Basic Info | ||
---|---|---|
20278 | Lv. 166 | |
Formless | Large | Neutral 4 |
Primary stats | ||
104 STR | 111 AGI | 89 VIT |
55 INT | 214 DEX | 42 LUK |
Secondary stats | ||
708,500 Health | 188 Def | 18 MDef |
9 Range | 2,571 - 3,722 Attack | 578 - 885 MATK |
477 Req. Hit | 550 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.75 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20278 | Lv. 166 | |
Formless | Large | Neutral 4 |
Primary stats | ||
104 STR | 111 AGI | 89 VIT |
55 INT | 214 DEX | 42 LUK |
Secondary stats | ||
708,500 Health | 188 Def | 18 MDef |
9 Range | 2,571 - 3,722 Attack | 578 - 885 MATK |
477 Req. Hit | 550 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.75 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 0% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Level >= | % | Exp | Job Exp |
---|---|---|---|
150 | 40 | 0 | 0 |
151 | 115 | 0 | 0 |
152 | 120 | 0 | 0 |
153 | 125 | 0 | 0 |
154 | 130 | 0 | 0 |
155 | 135 | 0 | 0 |
156 | 140 | 0 | 0 |
157 | 135 | 0 | 0 |
158 | 130 | 0 | 0 |
159 | 125 | 0 | 0 |
160 | 120 | 0 | 0 |
161 | 115 | 0 | 0 |
162 | 110 | 0 | 0 |
163 | 105 | 0 | 0 |
166 | 100 | 0 | 0 |
167 | 100 | 0 | 0 |
172 | 95 | 0 | 0 |
177 | 90 | 0 | 0 |
182 | 85 | 0 | 0 |
187 | 60 | 0 | 0 |
192 | 35 | 0 | 0 |
197 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Idling | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 99%. |
![]() |
no | Idling | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 99%. |
![]() |
no | Idling | 4 | 30% | 0.5 sec | 5 sec | If another monster's health drops below 80%. |
![]() |
no | Idling | 4 | 30% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 2 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 50%. |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 50%. |
![]() |
no | Attacking | 4 | 30% | 0.5 sec | 5 sec | If another monster's health drops below 80%. |
![]() |
no | Attacking | 4 | 30% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Idling | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 99%. |
![]() |
no | Idling | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 99%. |
![]() |
no | Idling | 4 | 30% | 0.5 sec | 5 sec | If another monster's health drops below 80%. |
![]() |
no | Idling | 4 | 30% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 2 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 50%. |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 50%. |
![]() |
no | Attacking | 4 | 30% | 0.5 sec | 5 sec | If another monster's health drops below 80%. |
![]() |
no | Attacking | 4 | 30% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
Play | Name |
---|---|
megalith_attack.wav | |
megalith_die.wav |
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