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Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases melee physical damage and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 5%. increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.
When equipped with Devil Guardian Sword,
increases Cross Rain damage by 4% and holy property magical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Cross Rain damage by additional 10%,
when equipped with Evil Spell, increases Cross Rain damage by additional 15% and holy property magical damage by additional 20%.
When equipped with Holy Light Spear,
increases Overslash damage by 4% and melee physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Overslash damage by additional 10%,
when equipped with Good Spell, increases Overslash damage by additional 15% and melee physical damage by additional 20%.
[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.
Class: Headgear Defense: 10
Location: Upper Weight: 10
Armor Level: 2
Required Level: 215
Jobs: Imperial Guard
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