Basic Info | ||
---|---|---|
21431 | Lv. 167 | |
Insect | Small | Earth 3 |
Primary stats | ||
111 STR | 118 AGI | 91 VIT |
70 INT | 194 DEX | 70 LUK |
Secondary stats | ||
839,882 Health | 168 Def | 22 MDef |
1 Range | 4,000 - 5,861 Attack | 635 - 976 MATK |
485 Req. Hit | 531 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
3.47 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21431 | Lv. 167 | |
Insect | Small | Earth 3 |
Primary stats | ||
111 STR | 118 AGI | 91 VIT |
70 INT | 194 DEX | 70 LUK |
Secondary stats | ||
839,882 Health | 168 Def | 22 MDef |
1 Range | 4,000 - 5,861 Attack | 635 - 976 MATK |
485 Req. Hit | 531 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
3.47 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 200% |
Wind | 70% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
151 | 40 | 0 | 0 |
152 | 115 | 0 | 0 |
153 | 120 | 0 | 0 |
154 | 125 | 0 | 0 |
155 | 130 | 0 | 0 |
156 | 135 | 0 | 0 |
157 | 140 | 0 | 0 |
158 | 135 | 0 | 0 |
159 | 130 | 0 | 0 |
160 | 125 | 0 | 0 |
161 | 120 | 0 | 0 |
162 | 115 | 0 | 0 |
163 | 110 | 0 | 0 |
164 | 105 | 0 | 0 |
167 | 100 | 0 | 0 |
168 | 100 | 0 | 0 |
173 | 95 | 0 | 0 |
178 | 90 | 0 | 0 |
183 | 85 | 0 | 0 |
188 | 60 | 0 | 0 |
193 | 35 | 0 | 0 |
198 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_COMBOATTACK | no | Attacking | 10 | 30% | instant | 5 sec | |
NPC_FIREATTACK | no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
NPC_FIREATTACK | no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
NPC_BLOODDRAIN | no | Attacking | 1 | 5% | instant | 2 sec | |
NPC_GUIDEDATTACK | no | Attacking | 3 | 10% | 0.3 sec | 10 sec | |
NPC_GUIDEDATTACK | no | Chasing | 3 | 10% | 0.3 sec | 10 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Sand Attack | yes | Attacking | 1 | 5% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_COMBOATTACK | no | Attacking | 10 | 30% | instant | 5 sec | |
NPC_FIREATTACK | no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
NPC_FIREATTACK | no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
NPC_BLOODDRAIN | no | Attacking | 1 | 5% | instant | 2 sec | |
NPC_GUIDEDATTACK | no | Attacking | 3 | 10% | 0.3 sec | 10 sec | |
NPC_GUIDEDATTACK | no | Chasing | 3 | 10% | 0.3 sec | 10 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Sand Attack | yes | Attacking | 1 | 5% | instant | 5 sec |
Play | Name |
---|---|
andre_attack.wav | |
andre_die.wav | |
andre_move.wav | |
andre_stand.wav | |
monster_insect.wav | |
monster_shell.wav |
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