Basic Info | ||
---|---|---|
20237 | Lv. 105 | |
Brute | Large | Ghost 3 |
Primary stats | ||
244 STR | 344 AGI | 53 VIT |
270 INT | 235 DEX | 176 LUK |
Secondary stats | ||
55,050,000 Health | 314 Def | 185 MDef |
3 Range | 4,960 - 7,265 Attack | 3,155 - 5,538 MATK |
649 Req. Hit | 510 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.23 Aspd (attacks/sec) |
Neutral | 0% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 100% |
Dark | 100% |
Ghost | 175% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7169 | Ba Gua | Etc. | - | 1,050z | 30% | |
7226 | Pellet | Etc. | - | 0z | 20% | |
10020 | Grave Keeper's Sword | Armor | Pet | 10z | 20% | |
661 | Soft Apron | Consumable | Special | 10,000z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
89 | 40 | 0 | 0 |
90 | 115 | 0 | 0 |
91 | 120 | 0 | 0 |
92 | 125 | 0 | 0 |
93 | 130 | 0 | 0 |
94 | 135 | 0 | 0 |
95 | 140 | 0 | 0 |
96 | 135 | 0 | 0 |
97 | 130 | 0 | 0 |
98 | 125 | 0 | 0 |
99 | 120 | 0 | 0 |
100 | 115 | 0 | 0 |
101 | 110 | 0 | 0 |
102 | 105 | 0 | 0 |
105 | 100 | 0 | 0 |
106 | 100 | 0 | 0 |
111 | 95 | 0 | 0 |
116 | 90 | 0 | 0 |
121 | 85 | 0 | 0 |
126 | 60 | 0 | 0 |
131 | 35 | 0 | 0 |
136 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Dragon Fear | no | Chasing | 5 | 100% | instant | 30 sec | |
Dragon Fear | no | Attacking | 5 | 20% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Silence | no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Silence | no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | yes | Attacking | 10 | 20% | instant | 5 sec | |
Frost Driver | yes | Chasing | 10 | 20% | instant | none | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 20% | instant | none | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
NPC_STOP | yes | Attacking | 1 | 100% | instant | 15 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
Magnum Break | yes | Attacking | 10 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
NPC_POISON | yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POISONATTACK | yes | Attacking | 7 | 20% | instant | 5 sec | |
Frost Driver | yes | Chasing | 10 | 100% | instant | none | If the monster is attacked with the skill Fire Wall. |
Full Heal | no | Attacking | 1 | 50% | 1 sec | 1 min | |
NPC_IMMUNE_PROPERTY | yes | Attacking | 1 | 50% | instant | 1 min | If the monster is under range attack. |
NPC_DAMAGE_HEAL | no | Chasing | 2 | 30% | 1 sec | 2 min | |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 15% | 1 sec | 1 min | If the monster's health drops below 60%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 15% | 1 sec | 1 min | If a spell is being casted on the monster. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 15% | 1 sec | 1 min | |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 15% | 1 sec | 1 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Dragon Fear | no | Chasing | 5 | 100% | instant | 30 sec | |
Dragon Fear | no | Attacking | 5 | 20% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Silence | no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Silence | no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | yes | Attacking | 10 | 20% | instant | 5 sec | |
Frost Driver | yes | Chasing | 10 | 20% | instant | none | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 20% | instant | none | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
NPC_STOP | yes | Attacking | 1 | 100% | instant | 15 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
Magnum Break | yes | Attacking | 10 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
NPC_POISON | yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POISONATTACK | yes | Attacking | 7 | 20% | instant | 5 sec | |
Frost Driver | yes | Chasing | 10 | 100% | instant | none | If the monster is attacked with the skill Fire Wall. |
Full Heal | no | Attacking | 1 | 50% | 1 sec | 1 min | |
NPC_IMMUNE_PROPERTY | yes | Attacking | 1 | 50% | instant | 1 min | If the monster is under range attack. |
NPC_DAMAGE_HEAL | no | Chasing | 2 | 30% | 1 sec | 2 min | |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 15% | 1 sec | 1 min | If the monster's health drops below 60%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 15% | 1 sec | 1 min | If a spell is being casted on the monster. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 15% | 1 sec | 1 min | |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 15% | 1 sec | 1 min |
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