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iRO changelog April 23, 2024


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LapineUpgradeBox
Spoiler



Underwater_Box_IL
NeedOptionNumMin: 0 NeedRefineMin: 4
NotSocketEnchantItem: False
NeedSourceString: Equipments of Illusion of Underwater

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S_Underwater_Box_IL
NeedOptionNumMin: 0 NeedRefineMin: 4
NotSocketEnchantItem: False
NeedSourceString: Equipments of Illusion of Underwater

Target items




FullPenest_Shadow_Up
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Full Penetration, Tempest Shadows

Target items





Quest
Spoiler


Id: 3407
Illusion of Underwater I
Info: Let's take Shirud's fishing rod to <NAVI>[Oceanologist Jerimon]<INFO>prt_in,157,66,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Jerimon
Id: 3408
Illusion of Underwater II
Info: Bring the Abyssal Essence received from Gein to <NAVI>[Oceanologist Jerimon]<INFO>prt_in,157,66,0,101,0</INFO></NAVI>.
Quickinfo: Deliver Essence to Jerimon
Id: 3409
Illusion of Underwater III
Info: Let's return to <NAVI>[Izlude]<INFO>izlude,132,54,0,101,0</INFO></NAVI> with Jerimon and create a vortex that connects to the deep sea.
Quickinfo: Talk to Jerimon in Izlude
Id: 3410
Illusion of Underwater IV
Info: Sirud asks you to take him with you when you return to the surface.
Quickinfo: Return with Sirud
Id: 3411
Illusion of Underwater V
Info: Defeat 10 of Abysmal Sropho, Abysmal Deviace, and Abysmal Marse each.
Quickinfo: Defeat Abysmal Creatures
Id: 3412
Illusion of Underwater VI
Info: Collect 10 Abyssal Essence and bring it to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI>.
Quickinfo: Collect 10 Abyssal Essence
Id: 3413
[Daily] Collect Abyssal Essence
Info: Collect 10 Abyssal Essence and bring it to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI>.
Quickinfo: Collect 10 Abyssal Essence
Id: 3414
[Cooldown] Collect Abyssal Essence
Info: You have finished the task for today. Talk to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI> tomorrow to accept the quest again.
Quickinfo: Reset at 4 AM
Id: 3415
[Daily] Defeat Abysmal Creatures I
Info: Defeat 10 of Abysmal Sropho, Abysmal Deviace, and Abysmal Marse each.
Quickinfo: Defeat Abysmal Creatures
Id: 3416
[Cooldown] Defeat Abysmal Creatures I
Info: You have finished the task for today. Talk to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI> tomorrow to accept the quest again.
Quickinfo: Reset at 4 AM
Id: 3417
[Daily] Defeat Abysmal Creatures II
Info: Defeat 10 of Abysmal Swordfish, Abysmal Phen, and Abysmal King Dramoh each.
Quickinfo: Defeat Abysmal Creatures
Id: 3418
[Cooldown] Defeat Abysmal Creatures II
Info: You have finished the task for today. Talk to <NAVI>[Kenna]<INFO>iz_d05_i,138,186,0,101,0</INFO></NAVI> tomorrow to accept the quest again.
Quickinfo: Reset at 4 AM
Id: 3419
[Daily] Defeat Abysmal Creatures III
Info: Defeat 15 of Abysmal Sedora and Abysmal Strouf each.
Quickinfo: Defeat Abysmal Creatures
Id: 3420
[Cooldown] Defeat Abysmal Creatures III
Info: You have finished the task for today. Talk to <NAVI>[Kenna]<INFO>iz_d05_i,138,186,0,101,0</INFO></NAVI> tomorrow to accept the quest again.
Quickinfo: Reset at 4 AM
Id: 14518
Bubble gum reuse time
Info: You can receive the bubble gum effect service twice every day until the reset time.
Quickinfo: Reset at 04 AM
Id: 14519
JOB Manual reuse time
Info: You can receive the JOB Combat Manual effect service twice every day until reset time.
Quickinfo: Reset at 04 AM
Id: 14688
My name is Shorty
Info: My name is Shorty! Be good to me!
Quickinfo: Take care!
Id: 14689
Help me Shorty
Info: You called Shorty for the first time. Way to go, Sunsammie!
Quickinfo: You sang Shorty for the first time
Id: 14690
To the Kritura Academy
Info: Let's go meet our <NAVI>[Lena]<INFO>iz ac01,85,44,000,0,</INFO></NAVI>. She's an instructor at the Kritura Academy in Izrud.
Quickinfo: Academy Instructor Lena
Id: 14691
Prontera Cathedral
Info: Sunsammi!!! <NAVI>[Margarita]<INFO>prt church,112,119,000,0,</INFO></NAVI> wants to meet me! She's the choir director at Prontera Cathedral, so if you're free, please stop by.
Quickinfo: choir director
Id: 14692
To Kritura Academy
Info: Sunsammi, Solti's friend and mine, Suza, wants to tell you about a job! <NAVI>[Suza]<INFO>iz ac02,205,41,000,0,</INFO></NAVI> works as a former receptionist on the second floor of Kritura Academy.
Quickinfo: Former receptionist Souza
Id: 14693
To Payon
Info: Sunsammi, I miss Saltie so much. She's in <NAVI>[Payon's Inn]<INFO>payon in01,193,23,000,0,</INFO></NAVI>, so let's go find her. I want to see Solti.
Quickinfo: Saltie is in the tavern
Id: 14694
Prontera Fields
Info: Saltie sent me to <NAVI>[Prontera South-Southwest Fields]<INFO>prt fild10,318,191,000,0,</INFO></NAVI> to get the acorns from Coco. Go there.
Quickinfo: Solti is on Prontera.
Id: 14695
Come on, Sunsammi!
Info: I'm giving you Agility and Blessing. I'll give it to you again in 30 minutes, but in the meantime, cheer up, my little Sunsammie! I'll give you as much as you need to reach level 30. - Shorty
Quickinfo: Come on!
Id: 16147
Report to the guards
Info: Let's take the captured criminal to <NAVI>[Guard Rachel]<INFO>rachel,142,181,0,101,1</INFO></NAVI>.
Quickinfo: Report to Guard
Id: 16148
Great Growth
Info: Return to <NAVI>[Kritura Academy]<INFO>iz ac01,97,49,0,101,1</INFO></NAVI> and report to Castegna in charge.
Quickinfo: Report to Kritura
Id: 16149
Toward the Otherworld
Info: After visiting the Otherworld via Paradise <NAVI>[Cat's paw top]<INFO>moc para01,44,19,0,101,1</INFO></NAVI>, return to Paradise and tell Leno and Rumin.
Quickinfo: Visit the Otherworld
Id: 16150
Royally
Info: Return to Paradise and tell Leno and Rumin about what happened after you accepted the royal courier's invitation.
Quickinfo: Accept the Royal Envoy's invitation
Id: 16151
Pantas Magorica
Info: Become a member of the Fantasmagorica Investigation Team.
Quickinfo: Pantas Magorica
Id: 16152
To Thanatos Tower
Info: Go to <NAVI>[Thanatos Tower]<INFO>tha t01,160,84,0,101,1</INFO></NAVI> to complete the quest 'In Mimic's Box' and return to Paradise to report to Leno and Rumin.
Quickinfo: Complete Inside Mimic's Box
Id: 16153
Euphorus
Info: Go to <NAVI>[Euphoros]<INFO>yuno fild07,232,176,0,101,1</INFO></NAVI> to complete the 'Iron Ants-1' request and return to Paradise to report to Leno and Rumin.
Quickinfo: Completed Iron Ants-1
Id: 16154
Inside the Biome
Info: Go to <NAVI>[Lighthalzen]<INFO>lighthalzen,218,202,0,101,1</INFO></NAVI> to complete the 'Ignisem Cenia' request from the Biothrallion and report back to Leno and Rumin at the Paradise Corps.
Quickinfo: Completed Ignigem Xenia
Id: 16155
To the Dragon's Nest
Info: Let's visit the 2nd floor of the Dragon's Nest
Quickinfo: Lasagna Visit the 2nd floor of the Dragon's Nest
Id: 16156
HELP!
Info: Return to <NAVI>[Leno]<INFO>glast 01,212,126,0,101,1</INFO></NAVI> after completing the 'Cleanse the Monastery' quest in Glastheim.
Quickinfo: Talk to Leno after completing the Monastery Purification
Id: 16157
To Aldebaran
Info: Go to <NAVI>[Aldebaran]<INFO>aldebaran,117,167,0,101,1</INFO></NAVI> and meet Rumin and Leno.
Quickinfo: To Aldebaran
Id: 16158
An invisible helping hand
Info: Help Leno with the 'A Name for the Valley of the Dead' quest in Lighthalzen and go to <NAVI>[Lumine]<INFO>lighthalzen,251,312,0,101,1</INFO></NAVI>.
Quickinfo: Talk to Rumin after completing A Name for the Valley of the Reaper
Id: 16159
The ingredients are all gathered
Info: We've found all the clues. Let's go back to <NAVI>[Rumin]<INFO>rachel,129,134,0,101,1</INFO></NAVI> and talk to her.
Quickinfo: Report to Rumin
Id: 16160
Kritura Souvenirs
Info:
Quickinfo:
Id: 21001
Shipwreck Escape
Info: You are traveling on a ship that has been wrecked on a deserted island due to a storm. Inform the captain that there are still injured people on board.
Quickinfo: Talk to the captain
Id: 21002
First Battle
Info: You have been asked to capture a Forling who has stolen the ship's repair materials, recover two pieces of lumber, and deliver them to the crew. Defeat the Forging nearby and retrieve the wood.
Quickinfo: Deliver 2 pieces of wood to the sailor
Id: 21003
Something for motion sickness
Info: I decided to get my friend Leno, whom I met while traveling, something to drink to relieve his motion sickness. Let's ask the healer at the Kritura Gakuen healing center about herbal medicine.
Quickinfo: Ask the healer a herbalism question
Id: 21004
Basic herbalism
Info: The healer wants you to find the red herb for the potion. Let's find the Red Grass outside the main gate of Kritura.
Quickinfo: Find the red grass outside the main entrance
Id: 21005
Save location!
Info: I got a good one.
Quickinfo:
Id: 21006
Good news for Leno
Info: I think you can tell Leno what you got from the therapist.
Quickinfo: Talk to Leno
Id: 21007
First time meeting a friend
Info: I got to know a good friend.
Quickinfo:
Id: 21008
First Battle
Info: You have been asked to capture a Forling who has stolen the ship's repair materials, recover two pieces of lumber, and deliver them to the crew. Defeat the Forging nearby and retrieve the wood.
Quickinfo: Deliver 2 pieces of wood to the sailor
Id: 21009
Sparky's Call
Info: The Guild has been summoned by the Order of Paradise. Meet <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI> at the Kritura Academy in northern Izrud.
Quickinfo: Talk to Sprarky
Id: 21011
Durevak's Liquor
Info: You've been asked by an old man in Fey'yon to draw up some liquor from a well. Let's see if you can raise the liquor in the stave from the neighboring well once and for all.
Quickinfo: Raising the stave from the well
Id: 21012
The Grandson's Whereabouts
Info: You need to find your grandfather's grandson who snuck out of Archer Village in northern Feyon. Talk to the guard in front of the cave that says he is in Archer Village.
Quickinfo: Talk to the guard at the cave
Id: 21013
I look for one, but there is no one
Info: Leno is still in the cave, looking for his grandson. You can't go back now that you've named him. Let's find Leno in Peyon Cave.
Quickinfo: Talk to Leno in the cave
Id: 21014
Smelly, slippery ghost
Info: If you are a zombie, you must kill 5 zombies in the area for Leno, who is freaking out.
Quickinfo: Hunt Zombie for Leno
Id: 21015
Undead War
Info: The growing number of zombies and skeletons is overwhelming the Feyon guards. You have been asked to kill 10 zombies and 20 skeletons to reduce their numbers. The skeletons won't appear until you get deeper into the cave.
Quickinfo: kill undead in Peyon Cave
Id: 21016
UndeadWar-Rest
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from a soldier in Feyon Archer Village.
Quickinfo: Reset at 04:00
Id: 21017
Soul Purification Ritual
Info: You need 'Banhonbu' to purify the souls of the grieving spirits of the villagers who were buried in the past. Defeat Munak and Vaughan to collect the Half-Horned Parts. Munak and Vaughn appear on the 3rd floor of Feyon Cave.
Quickinfo: Banhonbu Chapter 15
Id: 21018
Soul Purification Ritual - Rest
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from a soldier in Feyon Archer Village.
Quickinfo: Reset at 04:00
Id: 21019
Sorrow soothed by a cup of sake
Info: A monk of great power asks you to appease a ghost fire with clear liquor in exchange for 10 spirit breaths. The clear liquor can be obtained from Feiyon's grandfather, and the ghost fire can be found in the Abandoned Village on the 4th floor of Feiyon's cave.
Quickinfo: 10 Spirit Breaths
Id: 21020
Sorrow soothed with a drink - relaxation
Info: This quest is a daily quest that can be picked up again when the cooldown expires. The quest can be obtained from the Wandering Monk on the 2nd floor of Feyon Dungeon.
Quickinfo: Reset at 04:00
Id: 21021
Traces of magic
Info: You don't know why you need a Girl's Handkerchief to find the Trace of Magic, but a young scholar has asked for three of them. You can get them from Sohee in the Abandoned Village of Feiyon Cave.
Quickinfo: Girl's Handkerchief 3
Id: 21022
Traces of Magic - Rest
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from the Young Bachelor of Feyon.
Quickinfo: Reset at 04:00
Id: 21023
Fox Hunting
Info: The fox fiend Yue Yahua is responsible for the souls being bound in the abandoned village. The elders of Feiyon have decided to kill her. Take the Fox Orb obtained after defeating Wolya Hua and go to the Buddha statue in Archer Village[/color].
Quickinfo: After getting the orb, talk to the elder in front of the Buddha statue
Id: 21024
The Fox Hunt Continues
Info: The Moonflower of Lung Family Village refuses to leave the village, giving up her life through tricks and deception. Perhaps the moonflower itself is a mass of spirits that has already died an unjust death like the others.
Quickinfo: Reset at 04:00
Id: 21025
A story from a long time ago
Info: You heard the story of the formation of the village of Feiyon from an elder.
Quickinfo:
Id: 21026
The anxious heart waiting for firewood
Info: Your son hasn't returned from chopping wood. He may have gone to the forest south of Peiyon to collect firewood. Let's find him.
Quickinfo: Talk to a relaxed Dong Dong
Id: 21027
What is that tree.
Info: To do the tree, you need to catch Willow and get a piece of Dry Wood, which is too hard for you. Instead, Dong Dong will catch 3 Willows and bring them back to you with 2 Dry Wood Chips.
Quickinfo: 2 pieces of dry wood
Id: 21028
Honeyed labor
Info: You've decided to make a tree for your son. Catch 5 Willows in the forest south of Feyon, gather 3 Dry Wood Chips, and bring them to the middle-aged man who will be waiting impatiently.
Quickinfo: 3 pieces of dry wood
Id: 21029
Honeyed Labor - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from a nervous middle-aged man in Feyon.
Quickinfo: Reset at 04:00
Id: 21030
Action for children
Info: A lady is worried that her children will be hurt by a 'boa' coming from the forest east of Payon, so let's kill it.
Quickinfo: boa hunt
Id: 21031
Professional Snake Hunter
Info: I decided to continue my hunt for boas in the forest east of Payon. Today you will kill 5 boas.
Quickinfo: boa-hunting
Id: 21032
Pro Snake Hunter - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps message board or from the Worried Lady in Feyon.
Quickinfo: Reset at 04:00
Id: 21033
Wonderful onion
Info: Fayon's grandmother saw a strange-looking onion in the forest. It's called a 'wormtail', and she wants to make sure it's a real onion, so she asks you to grab it and get one of its 'scaly stalks'.
Quickinfo: 1 scaly stalk
Id: 21034
It's a noxious onion.
Info: After realizing that the wormtail was confusing people, Grandma asked you to kill it. Wormtails can be found in the forests east of Fayon.
Quickinfo: hunt wormtail
Id: 21035
It's a noxious onion - wait
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained from the Paradise Corps message board or from Fayon's Worried Grandmother.
Quickinfo: Reset at 04:00
Id: 21036
Wonderful Mushrooms
Info: Feyon's grandfather saw a strange mushroom in the eastern forest. He asked you to hunt down the mushroom, which he called a 'spoa', because he was sure it was dangerous.
Quickinfo: Hunt Spore
Id: 21037
Before the mushroom world.
Info: Fayon's grandfather is alarmed by the fecundity of the spores. He wants you to kill them before the forest to the east is overrun with them. Hunt the Spoa!
Quickinfo: Hunt a Spore
Id: 21038
Before You Become a Mushroom Heaven.-Wait
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained from the Paradise Corps message board or from Fayon's Worried Grandfather.
Quickinfo: Reset at 04:00
Id: 21039
I only trust you!
Info: Dongdong gives him a tree instead. Dong Dong visits his father, who is waiting for news anyway, and tells him the story.
Quickinfo: Talk to a nervous middle-aged man
Id: 21040
Prisoners dreaming of escape
Info: In the dungeons of Glastheim itself, a dark force has taken hold, raising the dead and reanimating the undead.
Quickinfo: Defeat Skellprisoner, Zombieprisoner
Id: 21041
Prisoners Dreaming of Breaking Out - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Karon in Glastheim.
Quickinfo: Reset at 04:00
Id: 21042
Vicious Torturer
Info: Demons are said to be sneaking out of the dungeons of Glastheim, taking advantage of the chaos. Nadir tries to help Karon, but it's not enough. Nadir asks you to defeat Livio.
Quickinfo: defeat Livio
Id: 21043
Vicious Torturer - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Nadir in Glastheim.
Quickinfo: Reset at 04:00
Id: 21044
Fine Taste
Info: The Glastheim dungeons are said to be infested with demons who have taken advantage of the chaos to sneak out. Nadir struggles to help Karon, but it's not enough. Nadir asks you to defeat Injustice.
Quickinfo: defeat Injustice
Id: 21045
Fine Taste - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Nadir in Glastheim.
Quickinfo: Reset at 04:00
Id: 21046
Young bachelor's taste
Info: The young bachelor's tastes may be strange, but I think we'll be seeing them a lot in the future.
Quickinfo:
Id: 21047
Moscow's Nightmare
Info: Deep in the forests of the Moscovia region, there are said to be many fairies. One of them asks you to exterminate the Uzas that scare and harass passersby. Moscovia can be reached by boat from Alberta.
Quickinfo: slay uzas
Id: 21048
Moscovian Nightmare - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be picked up via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21049
Beautiful doll
Info: This is a request to defeat Miyabi, a youma who dazzles people with her beautiful appearance, in the Tatami Labyrinth[/color] inside Amatsu's keep. Amatsu can be reached by boat from Alberta.
Quickinfo: Defeat Miyabi
Id: 21050
Beautiful Doll - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can order the quest via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21051
Rice cakes made of sand?
Info: This is a request to exorcize the Six-Yang, a monster created when the sand on the beach in front of Luoyang's Yongji Castle[/color] clumped together by itself. Luoyang can be reached by boat from Alberta.
Quickinfo: Exterminate Sikyang
Id: 21052
Sandy Mochi?-Wait
Info: This is a daily quest that can be picked up again at the end of the wait. You can order the quest from the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21053
Headless horse
Info: This is a request to exterminate the Headless Horse that is terrorizing people in the Brazilis Fields. Brasilis can be reached by boat from Alberta.
Quickinfo: Exterminate the Headless Horse
Id: 21054
Headless Horse - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21055
Temple Lion
Info: This is a request to exterminate the Tamluan, the original guardian of the Ayotaya Ancient Temple, who is now terrorizing worshippers. Ayotaya can be reached by boat from Alberta.
Quickinfo: Exterminate Tamruan
Id: 21056
Temple Lion - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be picked up via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21057
Bird with a rainbow
Info: This is a request to control the number of Tukans that have suddenly increased in number in Brazilis Field and are damaging crops. Brasilis can be reached by boat from Alberta.
Quickinfo: Exterminate Tukans
Id: 21058
Bird with Rainbow - Standby
Info: This is a daily quest, which can be picked up again at the end of the cooldown. The quest can be picked up via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21059
A broom, a cast iron pot, and an old woman
Info: An old woman riding a broom and riding a large cauldron has been seen in the deep, deep forests of Moscovia. Because the old woman riding the cauldron and wielding the broom is a witch, this witch, Babaya, is asking you to exorcise her. Moscovia can be reached by boat from Alberta.
Quickinfo: Defeat Babayaga
Id: 21060
A Broom, a Cast Iron Pot, and an Old Lady - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained through the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21061
The Losers, the Winners, and the Remnants
Info: It is said that the Tatami Labyrinth of Amatsu is haunted by soldiers who were sacrificed in a fierce war long ago. This is a request to exterminate the Old Style Musketeers for the safety of the castle. Amatsu can be reached by boat from Alberta.
Quickinfo: Exterminate the Old Style Musketeers
Id: 21062
The Losers, the Winners, and the Remainder - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be picked up via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21063
Heavenly Lady
Info: The Kunlun's Muling Temple is visited by many people, but it has become a problem because a beautiful fairy has appeared and attacked people. This is a request to stop the dangerous Fairy Maiden. Kunlun can be reached by boat from Alberta.
Quickinfo: Punish the Fairy Godmother
Id: 21064
Celestial Lady - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be picked up via the Paradise Order bulletin board.
Quickinfo: Reset at 04:00
Id: 21065
The tomb where secrets sleep
Info: The royal tomb of Yongji Castle holds many legends and secrets. But it's also home to many ghosts, which can be a real headache. This is a request to exorcise Hye-gun and Imaemang-lang, who are particularly obstructive to the investigation of the tomb. Yongji Castle can be reached by boat from Alberta.
Quickinfo: Defeat Hye-gun and Imaemang-lang
Id: 21066
The Tomb Where Secrets Sleep - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be picked up via the Paradise Order bulletin board.
Quickinfo: Reset at 04:00
Id: 21067
I hear you at the end of the night, and I hear you at the end of the day.
Info: One of the many secrets in Amatsu's Tatami Labyrinth is a long-dead shinobi who was in charge of information warfare. He is asked to kill a Shinobi who has lost his identity and is attacking people. Amatsu can be reached by boat from Alberta.
Quickinfo: defeat shinobi
Id: 21068
I hear you at the end of the night, and I hear you at the end of the day - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can order the quest from the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21069
Son Goku Candidate
Info: A peach monster and a group of monkeys have appeared at Kunlun's Temple of the West King Mother, asking you to defeat them before they grow up to become Goku and wreak even more havoc. Kunlun can be reached by boat from Alberta.
Quickinfo: Defeat Cadet Mok
Id: 21070
Son Goku Candidate - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be obtained through the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21071
An old man in the clouds
Info: Kunlun's Checkerboard of Freshness's home is naturally fresh, but for some reason, this freshness is a nasty one. You've been asked to help rid the people of the Unfortunate Ship, which has been causing trouble. Kunlun can be reached by boat from Alberta.
Quickinfo: Exterminate the Unakshun
Id: 21072
Old Man in the Clouds - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up via the Paradise Corps bulletin board.
Quickinfo: Reset at 04:00
Id: 21073
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21074
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21075
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21076
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21077
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21078
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21079
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21080
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21081
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21082
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21083
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21084
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21085
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21086
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21087
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21088
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21089
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21090
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21091
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21092
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21093
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21094
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21095
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21096
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21097
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21098
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21099
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21100
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21101
Hunt a Hunterfly
Info: The Geffen Tower is organizing a dungeon monster extermination campaign in cooperation with the Order of Paradise. Show your skills by defeating 10 Hunterflies on the first floor of Geffen's underground dungeon.
Quickinfo: Defeat 10 Hunterflies
Id: 21102
Hunt Hunterfly - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Circle bulletin board or from the Endbringer in Geffen.
Quickinfo: Reset at 04:00
Id: 21103
Hunting Hunterflies today
Info: The monsters in the basement of Geffen Tower continue to multiply every day. Defeat ten Hunterflies again today.
Quickinfo: Defeat 10 Hunterflies
Id: 21104
Hunting Ghouls and Jacks
Info: Geffen Tower is coordinating with the Order of Paradise to defeat the dungeon monsters. Go down to the second floor of Geffen's dungeon and defeat 10 ghouls and 10 jacks each.
Quickinfo: Defeated 10 ghouls and 10 jacks
Id: 21105
Hunt Ghouls and Jacks - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the Terminal Wizard in Geffen.
Quickinfo: Reset at 04:00
Id: 21106
Hunting ghouls and jacks again today
Info: The monsters in the basement of Geffen Tower continue to multiply every day. Today, kill 10 ghouls and 10 jacks each.
Quickinfo: Defeat 10 Ghouls and 10 Jacks
Id: 21107
Hunt Marionettes and Deviroots
Info: Defeat 10 Marionettes and 10 Deviroots living on the third floor of Geffen Tower's basement.
Quickinfo: Defeated 10 Marionettes and 10 Deviroots
Id: 21108
Hunt for Marionette and Deviroochi - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain the quest from the Paradise Circle bulletin board or from Geffen's Terminal Wizard.
Quickinfo: Reset at 04:00
Id: 21109
Hunting Marionettes and Deviroots today
Info: The monsters in Geffen Tower's basement are growing every day. Let's defeat 10 Marionettes and 10 Deviroots today.
Quickinfo: Defeat 10 Marionettes and 10 Devilurches
Id: 21110
Horse Riding a Nightmare
Info: The man claims that he can't sleep because he has nightmares because there are nightmares in the dungeons of Geffen Tower. We don't find this very believable, but let's kill 10 Nightmares anyway.
Quickinfo: Defeat 10 Nightmares
Id: 21111
Horse Riding a Nightmare - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps message board or from the Tired Man in Geffen.
Quickinfo: Reset at 04:00
Id: 21112
Horse Riding a Nightmare
Info: The man says he's had nightmares again today and demands that you bring the Nightmare back. Are nightmares really the problem? Anyway, let's bring back the 10 Nightmares.
Quickinfo: Defeat 10 Nightmares
Id: 21113
Petite is cute in the air
Info: The boy says he can't get close to Pete because he's too aggressive, so he asks you to go find a gentle Pete for him. Try petting a petit in its habitat and bring back a petit that doesn't attack you. If they do attack, you'll have to fight them off!
Quickinfo: Defeat 10 Flying Petites
Id: 21114
Airborne Cutie - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Corps message board or from Petite Boy in Geffen.
Quickinfo: Reset at 04:00
Id: 21115
Petite is cute in the air again today
Info: Let's go up to the petits and say hello. If they greet you, bring them back, but if they attack you, fight back!
Quickinfo: Defeat 10 Flying Petites
Id: 21116
Ground Pete is cute
Info: The boy says that a ground pet is okay, and he wants you to go to the ground pet colony and bring him a pet that doesn't attack. How many petits do you have to fight to find one that doesn't attack?
Quickinfo: Defeat 10 Ground Petites
Id: 21117
Ground Cute - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Petite Boy in Geffen.
Quickinfo: Reset at 04:00
Id: 21118
Petite is still cute on the ground
Info: Let's go up to the petits and say hello. If they greet you, bring them back, but if they attack you, fight back!
Quickinfo: Defeat 10 Ground Petites
Id: 21120
Rescue a friend
Info: Kale has been tricked into entering a dangerous shipwreck. Go to the wreck, rescue Kale, and defeat 10 Firelord Skells to keep him out of danger.
Quickinfo: Defeat 10 Firelord Skells
Id: 21121
Watch a Friend - Standby
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from Timothy in Alberta.
Quickinfo: Reset at 04:00
Id: 21122
Rescue your friends again today
Info: Defeat 20 Fireteam Skulls for Kale, then capture him and bring him back.
Quickinfo: Defeated 20 Fireteam Skulls
Id: 21123
Librarian Worry
Info: It's good to be concerned, but too much worry is poison. Anyway, let's let Timothy at the docks know we're safe.
Quickinfo: Go to Timothy
Id: 21124
Zonda Scammer Rescued
Info: If we let Timothy and Kale go to the Zonda shill, there's going to be a fistfight. I'd rather go meet them in person.
Quickinfo: Go to Zonda's publicist, Mulberry
Id: 21125
Eating a Kukre liver
Info: The kukre may have eaten the treasure left in the wreck. Kill ten Kukre to find out for yourself.
Quickinfo: Kill 10 Kukre
Id: 21126
Cooked Kukre Liver - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta.
Quickinfo: Reset at 04:00
Id: 21127
Today, we still eat the liver of a cucre
Info: Today we hunt for the treasures that would have been eaten by the Kukre.
Quickinfo: Defeat 10 Kukre
Id: 21128
Economic logic in the absence of
Info: To motivate shipwreck seekers, we've decided to hide treasure inside the wrecks themselves. It's not much of a treasure, but it's better than nothing.
Quickinfo: Hide 10 old coins in the wreck
Id: 21129
Economic logic to create without - wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta.
Quickinfo: Reset at 04:00
Id: 21130
The economic logic of creating without today
Info: Today, let's hide old coins in the wrecks to motivate our adventurers.
Quickinfo: Hide 10 old coins in a shipwreck
Id: 21131
A geek with a real skill set
Info: Let's visit the shipwreck researcher to find out what you heard while hiding the coins.
Quickinfo: Go to Shipwreck Researcher Aspar
Id: 21132
For the faint of heart
Info: For Aspas who love wrecks but are too weak to enter them, enter the wrecks yourself and bring back any suspicious items that catch your eye.
Quickinfo: Search the wrecks for suspicious items
Id: 21133
Results of our research
Info: Now that we have some idea of the identity of the wreck, let's relay this information to the Zonda Promoter
Quickinfo: Go to Zonda Promoter Mulberry
Id: 21134
A Promise to the Dead
Info: You've made an appointment with Drake's ghost, but Mulberry says he's busy and puts it off until tomorrow. Let's go back to Alberta's Zonda Promoter tomorrow.
Quickinfo: Reset at 04:00
Id: 21135
Cleaning the Wrecked Ship 1F - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta.
Quickinfo: Reset at 04:00
Id: 21136
Clean up the first floor of the shipwreck again today
Info: To fulfill your promise to Drake's ghost, defeat the monsters on the first floor of the wreck and collect 10 bone fragments, 5 worm carapaces, and 5 tentacles.
Quickinfo: Defeat the Hydra and collect the trash
Id: 21137
Cleaning the Wrecked Ship 2F - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta.
Quickinfo: Reset at 04:00
Id: 21138
Clean up the second floor of the shipwreck again today
Info: To fulfill our promise to Drake's Ghost, let's take on the monsters on the second floor of the Wreck.
Quickinfo: 10 Whispers and a quick kill of a Fireteam Skell
Id: 21140
Traveling in peace
Info: Hunt 30 Rowyns at Rachel Airport to protect the pilgrims and adventurers entering and leaving Rachel.
Quickinfo: Slay 30 Rowyns
Id: 21141
Travel a Pilgrimage in Peace - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order Bulletin Board or from the Airport Guard in Rachel Ida Plains.
Quickinfo: Reset at 04:00
Id: 21142
Today's pilgrimage is still peaceful
Info: Rachel Airport is still bustling today. To prevent the weak from being harmed, hunt 30 Rowyns.
Quickinfo: Slay 30 Rowyns
Id: 21143
Keeper of Beauty
Info: The Shiromas on the first floor of the Ice Cave have done unspeakable things to the young man. It's a bit of a shame, but... slay 30 Shiromas and help him get his revenge.
Quickinfo: Defeat 30 Shiromas
Id: 21144
Keeper of Beauty - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Order of Paradise bulletin board or from Leonard in Rachel.
Quickinfo: Reset at 04:00
Id: 21145
The guardian of beauty
Info: I don't know if I should be so angry, but I'm still going to punish those who are up to no good. Let's get 30 Shiroma today.
Quickinfo: 30 Shiroma slain
Id: 21146
Stone Swallowing Stone
Info: To help the villagers who make their living by gathering minerals, defeat 30 Staffo to buy them time to gather minerals.
Quickinfo: Defeat 30 Staffos
Id: 21147
Stone Swallowing Stone - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Bane's Craven.
Quickinfo: Reset at 04:00
Id: 21148
Stone swallowing stone
Info: Let's hunt down 30 Staffo that swallow minerals, stones, and anything else they can find so the villagers can pick up the minerals.
Quickinfo: 30 Staffo slain
Id: 21149
Exploring Turtle Island
Info: You won't be able to find the missing knights anyway. Go to Turtle Island, catch as many Dragon Tails and Spring Rabbits as you can, and report back.
Quickinfo: Dragon Tail and Spring Rabbit slain, 10 each
Id: 21150
Explore Turtle Island - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise message board or from Tibalt, Knight of Alberta.
Quickinfo: Reset at 04:00
Id: 21151
Exploring Turtle Island again today
Info: For the 2nd Knights of Turtle Island, hunt down 10 Dragon Tails and 10 Spring Rabbits.
Quickinfo: Dragon Tail and Spring Rabbit killed 10 each
Id: 21152
Turtle Swarm Defeated 1
Info: There are reports of people inside the dungeons of Turtle Island. To ensure that those exploring the dungeon are not endangered, hunt down Soliders and Permutators.
Quickinfo: Kill 10 Soliders and 10 Permutations each
Id: 21153
Defeat the Turtles again today 1
Info: To keep the Second Knights of Turtle Island out of harm's way, let's help them by hunting down Soliders and Permutators.
Quickinfo: Defeated 10 Soliders and 10 Permutators
Id: 21154
Turtle ?kill 2
Info: There are reports of humans inside the dungeons of Turtle Island. To ensure that those exploring the dungeon are not endangered, hunt down Freezers and Hitters.
Quickinfo: Defeated 10 Frieza and 10 Hitters each
Id: 21155
Take down the turtle hordes again today 2
Info: To keep the Second Knights of Turtle Island out of harm's way, hunt down Frieza and Hitter to help them.
Quickinfo: Defeated 10 Frieza and 10 Hitters each
Id: 21156
Kill a group of turtles - wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise message board or from Tibalt, Knight of Alberta.
Quickinfo: Reset at 04:00
Id: 21157
Turtle Island Lost and Found
Info: There seems to be someone inside the Turtle Island dungeon. Enter the dungeon and talk to the highest ranking member of the group, if possible.
Quickinfo: Talk to the missing Templar leader on Turtle Island
Id: 21158
Hunt for the Ursuline
Info: To help the Templar find his way around, kill 10 Ursulines.
Quickinfo: Defeat 10 Ursulines
Id: 21159
Apartment Hunt - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from the Order of Paradise Bulletin Board or from the Templar Captain in the Foster Village.
Quickinfo: Reset at 04:00
Id: 21160
Today's hunt for the Ursulines
Info: To aid the Templar in his quest, let's kill 10 Ursulines again today.
Quickinfo: Defeat 10 Ursulines
Id: 21161
Delivering resolve
Info: Return to Knight Tibald and convey the Templar's resolve to him.
Quickinfo: Talk to Knight Tibald
Id: 21162
Hide old coins
Info: Let's hide old coins in a shipwreck.
Quickinfo: Hide an old coin in a shipwreck
Id: 21163
Hide the old coin again
Info: Let's hide some old coins in the wreck.
Quickinfo: Hide old coins in a shipwreck
Id: 21164
Keep hiding old coins
Info: Let's hide old coins in the wreck.
Quickinfo: Hide old coins in the shipwreck
Id: 21165
Keep hiding old coins
Info: Let's hide the old coins in the wreck.
Quickinfo: Keep hiding old coins in the wrecks
Id: 21166
Hide all the old coins
Info: Let's hide the old coins in the shipwreck.
Quickinfo: Hide all the old coins in the shipwreck
Id: 21167
Town Trust
Info: You have fulfilled a Hunterfly hunt request from the Town. When the wait expires, you can pick up the quest from the Paradise Circle Bulletin Board or Geffen's Terminal Wizard.
Quickinfo: Reset at 04:00
Id: 21168
Town Trust
Info: You have fulfilled the Town's request to hunt Ghouls and Jacks. You can pick up the quest from the Paradise Circle bulletin board or Geffen's Terminal Wizard when the wait time expires.
Quickinfo: Reset at 04:00
Id: 21169
Town Trust
Info: You have fulfilled the request to hunt Marionettes and Deviruchi in the village. You can pick up the quest from the Paradise Circle bulletin board or Geffen's Terminal Wizard when the wait time expires.
Quickinfo: Reset at 04:00
Id: 21170
Town trust
Info: You have fulfilled the request to hunt Kukre in the Town. You can pick up the quest from the Paradise Corps Bulletin Board or Alberta's Zonda Promoter when the wait time expires.
Quickinfo: Reset at 04:00
Id: 21171
Town Trust
Info: You have fulfilled the quest to hunt Dragon Tail and Spring Rabbit in Town. You can pick up the quest from the Paradise Order Bulletin Board or Alberta's Knight Tibalt when the wait time expires.
Quickinfo: Reset at 04:00
Id: 21172
Town trust
Info: You have fulfilled the Town's request to hunt down a group of turtles. You can pick up the quest from the Paradise Order Bulletin Board or Alberta's Knight Tibalt when the wait time expires.
Quickinfo: Reset at 04:00
Id: 21173
Town trust
Info: You have fulfilled the request for an Aerial Petite Hunt in Town. You can pick up the quest from the Paradise Corps bulletin board or the Petite Boy in Geffen when the cooldown expires.
Quickinfo: Reset at 04:00
Id: 21180
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21181
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21182
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21183
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21184
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21185
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21186
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21187
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21188
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21189
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21190
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21191
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21192
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21193
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21194
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21195
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21196
Opening in the Temple
Info: You've found the opening to the Sanctuary!
Quickinfo:
Id: 21201
Find the Lost
Info: The old scholar you met in Morrocc has asked you to find his apprentice, who went off on his own to find the Assassin's Guild. Go to the desert southeast of Morok, where the Assassin's Guild is said to be.
Quickinfo: Talk to the apprentice
Id: 21202
Bodies blocking the path ahead
Info: The old scholar's apprentice, whom you found in a corner of the desert, says he can't go any further because of the Sandman, and asks you to defeat him and collect 5 sand grains.
Quickinfo: 5 grains of sand
Id: 21203
You like Mia, not Mia like Mia
Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from the Paradise Order bulletin board or from the Wandering Boy in the desert east of Morok.
Quickinfo: Reset at 04:00
Id: 21204
Giving up an item because of back pain.
Info: Outside of Morok, in the oasis in front of the pyramid, an old scholar asks you to find the Field Shovel that Berit bit in the pyramid's basement. Berit and Minoruros are killed.
Quickinfo: 1 Fieldaxe
Id: 21205
I can't sleep.
Info: A request from Rumin, a member of the Thieves' Guild. He says the guild members are uncomfortable with Berit and Minoruros living in the guild's basement. Let's defeat Berit and Minoruros.
Quickinfo:
Id: 21206
Sleep doesn't last just one day,
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Lumine in the Morok Ruins.
Quickinfo: Reset at 04:00
Id: 21207
The Whereabouts of Friends Beyond the Maze-1
Info: Ernest has gotten separated from his friends who came to do the task with him, and he wants you to find them in the pyramid and tell them his news. Let's climb the pyramid slowly.
Quickinfo: Talk to Maxim, the foreman
Id: 21208
An old blue box and a good dream
Info: Ernest's friends believe that the dead man's belongings are an old blue box. They want to catch the mummy, get the relic, and check it again...
Quickinfo: 1 Dead Man's Relic
Id: 21209
The Whereabouts of Friends Beyond the Maze-2
Info: Tell Ernest the tale of Chief Maxim and his friends, who will be waiting for him in the Oasis. Very well!
Quickinfo: Talk to Ernest
Id: 21210
What Isis Has
Info: Ernest says he needs to do some processing to unlock the secret of the pyramid. He asks you to defeat Isis and bring him the unusual items she has.
Quickinfo: 1 Rotten Bandage
Id: 21211
The Workers of the Sphinx
Info: Ernest's research with the elderly scholar began to yield more requests. This time, he wants to see Jerome and the Requiem to investigate the relationship between the pyramids and the Sphinx...
Quickinfo:
Id: 21212
Secrets of the Sphinx
Info: You have been asked to investigate Marduk and Fasana on the upper level of the Sphinx. Make sure to take anything that Marduk has that might be of interest to you.
Quickinfo: 1 tattered papyrus
Id: 21213
Kill Isis
Info: You've been asked to kill Isis that are in the way of smooth exploration. Isistles are concentrated on the second and fourth floors of the pyramid.
Quickinfo:
Id: 21214
Waiting to kill Isis
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from an assistant in the Morrocc Ruins.
Quickinfo: Reset at 04:00
Id: 21215
Kill a Sphinx worker
Info: You have been asked to kill Jerome and Requiem, who are interfering with the investigation inside the Sphinx. Jerome and Requiem can be found on the first and second floors of the Sphinx.
Quickinfo:
Id: 21216
Waiting to defeat the Sphinx's Worker
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Circle Bulletin Board or from Ernest in the Morrocc Ruins.
Quickinfo: Reset at 04:00
Id: 21217
Secrets of the Sphinx
Info: It seems that Marduk needs more of his 'old papyrus'. While you're at it, you've been asked to kill Parsa as well, to facilitate our exploration.
Quickinfo: Worn Papyrus 10
Id: 21218
Sphinx's Secret Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Ernest in the Morrocc Ruins.
Quickinfo: Reset at 04:00
Id: 21219
Mummies and the Blue Box
Info: You've been asked by Maxim and his crew to defeat 10 Miiras and bring back 1 Relic of the Dead.
Quickinfo: 1 dead man's relic
Id: 21220
An Unbreakable Dream
Info: These are daily quests that can be picked up again at the end of the cooldown. The quest can be obtained through the pyramid's mastermind, Maxim.
Quickinfo: Reset at 04:00
Id: 21221
It's all experience. 1
Info: To get used to taking requests from others, you've been asked to defeat Pekopeko and Muka in the fields southwest of Ezrud. Your instructor, Mr. Pontes, believes that only by helping each other can you become true adventurers...
Quickinfo: Defeat Pecopeco and Mooka
Id: 21222
noisy guys
Info: I decided to start taking requests from the locals. First, I received a request to exterminate Pekopeko and Mooka, which I had practiced before. The complaints come mainly from the field southwest of Izrud, and all of them say that it's too noisy.
Quickinfo: Fighting Pecopecos and Mookas
Id: 21223
Noisy Guys - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Instructor Fontes in Izrud.
Quickinfo: Reset at 04:00
Id: 21224
This is all experience. 2
Info: A request brought to you by Instructor Fontes for training. He asks you to defeat the Lapis Lazuli and Mettler that appear when you leave Izrud and head southwest or south-southwest. If you've defeated Mooka and Pekopeko before, you'll recognize the field as being nearby.
Quickinfo: defeating lapis lazuli and mettlers
Id: 21225
Eggs and grasshoppers
Info: A request brought to you by Instructor Fontes for training. He asks you to defeat the Mooka and Mettler that appear when you leave Izrud and head southwest or south-southwest. If you've defeated Mooka and Pekopeko before, you'll recognize the field as being nearby.
Quickinfo: defeating lapis lazuli and mettlers
Id: 21226
Eggs and Grasshoppers - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Order of Paradise message board or from Instructor Fontes in Izrud.
Quickinfo: Reset at 04:00
Id: 21227
People in Trouble 1
Info: It seems that a university student who has come to Baiaran Island to do research is in trouble and has asked you to send someone to help him. Travel by boat from Izrud Harbor to Baiaran Island and meet Helden.
Quickinfo: Talk to Helden the university student
Id: 21228
Biology is the hardest to sample
Info: Helden needs biology samples, but he's too afraid to enter the dungeon. He asks you to hunt down marina and plankton, which are found on the first floor of the Undersea Caverns, and obtain the specimen "single cells."
Quickinfo: 10 Monocytes
Id: 21229
Biology is the hardest to sample - wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Helden, a university student on Baiaran Island.
Quickinfo: Reset at 04:00
Id: 21230
Fisherman
Info: The cat vendor next to you, who realized you were entering Izrud's dungeon when Helden asked for a favor, has a request. He says he'll pay you if you can get him 5 claws, which can be obtained by defeating Vadon.
Quickinfo: 5 claws
Id: 21231
You should paddle when the water comes in.
Info: The traveling cat vendor asks you to get more claws for him, as he thinks his claw clan will be a successful item. Bardons can be found on the second floor of the Undersea Caverns of Izrud.
Quickinfo: 5 claws
Id: 21232
Row when the water comes in.-Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order bulletin board or from a traveling vendor on Baiaran Island.
Quickinfo: Reset at 04:00
Id: 21233
No news is good news...? 1
Info: Ernest, one of Yuno's students on the group investigation, is worried that he hasn't heard from the others while he's been injured and resting. Go to the third floor of the Izrud Undersea Dungeon to find the group and Captain Maxim and tell them Ernest's story.
Quickinfo: Talk to Captain Maksim
Id: 21234
Extreme Chef
Info: Zowon Kusekili doesn't do much research in dungeons, only cooking. All she needs is one ingredient in the dungeon to make a great dish. Defeat Marth and ask for the ink.
Quickinfo: 10 Ink
Id: 21235
Fantasy Woman
Info: Nonda Ankana is very drunk. She keeps talking about a woman she met while drunk, but no matter what she says, it's Obonne. She asks you to confirm that the woman she saw was indeed Ovonne. Defeat Ovonne and take the mermaid's heart as proof.
Quickinfo: 1 mermaid's heart
Id: 21236
No news is good news...? 2
Info: Kusekili and the others tell Assistant Ernest to deliver the frog egg ink soup they made. We're fine! Let's just give it to them.
Quickinfo: Deliver the ink soup to Ernest
Id: 21237
Caring for a friend
Info: Ernest is angry at the group's lackadaisical behavior, but somehow touched by their concern for him. He asks you to remove the menacing monsters Swordfish and Mark from the fourth floor so that they can investigate more comfortably.
Quickinfo: Defeat Swordfish and Mark
Id: 21238
Caring for a Friend - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from an assistant in Ezrud Dungeon.
Quickinfo: Reset at 04:00
Id: 21239
Cooking ingredients
Info: Zowon Kusekili doesn't do much research in dungeons, only cooking. If you can find just one ingredient in the dungeon, you'll be able to cook something amazing. Defeat Marth and ask for the ink.
Quickinfo: 10 Ink
Id: 21240
Procure Cooking Ingredients - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Kusekili in Izrud Dungeon.
Quickinfo: Reset at 04:00
Id: 21241
Proof of the Sea God
Info: Captain Maksim claims to have seen the sea god Poseidon deep beneath the dungeons. But he says it was a monster called Strauf and Merman, so he wants proof that it was a monster. Show him the dorsal fin and the ancient language lips.
Quickinfo: One dorsal fin, one ancient language lip
Id: 21242
Pesky Watchmen
Info: After realizing that Strauf was not a sea god, Maxim wants to visit the underground temple, but is disturbed by the presence of the polite Strauf and Merman, so he asks you to kill them.
Quickinfo: Defeat Strauf and Merman
Id: 21243
Pesky Watchmen - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Maxim in Izrud Dungeon.
Quickinfo: Reset at 04:00
Id: 21244
Fantasy Lady - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Nonda Ankana in Izrud Dungeon.
Quickinfo: Reset at 04:00
Id: 21246
Are you strong? 1
Info: Outside the gates of Prontera, a boy named Paul asks you if you're strong, and if you are, can you kill a hornet? He's been warned not to play outside because the bees that escaped from the accidentally knocked over hive have become wild and dangerous. Help protect the playground by killing the hornet.
Quickinfo: Slay Honets
Id: 21247
How strong are you? 2
Info: Outside the west gate of Prontera, commissioned by Paul. He asks you to protect the western fields from an unseen threat, saying that there is a local population of giant locusts just to the south, and he doesn't know when they will invade the western fields. Reassure him by defeating the Rockers in the Southwest Fields of Prontera.
Quickinfo: defeat Lockers
Id: 21248
Are you strong? 3
Info: Outside the west gate of Prontera, at the request of a girl named Anne. A man named Hohenhallhoch has told her that the dreaded knight Amberknight may be advancing on Prontera from the western fields, and she wants you to stop him. Let's defeat the Amber Knight and reassure him.
Quickinfo: defeat Amberknight
Id: 21249
Playground Stabilization Operation - Hornet
Info: Outside the gates of Prontera, a boy named Paul asks you if you're strong and if you are, can you help him kill a hornet? He's been warned not to play outside because the bees that escaped from the accidentally knocked over hive have become wild and dangerous. Help protect the playground by killing the hornets.
Quickinfo: Slay Honet
Id: 21250
Playground Stabilization Operation - Locker
Info: Outside the west gate of Prontera, courtesy of Paul. He says that there is a local population of giant locusts just south of him, and he doesn't know when they will invade the western fields, so he wants you to protect them from an unseen threat. Reassure him by defeating the Rockers in the Southwest Fields of Prontera.
Quickinfo: defeat Lockers
Id: 21251
The legendary knight, Amber Knight!
Info: Outside the West Gate of Prontera, a girl named Anne asks for help. A man named Hohenhallhoch has told her that the fearsome knight Amberknight may be advancing on Prontera from the western fields, and she needs you to stop him. Let's defeat the Amber Knight and reassure him.
Quickinfo: defeat Amberknight
Id: 21252
Playground Stabilization Operation - Hornet Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up from the Paradise Corps bulletin board or from the pole outside the Prontera gates.
Quickinfo: Reset at 04:00
Id: 21253
Playground Stabilization Operation - Locker Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or the pole outside the Prontera gates.
Quickinfo: Reset at 04:00
Id: 21254
Legendary Knight, Amber Knight! Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Anne outside the Prontera gates.
Quickinfo: Reset at 04:00
Id: 21255
Regular Monster Slaying Cooperation Announcement
Info: The Knights of Prontera will be conducting routine exterminations of Orcs and Goblins to prevent them from expanding their territory into the neighborhoods of Prontera.
Quickinfo: Talk to the Templars' office staff
Id: 21256
Orcs, Operation Lost!
Info: I've joined the Orc extermination. The leader called out curiously. "Let's wipe out the Oak Warrior, Oak Crady, and Oak Baby families!" Let's live up to our expectations and wipe them out!
Quickinfo: Orc Warrior, Lady, and Baby slain
Id: 21257
Orcs, Operation Doomed!-Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the Orc Village Exterminators.
Quickinfo: Reset at 04:00
Id: 21258
Tired of Orcs
Info: In the dungeons beneath the Orc Village, undead orc zombies and orc skeletons reside. Let's get rid of these unholy orcs.
Quickinfo: Defeat Orc Zombies and Skeletons
Id: 21259
Tired of Orcs - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can get the quest from the Paradise Order bulletin board or from the Orc Village Exterminators.
Quickinfo: Reset at 04:00
Id: 21260
Greedy
Info: On the second floor of the underground tunnels of the Orc Village, there is a deformed orc named "Xenok" who has never seen sunlight and has become greedy. Defeat this greedy creature.
Quickinfo: Defeat Xenok
Id: 21261
Greedy-Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order bulletin board or from the Orcish Village Exterminators.
Quickinfo: Reset at 04:00
Id: 21262
Clearing out the fierce goblins
Info: South of the Orc Village, a small band of goblins live in a village. The Deputy Leader of the Exterminators has asked for your help in exterminating the goblins, saying that they, like the orcs, must be stopped from expanding their territory.
Quickinfo: Defeat Axe Goblins, Flail Goblins
Id: 21263
Clearing Out the Ferocious Goblins - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the Deputy Leader of the Exterminators in the Goblin Clan south of Orc Village.
Quickinfo: Reset at 04:00
Id: 21264
Sleek Goblin Cleanup
Info: To the south of the Orc Village, there is a small clan of goblins. The Deputy Leader of the Exterminators has asked for your help in exterminating the goblins, saying that like the orcs, they must be kept from expanding their territory.
Quickinfo: Defeat Hammer Goblins, Dagger Goblins
Id: 21265
Sleek Goblin Cleanup - Standby
Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from the Paradise Order bulletin board or from the Deputy Leader of the Exterminators in the Goblin Clan south of Orc Village.
Quickinfo: Reset at 04:00
Id: 21266
Supplies are here! 1
Info: Deliver the Knights of Prontera supplies you received as a Knights of Prontera clerk to the leader of the Ravagers in Orc Village.
Quickinfo: Talk to the Exterminators leader
Id: 21267
Supplies are here! 2
Info: After removing the supplies for use in the Orcish Village, the Extermination Leader asked you to deliver the rest of the supplies to the Deputy Leader, who had gone to the Goblin Village, just south of the Orcish Village.
Quickinfo: Deliver Templar Supplies to the Deputy Leader
Id: 21268
Supplies are here - wait
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the clerk in front of the Knights of Prontera.
Quickinfo: Reset at 04:00
Id: 21269
Troublesome creatures
Info: Some of the goblins have expanded their territory into the fields east of the Goblin Clan. The Vice-Captain of the Ravagers has ordered the goblins to be exterminated, saying that any further expansion must be stopped.
Quickinfo: Morningstar Goblins slay Goblin Archer
Id: 21270
Troublesome Bastards - Waiting
Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from the Paradise Order bulletin board or from the Deputy Leader of the Exterminators in the Goblin Clan south of Orc Village.
Quickinfo: Reset at 04:00
Id: 21271
The Whereabouts of the Priest
Info: Lars of Prontera Cathedral says he hasn't heard from Priest Clod, who has gone on a quest to cleanse Glastheim Castle Monastery, and he is worried.
Quickinfo:
Id: 21272
Cleansing the Monastery
Info: Claude has asked you to deal with the undead Wraiths and Evil Druids inside the monastery. If you can find a priest inside performing the cleansing, he should be able to provide some simple assistance.
Quickinfo: Wraith and Evil Druid killed
Id: 21273
Cleansing the Monastery - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the clod in front of Glastheim Monastery.
Quickinfo: Reset at 04:00
Id: 21274
Catacombs Stabilized
Info: The old priests buried in the catacombs of the monastery have awakened as undead and are causing trouble. Defeat the Dark Priest and the Raging Dark Priest to help stabilize the monastery.
Quickinfo: Defeat the Dark Priest and the Enraged Dark Priest
Id: 21275
Catacombs Stabilized - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the clod in front of Glastheim Monastery.
Quickinfo: Reset at 04:00
Id: 21276
Mother and son lunch box
Info: A woman I met in Aldebaran, asking me to deliver a lunchbox to her son who works at the border checkpoint. The border checkpoint is located north of Aldebaran.
Quickinfo: Talk to the guard at the border crossing
Id: 21277
Work at a border checkpoint
Info: Chezare, the warden of the border checkpoint, says it's too much work for his limited staff to handle complaints from passersby, so he's asked you to do it for him. The monsters in the field near the checkpoint.
Quickinfo: Geographer fights off mantis
Id: 21278
Border Checkpoint Work - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from Chezare at the border checkpoint.
Quickinfo: Reset at 04:00
Id: 21279
Bodlebodle fluffy
Info: A request from a girl I met at a border checkpoint. She identified herself as a student at Kil Hir Academy and asked for 5 mountain goat furs and 5 peco wing feathers to be brought to Kil Hir Academy as materials for making fluffy quilts and pillows.
Quickinfo: 5 goat's fur, 5 peco wing feathers
Id: 21280
School safety enhanced
Info: The guards responsible for the safety of the Kil Heir Academy are concerned about the number of attacks by harpies and slippers in the field between the academy and the cottages, and have requested that the harpies and slippers be exterminated.
Quickinfo: Extermination of harpies and slippers
Id: 21281
Improve School Safety - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from a guard at Kil'hyr Academy.
Quickinfo: Reset at 04:00
Id: 21282
Innovative business item
Info: The cat hand trader you met in front of Kil Hir Academy has asked you to obtain 10 mountain goat furs and 10 peco wing feathers. He plans to sell quilts and pillows to the students.
Quickinfo: 10 mountain goat furs and 10 peco wing feathers
Id: 21283
Pioneering Business Item - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order bulletin board or the Cat's Hand vendor in Kil'hyr Academy.
Quickinfo: Reset at 04:00
Id: 21284
A sure finish
Info: A female student who had been watching the Cat's Hand Merchant at Kil'hyr Academy has requested an additional request, saying that since Grant Peko and Gout have entered the academy, she would like to make sure that they are defeated.
Quickinfo: Gout defeats Grand Peko
Id: 21285
Sure Finish - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from the Paradise Order bulletin board or from a student in Kil'hyr.
Quickinfo: Reset at 04:00
Id: 21286
Clean the first floor of the Clock Tower
Info: This is a request from Aldebaran Clock Tower Manager Serdin. He wants you to help him clean the clock tower by defeating the demonized book Rideword and dust Punk on the first floor of the clock tower.
Quickinfo: Defeat Rideward and Funk
Id: 21287
Clean Clock Tower 1F - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Clock Tower Manager Serdin in Aldebaran.
Quickinfo: Reset at 04:00
Id: 21288
A living, moving clock 1
Info: In the Clock Tower, there are small clocks that come to life. Clockmaster Serdin has ordered their destruction, saying that those who have forgotten their true purpose are unforgivable. Clocks are most commonly found on the second floor of the Clock Tower.
Quickinfo: defeat clocks
Id: 21289
A Living, Moving Clock 1 - Waiting
Info: This quest is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran.
Quickinfo: Reset at 04:00
Id: 21290
A Living, Moving Clock 2
Info: In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower.
Quickinfo: defeat Alarm
Id: 21291
A Living, Moving Clock 2 - Waiting
Info: This quest is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran.
Quickinfo: Reset at 04:00
Id: 21292
Laughter from Underground
Info: There is a dungeon beneath Aldebaran, which is said to lead to the basement of the Clock Tower. Serdin is haunted by the sound of a witch's laughter from deep below. He asks you to exorcize the witch, saying that she may be responsible for the state of the clock tower.
Quickinfo: Slay Basori
Id: 21293
Laughter from Underground - Waiting
Info: This quest is a daily quest that can be picked up again when the cooldown expires. You can get the quest from the Paradise Order bulletin board or from Serdin, the Clocktower Keeper in Aldebaran.
Quickinfo: Reset at 04:00
Id: 21294
Sacred War
Info: Ain, a fisherman in Whigel, says that the crabs and esters that wash up on the beach ruin his trimmed nets and he has to trim them again every time, so he asks you to exterminate the crabs and esters to prevent them from ruining his nets.
Quickinfo: Exterminate the crabs and esters
Id: 21295
Shell Digging Experience
Info: Ein, a fisherman in Hugel, suggests that since you're in the seaside resort town of Hugel, why not experience the life of an authentic fishing village? If you catch the clams and get the shells, he will prepare a delicious dish for you.
Quickinfo: 5 Clams
Id: 21296
Causes of water pipe breaks
Info: Mr. Dry, who is in charge of the waterworks in Whigel, has been having trouble with the water pipes connected to Lake Abyss, and has requested that the Novus around the lake be properly exterminated.
Quickinfo: Red Novus, kill yellow Novus
Id: 21297
Sublime War Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise message board or from Fisherman Ein in Whigel.
Quickinfo: Reset at 04:00
Id: 21298
Waiting for the Seashell Digging Experience
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Fisherman Ein in Whigel.
Quickinfo: Reset at 04:00
Id: 21299
Atmosphere Causing Water Pipe Failure
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Blacksmith Dry in Whigel.
Quickinfo: Reset at 04:00
Id: 21300
Mom's Bento - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be obtained from a middle-aged woman in Aldebaran.
Quickinfo: Reset at 04:00
Id: 21301
Please give my regards to my brother.
Info: A letter of regards from Ernst, a student at the Kilheir Academy, to his brother Friedrich. Friedrich is said to be working in the factory district west of the Valley of the Abyss.
Quickinfo: talk to friedrich
Id: 21302
Clean up the surroundings, please.
Info: At Friedrich's request, I've decided to clean up the area around the factory building by exterminating the Metalings and Holdens that are digging in and eating and damaging things.
Quickinfo: Defeat Holden and Metallings
Id: 21303
Clean up the surroundings, please - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Friedrich in the Ainbrook Fields Factory area.
Quickinfo: Reset at 04:00
Id: 21304
Commuter free pass
Info: I used Friedrich's commuter pass, which allows me to travel all the way to Einbach in one trip.
Quickinfo: Talk to Atin
Id: 21305
Shadow Miner
Info: You've been asked to take care of a troublesome Pitman in the Einbach Coal Mine. The Einbach Coal Mine is located inside the town. Let's focus on the first floor of the mine.
Quickinfo: defeat Pitman
Id: 21306
Shadow Miner - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbech.
Quickinfo: Reset at 04:00
Id: 21307
Why is that thing moving!
Info: In the Einbech Coal Mine, a scrap metal stove that was supposed to be a resting place for the miners has broken down and started attacking the miners. Defeat the scrap hearth and bring peace to the mines.
Quickinfo: defeat the scraphearth
Id: 21308
Why is that thing moving!-Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbech.
Quickinfo: Reset at 04:00
Id: 21309
Jumping Minerals
Info: Minerals and Obsidians are on the rampage on the second floor of the Einbach Mine, and the miners are having trouble. Let's deal with the Minerals and Obsidians.
Quickinfo: Defeat the Minerals and Obsidians
Id: 21310
Jumping Mineral - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbek.
Quickinfo: Reset at 04:00
Id: 21311
Ainbrook's situation
Info: I was told about Einbrock's relationship with Einbech and the current situation.
Quickinfo:
Id: 21312
Floating toxic gas1
Info: You're needed to help stop the poisonous gas from spreading to Lichtharzen and beyond. Defeat the Venomus found in Ainbrook Field.
Quickinfo: Defeat Venomus
Id: 21313
Floating Poisonous Gas1-Atmosphere
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Ainbrok's Eisen.
Quickinfo: Reset at 04:00
Id: 21314
Floating toxic gas2
Info: You're needed to help stop the poisonous gas from spreading to Lichtharzen and beyond. Defeat the Noxious found in Ainbrook Fields.
Quickinfo: Defeat Noxious
Id: 21315
Floating Toxic Gas 2 - Atmosphere
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Ainbrok's Eisen.
Quickinfo: Reset at 04:00
Id: 21316
Horrible, horrible...
Info: A rogue automaton in the shape of a bear is attacking people in a field near Ainbrook. Don't be fooled by its cute appearance, Eisen of Ainbrook has been hired to take it down.
Quickinfo: Slay Teddy Bears
Id: 21317
A terrible, terrible...-Wait
Info: This is a daily quest that can be picked up again when the wait expires. You can pick up the quest from the Paradise Order bulletin board or from Ainbrok's Aizen.
Quickinfo: Reset at 04:00
Id: 21318
Transferring shifts
Info: Eisen has asked Karl, who often forgets his shift, to remind him not to forget his shift. Karl works at Einbrock Unfair Airport.
Quickinfo: talk to Karl
Id: 21319
Why not when there's such a big pool!
Info: Amy, a resident of Lichtharsen, is unhappy about not being able to use the large pool outside. Defeat the Rafflesia for Theodore, who is not in charge but has to take Amy's blame.
Quickinfo: defeating Rafflesia
Id: 21320
Why is there such a big pool!-Wait
Info: This quest is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or through the Theodore in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21321
Snap your ankle!
Info: Theodore is troubled by Miya's insistence that he take care of the stemworms that are attacking passersby with their stalks in the fields near Lichtharzen. Theodore agrees to take care of the stemworms for her.
Quickinfo: Slay Stemworms
Id: 21322
Click your ankle!-Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or through the Theodore in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21323
The name of the valley of the dead
Info: Leno, a knight afraid of ghosts, is unable to fulfill his duties in the Valley of the Dead. He's decided to take Leno's place and banish the breeze from the Valley of the Dead.
Quickinfo: exorcize breeze
Id: 21324
A Name Called Valley of the Dead - Waiting
Info: This is a daily quest that can be picked up again when the wait expires. You can pick up the quest from the Paradise Order bulletin board or from Leno in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21325
A vacation is not a vacation.
Info: I've heard that the children are asking for things from Theodore while he's on vacation.
Quickinfo: Talk to Theodore
Id: 21326
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21327
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21328
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21329
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21330
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21331
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21332
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21333
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21334
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21335
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21336
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21337
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21338
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21339
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21340
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21341
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21342
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21343
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21344
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21345
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21346
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21347
Bonus experience!
Info: You've made new connections with the townspeople!
Quickinfo:
Id: 21348
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21349
Bonus experience!
Info: You've made new connections with the villagers!
Quickinfo:
Id: 21350
Uneasy Disciples
Info: You have been asked to warn the disciples of danger as they venture out to investigate near Euphoros. Find Master Maxim and hear what he has to say.
Quickinfo: Talk to Tutor Maxim
Id: 21351
A Swarm of Iron Ants-1
Info: Ernest has asked you to exterminate the Benatu (purple) and Benatu (green) that are interfering with his exploration of Euphoros.
Quickinfo: Defeat Venatu
Id: 21352
A Swarm of Iron Ants-1 Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from Ernest near Euphoros Dungeon.
Quickinfo: Reset at 04:00
Id: 21353
A Swarm of Iron Ants-2
Info: Ernest has asked you to exterminate the Benatu (Vermilion) Benatu (Blue) that have been interfering with his exploration of Euphorus.
Quickinfo: Defeat Venatu
Id: 21354
A Swarm of Iron Ants-2 Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from Ernest near Euphoros Dungeon.
Quickinfo: Reset at 04:00
Id: 21355
Colorful Dimik-1
Info: Maxim has asked you to kill Dimik (green) and Dimik (blue) for his research on Euphoros.
Quickinfo: Defeat Dimik
Id: 21356
Colorful Dimic-1 Waiting
Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from Maxim near the Euphoros Dungeon.
Quickinfo: Reset at 04:00
Id: 21357
Colorful Dimik-2
Info: Maxim has asked you to kill Dimik (Vermilion) Dimik (Red) for his research on Euphoros.
Quickinfo: Defeat Dimik
Id: 21358
Colorful Dimic-2 Waiting
Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from Maxim near Euphoros Dungeon.
Quickinfo: Reset at 04:00
Id: 21359
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21360
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21361
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21362
Bonus Experience
Info: You've made a new friend!
Quickinfo:
Id: 21363
Purify Nameless Island
Info: Rotheart has asked you to defeat Rag Zombie and Zombie Slaughter to help cleanse the island.
Quickinfo: Defeated Ragzombie and Zombie Slaughter
Id: 21364
Waiting to Purify Nameless Island
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained through the Nameless Island rotation.
Quickinfo: Reset at 04:00
Id: 21365
Crying, crying, crying
Info: Rotheart has asked you to kill the Banshee to help purify the island.
Quickinfo: Kill the Banshee
Id: 21366
Cry, cry, cry and wait
Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be obtained through the Nameless Island rotation.
Quickinfo: Reset at 04:00
Id: 21367
Lord of the Dead Marionettes
Info: Rotheart has asked you to defeat the Necromancer to help cleanse the island.
Quickinfo: Defeat the Necromancer
Id: 21368
Waiting for the Dead Marionette's Owner
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained through the Nameless Island rotation.
Quickinfo: Reset at 04:00
Id: 21369
Cleansing the West Sanctuary of the Temple
Info: Priest Tebenio has asked you to cleanse the Sanctuary by entering the opening he has secretly drilled. Defeat Fanbergh and Isila, the monsters that usually appear in the west.
Quickinfo: Farnberg and Isila defeated
Id: 21370
Awaits Purification of the West Area of the Temple Sanctuary
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Tebenio, Priest of Rachel.
Quickinfo: Reset at 04:00
Id: 21371
Cleansing the East Sanctuary of the Temple
Info: Priest Tebenio has asked you to cleanse the Sanctuary by entering the opening he has secretly drilled. Defeat the Hodremlin, a monster that appears in the east.
Quickinfo: Defeat Hordremlin
Id: 21372
Waiting to Purify the East Area of the Temple Sanctuary
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Priest Tebenio of Rachel.
Quickinfo: Reset at 04:00
Id: 21373
Cleansing the South Sanctuary of the Temple
Info: Priest Tevenio has asked you to cleanse the Sanctuary by entering the opening in the south. Defeat Agab and Ekio, the monsters that usually appear in the south.
Quickinfo: Agab and Ekio defeated
Id: 21374
Waiting to Purify the South Sanctum of the Temple
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Tebenio, Priest of Rachel.
Quickinfo: Reset at 04:00
Id: 21375
Steppe Brawl - Kobolds
Info: You have been asked by the hunter Harim of the Ida Plains to hunt down the kobolds that are interfering with the clearing of the plains
Quickinfo: Kobolds defeated
Id: 21376
Grassland Brawl - Kobold Side Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Harim, the Itha Plains Hunter.
Quickinfo: Reset at 04:00
Id: 21377
Grassland Brawl - Hillwind's Side
Info: You have been commissioned by Harim, a hunter in the Ida Plains, to hunt down the Hillwinds who are interfering with the clearing.
Quickinfo: Hunt the Hillwind
Id: 21378
Grassland Brawl - Standby for Hillwind
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Harim, the Itha Plains Hunter.
Quickinfo: Reset at 04:00
Id: 21379
Not even dog hair is good enough.
Info: Rachel's farmer, Cheddar, asks for 20 kobold fur. Slaying kobolds is a bonus.
Quickinfo: 20 kobold fur
Id: 21380
Nothing to write home about. Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Farmer Cheddar in Rachel.
Quickinfo: Reset at 04:00
Id: 21381
Weed Wars
Info: Minnie, a farmer in Baines, asks me to pull Drosera and Muskypula that are getting in the way of her land clearing. They are mostly found in the fields near Baines.
Quickinfo: Remove the Drosera and Muskypula
Id: 21382
Weed War Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained through Bane's Minerals.
Quickinfo: Reset at 04:00
Id: 21383
Volcanic Mutation
Info: Baines's vigilantes have been called in to combat the magma rings generated by a nearby volcano. They say that the stones burn vegetation to a crisp when they pass by.
Quickinfo: Fighting Magma Rings
Id: 21384
Awaits Mutation in the Volcano
Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained from Bane's Vigilante.
Quickinfo: Reset at 04:00
Id: 21385
Grassland Brawl - Desert Wolf
Info: Hunter Sarim from the Ice Cave has asked you to join him on a hunt for Desert Wolves, and he wants you to kill 30 of them.
Quickinfo: Desert Wolf Hunt
Id: 21386
Grassland Brawl - Desert Wolf Side Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained from the Hunter's Mission in front of the Ice Cave in Outumra.
Quickinfo: Reset at 04:00
Id: 21387
Cold hearts, cool dishes
Info: Tarim, the barkeep at Rachel's Tavern, has asked you to obtain 20 Ice Hearts, which can be found in the Ice Cave.
Quickinfo: 20 Ice Hearts
Id: 21388
Cold heart, waiting for a cool dish
Info: This is a daily quest that can be picked up again at the end of the wait. You can obtain this quest from Tarim, the barkeep at Rachel's Tavern.
Quickinfo: Reset at 04:00
Id: 21389
The Unspeakable Yeti
Info: The wizard's friend you met in the Ice Cave asked you to defeat Snowy because he was getting in the way.
Quickinfo: Defeat Snoyer
Id: 21390
Waiting for the Speechless Yeti
Info: This is a daily quest that can be picked up again when the wait expires. The quest can be obtained from a wizard friend inside the Ice Cave.
Quickinfo: Reset at 04:00
Id: 21391
How hard are ice crystals
Info: The wizard friend you met inside the ice cave has asked you to beat Istitan and Gaezti for his research.
Quickinfo: Defeated Aistitan and Guezti
Id: 21392
How hard is an ice crystal? Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained from the wizard's friend inside the Ice Cave.
Quickinfo: Reset at 04:00
Id: 21393
Monk Research
Info: Geffen's alchemist, Mingmin, promises to let you enter Geffenia if you help him with his Monk Research. In Geffenia, let's face the Incubus and Succubus.
Quickinfo: Battle the Incubus and the Succubus
Id: 21394
Waiting for Monma Research
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Mingmin, the Alchemist of Geffen.
Quickinfo: Reset at 04:00
Id: 21401
Coceracera
Info: Return to Bobby Q with the materials needed to research the new source. 10 Tarafrog, 5 Frog Eggs
Quickinfo: Gather the ingredients and return to Bobby Q
Id: 21402
Koseracera
Info: Talk to Serabi on the south shore of Komodo and ask him about the Koseracera.
Quickinfo: Talk to Serabi
Id: 21403
Kothera
Info: Defeating about 10 Megalodons will help drain the poison from Cosera. Defeat the Megalodons and return to Seravi.
Quickinfo: Defeat the Megalodons
Id: 21404
Coseracera
Info: You've found a good quality Corseracera. Return to Bobby Q, he's already sent it to you.
Quickinfo: Talk to Bobby Q
Id: 21405
Coseracera
Info: Bobby Q says he didn't get the Corseracera. Let's go to Bobby Q's house in the east.
Quickinfo: To Bobby Q's house
Id: 21406
Coseracera
Info: Bobby Q's daughter, Barney Q, has been tricked by a friend into applying Cosera to her face, and it doesn't look good. Go to Serabi, who is the most knowledgeable about cosera, and ask her what to do.
Quickinfo: Talk to Serabi
Id: 21407
coseracera
Info: Massaging the hydra's tentacles will improve your condition. Take 5 tentacles from 10 hydras to Barney Q.
Quickinfo: Give the tentacles to Barney
Id: 21408
coseracera
Info: Bobby Q told you to bring 10 of Tarafrog's sticky water rakes to the campsite, and then he ran off.
Quickinfo: Give the rakes to Bobby Q
Id: 21410
Bobby Q's Cooking Hell
Info: You need to rest before you can quest again.
Quickinfo: Reset at 04:00
Id: 21411
Barbie Q's Cooking Hell
Info: It's time for a new culinary challenge, so let's catch 10 Tara Frogs and get 10 sticky water hooks for Bobby Q.
Quickinfo: Give Bobby Q the sticky rakes
Id: 21412
Honey Skin Barney Q
Info: You need to rest before you can quest again.
Quickinfo: Resetting at 04:00
Id: 21413
Honey Skin Barney Q
Info: Barney Q is suffering from the after-effects of applying Coseracera, so give him the 5 tentacles you got from defeating 10 Hydras.
Quickinfo: Give the tentacles to Barney Q.
Id: 21414
KeseraceraKeseracera
Info: You need to rest before you can quest again.
Quickinfo: Reset at 04:00
Id: 21415
KeseraceraKeseracera
Info: Defeat 10 Megalodons and return to Seravi to help him grow Cicerasera.
Quickinfo: Defeat 10 Megalodons
Id: 21416
Cute guys
Info: Defeat 10 Persiles and 10 Sea Otters attacking people on Kokomo Beach.
Quickinfo:
Id: 21417
Cute guys
Info: You need to rest before you can quest again.
Quickinfo: Reset at 04:00
Id: 21418
Tough guys
Info: Defeated 10 Sturactic Gorem, 5 Trijoint, and 5 Megalith to clear the path to Umbala
Quickinfo:
Id: 21419
Hard guys
Info: You need to rest before you can quest again.
Quickinfo: Resetting at 04:00
Id: 21420
Ghastly creatures
Info: Defeat 15 Groves and 10 Alligators for an explorer who is investigating the ecology of Papuchika Forest and Zinai Swamp.
Quickinfo:
Id: 21421
Gross guys
Info: You need to rest before you can quest again.
Quickinfo: Reset at 04:00
Id: 21422
Delivered a sticky water rake to Paradise
Info: Delivered the sticky water rake to the logistician of Paradise. You can deliver it again in an hour.
Quickinfo:
Id: 21423
Delivered Grasshopper Hind Legs
Info: You have delivered the grasshopper hind legs to the logistician. You can deliver them again in one hour.
Quickinfo:
Id: 21424
Delivered Snail Shells to Paradise Corps
Info: You have delivered the snail shell to the logistician.
Quickinfo:
Id: 21425
Paradise Delivered Bird's Beak
Info: Delivered a bird's beak to the Paradise Corps logistician. You can deliver it again in one hour.
Quickinfo:
Id: 21426
Paradise Bear Paw Delivered
Info: You have delivered the bear paw pads to the paradise logistician. You can deliver them again in one hour.
Quickinfo:
Id: 21427
Paradise Delivered Old Tree Paper
Info: Delivered the old-growth zine to the logistics manager of Paradise. You can deliver it again in an hour.
Quickinfo:
Id: 21428
Delivered monkey tail to Paradise
Info: You have delivered the monkey tail to the logistician in Paradise. You can deliver it again in one hour.
Quickinfo:
Id: 21429
Paradise Delivered Lantern
Info: You have delivered a lantern to the Paradise Corps logistician. You can deliver it again in an hour.
Quickinfo:
Id: 21430
Paradise Delivered Conch
Info: You have delivered a Conch to the Paradise Corps Logistics Officer.
Quickinfo:
Id: 21431
Paradise Delivered Mermaid Heart
Info: You have delivered the Mermaid's Heart to the Paradise Corps Logistics Manager. You can deliver it again in one hour.
Quickinfo:
Id: 21432
Paradise Delivered Boar's Mane
Info: You have delivered the boar's mane to the logistician of Paradise. You can deliver it again in an hour.
Quickinfo:
Id: 21433
Paradise Delivered Long Hair
Info: You have delivered the long hair to the logistician in Paradise.
Quickinfo:
Id: 21434
Paradise Delivered Horseshoes
Info: You have delivered the Horseshoes to the Paradise Corps Logistics Officer. You can deliver them again in an hour.
Quickinfo:
Id: 21435
Delivered a short leg to Paradise
Info: Delivered a short leg to the paradise group logistician.
Quickinfo:
Id: 21436
Delivered sand to Paradise
Info: You have delivered sand to the logistician in Paradise. You can deliver it again in one hour.
Quickinfo:
Id: 21437
Paradise Delivered dry sand
Info: You have delivered dry sand to the logistician in Paradise. You can deliver it again in one hour.
Quickinfo:
Id: 21438
Paradise Delivered Tortoise Shell
Info: You have delivered the tortoiseshell to the Paradise Corps logistician. You can deliver it again in one hour.
Quickinfo:
Id: 21439
Paradise Corps Delivered a Baby Devil's Horn
Info: You've delivered the Devil's Horn to the Paradise Corps logistician. You can deliver it again in an hour.
Quickinfo:
Id: 21440
Delivered Ice Heart to Paradise Corps
Info: You have delivered an Ice Heart to the Paradise Corps logistician. You can deliver it again in an hour.
Quickinfo:
Id: 21441
Paradise Delivery of Fluff
Info: You have delivered the fluff to the paradise clan logistician. You can deliver it again in an hour.
Quickinfo:
Id: 21442
Cute guys
Info: If you visit the client in person, you can get extra rewards for a one-time fee.
Quickinfo:
Id: 21443
Hard guys
Info: You can get extra rewards for visiting the client in person, but only once.
Quickinfo:
Id: 21444
Gross guys
Info: Visit the client in person for a one-time bonus reward.
Quickinfo:
Id: 21501
Hunt a Wandering Hornet
Info: Hunt down a Wandering Hornet in the field west of Prontera.
Quickinfo: Defeated 1 Wandering Hornet
Id: 21502
Hunt a Flying Hornet - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21503
Hunt a Wandering Rocker
Info: Hunt down a Wandering Rocker in the field southwest of Prontera.
Quickinfo: Defeated 1 Wandering Rocker
Id: 21504
Hunt the Fleeing Locker - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21505
Hunt a Fleeing Amber Knight
Info: Hunt down a Wandering Amber Knight in the field west of Prontera.
Quickinfo: Slayed 1 Wandering Amber Knight
Id: 21506
Hunt a Fleeing Amber Knight - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21507
Hunt a Boss Mooka
Info: You have hunted a Boss Mooka in the field southwest of Izrud.
Quickinfo: Defeated 1 Boss Mooka
Id: 21508
Hunt Boss Mooka - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions in Paradise request board.
Quickinfo: Reset at 04:00
Id: 21509
Hunting a boss bigfoot
Info: You hunt a boss bigfoot in the field southeast of Payon.
Quickinfo: Kill 1 boss bigfoot
Id: 21510
Boss Bigfoot Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21511
Hunt a Sturdy Horn
Info: Hunt a Sturdy Horn in the field northeast of Feyon.
Quickinfo: Defeated 1 Sturdy Horn
Id: 21512
Hunt a Sturdy Horn - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21513
Hunt a Fast Elder Willow
Info: Hunt a Fast Elder Willow in the field southeast of the Orc Village.
Quickinfo: Defeated 1 Rapid Elder Willow
Id: 21514
Quick Elder Willow Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Hunt for Champions in Paradise board.
Quickinfo: Reset at 04:00
Id: 21515
Hunt a Sturdy Coco
Info: Hunt a Sturdy Coco in the field southwest of Prontera.
Quickinfo: Defeated 1 Sturdy Coco
Id: 21516
Hunt a Sturdy Coco - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21517
Hunting a fast yoyo
Info: Hunt a Fast Yo-Yo in the field northeast of Prontera.
Quickinfo: Kill 1 Fast Yo-Yo
Id: 21518
Quick Yo-Yo Hunt - Standby
Info: This is a daily quest that can be reclaimed when the cooldown expires. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21519
Hunt a Wandering White Pearl
Info: Hunt down a Wandering White Jade in the field southwest of Izrud.
Quickinfo: Slaughtered 1 Wandering White Jade
Id: 21520
Hunt for a Fleeing Citrine - Standby
Info: This is a daily quest that can be picked up again when the cooldown expires. The quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21521
Hunt an Enraged Orc Warrior
Info: Hunt down a Wrathful Orc Warrior in the Orc Village.
Quickinfo: Defeated 1 Enraged Orc Warrior
Id: 21522
Hunt a Wrathful Orc Warrior - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21523
Hunt a fast goblin
Info: Hunt a Fast Goblin in the field south of the Orc Village.
Quickinfo: Defeated 1 Fast Goblin
Id: 21524
Quick Goblin Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21525
Hunt a wandering goblin
Info: Hunt the wandering goblin in the field southeast of the Orc Village.
Quickinfo: Defeated 1 Wandering Goblin
Id: 21526
Hunt Fleeing Goblins - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21527
Hunting a fast petit
Info: Hunt a Fast Petite in the field west of Geffen.
Quickinfo: Kill 1 Rapid Petite
Id: 21528
Quick Petite Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21529
Hunt a sturdy petit
Info: Hunt a Sturdy Petite in the field northwest of Geffen.
Quickinfo: Defeated 1 Sturdy Petite
Id: 21530
Sturdy Petite Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21531
Hunt a Wrathful Sandman
Info: Hunt a Fury Sandman in the field southeast-southeast of Morok.
Quickinfo: Defeated 1 Wrathful Sandman
Id: 21532
Hunt a Wrathful Sandman - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21533
Hunting a fast Perseid
Info: Hunt a Fast Perseid in the field southeast of Komodo.
Quickinfo: Defeated 1 Fast Perseid
Id: 21534
Quick Perseid Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21535
Hunt a Wandering Grove
Info: Hunt down a Wandering Grove in the field east of Komodo.
Quickinfo: Slayed 1 Wandering Grove
Id: 21536
Hunt the Wandering Grove - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21537
Hunt a sturdy alligator
Info: Hunt a Sturdy Alligator in the field northeast of Komodo.
Quickinfo: Defeated 1 Sturdy Alligator
Id: 21538
Hunt a Sturdy Alligator - Standby
Info: This is a daily quest that can be reclaimed when the cooldown expires. The quest is available on the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21539
Hunt a Wrathful Utanfighter
Info: Hunt a Wrathful Utanfighter in the field west of Prontera.
Quickinfo: Defeated 1 Wrathful Uthanfighter
Id: 21540
Hunt a Wrathful Wotanfighter - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions in Paradise request board.
Quickinfo: Reset at 04:00
Id: 21541
Hunt a fast Dryad
Info: Hunt a Fast Dryad in the field northwest of Komodo.
Quickinfo: Defeated 1 Fast Dryad
Id: 21542
Quick Dryad Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21543
Hunting for fast clams
Info: Hunt down a Quick Clam in the field south of Whigel.
Quickinfo: Hunted 1 Quick Clam
Id: 21544
Quick Shellfish Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21545
Hunt a Sturdy Geographer
Info: Hunt a Sturdy Geographer in the field north of Aldebaran.
Quickinfo: Defeated 1 Sturdy Geographer
Id: 21546
Hunt a Sturdy Geographer - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21547
Hunt a Boss Grand Peko
Info: You have hunted a Grand Peko in the field north-northwest of Aldebaran.
Quickinfo: Defeated 1 Boss Grand Pekko
Id: 21548
Boss Grand Peko Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21549
Hunt a Boss Goat
Info: Hunt a Boss Gout in the field southeast of Yuno.
Quickinfo: Defeated 1 Boss Gout
Id: 21550
Hunt a Boss Gout - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21551
Hunting a Fast Slipper
Info: Hunt a Fast Slipper in the field southeast of Yuno.
Quickinfo: Slayed 1 Fast Slipper
Id: 21552
Quick Slipper Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21553
Hunt for a fast stemworm
Info: Hunt a single Fast Stemworm in the field northeast of Lichtharzen.
Quickinfo: Kill 1 Fast Stemwyrm
Id: 21554
Quick Stemworm Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21555
Hunt a Sturdy Holden
Info: Hunt a Sturdy Holden in the field northeast of Ainbrook.
Quickinfo: Defeated 1 Sturdy Holden
Id: 21556
Hunt a Sturdy Holden - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21557
Hunt a fast Rafflesia
Info: Hunt a Rapid Rafflesia in the field north of Lichtharzen.
Quickinfo: Slay 1 Rapid Rafflesia
Id: 21558
Fast Rafflesia Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21559
Hunt a Boss Venomus
Info: You've hunted a Boss Venomus in the field north of Ainbrook.
Quickinfo: Defeated 1 Boss Venomus
Id: 21560
Hunt Boss Venomous - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21561
Hunt a Wrathful Noxious
Info: Hunt a Wrathful Noxious in the fields northeast of Ainbrook.
Quickinfo: Slay 1 Wrathful Noxious
Id: 21562
Hunt Wrathful Noxious - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21563
Hunt a Wandering Novus
Info: Hunt down a Wandering Novus in the field southwest of Whigel.
Quickinfo: Slayed 1 Wandering Novus
Id: 21564
Hunt a Fleeing Novus - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21565
Hunt a Sturdy Rowyn
Info: Hunt a Sturdy Rowyn in the field east of Rachel.
Quickinfo: Defeated 1 Sturdy Rowyn
Id: 21566
Hunt a Sturdy Rowyn - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21567
Hunt a Boss Staffo
Info: Hunt a Boss Staffo in the field south of Bane's.
Quickinfo: 1 Boss Staffo slain
Id: 21568
Hunt Boss Staffo - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21569
Hunt a Fury Smokey
Info: Hunt a Fury Smokey in Ayotaya Fields.
Quickinfo: Defeated 1 Wrathful Smokey
Id: 21570
Furious Smokey Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21571
Hunt for the boss Jingdong
Info: Hunt down one of the bosses in Kunlun Fields.
Quickinfo: Defeated 1 Boss Light Dandong
Id: 21572
Hunt a Boss Light Dancer - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21573
Hunt a Wrathful Tookan
Info: Hunt a Fury Tookan in Brasilis Fields.
Quickinfo: Defeated 1 Wrathful Tookan
Id: 21574
Hunt a Wrathful Tukan - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21575
Hunt for a sturdy sidewinder
Info: Hunt down a Sturdy Sidewinder in Moscovia Fields.
Quickinfo: Defeated 1 Sturdy Sidewinder
Id: 21576
Hunt a Sturdy Sidewinder - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21577
Hunting a fast caracasa
Info: Hunt a Fast Caracasa in the Amatsu Fields.
Quickinfo: Defeated 1 Fast Caracasa
Id: 21578
Quick Caracasa Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21579
Hunt a wandering food sheep
Info: Hunt down a Wandering Eater in the Yongji Castle Fields.
Quickinfo: Slayed 1 Wandering Eater
Id: 21580
Hunt the Fleeing Prey - Standby
Info: This is a daily quest that can be reclaimed when the cooldown expires. You can obtain this quest through the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21581
To the Temple of Odin
Info: Morvand has asked for a favor. Let's go to the Temple of Odin to slay the monsters.
Quickinfo: To the Temple of Odin
Id: 21582
From the one who radios
Info: Defeat 20 Skaggs, rumored to be in communication with the devil.
Quickinfo: 20 Skogles
Id: 21583
From the Radio Operator - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Morvand in Whigel.
Quickinfo: Reset at 04:00
Id: 21584
From the one who radioed again
Info: Defeat 20 Skaggs, rumored to be in communication with the devil.
Quickinfo: 20 Skaggs
Id: 21585
Demon Purification
Info: Slay 20 Prus, whose bizarre movements give you the creeps.
Quickinfo: 20 Prus
Id: 21586
Demonic Purification - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise bulletin board or Morvand of Whigel.
Quickinfo: Reset at 04:00
Id: 21587
Purge the demons again
Info: Slay 20 Prus, whose bizarre movements give you the creeps.
Quickinfo: 20 Prus
Id: 21588
Before you are fooled
Info: Defeat 5 brown and 5 blue Skegolts, a cute but fearsome monster.
Quickinfo: 5 Skegolts each
Id: 21589
Before You Be Dazzled - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Morvand of Whigel.
Quickinfo: Reset at 04:00
Id: 21590
Before you're fooled again
Info: Defeat 5 brown and 5 blue Skegolts, the cute but fearsome monsters.
Quickinfo: 5 Skegolts each
Id: 21591
To the Living Challenge
Info: I've been asked to do a favor by an unknown person. Let's go to the vital challenge.
Quickinfo: To the Living Challenge
Id: 21592
Ignigem Xenia
Info: Rest in peace, Ignisem Senia.
Quickinfo: 30 Ignizem Xenia
Id: 21593
Ignigem Xenia - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21594
Again Igniseme Senia
Info: Rest in peace, Ignisem Senia.
Quickinfo: 30 Ignizem Xenia
Id: 21595
Armaire Dinze
Info: Armaire Dinze rest in peace.
Quickinfo: 30 Armaire Dinze
Id: 21596
Armeyer Dinze - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21597
Armeyer Dinze again
Info: Armaire Dinze rest in peace.
Quickinfo: 30 Armaire Dinze
Id: 21598
Whiskebein Tris
Info: Rest in peace, Whiskevine Tris.
Quickinfo: 30 Whiskebein Tris
Id: 21599
Wyckebein Tris-Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21600
Return of the Whiskevine Tris
Info: Rest in peace, Whiskevine Tris.
Quickinfo: 30 Whiskebein Tris
Id: 21601
Kabak Icarus
Info: Rest in peace, Kabak Icarus.
Quickinfo: 30 Kavak Icarus
Id: 21602
Kavak Icarus - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21603
RIP Kabak Icarus
Info: Rest in peace, Kavak Icarus.
Quickinfo: 30 Kabak Icarus
Id: 21604
Irend Ebesi
Info: Rest in peace, Irend Evesi.
Quickinfo: 30 Irene Ebesh
Id: 21605
Irend Evesi - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21606
Rest in peace Irene Evesey
Info: Rest in peace, Irene Evesey.
Quickinfo: 30 Elend Ebesh
Id: 21607
Raurel Binder
Info: Rest in peace, Laurel Binder
Quickinfo: 30
Id: 21608
Laurel Binder - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21609
Return to Laurel Binder
Info: Rest in peace, Laurel Binder
Quickinfo: 30 Laurel Binder
Id: 21610
Cecil B. DeMille
Info: Rest in Peace to Cecil B. DeMille
Quickinfo: 2 Cecil Dyman
Id: 21611
Chamber Daemon - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21612
RIP Cecil B. DeMonk
Info: Rest in Peace to Cecil B. DeMille
Quickinfo: 2 Cecil B. DeMonds
Id: 21613
Catherine Keiron
Info: Rest in Peace to Catherine Keillor
Quickinfo: 2 Katrinin Kayron
Id: 21614
Catrine Keiron - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21615
Rest in Peace to Catherine Keiron
Info: Rest in peace to Catherine Keillor
Quickinfo: 2 Katrin de Ceylon
Id: 21616
Margareta Sorin
Info: Rest in peace, Margareta Sorin
Quickinfo: 2 Margaretha Sorin
Id: 21617
Magaretha Sorin - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21618
Rest in Peace Margareta Sorin
Info: Rest in peace, Margareta Sorin
Quickinfo: 2 Margaretha Sorin
Id: 21619
Siren Windsor
Info: Rest in peace to Siren Windsor
Quickinfo: 2 Siren Windsor
Id: 21620
Siren Windsor - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21621
Rest in Peace Siren Windsor
Info: Rest in peace to Siren Windsor
Quickinfo: 2 Siren Windsor
Id: 21622
Eremes Gail
Info: Rest in peace, Eremes Gail.
Quickinfo: 2 Eremes Gail
Id: 21623
Eremes Gile - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21624
Rest in peace Eremes Gail
Info: Rest in peace to Eremes Gail.
Quickinfo: 2 Eremes Gail
Id: 21625
Howard Alt-Eisen
Info: Rest in peace, Howard AltEisen.
Quickinfo: 2 Howard Altizen
Id: 21626
Howard Alt-Eisen - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen.
Quickinfo: Reset at 04:00
Id: 21627
RIP Howard AltEisen
Info: Rest in peace, Howard AltEisen.
Quickinfo: 2 Howard AltEisen
Id: 21628
To the Nogrod Lava Dungeon
Info: You've been asked by the staff at the Monster Museum. Let's go to the Nogrod Lava Dungeon.
Quickinfo: To the Nogrod Lava Dungeon
Id: 21629
Capture a Nightmare Terror
Info: Hunt 30 Nightmare Terror so you can display them in the museum.
Quickinfo: 30 Nightmare Terror
Id: 21630
Capture a Nightmare Terror - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the museum staff in Yuno, Elmes Platou.
Quickinfo: Reset at 04:00
Id: 21631
Capturing the Nightmare Terror again
Info: Hunt 30 Nightmare Terror so you can display them in the museum.
Quickinfo: 30 Nightmare Terror
Id: 21632
Capture a Dilator
Info: Hunt down 30 Deliters so you can display them in your museum.
Quickinfo: 30 airborne and 30 ground Deltas
Id: 21633
Capture Delitter - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the museum staff in Yuno, Elmes Platou.
Quickinfo: Reset at 04:00
Id: 21634
Capture the Dilator again
Info: Hunt 30 Dilithers so we can display them in the museum.
Quickinfo: 30 airborne and 30 ground Dilators
Id: 21635
Collect hardened lava
Info: Collect 10 hardened lava to help the museum's finances.
Quickinfo: 10 hardened lava rocks
Id: 21636
Collect Solidified Lava - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the museum staff in Yuno, Elmes Platou.
Quickinfo: Reset at 04:00
Id: 21637
Collect hardened lava again
Info: Collect 10 hardened lava to help the museum's finances.
Quickinfo: 10 hardened lava
Id: 21638
Red Dragon of Lake Abyss
Info: You've been asked by Nahadan. Let's go to Lake Abyss and catch 30 Red Ferus.
Quickinfo: 30 Red Ferrers
Id: 21639
Traveler rescued
Info: Nahadan has rescued an injured traveler. Let's get back to town in case you need to help with something.
Quickinfo: Returning to Whigel
Id: 21640
Lake Dragon
Info: For the safety of travelers, hunt 30 red and 30 green ferus.
Quickinfo: 30 red and 30 green ferrers
Id: 21641
Lake Dragon - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Nahadan in Whigel.
Quickinfo: Reset at 04:00
Id: 21642
Dashi Lake Dragon
Info: Let's hunt 30 red and 30 green ferus for the safety of travelers.
Quickinfo: 30 red and 30 green ferrus
Id: 21643
Lake Rain Dragon
Info: Hunt 30 Yellow and 30 Blue Acidus for the safety of the lake.
Quickinfo: 30 Yellow and 30 Blue Acidus each
Id: 21644
Lake Beast - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from Nahadan in Whigel.
Quickinfo: Reset at 04:00
Id: 21645
Dashi Lake's Rain Dragon
Info: Hunt 30 Yellow and 30 Blue Acidus for the safety of the lake.
Quickinfo: 30 Yellow and 30 Blue Acidus each
Id: 21646
Triadragon of the Lake
Info: Hunt 1 Hydrolancer deep in the Lake Region.
Quickinfo: 1 Hydrolancer
Id: 21647
Lake Three-headed Dragon - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Whigel's Nahadan.
Quickinfo: Reset at 04:00
Id: 21648
Dashi Lake's Three-headed Dragon
Info: Hunt 1 Hydrolancer deep in the lake area.
Quickinfo: 1 Hydrolancer
Id: 21649
To Thanatos Tower
Info: Accept Avril's request to hunt the monsters in the lower levels of Thanatos Tower.
Quickinfo: To Thanatos Tower
Id: 21650
To Thanatos Tower
Info: Accept Tart's request and hunt down the monsters on the upper levels of Thanatos Tower.
Quickinfo: To Thanatos Tower
Id: 21651
In Mimic's Box
Info: A request from Avril, who seems more interested in the contents than the monsters. Hunt down 30 Ancient Mimics.
Quickinfo: 30 Ancient Mimics
Id: 21652
In Mimic's Box - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21653
In Mimic's box again
Info: A request from Avril, who seems more interested in the contents than the monsters. Let's hunt down 30 Ancient Mimics.
Quickinfo: 30 Ancient Mimics
Id: 21654
Dispersed Wisdom
Info: Hunt down 30 Deathwords that may contain rare knowledge.
Quickinfo: 30 Deathwards
Id: 21655
Drifting Old Wisdom - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21656
Returning to the old wisdom
Info: Hunt 30 Deathwords that may contain rare knowledge.
Quickinfo: 30 Deathwards
Id: 21657
Baron of the Castle
Info: Hunt 20 Aul Barons while keeping an eye on your relationship with Duke Aul.
Quickinfo: 20 Aul Barons
Id: 21658
Castle Baron - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21659
Baron of the Castle
Info: Hunt 20 Aul Barons while keeping an eye on your relationship with Duke Aul.
Quickinfo: 20 Aul Barons
Id: 21660
Bits of Knowledge
Info: Collect 10 Bloody Bookshelves, which are sometimes found in Deathward.
Quickinfo: 10 Bloodstained Bookshelves
Id: 21661
Nuggets of Knowledge - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21662
Again, the knowledge in bits and pieces
Info: Collect 10 bloody bookshelves that are sometimes found in Deathward.
Quickinfo: 10 Bloodstained Bookshelves
Id: 21663
A Record of Old Magic
Info: Let's collect 10 old magic circles that the Elder has from time to time.
Quickinfo: 10 Worn Magical Scrolls
Id: 21664
A Record of Old Magic - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21665
Old Magic Records Again
Info: Let's collect 10 old magic circles that the Elder has from time to time.
Quickinfo: 10 Worn Magic Scrolls
Id: 21666
Recycling
Info: Collect 30 tattered clothes belonging to Aul Duke or Aul Baron.
Quickinfo: 30 Tattered Clothes
Id: 21667
Collect Recyclables - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21668
Recycling again
Info: Collect 30 tattered clothes that belong to either Aul Duke or Aul Baron.
Quickinfo: 30 Tattered Clothes
Id: 21669
Surveillance and Punishment
Info: Hunt down 30 agents of the Divine Punishment who seek to limit human exploration.
Quickinfo: 30 agents of the god punishment
Id: 21670
Surveillance and Punishment - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order bulletin board or from the tart at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21671
Surveillance and Punishment Again
Info: Hunt down 30 agents of the Divine Punishment who seek to limit human exploration.
Quickinfo: 30 Agents of the Divine Punishment
Id: 21672
Sweet poison
Info: Hunt down 30 Consolers, who are nothing but sweet poison to your ears.
Quickinfo: 30 Consolers
Id: 21673
Sweet Poison - Waiting
Info: This is a daily quest that can be picked up again when the wait expires. You can pick up the quest from the Paradise Corps bulletin board or from the tart at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21674
Sweet poison again
Info: Let's hunt down 30 Consolers, who are nothing but sweet poison to the ears.
Quickinfo: 30 Consolers
Id: 21675
Death brings peace
Info: Let's hunt down the first 30 of the Rest Givers here, as their intentions are obviously to give you rest by killing you.
Quickinfo: 30 Rest Givers
Id: 21676
Rest in Death - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the tart at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21677
Death again brings rest
Info: Let's hunt down the first 30 of the Rest Givers, the ones who want to give you rest by killing you.
Quickinfo: 30 Givers of Rest
Id: 21678
Seeds of Control
Info: To stop the surveillance that begins control, hunt 30 Watchers.
Quickinfo: 30 Watchers
Id: 21679
Seeds of Control - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the tart at the museum entrance in the lower level of Thanatos Tower.
Quickinfo: Reset at 04:00
Id: 21680
The seeds of control again
Info: To stop the surveillance that begins control, hunt down 30 Watchers.
Quickinfo: 30 Watchers
Id: 21681
To Glastheim
Info: Accept Father Darketh's request and head to Glastheim itself.
Quickinfo: To Glastheim
Id: 21682
To Glastheim
Info: Accept Chiab's request and head to the Knights of Glastheim.
Quickinfo: To Glastheim
Id: 21683
Poor clown
Info: Poor clown, hunt 30 carats to comfort your soul.
Quickinfo: 30 carats
Id: 21684
Pitiful Clown - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Darketh in Glastheim.
Quickinfo: Reset at 04:00
Id: 21685
Again the poor clown
Info: Poor clown, hunt 30 carats to comfort your soul.
Quickinfo: 30 Carats
Id: 21686
A small bug
Info: Let's hunt down 30 Akraus and send them to the gods, who watch over even these tiny insects.
Quickinfo: 30 Akraus
Id: 21687
One Small Bug - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Darketh in Glastheim.
Quickinfo: Reset at 04:00
Id: 21688
Again one tiny bug
Info: Let's hunt down 30 Akraus and send them to the gods, who watch over even these tiny worms.
Quickinfo: 30 Akraus
Id: 21689
If I'm alive, I'm going to heaven
Info: Thirty Anolians, beaten to a pulp to purify them.
Quickinfo: 30 Anolians
Id: 21690
If You're Alive, Go to Heaven - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Darketh in Glastheim.
Quickinfo: Reset at 04:00
Id: 21691
I would go to heaven if I were alive again
Info: Thirty Anolians, beaten to a pulp to purify them.
Quickinfo: 30 Anolians
Id: 21692
Doubt not
Info: Don't doubt that Sting has a soul, let's just beat 30 of them to a pulp.
Quickinfo: 30 Stings
Id: 21693
Doubt Not - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Darketh in Glastheim.
Quickinfo: Reset at 04:00
Id: 21694
Doubt not again
Info: Don't doubt that Sting has a soul, let's just beat the crap out of 30 of them.
Quickinfo: 30 Stings
Id: 21695
Delicious, no, poor soul
Info: Thirty Meizhou Loths, beaten to a pulp to purify them.
Quickinfo: 30 Meizhouros
Id: 21696
Delicious, no, poor soul - waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from Darketh in Glastheim.
Quickinfo: Reset at 04:00
Id: 21697
Delicious again, no poor soul
Info: Thirty Meizhouros, beaten to a pulp to purify them.
Quickinfo: 30 Meizhouros
Id: 21698
Empty armor
Info: Hunt down 30 Radrik and help Chiab.
Quickinfo: 30 Radrik
Id: 21699
Just Empty Armor - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim.
Quickinfo: Reset at 04:00
Id: 21700
An empty suit of armor again
Info: Let's hunt down 30 Radrik and help Chiab.
Quickinfo: 30 Radrik
Id: 21701
Maybe a straight soul
Info: Hunt 30 Kalitzburgs to help Chiab.
Quickinfo: 30 Kalitzbugs
Id: 21702
Maybe a Straight Soul - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim.
Quickinfo: Reset at 04:00
Id: 21703
Again, maybe a straight soul
Info: Hunt 30 Kalitzburgs to help Chiab.
Quickinfo: 30 Kalitzbugs
Id: 21704
Nemesis of the Knight
Info: Hunt down 30 Prowlers and help Chiab.
Quickinfo: 30 Prowlers
Id: 21705
Nemesis of Knights - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim.
Quickinfo: Reset at 04:00
Id: 21706
A knight's nemesis again
Info: Hunt down 30 Prowlers and help Chiab.
Quickinfo: 30 Wandering Ones
Id: 21707
A worthy opponent
Info: Hunt down 10 Abyssal Knights and help Chiab.
Quickinfo: 10 Abyssal Knights
Id: 21708
Worthy Opponent - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim.
Quickinfo: Reset at 04:00
Id: 21709
An opponent worth fighting again
Info: Hunt down 10 Abyssal Knights and help Chiab.
Quickinfo: 10 Abyssal Knights
Id: 21710
To the Otherworld
Info: Accept Yerne's request and hunt the monsters of the Otherworld.
Quickinfo: Into the Otherworld
Id: 21711
To the Otherworld
Info: Accept Theodore's request to hunt monsters in the Otherworld.
Quickinfo: To the Otherworld
Id: 21712
To Mora Village
Info: Accept Nunu's request to hunt monsters around Mora Village.
Quickinfo: To Mora Village
Id: 21713
Girl draped in leaves
Info: Let's catch 30 beautiful pinguicula.
Quickinfo: 30 Pinguicula
Id: 21714
Girl with Leaves - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21715
Girl with leaves again
Info: Let's catch 30 beautiful pinguicula.
Quickinfo: 30 Pinguicula
Id: 21716
Thrilling beauty
Info: Let's catch 30 thrillingly cool Luciola Vespas.
Quickinfo: 30 luciola vespas
Id: 21717
Electrifying Beauty - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21718
A thrilling beauty again
Info: Let's catch 30 thrillingly cool Luciola Vespas.
Quickinfo: 30 luciola vespas
Id: 21719
King of the Otherworld
Info: Let's catch 1 majestic Tendrillion.
Quickinfo: 1 Tendrillion
Id: 21720
King of the Otherworld - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21721
King of the Otherworld
Info: Let's catch 1 majestic Tendrillion.
Quickinfo: 1 Tendrillion
Id: 21722
Lady draped in leaves
Info: Let's catch 30 Pinguicula Darks with their mature beauty.
Quickinfo: 30 Pinguicula Darks
Id: 21723
Lady with Leaves - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21724
Lady draped in leaves again
Info: Let's catch 30 Pinguicula Darks with their mature beauty.
Quickinfo: 30 Pinguicula Darks
Id: 21725
Dried flower bookmark
Info: Let's catch 30 Nepenthes with beautiful flowers.
Quickinfo: 30 Nepenthes
Id: 21726
Dried Flower Bookmark - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21727
Dried Flowers Bookmark
Info: Let's catch 30 Nepenthes with beautiful flowers.
Quickinfo: 30 Nependes
Id: 21728
Good... Muscle!
Info: Let's catch 30 nagas with nice muscles.
Quickinfo: 30 Naga
Id: 21729
Good... Muscle!-Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Yerne in the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21730
Good again... Muscle!
Info: Let's catch 30 nagas with nice muscles.
Quickinfo: 30 Naga
Id: 21731
Fairytale
Info: Let's catch 30 Cornus, like something out of a fairy tale.
Quickinfo: 30 Cornus
Id: 21732
Fairytale - wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Yerne in the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21733
Fairytale Again
Info: Let's catch 30 Cornus, just like in a fairy tale.
Quickinfo: 30 Cornus
Id: 21734
Stimulating charm
Info: Let's catch 20 cute centipede larvae with sexy carapaces.
Quickinfo: 20 centipede larvae
Id: 21735
Stimulating Charm - Standby
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21736
Revitalize your attraction
Info: Let's catch 20 cute centipede larvae with sexy carapaces.
Quickinfo: 20 centipede larvae
Id: 21737
Horn of Enchantment
Info: Collect 20 of Cornus's precious Horns of Enchantment.
Quickinfo: 20 Horns of Enchantment
Id: 21738
Horn of Enchantment - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21739
An enchanted horn again
Info: Collect 20 precious Horns of Enchantment that contain the magic of Cornus.
Quickinfo: 20 Horns of Enchantment
Id: 21740
Venomous Bug
Info: Defeat 20 Centipedes, a fearsome, fertile, and poisonous creature.
Quickinfo: 20 Centipede
Id: 21741
Poisonous Bug - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21742
Venomous Bugs Again
Info: Defeat 20 Centipedes, a fearsome, fertile, and poisonous creature.
Quickinfo: 20 Centipedes
Id: 21743
Incompetent lazy
Info: 20 Tachos for being lazy and always on the go.
Quickinfo: 20 Tachos
Id: 21744
Incompetent Idler - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21745
The incompetent slacker again
Info: 20 Tachos for being lazy and always on the go.
Quickinfo: 20 Tachos
Id: 21746
The appearance is a shell
Info: Let us slay 30 Dolomedes, lest the foolish be deceived by appearances.
Quickinfo: 30 Dolomedes
Id: 21747
It looks like a shell - waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21748
Again, appearances are deceiving
Info: Lest the foolish be deceived by appearances, let us slay 30 Dolomedes.
Quickinfo: 30 Dolomedes
Id: 21749
Snap the horns
Info: Defeat 30 Horned Scarabas in Scarabas Hall.
Quickinfo: 30 Horned Scarabas
Id: 21750
Horns on end
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21751
Snap the horns again
Info: Defeat 30 Horned Scarabas in Scarabas Hall.
Quickinfo: 30 Horned Scarabas
Id: 21752
Take off the Twin Horns
Info: Defeat 30 Twin-Horned Scarabas in Scarabas Hall.
Quickinfo: 30 Twin-Horned Scarabas
Id: 21753
Twinned Horns - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21754
Two horns again
Info: Defeat 30 Twin-Horned Scarabas in Scarabas Hall.
Quickinfo: 30 Twin-Horned Scarabas
Id: 21755
Mistaken Antlers
Info: Defeat 30 Antler Scarabas in Scarabas Hall.
Quickinfo: 30 Antler Scarabas
Id: 21756
Ododox Antlers - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21757
Odog Dog the Antlers again
Info: Defeat 30 Antler Scarabas in Scarabas Hall.
Quickinfo: 30 Antler Scarabas
Id: 21758
Dominate a Clawed Scarab
Info: Defeat 30 Clawed Scarabas in Scarabas Hall.
Quickinfo: 30 Rakehorn Scarabas
Id: 21759
Dominate the Pitchfork - Wait
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Alliance Garrison.
Quickinfo: Reset at 04:00
Id: 21760
Dominate the Claws again
Info: Defeat 30 Clawed Scarabas in Scarabas Hall.
Quickinfo: 30 Rakehorn Scarabas
Id: 21761
Morok's Harassment
Info: Defeat 15 Flame Condors and 15 Flame Pridoras, each of which has been horrified by Morok's harassment.
Quickinfo: 15 Flame Condors and 15 Flame Prildoras each
Id: 21762
Moroq's Harassment - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21763
Morok's Harassment again
Info: Defeat 15 Flame Condors and 15 Flame Pridoras, each of which has been horrifically transformed by Morok's harassment.
Quickinfo: 15 Flame Condors and 15 Flame Prildoras each
Id: 21764
Morok's Nongan
Info: Defeat 15 Flame Sandmen and 15 Flame Gorem that have been rampaged by Morok's rampage.
Quickinfo: 15 Flame Sandmen and 15 Flame Gorems each
Id: 21765
Morok's Nongan - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison.
Quickinfo: Reset at 04:00
Id: 21766
Morok's Nongan again
Info: Defeat 15 Flame Sandmen and 15 Flame Gorem that have been rampaged by Morok's rampage.
Quickinfo: 15 Flame Sandmen and 15 Flame Gorems each
Id: 21767
Nunu
Info: Let's hunt down 20 Mimings and clear the way for Nunu to go on her adventure.
Quickinfo: 20 Mimings
Id: 21768
A Bubbly Little Kid - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Nunu in Mora Town.
Quickinfo: Reset at 04:00
Id: 21769
A bubbly little girl again
Info: Let's hunt down 20 Mimings to clear the way for Nunu to go on her adventure.
Quickinfo: 20 Mimings
Id: 21770
Little prankster
Info: Let's hunt down 20 Little Fatum and clear the way for Nunu to go on her adventure.
Quickinfo: 20 Little Fatum
Id: 21771
Tiny Prankster - Waiting
Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from Nunu in Mora Town.
Quickinfo: Reset at 04:00
Id: 21772
A Little Prankster Again
Info: Let's hunt down 20 Little Fatum and clear the way for Nunu so she can go on her adventure.
Quickinfo: 20 Little Fatums
Id: 21773
In Search of Morok's Manifestation
Info: Accumulate the energy of Morok's manifestation at Lartal's request.
Quickinfo: Find Morok's Manifestation
Id: 21774
Angelic Forms
Info: Hunt 30 Valkyrie-type Moroks for Lartal's unfulfillable fantasy.
Quickinfo: 30 Valkyrie-type Morok manifestations
Id: 21775
Angelic Form - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Lartal in Morrocc.
Quickinfo: Reset at 04:00
Id: 21776
Angelic Form Again
Info: Hunt 30 Valkyrie-type Moroks for Lartal's unfulfillable fantasy.
Quickinfo: 30 Valkyrie-type Moroks
Id: 21777
Blessing of Rest
Info: Hunt down 30 Mud-type Moroks for Lartal's unfulfillable delusions.
Quickinfo: 30 Mud-type Morok Manifestations
Id: 21778
Blessing of Rest - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Lartal in Morrocc.
Quickinfo: Reset at 04:00
Id: 21779
Blessing of Rest
Info: Hunt down 30 Mud-type Moroks for Lartal's unfulfillable delusion.
Quickinfo: 30 Mud-type Morok Manifestations
Id: 21780
Binding Joy
Info: Hunt 30 Exorcist-type Moroks for Lartal's unfulfillable delusions.
Quickinfo: 30 Exorcist-type Moroccan Manifestations
Id: 21781
Joy of Bondage - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Lartal in Morrocc.
Quickinfo: Reset at 04:00
Id: 21782
The Joy of Bondage
Info: Hunt 30 Exorcist-type Moroks for Lartal's unfulfillable delusions.
Quickinfo: 30 Exorcist-type Moroccan Manifestations
Id: 21783
The embodiment of purity
Info: Hunt 30 Ghostly Moroks for Lartal's unfulfillable delusions.
Quickinfo: 30 Ghostly Morok Manifestations
Id: 21784
Implementation of Purity - Waiting
Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up from the Paradise Order bulletin board or from Lartal in Morrork.
Quickinfo: Reset at 04:00
Id: 21785
Implementing purity again
Info: Hunt 30 Ghostly Moroks for Lartal's unfulfillable delusions.
Quickinfo: 30 Ghostly Morok manifestations
Id: 21786
Hunt a Wandering Carat
Info: Hunt down a Wandering Carat on the first floor of Glastheim Castle.
Quickinfo: Defeated 1 Wandering Carat
Id: 21787
Hunt for Fleeing Carats - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21788
Hunt a Wrathful Meizuroth
Info: Hunt a Wrathful Meizuroth on the 2nd floor of Glastheim's underground caverns.
Quickinfo: Defeated 1 Wrathful Meizuroth
Id: 21789
Hunt a Wrathful Meizhouros - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21790
Hunt a Sturdy Radrik
Info: Hunt a Sturdy Radrik on the first floor of the Knights of Glastheim.
Quickinfo: Defeated 1 Sturdy Radrik
Id: 21791
Hunt a Sturdy Radrik - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions in Paradise board.
Quickinfo: Reset at 04:00
Id: 21792
Hunt a Fast Radrik
Info: Hunt a Fast Radrik on the second floor of the Knights of Glastheim.
Quickinfo: Kill 1 Fast Radrik
Id: 21793
Quick Hunt for Radrik - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21794
Hunt a Wrathful Prowler
Info: Hunt a Raging Prowler on the 2nd floor of Glastheim Castle.
Quickinfo: Slayed 1 Wrathful Prowler
Id: 21795
Hunt a Wrathful Prowler - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21796
Hunt a fast Zombie Slaughter
Info: Hunt a Fast Zombie Slaughter in the basement of the Monastery on the Nameless Island.
Quickinfo: Kill 1 Rapid Zombie Slaughter
Id: 21797
Quick Zombie Slaughter Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21798
Hunt a fast banshee
Info: Hunt a Fast Banshee on the first floor of the Monastery on the Nameless Island.
Quickinfo: Defeat 1 Fast Banshee
Id: 21799
Quick Banshee Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21800
Hunt a Boss Necromancer
Info: Hunt down the boss Necromancer in the basement of the Monastery on the Nameless Island.
Quickinfo: Defeated 1 Boss Necromancer
Id: 21801
Hunt a Boss Necromancer - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21802
Hunt a Wrathful Nightmare Terror
Info: Hunt a Raging Nightmare Terror on the 2nd floor of the Lava Dungeon in Nogrod.
Quickinfo: Defeated 1 Wrathful Nightmare Terror
Id: 21803
Hunt a Wrathful Nightmare Terror - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21804
Hunt the boss Ancient Mimic
Info: Hunt the boss Ancient Mimic in the museum in the lower level of Thanatos Tower.
Quickinfo: Defeated 1 boss Ancient Mimic
Id: 21805
Hunt Boss Ancient Mimic - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21806
Hunt a Sturdy Deathward
Info: Hunt down a Sturdy Deathward in the abandoned area at the bottom of Thanatos Tower.
Quickinfo: Defeated 1 Sturdy Deathward
Id: 21807
Hunt a Sturdy Deathwarden - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21808
Hunt a Venatu of Wrath
Info: Hunt a Venatu of Wrath outside the Ruins of Euphoros.
Quickinfo: Slayed 1 Wrathful Venatu
Id: 21809
Hunt a Venatu of Wrath - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21810
Hunt a fast Dimyke
Info: Hunt a Fast Dimyke in the center of Euphoros.
Quickinfo: Defeat 1 Rapid Dimyke
Id: 21811
Quick Dimic Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21812
Hunt a Wrathful Ferus
Info: Hunt a Wrathful Ferus on the first floor of the caves beneath Lake Abyss.
Quickinfo: Defeated 1 Wrathful Ferus
Id: 21813
Hunt a Wrathful Ferus - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21814
Hunt a Sturdy Acidus
Info: Hunt a Sturdy Acidus on the second floor of the cave below Lake Abyss.
Quickinfo: Defeated 1 Sturdy Acidus
Id: 21815
Hunt for Sturdy Assistants - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21816
Hunt a Wandering Comforter
Info: Hunt a Wandering Consoler in the Agony Chamber on the upper level of Thanatos Tower.
Quickinfo: Defeated 1 Wandering Comforter
Id: 21817
Hunt the Fleeing Comforter - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21818
Hunt the Boss Watcher
Info: Hunt down a Boss Watcher in the Hate Chamber on the upper level of Thanatos Tower.
Quickinfo: 1 Boss Watcher slain
Id: 21819
Hunt the Boss Watcher - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21820
Hunt the boss, Laurel Binder
Info: Hunt down the boss, Laurel Binder, in the basement of the Biotech Lab.
Quickinfo: Defeated 1 Boss Laurel Binder
Id: 21821
Hunt Boss Laurel Binder - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions in Paradise board.
Quickinfo: Reset at 04:00
Id: 21822
Hunt a sturdy Cecil Dimon
Info: Hunt down a Sturdy Cecil Dimon in the basement of the Biotech Lab.
Quickinfo: Defeated 1 Sturdy Chesil Dimon
Id: 21823
Hunt a Sturdy Shesildiman - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21824
Hunting a fast hillwind
Info: Hunt a Rapid Hill Wind in the field northeast-northwest of Rachel.
Quickinfo: Kill 1 Rapid Hill Wind
Id: 21825
Quick Hillwind Hunt - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21826
Hunt a sturdy kobold
Info: Hunt a Sturdy Kobold in the field north-northwest of Lichtharzen.
Quickinfo: Defeated 1 Sturdy Kobold
Id: 21827
Hunt a Sturdy Kobold - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21828
Hunt a fast Kobold Archer
Info: Hunt a Fast Kobold Archer in the field north of Lichtharzen.
Quickinfo: Defeated 1 Fast Kobold Archer
Id: 21829
Quick Kobold Archer Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21830
Hunt a Sturdy Snoyer
Info: Hunt a Sturdy Snoyer on the second floor of the Ice Cave.
Quickinfo: Defeated 1 Sturdy Snoyer
Id: 21831
Hunt a Sturdy Snire - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21832
Hunt a fast Ice Titan
Info: Hunt a Fast Ice Titan on the 3rd floor of the Ice Cave.
Quickinfo: Defeat 1 Fast Ice Titan
Id: 21833
Quick Ice Titan Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions in Paradise request board.
Quickinfo: Reset at 04:00
Id: 21834
Hunt Boss Isila
Info: Hunt down a Boss Isila in the west section of the Sanctuary on the first floor of the Temple of Rachel.
Quickinfo: Defeated 1 Boss Isila
Id: 21835
Hunt Boss Isila - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21836
Hunt a Boss Ekio
Info: You've hunted a Boss Ekio in the south section of the Sanctuary on the 1st floor of the Temple of Rachel.
Quickinfo: Slay 1 Boss Ekio
Id: 21837
Hunt Boss Ekio - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21838
Hunt a Fast Agave
Info: Hunt a Fast Agave in the Sanctuary of Rachel's Temple, 2nd floor, center area.
Quickinfo: Defeat 1 Rapid Agave
Id: 21839
Fast Agave Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21840
Hunt for a wandering Luciola Vespa
Info: Hunt down a Wandering Luciola Vespa in the Splendid Fields.
Quickinfo: 1 Wandering Luciola Vespa slain
Id: 21841
Hunt a Fleeing Luciola Vespa - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21842
Hunt a sturdy Pinguicula Dark
Info: Hunt a Sturdy Pinguicula Dark in the Splendid Fields.
Quickinfo: Defeated 1 Sturdy Pinguicula Dark
Id: 21843
Hunt a Sturdy Pinguicula Dark - Standby
Info: This is a daily quest that can be reclaimed when the cooldown expires. This quest can be obtained through the Paradise Order Champion Hunt Request Board.
Quickinfo: Reset at 04:00
Id: 21844
Hunting a fast centipede
Info: Hunt a Fast Centipede at the foot of Camidal Mountain.
Quickinfo: Kill 1 Rapid Centipede
Id: 21845
Quick Centipede Hunt - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions request board.
Quickinfo: Reset at 04:00
Id: 21846
Hunt the boss Dolomedes
Info: Hunt down a single Boss Dolomedes at the foot of Camidal Mountain.
Quickinfo: Defeated 1 Boss Dolomedes
Id: 21847
Hunt Boss Dolomedes - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board.
Quickinfo: Reset at 04:00
Id: 21848
Hunt a wandering Antler Scarabar
Info: Hunt a wandering Antler Scarabar on the first floor of Scarabar Hall.
Quickinfo: Defeated 1 Wandering Antler Scarabar
Id: 21849
Hunt a Flying Antler Scarabar - Standby
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21850
Hunt a Boss Miming
Info: You've hunted a Boss Miming in southern Befrost.
Quickinfo: Defeated 1 Boss Miming
Id: 21851
Hunt Boss Miming - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions in Paradise request board.
Quickinfo: Reset at 04:00
Id: 21852
Hunt a Fury Little Fatum
Info: Hunt down a Fury Little Fatum in northern Befrost.
Quickinfo: Slain 1 Wrathful Fatoum
Id: 21853
Hunt a Wrathful Little Fatum - Waiting
Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt the Champions of Paradise request board.
Quickinfo: Reset at 04:00
Id: 21900
Hello!
Info: There is an academy and guild in Izrud to support adventurers. Meet <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI> at the Kritura Academy in northern Izrud.
Quickinfo: Talk to the Spraki
Id: 21901
Must-Know Services
Info: Spraki says that there is something you must know in order to venture out, and tells you to meet <NAVI>[Capra employee]<INFO>izlude,128,148,000,0</INFO></NAVI> in the center of Izlude.
Quickinfo: Talk to the Capra employee
Id: 21902
Is this your first request?
Info: A Capra employee has asked <NAVI>[Maurice]<INFO>izlude in,69,116,000,0</INFO></NAVI> to deliver a delivery box to <NAVI>[Maurice]<INFO>izlude in,69,116,000,0</INFO></NAVI>. Maurice is at Izlude's tool shop.
Quickinfo: Deliver the crate to Maurice
Id: 21903
Has anyone seen Leno?
Info: Maurice at the Tool Shop wants you to find Leno, the Redheaded Inspector, who went to check out the Hub. Gather information about Leno from <NAVI>[Ezrud Westfield]<INFO>prt fild08,320,230,000,0</INFO></NAVI>.
Quickinfo: Talk to Ur
Id: 21904
The Whereabouts of the Herb Tracker
Info: I've agreed to check the herb garden for Leno, who's off practicing. In fact, he has a friend who has already gone in his place....
Quickinfo: Conversation with the kid
Id: 21905
Betting with the Herb Tracker
Info: We made a bet to kill 'Lunatic' and get 'Clover'. It's a one-sided bet, but.... There are many Lunatics around, so let's defeat them quickly.
Quickinfo: 1 clover for the little boy
Id: 21906
Advice from the Herb Tracker
Info: Lumine informs you that there are herbs near the little boy. Return to <NAVI>[Leno and Ur]<INFO>prt fild08,320,230,000,0</INFO></NAVI> with the herbs you gathered.
Quickinfo: Talk to Ur
Id: 21907
The end of the hub
Info: Ur explained the test to you. Take the herbs you've gotten to <NAVI>[Maurice]<INFO>izlude in,69,116,000,0</INFO></NAVI>.
Quickinfo: Talk to Morris
Id: 21908
For a moment of crisis
Info: Maurice at the Tool Shop gives you a 'Combination Kit' and tells you to meet with <NAVI>[Healer]<INFO>iz ac01,60,43,000,0</INFO></NAVI> in the infirmary of Kritura Academy to learn how to use it.
Quickinfo: Talk to the healer
Id: 21909
What's possible with gelophy
Info: The archer <NAVI>[Malvron]<INFO>izlude,115,103,000,0</INFO></NAVI> you met in Izlude asked you to get him 3 Jellopies for his skill called 'Split Arrow'. Jellopies can be obtained by 'Foraging'.
Quickinfo: Deliver 3 Jell-O Pies to Malbron
Id: 21910
Prontera!
Info: As a member of the Regal Order of Paradise, you've decided to help solve a problem in the Cathedral of Prontera. Meet <NAVI>[Companion]<INFO>prt fild08,182,359,000,0</INFO></NAVI> outside the southern gates of Prontera and join him.
Quickinfo: Talk to Leno
Id: 21911
Three flyers
Info: We decided to center our flyers around the northern Prontera wall. If you walk up the main boulevard, you may see the wall marked by Bran....
Quickinfo: Posting flyers
Id: 21912
Contents of the flyer
Info: When you put the flyer on the designated spot, Rumin says something disturbing and disappears. Let's find a second spot for the flyer.
Quickinfo: Attach the flyer
Id: 21913
Again, to Prontera!
Info: You've decided to meet with <NAVI>[Priest Roam]<INFO>prt church,107,99,000,0</INFO></NAVI> at the Prontera Cathedral to resolve the matter of the flyer incident.
Quickinfo: Talk to Priest Roam
Id: 21914
For the safety of the children
Info: Priest Roam of Prontera Cathedral has asked you to clear the monsters in the 'Prontera East Field'. Let's defeat Lunatic and Favre to make it safe for children to play.
Quickinfo: Defeat Lunatic and Favre
Id: 21915
Scattered strawberries
Info: Father Roam, the priest of Prontera Cathedral, has asked us to find the children who have not returned. Look for 'raspberries', 'blueberries', and 'cranberries' throughout Prontera.
Quickinfo: Find the children and talk to Roam
Id: 21916
Raspberry found!
Info: You found the raspberries in front of the smelter, <NAVI>[Blueberry]<INFO>prontera,78,104,000,0</INFO></NAVI> near the town hall, and <NAVI>[Cranberry]<INFO>prontera,162,324,000,0</INFO></NAVI> in front of the palace.
Quickinfo:
Id: 21917
Blueberries found!
Info: I found blueberries in front of the town hall, <NAVI>[Raspberry]<INFO>prontera,170,183,000,0</INFO></NAVI> near the smelter and <NAVI>[Cranberry]<INFO>prontera,162,324,000,0</INFO></NAVI> in front of the palace.
Quickinfo:
Id: 21918
I found a cranberry!
Info: You've found cranberries in front of the palace. <NAVI>[Blueberry]<INFO>prontera,78,104,000,0</INFO></NAVI> is near the town hall, and <NAVI>[Raspberry]<INFO>prontera,170,183,000,0</INFO></NAVI> is near the smelter.
Quickinfo:
Id: 21919
Searching for a Goddess Cultist1
Info: Merrick of the Templars asks for your help in finding Bran, the man who caused the suspicious flyers to be distributed. Look for <NAVI>[Leno]<INFO>prt fild05,335,225,000,0</INFO></NAVI> in the Fields West of Prontera.
Quickinfo: Investigate the Fighting Traces
Id: 21920
Searching for a Goddess Devotee2
Info: Leno says there's a suspicious trail leading south, let's follow it.
Quickinfo: Investigate the cleared brush
Id: 21921
Search for a Goddess Worshipper3
Info: Leno's clues have been eaten by a nearby Rocker. Let's try to catch the 'Rocker' in time.
Quickinfo: Defeat the Rocker
Id: 21922
Searching for a Goddess Devotee4
Info: Leno says there's a suspicious trail of movement leading east. Let's follow it.
Quickinfo: Talk to the soldier
Id: 21923
For now, that's it.
Info: I have decided to report the results of our search to <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI> at the Izrud Kritura Academy.
Quickinfo: Talk to Sprarky
Id: 21924
Advice for Training
Info: Spraki suggests traveling to Feyon, saying that there might be something to do in Feyon. Go to Feyon via <NAVI>[Capra Staff]<INFO>izlude,128,148,000,0</INFO></NAVI> in Izlude Square.
Quickinfo: Talk to the Capra employee
Id: 21925
A Call from the Adventurers' Guild
Info: You have received a message from the Kritura Academy in Izrud that you are urgently needed. Go to <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI>.
Quickinfo: Talk to Sprarky
Id: 21926
Tracking a Goddess Worshipper
Info: Knight Merrick received a tip from Alberta about Bran. Meet with <NAVI>[Peter]<INFO>alberta,175,138,000,0</INFO></NAVI> in Alberta to confirm the information about Bran's whereabouts.
Quickinfo: Talk to Peterwah
Id: 21927
Award-winning shipwreck
Info: Peterwana says that 'Bran' borrowed a boat and headed for the wreck. They survey the wreck, enter it, and search inside.
Quickinfo: To the shipwrecked island
Id: 21928
Village of the Fourlings
Info: You've been tasked by the Order of Paradise to determine the truth behind rumors of a 'Village of Forlorns' spreading around Prontera. Gather information from 'West of Prontera'.
Quickinfo:
Id: 21929
To Shipwrecked Island
Info: Bran seems to be hiding on Shipwrecked Island. Take the sailor near Alberta Harbor to the 'Wreck' and investigate.
Quickinfo: Investigate the suspicious wreck
Id: 21930
Ring of Blessings
Info: The Blessed Flower Ring given to you by Lord Merrick can be blessed. Visit Prontera Cathedral and give the Blessing Flower Ring to <NAVI>[Priest Roam]<INFO>prt church,107,99,000,0</INFO></NAVI>.
Quickinfo: Talk to the Roam Priest



Map
Spoiler


iz_d05_i - Illusion of Underwater 2F

Music: bgm\49.mp3
Maintitle: Illusion of Underwater 2F Subtitle:
BackgroundBmp: dungeon
iz_d04_i - Illusion of Underwater 1F

Music: bgm\49.mp3
Maintitle: Illusion of Underwater 1F Subtitle:
BackgroundBmp: dungeon



NpcIdentity
Spoiler


Id: 20801
JT_ILL_SROPHO

Id: 20802
JT_ILL_OBEAUNE

Id: 20803
JT_ILL_DEVIACE

Id: 20804
JT_ILL_MARSE

Id: 20805
JT_ILL_MERMAN

Id: 20806
JT_ILL_SEDORA

Id: 20807
JT_ILL_SWORD_FISH

Id: 20808
JT_ILL_STROUF

Id: 20809
JT_ILL_PHEN

Id: 20810
JT_ILL_KING_DRAMOH

Id: 20811
JT_ILL_KRAKEN

Id: 20843
JT_ILL_ABYSMAL_WITCH

Id: 20877
JT_G_ILL_SROPHO

Id: 20878
JT_G_ILL_OBEAUNE

Id: 20879
JT_G_ILL_DEVIACE

Id: 20880
JT_G_ILL_MARSE

Id: 20881
JT_G_ILL_MERMAN

Id: 20882
JT_G_ILL_SEDORA

Id: 20883
JT_G_ILL_SWORD_FISH

Id: 20884
JT_G_ILL_STROUF

Id: 20885
JT_G_ILL_PHEN



Item
Spoiler


Id: (7324)

Abysmal Kraken Tentacle
A piece of tentacle cut off from Abysmal Kraken.
It has excellent adhesion.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (9857)

Penetration Shadow Box
This box contains Shadow Equipment which has defense penetration power.

When opened, you can get one of the following Shadow Equipment:

Penetration Shadow Earring
Penetration Shadow Pendant
Penetration Shadow Shoes
Penetration Shadow Shield
Penetration Shadow Weapon
Penetration Shadow Armor

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17575)

Edward Zonda Box
Box containing 1 Edward Zonda Calling Bell, available for 30 days.

[Rental Item]
A chime calling for ¡®Edward¡¯, the person in charge of Zonda Support Service.
When the bell rings, he appears in front of customers anytime, anywhere.
------------------------
[Basic Service]
Providing more efficient services for growth.
- Bubble Gum (30 minutes, twice a day)
- Job Battle Manual (30 minutes, twice a day)
- Butterfly Wing (Unlimited)
- Enable to sell item
Caution! - No duplicate benefits regardless of the number of items you have.

[Zonda Special Service]
The following services are provided at a special price (Consume Nyangvine)
- Bubble Gum (24 hours)
- Job Battle Manual (24 hours)
- Reset skill tree
- Reset status

If you open this item, you are not eligible for cancellation or refund.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17576)

Elise Zonda Box
Box containing 1 Elise Zonda Calling Bell, available for 30 days.

[Rental Item]
A chime calling for ¡®Elise¡¯, the person in charge of Zonda Support Service.
When the bell rings, he appears in front of customers anytime, anywhere.
------------------------
[Basic Service]
Providing more efficient services for growth.
- Bubble Gum (30 minutes, twice a day)
- Job Battle Manual (30 minutes, twice a day)
- Butterfly Wing (Unlimited)
- Enable to sell item
Caution! - No duplicate benefits regardless of the number of items you have.

[Zonda Special Service]
The following services are provided at a special price (Consume Nyangvine)
- Bubble Gum (24 hours)
- Job Battle Manual (24 hours)
- Reset skill tree
- Reset status

If you open this item, you are not eligible for cancellation or refund.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (22907)

Edward Zonda Calling Bell
A chime calling for ¡®Edward¡¯, the person in charge of Zonda Support Service.
When the bell rings, he appears in front of customers anytime, anywhere.
------------------------
[Basic Service]
Providing more efficient services for growth.
- Bubble Gum (30 minutes, twice a day)
- Job Battle Manual (30 minutes, twice a day)
- Butterfly Wing (Unlimited)
- Enable to sell item
Caution! - No duplicate benefits regardless of the number of items you have.

[Zonda Special Service]
The following services are provided at a special price (Consume Nyangvine)
- Bubble Gum (24 hours)
- Job Battle Manual (24 hours)
- Reset skill tree
- Reset status

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (22908)

Elise Zonda Calling Bell
A chime calling for ¡®Elise¡¯, the person in charge of Zonda Support Service.
When the bell rings, he appears in front of customers anytime, anywhere.
------------------------
[Basic Service]
Providing more efficient services for growth.
- Bubble Gum (30 minutes, twice a day)
- Job Battle Manual (30 minutes, twice a day)
- Butterfly Wing (Unlimited)
- Enable to sell item
Caution! - No duplicate benefits regardless of the number of items you have.

[Zonda Special Service]
The following services are provided at a special price (Consume Nyangvine)
- Bubble Gum (24 hours)
- Job Battle Manual (24 hours)
- Reset skill tree
- Reset status

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (22914)

Bubble Gum 24h
Bubble Gum 24h
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (22929)

Job Battle Manual 24h
Job Battle Manual 24h
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23766)

Overwhelm Armor Box
A box containing the Overwelm Armor.
Contains 1 of 6 types of armor.

Overwelm Agi Armor [1]
Overwelm Dex Armor [1]
Overwelm Int Armor [1]
Overwelm Luk Armor [1]
Overwelm Str Armor [1]
Overwelm Vit Armor [1]

Weight : 200
====== auto-parsed ======
Weight : 200

Id: (24373)

Penetration Shadow Shoes
Ignore defense of normal monster by 5%.
For every 2 refine level, Add an additional ignore defense of normal monster by 1%.
------------------------
Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24374)

Penetration Shadow Shield
Ignore defense of normal monster by 5%.
For every 2 refine level, Add an additional ignore defense of normal monster by 1%.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24432)

Penetration Shadow Weapon
Ignore defense of normal monster by 5%.
For every 2 refine level, Add an additional ignore defense of normal monster by 1%.
------------------------
Set Bonus:
Penetration Shadow Weapon
Penetration Shadow Armor
Penetration Shadow Shield
Penetration Shadow Shoes
Penetration Shadow Earring
Penetration Shadow Pendant

When the total refine level of set is 54 or higher,
Ignore defense of normal monster by 20%.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24433)

Penetration Shadow Armor
Ignore defense of normal monster by 5%.
For every 2 refine level, Add an additional ignore defense of normal monster by 1%.
------------------------
Class : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24661)

Full Penetration Shadow Earring
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Set Bonus:
Full Penetration Shadow Earring
Full Penetration Shadow Pendant

ATK + 2%.
------------------------
If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
------------------------
Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24662)

Full Penetration Shadow Pendant
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24663)

Full Penetration Shadow Armor
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Set Bonus:
Full Penetration Shadow Armor
Full Penetration Shadow Shoes

ATK + 2%.
------------------------
If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
------------------------
Class : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24664)

Full Penetration Shadow Shoes
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (25892)

Abysmal Sea Shell
A sea shell obtained from the deep sea.
It is sturdier than it looks.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25893)

Abysmal Fish Tail
A tail left behind by deep-sea predators.
It looks like there isn't much meat left.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25894)

Rotten Abysmal Fish
Deep sea fish that has decayed for a long time.
It smells so bad, I don¡¯t think I can eat it.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25895)

Abysmal Starfish
Starfish found in the deep sea.
It has a brilliant blue light.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25896)

Abysmal Crab
Snow crab found in the deep sea.
It looks rich in nutrients.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25897)

Abysmal Witch's Crown
Crown worn by the Witch of the Deep Sea.
It looks expensive for some reason.
------------------------
It can be used to craft the Illusion of Underwater equipment
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25898)

Sirud's Fishing Rod
A fishing rod used by Sirud.
It remains intact and seems to have a subtle luster.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25899)

Abyssal Essence
A lump formed by the condensation of substances in the deep sea.
There seems to be a mysterious power inherent in it.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100425)

Underwater refine box
A mysterious box that imbued with Illusion energy.
------------------------
It can randomly refine Illusion of Underwater equipment to +7 ~ +10.
------------------------
The equipment must be refined to +4 or higher.
------------------------
[Applicable Items]
Illusion Death Guidance
Illusion Katar of Frozen Icicle
Illusion Brionac
Illusion Zephyrus
Illusion Electric Guitar
Illusion Electric Eel
Illusion Saint Robe
Illusion Saphien's Armor of Ocean
Illusion Chain Mail
Illusion Morrigane's Helm
Illusion Morrigane's Manteau
------------------------
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (100426)

Special Underwater refine box
A mysterious box that imbued with Illusion energy.
------------------------
It can randomly refine Illusion of Underwater equipment to +9 ~ +12.
------------------------
The equipment must be refined to +4 or higher.
------------------------
[Applicable Items]
Illusion Death Guidance
Illusion Katar of Frozen Icicle
Illusion Brionac
Illusion Zephyrus
Illusion Electric Guitar
Illusion Electric Eel
Illusion Saint Robe
Illusion Saphien's Armor of Ocean
Illusion Chain Mail
Illusion Morrigane's Helm
Illusion Morrigane's Manteau
------------------------
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (100553)

Sprout of World Tree Egg
An egg containing the Sprout of World Tree headgear.
Contains 1 of 6 types of headgear.

Sprout of World Tree (STR)
Sprout of World Tree (DEX)
Sprout of World Tree (AGI)
Sprout of World Tree (LUK)
Sprout of World Tree (VIT)
Sprout of World Tree (INT)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100572)

Full Penetration Shadow Mix Box
A box that can combine certain Shadow equipment into Full Penetration Shadow equipment.
------------------------
Put 10 of the required materials with refine +7 or higher to randomly obtain one of the result.
------------------------
[Random Result]
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
Full Penetration Shadow Armor
Full Penetration Shadow Shoes
------------------------
[Applicable Materials]
Penetration Shadow Earring
Penetration Shadow Pendant
Penetration Shadow Shoes
Penetration Shadow Shield
Penetration Shadow Weapon
Penetration Shadow Armor

Corrupt Shadow Weapon
Dragon Killer Shadow Weapon

Executioner Holy Water Shadow Armor
Executioner Holy Water Shadow Weapon
Executioner Shadow Weapon

Exorcist Corrupted Shadow Armor
Exorcist Corrupt Shadow Weapon
Exorcist Shadow Weapon

Fishing Insect Net Shadow Armor
Fishing Insect Shadow Weapon
Fishing Shadow Weapon

Force Executioner Shadow Weapon
Holy Water Shadow Weapon
Hunting Shadow Weapon
Insect Net Shadow Weapon

Scissors Hunting Shadow Armor
Scissors Hunting Shadow Weapon
Scissor Shadow Weapon

Vibration Dragon Killer Shadow Armor
Vibration Dragon Killer Shadow Weapon
Vibration Shadow Weapon
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101177)

Full Tempenet Shadow Spellbook
A magic book that strengthens Full Tempest Shadow and Full Penetration Shadow.
Gives 1-2 random options without changing the refinement level.
Please note that the existing random option will disappear.

[Shadow Equipment listed:]
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
Full Penetration Shadow Armor
Full Penetration Shadow Shoes
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
Full Tempest Shadow Armor
Full Tempest Shadow Shoes

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (300140)

Abysmal Sropho Card
Increase Wind property magical damage by 3%.
------------------------
When the refine of compounded item is +9 or higher, increase Wind property magical damage by additional 2%.
------------------------
When the refine of compounded item is +11 or higher, increase Wind property magical damage by additional 5%.
------------------------
Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300141)

Abysmal Obeaune Card
MATK + 30.
------------------------
Set Bonus:
Abysmal Obeaune Card
Boiling Piranha Card

Increase magical damage against Water property enemies by 15%.
------------------------
Class : Card
Compound on : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300142)

Abysmal Deviace Card
Increase physical damage against Water property and Fish race monsters by 5%.
------------------------
When the refine of compounded item is +9 or higher, increase physical damage against Water property enemies by additional 5%.
------------------------
When the refine of compounded item is +11 or higher, increase physical damage against Fish race monsters by 5%.
------------------------
Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300143)

Abysmal Marse Card
Reduce physical and magical damage taken from Earth property enemies by 15%.
------------------------
Reduce damage taken from Insect race monsters by 15%.
------------------------
Class : Card
Compound on : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300144)

Abysmal Merman Card
For every 15 base STR, ATK + 4.
------------------------
Set Bonus:
Abysmal Merman Card
Abysmal King Dramoh Card

Critical Damage + 15%.
------------------------
Class : Card
Compound on : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300145)

Abysmal Witch Card
Increase Fire and Shadow property magical damage by 100%.
------------------------
Increase damage taken from all property attacks by 30%.
------------------------
Class : Card
Compound on : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300146)

Abysmal Sedora Card
Increase critical rate against Fish race monsters by 30%.
------------------------
Set Bonus:
Abysmal Sedora Card
Sedora Card

Critical Damage + 15%.
------------------------
Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300147)

Abysmal Swordfish Card
Reduce damage taken from Water property attacks by 10%.
------------------------
When the refine of compounded item is +9 or higher, increase magical damage against Water property enemies by 10%.
------------------------
Set Bonus:
Abysmal Swordfish Card
Swordfish Card

MATK + 3%.
------------------------
Class : Card
Compound on : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300148)

Abysmal Strouf Card
MHP + 10%, MSP + 5%.
------------------------
When the refine of compounded item is +9 or higher, increase physical and magical damage against Water property enemies by 5%.
------------------------
Set Bonus:
Abysmal Strouf Card
Abysmal Deviace Card

ATK + 30.
------------------------
Set Bonus:
Abysmal Strouf Card
Abysmal Sropho Card

MATK + 30.
------------------------
Class : Card
Compound on : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300149)

Abysmal Phen Card
Reduce damage taken from Neutral property attacks by 15%.
------------------------
For every refine level of Garment, increase Wind property magical damage by 3%.
------------------------
Set Bonus:
Abysmal Phen Card
Abysmal Obeaune Card

Reduce damage taken from Neutral property attacks by additional 5%.
------------------------
Class : Card
Compound on : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300150)

Abysmal King Dramoh Card
MHP - 5%.
------------------------
For every 3 refine level of compounded item, ATK + 1%.
------------------------
Set Bonus:
Abysmal King Dramoh Card
King Dramoh Card

STR + 4, MHP + 15%.
------------------------
Class : Card
Compound on : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300151)

Abysmal Kraken Card
Increase long ranged physical damage by 25%.
------------------------
Perfect Hit + 5.
------------------------
Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (400053)

Illusion Morrigane's Helm [1]
A helmet named after the Goddess of War.
Her glorious aura is very evident.
------------------------
STR + 5, CRI + 5.
------------------------
When refined to +7 or higher, ATK + 50.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
Set Bonus:
Illusion Morrigane's Helm [1]
Illusion Morrigane's Manteau [1]
Illusion Morrigane's Belt [1]
Illusion Morrigane's Pendant [1]

STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%.
Increase physical damage against Small sized monsters by 20%.
------------------------
When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50.
------------------------
When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%.
------------------------
Type : Headgear
Def : 15
Location : Upper
Weight : 50
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 50
Required Level : 130

Id: (410001)

Phalanx
MDEF + 3.
Reduces damage taken from all race monsters by 1%.
Recovers 60 HP and 6 SP every 5 seconds.
------------------------
If base Vit is 90 or higher, reduces damage taken from all race monsters by 1%, recovers 90 HP and 9 SP every 5 seconds.

If base Vit is 125 or higher, reduces damage taken from all race monsters by 3%, recovers 150 HP and 15 SP every 5 seconds.
------------------------
Type : Headgear
Def : 50
Location : Middle
Weight : 80
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Middle
Weight : 80
Job : AllJobs

Id: (410160)

Costume Magic Celestial Globe
A magical celestial sphere made from numerous meteorites falling from space.
The magic applied to the celestial sphere is built on principles that do not belong to this world,
modern magic and science cannot grasp all of its contents.
------------------------
Type : Costume
Def : 0
Location : Middle
Weight : 0
Required level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Middle
Weight : 0
Job : AllJobs

Id: (410313)

Eye of the Storm
a pitch engulfed by the force of swift lightning.
------------------------
ATK + 50, MATK + 50.
------------------------
Increases physical/magical damage to Boss enemies by 10%.
Reduces after cast delay by 10%.
For every 2 base level, Increases damage of Chain Lightning, Varetyr Spear, Lightning Ride skills by 1% (Up to 250 levels).
------------------------
When equipped by Sura class:
Increase ranged physical damage by 10%.
Reduce Variable Casting Time of Lightning Ride skill by 100%.

When equipped by Sorcerer class:
Reduce cooldown of Varetyr Spear skill by 1 second.
Reduce cooldown of Water Insignia skill by 55 seconds.

When equipped by Warlock class:
Enable to use the skill Water Insignia Lv. 1.
------------------------
Type : Headgear
Def : 0
Location : Middle
Weight : 10
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Middle
Weight : 10
Job : AllJobs

Id: (420017)

Sprout of World Tree (STR)
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power.
------------------------
Set Bonus:
Sprout of World Tree (STR)
Overwelm Str Armor [1]
Temporal Str Manteau [1]

Atk + 5%.
If the sum of refine rate is 14 or higher, ATK + 80,
If the sum of refine rate is 18 or higher, ATK + 30, reduces global cooldown by 7%,
If the sum of refine rate is 22 or higher, increases melee physical damage by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 5
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 5
Job : AllJobs

Id: (420018)

Sprout of World Tree (DEX)
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power.
------------------------
Set Bonus:
Sprout of World Tree (DEX)
Overwelm Dex Armor [1]
Temporal Dex Manteau [1]

Increases physical damage against all size enemies by 7%.
If the sum of refine rate is 14 or higher, ATK + 80,
If the sum of refine rate is 18 or higher, ATK + 5%, increases physical damage against all size enemies by 7%,
If the sum of refine rate is 22 or higher, increases long ranged physical damage by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 5
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 5
Job : AllJobs

Id: (420019)

Sprout of World Tree (AGI)
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power.
------------------------
Set Bonus:
Sprout of World Tree (AGI)
Overwelm Agi Armor [1]
Temporal Agi Manteau [1]

Increases physical damage against all race monsters (excepts players) by 7%.
If the sum of refine rate is 14 or higher, ATK + 80,
If the sum of refine rate is 18 or higher, ASPD + 1, increases physical damage against all race monsters (excepts players) by 7%,
If the sum of refine rate is 22 or higher, reduces global cooldown by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 5
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 5
Job : AllJobs

Id: (420020)

Sprout of World Tree (LUK)
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power.
------------------------
Set Bonus:
Sprout of World Tree (LUK)
Overwelm Luk Armor [1]
Temporal Luk Manteau [1]

increases physical damage against all race monsters (excepts players) by 10%.
If the sum of refine rate is 14 or higher, ATK + 80,
If the sum of refine rate is 18 or higher, increases physical damage against all size enemies by 10%, increases critical damage by 12%,
If the sum of refine rate is 22 or higher, increases melee and long ranged physical damage by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 5
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 5
Job : AllJobs

Id: (420021)

Sprout of World Tree (VIT)
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power.
------------------------
Set Bonus:
Sprout of World Tree (VIT)
Overwelm Vit Armor [1]
Temporal Vit Manteau [1]

MaxHP + 10%.
If the sum of refine rate is 14 or higher, ATK + 80,
If the sum of refine rate is 18 or higher, ATK + 10%, MaxSP + 7%,
If the sum of refine rate is 22 or higher, reduces global cooldown by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 5
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 5
Job : AllJobs

Id: (420022)

Sprout of World Tree (INT)
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power.
------------------------
Set Bonus:
Sprout of World Tree (INT)
Overwelm Int Armor [1]
Temporal Int Manteau [1]

Reduces variable casting time by 10%.
If the sum of refine rate is 14 or higher, MATK + 80,
If the sum of refine rate is 18 or higher, increases all property magical damage by 10%, reduces global cooldown by 7%,
If the sum of refine rate is 22 or higher, increases magical damage against all size enemies by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 5
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 5
Job : AllJobs

Id: (420159)

Costume Yesterday Once More
It is a very popular fighting card game sold by the Mage Guild,
and contains the intention of 10 cards that were banned for use because they were too powerful.
There is a strong voice among fans telling them to stay asleep.
------------------------
Type : Costume
Def : 0
Location : Lower
Weight : 0
Required level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Job : AllJobs

Id: (420222)

Costume Consecrate Fidis Oriora
A sacred decoration that embodies the power of true faith.
------------------------
Type : Costume
Def : 0
Location : Lower
Weight : 0
Required level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Lower
Weight : 0
Job : AllJobs

Id: (420329)

Twinhead Dragon Scale
Shoulder supports modeled after an ice spider covered in permanent frost and capable of withstanding absolute zero.
------------------------
MHP + 15%, long ranged physical damage + 15%.
------------------------
Set Bonus:
Twinhead Dragon Scale
Twinhead Dragon Mail [1]

For every level of Two-handed Defense learned,
Increase Madness Crusher damage by 15%.
------------------------
When Armor refined to +10 or higher, Max HP +10%, Max SP +10%.
------------------------
When Armor refined to +11 or higher, Increase long ranged physical damage by 20%.
------------------------
When Armor refined to +12 or higher, absorb 1% of the damage dealt as HP when attacking with a physical attack (100% chance).
------------------------
When Armor refined to +13 or higher, Increase Dragon's Breath damage by 60%. Increase Dragon's Water Breath damage by 60%.
------------------------
When Armor refined to +14 or higher, All basic stat +10, All talent stat +10, Increase Madness Crusher damage by 100%.
------------------------
Type : Headgear
Def : 10
Location : Lower
Weight : 100
Required level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 100
Job : AllJobs

Id: (450144)

Illusion Saint Robe [1]
A ceremonial robe made of green cloth and blessed by God.
It is said to have excellent defensive power.
------------------------
MHP + 10%, MSP + 10%.
------------------------
MDEF + 10.
------------------------
When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%.
------------------------
When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%.
------------------------
Set Bonus:
Illusion Saint Robe [1]
Illusion Combo Battle Glove [2]

ATK + 30.
------------------------
When the refine level of each item in the set is 7 or higher, ATK + 5%.
------------------------
When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%.
------------------------
When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%.
------------------------
Type : Armor
Def : 60
Weight : 60
Required Level : 120
Class : Acolyte and Merchant Classes
====== auto-parsed ======
Itemclass : Armor
Weight : 60
Required Level : 120

Id: (450145)

Illusion Saphien's Armor of Ocean [1]
A protective armor enhanced with water element.
It's so cold that it might chill you down to the bone.
------------------------
Grant the Armor with Water Property.
------------------------
MHP + 10%.
------------------------
For every refine level, MHP + 125.
------------------------
When refined to +7 or higher, DEF + 50.
------------------------
When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage.
------------------------
Type : Armor
Def : 50
Weight : 220
Required Level : 120
Class : Swordman and Merchant Classes
====== auto-parsed ======
Itemclass : Armor
Weight : 220
Required Level : 120

Id: (450146)

Illusion Chain Mail [1]
A protective armor made of sturdy metals.
You can feel its heavy weight just by looking at it.
------------------------
MHP + 10%, MSP + 10%.
------------------------
For every refine level, ATK + 4.
------------------------
For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%.
------------------------
When refined to +9 or higher, ATK + 10%.
------------------------
When refined to +11 or higher, ASPD + 10%.
------------------------
Set Bonus:
Illusion Chain Mail [1]
Illusion Katar of Frozen Icicle [2]

ATK + 5%.
------------------------
When the refine level of each item in the set is 7 or higher, CRI + 5.
------------------------
When the total refine level of set is 18 or higher, Critical Damage + 15%.
------------------------
When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%.
------------------------
Type : Armor
Def : 70
Weight : 330
Required Level : 120
Class : Swordman, Merchant, and Thief Classes
====== auto-parsed ======
Itemclass : Armor
Weight : 330
Required Level : 120

Id: (450220)

Chrome Plate Armor [1]
Armor that shines in cold colors made of bradium, a mineral from another world.
It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown.
------------------------
Increases Physical/Magical damage to Insect type monsters + 40%.
Resistance to water property attacks +20%.
------------------------
For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%.

When refined to +8 or higher, immune to sleep, and Armor will be indestructible.

When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%.
------------------------
Type : Armor
Def : 100
Weight : 100
Required Level : 99
Class : All Jobs
====== auto-parsed ======
Itemclass : Armor
Weight : 100
Required Level : 99
Job : AllJobs

Id: (470095)

Destroyer Boots [1]
MATK +30.
------------------------
For every 3 refine level, increases magical damage against Demon, Undead, Angel monsters by 4%.
------------------------
When refine level 7 or more, increases magical damage against Demon, Undead, Angel monsters by 4%.

When refine level 9 or more, Reduces fixed casting time by 0.5 seconds.

When refine level 11 or more,
reduces Cooldown of Hell Inferno skill by 2 seconds,
reduces Cooldown of Crimson Rock skill by 1 second,
reduces Cooldown of Earth Grave skill by 1 second.

When refine level 12 or more,
increases Damage of skill Comet, Hell Inferno, Earth Grave by 30%.
------------------------
Set Bonus:
Destroyer Boots
Coyote Card

MATK +50,
increases magical damage to Boss type monsters by 10%,
when being physically attacked, has 10% chance to trigger Comet lv1.
------------------------
Set Bonus:
Destroyer Boots
Dark Lord Card
or
Sealed Dark Lord Card

MATK +50,
increases magical damage to Boss type monsters by 30%,
when being physically attacked, has 30% chance to trigger Comet lv1,
when being magically attacked, has chance of INT +30, MATK +20% for 10 seconds.
------------------------
Class : Shoes
Def : 0
Weight : 20
Required level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 20
Job : AllJobs

Id: (480054)

Illusion Morrigane's Manteau [1]
A gray cloak decorated with crow feathers.
It is said to be imbued with the power of Morrigane.
------------------------
LUK + 5, FLEE + 20.
------------------------
When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%.
------------------------
When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%.
------------------------
Type : Garment
Def : 12
Weight : 60
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Itemclass : Garment
Weight : 60
Required Level : 130

Id: (490069)

Illusion Morrigane's Belt [1]
The belt that Cu Chulainn kept as a keepsake when his body was recovered after his death.
------------------------
STR + 3, MHP + 5%.
------------------------
Set Bonus:
Illusion Morrigane's Belt [1]
Illusion Morrigane's Pendant [1]

ASPD + 10%.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 20
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Weight : 20
Required Level : 130

Id: (490070)

Illusion Morrigane's Pendant [1]
A pendant Morrigane received from her loved one, Cu Chulainn.
------------------------
ATK + 20, CRI + 5.
------------------------
Set Bonus:
Illusion Morrigane's Belt [1]
Illusion Morrigane's Pendant [1]

ATK + 10%.
------------------------
Type : Accessory (Left)
Def : 0
Weight : 20
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Weight : 20
Required Level : 130

Id: (570008)

Illusion Electric Guitar [2]
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy.
------------------------
MATK + 180.
------------------------
For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%.
------------------------
When refined to +7 or higher,
Increase Neutral property magical damage by 10%.
Reduce SP consumption of Severe Rainstorm by 10%.
------------------------
When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%.
------------------------
When refined to +11 or higher,
Increase magical damage against Water property monsters by 10%.
Reduce Severe Rainstorm cooldown by 1 second.
------------------------
Set Bonus:
Illusion Electric Guitar [2]
Illusion Muffler [1]

ATK + 30.

When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%.

When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%.

When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second.
------------------------
Set Bonus:
Illusion Electric Guitar [2]
Illusion Shoes [1]

MATK + 40.

When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%.

When the total refine level of set is 18 or higher, increase Reverberation damage by 20%.

When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds.
------------------------
Type : Instrument
Attack : 170
Weight : 180
Weapon Level : 4
Required Level : 120
Jobs : Minstrel Class
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 170
Weight : 180
Weapon Level : 4
Required Level : 120

Id: (580008)

Illusion Electric Eel [2]
A whip made from a creature that emits powerful electrical energy.
Its slippery texture is really unpleasant.
------------------------
MATK + 180.
------------------------
For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%.
------------------------
When refined to +7 or higher,
Increase Neutral property magical damage by 10%.
Reduce SP consumption of Severe Rainstorm by 10%.
------------------------
When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%.
------------------------
When refined to +11 or higher,
Increase magical damage against Water property monsters by 10%.
Reduce Severe Rainstorm cooldown by 1 second.
------------------------
Set Bonus:
Illusion Electric Eel [2]
Illusion Muffler [1]

ATK + 30.

When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%.

When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%.

When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second.
------------------------
Set Bonus:
Illusion Electric Eel [2]
Illusion Shoes [1]

MATK + 40.

When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%.

When the total refine level of set is 18 or higher, increase Reverberation damage by 20%.

When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds.
------------------------
Type : Whip
Attack : 170
Weight : 180
Weapon Level : 4
Required Level : 120
Jobs : Wanderer Class
====== auto-parsed ======
Itemclass : Whip
Attack : 170
Weight : 180
Weapon Level : 4
Required Level : 120

Id: (600011)

Illusion Death Guidance [2]
A cursed weapon that exists only to destroy all beings.
It is said that the curse also brings bad omens to its owner.
------------------------
For every refine level, ATK + 4.
------------------------
When refined to +7 or higher, increase Storm Blast damage by 20%.
------------------------
When refined to +9 or higher, there's a 3% chance to recover HP by equal amount of refine level times 50 per second, up to 4 times.
------------------------
When refined to +11 or higher, CRI + 15, Critical Damage + 15%.
------------------------
Set Bonus:
Illusion Death Guidance [2]
Illusion Chain Mail [1]

ATK + 30.
------------------------
When the refine level of each item in the set is 7 or higher, CRI + 5.
------------------------
When the total refine level of set is 18 or higher, increase Storm Blast damage by 20%.
------------------------
When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%.
------------------------
Type : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 120
Jobs : Swordman Class
====== auto-parsed ======
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 120

Id: (610012)

Illusion Katar of Frozen Icicle [2]
A katar made of crystalized ice.
Its sharp point will chill enemies down to the bone.
------------------------
For every refine level, ATK + 5.
------------------------
When refined to +7 or higher, increase Cross Impact damage by 20%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, CRI + 15, increase physical damage against Fire property and Insect race monsters by 10%.
------------------------
Set Bonus:
Illusion Katar of Frozen Icicle [2]
Illusion Ring [1]

ATK + 5%.
------------------------
When the refine level of weapon is 9 or higher, Critical Damage + 20%.
------------------------
When the refine level of weapon is 11 or higher, gain CRI + 15 for 30 seconds when using Venom Impression.
------------------------
Type : Katar
Attack : 220
Weight : 120
Weapon Level : 4
Required Level : 120
Jobs : Assassin Class
====== auto-parsed ======
Itemclass : Katar
Attack : 220
Weight : 120
Weapon Level : 4
Required Level : 120

Id: (630006)

Illusion Brionac [2]
A spear that radiates with the warm, glowing light of pure holiness.
------------------------
ATK + 10%.
------------------------
For every 2 refine level, increase Overbrand damage by 5%.
------------------------
When refined to +7 or higher, increase Overbrand damage by additional 20%.
------------------------
When refined to +9 or higher, increase physical damage against Medium and Large size enemies by 15%.
------------------------
When refined to +11 or higher, increase physical damage against Fish and Demon race monsters by 30%.
------------------------
Set Bonus:
Illusion Brionac [2]
Illusion Saphien's Armor of Ocean [1]

ATK + 5%.
------------------------
When the refine level of each item in the set is 7 or higher, reduce After Cast Delay by 5%.
------------------------
When the total refine level of set is 18 or higher, increase Overbrand damage by 20%.
------------------------
When the total refine level of set is 22 or higher there's a chance to gain ATK + 50 and increase physical damage against Fish and Demon race monsters by 50% for 10 seconds when using Overbrand.
------------------------
Type : Two-handed Spear
Attack : 210
Weight : 300
Weapon Level : 4
Required Level : 120
Jobs : Swordsman Class
====== auto-parsed ======
Attack : 210
Weight : 300
Weapon Level : 4
Required Level : 120

Id: (630007)

Illusion Zephyrus [2]
A spear with a curved blade modeled after a lightning.
It can cut and stab at the same time.
------------------------
For every refine level, ATK + 4.
------------------------
For every 2 refine level, increase long ranged physical damage by 3%.
------------------------
When refined to +7 or higher, increase Clashing Spiral damage by 20%.
------------------------
When refined to +9 or higher, increase long ranged physical damage by additional 5%.
------------------------
When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%.
------------------------
Set Bonus:
Illusion Zephyrus [2]
Illusion Chain Mail [1]

ATK + 30.
------------------------
When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%.
------------------------
When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%.
------------------------
When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%.
------------------------
Type : Two-handed Spear
Attack : 250
Weight : 330
Weapon Level : 4
Required Level : 120
Jobs : Swordsman Class
====== auto-parsed ======
Attack : 250
Weight : 330
Weapon Level : 4
Required Level : 120



Card
Spoiler


Id: 300140
Illust: ILL_Sropho_Card
Prefix/Suffix: Enhance Thunder

Id: 300141
Illust: ILL_Obeaune_Card
Prefix/Suffix: Mermaid's

Id: 300142
Illust: ILL_Deviace_Card
Prefix/Suffix: Undersea

Id: 300143
Illust: ILL_Marse_Card
Prefix/Suffix: of Anti Insect

Id: 300144
Illust: ILL_Merman_Card
Prefix/Suffix: Stabbing

Id: 300145
Illust: ILL_Abysmal_Witch_Card
Prefix/Suffix: of Abyss Witch

Id: 300146
Illust: ILL_Sedora_Card
Prefix/Suffix: Fatal Fish

Id: 300147
Illust: ILL_Sword_Fish_Card
Prefix/Suffix: Seabed

Id: 300148
Illust: ILL_Strouf_Card
Prefix/Suffix: Deep Sea

Id: 300149
Illust: ILL_Phen_Card
Prefix/Suffix: of Fish Killer

Id: 300150
Illust: ILL_King_Dramoh_Card
Prefix/Suffix: of Sword Expert

Id: 300151
Illust: ILL_Kraken_Card
Prefix/Suffix: Marine Nightmare



Changed
LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items






Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Equipment

Target items




Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items




ILL_Piece_A
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Lv.4 Illusion Weapon

Target items




ILL_Piece_B
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Lv.4 Illusion Weapon

Target items





Item
Spoiler


Id: (7062)

Broken Turtle ShellAbysmal King Dramoh Nipper
A sturdy, solid turtle's shell.
Class: Generic
King Dramoh's powerful nipper.
It is so sharp and hard.

Weight: 10
====== auto-parsed ======
Weight : 0

Id: (17920)

Tool DealMerchant Bell Box
A box containing 1 Tool Dealer's Call Bell that can be usedavailable for 30 days.

With[Rental Item]
If you have
this, you can call a tool dealer frommerchant anywhere to buyand purchase useful consumables or sell your ownthe items you have.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23647)

Tool DealMerchant Call Bell
WhenIf you whave the bell,is, you can call a tool dealer merchants will appear from anywhere and purchasell or buy goods.

If
useful consumables or sell the items you have this, y.
Y
ou don't haveneed to go to town!

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following:
------------------------
Sealed GloomSamurai Card 0.01%
Shadow Smelting Hammer 0.39%
Safe to 11 Weapon Certificate 0.40%
Full Tempesnet Shadow BoxSpellbook 0.80%
Great Gunner Armor[1]Penetration Shadow Box 0.76%
Poenetentia Crown BoxMidgard Knight Shoes [1] 0,19%
Alpha Beast ArmorScarlet Hero Manteau [1] 0,19%
Full TempestPenetration Shadow Mix Box 0,19%
ZodiacDestroyer Boots (Archer)[1] 0,19%
ViolentTwinhead Dragon Shadow Armor[1]cale 0,19%
Abyss Lake RoariNew Wave Sunglasses Armor[1] 0,19%
Arrow Shadow ShieldEye of the Storm 1,15%
Arrow Shadow ArmorCursed Knight's Shield [1] 1,15%
Arrow Shadow ShoesSprout of World Tree Egg 1,15%
Ignition Shadow EarringTemporal Manteau Box 1,15%
Ignition Shadow PendantOverwelm Armor Box 1,15%
Phantom's Ignvitation Shadow Weaponx8 1,15%
Refining Certificate Envelope 5.00%
Shadow Cube (Weapon) 5.00%
Shadow Cube (Armor) 5.00%
Class Weapon Shadow Cube 2.94%
Class Armor Shadow Cube 2.94%
Class Shoes Shadow Cube 2.93
Class Shield Shadow Cube 2.93%
Class Pendant Shadow Cube 2.93%
Class Earring Shadow Cube 2.93%
HE Battle Manual x2 14.25%
Bloody Branch x2 14.25%
Yggdrasilberry Box 14.25%
Alchemist Box 14.25%
------------------------
Each key use will reward you with HE Bubble Gum.
------------------------
Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0



Efst
Spoiler


Id: 922
EFST_PERIOD_RECEIVEITEM
%s
Monster Hunting
Increase ithem drop rate of items by 100%two times higher
from the monsters

Id: 924
EFST_PERIOD_PLUSJOBEXP
%s
Obtained additional JOB experienceGet more Job EXP when hunting monsters



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