Sigma Posted December 26, 2019 Share Posted December 26, 2019 Details 1. Monsters spawned on 9F, 10F, 11F and 12F will be replaced by new stronger monsters. 2. The top floor (Boss floor) is changed to become instance. (normal top floor can no longer accessible) New instance bosses This new "Memory of Thanatos" will replaced the old one. So Memory of Thanatos card will drop from him. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- New equipment and enchants New mobs drop several kind of shards that are used to make crafting and enchant materials. There are 2 groups. Shards of sin and shards of goodwill. Shards of sin. Shard of Anger Shard of Horror Shard of Resentment Shard of Regret Shard of Sorrow Shards of goodwill. Shard of Empathy Shard of Happiness Shard of Shelter Shard of Solace Shard of Pray NPC can combine 5 pieces of the same kind of shards into Fragment of Sin and Fragment of Goodwill. Shards of sin can be combined into Fragment of Sin. Shards of goodwill can be combined into Fragment of Goodwill. Fragment of Sin Fragment of Goodwill NPC offer you to exchange 50 ea of Fragment of Sin into 1 ea of Sinful accessories and 50 ea of Fragment of Goodwill into 1 ea of Brilliant Light accessories. Sinful accessories Spoiler Sinful Ruby Ring [1] Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Red Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Ruby Necklace [1] Atk + 10%, reduces variable casting time by 7%. When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Emerald Ring [1] Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Green Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Emerald Necklace [1] Atk + 10%, reduces variable casting time by 7%. When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Topaz Ring [1] Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Topaz Necklace [1] Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Amethyst Ring [1] Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Amethyst Necklace [1] Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Sapphire Ring [1] Matk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Sapphire Necklace [1] Matk + 10%, reduces variable casting time by 7%. When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Opal Ring [1] Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Silver Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Sinful Opal Necklace [1] Atk + 10%, reduces variable casting time by 7%. When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light accessories Spoiler Brilliant Light Ruby Ring [1] Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Ruby Necklace [1] Atk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Amethyst Ring [1] Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Amethyst Necklace [1] Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Emerald Ring [1] Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Emerald Necklace [1] Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Zircon Ring [1] Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Zircon Necklace [1] Atk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Sapphire Ring [1] Matk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Sapphire Necklace [1] Matk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Aquamarine Ring [1] Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Class : Accessory (right) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Brilliant Light Aquamarine Necklace [1] Atk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. Class : Accessory (left) Defense : 0 Weight : 10 Required Level : 170 Usable Jobs : All Enchantment Fragment of Sin is used to enchant Sinful accessories and Fragment of Goodwill is used to enchant Brilliant Light accessories. NPC give you 2 choices for enchantment. 1. Cost 50 fragments on each enchant and you can choose desired enchant but random level, start from 4th slot then 3rd slot. 2. Cost 10 fragments and 2 enchants are given to accessory randomly on 3rd slot and 4th slot. Possible enchants of Sinful accessories. 3rd slot : Anger lv.1~5, Horror lv.1~5, Resentment lv.1~5, Regret lv.1~5 4th slot : Inverse Scale lv.1~5, Dragon Scale lv.1~5 Possible enchants of Brilliant Light accessories. 3rd slot : Empathy lv.1~5, Happiness lv.1~5, Shelter lv.1~5, Solace lv.1~5 4th slot : Divine Evil lv.1~5, Destructive Evil lv.1~5 Enchant details Spoiler Anger lv.1 Atk + 1%. Anger lv.2 Atk + 3%. Anger lv.3 Atk + 5%. Anger lv.4 Atk + 7%. Anger lv.5 Atk + 10%. Horror lv.1 Matk + 1%. Horror lv.2 Matk + 3%. Horror lv.3 Matk + 5%. Horror lv.4 Matk + 7%. Horror lv.5 Matk + 10%. Resentment lv.1 Increases critical damage by 1%. Resentment lv.2 Increases critical damage by 3%. Resentment lv.3 Increases critical damage by 5%. Resentment lv.4 Increases critical damage by 7%. Resentment lv.5 Increases critical damage by 10%. Regret lv.1 MaxHP/MaxSP + 1%. Regret lv.2 MaxHP/MaxSP + 3%. Regret lv.3 MaxHP/MaxSP + 5%. Regret lv.4 MaxHP/MaxSP + 7%. Regret lv.5 MaxHP/MaxSP + 10%. Empathy lv.1 Atk + 1%. Empathy lv.2 Atk + 3%. Empathy lv.3 Atk + 5%. Empathy lv.4 Atk + 7%. Empathy lv.5 Atk + 10%. Happiness lv.1 Matk + 1%. Happiness lv.2 Matk + 3%. Happiness lv.3 Matk + 5%. Happiness lv.4 Matk + 7%. Happiness lv.5 Matk + 10%. Shelter lv.1 Increases critical damage by 1%. Shelter lv.2 Increases critical damage by 3%. Shelter lv.3 Increases critical damage by 5%. Shelter lv.4 Increases critical damage by 7%. Shelter lv.5 Increases critical damage by 10%. Solace lv.1 MaxHP/MaxSP + 1%. Solace lv.2 MaxHP/MaxSP + 3%. Solace lv.3 MaxHP/MaxSP + 5%. Solace lv.4 MaxHP/MaxSP + 7%. Solace lv.5 MaxHP/MaxSP + 10%. Inverse Scale lv.1 Increases physical damage against angel and dragon race monsters by 10%. Inverse Scale lv.2 Increases physical damage against angel and dragon race monsters by 15%. Inverse Scale lv.3 Increases physical damage against angel and dragon race monsters by 20%. Inverse Scale lv.4 Increases physical damage against angel and dragon race monsters by 25%. Inverse Scale lv.5 Increases physical damage against angel and dragon race monsters by 35%. Dragon Scale lv.1 Increases magical damage against angel and dragon race monsters by 10%. Dragon Scale lv.2 Increases magical damage against angel and dragon race monsters by 15%. Dragon Scale lv.3 Increases magical damage against angel and dragon race monsters by 20%. Dragon Scale lv.4 Increases magical damage against angel and dragon race monsters by 25%. Dragon Scale lv.5 Increases magical damage against angel and dragon race monsters by 35%. Divine Evil lv.1 Increases physical damage against angel and demon race monsters by 10%. Divine Evil lv.2 Increases physical damage against angel and demon race monsters by 15%. Divine Evil lvl.3 Increases physical damage against angel and demon race monsters by 20%. Divine Evil lv.4 Increases physical damage against angel and demon race monsters by 25%. Divine Evil lv.5 Increases physical damage against angel and demon race monsters by 35%. Destructive Evil lv.1 Increases magical damage against angel and demon race monsters by 10%. Destructive Evil lv.2 Increases magical damage against angel and demon race monsters by 15%. Destructive Evil lv.3 Increases magical damage against angel and demon race monsters by 20%. Destructive Evil lv.4 Increases magical damage against angel and demon race monsters by 25%. Destructive Evil lv.5 Increases magical damage against angel and demon race monsters by 35%. Enchantment can be reset with 2 choices. 1. reset with 1,000,000 zeny. 70% chance of success. Failure will destroy equipment. 2. reset with 3 ea of Nyangvine Fruit. 100% chance of success. Source : http://ro.gnjoy.com/news/update/View.asp?seq=247&curpage=1 https://www.divine-pride.net/forum/index.php?/topic/4242-kro-changelog-december-04-2019/ Special thanks to @Asheraf for monsters detail. Link to comment Share on other sites More sharing options...
LunaticBlow Posted January 7, 2020 Share Posted January 7, 2020 new monsters has their own cards? Link to comment Share on other sites More sharing options...
Sigma Posted January 7, 2020 Author Share Posted January 7, 2020 9 hours ago, LunaticBlow said: new monsters has their own cards? Not yet. Link to comment Share on other sites More sharing options...
Lifaern Posted January 12, 2020 Share Posted January 12, 2020 On 12/26/2019 at 11:16 PM, Sigma said: This new "Memory of Thanatos" will replaced the old one. So Memory of Thanatos card will drop from him. Does this means that this new Thanatos will appear from Bloody Branches instead of the old one? Link to comment Share on other sites More sharing options...
Sigma Posted January 12, 2020 Author Share Posted January 12, 2020 2 hours ago, Lifaern said: Does this means that this new Thanatos will appear from Bloody Branches instead of the old one? No. In case you didn't notice. Instance bosses don't appear from Bloody Branch and in Central Lab. Link to comment Share on other sites More sharing options...
Mikasa2 Posted May 17, 2020 Share Posted May 17, 2020 On 12/26/2019 at 12:16 PM, Sigma said: NPC give you 2 choices for enchantment. 1. Cost 50 fragments and you can choose desired enchant. But you can get only 1 enchant (either 3rd slot or 4th slot. But only 1) 2. Cost 10 fragments and 2 enchants are given to accessory randomly on 3rd slot and 4th slot. So if you go with first option you are locked with either 3rd slot enchant or 4th slot enchant? Can you can just enchant two times with 50 fragments and get perfect enchants (probably not)? Link to comment Share on other sites More sharing options...
Sigma Posted May 17, 2020 Author Share Posted May 17, 2020 48 minutes ago, Mikasa2 said: So if you go with first option you are locked with either 3rd slot enchant or 4th slot enchant? Can you can just enchant two times with 50 fragments and get perfect enchants (probably not)? 1. Yes. 2. No. NPC no longer process enchantment to you if you choose 1st choice. Link to comment Share on other sites More sharing options...
Albatrone Posted May 18, 2020 Share Posted May 18, 2020 The Memory of Thanatos HP 400m+? This is the same Thanatos at Thanatos Tower? Or this Memory of Thanatos like Sealed MVP? Link to comment Share on other sites More sharing options...
maximus Posted December 13, 2020 Share Posted December 13, 2020 Quote NPC can combine 5 pieces of the same kind of shards into Fragment of Sin and Fragment of Goodwill. It means 5 shard of Empathy = 1 fragment of goodwill, 5 shard of Solace = 1 fragment of goodwill,.v.v ,right? @Sigma Link to comment Share on other sites More sharing options...
Sigma Posted December 13, 2020 Author Share Posted December 13, 2020 4 hours ago, maximus said: It means 5 shard of Empathy = 1 fragment of goodwill, 5 shard of Solace = 1 fragment of goodwill,.v.v ,right? @Sigma yes. Link to comment Share on other sites More sharing options...
Revenant Posted April 6, 2021 Share Posted April 6, 2021 Any card information? Link to comment Share on other sites More sharing options...
Sigma Posted April 7, 2021 Author Share Posted April 7, 2021 7 hours ago, Revenant said: Any card information? Here. Link to comment Share on other sites More sharing options...
Kirimaru Posted October 12, 2021 Share Posted October 12, 2021 Hi @Sigma Beside the book of death and void mimic, are these monsters still mini-boss or just normal monsters ? Link to comment Share on other sites More sharing options...
Cydh Posted October 15, 2021 Share Posted October 15, 2021 Oh just noticed they revamp that Thanatos boss floor into instance. That's a great improvement, players were and are still abusing Thanatos spawn unupdated servers Link to comment Share on other sites More sharing options...
Revenant Posted January 12, 2022 Share Posted January 12, 2022 On 12/26/2019 at 10:16 PM, Sigma said: 1. Monsters spawned on 9F, 10F, 11F and 12F will be replaced by new stronger monsters. Is the instance floor only at 12F or start from 9F floor? Link to comment Share on other sites More sharing options...
Sigma Posted January 13, 2022 Author Share Posted January 13, 2022 16 hours ago, Revenant said: Is the instance floor only at 12F or start from 9F floor? AFAIK the instance has 7 floors, imitated from 7th floor and so on. More info : https://hazyforest.com/instances:thanatos Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now