A cada 2 refinos do Chapéu:
Dano mágico +1%.
Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 5 DEFM: 0
Peso: 30
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Location : Upper
Weight : 30
Required Level : 1
Job : All
Id: (18934)
Orelhas de Flor do Luar [1]
Par de orelhinhas inspiradas na raposa-mãe do vilarejo abandonado. Elas foram decoradas com pequenos sinos, representando o enorme sino que a MVP carrega consigo. Infelizmente, não sobrou material suficiente para fazer a roupa de baixo da Flor do Luar.
--------------------------
AGI +2.
Velocidade de ataque +10%.
--------------------------
Ao realizar ataques físicos:
0,3% de chance de se transformar em Flor do Luar por 5 segundos.
--------------------------
A cada refino:
Chance de transformação +0,3.
--------------------------
Durante a transformação:
CRIT +100.
Dano físico a distância +5%.
A cada refino a partir do +6:
Dano físico a distância +1% adicional.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 4 DEFM: 0
Peso: 40
Nível necessário: 50
Classes: Todas
====== auto-parsed ======
Location : Upper
Weight : 40
Required Level : 50
Job : All
Id: (19116)
Dragonete de Fogo [1]
Enquanto esse dragãozinho não tem tamanho o suficiente pra voar e repousar sobre montanhas, a sua cabeça vai ser o ponto mais alto que ele vai conhecer. Só não o irrite, ou ele vai derreter o seu cocuruto!
HP e SP máx. +5%.
Dano de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] +15%.
Refino +6 ou mais:
Dano de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] +15% adicional.
Refino +8 ou mais:
Dano de [Sopro do Dragão] e [Sopro de GelBafo do Dragão] +15% adicional.
Tipo: Equip. para Cabeça
Equipa em: Topo
Defesa: 0
Peso: 70
Nível necessário: 90
Classes: Todas
====== auto-parsed ======
Location : Upper
Defense : 0
Weight : 70
Required Level : 90
Job : All
Id: (19243)
Laço Encantado de Antonio
Você já viu um Antonio usando um desses laços fofinhos? Nós também não! A verdade é que o encontraram na sacola dele. O item parece ter uma sincronia misteriosa com as sacolas de Antonio...
--------------------------
Taxa de DROP +5%.
EXP adquirida por monstros +5%.
--------------------------
Conjunto
[Sacola Mágica deo Antonio]
Conjuração variável -5%.
Refino +12 ou mais:
Todos os atributos +1.
--------------------------
Conjunto
[Alforje MágicoSacola Física do Antonio]
Velocidade de ataque +5%.
Refino +12 ou mais:
Todos os atributos +1.
--------------------------
Conjunto
[BSacolsaMágicCerteira do Antonio]
ATQ da arma +4%.
Refino +12 ou mais:
Todos os atributos +1.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Baixo
DEF: 8 DEFM: 0
Peso: 10
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Location : Lower
Weight : 10
Required Level : 1
Job : All
Id: (20842)
Alforje MágicoSacola Física do Antonio [1]
Um alforje que o Antonio carrega por aí quando ele quer sair na mão com seus inimigos. É um item valioso para quem gosta de ir pra briga na cara e na coragem!
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Nv. base até 99:
EXP adquirida por monstros +10%.
Nv. base 100 ou mais:
EXP adquirida por monstros +4%.
--------------------------
A cada 2 refinos:
ATQ da arma +1%.
Refino +9 ou mais:
Velocidade de ataque +10%.
Refino +12 ou mais:
Pós-conjuração -7%.
--------------------------
Tipo: Capa
DEF: 30 DEFM: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 20
Required Level : 1
Job : All
Id: (20843)
BSacolsaMágicCerteira do Antonio [1]
Uma bolsa que o Antonio carrega por aí quando ele quer acabar com seus inimigos à distância. É um item valioso para quem gosta de enfrentar os oponentes longe de si!
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Nv. base até 99:
EXP adquirida por monstros +10%.
Nv. base 100 ou mais:
EXP adquirida por monstros +4%.
--------------------------
A cada 2 refinos:
Dano físico a distância +1%.
Refino +9 ou mais:
Velocidade de ataque +10%.
Refino +12 ou mais:
Pós-conjuração -7%.
--------------------------
Tipo: Capa
DEF: 30 DEFM: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 20
Required Level : 1
Job : All
Id: (20844)
Sacola Mágica deo Antonio [1]
Uma sacola mágica que pertenceu ao Antonio, o anti-Papai Noel. Antonio utilizava esta sacola para enganar crianças com os doces, por fim, sequestrando-as dentro da bolsa. As histórias do homem do saco surgiram por conta desta emblemática sacola. A bolsa mágica é encantada para que seu poder aumente conforme seu aprimoramento.
--------------------------
Exibe o visual nas costas do personagem.
--------------------------
Nv. base até 99:
EXP adquirida por monstros +10%.
Nv. base 100 ou mais:
EXP adquirida por monstros +4%.
--------------------------
A cada 3 refinos:
Dano mágico +2%.
Refino +9 ou mais:
Conjuração variável -10%.
Refino +12 ou mais:
Pós-conjuração -7%.
--------------------------
Tipo: Capa
DEF: 30 DEFM: 0
Peso: 20
Nível necessário: 1
Classes: Todas
====== auto-parsed ======
Itemclass : Garment
Weight : 20
Required Level : 1
Job : All
Id: (22171)
Botas Ancestrais [1]
Um par de calçados poderosos. Suas energias são capazes de despertar propriedades misteriosas em armas ancestrais.
--------------------------
HP máx. +500.
SP máx. +50.
--------------------------
A cada 3 refinos:
HP máx. +2%
SP máx. +1%.
--------------------------
Refino +9 ou mais:
Conjuração fixa -0,3 segundos.
Refino +12 ou mais:
Conjuração fixa -0,2 segundos adicional.
Refino +14 ou mais:
Pós-conjuração -5%.
--------------------------
Tipo: Calçado
DEF: 15 DEFM: 0
Peso: 60
Nível necessário: 100
Classes: Todas
====== auto-parsed ======
Itemclass : Shoes
Weight : 60
Required Level : 100
Job : All
Id: (22998)
¹«ÇÑ °í¾çÀÌ¼Õ Æ¼ÄÏCartão Zonda
====== auto-parsed ======
Weight : 0
kRO main changelog May 03, 2023
in Changelog
Posted
LapineUpgradeBox
Loki_Advice_3
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 입에 문 다이아몬드 에이스(원거리물리)
Target items
Loki_Coin_3
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 갬블러의 씰(1)
Target items
Fan_Upgrade_Kit_EX
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 해달, 퍼씰 미니 선풍기-LT
Target items
HatEffect
187: HAT_EF_C_Dark_Lord_Manteau
hatEffectID =
resourceFileName = C_Dark_Lord_Manteau\darklordcloak02.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =
188: HAT_EF_decoration_of_music
hatEffectID =
resourceFileName = efst_decoration_of_music\note_1.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =
Item
Id: (19612)
의상 음표 헤드폰
날렵한 음표 모양이 멋진 헤드폰.
어디에 있어도 음악을 듣는 기분을 즐길 수 있다.
계열 : 의상장비 방어 : 0
위치 : 상중단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : MiddleUpper
Weight : 0
Required Level : 1
Job : All
Id: (20492)
의상 휘파람
휘파람을 의상으로 표현한 장식.
휘파람을 불면 스트레스를 해소하고 마음을 안정시키는 효과가 있다고 한다.
계열 : 의상장비 방어 : 0
위치 : 하단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (102337)
RO 음악회 의상 상자
라그나로크 음악회를 기념하여 입장권을 구입해주신 분에게 드리는 기념품 상자.
3종의 의상이 모두 포함되어 있습니다.
[획득 아이템]
의상 음표 헤드폰 1개
의상 음악의 장식 1개
의상 휘파람 1개
(해당 아이템은 8월 3주차 점검 시 삭제됩니다.)
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (102338)
RO 음악회 의상 선택 상자
라그나로크 음악회를 기념하여 입장권을 구입해주신 분에게 드리는 기념품 상자.
3종의 의상 중 1개를 선택하여 받을 수 있습니다.
[선택 가능 아이템]
의상 음표 헤드폰 1개
의상 음악의 장식 1개
의상 휘파람 1개
(해당 아이템은 8월 3주차 점검 시 삭제됩니다.)
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (102340)
RO 음악회 의상 선택상자 2개
라그나로크 음악회를 기념하여 입장권을 구입해주신 분에게 드리는 기념품 상자.
이 아이템을 열면 RO 음악회 의상 선택상자 2개를 얻을 수 있습니다.
(해당 아이템은 8월 3주차 점검 시 삭제됩니다.)
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (102342)
로키의 조언(원거리물리)
도박의 신 로키의 어드바이스.
입에 문 다이아몬드 에이스(원거리물리)에 2종의 랜덤옵션을 부여해준다.
로키의 조언(원거리물리)은
<NAVI>[고양이손 판매원 냐롬]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>[/color]
에게서 냥다래나 제니를 주고 구입할 수 있습니다.
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (102343)
로키의 검정색 동전
도박의 신 로키의 검정색 동전.
갬블러의 씰[1]에 2종의 원거리 물리 계열 랜덤옵션을 부여해준다.
로키의 검정색 동전은
<NAVI>[고양이손 판매원 냐롬]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>[/color]
에게서 냥다래나 제니를 주고 구입할 수 있습니다.
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (102344)
선풍기 개조 키트EX
미니 선풍기-LT 아이템을 개조할 수 있는 도구들이 들어있는 키트.
1회 개조하기에 딱 맞는 재료만 들어 있다.
해달 미니 선풍기-LT 또는 퍼씰 미니 선풍기-LT에 랜덤 옵션을 2~3종 부여할 수 있다.
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (102345)
선풍기 개조 키트EX 10세트
미니 선풍기-LT 아이템을 개조하기 위한 선풍기 개조 키트EX가 10개 포장되어 있는 상자.
선풍기 개조 키트EX를 사용하면 해달 미니 선풍기-LT 또는 퍼씰 미니 선풍기-LT에 랜덤옵션을 부여할 수 있다.
무게 : 0
====== auto-parsed ======
Weight : 0
Id: (312406)
익스피리언스 뱃지
베이스 레벨이 175 미만인 경우, 몬스터 획득 경험치 10% 증가.
베이스 레벨이 175 이상인 경우, 몬스터 획득 경험치 4% 증가.
[투구 등급별 추가 옵션]
[D등급] 몬스터 획득 경험치 1% 추가 증가.
[C등급] 몬스터 획득 경험치 2% 추가 증가.
[B등급] 몬스터 획득 경험치 3% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312407)
비홀더 뱃지
베이스 레벨이 175 미만인 경우, 무형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 무형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 무형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 무형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 무형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312408)
핼로우 뱃지
베이스 레벨이 175 미만인 경우, 불사형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 불사형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 불사형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 불사형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 불사형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312409)
클래머러스 뱃지
베이스 레벨이 175 미만인 경우, 동물형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 동물형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 동물형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 동물형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 동물형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312410)
케미컬 뱃지
베이스 레벨이 175 미만인 경우, 식물형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 식물형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 식물형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 식물형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 식물형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312411)
인섹티사이드 뱃지
베이스 레벨이 175 미만인 경우, 곤충형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 곤충형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 곤충형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 곤충형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 곤충형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312412)
피셔 뱃지
베이스 레벨이 175 미만인 경우, 어패형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 어패형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 어패형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 어패형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 어패형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312413)
디커세이트 뱃지
베이스 레벨이 175 미만인 경우, 악마형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 악마형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 악마형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 악마형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 악마형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312414)
머더러 뱃지
베이스 레벨이 175 미만인 경우, 인간형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 인간형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 인간형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 인간형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 인간형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312415)
사타닉 뱃지
베이스 레벨이 175 미만인 경우, 천사형 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 천사형 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 천사형 몬스터 획득 경험치 1% 추가 증가.
[C등급] 천사형 몬스터 획득 경험치 3% 추가 증가.
[B등급] 천사형 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (312416)
드라군 뱃지
베이스 레벨이 175 미만인 경우, 용족 몬스터 획득 경험치 15% 증가.
베이스 레벨이 175 이상인 경우, 용족 몬스터 획득 경험치 7% 증가.
[투구 등급별 추가 옵션]
[D등급] 용족 몬스터 획득 경험치 1% 추가 증가.
[C등급] 용족 몬스터 획득 경험치 3% 추가 증가.
[B등급] 용족 몬스터 획득 경험치 5% 추가 증가.
====== auto-parsed ======
Compound on : Enchant
Id: (400445)
장교의 모자-LT [1]
어느 고위 장교의 모자를 개량한 버전.
절제된 컬러톤에 금붙이 장식이 포인트.
2제련 당 ATK + 10, MATK + 10.
7제련 시, ATK + 5%, MATK + 5%.
9제련 시, 물리 공격 시 5% 확률로 데미지의 5%를 HP로 흡수, 1%의 확률로 데미지의 3%를 SP로 흡수,
마법 공격 시, 4% 확률로 1초마다 HP를 300만큼, SP를 70만큼 4회 회복한다.
11제련 시, 공격 속도 증가(공격 후 딜레이 10% 감소), 변동 캐스팅 10% 감소.
[등급별 추가 옵션]
[D등급] 근접/원거리 물리 데미지 5% 증가, 모든 속성 마법 데미지 5% 증가.
[C등급] 12제련 시, 고정 캐스팅 0.5초 감소.
[B등급] P.ATK + 5, S.MATK + 5.
계열 : 투구 방어 : 35
위치 : 상단 무게 : 40
방어구 레벨 : 2
요구 레벨 : 100
장착 : 전 직업
====== auto-parsed ======
Itemclass : Headgear
Defense : 35
Location : Upper
Weight : 40
Armor Level : 2
Required Level : 100
Job : All
Id: (420211)
의상 양 마릿수 세기(빨강)
양을 한마리 두마리 세마리 천천히 세어가며, 보기만 해도 잠에 들고 싶어진다.
눕기만 해도 바로 잠에 들어 버립니다.
계열 : 의상장비 방어 : 0
위치 : 하단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (420212)
의상 프로텍트 클로스(빨강)
방패와 같은 견고한 장식으로 목부터 어깨까지 견고하게 지켜주는 견갑.
철벽과 같은 어깨 장식은 세세한 곳까지 장인의 손길이 느껴진다.
계열 : 의상장비 방어 : 0
위치 : 하단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (420219)
의상 올 때 멜론
집에서 기다리는 가족이 좋아하는 멜론 한 조각.
이벤트 기간 동안 Base Lv 50당 근접 물리 데미지 +3%, 원거리 물리 데미지 +3%,모든 속성 마법 데미지 +3%.
빵의 회복량 2000% 증가,달콤한 멜론의 회복량 300% 증가.
_
(해당 아이템은 이벤트 종료 후 삭제 됩니다.)
계열 : 의상장비 방어 : 0
위치 : 하단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : All
Id: (420220)
입에 문 다이아몬드 에이스(원거리물리)
입에 문 다이아몬드 에이스 카드.
갬블러의 씰[1]과 착용 시, ATK + 5%, 원거리 물리 데미지 10% 증가.
로키의 조언(원거리물리)을 이용하여 부가 능력을 활성화 시킬 수 있다.
로키의 조언(원거리물리)은
<NAVI>[고양이손 판매원 냐롬]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>[/color]에게서 냥다래나 제니를 주고 추가로 구입할 수 있습니다.
계열 : 투구 방어 : 0
위치 : 하단 무게 : 10
요구 레벨 : 150
장착 : 전 직업
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 150
Job : All
Id: (480168)
의상 멜로디 윙
피아노 건반이 날개처럼 펼쳐진 의상용 날개.
건반에서 아름다운 음색이 들려온다.
계열 : 의상장비 방어 : 0
위치 : 걸칠것 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (490374)
해달 미니 선풍기-LT [1]
코모도 해변에 서식하는 해달의 그림이 그려진 미니 선풍기의 개량 버전.
무더운 여름을 시원하게 보내기 위해서 하나쯤 챙겨두는 것이 좋을 듯.
모든 기본, 특성 스테이터스 + 1.
베이스 레벨이 175 미만인 경우, 몬스터에게 얻는 경험치 + 10%.
베이스 레벨이 175 이상인 경우, 몬스터에게 얻는 경험치 + 5%.
퍼씰 미니 선풍기-LT와 함께 착용 시, 모든 특성 스테이터스 + 3.
선풍기 개조 키트EX로 랜덤옵션 부여 가능.
선풍기 개조 키트EX는
<NAVI>[고양이손 판매원 냐롬]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>[/color]에게서 냥다래, 제니 또는 [카츄아]마일리지 쿠폰을 주고 추가로 구입할 수 있습니다.
계열 : 액세서리(오른쪽) 방어 : 0
무게 : 10
방어구 레벨 : 2
요구 레벨 : 100
장착 : 전 직업
====== auto-parsed ======
Defense : 0
Weight : 10
Armor Level : 2
Required Level : 100
Job : All
Id: (490375)
퍼씰 미니 선풍기-LT [1]
코모도 해변에 서식하는 퍼씰의 그림이 그려진 미니 선풍기를 개량한 버전.
모든 기본, 특성 스테이터스 + 1.
베이스 레벨이 175 미만인 경우, 몬스터에게 얻는 경험치 + 10%.
베이스 레벨이 175 이상인 경우, 몬스터에게 얻는 경험치 + 5%.
선풍기 개조 키트EX로 랜덤옵션 부여 가능.
선풍기 개조 키트EX는
<NAVI>[고양이손 판매원 냐롬]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>[/color]에게서 냥다래, 제니 또는 [카츄아]마일리지 쿠폰을 주고 추가로 구입할 수 있습니다.
계열 : 액세서리(왼쪽) 방어 : 0
방어구 레벨 : 2
무게 : 10
요구 레벨 : 100
장착 : 전 직업
====== auto-parsed ======
Defense : 0
Armor Level : 2
Weight : 10
Required Level : 100
Job : All
Changed
ItemRandOption
Id: 237 (ADDEXPPERCENT_KILLRACE_FISHS), 어
류패형 몬스터 획득 경험치 %d%% 증가Accessory
Id: 2378
ACCESSORY_C_Bird_Cage_Candle_Hold, C_Bird_Cage_Candle_Hold
HatEffect
176: HAT_EF_efst_C_20th_Anniversary_Hat
hatEffectID =
resourceFileName =
hatEffectPos = -6
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = True
isAttachedHead =
Map
prt_fild08c - 프론테라 필드
Music: bgm\12.mp3
Maintitle: 프론테라 남쪽 필드 Subtitle:
BackgroundBmp: field_s2
Skill
Id: (89)
스톰 가스트
스톰 가스트(Storm Gust)
MAX Lv : 10
습득조건 : 프로스트 다이버 1, 유피텔 선더 3
계열 : 액티브
타입 : 마법
대상 : 지면 1셀
내용 : 지정된 위치의 11X11범위에 눈보라를 몰아쳐 적에게 수속성 마법 데미지를 준다.
눈보라는 4.5초간 지속되며, 0.45초마다 한번씩 타격하고 대상을 2셀 넉 백시킨다.
피해를 입은 대상은 일정확률로 [상태이상 : 동빙]에 걸리게 되며, 동빙 상태가 유지되는 동안에는 데미지를 입지 않는다.
_
[Lv 1] : 1회당 MATK 120%
[Lv 2] : 1회당 MATK 170%
[Lv 3] : 1회당 MATK 220%
[Lv 4] : 1회당 MATK 270%
[Lv 5] : 1회당 MATK 320%
[Lv 6] : 1회당 MATK 370%
[Lv 7] : 1회당 MATK 420%
[Lv 8] : 1회당 MATK 470%
[Lv 9] : 1회당 MATK 520%
[Lv10] : 1회당 MATK 570%
Id: (403)
메모라이즈
메모라이즈 (Memorize)
MAX Lv : 1
습득조건 : 어드밴스드 북 5, 프리 캐스트 5, 오토 스펠 1
계열 : 액티브
타입 : 보조
대상 : 자기 자신
내용 : 메모라이즈 스킬 사용 후, 5번의 스킬 사용에 한해 캐스팅 시간을 1/2으로 줄인다.
사용하지 않는 이상 계속 유지되며 플레이어가 죽으면 효과가 사라지게 된다.
메모라이즈 스킬의 캐스팅 시간은 DEX에 영향받지 않으며 2.5초가 걸린다.
Id: (2345)
점혈-쾌(點穴-快)
점혈 - 쾌(點穴-快)
MAX Lv : 5
습득조건 : 점혈 - 묵 1
계열 : 액티브 / 회복 및 버프
내용 : 점혈 수법을 사용해 자신 및 대상 1 체의 HP 를 회복 시키며 일부의 상태이상을 치료한다. 스킬레벨이 높을 수록 성공확률이 오른다. 이 스킬로 치료 가능한
스킬상태이상은 석화 / 동빙 / 스턴 / 독 / 침묵 / 암흑 / 환각등이며, 자기 자신이 석화, 동빙, 스턴 상태에 빠져도 사용 가능하다. 스킬 사용시 기 구체를 1개 소모한다.Id: (8230)
멘탈 큐어
멘탈
_큐어(Mental Cure)계열 : 보조계
대상 : 플레이어, 용병
내용 : 대상에게 걸린 혼란과 환각 상태이상을 회복한다.
Item
Id: (1144)
사시미
날씬하게 뻗은 칼날이 어떤 류의 생물을 회 떠버리기에 적합한 칼. 어패류는 이 칼 앞에 공포에 질릴 것이다.
바람의 속성을 갖고 있다.
40% 확률로 어
류패형 몬스터 사망시 아이템 회 드롭계열 : 검 공격 : 75
무게 : 140
무기 레벨 : 3
요구 레벨 : 48
장착 : 검사계열/상인계열/도둑계열 전용
====== auto-parsed ======
Itemclass : Sword
Attack : 75
Weight : 140
Weapon Level : 3
Required Level : 48
Job : Swordman Class Merchant Class Thief Class
Id: (2410)
슬레이프니르
오딘을 태우고 어느 곳이나 마음대로 넘나들었다는 말의 이름을 딴 신발로 높은 효과로 인해 누구나 신어보길 원할 것이다.
제련불가. 파괴불가.
MHP
/+ 20%,MSP + 20%증가.SP 자연 회복
속도 25% 향상량 15% 증가.INT + 25, MDEF + 10
무한 이동 가속화
제련불가. 파괴불가.
계열 : 신발 방어 : 40
무게 : 350
방어구 레벨 : 1
요구 레벨 : 94
장착 : 전직업 장착가능
====== auto-parsed ======
Itemclass : Shoes
Defense : 40
Weight : 350
Armor Level : 1
Required Level : 94
Job : All
Id: (2462)
슬레이프니르
오딘을 태우고 어느 곳이나 마음대로 넘나들었다는 말의 이름을 딴 신발로 높은 효과로 인해 누구나 신어보길 원할 것이다.
제련불가. 파괴불가.
MHP
/+ 20%,MSP + 20%증가.SP 자연 회복
속도량 15%향상증가.MDEF + 10.
무한 이동 가속화
제련불가. 파괴불가.
계열 : 신발 방어 : 40
무게 : 0
방어구 레벨 : 1
요구장착 : 전직업
장착가능====== auto-parsed ======
Itemclass : Shoes
Defense : 40
Weight : 0
Required Level : 94
Job : All
Id: (4080)
플로라 카드
어
류패형 몬스터에게 주는 물리 공격력 20% 증가.계열 : 카드
장착 : 무기
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (4083)
라플레시아 카드
어
류패형 적에게서의 대미지 30% 감소계열 : 카드
장착 : 방패
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1
Id: (4153)
게 카드
ATK + 5.
에스터에게 주는 물리 공격력 30% 증가.
게,조개,에스터 카드를 함께 장착 시,
어
류패형 몬스터를 사냥 때마다 일정확률로 회를 드롭.수속성 몬스터에게 주는 물리 공격력 30% 증가.
계열 : 카드
장착 : 무기
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (4164)
글린부르스티 카드
어
류패형 몬스터를 죽일 때마다 얻는 경험치가 10% 증가한다. 어류패형 몬스터에게서 받는 물리 데미지가 20% 증가한다.계열 : 카드
장착 : 신발
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1
Id: (4192)
로터자이로 카드
크리티컬 데미지 10% 증가.
어
류패형 몬스터에게 주는 크리티컬 확률 7% 증가.계열 : 카드
장착 : 무기
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (4196)
마린 카드
몬스터
를 죽일 때마다처치 시, 일정 확률로 젤로피나 거대또는 라지 젤로피가떨어진드롭된다.계열 : 카드
장착 : 액세서리
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (4307)
투구벌레 카드
근접 물리 공격으로 어
류패형 몬스터를 죽일 때마다, SP를 5만큼 회복한다.착용해제시 SP가 5만큼 줄어든다.
계열 : 카드
장착 : 무기
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (4326)
해달 카드
어
류패형 몬스터를 죽일 때마다 일정 확률로 초밥이나 회가 떨어진다.초밥이나 회를 먹을 때의 HP 회복량 50% 증가.
계열 : 카드
장착 : 액세서리
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (4422)
로우윈카드
FLEE + 5, 완전회피 + 3.
수속성 몬스터에게 주는 물리 공격력 10% 증가.
어
류패형 몬스터에게 주는 크리티컬 확률 15% 증가.계열 : 카드
장착 : 걸칠것
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1
Id: (4469)
나가 카드
어
류패형 몬스터에게 주는 마법 공격력 10% 증가.계열 : 카드
장착 : 무기
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1
Id: (4587)
티억넠카드
플레이어, 인간형, 동물형, 어
류패형 몬스터에게 주는 크리티컬 확률 12% 증가.계열 : 카드
장착 : 액세서리
무게 : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1
Id: (5065)
푸른 생선
통통하고 맛있을 것 같은 푸른생선의 모습을 한 투구. 생선비린내가 나는 것 같은건 기분탓이다.
어
류패형 몬스터에게 물리 데미지 10%증가.계열 : 투구 방어 : 4
위치 : 상단 무게 : 50
방어구 레벨 : 1
요구 레벨 : 50
장착 : 모든직업
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 50
Armor Level : 1
Required Level : 50
Job : All
Id: (5510)
샤워캡
머리결을 보호하자!
MDEF + 3, FLEE + 3.
수속성 공격에 대한 내성 + 10%, 어
류패형 적의 공격에 대한 피해 10% 감소.계열 : 투구 방어 : 4
위치 : 상단 무게 : 0
방어구 레벨 : 1
장착 : 전직업 장착가능
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 0
Armor Level : 1
Job : All
Id: (5792)
물고기 핀
물고기 모양의 핀. 예쁘지만 큰 효과는 없는 것 같다.
어
류패형 몬스터에게 데미지 1% 감소.계열 : 투구 방어 : 3
위치 : 상단 무게 : 10
방어구 레벨 : 1
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 10
Armor Level : 1
Required Level : 1
Job : All
Id: (12724)
베놈 블리드
전체 체력을 저하시키는 독.
15300초 동안 MHP가 15% 저하된다._
무게 : 2
====== auto-parsed ======
Weight : 2
Id: (14304)
스쿠버 마스크 상자
스쿠버 마스크가 1개 들어있는 상자.
_
다이버들을 위한 스쿠버 안경. 지상에서 쓰고 있으면 사람들은 당신을 정신나간 사람으로 볼 것이다.
수속성 공격에 대한 내성 10% 증가.
어
류패형 몬스터를 죽일 시, 획득 경험치 10% 증가.계열 : 투구 방어 : 0
위치 : 중단 무게 : 10
방어구 레벨 : 1
장착 : 전직업 장착가능
본 아이템을 개봉하시면 청약철회 대상에서 제외 됩니다.
_
무게 : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Armor Level : 1
Job : All
Id: (15877)
의상 봄꽃 머리핀
봄을 맞이해 화사한 봄꽃을 본 따 만든 머리핀. 어쩐지 봄꽃 향기가 머무는 듯 하다.
이벤트 기간동안 물리/마법 공격 시,
계열 : 의상장비 방어 : 0일정 확률로 봄의 기운이 느껴진다.
봄의 기운이 느껴질 경우 5초간 1초당 HP 1000, SP 100씩 회복된다.
(해당 아이템의 옵션은 이벤트 종료 후 삭제 됩니다.)
위치 : 중단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : All
Id: (16364)
슬레이프니르 상자
슬레이프니르가 1개 들어있는 상자. 1주일간 사용가능.
임대 아이템
오딘을 태우고 어느 곳이나 마음대로 넘나들었다는 말의 이름을 딴 신발로 높은 효과로 인해 누구나 신어보길 원할 것이다.
제련불가. 파괴불가.
MHP
/+ 20%,MSP + 20%증가.SP 자연 회복
속도량 15%향상증가.MDEF + 10.
무한 이동 가속화
제련불가. 파괴불가.
계열 : 신발 방어 : 40
무게 : 0
방어구 레벨 : 1
요구장착 : 전직업
장착가능본 아이템을 개봉하시면 청약철회 대상에서 제외 됩니다.
무게 : 1
====== auto-parsed ======
Itemclass : Shoes
Defense : 40
Weight : 0
Required Level : 94
Job : All
Id: (20468)
의상 You in ONE
그들과 하나라는 의미를 가진 가면.
타 종족에 대한 두려움이 많은 원들에게 다가가기 위해 만들어 졌다.
…그다지 효과는 없었지만.
계열 : 의상장비 방어 : 0
위치 : 상중하단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : UpperMiddleLower
Weight : 0
Required Level : 1
Job : All
Id: (20526)
의상 찬란한 파란 엔젤링 날개
찬란하게 빛나는 파란 엔젤링 날개.
계열 :
걸칠것의상장비 방어 : 0무게 : 0위치 : 걸칠것 무게 : 0방어구 레벨 : 1
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : All
Id: (24056)
호머즈 쉴드 쉐도우
팔에 장착 가능한 작은 방패로 추가적인 방어 효과를 얻을 수 있다. 단일로도 사용할 수 있지만 방어 효과는 적다.
어
류패형 적에게서의 데미지 1% 감소.7제련 시, 어
류패형 적에게서의 데미지 1% 추가 감소.9제련 시, 어
류패형 적에게서의 데미지 1% 추가 감소.호머즈 쉴드 쉐도우와 피셔 슈즈 쉐도우를 함께 장착 시, 어
류패형 몬스터를 죽일때마다 얻는 경험치가 3% 증가한다.계열 : 쉐도우 장비
위치 : 쉴드 무게 : 0
요구 레벨 : 1
장착 : 전직업
====== auto-parsed ======
Itemclass : Shadow
Location : Shield
Weight : 0
Required Level : 1
Job : All
Id: (24067)
피셔 슈즈 쉐도우
신발에 추가로 신을 수 있는 신발. 단일로도 사용할 수 있지만 효과는 적다.
어
류패형 몬스터에게 2% 추가 데미지7제련 시 어
류패형 몬스터에게 1% 추가 데미지9제련 시 어
류패형 몬스터에게 2% 추가 데미지피셔 슈즈 쉐도우와 호머즈 쉴드 쉐도우를 함께 장착 시, 어
류패형 몬스터를 죽일때마다 얻는 경험치가 3% 증가한다.계열 : 쉐도우 장비
위치 : 슈즈 무게 : 0
요구 레벨 : 1
장착 : 전직업
====== auto-parsed ======
Itemclass : Shadow
Location : Shoes
Weight : 0
Required Level : 1
Job : All
Id: (24160)
피싱 웨폰 쉐도우
무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑.
어
류패형 몬스터의 물리 방어력 5% 무시.2제련당 어
류패형 몬스터의 물리 방어력 1% 씩 추가 무시.피싱 웨폰 쉐도우와 페니트레이션 (이어링, 펜던트) 쉐도우를 함께 장착 시, ATK + 5.
제련도의 합이 25이상일 경우, 어
류패형 몬스터의 물리 방어력 무시.계열 : 쉐도우 장비
위치 : 웨폰 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shadow
Location : Weapon
Weight : 0
Required Level : 1
Job : All
Id: (24174)
매직 피싱 웨폰 쉐도우
무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑.
어
류패형 몬스터의 마법 방어력 5% 무시.2제련당 어
류패형 몬스터의 마법 방어력 1% 씩 추가 무시.매직 피싱 웨폰 쉐도우와 템페스트 (이어링, 펜던트) 쉐도우를 함께 장착 시, MATK + 5.
제련도의 합이 25이상일 경우, 어
류패형 몬스터의 마법 방어력 100% 무시.계열 : 쉐도우 장비
위치 : 웨폰 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shadow
Location : Weapon
Weight : 0
Required Level : 1
Job : All
Id: (24351)
매직 피싱 인섹트 넷 아머 쉐도우
갑옷 위에 입는 갑옷으로 추가적인 방어 효과를 얻을 수 있다. 단일로도 사용할 수 있지만 방어 효과는 적다.
어
류패형, 곤충형 몬스터의 마법 방어력 5% 무시.2제련당 어
류패형, 곤충형 몬스터의 마법 방어력 1% 씩 추가 무시.매직 피싱 인섹트 넷 아머 쉐도우와 템페스트 (슈즈, 쉴드) 쉐도우를 함께 장착 시, MDEF + 5.
제련도의 합이 25이상일 경우, 어
류패형, 곤충형 몬스터의 마법 방어력 100% 무시.계열 : 쉐도우 장비
위치 : 아머 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shadow
Location : Armor
Weight : 0
Required Level : 1
Job : All
Id: (24379)
피싱 인섹트 넷 아머 쉐도우
갑옷 위에 입는 갑옷으로 추가적인 방어 효과를 얻을 수 있다. 단일로도 사용할 수 있지만 방어 효과는 적다.
어
류패형, 곤충형 몬스터의 물리 방어력 5% 무시.2제련당 어
류패형, 곤충형 몬스터의 물리 방어력 1% 씩 추가 무시.피싱 인섹트 넷 아머 쉐도우와 페니트레이션 (슈즈, 쉴드) 쉐도우를 함께 장착 시, DEF + 5.
제련도의 합이 25이상일 경우, 어
류패형, 곤충형 몬스터의 물리 방어력 100% 무시.계열 : 쉐도우 장비
위치 : 아머 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shadow
Location : Armor
Weight : 0
Required Level : 1
Job : All
Id: (24430)
매직 피싱 인섹트 웨폰 쉐도우
무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑.
어
류패형, 곤충형 몬스터의 마법 방어력 5% 무시.2제련당 어
류패형, 곤충형 몬스터의 마법 방어력 1% 추가 무시.매직 피싱 인섹트 웨폰 쉐도우와 템페스트(이어링, 펜던트)쉐도우를 함께 장착 시, MATK + 5.
제련도의 합이 25이상일 경우, 어
류패형, 곤충형 몬스터의 마법 방어력 100% 무시.계열 : 쉐도우 장비
위치 : 웨폰 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shadow
Location : Weapon
Weight : 0
Required Level : 1
Job : All
Id: (24435)
피싱 인섹트 웨폰 쉐도우
무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑.
어
류패형, 곤충형 몬스터의 물리 방어력 5% 무시.2제련당 어
류패형, 곤충형 몬스터의 물리 방어력 1% 추가 무시.피싱 인섹트 웨폰 쉐도우와 페니트레이션(이어링, 펜던트)쉐도우를 함께 장착 시, ATK + 5.
제련도의 합이 25이상일 경우, 어
류패형, 곤충형 몬스터의 물리 방어력 100% 무시.계열 : 쉐도우 장비
위치 : 웨폰 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Shadow
Location : Weapon
Weight : 0
Required Level : 1
Job : All
Id: (28439)
해달 미니 선풍기 [1]
코모도 해변에 서식하는 해달의 그림이 그려진 미니 선풍기.
무더운 여름을 시원하게 보내기 위해서 하나쯤 챙겨두는 것이 좋을 듯.
모든 기본 스테이터스 +1, 몬스터에게 얻는 경험치 + 5%.
'선풍기 개조 키트' 적용 가능.
<NAVI>[팀 리히트 특수장비 연구원]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>에게 가서 재료를 내면 '해달 미니 선풍기-LT'로 개조할 수 있습니다.
계열 : 액세서리 방어 : 0
무게 : 10
방어구 레벨 : 1
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 1
Job : All
Id: (28440)
퍼씰 미니 선풍기 [1]
코모도 해변에 서식하는 퍼씰의 그림이 그려진 미니 선풍기.
해달 미니 선풍기를 개조 하다보니, 어느샌가 그림이 바뀌어 있었다.
비싼 가격에 팔리지만, 성능이 더 좋은 것은 아닌듯 하다.
모든 기본 스테이터스 +1, 몬스터에게 얻는 경험치 +5%.
'선풍기 개조 키트' 적용 불가능.
<NAVI>[팀 리히트 특수장비 연구원]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>에게 가서 재료를 내면 '퍼씰 미니 선풍기-LT'로 개조할 수 있습니다.
계열 : 액세서리 방어 : 0
무게 : 10
방어구 레벨 : 1
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 1
Job : All
Id: (31529)
의상 행복을 부르는
귀여움이 가득한 의상용 장식.
착용하면 행복이 찾아온다고 한다.
<NAVI>[헤이담 펠로우]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
의상 인챈트 스톤 상자16으로 교환 가능.
계열 : 의상장비 방어 : 0
위치 : 상단 무게 : 0
요구 레벨 : 1
장착 : 전 직업
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : All
Id: (100127)
라그마블 의상 상자
오랜 시간을 인내해야 얻을 수 있는 의상아이템이 들어있는 상자.
다음의 아이템 중 1개를 랜덤하게 획득할 수 있다.
―――――――――――――
의상 암흑의 마스터
의상 물의 마스터
의상 찬란한 파란 엔젤링 날개
의상 칠흑의 이블 드루이드 모자
의상 피아멧트의 붉은 두건
의상 피아멧트의 빨간 나비넥타이
의상 흰 토끼
의상 화염의 마스터
의상 진홍의 날개
의상 공명하는 태고
의상 투 톤 베레모
의상 이형의 베일
의상 치천사의 화관
의상 바람의 마스터
의상 라파엘의 날개
의상 과자 파티
의상 오버프로텍터
의상 입에 문 램프
의상 붙이는 귀
의상 대지의 마스터
의상 라구엘의 날개
의상 미라클 플랜트
의상 지터벅 캡
의상 그레이트 드라큘라 뿔
의상 오렌지 토끼
의상 경단 웨이브
의상 흔들흔들 파라솔
의상 흩날리는 깃털
의상 빛과 어둠의 마스터
의상 양 마릿수 세기(빨강)
의상 프로텍트 클로스(빨강)
―――――――――――――
(해당 아이템은 202
2년 11월 23년 8월 16일 삭제됩니다.)무게 : 0
====== auto-parsed ======
Weight : 0
Id: (100170)
PC방 마일리지 의상 상자
오랜 시간을 인내해야 얻을 수 있는 의상아이템이 들어있는 상자.
다음의 아이템 중 1개를 랜덤하게 획득할 수 있다.
―――――――――――――
의상 물의 마스터
의상 찬란한 파란 엔젤링 날개
의상 칠흑의 이블 드루이드 모자
의상 피아멧트의 붉은 두건
의상 피아멧트의 빨간 나비넥타이
의상 흰 토끼
의상 화염의 마스터
의상 진홍의 날개
의상 공명하는 태고
의상 투 톤 베레모
의상 이형의 베일
의상 치천사의 화관
의상 바람의 마스터
의상 라파엘의 날개
의상 과자 파티
의상 오버프로텍터
의상 입에 문 램프
의상 붙이는 귀
―――――――――――――
(해당 아이템은 2021년 1월 6일 삭제됩니다.)
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (100569)
스페셜 의상상자
타 계정과 거래가 불가능한 아이템 입니다.
오랜 시간을 인내해야 얻을 수 있는 의상중 1개가 나오는 상자
아래의 아이템중 1개를 얻을 수 있다.
의상 물의 마스터
의상 화염의 마스터
의상 바람의 마스터
의상 대지의 마스터
의상 암흑의 마스터
의상 찬란한 파란 엔젤링 날개
의상 진홍의 날개
의상 공명하는 태고
의상 라파엘의 날개
의상 과자 파티
의상 라구엘의 날개
의상 미라클 플랜트
의상 루시퍼의 날개
의상 스노우 아이스 헤어
의상 칠흑의 이블 드루이드 모자
의상 피아멧트의 붉은 두건
의상 피아멧트의 빨간 나비넥타이
의상 흰 토끼
의상 이형의 베일
의상 투 톤 베레모
의상 치천사의 화관
의상 오버프로텍터
의상 붙이는 귀
의상 입에 문 램프
의상 지터벅 캡
의상 그레이트 드라큘라 뿔
의상 오렌지 토끼
의상 근위병의 모자
의상 고양이발 장식 니트 모자(브라운)
의상 비껴쓴 고딕 리본
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (100570)
스페셜 의상상자+
타 계정과 거래가 불가능한 아이템 입니다.
스페셜 의상상자의 의상투구들 중, 엄선된 목록만 가진 상자.
아래의 아이템중 1개를 얻을 수 있다.
의상 물의 마스터
의상 화염의 마스터
의상 바람의 마스터
의상 대지의 마스터
의상 암흑의 마스터
의상 찬란한 파란 엔젤링 날개
의상 진홍의 날개
의상 공명하는 태고
의상 라파엘의 날개
의상 과자 파티
의상 라구엘의 날개
의상 미라클 플랜트
의상 루시퍼의 날개
의상 스노우 아이스 헤어
무게 : 1
====== auto-parsed ======
Weight : 1
Id: (101752)
라그나로크 페스티벌RO 음악회 상자2022년 7월 31일 오프라인 행사에 응모했지만 당첨되지 않았던 유저분들께라그나로크 음악회를 기념하여 입장권을 구입해주신 분에게 드리는선물기념품 상자.게임 내에서 유용하게 사용되는 소모품외에 페스티벌 전용 의상도 1종피아노를 본 떠 만들어진 특별한 의상이 포함되어 있습니다.[획득 아이템]
의상
남색 늘어진 고양이멜로디 윙 1개[비매품]고급 전투교범 1개
[비매품] 삼명수 풀세트 20세트 상자 1개
[비매품] 빛나는 방어 스크롤 20개 상자 1개
무한 파리의 날개 3일상자 1개 (14일)
(해당 아이템은
이벤트 종료8월 3주차 점검 시 삭제됩니다.)무게 : 0
====== auto-parsed ======
Weight : 0
Id: (310668)
봄의 포근함(1Lv)
근접 / 원거리 물리 데미지 5% 증가.
_몬스터에게 얻는 경험치 + 1%, 아이템 드롭율 + 3%.
(
해당 인챈트의 옵션은이벤트 종료후 삭제 됩니다.)_
====== auto-parsed ======
Compound on : Enchant
Id: (310669)
봄의 포근함(2Lv)
근접 / 원거리 물리 데미지 10% 증가.
_몬스터에게 얻는 경험치 + 3%, 아이템 드롭율 + 5%.
(
해당 인챈트의 옵션은이벤트 종료후 삭제 됩니다.)_
====== auto-parsed ======
Compound on : Enchant
Id: (310670)
봄의 포근함(3Lv)
근접 / 원거리 물리 데미지 15% 증가.
_몬스터에게 얻는 경험치 + 5%, 아이템 드롭율 + 10%.
(
해당 인챈트의 옵션은이벤트 종료후 삭제 됩니다.)_
====== auto-parsed ======
Compound on : Enchant
Id: (310671)
봄의 따스함(1Lv)
모든 속성 마법 데미지 5% 증가.
_몬스터에게 얻는 경험치 + 1%, 아이템 드롭율 + 3%.
(
해당 인챈트의 옵션은이벤트 종료후 삭제 됩니다.)_
====== auto-parsed ======
Compound on : Enchant
Id: (310672)
봄의 따스함(2Lv)
모든 속성 마법 데미지 10% 증가.
_몬스터에게 얻는 경험치 + 3%, 아이템 드롭율 + 5%.
(
해당 인챈트의 옵션은이벤트 종료후 삭제 됩니다.)_
====== auto-parsed ======
Compound on : Enchant
Id: (310673)
봄의 따스함(3Lv)
모든 속성 마법 데미지 15% 증가.
_몬스터에게 얻는 경험치 + 5%, 아이템 드롭율 + 10%.
(
해당 인챈트의 옵션은이벤트 종료후 삭제 됩니다.)_
====== auto-parsed ======
Compound on : Enchant
Id: (650017)
풍창화 부스터 풍마수리검
모험가의 성장에 도움을 주기 위해 마련된 풍마수리검.
일반 제련 불가.
파괴 불가.
MATK + 2%, MATK + 220.
1제련당 MATK + 3.
베이스 레벨 15당 MATK + 3. (최대 195레벨까지 적용)
7제련 시, 인법 수련 1레벨당 변동 캐스팅 1%씩 감소.
9제련 시, 화, 수, 풍 마법 데미지 10% 증가, 홍염화, 빙섬창, 풍인 데미지 25% 증가,
11제련 시, 변동 캐스팅 10% 추가 감소, 모든 크기의 적에게 주는 마법 데미지 15% 증가.
13제련 시, 홍염화, 빙섬창, 풍인 데미지 15% 추가 증가.
_
계열 : 풍마 수리검 공격 : 150
무게 : 0
무기 레벨 :
14요구 레벨 : 100
장착 : 카게로우 계열, 오보로 계열
====== auto-parsed ======
Itemclass : Huuma
Attack : 150
Weight : 0
Weapon Level : 4
Required Level : 100
Id: (1000274)
[카츄아]마일리지 쿠폰
카츄아의 비밀열쇠 1회 이용시 마다 1매씩 주어지는 쿠폰.
모아서 다양한 아이템과 교환할 수 있다.
<NAVI>[마카롬]<INFO>itemmall,41,54,0,100,0,0</INFO></NAVI>
<NAVI>[고양이손 판매원 냐롬]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>
무게 : 0
====== auto-parsed ======
Weight : 0