Basic Info | ||
---|---|---|
21051 | Lv. 244 | |
Human | Medium | Earth 3 |
Primary stats | ||
148 STR | 174 AGI | 97 VIT |
125 INT | 159 DEX | 153 LUK |
Secondary stats | ||
35,885,800 Health | 257 Def | 135 MDef |
2 Range | 9,744 - 14,421 Attack | 2,247 - 3,858 MATK |
618 Req. Hit | 573 Req. Flee | |
187 Res (-25.49%) | 150 Mres (-21.82%) | |
Misc | ||
5.56 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21051 | Lv. 244 | |
Human | Medium | Earth 3 |
Primary stats | ||
148 STR | 174 AGI | 97 VIT |
125 INT | 159 DEX | 153 LUK |
Secondary stats | ||
35,885,800 Health | 257 Def | 135 MDef |
2 Range | 9,744 - 14,421 Attack | 2,247 - 3,858 MATK |
618 Req. Hit | 573 Req. Flee | |
187 Res (-25.49%) | 150 Mres (-21.82%) | |
Misc | ||
5.56 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 200% |
Wind | 70% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
228 | 40 | 0 | 0 |
229 | 115 | 0 | 0 |
230 | 120 | 0 | 0 |
231 | 125 | 0 | 0 |
232 | 130 | 0 | 0 |
233 | 135 | 0 | 0 |
234 | 140 | 0 | 0 |
235 | 135 | 0 | 0 |
236 | 130 | 0 | 0 |
237 | 125 | 0 | 0 |
238 | 120 | 0 | 0 |
239 | 115 | 0 | 0 |
240 | 110 | 0 | 0 |
241 | 105 | 0 | 0 |
244 | 100 | 0 | 0 |
245 | 100 | 0 | 0 |
250 | 95 | 0 | 0 |
255 | 90 | 0 | 0 |
260 | 85 | 0 | 0 |
265 | 60 | 0 | 0 |
270 | 35 | 0 | 0 |
275 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 30% | instant | 1 min | If the monster is under range attack. |
![]() |
yes | Attacking | 2 | 30% | instant | 1 min | |
![]() |
yes | Attacking | 7 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 30% | instant | 2 sec | |
![]() |
yes | Attacking | 1 | 15% | instant | 5 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 30% | instant | 1 min | If the monster is under range attack. |
![]() |
yes | Attacking | 2 | 30% | instant | 1 min | |
![]() |
yes | Attacking | 7 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 30% | instant | 2 sec | |
![]() |
yes | Attacking | 1 | 15% | instant | 5 min |
Play | Name |
---|---|
chimera_galensis_attack.wav | |
chimera_galensis_die.wav | |
chimera_galensis_move.wav | |
chimera_galensis_stand.wav |
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