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1. Angel Poring Boots Enchant

Spoiler

22101
Angel Poring Boots [1]
All Stat + 1.
Enables to use Heal lv.1
Class: Shoes
Defense: 15
Weight: 30
Required Level: 1
Usable Jobs : All

 

There are 6 special enchants similar to Dark Lord Essence (must be put in card slot). They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.

29148
Leo Stone
Str + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Atk + 2%.
If refine rate is 9 or higher, Atk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29149
Pisces Stone
Int + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Matk + 2%.
If refine rate is 9 or higher, Matk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29150
Capricorn Stone
Agi + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, reduces delay after attack by additional 5%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29151
Aquarius Stone
Vit + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29152
Scorpio Stone
Dex + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 2%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29153
Taurus Stone
Luk + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases critical damage by 2%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

 

In addition, Angel Poring Boots can combo with these 2 types of Poring Sunglasses

19117
Poring Sunglasses
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All

19118
Poring Sunglasses+ [1]
Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All

 

 

Posted

2. Drooping Gunslinger Enchant

Spoiler

19157
Drooping Gunslinger [1]
All Stat + 1, reduces SP consumption of skills by 10%.
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, increases movement speed.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

 

Drooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23100

Gunslinger Scroll

 

2 options will be given randomly as following table.

image.png.b34f39f3714da6300876009b1992b3de.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gunslinger Scroll.

However. Enchantment will remove refine level and slotted card of Drooping Gunslinger.

 

 

Posted

3. Sea Otter Mini Fan Enchant

Spoiler

28439
Sea Otter Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

Sea Otter Mini Fan can be enchanted by using Fan Modification Kit as enchant material. Fan Modification Kit can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23170

Fan Modification Kit

 

2 options will be given randomly as following table.

image.png.2c8e701777c9df4f2d0f0f663d7d6436.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Fan Modification Kit.

However. Enchantment will remove slotted card of Sea Otter Mini Fan.

In addition. While enchantment. There is a low chance of transforming Sea Otter Mini Fan into Fur Seal Mini Fan. (You still get enchant on Fur Seal Mini Fan)

28440
Fur Seal Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

Fur Seal Mini Fan can't be enchanted by Fan Modification Kit. So that means you must find the new Sea Otter Mini Fan to process enchantment again.

 

Posted

4. Kafra Uniform Enchant

Spoiler

15186
Kafra Uniform [1]
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
MaxHP + 100 and MaxSP + 20 per refine rate.
If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%.
If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%.
If refine rate is 12 or higher, increases HP and SP recovery by 100%.
Class: Armor
Defense: 40
Weight: 50
Required Level: 1
Usable Jobs : All

 

Kafra Uniform can be enchanted by using Uniform Repair Kit as enchant material. Uniform Repair Kit can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23175

Uniform Repair Kit

 

2 options will be given randomly as following table.

image.png.aaf28ddec7d4c3c50bc0ed852123c436.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Uniform Repair Kit.

However. Enchantment will remove refine level and slotted card of Kafra Uniform.

 

Posted

5. Candy Bag Backpack Enchant

Spoiler

There are 3 types of Candy Bag Backpack : physical, distance and magical.

20842
Candy Bag Backpack(physical) [1]
Atk + 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

20843
Candy Bag Backpack(range) [1]
Increases long ranged physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

20844
Candy Bag Backpack(magical) [1]
Matk + 2% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

 

Each type of Candy Bag Backpack has it own enchant material, Candy Bag Blessing Scroll and must be enchanted with its own correspond enchant material only.

Each type of  Candy Bag Blessing Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits. 

23289

Candy Bag Blessing Scroll(physical)

 

23290

Candy Bag Blessing Scroll(range)

 

23291

Candy Bag Blessing Scroll(magical)

 

2 options will be given randomly as following table. 

image.png.7b39d21a97d79bac5b63048cd9136874.png

 

image.png.43123d37b5f562e5d884eebb4d2853b4.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Candy bag Blessing Scroll.

However. Enchantment will remove refine level and slotted card of Candy Bag Backpack.

 

In addition, Candy Bag Backpack can combo with Indigo Rear Ribbon.

19243
Indigo Rear Ribbon
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Candy Bag Backpack(physical), reduces delay after attack by 5%.
When equipped with Candy Bag Backpack(magical), reduces variable casting time by 5%.
When equipped with Candy Bag Backpack(distance), Atk + 4%.
If Candy Bag Backpack refine rate is 12 or higher, All Stat + 1.
Class: Headgear
Defense: 8
Location: Lower
Weight: 10
Required Level: 1
Usable Jobs: All

 

 

Posted

6. Magical Booster Enchant

Spoiler

19241
Magical Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

Magical Booster can be enchanted by using Booster Amplifier as enchant material. Booster Amplifier can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23308

Booster Amplifier

 

2 options will be given randomly as following table.

image.png.7b33f35eab8afd06588ed8bbe7eba197.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Booster Amplifier.

However. Enchantment will remove slotted card of Magical Booster.

In addition. While enchantment. There is a low chance of transforming Magical Booster into Crimson Booster. (You still get enchant on Crimson Booster)

19245
Crimson Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

Crimson Booster can't be enchanted by Booster Amplifier. So that means you must find the new Magical Booster to process enchantment again.

 

In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.

20940.png
Violet Halo [1]
Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Class: Garment
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

 

Posted

7. Kitten Headdress Enchant

Spoiler

19242
Kitten Headdress [1]
All Stat + 1, reduces delay after attack by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, skill casting can't be interrupted.
When equipped with Blush, increases heal effectiveness by 5%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: All

 

Kitten Headdress can be enchanted by using Magic Cat Hand as enchant material. Magic Cat Hand can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23311

Magic Cat Hand

 

2 options will be given randomly as following table.

image.png.8194d2091a9ad95b0a43de779822e016.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Magic Cat Hand.

However. Enchantment will remove refine level and slotted card of Kitten Headdress.

 

 

Posted

8. Cursed Knight's Shield Enchant

Spoiler

28942
Cursed Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all property enemies by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Cursed Knight's Shield can be enchanted by using Silver Angel Idol as enchant material. Silver Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23545

Silver Angel Idol

 

2 options will be given randomly as following table. 

image.thumb.png.9e4cad151385239a124ea205de7511c0.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Silver Angel Idol.

However. Enchantment will remove refine level and slotted card of Cursed Knight's Shield. 

In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.

 

28945
Bloody Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all property enemies by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Bloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Cursed Blood can be bought at NPC with 500k zeny or 1 Nyangvine Fruit.

23546

Cursed Blood

 

2 options will be given randomly as following table. 

image.thumb.png.9e4cad151385239a124ea205de7511c0.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Cursed Blood.

 

 

28946
Purified Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 5%, Matk + 5%.
Reduces damage taken from all property enemies by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 20, Matk + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Purified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

23547

Gold Angel Idol

 

3 options will be given randomly as following table. 

image.thumb.png.1b5173a1a5249b4b5014dd038f8617f7.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gold Angel Idol.

 

You'll notice that Cursed Knight's Shield and Bloody Knight's Shield have identical effects and options.

In other word. If you get Bloody Knight's Shield. You'll no longer get Purified Knight's Shield which is better (has better effects and can be enchanted up to 3 options) unless you enchant the new Cursed Knight's Shield.

However. Enchant material cost of Bloody Knight's Shield (Cursed Blood) is cheaper than other enchant material by half.

 

  • Like 2
  • 5 months later...
Posted

9. Victorious Wing Ears Enchant

Spoiler

400002.png
Victorious Wing Ears [1]
Atk + 5, Matk + 5.
Reduces delay after skill by 4%
Class : Headgear
Location : Middle
Defense : 0
Weight : 10
Required Level : 1
Usable Jobs : All

 

Victorious Wing Ears [1] can be enchanted by using Victorious Happiness as enchant material. Victorious Happiness can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

100009.png

Victorious Happiness

 

2 options will be given randomly as following table.

image.png.ea11496cdbcef10c4fac133ce7ef23ea.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Victorious Happiness.

 

  • 4 weeks later...
Posted

10. Ancient hero weapons Enchant

Spoiler

Enchant-able weapons

Spoiler

18170
Narcissus Bow [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.
Class: Bow
Attack: 180
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Archer third classes, Shadow Chaser

28130
Avenger [2]
Atk + 10 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.
If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Two-handed Axe
Attack: 270
Weight: 600
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

28744
Madogum [2]
Matk + 150
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases all properties magical damage by 10%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser

1847
Iron Nail [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Rampage Blast damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

18164
Royal Bow [2]
Atk + 10 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases long ranged physical damage by 5%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger, Shadow Chaser

26118
Shadow Staff [2]
Matk + 155
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 40
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Sorcerer

2048
Aeon Staff [2]
Matk + 200
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Two-handed Staff
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Warlock 

13485
Red Lotus Sword [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.
If refine rate is 11 or higher, increase Cart Cannon damage by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .
Class : Sword
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Genetic

21038
Oriental Sword [2]
Atk + 10 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, the weapon can't be destroyed.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

28039
Shiver Katar [2]
Atk + 10 per 2 refine rate.
Increases critical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross

28630
Exorcist's Bible [2]
Matk + 160
Matk + 10 per 2 refine rate.
Increases damage  of Duple Light by 25% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Archbishop

32018
Aquatic Spear [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Spear
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Royal Guard

28631.png
One Sky One Sun [2]
Atk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Book
Attack : 160
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Star Emperor

26154.png
Spirit Pendulum [2]
Matk + 160
Matk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Espa by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases damage of Eswhoo by 20%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 70
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Soul Reaper

26155.png
Meowmeow Foxtail [2]
Matk + 300
Atk/Matk + 10 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 300
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Summoner

32302.png
Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 20%.
If refine rate is 11 or higher, Cri + 20 and increases long ranged physical damage by 15% for 60 seconds when using Heat Barrel.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Pistol
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28255.png
Master Soul Rifle [2]
Matk + 210
Matk + 10 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Matk + 5%.
If refine rate is 9 or higher, has a chance to auto cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, increases a chance to auto cast Soul Strike, has a chance to auto cast Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and increases ghost property magical damage by 10% for 7 seconds.
Class : Rifle
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28256.png
Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against undead and demon race monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Shotgun
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28257.png
Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 15 per 3 refine rate.
If refine rate is 7 or higher, increases damage of Dragon Tail by 15%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 11 or higher, increases damage of Dragon Tail by additonal 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Grenade Launcher
Attack : 320
Weight : 210
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28258.png
The Black [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 15%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases damage of Round Trip by additional 15%
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Gatling Gun
Attack : 205
Weight : 270
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

13345.png
Huuma Shuriken Clearness [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Swirling Petal by 30%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire and shadow property enemies by 15%, increases physical damage against undead and demon race enemies by 30%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Huuma Shuriken
Attack : 230
Weight : 130
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

28763.png
Surudoi Kaze [2]
When equipped with Kiri no Tsuyu and Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 10% for 7 seconds.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

28764.png
Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 10 per 3 of the sum of refine rate.
Atk + 2% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 25%.
If the sum of refine rate is 16 or higher, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 18 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

500003.png
Light Blade [2]
Matk + 170
Matk + 10 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Sword
Attack: 130
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Royal Guard

500004.png
Slate Sword [2]
Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Sword
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Genetic

570002.png
Trumpet Shell [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Musical Instrument
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Minstrel

580002.png
Barbed Wire Whip [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Whip
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Wanderer

590002.png
Meteor Striker [2]
Atk + 10 per 2 refine rate.
Increases Vulcan Arm damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.
If refine rate is 11 or higher, reduces variable casting time by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Mace
Attack: 300
Weight: 300
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

600004.png
Dragonic Slayer [2]
MaxHP/MaxSP + 3% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Vit + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

510006.png
Fatalist [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Shadow Chaser

560002.png
Ray Knuckle [2]
Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 185
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

590003.png
Saint Mace [2]
Can't be destroyed.
Matk + 165, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Mace
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop

610003.png
Blade Katar [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross 

700003.png
Scarlet Dragon Leather Bow [2]
Atk + 10 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger

550007.png
Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Staff
Attack: 40
Weight: 50
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

640004.png
Blue Crystal Staff [2]
Can't be destroyed.
Matk + 200.
Matk + 10 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases water property magical damage by 7%.
If refine rate is 11 or higher, reduces cooldown of Jack Frost by 1 second, increases magical damage against fire property enemies by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Two-handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Warlock

510070.png
Blessed Knife [2]
Atk + 10 per 2 refine rate.
Increases Back Stab damage by 20% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, enables to use Fatal Menace level 7.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Dagger
Attack: 200
Weight: 120
Weapon Level: 4
Required Level: 100
Usable Jobs: Novice classes

550080.png
Freedom Stick [2]
Can't be destroyed.
Matk + 160.
Matk + 10 per 2 refine rate.
Increases Heaven's Drive damage by 20% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, enables to use Psychic Wave level 3.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Staff
Attack: 70
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Novice classes

21058.png
Patent Dragonic Slayer [2]
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%.
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

600009.png
Patent Oriental Sword [2]
Atk + 15 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

610008.png
Patent Shiver Katar [2]
Atk + 15 per 2 refine rate.
Increases Cross Impact damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
Class : Katar
Attack : 255
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

610009.png
Patent Blade Katar [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%.
If refine rate is 9 or higher, reduces delay after skill by 12%.
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

700013
Patent Narcissus Bow [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archer third classes, Shadow Chaser

500013
Patent Red Lotus Sword [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%.
If refine rate is 9 or higher, increase Cart Cannon damage by 20%.
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Genetic

500014
Patent Slate Sword [2]
Atk + 15 per 2 refine rate.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%.
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

570009
Patent Trumpet Shell [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

580009
Patent Barbed Wire Whip [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

510019.png
Patent Madogum [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

510020.png
Patent Fatalist [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Dagger
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Shadow Chaser

590011.png
Patent Meteor Striker [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

620004.png
Patent Avenger [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

700018.png
Patent Royal Bow [2]
Atk + 15 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser

700019.png
Patent Scarlet Dragon Leather Bow [2]
Atk + 15 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger

550012.png
Patent Shadow Staff [2]
Can't be destroyed.
Matk + 195
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 4
Required Level : 150
Usable Jobs : Sorcerer

550013.png
Patent Chilling Cane [2]
Can't be destroyed.
Matk + 195.
Matk + 15 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases magical damage against all property enemies by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 150
Usable Jobs: Sorcerer

500017.png
Patent Light Blade [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Sword
Attack: 130
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard

530006.png
Patent Aquatic Spear [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cannon Spear and Vanishing Point damage by additional 20%
If refine rate is 11 or higher, Perfect Hit + 7, MaxSP + 5%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Spear
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Royal Guard

540011.png
Patent Exorcist's Bible [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases Duple Light and Judex damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop

560008.png
Patent Iron Nail [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast and Lightning Ride damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast and Earth Shaker by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Rampage Blast by 15%, increases Rampage Blast and Lightning Ride damage by additional 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

560009.png
Patent Ray Knuckle [2]
Atk + 15 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 15%, increase Gates of Hell damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 1 second.
If refine rate is 11 or higher, MaxHP + 10%, increase Gates of Hell damage by additional 15%.
When equipped with Great Hero Boots, Vit + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 80
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

590012.png
Patent Saint Mace [2]
Can't be destroyed.
Matk + 200, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monstersby 15% (excludes players).
If refine rate is 11 or higher, increases Adoramus damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Mace
Attack: 170
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop

640011.png
Patent Aeon Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock

640012.png
Patent Blue Crystal Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases water and wind property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Jack Frost by 1 second, reduces delay after skill by 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Chain Lightning damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Two-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock

510022.png
Patent Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 15 per 3 of the sum of refine rate.
Atk + 3% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

550014.png
Patent Meowmeow Foxtail [2]
Can't be destroyed.
Matk + 350.
Atk/Matk + 15 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%.
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%.
Class : Staff
Attack : 350
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Summoner (Doram)

650004.png
Patent Huuma Shuriken Clearness [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class : Huuma Shuriken
Attack : 290
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

800002.png
Patent Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases Fire Dance damage by 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Pistol
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

810001.png
Patent Master Soul Rifle [2]
Matk + 250
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%.
Class : Rifle
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

820001.png
Patent Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Shotgun
Attack : 295
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

830002.png
Patent The Black [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Gatling Gun
Attack : 225
Weight : 300
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

840001.png
Patent Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 20 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Grenade Launcher
Attack : 350
Weight : 240
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

540010.png
Patent One Sky One Sun [2]
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Solar Burst damage by 25%.
If refine rate is 11 or higher,  increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Book
Attack : 200
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Star Emperor

550015.png
Patent Spirit Pendulum [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases all property magical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Eswhoo damage by 20%.
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 70
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Soul Reaper

510071.png
Patent Blessed Knife [2]
Atk + 15 per 2 refine rate.
Increases Back Stab damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against all property enemies by 15%, enables to use Fatal Menace level 10.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%), increases Fatal Menace damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 5%, increases melee physical damage by 15%.
When equipped with Great Hero Boots, Str + 10, increases melee physical damage by 7%.
Class: Dagger
Attack: 210
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Novice classes

550081.png
Patent Freedom Stick [2]
Can't be destroyed.
Matk + 200.
Matk + 15 per 2 refine rate.
Increases Heaven's Drive damage by 30% per 3 refine rate.
If refine rate is 7 or higher, increases magical damage against all property enemies by 15%, enables to use Psychic Wave level 5.
If refine rate is 9 or higher, increases Psychic Wave damage by 10%, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases earth and neutral property magical damage by 10%, reduces variable casting time by additional 5%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 90
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Novice classes

 

Ancient hero weapons and Great hero weapons can be enchanted by using Ancient Hero's Bravery (for physical type enchants) or Ancient Hero's Wisdom (for magical type enchants). Currently Ancient Hero's Bravery and Ancient Hero's Wisdom can be obtained randomly from Kachua's secret box.

100023.png

Ancient Hero's Bravery

 

100025.png

Ancient Hero's Wisdom

 

2 options will be given randomly as following table.

 

426867031_AncientHeroBravery.png.072e1c80dc4ccd593175f40ecbb229a9.png

 

1683197901_AncientHeroWisdom.png.1c7009dc6fb379c9dcb7b2cbf5d4aa4b.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have Ancient Hero's Bravery or Ancient Hero's Wisdom to process.

 

  • 3 months later...
Posted

11. Temporal Manteau Enchant

Spoiler

There're 6 kinds of Temporal Manteau.

20963.png
Temporal Str Manteau [1]
Atk + 10 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Str Boots [1] or Modified Str Boots [1],
Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20964.png
Temporal Agi Manteau [1]
Atk + 10 and increases critical damage by 3% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Agi Boots [1] or Modified Agi Boots [1],
increases critical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20965.png
Temporal Vit Manteau [1]
Atk + 10 and MaxHP + 400 per 2 refine rate.
MaxHP + 3% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1],
reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20966.png
Temporal Int Manteau [1]
Matk + 10 and  Matk + 1% per 2 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
If refine rate is 7 or higher, additional Matk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Int Boots [1] or Modified Int Boots [1],
Matk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20967.png
Temporal Dex Manteau [1]
Atk + 10 and increases long ranged physical damage by 1% per 2 refine rate.
Increases critical damage by 3% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Dex Boots [1] or Modified Dex Boots [1],
increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

20968.png
Temporal Luk Manteau [1]
Cri + 3 and increases critical damage by 3% per 2 refine rate.
Increases attack speed (reduces delay after attack by 5%) per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1],
ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

 

Temporal Manteau can be enchanted by using Temporal Seal Key as enchant material. Temporal Seal Key can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

9551

Temporal Seal Key

 

 1 option will be given randomly as following table.

image.png.f5d089bf666002be353ff6a2022bc9db.png

 

If you get unwanted option. You can re-enchant it as much as you want as long as you have you have enough zeny or Nyangvine Fruit to buy Temporal Seal Key.

 

  • Like 1
  • 3 months later...
Posted

12. Temporal Armor Enchant

Spoiler

There're 6 kinds of Temporal Armor.

15353
Splendid Swift Armor [1]
Atk + 50.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Agi Boots [1] or Modified Temporal Agi Boots [1],
ASPD + 1.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15354
Excellent Dexterous Armor [1]
Atk + 50.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Dex Boots [1] or Modified Temporal Dex Boots [1],
Increases long ranged physical damage by 5%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15346
Unexpected Fortune Armor [1]
Atk + 50.
Increases critical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Luk Boots [1] or Modified Temporal Luk Boots [1],
increases critical damage by 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15347
Strong Healthy Armor [1]
Atk + 50.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Vit Boots [1] or Modified Temporal Vit Boots [1],
MaxHP + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15278
Soaring Physical Armor [1]
Atk + 50.
Atk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Str Boots [1] or Modified Temporal Str Boots [1],
Atk + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15279
Robust Magical Armor [1]
Matk + 50.
Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores magical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases magical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases magical damage against wind and earth properties monster by 10%.
When equipped with Temporal Int Boots [1] or Modified Temporal Int Boots [1],
Matk + 10%.
If the sum of refine rate is 21 or higher, ignores magical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 60
Weight : 90
Required Level : 1
Usable Jobs : All

 

Temporal Armor can be enchanted by using Temporal Gem as enchant material. Temporal Gem can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

9550

Temporal Gem

 

1~2 options will be given randomly as following table (there is 50% chance to gain second option line).

image.png.1dcb6ad97443a08b80c44843bab26d79.png

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Temporal Gem.

 

Posted

13. Shadow gears Enchant

Spoiler

All shadow gears except class shadow set can be enchanted by using Shadow Random Option Tooktak Box.

Shadow Random Option Tooktak Box can be obtained randomly from Kashua's secret box.

23720

Shadow Random Option Tooktak Box

The shadow gear that player want to enchant must have refine rate at least 7 to process.

1 option will be given randomly as following table. (Shadow gear won't lost refine rate when enchantment finishes)

image.png.15f187e059328ff2e4f0c94fbd659c9a.png

 

If you get unwanted option. You can re-enchant it as much as you want as long as you have Shadow Random Option Tooktak Box to process.

 

 

Posted

14. Class shadow set Enchant

 

14.1 Enchants with Tooktak Box

Spoiler

Class shadow set can be enchanted by using "Class Shadow Tooktak Boxes"

There are 6 type of box for 6 part of shadow equipment categories.

 

23239

Class Shadow Tooktak Box (Shield)

 

23238

Class Shadow Tooktak Box (Shoes)

 

23237

Class Shadow Tooktak Box (Armor)

 

23236

Class Shadow Tooktak Box (Weapon)

 

23241

Class Shadow Tooktak Box (Earring)

 

23240

Class Shadow Tooktak Box (Pendant)

 

The box only except corresponding shadow part to itself. (ex. Shield box shall only excepts shield shadow part)

Class shadow gear must have refine rate as 7 or more.

The box will transmute your class shadow gear by give you random class set (but still the same category as offering : sacrifice archer shadow pendant may result as merchant shadow pendant), random refine rate from 1~10 (the higher refine rate, the lower chance), and 1 random stat 1~10 (the same chance for all value)

Each part of shadow box shall give the certain stat.

Shield : Agi, Luk

Shoes : Vit, Agi

Armor : Int, Vit

Weapon : Str, Int

Earring : Dex, Str

Pendant : Luk, Dex

 

14.2 Enchants with Tome

Spoiler

Class shadow set can be enchanted by using Class Shadow Tome (physical) or Class Shadow Tome (magical).

100205.png

Class Shadow Tome (physical)

 

100206.png

Class Shadow Tome (magical)

Class Shadow Tome (physical) and Class Shadow Tome (magical) can be obtained randomly from Kashua's secret box.

 

1 option will be given randomly as following table.

 

1623535636_classphysical.png.391fac9e29482ca882b61d4067b7e51b.png

 

220696919_classmagical.png.61c5b8009c8f11d9741a0c1385423060.png

If you get unwanted option. You can re-enchant it as much as you want as long as you have Class Shadow Tome (physical) or Class Shadow Tome (magical) to process.

 

The list of class shadow set is in this thread :

 

Posted

15. Skill shadow set Enchant

Spoiler

Skill shadow set can be enchanted by using Skill Shadow Tome (physical) or Skill Shadow Tome (magical).

100207.png

Skill Shadow Tome (physical)

100208.png

Skill Shadow Tome (magical)

Skill Shadow Tome (physical) and Skill Shadow Tome (magical) can be obtained randomly from Kashua's secret box.

 

1 option will be given randomly as following table.

image.png.498ff4826cec4c0e5c8f030609aa571d.png

 

image.png.8d4fb4c2d923b94ed30af0b0c9608640.png

 

If you get unwanted option. You can re-enchant it as much as you want as long as you have Skill Shadow Tome (physical) or Skill Shadow Tome (magical) to process.

 

The list of skill shadow set is in this thread :

 

Posted

16. Skill shadow set Crafting

Spoiler

Skill shadow set can be crafted by using Skill Shadow Set Combination Scroll.

There're 6 types of Skill Shadow Set Combination Scroll for each part of shadow set. They can be obtained randomly from Kashua's secret box.

 

100151.png

Skill Shadow Weapon Combination Scroll

give you 1 type of skill shadow weapon randomly.

recipe

- Shadowdecon 50 ea

- Zelunium 50 ea

 

100209.png

Skill Shadow Shield Combination Scroll

give you 1 type of skill shadow shield randomly.

recipe

- Shadowdecon 50 ea

- Zelunium 50 ea

 

100210.png

Skill Shadow Pendant Combination Scroll

give you 1 type of skill shadow pendant randomly.

recipe

- Shadowdecon 50 ea

 

100211.png

Skill Shadow Earring Combination Scroll

give you 1 type of skill shadow earring randomly.

recipe

- Shadowdecon 50 ea

 

100212.png

Skill Shadow Shoes Combination Scroll

give you 1 type of skill shadow shoes randomly.

recipe

- Zelunium 50 ea

 

100213.png

Skill Shadow Armor Combination Scroll

give you 1 type of skill shadow armor randomly.

recipe

- Zelunium 50 ea

 

 

source :

 

  • Thanks 1
  • 1 month later...
Posted

17. Refining items

Spoiler

These items work similar to weapon and armor cert but only specific to certain gears.

 

100268.png

Temporal Equipment 11 Refine Cube

Gives +11 refine rate instantly to temporal equipment.

Target items : Temporal Str Manteau, Temporal Int Manteau, Temporal Dex Manteau, Temporal Agi Manteau, Temporal Vit Manteau, Temporal Luk Manteau, Soaring Physical Armor, Robust Magical Armor, Excellent Dexterous Armor, Splendid Swift Armor, Strong Healthy Armor, Unexpected Fortune Armor, Temporal Str Boots, Temporal Str Boots [1], Temporal Int Boots, Temporal Int Boots [1], Temporal Dex Boots, Temporal Dex Boots [1], Temporal Agi Boots, Temporal Agi Boots [1], Temporal Vit Boots, Temporal Vit Boots [1], Temporal Luk Boots, Temporal Luk Boots [1], Modified Str Boots, Modified Str Boots [1], Modified Int Boots, Modified Int Boots [1], Modified Agi Boots, Modified Agi Boots [1], Modified Vit Boots, Modified Vit Boots [1], Modified Dex Boots, Modified Dex Boots [1], Modified Luk Boots, Modified Luk Boots [1]

 

100269.png

Geffen Magic Tournament 12 Refine Cube

Gives +12 refine rate instantly to Geffen Magic Tournament equipment.

Target items : Geffen Magic Robe, Geffen Magic Muffler, Anti Magic Suit, Anti Magic Manteau.

 

100270.png

Fallen Warrior's Headgear 12 Refine Cube

Gives +12 refine rate instantly to Fallen Warrior's headgears.

Target items : Old Rune Circlet, Old Casket of Protection, Old Bone Circlet, Old Shadow Handicraft, Old Magic Stone Hat, Old Wind Whisper, Old Mitra, Old Blazing Soul, Old Camouflage Bunny Hood, Old Maestro Song's Hat, Old Dying Swan, Old Driver Band, Old Driver Band (Yellow), Old Midas Whisper

 

100271.png

Ancient Hero Weapon 9 Refine Permission

Gives +9 refine rate instantly to Ancient Hero weapons series.

Warning : Doesn't work on Patent Hero weapons series.

 

100272.png

Ancient Hero Boots 9 Refine Permission

Gives +9 refine rate instantly to Ancient Hero Boots.

Warning : Doesn't work on Great Hero Boots.

 

100321

OS Weapon 11 Refine Cube

Gives +11 refine rate instantly to OS weapon.

Target items : Boost Lance-OS, Kuroiro-OS, Circuit Board-OS. HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymor-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS

 

100322

Racing Cap 11 Refine Cube

Gives +11 refine rate instantly to Racing Cap.

Target items : Racing Cap (Mechanic), Racing Cap (Genetic), Racing Cap (Guillotine Cross), Racing Cap (Shadow Chaser), Racing Cap (Warlock), Racing Cap (Sorcerer), Racing Cap (Rune Knight), Racing Cap (Royal Guard), Racing Cap (Archbishop), Racing Cap (Sura), Racing Cap (Ranger), Racing Cap (Minstrel), Racing Cap (Wanderer), Racing Cap (Gunslinger), Racing Cap (Ninja), Racing Cap (Super Novice), Racing Cap (Summoner), Racing Cap (Star Gladiator),Racing Cap (Soul Linker)

 

100354.png

Automatic Equipment 11 Refine Cube

Gives +11 refine rate instantly to Automatic equipment.

Target items : Automatic Armor A-type, Automatic Armor B-type, Automatic Engine wing A-type, Automatic Engine wing B-type, Automatic Leg A-type, Automatic Leg B-type

 

100355.png

Biolab Weapon 12 Refine Cube

Gives +12 refine rate instantly to Biolab (EDDA) weapon.

Target items : Staff of Miracle, Gravitation Staff, Adorare Staff, Volar, Vernan, Ripper Cross, Agudo Filo, Maxi Spanner, Rapid Fire, Sharp Star, Aiming Bow, Falken Shooter, Wind Gale, Golden Wrench, Raging Dragon Fist, Fighting God's Bandage, Engine Pilebunker, Coolant Injection, Gene Rod, Lucis Flail, Bright Pendulum, Crimson Rose Stick, Psychic Spear Rod, Dust Grave, Penitentia, Heart Whip, Scarlet Ribbon, Boltigin, Judgment Slasher, Repent Slasher, Jack the Knife, Platinum Dagger, Argen Blanco, Harve, Fortridge, Black Circle, Antique Cello, Farthezan, Estal

 

100436.png

Temporal Circlet 11 Refine Cube

Gives +11 refine rate instantly to Temporal Circlet.

Target items : Temporal Circlet (Rune Knight), Temporal Circlet (Royal Guard), Temporal Circlet (Mechanic), Temporal Circlet (Genetic), Temporal Circlet (Guillotine Cross), Temporal Circlet (Shadow Chaser), Temporal Circlet (Archbishop), Temporal Circlet (Sura), Temporal Circlet (Warlock), Temporal Circlet (Sorcerer), Temporal Circlet (Ranger), Temporal Circlet (Wanderer & Minstrel), Temporal Circlet (Star Emperor), Temporal Circlet (Soul Reaper), Temporal Circlet (Rebellion), Temporal Circlet (Oboro), Temporal Circlet (Kagerou), Temporal Circlet (Super Novice), Temporal Circlet (Summoner) 

 

100684.png

Biolab Helm 11 Refine Cube

Gives +11 refine rate instantly to Biolab Helm.

Target items : Goral Crown, Trial Diadem, Jade Crown, Spinel Diadem, Bull Crown, Taurus Diadem, Celestial Jewel Crown, Libra Crown, Saint Crown, Lion Crown, Goat Crown, Twin Crown

 

23926.png

Shadow 9 Refine Hammer

Gives +9 refine rate instantly to shadow gear.

Can't be used on +10 shadow gear.

 

100619.png

Modified Thanos Refine Hammer

Increases refine rate of reformed Thanos weapon or reformed Thanos helmet by 1 level.

The reformed Thanos weapon or reformed Thanos helmet must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

 

100821.png

Modified Hero's Weapon Refine Hammer I

Increases refine rate of specific reformed hero's weapon by 1 level.

The hero's weapon-LT must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Madogum-LT

Fatalist-LT

Saint Mace-LT

Exorcist's Bible-LT

Aquatic Spear-LT

Light Blade-LT

 

100822.png

Modified Hero's Weapon Refine Hammer II

Increases refine rate of specific reformed hero's weapon by 1 level.

The hero's weapon-LT must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Blues Crystal Staff-LT

Aeon Staff-LT

Chilling Cane-LT

Shadow Staff-LT

Ray Knuckle-LT

Iron Nail-LT

 

100835.png

Modified Hero's Weapon Refine Hammer III

Increases refine rate of specific reformed hero's weapon by 1 level.

The hero's weapon-LT must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Red Lotus Sword-LT

Slate Sword-LT

Royal Bow-LT

Scarlet Dragon Leather Bow-LT

 

100917.png

Modified Hero's Weapon Refine Hammer IV

Increases refine rate of specific reformed hero's weapon by 1 level.

The hero's weapon-LT must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Trumpet Shell-LT

Barbed Wire Whip-LT

Narcissus Bow-LT

Avenger-LT

Meteor Striker-LT

 

100938.png

Modified Hero's Weapon Refine Hammer V

Increases refine rate of specific reformed hero's weapon by 1 level.

The hero's weapon-LT must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Oriental Sword-LT

Dragonic Slayer-LT

Shiver Katar-LT

Blade Katar-LT

 

101077.png

Vivatus Weapon Refine Hammer

Increases refine rate of Vivatus weapon by 1 level.

The Vivatus weapon must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Vivatus Fides Magic Book

Vivatus Fides Poison Book

Vivatus Fides Bible

Vivatus Fides Ribbon

Vivatus Fides Harp

Vivatus Fides Claw

Vivatus Fides Chain Rope

Vivatus Fides Violin

Vivatus Fides Aiming Bow

Vivatus Fides Ballista

Vivatus Fides Knuckle

Vivatus Fides Wand

Vivatus Fides Rod

Vivatus Fides Two-handed Staff

Vivatus Fides Crossbow

Vivatus Fides Chakram

Vivatus Fides Scepter

Vivatus Fides Dagger

Vivatus Fides Katar

Vivatus Fides Rapier

Vivatus Fides Mace

Vivatus Fides Guardian Sword

Vivatus Fides Axe

Vivatus Fides Guardian Spear

Vivatus Fides Lance

Vivatus Fides Two-handed Sword

Vivatus Fides Dark Wand

Vivatus Fides Soul Stick

Vivatus Fides Foxtail Wand

Vivatus Fides Foxtail Model

Vivatus Fides Stardust Book

Vivatus Fides Moon Book

Vivatus Fides Gatling Gun

Vivatus Fides Launcher

Vivatus Fides Rifle

Vivatus Fides Shotgun

Vivatus Fides Revolver

Vivatus Fides Cross Huuma Shuriken

Vivatus Fides Huuma Shuriken

 

101189.png

Modified Hero's Weapon Refine Hammer VI

Increases refine rate of specific reformed hero's weapon by 1 level.

The hero's weapon-LT must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Huuma Shuriken Clearness-LT

Kiri no Tsuyu-LT

Crimson Rose-LT

Master Soul Rifle-LT

Demon Slayer Shot-LT

The Black-LT

Golden Lord Launcher-LT

Meowmeow Foxtail-LT

One Sky One Sun-LT

Spirit Pendulum-LT

Freedom Stick-LT

Blessed Knife-LT

 

101259.png

Special Hat Refine Hammer

Increases refine rate of special hat modified by Tim Richt by 1 level.

The special hat must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Tiger King Doll Hat-LT

Bacsojin Hat-LT

Smokie Transformation Leaf

Wickebine's Black Cat Ears

Survivor's Circlet-LT

Golden Fish Hat-LT

Imp Hat-LT

Officer's Hat-LT

Drooping Thanatos's Dolor-LT

 

101306.png

Poenitentia Weapon Refine Hammer

Increases refine rate of Poenitentia weapon by 1 level.

The Poenitentia weapon must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Poenitentia Gladius

Poenitentia Ligula

Poenitentia Orbis

Poenitentia Mucro

Poenitentia Sol

Poenitentia Jana

Poenitentia Hasta

Poenitentia Codex

Poenitentia Liber

Poenitentia Radius

Poenitentia Scipio

Poenitentia Crystallum

Poenitentia Planta

Poenitentia Ramus

Poenitentia Ferrum

Poenitentia Caestus

Poenitentia Ungula

Poenitentia Chorda

Poenitentia Flagellum

Poenitentia Clava

Poenitentia Pendulus

Poenitentia Ensis

Poenitentia Manus

Poenitentia Ascia

Poenitentia Catapulta

Poenitentia Termes

Poenitentia Virga

Poenitentia Tenon

Poenitentia Foramen

Poenitentia Penet

Poenitentia Veloci

Poenitentia Ruina

Poenitentia Vatia

Poenitentia Attendo

Poenitentia Dilacero

 

101307.png

Varmundt Equipment Refine Hammer

Increases refine rate of Varmundt Rune equipment by 1 level.

The Varmundt Rune equipment must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Varmundt Flame Rune Armor

Varmundt Plain Rune Armor

Varmundt Ice Rune Armor

Varmundt Death Rune Robe

Varmundt Flame Rune Boots

Varmundt Plain Rune Boots

Varmundt Ice Rune Boots

Varmundt Death Rune Boots

Varmundt Flame Rune Manteau

Varmundt Plain Rune Manteau

Varmundt Ice Rune Manteau

Varmundt Death Rune Manteau

 

101363.png

OS Upgraded Headgear Refine Hammer

Increases refine rate of OS upgraded headgear by 1 level.

The OS upgraded headgear must have refine rate +11 or lower to process.

Requires Cor Core 30 ea and Shadowdecon 30 ea to process.

Target items :

Sagittarius Celestial Coronet-LT

Scorpio Celestial Coronet-LT

Great Magician's Ceremonial Crown-LT

Stripe Hat-LT

Phantom Cap-LT

Ignis Cap-LT

Red Clock Casquette-LT

 

101364.png

OS Upgraded Weapon Refine Hammer

Increases refine rate of OS upgraded weapon by 1 level.

The OS upgraded weapon must have refine rate +11 or lower to process.

Requires Cor Core 30 ea and Zelunium 30 ea to process.

Target items :

Beam Claymore-OSAD

Meuchler-OSAD

Blasti-OSAD

Virtual Bow-OSAD

MH-P89-OSAD

AC-B44-OSAD

HR-55-OSAD

Burning Knuckle-OSAD

Cannon Rapier-OSAD

Saphir Mace-OSAD

Ultio-OSAD

Rutilus Stick-OSAD

Electric Fox-OSAD

Circuit Board-OSAD

Kuroiro-OSAD

Boost Lance-OSAD

 

101389.png

Helm of Faith Refine Hammer

Increases refine rate of Helm of Faith by 1 level.

The Helm of Faith must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Helm of Faith (Warlock)

Helm of Faith II (Warlock)

Helm of Faith (Sura)

Helm of Faith II (Sura)

Helm of Faith (Archbishop)

Helm of Faith II (Archbishop)

Helm of Faith (Shadow Chaser)

Helm of Faith II (Shadow Chaser)

Helm of Faith (Ranger)

Helm of Faith II (Ranger)

Helm of Faith (Royal Guard)

Helm of Faith II (Royal Guard)

Helm of Faith (Guillotine Cross)

Helm of Faith II (Guillotine Cross)

Helm of Faith (Sorcerer)

Helm of Faith II (Sorcerer)

Helm of Faith (Rune Knight)

Helm of Faith II (Rune Knight)

Helm of Faith (Minstrel & Wanderer)

Helm of Faith II (Minstrel & Wanderer)

Helm of Faith (Mechanic)

Helm of Faith II (Mechanic)

Helm of Faith (Genetic)

Helm of Faith II (Genetic)

Helm of Faith (Kagerou & Oboro)

Helm of Faith II (Kagerou & Oboro)

Helm of Faith (Rebellion)

Helm of Faith II (Rebellion)

Helm of Faith (Soul Reaper)

Helm of Faith II (Soul Reaper)

Helm of Faith (Star Emperor)

Helm of Faith II (Star Emperor)

Helm of Faith (Summoner)

Helm of Faith II (Summoner)

 

101390.png

Clock Tower Basement Gear Refine Hammer

Increases refine rate of Clock Tower Basement weapon by 1 level.

The Clock Tower Basement weapon must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Precision Bow

Precision Fist

Precision Slasher

Precision Splatter

Precision Bomber

Precision Lute 

Precision Pistol

Precision Piercer

Precision Shatter

Precision Whip

Solid Claymore

Solid Dagger

Solid Edge

Solid Manual

Solid Rod

Solid Spear

Solid Staff

Solid Wand

Wicked Axe

Wicked Blade

Wicked Book

Wicked Cross

Wicked Dagger

Wicked Edge

Wicked Katar

Wicked Plant

 

102072.png

Good Weapon Refine Hammer

Increases refine rate of Good weapon by 1 level.

The Good weapon must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Punish Scepter

Saint Bringer

Origin of Life

Destiny Staff

Blessed Bible

Soul Liberator

Shining Light Katar

Angel Wing Bow

Guardian Saber

Holy Light Dagger

Light Power Harp

Light Power Spark

Lightning Splatter

Justice Bomber

Last Dawn

Devil Hunter

Lord of Glory

Victory Sword

Divine Buster

Huuma Shuriken Brilliance

Jupiter Spear

Holy Light Spear

Lightforce Foxtail Wand

 

102073.png

Evil Weapon Refine Hammer

Increases refine rate of Evil weapon by 1 level.

The Evil weapon must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Demonic Claw

Sealed Bible

Darkness Tablet

Devil Wing Staff

Doom Bible

Soul Harvest

The Ripper

Underworld Knife

Devil Cursed Sword

Dark Angel Ray Bow

Crime Violin

Crime Whip

RG-5649

Devil Lord Launcher

Screaming Rifle

Devil's Bullet

Outlaw Cursed Shotgun

Blood Rapier

Destruction Axe

Devil Claw

Execution Great Sword

Devil Guardian Sword

Darkness Foxtail Model

 

102075.png

Crown of Good and Evil Refine Hammer

Increases refine rate of Crown of Good and Evil by 1 level.

The Crown of Good and Evil must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Crown of Good and Evil (Dragon Knight)

Crown of Good and Evil (Imperial Guard)

Crown of Good and Evil (Arch Mage)

Crown of Good and Evil (Elemental Master)

Crown of Good and Evil (Cardinal)

Crown of Good and Evil (Inquisitor)

Crown of Good and Evil (Meister)

Crown of Good and Evil (Biolo)

Crown of Good and Evil (Shadow Cross)

Crown of Good and Evil (Abyss Chaser)

Crown of Good and Evil (Windhawk)

Crown of Good and Evil (Trouvere & Troubadour)

Crown of Good and Evil (Shinkiro & Shiranui)

Crown of Good and Evil (Sky Emperor)

Crown of Good and Evil (Soul Ascetic)

Crown of Good and Evil (Hyper Novice)

Crown of Good and Evil (Spirit Handler)

Crown of Good and Evil (Nightwatch - Granade Launcher)

Crown of Good and Evil (Nightwatch - Revolver)

Crown of Good and Evil (Nightwatch - Gatling Gun)

Crown of Good and Evil (Nightwatch - Shotgun)

Crown of Good and Evil (Nightwatch - Rifle)

 

102124.png

Flush Weapon Refine Hammer

Increases refine rate of Flush weapon by 1 level.

The Flush weapon must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Flush Bolt Revolver

Flush Bolt Shooter

Flush Grinder Huuma Shuriken

Flush Detecting Staff

Flush Saw Axe

Flush Bolt Crusher

Flush Claw Sword

Flush Rubber Hammer

Flush Safety Whip

Flush Safety Lute

Flush Safety Knuckle

Flush Welding Wand

Flush Safety Foxtail

Flush Safety Manual

Flush Blocking Spear

Flush Metal Detector Mk47-2

Flush Metal Detector Mk47

Flush Jewel Detector Mk47

Flush Safety Saber

 

102238.png

Issgard Crown Refine Hammer

Increases refine rate of Issgard Crown by 1 level.

The Issgard Crown must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Issgard Warrior Crown

Issgard Magician Crown

Issgard Ranger Crown

 

102482.png

Boots of Good and Evil Refine Hammer

Increases refine rate of Boots of Good and Evil by 1 level.

The Boots of Good and Evil must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 14 ea to process.

Target items :

Boots of Good and Evil (Cardinal)

Boots of Good and Evil (Inquisitor)

Boots of Good and Evil (Soul Ascetic)

Boots of Good and Evil (Dragon Knight)

Boots of Good and Evil (Biolo)

Boots of Good and Evil (Spirit Handler)

Boots of Good and Evil (Elemental Master)

Boots of Good and Evil (Windhawk)

Boots of Good and Evil (Sky Emperor)

Boots of Good and Evil (Meister)

Boots of Good and Evil (Shadow Cross)

Boots of Good and Evil (Shinkiro & Shiranui)

Boots of Good and Evil (Abyss Chaser)

Boots of Good and Evil (Troubadour & Trouvere)

Boots of Good and Evil (Hyper Novice)

Boots of Good and Evil (Imperial Guard)

Boots of Good and Evil (Arch Mage)

Boots of Good and Evil (Night Watch)

 

102900.png
Furious Refine Stone

Increases refine rate of Furious boots, Furious crowns and Furious weapons by 1 level.

The gears must have refine rate between +9 to +11 to process.

The stone is consumed upon using, and additional required materials are consumed depending on the type of gears.

Additional materials for Furious boots and Furious crowns : Enriched Ethernium 20 ea, HD Ethernium 10 ea.

Additional materials for Furious weapons : Enriched Etherdeocon 20 ea, HD Etherdeocon 10 ea.

 

103308.png
Time Gap Refine Hammer

Increases refine rate of Time Gap weapons by 1 level.

The Boots of Good and Evil must have refine rate between +9 to +11 to process.

Requires Blacksmith's Blessing 12 ea and Time Dimension Magic Rune 2 ea to process.

Target items :

Time Gap Guardian Spear

Time Gap Arch Staff

Time Gap Night Revolver

Time Gap Machanical Axe

Time Gap Musical Ribbon

Time Gap Musical Violin

Time Gap Hyper Staff

Time Gap Shadow Dagger (A)

Time Gap Shadow Dagger (B)

Time Gap Biologic Blade

Time Gap Soul Rod

Posted

18. Upgrading items

Spoiler

100273.png

Ancient Hero Boots Modification Cube

This box will upgrade Ancient Hero Boots that has refine rate as 9 or more to +7 Great Hero Boots.

Warning : attached cards and random options will be removed on upgrading.

 

100274.png

Oriental Sword Modification Cube

This box will upgrade Oriental Sword that has refine rate as 9 or more to +7 Patent Oriental Sword.

Warning : attached cards and random options will be removed on upgrading.

 

100275.png

Dragonic Slayer Modification Cube

This box will upgrade Dragonic Slayer that has refine rate as 9 or more to +7 Patent Dragonic Slayer.

Warning : attached cards and random options will be removed on upgrading.

 

100276.png

Shiver Katar Modification Cube

This box will upgrade Shiver Katar that has refine rate as 9 or more to +7 Patent Shiver Katar.

Warning : attached cards and random options will be removed on upgrading.

 

100277.png

Blade Katar Modification Cube

This box will upgrade Blade Katar that has refine rate as 9 or more to +7 Patent Blade Katar.

Warning : attached cards and random options will be removed on upgrading.

 

100329

Narcissus Bow Modification Cube

This box will upgrade Narcissus Bow that has refine rate as 9 or more to +7 Patent Narcissus Bow.

Warning : attached cards and random options will be removed on upgrading.

 

100327

Red Lotus Sword Modification Cube

This box will upgrade Red Lotus Sword that has refine rate as 9 or more to +7 Patent Red Lotus Sword.

Warning : attached cards and random options will be removed on upgrading.

 

100328

Slate Sword Modification Cube

This box will upgrade Slate Sword that has refine rate as 9 or more to +7 Patent Slate Sword.

Warning : attached cards and random options will be removed on upgrading.

 

100330

Trumpet Shell Modification Cube

This box will upgrade Trumpet Shell that has refine rate as 9 or more to +7 Patent Trumpet Shell.

Warning : attached cards and random options will be removed on upgrading.

 

100331

Barbed Wire Whip Modification Cube

This box will upgrade Barbed Wire Whip that has refine rate as 9 or more to +7 Patent Barbed Wire Whip.

Warning : attached cards and random options will be removed on upgrading.

 

100362.png

Madogum Modification Cube

This box will upgrade Madogum that has refine rate as 9 or more to +7 Patent Madogum.

Warning : attached cards and random options will be removed on upgrading.

100363.png

Fatalist Modification Cube

This box will upgrade Fatalist that has refine rate as 9 or more to +7 Patent Fatalist.

Warning : attached cards and random options will be removed on upgrading.

 

100361.png

Meteor Striker Modification Cube

This box will upgrade Meteor Striker that has refine rate as 9 or more to +7 Patent Meteor Striker.

Warning : attached cards and random options will be removed on upgrading.

 

100360.png

Avenger Striker Modification Cube

This box will upgrade Avenger that has refine rate as 9 or more to +7 Patent Avenger.

Warning : attached cards and random options will be removed on upgrading.

 

100376.png

Royal Bow Modification Cube

This box will upgrade Royal Bow that has refine rate as 9 or more to +7 Patent Royal Bow.

Warning : attached cards and random options will be removed on upgrading.

 

100377.png

Scarlet Dragon Leather Bow Modification Cube

This box will upgrade Scarlet Dragon Leather Bow that has refine rate as 9 or more to +7 Patent Scarlet Dragon Leather Bow.

Warning : attached cards and random options will be removed on upgrading.

 

100378.png

Shadow Staff Modification Cube

This box will upgrade Shadow Staff that has refine rate as 9 or more to +7 Patent Shadow Staff.

Warning : attached cards and random options will be removed on upgrading.

 

100379.png

Chilling Cane Modification Cube

This box will upgrade Chilling Cane that has refine rate as 9 or more to +7 Patent Chilling Cane.

Warning : attached cards and random options will be removed on upgrading.

100394.png

Light Blade Modification Cube

This box will upgrade Light Blade that has refine rate as 9 or more to +7 Patent Light Blade.

Warning : attached cards and random options will be removed on upgrading.

 

100393.png

Aquatic Spear Modification Cube

This box will upgrade Aquatic Spear that has refine rate as 9 or more to +7 Patent Aquatic Spear.

Warning : attached cards and random options will be removed on upgrading.

 

100397.png

Exorcist's Bible Modification Cube

This box will upgrade Exorcist's Bible that has refine rate as 9 or more to +7 Patent Exorcist's Bible.

Warning : attached cards and random options will be removed on upgrading.

 

100388.png

Iron Nail Modification Cube

This box will upgrade Iron Nail that has refine rate as 9 or more to +7 Patent Iron Nail.

Warning : attached cards and random options will be removed on upgrading.

 

100390.png

Ray Knuckle Modification Cube

This box will upgrade Ray Knuckle that has refine rate as 9 or more to +7 Patent Ray Knuckle.

Warning : attached cards and random options will be removed on upgrading.

 

100398.png

Saint Mace Modification Cube

This box will upgrade Saint Mace that has refine rate as 9 or more to +7 Patent Saint Mace.

Warning : attached cards and random options will be removed on upgrading.

 

100395.png

Aeon Staff Modification Cube

This box will upgrade Aeon Staff that has refine rate as 9 or more to +7 Patent Aeon Staff.

Warning : attached cards and random options will be removed on upgrading.

 

100396.png

Blue Crystal Staff Modification Cube

This box will upgrade Blue Crystal Staff that has refine rate as 9 or more to +7 Patent Blue Crystal Staff.

Warning : attached cards and random options will be removed on upgrading.

 

100400.png

Kiri no Tsuyu Modification Cube

This box will upgrade Kiri no Tsuyu that has refine rate as 9 or more to +7 Patent Kiri no Tsuyu.

Warning : attached cards and random options will be removed on upgrading.

 

100399.png

Meowmeow Foxtail Modification Cube

This box will upgrade Meowmeow Foxtail that has refine rate as 9 or more to +7 Patent Meowmeow Foxtail.

Warning : attached cards and random options will be removed on upgrading.

 

100401.png

Huuma Shuriken Clearness Modification Cube

This box will upgrade Huuma Shuriken Clearness that has refine rate as 9 or more to +7 Patent Huuma Shuriken Clearness.

Warning : attached cards and random options will be removed on upgrading.

 

100404.png

Crimson Rose Modification Cube

This box will upgrade Crimson Rose that has refine rate as 9 or more to +7 Patent Crimson Rose.

Warning : attached cards and random options will be removed on upgrading.

 

100405.png

Master Soul Rifle Modification Cube

This box will upgrade Master Soul Rifle that has refine rate as 9 or more to +7 Patent Master Soul Rifle.

Warning : attached cards and random options will be removed on upgrading.

 

100406.png

Golden Lord Launcher Modification Cube

This box will upgrade Golden Lord Launcher that has refine rate as 9 or more to +7 Patent Golden Lord Launcher.

Warning : attached cards and random options will be removed on upgrading.

 

100407.png

The Black Modification Cube

This box will upgrade The Black that has refine rate as 9 or more to +7 Patent The Black.

Warning : attached cards and random options will be removed on upgrading.

 

100408.png

Demon Slayer Shot Modification Cube

This box will upgrade Demon Slayer Shot that has refine rate as 9 or more to +7 Patent Demon Slayer Shot.

Warning : attached cards and random options will be removed on upgrading.

 

100402.png

One Sky One Sun Modification Cube

This box will upgrade One Sky One Sun that has refine rate as 9 or more to +7 Patent One Sky One Sun.

Warning : attached cards and random options will be removed on upgrading.

 

100403.png

Spirit Pendulum Modification Cube

This box will upgrade Spirit Pendulum that has refine rate as 9 or more to +7 Patent Spirit Pendulum.

Warning : attached cards and random options will be removed on upgrading.

 

101482.png

Freedom Stick Modification Cube

This box will upgrade Freedom Stick that has refine rate as 9 or more to +7 Patent Freedom Stick.

Warning : attached cards and random options will be removed on upgrading.

 

101483.png

Blessed Knife Modification Cube

This box will upgrade Blessed Knife that has refine rate as 9 or more to +7 Patent Blessed Knife.

Warning : attached cards and random options will be removed on upgrading.

 

100753.png

Ancient Hero's Patent Cube

This box will upgrade any Ancient Hero weapons and Ancient Hero's Boots to Patent Hero weapons and Great Hero's Boots respectively. The item must have refine rate as 7 or more to process.

Target items Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Madogum, Aquatic Spear, Aeon Staff, Red Lotus Sword, Avenger, Golden Lord Launcher, Exorcist's Bible, Shiver Katar, One Sky One Sun, Huuma Shuriken Clearness, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Master Soul Rifle, Demon Slayer Shot, Spirit Pendulum, Dragonic Slayer, Light Blade, Meteor Striker, Slate Sword, Trumpet Shell, Barbed Wire Whip, Saint Mace, Ray Knuckle, Blade Katar, Fatalist, Scarlet Dragon Leather Bow, Blue Crystal Staff, Chilling Cane, Freedom Stick, Blessed Knife, Ancient Hero Boots.

 

100817.png

Thanos Upgrade Box

Upgrades Thanos weapon to AD type and Thanos helm to LT type instantly regardless of refinement and material.

Target items : 

Thanos Great Sword

Thanos Katar

Thanos Axe

Thanos Two-handed Staff

Thanos Bow

Thanos Sword

Thanos Dagger

Thanos Spear

Thanos Staff

Thanos Knuckle

Thanos Violin

Thanos Whipsword

Thanos Hammer

Thanos Warrior Helmet

Thanos Shooter Helmet

Thanos Magic Helmet

Thanos Fighter Helmet

 

100819.png

Hero's Weapon Reform Box I

Upgrades specific Patent hero's weapon to LT type instantly regardless of refinement and material.

Target items :

Patent Madogum

Patent Fatalist

Patent Saint Mace

Patent Exorcist's Bible

Patent Aquatic Spear

Patent Light Blade

 

100820.png

Hero's Weapon Reform Box II

Upgrades specific Patent hero's weapon to LT type instantly regardless of refinement and material.

Target items :

Patent Blues Crystal Staff

Patent Aeon Staff

Patent Chilling Cane

Patent Shadow Staff

Patent Ray Knuckle

Patent Iron Nail

 

100834.png

Hero's Weapon Reform Box III

Upgrades specific Patent hero's weapon to LT type instantly regardless of refinement and material.

Target items :

Patent Red Lotus Sword

Patent Slate Sword

Patent Royal Bow

Patent Scarlet Dragon Leather Bow

 

100918.png

Hero's Weapon Reform Box IV

Upgrades specific Patent hero's weapon to LT type instantly regardless of refinement and material.

Target items :

Patent Trumpet Shell

Patent Barbed Wire Whip

Patent Narcissus Bow

Patent Avenger

Patent Meteor Striker

 

100939.png

Hero's Weapon Reform Box V

Upgrades specific Patent hero's weapon to LT type instantly regardless of refinement and material.

Target items :

Patent Oriental Sword

Patent Dragonic Slayer

Patent Shiver Katar

Patent Blade Katar

 

101078.png

Adulter Weapon Reform Box

Upgrades Adulter Fides weapon to Vivatus Fides weapon.

Requires Amethyst Fragment 400 ea to process.

Adulter Fides Magic Book

Adulter Fides Poison Book

Adulter Fides Bible

Adulter Fides Ribbon

Adulter Fides Harp

Adulter Fides Claw

Adulter Fides Chain Rope

Adulter Fides Violin

Adulter Fides Aiming Bow

Adulter Fides Ballista

Adulter Fides Knuckle

Adulter Fides Wand

Adulter Fides Rod

Adulter Fides Two-handed Staff

Adulter Fides Crossbow

Adulter Fides Chakram

Adulter Fides Scepter

Adulter Fides Dagger

Adulter Fides Katar

Adulter Fides Rapier

Adulter Fides Mace

Adulter Fides Guardian Sword

Adulter Fides Axe

Adulter Fides Guardian Spear

Adulter Fides Lance

Adulter Fides Two-handed Sword

 

101190.png

Hero's Weapon Reform Box VI

Upgrades specific Patent hero's weapon to LT type instantly regardless of refinement and material.

Target items :

Patent Huuma Shuriken Clearness

Patent Kiri no Tsuyu

Patent Crimson Rose

Patent Master Soul Rifle

Patent Demon Slayer Shot

Patent The Black

Patent Golden Lord Launcher

Patent Meowmeow Foxtail

Patent One Sky One Sun

Patent Spirit Pendulum

Patent Freedom Stick

Patent Blessed Knife

 

102224.png

Ancient Hero Gears Patent Cube

Upgrades weapon from 37 Ancient Hero series which has refine rate as 11 or higher to Patent form and keep the same refine rate.

Or upgrades Ancient Hero Boots which have refine rate as 11 or higher to Great Hero Boots and keep the same refine rate.

Target items :

Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Madogum, Aquatic Spear, Aeon Staff, Red Lotus Sword, Avenger, Golden Lord Launcher, Exorcist's Bible, Shiver Katar, One Sky One Sun, Huuma Shuriken Clearness, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Master Soul Rifle, Demon Slayer Shot, Spirit Pendulum, Dragonic Slayer, Light Blade, Meteor Striker, Slate Sword, Trumpet Shell, Barbed Wire Whip, Saint Mace, Ray Knuckle, Blade Katar, Fatalist, Scarlet Dragon Leather Bow, Blue Crystal Staff, Chilling Cane, Freedom Stick, Blessed Knife, Ancient Hero Boots.

 

  • 2 weeks later...
Posted

19. Weapon Refine Permission Exchange Hammer

Spoiler

100381.png

+9 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +9 level 3 weapon to weapon refine permission. Only +9 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 7 refine guarantee

 

100382.png

+10 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +10 level 3 weapon to weapon refine permission. Only +10 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 8 refine guarantee

 

100383.png

+11 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +11 level 3 weapon to weapon refine permission. Only +11 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 9 refine guarantee

 

100384.png

+12 Lv3 Weapon Refine Permission Exchange Hammer

Exchanges +12 level 3 weapon to weapon refine permission. Only +12 weapon can be exchanged.

Target items : Crimson weapons series

Acquired item : Weapon 10 refine guarantee

 

100385.png

+9 Lv4 Weapon Refine Permission Exchange Hammer

Exchanges +9 level 4 weapon to weapon refine permission. Only +9 weapon can be exchanged.

Target items : Thanos weapons series, Vicious Mind weapons series

Acquired item : Weapon 8 refine guarantee

 

100386.png

+10 Lv4 Weapon Refine Permission Exchange Hammer

Exchanges +10 level 4 weapon to weapon refine permission. Only +10 weapon can be exchanged.

Target items : Thanos weapons series, Vicious Mind weapons series

Acquired item : Weapon 9 refine guarantee

 

100387.png

+11 Lv4 Weapon Refine Permission Exchange Hammer

Exchanges +11 level 4 weapon to weapon refine permission. Only +11 weapon can be exchanged.

Target items : Thanos weapons series, Vicious Mind weapons series

Acquired item : Weapon 10 refine guarantee

 

  • 2 weeks later...
Posted

20. Great hero weapons Enchant

Spoiler

Enchant-able weapons

Spoiler

21058.png
Patent Dragonic Slayer [2]
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%.
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

600009.png
Patent Oriental Sword [2]
Atk + 15 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

610008.png
Patent Shiver Katar [2]
Atk + 15 per 2 refine rate.
Increases Cross Impact damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
Class : Katar
Attack : 255
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

610009.png
Patent Blade Katar [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%.
If refine rate is 9 or higher, reduces delay after skill by 12%.
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

700013
Patent Narcissus Bow [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archer third classes, Shadow Chaser

500013
Patent Red Lotus Sword [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%.
If refine rate is 9 or higher, increase Cart Cannon damage by 20%.
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Genetic

500014
Patent Slate Sword [2]
Atk + 15 per 2 refine rate.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%.
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

570009
Patent Trumpet Shell [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

580009
Patent Barbed Wire Whip [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

510019.png
Patent Madogum [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

510020.png
Patent Fatalist [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Dagger
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Shadow Chaser

590011.png
Patent Meteor Striker [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

620004.png
Patent Avenger [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, reduces physical and magical damage taken from all property enemies by 20%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

700018.png
Patent Royal Bow [2]
Atk + 15 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser

700019.png
Patent Scarlet Dragon Leather Bow [2]
Atk + 15 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger

550012.png
Patent Shadow Staff [2]
Can't be destroyed.
Matk + 195
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 4
Required Level : 150
Usable Jobs : Sorcerer

550013.png
Patent Chilling Cane [2]
Can't be destroyed.
Matk + 195.
Matk + 15 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases magical damage against all property enemies by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 150
Usable Jobs: Sorcerer

500017.png
Patent Light Blade [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Sword
Attack: 130
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard

530006.png
Patent Aquatic Spear [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cannon Spear and Vanishing Point damage by additional 20%
If refine rate is 11 or higher, Perfect Hit + 7, MaxSP + 5%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Spear
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Royal Guard

540011.png
Patent Exorcist's Bible [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases Duple Light and Judex damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop

560008.png
Patent Iron Nail [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast and Lightning Ride damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast and Earth Shaker by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Rampage Blast by 15%, increases Rampage Blast and Lightning Ride damage by additional 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

560009.png
Patent Ray Knuckle [2]
Atk + 15 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 15%, increase Gates of Hell damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 1 second.
If refine rate is 11 or higher, MaxHP + 10%, increase Gates of Hell damage by additional 15%.
When equipped with Great Hero Boots, Vit + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 80
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

590012.png
Patent Saint Mace [2]
Can't be destroyed.
Matk + 200, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monstersby 15% (excludes players).
If refine rate is 11 or higher, increases Adoramus damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Mace
Attack: 170
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop

640011.png
Patent Aeon Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock

640012.png
Patent Blue Crystal Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases water and wind property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Jack Frost by 1 second, reduces delay after skill by 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Chain Lightning damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Two-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock

510022.png
Patent Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 15 per 3 of the sum of refine rate.
Atk + 3% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

550014.png
Patent Meowmeow Foxtail [2]
Can't be destroyed.
Matk + 350.
Atk/Matk + 15 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%.
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%.
Class : Staff
Attack : 350
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Summoner (Doram)

650004.png
Patent Huuma Shuriken Clearness [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class : Huuma Shuriken
Attack : 290
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

800002.png
Patent Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases Fire Dance damage by 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Pistol
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

810001.png
Patent Master Soul Rifle [2]
Matk + 250
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%.
Class : Rifle
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

820001.png
Patent Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Shotgun
Attack : 295
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

830002.png
Patent The Black [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Gatling Gun
Attack : 225
Weight : 300
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

840001.png
Patent Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 20 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Grenade Launcher
Attack : 350
Weight : 240
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

540010.png
Patent One Sky One Sun [2]
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Solar Burst damage by 25%.
If refine rate is 11 or higher,  increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Book
Attack : 200
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Star Emperor

550015.png
Patent Spirit Pendulum [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases all property magical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Eswhoo damage by 20%.
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 70
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Soul Reaper

510071.png
Patent Blessed Knife [2]
Atk + 15 per 2 refine rate.
Increases Back Stab damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against all property enemies by 15%, enables to use Fatal Menace level 10.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%), increases Fatal Menace damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 5%, increases melee physical damage by 15%.
When equipped with Great Hero Boots, Str + 10, increases melee physical damage by 7%.
Class: Dagger
Attack: 210
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Novice classes

550081.png
Patent Freedom Stick [2]
Can't be destroyed.
Matk + 200.
Matk + 15 per 2 refine rate.
Increases Heaven's Drive damage by 30% per 3 refine rate.
If refine rate is 7 or higher, increases magical damage against all property enemies by 15%, enables to use Psychic Wave level 5.
If refine rate is 9 or higher, increases Psychic Wave damage by 10%, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases earth and neutral property magical damage by 10%, reduces variable casting time by additional 5%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 90
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Novice classes

Great hero weapons can be enchanted by using Great Hero's Bravery (for physical type enchants) or Great Hero's Wisdom (for magical type enchants). Great Hero's Bravery can be obtained by exchanging 2 Ancient Hero's Bravery and Great Hero's Wisdom can be obtained by exchanging 2 Ancient Hero's Wisdom. Currently Ancient Hero's Bravery and Ancient Hero's Wisdom can be obtained randomly from Kachua's secret box.

100412.png

Great Hero's Bravery

 

100413.png

Great Hero's Wisdom

 

2 options will be given randomly as following table.

 

224572247_GreatHeroBravery.png.804a51f55f40437823d7cbcbfee40028.png

 

1912807286_GreatHeroWisdom.png.3d5464e45d28e270623ccde0776cc2ab.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have Great Hero's Bravery or Great Hero's Wisdom to process.

 

  • 3 months later...
Posted

21. Battle Processor Enchant

Spoiler

410017.png
Battle Processor [1]
Atk + 10, Matk + 10.
Class : Headgear
Location : Middle
Defense : 0
Weight : 0
Required Level : 1
Usable Jobs : All

Battle Processor [1] can be enchanted by using Battle Processor Accelerator as enchant material. Battle Processor Accelerator can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

100481.png

Battle Processor Accelerator

 

2 options will be given randomly as following table.

1215615844_battleprocessor.png.d9198584ac8165e1096b936de0322207.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Battle Processor Accelerator.

 

  • 3 months later...
Posted

22. Thanatos's Necklace Enchant

Spoiler

490099.png
Thanatos's Necklace
Atk + 5%, Matk + 5%.
When equipped with Drooping Thanatos's Dolor,
If refine rate of headgear is 7 or higher, reduces delay after attack by 10%, reduces variable casting time by 10%.
If refine rate of headgear is 9 or higher, Atk + 5%, Matk + 5%.
If refine rate of headgear is 11 or higher, reduces fixed casting time by 0.5 seconds.
Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs: All

 

Thanatos's Necklace can be enchanted by using Pendant Crafted Stone as enchant material. Pendant Crafted Stone can be bought at NPC with 500k zeny or 1 Nyangvine Fruit.

100579.png

Pendant Crafted Stone

 

2 options will be given randomly as following table. 

300671849_KROenchant2.png.e5520de1f8a5d66d4695398d44ccfd97.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Pendant Crafted Stone.

In addition. While enchantment. There is a 4% chance of transforming Thanatos's Necklace into Red Force Pendant and 1% chance of transforming Thanatos's Necklace into Blue Mental Pendant.

 

490100.png
Red Force Pendant [1]
Atk + 5%, Matk + 5%.
When equipped with Drooping Thanatos's Dolor,
Reduces delay after skill by 2% per 4 refine rate of headgear.
If refine rate of headgear is 7 or higher, has a 5% chance to restore 5% of damage as HP when dealing physical damage, has a 4% chance to recover 300 HP per second for 4 times when dealing magical damage.
If refine rate of headgear is 9 or higher, Atk + 5%, Matk + 5%.
If refine rate of headgear is 11 or higher, reduces fixed casting time by 0.5 seconds.
Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs: All

490101.png
Blue Mental Pendant [1]
Atk + 5%, Matk + 5%.
When equipped with Drooping Thanatos's Dolor,
Reduces delay after skill by 2% per 4 refine rate of headgear.
If refine rate of headgear is 7 or higher, has a 1% chance to restore 3% of damage as SP when dealing physical damage, has a 4% chance to recover 70 SP per second for 4 times when dealing magical damage.
If refine rate of headgear is 9 or higher, Atk + 5%, Matk + 5%.
If refine rate of headgear is 11 or higher, reduces fixed casting time by 0.5 seconds.
Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs: All

 

Both pendants can be enchanted by using Dark Stone as enchant material. Dark Stone can be bought at NPC with 1m zeny or 2 Nyangvine  Fruits.

100580.png

Dark Stone

 

2 options will be given randomly as following table. 

300671849_KROenchant2.png.e5520de1f8a5d66d4695398d44ccfd97.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Dark Stone.

 

  • 4 months later...
Posted

23. EXP Advisor Enchant

Spoiler

410013.png
EXP Advisor [1]
Increases EXP gained from killing monsters by 1%.
Class : Headgear
Location : Middle
Defense : 0
Weight : 0
Required Level : 1
Usable Jobs : All

EXP Advisor [1] can be enchanted by using EXP Advisor Remodeling Device as enchant material. EXP Advisor Remodeling Device can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

100710.png

EXP Advisor Remodeling Device

 

2 options will be given randomly as following table.

66339581_EXPadvisor.thumb.png.8be02f11abd6cad712a4efe618b68a9e.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy EXP Advisor Remodeling Device.

 

  • 1 month later...
Posted

24. Hero weapons-LT Enchant

Spoiler

Enchant-able weapons

Spoiler

500038.png
Light Blade-LT [2]
Matk + 195, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by additional 30%

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases neutral and holy property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Sword
Attack: 130
Weight: 120
Weapon Level: 5
Required Level: 190
Usable Jobs: Royal Guard classes

510040.png
Madogum-LT [2]
Matk + 195, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%, increases magical damage against all property enemies by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 5.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases all property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 5
Required Level: 190
Usable Jobs: Shadow Chaser classes

510041.png
Fatalist-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, increases Fatal Menace damage by additional 20%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 15%, reduces delay after skill by additional 7%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Dagger
Attack : 215
Weight : 120
Weapon Level : 5
Required Level : 190
Usable Jobs : Shadow Chaser classes

530019.png
Aquatic Spear-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cannon Spear and Vanishing Point damage by additional 35%
If refine rate is 11 or higher, Perfect Hit + 15, increases physical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases physical damage against all property enemies by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Spear
Attack : 205
Weight : 140
Weapon Level : 5
Required Level : 190
Usable Jobs : Royal Guard classes

540035.png
Exorcist's Bible-LT [2]
Matk + 190, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Atk + 10 and Matk + 10 per 2 refine rate.
Increases Duple Light and Judex damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases neutral and holy property magical damage by 15%.
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 45%.
If refine rate is 11 or higher, has a high chance to auto-cast Judex level 5 when dealing normal physical damage (If user has higher level, that level will be cast instead).

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases holy property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class : Book
Attack : 220
Weight : 70
Weapon Level : 5
Required Level : 190
Usable Jobs : Archbishop classes

590030.png
Saint Mace-LT [2]
Can't be destroyed.
Matk + 200, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monsters (excecpt players) by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 30%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases neutral and holy property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Mace
Attack: 190
Weight: 100
Weapon Level: 5
Required Level: 190
Usable Jobs: Archbishop classes

550045.png
Shadow Staff-LT [2]
Can't be destroyed.
Matk + 195, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases neutral, earth and poison property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave and Poison Burst damage by 35%, reduces variable casting time by 15%.
If refine rate is 11 or higher, increases Psychic Wave and Poison Burst damage by additional 15%, reduces cooldown of Psychic Wave by 1 second.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases neutral, earth and poison property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 5
Required Level : 190
Usable Jobs : Sorcerer classes

550046.png
Chilling Cane-LT [2]
Can't be destroyed.
Matk + 195, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases magical damage against all property enemies by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 30%, reduces variable casting time by 15%.
If refine rate is 11 or higher, increases wind and water property magical damage by 15%, reduces cooldown of Varetyr Spear by 2 seconds.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases wind and water property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 5
Required Level: 190
Usable Jobs: Sorcerer classes

560026.png
Iron Nail-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast and Lightning Ride damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast and Earth Shaker by 1 second, reduces SP consumption of Rampage Blast by 15%.
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, increases Rampage Blast and Lightning Ride damage by additional 25%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Knuckle
Attack : 205
Weight : 120
Weapon Level : 5
Required Level : 190
Usable Jobs : Sura classes

560027.png
Ray Knuckle-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 25%, increase Gates of Hell damage by 30%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 1 second, increases melee and long ranged physcial damage by 10%.
If refine rate is 11 or higher, MaxHP + 10%, increase Gates of Hell damage by additional 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee and long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Knuckle
Attack : 205
Weight : 80
Weapon Level : 9
Required Level : 190
Usable Jobs : Sura classes

640027.png
Aeon Staff-LT [2]
Can't be destroyed.
Matk + 235, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Earth Strain and Gravitational Field damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%, increases neutral, earth and fire property magical damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Earth Strain by 1 second, increases Comet damage by 30%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 20%, increases Crimson Rock damage by 30%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases neutral, earth and fire property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 5
Required Level : 190
Usable Jobs : Warlock classes

640028.png
Blue Crystal Staff-LT [2]
Can't be destroyed.
Matk + 235, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases water, wind and ghost property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Jack Frost by 1 second, reduces delay after skill by 5%, increases Soul Expansion damage by 30%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Chain Lightning damage by 30%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases water, wind and ghost property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Two-handed Staff
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 190
Usable Jobs: Warlock classes

500039.png
Red Lotus Sword-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increase Cart Cannon damage by 10%, reduces variable casting time by 10%. 
If refine rate is 9 or higher, increase Cart Cannon damage by additional 20%, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, increase Cart Cannon damage by additional 10%, increase Acid Bomb damage by 25%, reduces variable casting time by additional 8%. 

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 190
Usable Jobs : Genetic classes

500040.png
Slate Sword-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by 25% and Hell Plant damage by 30%.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%, reduces delay after skill by 10%.
If refine rate is 11 or higher, MaxHP + 10%, increases Cart Tornado damage by additional 20%, reduces delay after skill by additional 5%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 5
Required Level: 190
Usable Jobs: Genetic classes

700045.png
Royal Bow-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by 20%, reduces cooldown of Arrow Storm by 1 second.
If refine rate is 9 or higher, increases Arrow Storm damage by additional 30%, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 20%, increases Focused Arrow Strike damage by 35%, increases critical damage by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 5
Required Level : 190
Usable Jobs : Ranger classes, Shadow Chaser classes

700046.png
Scarlet Dragon Leather Bow-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by 20%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by additional 30%, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces delay after skill by additional 8%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 5
Required Level : 190
Usable Jobs : Ranger classes

570027.png
Trumpet Shell-LT [2]
Matk + 230, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases all property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 20%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases all property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 5
Required Level: 190
Usable Jobs: Minstrel classes

580027.png
Barbed Wire Whip-LT [2]
Matk + 230, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases all property magical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 20%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases all property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 5
Required Level: 190
Usable Jobs: Wanderer classes

590034.png
Meteor Striker-LT [2]
Can't be destroyed.
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 5
Required Level: 190
Usable Jobs: Mechanic classes

620015.png
Avenger-LT [2]
Can't be destroyed.
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases melee and long ranged physical damage by 15%, increases physical damage against all size enemies by 20%.
If refine rate is 11 or higher, reduces physical and magical damage taken from all property enemies by 20%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee and long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 5
Required Level: 190
Usable Jobs: Mechanic classes

700049.png
Narcissus Bow-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by 25%, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 30%, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces physical and magical damage taken from all size enemies by 20%, increases physical damage against all property enemies by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 5
Required Level: 190
Usable Jobs: Archer classes, Shadow Chaser classes

600023.png
Oriental Sword-LT [2]
Can't be destroyed.
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases critical damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Sonic Wave and Storm Blast damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead), increases Sonic Wave and Storm Blast damage by additional 20%.
If refine rate is 11 or higher, Cri + 25, increases melee and long ranged physical damage by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee and long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 5
Required Level : 190
Usable Jobs : Rune Knight classes

600024.png
Dragonic Slayer-LT [2]
MaxHP + 5%.
If the user's base level is 210 or higher, MaxHP/MaxSP + 5%.
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 7% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, reduces physical and magical damage taken from all size enemies by 15%.
If refine rate is 11 or higher, reduces delay after skill by additional 7%, MaxSP + 5%.

When equipped with Hero Boots-LT, MaxHP + 10%, MaxSP + 5%.

[Bonus by grade]
[Grade D] MaxHP/MaxSP + 3%.
[Grade C] Increases long ranged physical damage by 15%, Res + 30, Mres + 30.
[Grade B] reduces physical and magical damage taken from all size enemies by 15%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 5
Required Level : 190
Usable Jobs : Rune Knight classes

610033.png
Shiver Katar-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases critical damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cross Impact damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cross Impact damage by additional 25%,  increases physical damage against demihuman, brute and dragon race monsters by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Katar
Attack : 255
Weight : 140
Weapon Level : 5
Required Level : 190
Usable Jobs : Guillotine Cross classes

610034.png
Blade Katar-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Reduces delay after skill by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 20%, reduces delay after skill by 5%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 15%, increases Counter Slash damage by 30%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee and long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 5
Required Level : 190
Usable Jobs : Guillotine Cross classes

510060.png
Kiri no Tsuyu-LT [2]
When equipped with Surudoi Kaze,
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 3 of the sum of refine rate.
Atk + 4% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases Cross Slash damage by 35%, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 18 or higher, increases Cross Slash damage by additional 25%.
If the sum of refine rate is 20 or higher, increases physical damage against all size enemies by 15%.

When equipped with Surudoi Kaze and Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 5
Required Level : 190
Usable Jobs : Ninja classes

540048.png
One Sky One Sun-LT [2]
Can't be destroyed.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Prominence Kick and Solar Burst damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Prominence Kick and Solar Burst damage by additional 25%. 
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by additional 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Book
Attack : 200
Weight : 110
Weapon Level : 5
Required Level : 190
Usable Jobs : Star Emperor classes

550067.png
Meowmeow Foxtail-LT [2]
Can't be destroyed.
Matk + 350.
If the user's base level is 210 or higher, POW/SPL + 2, P.Atk/S.Matk + 1.
Atk/Matk + 15 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%.
If refine rate is 9 or higher, reduces variable casting time by 10%, reduces cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Atk/Matk + 10%, P.Atk/S.Matk + 2.

[Bonus by grade]
[Grade D] Atk/Matk + 3%.
[Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.Atk/S.Matk + 1.
[Grade B] POW/SPL + 3, P.Atk/S.Matk + 2.
Class : Staff
Attack : 350
Weight : 120
Weapon Level : 5
Required Level : 190
Usable Jobs : Summoner (Doram) classes

550068.png
Spirit Pendulum-LT [2]
Matk + 190, can't be destroyed.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases all property magical damage by 3% per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by 25%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Espa damage by additional 15%, increases Eswhoo damage by 45%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, has a high chance (10%) to recover 230 SP every 0.5 seconds for 19 times within 10 seconds when dealing magical damage.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases all property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class : Staff
Attack : 70
Weight : 120
Weapon Level : 5
Required Level : 190
Usable Jobs : Soul Reaper classes

650024.png
Huuma Shuriken Clearness-LT [2]
Can't be destroyed.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds, increases Swirling Petal damage by additional 15%.
If refine rate is 11 or higher, increases physical damage against fire, shadow, holy and undead property enemies by 25%, increases physical damage against dragon, undead, demon and angel race monsters by 25%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Huuma Shuriken
Attack : 290
Weight : 230
Weapon Level : 5
Required Level : 190
Usable Jobs : Ninja classes

800013.png
Crimson Rose-LT [2]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, increases Fire Dance damage by 25%, reduces physical and magical damage taken from all size enemies by 20%.
If refine rate is 9 or higher, Atk + 7%, Fire Dance damage by additional 35%.
If refine rate is 11 or higher, reduces delay after skill by 10%, increases physical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Pistol
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 190
Usable Jobs : Rebellion classes

810009.png
Master Soul Rifle-LT [2]
Matk + 250.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Soul Strike and Napalm Vulcan damage by 20% per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 40%, increases ghost property magical damage by 25%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10, Napalm Vulcan level 5 and Soul Expansion level 5 when dealing long ranged physical damage.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 30%, increases magical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases ghost property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class : Rifle
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 190
Usable Jobs : Rebellion classes

820007.png
Demon Slayer Shot-LT [2]
Splash attack, can't be destroyed.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%. 
If refine rate is 11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Shotgun
Attack : 295
Weight : 230
Weapon Level : 5
Required Level : 190
Usable Jobs : Rebellion classes

830012.png
The Black-LT [2]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, Atk + 50, increases Round Trip damage by 25%.
If refine rate is 9 or higher, increases Round Trip damage by additional 25%, increases long ranged physical damage by additional 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, reduces physical and magical damage taken from all size enemies by 20%. 

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Gatling Gun
Attack : 225
Weight : 300
Weapon Level : 5
Required Level : 190
Usable Jobs : Rebellion classes

840008.png
Golden Lord Launcher-LT [2]
Can't be destroyed.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by 20%, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 9 or higher, increases Dragon Tail damage by additional 35%, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, increases physical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class : Grenade Launcher
Attack : 350
Weight : 240
Weapon Level : 5
Required Level : 190
Usable Jobs : Rebellion classes

510072.png
Blessed Knife-LT [2]
Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases Back Stab damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against all property enemies by 15%, enables to use Fatal Menace level 10.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%), increases Fatal Menace damage by 15%.
If refine rate is 11 or higher, reduces delay after skill by 10%, increases melee physical damage by 20%.

When equipped with Hero Boots-LT, Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
Class: Dagger
Attack: 220
Weight: 120
Weapon Level: 5
Required Level: 190
Usable Jobs: Novice classes

550082.png
Freedom Stick-LT [2]
Can't be destroyed.
Matk + 210, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Heaven's Drive damage by 30% per 3 refine rate.
If refine rate is 7 or higher, increases magical damage against all property enemies by 15%, enables to use Psychic Wave level 5.
If refine rate is 9 or higher, increases Psychic Wave damage by 20%, reduces variable casting time by 15%.
If refine rate is 11 or higher, increases earth and neutral property magical damage by 20%, reduces variable casting time by additional 5%

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases earth and neutral property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
Class: Staff
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 190
Usable Jobs: Novice classes

Hero weapons-LT can be enchanted by using Hero Weapon Modification Device (Physical) (for physical type enchants) or Hero Weapon Modification Device (Magical) (for magical type enchants). Hero Weapon Modification Device (Physical) and Hero Weapon Modification Device (Magical) can be bought at NPC with 30m zeny or 30 Nyangvine Fruits.

100744.png

Hero Weapon Modification Device (Physical)

 

100745.png

Hero Weapon Modification Device (Magical)

 

2 options will be given randomly as following table.

 

1871233199_HeroLTphysical.png.546e0e388418630bb91e48b3251d9ef2.png

 

901775851_HeroLTmagical.png.5c5f011aa3f73b90171ecc7abf7904a1.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have Hero Weapon Modification Device (Physical) (for physical type enchants) or Hero Weapon Modification Device (Magical) to process.

 

  • 1 month later...
Posted

25. Deep Blue Sunglasses Enchant

Spoiler

410080.png
Deep Blue Sunglasses [1]
Reduces variable casting time by 5%.
Class : Headgear
Location : Middle
Defense : 0
Weight : 10
Required Level : 1
Usable Jobs : All

Deep Blue Sunglasses [1] can be enchanted by using Lens Craft Stone as enchant material. Lens Craft Stone can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

100823.png

Lens Craft Stone

 

2 options will be given randomly as following table.

982615062_deepbluesunglassesenchant.png.da46a1a8fab293d5fd1f7261fba6ce66.png

 

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Lens Craft Stone.

 

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