Basic Info | ||
---|---|---|
20927 | Lv. 230 | |
Formless | Small | Water 3 |
Primary stats | ||
281 STR | 165 AGI | 145 VIT |
131 INT | 177 DEX | 128 LUK |
Secondary stats | ||
6,092,880 Health | 431 Def | 114 MDef |
2 Range | 6,998 - 10,241 Attack | 1,058 - 1,657 MATK |
595 Req. Hit | 577 Req. Flee | |
167 Res (-23.56%) | 151 Mres (-21.92%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
0.33 Aspd (attacks/sec) |
Neutral | 100% |
Water | -25% |
Earth | 100% |
Fire | 70% |
Wind | 200% |
Poison | 50% |
Holy | 100% |
Dark | 100% |
Ghost | 50% |
Undead | 50% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
991 |
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Etc. | - | 375z | 3% | |
938 |
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Etc. | - | 26z | 24% | |
25728 |
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Etc. | - | 0z | 1.5% | |
25730 |
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Etc. | - | 0z | 1.5% | |
25729 |
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Etc. | - | 0z | 0.15% | |
25731 |
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Etc. | - | 0z | 0.15% | |
300257 |
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Card | - | 0z | 0.01% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
214 | 40 | 118,654 | 83,058 |
215 | 115 | 341,130 | 238,791 |
216 | 120 | 355,962 | 249,174 |
217 | 125 | 370,793 | 259,556 |
218 | 130 | 385,625 | 269,938 |
219 | 135 | 400,457 | 280,320 |
220 | 140 | 415,289 | 290,703 |
221 | 135 | 400,457 | 280,320 |
222 | 130 | 385,625 | 269,938 |
223 | 125 | 370,793 | 259,556 |
224 | 120 | 355,962 | 249,174 |
225 | 115 | 341,130 | 238,791 |
226 | 110 | 326,298 | 228,409 |
227 | 105 | 311,466 | 218,027 |
230 | 100 | 296,635 | 207,645 |
231 | 100 | 296,635 | 207,645 |
236 | 95 | 281,803 | 197,262 |
241 | 90 | 266,971 | 186,880 |
246 | 85 | 252,139 | 176,498 |
251 | 60 | 177,981 | 124,587 |
256 | 35 | 103,822 | 72,675 |
261 | 10 | 29,663 | 20,764 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
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no | Attacking | 3 | 50% | instant | 5 sec | |
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no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
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no | Attacking | 5 | 15% | 0.5 sec | 30 sec | |
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no | Attacking | 5 | 15% | 0.5 sec | 5 sec | |
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no | Chasing | 5 | 15% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 3 | 50% | instant | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
![]() |
no | Attacking | 5 | 15% | 0.5 sec | 30 sec | |
![]() |
no | Attacking | 5 | 15% | 0.5 sec | 5 sec | |
![]() |
no | Chasing | 5 | 15% | 0.5 sec | 5 sec |
Title | Quickinfo | Info |
---|---|---|
Water and Wind |
I should hunt the mutant chimeras, Lituses and Vanilaquses, 15 each, and then report to the Rebellion's |
Play | Name |
---|---|
chimera_vanilaqus_attack.wav | |
chimera_vanilaqus_damage.wav | |
chimera_vanilaqus_die1.wav | |
chimera_vanilaqus_die2.wav | |
chimera_vanilaqus_move.wav | |
chimera_vanilaqus_stand.wav |
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