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Posted

Lucky items from August Kachua's Secret Box

Boots of Good and Evil (Elemental Master)

Boots of Good and Evil (Windhawk)

Boots of Good and Evil (Sky Emperor)

Spoiler

470213.png
Boots of Good and Evil (Elemental Master) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Matk + 7%.
If refine rate is 9 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Elemental Master

470214.png
Boots of Good and Evil (Windhawk) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Windhawk

470215.png
Boots of Good and Evil (Sky Emperor) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Sky Emperor

 

  • 1 month later...
Posted

Lucky items from September Kachua's Secret Box

Boots of Good and Evil (Meister) [1]

Boots of Good and Evil (Shadow Cross) [1]

Boots of Good and Evil (Shinkiro & Shiranui) [1]

Spoiler

470221.png
Boots of Good and Evil (Meister) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Meister

470222.png
Boots of Good and Evil (Shadow Cross) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Shadow Cross

470223.png
Boots of Good and Evil (Shinkiro & Shiranui) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%, Matk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical and magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Shinkiro, Shiranui

  • 1 month later...
Posted

Lucky items from October Kachua's Secret Box

Boots of Good and Evil (Abyss Chaser) [1]

Boots of Good and Evil (Troubadour & Trouvere) [1]

Boots of Good and Evil (Hyper Novice) [1]

Spoiler

470224.png
Boots of Good and Evil (Abyss Chaser) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Abyss Chaser

470225.png
Boots of Good and Evil (Troubadour & Trouvere) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%, Matk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical and magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Troubadour, Trouvere

470226.png
Boots of Good and Evil (Hyper Novice) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%, Matk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical and magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Hyper Novice

 

Item from Sanrio Cinnamoroll Collaboration Limited Package

Crown Cinnamoroll Bag

Spoiler

480245.png
Crown Cinnamoroll Bag
Reduces damage taken from neutral property by 20%.
Increases EXP gained from killing monsters by 10%.
Enables to use Prontera Recall.

Every 1 base level, Atk + 1, Matk + 1, MaxHP + 20, MaxSP + 2.
If refine rate is 5 or higher, reduces damage taken from holy property by 80%.
If refine rate is 7 or higher, when dealing physical damage, has a 2% chance to restore 2% of damage as SP.
Class: Garment
Defense: 0
Weight: 30
Armor Level : 1
Required Level: 1
Usable Jobs: All

  • 4 weeks later...
Posted

Lucky items from November Kachua's Secret Box

Ace of Clovers in Mouth (Defense)

Boots of Good and Evil (Imperial Guard) [1]

Boots of Good and Evil (Arch Mage) [1]

Boots of Good and Evil (Night Watch) [1]

Spoiler

420269.png
Ace of Clovers in Mouth (Defense)
When equipped with Gambler's Seal [1], MaxHP + 5%, Def + 200, Mdef + 30.
Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Required Level: 150
Usable Jobs: All

470236.png
Boots of Good and Evil (Imperial Guard) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%, Matk + 7%.
If refine rate is 9 or higher, increases melee physical damage by 10%, increases holy property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical and magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Imperial Guard

470237.png
Boots of Good and Evil (Arch Mage) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Matk + 7%.
If refine rate is 9 or higher, increases ghost, shadow and water property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Arch Mage

470238.png
Boots of Good and Evil (Night Watch) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Night Watch

  • 3 months later...
Posted

Lucky items from February Kachua's Secret Box

Furious Crown (Windhawk) [1]

Furious Crown (Cardinal) [1]

Furious Crown (Sky Emperor) [1]

Furious Boots [1]

Furious Saint Book [2]

Furious Sun Book [2]

Furious Moon Word [2]

Furious Saint Wand [2]

Furious Storm Bow [2]

Furious Tornado Bow [2]

Spoiler

400608.png
Furious Crown (Windhawk) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Gale Storm and Crescive Bolt damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Storm Bow, increases Gale Storm damage by 15%.

When equipped with Furious Tornado Bow, increases Crescive Bolt damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases long ranged physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] C.Rate + 5, increases critical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Windhawk

400609.png
Furious Crown (Cardinal) [1]
Every 2 refine rate, Atk + 10, Matk + 10.
Every 3 refine rate, increases Petitio and Framen damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases melee physical damage and all property magical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Saint Book, increases Petitio damage by 15%.

When equipped with Furious Saint Wand, increases Framen damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.Atk + 3, S.Matk + 3.
[Grade C] Increases melee physical damage and all property magical damage by 10%.
[Grade B] Atk + 5%, Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, S.Matk + 5, increases critical damage by 15%, increases all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Cardinal

400610.png
Furious Crown (Sky Emperor) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Noon Blast and Midnight Kick damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases melee physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Sun Book, increases Noon Blast damage by 15%.

When equipped with Furious Moon Word, increases Midnight Kick damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases melee physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, increases melee physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Sky Emperor

470265.png
Furious Boots [1]
If the user's base level is 230 or higher, increases physical / magical damage against normal and boss type enemies by 5%.
If refine rate is 7 or higher, Atk + 5%, Matk + 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 10 or higher, reduces fixed casting time by 0.7 seconds.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%, increases all property magical damage by 10%.

[Bonus by grade]
[Grade D] Atk + 5%, Matk + 5%.
[Grade C] reduces fixed casting time by additional 0.3 seconds.
[Grade B] P.Atk + 5, S.Matk + 5.
[Grade A] P.Atk + 2, S.Matk + 2.
Class: Shoes
Defense: 30
Weight: 150
Armor Level : 2
Required Level: 220
Usable Jobs: All

 

540086.png
Furious Saint Book [2]
Matk + 145.
Increases Petitio damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Petitio damage by 5%.
If the user's base level is 230 or higher, increases physical / magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Petitio damage by additional 10%.
If refine rate is 10 or higher, when dealing normal melee physical damage, has a 7% chance to auto-cast Framen level 3 (if the user has higher level, that level will be cast instead).
If refine rate is 11 or higher, increases Petitio damage by additional 10%.

When equipped with Furious Boots, when dealing physical damage, has a 7% chance to increase Duple Light damage by (the sum of refine rate x 15)% for 10 seconds.

[Bonus by grade]
[Grade D] Increases critical damage by 10%.
[Grade C] Increases Petitio damage by 5%.
[Grade B] Increases Petitio damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Book
Attack: 175
Weight: 120
Weapon Level: 5
Required Level: 205
Usable Jobs: Cardinal

540087.png
Furious Sun Book [2]
Increases Noon Blast damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Noon Blast damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Noon Blast damage by additional 10%.
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Noon Blast damage by additional 10%.

When equipped with Furious Boots, reduces global cooldown by 10%.

[Bonus by grade]
[Grade D] Increases critical damage by 10%.
[Grade C] Increases Noon Blast damage by 5%.
[Grade B] Increases Noon Blast damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Book
Attack: 175
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Sky Emperor

540088.png
Furious Moon Word [2]
Increases Midnight Kick damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Midnight Kick damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Midnight Kick damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Midnight Kick damage by additional 10%.

When equipped with Furious Boots, increases Midnight Kick damage by 15%, increases Dawn Break damage by (the sum of refine rate x 2)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases Midnight Kick damage by 5%.
[Grade B] Increases Midnight Kick damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Book
Attack: 175
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Sky Emperor

550141.png
Furious Saint Wand [2]
Can't be destroyed.
Matk + 180.
Increases Framen damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Framen damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases holy property magical damage by 10%.
If refine rate is 9 or higher, increases Framen damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Framen damage by additional 10%.

When equipped with Furious Boots, reduces global cooldown by 10%, increases Framen damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases holy property magical damage by 10%.
[Grade C] Increases Framen damage by 5%.
[Grade B] Increases Framen damage by additional 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Cardinal

700100.png
Furious Storm Bow [2]
Increases Gale Storm damage by 5%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Gale Storm damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Gale Storm damage by additional 10%.
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Gale Storm damage by additional 10%.

When equipped with Furious Boots, reduces SP consumption of Gale Storm by 20.

[Bonus by grade]
[Grade D] Increases critical damage by 15%.
[Grade C] Increases Gale Storm damage by 5%.
[Grade B] Increases Gale Storm damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Bow
Attack: 210
Weight: 180
Weapon Level: 5
Required Level: 205
Usable Jobs: Windhawk

700101.png
Furious Tornado Bow [2]
Increases Crescive Bolt damage by 5%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Crescive Bolt damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Crescive Bolt damage by additional 10%.

When equipped with Furious Boots, reduces global cooldown by 10%.

[Bonus by grade]
[Grade D] Increases critical damage by 15%.
[Grade C] Increases Crescive Bolt damage by 5%.
[Grade B] Increases Crescive Bolt damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Bow
Attack: 210
Weight: 180
Weapon Level: 5
Required Level: 205
Usable Jobs: Windhawk

 

  • 4 weeks later...
Posted

Lucky items from March Kachua's Secret Box

Furious Crown (Dragon Knight) [1]

Furious Crown (Abyss Chaser) [1]

Furious Crown (Spirit Handler) [1]

Furious Demonius [2]

Furious Demon Sword [2]

Furious Foxtail [2]

Furious Foxtail Model [2]

Furious Slayer [2]

Furious Trident [2]

Spoiler

400628.png
Furious Crown (Dragon Knight) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Servant Weapon and Madness Crusher damage by 4%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases critical damage and long ranged physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Slayer, increases Hack and Slasher damage by 15%.

When equipped with Furious Trident, increases Madness Crusher damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases critical damage and long ranged physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, increases critical damage and long ranged physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Dragon Knight

400629.png
Furious Crown (Abyss Chaser) [1]
Every 2 refine rate, Atk + 10, Matk + 10.
Every 3 refine rate, increases From the Abyss and Deft Stab damage by 4%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases melee physical damage and all property magical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Demonius, increases Deft Stab damage by 15%.

When equipped with Furious Demon Sword, increases From the Abyss damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.Atk + 3, S.Matk + 3.
[Grade C] Increases melee physical damage and all property magical damage by 10%.
[Grade B] Atk + 5%, Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, S.Matk + 5, increases melee physical damage by 15%, increases all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Abyss Chaser

400630.png
Furious Crown (Spirit Handler) [1]
Every 2 refine rate, Atk + 10, Matk + 10.
Every 3 refine rate, increases Chulho Sonic Claw and Hyunrok Cannon damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage and all property magical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Foxtail, increases Hogogong Strike damage by 15%.

When equipped with Furious Foxtail Model, increases Hyunrok Breeze damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.Atk + 3, S.Matk + 3.
[Grade C] Increases long ranged physical damage and all property magical damage by 10%.
[Grade B] Atk + 5%, Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, S.Matk + 5, increases long ranged physical damage and all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Spirit Handler

510150.png
Furious Demonius [2]
Increases Deft Stab damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Deft Stab damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Deft Stab damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Deft Stab damage by additional 10%.

When equipped with Furious Boots, increases Deft Stab damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases Deft Stab damage by 5%.
[Grade B] Increases Deft Stab damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Dagger
Attack: 180
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Abyss Chaser

510151.png
Furious Demon Sword [2]
Matk + 180.
Increases From the Abyss damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases From the Abyss damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases neutral and fire property magical damage by 10%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 10 or higher, increases neutral and fire property magical damage by additional 10%.
If refine rate is 11 or higher, increases From the Abyss damage by 10%.

When equipped with Furious Boots, increases From the Abyss damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases neutral and fire property magical damage by 10%.
[Grade C] Increases From the Abyss damage by 5%.
[Grade B] Increases From the Abyss damage by additional 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: Dagger
Attack: 100
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Abyss Chaser

550143.png
Furious Foxtail [2]
Can't be destroyed.
Increases Chulho Sonic Claw damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Chulho Sonic Claw damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Chulho Sonic Claw damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Chulho Sonic Claw damage by additional 10%.

When equipped with Furious Boots, increases Hogogong Strike damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases critical damage by 10%.
[Grade C] Increases Chulho Sonic Claw damage by 5%.
[Grade B] Increases Chulho Sonic Claw damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: One-handed Staff
Attack: 380
Weight: 160
Weapon Level: 5
Required Level: 205
Usable Jobs: Spirit Handler

550144.png
Furious Foxtail Model [2]
Can't be destroyed.
Matk + 380.
Increases Hyunrok Cannon damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Hyunrok Cannon damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases neutral, water, wind, earth, fire, shadow and holy property magical damage by 10%.
If refine rate is 9 or higher,  increases Hyunrok Cannon damage by 10%.
If refine rate is 10 or higher, increases neutral, water, wind, earth, fire, shadow and holy property magical damage by additional 10%.
If refine rate is 11 or higher, increases Hyunrok Cannon damage by 10%.

When equipped with Furious Boots, increases Hyunrok Breeze damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases neutral, water, wind, earth, fire, shadow and holy property magical damage by 10%.
[Grade C] Increases Hyunrok Cannon damage by 5%.
[Grade B] Increases Hyunrok Cannon damage by additional 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: One-handed Staff
Attack: 180
Weight: 160
Weapon Level: 5
Required Level: 205
Usable Jobs: Spirit Handler

600059.png
Furious Slayer [2]
Increases Servant Weapon damage by 10%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Servant Weapon damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Servant Weapon damage by additional 10%.

When equipped with Furious Boots, increases Hack and Slasher damage by 15%, when dealing normal melee physical damage, has a 5% chance to auto-cast Hack and Slasher level 5 (the user must have learned Hack and Slasher at level 5 or higher for auto-casting).

[Bonus by grade]
[Grade D] Increases critical damage by 15%.
[Grade C] Increases Servant Weapon damage by 5%.
[Grade B] Increases Servant Weapon damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Two-handed Sword
Attack: 260
Weight: 350
Weapon Level: 5
Required Level: 205
Usable Jobs: Dragon Knight

630045.png
Furious Trident [2]
Increases Madness Crusher damage by 10%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Madness Crusher damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Madness Crusher damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Madness Crusher damage by additional 10%.

When equipped with Furious Boots, increases Madness Crusher damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 15%.
[Grade C] Increases Madness Crusher damage by 5%.
[Grade B] Increases Madness Crusher damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Two-handed Spear
Attack: 260
Weight: 850
Weapon Level: 5
Required Level: 205
Usable Jobs: Dragon Knight

 

  • 1 month later...
Posted

Lucky items from April Kachua's Secret Box

Furious Crown (Imperial Guard) [1]

Furious Crown (Shadow Cross) [1]

Furious Crown (Shinkiro & Shiranui) [1]

Furious Shield [1]

Furious Shape [2]

Furious Shadow [2]

Furious Over Spear [2]

Furious Lance [2]

Furious Impact [2]

Furious Huuma Shuriken [2]

Furious Wheel Shuriken [2]

Spoiler

400650.png
Furious Crown (Imperial Guard) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Overslash and Shield Shooting damage by 4%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases melee and long ranged physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Over Spear, increases physical damage against all race monsters (except players) by 10%.

When equipped with Furious Lance, increases physical damage against all race monsters (except players) by 10%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases melee and long ranged physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, increases melee and long ranged physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Imperial Guard

400651.png
Furious Crown (Shadow Cross) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Savage Impact and Shadow Stab damage by 4%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases melee and long ranged physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces global cooldown by 10%.

When equipped with Furious Impact, reduces skill cooldown of Savage Impact by 0.12 seconds.

When equipped with Furious Shape and Furious Shadow, increases physical damage against all race monsters (except players) by 10%.
(This effect is applied when Furious Shadow is equipped on the left hand).

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases critical damage and melee physical damage by 10%.
[Grade B] Atk + 5%, reduces global cooldown by 5%.
[Grade A] P.Atk + 5, increases critical damage and melee ranged physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Shadow Cross

400652.png
Furious Crown (Shinkiro & Shiranui) [1]
Every 2 refine rate, Atk + 10, Matk + 10.
Every 3 refine rate, increases Kunai - Rotation and Cold Blooded Cannon damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage and all property magical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, increases physical and magical damage against all race monsters (except players) by 5%.

When equipped with Furious Huuma Shuriken, reduces skill cooldown of Kunai - Rotation by 0.3 seconds.

When equipped with Furious Wheel Shuriken, increases Golden Dragon Cannon damage by 15%.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.Atk + 3, S.Matk + 3.
[Grade C] Increases long ranged physical damage and all property magical damage by 10%.
[Grade B] Atk + 5%, Matk + 5%, increases physical and magical damage against all race monsters (except players) by 5%.
[Grade A] P.Atk + 5, S.Matk + 5, increases long ranged physical damage and all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Shinkiro, Shiranui

460072.png
Furious Shield [1]
If refine rate is 7 or higher, increases Shield Shooting damage by 5%.
If refine rate is 9 or higher, Res + 10, Mres + 10.

When equipped with Furious Lance, increases physical damage against all property enemies by 5%.

[Bonus by grade]
[Grade D] Res + 5, Mres + 5.
[Grade C] Increases Shield Shooting damage by 5%.
[Grade B] Def + 50.
[Grade A] Increases Shield Shooting damage by additional 5%.

Furious gears enchantment doesn't apply to Furious Shield.
Class: Shield
Defense: 60
Weight: 400
Armor Level : 2
Required Level: 205
Usable Jobs: Imperial Guard

510152.png
Furious Shape [2]
When equipped with Furious Shadow on the left hand,
increases Shadow Stab damage by 5%,
If the user's base level is 210 or higher, Atk + 7%, Atk + 70,
If the user's base level is 220 or higher, increases Shadow Stab damage by 5%,
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%,
If the sum of refine rate is 14 or higher, increases melee physical damage by 10%,
If the sum of refine rate is 17 or higher, increases Shadow Stab damage by additional 10%,
If the sum of refine rate is 19 or higher, reduces global cooldown by 10%,
If the sum of refine rate is 21 or higher, increases Shadow Stab damage by additional 10%.

When equipped with Furious Boots, increases Shadow Stab damage by (the sum of refine rate)%.
(This effect is applied when Furious Shadow is equipped on the left hand).

[Bonus by grade]
[Grade D] Increases melee physical damage by 15%.
[Grade C] Increases Shadow Stab damage by 5%.
[Grade B] Increases Shadow Stab damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Dagger
Attack: 180
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Shadow Cross

510153.png
Furious Shadow [2]

[Bonus by grade]
[Grade D] Atk + 2%, Atk + 15.
[Grade C] Increases Shadow Stab damage by 5%.
[Grade B] P.Atk + 3.
[Grade A] Increases Shadow Stab damage by additional 10%.

Furious gears enchantment doesn't apply to Furious Shadow.
Class: Dagger
Attack: 120
Weight: 100
Weapon Level: 5
Required Level: 205
Usable Jobs: Shadow Cross

530057.png
Furious Over Spear [2]
Increases Overslash damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Overslash damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Overslash damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Overslash damage by additional 10%.

When equipped with Furious Boots, increases Overslash damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 15%.
[Grade C] Increases Overslash damage by 5%.
[Grade B] Increases Overslash damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: One-handed Spear
Attack: 260
Weight: 350
Weapon Level: 5
Required Level: 205
Usable Jobs: Imperial Guard

530058.png
Furious Lance [2]
Increases Shield Shooting damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Shield Shooting damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Shield Shooting damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Shield Shooting damage by additional 10%.

When equipped with Furious Boots, increases Shield Shooting damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 15%.
[Grade C] Increases Shield Shooting damage by 5%.
[Grade B] Increases Shield Shooting damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: One-handed Spear
Attack: 260
Weight: 850
Weapon Level: 5
Required Level: 205
Usable Jobs: Imperial Guard

610071.png
Furious Impact [2]
Increases Savage Impact damage by 10%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Savage Impact damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Savage Impact damage by additional 10%.

When equipped with Furious Boots, Cri + 10, increases melee physical damage by 10%.

[Bonus by grade]
[Grade D] Increases critical damage by 15%.
[Grade C] Increases Savage Impact damage by 5%.
[Grade B] Increases Savage Impact damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Katar
Attack: 210
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Shadow Cross

610072.png
Furious Huuma Shuriken [2]
Can't be destroyed.
Increases Kunai - Rotation damage by 10%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Kunai - Rotation damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Kunai - Rotation damage by additional 10%.
If refine rate is 10 or higher, increases long ranged physical damage by additional 10%.
If refine rate is 11 or higher, increases Kunai - Rotation damage by additional 10%.

When equipped with Furious Boots, increases Kunai - Rafraction damage by (the sum of refine rate)%, if grade of Furios Boots is B or higher, reduces skill cooldown of Kunai - Rotation by 0.2 seconds. 

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 15%.
[Grade C] Increases Kunai - Rotation damage by 5%.
[Grade B] Increases Kunai - Rafraction damage by 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Huuma Shuriken
Attack: 380
Weight: 280
Weapon Level: 5
Required Level: 205
Usable Jobs: Shinkiro, Shiranui

650049.png
Furious Wheel Shuriken [2]
Can't be destroyed.
Matk + 350.
Increases Cold Blooded Cannon damage by 10%.
If the user's base level is 210 or higher, Matk + 7%, Matk + 70.
If the user's base level is 220 or higher, increases Cold Blooded Cannon damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases water and earth property magical damage by 10%.
If refine rate is 9 or higher, increases Cold Blooded Cannon damage by additional 10%.
If refine rate is 10 or higher, increases water and earth property magical damage by additional 10%.
If refine rate is 11 or higher, increases Cold Blooded Cannon damage by additional 10%.

When equipped with Furious Boots, increases Golden Dragon Cannon damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases water and earth property magical damage by 15%.
[Grade C] Increases Cold Blooded Cannon damage by 5%.
[Grade B] Increases Golden Dragon Cannon damage by 10%.
[Grade A] Every 2 refine rate, Matk + 4%, S.Matk + 4.
Class: Huuma Shuriken
Attack: 150
Weight: 250
Weapon Level: 5
Required Level: 205
Usable Jobs: Shinkiro, Shiranui

 

  • 2 weeks later...
Posted

Lucky items from May Kachua's Secret Box

Furious Crown (Meister) [1]

Furious Crown (Elemental Master) [1]

Furious Crown (Soul Ascetic) [1]

Furious Master Spellbook [2]

Furious Grimoire [2]

Furious Soul [2]

Furious Spirit Stick [2]

Furious Hammer [2]

Furious Gigantic Axe [2]

Spoiler

400661.png
Furious Crown (Meister) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Mighty Smash and Spark Blaster damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases melee and long ranged physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Gigantic Axe, increases physical damage against all race monsters (except players) by 10%.

When equipped with Furious Hammer, increases physical damage against all race monsters (except players) by 10%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases melee and long ranged physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, increases melee and long ranged physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Meister

400662.png
Furious Crown (Elemental Master) [1]
Every 2 refine rate, Matk + 10.
Every 3 refine rate, increases Conflagration, Lightning Land, Diamond Storm and Terra Drive damage by 4%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Master Spellbook, increases magical damage against all race monsters (except players) by 10%.

When equipped with Furious Grimoire, increases Terra Drive damage by 15%, when dealing normal melee physical damage, has a 7% chance to auto-cast Terra Drive level 4 (the user must have learned Terra Drive at level 4 or higher for auto-casting).

[Bonus by grade]
[Grade D] SPL + 5, CON + 5, S.Matk + 3.
[Grade C] Increases all property magical damage by 10%.
[Grade B] Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] S.Matk + 5, increases all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Elemental Master

400663.png
Furious Crown (Soul Ascetic) [1]
Every 2 refine rate, Matk + 10.
Every 3 refine rate, increases Exorcism of Malicious Soul, Talisman of Red Phoenix and Talisman of Black Tortoise damage by 4%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Soul, increases magical damage against all race monsters (except players) by 10%.

When equipped with Furious Spirit Stick, increases magical damage against all race monsters (except players) by 10%.

[Bonus by grade]
[Grade D] SPL + 5, CON + 5, S.Matk + 3.
[Grade C] Increases all property magical damage by 10%.
[Grade B] Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] S.Matk + 5, increases all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Soul Ascetic

540090.png
Furious Master Spellbook [2]
Matk + 190.
Increases Conflagration damage by 15%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Lightning Land damage by 15%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases fire, wind and poison property magical damage by 10%.
If refine rate is 9 or higher, increases Venom Swamp damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Conflagration and Lightning Land damage by additional 10%.

When equipped with Furious Boots, increases Venom Swamp damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases water and earth property magical damage by 10%.
[Grade C] Increases Lightning Land damage by 10%.
[Grade B] Increases Conflagration damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: Book
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 205
Usable Jobs: Elemental Master

540091.png
Furious Grimoire [2]
Matk + 190.
Increases Diamond Storm damage by 10%.
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 100%.
Increases fixed casting time of Fire Bolt, Cold Bolt and Lightning Bolt by 2.5 seconds.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Terra Drive damage by 10%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases fire, water, wind and earth property magical damage by 10%.
If refine rate is 9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 60%.
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Diamond Storm and Terra Drive damage by additional 15%, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 40%.

When equipped with Furious Boots, increases Diamond Storm damage by 15%, when dealing normal melee physical damage, has a 5% chance to auto-cast Diamond Storm level 4 (the user must have learned Diamond Storm at level 4 or higher for auto-casting, if grade of Furious Boots is B or higher, increases the auto-casting chance to 7%).

[Bonus by grade]
[Grade D] Increases fire, water, wind and earth property magical damage by 10%.
[Grade C] Increases Diamond Storm damage by 10%.
[Grade B] Increases Terra Drive damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: Book
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 205
Usable Jobs: Elemental Master

550145.png
Furious Soul [2]
Can't be destroyed.
Matk + 180.
Increases Exorcism of Malicious Soul damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Exorcism of Malicious Soul damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Exorcism of Malicious Soul damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Exorcism of Malicious Soul damage by additional 10%.

When equipped with Furious Boots, increases Exorcism of Malicious Soul damage by 20%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases Exorcism of Malicious Soul damage by 5%.
[Grade B] Increases Exorcism of Malicious Soul damage by additional 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 110
Weapon Level: 5
Required Level: 205
Usable Jobs: Soul Ascetic

550146.png
Furious Spirit Stick [2]
Can't be destroyed.
Matk + 180.
Increases Talisman of Red Phoenix damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Talisman of Black Tortoise damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 10%.

When equipped with Furious Boots, increases Talisman of Four Bearing God damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases Talisman of Red Phoenix damage by 10%.
[Grade B] Increases Talisman of Black Tortoise damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 110
Weapon Level: 5
Required Level: 205
Usable Jobs: Soul Ascetic

590087.png
Furious Hammer [2]
Can't be destroyed.
Increases Spark Blaster damage by 10%, increases Arm Cannon damage by 25%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Spark Blaster damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Arm Cannon damage by additional 25%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Spark Blaster and Arm Cannon damage by additional 15%.

When equipped with Furious Boots, increases Arm Cannon damage by 25%, increases Spark Blaster damage by 20%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 15%.
[Grade C] Increases Spark Blaster damage by 5%.
[Grade B] Increases Spark Blaster damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Mace
Attack: 380
Weight: 350
Weapon Level: 5
Required Level: 205
Usable Jobs: Meister

620040.png
Furious Gigantic Axe [2]
Can't be destroyed.
Increases Axe Stomp damage by 10%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Mighty Smash damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Mighty Smash damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Mighty Smash damage by additional 10%.

When equipped with Furious Boots, increases Axe Stomp damage by 20%, if grade of Furious Boots is B or higher, increases Mighty Smash damage by 20%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 15%.
[Grade C] Increases Axe Stomp damage by 10%.
[Grade B] Increases Mighty Smash damage by 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Two-handed Axe
Attack: 330
Weight: 600
Weapon Level: 5
Required Level: 205
Usable Jobs: Meister

 

  • 1 month later...
Posted

Lucky items from June Kachua's Secret Box

Furious Crown (Troubadour & Trouvere) [1]

Furious Crown (Biolo) [1]

Furious Crown (Hyper Novice) [1]

Furious Rapier [2]

Furious Sharp Sword [2]

Furious White Sword [2]

Furious Stick [2]

Furious Metal Violin [2]

Furious Harp [2]

Furious Metal Whip [2]

Furious Whip [2]

Spoiler

400673.png
Furious Crown (Troubadour & Trouvere) [1]
Every 2 refine rate, Atk + 10, Matk + 10.
Every 3 refine rate, increases Metallic Fury and Rose Blossom damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage and all property magical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, increases physical and magical damage against all property enemies by 5%.

When equipped with Furious Metal Violin or Furious Metal Whip, increases Reverberation damage by 35%, increases magical damage against all race monsters (except players) by 10%.

When equipped with Furious Harp or Furious Whip, increases physical damage against all race monsters (except players) by 10%.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.Atk + 3, S.Matk + 3.
[Grade C] Increases long ranged physical damage and all property magical damage by 10%.
[Grade B] Atk + 5%, Matk + 5%, increases physical and magical damage against all race monsters (except players) by 5%.
[Grade A] P.Atk + 5, S.Matk + 5, increases long ranged physical damage and all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Troubadour, Trouvere

400674.png
Furious Crown (Biolo) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Explosive Powder and Mayhemic Thorns damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases critical damage and melee physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, increases physical damage against all property enemies by 5%.

When equipped with Furious Rapier, reduces skill cooldown of Explosive Powder by 0.12 seconds.

When equipped with Furious Sharp Sword, reduces skill cooldown of Mayhemic Thorns by 0.12 seconds.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases critical damage and melee physical damage by 10%.
[Grade B] Atk + 5%, increases physical damage against all race monsters (except players) by 5%.
[Grade A] P.Atk + 5, increases critical damage and melee physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Biolo

400675.png
Furious Crown (Hyper Novice) [1]
Every 2 refine rate, Atk + 10, Matk + 10.
Every 3 refine rate, increases Hell's Drive, Jupitel Thunderstorm and Double Bowling Bash damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases all property magical damage and melee physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds

When equipped with Furious Stick, reduces skill cooldown of Jupitel Thunderstorm by 0.25 seconds.

When equipped with Furious White Sword, reduces skill cooldown of Double Bowling Bash by 0.15 seconds.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.Atk + 3, S.Matk + 3.
[Grade C] Increases melee physical damage and all property magical damage by 10%.
[Grade B] Atk + 5%, Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, S.Matk + 5, increases melee physical damage and all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Hyper Novice

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Furious Rapier [2]
Increases Explosive Powder damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Explosive Powder damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%.
If refine rate is 10 or higher, increases melee physical damage by 10%.
If refine rate is 11 or higher, increases Explosive Powder damage by additional 10%.

When equipped with Furious Boots, increases Explosive Powder damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases Explosive Powder damage by 5%.
[Grade B] Increases Explosive Powder damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Sword
Attack: 210
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Biolo

500102.png
Furious Sharp Sword [2]
Increases Mayhemic Thorns damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Mayhemic Thorns damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Mayhemic Thorns damage by additional 10%.
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 10%.

When equipped with Furious Boots, Cri + 5, increases critical damage by 15%, if grade of Furious Boots is B or higher, increases Mayhemic Thorns damage by 15%.

[Bonus by grade]
[Grade D] Increases critical damage by 10%.
[Grade C] Increases Mayhemic Thorns damage by 5%.
[Grade B] Increases Mayhemic Thorns damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Sword
Attack: 205
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Biolo

500103.png
Furious White Sword [2]
Increases Double Bowling Bash damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Double Bowling Bash damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Double Bowling Bash damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Double Bowling Bash damage by additional 10%.

When equipped with Furious Boots, increases Double Bowling Bash damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases Double Bowling Bash damage by 5%.
[Grade B] Increases Double Bowling Bash damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Sword
Attack: 205
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Hyper Novice

550148.png
Furious Stick [2]
Can't be destroyed.
Matk + 195.
Increases Hell's Drive damage by 10%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Jupitel Thunderstorm damage by 10%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases earth and wind property magical damage by 10%.
If refine rate is 9 or higher, increases Hell's Drive damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Jupitel Thunderstorm and Hell's Drive damage by additional 15%.

When equipped with Furious Boots, increases Hell's Drive damage by 20%, if grade of Furious Boots is B or higher, when using Hell's Drive, auto-cast Terra Drive level 4.

[Bonus by grade]
[Grade D] Increases earth and wind property magical damage by 10%.
[Grade C] Increases Hell's Drive damage by 10%.
[Grade B] Increases Jupitel Thunderstorm damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 110
Weapon Level: 5
Required Level: 205
Usable Jobs: Hyper Novice

570072.png
Furious Metal Violin [2]
Matk + 185.
Increases Metallic Fury damage by 5%, increases Reverberation damage by 70%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Metallic Fury damage by 5%, increases Reverberation damage by 50%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.
If refine rate is 10 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%, increases Reverberation damage by additional 50%.

When equipped with Furious Boots, increases Metallic Fury damage by 20%, increases Reverberation damage by 70%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases Reverberation damage by 30%.
[Grade B] Increases Metallic Fury damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: Musical Instrument
Attack: 100
Weight: 120
Weapon Level: 5
Required Level: 205
Usable Jobs: Troubadour

570073.png
Furious Harp [2]
Increases Rose Blossom damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Rose Blossom damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Rose Blossom damage by additional 10%.
If refine rate is 10 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, increases Rose Blossom damage by additional 10%.

When equipped with Furious Boots, increases Rose Blossom damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases Rose Blossom damage by 5%.
[Grade B] Increases Rose Blossom damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Musical Instrument
Attack: 190
Weight: 130
Weapon Level: 5
Required Level: 205
Usable Jobs: Troubadour

580072.png
Furious Metal Whip [2]
Matk + 185.
Increases Metallic Fury damage by 5%, increases Reverberation damage by 70%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Metallic Fury damage by 5%, increases Reverberation damage by 50%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.
If refine rate is 10 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%, increases Reverberation damage by additional 50%.

When equipped with Furious Boots, increases Metallic Fury damage by 20%, increases Reverberation damage by 70%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases Reverberation damage by 30%.
[Grade B] Increases Metallic Fury damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: Whip
Attack: 100
Weight: 110
Weapon Level: 5
Required Level: 205
Usable Jobs: Trouvere

580073.png
Furious Whip [2]
Increases Rose Blossom damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Rose Blossom damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Rose Blossom damage by additional 10%.
If refine rate is 10 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, increases Rose Blossom damage by additional 10%.

When equipped with Furious Boots, increases Rose Blossom damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases Rose Blossom damage by 5%.
[Grade B] Increases Rose Blossom damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Whip
Attack: 190
Weight: 120
Weapon Level: 5
Required Level: 205
Usable Jobs: Trouvere

 

  • 2 months later...
Posted

Lucky items from July Kachua's Secret Box

Furious Crown (Arch Mage) [1]

Furious Crown (Inquisitor) [1]

Furious Crown (Night Watch) [1]

Furious Specter [2]

Furious Gale Claw [2]

Furious Extermination [2]

Furious Flame Staff [2]

Furious Rifle [2]

Furious Night Gatling Gun [2]

Spoiler

400694.png
Furious Crown (Arch Mage) [1]
Every 2 refine rate, Matk + 10.
Every 3 refine rate, increases Floral Flare Road, Crimson Arrow, Mystery Illusion and Soul Vulcan Strike damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Flame Staff, increases All Bloom damage by 25%.

When equipped with Furious Specter, increases magical damage against all race monsters (except players) by 10%.

[Bonus by grade]
[Grade D] SPL + 5, CON + 5, S.Matk + 3.
[Grade C] Increases all property magical damage by 10%.
[Grade B] Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] S.Matk + 5, increases all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Arch Mage

400695.png
Furious Crown (Inquisitor) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases Explosion Blaster and Third Punish damage by 4%.
If refine rate is 7 or higher, Cri + 15.
If refine rate is 9 or higher, increases critical damage and melee physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, increases physical damage against all property enemies by 5%.

When equipped with Furious Gale Claw, increases Massive Flame Blaster damage by 20%, reduces skill cooldown of Massive Flame Blaster by 1.2 seconds.

When equipped with Furious Extermination, increases Third Flame Bomb damage by 25%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases melee and long ranged physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, increases melee and long ranged physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Inquisitor

400696.png
Furious Crown (Night Watch) [1]
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases The Vigilante at Night and Spiral Shooting damage by 4%.
If refine rate is 7 or higher, reduces global cooldown by 10%.
If refine rate is 9 or higher, increases critical damage and long ranged physical damage by 10%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Night Gatling Gun, increases Magazine for One damage by 15%, increases physical damage against all race monsters (except players) by 10%.

When equipped with Furious Rifle, increases Only One Bullet damage by 25%.

[Bonus by grade]
[Grade D] POW + 5, CON + 5, P.Atk + 3.
[Grade C] Increases critical damage and long ranged physical damage by 10%.
[Grade B] Atk + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.Atk + 5, increases critical damage and long ranged physical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Night Watch

550150.png
Furious Specter [2]
Can't be destroyed.
Matk + 185.
Increases Mystery Illusion damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Soul Vulcan Strike damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases shadow and ghost property magical damage by 10%.
If refine rate is 9 or higher, increases Mystery Illusion damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Soul Vulcan Strike damage by additional 10%.

When equipped with Furious Boots, increases Soul Vulcan Strike damage by 20%.

[Bonus by grade]
[Grade D] Increases shadow and ghost property magical damage by 10%.
[Grade C] Increases Mystery Illusion damage by 10%.
[Grade B] Increases Soul Vulcan Strike damage by 10%.
[Grade A] Every 2 refine rate, Matk + 3%, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 140
Weapon Level: 5
Required Level: 205
Usable Jobs: Arch Mage

560067.png
Furious Gale Claw [2]
Increases Explosion Blaster damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Explosion Blaster damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Explosion Blaster damage by additional 10%.
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Explosion Blaster damage by additional 10%.

When equipped with Furious Boots, increases Massive Flame Blaster damage by 20%.

[Bonus by grade]
[Grade D] Increases critical damage by 15%.
[Grade C] Increases Explosion Blaster damage by 5%.
[Grade B] Increases Explosion Blaster damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Knuckle
Attack: 215
Weight: 200
Weapon Level: 5
Required Level: 205
Usable Jobs: Inquisitor

560068.png
Furious Extermination [2]
Increases Third Punish damage by 5%.
If the user's base level is 210 or higher, Atk + 4%, Atk + 40.
If the user's base level is 220 or higher, increases Third Punish damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Third Punish damage by additional 10%.
If refine rate is 10 or higher, Perfect Hit + 10, Cri + 5.
If refine rate is 11 or higher, increases Third Punish damage by additional 10%.

When equipped with Furious Boots, increases Third Flame Bomb damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 15%.
[Grade C] Increases Third Punish damage by 5%.
[Grade B] Increases Third Punish damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 3%, P.Atk + 3.
Class: Knuckle
Attack: 215
Weight: 180
Weapon Level: 5
Required Level: 205
Usable Jobs: Inquisitor

640053.png
Furious Flame Staff [2]
Can't be destroyed.
Matk + 270.
Increases Floral Flare Road damage by 10%.
If the user's base level is 210 or higher, Matk + 7%, Matk + 70.
If the user's base level is 220 or higher, increases Crimson Arrow damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases fire property magical damage by 10%.
If refine rate is 9 or higher, increases Floral Flare Road and Crimson Arrow damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Floral Flare Road and Crimson Arrow damage by additional 10%.

When equipped with Furious Boots, increases All Bloom damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases fire property magical damage by 15%.
[Grade C] Increases Floral Flare Road damage by 5%.
[Grade B] Increases Crimson Arrow damage by 10%.
[Grade A] Every 2 refine rate, Matk + 4%, S.Matk + 4.
Class: Two-handed Staff
Attack: 100
Weight: 200
Weapon Level: 5
Required Level: 205
Usable Jobs: Arch Mage

810042.png
Furious Rifle [2]
Increases Spiral Shooting damage by 5%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases Spiral Shooting damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%.
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Spiral Shooting damage by additional 10%.

When equipped with Furious Boots, increases Only One Bullet damage by 25%.

[Bonus by grade]
[Grade D] Increases critical damage by 15%.
[Grade C] Increases Spiral Shooting damage by 5%.
[Grade B] Increases Spiral Shooting damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Rifle
Attack: 250
Weight: 240
Weapon Level: 5
Required Level: 205
Usable Jobs: Night Watch

830038.png
Furious Night Gatling Gun [2]
Increases The Vigilante at Night damage by 5%.
If the user's base level is 210 or higher, Atk + 7%, Atk + 70.
If the user's base level is 220 or higher, increases The Vigilante at Night damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 10%.

When equipped with Furious Boots, increases The Vigilante at Night damage by 15%, increases Only One Bullet damage by 25%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 15%.
[Grade C] Increases The Vigilante at Night damage by 5%.
[Grade B] Increases The Vigilante at Night damage by additional 10%.
[Grade A] Every 2 refine rate, Atk + 4%, P.Atk + 4.
Class: Gatling Gun
Attack: 330
Weight: 320
Weapon Level: 5
Required Level: 205
Usable Jobs: Night Watch

 

Posted

Lucky items from August Kachua's Secret Box

Time Gap Guardian Spear [2]

Time Gap Arch Staff [2]

Time Gap Night Revolver [2]

Spoiler

530060.png
Time Gap Guardian Spear [2]
Cri + 5, increases Radiant Spear damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Radiant Spear damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, Cri + 15, C.Rate + 5.
If refine rate is 11 or higher, increases Radiant Spear damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Imperial Guard), increases Cannon Spear damage by 45%, increases long ranged physical damage by 20%,
if grade of Time Gap Guardian Spear and Time Dimensions Rune Crown (Imperial Guard) is A or higher, increases Cannon Spear damage by additional percentage equal to 2 times the sum of refine rate of set, when using Radiant Spear, auto-cast Cannon Spear at the maximum level the user has learned (the user must have learned Cannon Spear at level 1 or higher for auto-casting).
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Radiant Spear damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: One-handed Spear
Attack: 240
Weight: 270
Weapon Level: 5
Required Level: 250
Usable Jobs: Imperial Guard

640054.png
Time Gap Arch Staff [2]
Matk + 330, can't be destroyed.
Matk + 3%, increases Soul Vulcan Strike damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Soul Vulcan Strike damage by 5%.
If refine rate is 7 or higher, increases ghost property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Soul Vulcan Strike damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Arch Mage), increases Mystery Illusion damage by 45%, increases ghost property magical damage by 15%, increases shadow property magical damage by 20%,
if grade of Time Gap Arch Staff and Time Dimensions Rune Crown (Arch Mage) is A or higher, increases Mystery Illusion damage by additional percentage equal to the sum of refine rate of set, reduces skill cooldown of Soul Vulcan Strike by 0.2 seconds.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Soul Vulcan Strike damage by 15%.
[Grade B] Increases ghost property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: Two-handed Staff
Attack: 120
Weight: 200
Weapon Level: 5
Required Level: 250
Usable Jobs: Arch Mage

800042.png
Time Gap Night Revolver [2]
Cri + 5, increases Wild Shot damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Wild Shot damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, Cri + 15, C.Rate + 5.
If refine rate is 11 or higher, increases Wild Shot damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Night Watch), increases Magazine for One damage by 25%, increases long ranged physical damage by 15%,
if grade of Time Gap Night Revolver and Time Dimensions Rune Crown (Night Watch) is A or higher, increases Magazine for One damage by additional percentage equal to the sum of refine rate of set, reduces skill cooldown of Wild Shot by 0.2 seconds.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Wild Shot damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Revolver
Attack: 260
Weight: 230
Weapon Level: 5
Required Level: 250
Usable Jobs: Night Watch

 

  • 1 month later...
Posted

Lucky items from September Kachua's Secret Box

Convertible Physical Armor [1]

Convertible Magical Armor [1]

Convertible Critical Armor [1]

Time Gap Hyper Staff [2]

Time Gap Musical Violin [2]

Time Gap Musical Ribbon [2]

Time Gap Machanical Axe [2]

Spoiler

450405.png
Convertible Physical Armor [1]
Atk + 100.
Every 2 refine rate, Atk + 10.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces global cooldown by 10%.

When equipped with Convertible Physical Wing,
reduces global cooldown by 5%.
If the sum of refine rate of set is 18 or higher, increases physical damage against all property enemies by 10%.
If the sum of refine rate of set is 23 or higher, increases melee / long ranged physical damage by percentage equal to the sum of refine rate of Convertible Physical Armor and Convertible Physical Wing.
Class: Armor
Defense: 130
Weight: 100
Armor level: 
Required Level: 150
Usable Jobs: All

450406.png
Convertible Magical Armor [1]
Matk + 100.
Every 2 refine rate, Matk + 10.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, reduces global cooldown by 10%.

When equipped with Convertible Magical Wing,
reduces global cooldown by 5%.
If the sum of refine rate of set is 18 or higher, increases magical damage against all property enemies by 10%.
If the sum of refine rate of set is 23 or higher, increases all property magical damage by percentage equal to the sum of refine rate of Convertible Magical Armor and Convertible Magical Wing.
Class: Armor
Defense: 130
Weight: 100
Armor level: 
Required Level: 150
Usable Jobs: All

450407.png
Convertible Critical Armor [1]
Atk + 100.
Every 2 refine rate, Atk + 7, Cri + 2.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases critical damage by 10%.
If refine rate is 11 or higher, reduces global cooldown by 10%.

When equipped with Convertible Critical Wing,
reduces global cooldown by 5%.
If the sum of refine rate of set is 18 or higher, increases physical damage against all property enemies by 10%.
If the sum of refine rate of set is 23 or higher, increases critical damage by percentage equal to the sum of refine rate of Convertible Critical Armor and Convertible Critical Wing.
Class: Armor
Defense: 130
Weight: 100
Armor level: 
Required Level: 150
Usable Jobs: All

550152.png
Time Gap Hyper Staff [2]
Matk + 230, can't be destroyed.
Matk + 3%, increases Jack Frost Nova and Jupitel Thunderstorm damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Jack Frost Nova and Jupitel Thunderstorm damage by 5%.
If refine rate is 7 or higher, increases water and wind property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Jack Frost Nova and Jupitel Thunderstorm damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Hyper Novice), increases Napalm Vulcan Strike damage by 45%, increases magical damage against all property enemies by 10%,
if grade of Time Gap Hyper Staff and Time Dimensions Rune Crown (Hyper Novice) is A or higher, increases Jack Frost Nova and Napalm Vulcan Strike damage by additional percentage equal to the sum of refine rate of set, reduces skill cooldown of Jupitel Thunderstorm by 0.3 seconds.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Jack Frost Nova and Jupitel Thunderstorm damage by 15%.
[Grade B] Increases water and wind property magical damage by 20%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 250
Usable Jobs: Hyper Novice

570075.png
Time Gap Musical Violin [2]
Matk + 240.
Matk + 3%, increases Rhythmical Wave damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Rhythmical Wave damage by 5%.
If refine rate is 7 or higher, increases all property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Rhythmical Wave damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere), increases Metallic Fury damage by 15%, increases magical damage against all property enemies by 10%,
if grade of Time Gap Musical Violin and Time Dimensions Rune Crown (Troubadour & Trouvere) is A or higher, increases Metallic Fury damage by additional percentage equal to the sum of refine rate of set, reduces global cooldown by 10%.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Rhythmical Wave damage by 15%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: Musical Instrument
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 250
Usable Jobs: Troubadour

580075.png
Time Gap Musical Ribbon [2]
Matk + 240.
Matk + 3%, increases Rhythmical Wave damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Rhythmical Wave damage by 5%.
If refine rate is 7 or higher, increases all property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Rhythmical Wave damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere), increases Metallic Fury damage by 15%, increases magical damage against all property enemies by 10%,
if grade of Time Gap Musical Violin and Time Dimensions Rune Crown (Troubadour & Trouvere) is A or higher, increases Metallic Fury damage by additional percentage equal to the sum of refine rate of set, reduces global cooldown by 10%.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Rhythmical Wave damage by 15%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: Whip
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 250
Usable Jobs: Trouvere

620043.png
Time Gap Machanical Axe [2]
Can't be destroyed.
Atk + 3%, increases Powerful Swing damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Powerful Swing damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 25%.
If refine rate is 9 or higher, reduces global cooldown by 10%, P.Atk + 7.
If refine rate is 11 or higher, increases Powerful Swing damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Meister), increases Rush Strike damage by 40%, reduces physical / magical damage taken from all property enemies by 15%.
if grade of Time Gap Machanical Axe and Time Dimensions Rune Crown (Meister) is A or higher, increases Mighty Smash damage by additional percentage equal to the sum of refine rate of set, increases physical damage against all property enemies by 15%.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Powerful Swing damage by 15%.
[Grade B] Increases melee physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Two-handed Axe
Attack: 380
Weight: 450
Weapon Level: 5
Required Level: 250
Usable Jobs: Meister

 

  • 3 weeks later...
Posted

Lucky items from October Kachua's Secret Box

Time Gap Biologic Blade [2]

Time Gap Shadow Dagger (A) [2]

Time Gap Shadow Dagger (B) [2]

Time Gap Soul Rod [2]

Spoiler

500107.png
Time Gap Biologic Blade [2]
Atk + 3%, increases Dust Explosion damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Dust Explosion damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 25%.
If refine rate is 9 or higher, reduces global cooldown by 10%, P.Atk + 7.
If refine rate is 11 or higher, increases Dust Explosion damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Biolo), increases Explosive Powder damage by 45%, increases melee physical damage by 10%,
if grade of Time Gap Biologic Blade and Time Dimensions Rune Crown (Biolo) is A or higher, increases Explosive Powder damage by additional percentage equal to the sum of refine rate of set, increases Dust Explosion damage by 15%.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Dust Explosion damage by 15%.
[Grade B] Increases melee physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Sword
Attack: 240
Weight: 170
Weapon Level: 5
Required Level: 250
Usable Jobs: Biolo

510165.png
Time Gap Shadow Dagger (A) [2]
Cri + 5, increases Cross Slash damage by 15%.
When equipped with Time Gap Shadow Dagger (B) on the left hand,
every 3 sum of refine rate, Atk + 25, Atk + 1%,
every 4 sum of refine rate, increases Cross Slash damage by 5%.
If the sum of refine rate is 14 or higher, increases critical damage by 20%.
If the sum of refine rate is 17 or higher, Cri + 15, C.Rate + 5.
If the sum of refine rate is 21 or higher, increases Cross Slash damage by additional 15%.
_
When equipped with Time Gap Shadow Dagger (B) and Time Dimensions Rune Crown (Shadow Cross), increases Eternal Slash damage by 25%, increases melee physical damage by 15%,
if grade of Time Gap Shadow Dagger (A), Time Gap Shadow Dagger (B) and Time Dimensions Rune Crown (Shadow Cross) is A or higher, increases Eternal Slash damage by additional percentage equal to the sum of refine rate of set, Cri + 15. (This effect is applied when Time Gap Shadow Dagger (B) is equipped on the left hand.)
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Cross Slash damage by 15%.
[Grade B] Increases melee physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Dagger
Attack: 210
Weight: 150
Weapon Level: 5
Required Level: 250
Usable Jobs: Shadow Cross

510166.png
Time Gap Shadow Dagger (B) [2]
If refine rate is 7 or higher, Cri + 5, increases Cross Slash damage by 10%.
If refine rate is 9 or higher, increases Eternal Slash damage by 10%.
If refine rate is 11 or higher, Cri + 10, increases Eternal Slash damage by additional 15%.
_
[Bonus by grade]
[Grade D] Atk + 2%.
[Grade C] Increases Cross Slash damage by 5%.
[Grade B] P.Atk + 3, Cri + 5.
[Grade A] Cri + 10, increases Cross Slash damage by additional 10%.

Time Gap series enchantment doesn't apply to Time Gap Shadow Dagger (B).
Class: Dagger
Attack: 160
Weight: 100
Weapon Level: 5
Required Level: 250
Usable Jobs: Shadow Cross

550155.png
Time Gap Soul Rod [2]
Matk + 240, can't be destroyed.
Matk + 3%, increases Exorcism of Malicious Soul damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Exorcism of Malicious Soul damage by 5%.
If refine rate is 7 or higher, increases all property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Exorcism of Malicious Soul damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Soul Ascetic), increases Exorcism of Malicious Soul damage by 20%, increases all property magical damage by 10%,

if grade of Time Gap Soul Rod and Time Dimensions Rune Crown (Soul Ascetic) is A or higher, reduces skil cooldown of Soul Gathering by 0.3 seconds, reduces skil cooldown of Exorcism of Malicious Soul by 0.3 seconds.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Talisman of Exorcism of Malicious Soul damage by 15%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 250
Usable Jobs: Soul Ascetic

 

  • 1 month later...
Posted

Lucky items from November Kachua's Secret Box

Time Gap Emperor Revolution Book [2]

Time Gap Saint Staff [2]

Time Gap Dragon Spear [2]

Spoiler

540094.png
Time Gap Emperor Revolution Book [2]
Atk + 3%, increases Star Light Kick damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Star Light Kick damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 25%.
If refine rate is 9 or higher, reduces global cooldown by 10%, P.Atk + 7.
If refine rate is 11 or higher, increases Star Light Kick damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Sky Emperor), increases Sky Sun and Sky Moon damage by 30%, increases melee physical damage by 10%,
if grade of Time Gap Emperor Revolution Book and Time Dimensions Rune Crown (Sky Emperor) is A or higher, increases Sky Sun and Sky Moon damage by additional percentage equal to the sum of refine rate of set, increases Star Light Kick damage by 15%.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Star Light Kick damage by 15%.
[Grade B] Increases melee physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Book
Attack: 240
Weight: 180
Weapon Level: 5
Required Level: 250
Usable Jobs: Sky Emperor

550156.png
Time Gap Saint Staff [2]
Matk + 240, can't be destroyed.
Matk + 3%, increases Divinus Flos damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Divinus Flos damage by 5%.
If refine rate is 7 or higher, increases neutral and holy property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Divinus Flos damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Cardinal), increases Arbitrium damage by 20%, increases Pneumaticus Procella damage by 15%,
if grade of Time Gap Saint Staff and Time Dimensions Rune Crown (Cardinal) is A or higher, increases Arbitrium and Pneumaticus Procella damage by additional percentage equal to the sum of refine rate of set.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Divinus Flos damage by 15%.
[Grade B] Increases neutral and holy property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: One-handed Staff
Attack: 100
Weight: 200
Weapon Level: 5
Required Level: 250
Usable Jobs: Cardinal

630049.png
Time Gap Dragon Spear [2]
Cri + 5, increases Dragonic Pierce damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Dragonic Pierce damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, Cri + 15, C.Rate + 5.
If refine rate is 11 or higher, increases Dragonic Pierce damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Dragon Knight), increases Hack and Slasher damage by 20%, increases long ranged physical damage by 15%,
if grade of Time Gap Dragon Spear and Time Dimensions Rune Crown (Dragon Knight) is A or higher, increases Hack and Slasher damage by additional percentage equal to the sum of refine rate of set, increases Dragonic Pierce damage by 15%, Cri + 10.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Dragonic Pierce damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Two-handed Spear
Attack: 350
Weight: 650
Weapon Level: 5
Required Level: 250
Usable Jobs: Dragon Knight

 

Posted

Lucky items from December Kachua's Secret Box

Time Gap Abyss Dagger [2]

Time Gap Spirit Foxtail [2]

Time Gap Judgment Knuckle [2]

Spoiler

28785.png
Time Gap Abyss Dagger [2]
Matk + 230, Matk + 3%.
Increases Abyss Flame damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Abyss Flame damage by 5%.
If refine rate is 7 or higher, increases neutral and fire property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Abyss Flame damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Abyss Chaser), increases Abyss Square damage by 25%, increases magical damage against all size enemies by 15%,
if grade of Time Gap Abyss Dagger and Time Dimensions Rune Crown (Abyss Chaser) is A or higher, Matk + 7%, increases Abyss Flame damage by 15%, increases magical damage against all property enemies by 15%.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Abyss Flame damage by 15%.
[Grade B] Increases neutral and fire property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: Dagger
Attack: 150
Weight: 200
Weapon Level: 5
Required Level: 250
Usable Jobs: Abyss Chaser

550159.png
Time Gap Spirit Foxtail [2]
Can't be destroyed.
Cri + 5, increases Chulho Battering damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Chulho Battering damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, Cri + 15, C.Rate + 5.
If refine rate is 11 or higher, increases Chulho Battering damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Spirit Handler), increases Chulho Sonic Claw damage by 45%, increases long ranged physical damage by 15%,

if grade of Time Gap Spirit Foxtail and Time Dimensions Rune Crown (Spirit Handler) is A or higher, increases Chulho Battering damage by additional percentage equal to the sum of refine rate of set, reduces skill cooldown of Chulho Sonic Claw by 0.15 seconds, when using Chulho Sonic Claw, auto-cast Chulho Battering at the maximum level the user has learned (the user must have Chulho Battering at level 1 or higher for auto-casting).
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Chulho Battering damage by 15%.
[Grade B] Increases long ranged physical damage by 15%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: One-handed Staff
Attack: 430
Weight: 210
Weapon Level: 5
Required Level: 250
Usable Jobs: Spirit Handler

560072.png
Time Gap Judgment Knuckle [2]
Cri + 5, increases Blazing Flame Blast damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Explosion Blaster damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, Cri + 15, C.Rate + 5.
If refine rate is 11 or higher, increases Blazing Flame Blast damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Inquisitor), increases Explosion Blaster damage by 25%, increases long ranged physical damage by 15%,

if grade of Time Gap Judgment Knuckle and Time Dimensions Rune Crown (Inquisitor) is A or higher, increases Blazing Flame Blast and Explosion Blaster damage by additional percentage equal to the sum of refine rate of set, reduces skill cooldown of Blazing Flame Blast and Explosion Blaster by 0.3 seconds.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Blazing Flame Blast damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Knuckle
Attack: 240
Weight: 250
Weapon Level: 5
Required Level: 250
Usable Jobs: Inquisitor

 

  • 1 month later...
Posted

Lucky items from January Kachua's Secret Box

Time Gap Kurojin (A) [2]

Time Gap Kurojin (B) [2]

Time Gap Elemental Spell Book [2]

Time Gap Wind Bow [2]

Spoiler

28789.png
Time Gap Kurojin (A) [2]
increases Kunai - Rotation damage by 15%.
When equipped with Time Gap Kurojin (B) on the left hand,
every 3 sum of refine rate, Atk + 25, Atk + 1%,
every 4 sum of refine rate, increases Kunai - Rotation damage by 5%.
If the sum of refine rate is 14 or higher, increases long rangedd damage by 25%.
If the sum of refine rate is 17 or higher, reduces variable casting time by 10%, P.Atk + 7.
If the sum of refine rate is 21 or higher, increases Kunai - Rotation damage by additional 15%.
_
When equipped with Time Gap Kurojin (B) and Time Dimensions Rune Crown (Shinkiro & Shiranui), increases Kunai - Refraction damage by 25%, increases long ranged physical damage by 15%,
if grade of Time Gap Kurojin (A), Time Gap Kurojin (B) and Time Dimensions Rune Crown (Shinkiro & Shiranui) is A or higher, reduces skill cooldown of Kunai - Rotation and Kunai - Refraction by 0.7 seconds. (This effect is applied when Time Gap Kurojin (B) is equipped on the left hand.)
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Kunai - Rotation damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Dagger
Attack: 210
Weight: 150
Weapon Level: 5
Required Level: 250
Usable Jobs: Shinkiro, Shiranui

510172.png
Time Gap Kurojin (B) [2]
If refine rate is 7 or higher, increases Kunai - Refraction damage by 10%.
If refine rate is 9 or higher, increases Kunai - Rotation damage by 10%.
If refine rate is 11 or higher, P.Atk + 7, increases Kunai - Reflection damage by additional 15%.
_
[Bonus by grade]
[Grade D] Atk + 2%.
[Grade C] Increases Kunai - Rotation damage by 5%.
[Grade B] P.Atk + 5.
[Grade A] Atk + 5%, increases Kunai - Refraction damage by additional 10%.

Time Gap series enchantment doesn't apply to Time Gap Kurojin (B).
Class: Dagger
Attack: 160
Weight: 100
Weapon Level: 5
Required Level: 250
Usable Jobs: Shinkiro, Shiranui

540096.png
Time Gap Elemental Spell Book [2]
Matk + 240.
Matk + 3%, increases Conflagration and Lightning Land damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Conflagration and Lightning Land damage by 5%.
If refine rate is 7 or higher, increases fire and wind property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Conflagration and Lightning Land damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Elemental Master), increases Venom Swamp damage by 45%, increases poison property magical damage by 30%, increases fire and wind property magical damage by 10%,
if grade of Time Gap Elemental Spell Book and Time Dimensions Rune Crown (Elemental Master) is A or higher, increases Psychic Stream damage by additional percentage equal to 2 times the sum of refine rate of set, reduces skill cooldown of Psychic Stream by 0.7 seconds.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Conflagration and Lightning Land damage by 15%.
[Grade B] Increases fire and wind property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Class: Book
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 250
Usable Jobs: Elemental Master

700108.png
Time Gap Wind Bow [2]
Cri + 5, increases Gale Storm damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Gale Storm damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, Cri + 15, C.Rate + 5.
If refine rate is 11 or higher, increases Gale Storm damage by additional 15%.
_
When equipped with Time Dimensions Rune Crown (Windhawk), increases Crescive Bolt damage by 15%, increases long ranged physical damage by 15%,
if grade of Time Gap Wind Bow and Time Dimensions Rune Crown (Windhawk) is A or higher, increases Gale Storm damage by 15%, reduces skill cooldown of Gale Storm by 0.15 seconds.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Gale Storm damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.
Class: Bow
Attack: 320
Weight: 210
Weapon Level: 5
Required Level: 250
Usable Jobs: Windhawk

 

  • 10 months later...
Posted

Lucky items from November Kachua's Secret Box

Silver Stardust Crown [1]

Manteau of Executioner [1]

Sharpshooter Muffler [1]

Sky Rune Crown (Imperial Guard) [1]

Sky Rune Crown (Abyss Chaser) [1]

Sky Rune Crown (Spirit Handler) [1]

Sky Chasing Dagger [2]

Sky Imperial Spear [2]

Sky Chulho Foxtail [2]

Spoiler

401055.png
Silver Stardust Crown [1]
POW + 5, CON + 5.
Every 2 refine rate, ATK + 20, increases critical damage by 4%.
If refine rate is 7 or higher, increases melee and long ranged physical damage by 15%.
If refine rate is 9 or higher, C.RATE + 5, ATK + 10%.
If refine rate is 11 or higher, P.ATK + 8, increases critical damage by 25%.

[Bonus by grade]
[Grade D] ATK + 5%, POW + 5.
[Grade C] CRI + 15, C.RATE + 5.
[Grade B] Reduces variable casting time by 10%, reduces fixed casting time by 0.5 seconds.
[Grade A] Every 3 refine rate, CRI + 1, increases critical damage by 2%, increases physical damage against all race monsters (except players) by 3%.
Class: Headgear
Defense: 60
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 250
Usable Jobs: All

480669.png
Manteau of Executioner [1]
CRI + 3, C.RATE + 10.
Every 2 refine rate, ATK + 15, CRI + 1, increases critical damage by 3%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, ATK + 5%, P.ATK + 7.
If refine rate is 9 or higher, ATK + 45, CRI + 7, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases melee physical damage by 15%.

When equipped with Silver Stardust Crown, P.ATK + 5, increases critical damage by 15%, 
if grade of headgear is A or higher, increases physical damage against all property enemies by 10%.

[Bonus by grade]
[Grade D] CRI + 3, C.RATE + 7.
[Grade C] Increases melee physical damage by 10%.
[Grade B] POW + 5, CON + 5.
[Grade A] C.RATE + 7, increases critical damage by 15%.
Class: Garment 
Defense: 25
Weight: 60
Armor Level : 2
Required Level: 250
Usable Jobs: All

480670.png
Sharpshooter Muffler [1]
CRI + 3, C.RATE + 10.
Every 2 refine rate, ATK + 15, CRI + 1, increases critical damage by 3%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, ATK + 5%, P.ATK + 7.
If refine rate is 9 or higher, reduces variable casting time and global cooldown by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%.

When equipped with Silver Stardust Crown, P.ATK + 5, increases critical damage by 15%, 
if grade of headgear is A or higher, increases physical damage against all property enemies by 10%.

[Bonus by grade]
[Grade D] CRI + 3, C.RATE + 7.
[Grade C] Increases long ranged physical damage by 10%.
[Grade B] POW + 5, CON + 5.
[Grade A] C.RATE + 7, increases critical damage by 15%.
Class: Garment 
Defense: 25
Weight: 60
Armor Level : 2
Required Level: 250
Usable Jobs: All

401058.png
Sky Rune Crown (Imperial Guard) [1]
Every 2 refine rate, MATK + 5.
Every 3 refine rate, MATK + 2%, increases neutral and holy property magical damage by 2%.
Every 4 refine rate, increases Cross Rain and Imperial Pressure damage by 5%.
If refine rate is 7 or higher, increases neutral and holy magical damage by 10%.
If refine rate is 9 or higher, S.MATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Imperial Spear, increases Cross Rain damage by 35%, increases neutral and holy magical damage by 15%,
if grade of Sky Rune Crown (Imperial Guard) and Sky Imperial Spear is A or higher, increases Cross Rain damage by 20%, reduces skill cooldown of Cross Rain by 1 second.

[Bonus by grade]
[Grade D] S.MATK + 5.
[Grade C] Reduces global cooldown by 10%.
[Grade B] Increases magical damage against all size enemies by 10%.
[Grade A] Increases magical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Imperial Guard

401059.png
Sky Rune Crown (Abyss Chaser) [1]
Every 2 refine rate, ATK + 3, HIT + 5.
Every 3 refine rate, ATK + 2%, increases melee physical damage by 1%, increases hit physical damage by 3%.
Every 4 refine rate, increases Deft Stab and Chasing Break damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces global cooldown by 10%.

When equipped with Sky Chasing Dagger, increases Deft Stab damage by 45%, increases hit physical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Abyss Chaser) and Sky Chasing Dagger is 24 or higher, and grade of each is A or higher, and Deft Stab is learned at level 10 or higher,
reduces skill cooldown of Chasing Break by 0.3 seconds, 
when using Chasing Break, auto-cast Deft Stab level 10.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases Deft Stab damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Abyss Chaser

401060.png
Sky Rune Crown (Spirit Handler) [1]
Every 2 refine rate, ATK + 3, CRI + 2.
Every 3 refine rate, ATK + 2%, increases critical damage by 3%.
Every 4 refine rate, increases Chulho Battering and Hogogong Strike damage by 7%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Chulho Foxtail, increases Chulho Sonic Claw damage by 40%, increases critical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Spirit Handler) and Sky Chulho Foxtail is 24 or higher, and grade of each is A or higher, and Hogogong Strike is learned at level 7 or higher,
reduces skill cooldown of Chulho Battering by 0.25 seconds, 
when using Chulho Battering, auto-cast Hogogong Strike level 7 (Hogogong Strike is centered on the user).

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases Hogogong Strike damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Spirit Handler

510199.png
Sky Chasing Dagger [2]
Perfect Hit + 5, increases Chasing Break damage by 15%.
Every 3 refine rate, ATK + 30, increases hit physical damage by 2%.
Every 4 refine rate, increases Chasing Break damage by 7%.
If refine rate is 7 or higher, increases hit physical damage by 25%.
If refine rate is 9 or higher, reduces global cooldown by 10%, P.ATK + 5.
If refine rate is 11 or higher, increases Chasing Break damage by additional 15%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Chasing Break damage by 10%.
[Grade B] Increases Chasing Break damage by additional 10%.
[Grade A] P.ATK + 10.
Class: Dagger
Attack: 230
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Abyss Chaser

530076.png
Sky Imperial Spear [2]
MATK + 225.
Reduces variable casting time by 5%, increases Imperial Pressure damage by 15%.
Every 3 refine rate, MATK + 30, increases neutral and holy magical damage by 2%.
Every 4 refine rate, increases Imperial Pressure damage by 7%.
If refine rate is 7 or higher, increases neutral and holy magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.MATK + 5.
If refine rate is 11 or higher, increases Imperial Pressure damage by additional 15%.

[Bonus by grade]
[Grade D] MATK + 5%.
[Grade C] Increases Imperial Pressure damage by 10%.
[Grade B] Increases Imperial Pressure damage by additional 10%.
[Grade A] S.MATK + 10.
Class: One-handed Spear
Attack: 100
Weight: 230
Weapon Level: 5
Required Level: 240
Usable Jobs: Imperial Guard

550187.png
Sky Chulho Foxtail [2]
Can't be destroyed.
CRI + 5, increases Chulho Battering damage by 15%.
Every 3 refine rate, ATK + 30, increases critical damage by 2%.
Every 4 refine rate, increases Chulho Battering damage by 7%.
If refine rate is 7 or higher, increases critical damage by 25%.
If refine rate is 9 or higher, CRI + 10, P.ATK + 5.
If refine rate is 11 or higher, increases Chulho Battering damage by additional 15%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Chulho Battering damage by 10%.
[Grade B] Increases Chulho Battering damage by additional 10%.
[Grade A] P.ATK + 10.
Class: One-handed Staff
Attack: 420
Weight: 200
Weapon Level: 5
Required Level: 240
Usable Jobs: Spirit Handler

 

  • 1 month later...
Posted

Lucky items from December Kachua's Secret Box

Scarlet Stardust Crown [1]

Violet Stardust Crown [1]

Manteau of Warrior [1]

Manteau of Champion [1]

Muffler of Great Scholar [1]

Manteau of Magician [1]

Sky Rune Crown (Meister) [1]

Sky Rune Crown (Windhawk) [1]

Sky Rune Crown (Hyper Novice) [1]

Sky Rune Crown (Cardinal) [1]

Sky Rune Crown (Inquisitor) [1]

Sky Rune Crown (Sky Emperor) [1]

Sky Rush Axe [2]

Sky Napalm Sword [2]

Sky Moon Book [2]

Sky Arbi Rod [2]

Sky Destroyer [2]

Sky Crescive Bow [2]

Spoiler

401056.png
Scarlet Stardust Crown [1]
POW + 5, CON + 5.
Every 2 refine rate, ATK + 30.
If refine rate is 7 or higher, increases melee and long ranged physical damage by 15%.
If refine rate is 9 or higher, P.ATK + 7, ATK + 12%.
If refine rate is 11 or higher, P.ATK + 8, increases melee and long ranged physical damage by 25%.

[Bonus by grade]
[Grade D] ATK + 5%, POW + 5.
[Grade C] ATK + 25, P.ATK + 7.
[Grade B] Reduces variable casting time by 10%, reduces fixed casting time by 0.5 seconds.
[Grade A] Every 3 refine rate, increases physical damage against all race monsters (except players) by 4%.
Class: Headgear
Defense: 65
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 250
Usable Jobs: All

401057.png
Violet Stardust Crown [1]
SPL + 5, CON + 5.
Every 2 refine rate, MATK + 25.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, S.MATK + 7, MATK + 12%.
If refine rate is 11 or higher, S.MATK + 8, increases all property magical damage by 25%.

[Bonus by grade]
[Grade D] MATK + 5%, SPL + 5.
[Grade C] MATK + 25, S.MATK + 7.
[Grade B] Reduces global cooldown by 7%, reduces fixed casting time by 0.5 seconds.
[Grade A] Every 3 refine rate, increases magical damage against all race monsters (except players) by 4%.
Class: Headgear
Defense: 35
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 250
Usable Jobs: All

480671.png
Manteau of Warrior [1]
ATK + 5%, P.ATK + 12.
Every 2 refine rate, ATK + 25, increases hit physical damage by 5%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, ATK + 5%, P.ATK + 7.
If refine rate is 9 or higher, reduces variable casting time and global cooldown by 10%.
If refine rate is 11 or higher, increases melee / long ranged physical damage by 15%.

When equipped with Scarlet Stardust Crown, P.ATK + 5, increases hit physical damage by 15%, 
if grade of headgear is A or higher, increases physical damage against all property enemies by 10%.

[Bonus by grade]
[Grade D] ATK + 15, P.ATK + 7.
[Grade C] Increases melee and long ranged physical damage by 10%.
[Grade B] POW + 5, CON + 5.
[Grade A] P.ATK + 7, increases hit physical damage by 15%.
Class: Garment 
Defense: 35
Weight: 60
Armor Level : 2
Required Level: 250
Usable Jobs: All

480672.png
Manteau of Champion [1]
P.ATK + 12, MaxHP + 5%.
Every 2 refine rate, ATK + 15, increases hit physical damage by 5%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, ATK + 5%, P.ATK + 7.
If refine rate is 9 or higher, reduces variable casting time and global cooldown by 10%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 15%.

When equipped with Scarlet Stardust Crown, P.ATK + 4, MaxHP + 3%, increases melee and long ranged physical damage by 10%, 
if grade of headgear is A or higher, increases physical damage against all property enemies by 10%.

[Bonus by grade]
[Grade D] ATK + 15, P.ATK + 7.
[Grade MaxHP + 2%, increases melee and long ranged physical damage by 10%.
[Grade B] POW + 5, CON + 5.
[Grade A] MaxHP + 5%, increases melee and long ranged physical damage by 15%.
Class: Garment 
Defense: 35
Weight: 60
Armor Level : 2
Required Level: 250
Usable Jobs: All

480673.png
Muffler of Great Scholar [1]
MATK + 5%, S.MATK + 12.
Every 2 refine rate, ATK + 15, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 3%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, MATK + 5%, S.MATK + 7.
If refine rate is 9 or higher, reduces variable casting time and global cooldown by 10%.
If refine rate is 11 or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 15%.

When equipped with Violet Stardust Crown, S.MATK + 5, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 15%, 
if grade of headgear is A or higher, increases magical damage against all property enemies by 10%.

[Bonus by grade]
[Grade D] MATK + 3%, S.MATK + 7.
[Grade C] Increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 10%.
[Grade B] SPL + 5, CON + 5.
[Grade A] S.MATK + 7, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 15%.
Class: Garment 
Defense: 25
Weight: 60
Armor Level : 2
Required Level: 250
Usable Jobs: All

480674.png
Manteau of Magician [1]
MATK + 5%, S.MATK + 12.
Every 2 refine rate, ATK + 15, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 3%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, MATK + 5%, S.MATK + 7.
If refine rate is 9 or higher, reduces variable casting time and global cooldown by 10%.
If refine rate is 11 or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 15%.

When equipped with Violet Stardust Crown, S.MATK + 5, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 15%, 
if grade of headgear is A or higher, increases magical damage against all property enemies by 10%.

[Bonus by grade]
[Grade D] MATK + 3%, S.MATK + 7.
[Grade C] Increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 10%.
[Grade B] SPL + 5, CON + 5.
[Grade A] S.MATK + 7, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 15%.
Class: Garment 
Defense: 25
Weight: 60
Armor Level : 2
Required Level: 250
Usable Jobs: All

401115.png
Sky Rune Crown (Meister) [1]
Every 2 refine rate, ATK + 3, HIT + 5.
Every 3 refine rate, ATK + 2%, increases melee physical damage by 1%, increases hit physical damage by 3%.
Every 4 refine rate, increases Powerful Swing and Rush Strike damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces global cooldown by 10%.

When equipped with Sky Rush Axe, increases Powerful Swing damage by 35%, increases hit physical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Meister) and Sky Rush Axe is 24 or higher, and grade of each is A or higher, and Powerful Swing is learned at level 5 or higher,
when using Rush Strike, auto-cast Powerful Swing level 5.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases Powerful Swing damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Meister

401116.png
Sky Rune Crown (Windhawk) [1]
Every 2 refine rate, ATK + 3, CRI + 2.
Every 3 refine rate, ATK + 2%, increases critical damage by 3%.
Every 4 refine rate, increases Crescive Bolt and Hawk Rush damage by 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Crescive Bow, increases Hawk Rush damage by 40%, increases critical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Windhawk) and Sky Crescive Bow is 24 or higher, and grade of each is A or higher, and Hawk Rush is learned at level 5 or higher,
when using Crescive Bolt, auto-cast Hawk Rush level 5.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases Hawk Rush damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Windhawk

401117.png
Sky Rune Crown (Hyper Novice) [1]
Every 2 refine rate, MATK + 5.
Every 3 refine rate, MATK + 2%, increases wind and ghost property magical damage by 2%.
Every 4 refine rate, increases Napalm Vulcan Strike damage by 5%.
If refine rate is 7 or higher, increases wind and ghost magical damage by 10%.
If refine rate is 9 or higher, S.MATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Napalm Sword, increases Napalm Vulcan Strike damage by 35%,
if the sum of refine rate of Sky Rune Crown (Hyper Novice) and Sky Napalm Sword is 24 or higher, and grade of each is A or higher, increases Chain Lightning damage by percentage equal to 2 times the sum of refine rate of set, 
when using Napalm Vulcan Strike, auto-cast Chain Lightning level 5.

[Bonus by grade]
[Grade D] S.MATK + 5.
[Grade C] Increases Napalm Vulcan Strike damage by 10%.
[Grade B] Increases magical damage against all size enemies by 10%.
[Grade A] Increases magical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Hyper Novice

401118.png
Sky Rune Crown (Cardinal) [1]
Every 2 refine rate, MATK + 5.
Every 3 refine rate, MATK + 2%, increases holy property magical damage by 2%.
Every 4 refine rate, increases Framen and Arbitrium damage by 5%.
If refine rate is 7 or higher, increases holy magical damage by 10%.
If refine rate is 9 or higher, S.MATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Arbi Rod increases Framen damage by 35%, increases holy magical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Cardinal) and Sky Arbi Rod is 24 or higher, and grade of each is A or higher, and Framen is learned at level 5 or higher,
when using Arbitrium, auto-cast Framen level 5.

[Bonus by grade]
[Grade D] S.MATK + 5.
[Grade C] Increases Framen damage by 10%.
[Grade B] Increases magical damage against all size enemies by 10%.
[Grade A] Increases magical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Cardinal

401119.png
Sky Rune Crown (Inquisitor) [1]
Every 2 refine rate, ATK + 3, HIT + 5.
Every 3 refine rate, ATK + 2%, MaxHP + 3%.
Every 4 refine rate, increases Third Flame Bomb and Tiger Cannon damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, MaxHP + 5%, Perfect Hit + 5.

When equipped with Sky Destroyer, increases Tiger Cannon damage by 40%, increases melee physical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Inquisitor) and Sky Destroyer is 24 or higher, and grade of each is A or higher, and Tiger Cannon is learned at level 10 or higher,
when using Third Flame Bomb, auto-cast Tiger Cannon level 10.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases Tiger Cannon damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Inquisitor

401120.png
Sky Rune Crown (Sky Emperor) [1]
Every 2 refine rate, ATK + 3, HIT + 5.
Every 3 refine rate, ATK + 2%, increases melee physical damage by 1%, increases hit physical damage by 3%.
Every 4 refine rate, increases Sky Moon and Star Light Kick damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces SP consumption of skills by 10%.

When equipped with Sky Moon Book, increases Sky Moon damage by 45%, increases hit physical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Sky Emperor) and Sky Moon Book is 24 or higher, and grade of each is A or higher, and Sky Moon is learned at level 5 or higher,
reduces skill cooldown of Star Light Kick by 0.25 seconds,
when using Star Light Kick, auto-cast Sky Moon level 5.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases Sky Moon damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Sky Emperor

28145.png
Sky Rush Axe [2]
Perfect Hit + 5, increases Rush Strike damage by 15%.
Every 3 refine rate, ATK + 35, increases hit physical damage by 3%.
Every 4 refine rate, increases Rush Strike damage by 7%.
If refine rate is 7 or higher, increases hit physical damage by 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%), P.ATK + 5.
If refine rate is 11 or higher, increases Rush Strike damage by additional 15%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Rush Strike damage by 10%.
[Grade B] Increases Rush Strike damage by additional 10%.
[Grade A] P.ATK + 10.
Class: Two-handed Axe
Attack: 370
Weight: 500
Weapon Level: 5
Required Level: 240
Usable Jobs: Meister

500134.png
Sky Napalm Sword [2]
MATK + 230.
Reduces variable casting time by 5%, increases Jupitel Thunderstorm damage by 15%.
Every 3 refine rate, MATK + 30, increases wind and ghost magical damage by 2%.
Every 4 refine rate, increases Napalm Vulcan Strike damage by 5%.
If refine rate is 7 or higher, increases wind and ghost magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.MATK + 5.
If refine rate is 11 or higher, increases Jupitel Thunderstorm damage by additional 15%.

[Bonus by grade]
[Grade D] MATK + 5%.
[Grade C] Increases Jupitel Thunderstorm damage by 10%.
[Grade B] Reduces global cooldown by 10%.
[Grade A] S.MATK + 10.
Class: Sword
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Hyper Novice

540122.png
Sky Moon Book [2]
Perfect Hit + 5, increases Star Light Kick damage by 15%.
Every 3 refine rate, ATK + 30, increases hit physical damage by 2%.
Every 4 refine rate, increases Star Light Kick damage by 7%.
If refine rate is 7 or higher, increases hit physical damage by 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%), P.ATK + 5.
If refine rate is 11 or higher, increases Star Light Kick damage by additional 15%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Star Light Kick damage by 10%.
[Grade B] Increases Star Light Kick damage by additional 10%.
[Grade A] P.ATK + 10.
Class: Book
Attack: 220
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Sky Emperor

550190.png
Sky Arbi Rod [2]
Can't be destroyed.
MATK + 230.
Reduces variable casting time by 5%, increases Arbitrium damage by 15%.
Every 3 refine rate, MATK + 30, increases holy magical damage by 2%.
Every 4 refine rate, increases Arbitrium damage by 5%.
If refine rate is 7 or higher, increases holy magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.MATK + 5.
If refine rate is 11 or higher, increases Arbitrium damage by additional 15%.

[Bonus by grade]
[Grade D] MATK + 5%.
[Grade C] Increases Arbitrium damage by 10%.
[Grade B] Increases Arbitrium damage by additional 10%.
[Grade A] S.MATK + 10.
Class: One-handed Staff
Attack: 120
Weight: 150
Weapon Level: 5
Required Level: 240
Usable Jobs: Cardinal

560086.png
Sky Destroyer [2]
Perfect Hit + 5, increases Third Flame Bomb damage by 15%.
Every 3 refine rate, ATK + 30, MaxHP + 2%.
Every 4 refine rate, increases Third Flame Bomb damage by 7%.
If refine rate is 7 or higher, increases melee physical damage by 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%), P.ATK + 5.
If refine rate is 11 or higher, Perfect Hit + 5, increases Third Flame Bomb damage by additional 10%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] Increases Third Flame Bomb damage by 10%.
[Grade B] MaxHP + 7%.
[Grade A] P.ATK + 10.
Class: Knuckle
Attack: 230
Weight: 150
Weapon Level: 5
Required Level: 240
Usable Jobs: Inquisitor

700125.png
Sky Crescive Bow [2]
CRI + 5, increases Crescive Bolt damage by 15%.
Every 3 refine rate, ATK + 35, increases critical damage by 3%.
Every 4 refine rate, increases Crescive Bolt damage by 7%.
If refine rate is 7 or higher, increases critical damage by 25%.
If refine rate is 9 or higher, CRI + 10, P.ATK + 5.
If refine rate is 11 or higher, CRI + 5, increases Crescive Bolt damage by additional 10%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Crescive Bolt damage by 10%.
[Grade B] Reduces variable casting time by 10%.
[Grade A] P.ATK + 10.
Class: Bow
Attack: 310
Weight: 200
Weapon Level: 5
Required Level: 240
Usable Jobs: Windhawk

 

  • 1 month later...
Posted

Lucky items from January Kachua's Secret Box

Sky Rune Crown (Shadow Cross) [1]

Sky Rune Crown (Arch Mage) [1]

Sky Rune Crown (Biolo) [1]

Sky Rune Crown (Troubadour & Trouvere) [1]

Sky Rune Crown (Alitea) [1]

Furious Crown (Alitea) [1]

Sky Thorns Sword [2]

Sky Dead Soul [2]

Sky Music [2]

Sky Dance [2]

Sky Glacial Scepter [2]

Sky Slasher [2]

Furious Axe [2]

Furious Scepter [2]

Harmony Axe [2]

Earth Bright Scepter [2]

Spoiler

401171.png
Sky Rune Crown (Shadow Cross) [1]
Every 2 refine rate, ATK + 3, CRI + 2.
Every 3 refine rate, ATK + 2%, increases critical damage by 3%.
Every 4 refine rate, increases Savage Impact damage by 5%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces global cooldown by 10%.

When equipped with Sky Slasher, increases Savage Impact damage by 20%, increases critical damage by 20%,
if the sum of refine rate of Sky Rune Crown (Shadow Cross) and Sky Slasher is 24 or higher, and grade of each is A or higher, and Savage Impact is learned at level 10 or higher,
reduces skill cooldown of Savage Impact by 0.2 seconds, increases melee physical damage by 10%.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] CRI + 10, C.RATE + 5.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Shadow Cross

401172.png
Sky Rune Crown (Arch Mage) [1]
Every 2 refine rate, MATK + 5.
Every 3 refine rate, MATK + 2%, increases shadow property magical damage by 2%.
Every 4 refine rate, increases Soul Vulcan Strike and Mystery Illusion damage by 5%.
If refine rate is 7 or higher, increases ghost and shadow magical damage by 10%.
If refine rate is 9 or higher, S.MATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Dead Soul, increases Mystery Illusion and Astral Strike damage by 40%,
if the sum of refine rate of Sky Rune Crown (Arch Mage) and Sky Dead Soul is 24 or higher, and grade of each is A or higher, and Astral Strike is learned at level 10 or higher,
reduces skill cooldown of Soul Vulcan Strike by 0.2 seconds, increases Astral Strike damage by 20%, increases neutral property magical damage by 15%.

[Bonus by grade]
[Grade D] S.MATK + 5.
[Grade C] Increases ghost, neutral, and shadow property magical damage by 10%.
[Grade B] Increases magical damage against all size enemies by 10%.
[Grade A] Increases magical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Arch Mage

401173.png
Sky Rune Crown (Biolo) [1]
Every 2 refine rate, ATK + 3, CRI + 2.
Every 3 refine rate, ATK + 2%, increases critical damage by 3%.
Every 4 refine rate, increases Mayhemic Thorns damage by 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Thorns Sword, increases Mayhemic Thorns damage by 20%, increases critical damage by 20%,
if the sum of refine rate of Sky Rune Crown (Biolo) and Sky Thorns Sword is 24 or higher, and grade of each is A or higher, and Mayhemic Thorns is learned at level 5 or higher,
reduces skill cooldown of Savage Impact by 0.2 seconds, increases Mayhemic Thorns damage by 10%.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Increases long ranged physical damage by 15%.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Biolo

401174.png
Sky Rune Crown (Troubadour & Trouvere) [1]
Every 2 refine rate, ATK + 3, HIT + 5.
Every 3 refine rate, ATK + 2%, increases long ranged physical damage by 1%, increases hit physical damage by 3%.
Every 4 refine rate, increases Rose Blossom damage by 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, P.ATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Dance or Sky Music, increases Rose Blossom damage by 20%, increases hit physical damage by 20%,
if the sum of refine rate of Sky Rune Crown (Troubadour & Trouvere) and Sky Dance or Sky Music is 24 or higher, and grade of each is A or higher, and Rose Blossom is learned at level 5 or higher,
reduces skill cooldown of Rose Blossom by 0.15 seconds, increases long ranged physical damage by 10%.

[Bonus by grade]
[Grade D] P.ATK + 5.
[Grade C] Perfect Hit + 10.
[Grade B] Increases physical damage against all size enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Troubadour, Trouvere

401175.png
Sky Rune Crown (Alitea) [1]
Every 2 refine rate, MATK + 5.
Every 3 refine rate, MATK + 2%, increases water property magical damage by 2%.
Every 4 refine rate, increases Glacial Shard and Glacial Nova damage by 5%.
If refine rate is 7 or higher, increases water magical damage by 10%.
If refine rate is 9 or higher, S.MATK + 5.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

When equipped with Sky Glacial Scepter, increases Glacial Nova damage by 45%, increases water magical damage by 15%,
if the sum of refine rate of Sky Rune Crown (Alitea) and Sky Glacial Scepter is 24 or higher, and grade of each is A or higher, and Glacial Stomp is learned at level 5 or higher,
reduces skill cooldown of Glacial Monolith by 1 second,
when using Glacial Monolith, auto-cast Glacial Stomp level 5.

[Bonus by grade]
[Grade D] S.MATK + 5.
[Grade C] Increases Glacial Nova damage by 10%.
[Grade B] Increases magical damage against all size enemies by 10%.
[Grade A] Increases magical damage against all property enemies by 10%.
Class: Headgear
Defense: 50
Location: Upper
Weight: 0
Armor Level : 2
Required Level: 240
Usable Jobs: Alitea

401176.png
Furious Crown (Alitea) [1]
Every 2 refine rate, ATK + 10, MATK + 10.
Every 3 refine rate, increases Alpha Claw, Terra Harvest and Glacial Shard damage by 4%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases water, earth property magical damage and melee physical damage by 10%.
If refine rate is 11 or higher, ATK + 5%, MATK + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Furious Axe, increases physical damage against all race monsters (except players) by 10%.

When equipped with Furious Scepter, increases Glacial Shard damage by 10%.

[Bonus by grade]
[Grade D] POW + 5, SPL + 5, CON + 5, P.ATK + 3, S.MATK + 3.
[Grade C] Increases melee physical damage, water and earth property magical damage by 10%.
[Grade B] ATK + 5%, MATK + 5%, reduces fixed casting time by additional 0.2 seconds.
[Grade A] P.ATK + 5, S.MATK + 5, increases melee physical damage and all property magical damage by 15%.
Class: Headgear
Defense: 30
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 235
Usable Jobs: Alitea

500136.png
Sky Thorns Sword [2]
CRI + 5, increases Mayhemic Thorns damage by 15%.
Every 3 refine rate, ATK + 30, increases critical damage by 3%.
Every 4 refine rate, increases Mayhemic Thorns damage by 7%.
If refine rate is 7 or higher, increases critical damage by 25%.
If refine rate is 9 or higher, CRI + 10, P.ATK + 5.
If refine rate is 11 or higher, CRI + 5, increases Mayhemic Thorns damage by additional 10%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Mayhemic Thorns damage by 10%.
[Grade B] Reduces variable casting time by 10%.
[Grade A] P.ATK + 10.
Class: Sword
Attack: 220
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Biolo

550194.png
Sky Dead Soul [2]
Can't be destroyed.
MATK + 230.
Reduces variable casting time by 5%, increases Soul Vulcan Strike damage by 15%.
Every 3 refine rate, MATK + 30, increases holy magical damage by 2%.
Every 4 refine rate, increases Soul Vulcan Strike damage by 5%.
If refine rate is 7 or higher, increases ghost magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.MATK + 5.
If refine rate is 11 or higher, increases Soul Vulcan Strike damage by additional 15%.

[Bonus by grade]
[Grade D] MATK + 5%.
[Grade C] Increases Soul Vulcan Strike damage by 10%.
[Grade B] Reduces global cooldown by 10%.
[Grade A] S.MATK + 10.
Class: One-handed Staff
Attack: 110
Weight: 160
Weapon Level: 5
Required Level: 240
Usable Jobs: Arch Mage

570093.png
Sky Music [2]
Perfect Hit + 5, increases Rose Blossom damage by 15%.
Every 3 refine rate, ATK + 30, increases hit physical damage by 2%.
Every 4 refine rate, increases Chasing Break damage by 7%.
If refine rate is 7 or higher, increases hit physical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, P.ATK + 5.
If refine rate is 11 or higher, increases Rose Blossom damage by additional 15%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Rose Blossom damage by 10%.
[Grade B] Reduces variable casting time by 10%.
[Grade A] P.ATK + 10.
Class: Musical Instrument
Attack: 220
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Troubadour

580093.png
Sky Dance [2]
Perfect Hit + 5, increases Rose Blossom damage by 15%.
Every 3 refine rate, ATK + 30, increases hit physical damage by 2%.
Every 4 refine rate, increases Chasing Break damage by 7%.
If refine rate is 7 or higher, increases hit physical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, P.ATK + 5.
If refine rate is 11 or higher, increases Rose Blossom damage by additional 15%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Rose Blossom damage by 10%.
[Grade B] Reduces variable casting time by 10%.
[Grade A] P.ATK + 10.
Class: Whip
Attack: 220
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Trouvere

590116.png
Sky Glacial Scepter [2]
Can't be destroyed.
MATK + 230.
Reduces variable casting time by 5%, increases Glacial Shard damage by 15%.
Every 3 refine rate, MATK + 30, increases water magical damage by 2%.
Every 4 refine rate, increases Glacial Shard damage by 5%.
If refine rate is 7 or higher, increases water magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.MATK + 5.
If refine rate is 11 or higher, increases Glacial Shard damage by additional 15%.

[Bonus by grade]
[Grade D] MATK + 5%.
[Grade C] Increases Glacial Shard damage by 10%.
[Grade B] Increases Glacial Shard damage by additional 10%.
[Grade A] S.MATK + 10.
Class: Mace
Attack: 100
Weight: 180
Weapon Level: 5
Required Level: 240
Usable Jobs: Alitea

610093.png
Sky Slasher [2]
CRI + 5, increases Savage Impact damage by 15%.
Every 3 refine rate, ATK + 35, increases critical damage by 3%.
Every 4 refine rate, increases Savage Impact damage by 7%.
If refine rate is 7 or higher, increases critical damage by 25%.
If refine rate is 9 or higher, CRI + 10, P.ATK + 5.
If refine rate is 11 or higher, CRI + 5, increases Savage Impact damage by additional 10%.

[Bonus by grade]
[Grade D] ATK + 5%.
[Grade C] Increases Savage Impact damage by 10%.
[Grade B] CRI + 5, C.RATE + 7.
[Grade A] P.ATK + 10.
Class: Katar
Attack: 310
Weight: 200
Weapon Level: 5
Required Level: 240
Usable Jobs: Shadow Cross

520052.png
Furious Axe [2]
Can't be destroyed.
Increases Alpha Claw damage by 5%.
If the user's base level is 210 or higher, ATK + 4%, ATK + 40.
If the user's base level is 220 or higher, increases Alpha Claw damage by 5%.
If the user's base level is 230 or higher, increases physical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Alpha Claw damage by additional 10%.
If refine rate is 10 or higher, CRI + 10.
If refine rate is 11 or higher, increases Alpha Claw damage by additional 10%.

When equipped with Furious Boots, increases Primal Claw and Feral Claw damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 15%.
[Grade C] Increases Alpha Claw damage by 5%.
[Grade B] Increases Primal Claw and Feral Claw damage by 10%.
[Grade A] Every 2 refine rate, ATK + 3%, P.ATK + 3.
Class: One-handed Axe
Attack: 230
Weight: 500
Weapon Level: 5
Required Level: 205
Usable Jobs: Alitea

590117.png
Furious Scepter [2]
Can't be destroyed.
Matk + 180.
Increases Terra Harvest damage by 5%.
If the user's base level is 210 or higher, Matk + 4%, Matk + 40.
If the user's base level is 220 or higher, increases Terra Harvest damage by 5%.
If the user's base level is 230 or higher, increases magical damage against all size enemies by 10%.
If refine rate is 7 or higher, increases water and earth property magical damage by 10%.
If refine rate is 9 or higher, increases Terra Harvest damage by additional 10%.
If refine rate is 10 or higher, increases water and earth property magical damage by additional 10%.
If refine rate is 11 or higher, increases Terra Harvest damage by additional 10%.

When equipped with Furious Boots, increases Glacial Shard damage by (the sum of refine rate)%.

[Bonus by grade]
[Grade D] Increases water and earth property magical damage by 10%.
[Grade C] Increases Terra Harvest damage by 5%.
[Grade B] Increases Glacial Shard damage by 10%.
[Grade A] Every 2 refine rate, MATK + 3%, S.MATK + 3.
Class: Mace
Attack: 100
Weight: 110
Weapon Level: 5
Required Level: 205
Usable Jobs: Alitea

520053.png
Harmony Axe [2]
Can't be destroyed.
Every 2 refine rate, ATK + 15.
Every 3 refine rate, increases Double Slash damage by 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases melee physical damage by 10%.
If refine rate is 9 or higher, increases physical damage against all race monsters (except players) by 15%.
If refine rate is 11 or higher, increases Double Slash damage by additional 15%.
Class: One-handed Axe
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Karnos classes

590118.png
Earth Bright Scepter [2]
Can't be destroyed.
MATK + 200, MATK + 3%.
Every 2 refine rate, increases earth property magical damage by 1%.
Every 3 refine rate, increases Earth Stamp damage by 5%.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases earth property magical damage by additional 10%.
If refine rate is 9 or higher, increases magical damage against all race monsters (except players) by 15%.
If refine rate is 11 or higher, increases Earth Stamp damage by additional 15%.
Class: Mace
Attack: 50
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Karnos classes

 

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