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iRO changelog December 19, 2023


Dia

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Added
LapineUpgradeBox
Spoiler



Ex_Status_Shadow_Up
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Talent Status Shadows

Target items







Item
Spoiler


Id: (22264)

Nameless Swordsman's Boots [1]
The shoes of a terrifying, nameless swordsman.
No one survived to tell the story of this legend.
------------------------
Increase physical damage against Boss monsters by 15%.
------------------------
For every 2 refine level,
ATK + 15.
ASPD + 2%.
MHP + 2%, MSP + 2%.
------------------------
Set Bonus:
Nameless Swordsman's Boots [1]
Boss Egnigem Card

OR

Nameless Swordsman's Boots [1]
Sealed B Ygnizem Card

Restores 5000 HP and 50 SP every 10 seconds.
For every 3 refine level, STR + 20, FLEE + 15.
------------------------
Class : Shoes
Def : 60
Weight : 120
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 120
Required Level : 100
Job : AllJobs

Id: (24751)

Physical Power Shadow Weapon
For every 2 refine level, POW + 1.
------------------------
When refined to +7 or higher, P.ATK + 3.
------------------------
When refined to +9 or higher, additional P.ATK + 3.
------------------------
Set Bonus:
Physical Power Shadow Weapon
Physical Power Shadow Shield

P.ATK + 3.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24752)

Physical Power Shadow Shield
For every 2 refine level, POW + 1.
------------------------
When refined to +7 or higher, P.ATK + 3.
------------------------
When refined to +9 or higher, additional P.ATK + 3.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24753)

Magical Spell Shadow Weapon
For every 2 refine level, SPL + 1.
------------------------
When refined to +7 or higher, S.MATK + 3.
------------------------
When refined to +9 or higher, additional S.MATK + 3.
------------------------
Set Bonus:
Magical Spell Shadow Weapon
Magical Spell Shadow Shield

S.MATK + 3.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24754)

Magical Spell Shadow Shield
For every 2 refine level, SPL + 1.
------------------------
When refined to +7 or higher, S.MATK + 3.
------------------------
When refined to +9 or higher, additional S.MATK + 3.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24755)

Concentration Shadow Weapon
For every refine level, CON + 1.
------------------------
When refined to +7 or higher, P.ATK + 2, S.MATK + 2.
------------------------
When refined to +9 or higher, additional P.ATK + 2, S.MATK + 2.
------------------------
Set Bonus:
Concentration Shadow Weapon
Concentration Shadow Shield

P.ATK + 2, S.MATK + 2.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24756)

Concentration Shadow Shield
For every refine level, CON + 1.
------------------------
When refined to +7 or higher, P.ATK + 2, S.MATK + 2.
------------------------
When refined to +9 or higher, additional P.ATK + 2, S.MATK + 2.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24757)

Wisdom Shadow Weapon
For every refine level, WIS + 1.
------------------------
When refined to +7 or higher, MRES + 30.
------------------------
When refined to +9 or higher, additional MRES + 30.
------------------------
Set Bonus:
Wisdom Shadow Weapon
Wisdom Shadow Shield

MRES + 30.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24758)

Wisdom Shadow Shield
For every refine level, WIS + 1.
------------------------
When refined to +7 or higher, MRES + 30.
------------------------
When refined to +9 or higher, additional MRES + 30.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24759)

Stamina Shadow Weapon
For every refine level, STA + 1.
------------------------
When refined to +7 or higher, RES + 30.
------------------------
When refined to +9 or higher, additional RES + 30.
------------------------
Set Bonus:
Stamina Shadow Weapon
Stamina Shadow Shield

RES + 30.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24760)

Stamina Shadow Shield
For every refine level, STA + 1.
------------------------
When refined to +7 or higher, RES + 30.
------------------------
When refined to +9 or higher, additional RES + 30.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24761)

Creative Shadow Weapon
For every 2 refine level, CRT + 1.
------------------------
When refined to +7 or higher, C.RATE + 2, H.PLUS + 2,
------------------------
When refined to +9 or higher, additional C.RATE + 2, H.PLUS + 2.
------------------------
Set Bonus:
Creative Shadow Weapon
Creative Shadow Shield

C.RATE + 2, H.PLUS + 2.
------------------------
Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24762)

Creative Shadow Shield
For every 2 refine level, CRT + 1.
------------------------
When refined to +7 or higher, C.RATE + 2, H.PLUS + 2,
------------------------
When refined to +9 or higher, additional C.RATE + 2, H.PLUS + 2.
------------------------
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (101180)

Talent Status Shadow Spellbook
A magic book that strengthens the Talent Status Shadow Equipment.
------------------------
Grants 1-2 random options without changing the refinement level.
Be careful because the existing options will disappear.
------------------------
[Applicable Items]
Physical Power Shadow Weapon
Physical Power Shadow Shield
Magical Spell Shadow Weapon
Magical Spell Shadow Shield
Concentration Shadow Weapon
Concentration Shadow Shield
Wisdom Shadow Weapon
Wisdom Shadow Shield
Stamina Shadow Weapon
Stamina Shadow Shield
Creative Shadow Weapon
Creative Shadow Shield
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101416)

Costume Enchant Stone Box 27
A box that contains enchantment stones for costume equipment.
------------------------
11 new enchant stones have been added.
Spell Stone (Dual)
Spell Magic Attack Stone (Garment)
Sura Stone (Upper)
Sura Stone (Middle)
Sura Stone (Lower)
Mechanic Stone (Upper)
Mechanic Stone (Middle)
Mechanic Stone (Lower)
Guillotine Cross Stone (Upper)
Guillotine Cross Stone (Middle)
Guillotine Cross Stone (Lower)
------------------------
Existing costume enchant stones are also included.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (311425)

Spell Stone (Dual)
SPL + 5.
====== auto-parsed ======
Compound on : Enchant

Id: (311426)

Spell Magic Attack Stone (Garment)
S.Matk + 3.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Magic Power Stone (Upper)

S.Matk + 1, SPL + 1.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Magic Power Stone (Middle)

S.Matk + 1, SPL + 1.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Magic Power Stone (Lower)

S.Matk + 1, SPL + 1.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Spell Stone (Dual)

S.Matk + 5, SPL + 3.
====== auto-parsed ======
Compound on : Enchant

Id: (311427)

Sura Stone (Upper)
For every 2 level of Rising Dragon, reduce fixed casting time by 0.1 seconds.
------------------------
Set Bonus
Sura Stone (Upper)
Sura Stone (Garment)

Lightning Ride damage increases by 20%.
------------------------
Set Bonus
Sura Stone (Upper)
Sura Stone II(Garment)

Knuckle Arrow damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311428)

Sura Stone (Middle)
For every level of Gentle Touch-Revitalize, increases melee physical damage by 2%.
------------------------
Set Bonus
Sura Stone (Middle)
Sura Stone (Garment)

Lightning Ride damage increases by 20%.
------------------------
Set Bonus
Sura Stone (Middle)
Sura Stone II(Garment)

Tiger Cannon damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311429)

Sura Stone (Lower)
For every level of Gentle Touch-Convert, Increases long ranged physical damage by 2%.
------------------------
Set Bonus
Sura Stone (Lower)
Sura Stone (Garment)

Rampage Blast damage increases by 15%.
------------------------
Set Bonus
Sura Stone (Lower)
Sura Stone II(Garment)

Knuckle Arrow damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311430)

Mechanic Stone (Upper)
For every level of Fire Earth Research, reduces variable casting time by 1%.
------------------------
Set Bonus
Mechanic Stone (Upper)
Mechanic Stone (Garment)

Axe Tornado damage increases by 15%.
------------------------
Set Bonus
Mechanic Stone (Upper)
Mechanic Stone II(Garment)

Knuckle Boost damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311431)

Mechanic Stone (Middle)
For every level of Madogear License, increases melee and long ranged physical damage by 1%.
------------------------
Set Bonus
Mechanic Stone (Middle)
Mechanic Stone (Garment)

Axe Boomerang damage increases by 15%.
------------------------
Set Bonus
Mechanic Stone (Middle)
Mechanic Stone II(Garment)

Arm Cannon damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311432)

Mechanic Stone (Lower)
For every 2 levels of Axe Mastery, reduces global cooldown by 1%.
------------------------
Set Bonus
Mechanic Stone (Lower)
Mechanic Stone (Garment)

Power Swing damage increases by 15%.
------------------------
Set Bonus
Mechanic Stone (Lower)
Mechanic Stone II(Garment)

Vulcan Arm damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311433)

Guillotine Cross Stone (Upper)
For every 2 levels of New Poison Research, reduces global cooldown by 1%.
------------------------
Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone (Garment)

Cross Ripper Slasher damage increases by 15%.
------------------------
Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone II (Garment)

Counter Slash damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311434)

Guillotine Cross Stone (Middle)
For every level of Dark Illusion, increases melee physical damage by 2%.
------------------------
Set Bonus
Guillotine Cross Stone (Middle)
Guillotine Cross Stone (Garment)

Rolling Cutter damage increases by 15%.
------------------------
Set Bonus
Guillotine Cross Stone (Middle)
Guillotine Cross Stone II (Garment)

Cross Impact damage increases by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311435)

Guillotine Cross Stone (Lower)
For every level of Cross Ripper Slasher, increases long ranged physical damage by 2%.
------------------------
Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone (Garment)

Cross Ripper Slasher damage increases by 15%.
------------------------
Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone II (Garment)

increases physical damage against all race monsters (except players) by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (470247)

Midgard Knight Shoes [1]
For every 2 refine level, ATK, MATK + 10.
------------------------
For every 3 refine level, SPL, POW, CON + 1.
------------------------
When refined to +7 or higher, ATK, MATK + 7%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher,
Increase melee and long ranged physical damage by 10%.
Increase all property magic damage by 10%.
------------------------
When refined to +13 or higher, increase physical and magic damage against all size enemies by 10%.
------------------------
Set Bonus:
Midgard Knight Shoes [1]
Cursed Knight's Shield [1]

OR

Midgard Knight Shoes [1]
Bloody Knight's Shield [1]

Increase physical and magic damage against Boss monsters by 15%.
When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 150 for 10 seconds.
------------------------
Set Bonus:
Midgard Knight Shoes [1]
Purified Knight's Shield [1]

Increase physical and magic damage against Boss monsters by 30%.
When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 200 for 10 seconds.
------------------------
[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase physical and magic damage against all property monsters by 8%.
[Grade B] P.ATK, S.MATK + 7.
[Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds.
------------------------
Class : Shoes
Def : 20
Weight : 100
Armor Level : 2
Required Level : 130
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Weight : 100
Armor Level : 2
Required Level : 130
Job : AllJobs

Id: (480189)

Costume Valkyrie Curse Bright
A costume made of crystal that crystallized the lost life force that was sucked into a cursed orb.
It contains the power of desolation
------------------------
Class : Costume
Defense : 0
Position : Garment
Weight : 0
Requires Level : 1
Usable By : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480252)

Costume Mystery Wing
Rainbow wings with mysterious powers.
Each bird is imbued with magical power and exhibits the power of seven colors.
------------------------
Class : Costume
Defense : 0
Position : Garment
Weight : 0
Requires Level : 1
Usable By : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (490318)

Archangel Ring [1]
An accessory worn by archangels who were imprisoned by the ancient gods.
A legendary ring that has been missing for thousands of years has reappeared in Midgard.
------------------------
MDEF + 15.
------------------------
MHP, MSP + 10%.
------------------------
Reduce damage taken from all size monsters by 3%.
------------------------
All Basic Status + 6
------------------------
Variable Casting Time - 10%, After Cast Delay - 10%.
------------------------
Enables to use Shield Spell Lv 2.
------------------------
Set Bonus:
Archangel Ring [1]
Holy Skogul Card

FLEE + 8
All Basic Status + 4
------------------------
Class : Accessory
Def : 10
Weight : 10
Armor Level : 1
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Armor Level : 1
Required Level : 100
Job : AllJobs

Id: (490418)

Record of Mage vol.2 [1]
Reduce Variable Casting Time by 10%.
Increase magic damage against all size enemies by 6%.
Increase Comet and Psychic Wave damage by 30%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Old Magic Stone Hat [1]

For every refine level of helmet, increase Fire and Neutral property magic damage by 2%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Old Wind Whisper [1]

For every refine level of helmet, increase Wind and Neutral property magic damage by 2%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Record of Mage [1]

Ignores 50% of magic defense of monsters of all races (excluding players).

When equipped by Warlock class:
Reduce Fixed Casting Time by 0.7 seconds.

When equipped by Warlock class below level 170:
Reduces the cooldown of Crimson Rock by 4 seconds.

When equipped by Warlock class above level 170:
Reduces the cooldown of Crimson Rock by 1 second.
Increase damage of Crimson Rock by 30%.

When equipped by Sorcerer class:
INT + 30

When equipped by Sorcerer class below level 170:
Reduces cooldown of Varetyr Spear by 4 seconds.

When equipped by Sorcerer class above level 170:
Reduces cooldown of Varetyr Spear by 1 second.
Increase damage of Varetyr Spear by 30%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Record of Mage [1]
Old Magic Stone Hat [1]

For every 3 refine level of helmet:
Increases magic damage against enemies of all races by 3%.
Increase Comet damage by 10%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Record of Mage [1]
Old Wind Whisper [1]

For every 3 refine level of helmet:
Increases magic damage against enemies of all races by 3%.
Increases damage of Psychic Wave by 10%.
------------------------
Class : Accessory (Left)
Def : 0
Weight : 10
Required Level : 100
Jobs : 3rd Mage Class
====== auto-parsed ======
Weight : 10
Required Level : 100

Id: (490430)

Record of Archer vol.2 [1]
ASPD + 10%.
Increases physical damage against enemies of all sizes by 6%.
Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Old Camouflage Bunny Hood [1]

For every refine level of helmet,
Increases Focused Arrow Strike damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Old Maestro Song's Hat [1]

OR

Record of Archer vol.2 [1]
Old Dying Swan [1]

Increases ranged physical damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]

When equipped by Ranger class:

Reduces the Cooldown of No Limits skill by 90 seconds.
(No Limits skill will be canceled when unequipped.)
Reduce Variable Casting Time of Focused Arrow Strike by 100%.

When equipped by Maestro or Wanderer class:
Reduce SP consumption of Severe Rainstorm skill by 60.
Reduces cooldown of Severe Rainstorm skill by 2 seconds.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
Old Camouflage Bunny Hood [1]

For every 3 refine level of helmet:
Increases physical damage against all size enemies by 3%.
Increases Focused Arrow Strike damage by 10%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
Old Maestro Song's Hat [1]

OR

Record of Archer vol.2 [1]
Record of Archer [1]
Old Dying Swan [1]

For every 3 refine level of helmet:
Increases physical damage against all size enemies by 3%.
Increases Severe Rainstorm damage by 10%.
------------------------
Class : Accessory (Left)
Def : 0
Weight : 10
Required Level : 100
Jobs : 3rd Archer Class
====== auto-parsed ======
Weight : 10
Required Level : 100

Id: (490436)

Record of Acolyte vol.2 [1]
Reduce After Cast Delay by 5%.
Increases magic damage to enemies of all sizes by 6%.
Increase Judex and Rampage Blast damage by 30%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Old Mitra [1]

For every refine level of helmet,
Increase Holy property magic damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Old Blazing Soul [1]

For every refine level of helmet,
Increases long ranged physical damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Record of Acolyte [1]

Ignores magic defense of all races by 25% (except Player).

When equipped by Archbishop class:
Reduce Variable Casting Time of Judex by 100%.
Reduces Cooldown of Hell Inferno skill by 2 seconds.

When equipped by Sura class:
Reduces cooldown of Earth Shaker and Rampage Blast by 1.2 seconds.
Reduce After Cast Delay by 20%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Record of Acolyte [1]
Old Mitra [1]

For every 3 refine level of helmet:
Increase magic damage against all size enemies by 3%.
Increases Judex damage by 10%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Record of Acolyte [1]
Old Blazing Soul [1]

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increases Rampage Blast damage by 10%.
------------------------
Class : Accessory (Left)
Def : 0
Weight : 10
Required Level : 100
Jobs : 3rd Acolyte Class
====== auto-parsed ======
Weight : 10
Required Level : 100

Id: (490466)

Fallen Seraphim Ring [1]
After losing his heart and being corrupted,
he turned into a fallen angel and contaminated the supreme will that this ring represents.
------------------------
MDEF+15,
ATK+10%, MATK+10%,
------------------------
Melee/Ranged physical damage increase 8%
All property magic damage increase 8%
Reduces variable casting by 10%, reduces global cooldown by 10%
ASPD +10%
Ignores of all physical and magical defense of targets by 10%
------------------------
Class: Accessory (Right)
Def: 10
Weight: 10
Armor level: 1
Required Level: 100
Jobs: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 100
Job : AllJobs

Id: (1000921)

Spell Stone (Dual)
A stone that increases spells.
The following abilities are given to the second slot of the costume.
SPL + 5.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000922)

Spell Magic Attack Stone (Garment)
A stone that increases magic attack power.
The following abilities are given to the costume garment slot.
S.Matk + 3.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Magic Power Stone (Upper)

S.Matk + 1, SPL + 1.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Magic Power Stone (Middle)

S.Matk + 1, SPL + 1.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Magic Power Stone (Lower)

S.Matk + 1, SPL + 1.
------------------------
Set Bonus
Spell Magic Attack Stone (Garment)
Spell Stone (Dual)

S.Matk + 5, SPL + 3.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000968)

Sura Stone (Upper)
A stone that awakens Sura's potential.
The following abilities are given to the costume upper slot.
For every 2 levels of Rising Dragon, reduce fixed casting time by 0.1 seconds.
------------------------
Set Bonus
Sura Stone (Upper)
Sura Stone (Garment)

Lightning Ride damage increases by 20%.
------------------------
Set Bonus
Sura Stone (Upper)
Sura Stone II(Garment)

Knuckle Arrow damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000969)

Sura Stone (Middle)
A stone that awakens Sura's potential.
The following abilities are given to the costume middle slot.
For every level of Gentle Touch-Revitalize, increases melee physical damage by 2%.
------------------------
Set Bonus
Sura Stone (Middle)
Sura Stone (Garment)

Lightning Ride damage increases by 20%.
------------------------
Set Bonus
Sura Stone (Middle)
Sura Stone II(Garment)

Tiger Cannon damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000970)

Sura Stone (Lower)
A stone that awakens Sura's potential.
The following abilities are given to the costume lower slot.
For every level of Gentle Touch-Convert, Increases long ranged physical damage by 2%.
------------------------
Set Bonus
Sura Stone (Lower)
Sura Stone (Garment)

Rampage Blast damage increases by 15%.
------------------------
Set Bonus
Sura Stone (Lower)
Sura Stone II(Garment)

Knuckle Arrow damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000971)

Mechanic Stone (Upper)
A stone that awakens the potential of a Mechanic.
The following abilities are given to the costume upper slot.
For every level of Fire Earth Research, reduces variable casting time by 1%.
------------------------
Set Bonus
Mechanic Stone (Upper)
Mechanic Stone (Garment)

Axe Tornado damage increases by 15%.
------------------------
Set Bonus
Mechanic Stone (Upper)
Mechanic Stone II(Garment)

Knuckle Boost damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000972)

Mechanic Stone (Middle)
A stone that awakens the potential of a Mechanic.
The following abilities are given to the costume middle slot.
For every level of Madogear License, increases melee and long ranged physical damage by 1%.
------------------------
Set Bonus
Mechanic Stone (Middle)
Mechanic Stone (Garment)

Axe Boomerang damage increases by 15%.
------------------------
Set Bonus
Mechanic Stone (Middle)
Mechanic Stone II(Garment)

Arm Cannon damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000973)

Mechanic Stone (Lower)
A stone that awakens the potential of a Mechanic.
The following abilities are given to the costume lower slot.
For every 2 levels of Axe Mastery, reduces global cooldown by 1%.
------------------------
Set Bonus
Mechanic Stone (Lower)
Mechanic Stone (Garment)

Power Swing damage increases by 15%.
------------------------
Set Bonus
Mechanic Stone (Lower)
Mechanic Stone II(Garment)

Vulcan Arm damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000974)

Guillotine Cross Stone (Upper)
A stone that awakens the potential of the Guillotine Cross.
The following abilities are given to the costume upper slot.
For every 2 levels of New Poison Research, reduces global cooldown by 1%.
------------------------
Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone (Garment)

Cross Ripper Slasher damage increases by 15%.
------------------------
Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone II (Garment)

Counter Slash damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000975)

Guillotine Cross Stone (Middle)
A stone that awakens the potential of the Guillotine Cross.
The following abilities are given to the costume middle slot.
For every level of Dark Illusion, increases melee physical damage by 2%.
------------------------
Set Bonus
Guillotine Cross Stone (Middle)
Guillotine Cross Stone (Garment)

Rolling Cutter damage increases by 15%.
------------------------
Set Bonus
Guillotine Cross Stone (Middle)
Guillotine Cross Stone II (Garment)

Cross Impact damage increases by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000976)

Guillotine Cross Stone (Lower)
A stone that awakens the potential of the Guillotine Cross.
The following abilities are given to the costume lower slot.
For every level of Cross Ripper Slasher, increases long ranged physical damage by 2%.
------------------------
Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone (Garment)

Cross Ripper Slasher damage increases by 15%.
------------------------
Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone II (Garment)

increases physical damage against all race monsters (except players) by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10



Changed
LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items






Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Equipment

Target items




Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items





Item
Spoiler


Id: (6635)

Blacksmith Blessing
The hope from blacksmith around the world is mounted in this bottle.
Weight: 1
Used to refine an equipment without reducing the refining level or breaking if fail.
This item will consume regardless fail or success, the amount needed is increased corresponding to refine level.
Required number of bottles:
+7 refine -> +8 refine: 1 ea
+8 refine -> +9 refine: 2 ea
+9 refine -> +10 refine: 4 ea
+10 refine -> +11 refine: 7 ea
+11 refine -> +12 refine: 11 ea
+12 refine -> +13 refine: 16 ea
+13 refine -> +14 refine: 22 ea
Only applies to a maximum of +124 refine.
====== auto-parsed ======
Weight : 1

Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following:
------------------------
Shadow Smelting HammerPhantom's Invitation x10 0.40%
Safe to 11 Weapon Certificate 0.40%
Advanced Refining Certificate Envelope 0.80%
Mega BlitzTalent Status Shadow Spellbook 0.76%
Mega Blitzidgard Knight Shadow Synthesis Box[1] 0.19%
Safe to 11 Armor CertificateNameless Swordsman's Boots [1] 0.19%
Record of SwordmanMage vol.2 [1] 0.19%
Record of ThiefAcolyte vol.2 [1] 0.19%
Record of MerchantArcher vol.2 [1] 0.19%
Temporal Manteau BoxArchangel Ring [1] 0.19%
BlitzPhysical Power Shadow EarringWeapon 1.15%
BlitzPhysical Power Shadow PendantShield 1.15%
BlitzMagical Spell Shadow ShoesWeapon 1.15%
Metallagical Spell Shadow ArmorShield 1.15%
MetallicCreative Shadow ShieldWeapon 1.15%
MetallicCreative Shadow Shoesield 1.15%
Refining Certificate Envelope 5.00%
Shadow Cube (Weapon) 5.00%
Shadow Cube (Armor) 5.00%
Class Weapon Shadow Cube 2.94%
Class Armor Shadow Cube 2.94%
Class Shoes Shadow Cube 2.93%
Class Shield Shadow Cube 2.93%
Class Pendant Shadow Cube 2.93%
Class Earring Shadow Cube 2.93%
HE Battle Manual x2 14.25%
Bloody Branch x2 14.25%
Yggdrasilberry Box 14.25%
Alchemist Box 14.25%
------------------------
Each key use will reward you with HE Bubble Gum.
------------------------
Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (490334)

Record of Acolyte [1]
Increases range damage +5%.
ASPD +5%.
For every 2 level of skill Heal, ATK +10, MATK +10.
------------------------
Set Bonus
Old Mitra
Record of Acolyte

Enables to use Hell Inferno Lv 5.
Reduces HP by 300 when killing monsters.
Adoramus damage reduced by 200%.
Reduces global cooldown by 30%.
When using Offertorium, increases Judex damage by 400% for 90 seconds,
and SP consumption increased by 100%.
------------------------
Set Bonus
Old Blazing Soul
Record of Acolyte

Increases range damage +15%.
Increases Rampage Blast damage by 30%.
When using Rampage Blast, has 50% chance to auto cast Zen.
------------------------
Class : Accessory(Right) Defense : 0
Weight : 10
Required level : 100
Jobs : 3rd Acolyte Class
====== auto-parsed ======
Defense : 0
Weight : 10



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