Basic Info | ||
---|---|---|
21059 | Lv. 214 | |
Human | Medium | Dark 2 |
Primary stats | ||
103 STR | 86 AGI | 82 VIT |
66 INT | 89 DEX | 86 LUK |
Secondary stats | ||
12,435,400 Health | 231 Def | 88 MDef |
1 Range | 8,818 - 13,069 Attack | 1,467 - 2,486 MATK |
500 Req. Hit | 473 Req. Flee | |
165 Res (-23.36%) | 78 Mres (-13.05%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
0.87 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21059 | Lv. 214 | |
Human | Medium | Dark 2 |
Primary stats | ||
103 STR | 86 AGI | 82 VIT |
66 INT | 89 DEX | 86 LUK |
Secondary stats | ||
12,435,400 Health | 231 Def | 88 MDef |
1 Range | 8,818 - 13,069 Attack | 1,467 - 2,486 MATK |
500 Req. Hit | 473 Req. Flee | |
165 Res (-23.36%) | 78 Mres (-13.05%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
0.87 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 150% |
Dark | 0% |
Ghost | 80% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
198 | 40 | 0 | 0 |
199 | 115 | 0 | 0 |
200 | 120 | 0 | 0 |
201 | 125 | 0 | 0 |
202 | 130 | 0 | 0 |
203 | 135 | 0 | 0 |
204 | 140 | 0 | 0 |
205 | 135 | 0 | 0 |
206 | 130 | 0 | 0 |
207 | 125 | 0 | 0 |
208 | 120 | 0 | 0 |
209 | 115 | 0 | 0 |
210 | 110 | 0 | 0 |
211 | 105 | 0 | 0 |
214 | 100 | 0 | 0 |
215 | 100 | 0 | 0 |
220 | 95 | 0 | 0 |
225 | 90 | 0 | 0 |
230 | 85 | 0 | 0 |
235 | 60 | 0 | 0 |
240 | 35 | 0 | 0 |
245 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 30% | instant | 5 min | |
![]() |
yes | Chasing | 1 | 5% | instant | 30 sec | |
![]() |
no | Idling | 9 | 70% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
yes | Idling | 1 | 20% | instant | 30 sec | |
![]() |
no | Attacking | 9 | 30% | 0.5 sec | 15 sec | |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 15 sec | |
![]() |
no | Chasing | 1 | 30% | 0.3 sec | 15 sec | |
![]() |
no | Chasing | 3 | 40% | 0.5 sec | 15 sec | |
![]() |
no | Idling | 9 | 100% | 0.7 sec | 3 sec | If another monster's health drops below 50%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 30% | instant | 5 min | |
![]() |
yes | Chasing | 1 | 5% | instant | 30 sec | |
![]() |
no | Idling | 9 | 70% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
yes | Idling | 1 | 20% | instant | 30 sec | |
![]() |
no | Attacking | 9 | 30% | 0.5 sec | 15 sec | |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 15 sec | |
![]() |
no | Chasing | 1 | 30% | 0.3 sec | 15 sec | |
![]() |
no | Chasing | 3 | 40% | 0.5 sec | 15 sec | |
![]() |
no | Idling | 9 | 100% | 0.7 sec | 3 sec | If another monster's health drops below 50%. |
Play | Name |
---|---|
deadre_attack.wav | |
deadre_damage.wav | |
deadre_die.wav | |
deadre_move.wav | |
deadre_stand.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
Write your own comment
You are not logged in. Please log in or register an account to add your comment.