Dia Posted April 23 Share Posted April 23 Added LapineUpgradeBox Spoiler Underwater_Box_IL NeedOptionNumMin: 0 NeedRefineMin: 4 NotSocketEnchantItem: False NeedSourceString: Equipments of Illusion of Underwater Target items600011 Death_Guidance_IL 610012 KatarOfCold_Icicle_IL 630006 Brionac_IL 630007 Zephyrus_IL 570008 Electronic_Guitar_IL 580008 Electric_Eel_IL 450144 Saint_Robe_IL 450145 Water_Sprits_Armor_IL 450146 Chain_Mail_IL 400053 Morrigane_Helm_IL 480054 Morrigane_Manyeau_IL S_Underwater_Box_IL NeedOptionNumMin: 0 NeedRefineMin: 4 NotSocketEnchantItem: False NeedSourceString: Equipments of Illusion of Underwater Target items600011 Death_Guidance_IL 610012 KatarOfCold_Icicle_IL 630006 Brionac_IL 630007 Zephyrus_IL 570008 Electronic_Guitar_IL 580008 Electric_Eel_IL 450144 Saint_Robe_IL 450145 Water_Sprits_Armor_IL 450146 Chain_Mail_IL 400053 Morrigane_Helm_IL 480054 Morrigane_Manyeau_IL FullPenest_Shadow_Up NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Full Penetration, Tempest Shadows Target items24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant Quest Spoiler Id: 3407 Illusion of Underwater I Info: Let's take Shirud's fishing rod to <NAVI>[Oceanologist Jerimon]<INFO>prt_in,157,66,0,101,0</INFO></NAVI>. Quickinfo: Talk to Jerimon Id: 3408 Illusion of Underwater II Info: Bring the Abyssal Essence received from Gein to <NAVI>[Oceanologist Jerimon]<INFO>prt_in,157,66,0,101,0</INFO></NAVI>. Quickinfo: Deliver Essence to Jerimon Id: 3409 Illusion of Underwater III Info: Let's return to <NAVI>[Izlude]<INFO>izlude,132,54,0,101,0</INFO></NAVI> with Jerimon and create a vortex that connects to the deep sea. Quickinfo: Talk to Jerimon in Izlude Id: 3410 Illusion of Underwater IV Info: Sirud asks you to take him with you when you return to the surface. Quickinfo: Return with Sirud Id: 3411 Illusion of Underwater V Info: Defeat 10 of Abysmal Sropho, Abysmal Deviace, and Abysmal Marse each. Quickinfo: Defeat Abysmal Creatures Id: 3412 Illusion of Underwater VI Info: Collect 10 Abyssal Essence and bring it to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI>. Quickinfo: Collect 10 Abyssal Essence Id: 3413 [Daily] Collect Abyssal Essence Info: Collect 10 Abyssal Essence and bring it to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI>. Quickinfo: Collect 10 Abyssal Essence Id: 3414 [Cooldown] Collect Abyssal Essence Info: You have finished the task for today. Talk to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI> tomorrow to accept the quest again. Quickinfo: Reset at 4 AM Id: 3415 [Daily] Defeat Abysmal Creatures I Info: Defeat 10 of Abysmal Sropho, Abysmal Deviace, and Abysmal Marse each. Quickinfo: Defeat Abysmal Creatures Id: 3416 [Cooldown] Defeat Abysmal Creatures I Info: You have finished the task for today. Talk to <NAVI>[Jerimon]<INFO>iz_d04_i,127,228,0,101,0</INFO></NAVI> tomorrow to accept the quest again. Quickinfo: Reset at 4 AM Id: 3417 [Daily] Defeat Abysmal Creatures II Info: Defeat 10 of Abysmal Swordfish, Abysmal Phen, and Abysmal King Dramoh each. Quickinfo: Defeat Abysmal Creatures Id: 3418 [Cooldown] Defeat Abysmal Creatures II Info: You have finished the task for today. Talk to <NAVI>[Kenna]<INFO>iz_d05_i,138,186,0,101,0</INFO></NAVI> tomorrow to accept the quest again. Quickinfo: Reset at 4 AM Id: 3419 [Daily] Defeat Abysmal Creatures III Info: Defeat 15 of Abysmal Sedora and Abysmal Strouf each. Quickinfo: Defeat Abysmal Creatures Id: 3420 [Cooldown] Defeat Abysmal Creatures III Info: You have finished the task for today. Talk to <NAVI>[Kenna]<INFO>iz_d05_i,138,186,0,101,0</INFO></NAVI> tomorrow to accept the quest again. Quickinfo: Reset at 4 AM Id: 14518 Bubble gum reuse time Info: You can receive the bubble gum effect service twice every day until the reset time. Quickinfo: Reset at 04 AM Id: 14519 JOB Manual reuse time Info: You can receive the JOB Combat Manual effect service twice every day until reset time. Quickinfo: Reset at 04 AM Id: 14688 My name is Shorty Info: My name is Shorty! Be good to me! Quickinfo: Take care! Id: 14689 Help me Shorty Info: You called Shorty for the first time. Way to go, Sunsammie! Quickinfo: You sang Shorty for the first time Id: 14690 To the Kritura Academy Info: Let's go meet our <NAVI>[Lena]<INFO>iz ac01,85,44,000,0,</INFO></NAVI>. She's an instructor at the Kritura Academy in Izrud. Quickinfo: Academy Instructor Lena Id: 14691 Prontera Cathedral Info: Sunsammi!!! <NAVI>[Margarita]<INFO>prt church,112,119,000,0,</INFO></NAVI> wants to meet me! She's the choir director at Prontera Cathedral, so if you're free, please stop by. Quickinfo: choir director Id: 14692 To Kritura Academy Info: Sunsammi, Solti's friend and mine, Suza, wants to tell you about a job! <NAVI>[Suza]<INFO>iz ac02,205,41,000,0,</INFO></NAVI> works as a former receptionist on the second floor of Kritura Academy. Quickinfo: Former receptionist Souza Id: 14693 To Payon Info: Sunsammi, I miss Saltie so much. She's in <NAVI>[Payon's Inn]<INFO>payon in01,193,23,000,0,</INFO></NAVI>, so let's go find her. I want to see Solti. Quickinfo: Saltie is in the tavern Id: 14694 Prontera Fields Info: Saltie sent me to <NAVI>[Prontera South-Southwest Fields]<INFO>prt fild10,318,191,000,0,</INFO></NAVI> to get the acorns from Coco. Go there. Quickinfo: Solti is on Prontera. Id: 14695 Come on, Sunsammi! Info: I'm giving you Agility and Blessing. I'll give it to you again in 30 minutes, but in the meantime, cheer up, my little Sunsammie! I'll give you as much as you need to reach level 30. - Shorty Quickinfo: Come on! Id: 16147 Report to the guards Info: Let's take the captured criminal to <NAVI>[Guard Rachel]<INFO>rachel,142,181,0,101,1</INFO></NAVI>. Quickinfo: Report to Guard Id: 16148 Great Growth Info: Return to <NAVI>[Kritura Academy]<INFO>iz ac01,97,49,0,101,1</INFO></NAVI> and report to Castegna in charge. Quickinfo: Report to Kritura Id: 16149 Toward the Otherworld Info: After visiting the Otherworld via Paradise <NAVI>[Cat's paw top]<INFO>moc para01,44,19,0,101,1</INFO></NAVI>, return to Paradise and tell Leno and Rumin. Quickinfo: Visit the Otherworld Id: 16150 Royally Info: Return to Paradise and tell Leno and Rumin about what happened after you accepted the royal courier's invitation. Quickinfo: Accept the Royal Envoy's invitation Id: 16151 Pantas Magorica Info: Become a member of the Fantasmagorica Investigation Team. Quickinfo: Pantas Magorica Id: 16152 To Thanatos Tower Info: Go to <NAVI>[Thanatos Tower]<INFO>tha t01,160,84,0,101,1</INFO></NAVI> to complete the quest 'In Mimic's Box' and return to Paradise to report to Leno and Rumin. Quickinfo: Complete Inside Mimic's Box Id: 16153 Euphorus Info: Go to <NAVI>[Euphoros]<INFO>yuno fild07,232,176,0,101,1</INFO></NAVI> to complete the 'Iron Ants-1' request and return to Paradise to report to Leno and Rumin. Quickinfo: Completed Iron Ants-1 Id: 16154 Inside the Biome Info: Go to <NAVI>[Lighthalzen]<INFO>lighthalzen,218,202,0,101,1</INFO></NAVI> to complete the 'Ignisem Cenia' request from the Biothrallion and report back to Leno and Rumin at the Paradise Corps. Quickinfo: Completed Ignigem Xenia Id: 16155 To the Dragon's Nest Info: Let's visit the 2nd floor of the Dragon's Nest Quickinfo: Lasagna Visit the 2nd floor of the Dragon's Nest Id: 16156 HELP! Info: Return to <NAVI>[Leno]<INFO>glast 01,212,126,0,101,1</INFO></NAVI> after completing the 'Cleanse the Monastery' quest in Glastheim. Quickinfo: Talk to Leno after completing the Monastery Purification Id: 16157 To Aldebaran Info: Go to <NAVI>[Aldebaran]<INFO>aldebaran,117,167,0,101,1</INFO></NAVI> and meet Rumin and Leno. Quickinfo: To Aldebaran Id: 16158 An invisible helping hand Info: Help Leno with the 'A Name for the Valley of the Dead' quest in Lighthalzen and go to <NAVI>[Lumine]<INFO>lighthalzen,251,312,0,101,1</INFO></NAVI>. Quickinfo: Talk to Rumin after completing A Name for the Valley of the Reaper Id: 16159 The ingredients are all gathered Info: We've found all the clues. Let's go back to <NAVI>[Rumin]<INFO>rachel,129,134,0,101,1</INFO></NAVI> and talk to her. Quickinfo: Report to Rumin Id: 16160 Kritura Souvenirs Info: Quickinfo: Id: 21001 Shipwreck Escape Info: You are traveling on a ship that has been wrecked on a deserted island due to a storm. Inform the captain that there are still injured people on board. Quickinfo: Talk to the captain Id: 21002 First Battle Info: You have been asked to capture a Forling who has stolen the ship's repair materials, recover two pieces of lumber, and deliver them to the crew. Defeat the Forging nearby and retrieve the wood. Quickinfo: Deliver 2 pieces of wood to the sailor Id: 21003 Something for motion sickness Info: I decided to get my friend Leno, whom I met while traveling, something to drink to relieve his motion sickness. Let's ask the healer at the Kritura Gakuen healing center about herbal medicine. Quickinfo: Ask the healer a herbalism question Id: 21004 Basic herbalism Info: The healer wants you to find the red herb for the potion. Let's find the Red Grass outside the main gate of Kritura. Quickinfo: Find the red grass outside the main entrance Id: 21005 Save location! Info: I got a good one. Quickinfo: Id: 21006 Good news for Leno Info: I think you can tell Leno what you got from the therapist. Quickinfo: Talk to Leno Id: 21007 First time meeting a friend Info: I got to know a good friend. Quickinfo: Id: 21008 First Battle Info: You have been asked to capture a Forling who has stolen the ship's repair materials, recover two pieces of lumber, and deliver them to the crew. Defeat the Forging nearby and retrieve the wood. Quickinfo: Deliver 2 pieces of wood to the sailor Id: 21009 Sparky's Call Info: The Guild has been summoned by the Order of Paradise. Meet <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI> at the Kritura Academy in northern Izrud. Quickinfo: Talk to Sprarky Id: 21011 Durevak's Liquor Info: You've been asked by an old man in Fey'yon to draw up some liquor from a well. Let's see if you can raise the liquor in the stave from the neighboring well once and for all. Quickinfo: Raising the stave from the well Id: 21012 The Grandson's Whereabouts Info: You need to find your grandfather's grandson who snuck out of Archer Village in northern Feyon. Talk to the guard in front of the cave that says he is in Archer Village. Quickinfo: Talk to the guard at the cave Id: 21013 I look for one, but there is no one Info: Leno is still in the cave, looking for his grandson. You can't go back now that you've named him. Let's find Leno in Peyon Cave. Quickinfo: Talk to Leno in the cave Id: 21014 Smelly, slippery ghost Info: If you are a zombie, you must kill 5 zombies in the area for Leno, who is freaking out. Quickinfo: Hunt Zombie for Leno Id: 21015 Undead War Info: The growing number of zombies and skeletons is overwhelming the Feyon guards. You have been asked to kill 10 zombies and 20 skeletons to reduce their numbers. The skeletons won't appear until you get deeper into the cave. Quickinfo: kill undead in Peyon Cave Id: 21016 UndeadWar-Rest Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from a soldier in Feyon Archer Village. Quickinfo: Reset at 04:00 Id: 21017 Soul Purification Ritual Info: You need 'Banhonbu' to purify the souls of the grieving spirits of the villagers who were buried in the past. Defeat Munak and Vaughan to collect the Half-Horned Parts. Munak and Vaughn appear on the 3rd floor of Feyon Cave. Quickinfo: Banhonbu Chapter 15 Id: 21018 Soul Purification Ritual - Rest Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from a soldier in Feyon Archer Village. Quickinfo: Reset at 04:00 Id: 21019 Sorrow soothed by a cup of sake Info: A monk of great power asks you to appease a ghost fire with clear liquor in exchange for 10 spirit breaths. The clear liquor can be obtained from Feiyon's grandfather, and the ghost fire can be found in the Abandoned Village on the 4th floor of Feiyon's cave. Quickinfo: 10 Spirit Breaths Id: 21020 Sorrow soothed with a drink - relaxation Info: This quest is a daily quest that can be picked up again when the cooldown expires. The quest can be obtained from the Wandering Monk on the 2nd floor of Feyon Dungeon. Quickinfo: Reset at 04:00 Id: 21021 Traces of magic Info: You don't know why you need a Girl's Handkerchief to find the Trace of Magic, but a young scholar has asked for three of them. You can get them from Sohee in the Abandoned Village of Feiyon Cave. Quickinfo: Girl's Handkerchief 3 Id: 21022 Traces of Magic - Rest Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from the Young Bachelor of Feyon. Quickinfo: Reset at 04:00 Id: 21023 Fox Hunting Info: The fox fiend Yue Yahua is responsible for the souls being bound in the abandoned village. The elders of Feiyon have decided to kill her. Take the Fox Orb obtained after defeating Wolya Hua and go to the Buddha statue in Archer Village[/color]. Quickinfo: After getting the orb, talk to the elder in front of the Buddha statue Id: 21024 The Fox Hunt Continues Info: The Moonflower of Lung Family Village refuses to leave the village, giving up her life through tricks and deception. Perhaps the moonflower itself is a mass of spirits that has already died an unjust death like the others. Quickinfo: Reset at 04:00 Id: 21025 A story from a long time ago Info: You heard the story of the formation of the village of Feiyon from an elder. Quickinfo: Id: 21026 The anxious heart waiting for firewood Info: Your son hasn't returned from chopping wood. He may have gone to the forest south of Peiyon to collect firewood. Let's find him. Quickinfo: Talk to a relaxed Dong Dong Id: 21027 What is that tree. Info: To do the tree, you need to catch Willow and get a piece of Dry Wood, which is too hard for you. Instead, Dong Dong will catch 3 Willows and bring them back to you with 2 Dry Wood Chips. Quickinfo: 2 pieces of dry wood Id: 21028 Honeyed labor Info: You've decided to make a tree for your son. Catch 5 Willows in the forest south of Feyon, gather 3 Dry Wood Chips, and bring them to the middle-aged man who will be waiting impatiently. Quickinfo: 3 pieces of dry wood Id: 21029 Honeyed Labor - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from a nervous middle-aged man in Feyon. Quickinfo: Reset at 04:00 Id: 21030 Action for children Info: A lady is worried that her children will be hurt by a 'boa' coming from the forest east of Payon, so let's kill it. Quickinfo: boa hunt Id: 21031 Professional Snake Hunter Info: I decided to continue my hunt for boas in the forest east of Payon. Today you will kill 5 boas. Quickinfo: boa-hunting Id: 21032 Pro Snake Hunter - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps message board or from the Worried Lady in Feyon. Quickinfo: Reset at 04:00 Id: 21033 Wonderful onion Info: Fayon's grandmother saw a strange-looking onion in the forest. It's called a 'wormtail', and she wants to make sure it's a real onion, so she asks you to grab it and get one of its 'scaly stalks'. Quickinfo: 1 scaly stalk Id: 21034 It's a noxious onion. Info: After realizing that the wormtail was confusing people, Grandma asked you to kill it. Wormtails can be found in the forests east of Fayon. Quickinfo: hunt wormtail Id: 21035 It's a noxious onion - wait Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained from the Paradise Corps message board or from Fayon's Worried Grandmother. Quickinfo: Reset at 04:00 Id: 21036 Wonderful Mushrooms Info: Feyon's grandfather saw a strange mushroom in the eastern forest. He asked you to hunt down the mushroom, which he called a 'spoa', because he was sure it was dangerous. Quickinfo: Hunt Spore Id: 21037 Before the mushroom world. Info: Fayon's grandfather is alarmed by the fecundity of the spores. He wants you to kill them before the forest to the east is overrun with them. Hunt the Spoa! Quickinfo: Hunt a Spore Id: 21038 Before You Become a Mushroom Heaven.-Wait Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained from the Paradise Corps message board or from Fayon's Worried Grandfather. Quickinfo: Reset at 04:00 Id: 21039 I only trust you! Info: Dongdong gives him a tree instead. Dong Dong visits his father, who is waiting for news anyway, and tells him the story. Quickinfo: Talk to a nervous middle-aged man Id: 21040 Prisoners dreaming of escape Info: In the dungeons of Glastheim itself, a dark force has taken hold, raising the dead and reanimating the undead. Quickinfo: Defeat Skellprisoner, Zombieprisoner Id: 21041 Prisoners Dreaming of Breaking Out - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Karon in Glastheim. Quickinfo: Reset at 04:00 Id: 21042 Vicious Torturer Info: Demons are said to be sneaking out of the dungeons of Glastheim, taking advantage of the chaos. Nadir tries to help Karon, but it's not enough. Nadir asks you to defeat Livio. Quickinfo: defeat Livio Id: 21043 Vicious Torturer - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Nadir in Glastheim. Quickinfo: Reset at 04:00 Id: 21044 Fine Taste Info: The Glastheim dungeons are said to be infested with demons who have taken advantage of the chaos to sneak out. Nadir struggles to help Karon, but it's not enough. Nadir asks you to defeat Injustice. Quickinfo: defeat Injustice Id: 21045 Fine Taste - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Nadir in Glastheim. Quickinfo: Reset at 04:00 Id: 21046 Young bachelor's taste Info: The young bachelor's tastes may be strange, but I think we'll be seeing them a lot in the future. Quickinfo: Id: 21047 Moscow's Nightmare Info: Deep in the forests of the Moscovia region, there are said to be many fairies. One of them asks you to exterminate the Uzas that scare and harass passersby. Moscovia can be reached by boat from Alberta. Quickinfo: slay uzas Id: 21048 Moscovian Nightmare - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be picked up via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21049 Beautiful doll Info: This is a request to defeat Miyabi, a youma who dazzles people with her beautiful appearance, in the Tatami Labyrinth[/color] inside Amatsu's keep. Amatsu can be reached by boat from Alberta. Quickinfo: Defeat Miyabi Id: 21050 Beautiful Doll - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can order the quest via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21051 Rice cakes made of sand? Info: This is a request to exorcize the Six-Yang, a monster created when the sand on the beach in front of Luoyang's Yongji Castle[/color] clumped together by itself. Luoyang can be reached by boat from Alberta. Quickinfo: Exterminate Sikyang Id: 21052 Sandy Mochi?-Wait Info: This is a daily quest that can be picked up again at the end of the wait. You can order the quest from the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21053 Headless horse Info: This is a request to exterminate the Headless Horse that is terrorizing people in the Brazilis Fields. Brasilis can be reached by boat from Alberta. Quickinfo: Exterminate the Headless Horse Id: 21054 Headless Horse - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21055 Temple Lion Info: This is a request to exterminate the Tamluan, the original guardian of the Ayotaya Ancient Temple, who is now terrorizing worshippers. Ayotaya can be reached by boat from Alberta. Quickinfo: Exterminate Tamruan Id: 21056 Temple Lion - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be picked up via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21057 Bird with a rainbow Info: This is a request to control the number of Tukans that have suddenly increased in number in Brazilis Field and are damaging crops. Brasilis can be reached by boat from Alberta. Quickinfo: Exterminate Tukans Id: 21058 Bird with Rainbow - Standby Info: This is a daily quest, which can be picked up again at the end of the cooldown. The quest can be picked up via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21059 A broom, a cast iron pot, and an old woman Info: An old woman riding a broom and riding a large cauldron has been seen in the deep, deep forests of Moscovia. Because the old woman riding the cauldron and wielding the broom is a witch, this witch, Babaya, is asking you to exorcise her. Moscovia can be reached by boat from Alberta. Quickinfo: Defeat Babayaga Id: 21060 A Broom, a Cast Iron Pot, and an Old Lady - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained through the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21061 The Losers, the Winners, and the Remnants Info: It is said that the Tatami Labyrinth of Amatsu is haunted by soldiers who were sacrificed in a fierce war long ago. This is a request to exterminate the Old Style Musketeers for the safety of the castle. Amatsu can be reached by boat from Alberta. Quickinfo: Exterminate the Old Style Musketeers Id: 21062 The Losers, the Winners, and the Remainder - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be picked up via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21063 Heavenly Lady Info: The Kunlun's Muling Temple is visited by many people, but it has become a problem because a beautiful fairy has appeared and attacked people. This is a request to stop the dangerous Fairy Maiden. Kunlun can be reached by boat from Alberta. Quickinfo: Punish the Fairy Godmother Id: 21064 Celestial Lady - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be picked up via the Paradise Order bulletin board. Quickinfo: Reset at 04:00 Id: 21065 The tomb where secrets sleep Info: The royal tomb of Yongji Castle holds many legends and secrets. But it's also home to many ghosts, which can be a real headache. This is a request to exorcise Hye-gun and Imaemang-lang, who are particularly obstructive to the investigation of the tomb. Yongji Castle can be reached by boat from Alberta. Quickinfo: Defeat Hye-gun and Imaemang-lang Id: 21066 The Tomb Where Secrets Sleep - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be picked up via the Paradise Order bulletin board. Quickinfo: Reset at 04:00 Id: 21067 I hear you at the end of the night, and I hear you at the end of the day. Info: One of the many secrets in Amatsu's Tatami Labyrinth is a long-dead shinobi who was in charge of information warfare. He is asked to kill a Shinobi who has lost his identity and is attacking people. Amatsu can be reached by boat from Alberta. Quickinfo: defeat shinobi Id: 21068 I hear you at the end of the night, and I hear you at the end of the day - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can order the quest from the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21069 Son Goku Candidate Info: A peach monster and a group of monkeys have appeared at Kunlun's Temple of the West King Mother, asking you to defeat them before they grow up to become Goku and wreak even more havoc. Kunlun can be reached by boat from Alberta. Quickinfo: Defeat Cadet Mok Id: 21070 Son Goku Candidate - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be obtained through the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21071 An old man in the clouds Info: Kunlun's Checkerboard of Freshness's home is naturally fresh, but for some reason, this freshness is a nasty one. You've been asked to help rid the people of the Unfortunate Ship, which has been causing trouble. Kunlun can be reached by boat from Alberta. Quickinfo: Exterminate the Unakshun Id: 21072 Old Man in the Clouds - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up via the Paradise Corps bulletin board. Quickinfo: Reset at 04:00 Id: 21073 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21074 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21075 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21076 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21077 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21078 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21079 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21080 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21081 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21082 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21083 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21084 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21085 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21086 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21087 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21088 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21089 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21090 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21091 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21092 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21093 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21094 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21095 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21096 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21097 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21098 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21099 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21100 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21101 Hunt a Hunterfly Info: The Geffen Tower is organizing a dungeon monster extermination campaign in cooperation with the Order of Paradise. Show your skills by defeating 10 Hunterflies on the first floor of Geffen's underground dungeon. Quickinfo: Defeat 10 Hunterflies Id: 21102 Hunt Hunterfly - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Circle bulletin board or from the Endbringer in Geffen. Quickinfo: Reset at 04:00 Id: 21103 Hunting Hunterflies today Info: The monsters in the basement of Geffen Tower continue to multiply every day. Defeat ten Hunterflies again today. Quickinfo: Defeat 10 Hunterflies Id: 21104 Hunting Ghouls and Jacks Info: Geffen Tower is coordinating with the Order of Paradise to defeat the dungeon monsters. Go down to the second floor of Geffen's dungeon and defeat 10 ghouls and 10 jacks each. Quickinfo: Defeated 10 ghouls and 10 jacks Id: 21105 Hunt Ghouls and Jacks - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the Terminal Wizard in Geffen. Quickinfo: Reset at 04:00 Id: 21106 Hunting ghouls and jacks again today Info: The monsters in the basement of Geffen Tower continue to multiply every day. Today, kill 10 ghouls and 10 jacks each. Quickinfo: Defeat 10 Ghouls and 10 Jacks Id: 21107 Hunt Marionettes and Deviroots Info: Defeat 10 Marionettes and 10 Deviroots living on the third floor of Geffen Tower's basement. Quickinfo: Defeated 10 Marionettes and 10 Deviroots Id: 21108 Hunt for Marionette and Deviroochi - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain the quest from the Paradise Circle bulletin board or from Geffen's Terminal Wizard. Quickinfo: Reset at 04:00 Id: 21109 Hunting Marionettes and Deviroots today Info: The monsters in Geffen Tower's basement are growing every day. Let's defeat 10 Marionettes and 10 Deviroots today. Quickinfo: Defeat 10 Marionettes and 10 Devilurches Id: 21110 Horse Riding a Nightmare Info: The man claims that he can't sleep because he has nightmares because there are nightmares in the dungeons of Geffen Tower. We don't find this very believable, but let's kill 10 Nightmares anyway. Quickinfo: Defeat 10 Nightmares Id: 21111 Horse Riding a Nightmare - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps message board or from the Tired Man in Geffen. Quickinfo: Reset at 04:00 Id: 21112 Horse Riding a Nightmare Info: The man says he's had nightmares again today and demands that you bring the Nightmare back. Are nightmares really the problem? Anyway, let's bring back the 10 Nightmares. Quickinfo: Defeat 10 Nightmares Id: 21113 Petite is cute in the air Info: The boy says he can't get close to Pete because he's too aggressive, so he asks you to go find a gentle Pete for him. Try petting a petit in its habitat and bring back a petit that doesn't attack you. If they do attack, you'll have to fight them off! Quickinfo: Defeat 10 Flying Petites Id: 21114 Airborne Cutie - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Corps message board or from Petite Boy in Geffen. Quickinfo: Reset at 04:00 Id: 21115 Petite is cute in the air again today Info: Let's go up to the petits and say hello. If they greet you, bring them back, but if they attack you, fight back! Quickinfo: Defeat 10 Flying Petites Id: 21116 Ground Pete is cute Info: The boy says that a ground pet is okay, and he wants you to go to the ground pet colony and bring him a pet that doesn't attack. How many petits do you have to fight to find one that doesn't attack? Quickinfo: Defeat 10 Ground Petites Id: 21117 Ground Cute - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Petite Boy in Geffen. Quickinfo: Reset at 04:00 Id: 21118 Petite is still cute on the ground Info: Let's go up to the petits and say hello. If they greet you, bring them back, but if they attack you, fight back! Quickinfo: Defeat 10 Ground Petites Id: 21120 Rescue a friend Info: Kale has been tricked into entering a dangerous shipwreck. Go to the wreck, rescue Kale, and defeat 10 Firelord Skells to keep him out of danger. Quickinfo: Defeat 10 Firelord Skells Id: 21121 Watch a Friend - Standby Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from Timothy in Alberta. Quickinfo: Reset at 04:00 Id: 21122 Rescue your friends again today Info: Defeat 20 Fireteam Skulls for Kale, then capture him and bring him back. Quickinfo: Defeated 20 Fireteam Skulls Id: 21123 Librarian Worry Info: It's good to be concerned, but too much worry is poison. Anyway, let's let Timothy at the docks know we're safe. Quickinfo: Go to Timothy Id: 21124 Zonda Scammer Rescued Info: If we let Timothy and Kale go to the Zonda shill, there's going to be a fistfight. I'd rather go meet them in person. Quickinfo: Go to Zonda's publicist, Mulberry Id: 21125 Eating a Kukre liver Info: The kukre may have eaten the treasure left in the wreck. Kill ten Kukre to find out for yourself. Quickinfo: Kill 10 Kukre Id: 21126 Cooked Kukre Liver - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta. Quickinfo: Reset at 04:00 Id: 21127 Today, we still eat the liver of a cucre Info: Today we hunt for the treasures that would have been eaten by the Kukre. Quickinfo: Defeat 10 Kukre Id: 21128 Economic logic in the absence of Info: To motivate shipwreck seekers, we've decided to hide treasure inside the wrecks themselves. It's not much of a treasure, but it's better than nothing. Quickinfo: Hide 10 old coins in the wreck Id: 21129 Economic logic to create without - wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta. Quickinfo: Reset at 04:00 Id: 21130 The economic logic of creating without today Info: Today, let's hide old coins in the wrecks to motivate our adventurers. Quickinfo: Hide 10 old coins in a shipwreck Id: 21131 A geek with a real skill set Info: Let's visit the shipwreck researcher to find out what you heard while hiding the coins. Quickinfo: Go to Shipwreck Researcher Aspar Id: 21132 For the faint of heart Info: For Aspas who love wrecks but are too weak to enter them, enter the wrecks yourself and bring back any suspicious items that catch your eye. Quickinfo: Search the wrecks for suspicious items Id: 21133 Results of our research Info: Now that we have some idea of the identity of the wreck, let's relay this information to the Zonda Promoter Quickinfo: Go to Zonda Promoter Mulberry Id: 21134 A Promise to the Dead Info: You've made an appointment with Drake's ghost, but Mulberry says he's busy and puts it off until tomorrow. Let's go back to Alberta's Zonda Promoter tomorrow. Quickinfo: Reset at 04:00 Id: 21135 Cleaning the Wrecked Ship 1F - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta. Quickinfo: Reset at 04:00 Id: 21136 Clean up the first floor of the shipwreck again today Info: To fulfill your promise to Drake's ghost, defeat the monsters on the first floor of the wreck and collect 10 bone fragments, 5 worm carapaces, and 5 tentacles. Quickinfo: Defeat the Hydra and collect the trash Id: 21137 Cleaning the Wrecked Ship 2F - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps message board or from the Zonda Promoter in Alberta. Quickinfo: Reset at 04:00 Id: 21138 Clean up the second floor of the shipwreck again today Info: To fulfill our promise to Drake's Ghost, let's take on the monsters on the second floor of the Wreck. Quickinfo: 10 Whispers and a quick kill of a Fireteam Skell Id: 21140 Traveling in peace Info: Hunt 30 Rowyns at Rachel Airport to protect the pilgrims and adventurers entering and leaving Rachel. Quickinfo: Slay 30 Rowyns Id: 21141 Travel a Pilgrimage in Peace - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order Bulletin Board or from the Airport Guard in Rachel Ida Plains. Quickinfo: Reset at 04:00 Id: 21142 Today's pilgrimage is still peaceful Info: Rachel Airport is still bustling today. To prevent the weak from being harmed, hunt 30 Rowyns. Quickinfo: Slay 30 Rowyns Id: 21143 Keeper of Beauty Info: The Shiromas on the first floor of the Ice Cave have done unspeakable things to the young man. It's a bit of a shame, but... slay 30 Shiromas and help him get his revenge. Quickinfo: Defeat 30 Shiromas Id: 21144 Keeper of Beauty - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Order of Paradise bulletin board or from Leonard in Rachel. Quickinfo: Reset at 04:00 Id: 21145 The guardian of beauty Info: I don't know if I should be so angry, but I'm still going to punish those who are up to no good. Let's get 30 Shiroma today. Quickinfo: 30 Shiroma slain Id: 21146 Stone Swallowing Stone Info: To help the villagers who make their living by gathering minerals, defeat 30 Staffo to buy them time to gather minerals. Quickinfo: Defeat 30 Staffos Id: 21147 Stone Swallowing Stone - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Bane's Craven. Quickinfo: Reset at 04:00 Id: 21148 Stone swallowing stone Info: Let's hunt down 30 Staffo that swallow minerals, stones, and anything else they can find so the villagers can pick up the minerals. Quickinfo: 30 Staffo slain Id: 21149 Exploring Turtle Island Info: You won't be able to find the missing knights anyway. Go to Turtle Island, catch as many Dragon Tails and Spring Rabbits as you can, and report back. Quickinfo: Dragon Tail and Spring Rabbit slain, 10 each Id: 21150 Explore Turtle Island - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise message board or from Tibalt, Knight of Alberta. Quickinfo: Reset at 04:00 Id: 21151 Exploring Turtle Island again today Info: For the 2nd Knights of Turtle Island, hunt down 10 Dragon Tails and 10 Spring Rabbits. Quickinfo: Dragon Tail and Spring Rabbit killed 10 each Id: 21152 Turtle Swarm Defeated 1 Info: There are reports of people inside the dungeons of Turtle Island. To ensure that those exploring the dungeon are not endangered, hunt down Soliders and Permutators. Quickinfo: Kill 10 Soliders and 10 Permutations each Id: 21153 Defeat the Turtles again today 1 Info: To keep the Second Knights of Turtle Island out of harm's way, let's help them by hunting down Soliders and Permutators. Quickinfo: Defeated 10 Soliders and 10 Permutators Id: 21154 Turtle ?kill 2 Info: There are reports of humans inside the dungeons of Turtle Island. To ensure that those exploring the dungeon are not endangered, hunt down Freezers and Hitters. Quickinfo: Defeated 10 Frieza and 10 Hitters each Id: 21155 Take down the turtle hordes again today 2 Info: To keep the Second Knights of Turtle Island out of harm's way, hunt down Frieza and Hitter to help them. Quickinfo: Defeated 10 Frieza and 10 Hitters each Id: 21156 Kill a group of turtles - wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise message board or from Tibalt, Knight of Alberta. Quickinfo: Reset at 04:00 Id: 21157 Turtle Island Lost and Found Info: There seems to be someone inside the Turtle Island dungeon. Enter the dungeon and talk to the highest ranking member of the group, if possible. Quickinfo: Talk to the missing Templar leader on Turtle Island Id: 21158 Hunt for the Ursuline Info: To help the Templar find his way around, kill 10 Ursulines. Quickinfo: Defeat 10 Ursulines Id: 21159 Apartment Hunt - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from the Order of Paradise Bulletin Board or from the Templar Captain in the Foster Village. Quickinfo: Reset at 04:00 Id: 21160 Today's hunt for the Ursulines Info: To aid the Templar in his quest, let's kill 10 Ursulines again today. Quickinfo: Defeat 10 Ursulines Id: 21161 Delivering resolve Info: Return to Knight Tibald and convey the Templar's resolve to him. Quickinfo: Talk to Knight Tibald Id: 21162 Hide old coins Info: Let's hide old coins in a shipwreck. Quickinfo: Hide an old coin in a shipwreck Id: 21163 Hide the old coin again Info: Let's hide some old coins in the wreck. Quickinfo: Hide old coins in a shipwreck Id: 21164 Keep hiding old coins Info: Let's hide old coins in the wreck. Quickinfo: Hide old coins in the shipwreck Id: 21165 Keep hiding old coins Info: Let's hide the old coins in the wreck. Quickinfo: Keep hiding old coins in the wrecks Id: 21166 Hide all the old coins Info: Let's hide the old coins in the shipwreck. Quickinfo: Hide all the old coins in the shipwreck Id: 21167 Town Trust Info: You have fulfilled a Hunterfly hunt request from the Town. When the wait expires, you can pick up the quest from the Paradise Circle Bulletin Board or Geffen's Terminal Wizard. Quickinfo: Reset at 04:00 Id: 21168 Town Trust Info: You have fulfilled the Town's request to hunt Ghouls and Jacks. You can pick up the quest from the Paradise Circle bulletin board or Geffen's Terminal Wizard when the wait time expires. Quickinfo: Reset at 04:00 Id: 21169 Town Trust Info: You have fulfilled the request to hunt Marionettes and Deviruchi in the village. You can pick up the quest from the Paradise Circle bulletin board or Geffen's Terminal Wizard when the wait time expires. Quickinfo: Reset at 04:00 Id: 21170 Town trust Info: You have fulfilled the request to hunt Kukre in the Town. You can pick up the quest from the Paradise Corps Bulletin Board or Alberta's Zonda Promoter when the wait time expires. Quickinfo: Reset at 04:00 Id: 21171 Town Trust Info: You have fulfilled the quest to hunt Dragon Tail and Spring Rabbit in Town. You can pick up the quest from the Paradise Order Bulletin Board or Alberta's Knight Tibalt when the wait time expires. Quickinfo: Reset at 04:00 Id: 21172 Town trust Info: You have fulfilled the Town's request to hunt down a group of turtles. You can pick up the quest from the Paradise Order Bulletin Board or Alberta's Knight Tibalt when the wait time expires. Quickinfo: Reset at 04:00 Id: 21173 Town trust Info: You have fulfilled the request for an Aerial Petite Hunt in Town. You can pick up the quest from the Paradise Corps bulletin board or the Petite Boy in Geffen when the cooldown expires. Quickinfo: Reset at 04:00 Id: 21180 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21181 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21182 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21183 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21184 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21185 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21186 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21187 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21188 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21189 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21190 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21191 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21192 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21193 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21194 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21195 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21196 Opening in the Temple Info: You've found the opening to the Sanctuary! Quickinfo: Id: 21201 Find the Lost Info: The old scholar you met in Morrocc has asked you to find his apprentice, who went off on his own to find the Assassin's Guild. Go to the desert southeast of Morok, where the Assassin's Guild is said to be. Quickinfo: Talk to the apprentice Id: 21202 Bodies blocking the path ahead Info: The old scholar's apprentice, whom you found in a corner of the desert, says he can't go any further because of the Sandman, and asks you to defeat him and collect 5 sand grains. Quickinfo: 5 grains of sand Id: 21203 You like Mia, not Mia like Mia Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from the Paradise Order bulletin board or from the Wandering Boy in the desert east of Morok. Quickinfo: Reset at 04:00 Id: 21204 Giving up an item because of back pain. Info: Outside of Morok, in the oasis in front of the pyramid, an old scholar asks you to find the Field Shovel that Berit bit in the pyramid's basement. Berit and Minoruros are killed. Quickinfo: 1 Fieldaxe Id: 21205 I can't sleep. Info: A request from Rumin, a member of the Thieves' Guild. He says the guild members are uncomfortable with Berit and Minoruros living in the guild's basement. Let's defeat Berit and Minoruros. Quickinfo: Id: 21206 Sleep doesn't last just one day, Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Lumine in the Morok Ruins. Quickinfo: Reset at 04:00 Id: 21207 The Whereabouts of Friends Beyond the Maze-1 Info: Ernest has gotten separated from his friends who came to do the task with him, and he wants you to find them in the pyramid and tell them his news. Let's climb the pyramid slowly. Quickinfo: Talk to Maxim, the foreman Id: 21208 An old blue box and a good dream Info: Ernest's friends believe that the dead man's belongings are an old blue box. They want to catch the mummy, get the relic, and check it again... Quickinfo: 1 Dead Man's Relic Id: 21209 The Whereabouts of Friends Beyond the Maze-2 Info: Tell Ernest the tale of Chief Maxim and his friends, who will be waiting for him in the Oasis. Very well! Quickinfo: Talk to Ernest Id: 21210 What Isis Has Info: Ernest says he needs to do some processing to unlock the secret of the pyramid. He asks you to defeat Isis and bring him the unusual items she has. Quickinfo: 1 Rotten Bandage Id: 21211 The Workers of the Sphinx Info: Ernest's research with the elderly scholar began to yield more requests. This time, he wants to see Jerome and the Requiem to investigate the relationship between the pyramids and the Sphinx... Quickinfo: Id: 21212 Secrets of the Sphinx Info: You have been asked to investigate Marduk and Fasana on the upper level of the Sphinx. Make sure to take anything that Marduk has that might be of interest to you. Quickinfo: 1 tattered papyrus Id: 21213 Kill Isis Info: You've been asked to kill Isis that are in the way of smooth exploration. Isistles are concentrated on the second and fourth floors of the pyramid. Quickinfo: Id: 21214 Waiting to kill Isis Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from an assistant in the Morrocc Ruins. Quickinfo: Reset at 04:00 Id: 21215 Kill a Sphinx worker Info: You have been asked to kill Jerome and Requiem, who are interfering with the investigation inside the Sphinx. Jerome and Requiem can be found on the first and second floors of the Sphinx. Quickinfo: Id: 21216 Waiting to defeat the Sphinx's Worker Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Circle Bulletin Board or from Ernest in the Morrocc Ruins. Quickinfo: Reset at 04:00 Id: 21217 Secrets of the Sphinx Info: It seems that Marduk needs more of his 'old papyrus'. While you're at it, you've been asked to kill Parsa as well, to facilitate our exploration. Quickinfo: Worn Papyrus 10 Id: 21218 Sphinx's Secret Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Ernest in the Morrocc Ruins. Quickinfo: Reset at 04:00 Id: 21219 Mummies and the Blue Box Info: You've been asked by Maxim and his crew to defeat 10 Miiras and bring back 1 Relic of the Dead. Quickinfo: 1 dead man's relic Id: 21220 An Unbreakable Dream Info: These are daily quests that can be picked up again at the end of the cooldown. The quest can be obtained through the pyramid's mastermind, Maxim. Quickinfo: Reset at 04:00 Id: 21221 It's all experience. 1 Info: To get used to taking requests from others, you've been asked to defeat Pekopeko and Muka in the fields southwest of Ezrud. Your instructor, Mr. Pontes, believes that only by helping each other can you become true adventurers... Quickinfo: Defeat Pecopeco and Mooka Id: 21222 noisy guys Info: I decided to start taking requests from the locals. First, I received a request to exterminate Pekopeko and Mooka, which I had practiced before. The complaints come mainly from the field southwest of Izrud, and all of them say that it's too noisy. Quickinfo: Fighting Pecopecos and Mookas Id: 21223 Noisy Guys - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Instructor Fontes in Izrud. Quickinfo: Reset at 04:00 Id: 21224 This is all experience. 2 Info: A request brought to you by Instructor Fontes for training. He asks you to defeat the Lapis Lazuli and Mettler that appear when you leave Izrud and head southwest or south-southwest. If you've defeated Mooka and Pekopeko before, you'll recognize the field as being nearby. Quickinfo: defeating lapis lazuli and mettlers Id: 21225 Eggs and grasshoppers Info: A request brought to you by Instructor Fontes for training. He asks you to defeat the Mooka and Mettler that appear when you leave Izrud and head southwest or south-southwest. If you've defeated Mooka and Pekopeko before, you'll recognize the field as being nearby. Quickinfo: defeating lapis lazuli and mettlers Id: 21226 Eggs and Grasshoppers - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Order of Paradise message board or from Instructor Fontes in Izrud. Quickinfo: Reset at 04:00 Id: 21227 People in Trouble 1 Info: It seems that a university student who has come to Baiaran Island to do research is in trouble and has asked you to send someone to help him. Travel by boat from Izrud Harbor to Baiaran Island and meet Helden. Quickinfo: Talk to Helden the university student Id: 21228 Biology is the hardest to sample Info: Helden needs biology samples, but he's too afraid to enter the dungeon. He asks you to hunt down marina and plankton, which are found on the first floor of the Undersea Caverns, and obtain the specimen "single cells." Quickinfo: 10 Monocytes Id: 21229 Biology is the hardest to sample - wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Helden, a university student on Baiaran Island. Quickinfo: Reset at 04:00 Id: 21230 Fisherman Info: The cat vendor next to you, who realized you were entering Izrud's dungeon when Helden asked for a favor, has a request. He says he'll pay you if you can get him 5 claws, which can be obtained by defeating Vadon. Quickinfo: 5 claws Id: 21231 You should paddle when the water comes in. Info: The traveling cat vendor asks you to get more claws for him, as he thinks his claw clan will be a successful item. Bardons can be found on the second floor of the Undersea Caverns of Izrud. Quickinfo: 5 claws Id: 21232 Row when the water comes in.-Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order bulletin board or from a traveling vendor on Baiaran Island. Quickinfo: Reset at 04:00 Id: 21233 No news is good news...? 1 Info: Ernest, one of Yuno's students on the group investigation, is worried that he hasn't heard from the others while he's been injured and resting. Go to the third floor of the Izrud Undersea Dungeon to find the group and Captain Maxim and tell them Ernest's story. Quickinfo: Talk to Captain Maksim Id: 21234 Extreme Chef Info: Zowon Kusekili doesn't do much research in dungeons, only cooking. All she needs is one ingredient in the dungeon to make a great dish. Defeat Marth and ask for the ink. Quickinfo: 10 Ink Id: 21235 Fantasy Woman Info: Nonda Ankana is very drunk. She keeps talking about a woman she met while drunk, but no matter what she says, it's Obonne. She asks you to confirm that the woman she saw was indeed Ovonne. Defeat Ovonne and take the mermaid's heart as proof. Quickinfo: 1 mermaid's heart Id: 21236 No news is good news...? 2 Info: Kusekili and the others tell Assistant Ernest to deliver the frog egg ink soup they made. We're fine! Let's just give it to them. Quickinfo: Deliver the ink soup to Ernest Id: 21237 Caring for a friend Info: Ernest is angry at the group's lackadaisical behavior, but somehow touched by their concern for him. He asks you to remove the menacing monsters Swordfish and Mark from the fourth floor so that they can investigate more comfortably. Quickinfo: Defeat Swordfish and Mark Id: 21238 Caring for a Friend - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from an assistant in Ezrud Dungeon. Quickinfo: Reset at 04:00 Id: 21239 Cooking ingredients Info: Zowon Kusekili doesn't do much research in dungeons, only cooking. If you can find just one ingredient in the dungeon, you'll be able to cook something amazing. Defeat Marth and ask for the ink. Quickinfo: 10 Ink Id: 21240 Procure Cooking Ingredients - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Kusekili in Izrud Dungeon. Quickinfo: Reset at 04:00 Id: 21241 Proof of the Sea God Info: Captain Maksim claims to have seen the sea god Poseidon deep beneath the dungeons. But he says it was a monster called Strauf and Merman, so he wants proof that it was a monster. Show him the dorsal fin and the ancient language lips. Quickinfo: One dorsal fin, one ancient language lip Id: 21242 Pesky Watchmen Info: After realizing that Strauf was not a sea god, Maxim wants to visit the underground temple, but is disturbed by the presence of the polite Strauf and Merman, so he asks you to kill them. Quickinfo: Defeat Strauf and Merman Id: 21243 Pesky Watchmen - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Maxim in Izrud Dungeon. Quickinfo: Reset at 04:00 Id: 21244 Fantasy Lady - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Nonda Ankana in Izrud Dungeon. Quickinfo: Reset at 04:00 Id: 21246 Are you strong? 1 Info: Outside the gates of Prontera, a boy named Paul asks you if you're strong, and if you are, can you kill a hornet? He's been warned not to play outside because the bees that escaped from the accidentally knocked over hive have become wild and dangerous. Help protect the playground by killing the hornet. Quickinfo: Slay Honets Id: 21247 How strong are you? 2 Info: Outside the west gate of Prontera, commissioned by Paul. He asks you to protect the western fields from an unseen threat, saying that there is a local population of giant locusts just to the south, and he doesn't know when they will invade the western fields. Reassure him by defeating the Rockers in the Southwest Fields of Prontera. Quickinfo: defeat Lockers Id: 21248 Are you strong? 3 Info: Outside the west gate of Prontera, at the request of a girl named Anne. A man named Hohenhallhoch has told her that the dreaded knight Amberknight may be advancing on Prontera from the western fields, and she wants you to stop him. Let's defeat the Amber Knight and reassure him. Quickinfo: defeat Amberknight Id: 21249 Playground Stabilization Operation - Hornet Info: Outside the gates of Prontera, a boy named Paul asks you if you're strong and if you are, can you help him kill a hornet? He's been warned not to play outside because the bees that escaped from the accidentally knocked over hive have become wild and dangerous. Help protect the playground by killing the hornets. Quickinfo: Slay Honet Id: 21250 Playground Stabilization Operation - Locker Info: Outside the west gate of Prontera, courtesy of Paul. He says that there is a local population of giant locusts just south of him, and he doesn't know when they will invade the western fields, so he wants you to protect them from an unseen threat. Reassure him by defeating the Rockers in the Southwest Fields of Prontera. Quickinfo: defeat Lockers Id: 21251 The legendary knight, Amber Knight! Info: Outside the West Gate of Prontera, a girl named Anne asks for help. A man named Hohenhallhoch has told her that the fearsome knight Amberknight may be advancing on Prontera from the western fields, and she needs you to stop him. Let's defeat the Amber Knight and reassure him. Quickinfo: defeat Amberknight Id: 21252 Playground Stabilization Operation - Hornet Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up from the Paradise Corps bulletin board or from the pole outside the Prontera gates. Quickinfo: Reset at 04:00 Id: 21253 Playground Stabilization Operation - Locker Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or the pole outside the Prontera gates. Quickinfo: Reset at 04:00 Id: 21254 Legendary Knight, Amber Knight! Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Anne outside the Prontera gates. Quickinfo: Reset at 04:00 Id: 21255 Regular Monster Slaying Cooperation Announcement Info: The Knights of Prontera will be conducting routine exterminations of Orcs and Goblins to prevent them from expanding their territory into the neighborhoods of Prontera. Quickinfo: Talk to the Templars' office staff Id: 21256 Orcs, Operation Lost! Info: I've joined the Orc extermination. The leader called out curiously. "Let's wipe out the Oak Warrior, Oak Crady, and Oak Baby families!" Let's live up to our expectations and wipe them out! Quickinfo: Orc Warrior, Lady, and Baby slain Id: 21257 Orcs, Operation Doomed!-Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the Orc Village Exterminators. Quickinfo: Reset at 04:00 Id: 21258 Tired of Orcs Info: In the dungeons beneath the Orc Village, undead orc zombies and orc skeletons reside. Let's get rid of these unholy orcs. Quickinfo: Defeat Orc Zombies and Skeletons Id: 21259 Tired of Orcs - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can get the quest from the Paradise Order bulletin board or from the Orc Village Exterminators. Quickinfo: Reset at 04:00 Id: 21260 Greedy Info: On the second floor of the underground tunnels of the Orc Village, there is a deformed orc named "Xenok" who has never seen sunlight and has become greedy. Defeat this greedy creature. Quickinfo: Defeat Xenok Id: 21261 Greedy-Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order bulletin board or from the Orcish Village Exterminators. Quickinfo: Reset at 04:00 Id: 21262 Clearing out the fierce goblins Info: South of the Orc Village, a small band of goblins live in a village. The Deputy Leader of the Exterminators has asked for your help in exterminating the goblins, saying that they, like the orcs, must be stopped from expanding their territory. Quickinfo: Defeat Axe Goblins, Flail Goblins Id: 21263 Clearing Out the Ferocious Goblins - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the Deputy Leader of the Exterminators in the Goblin Clan south of Orc Village. Quickinfo: Reset at 04:00 Id: 21264 Sleek Goblin Cleanup Info: To the south of the Orc Village, there is a small clan of goblins. The Deputy Leader of the Exterminators has asked for your help in exterminating the goblins, saying that like the orcs, they must be kept from expanding their territory. Quickinfo: Defeat Hammer Goblins, Dagger Goblins Id: 21265 Sleek Goblin Cleanup - Standby Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from the Paradise Order bulletin board or from the Deputy Leader of the Exterminators in the Goblin Clan south of Orc Village. Quickinfo: Reset at 04:00 Id: 21266 Supplies are here! 1 Info: Deliver the Knights of Prontera supplies you received as a Knights of Prontera clerk to the leader of the Ravagers in Orc Village. Quickinfo: Talk to the Exterminators leader Id: 21267 Supplies are here! 2 Info: After removing the supplies for use in the Orcish Village, the Extermination Leader asked you to deliver the rest of the supplies to the Deputy Leader, who had gone to the Goblin Village, just south of the Orcish Village. Quickinfo: Deliver Templar Supplies to the Deputy Leader Id: 21268 Supplies are here - wait Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the clerk in front of the Knights of Prontera. Quickinfo: Reset at 04:00 Id: 21269 Troublesome creatures Info: Some of the goblins have expanded their territory into the fields east of the Goblin Clan. The Vice-Captain of the Ravagers has ordered the goblins to be exterminated, saying that any further expansion must be stopped. Quickinfo: Morningstar Goblins slay Goblin Archer Id: 21270 Troublesome Bastards - Waiting Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from the Paradise Order bulletin board or from the Deputy Leader of the Exterminators in the Goblin Clan south of Orc Village. Quickinfo: Reset at 04:00 Id: 21271 The Whereabouts of the Priest Info: Lars of Prontera Cathedral says he hasn't heard from Priest Clod, who has gone on a quest to cleanse Glastheim Castle Monastery, and he is worried. Quickinfo: Id: 21272 Cleansing the Monastery Info: Claude has asked you to deal with the undead Wraiths and Evil Druids inside the monastery. If you can find a priest inside performing the cleansing, he should be able to provide some simple assistance. Quickinfo: Wraith and Evil Druid killed Id: 21273 Cleansing the Monastery - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the clod in front of Glastheim Monastery. Quickinfo: Reset at 04:00 Id: 21274 Catacombs Stabilized Info: The old priests buried in the catacombs of the monastery have awakened as undead and are causing trouble. Defeat the Dark Priest and the Raging Dark Priest to help stabilize the monastery. Quickinfo: Defeat the Dark Priest and the Enraged Dark Priest Id: 21275 Catacombs Stabilized - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the clod in front of Glastheim Monastery. Quickinfo: Reset at 04:00 Id: 21276 Mother and son lunch box Info: A woman I met in Aldebaran, asking me to deliver a lunchbox to her son who works at the border checkpoint. The border checkpoint is located north of Aldebaran. Quickinfo: Talk to the guard at the border crossing Id: 21277 Work at a border checkpoint Info: Chezare, the warden of the border checkpoint, says it's too much work for his limited staff to handle complaints from passersby, so he's asked you to do it for him. The monsters in the field near the checkpoint. Quickinfo: Geographer fights off mantis Id: 21278 Border Checkpoint Work - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from Chezare at the border checkpoint. Quickinfo: Reset at 04:00 Id: 21279 Bodlebodle fluffy Info: A request from a girl I met at a border checkpoint. She identified herself as a student at Kil Hir Academy and asked for 5 mountain goat furs and 5 peco wing feathers to be brought to Kil Hir Academy as materials for making fluffy quilts and pillows. Quickinfo: 5 goat's fur, 5 peco wing feathers Id: 21280 School safety enhanced Info: The guards responsible for the safety of the Kil Heir Academy are concerned about the number of attacks by harpies and slippers in the field between the academy and the cottages, and have requested that the harpies and slippers be exterminated. Quickinfo: Extermination of harpies and slippers Id: 21281 Improve School Safety - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from a guard at Kil'hyr Academy. Quickinfo: Reset at 04:00 Id: 21282 Innovative business item Info: The cat hand trader you met in front of Kil Hir Academy has asked you to obtain 10 mountain goat furs and 10 peco wing feathers. He plans to sell quilts and pillows to the students. Quickinfo: 10 mountain goat furs and 10 peco wing feathers Id: 21283 Pioneering Business Item - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order bulletin board or the Cat's Hand vendor in Kil'hyr Academy. Quickinfo: Reset at 04:00 Id: 21284 A sure finish Info: A female student who had been watching the Cat's Hand Merchant at Kil'hyr Academy has requested an additional request, saying that since Grant Peko and Gout have entered the academy, she would like to make sure that they are defeated. Quickinfo: Gout defeats Grand Peko Id: 21285 Sure Finish - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from the Paradise Order bulletin board or from a student in Kil'hyr. Quickinfo: Reset at 04:00 Id: 21286 Clean the first floor of the Clock Tower Info: This is a request from Aldebaran Clock Tower Manager Serdin. He wants you to help him clean the clock tower by defeating the demonized book Rideword and dust Punk on the first floor of the clock tower. Quickinfo: Defeat Rideward and Funk Id: 21287 Clean Clock Tower 1F - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Clock Tower Manager Serdin in Aldebaran. Quickinfo: Reset at 04:00 Id: 21288 A living, moving clock 1 Info: In the Clock Tower, there are small clocks that come to life. Clockmaster Serdin has ordered their destruction, saying that those who have forgotten their true purpose are unforgivable. Clocks are most commonly found on the second floor of the Clock Tower. Quickinfo: defeat clocks Id: 21289 A Living, Moving Clock 1 - Waiting Info: This quest is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. Quickinfo: Reset at 04:00 Id: 21290 A Living, Moving Clock 2 Info: In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower. Quickinfo: defeat Alarm Id: 21291 A Living, Moving Clock 2 - Waiting Info: This quest is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. Quickinfo: Reset at 04:00 Id: 21292 Laughter from Underground Info: There is a dungeon beneath Aldebaran, which is said to lead to the basement of the Clock Tower. Serdin is haunted by the sound of a witch's laughter from deep below. He asks you to exorcize the witch, saying that she may be responsible for the state of the clock tower. Quickinfo: Slay Basori Id: 21293 Laughter from Underground - Waiting Info: This quest is a daily quest that can be picked up again when the cooldown expires. You can get the quest from the Paradise Order bulletin board or from Serdin, the Clocktower Keeper in Aldebaran. Quickinfo: Reset at 04:00 Id: 21294 Sacred War Info: Ain, a fisherman in Whigel, says that the crabs and esters that wash up on the beach ruin his trimmed nets and he has to trim them again every time, so he asks you to exterminate the crabs and esters to prevent them from ruining his nets. Quickinfo: Exterminate the crabs and esters Id: 21295 Shell Digging Experience Info: Ein, a fisherman in Hugel, suggests that since you're in the seaside resort town of Hugel, why not experience the life of an authentic fishing village? If you catch the clams and get the shells, he will prepare a delicious dish for you. Quickinfo: 5 Clams Id: 21296 Causes of water pipe breaks Info: Mr. Dry, who is in charge of the waterworks in Whigel, has been having trouble with the water pipes connected to Lake Abyss, and has requested that the Novus around the lake be properly exterminated. Quickinfo: Red Novus, kill yellow Novus Id: 21297 Sublime War Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise message board or from Fisherman Ein in Whigel. Quickinfo: Reset at 04:00 Id: 21298 Waiting for the Seashell Digging Experience Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Fisherman Ein in Whigel. Quickinfo: Reset at 04:00 Id: 21299 Atmosphere Causing Water Pipe Failure Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Blacksmith Dry in Whigel. Quickinfo: Reset at 04:00 Id: 21300 Mom's Bento - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be obtained from a middle-aged woman in Aldebaran. Quickinfo: Reset at 04:00 Id: 21301 Please give my regards to my brother. Info: A letter of regards from Ernst, a student at the Kilheir Academy, to his brother Friedrich. Friedrich is said to be working in the factory district west of the Valley of the Abyss. Quickinfo: talk to friedrich Id: 21302 Clean up the surroundings, please. Info: At Friedrich's request, I've decided to clean up the area around the factory building by exterminating the Metalings and Holdens that are digging in and eating and damaging things. Quickinfo: Defeat Holden and Metallings Id: 21303 Clean up the surroundings, please - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Friedrich in the Ainbrook Fields Factory area. Quickinfo: Reset at 04:00 Id: 21304 Commuter free pass Info: I used Friedrich's commuter pass, which allows me to travel all the way to Einbach in one trip. Quickinfo: Talk to Atin Id: 21305 Shadow Miner Info: You've been asked to take care of a troublesome Pitman in the Einbach Coal Mine. The Einbach Coal Mine is located inside the town. Let's focus on the first floor of the mine. Quickinfo: defeat Pitman Id: 21306 Shadow Miner - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbech. Quickinfo: Reset at 04:00 Id: 21307 Why is that thing moving! Info: In the Einbech Coal Mine, a scrap metal stove that was supposed to be a resting place for the miners has broken down and started attacking the miners. Defeat the scrap hearth and bring peace to the mines. Quickinfo: defeat the scraphearth Id: 21308 Why is that thing moving!-Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbech. Quickinfo: Reset at 04:00 Id: 21309 Jumping Minerals Info: Minerals and Obsidians are on the rampage on the second floor of the Einbach Mine, and the miners are having trouble. Let's deal with the Minerals and Obsidians. Quickinfo: Defeat the Minerals and Obsidians Id: 21310 Jumping Mineral - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Athyn in Einbek. Quickinfo: Reset at 04:00 Id: 21311 Ainbrook's situation Info: I was told about Einbrock's relationship with Einbech and the current situation. Quickinfo: Id: 21312 Floating toxic gas1 Info: You're needed to help stop the poisonous gas from spreading to Lichtharzen and beyond. Defeat the Venomus found in Ainbrook Field. Quickinfo: Defeat Venomus Id: 21313 Floating Poisonous Gas1-Atmosphere Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Ainbrok's Eisen. Quickinfo: Reset at 04:00 Id: 21314 Floating toxic gas2 Info: You're needed to help stop the poisonous gas from spreading to Lichtharzen and beyond. Defeat the Noxious found in Ainbrook Fields. Quickinfo: Defeat Noxious Id: 21315 Floating Toxic Gas 2 - Atmosphere Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Ainbrok's Eisen. Quickinfo: Reset at 04:00 Id: 21316 Horrible, horrible... Info: A rogue automaton in the shape of a bear is attacking people in a field near Ainbrook. Don't be fooled by its cute appearance, Eisen of Ainbrook has been hired to take it down. Quickinfo: Slay Teddy Bears Id: 21317 A terrible, terrible...-Wait Info: This is a daily quest that can be picked up again when the wait expires. You can pick up the quest from the Paradise Order bulletin board or from Ainbrok's Aizen. Quickinfo: Reset at 04:00 Id: 21318 Transferring shifts Info: Eisen has asked Karl, who often forgets his shift, to remind him not to forget his shift. Karl works at Einbrock Unfair Airport. Quickinfo: talk to Karl Id: 21319 Why not when there's such a big pool! Info: Amy, a resident of Lichtharsen, is unhappy about not being able to use the large pool outside. Defeat the Rafflesia for Theodore, who is not in charge but has to take Amy's blame. Quickinfo: defeating Rafflesia Id: 21320 Why is there such a big pool!-Wait Info: This quest is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or through the Theodore in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21321 Snap your ankle! Info: Theodore is troubled by Miya's insistence that he take care of the stemworms that are attacking passersby with their stalks in the fields near Lichtharzen. Theodore agrees to take care of the stemworms for her. Quickinfo: Slay Stemworms Id: 21322 Click your ankle!-Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or through the Theodore in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21323 The name of the valley of the dead Info: Leno, a knight afraid of ghosts, is unable to fulfill his duties in the Valley of the Dead. He's decided to take Leno's place and banish the breeze from the Valley of the Dead. Quickinfo: exorcize breeze Id: 21324 A Name Called Valley of the Dead - Waiting Info: This is a daily quest that can be picked up again when the wait expires. You can pick up the quest from the Paradise Order bulletin board or from Leno in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21325 A vacation is not a vacation. Info: I've heard that the children are asking for things from Theodore while he's on vacation. Quickinfo: Talk to Theodore Id: 21326 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21327 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21328 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21329 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21330 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21331 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21332 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21333 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21334 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21335 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21336 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21337 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21338 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21339 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21340 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21341 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21342 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21343 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21344 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21345 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21346 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21347 Bonus experience! Info: You've made new connections with the townspeople! Quickinfo: Id: 21348 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21349 Bonus experience! Info: You've made new connections with the villagers! Quickinfo: Id: 21350 Uneasy Disciples Info: You have been asked to warn the disciples of danger as they venture out to investigate near Euphoros. Find Master Maxim and hear what he has to say. Quickinfo: Talk to Tutor Maxim Id: 21351 A Swarm of Iron Ants-1 Info: Ernest has asked you to exterminate the Benatu (purple) and Benatu (green) that are interfering with his exploration of Euphoros. Quickinfo: Defeat Venatu Id: 21352 A Swarm of Iron Ants-1 Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from Ernest near Euphoros Dungeon. Quickinfo: Reset at 04:00 Id: 21353 A Swarm of Iron Ants-2 Info: Ernest has asked you to exterminate the Benatu (Vermilion) Benatu (Blue) that have been interfering with his exploration of Euphorus. Quickinfo: Defeat Venatu Id: 21354 A Swarm of Iron Ants-2 Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from Ernest near Euphoros Dungeon. Quickinfo: Reset at 04:00 Id: 21355 Colorful Dimik-1 Info: Maxim has asked you to kill Dimik (green) and Dimik (blue) for his research on Euphoros. Quickinfo: Defeat Dimik Id: 21356 Colorful Dimic-1 Waiting Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from Maxim near the Euphoros Dungeon. Quickinfo: Reset at 04:00 Id: 21357 Colorful Dimik-2 Info: Maxim has asked you to kill Dimik (Vermilion) Dimik (Red) for his research on Euphoros. Quickinfo: Defeat Dimik Id: 21358 Colorful Dimic-2 Waiting Info: This is a daily quest that can be picked up again when the cooldown expires. You can pick up the quest from Maxim near Euphoros Dungeon. Quickinfo: Reset at 04:00 Id: 21359 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21360 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21361 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21362 Bonus Experience Info: You've made a new friend! Quickinfo: Id: 21363 Purify Nameless Island Info: Rotheart has asked you to defeat Rag Zombie and Zombie Slaughter to help cleanse the island. Quickinfo: Defeated Ragzombie and Zombie Slaughter Id: 21364 Waiting to Purify Nameless Island Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained through the Nameless Island rotation. Quickinfo: Reset at 04:00 Id: 21365 Crying, crying, crying Info: Rotheart has asked you to kill the Banshee to help purify the island. Quickinfo: Kill the Banshee Id: 21366 Cry, cry, cry and wait Info: This is a daily quest that can be picked up again at the end of the wait time. The quest can be obtained through the Nameless Island rotation. Quickinfo: Reset at 04:00 Id: 21367 Lord of the Dead Marionettes Info: Rotheart has asked you to defeat the Necromancer to help cleanse the island. Quickinfo: Defeat the Necromancer Id: 21368 Waiting for the Dead Marionette's Owner Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained through the Nameless Island rotation. Quickinfo: Reset at 04:00 Id: 21369 Cleansing the West Sanctuary of the Temple Info: Priest Tebenio has asked you to cleanse the Sanctuary by entering the opening he has secretly drilled. Defeat Fanbergh and Isila, the monsters that usually appear in the west. Quickinfo: Farnberg and Isila defeated Id: 21370 Awaits Purification of the West Area of the Temple Sanctuary Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Tebenio, Priest of Rachel. Quickinfo: Reset at 04:00 Id: 21371 Cleansing the East Sanctuary of the Temple Info: Priest Tebenio has asked you to cleanse the Sanctuary by entering the opening he has secretly drilled. Defeat the Hodremlin, a monster that appears in the east. Quickinfo: Defeat Hordremlin Id: 21372 Waiting to Purify the East Area of the Temple Sanctuary Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Priest Tebenio of Rachel. Quickinfo: Reset at 04:00 Id: 21373 Cleansing the South Sanctuary of the Temple Info: Priest Tevenio has asked you to cleanse the Sanctuary by entering the opening in the south. Defeat Agab and Ekio, the monsters that usually appear in the south. Quickinfo: Agab and Ekio defeated Id: 21374 Waiting to Purify the South Sanctum of the Temple Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Tebenio, Priest of Rachel. Quickinfo: Reset at 04:00 Id: 21375 Steppe Brawl - Kobolds Info: You have been asked by the hunter Harim of the Ida Plains to hunt down the kobolds that are interfering with the clearing of the plains Quickinfo: Kobolds defeated Id: 21376 Grassland Brawl - Kobold Side Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Harim, the Itha Plains Hunter. Quickinfo: Reset at 04:00 Id: 21377 Grassland Brawl - Hillwind's Side Info: You have been commissioned by Harim, a hunter in the Ida Plains, to hunt down the Hillwinds who are interfering with the clearing. Quickinfo: Hunt the Hillwind Id: 21378 Grassland Brawl - Standby for Hillwind Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Harim, the Itha Plains Hunter. Quickinfo: Reset at 04:00 Id: 21379 Not even dog hair is good enough. Info: Rachel's farmer, Cheddar, asks for 20 kobold fur. Slaying kobolds is a bonus. Quickinfo: 20 kobold fur Id: 21380 Nothing to write home about. Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Farmer Cheddar in Rachel. Quickinfo: Reset at 04:00 Id: 21381 Weed Wars Info: Minnie, a farmer in Baines, asks me to pull Drosera and Muskypula that are getting in the way of her land clearing. They are mostly found in the fields near Baines. Quickinfo: Remove the Drosera and Muskypula Id: 21382 Weed War Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained through Bane's Minerals. Quickinfo: Reset at 04:00 Id: 21383 Volcanic Mutation Info: Baines's vigilantes have been called in to combat the magma rings generated by a nearby volcano. They say that the stones burn vegetation to a crisp when they pass by. Quickinfo: Fighting Magma Rings Id: 21384 Awaits Mutation in the Volcano Info: This is a daily quest that can be picked up again at the end of the wait. The quest can be obtained from Bane's Vigilante. Quickinfo: Reset at 04:00 Id: 21385 Grassland Brawl - Desert Wolf Info: Hunter Sarim from the Ice Cave has asked you to join him on a hunt for Desert Wolves, and he wants you to kill 30 of them. Quickinfo: Desert Wolf Hunt Id: 21386 Grassland Brawl - Desert Wolf Side Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained from the Hunter's Mission in front of the Ice Cave in Outumra. Quickinfo: Reset at 04:00 Id: 21387 Cold hearts, cool dishes Info: Tarim, the barkeep at Rachel's Tavern, has asked you to obtain 20 Ice Hearts, which can be found in the Ice Cave. Quickinfo: 20 Ice Hearts Id: 21388 Cold heart, waiting for a cool dish Info: This is a daily quest that can be picked up again at the end of the wait. You can obtain this quest from Tarim, the barkeep at Rachel's Tavern. Quickinfo: Reset at 04:00 Id: 21389 The Unspeakable Yeti Info: The wizard's friend you met in the Ice Cave asked you to defeat Snowy because he was getting in the way. Quickinfo: Defeat Snoyer Id: 21390 Waiting for the Speechless Yeti Info: This is a daily quest that can be picked up again when the wait expires. The quest can be obtained from a wizard friend inside the Ice Cave. Quickinfo: Reset at 04:00 Id: 21391 How hard are ice crystals Info: The wizard friend you met inside the ice cave has asked you to beat Istitan and Gaezti for his research. Quickinfo: Defeated Aistitan and Guezti Id: 21392 How hard is an ice crystal? Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be obtained from the wizard's friend inside the Ice Cave. Quickinfo: Reset at 04:00 Id: 21393 Monk Research Info: Geffen's alchemist, Mingmin, promises to let you enter Geffenia if you help him with his Monk Research. In Geffenia, let's face the Incubus and Succubus. Quickinfo: Battle the Incubus and the Succubus Id: 21394 Waiting for Monma Research Info: This is a daily quest that can be picked up again at the end of the cooldown. You can obtain this quest from Mingmin, the Alchemist of Geffen. Quickinfo: Reset at 04:00 Id: 21401 Coceracera Info: Return to Bobby Q with the materials needed to research the new source. 10 Tarafrog, 5 Frog Eggs Quickinfo: Gather the ingredients and return to Bobby Q Id: 21402 Koseracera Info: Talk to Serabi on the south shore of Komodo and ask him about the Koseracera. Quickinfo: Talk to Serabi Id: 21403 Kothera Info: Defeating about 10 Megalodons will help drain the poison from Cosera. Defeat the Megalodons and return to Seravi. Quickinfo: Defeat the Megalodons Id: 21404 Coseracera Info: You've found a good quality Corseracera. Return to Bobby Q, he's already sent it to you. Quickinfo: Talk to Bobby Q Id: 21405 Coseracera Info: Bobby Q says he didn't get the Corseracera. Let's go to Bobby Q's house in the east. Quickinfo: To Bobby Q's house Id: 21406 Coseracera Info: Bobby Q's daughter, Barney Q, has been tricked by a friend into applying Cosera to her face, and it doesn't look good. Go to Serabi, who is the most knowledgeable about cosera, and ask her what to do. Quickinfo: Talk to Serabi Id: 21407 coseracera Info: Massaging the hydra's tentacles will improve your condition. Take 5 tentacles from 10 hydras to Barney Q. Quickinfo: Give the tentacles to Barney Id: 21408 coseracera Info: Bobby Q told you to bring 10 of Tarafrog's sticky water rakes to the campsite, and then he ran off. Quickinfo: Give the rakes to Bobby Q Id: 21410 Bobby Q's Cooking Hell Info: You need to rest before you can quest again. Quickinfo: Reset at 04:00 Id: 21411 Barbie Q's Cooking Hell Info: It's time for a new culinary challenge, so let's catch 10 Tara Frogs and get 10 sticky water hooks for Bobby Q. Quickinfo: Give Bobby Q the sticky rakes Id: 21412 Honey Skin Barney Q Info: You need to rest before you can quest again. Quickinfo: Resetting at 04:00 Id: 21413 Honey Skin Barney Q Info: Barney Q is suffering from the after-effects of applying Coseracera, so give him the 5 tentacles you got from defeating 10 Hydras. Quickinfo: Give the tentacles to Barney Q. Id: 21414 KeseraceraKeseracera Info: You need to rest before you can quest again. Quickinfo: Reset at 04:00 Id: 21415 KeseraceraKeseracera Info: Defeat 10 Megalodons and return to Seravi to help him grow Cicerasera. Quickinfo: Defeat 10 Megalodons Id: 21416 Cute guys Info: Defeat 10 Persiles and 10 Sea Otters attacking people on Kokomo Beach. Quickinfo: Id: 21417 Cute guys Info: You need to rest before you can quest again. Quickinfo: Reset at 04:00 Id: 21418 Tough guys Info: Defeated 10 Sturactic Gorem, 5 Trijoint, and 5 Megalith to clear the path to Umbala Quickinfo: Id: 21419 Hard guys Info: You need to rest before you can quest again. Quickinfo: Resetting at 04:00 Id: 21420 Ghastly creatures Info: Defeat 15 Groves and 10 Alligators for an explorer who is investigating the ecology of Papuchika Forest and Zinai Swamp. Quickinfo: Id: 21421 Gross guys Info: You need to rest before you can quest again. Quickinfo: Reset at 04:00 Id: 21422 Delivered a sticky water rake to Paradise Info: Delivered the sticky water rake to the logistician of Paradise. You can deliver it again in an hour. Quickinfo: Id: 21423 Delivered Grasshopper Hind Legs Info: You have delivered the grasshopper hind legs to the logistician. You can deliver them again in one hour. Quickinfo: Id: 21424 Delivered Snail Shells to Paradise Corps Info: You have delivered the snail shell to the logistician. Quickinfo: Id: 21425 Paradise Delivered Bird's Beak Info: Delivered a bird's beak to the Paradise Corps logistician. You can deliver it again in one hour. Quickinfo: Id: 21426 Paradise Bear Paw Delivered Info: You have delivered the bear paw pads to the paradise logistician. You can deliver them again in one hour. Quickinfo: Id: 21427 Paradise Delivered Old Tree Paper Info: Delivered the old-growth zine to the logistics manager of Paradise. You can deliver it again in an hour. Quickinfo: Id: 21428 Delivered monkey tail to Paradise Info: You have delivered the monkey tail to the logistician in Paradise. You can deliver it again in one hour. Quickinfo: Id: 21429 Paradise Delivered Lantern Info: You have delivered a lantern to the Paradise Corps logistician. You can deliver it again in an hour. Quickinfo: Id: 21430 Paradise Delivered Conch Info: You have delivered a Conch to the Paradise Corps Logistics Officer. Quickinfo: Id: 21431 Paradise Delivered Mermaid Heart Info: You have delivered the Mermaid's Heart to the Paradise Corps Logistics Manager. You can deliver it again in one hour. Quickinfo: Id: 21432 Paradise Delivered Boar's Mane Info: You have delivered the boar's mane to the logistician of Paradise. You can deliver it again in an hour. Quickinfo: Id: 21433 Paradise Delivered Long Hair Info: You have delivered the long hair to the logistician in Paradise. Quickinfo: Id: 21434 Paradise Delivered Horseshoes Info: You have delivered the Horseshoes to the Paradise Corps Logistics Officer. You can deliver them again in an hour. Quickinfo: Id: 21435 Delivered a short leg to Paradise Info: Delivered a short leg to the paradise group logistician. Quickinfo: Id: 21436 Delivered sand to Paradise Info: You have delivered sand to the logistician in Paradise. You can deliver it again in one hour. Quickinfo: Id: 21437 Paradise Delivered dry sand Info: You have delivered dry sand to the logistician in Paradise. You can deliver it again in one hour. Quickinfo: Id: 21438 Paradise Delivered Tortoise Shell Info: You have delivered the tortoiseshell to the Paradise Corps logistician. You can deliver it again in one hour. Quickinfo: Id: 21439 Paradise Corps Delivered a Baby Devil's Horn Info: You've delivered the Devil's Horn to the Paradise Corps logistician. You can deliver it again in an hour. Quickinfo: Id: 21440 Delivered Ice Heart to Paradise Corps Info: You have delivered an Ice Heart to the Paradise Corps logistician. You can deliver it again in an hour. Quickinfo: Id: 21441 Paradise Delivery of Fluff Info: You have delivered the fluff to the paradise clan logistician. You can deliver it again in an hour. Quickinfo: Id: 21442 Cute guys Info: If you visit the client in person, you can get extra rewards for a one-time fee. Quickinfo: Id: 21443 Hard guys Info: You can get extra rewards for visiting the client in person, but only once. Quickinfo: Id: 21444 Gross guys Info: Visit the client in person for a one-time bonus reward. Quickinfo: Id: 21501 Hunt a Wandering Hornet Info: Hunt down a Wandering Hornet in the field west of Prontera. Quickinfo: Defeated 1 Wandering Hornet Id: 21502 Hunt a Flying Hornet - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21503 Hunt a Wandering Rocker Info: Hunt down a Wandering Rocker in the field southwest of Prontera. Quickinfo: Defeated 1 Wandering Rocker Id: 21504 Hunt the Fleeing Locker - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21505 Hunt a Fleeing Amber Knight Info: Hunt down a Wandering Amber Knight in the field west of Prontera. Quickinfo: Slayed 1 Wandering Amber Knight Id: 21506 Hunt a Fleeing Amber Knight - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21507 Hunt a Boss Mooka Info: You have hunted a Boss Mooka in the field southwest of Izrud. Quickinfo: Defeated 1 Boss Mooka Id: 21508 Hunt Boss Mooka - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions in Paradise request board. Quickinfo: Reset at 04:00 Id: 21509 Hunting a boss bigfoot Info: You hunt a boss bigfoot in the field southeast of Payon. Quickinfo: Kill 1 boss bigfoot Id: 21510 Boss Bigfoot Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21511 Hunt a Sturdy Horn Info: Hunt a Sturdy Horn in the field northeast of Feyon. Quickinfo: Defeated 1 Sturdy Horn Id: 21512 Hunt a Sturdy Horn - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21513 Hunt a Fast Elder Willow Info: Hunt a Fast Elder Willow in the field southeast of the Orc Village. Quickinfo: Defeated 1 Rapid Elder Willow Id: 21514 Quick Elder Willow Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Hunt for Champions in Paradise board. Quickinfo: Reset at 04:00 Id: 21515 Hunt a Sturdy Coco Info: Hunt a Sturdy Coco in the field southwest of Prontera. Quickinfo: Defeated 1 Sturdy Coco Id: 21516 Hunt a Sturdy Coco - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21517 Hunting a fast yoyo Info: Hunt a Fast Yo-Yo in the field northeast of Prontera. Quickinfo: Kill 1 Fast Yo-Yo Id: 21518 Quick Yo-Yo Hunt - Standby Info: This is a daily quest that can be reclaimed when the cooldown expires. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21519 Hunt a Wandering White Pearl Info: Hunt down a Wandering White Jade in the field southwest of Izrud. Quickinfo: Slaughtered 1 Wandering White Jade Id: 21520 Hunt for a Fleeing Citrine - Standby Info: This is a daily quest that can be picked up again when the cooldown expires. The quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21521 Hunt an Enraged Orc Warrior Info: Hunt down a Wrathful Orc Warrior in the Orc Village. Quickinfo: Defeated 1 Enraged Orc Warrior Id: 21522 Hunt a Wrathful Orc Warrior - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21523 Hunt a fast goblin Info: Hunt a Fast Goblin in the field south of the Orc Village. Quickinfo: Defeated 1 Fast Goblin Id: 21524 Quick Goblin Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21525 Hunt a wandering goblin Info: Hunt the wandering goblin in the field southeast of the Orc Village. Quickinfo: Defeated 1 Wandering Goblin Id: 21526 Hunt Fleeing Goblins - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21527 Hunting a fast petit Info: Hunt a Fast Petite in the field west of Geffen. Quickinfo: Kill 1 Rapid Petite Id: 21528 Quick Petite Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21529 Hunt a sturdy petit Info: Hunt a Sturdy Petite in the field northwest of Geffen. Quickinfo: Defeated 1 Sturdy Petite Id: 21530 Sturdy Petite Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21531 Hunt a Wrathful Sandman Info: Hunt a Fury Sandman in the field southeast-southeast of Morok. Quickinfo: Defeated 1 Wrathful Sandman Id: 21532 Hunt a Wrathful Sandman - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21533 Hunting a fast Perseid Info: Hunt a Fast Perseid in the field southeast of Komodo. Quickinfo: Defeated 1 Fast Perseid Id: 21534 Quick Perseid Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21535 Hunt a Wandering Grove Info: Hunt down a Wandering Grove in the field east of Komodo. Quickinfo: Slayed 1 Wandering Grove Id: 21536 Hunt the Wandering Grove - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21537 Hunt a sturdy alligator Info: Hunt a Sturdy Alligator in the field northeast of Komodo. Quickinfo: Defeated 1 Sturdy Alligator Id: 21538 Hunt a Sturdy Alligator - Standby Info: This is a daily quest that can be reclaimed when the cooldown expires. The quest is available on the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21539 Hunt a Wrathful Utanfighter Info: Hunt a Wrathful Utanfighter in the field west of Prontera. Quickinfo: Defeated 1 Wrathful Uthanfighter Id: 21540 Hunt a Wrathful Wotanfighter - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions in Paradise request board. Quickinfo: Reset at 04:00 Id: 21541 Hunt a fast Dryad Info: Hunt a Fast Dryad in the field northwest of Komodo. Quickinfo: Defeated 1 Fast Dryad Id: 21542 Quick Dryad Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21543 Hunting for fast clams Info: Hunt down a Quick Clam in the field south of Whigel. Quickinfo: Hunted 1 Quick Clam Id: 21544 Quick Shellfish Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21545 Hunt a Sturdy Geographer Info: Hunt a Sturdy Geographer in the field north of Aldebaran. Quickinfo: Defeated 1 Sturdy Geographer Id: 21546 Hunt a Sturdy Geographer - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21547 Hunt a Boss Grand Peko Info: You have hunted a Grand Peko in the field north-northwest of Aldebaran. Quickinfo: Defeated 1 Boss Grand Pekko Id: 21548 Boss Grand Peko Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21549 Hunt a Boss Goat Info: Hunt a Boss Gout in the field southeast of Yuno. Quickinfo: Defeated 1 Boss Gout Id: 21550 Hunt a Boss Gout - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be claimed via the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21551 Hunting a Fast Slipper Info: Hunt a Fast Slipper in the field southeast of Yuno. Quickinfo: Slayed 1 Fast Slipper Id: 21552 Quick Slipper Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21553 Hunt for a fast stemworm Info: Hunt a single Fast Stemworm in the field northeast of Lichtharzen. Quickinfo: Kill 1 Fast Stemwyrm Id: 21554 Quick Stemworm Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21555 Hunt a Sturdy Holden Info: Hunt a Sturdy Holden in the field northeast of Ainbrook. Quickinfo: Defeated 1 Sturdy Holden Id: 21556 Hunt a Sturdy Holden - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21557 Hunt a fast Rafflesia Info: Hunt a Rapid Rafflesia in the field north of Lichtharzen. Quickinfo: Slay 1 Rapid Rafflesia Id: 21558 Fast Rafflesia Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21559 Hunt a Boss Venomus Info: You've hunted a Boss Venomus in the field north of Ainbrook. Quickinfo: Defeated 1 Boss Venomus Id: 21560 Hunt Boss Venomous - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21561 Hunt a Wrathful Noxious Info: Hunt a Wrathful Noxious in the fields northeast of Ainbrook. Quickinfo: Slay 1 Wrathful Noxious Id: 21562 Hunt Wrathful Noxious - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21563 Hunt a Wandering Novus Info: Hunt down a Wandering Novus in the field southwest of Whigel. Quickinfo: Slayed 1 Wandering Novus Id: 21564 Hunt a Fleeing Novus - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21565 Hunt a Sturdy Rowyn Info: Hunt a Sturdy Rowyn in the field east of Rachel. Quickinfo: Defeated 1 Sturdy Rowyn Id: 21566 Hunt a Sturdy Rowyn - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21567 Hunt a Boss Staffo Info: Hunt a Boss Staffo in the field south of Bane's. Quickinfo: 1 Boss Staffo slain Id: 21568 Hunt Boss Staffo - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21569 Hunt a Fury Smokey Info: Hunt a Fury Smokey in Ayotaya Fields. Quickinfo: Defeated 1 Wrathful Smokey Id: 21570 Furious Smokey Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21571 Hunt for the boss Jingdong Info: Hunt down one of the bosses in Kunlun Fields. Quickinfo: Defeated 1 Boss Light Dandong Id: 21572 Hunt a Boss Light Dancer - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21573 Hunt a Wrathful Tookan Info: Hunt a Fury Tookan in Brasilis Fields. Quickinfo: Defeated 1 Wrathful Tookan Id: 21574 Hunt a Wrathful Tukan - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21575 Hunt for a sturdy sidewinder Info: Hunt down a Sturdy Sidewinder in Moscovia Fields. Quickinfo: Defeated 1 Sturdy Sidewinder Id: 21576 Hunt a Sturdy Sidewinder - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21577 Hunting a fast caracasa Info: Hunt a Fast Caracasa in the Amatsu Fields. Quickinfo: Defeated 1 Fast Caracasa Id: 21578 Quick Caracasa Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21579 Hunt a wandering food sheep Info: Hunt down a Wandering Eater in the Yongji Castle Fields. Quickinfo: Slayed 1 Wandering Eater Id: 21580 Hunt the Fleeing Prey - Standby Info: This is a daily quest that can be reclaimed when the cooldown expires. You can obtain this quest through the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21581 To the Temple of Odin Info: Morvand has asked for a favor. Let's go to the Temple of Odin to slay the monsters. Quickinfo: To the Temple of Odin Id: 21582 From the one who radios Info: Defeat 20 Skaggs, rumored to be in communication with the devil. Quickinfo: 20 Skogles Id: 21583 From the Radio Operator - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Morvand in Whigel. Quickinfo: Reset at 04:00 Id: 21584 From the one who radioed again Info: Defeat 20 Skaggs, rumored to be in communication with the devil. Quickinfo: 20 Skaggs Id: 21585 Demon Purification Info: Slay 20 Prus, whose bizarre movements give you the creeps. Quickinfo: 20 Prus Id: 21586 Demonic Purification - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Order of Paradise bulletin board or Morvand of Whigel. Quickinfo: Reset at 04:00 Id: 21587 Purge the demons again Info: Slay 20 Prus, whose bizarre movements give you the creeps. Quickinfo: 20 Prus Id: 21588 Before you are fooled Info: Defeat 5 brown and 5 blue Skegolts, a cute but fearsome monster. Quickinfo: 5 Skegolts each Id: 21589 Before You Be Dazzled - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Morvand of Whigel. Quickinfo: Reset at 04:00 Id: 21590 Before you're fooled again Info: Defeat 5 brown and 5 blue Skegolts, the cute but fearsome monsters. Quickinfo: 5 Skegolts each Id: 21591 To the Living Challenge Info: I've been asked to do a favor by an unknown person. Let's go to the vital challenge. Quickinfo: To the Living Challenge Id: 21592 Ignigem Xenia Info: Rest in peace, Ignisem Senia. Quickinfo: 30 Ignizem Xenia Id: 21593 Ignigem Xenia - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21594 Again Igniseme Senia Info: Rest in peace, Ignisem Senia. Quickinfo: 30 Ignizem Xenia Id: 21595 Armaire Dinze Info: Armaire Dinze rest in peace. Quickinfo: 30 Armaire Dinze Id: 21596 Armeyer Dinze - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21597 Armeyer Dinze again Info: Armaire Dinze rest in peace. Quickinfo: 30 Armaire Dinze Id: 21598 Whiskebein Tris Info: Rest in peace, Whiskevine Tris. Quickinfo: 30 Whiskebein Tris Id: 21599 Wyckebein Tris-Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21600 Return of the Whiskevine Tris Info: Rest in peace, Whiskevine Tris. Quickinfo: 30 Whiskebein Tris Id: 21601 Kabak Icarus Info: Rest in peace, Kabak Icarus. Quickinfo: 30 Kavak Icarus Id: 21602 Kavak Icarus - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21603 RIP Kabak Icarus Info: Rest in peace, Kavak Icarus. Quickinfo: 30 Kabak Icarus Id: 21604 Irend Ebesi Info: Rest in peace, Irend Evesi. Quickinfo: 30 Irene Ebesh Id: 21605 Irend Evesi - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21606 Rest in peace Irene Evesey Info: Rest in peace, Irene Evesey. Quickinfo: 30 Elend Ebesh Id: 21607 Raurel Binder Info: Rest in peace, Laurel Binder Quickinfo: 30 Id: 21608 Laurel Binder - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21609 Return to Laurel Binder Info: Rest in peace, Laurel Binder Quickinfo: 30 Laurel Binder Id: 21610 Cecil B. DeMille Info: Rest in Peace to Cecil B. DeMille Quickinfo: 2 Cecil Dyman Id: 21611 Chamber Daemon - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21612 RIP Cecil B. DeMonk Info: Rest in Peace to Cecil B. DeMille Quickinfo: 2 Cecil B. DeMonds Id: 21613 Catherine Keiron Info: Rest in Peace to Catherine Keillor Quickinfo: 2 Katrinin Kayron Id: 21614 Catrine Keiron - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21615 Rest in Peace to Catherine Keiron Info: Rest in peace to Catherine Keillor Quickinfo: 2 Katrin de Ceylon Id: 21616 Margareta Sorin Info: Rest in peace, Margareta Sorin Quickinfo: 2 Margaretha Sorin Id: 21617 Magaretha Sorin - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21618 Rest in Peace Margareta Sorin Info: Rest in peace, Margareta Sorin Quickinfo: 2 Margaretha Sorin Id: 21619 Siren Windsor Info: Rest in peace to Siren Windsor Quickinfo: 2 Siren Windsor Id: 21620 Siren Windsor - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21621 Rest in Peace Siren Windsor Info: Rest in peace to Siren Windsor Quickinfo: 2 Siren Windsor Id: 21622 Eremes Gail Info: Rest in peace, Eremes Gail. Quickinfo: 2 Eremes Gail Id: 21623 Eremes Gile - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21624 Rest in peace Eremes Gail Info: Rest in peace to Eremes Gail. Quickinfo: 2 Eremes Gail Id: 21625 Howard Alt-Eisen Info: Rest in peace, Howard AltEisen. Quickinfo: 2 Howard Altizen Id: 21626 Howard Alt-Eisen - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the trail of fires in Lichtharzen. Quickinfo: Reset at 04:00 Id: 21627 RIP Howard AltEisen Info: Rest in peace, Howard AltEisen. Quickinfo: 2 Howard AltEisen Id: 21628 To the Nogrod Lava Dungeon Info: You've been asked by the staff at the Monster Museum. Let's go to the Nogrod Lava Dungeon. Quickinfo: To the Nogrod Lava Dungeon Id: 21629 Capture a Nightmare Terror Info: Hunt 30 Nightmare Terror so you can display them in the museum. Quickinfo: 30 Nightmare Terror Id: 21630 Capture a Nightmare Terror - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the museum staff in Yuno, Elmes Platou. Quickinfo: Reset at 04:00 Id: 21631 Capturing the Nightmare Terror again Info: Hunt 30 Nightmare Terror so you can display them in the museum. Quickinfo: 30 Nightmare Terror Id: 21632 Capture a Dilator Info: Hunt down 30 Deliters so you can display them in your museum. Quickinfo: 30 airborne and 30 ground Deltas Id: 21633 Capture Delitter - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the museum staff in Yuno, Elmes Platou. Quickinfo: Reset at 04:00 Id: 21634 Capture the Dilator again Info: Hunt 30 Dilithers so we can display them in the museum. Quickinfo: 30 airborne and 30 ground Dilators Id: 21635 Collect hardened lava Info: Collect 10 hardened lava to help the museum's finances. Quickinfo: 10 hardened lava rocks Id: 21636 Collect Solidified Lava - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from the museum staff in Yuno, Elmes Platou. Quickinfo: Reset at 04:00 Id: 21637 Collect hardened lava again Info: Collect 10 hardened lava to help the museum's finances. Quickinfo: 10 hardened lava Id: 21638 Red Dragon of Lake Abyss Info: You've been asked by Nahadan. Let's go to Lake Abyss and catch 30 Red Ferus. Quickinfo: 30 Red Ferrers Id: 21639 Traveler rescued Info: Nahadan has rescued an injured traveler. Let's get back to town in case you need to help with something. Quickinfo: Returning to Whigel Id: 21640 Lake Dragon Info: For the safety of travelers, hunt 30 red and 30 green ferus. Quickinfo: 30 red and 30 green ferrers Id: 21641 Lake Dragon - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Nahadan in Whigel. Quickinfo: Reset at 04:00 Id: 21642 Dashi Lake Dragon Info: Let's hunt 30 red and 30 green ferus for the safety of travelers. Quickinfo: 30 red and 30 green ferrus Id: 21643 Lake Rain Dragon Info: Hunt 30 Yellow and 30 Blue Acidus for the safety of the lake. Quickinfo: 30 Yellow and 30 Blue Acidus each Id: 21644 Lake Beast - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from Nahadan in Whigel. Quickinfo: Reset at 04:00 Id: 21645 Dashi Lake's Rain Dragon Info: Hunt 30 Yellow and 30 Blue Acidus for the safety of the lake. Quickinfo: 30 Yellow and 30 Blue Acidus each Id: 21646 Triadragon of the Lake Info: Hunt 1 Hydrolancer deep in the Lake Region. Quickinfo: 1 Hydrolancer Id: 21647 Lake Three-headed Dragon - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Whigel's Nahadan. Quickinfo: Reset at 04:00 Id: 21648 Dashi Lake's Three-headed Dragon Info: Hunt 1 Hydrolancer deep in the lake area. Quickinfo: 1 Hydrolancer Id: 21649 To Thanatos Tower Info: Accept Avril's request to hunt the monsters in the lower levels of Thanatos Tower. Quickinfo: To Thanatos Tower Id: 21650 To Thanatos Tower Info: Accept Tart's request and hunt down the monsters on the upper levels of Thanatos Tower. Quickinfo: To Thanatos Tower Id: 21651 In Mimic's Box Info: A request from Avril, who seems more interested in the contents than the monsters. Hunt down 30 Ancient Mimics. Quickinfo: 30 Ancient Mimics Id: 21652 In Mimic's Box - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21653 In Mimic's box again Info: A request from Avril, who seems more interested in the contents than the monsters. Let's hunt down 30 Ancient Mimics. Quickinfo: 30 Ancient Mimics Id: 21654 Dispersed Wisdom Info: Hunt down 30 Deathwords that may contain rare knowledge. Quickinfo: 30 Deathwards Id: 21655 Drifting Old Wisdom - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21656 Returning to the old wisdom Info: Hunt 30 Deathwords that may contain rare knowledge. Quickinfo: 30 Deathwards Id: 21657 Baron of the Castle Info: Hunt 20 Aul Barons while keeping an eye on your relationship with Duke Aul. Quickinfo: 20 Aul Barons Id: 21658 Castle Baron - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21659 Baron of the Castle Info: Hunt 20 Aul Barons while keeping an eye on your relationship with Duke Aul. Quickinfo: 20 Aul Barons Id: 21660 Bits of Knowledge Info: Collect 10 Bloody Bookshelves, which are sometimes found in Deathward. Quickinfo: 10 Bloodstained Bookshelves Id: 21661 Nuggets of Knowledge - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21662 Again, the knowledge in bits and pieces Info: Collect 10 bloody bookshelves that are sometimes found in Deathward. Quickinfo: 10 Bloodstained Bookshelves Id: 21663 A Record of Old Magic Info: Let's collect 10 old magic circles that the Elder has from time to time. Quickinfo: 10 Worn Magical Scrolls Id: 21664 A Record of Old Magic - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21665 Old Magic Records Again Info: Let's collect 10 old magic circles that the Elder has from time to time. Quickinfo: 10 Worn Magic Scrolls Id: 21666 Recycling Info: Collect 30 tattered clothes belonging to Aul Duke or Aul Baron. Quickinfo: 30 Tattered Clothes Id: 21667 Collect Recyclables - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Avril at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21668 Recycling again Info: Collect 30 tattered clothes that belong to either Aul Duke or Aul Baron. Quickinfo: 30 Tattered Clothes Id: 21669 Surveillance and Punishment Info: Hunt down 30 agents of the Divine Punishment who seek to limit human exploration. Quickinfo: 30 agents of the god punishment Id: 21670 Surveillance and Punishment - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Order bulletin board or from the tart at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21671 Surveillance and Punishment Again Info: Hunt down 30 agents of the Divine Punishment who seek to limit human exploration. Quickinfo: 30 Agents of the Divine Punishment Id: 21672 Sweet poison Info: Hunt down 30 Consolers, who are nothing but sweet poison to your ears. Quickinfo: 30 Consolers Id: 21673 Sweet Poison - Waiting Info: This is a daily quest that can be picked up again when the wait expires. You can pick up the quest from the Paradise Corps bulletin board or from the tart at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21674 Sweet poison again Info: Let's hunt down 30 Consolers, who are nothing but sweet poison to the ears. Quickinfo: 30 Consolers Id: 21675 Death brings peace Info: Let's hunt down the first 30 of the Rest Givers here, as their intentions are obviously to give you rest by killing you. Quickinfo: 30 Rest Givers Id: 21676 Rest in Death - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from the tart at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21677 Death again brings rest Info: Let's hunt down the first 30 of the Rest Givers, the ones who want to give you rest by killing you. Quickinfo: 30 Givers of Rest Id: 21678 Seeds of Control Info: To stop the surveillance that begins control, hunt 30 Watchers. Quickinfo: 30 Watchers Id: 21679 Seeds of Control - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or the tart at the museum entrance in the lower level of Thanatos Tower. Quickinfo: Reset at 04:00 Id: 21680 The seeds of control again Info: To stop the surveillance that begins control, hunt down 30 Watchers. Quickinfo: 30 Watchers Id: 21681 To Glastheim Info: Accept Father Darketh's request and head to Glastheim itself. Quickinfo: To Glastheim Id: 21682 To Glastheim Info: Accept Chiab's request and head to the Knights of Glastheim. Quickinfo: To Glastheim Id: 21683 Poor clown Info: Poor clown, hunt 30 carats to comfort your soul. Quickinfo: 30 carats Id: 21684 Pitiful Clown - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Corps bulletin board or from Darketh in Glastheim. Quickinfo: Reset at 04:00 Id: 21685 Again the poor clown Info: Poor clown, hunt 30 carats to comfort your soul. Quickinfo: 30 Carats Id: 21686 A small bug Info: Let's hunt down 30 Akraus and send them to the gods, who watch over even these tiny insects. Quickinfo: 30 Akraus Id: 21687 One Small Bug - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Darketh in Glastheim. Quickinfo: Reset at 04:00 Id: 21688 Again one tiny bug Info: Let's hunt down 30 Akraus and send them to the gods, who watch over even these tiny worms. Quickinfo: 30 Akraus Id: 21689 If I'm alive, I'm going to heaven Info: Thirty Anolians, beaten to a pulp to purify them. Quickinfo: 30 Anolians Id: 21690 If You're Alive, Go to Heaven - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Darketh in Glastheim. Quickinfo: Reset at 04:00 Id: 21691 I would go to heaven if I were alive again Info: Thirty Anolians, beaten to a pulp to purify them. Quickinfo: 30 Anolians Id: 21692 Doubt not Info: Don't doubt that Sting has a soul, let's just beat 30 of them to a pulp. Quickinfo: 30 Stings Id: 21693 Doubt Not - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Darketh in Glastheim. Quickinfo: Reset at 04:00 Id: 21694 Doubt not again Info: Don't doubt that Sting has a soul, let's just beat the crap out of 30 of them. Quickinfo: 30 Stings Id: 21695 Delicious, no, poor soul Info: Thirty Meizhou Loths, beaten to a pulp to purify them. Quickinfo: 30 Meizhouros Id: 21696 Delicious, no, poor soul - waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order bulletin board or from Darketh in Glastheim. Quickinfo: Reset at 04:00 Id: 21697 Delicious again, no poor soul Info: Thirty Meizhouros, beaten to a pulp to purify them. Quickinfo: 30 Meizhouros Id: 21698 Empty armor Info: Hunt down 30 Radrik and help Chiab. Quickinfo: 30 Radrik Id: 21699 Just Empty Armor - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim. Quickinfo: Reset at 04:00 Id: 21700 An empty suit of armor again Info: Let's hunt down 30 Radrik and help Chiab. Quickinfo: 30 Radrik Id: 21701 Maybe a straight soul Info: Hunt 30 Kalitzburgs to help Chiab. Quickinfo: 30 Kalitzbugs Id: 21702 Maybe a Straight Soul - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim. Quickinfo: Reset at 04:00 Id: 21703 Again, maybe a straight soul Info: Hunt 30 Kalitzburgs to help Chiab. Quickinfo: 30 Kalitzbugs Id: 21704 Nemesis of the Knight Info: Hunt down 30 Prowlers and help Chiab. Quickinfo: 30 Prowlers Id: 21705 Nemesis of Knights - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim. Quickinfo: Reset at 04:00 Id: 21706 A knight's nemesis again Info: Hunt down 30 Prowlers and help Chiab. Quickinfo: 30 Wandering Ones Id: 21707 A worthy opponent Info: Hunt down 10 Abyssal Knights and help Chiab. Quickinfo: 10 Abyssal Knights Id: 21708 Worthy Opponent - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Chiab in Glastheim. Quickinfo: Reset at 04:00 Id: 21709 An opponent worth fighting again Info: Hunt down 10 Abyssal Knights and help Chiab. Quickinfo: 10 Abyssal Knights Id: 21710 To the Otherworld Info: Accept Yerne's request and hunt the monsters of the Otherworld. Quickinfo: Into the Otherworld Id: 21711 To the Otherworld Info: Accept Theodore's request to hunt monsters in the Otherworld. Quickinfo: To the Otherworld Id: 21712 To Mora Village Info: Accept Nunu's request to hunt monsters around Mora Village. Quickinfo: To Mora Village Id: 21713 Girl draped in leaves Info: Let's catch 30 beautiful pinguicula. Quickinfo: 30 Pinguicula Id: 21714 Girl with Leaves - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21715 Girl with leaves again Info: Let's catch 30 beautiful pinguicula. Quickinfo: 30 Pinguicula Id: 21716 Thrilling beauty Info: Let's catch 30 thrillingly cool Luciola Vespas. Quickinfo: 30 luciola vespas Id: 21717 Electrifying Beauty - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21718 A thrilling beauty again Info: Let's catch 30 thrillingly cool Luciola Vespas. Quickinfo: 30 luciola vespas Id: 21719 King of the Otherworld Info: Let's catch 1 majestic Tendrillion. Quickinfo: 1 Tendrillion Id: 21720 King of the Otherworld - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21721 King of the Otherworld Info: Let's catch 1 majestic Tendrillion. Quickinfo: 1 Tendrillion Id: 21722 Lady draped in leaves Info: Let's catch 30 Pinguicula Darks with their mature beauty. Quickinfo: 30 Pinguicula Darks Id: 21723 Lady with Leaves - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21724 Lady draped in leaves again Info: Let's catch 30 Pinguicula Darks with their mature beauty. Quickinfo: 30 Pinguicula Darks Id: 21725 Dried flower bookmark Info: Let's catch 30 Nepenthes with beautiful flowers. Quickinfo: 30 Nepenthes Id: 21726 Dried Flower Bookmark - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21727 Dried Flowers Bookmark Info: Let's catch 30 Nepenthes with beautiful flowers. Quickinfo: 30 Nependes Id: 21728 Good... Muscle! Info: Let's catch 30 nagas with nice muscles. Quickinfo: 30 Naga Id: 21729 Good... Muscle!-Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Yerne in the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21730 Good again... Muscle! Info: Let's catch 30 nagas with nice muscles. Quickinfo: 30 Naga Id: 21731 Fairytale Info: Let's catch 30 Cornus, like something out of a fairy tale. Quickinfo: 30 Cornus Id: 21732 Fairytale - wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or from Yerne in the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21733 Fairytale Again Info: Let's catch 30 Cornus, just like in a fairy tale. Quickinfo: 30 Cornus Id: 21734 Stimulating charm Info: Let's catch 20 cute centipede larvae with sexy carapaces. Quickinfo: 20 centipede larvae Id: 21735 Stimulating Charm - Standby Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21736 Revitalize your attraction Info: Let's catch 20 cute centipede larvae with sexy carapaces. Quickinfo: 20 centipede larvae Id: 21737 Horn of Enchantment Info: Collect 20 of Cornus's precious Horns of Enchantment. Quickinfo: 20 Horns of Enchantment Id: 21738 Horn of Enchantment - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Yerne in the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21739 An enchanted horn again Info: Collect 20 precious Horns of Enchantment that contain the magic of Cornus. Quickinfo: 20 Horns of Enchantment Id: 21740 Venomous Bug Info: Defeat 20 Centipedes, a fearsome, fertile, and poisonous creature. Quickinfo: 20 Centipede Id: 21741 Poisonous Bug - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21742 Venomous Bugs Again Info: Defeat 20 Centipedes, a fearsome, fertile, and poisonous creature. Quickinfo: 20 Centipedes Id: 21743 Incompetent lazy Info: 20 Tachos for being lazy and always on the go. Quickinfo: 20 Tachos Id: 21744 Incompetent Idler - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21745 The incompetent slacker again Info: 20 Tachos for being lazy and always on the go. Quickinfo: 20 Tachos Id: 21746 The appearance is a shell Info: Let us slay 30 Dolomedes, lest the foolish be deceived by appearances. Quickinfo: 30 Dolomedes Id: 21747 It looks like a shell - waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21748 Again, appearances are deceiving Info: Lest the foolish be deceived by appearances, let us slay 30 Dolomedes. Quickinfo: 30 Dolomedes Id: 21749 Snap the horns Info: Defeat 30 Horned Scarabas in Scarabas Hall. Quickinfo: 30 Horned Scarabas Id: 21750 Horns on end Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21751 Snap the horns again Info: Defeat 30 Horned Scarabas in Scarabas Hall. Quickinfo: 30 Horned Scarabas Id: 21752 Take off the Twin Horns Info: Defeat 30 Twin-Horned Scarabas in Scarabas Hall. Quickinfo: 30 Twin-Horned Scarabas Id: 21753 Twinned Horns - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21754 Two horns again Info: Defeat 30 Twin-Horned Scarabas in Scarabas Hall. Quickinfo: 30 Twin-Horned Scarabas Id: 21755 Mistaken Antlers Info: Defeat 30 Antler Scarabas in Scarabas Hall. Quickinfo: 30 Antler Scarabas Id: 21756 Ododox Antlers - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21757 Odog Dog the Antlers again Info: Defeat 30 Antler Scarabas in Scarabas Hall. Quickinfo: 30 Antler Scarabas Id: 21758 Dominate a Clawed Scarab Info: Defeat 30 Clawed Scarabas in Scarabas Hall. Quickinfo: 30 Rakehorn Scarabas Id: 21759 Dominate the Pitchfork - Wait Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Alliance Garrison. Quickinfo: Reset at 04:00 Id: 21760 Dominate the Claws again Info: Defeat 30 Clawed Scarabas in Scarabas Hall. Quickinfo: 30 Rakehorn Scarabas Id: 21761 Morok's Harassment Info: Defeat 15 Flame Condors and 15 Flame Pridoras, each of which has been horrified by Morok's harassment. Quickinfo: 15 Flame Condors and 15 Flame Prildoras each Id: 21762 Moroq's Harassment - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order bulletin board or Theodore at the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21763 Morok's Harassment again Info: Defeat 15 Flame Condors and 15 Flame Pridoras, each of which has been horrifically transformed by Morok's harassment. Quickinfo: 15 Flame Condors and 15 Flame Prildoras each Id: 21764 Morok's Nongan Info: Defeat 15 Flame Sandmen and 15 Flame Gorem that have been rampaged by Morok's rampage. Quickinfo: 15 Flame Sandmen and 15 Flame Gorems each Id: 21765 Morok's Nongan - Waiting Info: This is a daily quest that can be picked up again at the end of the wait. You can pick up the quest from the Paradise Order Bulletin Board or Theodore at the Midgard Union Garrison. Quickinfo: Reset at 04:00 Id: 21766 Morok's Nongan again Info: Defeat 15 Flame Sandmen and 15 Flame Gorem that have been rampaged by Morok's rampage. Quickinfo: 15 Flame Sandmen and 15 Flame Gorems each Id: 21767 Nunu Info: Let's hunt down 20 Mimings and clear the way for Nunu to go on her adventure. Quickinfo: 20 Mimings Id: 21768 A Bubbly Little Kid - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Nunu in Mora Town. Quickinfo: Reset at 04:00 Id: 21769 A bubbly little girl again Info: Let's hunt down 20 Mimings to clear the way for Nunu to go on her adventure. Quickinfo: 20 Mimings Id: 21770 Little prankster Info: Let's hunt down 20 Little Fatum and clear the way for Nunu to go on her adventure. Quickinfo: 20 Little Fatum Id: 21771 Tiny Prankster - Waiting Info: This is a daily quest that can be picked up again at the end of the wait time. You can pick up the quest from the Paradise Corps bulletin board or from Nunu in Mora Town. Quickinfo: Reset at 04:00 Id: 21772 A Little Prankster Again Info: Let's hunt down 20 Little Fatum and clear the way for Nunu so she can go on her adventure. Quickinfo: 20 Little Fatums Id: 21773 In Search of Morok's Manifestation Info: Accumulate the energy of Morok's manifestation at Lartal's request. Quickinfo: Find Morok's Manifestation Id: 21774 Angelic Forms Info: Hunt 30 Valkyrie-type Moroks for Lartal's unfulfillable fantasy. Quickinfo: 30 Valkyrie-type Morok manifestations Id: 21775 Angelic Form - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Lartal in Morrocc. Quickinfo: Reset at 04:00 Id: 21776 Angelic Form Again Info: Hunt 30 Valkyrie-type Moroks for Lartal's unfulfillable fantasy. Quickinfo: 30 Valkyrie-type Moroks Id: 21777 Blessing of Rest Info: Hunt down 30 Mud-type Moroks for Lartal's unfulfillable delusions. Quickinfo: 30 Mud-type Morok Manifestations Id: 21778 Blessing of Rest - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Corps bulletin board or from Lartal in Morrocc. Quickinfo: Reset at 04:00 Id: 21779 Blessing of Rest Info: Hunt down 30 Mud-type Moroks for Lartal's unfulfillable delusion. Quickinfo: 30 Mud-type Morok Manifestations Id: 21780 Binding Joy Info: Hunt 30 Exorcist-type Moroks for Lartal's unfulfillable delusions. Quickinfo: 30 Exorcist-type Moroccan Manifestations Id: 21781 Joy of Bondage - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. You can pick up the quest from the Paradise Order Bulletin Board or from Lartal in Morrocc. Quickinfo: Reset at 04:00 Id: 21782 The Joy of Bondage Info: Hunt 30 Exorcist-type Moroks for Lartal's unfulfillable delusions. Quickinfo: 30 Exorcist-type Moroccan Manifestations Id: 21783 The embodiment of purity Info: Hunt 30 Ghostly Moroks for Lartal's unfulfillable delusions. Quickinfo: 30 Ghostly Morok Manifestations Id: 21784 Implementation of Purity - Waiting Info: This is a daily quest that can be picked up again at the end of the cooldown. The quest can be picked up from the Paradise Order bulletin board or from Lartal in Morrork. Quickinfo: Reset at 04:00 Id: 21785 Implementing purity again Info: Hunt 30 Ghostly Moroks for Lartal's unfulfillable delusions. Quickinfo: 30 Ghostly Morok manifestations Id: 21786 Hunt a Wandering Carat Info: Hunt down a Wandering Carat on the first floor of Glastheim Castle. Quickinfo: Defeated 1 Wandering Carat Id: 21787 Hunt for Fleeing Carats - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21788 Hunt a Wrathful Meizuroth Info: Hunt a Wrathful Meizuroth on the 2nd floor of Glastheim's underground caverns. Quickinfo: Defeated 1 Wrathful Meizuroth Id: 21789 Hunt a Wrathful Meizhouros - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21790 Hunt a Sturdy Radrik Info: Hunt a Sturdy Radrik on the first floor of the Knights of Glastheim. Quickinfo: Defeated 1 Sturdy Radrik Id: 21791 Hunt a Sturdy Radrik - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions in Paradise board. Quickinfo: Reset at 04:00 Id: 21792 Hunt a Fast Radrik Info: Hunt a Fast Radrik on the second floor of the Knights of Glastheim. Quickinfo: Kill 1 Fast Radrik Id: 21793 Quick Hunt for Radrik - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21794 Hunt a Wrathful Prowler Info: Hunt a Raging Prowler on the 2nd floor of Glastheim Castle. Quickinfo: Slayed 1 Wrathful Prowler Id: 21795 Hunt a Wrathful Prowler - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21796 Hunt a fast Zombie Slaughter Info: Hunt a Fast Zombie Slaughter in the basement of the Monastery on the Nameless Island. Quickinfo: Kill 1 Rapid Zombie Slaughter Id: 21797 Quick Zombie Slaughter Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21798 Hunt a fast banshee Info: Hunt a Fast Banshee on the first floor of the Monastery on the Nameless Island. Quickinfo: Defeat 1 Fast Banshee Id: 21799 Quick Banshee Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21800 Hunt a Boss Necromancer Info: Hunt down the boss Necromancer in the basement of the Monastery on the Nameless Island. Quickinfo: Defeated 1 Boss Necromancer Id: 21801 Hunt a Boss Necromancer - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21802 Hunt a Wrathful Nightmare Terror Info: Hunt a Raging Nightmare Terror on the 2nd floor of the Lava Dungeon in Nogrod. Quickinfo: Defeated 1 Wrathful Nightmare Terror Id: 21803 Hunt a Wrathful Nightmare Terror - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21804 Hunt the boss Ancient Mimic Info: Hunt the boss Ancient Mimic in the museum in the lower level of Thanatos Tower. Quickinfo: Defeated 1 boss Ancient Mimic Id: 21805 Hunt Boss Ancient Mimic - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21806 Hunt a Sturdy Deathward Info: Hunt down a Sturdy Deathward in the abandoned area at the bottom of Thanatos Tower. Quickinfo: Defeated 1 Sturdy Deathward Id: 21807 Hunt a Sturdy Deathwarden - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21808 Hunt a Venatu of Wrath Info: Hunt a Venatu of Wrath outside the Ruins of Euphoros. Quickinfo: Slayed 1 Wrathful Venatu Id: 21809 Hunt a Venatu of Wrath - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21810 Hunt a fast Dimyke Info: Hunt a Fast Dimyke in the center of Euphoros. Quickinfo: Defeat 1 Rapid Dimyke Id: 21811 Quick Dimic Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21812 Hunt a Wrathful Ferus Info: Hunt a Wrathful Ferus on the first floor of the caves beneath Lake Abyss. Quickinfo: Defeated 1 Wrathful Ferus Id: 21813 Hunt a Wrathful Ferus - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21814 Hunt a Sturdy Acidus Info: Hunt a Sturdy Acidus on the second floor of the cave below Lake Abyss. Quickinfo: Defeated 1 Sturdy Acidus Id: 21815 Hunt for Sturdy Assistants - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21816 Hunt a Wandering Comforter Info: Hunt a Wandering Consoler in the Agony Chamber on the upper level of Thanatos Tower. Quickinfo: Defeated 1 Wandering Comforter Id: 21817 Hunt the Fleeing Comforter - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21818 Hunt the Boss Watcher Info: Hunt down a Boss Watcher in the Hate Chamber on the upper level of Thanatos Tower. Quickinfo: 1 Boss Watcher slain Id: 21819 Hunt the Boss Watcher - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21820 Hunt the boss, Laurel Binder Info: Hunt down the boss, Laurel Binder, in the basement of the Biotech Lab. Quickinfo: Defeated 1 Boss Laurel Binder Id: 21821 Hunt Boss Laurel Binder - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions in Paradise board. Quickinfo: Reset at 04:00 Id: 21822 Hunt a sturdy Cecil Dimon Info: Hunt down a Sturdy Cecil Dimon in the basement of the Biotech Lab. Quickinfo: Defeated 1 Sturdy Chesil Dimon Id: 21823 Hunt a Sturdy Shesildiman - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21824 Hunting a fast hillwind Info: Hunt a Rapid Hill Wind in the field northeast-northwest of Rachel. Quickinfo: Kill 1 Rapid Hill Wind Id: 21825 Quick Hillwind Hunt - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21826 Hunt a sturdy kobold Info: Hunt a Sturdy Kobold in the field north-northwest of Lichtharzen. Quickinfo: Defeated 1 Sturdy Kobold Id: 21827 Hunt a Sturdy Kobold - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21828 Hunt a fast Kobold Archer Info: Hunt a Fast Kobold Archer in the field north of Lichtharzen. Quickinfo: Defeated 1 Fast Kobold Archer Id: 21829 Quick Kobold Archer Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21830 Hunt a Sturdy Snoyer Info: Hunt a Sturdy Snoyer on the second floor of the Ice Cave. Quickinfo: Defeated 1 Sturdy Snoyer Id: 21831 Hunt a Sturdy Snire - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21832 Hunt a fast Ice Titan Info: Hunt a Fast Ice Titan on the 3rd floor of the Ice Cave. Quickinfo: Defeat 1 Fast Ice Titan Id: 21833 Quick Ice Titan Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions in Paradise request board. Quickinfo: Reset at 04:00 Id: 21834 Hunt Boss Isila Info: Hunt down a Boss Isila in the west section of the Sanctuary on the first floor of the Temple of Rachel. Quickinfo: Defeated 1 Boss Isila Id: 21835 Hunt Boss Isila - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. This quest can be obtained through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21836 Hunt a Boss Ekio Info: You've hunted a Boss Ekio in the south section of the Sanctuary on the 1st floor of the Temple of Rachel. Quickinfo: Slay 1 Boss Ekio Id: 21837 Hunt Boss Ekio - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21838 Hunt a Fast Agave Info: Hunt a Fast Agave in the Sanctuary of Rachel's Temple, 2nd floor, center area. Quickinfo: Defeat 1 Rapid Agave Id: 21839 Fast Agave Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Paradise Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21840 Hunt for a wandering Luciola Vespa Info: Hunt down a Wandering Luciola Vespa in the Splendid Fields. Quickinfo: 1 Wandering Luciola Vespa slain Id: 21841 Hunt a Fleeing Luciola Vespa - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21842 Hunt a sturdy Pinguicula Dark Info: Hunt a Sturdy Pinguicula Dark in the Splendid Fields. Quickinfo: Defeated 1 Sturdy Pinguicula Dark Id: 21843 Hunt a Sturdy Pinguicula Dark - Standby Info: This is a daily quest that can be reclaimed when the cooldown expires. This quest can be obtained through the Paradise Order Champion Hunt Request Board. Quickinfo: Reset at 04:00 Id: 21844 Hunting a fast centipede Info: Hunt a Fast Centipede at the foot of Camidal Mountain. Quickinfo: Kill 1 Rapid Centipede Id: 21845 Quick Centipede Hunt - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest can be obtained through the Hunt for Paradise Champions request board. Quickinfo: Reset at 04:00 Id: 21846 Hunt the boss Dolomedes Info: Hunt down a single Boss Dolomedes at the foot of Camidal Mountain. Quickinfo: Defeated 1 Boss Dolomedes Id: 21847 Hunt Boss Dolomedes - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. The quest is available on the Hunt for Paradise Champions Request Board. Quickinfo: Reset at 04:00 Id: 21848 Hunt a wandering Antler Scarabar Info: Hunt a wandering Antler Scarabar on the first floor of Scarabar Hall. Quickinfo: Defeated 1 Wandering Antler Scarabar Id: 21849 Hunt a Flying Antler Scarabar - Standby Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21850 Hunt a Boss Miming Info: You've hunted a Boss Miming in southern Befrost. Quickinfo: Defeated 1 Boss Miming Id: 21851 Hunt Boss Miming - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt for Champions in Paradise request board. Quickinfo: Reset at 04:00 Id: 21852 Hunt a Fury Little Fatum Info: Hunt down a Fury Little Fatum in northern Befrost. Quickinfo: Slain 1 Wrathful Fatoum Id: 21853 Hunt a Wrathful Little Fatum - Waiting Info: This is a daily quest that can be reclaimed at the end of the cooldown. You can obtain this quest through the Hunt the Champions of Paradise request board. Quickinfo: Reset at 04:00 Id: 21900 Hello! Info: There is an academy and guild in Izrud to support adventurers. Meet <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI> at the Kritura Academy in northern Izrud. Quickinfo: Talk to the Spraki Id: 21901 Must-Know Services Info: Spraki says that there is something you must know in order to venture out, and tells you to meet <NAVI>[Capra employee]<INFO>izlude,128,148,000,0</INFO></NAVI> in the center of Izlude. Quickinfo: Talk to the Capra employee Id: 21902 Is this your first request? Info: A Capra employee has asked <NAVI>[Maurice]<INFO>izlude in,69,116,000,0</INFO></NAVI> to deliver a delivery box to <NAVI>[Maurice]<INFO>izlude in,69,116,000,0</INFO></NAVI>. Maurice is at Izlude's tool shop. Quickinfo: Deliver the crate to Maurice Id: 21903 Has anyone seen Leno? Info: Maurice at the Tool Shop wants you to find Leno, the Redheaded Inspector, who went to check out the Hub. Gather information about Leno from <NAVI>[Ezrud Westfield]<INFO>prt fild08,320,230,000,0</INFO></NAVI>. Quickinfo: Talk to Ur Id: 21904 The Whereabouts of the Herb Tracker Info: I've agreed to check the herb garden for Leno, who's off practicing. In fact, he has a friend who has already gone in his place.... Quickinfo: Conversation with the kid Id: 21905 Betting with the Herb Tracker Info: We made a bet to kill 'Lunatic' and get 'Clover'. It's a one-sided bet, but.... There are many Lunatics around, so let's defeat them quickly. Quickinfo: 1 clover for the little boy Id: 21906 Advice from the Herb Tracker Info: Lumine informs you that there are herbs near the little boy. Return to <NAVI>[Leno and Ur]<INFO>prt fild08,320,230,000,0</INFO></NAVI> with the herbs you gathered. Quickinfo: Talk to Ur Id: 21907 The end of the hub Info: Ur explained the test to you. Take the herbs you've gotten to <NAVI>[Maurice]<INFO>izlude in,69,116,000,0</INFO></NAVI>. Quickinfo: Talk to Morris Id: 21908 For a moment of crisis Info: Maurice at the Tool Shop gives you a 'Combination Kit' and tells you to meet with <NAVI>[Healer]<INFO>iz ac01,60,43,000,0</INFO></NAVI> in the infirmary of Kritura Academy to learn how to use it. Quickinfo: Talk to the healer Id: 21909 What's possible with gelophy Info: The archer <NAVI>[Malvron]<INFO>izlude,115,103,000,0</INFO></NAVI> you met in Izlude asked you to get him 3 Jellopies for his skill called 'Split Arrow'. Jellopies can be obtained by 'Foraging'. Quickinfo: Deliver 3 Jell-O Pies to Malbron Id: 21910 Prontera! Info: As a member of the Regal Order of Paradise, you've decided to help solve a problem in the Cathedral of Prontera. Meet <NAVI>[Companion]<INFO>prt fild08,182,359,000,0</INFO></NAVI> outside the southern gates of Prontera and join him. Quickinfo: Talk to Leno Id: 21911 Three flyers Info: We decided to center our flyers around the northern Prontera wall. If you walk up the main boulevard, you may see the wall marked by Bran.... Quickinfo: Posting flyers Id: 21912 Contents of the flyer Info: When you put the flyer on the designated spot, Rumin says something disturbing and disappears. Let's find a second spot for the flyer. Quickinfo: Attach the flyer Id: 21913 Again, to Prontera! Info: You've decided to meet with <NAVI>[Priest Roam]<INFO>prt church,107,99,000,0</INFO></NAVI> at the Prontera Cathedral to resolve the matter of the flyer incident. Quickinfo: Talk to Priest Roam Id: 21914 For the safety of the children Info: Priest Roam of Prontera Cathedral has asked you to clear the monsters in the 'Prontera East Field'. Let's defeat Lunatic and Favre to make it safe for children to play. Quickinfo: Defeat Lunatic and Favre Id: 21915 Scattered strawberries Info: Father Roam, the priest of Prontera Cathedral, has asked us to find the children who have not returned. Look for 'raspberries', 'blueberries', and 'cranberries' throughout Prontera. Quickinfo: Find the children and talk to Roam Id: 21916 Raspberry found! Info: You found the raspberries in front of the smelter, <NAVI>[Blueberry]<INFO>prontera,78,104,000,0</INFO></NAVI> near the town hall, and <NAVI>[Cranberry]<INFO>prontera,162,324,000,0</INFO></NAVI> in front of the palace. Quickinfo: Id: 21917 Blueberries found! Info: I found blueberries in front of the town hall, <NAVI>[Raspberry]<INFO>prontera,170,183,000,0</INFO></NAVI> near the smelter and <NAVI>[Cranberry]<INFO>prontera,162,324,000,0</INFO></NAVI> in front of the palace. Quickinfo: Id: 21918 I found a cranberry! Info: You've found cranberries in front of the palace. <NAVI>[Blueberry]<INFO>prontera,78,104,000,0</INFO></NAVI> is near the town hall, and <NAVI>[Raspberry]<INFO>prontera,170,183,000,0</INFO></NAVI> is near the smelter. Quickinfo: Id: 21919 Searching for a Goddess Cultist1 Info: Merrick of the Templars asks for your help in finding Bran, the man who caused the suspicious flyers to be distributed. Look for <NAVI>[Leno]<INFO>prt fild05,335,225,000,0</INFO></NAVI> in the Fields West of Prontera. Quickinfo: Investigate the Fighting Traces Id: 21920 Searching for a Goddess Devotee2 Info: Leno says there's a suspicious trail leading south, let's follow it. Quickinfo: Investigate the cleared brush Id: 21921 Search for a Goddess Worshipper3 Info: Leno's clues have been eaten by a nearby Rocker. Let's try to catch the 'Rocker' in time. Quickinfo: Defeat the Rocker Id: 21922 Searching for a Goddess Devotee4 Info: Leno says there's a suspicious trail of movement leading east. Let's follow it. Quickinfo: Talk to the soldier Id: 21923 For now, that's it. Info: I have decided to report the results of our search to <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI> at the Izrud Kritura Academy. Quickinfo: Talk to Sprarky Id: 21924 Advice for Training Info: Spraki suggests traveling to Feyon, saying that there might be something to do in Feyon. Go to Feyon via <NAVI>[Capra Staff]<INFO>izlude,128,148,000,0</INFO></NAVI> in Izlude Square. Quickinfo: Talk to the Capra employee Id: 21925 A Call from the Adventurers' Guild Info: You have received a message from the Kritura Academy in Izrud that you are urgently needed. Go to <NAVI>[Spraki]<INFO>iz ac01,102,44,000,0</INFO></NAVI>. Quickinfo: Talk to Sprarky Id: 21926 Tracking a Goddess Worshipper Info: Knight Merrick received a tip from Alberta about Bran. Meet with <NAVI>[Peter]<INFO>alberta,175,138,000,0</INFO></NAVI> in Alberta to confirm the information about Bran's whereabouts. Quickinfo: Talk to Peterwah Id: 21927 Award-winning shipwreck Info: Peterwana says that 'Bran' borrowed a boat and headed for the wreck. They survey the wreck, enter it, and search inside. Quickinfo: To the shipwrecked island Id: 21928 Village of the Fourlings Info: You've been tasked by the Order of Paradise to determine the truth behind rumors of a 'Village of Forlorns' spreading around Prontera. Gather information from 'West of Prontera'. Quickinfo: Id: 21929 To Shipwrecked Island Info: Bran seems to be hiding on Shipwrecked Island. Take the sailor near Alberta Harbor to the 'Wreck' and investigate. Quickinfo: Investigate the suspicious wreck Id: 21930 Ring of Blessings Info: The Blessed Flower Ring given to you by Lord Merrick can be blessed. Visit Prontera Cathedral and give the Blessing Flower Ring to <NAVI>[Priest Roam]<INFO>prt church,107,99,000,0</INFO></NAVI>. Quickinfo: Talk to the Roam Priest Map Spoiler iz_d05_i - Illusion of Underwater 2F Music: bgm\49.mp3 Maintitle: Illusion of Underwater 2F Subtitle: BackgroundBmp: dungeon iz_d04_i - Illusion of Underwater 1F Music: bgm\49.mp3 Maintitle: Illusion of Underwater 1F Subtitle: BackgroundBmp: dungeon NpcIdentity Spoiler Id: 20801 JT_ILL_SROPHO Id: 20802 JT_ILL_OBEAUNE Id: 20803 JT_ILL_DEVIACE Id: 20804 JT_ILL_MARSE Id: 20805 JT_ILL_MERMAN Id: 20806 JT_ILL_SEDORA Id: 20807 JT_ILL_SWORD_FISH Id: 20808 JT_ILL_STROUF Id: 20809 JT_ILL_PHEN Id: 20810 JT_ILL_KING_DRAMOH Id: 20811 JT_ILL_KRAKEN Id: 20843 JT_ILL_ABYSMAL_WITCH Id: 20877 JT_G_ILL_SROPHO Id: 20878 JT_G_ILL_OBEAUNE Id: 20879 JT_G_ILL_DEVIACE Id: 20880 JT_G_ILL_MARSE Id: 20881 JT_G_ILL_MERMAN Id: 20882 JT_G_ILL_SEDORA Id: 20883 JT_G_ILL_SWORD_FISH Id: 20884 JT_G_ILL_STROUF Id: 20885 JT_G_ILL_PHEN Item Spoiler Id: (7324) Abysmal Kraken Tentacle A piece of tentacle cut off from Abysmal Kraken. It has excellent adhesion. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (9857) Penetration Shadow Box This box contains Shadow Equipment which has defense penetration power. When opened, you can get one of the following Shadow Equipment: Penetration Shadow Earring Penetration Shadow Pendant Penetration Shadow Shoes Penetration Shadow Shield Penetration Shadow Weapon Penetration Shadow Armor Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17575) Edward Zonda Box Box containing 1 Edward Zonda Calling Bell, available for 30 days. [Rental Item] A chime calling for ¡®Edward¡¯, the person in charge of Zonda Support Service. When the bell rings, he appears in front of customers anytime, anywhere. ------------------------ [Basic Service] Providing more efficient services for growth. - Bubble Gum (30 minutes, twice a day) - Job Battle Manual (30 minutes, twice a day) - Butterfly Wing (Unlimited) - Enable to sell item Caution! - No duplicate benefits regardless of the number of items you have. [Zonda Special Service] The following services are provided at a special price (Consume Nyangvine) - Bubble Gum (24 hours) - Job Battle Manual (24 hours) - Reset skill tree - Reset status If you open this item, you are not eligible for cancellation or refund. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17576) Elise Zonda Box Box containing 1 Elise Zonda Calling Bell, available for 30 days. [Rental Item] A chime calling for ¡®Elise¡¯, the person in charge of Zonda Support Service. When the bell rings, he appears in front of customers anytime, anywhere. ------------------------ [Basic Service] Providing more efficient services for growth. - Bubble Gum (30 minutes, twice a day) - Job Battle Manual (30 minutes, twice a day) - Butterfly Wing (Unlimited) - Enable to sell item Caution! - No duplicate benefits regardless of the number of items you have. [Zonda Special Service] The following services are provided at a special price (Consume Nyangvine) - Bubble Gum (24 hours) - Job Battle Manual (24 hours) - Reset skill tree - Reset status If you open this item, you are not eligible for cancellation or refund. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (22907) Edward Zonda Calling Bell A chime calling for ¡®Edward¡¯, the person in charge of Zonda Support Service. When the bell rings, he appears in front of customers anytime, anywhere. ------------------------ [Basic Service] Providing more efficient services for growth. - Bubble Gum (30 minutes, twice a day) - Job Battle Manual (30 minutes, twice a day) - Butterfly Wing (Unlimited) - Enable to sell item Caution! - No duplicate benefits regardless of the number of items you have. [Zonda Special Service] The following services are provided at a special price (Consume Nyangvine) - Bubble Gum (24 hours) - Job Battle Manual (24 hours) - Reset skill tree - Reset status Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22908) Elise Zonda Calling Bell A chime calling for ¡®Elise¡¯, the person in charge of Zonda Support Service. When the bell rings, he appears in front of customers anytime, anywhere. ------------------------ [Basic Service] Providing more efficient services for growth. - Bubble Gum (30 minutes, twice a day) - Job Battle Manual (30 minutes, twice a day) - Butterfly Wing (Unlimited) - Enable to sell item Caution! - No duplicate benefits regardless of the number of items you have. [Zonda Special Service] The following services are provided at a special price (Consume Nyangvine) - Bubble Gum (24 hours) - Job Battle Manual (24 hours) - Reset skill tree - Reset status Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22914) Bubble Gum 24h Bubble Gum 24h Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22929) Job Battle Manual 24h Job Battle Manual 24h Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23766) Overwhelm Armor Box A box containing the Overwelm Armor. Contains 1 of 6 types of armor. Overwelm Agi Armor [1] Overwelm Dex Armor [1] Overwelm Int Armor [1] Overwelm Luk Armor [1] Overwelm Str Armor [1] Overwelm Vit Armor [1] Weight : 200 ====== auto-parsed ====== Weight : 200 Id: (24373) Penetration Shadow Shoes Ignore defense of normal monster by 5%. For every 2 refine level, Add an additional ignore defense of normal monster by 1%. ------------------------ Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24374) Penetration Shadow Shield Ignore defense of normal monster by 5%. For every 2 refine level, Add an additional ignore defense of normal monster by 1%. ------------------------ Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24432) Penetration Shadow Weapon Ignore defense of normal monster by 5%. For every 2 refine level, Add an additional ignore defense of normal monster by 1%. ------------------------ Set Bonus: Penetration Shadow Weapon Penetration Shadow Armor Penetration Shadow Shield Penetration Shadow Shoes Penetration Shadow Earring Penetration Shadow Pendant When the total refine level of set is 54 or higher, Ignore defense of normal monster by 20%. ------------------------ Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24433) Penetration Shadow Armor Ignore defense of normal monster by 5%. For every 2 refine level, Add an additional ignore defense of normal monster by 1%. ------------------------ Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24661) Full Penetration Shadow Earring Ignore defense of all race monsters (except player) by 5%. ------------------------ For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%. ------------------------ When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%. ------------------------ Set Bonus: Full Penetration Shadow Earring Full Penetration Shadow Pendant ATK + 2%. ------------------------ If the sum of refine rate of set is 18 or higher, ignore defense of all race monsters (except player) by 100%. ------------------------ Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24662) Full Penetration Shadow Pendant Ignore defense of all race monsters (except player) by 5%. ------------------------ For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%. ------------------------ When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%. ------------------------ Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24663) Full Penetration Shadow Armor Ignore defense of all race monsters (except player) by 5%. ------------------------ For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%. ------------------------ When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%. ------------------------ Set Bonus: Full Penetration Shadow Armor Full Penetration Shadow Shoes ATK + 2%. ------------------------ If the sum of refine rate of set is 18 or higher, ignore defense of all race monsters (except player) by 100%. ------------------------ Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24664) Full Penetration Shadow Shoes Ignore defense of all race monsters (except player) by 5%. ------------------------ For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%. ------------------------ When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%. ------------------------ Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (25892) Abysmal Sea Shell A sea shell obtained from the deep sea. It is sturdier than it looks. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25893) Abysmal Fish Tail A tail left behind by deep-sea predators. It looks like there isn't much meat left. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25894) Rotten Abysmal Fish Deep sea fish that has decayed for a long time. It smells so bad, I don¡¯t think I can eat it. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25895) Abysmal Starfish Starfish found in the deep sea. It has a brilliant blue light. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25896) Abysmal Crab Snow crab found in the deep sea. It looks rich in nutrients. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25897) Abysmal Witch's Crown Crown worn by the Witch of the Deep Sea. It looks expensive for some reason. ------------------------ It can be used to craft the Illusion of Underwater equipment ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25898) Sirud's Fishing Rod A fishing rod used by Sirud. It remains intact and seems to have a subtle luster. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (25899) Abyssal Essence A lump formed by the condensation of substances in the deep sea. There seems to be a mysterious power inherent in it. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100425) Underwater refine box A mysterious box that imbued with Illusion energy. ------------------------ It can randomly refine Illusion of Underwater equipment to +7 ~ +10. ------------------------ The equipment must be refined to +4 or higher. ------------------------ [Applicable Items] Illusion Death Guidance Illusion Katar of Frozen Icicle Illusion Brionac Illusion Zephyrus Illusion Electric Guitar Illusion Electric Eel Illusion Saint Robe Illusion Saphien's Armor of Ocean Illusion Chain Mail Illusion Morrigane's Helm Illusion Morrigane's Manteau ------------------------ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100426) Special Underwater refine box A mysterious box that imbued with Illusion energy. ------------------------ It can randomly refine Illusion of Underwater equipment to +9 ~ +12. ------------------------ The equipment must be refined to +4 or higher. ------------------------ [Applicable Items] Illusion Death Guidance Illusion Katar of Frozen Icicle Illusion Brionac Illusion Zephyrus Illusion Electric Guitar Illusion Electric Eel Illusion Saint Robe Illusion Saphien's Armor of Ocean Illusion Chain Mail Illusion Morrigane's Helm Illusion Morrigane's Manteau ------------------------ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100553) Sprout of World Tree Egg An egg containing the Sprout of World Tree headgear. Contains 1 of 6 types of headgear. Sprout of World Tree (STR) Sprout of World Tree (DEX) Sprout of World Tree (AGI) Sprout of World Tree (LUK) Sprout of World Tree (VIT) Sprout of World Tree (INT) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100572) Full Penetration Shadow Mix Box A box that can combine certain Shadow equipment into Full Penetration Shadow equipment. ------------------------ Put 10 of the required materials with refine +7 or higher to randomly obtain one of the result. ------------------------ [Random Result] Full Penetration Shadow Earring Full Penetration Shadow Pendant Full Penetration Shadow Armor Full Penetration Shadow Shoes ------------------------ [Applicable Materials] Penetration Shadow Earring Penetration Shadow Pendant Penetration Shadow Shoes Penetration Shadow Shield Penetration Shadow Weapon Penetration Shadow Armor Corrupt Shadow Weapon Dragon Killer Shadow Weapon Executioner Holy Water Shadow Armor Executioner Holy Water Shadow Weapon Executioner Shadow Weapon Exorcist Corrupted Shadow Armor Exorcist Corrupt Shadow Weapon Exorcist Shadow Weapon Fishing Insect Net Shadow Armor Fishing Insect Shadow Weapon Fishing Shadow Weapon Force Executioner Shadow Weapon Holy Water Shadow Weapon Hunting Shadow Weapon Insect Net Shadow Weapon Scissors Hunting Shadow Armor Scissors Hunting Shadow Weapon Scissor Shadow Weapon Vibration Dragon Killer Shadow Armor Vibration Dragon Killer Shadow Weapon Vibration Shadow Weapon ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101177) Full Tempenet Shadow Spellbook A magic book that strengthens Full Tempest Shadow and Full Penetration Shadow. Gives 1-2 random options without changing the refinement level. Please note that the existing random option will disappear. [Shadow Equipment listed:] Full Penetration Shadow Earring Full Penetration Shadow Pendant Full Penetration Shadow Armor Full Penetration Shadow Shoes Full Tempest Shadow Earring Full Tempest Shadow Pendant Full Tempest Shadow Armor Full Tempest Shadow Shoes Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (300140) Abysmal Sropho Card Increase Wind property magical damage by 3%. ------------------------ When the refine of compounded item is +9 or higher, increase Wind property magical damage by additional 2%. ------------------------ When the refine of compounded item is +11 or higher, increase Wind property magical damage by additional 5%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300141) Abysmal Obeaune Card MATK + 30. ------------------------ Set Bonus: Abysmal Obeaune Card Boiling Piranha Card Increase magical damage against Water property enemies by 15%. ------------------------ Class : Card Compound on : Accessory Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300142) Abysmal Deviace Card Increase physical damage against Water property and Fish race monsters by 5%. ------------------------ When the refine of compounded item is +9 or higher, increase physical damage against Water property enemies by additional 5%. ------------------------ When the refine of compounded item is +11 or higher, increase physical damage against Fish race monsters by 5%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300143) Abysmal Marse Card Reduce physical and magical damage taken from Earth property enemies by 15%. ------------------------ Reduce damage taken from Insect race monsters by 15%. ------------------------ Class : Card Compound on : Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300144) Abysmal Merman Card For every 15 base STR, ATK + 4. ------------------------ Set Bonus: Abysmal Merman Card Abysmal King Dramoh Card Critical Damage + 15%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300145) Abysmal Witch Card Increase Fire and Shadow property magical damage by 100%. ------------------------ Increase damage taken from all property attacks by 30%. ------------------------ Class : Card Compound on : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300146) Abysmal Sedora Card Increase critical rate against Fish race monsters by 30%. ------------------------ Set Bonus: Abysmal Sedora Card Sedora Card Critical Damage + 15%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300147) Abysmal Swordfish Card Reduce damage taken from Water property attacks by 10%. ------------------------ When the refine of compounded item is +9 or higher, increase magical damage against Water property enemies by 10%. ------------------------ Set Bonus: Abysmal Swordfish Card Swordfish Card MATK + 3%. ------------------------ Class : Card Compound on : Headgear Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300148) Abysmal Strouf Card MHP + 10%, MSP + 5%. ------------------------ When the refine of compounded item is +9 or higher, increase physical and magical damage against Water property enemies by 5%. ------------------------ Set Bonus: Abysmal Strouf Card Abysmal Deviace Card ATK + 30. ------------------------ Set Bonus: Abysmal Strouf Card Abysmal Sropho Card MATK + 30. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300149) Abysmal Phen Card Reduce damage taken from Neutral property attacks by 15%. ------------------------ For every refine level of Garment, increase Wind property magical damage by 3%. ------------------------ Set Bonus: Abysmal Phen Card Abysmal Obeaune Card Reduce damage taken from Neutral property attacks by additional 5%. ------------------------ Class : Card Compound on : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300150) Abysmal King Dramoh Card MHP - 5%. ------------------------ For every 3 refine level of compounded item, ATK + 1%. ------------------------ Set Bonus: Abysmal King Dramoh Card King Dramoh Card STR + 4, MHP + 15%. ------------------------ Class : Card Compound on : Headgear Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300151) Abysmal Kraken Card Increase long ranged physical damage by 25%. ------------------------ Perfect Hit + 5. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (400053) Illusion Morrigane's Helm [1] A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Type : Headgear Def : 15 Location : Upper Weight : 50 Required Level : 130 Class : All Jobs except Novice ====== auto-parsed ====== Itemclass : Headgear Location : Upper Weight : 50 Required Level : 130 Id: (410001) Phalanx MDEF + 3. Reduces damage taken from all race monsters by 1%. Recovers 60 HP and 6 SP every 5 seconds. ------------------------ If base Vit is 90 or higher, reduces damage taken from all race monsters by 1%, recovers 90 HP and 9 SP every 5 seconds. If base Vit is 125 or higher, reduces damage taken from all race monsters by 3%, recovers 150 HP and 15 SP every 5 seconds. ------------------------ Type : Headgear Def : 50 Location : Middle Weight : 80 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Middle Weight : 80 Job : AllJobs Id: (410160) Costume Magic Celestial Globe A magical celestial sphere made from numerous meteorites falling from space. The magic applied to the celestial sphere is built on principles that do not belong to this world, modern magic and science cannot grasp all of its contents. ------------------------ Type : Costume Def : 0 Location : Middle Weight : 0 Required level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Job : AllJobs Id: (410313) Eye of the Storm a pitch engulfed by the force of swift lightning. ------------------------ ATK + 50, MATK + 50. ------------------------ Increases physical/magical damage to Boss enemies by 10%. Reduces after cast delay by 10%. For every 2 base level, Increases damage of Chain Lightning, Varetyr Spear, Lightning Ride skills by 1% (Up to 250 levels). ------------------------ When equipped by Sura class: Increase ranged physical damage by 10%. Reduce Variable Casting Time of Lightning Ride skill by 100%. When equipped by Sorcerer class: Reduce cooldown of Varetyr Spear skill by 1 second. Reduce cooldown of Water Insignia skill by 55 seconds. When equipped by Warlock class: Enable to use the skill Water Insignia Lv. 1. ------------------------ Type : Headgear Def : 0 Location : Middle Weight : 10 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Middle Weight : 10 Job : AllJobs Id: (420017) Sprout of World Tree (STR) The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (STR) Overwelm Str Armor [1] Temporal Str Manteau [1] Atk + 5%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, ATK + 30, reduces global cooldown by 7%, If the sum of refine rate is 22 or higher, increases melee physical damage by 10%. ------------------------ Type : Headgear Def : 0 Location : Lower Weight : 5 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 5 Job : AllJobs Id: (420018) Sprout of World Tree (DEX) The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (DEX) Overwelm Dex Armor [1] Temporal Dex Manteau [1] Increases physical damage against all size enemies by 7%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, ATK + 5%, increases physical damage against all size enemies by 7%, If the sum of refine rate is 22 or higher, increases long ranged physical damage by 10%. ------------------------ Type : Headgear Def : 0 Location : Lower Weight : 5 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 5 Job : AllJobs Id: (420019) Sprout of World Tree (AGI) The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (AGI) Overwelm Agi Armor [1] Temporal Agi Manteau [1] Increases physical damage against all race monsters (excepts players) by 7%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, ASPD + 1, increases physical damage against all race monsters (excepts players) by 7%, If the sum of refine rate is 22 or higher, reduces global cooldown by 10%. ------------------------ Type : Headgear Def : 0 Location : Lower Weight : 5 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 5 Job : AllJobs Id: (420020) Sprout of World Tree (LUK) The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (LUK) Overwelm Luk Armor [1] Temporal Luk Manteau [1] increases physical damage against all race monsters (excepts players) by 10%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, increases physical damage against all size enemies by 10%, increases critical damage by 12%, If the sum of refine rate is 22 or higher, increases melee and long ranged physical damage by 10%. ------------------------ Type : Headgear Def : 0 Location : Lower Weight : 5 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 5 Job : AllJobs Id: (420021) Sprout of World Tree (VIT) The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (VIT) Overwelm Vit Armor [1] Temporal Vit Manteau [1] MaxHP + 10%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, ATK + 10%, MaxSP + 7%, If the sum of refine rate is 22 or higher, reduces global cooldown by 10%. ------------------------ Type : Headgear Def : 0 Location : Lower Weight : 5 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 5 Job : AllJobs Id: (420022) Sprout of World Tree (INT) The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (INT) Overwelm Int Armor [1] Temporal Int Manteau [1] Reduces variable casting time by 10%. If the sum of refine rate is 14 or higher, MATK + 80, If the sum of refine rate is 18 or higher, increases all property magical damage by 10%, reduces global cooldown by 7%, If the sum of refine rate is 22 or higher, increases magical damage against all size enemies by 10%. ------------------------ Type : Headgear Def : 0 Location : Lower Weight : 5 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 5 Job : AllJobs Id: (420159) Costume Yesterday Once More It is a very popular fighting card game sold by the Mage Guild, and contains the intention of 10 cards that were banned for use because they were too powerful. There is a strong voice among fans telling them to stay asleep. ------------------------ Type : Costume Def : 0 Location : Lower Weight : 0 Required level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Job : AllJobs Id: (420222) Costume Consecrate Fidis Oriora A sacred decoration that embodies the power of true faith. ------------------------ Type : Costume Def : 0 Location : Lower Weight : 0 Required level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Job : AllJobs Id: (420329) Twinhead Dragon Scale Shoulder supports modeled after an ice spider covered in permanent frost and capable of withstanding absolute zero. ------------------------ MHP + 15%, long ranged physical damage + 15%. ------------------------ Set Bonus: Twinhead Dragon Scale Twinhead Dragon Mail [1] For every level of Two-handed Defense learned, Increase Madness Crusher damage by 15%. ------------------------ When Armor refined to +10 or higher, Max HP +10%, Max SP +10%. ------------------------ When Armor refined to +11 or higher, Increase long ranged physical damage by 20%. ------------------------ When Armor refined to +12 or higher, absorb 1% of the damage dealt as HP when attacking with a physical attack (100% chance). ------------------------ When Armor refined to +13 or higher, Increase Dragon's Breath damage by 60%. Increase Dragon's Water Breath damage by 60%. ------------------------ When Armor refined to +14 or higher, All basic stat +10, All talent stat +10, Increase Madness Crusher damage by 100%. ------------------------ Type : Headgear Def : 10 Location : Lower Weight : 100 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Lower Weight : 100 Job : AllJobs Id: (450144) Illusion Saint Robe [1] A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Type : Armor Def : 60 Weight : 60 Required Level : 120 Class : Acolyte and Merchant Classes ====== auto-parsed ====== Itemclass : Armor Weight : 60 Required Level : 120 Id: (450145) Illusion Saphien's Armor of Ocean [1] A protective armor enhanced with water element. It's so cold that it might chill you down to the bone. ------------------------ Grant the Armor with Water Property. ------------------------ MHP + 10%. ------------------------ For every refine level, MHP + 125. ------------------------ When refined to +7 or higher, DEF + 50. ------------------------ When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage. ------------------------ Type : Armor Def : 50 Weight : 220 Required Level : 120 Class : Swordman and Merchant Classes ====== auto-parsed ====== Itemclass : Armor Weight : 220 Required Level : 120 Id: (450146) Illusion Chain Mail [1] A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Type : Armor Def : 70 Weight : 330 Required Level : 120 Class : Swordman, Merchant, and Thief Classes ====== auto-parsed ====== Itemclass : Armor Weight : 330 Required Level : 120 Id: (450220) Chrome Plate Armor [1] Armor that shines in cold colors made of bradium, a mineral from another world. It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown. ------------------------ Increases Physical/Magical damage to Insect type monsters + 40%. Resistance to water property attacks +20%. ------------------------ For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%. When refined to +8 or higher, immune to sleep, and Armor will be indestructible. When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 99 Class : All Jobs ====== auto-parsed ====== Itemclass : Armor Weight : 100 Required Level : 99 Job : AllJobs Id: (470095) Destroyer Boots [1] MATK +30. ------------------------ For every 3 refine level, increases magical damage against Demon, Undead, Angel monsters by 4%. ------------------------ When refine level 7 or more, increases magical damage against Demon, Undead, Angel monsters by 4%. When refine level 9 or more, Reduces fixed casting time by 0.5 seconds. When refine level 11 or more, reduces Cooldown of Hell Inferno skill by 2 seconds, reduces Cooldown of Crimson Rock skill by 1 second, reduces Cooldown of Earth Grave skill by 1 second. When refine level 12 or more, increases Damage of skill Comet, Hell Inferno, Earth Grave by 30%. ------------------------ Set Bonus: Destroyer Boots Coyote Card MATK +50, increases magical damage to Boss type monsters by 10%, when being physically attacked, has 10% chance to trigger Comet lv1. ------------------------ Set Bonus: Destroyer Boots Dark Lord Card or Sealed Dark Lord Card MATK +50, increases magical damage to Boss type monsters by 30%, when being physically attacked, has 30% chance to trigger Comet lv1, when being magically attacked, has chance of INT +30, MATK +20% for 10 seconds. ------------------------ Class : Shoes Def : 0 Weight : 20 Required level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 20 Job : AllJobs Id: (480054) Illusion Morrigane's Manteau [1] A gray cloak decorated with crow feathers. It is said to be imbued with the power of Morrigane. ------------------------ LUK + 5, FLEE + 20. ------------------------ When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%. ------------------------ When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%. ------------------------ Type : Garment Def : 12 Weight : 60 Required Level : 130 Class : All Jobs except Novice ====== auto-parsed ====== Itemclass : Garment Weight : 60 Required Level : 130 Id: (490069) Illusion Morrigane's Belt [1] The belt that Cu Chulainn kept as a keepsake when his body was recovered after his death. ------------------------ STR + 3, MHP + 5%. ------------------------ Set Bonus: Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] ASPD + 10%. ------------------------ Type : Accessory (Right) Def : 0 Weight : 20 Required Level : 130 Class : All Jobs except Novice ====== auto-parsed ====== Weight : 20 Required Level : 130 Id: (490070) Illusion Morrigane's Pendant [1] A pendant Morrigane received from her loved one, Cu Chulainn. ------------------------ ATK + 20, CRI + 5. ------------------------ Set Bonus: Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] ATK + 10%. ------------------------ Type : Accessory (Left) Def : 0 Weight : 20 Required Level : 130 Class : All Jobs except Novice ====== auto-parsed ====== Weight : 20 Required Level : 130 Id: (570008) Illusion Electric Guitar [2] Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------ Type : Instrument Attack : 170 Weight : 180 Weapon Level : 4 Required Level : 120 Jobs : Minstrel Class ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 170 Weight : 180 Weapon Level : 4 Required Level : 120 Id: (580008) Illusion Electric Eel [2] A whip made from a creature that emits powerful electrical energy. Its slippery texture is really unpleasant. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Eel [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Eel [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------ Type : Whip Attack : 170 Weight : 180 Weapon Level : 4 Required Level : 120 Jobs : Wanderer Class ====== auto-parsed ====== Itemclass : Whip Attack : 170 Weight : 180 Weapon Level : 4 Required Level : 120 Id: (600011) Illusion Death Guidance [2] A cursed weapon that exists only to destroy all beings. It is said that the curse also brings bad omens to its owner. ------------------------ For every refine level, ATK + 4. ------------------------ When refined to +7 or higher, increase Storm Blast damage by 20%. ------------------------ When refined to +9 or higher, there's a 3% chance to recover HP by equal amount of refine level times 50 per second, up to 4 times. ------------------------ When refined to +11 or higher, CRI + 15, Critical Damage + 15%. ------------------------ Set Bonus: Illusion Death Guidance [2] Illusion Chain Mail [1] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, increase Storm Blast damage by 20%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%. ------------------------ Type : Two-handed Sword Attack : 240 Weight : 200 Weapon Level : 4 Required Level : 120 Jobs : Swordman Class ====== auto-parsed ====== Attack : 240 Weight : 200 Weapon Level : 4 Required Level : 120 Id: (610012) Illusion Katar of Frozen Icicle [2] A katar made of crystalized ice. Its sharp point will chill enemies down to the bone. ------------------------ For every refine level, ATK + 5. ------------------------ When refined to +7 or higher, increase Cross Impact damage by 20%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, CRI + 15, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Set Bonus: Illusion Katar of Frozen Icicle [2] Illusion Ring [1] ATK + 5%. ------------------------ When the refine level of weapon is 9 or higher, Critical Damage + 20%. ------------------------ When the refine level of weapon is 11 or higher, gain CRI + 15 for 30 seconds when using Venom Impression. ------------------------ Type : Katar Attack : 220 Weight : 120 Weapon Level : 4 Required Level : 120 Jobs : Assassin Class ====== auto-parsed ====== Itemclass : Katar Attack : 220 Weight : 120 Weapon Level : 4 Required Level : 120 Id: (630006) Illusion Brionac [2] A spear that radiates with the warm, glowing light of pure holiness. ------------------------ ATK + 10%. ------------------------ For every 2 refine level, increase Overbrand damage by 5%. ------------------------ When refined to +7 or higher, increase Overbrand damage by additional 20%. ------------------------ When refined to +9 or higher, increase physical damage against Medium and Large size enemies by 15%. ------------------------ When refined to +11 or higher, increase physical damage against Fish and Demon race monsters by 30%. ------------------------ Set Bonus: Illusion Brionac [2] Illusion Saphien's Armor of Ocean [1] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, reduce After Cast Delay by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Overbrand damage by 20%. ------------------------ When the total refine level of set is 22 or higher there's a chance to gain ATK + 50 and increase physical damage against Fish and Demon race monsters by 50% for 10 seconds when using Overbrand. ------------------------ Type : Two-handed Spear Attack : 210 Weight : 300 Weapon Level : 4 Required Level : 120 Jobs : Swordsman Class ====== auto-parsed ====== Attack : 210 Weight : 300 Weapon Level : 4 Required Level : 120 Id: (630007) Illusion Zephyrus [2] A spear with a curved blade modeled after a lightning. It can cut and stab at the same time. ------------------------ For every refine level, ATK + 4. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Clashing Spiral damage by 20%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%. ------------------------ Set Bonus: Illusion Zephyrus [2] Illusion Chain Mail [1] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%. ------------------------ Type : Two-handed Spear Attack : 250 Weight : 330 Weapon Level : 4 Required Level : 120 Jobs : Swordsman Class ====== auto-parsed ====== Attack : 250 Weight : 330 Weapon Level : 4 Required Level : 120 Card Spoiler Id: 300140 Illust: ILL_Sropho_Card Prefix/Suffix: Enhance Thunder Id: 300141 Illust: ILL_Obeaune_Card Prefix/Suffix: Mermaid's Id: 300142 Illust: ILL_Deviace_Card Prefix/Suffix: Undersea Id: 300143 Illust: ILL_Marse_Card Prefix/Suffix: of Anti Insect Id: 300144 Illust: ILL_Merman_Card Prefix/Suffix: Stabbing Id: 300145 Illust: ILL_Abysmal_Witch_Card Prefix/Suffix: of Abyss Witch Id: 300146 Illust: ILL_Sedora_Card Prefix/Suffix: Fatal Fish Id: 300147 Illust: ILL_Sword_Fish_Card Prefix/Suffix: Seabed Id: 300148 Illust: ILL_Strouf_Card Prefix/Suffix: Deep Sea Id: 300149 Illust: ILL_Phen_Card Prefix/Suffix: of Fish Killer Id: 300150 Illust: ILL_King_Dramoh_Card Prefix/Suffix: of Sword Expert Id: 300151 Illust: ILL_Kraken_Card Prefix/Suffix: Marine Nightmare Changed LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24763 S_R_Bearers_Shoes 24764 S_R_Bearers_Armor 24765 S_R_Bearers_Pendant 24766 S_R_Bearers_Earring 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 28391 S_Thief_earring 28392 S_Archer_earring 24664 S_FullPene_Shoes 24663 S_FullPene_Armor 24662 S_FullPene_Pendant 24661 S_FullPene_Earring 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24433 S_Penetration_Armor 24432 S_Penetration_Weapon Shadow_Random_Mix NeedOptionNumMin: 0 NeedRefineMin: 7 NotSocketEnchantItem: True NeedSourceString: +7 Shadow Equipment Target items24000 T_Str1_Armor_S 24001 T_Dex1_Weapon_S 24002 T_Luk1_Shield_S 24003 T_Agi1_Shoes_S 24004 T_Vit1_Acc_R_S 24005 T_Int1_Acc_L_S 24006 T_Str2_Armor_S 24007 T_Dex2_Weapon_S 24008 T_Luk2_Shield_S 24009 T_Agi2_Shoes_S 24010 T_Vit2_Acc_R_S 24011 T_Int2_Acc_L_S 24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24320 S2_Hasty_Shoes 24321 S2_Bearers_Pendent 24322 S2_Gemstone_Earring 24323 S2_Spell_Flow_Shield 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24326 S_Sigrun_Armor 24327 S_Sigrun_Shield 24328 S2_Force_Ex_Weapon 24329 S2_Spirit_M_E_Weapon 24330 S2_Caster_Armor 24331 S2_Reload_Armor 24334 S_MagicCompose_Armor 24335 S2_Gemstone_Weapon 24336 S2_Gemstone_Shield 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24347 S_M_ExeHoly_Armor 24348 S_M_ExoCorrupt_Armor 24349 S_M_DragonVib_Armor 24350 S_M_SciHunting_Armor 24351 S_M_FishInsect_Armor 24352 S2_Plasterer's_Armor 24353 S2_Insomniac_Shoes 24354 S2_Peerless_Armor 24355 S2_Adurate_Shoes 24356 Unfreez_Weapon_S2 24357 Vitality_Earing_S2 24358 S2_Neutral_Weapon 24359 S2_Curse_Lift_Pendent 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24368 S_Restore_Earring 24369 S_Restore_Pendent 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24378 S_SciHunting_Armor 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24401 S_KingbirdAncient_Armor 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24464 S_Tornado_Armor 24465 S_Tornado_Shield 24466 S_Tornado_Shoes 24470 S_Vulcan_Armor 24471 S_Vulcan_Shield 24472 S_Vulcan_Shoes 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24482 S_Knucklearrow_Armor 24483 S_Knucklearrow_Shield 24484 S_Knucklearrow_Shoes 24485 S_TigerCannon_Weapon 24486 S_Tigercannon_Pendant 24487 S_Tigercannon_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24512 S_Jack_Armor 24513 S_Jack_Shield 24514 S_Jack_Shoes 24515 S_Strain_Weapon 24516 S_Strain_Pendant 24517 S_Strain_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24524 S_Triangle_Armor 24525 S_Triangle_Shield 24526 S_Triangle_Shoes 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24539 S_Katar_Weapon 24540 S_Katar_Pendant 24541 S_Katar_Earing 24542 S_Slash_Armor 24543 S_Slash_Shield 24544 S_Slash_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24601 S_Tail_Dragon_Weapon 24602 S_Tail_Dragon_Shield 24603 S_Tail_Dragon_Armor 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24610 S_Shatter_Buster_Earing 24611 S_Shatter_B_Pendant 24612 S_Shatter_Buster_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24616 S_Super_Magic_Shield 24617 S_Super_Magic_Armor 24618 S_Super_Magic_Shoes 24619 S_Super_Power_Weapon 24620 S_Super_Power_Pendant 24621 S_Super_Power_Earing 24622 S_Kunai_Weapon 24623 S_Kunai_Shield 24624 S_Kunai_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24628 S_Kamaenraku_Weapon 24629 S_Kamaenraku_Shield 24630 S_Kamaenraku_Armor 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24634 S_Pickyrush_Weapon 24635 S_Pickyrush_Shield 24636 S_Pickyrush_Armor 24637 S_SavageRabbit_Earing 24638 S_SavageRabbit_Pendant 24639 S_SavageRabbit_Shoes 24643 S_Silvervine_Earing 24644 S_Silvervine_Pendant 24645 S_Silvervine_Shoes 24646 S_Sunshine_Weapon 24647 S_Sunshine_Shield 24648 S_Sunshine_Armor 24649 S_Moonlight_Earring 24650 S_Moonlight_Pendant 24651 S_Moonlight_Shoes 24652 S_Stardust_Weapon 24653 S_Stardust_Shield 24654 S_Stardust_Armor 24655 S_S_Weapon 24656 S_S_Shield 24657 S_S_Armor 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24675 S_TrueGem_Armor 24676 S_TrueGem_Shoes 24677 S_TrueGem_Earring 24678 S_TrueGem_Pendant 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 24664 S_FullPene_Shoes 24663 S_FullPene_Armor 24662 S_FullPene_Pendant 24661 S_FullPene_Earring Shadow_9_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24763 S_R_Bearers_Shoes 24764 S_R_Bearers_Armor 24765 S_R_Bearers_Pendant 24766 S_R_Bearers_Earring 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 28391 S_Thief_earring 28392 S_Archer_earring 24664 S_FullPene_Shoes 24663 S_FullPene_Armor 24662 S_FullPene_Pendant 24661 S_FullPene_Earring 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24433 S_Penetration_Armor 24432 S_Penetration_Weapon ILL_Piece_A NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Lv.4 Illusion Weapon Target items1326 War_Axe_IL 1846 Combo_Battle_Glove_IL 2039 Wizardy_Staff_IL 2051 Survival_Staff_IL 13337 Huuma_Flutter_Snow_IL 13338 Huuma_Bird_Wing_IL 13469 Immaterial_Sword_IL 16063 Long_Mace_IL 16065 Iron_Driver_IL 18149 Balistar_IL 18174 Hunter_Bow_IL 21050 Taegoolyeon_IL 26007 Spectral_Spear_IL 26109 Staff_Of_Bordeaux_IL 28022 Infiltrator_IL 28244 Gate_KeeperDD_IL 28254 Butcher_IL 28612 Book_Of_The_Apo_IL 28626 Tablet_IL 28725 Moonlight_Sword_IL 28745 Counter_Dagger_IL 28762 Bazerald_IL 32005 Pole_Axe_IL 32301 Gold_Lux_IL 600011 Death_Guidance_IL 610012 KatarOfCold_Icicle_IL 630006 Brionac_IL 630007 Zephyrus_IL 570008 Electronic_Guitar_IL 580008 Electric_Eel_IL ILL_Piece_B NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Lv.4 Illusion Weapon Target items1326 War_Axe_IL 1846 Combo_Battle_Glove_IL 2039 Wizardy_Staff_IL 2051 Survival_Staff_IL 13337 Huuma_Flutter_Snow_IL 13338 Huuma_Bird_Wing_IL 13469 Immaterial_Sword_IL 16063 Long_Mace_IL 16065 Iron_Driver_IL 18149 Balistar_IL 18174 Hunter_Bow_IL 21050 Taegoolyeon_IL 26007 Spectral_Spear_IL 26109 Staff_Of_Bordeaux_IL 28022 Infiltrator_IL 28244 Gate_KeeperDD_IL 28254 Butcher_IL 28612 Book_Of_The_Apo_IL 28626 Tablet_IL 28725 Moonlight_Sword_IL 28745 Counter_Dagger_IL 28762 Bazerald_IL 32005 Pole_Axe_IL 32301 Gold_Lux_IL 600011 Death_Guidance_IL 610012 KatarOfCold_Icicle_IL 630006 Brionac_IL 630007 Zephyrus_IL 570008 Electronic_Guitar_IL 580008 Electric_Eel_IL Item Spoiler Id: (7062) Broken Turtle ShellAbysmal King Dramoh Nipper A sturdy, solid turtle's shell. Class: GenericKing Dramoh's powerful nipper. It is so sharp and hard. Weight: 10 ====== auto-parsed ====== Weight : 0 Id: (17920) Tool DealMerchant Bell Box A box containing 1 Tool Dealer's Call Bell that can be usedavailable for 30 days. With[Rental Item] If you have this, you can call a tool dealer frommerchant anywhere to buyand purchase useful consumables or sell your ownthe items you have. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23647) Tool DealMerchant Call Bell WhenIf you whave the bell,is, you can call a tool dealer merchants will appear from anywhere and purchasell or buy goods. If useful consumables or sell the items you have this, y. You don't haveneed to go to town! Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23919) Kachua's Secret Key The key to unlocking Kachua's Secret Box. It contains various treasures! The contents of the secret box change every month, so please check before using it. ------------------------ When opened gives one of the following: ------------------------ Sealed GloomSamurai Card 0.01% Shadow Smelting Hammer 0.39% Safe to 11 Weapon Certificate 0.40% Full Tempesnet Shadow BoxSpellbook 0.80% Great Gunner Armor[1]Penetration Shadow Box 0.76% Poenetentia Crown BoxMidgard Knight Shoes [1] 0,19% Alpha Beast ArmorScarlet Hero Manteau [1] 0,19% Full TempestPenetration Shadow Mix Box 0,19% ZodiacDestroyer Boots (Archer)[1] 0,19% ViolentTwinhead Dragon Shadow Armor[1]cale 0,19% Abyss Lake RoariNew Wave Sunglasses Armor[1] 0,19% Arrow Shadow ShieldEye of the Storm 1,15% Arrow Shadow ArmorCursed Knight's Shield [1] 1,15% Arrow Shadow ShoesSprout of World Tree Egg 1,15% Ignition Shadow EarringTemporal Manteau Box 1,15% Ignition Shadow PendantOverwelm Armor Box 1,15% Phantom's Ignvitation Shadow Weaponx8 1,15% Refining Certificate Envelope 5.00% Shadow Cube (Weapon) 5.00% Shadow Cube (Armor) 5.00% Class Weapon Shadow Cube 2.94% Class Armor Shadow Cube 2.94% Class Shoes Shadow Cube 2.93 Class Shield Shadow Cube 2.93% Class Pendant Shadow Cube 2.93% Class Earring Shadow Cube 2.93% HE Battle Manual x2 14.25% Bloody Branch x2 14.25% Yggdrasilberry Box 14.25% Alchemist Box 14.25% ------------------------ Each key use will reward you with HE Bubble Gum. ------------------------ Type: Usable. Weight: 0 ====== auto-parsed ====== Weight : 0 Efst Spoiler Id: 922 EFST_PERIOD_RECEIVEITEM %s Monster Hunting Increase ithem drop rate of items by 100%two times higher from the monsters Id: 924 EFST_PERIOD_PLUSJOBEXP %s Obtained additional JOB experienceGet more Job EXP when hunting monsters Link to comment Share on other sites More sharing options...
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