School safety enhanced |
Extermination of harpies and slippers |
The guards responsible for the safety of the Kil Heir Academy are concerned about the number of attacks by harpies and slippers in the field between the academy and the cottages, and have requested that the harpies and slippers be exterminated. |
Scorpion Tail Doc. |
Close to prt_fild09 352 241. |
Poisonous reptile tail from a creature living in the deserts. Records say that humans can lose their life when attacked. |
Seal of Megingjard |
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I should let Rebarev Doug know I'm ABOUT TO LEAVE, oh but first I should make sure I find out more about the FINAL MISSION. |
Seal of Megingjard |
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not used |
Seal of Megingjard |
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Ask Librarian Jekan if he has found the 1st squad's final mission's paper work. He has bad eyesight and is in need of a Magnifier and a Lantern. |
Seal of Megingjard |
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Librarian Jekan looks to be busy, perhaps I should just 'read some documents' for awhile and then check on the shelves for until he figures out where I should check on the shelves for 'The 3rd Platoon Records'. |
Seal of Megingjard |
Bring these items to Jekan to make him finish the copy faster. |
Jekan will need a few items to make a copy of the records. 2 Slick Paper and 1 Oil Paper from Amatsu, 3 Feather of Birds from Morroc, and 20 Blue Gems from Geffen. |
Seal of Megingjard |
Look up the individual members names to find out where they are nowadays. |
Your copy of the records has a weird search magic on it. To find specific info, you need to first check for broad topic then get more specific: crusader 3rd_company 3rd_platoon 1st_squad. |
Seal of Megingjard |
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Find Zan Huadoku inside the Geffen Blacksmith guild. Observe politeness when asking him how he is doing before jumping in to ask about their top secret final mission. Yeah, that's the ticket! |
Seal of Megingjard |
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Zan Huadoku has told you all that you think is possible. You should head to Morroc to find 'Cuaque Donon' who was last seen at the Inn. You have a feeling that you may need to be stubborn in Morroc. |
Seal of Megingjard |
Cuaque is suffering from extreme PTSD and 'freaks out' so pretending he is a young child would help, maybe even a dolly hahaha. |
Cuaque Donon is in a Rogue Guild hideout probably at 'Fortress Saint Darmain (South)' [use map ctrl + ~] The password to enter should be 'Aragham never hoarded upgrade items'. |
Seal of Megingjard |
He is still an active crusader, so I think talking to him will be much more straight forward. |
Cuaque said the squad found the 'Megingjard' and an argument broke out... You need to know more about that argument, perhaps Jack.O in Alberta on the docks can help. |
Seal of Megingjard |
Maybe I should also contemplate a memory aid for these crusaders, something to help them remember their place like a 'Bookclip' from a 'Rideword' |
Jack.O found some relief from 'Green Herb's. Perhaps I should pass that advice onto the other Crusaders I meet. Emma Searth is in Aldebaran, a quick boat to Izlude and a Kafra warp to Aldebaran will have me there in a jiffy! |
Seal of Megingjard |
Someone named Nineball and who is a bouncer probably is pretty closed mouth kinda guy, I should keep talking until he at least reacts to my questions... |
I think I need to hurry to see 'The Nineball' he works as a bouncer in the Jawaii inn. I heard there is an ex-barkeep of Jawaii working in the Central Prontera Pub maybe he knows a way to get to Jawaii without tying the knot! |
Seal of Megingjard |
A 'couple' of shots of 'Alcohol' can loosen Royal Myst's tongue... |
Exit Jawaii with a Butterflywing or drink yourself back to Rune-Midgarts. Get to Comodo to see 'Royal Myst' at the south casino. Morroc to Comodo is usually the easiest way to warp to Comodo. |
Seal of Megingjard |
A kafra hop from Comodo to Morroc to Prontera is quick unless you're saved in Prontera. |
You've spoken to all the crusaders that are still alive, apparently something happened, blame was passed and Crusader Egnigem died in the process. You should return to Prontera Castle and inform him of your findings. |
Seal of Megingjard |
Listen to Egnigem and see what you can do to fix this. |
You should talk to the last member of the 1st squad, the late Egnigem. A Kafra hop from Prontera to Morroc to Comodo then to Umbala and then a journey north to the Tree of Life to Nifflheim can get you to him. |
Seal of Megingjard |
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By Odin's mercy this is terrible, you never believed that a holy Crusader would do such an evil act to claim the power of Megingjard. Be brave and return to the Crusader Headquarters and tell Max Von Shedough what you know. |
Seal of Megingjard |
I must tell Egnigem at least of the outcome, he deserves at least to know what he died for.. |
Max Von Shedough has accepted my report, and is deeply troubled by its contents, but part of me truly believes that despite good intentions the political reality may intervene to keep justice from being had. |
Seal of Megingjard |
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Egnigem has blessed you with all his remaining strength. You have a feeling that there is one special someone that he would want to know his fate, You must tell Emma Searth about his fate. |
Seal of Megingjard |
Return to Max Von Shedough at Prontera Castle. |
Emma can't Remember, but she can feel the loss. Your faith in Justice is weak now... You must tell Max Von Shedough he is the Judge and he should share this burden of guilt. |
Sealed Shrine |
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You have 2 hours to explore the Sealed Shrine dungeon. |
Sealed Shrine After-effect |
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Due to the after-effect of the dungeon, you can only re-enter the Sealed Shrine after 12 hours have expired. |
Search for Dearles |
Find Dearles |
If you want to know more about the Sobbing Starlight, find a man named Dearles. It may be hard to find him since he wanders from place to place, but it might help to know that he loves gambling... |
Search for shards of Gigantes |
Obtained shard from Ancient Gigantes. |
Message from Professor Bernhard : I ask that you enter the fissure of time and bring back shards of Gigantes. |
Search the knife |
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Go down to the field to find YunKyoHam's knife. |
Searching for Annon |
Annon's Footprints |
You ran into an old-man who said that a young man ran past him into the forest. Could it have been Annon? Search for any traces of his whereabouts in the forest. |
Searching for clues |
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Find a wooden sign at a dead end of the first floor of Byalan Dungeon. |
Searching for Igor |
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A villager in Morroc says that he may have seen Igor and that he went into the Pyramid. Maybe you have finally tracked him down so you can deliver Lusalka's golden earrings to him. |
Searching for Mr. Pompe |
Hearing the story from Mr. Pompe. |
When asked about the high-level Laphine's whereabouts, Ms. Goatie did not know much. However, a neighbor in town, Mr. Pompe, shared that he saw a Laphine in the field who later disappeared. Let's ask Mr. Pompe in more detail. |
Searching for Ms. Goatie |
Search for Ms. Goatie. |
Mr. Masione said he does not know much at all. But refers to Ms. Goatie who is a lot sharper with these things¡¦ |
Searching for Ms. Goatie's husband |
Search for Ms. Goatie's husband. |
Ms. Goatie talked about how Wuhuru was very happy while shaking a piece of paper in the air. When asked about the paper, she said that her husband may know more about it. |
Searching for the Clue |
To the Royal Kitchen |
A maid was here to clean the room. Let's go ask her about the whereabouts of the box. |
Searching for the Sa-mhing Tiger |
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You can enter the 2nd underground level of the dungeon. Search for traces of Boonthom's Comrade who may have found out something about the Sa-mhing Tiger. |
Searching for the Treasure Map |
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Search the inside areas of Izlude for signs of the treasure map. You must search 4 areas for traces of the map and then return to Mikey. |
Searching for the unknown girl |
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Bring the flowers to the girl in Al de Baran, in favor of Peter. |
Searching for treasure |
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Find the hidden treasure at the 3 places indicated by the Information Staff on your mini-map. |
Searching the Market |
Go to the Market. |
Alright, I guess I can go to the market and ask around. |
Searching the Marsh |
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You spoke with a Shepherdess near the marsh who asked you to bring her 25 Pointed Branches while you search for Mashenka and her Red Ring. |
Searching the Plain Barrel |
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You have searched the plain barrel for the treasure map but found nothing. |
Searching the Sturdy Barrel |
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You have searched the sturdy barrel for the treasure map but found nothing. |
Searching the Wardrobe |
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You search the wardrobe and find only a folded piece of paper. |
Searching the Weapon Rack |
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You have searched the weapon rack for the treasure map but found nothing. |
Secret Business Relation |
Complete the conversation with the suspicious prisoner |
Build a secret business relation |
Secret Code? |
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The voice from the test tube told you not to forget the numbers 4, 7, 7, 2, 9, 6, 1. |
Secret in the Woods |
Talk to the gathered Port Malaya villagers. |
Guard from Port Malaya said villagers are all talking about a treasure. |
Secret in the Woods |
Talk to Totoy. |
According to a villager's testimony, Totoy from the inn might know where the treasure is. |
Secret in the Woods |
Talk to Master of Hunting. |
The Master of Hunting at the Crafts Store may know about the monster. |
Secret in the Woods |
Collect 10 Animal Samples. |
The Master of Hunting asked to collect 10 animal samples from the place where Totoy saw the monster. |
Secret in the Woods |
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Study the samples you've collected with much difficulty with the Master of Hunting. |
Secret in the Woods |
Talk to the Guard Leader. |
Totoy saw the frightful Buwaya. Report this to the Guard! |
Secret in the Woods |
Find where Buwaya appears and shoot a smoke bomb. |
The Guard asks to shoot a smoke bomb where Buwaya appeared for the safety of the villagers. |
Secret in the Woods |
Talk to Totoy. |
Mission completed! Better bring back Ed to Totoy first. |
Secret in the Woods |
Talk to Totoy. |
Totoy thanks you and left you alone for a second to get your reward. |
Secret in the Woods |
Talk to the Guard Leader. |
Finished your duty with Totoy. Now let's talk to the Guard Leader about Buwaya. |
Secret Ingredient |
Trance Spore |
Trance Spore's Mashroom spore is the secret ingredient of fish cake. Hunt 10 Trace Spore and bring back 5 mashroom spore to Chef or Shepherd. |
Secret note of Bazet |
Submit the note after investigating. |
Research the giants. |
Secret note of Bazett |
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Secret note of Bazett |
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Help Bazett conduct studies of the fairies and giants by searching for signs of their existence. |
Secret of Airships |
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Hallen tells you that his project is to learn more about how the Airships work. It could benefit you to ask someone who would be knowledgeable about Airships for yourself and report your findings to Hallen. |
Secret of Airships |
Continue talking to Hallen. |
Really...? Are you serious? An imitation of Ymir's Heart Piece. Now where have I heard about that before? Mm, let me think... |
Secret of Airships |
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Kaci told me about a drunkard that always mentions Ymir's Heart when he plays the Dice game for Apples! |
Secret of Airships |
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You find out that the director at the Einbroch Laboratory has a piece of Ymir's Heart. It's worth investigating... |
Secret of Airships |
You must go and see Ferlock. |
You better get out of here. The guards patrol this place regularly, so you're almost sure to get caught. Hmm, come and see me later at the Airship, alright? Now hurry! |
Secret Order from Ahat |
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Ahat ordered you to remove various traces around the crack. Collect 10 items each of Clotted Bloodstain, Frozen Piece of Skin, and Strange Magic Stones. |
Secret order from Doha - Collect proof |
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Without being noticed by Cheshire and Ahat, hide each crack trace to submit to Doha as evidence and put it in the report. Collect 1 Solid Bloodstain, 1 Frozen Skin Piece, and 1 Suspicious Magic Stone. |
Secret order from Doha - Final Report |
Bring your final Report to Inspector Doha |
Talked with Jarute, Heslanta about several subjects. After talking with Heslanta bring your findings in a report to Doha at the Expedition camp. |
Secret Order from Doha - Investigation |
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Doha says that he's seeking the suspect of the stolen report case. He secretly orders you to collect information while in El Dicastes, explaining the suspect's outfit. The suspect is a guy with animal ears. |
Secret Order from Doha - Shay |
Converse with the Sapha in El Dicastes to gather information |
Shay is the manager of 'Burman Flone', the Pub of El Dicastes. He suggested to obtain some information about 'the guy with animal ears' from the Sapha who live in the capital. |
Secret sponsorship |
Search for information. |
Shenime did not share even a bit about the scholar of magics he sponsors, and asks to forget about even finding out about it. Is there anyone that knows? |
Secrets of the Sphinx |
1 tattered papyrus |
You have been asked to investigate Marduk and Fasana on the upper level of the Sphinx. Make sure to take anything that Marduk has that might be of interest to you. |
Secrets of the Sphinx |
Worn Papyrus 10 |
It seems that Marduk needs more of his 'old papyrus'. While you're at it, you've been asked to kill Parsa as well, to facilitate our exploration. |
Sedora Hunting |
Hunt 400 Sedora monsters. |
Hunt the Sedora monsters and return to Gramps at the Eden Group to get your reward. |
See if all the adventurers are safe |
Check the safety of the adventurers. |
They say that there are three adventurers. |
Seeds of Control |
30 Watchers |
To stop the surveillance that begins control, hunt 30 Watchers. |
Seeds of Control - Waiting |
Reset at 04:00 |
This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the tart at the museum entrance in the lower level of Thanatos Tower. |
Seeker Hunting |
Hunt 400 Seeker monsters. |
Hunt the Seeker monsters at Rachel Sanctuary 3 and return to Gramps at the Eden Group to get your reward. |
Seiden's Problem |
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You have asked Police Officer Seiden if he has a problem. |
Seiden's Request |
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The Doom Prayers have been throwing stones at the police officers. Remove 10 stones from the ground for the safety of the police officers. |
Selfish Advisor |
Return to Aelle with Alcoholic drink and the side dish. |
I want to have a real drink, Alcoholic. Oh, and I need some snacks to sustain all of my teaching energy! 1 Apple, 3 Bananas, 5 Well-Baked Cookies put on a fine China. |
Selfish Advisor |
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Now, the easiest, most subtle and most appealing gesture of all time is the wink. It's saved me in times of crisis, and mastering it will enhance your charms. |
Selling items |
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Sell an item from your inventory to the Potato Merchant and bring 300 zeny back to the Merchant Guide. |
Sending mail |
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Sending mail |
Serin's Ambitions |
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Serin told you that Kirkena is trying to summon Dark Lord in to Rune Midgard. You must find a way to stop this from happening. |
Serin's Ambitions |
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Kirkena has told you that Serin is intending on making a deal with the Dark Lord in order to remain in the living world. You must give her the Witch's Tonic so that she will forget her twisted ambitions. |
Serin's Realization |
Kirkena |
You have stopped Serin's ambitious plans. You should tell Kirkena the witch what happened to you in Niflheim. |
Serin's Release |
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You have successfully given the witch's tonic to Serin and she will no longer try to summon Dark Lord. You should tell Kirkena of your success. |
Serious Problem |
Meet Costello in Rock Ridge. |
Costello in Rock Ridge needs help for some problem that his village is having. |
Serious rumor |
Find where the Human Experimentation is going on. |
There is a rumor that Human Experimentation is going on in Lighthalzen... Investigate to find where it is happening. |
Serious rumor |
Find where the Human Experimentation is going on. |
There is a rumor that Human Experimentation is going on in Lighthalzen... Investigate to find where it is happening. |
Service Manual |
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Learned a lot about how to use the warehouse, and location saving service as well. |
Seylin's Request |
Maruin in Prontera Castle |
Seylin has asked you to bring the Vigorgra to her brother Maruin in Prontera Castle along with a letter she wrote. |
Seyren-Windsor Hunting |
Hunt 400 Seyren-Windsor monsters. |
Hunt the Seyren-Windsor monsters at Somatology Laboratory 3 and return to Gramps at the Eden Group to get your reward. |
Shadow Miner |
defeat Pitman |
You've been asked to take care of a troublesome Pitman in the Einbach Coal Mine. The Einbach Coal Mine is located inside the town. Let's focus on the first floor of the mine. |
Shadow Miner - Waiting |
Reset at 04:00 |
This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbech. |
Shadow Workshop of Rachel |
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Go to the Shadow Workshop in Rachel and talk to the Manager there. He will give you the next cipher to unlock the next clue if you tell him that Graham sent you. |
Shady Sam's Carpet |
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Talk to the Trader Sam again, |
Shady Sam's Carpet |
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Bring Trader Sam 20 Bloody Runes |
Shady Sam's Carpet |
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Bring Trader Sam 10 Fabrics, 5 Cobwebs, and 1 Cactus Needle |
Shady Sam's Carpet |
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Bring Trader Sam 20 Glacial Hearts |