Crown of Good and Evil (Windhawk) [1]
400384 GoodnEvil_Circlet_WH
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, reduces variable casting time by 5%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
When equipped with Underworld Knife,
increases Flame Trap and Solid Trap damage by 4% and Switf Trap and Deep Blind Trap damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Flame Trap and Solid Trap damage by additional 10%,
when equipped with Evil Spell, increases Flame Trap and Solid Trap damage by additional 15% and Switf Trap and Deep Blind Trap damage by additional 20%.
When equipped with Angel Wing Bow,
increases Crescive Bolt damage by 4% and Gale Storm damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Crescive Bolt damage by additional 10%,
when equipped with Good Spell, increases Crescive Bolt damage by additional 15% and Gale Storm damage by additional 20%.
[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.
Class: Headgear Defense: 10
Location: Upper Weight: 10
Armor Level: 2
Required Level: 215
Jobs: Windhawk
Item information
| Sell price | 0 z |
| Weight | 10 |
| Type | Armor |
| Sub Type | Headgear |
| Location | Upper |
| Added | 2022-12-09 |
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These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
- Increase damage dealt to All race monsters by temp3 * 5
- Increase melee physical damage by temp4 * 7
- Increase damage dealt with ranged attacks by temp4 * 7
- Resistance +50
- Reduces variable casting time by 5%
- Critical Rate +5%
- ATK % +5
- Max HP +5%
- P.Atk +3
- S.Matk +3
- P.Atk +2
- S.Matk +2
- CON +2
- SPL +2
- Resistance +50
- Magic Resistance +50
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