Basic Info | ||
---|---|---|
2978 | Lv. 0 | |
Formless | Small | Neutral 1 |
Primary stats | ||
0 STR | 0 AGI | 0 VIT |
0 INT | 0 DEX | 0 LUK |
Secondary stats | ||
0 Health | 0 Def | 0 MDef |
0 Range | 0 - 0 Attack | 0 - 0 MATK |
200 Req. Hit | 170 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
Infinity Speed (cells/sec) | ||
Infinity Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2978 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
85 STR | 126 AGI | 30 VIT |
125 INT | 212 DEX | 112 LUK |
Secondary stats | ||
2,626,000 Health | 129 Def | 78 MDef |
3 Range | 3,186 - 4,687 Attack | 2,098 - 3,707 MATK |
424 Req. Hit | 480 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2978 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
127 STR | 189 AGI | 30 VIT |
187 INT | 45 DEX | 168 LUK |
Secondary stats | ||
3,939,000 Health | 193 Def | 117 MDef |
3 Range | 4,729 - 6,982 Attack | 3,099 - 5,511 MATK |
487 Req. Hit | 313 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2978 | Lv. 0 | |
Formless | Small | Neutral 1 |
Primary stats | ||
0 STR | 0 AGI | 0 VIT |
0 INT | 0 DEX | 0 LUK |
Secondary stats | ||
0 Health | 0 Def | 0 MDef |
0 Range | 0 - 0 Attack | 0 - 0 MATK |
200 Req. Hit | 170 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
Infinity Speed (cells/sec) | ||
Infinity Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 90% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 45% | |
616 |
![]() |
Consumable | Special | 5,000z | 15% | |
2509 |
![]() |
Armor | Garment | 10,000z | 15% | |
2111 |
![]() |
Armor | Shield | 64,000z | 25% | |
617 |
![]() |
Consumable | Special | 5,000z | 25% | |
6909 |
![]() |
Etc. | - | 0z | 1% | |
23640 |
![]() |
- | - | 0z | 0.3% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7383 |
![]() |
Etc. | - | 0z | 0.01% | |
7383 |
![]() |
Etc. | - | 0z | 0.01% | |
7383 |
![]() |
Etc. | - | 0z | 0.01% | |
7383 |
![]() |
Etc. | - | 0z | 0.05% | |
7383 |
![]() |
Etc. | - | 0z | 0.1% | |
7383 |
![]() |
Etc. | - | 0z | 0.15% | |
7383 |
![]() |
Etc. | - | 0z | 0.25% | |
7383 |
![]() |
Etc. | - | 0z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7383 |
![]() |
Etc. | - | 0z | 0.01% | |
7383 |
![]() |
Etc. | - | 0z | 0.01% | |
7383 |
![]() |
Etc. | - | 0z | 0.01% | |
7383 |
![]() |
Etc. | - | 0z | 0.05% | |
7383 |
![]() |
Etc. | - | 0z | 0.1% | |
7383 |
![]() |
Etc. | - | 0z | 0.15% | |
7383 |
![]() |
Etc. | - | 0z | 0.25% | |
7383 |
![]() |
Etc. | - | 0z | 0.5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
1 | 100 | 0 | 0 |
6 | 95 | 0 | 0 |
11 | 90 | 0 | 0 |
16 | 85 | 0 | 0 |
21 | 60 | 0 | 0 |
26 | 35 | 0 | 0 |
31 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Play | Name |
---|---|
ktullanux_attack.wav | |
ktullanux_damage.wav | |
ktullanux_die.wav | |
ktullanux_stand.wav |
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