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KRO cash items enchant


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1. Angel Poring Boots Enchant

Spoiler

22101
Angel Poring Boots [1]
All Stat + 1.
Enables to use Heal lv.1
Class: Shoes
Defense: 15
Weight: 30
Required Level: 1
Usable Jobs : All

 

There are 6 special enchants similar to Dark Lord Essence (must be put in card slot). They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.

29148
Leo Stone
Str + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Atk + 2%.
If refine rate is 9 or higher, Atk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29149
Pisces Stone
Int + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Matk + 2%.
If refine rate is 9 or higher, Matk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29150
Capricorn Stone
Agi + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, reduces delay after attack by additional 5%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29151
Aquarius Stone
Vit + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29152
Scorpio Stone
Dex + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 2%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29153
Taurus Stone
Luk + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases critical damage by 2%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

 

In addition, Angel Poring Boots can combo with these 2 types of Poring Sunglasses

19117
Poring Sunglasses
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All

19118
Poring Sunglasses+ [1]
Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All

 

 

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2. Drooping Gunslinger Enchant

Spoiler

19157
Drooping Gunslinger [1]
All Stat + 1, reduces SP consumption of skills by 10%.
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, increases movement speed.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

 

Drooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23100

Gunslinger Scroll

 

2 options will be given randomly as following table.

image.png.b34f39f3714da6300876009b1992b3de.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Gunslinger Scroll.

However. Enchantment will remove refine level and slotted card of Drooping Gunslinger.

 

 

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3. Sea Otter Mini Fan Enchant

Spoiler

28439
Sea Otter Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

Sea Otter Mini Fan can be enchanted by using Fan Modification Kit as enchant material. Fan Modification Kit can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23170

Fan Modification Kit

 

2 options will be given randomly as following table.

image.png.2c8e701777c9df4f2d0f0f663d7d6436.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Fan Modification Kit.

However. Enchantment will remove slotted card of Sea Otter Mini Fan.

In addition. While enchantment. There is a low chance of transforming Sea Otter Mini Fan into Fur Seal Mini Fan. (You still get enchant on Fur Seal Mini Fan)

28440
Fur Seal Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

Fur Seal Mini Fan can't be enchanted by Fan Modification Kit. So that means you must find the new Sea Otter Mini Fan to process enchantment again.

 

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4. Kafra Uniform Enchant

Spoiler

15186
Kafra Uniform [1]
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
MaxHP + 100 and MaxSP + 20 per refine rate.
If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%.
If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%.
If refine rate is 12 or higher, increases HP and SP recovery by 100%.
Class: Armor
Defense: 40
Weight: 50
Required Level: 1
Usable Jobs : All

 

Kafra Uniform can be enchanted by using Uniform Repair Kit as enchant material. Uniform Repair Kit can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23175

Uniform Repair Kit

 

2 options will be given randomly as following table.

image.png.aaf28ddec7d4c3c50bc0ed852123c436.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Uniform Repair Kit.

However. Enchantment will remove refine level and slotted card of Kafra Uniform.

 

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5. Candy Bag Backpack Enchant

Spoiler

There are 3 types of Candy Bag Backpack : physical, distance and magical.

20842
Candy Bag Backpack(physical) [1]
Atk + 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

20843
Candy Bag Backpack(distance) [1]
Increases long ranged physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

20844
Candy Bag Backpack(magical) [1]
Matk + 2% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

 

Each type of Candy Bag Backpack has it own enchant material, Candy Bag Blessing Scroll and must be enchanted with its own correspond enchant material only.

Each type of  Candy Bag Blessing Scroll can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits. 

23289

Candy Bag Blessing Scroll(physical)

 

23290

Candy Bag Blessing Scroll(distance)

 

23291

Candy Bag Blessing Scroll(magical)

 

2 options will be given randomly as following table. 

image.png.7b39d21a97d79bac5b63048cd9136874.png

 

image.png.43123d37b5f562e5d884eebb4d2853b4.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Candy bag Blessing Scroll.

However. Enchantment will remove refine level and slotted card of Candy Bag Backpack.

 

In addition, Candy Bag Backpack can combo with Indigo Rear Ribbon.

19243
Indigo Rear Ribbon
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Candy Bag Backpack(physical), reduces delay after attack by 5%.
When equipped with Candy Bag Backpack(magical), reduces variable casting time by 5%.
When equipped with Candy Bag Backpack(distance), Atk + 4%.
If Candy Bag Backpack refine rate is 12 or higher, All Stat + 1.
Class: Headgear
Defense: 8
Location: Lower
Weight: 10
Required Level: 1
Usable Jobs: All

 

 

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6. Magical Booster Enchant

Spoiler

19241
Magical Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

Magical Booster can be enchanted by using Booster Amplifier as enchant material. Booster Amplifier can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23308

Booster Amplifier

 

2 options will be given randomly as following table.

image.png.7b33f35eab8afd06588ed8bbe7eba197.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Booster Amplifier.

However. Enchantment will remove slotted card of Magical Booster.

In addition. While enchantment. There is a low chance of transforming Magical Booster into Crimson Booster. (You still get enchant on Crimson Booster)

19245
Crimson Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

Crimson Booster can't be enchanted by Booster Amplifier. So that means you must find the new Magical Booster to process enchantment again.

 

In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.

20940.png
Violet Halo [1]
Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Class: Garment
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

 

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7. Kitten Headdress Enchant

Spoiler

19242
Kitten Headdress [1]
All Stat + 1, reduces delay after attack by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, skill casting can't be interrupted.
When equipped with Blush, increases heal effectiveness by 5%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: All

 

Kitten Headdress can be enchanted by using Magic Cat Hand as enchant material. Magic Cat Hand can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23311

Magic Cat Hand

 

2 options will be given randomly as following table.

image.png.8194d2091a9ad95b0a43de779822e016.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Magic Cat Hand.

However. Enchantment will remove refine level and slotted card of Kitten Headdress.

 

 

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8. Cursed Knight's Shield Enchant

Spoiler

28942
Cursed Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Cursed Knight's Shield can be enchanted by using Silver Angel Idol as enchant material. Silver Angel Idol can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23545

Silver Angel Idol

 

2 options will be given randomly as following table. 

image.thumb.png.9e4cad151385239a124ea205de7511c0.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Silver Angel Idol.

However. Enchantment will remove refine level and slotted card of Cursed Knight's Shield. 

In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.

 

28945
Bloody Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Bloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Silver Angel Idol can be bought at NPC with 500k zeny or 1 Kitty Silvervine Fruit.

23546

Cursed Blood

 

2 options will be given randomly as following table. 

image.thumb.png.9e4cad151385239a124ea205de7511c0.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Cursed Blood.

However. Enchantment will remove refine level and slotted card of Bloody Knight's Shield. 

 

28946
Purified Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 5%, Matk + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 20, Matk + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Purified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23547

Gold Angel Idol

 

3 options will be given randomly as following table. 

 

image.thumb.png.1b5173a1a5249b4b5014dd038f8617f7.png

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Gold Angel Idol.

However. Enchantment will remove refine level and slotted card of Purified Knight's Shield. 

 

You'll notice that Cursed Knight's Shield and Bloody Knight's Shield have identical effects and options.

In other word. If you get Bloody Knight's Shield. You'll no longer get Purified Knight's Shield which is better (has better effects and can be enchanted up to 3 options) unless you enchant the new Cursed Knight's Shield.

However. Enchant material cost of Bloody Knight's Shield (Cursed Blood) is cheaper than other enchant material by half.

 

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  • 5 months later...

9. Victorious Wing Ears Enchant

Spoiler

400002.png
Victorious Wing Ears [1]
Atk + 5, Matk + 5.
Reduces delay after skill by 4%
Class : Headgear
Location : Middle
Defense : 0
Weight : 10
Required Level : 1
Usable Jobs : All

 

Victorious Wing Ears [1] can be enchanted by using Victorious Happiness as enchant material. Victorious Happiness can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

100009.png

Victorious Happiness

 

2 options will be given randomly as following table.

image.png.ea11496cdbcef10c4fac133ce7ef23ea.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Victorious Happiness.

 

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  • 4 weeks later...

10. Ancient hero weapons Enchant

Spoiler

Enchant-able weapons

Spoiler

18170
Narcissus Bow [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.
Class: Bow
Attack: 180
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Archer third classes, Shadow Chaser

28130
Avenger [2]
Atk + 10 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.
If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Two-handed Axe
Attack: 270
Weight: 600
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

28744
Madogum [2]
Matk + 150
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases all properties magical damage by 10%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser

1847
Iron Nail [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Rampage Blast damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

18164
Royal Bow [2]
Atk + 10 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases long ranged physical damage by 5%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger, Shadow Chaser

26118
Shadow Staff [2]
Matk + 155
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 40
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Sorcerer

2048
Aeon Staff [2]
Matk + 200
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Two-handed Staff
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Warlock 

13485
Red Lotus Sword [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.
If refine rate is 11 or higher, increase Cart Cannon damage by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .
Class : Sword
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Genetic

21038
Oriental Sword [2]
Atk + 10 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, the weapon can't be destroyed.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

28039
Shiver Katar [2]
Atk + 10 per 2 refine rate.
Increases critical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross

28630
Exorcist's Bible [2]
Matk + 160
Matk + 10 per 2 refine rate.
Increases damage  of Duple Light by 25% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Archbishop

32018
Aquatic Spear [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Spear
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Royal Guard

28631.png
One Sky One Sun [2]
Atk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Book
Attack : 160
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Star Emperor

26154.png
Spirit Pendulum [2]
Matk + 160
Matk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Espa by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases damage of Eswhoo by 20%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 70
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Soul Reaper

26155.png
Meowmeow Foxtail [2]
Matk + 300
Atk/Matk + 10 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 300
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Summoner

32302.png
Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 20%.
If refine rate is 11 or higher, Cri + 20 and increases long ranged physical damage by 15% for 60 seconds when using Heat Barrel.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Pistol
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28255.png
Master Soul Rifle [2]
Matk + 210
Matk + 10 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Matk + 5%.
If refine rate is 9 or higher, has a chance to auto cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, increases a chance to auto cast Soul Strike, has a chance to auto cast Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and increases ghost property magical damage by 10% for 7 seconds.
Class : Rifle
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

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Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against undead and demon race monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Shotgun
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

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Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 15 per 3 refine rate.
If refine rate is 7 or higher, increases damage of Dragon Tail by 15%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 11 or higher, increases damage of Dragon Tail by additonal 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Grenade Launcher
Attack : 320
Weight : 210
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

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The Black [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 15%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases damage of Round Trip by additional 15%
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Gatling Gun
Attack : 205
Weight : 270
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

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Huuma Shuriken Clearness [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Swirling Petal by 30%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire and shadow property enemies by 15%, increases physical damage against undead and demon race enemies by 30%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Huuma Shuriken
Attack : 230
Weight : 130
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

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Surudoi Kaze [2]
When equipped with Kiri no Tsuyu and Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 10% for 7 seconds.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

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Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 10 per 3 of the sum of refine rate.
Atk + 2% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 25%.
If the sum of refine rate is 16 or higher, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 18 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

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Light Blade [2]
Matk + 170
Matk + 10 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Sword
Attack: 130
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Royal Guard

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Slate Sword [2]
Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Sword
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Genetic

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Trumpet Shell [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Musical Instrument
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Minstrel

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Barbed Wire Whip [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Whip
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Wanderer

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Meteor Striker [2]
Atk + 10 per 2 refine rate.
Increases Vulcan Arm damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.
If refine rate is 11 or higher, reduces variable casting time by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Mace
Attack: 300
Weight: 300
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

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Dragonic Slayer [2]
MaxHP/MaxSP + 3% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Vit + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

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Fatalist [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Shadow Chaser

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Ray Knuckle [2]
Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 185
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

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Saint Mace [2]
Can't be destroyed.
Matk + 165, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Mace
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop

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Blade Katar [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross 

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Scarlet Dragon Leather Bow [2]
Atk + 10 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger

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Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Staff
Attack: 40
Weight: 50
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

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Blue Crystal Staff [2]
Can't be destroyed.
Matk + 200.
Matk + 10 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases water property magical damage by 7%.
If refine rate is 11 or higher, reduces cooldown of Jack Frost by 1 second, increases magical damage against fire property enemies by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Two-handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Warlock

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Patent Dragonic Slayer [2]
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%.
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

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Patent Oriental Sword [2]
Atk + 15 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

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Patent Shiver Katar [2]
Atk + 15 per 2 refine rate.
Increases Cross Impact damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
Class : Katar
Attack : 225
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

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Patent Blade Katar [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%.
If refine rate is 9 or higher, reduces delay after skill by 12%.
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

700013
Patent Narcissus Bow [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archer third classes, Shadow Chaser

500013
Patent Red Lotus Sword [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%.
If refine rate is 9 or higher, increase Cart Cannon damage by 20%.
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Genetic

500014
Patent Slate Sword [2]
Atk + 15 per 2 refine rate.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%.
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

570009
Patent Trumpet Shell [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

580009
Patent Barbed Wire Whip [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

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Patent Madogum [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

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Patent Fatalist [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Dagger
Attack : 205
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Shadow Chaser

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Patent Meteor Striker [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

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Patent Avenger [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

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Patent Royal Bow [2]
Atk + 15 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser

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Patent Scarlet Dragon Leather Bow [2]
Atk + 15 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger

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Patent Shadow Staff [2]
Can't be destroyed.
Matk + 195
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 4
Required Level : 150
Usable Jobs : Sorcerer

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Patent Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

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Patent Light Blade [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Sword
Attack: 130
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard

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Patent Aquatic Spear [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cannon Spear and Vanishing Point damage by additional 20%
If refine rate is 11 or higher, Perfect Hit + 7, MaxSP + 5%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Spear
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Royal Guard

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Patent Exorcist's Bible [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases Duple Light and Judex damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop

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Patent Iron Nail [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast and Lightning Ride damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast and Earth Shaker by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Rampage Blast by 15%, increases Rampage Blast and Lightning Ride damage by additional 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

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Patent Ray Knuckle [2]
Atk + 15 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 15%, increase Gates of Hell damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 1 second.
If refine rate is 11 or higher, MaxHP + 10%, increase Gates of Hell damage by additional 15%.
When equipped with Great Hero Boots, Vit + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 80
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

590012.png
Patent Saint Mace [2]
Can't be destroyed.
Matk + 200, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monstersby 15% (excludes players).
If refine rate is 11 or higher, increases Adoramus damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Mace
Attack: 170
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop

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Patent Aeon Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock

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Patent Blue Crystal Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases water and wind property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Jack Frost by 1 second, reduces delay after skill by 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Chain Lightning damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Two-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock

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Patent Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 15 per 3 of the sum of refine rate.
Atk + 3% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

550014.png
Patent Meowmeow Foxtail [2]
Can be destroyed.
Matk + 350.
Atk/Matk + 15 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%.
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%.
Class : Staff
Attack : 350
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Summoner (Doram)

650004.png
Patent Huuma Shuriken Clearness [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class : Huuma Shuriken
Attack : 290
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

800002.png
Patent Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases Fire Dance damage by 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Pistol
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

810001.png
Patent Master Soul Rifle [2]
Matk + 250
Matk + 15 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%.
Class : Rifle
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

820001.png
Patent Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Shotgun
Attack : 295
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

830002.png
Patent The Black [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Gatling Gun
Attack : 225
Weight : 300
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

840001.png
Patent Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 20 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Grenade Launcher
Attack : 350
Weight : 240
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

540010.png
Patent One Sky One Sun [2]
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Solar Burst damage by 25%.
If refine rate is 11 or higher,  increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Book
Attack : 200
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Star Emperor

550015.png
Patent Spirit Pendulum [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases all property magical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Eswhoo damage by 20%.
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 70
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Soul Reaper

 

Ancient hero weapons and Great hero weapons can be enchanted by using Ancient Hero's Bravery (for physical type enchants) or Ancient Hero's Wisdom (for magical type enchants). Currently Ancient Hero's Bravery and Ancient Hero's Wisdom can be obtained randomly from Kashua's secret box.

100023.png

Ancient Hero's Bravery

 

100025.png

Ancient Hero's Wisdom

 

2 options will be given randomly as following table.

468956398_AncientHeroBravery.png.5e47bbfaaeabd91e1ca4f205b8e30282.png

 

359383255_AncientHeroWisdom.png.cbf663f99c294daf8f7e87452895652a.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have Ancient Hero's Bravery or Ancient Hero's Wisdom to process.

 

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  • 3 months later...

11. Temporal Manteau Enchant

Spoiler

There're 6 kinds of Temporal Manteau.

20963.png
Temporal Str Manteau [1]
Atk + 10 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Str Boots [1] or Modified Str Boots [1],
Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20964.png
Temporal Agi Manteau [1]
Atk + 10 and increases critical damage by 3% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Agi Boots [1] or Modified Agi Boots [1],
increases critical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20965.png
Temporal Vit Manteau [1]
Atk + 10 and MaxHP + 400 per 2 refine rate.
MaxHP + 3% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1],
reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20966.png
Temporal Int Manteau [1]
Matk + 10 and  Matk + 1% per 2 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
If refine rate is 7 or higher, additional Matk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Int Boots [1] or Modified Int Boots [1],
Matk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20967.png
Temporal Dex Manteau [1]
Atk + 10 and increases long ranged physical damage by 1% per 2 refine rate.
Increases critical damage by 3% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Dex Boots [1] or Modified Dex Boots [1],
increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20968.png
Temporal Luk Manteau [1]
Cri + 3 and increases critical damage by 3% per 2 refine rate.
Increases attack speed (reduces delay after attack by 5%) per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1],
ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

 

Temporal Manteau can be enchanted by using Temporal Seal Key as enchant material. Temporal Seal Key can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

9551

Temporal Seal Key

 

 1 option will be given randomly as following table.

image.png.f5d089bf666002be353ff6a2022bc9db.png

 

If you get unwanted option. You can re-enchant it as much as you want as long as you have Temporal Seal Key to process.

 

 

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  • 3 months later...

12. Temporal Armor Enchant

Spoiler

There're 6 kinds of Temporal Armor.

15353
Splendid Swift Armor [1]
Atk + 50.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Agi Boots [1] or Modified Temporal Agi Boots [1],
ASPD + 1.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15354
Excellent Dexterous Armor [1]
Atk + 50.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Dex Boots [1] or Modified Temporal Dex Boots [1],
Increases long ranged physical damage by 5%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15346
Unexpected Fortune Armor [1]
Atk + 50.
Increases critical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Luk Boots [1] or Modified Temporal Luk Boots [1],
increases critical damage by 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15347
Strong Healthy Armor [1]
Atk + 50.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Vit Boots [1] or Modified Temporal Vit Boots [1],
MaxHP + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15278
Soaring Physical Armor [1]
Atk + 50.
Atk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Str Boots [1] or Modified Temporal Str Boots [1],
Atk + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15279
Robust Magical Armor [1]
Matk + 50.
Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores magical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases magical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases magical damage against wind and earth properties monster by 10%.
When equipped with Temporal Int Boots [1] or Modified Temporal Int Boots [1],
Matk + 10%.
If the sum of refine rate is 21 or higher, ignores magical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 60
Weight : 90
Required Level : 1
Usable Jobs : All

 

Temporal Armor can be enchanted by using Temporal Gem as enchant material. Temporal Gem can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

9550

Temporal Gem

 

2 options will be given randomly as following table.

image.png.1dcb6ad97443a08b80c44843bab26d79.png

If you get unwanted options. You can re-enchant it as much as you want as long as you have Temporal Gem to process.

 

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13. Shadow gears Enchant

Spoiler

All shadow gears except class shadow set can be enchanted by using Shadow Random Option Tooktak Box.

Shadow Random Option Tooktak Box can be obtained randomly from Kashua's secret box.

23720

Shadow Random Option Tooktak Box

The shadow gear that player want to enchant must have refine rate at least 7 to process.

1 option will be given randomly as following table. (Shadow gear won't lost refine rate when enchantment finishes)

image.png.15f187e059328ff2e4f0c94fbd659c9a.png

 

If you get unwanted option. You can re-enchant it as much as you want as long as you have Shadow Random Option Tooktak Box to process.

 

 

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14. Class shadow set Enchant

 

14.1 Enchants with Tooktak Box

Spoiler

Class shadow set can be enchanted by using "Class Shadow Tooktak Boxes"

There are 6 type of box for 6 part of shadow equipment categories.

 

23239

Class Shadow Tooktak Box (Shield)

 

23238

Class Shadow Tooktak Box (Shoes)

 

23237

Class Shadow Tooktak Box (Armor)

 

23236

Class Shadow Tooktak Box (Weapon)

 

23241

Class Shadow Tooktak Box (Earring)

 

23240

Class Shadow Tooktak Box (Pendant)

 

The box only except corresponding shadow part to itself. (ex. Shield box shall only excepts shield shadow part)

Class shadow gear must have refine rate as 7 or more.

The box will transmute your class shadow gear by give you random class set (but still the same category as offering : sacrifice archer shadow pendant may result as merchant shadow pendant), random refine rate from 1~10 (the higher refine rate, the lower chance), and 1 random stat 1~10 (the same chance for all value)

Each part of shadow box shall give the certain stat.

Shield : Agi, Luk

Shoes : Vit, Agi

Armor : Int, Vit

Weapon : Str, Int

Earring : Dex, Str

Pendant : Luk, Dex

 

14.2 Enchants with Tome

Spoiler

Class shadow set can be enchanted by using Class Shadow Tome (physical) or Class Shadow Tome (magical).

100205.png

Class Shadow Tome (physical)

 

100206.png

Class Shadow Tome (magical)

Class Shadow Tome (physical) and Class Shadow Tome (magical) can be obtained randomly from Kashua's secret box.

 

1 option will be given randomly as following table.

 

1623535636_classphysical.png.391fac9e29482ca882b61d4067b7e51b.png

 

220696919_classmagical.png.61c5b8009c8f11d9741a0c1385423060.png

If you get unwanted option. You can re-enchant it as much as you want as long as you have Class Shadow Tome (physical) or Class Shadow Tome (magical) to process.

 

The list of class shadow set is in this thread :

 

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15. Skill shadow set Enchant

Spoiler

Skill shadow set can be enchanted by using Skill Shadow Tome (physical) or Skill Shadow Tome (magical).

100207.png

Skill Shadow Tome (physical)

100208.png

Skill Shadow Tome (magical)

Skill Shadow Tome (physical) and Skill Shadow Tome (magical) can be obtained randomly from Kashua's secret box.

 

1 option will be given randomly as following table.

image.png.498ff4826cec4c0e5c8f030609aa571d.png

 

image.png.8d4fb4c2d923b94ed30af0b0c9608640.png

 

If you get unwanted option. You can re-enchant it as much as you want as long as you have Skill Shadow Tome (physical) or Skill Shadow Tome (magical) to process.

 

The list of skill shadow set is in this thread :

 

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16. Skill shadow set Crafting

Spoiler

Skill shadow set can be crafted by using Skill Shadow Set Combination Scroll.

There're 6 types of Skill Shadow Set Combination Scroll for each part of shadow set. They can be obtained randomly from Kashua's secret box.

 

100151.png

Skill Shadow Weapon Combination Scroll

give you 1 type of skill shadow weapon randomly.

recipe

- Shadowdecon 50 ea

- Zelunium 50 ea

 

100209.png

Skill Shadow Shield Combination Scroll

give you 1 type of skill shadow shield randomly.

recipe

- Shadowdecon 50 ea

- Zelunium 50 ea

 

100210.png

Skill Shadow Pendant Combination Scroll

give you 1 type of skill shadow pendant randomly.

recipe

- Shadowdecon 50 ea

 

100211.png

Skill Shadow Earring Combination Scroll

give you 1 type of skill shadow earring randomly.

recipe

- Shadowdecon 50 ea

 

100212.png

Skill Shadow Shoes Combination Scroll

give you 1 type of skill shadow shoes randomly.

recipe

- Zelunium 50 ea

 

100213.png

Skill Shadow Armor Combination Scroll

give you 1 type of skill shadow armor randomly.

recipe

- Zelunium 50 ea

 

 

source :

 

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  • 1 month later...

17. Refine items I

Spoiler

These items work similar to weapon and armor cert but only specific to certain gears.

 

100268.png

Temporal Equipment 11 Refine Cube

Gives +11 refine rate instantly to temporal equipment.

Target items : Temporal Armor series, Temporal Manteau series, Temporal Boots series (both unslotted and slotted), Modified Boots series (both unslotted and slotted).

 

100269.png

Geffen Magic Tournament 12 Refine Cube

Gives +12 refine rate instantly to Geffen Magic Tournament equipment.

Target items : Geffen Magic Robe, Geffen Magic Muffler, Anti Magic Suit, Anti Magic Manteau.

 

100270.png

Fallen Warrior's Headgear 12 Refine Cube

Gives +12 refine rate instantly to Fallen Warrior's headgears.

Target items : Nightmare Biolab Old headgear series.

 

100271.png

Ancient Hero Weapon 9 Refine Permission

Gives +9 refine rate instantly to Ancient Hero weapons series.

Warning : Doesn't work on Patent Hero weapons series.

 

100272.png

Ancient Hero Boots 9 Refine Permission

Gives +9 refine rate instantly to Ancient Hero Boots.

Warning : Doesn't work on Great Hero Boots.

 

 

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18. Ancient Hero equipment Upgrading I

Spoiler

Ancient Hero equipment can be upgraded to new set "Patent Hero equipment" by using upgrade box obtained from Kashua's Secret Box.

 

100273.png

Ancient Hero Boots Modification Cube

This box will upgrade Ancient Hero Boots that has refine rate as 9 or more to +7 Great Hero Boots.

 

100274.png

Oriental Sword Modification Cube

This box will upgrade Oriental Sword that has refine rate as 9 or more to +7 Patent Oriental Sword.

 

100275.png

Dragonic Slayer Modification Cube

This box will upgrade Dragonic Slayer that has refine rate as 9 or more to +7 Patent Dragonic Slayer.

 

100276.png

Shiver Katar Modification Cube

This box will upgrade Shiver Katar that has refine rate as 9 or more to +7 Patent Shiver Katar.

 

100277.png

Blade Katar Modification Cube

This box will upgrade Blade Katar that has refine rate as 9 or more to +7 Patent Blade Katar.

 

Patent Hero Set I

Spoiler
 

22238.png
Great Hero Boots [1]
MaxHP + 1500, MaxSP + 150.
MaxHP + 1% and MaxSP + 1% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5% and Matk + 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.5 seconds.
If refine rate is 11 or higher, reduces fixed casting time by additional 0.2 seconds.
If refine rate is 13 or higher, reduces delay after skill by 5%, reduces variable casting time by 5%.
Class : Shoes
Defense : 15
Weight : 60
Required Level : 150
Usable Jobs : All

21058.png
Patent Dragonic Slayer [2]
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%.
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

600009.png
Patent Oriental Sword [2]
Atk + 15 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

610008.png
Patent Shiver Katar [2]
Atk + 15 per 2 refine rate.
Increases Cross Impact damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
Class : Katar
Attack : 225
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

610009.png
Patent Blade Katar [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%.
If refine rate is 9 or higher, reduces delay after skill by 12%.
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

 

Patent hero weapons can be enchanted with the same method as Ancient Hero weapons enchant

 

 

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  • 2 months later...

18. Ancient Hero equipment Upgrading II

Spoiler

100329

Narcissus Bow Modification Cube

This box will upgrade Narcissus Bow that has refine rate as 9 or more to +7 Patent Narcissus Bow.

 

100327

Red Lotus Sword Modification Cube

This box will upgrade Red Lotus Sword that has refine rate as 9 or more to +7 Patent Red Lotus Sword.

 

100328

Slate Sword Modification Cube

This box will upgrade Slate Sword that has refine rate as 9 or more to +7 Patent Slate Sword.

 

100330

Trumpet Shell Modification Cube

This box will upgrade Trumpet Shell that has refine rate as 9 or more to +7 Patent Trumpet Shell.

 

100331

Barbed Wire Whip Modification Cube

This box will upgrade Barbed Wire Whip that has refine rate as 9 or more to +7 Patent Barbed Wire Whip.

 

Patent Hero Set II

Spoiler

 

700013
Patent Narcissus Bow [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archer third classes, Shadow Chaser

500013
Patent Red Lotus Sword [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%.
If refine rate is 9 or higher, increase Cart Cannon damage by 20%.
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Genetic

500014
Patent Slate Sword [2]
Atk + 15 per 2 refine rate.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%.
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

570009
Patent Trumpet Shell [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

580009
Patent Barbed Wire Whip [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

 

 

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  • 1 month later...

18. Ancient Hero equipment Upgrading III
 

Spoiler

100362.png

Madogum Modification Cube

This box will upgrade Madogum that has refine rate as 9 or more to +7 Patent Madogum.

 

100363.png

Fatalist Modification Cube

This box will upgrade Fatalist that has refine rate as 9 or more to +7 Patent Fatalist.

 

100361.png

Meteor Striker Modification Cube

This box will upgrade Meteor Striker that has refine rate as 9 or more to +7 Patent Meteor Striker.

 

100360.png

Avenger Striker Modification Cube

This box will upgrade Avenger that has refine rate as 9 or more to +7 Patent Avenger.

 

Patent Hero Set III

Spoiler

510019.png
Patent Madogum [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

510020.png
Patent Fatalist [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Dagger
Attack : 205
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Shadow Chaser

590011.png
Patent Meteor Striker [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

620004.png
Patent Avenger [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

 

 

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  • 2 weeks later...

19. Weapon Refine Permission Exchange Hammer

Spoiler

100381.png

+9 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +9 level 3 weapon to weapon refine permission. Only +9 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 7 refine guarantee

 

100382.png

+10 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +10 level 3 weapon to weapon refine permission. Only +10 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 8 refine guarantee

 

100383.png

+11 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +11 level 3 weapon to weapon refine permission. Only +11 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 9 refine guarantee

 

100384.png

+12 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +12 level 3 weapon to weapon refine permission. Only +12 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 10 refine guarantee

 

100385.png

+9 Lv4 Weapon Refine Permission Exchange Hammer

Exchanges +9 level 4 weapon to weapon refine permission. Only +9 weapon can be exchanged.

Target items : Thanos weapons series, Vicious Mind weapons series

Acquired item : Weapon 8 refine guarantee

 

100386.png

+10 Lv4 Weapon Refine Permission Exchange Hammer

Exchanges +10 level 4 weapon to weapon refine permission. Only +10 weapon can be exchanged.

Target items : Thanos weapons series, Vicious Mind weapons series

Acquired item : Weapon 9 refine guarantee

 

100387.png

+11 Lv4 Weapon Refine Permission Exchange Hammer

Exchanges +11 level 4 weapon to weapon refine permission. Only +11 weapon can be exchanged.

Target items : Thanos weapons series, Vicious Mind weapons series

Acquired item : Weapon 10 refine guarantee

 

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  • 2 weeks later...

18. Ancient Hero equipment Upgrading IV

Spoiler

100376.png

Royal Bow Modification Cube

This box will upgrade Royal Bow that has refine rate as 9 or more to +7 Patent Royal Bow.

 

100377.png

Scarlet Dragon Leather Bow Modification Cube

This box will upgrade Scarlet Dragon Leather Bow that has refine rate as 9 or more to +7 Patent Scarlet Dragon Leather Bow.

 

100378.png

Shadow Staff Modification Cube

This box will upgrade Shadow Staff that has refine rate as 9 or more to +7 Patent Shadow Staff.

 

100379.png

Chilling Cane Modification Cube

This box will upgrade Chilling Cane that has refine rate as 9 or more to +7 Patent Chilling Cane.

 

Patent Hero Set IV

Spoiler

700018.png
Patent Royal Bow [2]
Atk + 15 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser

700019.png
Patent Scarlet Dragon Leather Bow [2]
Atk + 15 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger

550012.png
Patent Shadow Staff [2]
Can't be destroyed.
Matk + 195
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 4
Required Level : 150
Usable Jobs : Sorcerer

550013.png
Patent Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

 

 

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20. Great hero weapons Enchant

Spoiler

Enchant-able weapons

Spoiler

21058.png
Patent Dragonic Slayer [2]
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%.
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

600009.png
Patent Oriental Sword [2]
Atk + 15 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

610008.png
Patent Shiver Katar [2]
Atk + 15 per 2 refine rate.
Increases Cross Impact damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
Class : Katar
Attack : 225
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

610009.png
Patent Blade Katar [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%.
If refine rate is 9 or higher, reduces delay after skill by 12%.
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

700013
Patent Narcissus Bow [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archer third classes, Shadow Chaser

500013
Patent Red Lotus Sword [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%.
If refine rate is 9 or higher, increase Cart Cannon damage by 20%.
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Genetic

500014
Patent Slate Sword [2]
Atk + 15 per 2 refine rate.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%.
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

570009
Patent Trumpet Shell [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

580009
Patent Barbed Wire Whip [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

510019.png
Patent Madogum [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

510020.png
Patent Fatalist [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Dagger
Attack : 205
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Shadow Chaser

590011.png
Patent Meteor Striker [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

620004.png
Patent Avenger [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

700018.png
Patent Royal Bow [2]
Atk + 15 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser

700019.png
Patent Scarlet Dragon Leather Bow [2]
Atk + 15 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger

550012.png
Patent Shadow Staff [2]
Can't be destroyed.
Matk + 195
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 4
Required Level : 150
Usable Jobs : Sorcerer

550013.png
Patent Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

500017.png
Patent Light Blade [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Sword
Attack: 130
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard

530006.png
Patent Aquatic Spear [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cannon Spear and Vanishing Point damage by additional 20%
If refine rate is 11 or higher, Perfect Hit + 7, MaxSP + 5%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Spear
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Royal Guard

540011.png
Patent Exorcist's Bible [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases Duple Light and Judex damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop

560008.png
Patent Iron Nail [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast and Lightning Ride damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast and Earth Shaker by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Rampage Blast by 15%, increases Rampage Blast and Lightning Ride damage by additional 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

560009.png
Patent Ray Knuckle [2]
Atk + 15 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 15%, increase Gates of Hell damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 1 second.
If refine rate is 11 or higher, MaxHP + 10%, increase Gates of Hell damage by additional 15%.
When equipped with Great Hero Boots, Vit + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 80
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

590012.png
Patent Saint Mace [2]
Can't be destroyed.
Matk + 200, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monstersby 15% (excludes players).
If refine rate is 11 or higher, increases Adoramus damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Mace
Attack: 170
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop

640011.png
Patent Aeon Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock

640012.png
Patent Blue Crystal Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases water and wind property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Jack Frost by 1 second, reduces delay after skill by 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Chain Lightning damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Two-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock

510022.png
Patent Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 15 per 3 of the sum of refine rate.
Atk + 3% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

550014.png
Patent Meowmeow Foxtail [2]
Can be destroyed.
Matk + 350.
Atk/Matk + 15 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%.
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%.
Class : Staff
Attack : 350
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Summoner (Doram)

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Patent Huuma Shuriken Clearness [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class : Huuma Shuriken
Attack : 290
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

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Patent Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases Fire Dance damage by 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Pistol
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent Master Soul Rifle [2]
Matk + 250
Matk + 15 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%.
Class : Rifle
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Shotgun
Attack : 295
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent The Black [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Gatling Gun
Attack : 225
Weight : 300
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 20 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Grenade Launcher
Attack : 350
Weight : 240
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent One Sky One Sun [2]
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Solar Burst damage by 25%.
If refine rate is 11 or higher,  increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Book
Attack : 200
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Star Emperor

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Patent Spirit Pendulum [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases all property magical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Eswhoo damage by 20%.
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 70
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Soul Reaper

Great hero weapons can be enchanted by using Great Hero's Bravery (for physical type enchants) or Great Hero's Wisdom (for magical type enchants). Great Hero's Bravery can be obtained by exchanging 2 Ancient Hero's Bravery and Great Hero's Wisdom can be obtained by exchanging 2 Ancient Hero's Wisdom. Currently Ancient Hero's Bravery and Ancient Hero's Wisdom can be obtained randomly from Kashua's secret box.

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Great Hero's Bravery

 

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Great Hero's Wisdom

 

2 options will be given randomly as following table.

2144640653_GreatHeroBravery.png.c418e4034fd4a6374bd67e576494d386.png

 

1346605512_greatherowisdom.png.3d1fc14dd647d9ab00f8c0051dc6ede4.png

If you get unwanted options. You can re-enchant it as much as you want as long as you have Great Hero's Bravery or Great Hero's Wisdom to process.

 

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