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Sigma

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Posts posted by Sigma

  1. 16 hours ago, muh said:

    Hi @Sigma,

    did you maybe miss some lines here and there or is that intended?

    Like the AP recovery increase for Cross Rain or the Petitio Skill?

    I'm also wondering, has there been any comment about if those will really applied or could some be some kind of april fool's as it was posted on april 1st? (I don't know if gravity ever made such thing)

     

    Added. Thanks. A wall of text really made my dizzy and skipped some line. :S

    Doesn't hesitate to tell me if there is more missing text or incorrect description.

    • Like 1
  2. 55 minutes ago, vhaaaaan said:

    Shouldn't this be "Increases cooldown from 0.5 0.3 seconds to 0.5 seconds." ?

     

    What does "area damage on branded damage" actually means? Does everyone inside the MF AoE receive the same damage with the targeted mob inflicted with Sound Blend? For example, if there are 3 mobs inside 5x5 cells and I inflicted one mob with Sound Blend, then I casted MF on the mob inflicted with Sound Blend, will everyone inside the 5x5 cell receive the same-ish damage with that Sound Blended mob?

    1. fixed thanks.

    2. When there is no branded target. Metallic Fury will deal primary damage to single target only.

    But if there is branded target within range of main target (I don't know how far of area of effect). Metallic Fury will deal AoE damage with additional bonus depends on number of branded target up to 5 targets.

  3. - Fourth class jobs skill rebalance (3rd)and second high expanded class jobs skills rebalance (2nd) -

    New skills for Dragon Knight, Meister and Biolo are added

    - Dragon Knight -

    7(1).gif
    1. Dragonic Breath (Max level : 10)
    - Deals normal long ranged physical damage to the target.
    - Can only be used when riding dragon.
    - Deals additional damage depends on user's MaxHP and MaxSP.
    - Affected by Hit/Flee calculation.
    - Ignores physical defense.
    - Damage property depends on weapon property.
    - Affected by attack modifiers (such as race modifier).
    - Recovers 2 AP.
    - When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
    - Fixed casting time : 0.5 seconds (based on level 10).
    - Variable Casting time : 2 seconds (based on level 10).
    - Cooldown: 0.5 seconds (based on level 10).
    - Global cool time : 0.15 seconds (based on level 10).


    - Meister -

    8.gif
    1. Mighty Smash (Max level : 10)
    - Deals melee physical damage to all targets around the user.
    - When using while under Axe Stomp buff, increases damage and number of hit.
    - Fixed casting time : - (based on level 10).
    - Variable Casting time : - (based on level 10).
    - Cooldown: 0.3 seconds (based on level 10).
    - Global cool time : - (based on level 10).

    9.gif
    2. Triple Laser (Max level : 5)
    - Deals long ranged physical damage to the target.
    - Can only be used when using Madogear.
    - Has a chance to trigger critical, the critical chance is the user's cri.
    - Damage property depends on weapon property.
    - Doesn't consume magic gear fuel or cannonball.
    - Fixed casting time : 0.5 seconds (based on level 5).
    - Variable Casting time : 1 seconds (based on level 5).
    - Cooldown: 0.25 seconds (based on level 5).
    - Global cool time : - (based on level 5).

    10.gif
    3. Spark Blaster (Max level : 10)
    - Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
    - Can only be used when using Madogear.
    - Affected by Hit/Flee calculation.
    - Ignores physical defense.
    - Doesn't consume magic gear fuel or cannonball.
    - Damage property depends on weapon property.
    - Recovers 2 AP.
    - Fixed casting time : 0.5 seconds (based on level 10).
    - Variable Casting time : 1.5 seconds (based on level 10).
    - Cooldown: 0.7 seconds (based on level 10).
    - Global cool time : 0.25 seconds (based on level 10).


    - Biolo -

    11.gif
    1. Explosive Powder (Max level : 5)
    - Deals melee physical damage to all targets around the user.
    - Doesn't need any catalyst.
    - When using while under Research Report buff, increases damage and number of hit.
    - Recovers 2 AP.
    - Fixed casting time : - (based on level 5).
    - Variable Casting time : - (based on level 5).
    - Cooldown: 0.7 seconds (based on level 5).
    - Global cool time : 0.25 seconds (based on level 5).

    12.gif
    2. Mayhemic Thorns (Max level : 10)
    - Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
    - Doesn't need any catalyst.
    - Has a chance to trigger critical, the critical chance is the user's cri.
    - When using while under Research Report buff, increases damage and number of hit.
    - Recovers 2 AP.
    - Fixed casting time : 0.5 seconds (based on level 10).
    - Variable Casting time : 1 second (based on level 10).
    - Cooldown: 0.7 seconds (based on level 10).
    - Global cool time : 0.15 seconds (based on level 10).

     

    Skill rebalance

    1018236862_01_DragonKnight_m.png.857b81bcc8e55f8287287b2ddf65f08e.png1195698466_02_DragonKnight_f.png.74795229156c0bcb63b8ca3cb8cfc478.png
    1. Dragon Knight

    1.1. Hack and Slasher
    - Changes damage logic from 2 split hits to 2 cumulative hits.
    - Increases damage from 3000%Atk to 7300%Atk per hit based on level 10.
    - Increases cooldown from 0.3 seconds to 0.7 seconds.
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 70 to 72 based on level 10.
    - Increases factor weight of POW in skill formula from 5 to 7.

    1.gif

    1.2. Servant Weapon
    - Increases number of hit from 1 hit to 2 hits.
    - Increases damage from 450%Atk to 2500%Atk per hit based on level 5.

    1.3. Servant Weapon - Phantom
    - Removes 0.8 seconds variable casting time.
    - Reduces cooldown from 2 seconds to 0.5 seconds.
    - Removes 0.8 seconds delay after skill.
    - Increases damage from 600%Atk to 1700%Atk per hit based on level 5.

    1.4. Servant Weapon - Demolition
    - Reduces cooldown from 3 seconds to 0.5 seconds.
    - Reduces AP recovery rate from 3 to 2.
    - Increases damage from 750%Atk to 2500%Atk per hit based on level 5.

    1.5. Storm Slash
    - Reduces cooldown from 0.35 seconds to 0.3 seconds.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 600%Atk to 950%Atk per hit based on level 5.
    - Increases the chance to double skill damage while under Giant Growth buff from 15% to 30%.

    1.6. Madness Crusher
    - Removes 0.4 seconds variable casting time.
    - Increases fixed casting time from 0.4 seconds to 0.5 seconds.
    - Increases damage from 1350%Atk to 5150%Atk based on level 5 (using level 5 weapon and weapon weight is 150).
    - Increases SP consumption from 50 to 68 based on level 5.
    - Increases AP recovery rate from 2 to 3.
    - Increases factor weight of POW in skill formula from 5 to 7.

    1.7. Vigor
    - Changes bonus flat damage from +200% regardless of skill level to scaling with skill level up to +250% based on level 10.
    - Increases bonus damage against demihuman and angel race monsters from 50% to 100%.
    - Reduces AP consumption from 150 to 125.
    - Increases HP consumption on each attack from 2 to 10 based on level 10.

    1.8. Dragonic Aura
    - Reduces delay after skill from 1 second to 0.5 seconds.
    - Increases damage from 9500%/14000%(demihuman and angel race)Atk to 36500%/38000%(demihuman and angel race)Atk based on level 10.

    1063247514_13_imperialGuard_m.png.b1807a6f9d02131153c10dcef63f7a88.png467002739_14_imperialGuard_f.png.aca7fab12c5b7ad3662cd5c6d85ae931.png
    2. Imperial Guard

    2.1. Overslash
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Reduces SP consumption from 68 to 65 based on level 5.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 1800%Atk to 2200%Atk per hit based on level 10 (Spear & Sword Mastery level 10).
    - Increases factor weight of POW in skill formula from 2 to 5.

    2(1).gif

    2.2. Shield Shooting
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 6440%Atk to 14440%Atk based on level 5 (Shield Mastery level 10, shield refine rate is 10 and shield weight is 150).
    - Increases factor weight of POW in skill formula from 3 to 5.

    2.3. Cross Rain
    - Reduces cooldown from 5 seconds to 4.5 seconds.
    - Reduces delay after skill from 0.5 seconds to 0.15 seconds.
    - Increases SP consumption from 68 to 78 based on level 10.
    - Increases AP recovery rate from 5 to 7.
    - Increases damage from 2000%/3500%(Holy Shield)Matk to 3700%/5500%(Holy Shield)Matk per hit based on level 10 (Spear & Sword Mastery level 10).

    2.4. Grand Judgement
    - Reduces cooldown from 60 seconds to 50.5 seconds. (actual cooldown from testing is 0.5 seconds)
    - Removes 1.50.5 seconds delay after skill.
    - Increases SP consumption from 68 to 78 based on level 10.
    - Reduces AP consumption from 150 to 15.
    - Reduces duration of Grand Judgement buff from 300 seconds to 150 seconds.
    - Increases damage from 7500%/11000%(plant and insect race)Atk to 15250%/16850%(plant and insect race)Atk based on level 10.

    2.5. Judgement Cross
    - Reduces cooldown from 60 seconds to 0.5 seconds.
    - Removes 0.51.5 seconds delay after skill.
    - Reduces SP consumption from 150 to 105 based on level 10.
    - Reduces AP consumption from 150 to 10.
    - Increases damage from 7500%/11000%(plant and insect race)Matk to 19500%/21000%(plant and insect race)Matk based on level 10.

    11_Meister_m.png.c413049399f34f215f8892e7235423dd.png12_Meister_f.png.5fb9be1023503eed21c22351d17a4172.png
    3. Meister

    3.1. Axe Stomp
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 45 to 74 based on level 5.
    - Increases duration of Axe Stomp buff from 10 seconds to 30 seconds based on level 5.
    - Increases damage from 2000%Atk to 4600%Atk per hit based on level 5.

    3.2. Rush Quake
    - Removes 0.5 seconds delay after skill.
    - Increases damage from 7500%/11000%(formless and insect race)Atk to 36000%/37500%(formless and insect race)Atk based on level 10.

    23_Biolo_m.png.a5d85011d631da6217b072a46a7850b8.png24_Biolo_f.png.989b30a84f7e78091c3e2d738391a5fb.png
    4. Biolo

    4.1. Bionic Pharmacy
    - The crafting materials of Icycle/Earth/Gale/Flame Acid Bottle have been changed, reduces amount of Bottle Grenade and Acid Bottle used from 5 each to 1 each, changes materials from elemental ore to elemental point.

    4.2. Acidified Zone (Water)/(Fire)/(Wind)/(Ground)
    - Reduces cooldown from 1 second to 0.5 seconds.
    - Reduces delay after skill from 0.5 seconds to 0.15 seconds.
    - Reduces SP consumption from 88 to 63 based on level 5.
    - Increases number of hit from 5 hits to 7 hits.

    4.3. Full Shadow Protection
    - Increases duration from 60 seconds to 180 seconds base on level 4.

    4.4. Research Report
    - Reduces fixed casting time from 1 second to 0.5 seconds.
    - Reduces cooldown from 120 seconds to 60 seconds.
    - Increases duration from 60 seconds to 150 seconds.

    211941295_09_ShadowCross_m.png.769eef52bd1f26503c1e07d819f05e74.png80622510_10_ShadowCross_f.png.cde9f70f54975b039ec7f1acf488d6b2.png
    5. Shadow Cross

    5.1. Savage Impact
    - Increases SP consumption from 55 to 72 based on level 10.
    - Increases area of effect from 3 x 3 cells to 5 x 5 cells.
    - Increases damage from 600%/1000%(Shadow Exceed)Atk to 900%/1100%(Shadow Exceed)Atk per hit based on level 10.

    5.2. Eternal Slash
    - Reduces cooldown from 0.75 seconds to 0.5 seconds.
    - Reduces damage from 1750%/2500%(Shadow Exceed)Atk to 1325%/1825%(Shadow Exceed)Atk per hit based on level 5.
    - Increases SP consumption from 40 to 60 based on level 5.
    - Increases cast range from 2 cells to 3 cells.
    - Reduces factor weight of POW in skill formula from 5/7(Shadow Exceed) to 2/3(Shadow Exceed).

    5.3. Impact Crater
    - Reduces cooldown from 5 seconds to 1.5 seconds.
    - Removes delay after skill.
    - Increases SP consumption from 54 to 78 based on level 5.
    - Reduces AP recovery rate from 5 to 3.
    - Increases damage from 325%Atk to 400%Atk per hit based on level 5.

    5.4. Shadow Stab
    - Reduces SP consumption from 65 to 60 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Reduces cooldown from 1 seconds to 0.35 seconds.
    - Removes 0.5 seconds delay after skill.
    - Reduces damage from 3750%Atk to 1500%Atk per hit based on level 5.

    5.5. Potent Venom
    - Increases duration from 120 seconds to 300 seconds based on level 10.
    - Reduces physical resistance ignoring from 30% to 20% based on level 10.

    5.6. Fatal Shadow Claw
    - Reduces fixed casting time from 1.5 seconds to 0.5 seconds.
    - Reduces variable casting time from 4 seconds to 0.5 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases damage from 6500%/9500%(demihuman and dragon race)Atk to 13000%/14500%(demihuman and dragon race)Atk based on level 10.

    5.7. Shadow Exceed
    - Removes 1 second delay after skill.
    - Reduces AP consumption from 150 to 125 based on level 10.
    - Increases duration from 240 seconds to 300 seconds based on level 10.

    1586701576_21_AbyssChaser_m.png.8fe29ac022e1e1f65994c3f64442ff63.png1422315129_22_AbyssChaser_f.png.b48c2628f1a37a339ee6b176defd73ac.png
    6. Abyss Chaser

    6.1. Abyss Dagger
    - Increases SP consumption from 60 to 64 based on level 5.
    - Increases damage from 1750%Atk to 2600%Atk per hit based on level 5.

    6.2. Deft Stab
    - Increases SP consumption from 55 to 62 based on level 10.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 3600%Atk to 5850%Atk based on level 10.
    - Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.

    6.3. From the Abyss
    - Increases number of hit from 1 hit to 2 hits.
    - Increases damage from 500%Matk to 2600%Matk per hit based on level 5.

    6.4. Abyss Square
    - Increases AP recovery rate from 4 to 5.
    - Increases damage from 2000%Matk to 3850%Matk per hit based on level 5 (Magic Sword Mastery level 10).

    6.5. Chain Reaction Shot
    - Reduces cooldown from 1.5 seconds to 1 second.
    - Removes 0.5 seconds delay after skill.
    - Reduces SP consumption from 80 to 75 based on level 5.
    - Increases area of effect of secondary damage from 3 x 3 cells to 7 x 7 cells.
    - Increases area of effect of primary damage from 7 x 7 cells to 9 x 9 cells based on level 5.
    - Increases damage from 3000%(primary)/4750%(secondary)Atk to 4250%(primary)/12350%(secondary)Atk based on level 5.
    - Increases factor weight of CON in skill formula from 5 to 15.

    6.6. Frenzy Shot
    - Reduces SP consumption from 125 to 55 based on level 10.
    - Increases damage from 3500%Atk to 4000%Atk per hit based on level 10.

    6.7. Omega Abyss Strike
    - Reduces cooldown from 60 seconds to 3 seconds.
    - Reduces SP consumption from 150 to 125.
    - Reduces AP consumption from 150 to 15.
    - Increases damage from 6000%/11500%(angel and demon race)Matk to 22000%/23500%(angel and demon race)Matk based on level 10.

    710065467_03_ArchMage_m.png.c908f533e7f25d1fb824b0ca7a74f912.png1538820766_04_ArchMage_f.png.42a57c21a95693a607abaf74acb01af4.png
    7. Arch Mage

    7.1. Floral Flare Road
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 70 to 94 based on level 5.
    - Increases damage from 1000%Matk to 3750%Matk per hit based on level 5.

    7.2. Rain of Crystal
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 80 to 100 based on level 5.
    - Increases damage from 750%Matk to 3980%Matk per hit based on level 5.

    7.3. Tornado Storm
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 75 to 94 based on level 5.
    - Increases damage from 450%Matk to 3900%Matk per hit based on level 5.

    7.4. Stratum Tremor
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 75 to 94 based on level 5.
    - Increases damage from 1250%Matk to 3750%Matk per hit based on level 5.

    7.5. Crimson Arrow
    - Reduces SP consumption from 105 to 94 based on level 5.
    - Increases AP recovery rate from 1 to 2.

    7.6. Frozen Slash
    - Increases cooldown from 0.3 seconds to 0.45 seconds.
    - Increases SP consumption from 85 to 96 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 3000%/4250%(Climax)Matk to 4750%/6650%(Climax)Matk based on level 5.

    7.7. Storm Cannon
    - Reduces SP consumption from 100 to 94 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.

    7.8. Rock Down
    - Increases SP consumption from 85 to 92 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.

    7.9. All Bloom
    - Reduces delay after skill from 1 second to 0.5 seconds.
    - Increases SP consumption from 100 to 126 based on level 5.
    - Increases damage from 500%Matk to 6200%Matk per hit based on level 5.
    - No longer reduce skill damage on Climax level 2.
    - Increases bonus damage on Climax level 3 from 100% to 300%.
    - Increases damage of additional explosion on Climax level 5.

    7.10. Crystal Impact
    - Reduces cooldown from 6 seconds to 2 seconds.
    - Reduces delay after skill from 1 second to 0.5 seconds.
    - Increases SP consumption from 120 to 132 based on level 5.
    - Increases damage from 4000%/4000%(secondary)Matk to 6750%/6750%(secondary)Matk based on level 5.

    7.11. Destructive Hurricane
    - Reduces cooldown from 6 seconds to 2 seconds.
    - Reduces delay after skill from 1 second to 0.5 seconds.
    - Increases SP consumption from 120 to 132 based on level 5.
    - Increases damage from 8000%Matk to 14250%Matk based on level 5.
    - Increases damage of additional hit on Climax level 1.
    - Increases bonus damage on Climax level 3 from 100% to 200%.
    - Reduces bonus damage on Climax level 5 from 70% to 50%.

    7.12. Violent Quake
    - Reduces delay after skill from 1 second to 0.5 seconds.
    - Increases SP consumption from 100 to 126 based on level 5.
    - Increases damage from 600%Matk to 6200%Matk per hit based on level 5. 
    - Increases bonus damage on Climax level 3 from 100% to 200%.

    7.13. Deadly Projection
    - Reduces SP consumption from 120 to 90 based on level 5.
    - Increases damage from 3600%Matk to 14000%Matk based on level 5. 

    7.14. Mystery Illusion
    - Reduces delay after skill from 1 second to 0.5 seconds.
    - Reduces SP consumption from 120 to 110 based on level 5.
    - Increases AP recovery rate from 4 to 5.
    - Increases damage from 2500%Matk to 4750%Matk per hit based on level 5.

    7.15. Soul Vulcan Strike
    - Reduces SP consumption from 120 to 110 based on level 5.
    - Increases damage from 900%Matk to 1250%Matk per hit based on level 5.

    7.16. Astral Strike
    - Reduces cooldown from 60 second to 6 seconds.
    - Reduces SP consumption from 150 to 130.
    - Reduces AP consumption from 150 to 25.
    - Increases initial damage from 5000%/11000%(undead and dragon race)Matk to 18000%/21400%(undead and dragon race)Matk based on level 10.
    - Increases over time damage from 2000%Matk to 6500%Matk per hit based on level 10.
    - Reduces skill duration from 15 seconds to 6 seconds.

    270739712_15_ElementalMaster_m.png.4571cd88c314c53496b5b5b9462c0c75.png137122431_16_ElementalMaster_f.png.a90ddd1c579cf7a735eef6510cdc0ea4.png
    8. Elemental Master

    8.1. Conflagration
    - Increases SP consumption from 110 to 113 based on level 5.
    - Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

    8.2. Diamond Storm
    - Reduces cooldown from 2 seconds to 1 second.
    - Reduces SP consumption from 100 to 96 based on level 5.
    - Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
    - Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).

    8.3. Lightning Land
    - Increases SP consumption from 95 to 110 based on level 5.
    - Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

    8.4. Terra Drive
    - Reduces cooldown from 2 seconds to 1 second.
    - Reduces SP consumption from 100 to 96 based on level 5.
    - Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
    - Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).

    8.5. Venom Swamp
    - Increases SP consumption from 100 to 112 based on level 5.
    - Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

    8.6. Elemental Buster
    - Reduces fixed casting time from 2 seconds to 1.5 seconds.
    - Reduces cooldown from 60 seconds to 5 seconds.
    - Reduces delay after skill from 1.5 seconds to 0.5 seconds.
    - Reduces SP consumption from 150 to 140.
    - Reduces AP consumption from 150 to 30.
    - Increases damage from 4800%/11000%(formless and dragon race)Matk to 22500%/24000%(formless and dragon race)Matk based on level 10.

    07_Cardinal_m.png.d4af16148b021fc2591a6b1eda868f17.png08_Cardinal_f.png.aff3f848006e3b5bb026818d3c0beb84.png
    9. Cardinal

    9.1. Framen
    - Increases SP consumption from 60 to 92 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10).

    9.2. Arbitrium
    - Reduces cooldown from 2 seconds to 1.5 seconds.
    - Reduces SP consumption from 140 to 112 based on level 10.
    - Increases damage from 5000%/6500%(area damage)Matk to 11000%/13500%(area damage)Matk based on level 10.

    9.3. Petitio
    - Reduces cooldown from 1 second to 0.5 seconds.
    - Increases SP consumption from 50 to 65 based on level 10.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 3200%Atk to 11500%Atk based on level 10 (Mace & Book Mastery Level 10).

    9.4. Competentia
    - Reduces AP consumption from 200 to 160 based on level 5.
    - Increases duration from 240 seconds to 300 seconds based on level 5.

    9.5. Pneumaticus Procella
    - Reduces cooldown from 60 seconds to 5 seconds.
    - Removes 1.5 seconds delay after skill.
    - Reduces AP consumption from 150 to 30.
    - Increases damage from 2030%/3050%(demon and undead race)Matk to 21180%/22750%(demon and undead race)Matk per hit based on level 10 (Fidus Animus level 10).

    1(1).gif

    9.6. Effligo
    - Reduces cooldown from 60 seconds to 0.5 seconds.
    - Removes 1 seconds delay after skill.
    - Increases SP consumption from 60 to 75.
    - Reduces AP consumption from 100 to 12.
    - Increases damage from 8080%/12150%(demon and undead race)Atk to 16580%/18150%(demon and undead race)Atk based on level 10 (Mace & Book Mastery Level 10).
    - Reduces factor weight of POW in skill formula from 10/10(demon and undead race) to 7/7(demon and undead race).

    19_Inquisitor_m.png.a77182d17815f26b40bca616ebfe0b98.png20_Inquisitor_f.png.8f1e545517b53069943531c4e6af856e.png
    10. Inquisitor

    10.1. First Brand
    - Reduces cooldown from 0.5 seconds to 0.3 seconds.
    - Increases SP consumption from 50 to 62 based on level 5.
    - Unifies brand duration to 5 second regardless of skill level.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases cast range from 2 cells to 3 cells.
    - Increases damage from 2250%Atk to 6000%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 3 to 5.

    10.2. Second Faith
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Increases SP consumption from 60 to 65 based on level 5.
    - Increases AP recovery rate from 1 to 24.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases damage from 2500%Atk to 11600%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 4 to 5.

    10.3. Second Judgement
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Increases SP consumption from 65 to 70 based on level 5.
    - Increases AP recovery rate from 2 to 34.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases damage from 2625%Atk to 13150%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 4 to 7.

    10.4. Second Flame
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Increases SP consumption from 70 to 75 based on level 5.
    - Increases AP recovery rate from 3 to 4.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases damage from 2750%Atk to 14700%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 4 to 9.

    10.5. Third Punish
    - Reduces cooldown from 2 seconds to 1 second.
    - Increases number of hit from 2 hits to 3 hits.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases damage from 3250%Atk to 7850%Atk per hit based on level 5.
    - Increases factor weight of POW in skill formula from 5 to 10.

    10.6. Third Consecration
    - Reduces cooldown from 2 seconds to 1 second.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases damage from 3250%Atk to 3500%Atk per hit based on level 5.
    - Increases factor weight of POW in skill formula from 5 to 10.

    10.7. Third Flame Bomb
    - Reduces cooldown from 2 seconds to 1 second.
    - Unifies area of effect to 7 x 7 cells regardless of skill level.
    - Increases factor weight of POW in skill formula from 5 to 10.

    10.8. Oleum Sanctum
    - Reduces cooldown from 3 seconds to 2 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 70 to 85 based on level 5.
    - Increases damage from 2000%Atk to 10500%Atk based on level 5.
    - Increases area of effect from 7 x 7 cells to 11 x 11 cells based on level 5.
    - Increases factor weight of POW in skill formula from 3 to 5.

    10.9. Explosion Blaster
    - Reduces cooldown from 1 second to 0.50.7 seconds.
    - Reduces SP consumption from 120 to 90 based on level 5.
    - Reduces AP recovery rate from 4 to 3.
    - Increases damage from 3250%/4250%(Oleum Sanctum)Atk to 14000%/16000%(Oleum Sanctum)Atk per hit based on level 5.
    - Increases area of effect from 9 x 9 cells to 11 x 11 cells based on level 5.
    - Increases factor weight of POW in skill formula from 3/5 to 15/15.

    10.10. First Faith Power
    - Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
    - Unifies duration to 300 seconds regardless of skill level.

    10.11. Judge
    - Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
    - Unifies duration to 300 seconds regardless of skill level.
    - Changes AP consumption from 50 regardless of skill level to scaling with skill level, from 80 on level 1 down to 40 on level 5.

    10.12. Third Exorcism Flame
    - Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
    - Unifies duration to 300 seconds regardless of skill level.
    - Changes AP consumption from 100 regardless of skill level to scaling with skill level, from 120 on level 1 down to 60 on level 5.

    10.13. Massive Flame Blaster
    - Reduces cooldown from 60 seconds to 5 seconds.
    - Removes 1 second delay after skill.
    - Reduces AP consumption from 150 to 12.
    - Increases damage from 8000%/11000%(demon and brute race)Atk to 21500%/23000%(demon and brute race)Atk based on level 10.
    - Increases area of effect from 9 x 9 cells to 11 x 11 cells.
    - Increases factor weight of POW in skill formula from 10/10(demon and brute race) to 15/15(demon and brute race).
    - Reduces duration of Massive Flame Blaster buff from 300 seconds to 150 seconds.

    05_Windhawk_m.png.8dde354881c9a35db3e16c61f8e72673.png06_Windhawk_f.png.304c8abe47a69241cea40f839f1facb6.png
    11. Wind Hawk

    11.1. Hawk Rush
    - Increases damage from 1000%Atk to 2500%Atk based on level 5.

    11.2. Gale Storm
    - Reduces cooldown from 2 seconds to 1.5 seconds.
    - Reduces SP consumption from 179 to 100 based on level 10.
    - Increases damage from 2500%Atk to 9500%Atk based on level 10.

    11.3. Crescive Bolt
    - Reduces delay after skill from 0.5 seconds to 0.3 seconds.
    - Reduces SP consumption from 100 to 65 based on level 10.
    - Increases damage from 3000%Atk to 3400%Atk based on level 10.
    - When reach 3 stacks of Crescive Bolt consecutive attack buff, the duration of buff will be refreshed when reusing Crescive Bolt.

    11.4. Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap
    - Reduces cooldown to 2.5 seconds.
    - Increases SP consumption from 62 to 84 based on level 5.
    - Increases area of effect to 7 x 7 cells based on level 5.
    - Reduces trap duration to 5 seconds.
    - Changes damage interval to 0.5 seconds.
    - Reduces AP recovery rate from 4 to 3 based on level 5.
    - No longer inflict status ailment to the target.
    - Increases damage from 1250%Atk to 4250%Atk per hit based on level 5.
    - Increases factor weight of CON in skill formula from 3 to 5.

    11.5. Hawk Boomerang
    - Adds 0.15 seconds cooldown.
    - Reduces SP consumption from 120 to 80.
    - Reduces AP consumption from 15 to 12.
    - Increases damage from 2500%Atk to 3000%Atk based on level 5.

    17_Troubadour.png.46b421abbded96fd6b9077b3113f4be0.png18_Trouvere.png.44d1e9179beacba14e27d364821279b2.png
    12. Troubadour & Trouvere

    12.1. Sound Blend
    - Reduces SP consumption from 128 to 80 based on level 5.

    12.2. Metallic Fury
    - Reduces cooldown from 0.5 seconds to 0.3 seconds.
    - Reduces SP consumption from 168 to 94 based on level 5.
    - Reduces AP recovery rate from 3 to 2 based on level 5.
    - Increases damage from 4500%/4950~6750%(area damage according to number of branded target)Matk to 11000%/12500~18500%(area damage according to number of branded target)Matk based on level 5.

    12.3. Rhythm Shooting
    - Adds 0.15 seconds cooldown.
    - Removes 0.15 seconds delay after skill.
    - Reduces SP consumption from 90 to 52 based on level 5.
    - Increases damage from 600%/780%(branded target)Atk to 800%/1400%(branded target)Atk based on level 5.
    - Increases factor weight of CON in skill formula from 2 to 3.

    12.4. Rose Blossom
    - Reduces variable casting time from 2 seconds to 1 second.
    - Increases cooldown from 0.5 seconds to 0.7 seconds.
    - Reduces SP consumption from 125 to 94 based on level 5.
    - Increases damage from 3750%/1750%(area damage)Atk to 11200%/15250%(area damage)Atk based on level 5.
    - Increases factor weight of CON in skill formula from 3/2(area damage) to 3/3(area damage).

    2(2).gif

    07_Shinkiro.png.c6e61edaefc931a52e4ee8c53c26878e.png08_Shiranui.png.598df67618aae404b2c6281a8b0e960b.png
    13. Shinkiro & Shiranui

    13.1. Shadow Hunting
    - Increases SP consumption from 48 to 60 based on level 10.
    - Increases AP recovery rate from 1 to 2.

    13.2. Shadow Dance
    - Removes variable casting time.
    - Reduces cooldown from 1 second to 0.5 seconds.
    - Reduces delay after skill from 0.5 seconds to 0.25 seconds.
    - Increases SP consumption from 52 to 65 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Reduces damage from 6500%Atk to 5900%Atk based on level 10.

    1(2).gif

    13.3. Shadow Flash
    - Removes 0.5 seconds fixed casting time.
    - Removes 1 second variable casting time.
    - Reduces cooldown from 1 second to 0.5 seconds.
    - Reduces damage from 9700%Atk to 8600%Atk based on level 10.

    13.4. Huuma Shuriken - Grasp
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 56 to 84 based on level 10.
    - Increases AP recovery rate from 2 to 3.

    13.5. Huuma Shuriken - Construct
    - Increases SP consumption from 64 to 65 based on level 10.

    13.6. Kunai - Distortion
    - Increases SP consumption from 46 to 54 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 4000%Atk to 6300%Atk based on level 10.
    - Increases factor weight of Kunai - Refraction skill level in skill formula from 7 to 10.

    13.7. Kunai - Rotation
    - Increases SP consumption from 55 to 76 based on level 5.
    - Increases damage from 3300%Atk to 4300%Atk based on level 5.
    - Increases factor weight of Kunai - Distortion skill level in skill formula from 50 to 70.

    13.8. Kunai - Refraction
    - Increases SP consumption from 50 to 76 based on level 10.
    - Increases factor weight of Kunai - Rotation skill level in skill formula from 5 to 10.

    13.9. Red Flame Cannon
    - Reduces fixed casting time from 1.5 seconds to 1 seconds.
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 62 to 92 based on level 10.
    - Increases damage from 6200%Matk to 13350%Matk based on level 10.
    - Increases factor weight of Darkening Cannon skill level in skill formula from 50 to 70.

    13.10. Cold Blooded Cannon
    - Reduces fixed casting time from 1.5 seconds to 1 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 61 to 88 based on level 10.
    - Increases damage from 3500%Matk to 5750%Matk based on level 10.
    - Increases factor weight of Darkening Cannon skill level in skill formula from 25 to 40.

    13.11. Thundering Cannon
    - Reduces fixed casting time from 1.5 seconds to 1 seconds.
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 62 to 92 based on level 10.
    - Increases damage from 6200%Matk to 13600%Matk based on level 10.
    - Increases factor weight of Darkening Cannon skill level in skill formula from 50 to 70.

    13.12. Golden Dragon Cannon
    - Reduces fixed casting time from 1.5 seconds to 1 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 48 to 88 based on level 10.
    - Increases damage from 2350%Matk to 4300%Matk based on level 10.
    - Increases factor weight of Darkening Cannon skill level in skill formula from 7 to 15.

    13.13. Darkening Cannon
    - Reduces fixed casting time from 1.5 seconds to 1 seconds.
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 58 to 94 based on level 10.
    - Increases damage from 5400%Matk to 9950%Matk based on level 10.

    13.14. Shadow - Nightmare
    - Reduces cooldown from 5 seconds to 1 second.
    - Reduces AP consumption from 30 to 20.
    - Increases damage from 15000%Atk to 18000%Atk.

    13.15. Kunai - Nightmare
    - Reduces cooldown from 5 seconds to 1 second.
    - Reduces AP consumption from 30 to 20.
    - Increases damage from 15000%Atk to 18000%Atk.

    13.16. Dark Dragon - Nightmare
    - Reduces fixed casting time from 1.5 seconds to 1 seconds.
    - Reduces cooldown from 5 seconds to 1 second.
    - Reduces AP consumption from 30 to 20.
    - Increases damage from 12000%Matk to 15500%Matk.

    05_Night_Watch_m.png.37d580ff16b2a70fb2b5f7c9494a3021.png06_Night_Watch_f.png.ada9992a51bbcbcfdb78ed35e8760769.png
    14. Night Watch

    14.1. Only One Bullet
    - Increases SP consumption from 38 to 55 based on level 5.
    - Increases damage from 4750%(rifle)/6500%(pistol)Atk to 58007550%(rifle)/77508300%(pistol)Atk based on level 5.
    - Increase bonus damage per aiming count from 1250% to 1750% based on level 5.

    14.2. Spiral Shooting
    - Increases damage from 4900%(rifle)/6000%(grenade launcher) to 78009700%(rifle)/8500%(grenade launcher) based on level 5.
    - Reduces bullet consumption from 10 to 6.

    14.3. Magazine for One
    - Reduces cooldown from 0.75 seconds to 0.70.5 seconds.
    - Increases SP consumption from 42 to 58 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 1700%(gatling gun)/2100%(pistol)Atk to 20501950%(gatling gun)/30002400%(pistol)Atk per hit based on level 5.
    - Reduces bullet consumption when equipping gatling gun from 40 to 10.
    - Increase bonus damage per aiming count from 250% to 500% based on level 5.

    14.4. Wild Fire
    - Increases damage from 8000%(shotgun)/7000%(grenade launcher)Atk to 1070013250%(shotgun)/12500%(grenade launcher)Atk based on level 5.

    14.5. Basic Grenade
    - Increases SP consumption from 55 to 60 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 5500%Atk to 5750%Atk based on level 5.

    14.6. Hasty Fire in the Hole
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 6000%Atk to 6750%Atk per hit based on level 5. 

    14.7. Grenade Dropping
    - Increases SP consumption from 78 to 84 based on level 5.
    - Increases AP recovery rate from 1 to 5.
    - Increases damage from 2750%Atk to 4800%Atk per hit based on level 5. 

    14.8. Mission Bombard
    - Reduces cooldown from 60 seconds to 10 seconds.
    - Reduces SP consumption from 150 to 100.
    - Reduces AP consumption from 100 to 35.
    - Increases damage from 15000%(primary)Atk to 23000%(primary)Atk based on level 10.

    14.9. The Vigilante at Night
    - Reduces bullet consumption from 15 to 10.

    09_Sky_Emperor.png.d4396ac216d2c0349c4a64ba8825e07f.png10_Sky_Emperor_f.png.cac36546476197560a55ec5f26a4475f.png
    15. Sky Emperor

    15.1. Rising Sun
    - Increases SP consumption from 25 to 60.
    - Increases damage from 2500%Atk to 3500%Atk based on level 5.

    15.2. Noon Blast
    - Increases SP consumption from 40 to 65 based on level 5.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 6000%Atk to 7850%Atk based on level 5.

    15.3. Sunset Blast
    - Increases SP consumption from 36 to 62 based on level 5.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 2400%Atk to 2950%Atk based on level 5.

    15.4. Rising Moon
    - Increases SP consumption from 35 to 64.
    - Increases damage from 2100%Atk to 2950%Atk based on level 5.

    15.5. Midnight Kick
    - Increases SP consumption from 52 to 68 based on level 5.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 5500%/7500%(Midnight)Atk to 6600%/8800%(Midnight)Atk based on level 5.

    15.6. Dawn Break
    - Increases SP consumption from 46 to 64 based on level 5.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 2300%/3300%(Moonset)Atk to 2400%/3400%(Moonset)Atk based on level 5.

    15.7. Twinkling Galaxy
    - Increases SP consumption from 30 to 84 based on level 5.

    15.8. Star Burst
    - Increases SP consumption from 57 to 62 based on level 5.

    15.9. Star Cannon
    - Increases SP consumption from 45 to 63 based on level 5.

    15.10. All in the Sky
    - Reduces cooldown from 60 seconds to 1.52 seconds.
    - Removes delay after skill.
    - Reduces SP consumption from 100 to 85.
    - Reduces AP consumption from 100 to 2535.
    - Increases damage from 20000%Atk to 23000%Atk per hit based on level 10.

    11_Soul_Ascetic_m.png.8924e5c79c8bf789d853987c4a616081.png12_Soul_Ascestic_f.png.88eff13d9670062c22405b6e1b229465.png
    16. Soul Ascetic

    16.1. Soul Gathering
    - Removes 0.5 seconds delay after skill.
    - Reduces SP consumption from 100 to 90 based on level 5.

    16.2. Talisman of Soul Stealing
    - Reduces cooldown from 2 seconds to 1 second.
    - Removes 0.5 seconds delay after skill.
    - Increases damage from 3500%Matk to 6750%Matk based on level 5.

    16.3. Exorcism of Malicious Soul
    - Reduces SP consumption from 120 to 110 based on level 5.

    16.4. Talisman of Blue Dragon
    - Increases SP consumption from 62 to 70 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 4500%/6750%(Blessing of the Four Directions and the Five Elements)Matk to 7500%/8600%(Blessing of the Four Directions and the Five Elements)Matk based on level 5.

    16.5. Talisman of White Tiger
    - Increases cooldown from 0.3 seconds to 0.50.4 seconds.
    - Increases SP consumption from 78 to 92 based on level 5.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 3500%/5000%(Blessing of the Four Directions and the Five Elements)Matk to 49505100%/65007100%(Blessing of the Four Directions and the Five Elements)Matk based on level 5.

    16.6. Talisman of Red Phoenix
    - Reduces SP consumption from 105 to 88 based on level 5.
    - Increases AP recovery rate from 1 to 3.
    - Increases damage from 4500%/6500%(Blessing of the Four Directions and the Five Elements)Matk to 5500%/7700%(Blessing of the Four Directions and the Five Elements)Matk based on level 5.

    16.7. Talisman of Black Tortoise
    - Reduces SP consumption from 115 to 92 based on level 5.
    - Increases AP recovery rate from 1 to 3.
    - Increases damage from 6500%/8750%(Blessing of the Four Directions and the Five Elements)Matk to 9400%/11550%(Blessing of the Four Directions and the Five Elements)Matk based on level 5.

    16.8. Talisman of Four Bearing God
    - Reduces SP consumption from 134 to 94 based on level 5.
    - Increases AP recovery rate from 1 to 3.
    - Increases damage from 1000%Matk to 1300%Matk per hit based on level 5.

    16.9. Circle of Directions and Elementals
    - Increases SP consumption from 150 to 200 based on level 5.
    - Reduces AP consumption from 150 to 25.
    - Reduces cooldown from 60 seconds to 5 seconds.
    - Increases damage from 7500%Matk to 10500%Matk per hit based on level 5.
    - Improved the skill to can be used while under Blessing of the Four Directions and the Five Elements buff.
    - Reduces buff duration from 300 seconds to 150 seconds based on level 5.

    03_Hyper_Novice_m.png.38c2bd4af370b4be4d2de13430ebf253.png04_Hyper_Novice_f.png.9d945815fced3e1dfbe0d4ab01d5110a.png
    17. Hyper Novice

    17.1. Self Study Tactics
    - Increases bonus damage of Double Bowling Bash, Mega Sonic Blow and Spiral Pierce from 10% to 15% based on level 10.
    - Increases bonus damage of Shield Chain Rush from 20% to 30% based on level 10.

    17.2. Double Bowling Bash
    - Reduces SP consumption from 72 to 65 based on level 10.
    - Increases AP recovery rate from 2 to 3.
    - Increases damage from 2100%Atk to 2650%Atk per hit based on level 10.
    - Reduces knock-back distance from 6 cells to 2 cells.
    - Increases area of effect from 7 x 7 cells to 9 x 9 cells.

    2(3).gif

    17.3. Mega Sonic Blow
    - Increases SP consumption from 45 to 60 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 2300%Atk to 5350%Atk based on level 10.

    17.4. Shield Chain Rush
    - Unifies cast range to 7 cells regardless of skill level.
    - Reduces SP consumption from 65 to 62 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 3400%Atk to 5100%Atk based on level 10.
    - Increases area of effect from 7 x 7 cells to 9 x 9 cells.

    17.5. Spiral Pierce Max
    - Increases SP consumption from 47 to 55 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 3000%Atk to 4050%Atk based on level 10.

    17.6. Meteor Storm Buster
    - Increases SP consumption from 82 to 110 based on level 10.
    - Increases damage from 3300%/1950%(explosion)Matk to 3500%/2050%(explosion)Matk per hit based on level 10.

    17.7. Jupitel Thunderstorm
    - Increases SP consumption from 68 to 120 based on level 10.

    17.8. Jack Frost Nova
    - Increases SP consumption from 85 to 95 based on level 10.
    - Increases damage from 2200%(explosion)Matk to 5400%(explosion)Matk per hit based on level 10.

    17.9. Hell's Drive
    - Increases SP consumption from 70 to 98 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 6500%Matk to 8500%Matk based on level 10.

    17.10. Ground Gravitation
    - Increases SP consumption from 88 to 100 based on level 10.
    - Increases damage from 3400%(gravitational field)Matk to 7800%(gravitational field)Matk per hit based on level 10.

    17.11. Napalm Vulcan Strike
    - Increases SP consumption from 58 to 75 based on level 10.
    - Increases AP recovery rate from 1 to 2.
    - Increases damage from 2750%Matk to 6850%Matk based on level 10.
    - Increases area of effect from 5 x 5 cells to 7 x 7 cells.

    17.12. Breaking Limit
    - Reduces bonus damage of Mega Sonic Blow and Spiral Pierce Max from 100% to 70%.

    17.13. Rule Break
    - Reduces bonus damage of Napalm Vulcan Strike from 100% to 40%.

    01_Spirit_Handler_m.png.7958b45f3795af1d0604463f4e7bcaf7.png02_Spirit_Handler_f.png.4ee429b76cacb00ff90e45a5f58262af.png
    18. Spirit Handler

    18.1. Chulho Sonic Claw
    - Increases SP consumption from 42 to 54 based on level 7.
    - Increases damage from 2800%/3150%(Commune With Chulho)Atk to 5650%/6450%(Commune With Chulho)Atk based on level 7.
    - Increases factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).

    18.2. Howling of Chulho
    - Increases SP consumption from 62 to 68.
    - Increases damage from 5750%/7250%(Commune With Chulho)Atk to 7950%/8750%(Commune With Chulho)Atk based on level 7.
    - Increases factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).

    18.3. Hogogong Strike
    - Increases SP consumption from 68 to 72 based on level 7.
    - Increases damage from 900%/1500%(Commune With Chulho)Atk to 1580%/2700%(Commune With Chulho)Atk per hit based on level 7.
    - Reduces cooldown from 0.5 seconds to 0.35 seconds.

    18.4. Marine Festival of Kisul
    - Increases AP recovery rate from 2 to 4.

    18.5. Sandy Festival of Kisul
    - Increases AP recovery rate from 2 to 4.

    18.6. Hyunrok Breeze
    - Increases SP consumption from 92 to 94 based on level 7.
    Increases AP recovery rate from 3 to 4.
    - Increases damage from 2250%/4000%(Commune With Hyunrok)Matk to 4800%/6300%(Commune With Hyunrok)Matk based on level 7.

    18.7. Hyunrok Cannon
    - Removes 0.5 seconds delay after skill.
    - Increases SP consumption from 62 to 74 based on level 7.
    - Increases damage from 3400%/4400%(Commune With Hyunrok)Matk to 7300%/8500%(Commune With Hyunrok)Matk based on level 7.

     

    source :

    https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4139189&curpage=1

    https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4139190&curpage=1

    https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4139191&curpage=1

    https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7600&curpage=18

    • Like 1
  4. 51 minutes ago, robrot said:

    Sigma, could you help me regarding the Dragon's Breath skill?

    Does the Dragon's Breath skill ignore DEF? Because sometimes I've seen some info saying it ignores, others say it treats Hard DEF as Soft DEF.

    What's the formula? Is it similar to Cart Cannon?

    Thank you in advance!

     

    HardDef has been treated as SoftDef on DB dmg.

    • mvp 1
  5. pet_farmiliar.png.73319856c4e0582bcf2282e317d654bd.png
    Familiar
    Pet Bonus
    When intimacy is Cordial, Int + 3, increases resistance to curse by 10%.
    When intimacy is Loyal, Int + 5, increases resistance to curse by 20%.
    Taming Item : Assorted Fruit Trap 101331.png, dropped from Drainliar

    pet_dark_illusion.png.f6d64f34458d2cb82db68c461aaffc8d.png
    Dark Illusion
    Evolved from Dark Priest.
    Items required :
    Skull x 500
    Rosary x 1
    Hand of God x 5
    Dark Priest Card x 10
    Pet Bonus
    When intimacy is Awkward or Shy, reduces variable casting time by 2%.
    When intimacy is Neutral, reduces variable casting time by 3%.
    When intimacy is Cordial, reduces variable casting time by 4%, increases shadow property magical damage by 3%.
    When intimacy is Loyal, reduces variable casting time by 5%, increases shadow property magical damage by 5%.

    pet_blue_moon_loli_ruri.png.df3c9eea4eedd2ed85b8e3cd2ddde994.png
    Blue Moon Loli Ruri
    Evolved from Loli Ruri.
    Items required :
    Bat Cage x 500
    Blue Herb x 50
    Loki's Whispers x 1
    Loli Ruri Card x 10
    Pet Bonus
    When intimacy is Awkward or Shy, Vit + 1, MaxHP + 1%.
    When intimacy is Neutral, Vit + 2, MaxHP + 2%.
    When intimacy is Cordial, Vit + 3, MaxHP + 3%, has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead).
    When intimacy is Loyal, Vit + 4, MaxHP + 5%, has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead).

    pet_wild_rose2.png.087723b69846c3c55149b3a8f52a1a90.png
    Wild Rose
    Evolved from Leaf Cat.
    Items required :
    Huge Leaf x 500
    Black Cat Doll x 200
    Fish Tail x 200
    Leaf Cat Card x 10
    Pet Bonus
    When intimacy is Awkward or Shy, Cri + 2.
    When intimacy is Neutral, Cri + 3.
    When intimacy is Cordial, Cri + 5, increases attack speed (reduces delay after attack by 3%).
    When intimacy is Loyal, Cri + 7, increases attack speed (reduces delay after attack by 5%).

  6. 9138.png
    Familiar Egg
    An egg that contains a Familiar Pet.
    Can be hatched by using a Pet Incubator.
    When intimacy is Cordial, Int + 3, increases resistance to curse by 10%.
    When intimacy is Loyal, Int + 5, increases resistance to curse by 20%.

    9139.png
    Dark Illusion Egg
    An egg that contains a Dark Illusion Pet.
    Can be hatched by using a Pet Incubator.
    When intimacy is Awkward or Shy, reduces variable casting time by 2%.
    When intimacy is Neutral, reduces variable casting time by 3%.
    When intimacy is Cordial, reduces variable casting time by 4%, increases shadow property magical damage by 3%.
    When intimacy is Loyal, reduces variable casting time by 5%, increases shadow property magical damage by 5%.

    9140.png
    Blue Moon Loli Ruri Egg
    An egg that contains a Blue Moon Loli Ruri Pet.
    Can be hatched by using a Pet Incubator.
    When intimacy is Awkward or Shy, Vit + 1, MaxHP + 1%.
    When intimacy is Neutral, Vit + 2, MaxHP + 2%.
    When intimacy is Cordial, Vit + 3, MaxHP + 3%, has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead).
    When intimacy is Loyal, Vit + 4, MaxHP + 5%, has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead).

    9141.png
    Wild Rose Egg
    An egg that contains a Wild Rose Pet.
    Can be hatched by using a Pet Incubator.
    When intimacy is Awkward or Shy, Cri + 2.
    When intimacy is Neutral, Cri + 3.
    When intimacy is Cordial, Cri + 5, increases attack speed (reduces delay after attack by 3%).
    When intimacy is Loyal, Cri + 7, increases attack speed (reduces delay after attack by 5%).

    • Done 1
  7. 410129.png
    Phantom Beast's Ears
    Increases magical damage against small, medium and large size monsters by 10%.
    Reduces damage taken from players by 5%.
    Grants immunity to sleep.
    If user learned Intensification level 5, reduces fixed casting time of Jack Frost by 100%, reduces cooldown of Intensification by 80 seconds.
    If user learned Recognized Spell level 5, reduces delay after skill by 15%.
    When this item is unequipped, cancels the effects of Intensification.
    Class: Headgear 
    Defense: 2
    Location: Middle
    Weight: 30
    Required Level: 100
    Usable Jobs: All

    420112.png
    Guardian Claus
    Mdef + 5.
    MaxHP + 15%.
    Reduces damage taken from demihuman monsters (except players) by 3%.
    Class: Headgear 
    Defense: 2
    Location: Lower
    Weight: 30
    Required Level: 100
    Usable Jobs: All

    490207.png
    Memento Mori [1]
    Reduces delay after skill by 10%.
    Increases physical and magical damage by 10%.
    When equipped with [Hero's Triumph] enchant, all stat + 10, increases physical and magical damage by 30%.
    Class: Accessory (left)
    Defense: 0
    Weight: 10
    Required Level: 100
    Usable Jobs: All

    • Done 1
  8. OSAD Weapons

    Spoiler

    500051.png
    Cannon Rapier-OSAD [2]
    Matk + 150.
    When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10).
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%.
    If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4.
    Class : Sword
    Attack : 160
    Weight : 80
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes.

    510066.png
    Kuroiro-OSAD [2]
    Matk + 150.
    Increases physical and magical damage against shadow and undead property enemies by 7%.
    If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%.
    If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%.
    If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%.
    Class : Dagger
    Attack : 150
    Weight : 90
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Ninja classes

    530031.png
    Boost Lance-OSAD [2]
    Increases attack speed (reduces delay after attack by 5%).
    If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%).
    If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%.
    If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%.
    Class : Spear
    Attack : 190
    Weight : 100
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Royal Guard classes

    540051.png
    Circuit Board-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%.
    If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%.
    Class : Book
    Attack : 180
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Sage classes, Priest classes, Star Gladiator classes

    550075.png
    Rutilus Stick-OSAD [2]
    Can't be destroyed.
    Matk + 175.
    Increases magical damage against neutral and earth property enemies by 10%.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%.
    If refine rate is 11 or higher, reduces delay after skill by 15%.
    Class : Staff
    Attack : 80
    Weight : 90
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Novice classes, Mage classes, Acolyte classes, Soul Linker classes

    550076.png
    Electric Fox-OSAD [2]
    Can't be destroyed.
    Matk + 350, Matk + 10%.
    If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%.
    If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%.
    If refine rate is 11 or higher, increases Catnip Meteor damage by 45%.
    Class : Staff
    Attack : 250
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Summoner (Doram) classes

    560034.png
    Burning Knuckle-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, reduces cooldown of Earth Shaker by 1 second.
    If refine rate is 9 or higher, increases Rampage Blast damage by 30%.
    If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%, increases Rampage Blast damage by additional 45%.
    Class : Knuckle
    Attack : 175
    Weight : 90
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Sura classes

    590043.png
    Saphir Mace-OSAD [2]
    Can't be destroyed.
    Atk + 5%.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
    If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%.
    Class : Mace
    Attack : 185
    Weight : 80
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Genetic classes

    590044.png
    Ultio-OSAD [2]
    Can't be destroyed.
    Matk + 170.
    Matk + 5%.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%.
    If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces delay after skill by 15%.
    Class : Mace
    Attack : 150
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Archbishop classes

    600028.png
    Beam Claymore-OSAD [2]
    Can't be destroyed.
    Cri + 10.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%.
    If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%.
    Class : Two-handed Sword
    Attack : 250
    Weight : 180
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Swordsman classes

    610039.png
    Meuchler-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces delay after skill by 15%.
    If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
    Class : Katar
    Attack : 190
    Weight : 130
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Assassin classes

    620018.png
    Blasti-OSAD [2]
    Can't be destroyed.
    Reduces damage taken from medium and large enemies by 15%.
    If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%.
    If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%.
    If refine rate is 11 or higher, reduces delay after skill by 15%.
    Class : Two-handed Axe
    Attack : 400
    Weight : 450
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Mechanic classes

    700054.png
    Virtual Bow-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, Cri + 8, increases long ranged physical damage by 7%.
    If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%.
    If refine rate is 11 or higher, Cri + 7, increases Arrow Storm damage by additional 30%.
    Class : Bow
    Attack : 200
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Ranger classes

    700055.png
    MH-P89-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
    If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%.
    Class : Bow
    Attack : 170
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Minstrel classes, Wanderer classes

    700056.png
    AC-B44-OSAD [2]
    Matk + 135.
    Increase long ranged physical damage by 7%.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 9 or higher, increases Triangle Shot damage by 25%.
    If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
    Class : Bow
    Attack : 190
    Weight : 60
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Shadow Chaser classes

    810013.png
    HR-55-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, increases Hammer of God damage by 30%.
    If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds, increases Hammer of God damage by additional 20%.
    Class : Rifle
    Attack : 250
    Weight : 100
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Gunslinger classes

     

    New enchants

    Spoiler

    311384.png
    Expert Fighter 1Lv
    Increases melee physical damage by 2%.

    311385.png
    Expert Fighter 2Lv
    Increases melee physical damage by 4%.

    311386.png
    Expert Fighter 3Lv
    Increases melee physical damage by 6%.

    311387.png
    Expert Fighter 4Lv
    Increases melee physical damage by 8%.

    311388.png
    Expert Fighter 5Lv
    Increases melee physical damage by 10%.

    311389.png
    Expert Magician 1Lv
    Increases all property magical damage by 2%.

    311390.png
    Expert Magician 2Lv
    Increases all property magical damage by 4%.

    311391.png
    Expert Magician 3Lv
    Increases all property magical damage by 6%.

    311392.png
    Expert Magician 4Lv
    Increases all property magical damage by 8%.

    311393.png
    Expert Magician 5Lv
    Increases all property magical damage by 10%.

    311394.png
    Attack Delay 5Lv
    Increases attack speed (reduces delay after attack by 10%).
    ASPD + 1.

    311395.png
    Hit Plus 1Lv
    Hit + 5, Perfect Hit + 3.

    311396.png
    Hit Plus 2Lv
    Hit + 10, Perfect Hit + 6.

    311397.png
    Hit Plus 3Lv
    Hit + 15, Perfect Hit + 9.

    311398.png
    Hit Plus 4Lv
    Hit + 20, Perfect Hit + 12.

    311399.png
    Hit Plus 5Lv
    Hit + 25, Perfect Hit + 15.

    311400.png
    Caster 1Lv
    Reduces variable casting time by 2%.

    311401.png
    Caster 2Lv
    Reduces variable casting time by 4%.

    311402.png
    Caster 3Lv
    Reduces variable casting time by 6%.

    311403.png
    Caster 4Lv
    Reduces variable casting time by 8%.

    311404.png
    Caster 5Lv
    Reduces variable casting time by 10%.

     

    New equipment from combination scrolls

    Spoiler

    450217.png
    Phreeoni Wing Suit [1]
    CON + 3, Atk + 100.
    Atk + 15 per 2 refine rate.
    P.Atk + 1 per 4 refine rate.
    If refine rate is 7 or higher, increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, Perfect Hit + 15.
    If refine rate is 11 or higher, reduces delay after skill by 15%, increases long ranged physical damage by additional 15%.

    When equipped with Phreeoni Card, increases long ranged physical damage by 3% per 2 refine rate of armor, increases physical damage against boss monsters by 8% per 3 refine rate of armor.
    When equipped with Infinite Phreeoni Card, P.Atk + 10, C.Rate + 5, increases critical damage by 4% per 3 refine rate of armor.
    When equipped with Q-pet Phreeoni, Atk + 7%, ASPD + 2.

    [Bonus by grade]
    [Grade D] Atk + 40, Atk + 5%.
    [Grade C] CON + 5.
    [Grade B] Increases physical damage against all size enemies by 15%.
    [Grade A] P.Atk + 7. 
    Class: Armor
    Defense: 10
    Weight: 150
    Armor Level : 2
    Required Level: 200
    Usable Jobs: All

    470122.png
    Beast's Leather Shoes [1]
    MaxHP + 1500, MaxSP + 150.
    If refine rate is 7 or higher, Matk + 3%.
    If refine rate is 9 or higher, additional Matk + 5%, S.Matk + 5.
    If refine rate is 11 or higher, reduces fixed casting time by 0.8 seconds, reduces variable casting time by 10%.

    When equipped with Moonlight Card, reduces fixed casting time by 0.2 seconds, S.Matk + 15.
    When equipped with Sealed Moonlight Card, reduces fixed casting time by 0.2 seconds.
    When equipped with Furious Moonlight Card, increases all property magical damage by 4% per 3 refine rate of shoes.

    [Bonus by grade]
    [Grade D] Res + 30, Mres + 30.
    [Grade C] Increases magical damage against all size enemies by 15%.
    [Grade B] SPL + 3.
    [Grade A] S.Matk + 7. 
    Class: Shoes
    Defense: 15
    Weight: 60
    Armor Level : 2
    Required Level: 200
    Usable Jobs: All

    480174.png
    Pirate Captain's Coat [1]
    Cri + 3, C.Rate + 5.
    Atk + 15 and increases critical damage by 3% per 2 refine rate.
    Increases physical damage against all size enemies by 5% per 3 refine rate.
    If refine rate is 7 or higher, Atk + 5%, P.Atk + 7.
    If refine rate is 9 or higher, reduces delay after skill by 10%.
    If refine rate is 11 or higher, Def + 150, reduces delay after skill by addtional 5%.

    When equipped with Drake Card, Cri + 15, C.Rate + 10, increases melee and long ranged physical damage by 15%.

    [Bonus by grade]
    [Grade D] Cri + 3, CRT + 3.
    [Grade C] Increases critical damage by 15%.
    [Grade B] POW +3, CON + 3.
    [Grade A] P.Atk + 7. 
    Class: Garment
    Defense: 15
    Weight: 60
    Armor Level : 2
    Required Level: 200
    Usable Jobs: All

     

    • Done 1
  9. Lucky items from March Kachua's Secret Box

    Sagittarius Celestial Coronet-LT

    Scorpio Celestial Coronet-LT

    Great Magician's Ceremonial Crown-LT

    Stripe Hat-LT

    Phantom Cap-LT

    Ignis Cap-LT

    Red Clock Casquette-LT

    Spoiler

    400261.png
    Sagittarius Celestial Coronet-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Burning Knuckle-OSAD, reduces cooldown of Rampage Blast by 1 second,
    increases long ranged physical damage by 4% per 2 refine rate of weapon.

    When equipped with Saphir Mace-OSAD, reduces variable casting time by 10%,
    increases Acid Bomb damage by 5% per 2 refine rate of weapon.

    When equipped with HR-S55-OSAD, increases long ranged physical damage by 10%,
    increases Hammer of God damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400262.png
    Scorpio Celestial Coronet-LT [1]
    Matk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase all property magical damage by 20%.
    If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Cannon Rapier-OSAD, reduces cooldown of Genesis Ray by 1 second,
    increases Genesis Ray damage by 7% per 2 refine rate of weapon.

    When equipped with Rutilus Stick-OSAD, reduces cooldown of Psychic Wave by 1 second,
    increases Psychic Wave damage by 7% per 2 refine rate of weapon.

    When equipped with Ultio-OSAD, increases holy property magical damage by 7%,
    increases Judex damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400263.png
    Great Magician's Ceremonial Crown-LT [1]
    Matk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase all property magical damage by 20%.
    If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Cannon Rapier-OSAD, Matk + 70,
    increases Hell Inferno damage by 7% per 2 refine rate of weapon.

    When equipped with Rutilus Stick-OSAD, Matk + 70,
    increases Comet damage by 5% and Crimson Rock damage by 7% per 2 refine rate of weapon.

    When equipped with Kuroiro-OSAD, increases water, wind and fire property magical damage by 7%,
    increases Flaming Petals, Freezing Spear and Wind Blade damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400264.png
    Stripe Hat-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Boost Lance-OSAD, reduces cooldown of Cannon Spear by 0.5 seconds,
    increases Cannon Spear damage by 5% per 2 refine rate of weapon.

    When equipped with MH-P89-OSAD, reduces cooldown of Severe Rainstorm by 0.5 seconds,
    increases Severe Rainstorm damage by 5% per 2 refine rate of weapon.

    When equipped with AC-B44-OSAD, reduces delay after skill by 15%,
    increases long ranged physical damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400265.png
    Phantom Cap-LT [1]
    Matk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase all property magical damage by 20%.
    If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Electric Fox-OSAD, reduces cooldown of Catnip Meteor by 1 second,
    increases Catnip Meteor damage by 5% per 2 refine rate of weapon.

    When equipped with Rutilus Stick-OSAD, Matk + 70,
    increases Espa and Eswhoo damage by 5% per 2 refine rate of weapon.

    When equipped with Ultio-OSAD, increases holy property magical damage by 7%,
    increases Adoramus damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400266.png
    Ignis Cap-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Saphir Mace-OSAD, Atk + 70,
    increases Cart Cannon damage by 5% per 2 refine rate of weapon.

    When equipped with Virtual Bow-OSAD, reduces cooldown of Arrow Storm by 2.5 seconds,
    increases Focused Arrow Strike damage by 5% per 2 refine rate of weapon.

    When equipped with Blasti-OSAD, Atk + 70,
    increases Arm Cannon damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400267.png
    Red Clock Casquette-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase melee and long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Meuchler-OSAD, Atk + 70,
    increases Rolling Cutter damage by 7% per 2 refine rate of weapon.

    When equipped with Circuit Board-OSAD, Atk + 70,
    increases Solar Burst damage by 7% per 2 refine rate of weapon.

    When equipped with Beam Claymore-OSAD, reduces cooldown of Ignition Break by 1 second,
    increases Ignition Break damage by 7% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

     

    • Done 1
  10. Enchants

    Spoiler

    311384.png
    Expert Fighter 1Lv
    Increases melee physical damage by 2%.

    311385.png
    Expert Fighter 2Lv
    Increases melee physical damage by 4%.

    311386.png
    Expert Fighter 3Lv
    Increases melee physical damage by 6%.

    311387.png
    Expert Fighter 4Lv
    Increases melee physical damage by 8%.

    311388.png
    Expert Fighter 5Lv
    Increases melee physical damage by 10%.

    311389.png
    Expert Magician 1Lv
    Increases all property magical damage by 2%.

    311390.png
    Expert Magician 2Lv
    Increases all property magical damage by 4%.

    311391.png
    Expert Magician 3Lv
    Increases all property magical damage by 6%.

    311392.png
    Expert Magician 4Lv
    Increases all property magical damage by 8%.

    311393.png
    Expert Magician 5Lv
    Increases all property magical damage by 10%.

    311394.png
    Attack Delay 5Lv
    Increases attack speed (reduces delay after attack by 10%).
    ASPD + 1.

    311395.png
    Hit Plus 1Lv
    Hit + 5, Perfect Hit + 3.

    311396.png
    Hit Plus 2Lv
    Hit + 10, Perfect Hit + 6.

    311397.png
    Hit Plus 3Lv
    Hit + 15, Perfect Hit + 9.

    311398.png
    Hit Plus 4Lv
    Hit + 20, Perfect Hit + 12.

    311399.png
    Hit Plus 5Lv
    Hit + 25, Perfect Hit + 15.

    311400.png
    Caster 1Lv
    Reduces variable casting time by 2%.

    311401.png
    Caster 2Lv
    Reduces variable casting time by 4%.

    311402.png
    Caster 3Lv
    Reduces variable casting time by 6%.

    311403.png
    Caster 4Lv
    Reduces variable casting time by 8%.

    311404.png
    Caster 5Lv
    Reduces variable casting time by 10%.

     

    Equipment

    Spoiler

    400261.png
    Sagittarius Celestial Coronet-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Burning Knuckle-OSAD, reduces cooldown of Rampage Blast by 1 second,
    increases long ranged physical damage by 4% per 2 refine rate of weapon.

    When equipped with Saphir Mace-OSAD, reduces variable casting time by 10%,
    increases Acid Bomb damage by 5% per 2 refine rate of weapon.

    When equipped with HR-S55-OSAD, increases long ranged physical damage by 10%,
    increases Hammer of God damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400262.png
    Scorpio Celestial Coronet-LT [1]
    Matk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase all property magical damage by 20%.
    If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Cannon Rapier-OSAD, reduces cooldown of Genesis Ray by 1 second,
    increases Genesis Ray damage by 7% per 2 refine rate of weapon.

    When equipped with Rutilus Stick-OSAD, reduces cooldown of Psychic Wave by 1 second,
    increases Psychic Wave damage by 7% per 2 refine rate of weapon.

    When equipped with Ultio-OSAD, increases holy property magical damage by 7%,
    increases Judex damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400263.png
    Great Magician's Ceremonial Crown-LT [1]
    Matk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase all property magical damage by 20%.
    If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Cannon Rapier-OSAD, Matk + 70,
    increases Hell Inferno damage by 7% per 2 refine rate of weapon.

    When equipped with Rutilus Stick-OSAD, Matk + 70,
    increases Comet damage by 5% and Crimson Rock damage by 7% per 2 refine rate of weapon.

    When equipped with Kuroiro-OSAD, increases water, wind and fire property magical damage by 7%,
    increases Flaming Petals, Freezing Spear and Wind Blade damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400264.png
    Stripe Hat-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Boost Lance-OSAD, reduces cooldown of Cannon Spear by 0.5 seconds,
    increases Cannon Spear damage by 5% per 2 refine rate of weapon.

    When equipped with MH-P89-OSAD, reduces cooldown of Severe Rainstorm by 0.5 seconds,
    increases Severe Rainstorm damage by 5% per 2 refine rate of weapon.

    When equipped with AC-B44-OSAD, reduces delay after skill by 15%,
    increases long ranged physical damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400265.png
    Phantom Cap-LT [1]
    Matk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase all property magical damage by 20%.
    If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Electric Fox-OSAD, reduces cooldown of Catnip Meteor by 1 second,
    increases Catnip Meteor damage by 5% per 2 refine rate of weapon.

    When equipped with Rutilus Stick-OSAD, Matk + 70,
    increases Espa and Eswhoo damage by 5% per 2 refine rate of weapon.

    When equipped with Ultio-OSAD, increases holy property magical damage by 7%,
    increases Adoramus damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400266.png
    Ignis Cap-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Saphir Mace-OSAD, Atk + 70,
    increases Cart Cannon damage by 5% per 2 refine rate of weapon.

    When equipped with Virtual Bow-OSAD, reduces cooldown of Arrow Storm by 2.5 seconds,
    increases Focused Arrow Strike damage by 5% per 2 refine rate of weapon.

    When equipped with Blasti-OSAD, Atk + 70,
    increases Arm Cannon damage by 5% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    400267.png
    Red Clock Casquette-LT [1]
    Atk + 20 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increase melee and long ranged physical damage by 20%.
    If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

    When equipped with Meuchler-OSAD, Atk + 70,
    increases Rolling Cutter damage by 7% per 2 refine rate of weapon.

    When equipped with Circuit Board-OSAD, Atk + 70,
    increases Solar Burst damage by 7% per 2 refine rate of weapon.

    When equipped with Beam Claymore-OSAD, reduces cooldown of Ignition Break by 1 second,
    increases Ignition Break damage by 7% per 2 refine rate of weapon.

    Class: Headgear
    Defense: 0
    Location: Upper
    Weight: 10
    Armor Level : 2
    Required Level: 170
    Usable Jobs: All

    450217.png
    Phreeoni Wing Suit [1]
    CON + 3, Atk + 100.
    Atk + 15 per 2 refine rate.
    P.Atk + 1 per 4 refine rate.
    If refine rate is 7 or higher, increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, Perfect Hit + 15.
    If refine rate is 11 or higher, reduces delay after skill by 15%, increases long ranged physical damage by additional 15%.

    When equipped with Phreeoni Card, increases long ranged physical damage by 3% per 2 refine rate of armor, increases physical damage against boss monsters by 8% per 3 refine rate of armor.
    When equipped with Q-pet Phreeoni, Atk + 7%, ASPD + 2.

    [Bonus by grade]
    [Grade D] Atk + 40, Atk + 5%.
    [Grade C] CON + 5.
    [Grade B] Increases physical damage against all size enemies by 15%.
    [Grade A] P.Atk + 7. 
    Class: Armor
    Defense: 10
    Weight: 150
    Armor Level : 2
    Required Level: 200
    Usable Jobs: All

    470122.png
    Beast's Leather Shoes [1]
    MaxHP + 1500, MaxSP + 150.
    If refine rate is 7 or higher, Matk + 3%.
    If refine rate is 9 or higher, additional Matk + 5%, S.Matk + 5.
    If refine rate is 11 or higher, reduces fixed casting time by 0.8 seconds, reduces variable casting time by 10%.

    When equipped with Moonlight Card, reduces fixed casting time by 0.2 seconds, S.Matk + 15.
    When equipped with Sealed Moonlight Card, reduces fixed casting time by 0.2 seconds.
    When equipped with Furious Moonlight Card, increases all property magical damage by 4% per 3 refine rate of shoes.

    [Bonus by grade]
    [Grade D] Res + 30, Mres + 30.
    [Grade C] Increases magical damage against all size enemies by 15%.
    [Grade B] SPL + 3.
    [Grade A] S.Matk + 7. 
    Class: Shoes
    Defense: 15
    Weight: 60
    Armor Level : 2
    Required Level: 200
    Usable Jobs: All

    480174.png
    Pirate Captain's Coat [1]
    Cri + 3, C.Rate + 5.
    Atk + 15 and increases critical damage by 3% per 2 refine rate.
    Increases physical damage against all size enemies by 5% per 3 refine rate.
    If refine rate is 7 or higher, Atk + 5%, P.Atk + 7.
    If refine rate is 9 or higher, reduces delay after skill by 10%.
    If refine rate is 11 or higher, Def + 150, reduces delay after skill by addtional 5%.

    When equipped with Drake Card, Cri + 15, C.Rate + 10, increases melee and long ranged physical damage by 15%.

    [Bonus by grade]
    [Grade D] Cri + 3, CRT + 3.
    [Grade C] Increases critical damage by 15%.
    [Grade B] POW +3, CON + 3.
    [Grade A] P.Atk + 7. 
    Class: Garment
    Defense: 15
    Weight: 60
    Armor Level : 2
    Required Level: 200
    Usable Jobs: All

     

    Weapons

    Spoiler

    500051.png
    Cannon Rapier-OSAD [2]
    Matk + 150.
    When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10).
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%.
    If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4.
    Class : Sword
    Attack : 160
    Weight : 80
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes.

    510066.png
    Kuroiro-OSAD [2]
    Matk + 150.
    Increases physical and magical damage against shadow and undead property enemies by 7%.
    If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%.
    If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%.
    If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%.
    Class : Dagger
    Attack : 150
    Weight : 90
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Ninja classes

    530031.png
    Boost Lance-OSAD [2]
    Increases attack speed (reduces delay after attack by 5%).
    If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%).
    If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%.
    If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%.
    Class : Spear
    Attack : 190
    Weight : 100
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Royal Guard classes

    540051.png
    Circuit Board-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%.
    If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%.
    Class : Book
    Attack : 180
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Sage classes, Priest classes, Star Gladiator classes

    550075.png
    Rutilus Stick-OSAD [2]
    Can't be destroyed.
    Matk + 175.
    Increases magical damage against neutral and earth property enemies by 10%.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%.
    If refine rate is 11 or higher, reduces delay after skill by 15%.
    Class : Staff
    Attack : 80
    Weight : 90
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Novice classes, Mage classes, Acolyte classes, Soul Linker classes

    550076.png
    Electric Fox-OSAD [2]
    Can't be destroyed.
    Matk + 350, Matk + 10%.
    If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%.
    If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%.
    If refine rate is 11 or higher, increases Catnip Meteor damage by 45%.
    Class : Staff
    Attack : 250
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Summoner (Doram) classes

    560034.png
    Burning Knuckle-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, reduces cooldown of Earth Shaker by 1 second.
    If refine rate is 9 or higher, increases Rampage Blast damage by 30%.
    If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%, increases Rampage Blast damage by additional 45%.
    Class : Knuckle
    Attack : 175
    Weight : 90
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Sura classes

    590043.png
    Saphir Mace-OSAD [2]
    Can't be destroyed.
    Atk + 5%.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
    If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%.
    Class : Mace
    Attack : 185
    Weight : 80
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Genetic classes

    590044.png
    Ultio-OSAD [2]
    Can't be destroyed.
    Matk + 170.
    Matk + 5%.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%.
    If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces delay after skill by 15%.
    Class : Mace
    Attack : 150
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Archbishop classes

    600028.png
    Beam Claymore-OSAD [2]
    Can't be destroyed.
    Cri + 10.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%.
    If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%.
    Class : Two-handed Sword
    Attack : 250
    Weight : 180
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Swordsman classes

    610039.png
    Meuchler-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces delay after skill by 15%.
    If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
    Class : Katar
    Attack : 190
    Weight : 130
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Assassin classes

    620018.png
    Blasti-OSAD [2]
    Can't be destroyed.
    Reduces damage taken from medium and large enemies by 15%.
    If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%.
    If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%.
    If refine rate is 11 or higher, reduces delay after skill by 15%.
    Class : Two-handed Axe
    Attack : 400
    Weight : 450
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Mechanic classes

    700054.png
    Virtual Bow-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, Cri + 8, increases long ranged physical damage by 7%.
    If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%.
    If refine rate is 11 or higher, Cri + 7, increases Arrow Storm damage by additional 30%.
    Class : Bow
    Attack : 200
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Ranger classes

    700055.png
    MH-P89-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
    If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%.
    Class : Bow
    Attack : 170
    Weight : 120
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Minstrel classes, Wanderer classes

    700056.png
    AC-B44-OSAD [2]
    Matk + 135.
    Increase long ranged physical damage by 7%.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 9 or higher, increases Triangle Shot damage by 25%.
    If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
    Class : Bow
    Attack : 190
    Weight : 60
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Shadow Chaser classes

    810013.png
    HR-55-OSAD [2]
    Atk + 5%.
    If refine rate is 7 or higher, increases long ranged physical damage by 10%.
    If refine rate is 9 or higher, increases Hammer of God damage by 30%.
    If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds, increases Hammer of God damage by additional 20%.
    Class : Rifle
    Attack : 250
    Weight : 100
    Weapon Level : 5
    Required Level : 170
    Usable Jobs : Gunslinger classes

     

  11. Added new combination scrolls.

    Spoiler


    Blacksmith's Blessing
    gives you Blacksmith's Blessing 2 ea.
    recipe
    - Zelunium 150 ea


    Holgren's Shadow Refine Hammer
    gives you Holgren's Shadow Refine Hammer 2 ea.
    - Shadowdecon 150 ea 


    Powerful Spirit Essence
    gives you Powerful Spirit Essence 1 ea.
    recipe
    - Shadowdecon 200 ea 
    - Zelunium 200 ea


    Powerful Dimensional Essence
    gives you Powerful Dimensional Essence 1 ea.
    recipe
    - Shadowdecon 200 ea 
    - Zelunium 200 ea


    Enchant Ticket
    gives you Enchant Ticket 2 ea.
    recipe
    - Powerful Spirit Essence 1 ea
    - Powerful Dimensional Essence 1 ea
    - Shadowdecon 150 ea 
    - Zelunium 150 ea


    Beast's Leather Shoes [1]
    recipe
    - Tiger Skin 50 ea
    - Zelunium 250 ea


    Pirate Captain's Coat [1]
    recipe
    - Will of Red Darkness 30 ea
    - Zelunium 250 ea


    Phreeoni Wing Suit [1]
    recipe
    - Loki Whisper 30 ea
    - Zelunium 250 ea

     

  12. 420110.png
    Old Camouflage Scarf
    Increases physical and magical damage against small, medium and large size monsters by 1% per 10 base levels.
    Class: Headgear 
    Defense: 0
    Location: Lower
    Weight: 10
    Required Level: 100
    Usable Jobs: All

    450214.png
    Dark Triad [1]
    MaxHP + 10%, MaxSP + 10%.

    Agi + 10 and Atk + 50 per each level of Maelstrom user learned.
    Increases physical damage against all race monsters by 7% per each level of Triangle Shot user learned. 
    If user learned Shadow Spell level 10, has a chance to gain No Limits level 5 for 5 seconds when using Triangle Shot. 
    When this armor is unequipped, cancels the effects of No Limits.
    If refine rate is 5 or higher, Perfect Hit + 25.
    If refine rate is 5 or higher, Perfect Hit + 25.
    Class: Armor
    Defense: 100
    Weight: 100
    Required Level: 100
    Usable Jobs: All

    490206.png
    Noblesse Oblige [1]
    Attack speed + 10%.
    Increases physical and magical damage by 10%.

    When equipped with Royal Glory enchant, increases physical damage against all property monsters by 15%, increases the chance to trigger Refresh of Royal Glory.

    When equipped with Grace Artist Suit,
    reduces cooldown of Help Angel! by 60 seconds,
    has a chance to auto-cast Bowling Bash which has the same skill level as refine rate of Grace Artist Suit when dealing physical damage.

    When equipped with Grace Animal Robe,
    reduces cooldown of Hiss by 45 seconds,
    reduces cooldown of Lunatic Carrot Beat by 0.1 seconds.

    When equipped with Grace Gatling Suit,
    reduces cooldown of Round Trip by 0.2 seconds,
    increases Round Trip damage by 3% per 1 base level.

    When equipped with Grace Cultivation Coat,
    reduces fixed casting time of Mandragora Howl by 0.5 seconds,
    reduces cooldown of Mandragora Howl by 4 seconds,

    When equipped with Grace Cruciform Suit,
    reduces cooldown of Kunai Explosion by 1 second,
    increases Kunai Explosion damage by 1% and Kunai Splash damage by 4% per 1 base level.

    When equipped with Grace Confidential Mail,
    reduces cooldown of Ignition Break by 0.1 seconds,
    increases Ignition Break and Sonic Wave damage by 1% per 2 base level.

    When equipped with Grace Psychic Robe,
    reduces cooldown of Psychic Wave by 1 second,
    reduces fixed casting time of Diamond Dust by 100%,
    increases Psychic Wave and Diamond Dust damage by 1% per 3 base level.

    When equipped with Grace Skull Robe,
    reduces cooldown of Curse Explosion by 0.5 seconds,
    increases Espa and Eswhoo damage by 1% per 2 base level.

    When equipped with Grace Heaven Earth Suit,
    reduces cooldown of Rising Dragon by 25 seconds,
    increases Knuckle Arrow and Sky Blow damage by 2% per 1 base level.

    When equipped with Grace Punishment Robe,
    reduces cooldown of Intensification by 120 seconds,
    increases Crimson Rock and Soul Expansion damage by 1% per 3 base level,
    when this accessory is unequipped, cancels the effects of Intensification.

    When equipped with Grace Holy Robe,
    enables to use Gentle Touch-Energy Gain level 3,
    reduces damage taken from demihuman monsters (except players) by 10%.

    When equipped with Grace Magma Suit,
    reduces cooldown of Axe Tornado by 0.5 seconds,
    increases Axe Tornado and Axe Boomerang damage by 1% per 1 base level.

    When equipped with Grace Rainstorm Suit, 
    enables to use No Limits level 5,
    increases Severe Rainstorm damage by 1% per 2 base level,
    when this accessory is unequipped, cancels the effects of No Limits.

    Class: Accessory (right)
    Defense: 0
    Weight: 10
    Required Level: 100
    Usable Jobs: All

    530028.png
    Shining Silver Spear [1]
    Can't be destroyed.
    Matk + 180
    Increases Genesis Ray damage by 1% per 2 base level.
    Reduces delay after skill by 2% per refine rate.
    When equipped with King's Divine Power, attack speed + 15%, reduces damage taken from players by 10%, enables to use Battle Chant level 1.
    Class : Spear
    Attack : 110
    Weight : 180
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Royal Guard

    • Done 1
  13. 35. Thanos Helmet-LT Enchant

    Spoiler

    Thanos Helmet-LT list

    Spoiler

    400135.png
    Thanos Warrior Helmet-LT [1]
    Atk + 5% per 3 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
    If refine rate is 9 or higher, increases melee physical damage by 15%.
    If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.

    When equipped with Thanos Greatsword-AD, increases physical damage against all size enemies damage by 15%,
    increases Wind Cutter damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Axe-AD,  increases physical damage against all race monsters damage by 15%,
    increases Axe Tornado damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Spear-AD,  reduces delay after skill by 15%,
    increases Hesperus Lit damage by 12% per 2 refine rate of weapon.

    [Bonus by grade]
    [Grade D] Increases melee physical damage by 5%.
    [Grade C] POW + 2, P.Atk + 2.

    Class: Headgear 
    Defense: 10
    Location: Upper 
    Weight: 10
    Armor Level : 2
    Required Level: 190
    Usable Jobs: All

    400142.png
    Thanos Shooter Helmet-LT [1]
    Atk + 5% per 3 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
    If refine rate is 9 or higher, increases long ranged physical damage by 15%.
    If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.

    When equipped with Thanos Sword-AD, increases physical damage against all size enemies by 15%,
    increases Cart Cannon damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Bow-AD, increases physical damage against all race monsters by 15%,
    increases Focused Arrow Strike damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Violin-AD or Thanos Whipsword-AD, increases long ranged physical damage by 15%,
    increases Severe Rainstorm damage by 12% per 2 refine rate of weapon.

    [Bonus by grade]
    [Grade D] Increases long ranged physical damage by 5%.
    [Grade C] POW + 2, P.Atk + 2.

    Class: Headgear 
    Defense: 10
    Location: Upper 
    Weight: 10
    Armor Level : 2
    Required Level: 190
    Usable Jobs: All

    400145.png
    Thanos Magic Helmet-LT [1]
    Matk + 5% per 3 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 15%.
    If refine rate is 9 or higher, increases all property magical damage by 15%.
    If refine rate is 11 or higher, increases magical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.

    When equipped with Thanos Two-handed Staff-AD, increases magical damage against all size enemies by 15%,
    increases Crimson Rock damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Staff-AD, increases magical damage against all race monsters by 15%,
    increases Varetyr Spear damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Dagger-AD, increases all property magical damage by 15%,
    increases Psychic Wave damage by 12% per 2 refine rate of weapon.

    [Bonus by grade]
    [Grade D] Increases all property magical damage by 5%.
    [Grade C] SPL + 2, S.Matk + 2.

    Class: Headgear 
    Defense: 10
    Location: Upper 
    Weight: 10
    Armor Level : 2
    Required Level: 190
    Usable Jobs: All

    400151.png
    Thanos Fighter Helmet-LT [1]
    Atk + 5% per 3 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
    If refine rate is 9 or higher, increases melee physical damage by 15%.
    If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.

    When equipped with Thanos Hammer-AD, increases physical and magical damage against all size enemies by 15%,
    increases Duple Light damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Knuckle-AD, MaxHP + 15%,
    increases Tiger Cannon damage by 12% per 2 refine rate of weapon.

    When equipped with Thanos Katar-AD, reduces delay after skill by 15%,
    increases Rolling Cutter damage by 12% per 2 refine rate of weapon.

    [Bonus by grade]
    [Grade D] Increases melee physical damage by 5%.
    [Grade C] POW + 2, P.Atk + 2.

    Class: Headgear 
    Defense: 10
    Location: Upper 
    Weight: 10
    Armor Level : 2
    Required Level: 190
    Usable Jobs: All

     

    Thanos Helmet-LT series can be enchanted on the 3rd and 4th slot.

    Player can choose the desired enchant.

    The details as below table.

    2020340614_ThanosHelmetenchant.png.37b3af06c57170003de82e8c31d2fd54.png

     

    1000874.png

    Enchant Ticket

     

    Enchants can be upgraded up to 2 times. The details as below table.

    1069113556_ThanosHelmetenchantupgrade.png.0fb1cf218f695b2eef66545e119ccabd.png

     

    Enchants can be reset by using 500,000 zeny with 100% chance of success. All enchants are removed upon resetting.

     

    New enchants

    Spoiler

    311367.png
    Gray Spell (Warrior) 1Lv
    When equipped with Thanos Greatsword-AD, 
    increases Wind Cutter damage by 15%, increases Servant Weapon damage by 15%.
    Increases melee physical damage by 2% per 2 refine rate of weapon.
    When equipped with Thanos Axe-AD,
    increases Axe Tornado damage by 15%, increases Axe Stomp damage by 15%.
    Increases Axe Boomerang damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Spear-AD,
    increases Hesperus Lit damage by 15%, increases Overslash damage by 15%.
    Increases Overbrand damage by 6% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] POW + 1. 
    [Grade C] P.Atk + 1.

    311368.png
    Gray Spell (Warrior) 2Lv
    When equipped with Thanos Greatsword-AD, 
    increases Wind Cutter damage by 20%, increases Servant Weapon damage by 20%.
    Increases melee physical damage by 4% per 2 refine rate of weapon.
    When equipped with Thanos Axe-AD,
    increases Axe Tornado damage by 20%, increases Axe Stomp damage by 20%.
    Increases Axe Boomerang damage by 9% per 2 refine rate of weapon.
    When equipped with Thanos Spear-AD,
    increases Hesperus Lit damage by 20%, increases Overslash damage by 20%.
    Increases Overbrand damage by 9% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] POW + 2. 
    [Grade C] P.Atk + 2.

    311369.png
    Gray Spell (Warrior) 3Lv
    When equipped with Thanos Greatsword-AD, 
    increases Wind Cutter damage by 25%, increases Servant Weapon damage by 25%.
    Increases melee physical damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Axe-AD,
    increases Axe Tornado damage by 25%, increases Axe Stomp damage by 25%.
    Increases Axe Boomerang damage by 12% per 2 refine rate of weapon.
    When equipped with Thanos Spear-AD,
    increases Hesperus Lit damage by 25%, increases Overslash damage by 25%.
    Increases Overbrand damage by 12% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] POW + 3. 
    [Grade C] P.Atk + 3.

    311370.png
    Gray Spell (Shooter) 1Lv
    When equipped with Thanos Sword-AD, 
    increases Cart Cannon damage by 15%, increases Acidified Zone (Fire/Water/Wind/Ground) damage by 15%.
    Increases long ranged physical damage by 2% per 2 refine rate of weapon.
    When equipped with Thanos Bow-AD,
    increases Focused Arrow Strike damage by 15%, increases Crescive Bolt damage by 15%.
    Increases long ranged physical damage by 2% per 2 refine rate of weapon.
    When equipped with Thanos Violin-AD or Thanos Whipsword-AD,
    increases Severe Rainstorm damage by 15%, increases Rhythm Shooting damage by 15%.
    Increases long ranged physical damage by 2% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] CON + 1. 
    [Grade C] P.Atk + 1.

    311371.png
    Gray Spell (Shooter) 2Lv
    When equipped with Thanos Sword-AD, 
    increases Cart Cannon damage by 20%, increases Acidified Zone (Fire/Water/Wind/Ground) damage by 20%.
    Increases long ranged physical damage by 4% per 2 refine rate of weapon.
    When equipped with Thanos Bow-AD,
    increases Focused Arrow Strike damage by 20%, increases Crescive Bolt damage by 20%.
    Increases long ranged physical damage by 4% per 2 refine rate of weapon.
    When equipped with Thanos Violin-AD or Thanos Whipsword-AD,
    increases Severe Rainstorm damage by 20%, increases Rhythm Shooting damage by 20%.
    Increases long ranged physical damage by 4% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] CON + 2. 
    [Grade C] P.Atk + 2.

    311372.png
    Gray Spell (Shooter) 3Lv
    When equipped with Thanos Sword-AD, 
    increases Cart Cannon damage by 25%, increases Acidified Zone (Fire/Water/Wind/Ground) damage by 25%.
    Increases long ranged physical damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Bow-AD,
    increases Focused Arrow Strike damage by 25%, increases Crescive Bolt damage by 25%.
    Increases long ranged physical damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Violin-AD or Thanos Whipsword-AD,
    increases Severe Rainstorm damage by 25%, increases Rhythm Shooting damage by 25%.
    Increases long ranged physical damage by 6% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] CON + 3. 
    [Grade C] P.Atk + 3.

    311373.png
    Gray Spell (Magic) 1Lv
    When equipped with Thanos Two-handed Staff-AD, 
    increases Crimson Rock damage by 15%, increases Floral Flare Road and Stratum Tremor damage by 15%.
    Increases Earth Strain damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Staff-AD,
    increases Varetyr Spear damage by 15%, increases Lightning Land damage by 15%.
    Increases Psychic Wave damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Dagger-AD,
    increases Psychic Wave damage by 15%, increases From the Abyss damage by 15%.
    Increases all property magical damage by 2% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] SPL + 1. 
    [Grade C] S.Matk + 1.

    311374.png
    Gray Spell (Magic) 2Lv
    When equipped with Thanos Two-handed Staff-AD, 
    increases Crimson Rock damage by 20%, increases Floral Flare Road and Stratum Tremor damage by 20%.
    Increases Earth Strain damage by 9% per 2 refine rate of weapon.
    When equipped with Thanos Staff-AD,
    increases Varetyr Spear damage by 20%, increases Lightning Land damage by 20%.
    Increases Psychic Wave damage by 9% per 2 refine rate of weapon.
    When equipped with Thanos Dagger-AD,
    increases Psychic Wave damage by 20%, increases From the Abyss damage by 20%.
    Increases all property magical damage by 4% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] SPL + 2. 
    [Grade C] S.Matk + 2.

    311375.png
    Gray Spell (Magic) 3Lv
    When equipped with Thanos Two-handed Staff-AD, 
    increases Crimson Rock damage by 25%, increases Floral Flare Road and Stratum Tremor damage by 25%.
    Increases Earth Strain damage by 12% per 2 refine rate of weapon.
    When equipped with Thanos Staff-AD,
    increases Varetyr Spear damage by 25%, increases Lightning Land damage by 25%.
    Increases Psychic Wave damage by 12% per 2 refine rate of weapon.
    When equipped with Thanos Dagger-AD,
    increases Psychic Wave damage by 25%, increases From the Abyss damage by 25%.
    Increases all property magical damage by 6% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] SPL + 3. 
    [Grade C] S.Matk + 3.

    311376.png
    Gray Spell (Fighter) 1Lv
    When equipped with Thanos Hammer-AD, 
    increases Duple Light damage by 15%, increases Petitio damage by 15%.
    Increases long ranged physical damage by 2% per 2 refine rate of weapon.
    When equipped with Thanos Knuckle-AD,
    increases Tiger Cannon damage by 15%, increases Third Flame Bomb damage by 15%.
    MaxHP + 2% per 2 refine rate of weapon.
    When equipped with Thanos Katar-AD,
    increases Rolling Cutter damage by 15%, increases Impact Crater damage by 15%.
    Increases Counter Slash damage by 6% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] STA + 1. 
    [Grade C] P.Atk + 1.

    311377.png
    Gray Spell (Fighter) 2Lv
    When equipped with Thanos Hammer-AD, 
    increases Duple Light damage by 20%, increases Petitio damage by 20%.
    Increases long ranged physical damage by 4% per 2 refine rate of weapon.
    When equipped with Thanos Knuckle-AD,
    increases Tiger Cannon damage by 20%, increases Third Flame Bomb damage by 20%.
    MaxHP + 3% per 2 refine rate of weapon.
    When equipped with Thanos Katar-AD,
    increases Rolling Cutter damage by 20%, increases Impact Crater damage by 20%.
    Increases Counter Slash damage by 9% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] STA + 2. 
    [Grade C] P.Atk + 2.

    311378.png
    Gray Spell (Fighter) 3Lv
    When equipped with Thanos Hammer-AD, 
    increases Duple Light damage by 25%, increases Petitio damage by 25%.
    Increases long ranged physical damage by 6% per 2 refine rate of weapon.
    When equipped with Thanos Knuckle-AD,
    increases Tiger Cannon damage by 25%, increases Third Flame Bomb damage by 25%.
    MaxHP + 5% per 2 refine rate of weapon.
    When equipped with Thanos Katar-AD,
    increases Rolling Cutter damage by 25%, increases Impact Crater damage by 25%.
    Increases Counter Slash damage by 12% per 2 refine rate of weapon.

    [Bonus by grade of headgear]
    [Grade D] STA + 3. 
    [Grade C] P.Atk + 3.

     

    source : https://hazyforest.com/equipment:enchantment_system

     

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