Sigma Posted January 22, 2020 Posted January 22, 2020 Mobs info MVP Deep Sea Witch Deep Sea Kraken New gears Illusion Morrigane's Helm [1] Str + 5, Cri + 5. If refine rate is 7 or higher, Atk + 50. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Morrigane's Manteau, Belt and Pendant, Str + 5, Atk + 10%, Cri + 5, MaxHP + 10%, MaxSP + 10%, increases physical damage against small size monsters by 20%. If the sum of refine rate is 18 or higher, Perfect Dodge + 10, Atk + 50. If the sum of refine rate is 22 or higher, increases critical damage by 20%, increases physical damage against medium size monsters by 20%. Class : Helm Defense : 15 Location : Upper Weight : 50 Required Level : 130 Usable Job : All except Novice. Illusion Saint Robe [1] MaxHP + 10%, MaxSP + 10%. Mdef + 10. If refine rate is 9 or higher, reduces physical and magical damage taken from fish race monsters by 15%. If refine rate is 11 or higher, ignores defense rate of fish race monsters by 20%. When equipped with Illusion Combo Battle Glove, Atk + 30. If refine rate of each is 7 or higher, Atk + 5%. If the sum of refine rate is 18 or higher, increases Sky Blow damage by 20%. If the sum of refine rate is 22 or higher, reduces delay after skill by 10%. Class : Armor Defense : 60 Weight : 60 Required Level : 120 Usable Job : Acolyte classes, Merchant classes. Illusion Saphien's Armor of Ocean [1] MaxHP + 10%. MaxHP + 125 per refine rate. If refine rate is 7 or higher, Def + 50. If refine rate is 9 or higher, when dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds. Property : Water Class : Armor Defense : 50 Weight : 220 Required Level : 120 Usable Job : Swordsman classes, Merchant classes. Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%. Atk + 4 per refine rate. Increases physical damage against fire and water property enemies by 4% per 3 refine rate. If refine rate is 9 or higher, Atk + 10%. If refine rate is 11 or higher, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Katar of Frozen Icicle, Atk + 5%. If refine rate of each is 7 or higher, Cri + 5. If the sum of refine rate is 18 or higher, increases critical damage by 15%. If the sum of refine rate is 22 or higher, increases physical damage against fire property enemies and insect race monsters by 10%. Class : Armor Defense : 70 Weight : 330 Required Level : 120 Usable Job : Swordsman classes, Merchant classes, Thief classes. Illusion Morrigane's Manteau [1] Luk + 5, Flee + 20. If refine rate is 7 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by 5%. If refine rate is 9 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%. Class : Garment Defense : 12 Weight : 60 Required Level : 130 Usable Job : All except Novice. Illusion Morrigane's Belt [1] Str + 3, MaxHP + 5%. When equipped with Illusion Morrigane's Pendant, increases attack speed (reduces delay after attack by 10%). Class : Accessory (right) Defense : 0 Weight : 20 Required Level : 130 Usable Job : All except Novice. Illusion Morrigane's Pendant [1] Atk + 20, Cri + 5. When equipped with Illusion Morrigane's Belt, Atk + 10%. Class : Accessory (left) Defense : 0 Weight : 20 Required Level : 130 Usable Job : All except Novice. Illusion Electric Guitar [2] Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%. If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Muffler, Atk + 30 If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%. If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Shoes, Matk + 40 If refine rate of each is 7 or higher, increases neutral property magical damage by 5%. If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%. If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. Class: Musical Instrument Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Usable Jobs: Minstrel Illusion Electric Eel [2] Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%. If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Muffler, Atk + 30 If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%. If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Shoes, Matk + 40 If refine rate of each is 7 or higher, increases neutral property magical damage by 5%. If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%. If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. Class: Whip Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Usable Jobs: Wanderer Illusion Death Guidance [2] Atk + 4 per refine rate. If refine rate is 7 or higher, increases Storm Blast damage by 20%. If refine rate is 9 or higher, when dealing physical damage, has a 3% chance to recover HP as 50 times of refine rate per second for 4 times. If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%. When equipped with Illusion Chain Mail, Atk + 30. If refine rate of each is 7 or higher, Cri + 5. If the sum of refine rate is 18 or higher, increases Storm Blast damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Sword Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Illusion Katar of Frozen Icicle [2] Atk + 5 per refine rate. If refine rate is 7 or higher, increases Cross Impact damage by 20%. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, Cri + 15, increases physical damage against fire property enemies and insect race monsters by 10%. When equipped with Illusion Ring, Atk + 5%. If refine rate of Illusion Katar of Frozen Icicle is 9 or higher, increases critical damage by 20%. If refine rate of Illusion Katar of Frozen Icicle is 11 or higher, Gains Cri + 15 for 30 seconds when using Venom Impression. Class: Katar Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 120 Usable Jobs: Assassin classes. Illusion Brionac [2] Atk + 10% Increases Overbrand damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, increases physical damage against medium and large size enemies by 15%. If refine rate is 11 or higher, increases physical damage against fish and demon race monsters by 30%. When equipped with Illusion Saphien's Armor of Ocean, Atk + 5%. If refine rate of each is 7 or higher, reduces delay after skill by 5%. If the sum of refine rate is 18 or higher, increases Overbrand damage by 20%. If the sum of refine rate is 22 or higher, when using Overbrand, has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds. Class: Two-handed Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Illusion Zephyrus [2] Atk + 4 per refine rate. Increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases Clashing Spiral damage by 20%. If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, Hit + 10, increases physical damage against medium and large size monsters by 10%. When equipped with Illusion Chain Mail, Atk + 30. If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Clashing Spiral damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Spear Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Crafting recipe Illusion Electric Eel [2] : +9 Electric Eel [2] + Deep Sea Starfish 150 ea + Illusion Stone 120 ea Illusion Electric Guitar [2] : +9 Electric Guitar + Deep Sea Starfish 150 ea + Illusion Stone 120 ea Illusion Brionac [2] : +9 Brionac + Deep Sea Fish's Tail 150 ea + Illusion Stone 120 ea Illusion Katar of Frozen Icicle [2] : +9 Katar of Frozen Icicle [3] + Deep Sea Crab 150 ea + Illusion Stone 120 ea Illusion Death Guidance [2] : +9 Death Guidance [2] + Rotten Deep Sea Fish 150 ea + Illusion Stone 120 ea Illusion Zephyrus [2] : +9 Zephyrus [3] + Deep Sea Shell 150 ea + Illusion Stone 120 ea Illusion Saint Robe [1] : +9 Saint Robe [1] + Deep Sea Fish's Tail 100 ea + Abyssal Essence 20 ea + Illusion Stone 90 ea Illusion Saphien's Armor of Ocean [1] : +9 Saphien's Armor of Ocean [1] + Deep Sea Crab 100 ea + Abyssal Essence 20 ea + Illusion Stone 90 ea Illusion Chain Mail [1] : +9 Chain Mail [1] + Deep Sea Starfish 100 ea + Abyssal Essence 20 ea + Illusion Stone 90 ea Illusion Morrigane's Helm [1] : +9 Morrigane's Helm + Deep Sea Crab 100 ea + Abyssal Essence 50 ea + Illusion Stone 100 ea Illusion Morrigane's Manteau [1] : +9 Morrigane's Manteau + Rotten Deep Sea Fish 100 ea + Abyssal Essence 50 ea + Illusion Stone 100 ea Illusion Morrigane's Belt [1] : Morrigane's Belt + Deep Sea Fish's Tail 100 ea + Abyssal Essence 50 ea + Deep Sea Kraken's Leg 15 ea + Illusion Stone 100 ea Illusion Morrigane's Pendant [1] : Morrigane's Pendant + Deep Sea Shell 100 ea + Abyssal Essence 50 ea + Deep Sea Witch's Crown 15 ea + Illusion Stone 100 ea New cards Spoiler Abysmal Sropho Card Increases wind property magical damage by 3%. If refine rate is 9 or higher, increases wind property magical damage by additional 2%. If refine rate is 11 or higher, increases wind property magical damage by additional 5%. Compounded on : Weapon Prefix : Enhance Thunder Abysmal Obeaune Card Matk + 30. When equipped with Boiling Water Piranha Card, increases magical damage against water property enemies by 15%. Compounded on : Accessory Prefix : Mermaid's Abysmal Deviace Card Increases physical damage against water property enemies and fish race monsters by 5%. If refine rate is 7 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. If refine rate is 9 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. Compounded on : Weapon Prefix : Undersea Abysmal Marse Card Reduces physical and magical damage taken from earth property enemies by 15%. Reduces physical and magical damage taken from insect race monsters by 15%. Compounded on : Shield Suffix : of Anti Insect Abysmal Merman Card Atk + 4 per 15 base Str. When equipped with Abysmal King Dramoh, increases critical damage by 15%. Compounded on : Shoes Prefix : Stabbing Abysmal Witch Card Increases fire and shadow property magical damage by 100%. Increases damage taken from all property by 30%. Compounded on : Garment Suffix : of Abyss Witch Abysmal Sedora Card Increases critical chance against fish race monsters by 30%. When equipped with Sedora Card, Increases critical damage by 15%. Compounded on : Weapon Prefix : Fatal Fish Abysmal Swordfish Card Reduces damage taken from water property by 10%. If refine rate is 9 or higher, increases magical damage against water property enemies by 10%. When equipped with Swordfish Card, Matk + 3%. Compounded on : Headgear Prefix : Seabed Abysmal Strouf Card MaxHP + 10%, MaxSP + 5%. If refine rate is 9 or higher, increases physical and magical damage against water property enemies by 5%. When equipped with Abysmal Deviace Card, Atk + 30. When equipped with Abysmal Sropho Card, Matk + 30. Compounded on : Armor Prefix : Deep Sea Abysmal Phen Card Reduces damage taken from neutral property by 15%. Increases wind property magical damage by 3% per refine rate. When equipped with Abysmal Obeaune Card, reduces damage taken from neutral property by additional 5%. Compounded on : Garment Suffix : of Fish Killer Abysmal King Dramoh Card MaxHP - 5%. Atk + 1% per 3 refine rate. When equipped with King Dramoh Card, Str + 4, MaxHP + 15%. Compounded on : Headgear Suffix : of Sword Expert Abysmal Kraken Card Increases long ranged physical damage by 25%. Perfect Hit + 5. Compounded on : Weapon Prefix : Marine Nightmare source : http://ro.gnjoy.com/news/update/View.asp?seq=248&curpage=1 http://m.inven.co.kr/board/ro/1957/1757 @Asheraf for mobs info.
Tuna Power Posted January 22, 2020 Posted January 22, 2020 28 minutes ago, Sigma said: Illusion Morrigane's Manteau [1] : +9 Morrigane's Manteau [1] + Rotten Deep Sea Fish 100 ea + Abyssal Essence 50 ea + Illusion Stone 100 ea Illusion Morrigane's Belt [1] : Morrigane's Belt [1] + Deep Sea Fish's Tail 100 ea + Abyssal Essence 50 ea + Deep Sea Kraken's Leg 15 ea + Illusion Stone 100 ea Illusion Morrigane's Pendant [1] : Morrigane's Pendant [1] + Deep Sea Shell 100 ea + Abyssal Essence 50 ea + Deep Sea Witch's Crown 15 ea + Illusion Stone 100 ea Slotted morrigane garment and acessories to make them? 1
Sigma Posted January 22, 2020 Author Posted January 22, 2020 1 minute ago, Tuna Power said: Slotted morrigane garment and acessories to make them? My mistake. Fixed. 🤣 1
DanRazr Posted April 30, 2020 Posted April 30, 2020 (edited) Thx for the info, no information about MVP´s yet? Edited April 30, 2020 by DanRazr
Sigma Posted May 3, 2020 Author Posted May 3, 2020 On 5/1/2020 at 3:38 AM, DanRazr said: Thx for the info, no information about MVP´s yet? Added.
armstrong Posted June 4, 2021 Posted June 4, 2021 On 1/22/2020 at 7:45 PM, Sigma said: Illusion of Under Water Thx for the info, too! Hmm.... @Sigma I cant find any information about enchants illusion dungeon gear (with links to kro sources). Where I can read about it? Thx a lot!
Sigma Posted June 12, 2021 Author Posted June 12, 2021 On 6/4/2021 at 10:31 PM, armstrong said: Thx for the info, too! Hmm.... @Sigma I cant find any information about enchants illusion dungeon gear (with links to kro sources). Where I can read about it? Thx a lot! Sorry I don't have the exact list of enchant since official page doesn't provide it.
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