Dia Posted September 21 Share Posted September 21 Added Achievement Spoiler Id: (120001) Explore Prontera Field (North)(1) Find Treasure Find Treasure in Prontera Field (North) Score: 10 Id: (120002) Explore Prontera Field (North)(2) Find Treasure Find Treasure in Prontera Field (North) Score: 10 Id: (120003) Explore Prontera Field (North)(3) Find Treasure Find Treasure in Prontera Field (North) Score: 10 Id: (120004) Explore Prontera Field (West)(1) Find Treasure Find Treasure in Prontera Field (West) Score: 10 Id: (120005) Explore Prontera Field (West)(2) Find Treasure Find Treasure in Prontera Field (West) Score: 10 Id: (120006) Explore Prontera Field (East) Find Treasure Find Treasure in Prontera Field (East) Score: 10 Id: (120007) Explore Prontera Field (South)(1) Find Treasure Find Treasure in Prontera Field (South) Score: 10 Id: (120008) Explore Prontera Field (South)(2) Find Treasure Find Treasure in Prontera Field (South) Score: 10 Id: (120009) Explore Prontera Field (South)(3) Find Treasure Find Treasure in Prontera Field (South) Score: 10 Id: (120010) Explore Prontera Field (South)(4) Find Treasure Find Treasure in Prontera Field (South) Score: 10 Id: (120011) Explore Geffen Field (East) Find Treasure Find Treasure in Geffen Field (East) Score: 10 Id: (120012) Explore Geffen Field (SE) Find Treasure Find Treasure in Geffen Field (SE) Score: 10 Id: (120013) Explore Geffen Field (NW)(1) Find Treasure Find Treasure in Geffen Field (NW) Score: 10 Id: (120014) Explore Geffen Field (NW)(2) Find Treasure Find Treasure in Geffen Field (NW) Score: 10 Id: (120015) Explore Geffen Field (NW)(3) Find Treasure Find Treasure in Geffen Field (NW) Score: 10 Id: (120016) Explore Geffen Field (South)(1) Find Treasure Find Treasure in Geffen Field (South) Score: 10 Id: (120017) Explore Geffen Field (South)(2) Find Treasure Find Treasure in Geffen Field (South) Score: 10 Id: (120018) Explore Sograt Desert(1) Find Treasure Find Treasure in Sograt Desert Score: 10 Id: (120019) Explore Sograt Desert(2) Find Treasure Find Treasure in Sograt Desert Score: 10 Id: (120020) Explore Sograt Desert(3) Find Treasure Find Treasure in Sograt Desert Score: 10 Id: (120021) Explore Sograt Desert(4) Find Treasure Find Treasure in Sograt Desert Score: 10 Id: (120022) Explore Sograt Desert(5) Find Treasure Find Treasure in Sograt Desert Score: 10 Id: (120023) Explore Sograt Desert(6) Find Treasure Find Treasure in Sograt Desert Score: 10 Id: (120024) Explore Payon Field (SW)(1) Find Treasure Find Treasure in Payon Field (SW) Score: 10 Id: (120025) Explore Payon Field (SW)(2) Find Treasure Find Treasure in Payon Field (SW) Score: 10 Id: (120026) Explore Payon Field (SW)(3) Find Treasure Find Treasure in Payon Field (SW) Score: 10 Id: (120027) Explore Payon Field (SW)(4) Find Treasure Find Treasure in Payon Field (SW) Score: 10 Id: (120028) Explore Payon Field (East)(1) Find Treasure Find Treasure in Payon Field (East) Score: 10 Id: (120029) Explore Payon Field (East)(2) Find Treasure Find Treasure in Payon Field (East) Score: 10 Id: (120030) Explore Payon Field (East)(3) Find Treasure Find Treasure in Payon Field (East) Score: 10 Id: (120031) Explore Payon Field (East)(4) Find Treasure Find Treasure in Payon Field (East) Score: 10 Id: (120032) Explore Mt.Mjolnir (North)(1) Find Treasure Find Treasure in Mt.Mjolnir (North) Score: 10 Id: (120033) Explore Mt.Mjolnir (North)(2) Find Treasure Find Treasure in Mt.Mjolnir (North) Score: 10 Id: (120034) Explore Mt.Mjolnir (North)(3) Find Treasure Find Treasure in Mt.Mjolnir (North) Score: 10 Id: (120035) Explore Mt.Mjolnir (North)(4) Find Treasure Find Treasure in Mt.Mjolnir (North) Score: 10 Id: (120036) Explore Mt.Mjolnir (North)(5) Find Treasure Find Treasure in Mt.Mjolnir (North) Score: 10 Id: (120037) Explore Mt.Mjolnir (South)(1) Find Treasure Find Treasure in Mt.Mjolnir (South) Score: 10 Id: (120038) Explore Mt.Mjolnir (South)(2) Find Treasure Find Treasure in Mt.Mjolnir (South) Score: 10 Id: (120039) Explore Mt.Mjolnir (South)(3) Find Treasure Find Treasure in Mt.Mjolnir (South) Score: 10 Id: (120040) Explore Mt.Mjolnir (South)(4) Find Treasure Find Treasure in Mt.Mjolnir (South) Score: 10 Id: (120041) Explore Mt.Mjolnir (South)(5) Find Treasure Find Treasure in Mt.Mjolnir (South) Score: 10 Id: (120042) Explore Mt.Mjolnir (South)(6) Find Treasure Find Treasure in Mt.Mjolnir (South) Score: 10 Id: (120043) Explore Al De Baran Field (South) Find Treasure Find Treasure in Al De Baran Field (South) Score: 10 Id: (120044) Explore Comodo Field(1) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120045) Explore Comodo Field(2) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120046) Explore Comodo Field(3) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120047) Explore Comodo Field(4) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120048) Explore Comodo Field(5) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120049) Explore Comodo Field(6) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120050) Explore Comodo Field(7) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120051) Explore Comodo Field(8) Find Treasure Find Treasure in Comodo Field Score: 10 Id: (120052) Explore Checkpoint Field(1) Find Treasure Find Treasure in Checkpoint Field Score: 10 Id: (120053) Explore Checkpoint Field(2) Find Treasure Find Treasure in Checkpoint Field Score: 10 Id: (120054) Explore Kiel Hyre's Cottage Find Treasure Find Treasure in Kiel Hyre's Cottage Score: 10 Id: (120055) Explore El Mes Plateau(1) Find Treasure Find Treasure in El Mes Plateau Score: 10 Id: (120056) Explore El Mes Plateau(2) Find Treasure Find Treasure in El Mes Plateau Score: 10 Id: (120057) Explore El Mes Plateau(3) Find Treasure Find Treasure in El Mes Plateau Score: 10 Id: (120058) Explore El Mes Gorge Find Treasure Find Treasure in El Mes Gorge Score: 10 Id: (120059) Explore Kiel Hyre's Academy Find Treasure Find Treasure in Kiel Hyre's Academy Score: 10 Id: (120060) Explore Guards Camp Find Treasure Find Treasure in Guards Camp Score: 10 Id: (120061) Explore Juno Field Find Treasure Find Treasure in Juno Field Score: 10 Id: (120062) Explore Thanatos Tower Entrance Find Treasure Find Treasure in Thanatos Tower Entrance Score: 10 Id: (120063) Explore Hugel Field(1) Find Treasure Find Treasure in Hugel Field Score: 10 Id: (120064) Explore Hugel Field(2) Find Treasure Find Treasure in Hugel Field Score: 10 Id: (120065) Explore Hugel Field(3) Find Treasure Find Treasure in Hugel Field Score: 10 Id: (120066) Explore Abyss Lake Find Treasure Find Treasure in Abyss Lake Score: 10 Id: (120067) Explore Einbroch Field(1) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120068) Explore Einbroch Field(2) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120069) Explore Einbroch Field(3) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120070) Explore Einbroch Field(4) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120071) Explore Einbroch Field(5) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120072) Explore Einbroch Field(6) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120073) Explore Einbroch Field(7) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120074) Explore Einbroch Field(8) Find Treasure Find Treasure in Einbroch Field Score: 10 Id: (120075) Explore Lighthalzen Field(1) Find Treasure Find Treasure in Lighthalzen Field Score: 10 Id: (120076) Explore Lighthalzen Field(2) Find Treasure Find Treasure in Lighthalzen Field Score: 10 Id: (120077) Explore Lighthalzen Field(3) Find Treasure Find Treasure in Lighthalzen Field Score: 10 Id: (120078) Explore Audhumbla Plain(1) Find Treasure Find Treasure in Rachel Audhumbla Plain Score: 10 Id: (120079) Explore Rachel Ida Plain(1) Find Treasure Find Treasure in Rachel Ida Plain Score: 10 Id: (120080) Explore Rachel Ida Plain(2) Find Treasure Find Treasure in Rachel Ida Plain Score: 10 Id: (120081) Explore Rachel Ida Plain(3) Find Treasure Find Treasure in Rachel Ida Plain Score: 10 Id: (120082) Explore Audhumbla Grassland(1) Find Treasure Find Treasure in Rachel Audhumbla Grassland Score: 10 Id: (120083) Explore Audhumbla Grassland(2) Find Treasure Find Treasure in Rachel Audhumbla Grassland Score: 10 Id: (120084) Explore Portus Luna Find Treasure Find Treasure in Portus Luna Score: 10 Id: (120085) Explore Veins Field(1) Find Treasure Find Treasure in Veins Field Score: 10 Id: (120086) Explore Veins Field(2) Find Treasure Find Treasure in Veins Field Score: 10 Id: (120087) Explore Veins Field(3) Find Treasure Find Treasure in Veins Field Score: 10 Id: (120088) Explore Veins Field(4) Find Treasure Find Treasure in Veins Field Score: 10 Id: (120089) Explore Veins Field(5) Find Treasure Find Treasure in Veins Field Score: 10 Id: (120090) Explore Eclage Field Find Treasure Find Treasure in Eclage Field Score: 10 Id: (120091) Explore North Bifrost Find Treasure Find Treasure in North Bifrost Score: 10 Id: (120092) Explore South Bifrost Find Treasure Find Treasure in South Bifrost Score: 10 Id: (120093) Explore Splendide Field(1) Find Treasure Find Treasure in Splendide Field Score: 10 Id: (120094) Explore Splendide Field(2) Find Treasure Find Treasure in Splendide Field Score: 10 Id: (120095) Explore Splendide Field(3) Find Treasure Find Treasure in Splendide Field Score: 10 Id: (120096) Explore Manuk Field(1) Find Treasure Find Treasure in Manuk Field Score: 10 Id: (120097) Explore Manuk Field(2) Find Treasure Find Treasure in Manuk Field Score: 10 Id: (120098) Explore Manuk Field(3) Find Treasure Find Treasure in Manuk Field Score: 10 Id: (120099) Explore Kamidal Piedmont(1) Find Treasure Find Treasure in Kamidal Piedmont Score: 10 Id: (120100) Explore Kamidal Piedmont(2) Find Treasure Find Treasure in Kamidal Piedmont Score: 10 Id: (120101) Explore Amatsu Field Find Treasure Find Treasure in Amatsu Field Score: 10 Id: (120102) Explore Gonryun Field Find Treasure Find Treasure in Gonryun Field Score: 10 Id: (120103) Explore Louyang Field Find Treasure Find Treasure in Louyang Field Score: 10 Id: (120104) Explore Ayothaya Field Find Treasure Find Treasure in Ayothaya Field Score: 10 Id: (120105) Explore Moscovia Field Find Treasure Find Treasure in Moscovia Field Score: 10 Id: (120106) Explore Brasilis Field Find Treasure Find Treasure in Brasilis Field Score: 10 Id: (120107) Explore Dewata Field Find Treasure Find Treasure in Dewata Field Score: 10 Id: (120108) Explore Port Malaya Field(1) Find Treasure Find Treasure in Port Malaya Field Score: 10 Id: (120109) Explore Port Malaya Field(2) Find Treasure Find Treasure in Port Malaya Field Score: 10 Id: (120110) Explore Monastery Basement Find Treasure Find Treasure in Monastery Basement Score: 20 Id: (120111) Explore Abyss Underground Cave Find Treasure Find Treasure in Hugel Abyss Underground Cave Score: 20 Id: (120112) Explore Clock Tower Find Treasure Find Treasure in Clock Tower Score: 20 Id: (120113) Explore Amatsu Underground Find Treasure Find Treasure in Amatsu Underground Score: 20 Id: (120114) Explore Ant Hell Find Treasure Find Treasure in Ant Hell Score: 20 Id: (120115) Explore Ayothaya Dungeon Find Treasure Find Treasure in Ayothaya Dungeon Score: 20 Id: (120116) Explore Comodo Dungeon Find Treasure Find Treasure in Comodo Dungeon Score: 20 Id: (120117) Explore Brasilis Dungeon Find Treasure Find Treasure in Brasilis Dungeon Score: 20 Id: (120118) Explore Clock Tower Dungeon Find Treasure Find Treasure in Clock Tower Dungeon Score: 20 Id: (120119) Explore Istana Dungeon Find Treasure Find Treasure in Istana Dungeon Score: 20 Id: (120120) Explore Scaraba Hall Dungeon Find Treasure Find Treasure in Scaraba Hall Dungeon Score: 20 Id: (120121) Explore Bifrost Dungeon Find Treasure Find Treasure in Bifrost Dungeon Score: 20 Id: (120122) Explore Einbech Dungeon Find Treasure Find Treasure in Einbech Dungeon Score: 20 Id: (120123) Explore Geffen Underground Dungeon Find Treasure Find Treasure in Geffen Underground Dungeon Score: 20 Id: (120124) Explore Glast Heim Dungeon(1) Find Treasure Find Treasure in Glast Heim Dungeon Score: 20 Id: (120125) Explore Glast Heim Dungeon(2) Find Treasure Find Treasure in Glast Heim Dungeon Score: 20 Id: (120126) Explore Glast Heim Dungeon(3) Find Treasure Find Treasure in Glast Heim Dungeon Score: 20 Id: (120127) Explore Glast Heim Dungeon(4) Find Treasure Find Treasure in Glast Heim Dungeon Score: 20 Id: (120128) Explore Gonryun Dungeon Find Treasure Find Treasure in Gonryun Dungeon Score: 20 Id: (120129) Explore Rachel Dungeon Find Treasure Find Treasure in Rachel Dungeon Score: 20 Id: (120130) Explore Sphinx Dungeon Find Treasure Find Treasure in Sphinx Dungeon Score: 20 Id: (120131) Explore Izlude Dungeon Find Treasure Find Treasure in Izlude Dungeon Score: 20 Id: (120132) Explore Robot Factory Dungeon Find Treasure Find Treasure in Robot Factory Dungeon Score: 20 Id: (120133) Explore Bio Laboratory Dungeon Find Treasure Find Treasure in Bio Laboratory Dungeon Score: 20 Id: (120134) Explore Louyang Dungeon Find Treasure Find Treasure in Louyang Dungeon Score: 20 Id: (120135) Explore Nogg Road Find Treasure Find Treasure in Nogg Road Score: 20 Id: (120136) Explore Mjolnir Abandoned Mine Find Treasure Find Treasure in Mjolnir Abandoned Mine Score: 20 Id: (120137) Explore Pyramid Dungeon Find Treasure Find Treasure in Pyramid Dungeon Score: 20 Id: (120138) Explore Orc Cave Find Treasure Find Treasure in Orc Cave Score: 20 Id: (120139) Explore Payon Dungeon Find Treasure Find Treasure in Payon Dungeon Score: 20 Id: (120140) Explore Labyrinth Dungeon Find Treasure Find Treasure in Labyrinth Dungeon Score: 20 Id: (120141) Explore Culvert Dungeon Find Treasure Find Treasure in Culvert Dungeon Score: 20 Id: (120142) Explore Thanatos Tower Dungeon Find Treasure Find Treasure in Thanatos Tower Dungeon Score: 20 Id: (120143) Explore Thor Volcano Dungeon Find Treasure Find Treasure in Thor Volcano Dungeon Score: 20 Id: (120144) Explore Sunken Ship Dungeon Find Treasure Find Treasure in Sunken Ship Dungeon Score: 20 Id: (120145) Explore Turtle Island Dungeon Find Treasure Find Treasure in Turtle Island Dungeon Score: 20 Id: (120146) Explore Toy Dungeon Find Treasure Find Treasure in Toy Dungeon Score: 20 Id: (129001) Prontera Explorer Complete All the Achievement Complete Explore Prontera Score: 20 Id: (129002) Geffen Explorer Complete All the Achievement Complete Explore Geffen Score: 20 Id: (129003) Sograt Desert Explorer Complete All the Achievement Complete Explore Sograt Desert Score: 20 Id: (129004) Payon Explorer Complete All the Achievement Complete Explore Payon Score: 20 Id: (129005) Mt.Mjolnir (North) Explorer Complete All the Achievement Complete Explore Mt.Mjolnir (North) Score: 20 Id: (129006) Mt.Mjolnir (South) Explorer Complete All the Achievement Complete Explore Mt.Mjolnir (South) Score: 20 Id: (129007) Comodo Explorer Complete All the Achievement Complete Explore Comodo Score: 20 Id: (129008) Rune Midgard Explorer Complete All the Achievement Complete Explore Rune Midgard Score: 50 Id: (129009) Juno Explorer Complete All the Achievement Complete Explore Juno Score: 20 Id: (129010) Hugel Explorer Complete All the Achievement Complete Explore Hugel Score: 20 Id: (129011) Einbroch Explorer Complete All the Achievement Complete Explore Einbroch Score: 20 Id: (129012) Lighthalzen Explorer Complete All the Achievement Complete Explore Lighthalzen Score: 20 Id: (129013) Schwartzvald Explorer Complete All the Achievement Complete Explore Schwartzvald Score: 50 Id: (129014) Rachel Explorer Complete All the Achievement Complete Explore Rachel Score: 20 Id: (129015) Veins Explorer Complete All the Achievement Complete Explore Veins Score: 20 Id: (129016) Arunafeltz Explorer Complete All the Achievement Complete Explore Arunafeltz Score: 50 Id: (129017) Laphines Explorer Complete All the Achievement Complete Explore Laphines Score: 20 Id: (129018) Manuk Explorer Complete All the Achievement Complete Explore Manuk Score: 20 Id: (129019) Other World Explorer Complete All the Achievement Complete Explore Other World Score: 50 Id: (129020) Localized Field Explorer Complete All the Achievement Complete Explore Localized Field Score: 50 Id: (200000) First Aura Obtained! Reach Base Level 99! Reach Base Level 99. Score: 50 Id: (200001) Second Aura Obtained! Reach Base Level 150! Reach Base Level 150. Score: 60 Id: (200002) Third Aura Obtained! Reach Base Level 175! Reach Base Level 175. Score: 70 Id: (200003) Job Level Master! Reach Job Level 50! Reach Job Level 50. Score: 30 Id: (200004) Job Level Grandmaster! Reach Job Level 70! Reach Job Level 70. Score: 50 Id: (200005) Official Adventurer Job Change to 1st Class Job Change to either Swordsman, Merchant, Thief, Magician, Acolyte or Archer. Score: 10 Id: (200006) First Step to Transcendent Class! Job Change to Transcendent 1st Class Job Change to either Transcendent Swordsman, Transcendent Merchant, Transcendent Thief, Transcendent Magician, Transcendent Acolyte or Transcendent Archer. Score: 20 Id: (200007) Veteran Adventurer! (1) Job Change to 2nd Class (2-1) Job Change to either Knight, Blacksmith, Assassin, Wizard, Priest or Hunter. Score: 25 Id: (200008) Veteran Adventurer! (2) Job Change to 2nd Class (2-2) Job Change to either Crusader, Alchemist, Rogue, Sage, Monk, Bard or Dancer. Score: 25 Id: (200009) Hero (1) Job Change to Transcendent 2nd Class (2-1) Job Change to either Lord Knight, Mastersmith, Assassin Cross, High Wizard, High Priest or Sniper. Score: 30 Id: (200010) Hero (2) Job Change to Transcendent 2nd Class (2-2) Job Change to either Paladin, Biochemist, Stalker, Scholar, Champion, Gypsy or Minstrel. Score: 30 Id: (200011) Elite Adventurer! (1) Job Change to 3rd Class (3-1) Job Change to either Rune Knight, Mechanic, Guillotine Cross, Warlock, Archbishop or Ranger. Score: 50 Id: (200012) Transcendent! (1) Job Change to 3rd Class (3-1) (transcendent) Job Change to either Rune Knight, Mechanic, Guillotine Cross, Warlock, Archbishop or Ranger after transcendent. Score: 60 Id: (200013) Elite Adventurer! (2) Job Change to 3rd Class (3-2) Job Change to either Royal Guard, Genetic, Shadow Chaser, Sorcerer, Sura, Maestro or Wanderer. Score: 50 Id: (200014) Transcendent! (2) Job Change to 3rd Class (3-2) (transcendent) Job Change to Royal Guard, Genetic, Shadow Chaser, Sorcerer, Sura, Maestro, or Wanderer after transcendent. Score: 60 Id: (200015) Those Who Walk a Special Path. Job Change to Expanded Class Job change to Taekwon Boy/Girl, Gunslinger, Super Novice or Ninja. Score: 10 Id: (200016) This is My Path! Job Change to Expanded 2nd Class Job Change to Soul Linker, Taekwon Master, Rebellion, Oboro or Kagerou. Score: 20 Id: (200017) Bear Strength! Reach 90 Pure STR Reach 90 Pure STR. Score: 10 Id: (200018) Overflowing Magic Power! Reach 90 Pure INT Reach 90 Pure INT. Score: 10 Id: (200019) A Healthy Body and Healthy Mind! Reach 90 Pure VIT Reach 90 Pure VIT. Score: 10 Id: (200020) Speedster Reach 90 Pure AGI Reach 90 Pure AGI. Score: 10 Id: (200021) Hawk's Eye Reach 90 Pure DEX Reach 90 Pure DEX. Score: 10 Id: (200022) Max Luck Reach 90 Pure LUK Reach 90 Pure LUK. Score: 10 Id: (200023) Dragon-Like Power! Reach 125 Pure STR Reach 125 Pure STR. Score: 20 Id: (200024) Madness Magic Power Reach 125 Pure INT Reach 125 Pure INT. Score: 20 Id: (200025) Alloy Steel Stone Reach 125 Pure VIT Reach 125 Pure VIT. Score: 20 Id: (200026) Speed of Light Reach 125 Pure AGI Reach 125 Pure AGI. Score: 20 Id: (200027) Eye of The Falcon Reach 125 Pure DEX Reach 125 Pure DEX. Score: 20 Id: (200028) Lucky Fever Reach 125 Pure LUK Reach 125 Pure LUK. Score: 20 Id: (200029) Love Incarnate Reach Base Level 99 with Novice Reach Base Level 99 with Novice. Score: 30 Id: (200030) I Really Love It! Reach Base Level 99 with 1st Class Reach Base Level 99 with 1st Class. Score: 30 Id: (200031) Reincarnation in Valhalla! Job Change to Novice High Job Change to Novice High by Transcending. Necessary to Transcend through Valkyrie. Score: 10 Id: (220000) Start Community Create a Chat Window Create a Chat Window: ALT + C (Default). Score: 10 Id: (220001) Talking Dead Create a Chat Room While the Character is Dead. Create a Chat Room While the Character is Dead: ALT + C (Default). Score: 10 Id: (220002) Shoot the Breeze Bring 20 Players to the Chat Room Bring 20 Players to the Chat Room and Start the Conversation. Score: 10 Id: (220003) Will You be My Friend? Register 1 Friend Find a Friend to Join the Adventure. Register 1 Friend. Score: 10 Id: (220004) Famous Star Register 10 Friends It's Good to Have Many Friends. Register 10 Friends. Score: 10 Id: (220005) Let's Party~ Form a Party Two is Better Than One! Form a Party and Go on an Adventure. Score: 10 Id: (220006) Are You Married..? Get Married In a Hard and Difficult World, Only Love can Protect Each Other. Find Your Partner and Get Married. Score: 20 Id: (220007) Will You be My Parents? Get Adopted The Most Powerful Love is Parents' Love. Score: 20 Id: (220008) Be the Best Parents Adopt a Child Child is The Key to the Family. Make a Happy Family by Adopting a Child. Score: 20 Id: (220009) Market Economy (1) Spend Zeny in Vending Let Zeny Flows to the Market. Spend 10,000 Zeny in other player's Vending. Score: 10 Id: (220010) Market Economy (2) Spend Zeny in Vending Let Zeny Flows to the Market. Spend 1,000,000 Zeny in other player's Vending. Score: 15 Id: (220011) Market Economy (3) Spend Zeny in Vending Let Zeny Flows to the Market. Spend 5,000,000 Zeny in other player's Vending. Score: 20 Id: (220012) Market Economy (4) Spend Zeny in Vending Let Zeny Flows to the Market. Spend 100,000,000 Zeny in other player's Vending. Score: 30 Id: (220013) Market Economy (5) Spend Zeny in Vending Let Zeny Flows to the Market. Spend 500,000,000 Zeny in other player's Vending. Score: 50 Id: (220014) I Can't Stop Refining! (1) Make +7 Level 1 Weapon Let's Check How Lucky You Are. Make +7 Level 1 Weapon. Score: 10 Id: (220015) I Can't Stop Refining! (2) Make +12 Level 1 Weapon Let's Check How Lucky You Are. Make +12 Level 1 Weapon. Score: 15 Id: (220016) I Can't Stop Refining! (3) Make +7 Level 2 Weapon Let's Check How Lucky You Are. Make +7 Level 2 Weapon. Score: 10 Id: (220017) I Can't Stop Refining! (4) Make +12 Level 2 Weapon Let's Check How Lucky You Are. Make +12 Level 2 Weapon. Score: 15 Id: (220018) I Can't Stop Refining! (5) Make +7 Level 3 Weapon Let's Check How Lucky You Are. Make +7 Level 3 Weapon. Score: 15 Id: (220019) I Can't Stop Refining! (6) Make +12 Level 3 Weapon Let's Check How Lucky You Are. Make +12 Level 3 Weapon. Score: 20 Id: (220020) I Can't Stop Refining! (7) Make +7 Level 4 Weapon Let's Check How Lucky You Are. Make +7 Level 4 Weapon. Score: 20 Id: (220021) I Can't Stop Refining! (8) Make +12 Level 4 Weapon Let's Check How Lucky You Are. Make +12 Level 4 Weapon. Score: 30 Id: (220022) Human Greed is Endless.. Break an item during refinement Human Greed is Endless and They Repeat the Same Mistakes... But from the Mistakes We Learn Life Lessons. Break an item during refinement. Score: 10 Id: (220023) Lucky Day! (1) Obtain 100 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 100 Zeny once Sold to NPC. Score: 10 Id: (220024) Lucky Day! (2) Obtain 1,000 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 1,000 Zeny once Sold to NPC. Score: 10 Id: (220025) Lucky Day! (3) Obtain 5,000 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 5,000 Zeny once Sold to NPC. Score: 15 Id: (220026) Lucky Day! (4) Obtain 10,000 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 10,000 Zeny once Sold to NPC. Score: 15 Id: (220027) Lucky Day! (5) Obtain 50,000 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 50,000 Zeny once Sold to NPC. Score: 20 Id: (220028) Lucky Day! (6) Obtain 100,000 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 100,000 Zeny once Sold to NPC. Score: 20 Id: (220029) Lucky Day! (7) Obtain 150,000 Zeny Worth Item What a Lucky Day For Me! Obtain an Item that is Worth 150,000 Zeny once Sold to NPC. Score: 30 Id: (220030) Rich King (1) Possess More Than 10,000 Zeny Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 10,000 Zeny. Score: 10 Id: (220031) Rich King (2) Possess More Than 100,000 Zeny Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 100,000 Zeny. Score: 15 Id: (220032) Rich King (3) Possess More Than 1,000,000 Zeny Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 1,000,000 Zeny. Score: 20 Id: (220033) Rich King (4) Possess More Than 10,000,000 Zeny Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 10,000,000 Zeny. Score: 25 Id: (220034) Rich King (5) Possess More Than 100,000,000 Zeny Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 100,000,000 Zeny. Score: 30 Id: (220035) Rich King (6) Possess More Than 1,000,000,000 Zeny Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 1,000,000,000 Zeny. Score: 40 Id: (230100) Poring is Love Complete All the Achievement If You Wake Up Thinking About Poring in Your Sleep, You're a True Poring Enthusiast! Score: 50 Id: (230101) Taming Poring Successfully Tame the Poring Make Poring into a Cute Pet. Tame it with 'Unripe Apple'. Score: 10 Id: (230102) Taming Drops Successfully Tame the Drops Make Drops into a Cute Pet. Tame it with 'Orange Juice'. Score: 10 Id: (230103) Taming Poporing Successfully Tame the Poporing Make Poporing into a Cute Pet. Tame it with 'Bitter Herb'. Score: 10 Id: (230104) Taming Baby Poring Successfully Tame the Baby Poring Make Baby Poring into a Cute Pet. Tame it with 'Little Unripe Apple'. Score: 10 Id: (230110) Entomologist Complete All the Achievement If You Wake Up Thinking About Catching an Insect in Your Sleep, You're a True Entomologist! Score: 50 Id: (230111) Taming Chonchon Successfully Tame the Chonchon Make Chonchon into a Cute Pet. Tame it with 'Rotten Fish'. Score: 10 Id: (230112) Taming Steel Chonchon Successfully Tame the Steel Chonchon Make Steel Chonchon into a Cute Pet. Tame it with 'Rusty Iron'. Score: 10 Id: (230113) Taming Hunterfly Successfully Tame the Hunterfly Make Hunterfly into a Cute Pet. Tame it with 'Monster Juice'. Score: 10 Id: (230114) Taming Rocker Successfully Tame the Rocker Make Rocker into a Cute Pet. Tame it with 'Singing Flower'. Score: 10 Id: (230115) Taming Spore Successfully Tame the Spore Make Spore into a Cute Pet. Tame it with 'Dew Laden Moss'. Score: 10 Id: (230116) Taming Poison Spore Successfully Tame the Poison Spore Make Poison Spore into a Cute Pet. Tame it with 'Deadly Noxious Herb'. Score: 10 Id: (230120) Animals are Our Friends Complete All the Achievement If You Wake Up Thinking About Animals in Your Sleep, You're a True Animal Lover! Score: 50 Id: (230121) Taming Lunatic Successfully Tame the Lunatic Make Lunatic into a Cute Pet. Tame it with 'Rainbow Carrot'. Score: 10 Id: (230122) Taming Picky Successfully Tame the Picky Make Picky into a Cute Pet. Tame it with 'Earthworm the Dude'. Score: 10 Id: (230123) Taming Savage Babe Successfully Tame the Savage Babe Make Savage Babe into a Cute Pet. Tame it with 'Sweet Milk'. Score: 10 Id: (230124) Taming Baby Desert Wolf Successfully Tame the Baby Desert Wolf Make Baby Desert Wolf into a Cute Pet. Tame it with 'Well-Dried Bone'. Score: 10 Id: (230125) Taming Smokie Successfully Tame the Smokie Make Smokie into a Cute Pet. Tame it with 'Baked Sweet Potato'. Score: 10 Id: (230126) Taming Yoyo Successfully Tame the Yoyo Make Yoyo into a Cute Pet. Tame it with 'Tropical Banana'. Score: 10 Id: (230127) Taming Peco Peco Successfully Tame the Peco Peco Make Peco Peco into a Cute Pet. Tame it with 'Fatty Chubby Earthworm'. Score: 10 Id: (230128) Taming Petite Successfully Tame the Petite Make Petite into a Cute Pet. Tame it with 'Shining Stone'. Score: 10 Id: (230140) Attention! Monster Girls!! Complete All the Achievement If You Wake Up Thinking About Forming a Monster Girls in Your Sleep, You're a True Producer! Score: 50 Id: (230141) Taming Munak Successfully Tame the Munak Make Munak into a Cute Pet. Tame it with 'No Recipient'. Score: 10 Id: (230142) Taming Isis Successfully Tame the Isis Make Isis into a Cute Pet. Tame it with 'Armlet of Obedience'. Score: 10 Id: (230143) Taming Sohee Successfully Tame the Sohee Make Sohee into a Cute Pet. Tame it with 'Silver Knife of Chastity'. Score: 10 Id: (230144) Taming Zealotus Successfully Tame the Zealotus Make Zealotus into a Cute Pet. Tame it with 'Forbidden Red Candle'. Score: 10 Id: (230145) Taming Alice Successfully Tame the Alice Make Alice into a Cute Pet. Tame it with 'Soft Apron'. Score: 10 Id: (230146) Taming Succubus Successfully Tame the Succubus Make Succubus into a Cute Pet. Tame it with 'Boy's Naivety'. Score: 10 Id: (230147) Taming Loli Ruri Successfully Tame the Loli Ruri Make Loli Ruri into a Cute Pet. Tame it with 'Very Red Juice'. Score: 10 Id: (230200) Poring Investigator Complete All the Achievement Porings are Strange Creatures that are neither Plant nor Animal. The Best Way to Learn about Porings is to Experience them Face-to-Face. Score: 10 Id: (230201) Investigating Poring (1) Defeat the Target Monsters It is Characterized by a Distinctive Appearance Based on its Habitat. It's an Easy Opponent, so Take it Easy. Score: 10 Id: (230202) Investigating Poring (2) Defeat the Target Monsters There are Strong Porings out There. Let's See How Strong They Are. Score: 20 Id: (230203) Investigating Poring (3) Defeat the Target Monsters A Poring that Looks Like a Departure from The Usual Poring Family. Continued Research is Needed. Score: 20 Id: (240000) First Login First Login. First Login. Score: 10 Id: (240001) Reach Achievement Level 1 Reach Achievement Level 1 Reach Achievement Level 1. Score: 10 Id: (240002) Reach Achievement Level 2 Reach Achievement Level 2 Reach Achievement Level 2. Score: 10 Id: (240003) Reach Achievement Level 3 Reach Achievement Level 3 Reach Achievement Level 3. Score: 10 Id: (240004) Reach Achievement Level 4 Reach Achievement Level 4 Reach Achievement Level 4. Score: 10 Id: (240005) Reach Achievement Level 5 Reach Achievement Level 5 Reach Achievement Level 5. Score: 10 Id: (240006) Reach Achievement Level 6 Reach Achievement Level 6 Reach Achievement Level 6. Score: 10 Id: (240007) Reach Achievement Level 7 Reach Achievement Level 7 Reach Achievement Level 7. Score: 10 Id: (240008) Reach Achievement Level 8 Reach Achievement Level 8 Reach Achievement Level 8. Score: 10 Id: (240009) Reach Achievement Level 9 Reach Achievement Level 9 Reach Achievement Level 9. Score: 10 Id: (240010) Reach Achievement Level 10 Reach Achievement Level 10 Reach Achievement Level 10. Able to Obtain 'Diligent Reward' as a Title. Score: 10 Id: (240011) Reach Achievement Level 11 Reach Achievement Level 11 Reach Achievement Level 11. Score: 10 Id: (240012) Reach Achievement Level 12 Reach Achievement Level 12 Reach Achievement Level 12. Score: 10 Id: (240013) Reach Achievement Level 13 Reach Achievement Level 13 Reach Achievement Level 13. Score: 10 Id: (240014) Reach Achievement Level 14 Reach Achievement Level 14 Reach Achievement Level 14. Score: 10 Id: (240015) Reach Achievement Level 15 Reach Achievement Level 15 Reach Achievement Level 15. Score: 10 Id: (240016) Reach Achievement Level 16 Reach Achievement Level 16 Reach Achievement Level 16. Score: 10 Id: (240017) Reach Achievement Level 17 Reach Achievement Level 17 Reach Achievement Level 17. Score: 10 Id: (240018) Reach Achievement Level 18 Reach Achievement Level 18 Reach Achievement Level 18. Score: 10 Id: (240019) Reach Achievement Level 19 Reach Achievement Level 19 Reach Achievement Level 19. Score: 10 Id: (240020) Reach Achievement Level 20 Reach Achievement Level 20 Reach Achievement Level 20. Able to Obtain 'Diligent Reward' as a Title. Score: 10 Title Spoiler Id: 1000: Turning Point of Life Id: 1001: Specialist Id: 1002: Expert Id: 1003: Master Id: 1004: Grand Master Id: 1005: Novice Adventurer Id: 1006: Veteran Adventurer Id: 1007: Master Adventurer Id: 1008: Dragon's Id: 1009: ±¤±âÀÇ Id: 1010: ±Ý°ºÒ±«ÀÇ Id: 1011: ±Ýºû¼¶±¤ÀÇ Id: 1012: ¿¹¸®ÇÑ Id: 1013: õ¿îÀÇ Id: 1014: ¾ÖÁõÀÇ È½Å Id: 1015: ¸Å´Ï¾Ç Id: 1016: ȯ»ýÇÑ Id: 1017: ÇÇÀÇ »ö±òÀº »¡°£»ö Id: 1018: Ãʺ¸ ÅÚ·¹Æ÷ÅÍ Id: 1019: ¸ñ¸Þ¿©¿ä Id: 1020: µµ¹Ú²Û Id: 1021: ÀüÅõ ±³¹ü ¸¶½ºÅÍ Id: 1022: Married Id: 1023: Persistent Id: 1024: Hard Worker Id: 1025: Poring Mania Id: 1026: Back Opener Id: 1027: Animal Lover Id: 1028: ¾Ç¸¶ °è¾àÀÚ Id: 1029: Monster Girls Id: 1030: ¸ó½ºÅÍ º¸ÀÌÁî Id: 1031: ³²ÀÌ ¸øº¸´Â °É º¸´Â Id: 1032: Blossoming Children Id: 1033: Family Maker Id: 1034: VIP Quest Spoiler Id: 5402 The Royal Richard Info: You have made an appointment to meet Po, the head of the Richard family. Go to see <NAVI>[Po]<INFO>prt_cas_q,93,74,0,101,0</INFO></NAVI> the head of the Richard family. Quickinfo: Id: 5403 The Royal Richard Info: For some reason, he has asked you to proceed with the training program of the Richard family. You'll be rewarded for it. Why don't you try? Quickinfo: Id: 5404 [Repeat]Warrior Discipline Demi-Human Info: Defeat the 50 Demi-Human monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5405 [Repeat]Warrior Discipline-Beast Info: Defeat the 50 Beast monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5406 [Repeat]Warrior Discipline-Insect Info: Defeat the 50 insect monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5407 [Repeat]Warrior Discipline-Fish Info: Defeat the 50 fish monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5408 [Repeat]Warrior Discipline-Plant Info: Defeat the 50 plant monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5409 [Repeat]Warrior Discipline-Demon Info: Defeat the 50 demon monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5410 [Repeat]Warrior Discipline-Angel Info: Defeat the 50 angel monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5411 [Repeat]Warrior Discipline-Undead Info: Defeat the 50 undead monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5412 [Repeat]Warrior Discipline-Formless Info: Defeat the 50 formless monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5413 [Repeat]Warrior Discipline-Dragon Info: Defeat the 50 dragon monsters as part of the Warrior Discipline program of the Richard family. Quickinfo: Id: 5414 [Stand by] Warrior Discipline Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Butler]<INFO>prt_cas_q,80,80,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5415 Restricted Sector Info: You decided to hear about the Restricted Sector from Royal Crusader <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5416 Restricted Sector A Info: You have finished exploring Sector A. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5417 Restricted Sector B Info: You have finished exploring Sector B. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5418 Restricted Sector C Info: You have finished exploring Sector C. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5419 Restricted Sector D Info: You have finished exploring Sector D. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5420 Restricted Sector E Info: You have finished exploring Sector E. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5421 Restricted Sector F Info: You have finished exploring Sector F. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5422 Restricted Sector G Info: You have finished exploring Sector G. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5423 Restricted Sector H Info: You have finished exploring Sector H. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>. Quickinfo: Id: 5424 [Complete]Restricted Sector Info: You have finished exploring the Restricted Sector. Quickinfo: Id: 5425 To My Beloved Fellow Info: What if you hear a familiar voice in a dark prison? It may scare you a little, but you would feel somewhat nostalgic. Let's find the source of the voice. Quickinfo: Id: 5426 [Stand by] To My Beloved Fellow Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,243,259,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5427 [Repeat]To My Beloved Fellow Info: Regular exchange of letters is good for the mental health of the prisoners. Get the letter from the friend somewhere in the underground prison. Quickinfo: Id: 5428 Lowly Standards Info: The prisoner who seems to collect pretty eyes has asked you to bring 20 red eyes of the monster boasting batwings. Is it a self-esteem issue? Quickinfo: 20 Red Eyes Id: 5429 [Stand by]Lowly Standards Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,267,188,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5430 [Repeat]Lowly Standards Info: The prisoner asked you to go get some more. Let's bring 20 red eyes to calm down the prisoner. Quickinfo: 20 Red Eyes Id: 5431 Clean Life Info: You need to clean the dirty underground prison. Clean with a joyful heart. Quickinfo: Id: 5432 Cleaning is complete Info: You have finished cleaning the underground prison. Why don't you go back for a check? Quickinfo: Id: 5433 [Stand by]Clean Life Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,260,154,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5434 [Repeat]Clean Life Info: It is the time to feel the joy of cleaning. Let's clean the underground prison with your heart full of joy. Quickinfo: Id: 5435 [Repeat]Cleaning is complete. Info: You have finished cleaning the underground prison. Why don't you go back for a check? Quickinfo: Id: 5436 Finding Lights Info: This prisoner seems to hate darkness. Let's bring a bright light from the huge torch in this prison. Quickinfo: Id: 5437 [Stand by]Finding Lights Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,101,72,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5438 [Repeat]Finding Lights Info: Let's bring a bright light again from the huge torch in this prison. Quickinfo: Id: 5439 Refreshing Prison Life Info: The prisoner seems uncomfortable in the humid prison. Bring 20 Dehumidifier for the pleasant jail life of the prisoner. Quickinfo: Id: 5440 [Stand by]Refreshing Prison Life Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,111,188,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5441 [Repeat]Refreshing Prison Life Info: As expected, the Dehumidifiers didn't last long. Bring 20 Dehumidifiers again. Quickinfo: Id: 5442 Suppressing Darkness Info: A flower not only brightens up the darkness but also brings peace to the mind. Bring a flower. Quickinfo: Id: 5443 [Stand by]Suppressing Darkness Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,98,214,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5444 [Repeat]Suppressing Darkness Info: Darkness is raging again. Bring a flower. Which flower should I bring this time? Quickinfo: Id: 5445 Bothersome Little Thing Info: The little bump on the horn... I can't understand since don't have a horn, but I guess it is supposed to be a bothersome thing. Let's bring 20 pieces of Sandpaper by hunting the Taffies. Quickinfo: Id: 5446 [Stand by]Bothersome Little Thing Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,55,118,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5447 [Repeat]Bothersome Little Thing Info: Why does he need more pieces of Sandpaper? Since he asks, hunt Taffies and bring 20 pieces of Sandpaper. Quickinfo: Id: 5448 Request from Chief Guard Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,221,193,0,101,0</INFO></NAVI> in distress in the places marked on the map. Quickinfo: Id: 5449 Request from Chief Guard Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,276,242,0,101,0</INFO></NAVI> in distress in the places marked on the map. Quickinfo: Id: 5450 Request from Chief Guard Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,140,304,0,101,0</INFO></NAVI> in distress in the places marked on the map. Quickinfo: Id: 5451 Request from Chief Guard Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,38,261,0,101,0</INFO></NAVI> in distress in the places marked on the map. Quickinfo: Id: 5452 [Stand by] Request from Chief Guard Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Chief Guard]<INFO>prt_q,156,324,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 5453 Ungrateful(1) Info: I met Village Lad trembling in fear. First of all, let's take Village Lad to the nearby evacuation building, the <NAVI>[Town Office]<INFO>prt_q,79,96,0,101,0</INFO></NAVI>. Quickinfo: Id: 5454 Ungrateful(2) Info: After taking Village Lad to the nearby evacuation building, he asks us to help him find his tool bag, which he lost near the <NAVI>[Smelter]<INFO>prt_q,178,185,0,101,0</INFO></NAVI>. Quickinfo: Id: 5455 Ungrateful(3) Info: <NAVI>[The Village Lad]<INFO>prt_q,77,98,0,101,0</INFO></NAVI> has found his lost tool bag in front of the Prontera Smelter. Quickinfo: Id: 5456 Ungrateful(4) Info: I safely delivered the village lad's tool bag. It's embarrassing, but since you did a good job, should I move on? Quickinfo: Id: 5457 Find My Sister(1) Info: Let's take the crying girl who has lost her sister to the nearby <NAVI>[Church]<INFO>prt_q,232,318,0,101,0</INFO></NAVI>. Quickinfo: Id: 5458 Find My Sister(2) Info: Let's take the girl to another evacuation building, the <NAVI>[Knights Building]<INFO>prt_q,52,340,0,101,0</INFO></NAVI>, to meet her sister. Quickinfo: Id: 5459 Find My Sister(3) Info: Help a girl who was crying because she was separated from her sister to be reunited with her sister. Quickinfo: Id: 5460 Blatant Bluff(1) Info: Let's take the soldiers to the nearby evacuation building, the <NAVI>[Knights]<INFO>prt_q,52,340,0,101,0</INFO></NAVI>. Quickinfo: Id: 5461 Blatant Bluff(2) Info: I think it would be okay to stay in the Knights Building, but he insisted on going somewhere else. Let's go together to the <NAVI>[Town Office]<INFO>prt_q,79,96,0,101,0</INFO></NAVI> as you wish. Quickinfo: Id: 5462 Blatant Bluff(3) Info: Why was this soldier from Geffen in Prontera? This guy is bluffing.... Quickinfo: Id: 5463 Love for Wife(1) Info: You have promised to find Eryus's wife. For now, get Eryus to the safety of the <NAVI>[Church]<INFO>prt_q,232,318,0,101,0</INFO></NAVI>. Quickinfo: Id: 5464 Love for Wife(2) Info: Eryus is said to have separated from his wife near the Prontera <NAVI>[Employment Agency]<INFO>prt_q,108,164,0,101,0</INFO></NAVI>. Let's take a look at the area near the Prontera. Quickinfo: Id: 5465 Love for Wife(3) Info: I've met Ellie, Eryus' wife. She's weak, so let's get her to the <NAVI>[Church]<INFO>prt_q,232,318,0,101,0</INFO></NAVI> where she's safe. Quickinfo: Id: 5466 Love for Wife(4) Info: Ellie seems to have relaxed and her illness has suddenly become more serious. Let's go to <NAVI>[the place where we met]<INFO>prt_q,108,164,0,101,0</INFO></NAVI> Ellie and find the missing medicine. Quickinfo: Id: 5467 Love for Wife(5) Info: It is found the medicine. Let's get them back to <NAVI>[Ellie]<INFO>prt_q,232,318,0,101,0</INFO></NAVI> before she gets any worse. Quickinfo: Id: 5468 Love for Wife(6) Info: I assisted Mr. and Mrs. Eryus, who are greatly neglectful of their wife. It made me feel like I hadn't seen a loving relationship in a long time. Quickinfo: Id: 7681 Invitation to Royal Banquet Info: A banquet is held at the Prontera Palace to honor the sacrifice made by those who went on with the expedition mission in Ash-Vacuum to eliminate atrocious Morocc and praise their dedication. All of you are invited to this banquet. Quickinfo: Visit Prontera Palace Id: 7682 Socializing starts with eye contact Info: Visit the seven royal families to exchange greetings. There are the <NAVI>[Heine]<INFO>prt_cas_q,19,85,0,101,0</INFO></NAVI>, <NAVI>[Nerius]<INFO>prt_cas_q,20,139,0,101,0</INFO></NAVI>, and <NAVI>[Walther]<INFO>prt_cas_q,14,184,0,101,0</INFO></NAVI> families in the West Villa, and there are the <NAVI>[Richard]<INFO>prt_cas_q,93,74,0,101,0</INFO></NAVI>, <NAVI>[Wigner]<INFO>prt_cas_q,82,21,0,101,0</INFO></NAVI>, <NAVI>[Roegenburg]<INFO>prt_cas_q,90,186,0,101,0</INFO></NAVI>, <NAVI>[Geoborg]<INFO>prt_cas_q,93,129,0,101,0</INFO></NAVI> families in the East Villa. Quickinfo: Visit each family Id: 7683 Visit the Heines Info: You visited the Heines to exchange greetings. Quickinfo: Id: 7684 Visit the Nerius Info: You visited the Nerius to exchange greetings. Quickinfo: Id: 7685 What's next on the schedule? Info: You have completed everything on the schedule. Ask <NAVI>[Chamberlain Bell]<INFO>prt_cas_q,26,30,0,101,0</INFO></NAVI> in your room about the next thing on the schedule. Quickinfo: Talk with Bell Id: 7686 Nyhill and Skia Info: You witnessed the conversation between Nyhill and Skia in the hallway. Quickinfo: Id: 7687 Participating in the Banquet Info: Bell asked you to participate in the banquet since you are free. You were told that <NAVI>[Spica]<INFO>prt_cas,106,240,0,101,0</INFO></NAVI> the lady of the Nerius family wanted to meet you. Quickinfo: Talk with Spica Id: 7688 Suspicious Movement Info: While moving to take part in the banquet, you heard about the conversation between the strangers in the guest room. Quickinfo: Id: 7689 Find Nyhill Info: Skia felt that Nyhill wasn't walking straight. Skia asked you to follow Nyhill who left the banquet early. Quickinfo: Follow Nyhill Id: 7690 Where Is Nyhill? Info: When you were looking for Nyhill, you eavesdropped on a suspicious conversation. Where is Nyhill? Quickinfo: Talk with Nyhill Id: 7691 Waiting for the Consciousness Info: Go back to the room to talk to <NAVI>[Bell]<INFO>prt_cas_q,26,30,0,101,0</INFO></NAVI>. A magician was supposed to come for the consciousness... Quickinfo: Talk with Bell Id: 7692 Attend the Consciousness Info: Participate in the consciousness following the lead of the magician. Quickinfo: Attend the Consciousness Id: 7693 Attack Info: A surprise attack was cast during the consciousness! Quickinfo: Id: 7694 I'd like to see that too! Info: After everyone leaves, let's take a look at the royal document that Kronecker was looking at. Quickinfo: Talk with the Librarian Id: 7695 Escape from the Memories of Royal Family Info: You need to get out of the place through the emergency exit instead of the gate which doesn't work. The <NAVI>[Knight]<INFO>prt_lib,56,61,0,101,0</INFO></NAVI> guarding in front of the door may guide you. Quickinfo: Talk with the Guardian Knight Id: 7696 What's Next?! Info: I don't know what to do now. Let's ask <NAVI>[Bell]<INFO>prt_cas_q,26,30,0,101,0</INFO></NAVI>. Quickinfo: Talk with Bell Id: 7697 Invitation from the Nerius Info: You have been invited to the Nerius family. Let's go visit the <NAVI>[Nerius]<INFO>prt_cas_q,20,139,0,101,0</INFO></NAVI>! Quickinfo: Visit the Nerius Id: 7698 Heine Info: While talking to the Nerius, the request to visit the <NAVI>[Heine]<INFO>prt_cas_q,19,85,0,101,0</INFO></NAVI> has arrived. Quickinfo: Visit the Heine Id: 7699 To the Past Info: You have been asked to visit the Past Memories of the Royal Family with Nillem by connecting the gaps in the dimension. Where is Nillem? Quickinfo: Talk with Nillem Id: 7700 Once More! Info: Move once more through the gap in the dimension which Nillem has twisted by force. What happened in the Room of Consciousness in the past? Quickinfo: To the Room of Consciousness Id: 7701 Lost Ymir Heart Info: Check what had happened to the actual Ymir Heart in the Room of Consciousness. Quickinfo: Id: 7702 Prontera at the Time Info: <NAVI>[Prontera]<INFO>prt_q,156,324,0,101,0</INFO></NAVI> has been attacked by the Undead before, and it is taking place right now. You have decided to go out there after a persistent persuasion by Nillem. Quickinfo: To the Outside Id: 7703 Who Knows the Truth Info: It is the time to go back to the present time, unseal the document and find out about the truth. Everything lies in the Past Memories of the Royal Family. Quickinfo: Talk with Kronecker Id: 7704 Unchangeable Past Info: It couldn't save the Ymir Heart infringed by Valkyrie today either. Quickinfo: Id: 7705 Hope against hope Info: You are not sure whether it would work or not, but you are asked to challenge again in the Room of Consciousness. Defeat Bijou and defend the piece of Ymir's Heart. Quickinfo: Room of Consciousness in the Past Id: 7706 Nillem Is Not Almighty Info: It's a daily quest, you can get the quest again after the end of the cooltime. <NAVI>[Friedrich S. Heine]<INFO>prt_cas_q,21,83,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 8660 World Bounty-Prontera Field Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_fild05,367,209,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8661 [Stand by]World Bounty-Prontera Field Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>prt_fild05,367,209,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8662 World Bounty-Prontera Field Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_fild05,367,209,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8663 World Bounty-Prontera Culvert 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb2,79,103,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8664 [Stand by]World Bounty-Prontera Culvert 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>prt_sewb2,79,103,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8665 World Bounty-Prontera Culvert 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb2,79,103,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8666 World Bounty-Prontera Culvert 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb3,28,41,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8667 [Stand by]World Bounty-Prontera Culvert 3F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>prt_sewb3,28,41,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8668 World Bounty-Prontera Culvert 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb3,28,41,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8669 World Bounty-Ant Hell Dungeon 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell01,35,249,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8670 [Stand by]World Bounty-Ant Hell Dungeon 1F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>anthell01,35,249,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8671 World Bounty-Ant Hell Dungeon 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell01,35,249,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8672 World Bounty-Ant Hell Dungeon 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell02,262,34,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8673 [Stand by]World Bounty-Ant Hell Dungeon 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>anthell02,262,34,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8674 World Bounty-Ant Hell Dungeon 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell02,262,34,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8675 World Bounty-Sunken Ship 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>treasure01,74,22,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8676 [Stand by]World Bounty-Sunken Ship 1F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>treasure01,74,22,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8677 World Bounty-Sunken Ship 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>treasure01,74,22,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8678 World Bounty-Undersea Tunnel Dungeon 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun00,169,159,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8679 [Stand by]World Bounty-Undersea Tunnel Dungeon 1F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun00,169,159,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8680 World Bounty-Undersea Tunnel Dungeon 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun00,169,159,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8681 World Bounty-Undersea Tunnel Dungeon 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun02,237,215,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8682 [Stand by]World Bounty-Undersea Tunnel Dungeon 3F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun02,237,215,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8683 World Bounty-Undersea Tunnel Dungeon 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun02,237,215,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8684 World Bounty-Mt. Mjolnir (South) Info: Take the mission from <NAVI>[World Bounty]<INFO>mjolnir_10,19,261,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8685 [Stand by]World Bounty-Mt. Mjolnir (South) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>mjolnir_10,19,261,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8686 World Bounty-Mt. Mjolnir (South) Info: Take the mission from <NAVI>[World Bounty]<INFO>mjolnir_10,19,261,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8687 World Bounty-Undersea Tunnel Dungeon 4F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun03,40,58,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8688 [Stand by]World Bounty-Undersea Tunnel Dungeon 4F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun03,40,58,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8689 World Bounty-Undersea Tunnel Dungeon 4F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun03,40,58,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8690 World Bounty-Orc Cave 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>orcsdun02,28,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8691 [Stand by]World Bounty-Orc Cave 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>orcsdun02,28,183,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8692 World Bounty-Orc Cave 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>orcsdun02,28,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8693 World Bounty-Undersea Tunnel Dungeon 5F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun04,136,204,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8694 [Stand by]World Bounty-Undersea Tunnel Dungeon 5F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun04,136,204,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8695 World Bounty-Undersea Tunnel Dungeon 5F Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun04,136,204,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8696 World Bounty-Sphinx Basement 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx1,84,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8697 [Stand by]World Bounty-Sphinx Basement 1F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>in_sphinx1,84,183,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8698 World Bounty-Sphinx Basement 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx1,84,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8699 World Bounty-Sphinx Basement 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx2,141,106,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8700 [Stand by]World Bounty-Sphinx Basement 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>in_sphinx2,141,106,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8701 World Bounty-Sphinx Basement 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx2,141,106,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8702 World Bounty-Kiel Hyre's Academy Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild08,208,291,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8703 [Stand by]World Bounty-Kiel Hyre's Academy Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild08,208,291,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8704 World Bounty-Kiel Hyre's Academy Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild08,208,291,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8705 World Bounty-Guards Camp Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild09,155,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8706 [Stand by]World Bounty-Guards Camp Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild09,155,285,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8707 World Bounty-Guards Camp Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild09,155,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8708 World Bounty-Border Checkpoint Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild01,193,187,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8709 [Stand by]World Bounty-Border Checkpoint Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild01,193,187,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8710 World Bounty-Border Checkpoint Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild01,193,187,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8711 World Bounty-El Mes Plateau Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild04,237,239,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8712 [Stand by]World Bounty-El Mes Plateau Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild04,237,239,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8713 World Bounty-El Mes Plateau Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild04,237,239,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8714 World Bounty-Einbroch Field Info: Take the mission from <NAVI>[World Bounty]<INFO>ein_fild07,194,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8715 [Stand by]World Bounty-Einbroch Field Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ein_fild07,194,285,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8716 World Bounty-Einbroch Field Info: Take the mission from <NAVI>[World Bounty]<INFO>ein_fild07,194,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8717 World Bounty-Juno Field Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild11,138,192,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8718 [Stand by]World Bounty-Juno Field Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild11,138,192,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8719 World Bounty-Juno Field Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild11,138,192,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8720 World Bounty-Nogg Road 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun01,132,76,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8721 [Stand by]World Bounty-Nogg Road 1F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>mag_dun01,132,76,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8722 World Bounty-Nogg Road 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun01,132,76,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8723 World Bounty-Veins Field(07) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild07,220,109,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8724 [Stand by]World Bounty-Veins Field(07) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild07,220,109,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8725 World Bounty-Veins Field(07) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild07,220,109,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8726 World Bounty-Veins Field(03) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild03,219,88,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8727 [Stand by]World Bounty-Veins Field(03) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild03,219,88,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8728 World Bounty-Veins Field(03) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild03,219,88,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8729 World Bounty-Veins Field(01) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild01,128,201,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8730 [Stand by]World Bounty-Veins Field(01) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild01,128,201,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8731 World Bounty-Veins Field(01) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild01,128,201,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8732 World Bounty-Veins Field(02) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild02,203,379,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8733 [Stand by]World Bounty-Veins Field(02) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild02,203,379,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8734 World Bounty-Veins Field(02) Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild02,203,379,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8735 World Bounty-Ida Plain(03) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild03,214,267,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8736 [Stand by]World Bounty-Ida Plain(03) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild03,214,267,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8737 World Bounty-Ida Plain(03) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild03,214,267,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8738 World Bounty-Audhumbla Grassland(04) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild04,304,252,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8739 [Stand by]World Bounty-Audhumbla Grassland(04) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild04,304,252,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8740 World Bounty-Audhumbla Grassland(04) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild04,304,252,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8741 World Bounty-Ida Plain(08) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild08,332,216,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8742 [Stand by]World Bounty-Ida Plain(08) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild08,332,216,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8743 World Bounty-Ida Plain(08) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild08,332,216,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8744 World Bounty-Audhumbla Grassland(05) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild05,46,354,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8745 [Stand by]World Bounty-Audhumbla Grassland(05) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild05,46,354,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8746 World Bounty-Audhumbla Grassland(05) Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild05,46,354,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8747 World Bounty-Geffenia Info: Take the mission from <NAVI>[World Bounty]<INFO>gefenia03,80,161,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8748 [Stand by]World Bounty-Audhumbla Grassland(05) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>gefenia03,80,161,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8749 World Bounty-Audhumbla Grassland(05) Info: Take the mission from <NAVI>[World Bounty]<INFO>gefenia03,80,161,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field. Quickinfo: Id: 8750 World Bounty-Splendide Field Info: Take the mission from <NAVI>[World Bounty]<INFO>spl_fild02,172,304,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8751 [Stand by]World Bounty-Splendide Field Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>spl_fild02,172,304,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8752 World Bounty-Splendide Field Info: Take the mission from <NAVI>[World Bounty]<INFO>spl_fild02,172,304,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8753 World Bounty-Manuk Field Info: Take the mission from <NAVI>[World Bounty]<INFO>man_fild01,226,170,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8754 [Stand by]World Bounty-Manuk Field Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>man_fild01,226,170,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8755 World Bounty-Manuk Field Info: Take the mission from <NAVI>[World Bounty]<INFO>man_fild01,226,170,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8756 World Bounty-Churchyard Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_chyard_,147,146,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field. Quickinfo: Id: 8757 [Stand by]World Bounty-Churchyard Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>gl_chyard_,147,146,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8758 World Bounty-Churchyard Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_chyard_,147,146,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field. Quickinfo: Id: 8759 World Bounty-Kamidal Tunnel Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun01,367,49,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8760 [Stand by]World Bounty-Kamidal Tunnel Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>dic_dun01,367,49,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8761 World Bounty-Kamidal Tunnel Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun01,367,49,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8762 World Bounty-Scaraba Hall(02) Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun02,105,144,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8763 [Stand by]World Bounty-Scaraba Hall(02) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>dic_dun02,105,144,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8764 World Bounty-Scaraba Hall(02) Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun02,105,144,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8765 World Bounty-Scaraba Hall(03) Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun03,100,138,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8766 [Stand by]World Bounty-Scaraba Hall(03) Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>dic_dun03,100,138,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8767 World Bounty-Scaraba Hall(03) Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun03,100,138,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8768 World Bounty-Nameless Island Info: Take the mission from <NAVI>[World Bounty]<INFO>nameless_n,159,180,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field. Quickinfo: Id: 8769 [Stand by]World Bounty-Nameless Island Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>nameless_n,159,180,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8770 World Bounty-Nameless Island Info: Take the mission from <NAVI>[World Bounty]<INFO>nameless_n,159,180,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field. Quickinfo: Id: 8771 World Bounty-Monastery Basement 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey02,150,203,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field. Quickinfo: Id: 8772 [Stand by]World Bounty-Monastery Basement 1F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>abbey02,150,203,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8773 World Bounty-Monastery Basement 1F Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey02,150,203,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field. Quickinfo: Id: 8774 World Bounty-Monastery Basement 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey03,124,123,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field. Quickinfo: Id: 8775 [Stand by]World Bounty-Monastery Basement 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>abbey03,124,123,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8776 World Bounty-Monastery Basement 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey03,124,123,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field. Quickinfo: Id: 8777 World Bounty-Bio Laboratory Underground 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun02,154,148,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8778 [Stand by]World Bounty-Bio Laboratory Underground 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>lhz_dun02,154,148,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8779 World Bounty-Bio Laboratory Underground 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun02,154,148,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field. Quickinfo: Id: 8780 World Bounty-Bifrost Floor 1 Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun01,60,53,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8781 [Stand by]World Bounty-Bifrost Floor 1 Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ecl_tdun01,60,53,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8782 World Bounty-Bifrost Floor 1 Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun01,60,53,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8783 World Bounty-Bifrost Floor 2 Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun02,56,87,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8784 [Stand by]World Bounty-Bifrost Floor 2 Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ecl_tdun02,56,87,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8785 World Bounty-Bifrost Floor 2 Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun02,56,87,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8786 World Bounty-Flame Basin Info: Take the mission from <NAVI>[World Bounty]<INFO>moro_vol,95,90,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8787 [Stand by]World Bounty-Flame Basin Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>moro_vol,95,90,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8788 World Bounty-Flame Basin Info: Take the mission from <NAVI>[World Bounty]<INFO>moro_vol,95,90,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8789 World Bounty-2nd Hall Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_cas02_,102,39,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field. Quickinfo: Id: 8790 [Stand by]World Bounty-2nd Hall Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>gl_cas02_,102,39,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8791 World Bounty-2nd Hall Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_cas02_,102,39,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field. Quickinfo: Id: 8792 World Bounty-Clock Tower 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower2_,267,32,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8793 [Stand by]World Bounty-Clock Tower 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>c_tower2_,267,32,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8794 World Bounty-Clock Tower 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower2_,267,32,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8795 World Bounty-Clock Tower 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower3_,69,151,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8796 [Stand by]World Bounty-Clock Tower 3F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>c_tower3_,69,151,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8797 World Bounty-Clock Tower 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower3_,69,151,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8798 World Bounty-Bio Laboratory Underground 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun03,133,128,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field. Quickinfo: Id: 8799 [Stand by]World Bounty-Bio Laboratory Underground 3F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>lhz_dun03,133,128,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8800 World Bounty-Bio Laboratory Underground 3F Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun03,133,128,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8801 World Bounty-Nogg Road 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun02,43,44,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 8802 [Stand by]World Bounty-Nogg Road 2F Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>mag_dun02,43,44,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4am Id: 8803 World Bounty-Nogg Road 2F Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun02,43,44,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field. Quickinfo: Id: 9418 Attack Sky Fortress Invasion Prontera Info: You need to attack the Sky Fortress attacking Prontera and defeat the boss... Quickinfo: Attack Sky Fortress. Id: 9419 Attack Sky Fortress Invasion Prontera Info: Scientist Doyeon's Message: I need more magical power to activate the warp to the Sky Fortress. Bring me the -Sky Fortress Ticket- or I need about 3 days to collect magic. Quickinfo: Visit Scientist Doyeon in 3days. Id: 9427 Clearing the Sky Fortress for the Same Time Info: Clearing the Sky Fortress for the Same Time. Quickinfo: Clearing the Sky Fortress for the Same Time. Id: 11394 Call of the Royal Chef Info: The <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI> in the kitchen seems to look for you. Quickinfo: Talk with the Royal Chef Id: 11395 Why I prepare a banquet? Info: You are asked to bring the sauce to be used in the dish. Go see the <NAVI>[Sauce Master]<INFO>prt_cas,319,211,0,101,0</INFO></NAVI> nearby. Quickinfo: Talk with the Sauce Master Id: 11396 Why should I prepare for the banquet? Info: Make the sauce with the master. Quickinfo: Make the Sauce Id: 11397 Why I prepare a banquet? Info: Bring the sauce to the <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI>. Quickinfo: Talk with the Royal Chef Id: 11398 Why should I prepare for the banquet? Info: Fill in the empty spot and make the food for the miraculously luxurious and superlatively fabulous banquet. Quickinfo: Move to the Empty Spot Id: 11399 Why I prepare a banquet? Info: Move the grilled gryphon with crispy crust and juicy meat covered in the special sauce to the <NAVI>[Dining Room]<INFO>prt_cas,361,124,0,101,0</INFO></NAVI>. Quickinfo: Deliver to the Dining Room Id: 11400 Geoborg's Family Info: Talk to <NAVI>[Queen Catherine D. Geoborg]<INFO>prt_cas_q,93,129,0,101,0</INFO></NAVI> the head of the Geoborg family. Quickinfo: Talk with the Queen Id: 11401 Geoborg's Family Info: The queen seems to be too busy to talk with me. Let's talk to <NAVI>[Bodyguard Jerad]<INFO>prt_cas_q,85,127,0,101,0</INFO></NAVI>. Quickinfo: Talk with Jerad Id: 11402 Geoborg's Family Info: Go to the Banquet Hall to meet the sister of the queen, <NAVI>[Scarlet Jaha]<INFO>prt_cas,73,244,0,101,0</INFO></NAVI>. Quickinfo: Talk with Scarlet Id: 11403 Geoborg's Family Info: While talking to Scarlet Jaha about the Geoborgs, <NAVI>[Lidion Geoborg]<INFO>prt_cas,82,240,0,101,0</INFO></NAVI> interrupted the conversation. Quickinfo: Talk with Lidion Id: 11404 Geoborg's Family Info: Lidion is screaming in anger. It seems impossible to proceed with the conversation. Let's talk to <NAVI>[Scarlet]<INFO>prt_cas,73,244,0,101,0</INFO></NAVI> again. Quickinfo: Talk with Scarlet Id: 11405 Geoborg's Family Info: Let's go find Prince Ernst of the Geoborg family. He is supposed to be in the Banquet Hall. Quickinfo: Investigation in the Banquet Hall(0/7) Id: 11406 Geoborg's Family Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst. Quickinfo: Investigation in the Banquet Hall(1/7) Id: 11407 Geoborg's Family Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst. Quickinfo: Investigation in the Banquet Hall(2/7) Id: 11408 Geoborg's Family Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst. Quickinfo: Investigation in the Banquet Hall(3/7) Id: 11409 Geoborg's Family Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst. Quickinfo: Investigation in the Banquet Hall(4/7) Id: 11410 Geoborg's Family Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst. Quickinfo: Investigation in the Banquet Hall(5/7) Id: 11411 Geoborg's Family Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst. Quickinfo: Investigation in the Banquet Hall(6/7) Id: 11412 Geoborg's Family Info: To hear the rumors about the Geoborgs. Prince Ernst must have left the Banquet Hall. Let's go back to <NAVI>[Scarlet]<INFO>prt_cas,73,244,0,101,0</INFO></NAVI>. Quickinfo: To Scarlet Id: 11413 Why I prepare a banquet? Info: Talk to <NAVI>[Tamarin]<INFO>prt_cas,361,142,0,101,0</INFO></NAVI> working in the dining room. Quickinfo: Talk with Tamarin Id: 11414 Why I prepare a banquet? Info: Go and talk to <NAVI>[Deu]<INFO>prt_cas,111,235,0,101,0</INFO></NAVI> in the Banquet Hall. Quickinfo: Talk with Deu Id: 11415 Why I prepare a banquet? Info: Deu doesn't seem to know. Talk to <NAVI>[Magi]<INFO>prt_cas,111,234,0,101,0</INFO></NAVI> next to him. Quickinfo: Talk with Magi Id: 11416 Why I prepare a banquet? Info: Talk to <NAVI>[Mark]<INFO>prt_cas,82,268,0,101,0</INFO></NAVI> working upstairs in the Banquet Hall. Quickinfo: Talk with Mark Id: 11417 Why I prepare a banquet? Info: Let's talk to <NAVI>[Alice]<INFO>prt_cas,83,270,0,101,0</INFO></NAVI>. Quickinfo: Talk with Alice Id: 11418 Why I prepare a banquet? Info: Go back to <NAVI>[Tamarin]<INFO>prt_cas,361,142,0,101,0</INFO></NAVI>. Quickinfo: Talk with Tamarin Id: 11419 Why I prepare a banquet? Info: Find 15 dishes in the Dining Hall and bring them to the <NAVI>[Dishwasher]<INFO>prt_cas,302,205,0,101,0</INFO></NAVI> in the kitchen. Quickinfo: Talk with Dishwasher Id: 11420 Why I prepare a banquet? Info: Go back to the <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI>. Quickinfo: Talk with the Royal Chef Id: 11421 Banquet: Unexpected Sauce Info: Make the sauce with the master. Quickinfo: Make the Sauce Id: 11422 Complete Today's Sauce Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Sauce Master]<INFO>prt_cas,319,211,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 11423 Banquet: Gryphon Barbecue Info: Make the grilled gryphon following the commands of the Head Chef. Quickinfo: Make Grilled Gryphon Id: 11424 Banquet: Gryphon Barbecue Info: Move the grilled gryphon with crispy crust and juicy meat covered in the special sauce to the <NAVI>[Dining Room]<INFO>prt_cas,361,124,0,101,0</INFO></NAVI>. Quickinfo: Deliver to the Dining Room Id: 11425 Complete Today's Grilled Gryphon Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 11426 Banquet: Washing 15 Dishes Info: Find 15 dishes in the Dining Hall and bring them to the <NAVI>[Dishwasher]<INFO>prt_cas,302,205,0,101,0</INFO></NAVI> in the kitchen Quickinfo: Collect Dishes Id: 11427 Complete Today's Dish Collecting Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Dishwasher]<INFO>prt_cas,302,205,0,101,0</INFO></NAVI> tomorrow. Quickinfo: Reset at 4am Id: 11428 Ingredient for the Sauce Info: Fresh Flavor Quickinfo: Id: 11429 Ingredient for the Sauce Info: Chewy Texture Quickinfo: Id: 11430 Ingredient for the Sauce Info: Gorgeous Light Quickinfo: Id: 11431 Ingredient for the Sauce Info: Soft Taste Quickinfo: Id: 12369 Secret Business Relation Info: Build a secret business relation Quickinfo: Complete the conversation with the suspicious prisoner Id: 14469 Look around the Walther's Family Info: Look around and meet <NAVI>[Isenhonor]<INFO>prt_cas_q,14,184,0,101,0</INFO></NAVI> who seemed upset. Quickinfo: Look Around Id: 14470 In Search of the Guardian Knight Info: My Guardian Knight may know nothing. If you have to meet him, you can go to our <NAVI>[Manor]<INFO>alberta,48,30,0,101,0</INFO></NAVI> in the south of Alberta. Quickinfo: To Alberta Id: 14471 To the Royal Prison Info: There must be a thief named Big Foot trapped in the <NAVI>[prison of Prontera Palace]<INFO>prt_cas,183,258,0,101,0</INFO></NAVI>. You may hear something from him. Please tell Isenhonor that I would be waiting for his order as always. Quickinfo: To the Royal Prison Id: 14472 Gourmet Bigfoot Info: I want to have 3 Grilled Buns and 1 Green Salad. You need to bring them to <NAVI>[me]<INFO>prt_cas,183,258,0,101,0</INFO></NAVI> to hear my story. Quickinfo: Bring 3 Grilled Buns and 1 Green Salad Id: 14473 To Veins Info: He was in <NAVI>[Veins]<INFO>veins,156,160,0,101,0</INFO></NAVI>. He really was in Veins! Quickinfo: To Veins Id: 14474 Report to Isenhonor Info: You have received the letter sent by Isenarm from his Guardian Knight. Let's go back to <NAVI>[Isenhonor]<INFO>prt_cas_q,14,184,0,101,0</INFO></NAVI> now. Quickinfo: Report to Isenhonor Id: 14475 To Jurgen Info: Speak more to <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> the candidate for the throne. Quickinfo: To Jurgen Id: 14476 To Levuiere and His Wife Info: Why don't you go have a cup of tea with my <NAVI>[Parents]<INFO>prt_cas_q,82,21,0,101,0</INFO></NAVI> if you have time? They really enjoy hearing the stories from the adventures. Quickinfo: To Levuiere and His Wife Id: 14477 What is going on? Info: <NAVI>[Katrin]<INFO>prt_cas_q,96,7,0,101,0</INFO></NAVI>, has anything happened to my baby? I wouldn't be able to live if anything has happened to her. Quickinfo: To Katrin Id: 14478 Searching for the Clue Info: The <NAVI>[Maid]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> was here to clean the room. Let's go ask her about the whereabouts of the box. Quickinfo: To the Royal Kitchen Id: 14479 Clean-up out of Apology Info: Who else was there? I don't know... I may remember if <NAVI>[this place]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> becomes clean again. Would you clean it for me? Oh, so sweet! You first need to wipe the mold on the wall, remove the grease and clean the floor. Quickinfo: Let's start Cleaning Id: 14480 Conquer the Grease Info: You need the mixture of orange and alcohol to clean the <NAVI>[Grease]<INFO>prt_cas,337,197,0,101,0</INFO></NAVI>. Bring 1 Orange and 1 Alcohol Quickinfo: Bring 1 Orange and 1 Alcohol Id: 14481 Conquer the Mold Info: You cannot get rid of the <NAVI>[mold]<INFO>prt_cas,337,212,0,101,0</INFO></NAVI> without the power of its own kind and the power of god. Bring 1 Mold Powder and 1 Holy Water! Quickinfo: Bring 1 Mold Powder & 1 Holy Water Id: 14482 Conquer the Dirt of Devil Info: In order to remove the <NAVI>[target]<INFO>prt_cas,309,215,0,101,0</INFO></NAVI>, you need 1 Fine Sand and 1 Lemon! Go get them now!!! Quickinfo: Bring 1 Fine Sand and 1 Lemon Id: 14483 Report the Completion of the Clean-up Info: The cleaning is completed. Go to see the <NAVI>[Maid]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> to report and hear her story. Quickinfo: To the Maid Id: 14484 There was a Furniture Delivery Man Info: There was a man delivering the furniture all day. That's why I had to stay there all day to clean the room. He must be <NAVI>[near the Town Office]<INFO>prontera,68,68,0,101,0</INFO></NAVI>. There are many stores in the area. Quickinfo: Find the Delivery Man Id: 14485 I am upset Info: Ah...I've been decent all my life, and this is what I get? <NAVI><INFO>prontera,68,68,0,101,0</INFO></NAVI> have no power to live on... However, 3 Beef Head may cheer me up. Quickinfo: 3 Beef Head Id: 14486 Heard the Story Info: You have heard the story. Let's go back to the palace to report to <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI>. Quickinfo: To Jurgen Id: 14487 Please find the Token of Memory Info: In order to cheer up my sister, we may have to bring the things my sister has cherished. Let's bring 1 Witherless Rose and 10 Sea Stones. You can get the Sea Stones when you hunt the Medusa. - <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> Quickinfo: 1 Witherless Rose and 10 Sea Stones Id: 14488 Please deliver My Love Info: Please let <NAVI>[her]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> know of my love for her. Please help me. Quickinfo: To the Maid Id: 14489 I have to turn it down Info: I have never expected this, and I feel pressured. Moreover, I have a reason why I can't see someone now. Please deliver my words to <NAVI>[Wigner]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> without hurting his feelings. Quickinfo: To Jurgen Id: 14490 My Love Once More Info: I want to show <NAVI>[her]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> my heart as wide as the sea and my undying passion. Please deliver my love for her with 15 Sea Stones which can be acquired upon hunting the Medusa, and 1 Witherless Rose. Quickinfo: 1 Witherless Rose and 15 Sea Stones Id: 14491 I have to turn it down again Info: I am sorry... But I am actually... Please tell Prince <NAVI>[Wigner]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> about it without hurting his feelings. Quickinfo: To Jurgen Id: 14492 Hope Info: Would you come back again later? Just enough time for her so that she doesn't feel pressured without forgetting me. After some time, I'd like to deliver my hear to her again! - <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> Quickinfo: Reset at 4am Id: 14493 Today I Feel Info: How should I do? I like Mary even more today. Please deliver my love for <NAVI>[Mary]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> with 15 Sea Stones which can be acquired upon hunting the Medusa, and 1 Witherless Rose. Quickinfo: 1 Witherless Rose and 15 Sea Stones Id: 14494 I have to turn it down again Info: I really appreciate his feelings. However, I can't accept it. Please tell <NAVI>[Wigner]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> without hurting his feelings. Quickinfo: To Jurgen Id: 14495 To Wolf Info: Let's hear the story about the family from <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI> Roegenburg. Quickinfo: To Wolf Id: 14496 To Isaac Info: If you meet Isaac of the Wigner family, please hand him the thing I asked you for. The <NAVI>[Wigner family]<INFO>prt_cas_q,150,119,0,101,0</INFO></NAVI> is at the end of the hallway. Quickinfo: To Isaac Id: 14497 Delivery to Wolf Info: Please deliver the box to <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI>. You have to be careful with it. It is fragile. Quickinfo: Delivery to Wolf Id: 14498 Rumor Info: If there is a bad rumor about our family going around in Prontera, I cannot just wait and see. I need to know what the rumor is about to deal with it. Please collect the rumors for me. You may hear them from <NAVI>[young children]<INFO>prontera,271,70,0,101,0</INFO></NAVI>. Quickinfo: Collect the Rumors Id: 14499 Prove Yourself Info: Prove that you are eligible to hear <NAVI>[our]<INFO>prontera,271,70,0,101,0</INFO></NAVI> the story. Defeating 33 Majoruroses! And bring the history book of Rune Midgard from the library! Oh, I also need 12 Soft Silk Cloth! Quickinfo: Prove Yourself Id: 14500 Complete checking out the book Info: You have checked out the history book of Rune Midgards. Quickinfo: Complete checking out the book Id: 14501 Report to Wolf Info: Since you have heard the rumor, let's go to see <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI> and tell him the whole story. Quickinfo: Report to Wolf Id: 14502 To Isaac Info: Please hand this document to <NAVI>[Isaac]<INFO>prt_cas_q,94,7,0,101,0</INFO></NAVI>. I have a lot of things to do now. I am defending you then. Quickinfo: To Isaac Id: 14503 Report to Wolf Info: Dear <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI>, I respect your decision and trust you as always. Quickinfo: Report to Wolf Id: 14504 In Search of Helmut Info: Would you persuade <NAVI>[Helmut]<INFO>yuno_fild01,242,175,0,101,0</INFO></NAVI> and bring him to me? He would be at the checkpoint near the border with Schwartzvald. Quickinfo: In Search of Helmut Id: 14505 I won't go back Info: I belong here. Please tell my <NAVI>[grandfather]<INFO>prt_cas_q,90,186,0,101,0</INFO></NAVI> that. Quickinfo: To Maximilian Id: 14506 Reasons Info: Please tell <NAVI>[Myer]<INFO>prontera,271,70,0,101,0</INFO></NAVI> who left the home that things have turned out this way at home. He may run away if one of the family members goes there. Quickinfo: To Myer Id: 14507 To Maximilian Info: It turned out well. Everything is all right now. Please tell him that I'll go visit <NAVI>[grandfather]<INFO>prt_cas_q,90,186,0,101,0</INFO></NAVI> when the banquet is over. Quickinfo: To Maximilian Id: 14508 Jewel and Cloth Info: Please bring 3 Pearls and 50 Feathers. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 3 Pearls and 50 Feathers Id: 14509 Still Making It Info: I am still in the progress of making it with what you have brought me. I'll decide what to make after finishing the work. Would you come back after dawn? - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: Reset at 4am Id: 14510 A dress like pink petals Info: I'm going to make a dress like pink petals! Please bring 15 Soft Silk Cloth, 30 Red Herbs and 10 White Herbs. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 15 Soft Silk Cloth, 30 Red Herbs and 10 White Herbs Id: 14511 Beautiful floral Decoration Info: I'm going to decorate it with beautiful flowers. Please bring 5 Beautiful Flowers, 5 Elegant Flowers and 5 Mysterious Flowers. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 5 Beautiful Flowers, 5 Elegant Flowers and 5 Mysterious Flowers Id: 14512 Dress in the Dark Night Info: I want to make a dress that is as far and mysterious as a dark night. Please bring 20 Piece of Black Cloth. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 20 Piece of Black Cloth Id: 14513 The Blazing Sun Shawl Info: I want to create a shawl that makes a statement, like the blazing sun in the sky. Please bring 20 Burning Hair. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 20 Burning Hair Id: 14514 Step of the Fairy Info: I'll make a dress as fairy and elegant as the step of a fairy. A gorgeous one! I need 5 Fancy Fairy Wings. It would be enough to make an elegant dress. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 5 Fancy Fairy Wings Id: 14515 Twinkle of a Star Info: I want to decorate my dress with stardust. Please bring 5 Star Dust. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI> Quickinfo: 5 Star Dust Id: 14516 Suspicious Shadow Info: I heard the conversation between a suspicious person and Ian. Quickinfo: Suspicious Shadow Id: 14517 Midnight Snack Delivery Info: You delivered the midnight snack. Quickinfo: Midnight Snack Delivery Id: 14585 Identify the cause Info: We need to figure out what's causing the Pope's sleep time to get longer and longer recently. Please enter the Pope's dreams to find the cause and solve any concerns. Quickinfo: Into the Dream Id: 14586 Time to go to sleep Info: The Pope has not yet fallen asleep, please come back in the early morning hours. Quickinfo: Reset at 4 am Id: 14587 Identify the cause. Info: We need to figure out what's causing the Pope's sleep time to get longer and longer recently. Please enter the Pope's dreams to find the cause and solve any concerns. Quickinfo: Into the Dream Id: 14593 Send Mail Info: Send Mail Quickinfo: Id: 14594 Ready to walk the dream Info: When you're ready to walk the dream path, come back to me. Quickinfo: To Niren Id: 16547 Juno Monster Institute Info: Quickinfo: [/SPOILER] Item Spoiler Id: (1295) Bloody Tears [3] Katar with wedge-shaped blades. Its extensive and brutal attack leaves a deep scar. When performing physical attack, has a chance to Bleeding in an 5x5 cells area. If refine level is +9 or above, the area of effect increases to 11x11 cells. Class : Katar Attack : 120 Weight : 170 Weapon Level : 4 Required Level : 55 Jobs : Assassin Cross Classes ====== auto-parsed ====== Itemclass : Katar Attack : 120 Weight : 170 Weapon Level : 4 Required Level : 55 Id: (1400) Vicious Mind Spear [1] The one-handed spear imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Class : One-Handed Spear Attack : 140 Weight : 140 Weapon Level : 4 Required Level : 160 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 140 Weight : 140 Weapon Level : 4 Required Level : 160 Id: (1450) Vicious Mind Lance [1] A lance imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Class : Two-handed Spear Attack : 225 Weight : 225 Weapon Level : 4 Required Level : 160 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 225 Weight : 225 Weapon Level : 4 Required Level : 160 Id: (1600) Vicious Mind Rod [1] The rod imbued with evil spirit. INT +5, MATK +120. MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Indestructible. Class : One-Handed Staff Attack : 60 Weight : 60 Weapon Level : 4 Required Level : 160 Jobs : Novice Classes, Acolyte Classes, Mage Classes, Soul Linker ====== auto-parsed ====== Attack : 60 Weight : 60 Weapon Level : 4 Required Level : 160 Id: (1800) Vicious Mind Knuckle [1] The fist imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Class : Knuckle Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 160 Jobs : Priest Classes, Monk Classes ====== auto-parsed ====== Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 160 Id: (1900) Vicious Mind Violin [1] The violin imbued with evil spirit. MATK +50. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15. Class : Instrument Attack : 130 Weight : 130 Weapon Level : 4 Required Level : 160 Jobs : Bard Classes ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 130 Weight : 130 Weapon Level : 4 Required Level : 160 Id: (1996) Vicious Mind Wire [1] The wire imbued with evil spirit. MATK +50. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15. Class : Whip Attack : 130 Weight : 130 Weapon Level : 4 Required Level : 160 Jobs : Dancer Classes ====== auto-parsed ====== Itemclass : Whip Attack : 130 Weight : 130 Weapon Level : 4 Required Level : 160 Id: (2026) Vicious Mind Staff [1] Staff imbued with evil spirit. INT +6, MATK +200. MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Indestructible. Class : Two-handed Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 160 Jobs : Mage Classes, Soul Linker ====== auto-parsed ====== Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 160 Id: (2027) Sunflower Boy [2] A staff alleged to have been used by Archmage Nazohina.The magic emanating from the staff keeps flowers from withering. INT +5, MATK +320. For every refine level, after cast delay -1%. For every 2 refine level, MATK +1%. Indestructible. Class : Two-handed Staff Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 170 Jobs : Warlock ====== auto-parsed ====== Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 170 Id: (4446) Powerful Skeleton Card ATK +15 Every attack has 2% chance of inflicting Stun on enemies. If base level is 100 or above, Stun chance +1% additionally. Class : Card Location : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (11061) Honor Token Exchange List Id: (21016) Vicious Mind Two-Handed Sword [1] Two-handed Sword imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15. Class : Two-handed Sword Attack : 220 Weight : 220 Weapon Level : 4 Required Level : 160 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 220 Weight : 220 Weapon Level : 4 Required Level : 160 Id: (21018) Lindy Hop [2] The sword once used by Berserker Riel. They think his sword-wielding technique is highly rhythmic. For every 2 refine level, ATK +1%. Increase ASPD (For every refine level, delay after attack -1%.) Indestructible. Class : Two-handed Sword Attack : 340 Weight : 340 Weapon Level : 4 Required Level : 170 Jobs : Rune Knight, Royal Guard ====== auto-parsed ====== Attack : 340 Weight : 340 Weapon Level : 4 Required Level : 170 Id: (22808) Novice Box It is not possible to trade with other accounts. A gift set to support adventurers of Midgard continent! It is a good idea to check your weight before opening it. Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (22847) Prontera Badge A prontera emblem crafted on it. When active, it will teleport you to prontera. Enable use of [Move to Prontera]. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (22848) Prison Key Several old and dirty keys that are held together by a metal ring that instantly sends its user to the underground dungeon of Prontera when actived. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (22849) Prontera Time Crystal A small crystal rarely found in the time distortion place that instantly sends its user to the past of Prontera during the Valkyrie's chaos invasion. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (22876) Old Money Pocket An old purse, appears to be very worn. When you shake it, you hear a small clinking sound. It's unlikely to contain much money. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22899) City Map A guide map to center of city. When used, cast Lv1 [Increase Agility] Caution! - This item won't work while your character is casting a spell or skill. Caution! - This item consumes 15 HP and will be ineffective if the character has lower than 15 HP. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (22901) Mysterious Blue Box This item cannot be traded with other accounts. It looks exactly like that box, which everyone should know what that is. but the content is quite different. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23025) Pope Mercenary Scroll A scroll that summons a Mercenary Pope. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23026) Casual Pope Mercenary Scroll A scroll that summons a Pope in a casual outfit. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23027) Dandelion Ring A simple ring made with dandelions. Looks like the dandelion puffs will float away in the wind. Return to 'Rachel' Reusable every 60 minutes. Required Level : 80 Weight : 0 ====== auto-parsed ====== Required Level : 80 Weight : 0 Id: (23036) Pope Mercenary Scroll A scroll that summons a Mercenary Pope. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23037) Casual Pope Mercenary Scroll A scroll that summons a Pope in a casual outfit. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (23063) Frozen Dream A fragment from someone's dream. You can see waves of countless dreams in it. It can be broken into pieces to get many Dream Fragments. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (24671) Mammoth Shadow Pendant A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +10. For every 2 refine level, ATK +1. If refine level is +9 or above, ATK +3%. Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24672) Mammoth Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Critical Damage +1%. For every 2 refine level, Critical Damage +1% additionally. If refine level is +9 or above, melee/ranged physical damage +3%. Equip with Mammoth Shadow (Armor, Shield, Shoes, Weapon, Earring and Pendant), ATK +1%, If total refine level is +45, immune to Knock back. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24674) Mammoth Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. DEF +5. For every 2 refine level, DEF +1. If refine level is +9 or above, delay after skill -3%. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (25087) Old Doll A well-used old doll. Judging by its fine condition, it must have been cherished. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25088) Fragment of Dreams A Dream Fragment that can be obtained from someone's earnest dream. It radiates unexplainable power. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (28008) Vicious Mind Katar [1] Katar imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Class : Katar Attack : 180 Weight : 180 Weapon Level : 4 Required Level : 160 Jobs : Assassin Classes ====== auto-parsed ====== Itemclass : Katar Attack : 180 Weight : 180 Weapon Level : 4 Required Level : 160 Id: (28010) Juliette D Rachel [2] The Katar once used by Assassin Cheongeun. She named it after her beloved, whom she will never see again. For every 2 refine level, ATK +1%. Increase ASPD (For every refine level, delay after attack -1%.) Indestructible. Class : Katar Attack : 300 Weight : 250 Weapon Level : 4 Required Level : 170 Jobs : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Attack : 300 Weight : 250 Weapon Level : 4 Required Level : 170 Id: (28107) Vicious Mind Two-Handed Axe [1] Two Handed Axe imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Indestructible. Class : Two-handed Axe Attack : 250 Weight : 250 Weapon Level : 4 Required Level : 160 Jobs : Swordsman and Merchant Classes ====== auto-parsed ====== Attack : 250 Weight : 250 Weapon Level : 4 Required Level : 160 Id: (28354) City Map [1] A guide map to center of city. Enable use of Lv3 [Increase Agility]. Class : Accessory Defense : 0 Weight : 10 Required Level : 40 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 40 Id: (28355) Shining Holy Water [1] Damage taken from Room of Consciousness and Prontera Invasion Dungeon monsters -20%. Restores 100 HP and 5 SP every 10 seconds. Class : Accessory Defense : 0 Weight : 15 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 15 Required Level : 100 Id: (28356) Prontera Badge Enable use of [Move to Prontera]. 15 minutes cooldown. Class : Accessory Defense : 0 Weight : 10 Required Level : 40 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 40 Id: (28387) Bishop Necklace A relic made to look like the necklace of Goddess Freya. Class : Accessory Defense : 0 Weight : 20 Required Level : 80 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 20 Required Level : 80 Id: (28430) Arch Bishop Ring [1] A beautiful ring engraved with a cross. It belonged to a leader with a special role. LUK +2, Perfect Dodge +5. SP consumption -5%. HP recovery +15% when using Heal skills. HP recovery +15% when taken by a Heal skill. Restorative items restore rate +15%. Equip with Archbishop Lv1, LUK +2, Perfect Dodge +5, SP consumption -5%. Heal recovery +3% when using Heal skills, [High Heal] variable cast time -100%. Equip with Archbishop Lv2, LUK +2, Perfect Dodge +5, SP consumption -5%. Heal recovery +3% when using Heal skills, [High Heal] cooldown -1 second. Equip with Catholic Lv1, LUK +2, Perfect Dodge +5, SP consumption -5%. Heal recovery +3% when using Heal skills, [Coluseo Heal] variable cast time -100%. [Coluseo Heal] SP consumption -20. Equip with Cure Lv1, LUK +2, Perfect Dodge +5, SP consumption -5%. Heal recovery +3% when using Heal skills, [Epiclesis] cooldown -10 seconds. [Epiclesis] SP consumption -100. Class : Accessory Defense : 0 Weight : 40 Required Level : 90 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 40 Required Level : 90 Id: (28438) Fairy Leaf Powder [1] Powder made from a fairy leaf tree. The quality of the powder is fantastic. DEX +2. Ranged physical damage +2%, delay after skill -5%, able to cast Lv3 [Magnum Break]. If Pure DEX is 100 or above, Ranged physical damage +5%, Equip with Expert Archer Lv1, Ranged physical damage +5%, delay after skill -5% additionally. Equip with Expert Archer Lv2, Ranged physical damage +5%, delay after skill -5% additionally. Class : Accessory Defense : 0 Weight : 40 Required Level : 90 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 40 Required Level : 90 Id: (28521) Giant's Protection [1] A ring worn by the giant who was the protector of ancient temples. Physical damage to all class enemies +5%. If Pure STR is 120 or above, ATK +50, Max HP +5%, Max SP +5%. Equip with Giant Axe, damage taken from Demi-human monsters -3%. If refine level of Giant Axe is +7 or above, [High Speed Cart Ram] damage +5%, physical damage to Boss class enemies +5%. If refine level of Giant Axe is +9 or above, [High Speed Cart Ram] damage +10%, physical damage to Boss class enemies +10% additionally. Equip with Giant Lance, damage taken from Demi-human monsters -3%. If refine level of Giant Lance is +7 or above, [Clashing Spiral] and [Sonic Wave] damage +5%, physical damage to Boss class enemies +5%. If refine level of Giant Lance is +9 or above, [Clashing Spiral] and [Sonic Wave] damage +10%, physical damage to Boss class enemies +10%. Equip with Gigantic Bow, For every 10 pure STR, ranged physical damage +2%. If refine level of Gigantic Bow is +7 or above, [Arrow Storm] and [Aimed Bolt] damage +5%, physical damage to Boss class enemies +5%. If refine level of Gigantic Bow is +9 or above, [Arrow Storm] and [Aimed Bolt] damage +10%, physical damage to Boss class enemies +10%. Class : Accessory Defense : 0 Weight : 50 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 50 Required Level : 1 Id: (28605) Vicious Mind Book [1] The book imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Indestructible. Class : Book Attack : 95 Weight : 95 Weapon Level : 4 Required Level : 160 Jobs : Priest Classes, Sage Classes, Taekwon Master ====== auto-parsed ====== Itemclass : Book Attack : 95 Weight : 95 Weapon Level : 4 Required Level : 160 Id: (28706) Vicious Mind Dagger [1] The dagger imbued with evil spirit. MATK +50. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15. Class : Dagger Attack : 105 Weight : 105 Weapon Level : 4 Required Level : 160 Jobs : Novice Classes, Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Soul Linker, Ninja Classes ====== auto-parsed ====== Itemclass : Dagger Attack : 105 Weight : 105 Weapon Level : 4 Required Level : 160 Id: (28900) Royal Guard Shield [1] Prontera Kingdom's Knight Shield. Enable use of Lv1 [Shield Spell]. When receiving a melee physical attack, has a chance of casting Lv3 [Assumptio] on yourself. For every refine level, increase chance of casting Lv3 [Assumptio]. Every refine level, DEF +10, MDEF +1. Class : Shield Defense : 30 Weight : 300 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 30 Weight : 300 Required Level : 100 Id: (29000) Rune of Intellect Lv1 If refine level is +7 or above, INT +5. If refine level is +10 or above, MATK +5%. Id: (29001) Rune of Intellect Lv2 If refine level is +7 or above, INT +6. If refine level is +11 or above, INT +1, MATK +7% additionally. Id: (29002) Rune of Intellect Lv3 If refine level is +7 or above, INT +7. If refine level is +12 or above, INT +1, MATK +8% additionally. If refine level is +13 or above, INT +1, MATK +2% additionally. Id: (29003) Rune of Dexterity Lv1 If refine level is +7 or above, DEX +5. If refine level is +10 or above, ranged physical damage +5%. Id: (29004) Rune of Dexterity Lv2 If refine level is +7 or above, DEX +6. If refine level is +11 or above, DEX +1, ranged physical damage +7% additionally. Id: (29005) Rune of Dexterity Lv3 If refine level is +7 or above, DEX +7. If refine level is +12 or above, DEX +1, ranged physical damage +8% additionally. If refine level is +13 or above, DEX +1, ranged physical damage +2% additionally. Id: (29006) Rune of Luck Lv1 If refine level is +7 or above, LUK +5. If refine level is +10 or above, Critical Damage +5%. Id: (29007) Rune of Luck Lv2 If refine level is +7 or above, LUK +6. If refine level is +11 or above, LUK +1, Critical Damage +7% additionally. Id: (29008) Rune of Luck Lv3 If refine level is +7 or above, LUK +7. If refine level is +12 or above, LUK +1, Critical Damage +8% additionally. If refine level is +13 or above, LUK +1, Critical Damage +6% additionally. Id: (29009) Rune of Vitality Lv1 If refine level is +7 or above, VIT +5. If refine level is +10 or above, Max HP +5%. Id: (29010) Rune of Vitality Lv2 If refine level is +7 or above, VIT +6. If refine level is +11 or above, VIT +1, Max HP +7% additionally. Id: (29011) Rune of Vitality Lv3 If refine level is +7 or above, VIT +7. If refine level is +12 or above, VIT +1, Max HP +8% additionally. If refine level is +13 or above, VIT +1, Max HP +2% additionally. Id: (29121) Justice of Goddess A ATK +20, HIT +2, Max HP +300. Id: (29122) Justice of Goddess S ATK +40, HIT +4, Max HP +600. Id: (29123) Love of Goddess A MATK +20, Heal effect +4%, Max SP +20. Id: (29124) Love of Goddess S MATK +40, Heal effect +8%, Max SP +40. Id: (29125) Insight of Goddess A Bow Attack +5%, CRIT +5. Id: (29126) Insight of Goddess S Bow Attack +10%, CRIT +10. Id: (31024) Immortal Cursed Knight Card ATK +10%. Has a chance to cast Auto Spell: Lv5 [Ignition Break] upon inflicting physical damage. Class : Card Location : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (31025) Immortal Wind Ghost Card MATK +10%. Has a chance to cast Auto Spell: Lv5 [Killing Cloud] upon inflicting magic damage. Class : Card Location : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (31026) Stephane Jack Earnest Wolf Card Has a chance to increase FLEE +200 for 10 seconds when dealing physical attacks. Has a chance to increase movement speed for 10 seconds when dealing magic attacks. Has a chance to cast Auto Spell: Lv5 [Fire Walk] when wearer receives physical attacks. Has a chance to cast Auto Spell: Lv5 [Electric Walk] when wearer receives magic attacks. Equip with Immortal Cursed Knight Card, ASPD +1. Equip with Immortal Wind Ghost Card, Variable cast time -10%. Class : Card Location : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shoes Weight : 1 Id: (102579) Royal Egg Once belong to the Royal Family, it seems to contain very precious items. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102582) Premium Gacha Box User will receive 2 random items from ROS2023 Egg and Merdeka Egg combined. Guaranteed items and Tier C consumables are excluded. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102583) 10000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102584) 20000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102585) 30000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400514) [NFS]Engineer's Cap [1] This item cannot be traded with other accounts. An engineer's old cap hat. You can feel the engineer's spirit through the hat. For every 2 refine level, ATK +10, MATK +10. If refine level is +7 or above, physical and magic damage taken from Formless monsters -5%. If refine level is +9 or above, physical and magic damage to Formless monsters +10%. If refine level is +11 or above, MATK +5%, ATK +5%. For every refine level after +10, physical and magic damage to Formless monsters +2% additionally (Maximum refine level +15). Class : Headgear Defense : 10 Location : Upper Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 20 Required Level : 1 Id: (400515) [NFS]Classical Feather Hat [1] This item cannot be traded with other accounts. A small hat with a very impressive leather quality. For every 2 refine level, ATK +15. If refine level is +7 or above, ranged physical damage +7%. If refine level is +9 or above ATK +5%, ASPD +1. If refine level is +11 or above, ranged physical damage +5% additionally. For every refine level after +10, fixed cast time -0.1 second (Maximum refine level +15) Equip with Piece Of Angent Skin, for every 2 refine level of the garment, [Arrow Storm] damage +12%. Equip with Leather of Tendrilion, for every 2 refine level of the garment, [Severe Rainstorm] damage +7%. Equip with Ancient Cape, for every 2 refine level of the garment, [Triangle Shot] damage +15%. Class : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (420250) [NFS]Panda Balloon This item cannot be traded with other accounts. A cute panda balloon! All State +1, ASPD +1. Unable to refine and indestructible. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Id: (480093) Costume Scepter A costume scepter emanating with a majestic aura. It is decorated with a crown that matches the symbol of the monarch. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (480366) [NFS]Scarlet Poncho [1] This item cannot be traded with other accounts. A scarlet poncho that has a blood stain on it. It also has a hood that can cover your face. Critical Damage +3%. Equip with Critical Ring, Critical Damage +5%, CRIT +10. If refine level is +5 or above, Critical Damage +3%. If refine level is +7 or above, Critical Damage +4%. Class : Garment Defense : 20 Weight : 70 Required Level : 65 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 20 Weight : 70 Required Level : 65 Id: (490422) [NFS]Demon God's Ring [1] This item cannot be traded with other accounts. A ring that empowers the essences of the Demon God. ATK +5% MATK +5% Equip with Demon God Essence Force1,Force2 or Force3, ATK +5%. Equip with Demon God Essence Intelligence1,Intelligence2 or Intelligence3, MATK +5%. Equip with Demon God Essence Speed1,Speed2 or Speed3, increase ASPD (delay after attack -5%) Equip with Demon God Essence Concentration1,Concentration2 or Concentration3, variable cast time -5%. Equip with Demon God Essence Vitality1,Vitality2 or Vitality3, Max HP +5%. Equip with Demon God Essence Luck1, Luck2 or Luck3, Critical Damage +5%. Note! - When equipped together with Demon God's Ring, the bonus combo effect does not stack. Class : Accessory Defense : 0 Weight : 50 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 50 Required Level : 100 Id: (490423) [NFS]Egir Ring [1] This item cannot be traded with other accounts. Egir, the God of Sea's Ring. It has the power to see all things. MDEF +5, All Stats +1. physical damage to all classes enemies +5%, MATK +5%. Resistance against Water property attack +10%. Equip with Egir Helm, physical damage to all classes enemies +5% additionally, MATK +5%, All Stats +5. If refine level of Egir Helm is +7 or above, physical damage to all classes enemies +5% additionally, MATK +5%, All Stats +5. Equip with Egir Armor, resistance against Silence and Stun +25%. If refine level of Egir Armor is +7 or above, resistance against Silence and Stun +25% additionally. Equip with Egir Shoes, Max HP +10%, Max SP +10%. If refine level of Egir Shoes is +7 or above, Max HP +10%, Max SP +10% additionally. Equip with Egir Manteau, resistance against Water and Fire property attack +25%. If refine level of Egir Manteau is +7 or above, resistance against Water and Fire property attack +25% additionally. Equip with Egir Helm, Armor, Shoes and Manteau, Immune to Frozen. Perfect Dodge +30, resistance against Water property attack +15%. Equip with Kraken Card, MDEF +15, Max HP +15%, FLEE +100 and able to cast Lv1 [Stalk]. Able to detect hiding or cloaking enemies. Note! - When equipped together with Egir Ring, the bonus combo effect does not stack. Class : Accessory Defense : 0 Weight : 50 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 50 Required Level : 100 Id: (490424) [NFS]Critical Anklet [1] This item cannot be traded with other accounts. An ornament worn by masters during a fight to death. MDEF +3 CRIT +5 Equip with Scarlet Poncho or [NFS]Scarlet Poncho CRIT +10, Critical Damage +5%. If refine level of Scarlet Poncho or [NFS]Scarlet Poncho is +5 or above, Critical Damage +3% additionally. +7 or above, Critical Damage +4% additionally. Note! - When equipped together with Critical Anklet, the bonus combo effect does not stack. Class : Accessory Defense : 3 Weight : 20 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 3 Weight : 20 Required Level : 50 Id: (1001342) Boong Boong Drink A wake-up drink with caffeine, vitamins, and sugar. A blend of vitamin C powder, sports drink, and energy drink for refreshment. It's a drink for when you need to channel your soul to get something done, and it's said to be so effective that it can channel the minds of inanimate objects and send them on a rampage to speed up time. Can be purchased from below towns! <NAVI>[Prontera]<INFO>prontera, 170, 125,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Geffen]<INFO>geffen, 153, 73,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Alberta]<INFO>alberta, 125, 59,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Rachel]<INFO>rachel, 142, 155,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Veins]<INFO>veins, 218, 122,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Lighthalzen]<INFO>lighthalzen, 173,108,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Einbroch]<INFO>einbroch, 249, 186,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Morocc]<INFO>morocc, 151, 97,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Izlude]<INFO>izlude, 144, 141,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Al Debaran]<INFO>aldebaran, 147, 115,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Midgard Allied Forces]<INFO>mid_camp, 179, 247,0,101,0,0</INFO></NAVI>[/color] <NAVI>[Juno]<INFO>yuno, 177, 182,0,101,0,0</INFO></NAVI>[/color] Weight : 1 ====== auto-parsed ====== Weight : 1 Card Spoiler Id: 4446 Illust: 강화스켈레톤카드 Prefix/Suffix: Sharpen Id: 4633 Illust: 강화아쳐스켈톤카드 Prefix/Suffix: Queen Bird Id: 4634 Illust: 강화솔져스켈톤카드 Prefix/Suffix: Fatal Id: 4635 Illust: 강화암다라이스카드 Prefix/Suffix: Hard Id: 4636 Illust: 비쥬카드 Prefix/Suffix: Legion Id: 4637 Illust: 불사의군단카드 Prefix/Suffix: of Drain Id: 4638 Illust: 와쳐카드 Prefix/Suffix: Plaid Id: 4639 Illust: 태피카드 Prefix/Suffix: Powerful Id: 4640 Illust: 프로즌울프카드 Prefix/Suffix: Intelligence Id: 4641 Illust: 되살아난경비병카드 Prefix/Suffix: of Soul Gathering Id: 31024 Illust: 불멸의저주받은기사카드 Prefix/Suffix: Volcanic Id: 31025 Illust: 불멸의윈드고스트카드 Prefix/Suffix: Deadly Id: 31026 Illust: 스테판카드 Prefix/Suffix: Auto Magic Changed MsgStringTable Spoiler %s on StandbyCreating %s %s AvailableReady %s in ProgressOngoing NothingFormless Rune- Midgards LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24117 S_Greed_Weapon 24120 S_Heal_Armor 24129 S_Hiding_Weapon 24132 S_Cloaking_Armor 24144 S_Steal_Armor 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24332 S_Critical_Shield 24333 S_Critical_Shoes 24334 S_MagicCompose_Armor 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24341 S_AllRace_Shoes 24342 S_AllRace_Shield 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24366 S_Healing_Shield 24367 S_Healing_Shoes 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24673 S_Mammoth_Weapon 24683 S_EXP_Shield 24685 S_Absorb_Shield 24686 S_Absorb_Weapon 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24736 S_Clever_Weapon 24737 S_Clever_Shield 28391 S_Thief_earring 28392 S_Archer_earring 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24674 S_Mammoth_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor Map Spoiler 1@mir - ÀǽÄÀÇ ¹æRoom of Consciousness Music: bgm\166.mp3 Maintitle: ÀǽÄÀÇ ¹æRoom of Consciousness Subtitle: BackgroundBmp: noname_s2 1@pop1 - Pope's Office Music: bgm\95.mp3 Maintitle: Pope's Office Subtitle: ³·¿¡ ³ª¿Â ¹Ý´ÞHalf Moon in the Daylight BackgroundBmp: dungeon 1@pop2 - ÁýÀ¸·Î °¡´Â ±æOn the way Home Music: bgm\94.mp3 Maintitle: ÁýÀ¸·Î °¡´Â ±æOn the way Home Subtitle: ³·¿¡ ³ª¿Â ¹Ý´ÞHalf Moon in the Daylight BackgroundBmp: dungeon 1@pop3 - ÇÏ´Ã Á¤¿øSky Garden Music: bgm\138.mp3 Maintitle: ÇÏ´Ã Á¤¿øSky Garden Subtitle: ³·¿¡ ³ª¿Â ¹Ý´ÞHalf Moon in the Daylight BackgroundBmp: dungeon 1@sthb - °øÁß¿ä»õSky Fortress Interior Music: bgm\165.mp3 Maintitle: °øÁß¿ä»õSky Fortress Interior Subtitle: BackgroundBmp: dungeon_s2 1@sthc - °øÁß¿ä»õ ºñ¹ÐÀÇ ¹æSky Fortress and the Chamber of Secrets Music: bgm\165.mp3 Maintitle: °øÁß¿ä»õ ºñ¹ÐÀÇ ¹æSky Fortress and the Chamber of Secrets Subtitle: BackgroundBmp: dungeon_s2 1@sthd - °øÁß¿ä»õ ÃÖ»óÃþSky Fortress Top Floor Music: bgm\165.mp3 Maintitle: °øÁß¿ä»õ ÃÖ»óÃþSky Fortress Top Floor Subtitle: BackgroundBmp: dungeon_s2 2@mir - ÀǽÄÀÇ ¹æRoom of Consciousness Music: bgm\10.mp3 Maintitle: ÀǽÄÀÇ ¹æRoom of Consciousness Subtitle: BackgroundBmp: noname_s2 abbey02 - Nameless Island Monastery Basement 1F Music: bgm\113.mp3 Maintitle: Monastery Basement 1F Subtitle: Nameless Island BackgroundBmp: dungeon abbey03 - Nameless Island Monastery Basement 2F Music: bgm\113.mp3 Maintitle: Monastery Basement 2F Subtitle: Nameless Island BackgroundBmp: dungeon ayo_dun01 - Ayothaya Ancient Shrine Maze Music: bgm\82.mp3 Maintitle: Ayothaya Ancient Shrine Maze Subtitle: BackgroundBmp: dungeon_s2 ayo_dun02 - Ayothaya Ancient Shrine Interior Music: bgm\82.mp3 Maintitle: Ayothaya Ancient Shrine Interior Subtitle: BackgroundBmp: dungeon_s2 ayo_fild01 - Ayothaya Field Music: bgm\81.mp3 Maintitle: Ayothaya Field Subtitle: BackgroundBmp: field_s2 ayo_fild02 - Ayothaya Field Music: bgm\82.mp3 Maintitle: Ayothaya Field Subtitle: BackgroundBmp: field_s2 ayo_in01 - Ayothaya Interior Music: bgm\81.mp3 Maintitle: Subtitle: BackgroundBmp: ayo_in02 - Ayothaya Interior Music: bgm\81.mp3 Maintitle: Subtitle: BackgroundBmp: ayothaya - Ayothaya Music: bgm\81.mp3 Maintitle: Ayothaya Subtitle: BackgroundBmp: village_s2 prt_cas - Prontera Áß¾Ó±ÃCentral Palace Music: bgm\09.mp3 Maintitle: Áß¾Ó±ÃCentral Palace Subtitle: Prontera ¿Õ¼ºPalace BackgroundBmp: village prt_cas_q - Prontera º°±ÃRoyal Villa Music: bgm\09.mp3 Maintitle: º°±ÃRoyal Villa Subtitle: Prontera ¿Õ¼ºPalace BackgroundBmp: village prt_lib - ¿Õ°¡ÀÇ ±â¾ïMemories of the Royal Family Music: bgm\10.mp3 Maintitle: ¿Õ°¡ÀÇ ±â¾ïMemories of the Royal Family Subtitle: Prontera ¿Õ±ÃPalace BackgroundBmp: noname prt_lib_q - °ú°Å ¿Õ°¡ÀÇ ±â¾ïPast Memories of the Royal Family Music: bgm\10.mp3 Maintitle: Subtitle: BackgroundBmp: prt_pri00 - Prontera °¨¿ÁPrison Music: bgm\09.mp3 Maintitle: Subtitle: BackgroundBmp: prt_prison - Prontera Underground°¨¿Á Prison Music: bgm\125.mp3 Maintitle: Underground Prison Subtitle: Prontera ¿Õ¼ºPalace BackgroundBmp: dungeon prt_q - ħ°ø´çÇÑInvaded Prontera Music: bgm\167.mp3 Maintitle: ħ°ø´çÇÑInvaded Prontera Subtitle: BackgroundBmp: dungeon_s2 Skill Spoiler Id: (739) NPC_CLOUD_KILLKilling Cloud Id: (744) NPC_ELECTRICWALKElectric Walk Id: (745) NPC_FIREWALKFire Walk Id: (3042) ALL_PRONTERA_RECALLTo Prontera To Prontera MAX LV : 2 Skill Form: Supportive(Return) Description: Return to Prontera. 15 minutes cool down time exist. Item Spoiler Id: (2202) Sunglasses [1] Glasses with special, darkened lenses that block ultraviolet light. Increases resistance to Blind status by 5%. Class : Headgear Defense : 0 Location : Middle Weight : 10 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 10 Id: (2597) Scarlet Poncho [1] A scarlet poncho that has a blood stain on it. It also has a hood that can cover your face. Increase cCritical dDamage by +3%. Equip with Critical Ring, Critical dDamage +5%, CRIT +10. If refine level is +5 or above, cCritical dDamage +3%. If refine level is +7 or above, cCritical dDamage +4%. Class : Garment Defense : 20 Weight : 70 Required Level : 65 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 20 Weight : 70 Required Level : 65 Id: (4633) °È ¾ÆÃĽºÄÌ·¹Åæ Ä«µåPowerful Archer Skeleton Card ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (4634) °È ¼ÖÁ® ½ºÄÌ·¹Åæ Ä«µåPowerful Soldier Skeleton Card ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (4635) °È ¾Ï´Ù¶óÀ̽º Ä«µåPowerful Amdarais Card ====== auto-parsed ====== Itemclass : Card Compound on : Armor Weight : 1 Id: (4636) ºñÁê Ä«µåBijou Card ====== auto-parsed ====== Itemclass : Card Compound on : Shield Weight : 1 Id: (4637) ºÒ»çÀDZº´Ü Ä«µåImmortal Corps Card ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (4638) ¿ÍÃÄ Ä«µåWatcher Card ====== auto-parsed ====== Itemclass : Card Compound on : Armor Weight : 1 Id: (4639) ÅÂÇÇ Ä«µåTaffy Card ====== auto-parsed ====== Itemclass : Card Compound on : Accessory Weight : 1 Id: (4640) ÇÁ·ÎÁð ¿ïÇÁ Ä«µåFrozen Wolf Card ====== auto-parsed ====== Itemclass : Card Compound on : Accessory Weight : 1 Id: (4641) µÇ»ì¾Æ³ °æºñº´ Ä«µåZombie Guard Card ====== auto-parsed ====== Itemclass : Card Compound on : Shield Weight : 1 Id: (4803) Cure 1Lv1 Decreases[High Heal] cooldown time for Highness Heal by -3 seconds. Id: (4804) Catholic 1Lv1 Decreases SP cost of [Coluseo Heal by ] SP consumption -30. Id: (4805) Healing PowerArchbishop Level 1 Healing Skill E effect +3% Id: (4850) Archbishop Lv 2 Increase healing by 6%. Increase Heal effect +6%. SP cost by nsumption +5%. Id: (4994) ÈûÀÇ ´Ïºê 1Rune of Strength Lv1 Id: (4995) ÈûÀÇ ´Ïºê 2Rune of Strength Lv2 Id: (4996) ÈûÀÇ ´Ïºê 3Rune of Strength Lv3 Id: (4997) ¹ÎøÀÇ ´Ïºê 1Rune of Agility Lv1 Id: (4998) ¹ÎøÀÇ ´Ïºê 2Rune of Agility Lv2 GM_Aegis_CardIf refine level is +7 or above, AGI +6. If refine level is +11 or above, AGI +1, Perfect Dodge +7 additionally. Id: (4999) ¹ÎøÀÇ ´Ïºê 3Rune of Agility Lv3 GM_VIf refine level is +7 or above, AGI +7. If refine level is +12 or above, AGI +1, Perfect Dodge +5 additionally. If refine level is +13 or_Card above, AGI +1, Perfect Dodge +5 additionally. Id: (5364) Èæ»ç¿ÕÀÇ ¸ðÀÚEvil Snake Lord Hat [1] A perfectly balanchat used hat worn by the Evil Snake Lord. The yin ya Wearing it makes ymbou feel like and magic orb emperor. Has a charncess the balance necessary to wo obtain [Siege Supply Box] upon defear thing mons haters. STR +1, INT +1, AGI +2 Class : Headgear Defense : 4 Location : Upper Weight : 850 Required Level : 6150 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 4 Location : Upper Weight : 50 Required Level : 150 Id: (5932) Heaven's Cage [1] A costume bird cage that is decorated with bird guarding egg and beautiful flowers. A bluebird of happiness has flown out of the cage, but let's not let that bother us too much. LUK +5, CRIT +5, Perfect Dodge +5. Equip with Grand Peco Card, has 2% chance to cast Lv 5 [Gloria] upon inflicting physical damage. When equipped by Ranger class: For every refine level, [Blitz Beat] damage +5%. When equipped by Ranger class with Ixion Wings: For every refine level of Ixion Wings, [Blitz Beat] damage +5% additionally. Class : Headgear Defense : 6 Location : Upper Weight : 8 Required Level : 40 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 6 Location : Upper Weight : 8 Required Level : 40 Id: (6919) ¸í¿¹ÀÇ ÁõÇ¥Honor Token ====== auto-parsed ====== Weight : 0 Id: (6920) ·é ¸¶¹ý °¡·çRune Magic Powder ====== auto-parsed ====== Weight : 1 Id: (6921) Á¦½À±âDehumidifiers ====== auto-parsed ====== Weight : 1 Id: (6922) »÷µåÆäÀÌÆÛSandpaper ====== auto-parsed ====== Weight : 1 Id: (6923) ¹àÀº ºÒºûBright Light ====== auto-parsed ====== Weight : 0 Id: (6924) ºÓÀº ´«Red Eye ====== auto-parsed ====== Weight : 1 Id: (6925) Á˼öÀÇ ÆíÁöPrisoner's Letter ====== auto-parsed ====== Weight : 0 Id: (6926) ·é-¹Ìµå°¡Ã÷ ¿ª»ç¼Rune-Midgard History Book ====== auto-parsed ====== Weight : 0 Id: (6927) ¹Ù´Ù°¡ ´ã±ä µ¹Sea Stone ====== auto-parsed ====== Weight : 0 Id: (6928) Æ÷¸µ ¼ö¼¼¹ÌPoring Scourer ====== auto-parsed ====== Weight : 0 Id: (6929) ÀÎÀåÀÌ ÂïÈù ¼½ÅSeal Stamped Letter ====== auto-parsed ====== Weight : 0 Id: (6930) ½Å »ç¾÷ ¾ÆÀÌÅÛÀÇ »ùÇÃSample of New Business Item ====== auto-parsed ====== Weight : 0 Id: (6931) ±Øºñ ¼·ùTop Secret Document ====== auto-parsed ====== Weight : 0 Id: (6932) Èñ±ÍÇÑ °í¼Rare Old Book ====== auto-parsed ====== Weight : 0 Id: (6933) ¿¬È¸ ÃÊûÀåBanquet Invitation ====== auto-parsed ====== Weight : 0 Id: (6934) ±²ÀåÈ÷ ¸ÚÁø ¿ä¸®Exquisite Food ====== auto-parsed ====== Weight : 100 Id: (6935) °í±Þ Á¢½ÃLuxurious Dish ====== auto-parsed ====== Weight : 1 Id: (6936) ³Ã±âÀÇ ÇÙChilly Nucleus ====== auto-parsed ====== Weight : 1 Id: (6937) ¸»¶ûÇÑ ²®ÁúSoft Skin ====== auto-parsed ====== Weight : 1 Id: (6938) °í½¿µµÄ¡ÀÇ Å«°¡½ÃHedgehog Spines ====== auto-parsed ====== Weight : 1 Id: (6939) ³°Àº º§Æ®Worn out Belt ====== auto-parsed ====== Weight : 1 Id: (6940) ¿òÁ÷ÀÌ´Â °ËÀº¹°ÁúMoving Black Material ====== auto-parsed ====== Weight : 1 Id: (6941) ¹ß۸®ÈûÀÇ ÆÄÆíValkyrie's Power Fragment ====== auto-parsed ====== Weight : 1 Id: (6942) ÁÖÀÎÀÇ ÀÇÁöMaster's Will ====== auto-parsed ====== Weight : 1 Id: (6960) °øÁß¿ä»õ ¿¼èSky Fortress Key ====== auto-parsed ====== Weight : 1 Id: (7166) Soft Silk Cloth A expensive fabric that is woven from high quality silk threads. _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (11600) ºû³ª´Â ¼º¼öShining Holy Water ====== auto-parsed ====== Weight : 1.5 Id: (12817) ³°Àº Ä«µåøOld Card Album ====== auto-parsed ====== Required Level : 80 Weight : 0 Id: (13128) »ç³äÀÇ ¸®º¼¹öVicious Mind Revolver [1] ====== auto-parsed ====== Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 160 Id: (13328) »ç³äÀÇ Ç³¸¶¼ö¸®°ËVicious Mind Huuma Shuriken [1] ====== auto-parsed ====== Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 160 Id: (13455) »ç³äÀÇ ¼¼À̹öVicious Mind Sabre [1] ====== auto-parsed ====== Attack : 135 Weight : 135 Weapon Level : 4 Required Level : 160 Id: (14505) ´øÀü 1½Ã°£ ÀÌ¿ë±ÇSky Fortress Ticket ====== auto-parsed ====== Weight : 0 Id: (14506) ´øÀü ÀÌ¿ë±ÇSky Fortress Ticket ====== auto-parsed ====== Weight : 0 Id: (15134) ºñ¼Å½º Ŭ·Î½ºVicious Cloth [1] ====== auto-parsed ====== Itemclass : Armor Defense : 30 Weight : 120 Required Level : 70 Id: (15146) ¾ÆÃ·ÀÇ ·ÎºêFlattery Robe [1] ====== auto-parsed ====== Itemclass : Armor Defense : 0 Weight : 10 Required Level : 100 Id: (15147) µ¶¼³ÀÇ ·ÎºêInvective Robe [1] ====== auto-parsed ====== Itemclass : Armor Defense : 0 Weight : 10 Required Level : 100 Id: (16039) Spoon [1] The spoon that the Lords of Adam used when having meal. Dark power still exists within. _ Item Effect(s): ASPD +10 Has a 10% chance to inflict Curse status on the target enemy when dealing physically attacking. _ Category: Weapon Equipment Type Class : Mace Attack Strength: 8: 80 Weight : 100 Weapon Level : 3 Weight: 100 Required Level : 40 Usable ByJobs : Novice Classes, Swordsman Classes, Merchant Classes, Acolyte Classes ====== auto-parsed ====== Itemclass : Mace Attack : 80 Weight : 100 Weapon Level : 3 Required Level : 40 Id: (16041) »ç³äÀÇ ¸ÞÀ̽ºVicious Mind Mace [1] ====== auto-parsed ====== Itemclass : Mace Attack : 130 Weight : 130 Weapon Level : 4 Required Level : 160 Id: (16483) ¿¬¸¶Á¦ 10°³ »óÀÚ[Not For Sale]Abrasive 10 Box ====== auto-parsed ====== Weight : 1 Id: (16504) dz¼±² 10°³ ¹Ú½º[Not For Sale]Bubble Gum 10 Box ====== auto-parsed ====== Weight : 1 Id: (17569) ´øÀü ÀÌ¿ë±Ç 1½Ã°£ »óÀÚSky Fortress Ticket 1 Hour Box ====== auto-parsed ====== Weight : 1 Id: (17570) ´øÀü ÀÌ¿ë±Ç 3½Ã°£ »óÀÚSky Fortress Ticket 3 Hour Box ====== auto-parsed ====== Weight : 1 Id: (18121) »ç³äÀÇ º¸¿ìVicious Mind Bow [1] ====== auto-parsed ====== Itemclass : Bow Attack : 170 Weight : 170 Weapon Level : 4 Required Level : 160 Id: (18673) Drooping Pope Hat [1] The Chibi Pope wishes to escape her duties in Rachel so she's taking a sightseeing vacation withBack by popular demand, the Helmet is modeled after the assistancPope of helpful AdventurersArunafeltz! +7 MDEF, Increases h +7. Healing effectiveness by +5%. Increases healing effectiveness when upgraded above +6 For every refine level after +7, heal effect +1%. If upgraded torefine level is +9 or higher, increasesabove, MATK by +7% additionally. If upgraded torefine level is +12 or higher, increasesabove, MATK by an+5% additional 5%. If wornly. Equip with Blush, increases healing effectiveness by an +10% additional 10% Slot: 1ly. Class : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 1 Id: (18880) °í±Þ Èæ»ç¿ÕÀÇ ¸ðÀÚLuxury Evil Snake Lord Hat [1] ====== auto-parsed ====== Itemclass : Headgear Defense : 4 Location : Upper Weight : 50 Required Level : 175 Id: (18962) Panda Balloon A cute panda balloon! All Stats +1, ASPD +1. Unable to refine and indestructible. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Id: (19296) Classical Feather Hat [1] A small hat with a very impressive leather quality. For every 2 refine level, ATK +15. If refine level is +7, increase or above, ranged physical damage by +7%. If refine level is +9, or above ATK +5%, ASPD +1. If refine level is +11, increase or above, ranged physical damage by +5%. additionally. For every refine level after +10, decrease fixed cast time by -0.1 second (Maximum refine level +15) Equip with Piece Of Angent Skin, for every 2 refine level of the garment, increase damage of the [Arrow Storm by ] damage +12%. Equip with Leather of Tendrilion, for every 2 refine level of the garment, increase damage of the [Severe Rainstorm by ] damage +7%. Equip with Ancient Cape, for every 2 refine level of the garment, increase damage of the [Triangle Shot by ] damage +15%. Class : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20246) ÀÇ»ó ½Ã°£ÀÇ Àå½ÄCostume Decoration Time ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (20247) Costume Black Hand of Fate You are my destiny, magnetizA costume that makes you feel like your head is trapped in the costume and your fate is controlled by gravity. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20279) C ROS Cheer Whistle This item cannot be traded with other accounts. Unleash your team spirit with this cheer whistle! Crafted to perfection, this whistle is not just a mere instrument - it's a symbol of unwavering support and enthusiasm for your favorite team. During event period: All Stats +1. This stats will be removed after 126th October maintenance. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20288) ÀÇ»ó ºñÁê¸ðÀÚCostume Bijou Hat ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20489) Costume Pope Crown A costume modeled afterown that is worn by a pope. _e pope's crown of Arunafeltz, an incarnation of Freyja. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20839) Light and Darkness Wing [1] Wings designed with white on the left wing and black on the right. MDEF +20 EXP +1% All stats +1 For every 5 refine level, heal effect +10%. Equip with C Light Darkness Crown, physical damage taken from Small, Medium and Large enemies -3%. Class : Garment Defense : 20 Weight : 10 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 20 Weight : 10 Required Level : 1 Id: (24343) ºí¸®Ã÷ ¿þÆù ½¦µµ¿ìBlitz Shadow Weapon ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24344) ºí¸®Ã÷ ¾Æ¸Ó ½¦µµ¿ìBlitz Shadow Armor ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (28342) Critical Anklet [1] An ornament worn by masters during a fight to death. MDEF +3. CRIT +5. Equip with Scarlet Poncho or [NFS]Scarlet Poncho, CRIT +10, cCritical dDamage +5%. If refine level of Scarlet Poncho or [NFS]Scarlet Poncho is +5 or above, additional cCritical dDamage +3% additionally. +7 or above, Critical Damage +4% additional cly. Note! - When equipped together with [NFS]Critical damage +4%Anklet, the bonus combo effect does not stack. Class : Accessory Defense : 3 Weight : 20 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 3 Weight : 20 Required Level : 50 Id: (28505) Demon God's Ring [1] A ring that empowers the essences of the Demon God. ATK +5% MATK +5% Equip with Demon God Essence Force1,Force2 or Force3, ATK +5%. Equip with Demon God Essence Intelligence1,Intelligence2 or Intelligence3, MATK +5%. Equip with Demon God Essence Speed1,Speed2 or Speed3, I increase ASPD (delay after attack -5%) Equip with Demon God Essence Concentration1,Concentration2 or Concentration3, variable cast time -5%. Equip with Demon God Essence Vitality1,Vitality2 or Vitality3, Max HP +5%. Equip with Demon God Essence Luck1, Luck2 or Luck3, Critical Damage +5%. Note! - When equipped together with [NFS]Demon God's Ring, the bonus combo effect does not stack. Class : Accessory Defense : 0 Weight : 50 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 50 Required Level : 100 Id: (28520) Egir Ring [1] Egir, the God of Sea's Ring. It has the power to see all things. MDEF +5, All Stats +1. Increase physical damage to all classes enemies by +5%, MATK +5%. Increaes rResistance against Water property attack by +10%. _ Equip with Egir Helm, increase physical damage to all classes enemies by an+5% additional 5%ly, MATK +5%, All Stats +5. If refine level of Egir Helm is +7 or above, increase physical damage to all classes enemies by an+5% additional 5%ly, MATK +5%, All Stats +5. _ Equip with Egir Armor, increase resistance against Silence and Stun by +25%. If refine level of Egir Armor is +7 or above, increase resistance against Silence and Stun by an+25% additional 25%. _ly. Equip with Egir Shoes, Max HP +10%, Max SP +10%. If refine level of Egir Shoes is +7 or above, Max HP +10%, Max SP +10% additionally. _ Equip with Egir Manteau, increase resistance against Water and Fire property by attack +25%. If refine level of Egir Manteau is +7 or above, increase resistance against Water and Fire property by anattack +25% additional 25%. _ly. Equip with Egir Helm, Armor, Shoes and Manteau, Immune to Frozen. Perfect Dodge +30, increase resistance against Water property by attack +15%. _ Equip with Kraken Card, MDEF +15, Max HP +15%, FLEE +100 and able to cast Lv 1 [Stalk]. Able to detect hiding or cloaking monstenemies. Note! - When equipped together with [NFS]Egir Ring, the bonus combo effect does not stack. Class : Accessory Defense : 0 Weight : 50 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 50 Required Level : 100 Id: (31122) ÀÇ»ó Çǹ¯Àº »ç¾ÈºÀÀÎÀÇ ºØ´ëC Vicious Bandage TightA bandage that is for eye wounds. It seems thatsaid to have the power to seal away the evil energy of a particular person. Howere already ver, it appears to be just a plain red bandage. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs except Doram ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31368) Costume Harvest Festa Hat A hat made in commemoration of a harvest festival. It feels grateful to harvest all the crops and wish a good harvest for next year. You have a chance of finding harvest festival goodies when monster hunting during the event period. (All stats will be removed once event ends.) Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31580) Costume Autumn Flavor In the deeper autumn, after the harvest, delicious sweet potatoes and corn are baked on the bonfire. When it's all cooked, it tastes better. Recovery Amount of Sweet Potato +400%. Equip with Costume Harvest Festa Hat, Recovery Amount of Sweet Potato +1600% additionally. (All stats will be removed once event ends.) Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Efst Spoiler Id: 873 EFST_EP16_DEF Shining Holly Water 10% Damage reducetaken from Ritual Room, Room of Consciousness and Prontera Invasion dDungeons -10% %s Link to comment Share on other sites More sharing options...
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