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Explosive Hat

401612 Explosive_Hat_US

iRO
Armor Headgear
Explosive Hat

A dangerous hat, no one knows when it might explode.

Indestructible in battle.

MDEF + 20.

ATK +150,
All Basic Status +10,
All Talent Status +10.
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Reduce damage taken from Normal and Boss enemies by 20%.
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Increase Long range damage by 30%.
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For every refine level, POW +1, CON +1, Long range damage +5%.
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For every 1 base Level, Increase damage of Dragon Tail by 2%, Increase damage of Spore Explosion by 2%.
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When refined to +9 or higher, Physical damage to all size enemies +15%.
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When refined to +10 or higher, Max HP +20%, Max SP +20%, Reduce cooldown of Dragon Tail by 3 seconds, When using Dragon Tail, 50% chance auto cast Crimson Marker lv 1.
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When refined to +11 or higher, When using Crimson Marker, 20% chance auto cast Spore Explosion lv.10.
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When refined to +12 or higher, Increase Long range damage by 20%, Increase damage of Hasty Fire in the Hole by 40%, Increase damage of Grenades Dropping by 40%, Increase damage of Mission Bombard by 40%.
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When refined to +13 or higher, POW +7, CON +7, Increase damage of Hasty Fire in the Hole by 70%, Increase damage of Grenades Dropping by 70%, Increase damage of Mission Bombard by 70%.
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When refined to +14 or higher, Reduce cooldown of Hasty Fire in the Hole by 0.8 Second, Reduce cooldown of Grenades Dropping by 4 Second, Reduce cooldown of Mission Bombard by 7 Second.
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When refined to +15 or higher, Increase Long range damage by 30%, When using Hasty Fire in the Hole, 100% chance auto cast Grenades Dropping lv 5.
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Set Bonus:
Explosive Hat [1]
Heart Hunter AT Card

P.ATK + 10, POW + 10,
Reduces After Cast Delay by 10%.
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Set Bonus:
Explosive Hat [1]
Evil Card

P.ATK +25, POW +25,
Reduces After Cast Delay by 25%.
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Set Bonus:
Explosive Hat [1]
Royal Nightwatch Cape [1]

POW +5, CON +5,
Long Range damage +30%.
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[Grade Bonus]
[Grade D] Max HP +20%, Max SP +20%.
[Grade C] Reduce variable cast time by 20%, reduce after cast delay by 20%.
[Grade B] Increase Movement Speed, POW +5 CON +5.
[Grade A] Enable to use No Limits Lv.3.
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Type: Headgear
Def: 100
Location: Upper
Weight: 100
Armor Level : 2
Required Level: 1
Jobs: Gunslinger

Item information

Sell price 0 z
Weight 0
Type Armor
Sub Type Headgear
Location Upper

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