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Sigma

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Everything posted by Sigma

  1. http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7028 - 암즈 캐논 스킬의 쿨타임이 추가됩니다.  1레벨 > 0.15초  2레벨 > 0.20초  3레벨 > 0.30초  4레벨 > 0.45초  5레벨 > 0.65초
  2. She's instance boss AFAIK.
  3. Yes if you mean accessory from battleground.
  4. https://ragnarokonline.gungho.jp/special/episode/bio-labo-edda/
  5. Yes. it does. Unlike KRO. JRO description doesn't have the word like 'additional' so I don't add it in translation.
  6. I don't know about influence of Str and Int but for base level it should be the same as other skill (base level/100). Casting time doesn't be changed.
  7. Since there is no mention about restriction in description (left or right). So you can get effect of card from both accessories. However. The set bonus only apply once.
  8. The edda biolab weapons in JRO can have temporal boots enchant.
  9. Child Admin Beta Pet Bonus When intimacy is Neutral, increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 3%. When intimacy is Cordial, increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 6%. When intimacy is Loyal, increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 10%. Child Admin Beta Egg can be exchanged with 30 Varmeal Ticket. Food : Cloud Cotton Child Admin Alpha Evolved from Child Admin Beta. Items required : Varmeal Ticket x 500 Metal Fragment x 50 Fragment x 10 Pet Bonus When intimacy is Neutral, increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%. When intimacy is Cordial, increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 8%. When intimacy is Loyal, increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%.
  10. Child Admin Beta Egg An egg that contains a Child Admin Beta Pet. Can be hatched by using a Pet Incubator. When intimacy is Neutral, increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 3%. When intimacy is Cordial, increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 6%. When intimacy is Loyal, increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 10%. Child Admin Alpha Egg An egg that contains a Child Admin Alpha Pet. Can be hatched by using a Pet Incubator. When intimacy is Neutral, increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%. When intimacy is Cordial, increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 8%. When intimacy is Loyal, increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%.
  11. Magical Cloth [1] Increases fire, water, wind and earth property magical damage by 5%. If refine rate is 7 or higher, attack speed + 10%, increases fire, water, wind and earth property magical damage by additional 2%. If refine rate is 8 or higher, increases fire, water, wind and earth property magical damage by additional 3%, the armor can't be destroyed. If refine rate is 9 or higher, increases fire, water, wind and earth property magical damage by additional 5%, when dealing physical damage, has a chance to increases Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike damage by 100% for 10 seconds. When equipped with True Celia Alde Card, increases magical damage by 5%, ignores magical defense of all race monsters by 50%. Class: Armor Defense: 45 Weight: 10 Required Level: 100 Required Jobs: All Immoral Thoughtform Shoes Mdef + 10. MaxHP + 20%, MaxSP + 20%. If refine rate is 7 or higher, Flee + 50, ignores defense of all race monsters by 50%, If refine rate is 9 or higher, Flee + 50, ignores defense of all race monsters by 50%. When equipped with Volar, increases Bash and Bowling Bash damage by 2% per 1 base level. When equipped with Estal, increases Cart Revolution damage by 3% per 1 base level, increases Acid Bomb damage by 1% per 3 base level. When equipped with Farthezan, increases Holy Cross damage by 3% and Grand Cross damage by 2% per 1 base level. When equipped with Vernan, increases Wind Cutter and Clashing Spiral damage by 2% per 1 base level. When equipped with Bear's Power, Str + 40, MaxHP + 40%. Class: Shoes Defense: 12 Weight: 20 Required Level: 100 Usable Jobs: All Illusion Military Boots Mdef + 10. MaxHP + 3%, MaxSP + 3%. Enables to use Magnum Break level 3. If user learned FAW Magic Decoy level 5, attack speed + 10%, MaxHP + 150 per 1 base level. Increases Axe Tornado damage by 30% and Axe Boomerang damage by 20% per each level of Axe Boomerang user learned. Ignores defense of all race monsters by 20% per each level of Lava Flow user learned. If refine rate is 5 or higher, Atk + 50, MaxHP/MaxSP + 7%. If refine rate is 7 or higher, Atk + 50, MaxHP/MaxSP + 10%. When equipped with Illusion War Axe, increases physical damage against boss monsters by 70%, reduces damage taken from boss monsters by 15%. Class: Shoes Defense: 12 Weight: 40 Required Level: 100 Usable Jobs: All
  12. Added skill details such as SP consumption, casting time, cooldown and delay after skill.
  13. Got test result from KRO. This skill along with Two-handed Quicken and Spear Quicken have been nerfed from 30% to 10%.
  14. Hypocrisy Edge [2] Can't be destroyed. Increases Wind Cutter damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%. If refine rate is 9 or higher, reduces delay after skill by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%. Class: Two-handed Sword Attack: 280 Weight: 300 Weapon Level: 4 Required Level: 150 Usable Jobs: Rune Knight Pigritia Rhythm [2] Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%. Class: Bow Attack: 190 Weight: 100 Weapon Level: 4 Required Level: 150 Usable Jobs: Minstrel, Wanderer
  15. Adds new damage formula of skills in GX and RK 2nd improvement.
  16. I don't have the detail yet.
  17. If Automatic equipment enchant shares the same pattern as Illusion equipment enchant. No. only 2 maximum.
  18. Equipment Weapons Enchant blueprint
  19. Lucky items from October Kachua's Secret Box Phantom Cap
  20. - Genetic (2nd) - The contents of Genetic second improvement as below : 1. Spore Explosion - The skill will deal primary damage to single target. And then cause an explosion that deal secondary damage to target and nearby enemies. There is no delay time between primary and secondary damage. - Improves damage formula. Primary damage formula : (200 + (180 x skill level))%Atk. Secondary damage formula : (180 x skill level)%Atk. 2. Cart Cannon - Improves damage formula. Damage will scale with base level. New damage formula : (350 x skill level)%Atk. - Reduces the influence of user's Int and Cart Remodeling skill level. New factor : Int/(6 - Cart Remodeling skill level) 3. Crazy Vines - Changes skill property from forced earth property to depends on weapon property instead. The damage type becomes long ranged physical damage. - Improves damage formula. New damage formula (per 1 vine) : (700 + (100 x skill level))%Atk. - Damage will scale with base level and changes damage display to 2 hits. - Increases number of vine by 2 on every level. 4. Item Sling and Bomb Creation - Both skills will be removed, list of throwing items in Change Material recipes also be removed. 5. Special Pharmacy - Adds new 3 buff potions and 3 recovery potions. Golden X Reduces damage taken from reflect damage by 100% for 30 seconds. Weight : 3 Recipe : Empty Test Tube 10 ea + Yggdrasilberry 10 ea + Gold 5 ea. Red Herb Activator Increases melee physical damage and long ranged physical damage by 15% for 500 seconds. Weight : 3 Recipe : Empty Test Tube 10 ea + Red Herb 45 ea + Yggdrasil Seed 5 ea. Blue Herb Activator Increases all property magical damage by 15% for 500 seconds. Weight : 3 Recipe : Empty Test Tube 10 ea + Blue Herb 15 ea + Yggdrasil Seed 5 ea. Concentrated Red Syrup Potion Recovers about 675 HP Require Level : 120 Weight : 0.2 Recipe : Empty Bottle 10 ea + Empty Potion Bottle 5 ea + Red Syrup 15 ea. Concentrated Blue Syrup Potion Recovers about 360 SP Require Level : 120 Weight : 0.2 Recipe : Empty Bottle 10 ea + Empty Potion Bottle 5 ea + Blue Syrup 15 ea. Concentrated Golden Syrup Potion Recovers about 2750 HP Require Level : 180 Weight : 0.2 Recipe : Empty Bottle 10 ea + Empty Potion Bottle 5 ea + White Syrup 10 ea + Yellow Syrup 10 ea. 6. Hell Plant - Changes the skill logic. The skill becomes self cast. - The skill will deal melee physical damage to surrounding enemies in 5x5 cells around the user every 0.3 seconds for certain duration. - Damage formula : (100 x skill level)%Atk. Duration : (30 + (30 x skill level)) seconds. - Bonus damage from user's Int and Summon Flora skill level : Int x Summon Flora skill level 7. Homunculus Eleanor : Sonic Claw - Changes damage formula, increases cast range from 1 to 3 cells. New damage formula : (60 x skill level)%Atk. Damage is increased depends on Homunculus's base level. - Reduces cooldown. 8. Homunculus Eleanor : Silvervein Rush - Changes damage formula, increases cast range from 1 to 3 cells. New damage formula : (250 x skill level)%Atk. Damage is increased depends on Homunculus's Str and base level. - Removes stun inflicting effect. 9. Homunculus Eleanor : Midnight Frenzy - Changes damage formula, increases cast range from 1 to 3 cells. New damage formula : (350 x skill level)%Atk. Damage is increased depends on Homunculus's Str and base level. - Removes fear inflicting effect. - Reduces spirit sphere consumption to 1. 10. Homunculus Eleanor : Tinder Breaker - Changes damage type to fixed physical damage. New damage amount : (2500 x skill level). Damage is increased depends on Homunculus's base level. - Removes immobilization inflicting effect, removes penalty that reduces flee on target and Eleanor to 0. - The skill will reduce target's flee by 50%. The duration depends on Homunculus's Str. - The skill will works on boss monsters. 11. Homunculus Eleanor : C.B.C. - Changes damage type to fixed physical damage. New damage amount : (4000 x skill level). Damage is increased depends on Homunculus's base level. - The skill will works on boss monsters. 12. Homunculus Eleanor : C.Q.C. - Changes damage type to fixed physical damage. New damage amount : (6000 x skill level). Damage is increased depends on Homunculus's base level. - Changes skill cooldown and delay after skill. - The skill will works on boss monsters. 13. Homunculus Eira : Overed Boost - Changes value of Flee and ASPD adjustment. Flee = (400 + (40 x skill level). ASPD = (180 + (2 x skill level)) - Adds skill cooldown. 14. Homunculus Eira : Light of Regenerate - Removes intimacy penalty. 15. Homunculus Eira : Eraser Cutter - Changes damage formula, adds Mdef ignoring effect. New damage formula : (350 x skill level)%Matk. Damage is increased depends on Homunculus's Int and base level. 16. Homunculus Eira : Xeno Slasher - Changes damage formula, adds Mdef ignoring effect. New damage formula : (350 x skill level)%Matk. Damage is increased depends on Homunculus's Int and base level. - Removes fixed casting time. 17. Homunculus Sera : Needle of Paralyze - Changes damage formula, adds Def ignoring effect. New damage formula : (300 x skill level)%Atk. Damage is increased depends on Homunculus's Dex and base level. 18. Homunculus Bayeri : Heilige Stange - Changes damage formula, adds Mdef ignoring effect. New damage formula : (1000 + (250 x skill level))%Matk. Damage is increased depends on Homunculus's Vit and base level. 19. Homunculus Bayeri : Stahl Horn - Changes damage formula. Damage is increased depends on Homunculus's Vit. 20. Acid Bomb - Changes skill type. Before : physical/magical hybrid special long ranged physical damage. After : Normal long ranged physical damage. - The skill will no longer ignore hit/flee and hard defense calculation. - Changes damage formula. New damage formula : (200 x skill level))%Atk. - Damage is increased depends on user's Int and target's Vit. - Changes skill property from forced neutral property to depends on weapon property instead. - Increases SP consumption to 50, adds 0.15 seconds cooldown. 21. Cultivate Plant - The skill will be removed, source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3987555&curpage=1 http://ro.gnjoy.com/news/update/View.asp?seq=246&curpage=1 https://www.divine-pride.net/forum/index.php?/topic/4242-kro-changelog-december-04-2019/ https://www.divine-pride.net/forum/index.php?/topic/4212-kro-changelog-november-20-2019/ http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7195&curpage=1
  21. 1. Episode 17.2 : Sage's Legacy This episode is about the trace of Illusion that ends at the mansion of "Great sage Varmundt". New equipment, cards, enchants will be updated along with many dungeons. <The adventure in Varmundt's Mansion will begin!> The upgraded version of Illusion equipment "Automatic equipment" that require level 160 to equips along with "Automatic Module". And new weapons that require level 150 to equips and can be obtained from dungeons in the mansion. <many dungeons will be added!> <Many equipment, enchants and card will be updated!> 2. Field difficulty adjustment. We'll adjust the difficulty of mobs in some map as below. 2.1. Earth and Sky Petite : Removes ghost element attack and reduces damage of elemental attack. 2.2. Dark Priest : Removes Dark Cross and reduces damage of elemental attack. 2.3. Dimension Crack : Removes Magic Mirror from Incarnation of Morocc (Angel) and increases population of Incarnation of Morocc (Ghost). 2.4. Thanatos Tower 7F : Increases population of Dame of Sentinel. 2.5. Illusion of Frozen : Removes Magic Mirror. 2.6. Illusion of Luanda : Increases drop chance of Megalith Token and Wootan Token, lowers mobs stats, removes Power Up. 2.7. Illusion of Abyss Turtle Island : Removes hallucination. 2.8. Illusion of Labyrinth : Reduces the chance to use hallucination of Chaotic Baphomet Jr. 2.9. Illusion of Teddy Bear : Lowers mobs stats. 2.10. Increases drop chance of Bloody Page on Death Word and Mystic Horn on Cornus. 2.11. Nameless Island : Removes Shield Reflect on Necromancer and lowers the frequency to use Dark Strike on Banshee. 2.12. Nogg Road 3F : Removes Power Up, Hell Judgement and Acid Terror. Lowers mobs population, mobs HP and experience gained by 20%. 2.13. Glast Heim Abyss : Removes some skills such as Power Up and Agi Up, slightly increases mobs population. 2.14. Einbech Mine 3F : Increases population of Jewelry Ant and White Porcellio. Adds some skill to Jewgoliant. 2.15. Abyss Lake 4F : Removes equipment destruction skills and acid terror. 3. Class improvement : Genetic Genetic second improvement is posted in Classes improvement project thread. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3987555&curpage=1
  22. Gemini Mail [1] Can't be destroyed. Mdef + 5. Atk + 50, Matk + 50. MaxHP + 1000. Reduces delay after skill by 10%. When equipped by Minstrel or Wanderer, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%. If refine rate is 8 or higher, increases physical and magical damage by 30%. Class : Armor Defense : 100 Weight : 100 Required Level : 1 Required Jobs : All Gemini Manteau Mdef + 5. Atk + 20, Matk + 20. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 5%. Reduces damage taken from neutral property by 20%. When equipped by Minstrel or Wanderer, Atk + 30, Matk + 30, MaxHP + 10%, MaxSP + 10%, Reduces delay after skill by 5%. if refine rate is 8 or higher, increases long ranged physical damage by 20%. Class : Garment Defense : 25 Weight : 30 Required Level : 1 Required Jobs : All Gemini Shoes Mdef + 5. Atk + 50, Matk + 50. MaxHP + 10%, MaxSP + 10%. Reduces delay after skill by 10%. When equipped by Minstrel or Wanderer, Atk + 80, Matk + 80, MaxHP + 10%, MaxSP + 10%, increases Reverberation damage by 100%. If refine rate is 8 or higher, reduces variable casting time of Reverberation by 100%. When equipped with Gemini Mail and Gemini Manteau, MaxHP + 2000, MaxSP + 200, increases Arrow Vulcan damage by 200%, reduces damage taken from fire, water, wind and earth property by 50%. Class : Shoes Defense : 25 Weight : 40 Required Level : 1 Required Jobs : All Gemini Diadem Can't be destroyed. Mdef + 15. Int + 10, Dex + 10. Atk + 50, Matk + 50. Reduces delay after skill by 20%. Increases physical and magical damage against all race monsters by 10%. When equipped by Minstrel or Wanderer, recovers 500 HP and 50 SP when killing monsters, grants immunity to sleep and silence. if refine rate is 8 or higher, All Stat + 10, recovers 500 HP and 50 SP every 5 seconds. Class: Headgear Defense: 12 Location: Upper Weight: 10 Required Level: 1 Required Jobs: All Gemini Ring Hit + 50. MaxSP + 100. Reduces delay after skill by 5%. Increases physical and magical damage by 5%. When equipped by Minstrel or Wanderer, reduces delay after skill by 5%. increases physical and magical damage by 5%, increases Arrow Vulcan damage by 300%, reduces variable casting time of Arrow Vulcan by 50%. Class: Accessory Defense: 0 Weight: 10 Required Level: 1 Required Jobs: All Gemini Violin [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Reduces delay after skill by 10%. Atk + 1 and Matk + 1 per 1 base level. When equipped by Minstrel or Wanderer, increases physical damage by 50%, increases magical damage by 25%, increases Arrow Vulcan damage by 200% if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Musical Instrument Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Bard classes. Gemini Rope [1] Can't be destroyed. Base Matk + 10. Atk + 40, Matk + 40. Reduces delay after skill by 10%. Atk + 1 and Matk + 1 per 1 base level. When equipped by Minstrel or Wanderer, increases physical damage by 50%, increases magical damage by 25%, increases Arrow Vulcan damage by 200% if refine rate is 7 or higher, ignores defense and magical defense of all race monsters by 50%, if refine rate is 9 or higher, ignores defense and magical defense of all race monsters by 50%. Class : Whip Attack : 10 Weight : 50 Weapon Level : 4 Required Level : 1 Usable Jobs : Dancer classes.
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