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PHMYSGRO changelog September 21, 2023


Dia

Recommended Posts

Added
Achievement
Spoiler


Id: (120001)
Explore Prontera Field (North)(1)
Find Treasure

Find Treasure in Prontera Field (North)
Score: 10
Id: (120002)
Explore Prontera Field (North)(2)
Find Treasure

Find Treasure in Prontera Field (North)
Score: 10
Id: (120003)
Explore Prontera Field (North)(3)
Find Treasure

Find Treasure in Prontera Field (North)
Score: 10
Id: (120004)
Explore Prontera Field (West)(1)
Find Treasure

Find Treasure in Prontera Field (West)
Score: 10
Id: (120005)
Explore Prontera Field (West)(2)
Find Treasure

Find Treasure in Prontera Field (West)
Score: 10
Id: (120006)
Explore Prontera Field (East)
Find Treasure

Find Treasure in Prontera Field (East)
Score: 10
Id: (120007)
Explore Prontera Field (South)(1)
Find Treasure

Find Treasure in Prontera Field (South)
Score: 10
Id: (120008)
Explore Prontera Field (South)(2)
Find Treasure

Find Treasure in Prontera Field (South)
Score: 10
Id: (120009)
Explore Prontera Field (South)(3)
Find Treasure

Find Treasure in Prontera Field (South)
Score: 10
Id: (120010)
Explore Prontera Field (South)(4)
Find Treasure

Find Treasure in Prontera Field (South)
Score: 10
Id: (120011)
Explore Geffen Field (East)
Find Treasure

Find Treasure in Geffen Field (East)
Score: 10
Id: (120012)
Explore Geffen Field (SE)
Find Treasure

Find Treasure in Geffen Field (SE)
Score: 10
Id: (120013)
Explore Geffen Field (NW)(1)
Find Treasure

Find Treasure in Geffen Field (NW)
Score: 10
Id: (120014)
Explore Geffen Field (NW)(2)
Find Treasure

Find Treasure in Geffen Field (NW)
Score: 10
Id: (120015)
Explore Geffen Field (NW)(3)
Find Treasure

Find Treasure in Geffen Field (NW)
Score: 10
Id: (120016)
Explore Geffen Field (South)(1)
Find Treasure

Find Treasure in Geffen Field (South)
Score: 10
Id: (120017)
Explore Geffen Field (South)(2)
Find Treasure

Find Treasure in Geffen Field (South)
Score: 10
Id: (120018)
Explore Sograt Desert(1)
Find Treasure

Find Treasure in Sograt Desert
Score: 10
Id: (120019)
Explore Sograt Desert(2)
Find Treasure

Find Treasure in Sograt Desert
Score: 10
Id: (120020)
Explore Sograt Desert(3)
Find Treasure

Find Treasure in Sograt Desert
Score: 10
Id: (120021)
Explore Sograt Desert(4)
Find Treasure

Find Treasure in Sograt Desert
Score: 10
Id: (120022)
Explore Sograt Desert(5)
Find Treasure

Find Treasure in Sograt Desert
Score: 10
Id: (120023)
Explore Sograt Desert(6)
Find Treasure

Find Treasure in Sograt Desert
Score: 10
Id: (120024)
Explore Payon Field (SW)(1)
Find Treasure

Find Treasure in Payon Field (SW)
Score: 10
Id: (120025)
Explore Payon Field (SW)(2)
Find Treasure

Find Treasure in Payon Field (SW)
Score: 10
Id: (120026)
Explore Payon Field (SW)(3)
Find Treasure

Find Treasure in Payon Field (SW)
Score: 10
Id: (120027)
Explore Payon Field (SW)(4)
Find Treasure

Find Treasure in Payon Field (SW)
Score: 10
Id: (120028)
Explore Payon Field (East)(1)
Find Treasure

Find Treasure in Payon Field (East)
Score: 10
Id: (120029)
Explore Payon Field (East)(2)
Find Treasure

Find Treasure in Payon Field (East)
Score: 10
Id: (120030)
Explore Payon Field (East)(3)
Find Treasure

Find Treasure in Payon Field (East)
Score: 10
Id: (120031)
Explore Payon Field (East)(4)
Find Treasure

Find Treasure in Payon Field (East)
Score: 10
Id: (120032)
Explore Mt.Mjolnir (North)(1)
Find Treasure

Find Treasure in Mt.Mjolnir (North)
Score: 10
Id: (120033)
Explore Mt.Mjolnir (North)(2)
Find Treasure

Find Treasure in Mt.Mjolnir (North)
Score: 10
Id: (120034)
Explore Mt.Mjolnir (North)(3)
Find Treasure

Find Treasure in Mt.Mjolnir (North)
Score: 10
Id: (120035)
Explore Mt.Mjolnir (North)(4)
Find Treasure

Find Treasure in Mt.Mjolnir (North)
Score: 10
Id: (120036)
Explore Mt.Mjolnir (North)(5)
Find Treasure

Find Treasure in Mt.Mjolnir (North)
Score: 10
Id: (120037)
Explore Mt.Mjolnir (South)(1)
Find Treasure

Find Treasure in Mt.Mjolnir (South)
Score: 10
Id: (120038)
Explore Mt.Mjolnir (South)(2)
Find Treasure

Find Treasure in Mt.Mjolnir (South)
Score: 10
Id: (120039)
Explore Mt.Mjolnir (South)(3)
Find Treasure

Find Treasure in Mt.Mjolnir (South)
Score: 10
Id: (120040)
Explore Mt.Mjolnir (South)(4)
Find Treasure

Find Treasure in Mt.Mjolnir (South)
Score: 10
Id: (120041)
Explore Mt.Mjolnir (South)(5)
Find Treasure

Find Treasure in Mt.Mjolnir (South)
Score: 10
Id: (120042)
Explore Mt.Mjolnir (South)(6)
Find Treasure

Find Treasure in Mt.Mjolnir (South)
Score: 10
Id: (120043)
Explore Al De Baran Field (South)
Find Treasure

Find Treasure in Al De Baran Field (South)
Score: 10
Id: (120044)
Explore Comodo Field(1)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120045)
Explore Comodo Field(2)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120046)
Explore Comodo Field(3)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120047)
Explore Comodo Field(4)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120048)
Explore Comodo Field(5)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120049)
Explore Comodo Field(6)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120050)
Explore Comodo Field(7)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120051)
Explore Comodo Field(8)
Find Treasure

Find Treasure in Comodo Field
Score: 10
Id: (120052)
Explore Checkpoint Field(1)
Find Treasure

Find Treasure in Checkpoint Field
Score: 10
Id: (120053)
Explore Checkpoint Field(2)
Find Treasure

Find Treasure in Checkpoint Field
Score: 10
Id: (120054)
Explore Kiel Hyre's Cottage
Find Treasure

Find Treasure in Kiel Hyre's Cottage
Score: 10
Id: (120055)
Explore El Mes Plateau(1)
Find Treasure

Find Treasure in El Mes Plateau
Score: 10
Id: (120056)
Explore El Mes Plateau(2)
Find Treasure

Find Treasure in El Mes Plateau
Score: 10
Id: (120057)
Explore El Mes Plateau(3)
Find Treasure

Find Treasure in El Mes Plateau
Score: 10
Id: (120058)
Explore El Mes Gorge
Find Treasure

Find Treasure in El Mes Gorge
Score: 10
Id: (120059)
Explore Kiel Hyre's Academy
Find Treasure

Find Treasure in Kiel Hyre's Academy
Score: 10
Id: (120060)
Explore Guards Camp
Find Treasure

Find Treasure in Guards Camp
Score: 10
Id: (120061)
Explore Juno Field
Find Treasure

Find Treasure in Juno Field
Score: 10
Id: (120062)
Explore Thanatos Tower Entrance
Find Treasure

Find Treasure in Thanatos Tower Entrance
Score: 10
Id: (120063)
Explore Hugel Field(1)
Find Treasure

Find Treasure in Hugel Field
Score: 10
Id: (120064)
Explore Hugel Field(2)
Find Treasure

Find Treasure in Hugel Field
Score: 10
Id: (120065)
Explore Hugel Field(3)
Find Treasure

Find Treasure in Hugel Field
Score: 10
Id: (120066)
Explore Abyss Lake
Find Treasure

Find Treasure in Abyss Lake
Score: 10
Id: (120067)
Explore Einbroch Field(1)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120068)
Explore Einbroch Field(2)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120069)
Explore Einbroch Field(3)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120070)
Explore Einbroch Field(4)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120071)
Explore Einbroch Field(5)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120072)
Explore Einbroch Field(6)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120073)
Explore Einbroch Field(7)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120074)
Explore Einbroch Field(8)
Find Treasure

Find Treasure in Einbroch Field
Score: 10
Id: (120075)
Explore Lighthalzen Field(1)
Find Treasure

Find Treasure in Lighthalzen Field
Score: 10
Id: (120076)
Explore Lighthalzen Field(2)
Find Treasure

Find Treasure in Lighthalzen Field
Score: 10
Id: (120077)
Explore Lighthalzen Field(3)
Find Treasure

Find Treasure in Lighthalzen Field
Score: 10
Id: (120078)
Explore Audhumbla Plain(1)
Find Treasure

Find Treasure in Rachel Audhumbla Plain
Score: 10
Id: (120079)
Explore Rachel Ida Plain(1)
Find Treasure

Find Treasure in Rachel Ida Plain
Score: 10
Id: (120080)
Explore Rachel Ida Plain(2)
Find Treasure

Find Treasure in Rachel Ida Plain
Score: 10
Id: (120081)
Explore Rachel Ida Plain(3)
Find Treasure

Find Treasure in Rachel Ida Plain
Score: 10
Id: (120082)
Explore Audhumbla Grassland(1)
Find Treasure

Find Treasure in Rachel Audhumbla Grassland
Score: 10
Id: (120083)
Explore Audhumbla Grassland(2)
Find Treasure

Find Treasure in Rachel Audhumbla Grassland
Score: 10
Id: (120084)
Explore Portus Luna
Find Treasure

Find Treasure in Portus Luna
Score: 10
Id: (120085)
Explore Veins Field(1)
Find Treasure

Find Treasure in Veins Field
Score: 10
Id: (120086)
Explore Veins Field(2)
Find Treasure

Find Treasure in Veins Field
Score: 10
Id: (120087)
Explore Veins Field(3)
Find Treasure

Find Treasure in Veins Field
Score: 10
Id: (120088)
Explore Veins Field(4)
Find Treasure

Find Treasure in Veins Field
Score: 10
Id: (120089)
Explore Veins Field(5)
Find Treasure

Find Treasure in Veins Field
Score: 10
Id: (120090)
Explore Eclage Field
Find Treasure

Find Treasure in Eclage Field
Score: 10
Id: (120091)
Explore North Bifrost
Find Treasure

Find Treasure in North Bifrost
Score: 10
Id: (120092)
Explore South Bifrost
Find Treasure

Find Treasure in South Bifrost
Score: 10
Id: (120093)
Explore Splendide Field(1)
Find Treasure

Find Treasure in Splendide Field
Score: 10
Id: (120094)
Explore Splendide Field(2)
Find Treasure

Find Treasure in Splendide Field
Score: 10
Id: (120095)
Explore Splendide Field(3)
Find Treasure

Find Treasure in Splendide Field
Score: 10
Id: (120096)
Explore Manuk Field(1)
Find Treasure

Find Treasure in Manuk Field
Score: 10
Id: (120097)
Explore Manuk Field(2)
Find Treasure

Find Treasure in Manuk Field
Score: 10
Id: (120098)
Explore Manuk Field(3)
Find Treasure

Find Treasure in Manuk Field
Score: 10
Id: (120099)
Explore Kamidal Piedmont(1)
Find Treasure

Find Treasure in Kamidal Piedmont
Score: 10
Id: (120100)
Explore Kamidal Piedmont(2)
Find Treasure

Find Treasure in Kamidal Piedmont
Score: 10
Id: (120101)
Explore Amatsu Field
Find Treasure

Find Treasure in Amatsu Field
Score: 10
Id: (120102)
Explore Gonryun Field
Find Treasure

Find Treasure in Gonryun Field
Score: 10
Id: (120103)
Explore Louyang Field
Find Treasure

Find Treasure in Louyang Field
Score: 10
Id: (120104)
Explore Ayothaya Field
Find Treasure

Find Treasure in Ayothaya Field
Score: 10
Id: (120105)
Explore Moscovia Field
Find Treasure

Find Treasure in Moscovia Field
Score: 10
Id: (120106)
Explore Brasilis Field
Find Treasure

Find Treasure in Brasilis Field
Score: 10
Id: (120107)
Explore Dewata Field
Find Treasure

Find Treasure in Dewata Field
Score: 10
Id: (120108)
Explore Port Malaya Field(1)
Find Treasure

Find Treasure in Port Malaya Field
Score: 10
Id: (120109)
Explore Port Malaya Field(2)
Find Treasure

Find Treasure in Port Malaya Field
Score: 10
Id: (120110)
Explore Monastery Basement
Find Treasure

Find Treasure in Monastery Basement
Score: 20
Id: (120111)
Explore Abyss Underground Cave
Find Treasure

Find Treasure in Hugel Abyss Underground Cave
Score: 20
Id: (120112)
Explore Clock Tower
Find Treasure

Find Treasure in Clock Tower
Score: 20
Id: (120113)
Explore Amatsu Underground
Find Treasure

Find Treasure in Amatsu Underground
Score: 20
Id: (120114)
Explore Ant Hell
Find Treasure

Find Treasure in Ant Hell
Score: 20
Id: (120115)
Explore Ayothaya Dungeon
Find Treasure

Find Treasure in Ayothaya Dungeon
Score: 20
Id: (120116)
Explore Comodo Dungeon
Find Treasure

Find Treasure in Comodo Dungeon
Score: 20
Id: (120117)
Explore Brasilis Dungeon
Find Treasure

Find Treasure in Brasilis Dungeon
Score: 20
Id: (120118)
Explore Clock Tower Dungeon
Find Treasure

Find Treasure in Clock Tower Dungeon
Score: 20
Id: (120119)
Explore Istana Dungeon
Find Treasure

Find Treasure in Istana Dungeon
Score: 20
Id: (120120)
Explore Scaraba Hall Dungeon
Find Treasure

Find Treasure in Scaraba Hall Dungeon
Score: 20
Id: (120121)
Explore Bifrost Dungeon
Find Treasure

Find Treasure in Bifrost Dungeon
Score: 20
Id: (120122)
Explore Einbech Dungeon
Find Treasure

Find Treasure in Einbech Dungeon
Score: 20
Id: (120123)
Explore Geffen Underground Dungeon
Find Treasure

Find Treasure in Geffen Underground Dungeon
Score: 20
Id: (120124)
Explore Glast Heim Dungeon(1)
Find Treasure

Find Treasure in Glast Heim Dungeon
Score: 20
Id: (120125)
Explore Glast Heim Dungeon(2)
Find Treasure

Find Treasure in Glast Heim Dungeon
Score: 20
Id: (120126)
Explore Glast Heim Dungeon(3)
Find Treasure

Find Treasure in Glast Heim Dungeon
Score: 20
Id: (120127)
Explore Glast Heim Dungeon(4)
Find Treasure

Find Treasure in Glast Heim Dungeon
Score: 20
Id: (120128)
Explore Gonryun Dungeon
Find Treasure

Find Treasure in Gonryun Dungeon
Score: 20
Id: (120129)
Explore Rachel Dungeon
Find Treasure

Find Treasure in Rachel Dungeon
Score: 20
Id: (120130)
Explore Sphinx Dungeon
Find Treasure

Find Treasure in Sphinx Dungeon
Score: 20
Id: (120131)
Explore Izlude Dungeon
Find Treasure

Find Treasure in Izlude Dungeon
Score: 20
Id: (120132)
Explore Robot Factory Dungeon
Find Treasure

Find Treasure in Robot Factory Dungeon
Score: 20
Id: (120133)
Explore Bio Laboratory Dungeon
Find Treasure

Find Treasure in Bio Laboratory Dungeon
Score: 20
Id: (120134)
Explore Louyang Dungeon
Find Treasure

Find Treasure in Louyang Dungeon
Score: 20
Id: (120135)
Explore Nogg Road
Find Treasure

Find Treasure in Nogg Road
Score: 20
Id: (120136)
Explore Mjolnir Abandoned Mine
Find Treasure

Find Treasure in Mjolnir Abandoned Mine
Score: 20
Id: (120137)
Explore Pyramid Dungeon
Find Treasure

Find Treasure in Pyramid Dungeon
Score: 20
Id: (120138)
Explore Orc Cave
Find Treasure

Find Treasure in Orc Cave
Score: 20
Id: (120139)
Explore Payon Dungeon
Find Treasure

Find Treasure in Payon Dungeon
Score: 20
Id: (120140)
Explore Labyrinth Dungeon
Find Treasure

Find Treasure in Labyrinth Dungeon
Score: 20
Id: (120141)
Explore Culvert Dungeon
Find Treasure

Find Treasure in Culvert Dungeon
Score: 20
Id: (120142)
Explore Thanatos Tower Dungeon
Find Treasure

Find Treasure in Thanatos Tower Dungeon
Score: 20
Id: (120143)
Explore Thor Volcano Dungeon
Find Treasure

Find Treasure in Thor Volcano Dungeon
Score: 20
Id: (120144)
Explore Sunken Ship Dungeon
Find Treasure

Find Treasure in Sunken Ship Dungeon
Score: 20
Id: (120145)
Explore Turtle Island Dungeon
Find Treasure

Find Treasure in Turtle Island Dungeon
Score: 20
Id: (120146)
Explore Toy Dungeon
Find Treasure

Find Treasure in Toy Dungeon
Score: 20
Id: (129001)
Prontera Explorer
Complete All the Achievement

Complete Explore Prontera
Score: 20
Id: (129002)
Geffen Explorer
Complete All the Achievement

Complete Explore Geffen
Score: 20
Id: (129003)
Sograt Desert Explorer
Complete All the Achievement

Complete Explore Sograt Desert
Score: 20
Id: (129004)
Payon Explorer
Complete All the Achievement

Complete Explore Payon
Score: 20
Id: (129005)
Mt.Mjolnir (North) Explorer
Complete All the Achievement

Complete Explore Mt.Mjolnir (North)
Score: 20
Id: (129006)
Mt.Mjolnir (South) Explorer
Complete All the Achievement

Complete Explore Mt.Mjolnir (South)
Score: 20
Id: (129007)
Comodo Explorer
Complete All the Achievement

Complete Explore Comodo
Score: 20
Id: (129008)
Rune Midgard Explorer
Complete All the Achievement

Complete Explore Rune Midgard
Score: 50
Id: (129009)
Juno Explorer
Complete All the Achievement

Complete Explore Juno
Score: 20
Id: (129010)
Hugel Explorer
Complete All the Achievement

Complete Explore Hugel
Score: 20
Id: (129011)
Einbroch Explorer
Complete All the Achievement

Complete Explore Einbroch
Score: 20
Id: (129012)
Lighthalzen Explorer
Complete All the Achievement

Complete Explore Lighthalzen
Score: 20
Id: (129013)
Schwartzvald Explorer
Complete All the Achievement

Complete Explore Schwartzvald
Score: 50
Id: (129014)
Rachel Explorer
Complete All the Achievement

Complete Explore Rachel
Score: 20
Id: (129015)
Veins Explorer
Complete All the Achievement

Complete Explore Veins
Score: 20
Id: (129016)
Arunafeltz Explorer
Complete All the Achievement

Complete Explore Arunafeltz
Score: 50
Id: (129017)
Laphines Explorer
Complete All the Achievement

Complete Explore Laphines
Score: 20
Id: (129018)
Manuk Explorer
Complete All the Achievement

Complete Explore Manuk
Score: 20
Id: (129019)
Other World Explorer
Complete All the Achievement

Complete Explore Other World
Score: 50
Id: (129020)
Localized Field Explorer
Complete All the Achievement

Complete Explore Localized Field
Score: 50
Id: (200000)
First Aura Obtained!
Reach Base Level 99!

Reach Base Level 99.
Score: 50
Id: (200001)
Second Aura Obtained!
Reach Base Level 150!

Reach Base Level 150.
Score: 60
Id: (200002)
Third Aura Obtained!
Reach Base Level 175!

Reach Base Level 175.
Score: 70
Id: (200003)
Job Level Master!
Reach Job Level 50!

Reach Job Level 50.
Score: 30
Id: (200004)
Job Level Grandmaster!
Reach Job Level 70!

Reach Job Level 70.
Score: 50
Id: (200005)
Official Adventurer
Job Change to 1st Class

Job Change to either Swordsman, Merchant, Thief, Magician, Acolyte or Archer.
Score: 10
Id: (200006)
First Step to Transcendent Class!
Job Change to Transcendent 1st Class

Job Change to either Transcendent Swordsman, Transcendent Merchant, Transcendent Thief, Transcendent Magician, Transcendent Acolyte or Transcendent Archer.
Score: 20
Id: (200007)
Veteran Adventurer! (1)
Job Change to 2nd Class (2-1)

Job Change to either Knight, Blacksmith, Assassin, Wizard, Priest or Hunter.
Score: 25
Id: (200008)
Veteran Adventurer! (2)
Job Change to 2nd Class (2-2)

Job Change to either Crusader, Alchemist, Rogue, Sage, Monk, Bard or Dancer.
Score: 25
Id: (200009)
Hero (1)
Job Change to Transcendent 2nd Class (2-1)

Job Change to either Lord Knight, Mastersmith, Assassin Cross, High Wizard, High Priest or Sniper.
Score: 30
Id: (200010)
Hero (2)
Job Change to Transcendent 2nd Class (2-2)

Job Change to either Paladin, Biochemist, Stalker, Scholar, Champion, Gypsy or Minstrel.
Score: 30
Id: (200011)
Elite Adventurer! (1)
Job Change to 3rd Class (3-1)

Job Change to either Rune Knight, Mechanic, Guillotine Cross, Warlock, Archbishop or Ranger.
Score: 50
Id: (200012)
Transcendent! (1)
Job Change to 3rd Class (3-1) (transcendent)

Job Change to either Rune Knight, Mechanic, Guillotine Cross, Warlock, Archbishop or Ranger after transcendent.
Score: 60
Id: (200013)
Elite Adventurer! (2)
Job Change to 3rd Class (3-2)

Job Change to either Royal Guard, Genetic, Shadow Chaser, Sorcerer, Sura, Maestro or Wanderer.
Score: 50
Id: (200014)
Transcendent! (2)
Job Change to 3rd Class (3-2) (transcendent)

Job Change to Royal Guard, Genetic, Shadow Chaser, Sorcerer, Sura, Maestro, or Wanderer after transcendent.
Score: 60
Id: (200015)
Those Who Walk a Special Path.
Job Change to Expanded Class

Job change to Taekwon Boy/Girl, Gunslinger, Super Novice or Ninja.
Score: 10
Id: (200016)
This is My Path!
Job Change to Expanded 2nd Class

Job Change to Soul Linker, Taekwon Master, Rebellion, Oboro or Kagerou.
Score: 20
Id: (200017)
Bear Strength!
Reach 90 Pure STR

Reach 90 Pure STR.
Score: 10
Id: (200018)
Overflowing Magic Power!
Reach 90 Pure INT

Reach 90 Pure INT.
Score: 10
Id: (200019)
A Healthy Body and Healthy Mind!
Reach 90 Pure VIT

Reach 90 Pure VIT.
Score: 10
Id: (200020)
Speedster
Reach 90 Pure AGI

Reach 90 Pure AGI.
Score: 10
Id: (200021)
Hawk's Eye
Reach 90 Pure DEX

Reach 90 Pure DEX.
Score: 10
Id: (200022)
Max Luck
Reach 90 Pure LUK

Reach 90 Pure LUK.
Score: 10
Id: (200023)
Dragon-Like Power!
Reach 125 Pure STR

Reach 125 Pure STR.
Score: 20
Id: (200024)
Madness Magic Power
Reach 125 Pure INT

Reach 125 Pure INT.
Score: 20
Id: (200025)
Alloy Steel Stone
Reach 125 Pure VIT

Reach 125 Pure VIT.
Score: 20
Id: (200026)
Speed of Light
Reach 125 Pure AGI

Reach 125 Pure AGI.
Score: 20
Id: (200027)
Eye of The Falcon
Reach 125 Pure DEX

Reach 125 Pure DEX.
Score: 20
Id: (200028)
Lucky Fever
Reach 125 Pure LUK

Reach 125 Pure LUK.
Score: 20
Id: (200029)
Love Incarnate
Reach Base Level 99 with Novice

Reach Base Level 99 with Novice.
Score: 30
Id: (200030)
I Really Love It!
Reach Base Level 99 with 1st Class

Reach Base Level 99 with 1st Class.
Score: 30
Id: (200031)
Reincarnation in Valhalla!
Job Change to Novice High

Job Change to Novice High by Transcending. Necessary to Transcend through Valkyrie.
Score: 10
Id: (220000)
Start Community
Create a Chat Window

Create a Chat Window: ALT + C (Default).
Score: 10
Id: (220001)
Talking Dead
Create a Chat Room While the Character is Dead.

Create a Chat Room While the Character is Dead: ALT + C (Default).
Score: 10
Id: (220002)
Shoot the Breeze
Bring 20 Players to the Chat Room

Bring 20 Players to the Chat Room and Start the Conversation.
Score: 10
Id: (220003)
Will You be My Friend?
Register 1 Friend

Find a Friend to Join the Adventure. Register 1 Friend.
Score: 10
Id: (220004)
Famous Star
Register 10 Friends

It's Good to Have Many Friends. Register 10 Friends.
Score: 10
Id: (220005)
Let's Party~
Form a Party

Two is Better Than One! Form a Party and Go on an Adventure.
Score: 10
Id: (220006)
Are You Married..?
Get Married

In a Hard and Difficult World, Only Love can Protect Each Other. Find Your Partner and Get Married.
Score: 20
Id: (220007)
Will You be My Parents?
Get Adopted

The Most Powerful Love is Parents' Love.
Score: 20
Id: (220008)
Be the Best Parents
Adopt a Child

Child is The Key to the Family. Make a Happy Family by Adopting a Child.
Score: 20
Id: (220009)
Market Economy (1)
Spend Zeny in Vending

Let Zeny Flows to the Market. Spend 10,000 Zeny in other player's Vending.
Score: 10
Id: (220010)
Market Economy (2)
Spend Zeny in Vending

Let Zeny Flows to the Market. Spend 1,000,000 Zeny in other player's Vending.
Score: 15
Id: (220011)
Market Economy (3)
Spend Zeny in Vending

Let Zeny Flows to the Market. Spend 5,000,000 Zeny in other player's Vending.
Score: 20
Id: (220012)
Market Economy (4)
Spend Zeny in Vending

Let Zeny Flows to the Market. Spend 100,000,000 Zeny in other player's Vending.
Score: 30
Id: (220013)
Market Economy (5)
Spend Zeny in Vending

Let Zeny Flows to the Market. Spend 500,000,000 Zeny in other player's Vending.
Score: 50
Id: (220014)
I Can't Stop Refining! (1)
Make +7 Level 1 Weapon

Let's Check How Lucky You Are. Make +7 Level 1 Weapon.
Score: 10
Id: (220015)
I Can't Stop Refining! (2)
Make +12 Level 1 Weapon

Let's Check How Lucky You Are. Make +12 Level 1 Weapon.
Score: 15
Id: (220016)
I Can't Stop Refining! (3)
Make +7 Level 2 Weapon

Let's Check How Lucky You Are. Make +7 Level 2 Weapon.
Score: 10
Id: (220017)
I Can't Stop Refining! (4)
Make +12 Level 2 Weapon

Let's Check How Lucky You Are. Make +12 Level 2 Weapon.
Score: 15
Id: (220018)
I Can't Stop Refining! (5)
Make +7 Level 3 Weapon

Let's Check How Lucky You Are. Make +7 Level 3 Weapon.
Score: 15
Id: (220019)
I Can't Stop Refining! (6)
Make +12 Level 3 Weapon

Let's Check How Lucky You Are. Make +12 Level 3 Weapon.
Score: 20
Id: (220020)
I Can't Stop Refining! (7)
Make +7 Level 4 Weapon

Let's Check How Lucky You Are. Make +7 Level 4 Weapon.
Score: 20
Id: (220021)
I Can't Stop Refining! (8)
Make +12 Level 4 Weapon

Let's Check How Lucky You Are. Make +12 Level 4 Weapon.
Score: 30
Id: (220022)
Human Greed is Endless..
Break an item during refinement

Human Greed is Endless and They Repeat the Same Mistakes... But from the Mistakes We Learn Life Lessons. Break an item during refinement.
Score: 10
Id: (220023)
Lucky Day! (1)
Obtain 100 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 100 Zeny once Sold to NPC.
Score: 10
Id: (220024)
Lucky Day! (2)
Obtain 1,000 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 1,000 Zeny once Sold to NPC.
Score: 10
Id: (220025)
Lucky Day! (3)
Obtain 5,000 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 5,000 Zeny once Sold to NPC.
Score: 15
Id: (220026)
Lucky Day! (4)
Obtain 10,000 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 10,000 Zeny once Sold to NPC.
Score: 15
Id: (220027)
Lucky Day! (5)
Obtain 50,000 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 50,000 Zeny once Sold to NPC.
Score: 20
Id: (220028)
Lucky Day! (6)
Obtain 100,000 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 100,000 Zeny once Sold to NPC.
Score: 20
Id: (220029)
Lucky Day! (7)
Obtain 150,000 Zeny Worth Item

What a Lucky Day For Me! Obtain an Item that is Worth 150,000 Zeny once Sold to NPC.
Score: 30
Id: (220030)
Rich King (1)
Possess More Than 10,000 Zeny

Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 10,000 Zeny.
Score: 10
Id: (220031)
Rich King (2)
Possess More Than 100,000 Zeny

Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 100,000 Zeny.
Score: 15
Id: (220032)
Rich King (3)
Possess More Than 1,000,000 Zeny

Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 1,000,000 Zeny.
Score: 20
Id: (220033)
Rich King (4)
Possess More Than 10,000,000 Zeny

Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 10,000,000 Zeny.
Score: 25
Id: (220034)
Rich King (5)
Possess More Than 100,000,000 Zeny

Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 100,000,000 Zeny.
Score: 30
Id: (220035)
Rich King (6)
Possess More Than 1,000,000,000 Zeny

Money Can't Buy Happiness but it Can Make you Awfully Comfortable. Possess More Than 1,000,000,000 Zeny.
Score: 40
Id: (230100)
Poring is Love
Complete All the Achievement

If You Wake Up Thinking About Poring in Your Sleep, You're a True Poring Enthusiast!
Score: 50
Id: (230101)
Taming Poring
Successfully Tame the Poring

Make Poring into a Cute Pet. Tame it with 'Unripe Apple'.
Score: 10
Id: (230102)
Taming Drops
Successfully Tame the Drops

Make Drops into a Cute Pet. Tame it with 'Orange Juice'.
Score: 10
Id: (230103)
Taming Poporing
Successfully Tame the Poporing

Make Poporing into a Cute Pet. Tame it with 'Bitter Herb'.
Score: 10
Id: (230104)
Taming Baby Poring
Successfully Tame the Baby Poring

Make Baby Poring into a Cute Pet. Tame it with 'Little Unripe Apple'.
Score: 10
Id: (230110)
Entomologist
Complete All the Achievement

If You Wake Up Thinking About Catching an Insect in Your Sleep, You're a True Entomologist!
Score: 50
Id: (230111)
Taming Chonchon
Successfully Tame the Chonchon

Make Chonchon into a Cute Pet. Tame it with 'Rotten Fish'.
Score: 10
Id: (230112)
Taming Steel Chonchon
Successfully Tame the Steel Chonchon

Make Steel Chonchon into a Cute Pet. Tame it with 'Rusty Iron'.
Score: 10
Id: (230113)
Taming Hunterfly
Successfully Tame the Hunterfly

Make Hunterfly into a Cute Pet. Tame it with 'Monster Juice'.
Score: 10
Id: (230114)
Taming Rocker
Successfully Tame the Rocker

Make Rocker into a Cute Pet. Tame it with 'Singing Flower'.
Score: 10
Id: (230115)
Taming Spore
Successfully Tame the Spore

Make Spore into a Cute Pet. Tame it with 'Dew Laden Moss'.
Score: 10
Id: (230116)
Taming Poison Spore
Successfully Tame the Poison Spore

Make Poison Spore into a Cute Pet. Tame it with 'Deadly Noxious Herb'.
Score: 10
Id: (230120)
Animals are Our Friends
Complete All the Achievement

If You Wake Up Thinking About Animals in Your Sleep, You're a True Animal Lover!
Score: 50
Id: (230121)
Taming Lunatic
Successfully Tame the Lunatic

Make Lunatic into a Cute Pet. Tame it with 'Rainbow Carrot'.
Score: 10
Id: (230122)
Taming Picky
Successfully Tame the Picky

Make Picky into a Cute Pet. Tame it with 'Earthworm the Dude'.
Score: 10
Id: (230123)
Taming Savage Babe
Successfully Tame the Savage Babe

Make Savage Babe into a Cute Pet. Tame it with 'Sweet Milk'.
Score: 10
Id: (230124)
Taming Baby Desert Wolf
Successfully Tame the Baby Desert Wolf

Make Baby Desert Wolf into a Cute Pet. Tame it with 'Well-Dried Bone'.
Score: 10
Id: (230125)
Taming Smokie
Successfully Tame the Smokie

Make Smokie into a Cute Pet. Tame it with 'Baked Sweet Potato'.
Score: 10
Id: (230126)
Taming Yoyo
Successfully Tame the Yoyo

Make Yoyo into a Cute Pet. Tame it with 'Tropical Banana'.
Score: 10
Id: (230127)
Taming Peco Peco
Successfully Tame the Peco Peco

Make Peco Peco into a Cute Pet. Tame it with 'Fatty Chubby Earthworm'.
Score: 10
Id: (230128)
Taming Petite
Successfully Tame the Petite

Make Petite into a Cute Pet. Tame it with 'Shining Stone'.
Score: 10
Id: (230140)
Attention! Monster Girls!!
Complete All the Achievement

If You Wake Up Thinking About Forming a Monster Girls in Your Sleep, You're a True Producer!
Score: 50
Id: (230141)
Taming Munak
Successfully Tame the Munak

Make Munak into a Cute Pet. Tame it with 'No Recipient'.
Score: 10
Id: (230142)
Taming Isis
Successfully Tame the Isis

Make Isis into a Cute Pet. Tame it with 'Armlet of Obedience'.
Score: 10
Id: (230143)
Taming Sohee
Successfully Tame the Sohee

Make Sohee into a Cute Pet. Tame it with 'Silver Knife of Chastity'.
Score: 10
Id: (230144)
Taming Zealotus
Successfully Tame the Zealotus

Make Zealotus into a Cute Pet. Tame it with 'Forbidden Red Candle'.
Score: 10
Id: (230145)
Taming Alice
Successfully Tame the Alice

Make Alice into a Cute Pet. Tame it with 'Soft Apron'.
Score: 10
Id: (230146)
Taming Succubus
Successfully Tame the Succubus

Make Succubus into a Cute Pet. Tame it with 'Boy's Naivety'.
Score: 10
Id: (230147)
Taming Loli Ruri
Successfully Tame the Loli Ruri

Make Loli Ruri into a Cute Pet. Tame it with 'Very Red Juice'.
Score: 10
Id: (230200)
Poring Investigator
Complete All the Achievement

Porings are Strange Creatures that are neither Plant nor Animal. The Best Way to Learn about Porings is to Experience them Face-to-Face.
Score: 10
Id: (230201)
Investigating Poring (1)
Defeat the Target Monsters

It is Characterized by a Distinctive Appearance Based on its Habitat. It's an Easy Opponent, so Take it Easy.
Score: 10
Id: (230202)
Investigating Poring (2)
Defeat the Target Monsters

There are Strong Porings out There. Let's See How Strong They Are.
Score: 20
Id: (230203)
Investigating Poring (3)
Defeat the Target Monsters

A Poring that Looks Like a Departure from The Usual Poring Family. Continued Research is Needed.
Score: 20
Id: (240000)
First Login
First Login.

First Login.
Score: 10
Id: (240001)
Reach Achievement Level 1
Reach Achievement Level 1

Reach Achievement Level 1.
Score: 10
Id: (240002)
Reach Achievement Level 2
Reach Achievement Level 2

Reach Achievement Level 2.
Score: 10
Id: (240003)
Reach Achievement Level 3
Reach Achievement Level 3

Reach Achievement Level 3.
Score: 10
Id: (240004)
Reach Achievement Level 4
Reach Achievement Level 4

Reach Achievement Level 4.
Score: 10
Id: (240005)
Reach Achievement Level 5
Reach Achievement Level 5

Reach Achievement Level 5.
Score: 10
Id: (240006)
Reach Achievement Level 6
Reach Achievement Level 6

Reach Achievement Level 6.
Score: 10
Id: (240007)
Reach Achievement Level 7
Reach Achievement Level 7

Reach Achievement Level 7.
Score: 10
Id: (240008)
Reach Achievement Level 8
Reach Achievement Level 8

Reach Achievement Level 8.
Score: 10
Id: (240009)
Reach Achievement Level 9
Reach Achievement Level 9

Reach Achievement Level 9.
Score: 10
Id: (240010)
Reach Achievement Level 10
Reach Achievement Level 10

Reach Achievement Level 10. Able to Obtain 'Diligent Reward' as a Title.
Score: 10
Id: (240011)
Reach Achievement Level 11
Reach Achievement Level 11

Reach Achievement Level 11.
Score: 10
Id: (240012)
Reach Achievement Level 12
Reach Achievement Level 12

Reach Achievement Level 12.
Score: 10
Id: (240013)
Reach Achievement Level 13
Reach Achievement Level 13

Reach Achievement Level 13.
Score: 10
Id: (240014)
Reach Achievement Level 14
Reach Achievement Level 14

Reach Achievement Level 14.
Score: 10
Id: (240015)
Reach Achievement Level 15
Reach Achievement Level 15

Reach Achievement Level 15.
Score: 10
Id: (240016)
Reach Achievement Level 16
Reach Achievement Level 16

Reach Achievement Level 16.
Score: 10
Id: (240017)
Reach Achievement Level 17
Reach Achievement Level 17

Reach Achievement Level 17.
Score: 10
Id: (240018)
Reach Achievement Level 18
Reach Achievement Level 18

Reach Achievement Level 18.
Score: 10
Id: (240019)
Reach Achievement Level 19
Reach Achievement Level 19

Reach Achievement Level 19.
Score: 10
Id: (240020)
Reach Achievement Level 20
Reach Achievement Level 20

Reach Achievement Level 20. Able to Obtain 'Diligent Reward' as a Title.
Score: 10



Title
Spoiler


Id: 1000: Turning Point of Life
Id: 1001: Specialist
Id: 1002: Expert
Id: 1003: Master
Id: 1004: Grand Master
Id: 1005: Novice Adventurer
Id: 1006: Veteran Adventurer
Id: 1007: Master Adventurer
Id: 1008: Dragon's
Id: 1009: ±¤±âÀÇ
Id: 1010: ±Ý°­ºÒ±«ÀÇ
Id: 1011: ±Ýºû¼¶±¤ÀÇ
Id: 1012: ¿¹¸®ÇÑ
Id: 1013: õ¿îÀÇ
Id: 1014: ¾ÖÁõÀÇ È­½Å
Id: 1015: ¸Å´Ï¾Ç
Id: 1016: ȯ»ýÇÑ
Id: 1017: ÇÇÀÇ »ö±òÀº »¡°£»ö
Id: 1018: Ãʺ¸ ÅÚ·¹Æ÷ÅÍ
Id: 1019: ¸ñ¸Þ¿©¿ä
Id: 1020: µµ¹Ú²Û
Id: 1021: ÀüÅõ ±³¹ü ¸¶½ºÅÍ
Id: 1022: Married
Id: 1023: Persistent
Id: 1024: Hard Worker
Id: 1025: Poring Mania
Id: 1026: Back Opener
Id: 1027: Animal Lover
Id: 1028: ¾Ç¸¶ °è¾àÀÚ
Id: 1029: Monster Girls
Id: 1030: ¸ó½ºÅÍ º¸ÀÌÁî
Id: 1031: ³²ÀÌ ¸øº¸´Â °É º¸´Â
Id: 1032: Blossoming Children
Id: 1033: Family Maker
Id: 1034: VIP



Quest
Spoiler


Id: 5402
The Royal Richard
Info: You have made an appointment to meet Po, the head of the Richard family. Go to see <NAVI>[Po]<INFO>prt_cas_q,93,74,0,101,0</INFO></NAVI> the head of the Richard family.
Quickinfo:
Id: 5403
The Royal Richard
Info: For some reason, he has asked you to proceed with the training program of the Richard family. You'll be rewarded for it. Why don't you try?
Quickinfo:
Id: 5404
[Repeat]Warrior Discipline Demi-Human
Info: Defeat the 50 Demi-Human monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5405
[Repeat]Warrior Discipline-Beast
Info: Defeat the 50 Beast monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5406
[Repeat]Warrior Discipline-Insect
Info: Defeat the 50 insect monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5407
[Repeat]Warrior Discipline-Fish
Info: Defeat the 50 fish monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5408
[Repeat]Warrior Discipline-Plant
Info: Defeat the 50 plant monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5409
[Repeat]Warrior Discipline-Demon
Info: Defeat the 50 demon monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5410
[Repeat]Warrior Discipline-Angel
Info: Defeat the 50 angel monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5411
[Repeat]Warrior Discipline-Undead
Info: Defeat the 50 undead monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5412
[Repeat]Warrior Discipline-Formless
Info: Defeat the 50 formless monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5413
[Repeat]Warrior Discipline-Dragon
Info: Defeat the 50 dragon monsters as part of the Warrior Discipline program of the Richard family.
Quickinfo:
Id: 5414
[Stand by] Warrior Discipline
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Butler]<INFO>prt_cas_q,80,80,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5415
Restricted Sector
Info: You decided to hear about the Restricted Sector from Royal Crusader <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5416
Restricted Sector A
Info: You have finished exploring Sector A. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5417
Restricted Sector B
Info: You have finished exploring Sector B. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5418
Restricted Sector C
Info: You have finished exploring Sector C. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5419
Restricted Sector D
Info: You have finished exploring Sector D. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5420
Restricted Sector E
Info: You have finished exploring Sector E. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5421
Restricted Sector F
Info: You have finished exploring Sector F. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5422
Restricted Sector G
Info: You have finished exploring Sector G. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5423
Restricted Sector H
Info: You have finished exploring Sector H. Report the current situation to <NAVI>[Ellond Lawrence]<INFO>prt_pri00,51,116,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5424
[Complete]Restricted Sector
Info: You have finished exploring the Restricted Sector.
Quickinfo:
Id: 5425
To My Beloved Fellow
Info: What if you hear a familiar voice in a dark prison? It may scare you a little, but you would feel somewhat nostalgic. Let's find the source of the voice.
Quickinfo:
Id: 5426
[Stand by] To My Beloved Fellow
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,243,259,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5427
[Repeat]To My Beloved Fellow
Info: Regular exchange of letters is good for the mental health of the prisoners. Get the letter from the friend somewhere in the underground prison.
Quickinfo:
Id: 5428
Lowly Standards
Info: The prisoner who seems to collect pretty eyes has asked you to bring 20 red eyes of the monster boasting batwings. Is it a self-esteem issue?
Quickinfo: 20 Red Eyes
Id: 5429
[Stand by]Lowly Standards
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,267,188,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5430
[Repeat]Lowly Standards
Info: The prisoner asked you to go get some more. Let's bring 20 red eyes to calm down the prisoner.
Quickinfo: 20 Red Eyes
Id: 5431
Clean Life
Info: You need to clean the dirty underground prison. Clean with a joyful heart.
Quickinfo:
Id: 5432
Cleaning is complete
Info: You have finished cleaning the underground prison. Why don't you go back for a check?
Quickinfo:
Id: 5433
[Stand by]Clean Life
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,260,154,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5434
[Repeat]Clean Life
Info: It is the time to feel the joy of cleaning. Let's clean the underground prison with your heart full of joy.
Quickinfo:
Id: 5435
[Repeat]Cleaning is complete.
Info: You have finished cleaning the underground prison. Why don't you go back for a check?
Quickinfo:
Id: 5436
Finding Lights
Info: This prisoner seems to hate darkness. Let's bring a bright light from the huge torch in this prison.
Quickinfo:
Id: 5437
[Stand by]Finding Lights
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,101,72,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5438
[Repeat]Finding Lights
Info: Let's bring a bright light again from the huge torch in this prison.
Quickinfo:
Id: 5439
Refreshing Prison Life
Info: The prisoner seems uncomfortable in the humid prison. Bring 20 Dehumidifier for the pleasant jail life of the prisoner.
Quickinfo:
Id: 5440
[Stand by]Refreshing Prison Life
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,111,188,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5441
[Repeat]Refreshing Prison Life
Info: As expected, the Dehumidifiers didn't last long. Bring 20 Dehumidifiers again.
Quickinfo:
Id: 5442
Suppressing Darkness
Info: A flower not only brightens up the darkness but also brings peace to the mind. Bring a flower.
Quickinfo:
Id: 5443
[Stand by]Suppressing Darkness
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,98,214,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5444
[Repeat]Suppressing Darkness
Info: Darkness is raging again. Bring a flower. Which flower should I bring this time?
Quickinfo:
Id: 5445
Bothersome Little Thing
Info: The little bump on the horn... I can't understand since don't have a horn, but I guess it is supposed to be a bothersome thing. Let's bring 20 pieces of Sandpaper by hunting the Taffies.
Quickinfo:
Id: 5446
[Stand by]Bothersome Little Thing
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Prisoner]<INFO>prt_prison,55,118,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5447
[Repeat]Bothersome Little Thing
Info: Why does he need more pieces of Sandpaper? Since he asks, hunt Taffies and bring 20 pieces of Sandpaper.
Quickinfo:
Id: 5448
Request from Chief Guard
Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,221,193,0,101,0</INFO></NAVI> in distress in the places marked on the map.
Quickinfo:
Id: 5449
Request from Chief Guard
Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,276,242,0,101,0</INFO></NAVI> in distress in the places marked on the map.
Quickinfo:
Id: 5450
Request from Chief Guard
Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,140,304,0,101,0</INFO></NAVI> in distress in the places marked on the map.
Quickinfo:
Id: 5451
Request from Chief Guard
Info: Prontera Chief Guard Spiegel asked you to help the <NAVI>[villagers]<INFO>prt_q,38,261,0,101,0</INFO></NAVI> in distress in the places marked on the map.
Quickinfo:
Id: 5452
[Stand by] Request from Chief Guard
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Chief Guard]<INFO>prt_q,156,324,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 5453
Ungrateful(1)
Info: I met Village Lad trembling in fear. First of all, let's take Village Lad to the nearby evacuation building, the <NAVI>[Town Office]<INFO>prt_q,79,96,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5454
Ungrateful(2)
Info: After taking Village Lad to the nearby evacuation building, he asks us to help him find his tool bag, which he lost near the <NAVI>[Smelter]<INFO>prt_q,178,185,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5455
Ungrateful(3)
Info: <NAVI>[The Village Lad]<INFO>prt_q,77,98,0,101,0</INFO></NAVI> has found his lost tool bag in front of the Prontera Smelter.
Quickinfo:
Id: 5456
Ungrateful(4)
Info: I safely delivered the village lad's tool bag. It's embarrassing, but since you did a good job, should I move on?
Quickinfo:
Id: 5457
Find My Sister(1)
Info: Let's take the crying girl who has lost her sister to the nearby <NAVI>[Church]<INFO>prt_q,232,318,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5458
Find My Sister(2)
Info: Let's take the girl to another evacuation building, the <NAVI>[Knights Building]<INFO>prt_q,52,340,0,101,0</INFO></NAVI>, to meet her sister.
Quickinfo:
Id: 5459
Find My Sister(3)
Info: Help a girl who was crying because she was separated from her sister to be reunited with her sister.
Quickinfo:
Id: 5460
Blatant Bluff(1)
Info: Let's take the soldiers to the nearby evacuation building, the <NAVI>[Knights]<INFO>prt_q,52,340,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5461
Blatant Bluff(2)
Info: I think it would be okay to stay in the Knights Building, but he insisted on going somewhere else. Let's go together to the <NAVI>[Town Office]<INFO>prt_q,79,96,0,101,0</INFO></NAVI> as you wish.
Quickinfo:
Id: 5462
Blatant Bluff(3)
Info: Why was this soldier from Geffen in Prontera? This guy is bluffing....
Quickinfo:
Id: 5463
Love for Wife(1)
Info: You have promised to find Eryus's wife. For now, get Eryus to the safety of the <NAVI>[Church]<INFO>prt_q,232,318,0,101,0</INFO></NAVI>.
Quickinfo:
Id: 5464
Love for Wife(2)
Info: Eryus is said to have separated from his wife near the Prontera <NAVI>[Employment Agency]<INFO>prt_q,108,164,0,101,0</INFO></NAVI>. Let's take a look at the area near the Prontera.
Quickinfo:
Id: 5465
Love for Wife(3)
Info: I've met Ellie, Eryus' wife. She's weak, so let's get her to the <NAVI>[Church]<INFO>prt_q,232,318,0,101,0</INFO></NAVI> where she's safe.
Quickinfo:
Id: 5466
Love for Wife(4)
Info: Ellie seems to have relaxed and her illness has suddenly become more serious. Let's go to <NAVI>[the place where we met]<INFO>prt_q,108,164,0,101,0</INFO></NAVI> Ellie and find the missing medicine.
Quickinfo:
Id: 5467
Love for Wife(5)
Info: It is found the medicine. Let's get them back to <NAVI>[Ellie]<INFO>prt_q,232,318,0,101,0</INFO></NAVI> before she gets any worse.
Quickinfo:
Id: 5468
Love for Wife(6)
Info: I assisted Mr. and Mrs. Eryus, who are greatly neglectful of their wife. It made me feel like I hadn't seen a loving relationship in a long time.
Quickinfo:
Id: 7681
Invitation to Royal Banquet
Info: A banquet is held at the Prontera Palace to honor the sacrifice made by those who went on with the expedition mission in Ash-Vacuum to eliminate atrocious Morocc and praise their dedication. All of you are invited to this banquet.
Quickinfo: Visit Prontera Palace
Id: 7682
Socializing starts with eye contact
Info: Visit the seven royal families to exchange greetings. There are the <NAVI>[Heine]<INFO>prt_cas_q,19,85,0,101,0</INFO></NAVI>, <NAVI>[Nerius]<INFO>prt_cas_q,20,139,0,101,0</INFO></NAVI>, and <NAVI>[Walther]<INFO>prt_cas_q,14,184,0,101,0</INFO></NAVI> families in the West Villa, and there are the <NAVI>[Richard]<INFO>prt_cas_q,93,74,0,101,0</INFO></NAVI>, <NAVI>[Wigner]<INFO>prt_cas_q,82,21,0,101,0</INFO></NAVI>, <NAVI>[Roegenburg]<INFO>prt_cas_q,90,186,0,101,0</INFO></NAVI>, <NAVI>[Geoborg]<INFO>prt_cas_q,93,129,0,101,0</INFO></NAVI> families in the East Villa.
Quickinfo: Visit each family
Id: 7683
Visit the Heines
Info: You visited the Heines to exchange greetings.
Quickinfo:
Id: 7684
Visit the Nerius
Info: You visited the Nerius to exchange greetings.
Quickinfo:
Id: 7685
What's next on the schedule?
Info: You have completed everything on the schedule. Ask <NAVI>[Chamberlain Bell]<INFO>prt_cas_q,26,30,0,101,0</INFO></NAVI> in your room about the next thing on the schedule.
Quickinfo: Talk with Bell
Id: 7686
Nyhill and Skia
Info: You witnessed the conversation between Nyhill and Skia in the hallway.
Quickinfo:
Id: 7687
Participating in the Banquet
Info: Bell asked you to participate in the banquet since you are free. You were told that <NAVI>[Spica]<INFO>prt_cas,106,240,0,101,0</INFO></NAVI> the lady of the Nerius family wanted to meet you.
Quickinfo: Talk with Spica
Id: 7688
Suspicious Movement
Info: While moving to take part in the banquet, you heard about the conversation between the strangers in the guest room.
Quickinfo:
Id: 7689
Find Nyhill
Info: Skia felt that Nyhill wasn't walking straight. Skia asked you to follow Nyhill who left the banquet early.
Quickinfo: Follow Nyhill
Id: 7690
Where Is Nyhill?
Info: When you were looking for Nyhill, you eavesdropped on a suspicious conversation. Where is Nyhill?
Quickinfo: Talk with Nyhill
Id: 7691
Waiting for the Consciousness
Info: Go back to the room to talk to <NAVI>[Bell]<INFO>prt_cas_q,26,30,0,101,0</INFO></NAVI>. A magician was supposed to come for the consciousness...
Quickinfo: Talk with Bell
Id: 7692
Attend the Consciousness
Info: Participate in the consciousness following the lead of the magician.
Quickinfo: Attend the Consciousness
Id: 7693
Attack
Info: A surprise attack was cast during the consciousness!
Quickinfo:
Id: 7694
I'd like to see that too!
Info: After everyone leaves, let's take a look at the royal document that Kronecker was looking at.
Quickinfo: Talk with the Librarian
Id: 7695
Escape from the Memories of Royal Family
Info: You need to get out of the place through the emergency exit instead of the gate which doesn't work. The <NAVI>[Knight]<INFO>prt_lib,56,61,0,101,0</INFO></NAVI> guarding in front of the door may guide you.
Quickinfo: Talk with the Guardian Knight
Id: 7696
What's Next?!
Info: I don't know what to do now. Let's ask <NAVI>[Bell]<INFO>prt_cas_q,26,30,0,101,0</INFO></NAVI>.
Quickinfo: Talk with Bell
Id: 7697
Invitation from the Nerius
Info: You have been invited to the Nerius family. Let's go visit the <NAVI>[Nerius]<INFO>prt_cas_q,20,139,0,101,0</INFO></NAVI>!
Quickinfo: Visit the Nerius
Id: 7698
Heine
Info: While talking to the Nerius, the request to visit the <NAVI>[Heine]<INFO>prt_cas_q,19,85,0,101,0</INFO></NAVI> has arrived.
Quickinfo: Visit the Heine
Id: 7699
To the Past
Info: You have been asked to visit the Past Memories of the Royal Family with Nillem by connecting the gaps in the dimension. Where is Nillem?
Quickinfo: Talk with Nillem
Id: 7700
Once More!
Info: Move once more through the gap in the dimension which Nillem has twisted by force. What happened in the Room of Consciousness in the past?
Quickinfo: To the Room of Consciousness
Id: 7701
Lost Ymir Heart
Info: Check what had happened to the actual Ymir Heart in the Room of Consciousness.
Quickinfo:
Id: 7702
Prontera at the Time
Info: <NAVI>[Prontera]<INFO>prt_q,156,324,0,101,0</INFO></NAVI> has been attacked by the Undead before, and it is taking place right now. You have decided to go out there after a persistent persuasion by Nillem.
Quickinfo: To the Outside
Id: 7703
Who Knows the Truth
Info: It is the time to go back to the present time, unseal the document and find out about the truth. Everything lies in the Past Memories of the Royal Family.
Quickinfo: Talk with Kronecker
Id: 7704
Unchangeable Past
Info: It couldn't save the Ymir Heart infringed by Valkyrie today either.
Quickinfo:
Id: 7705
Hope against hope
Info: You are not sure whether it would work or not, but you are asked to challenge again in the Room of Consciousness. Defeat Bijou and defend the piece of Ymir's Heart.
Quickinfo: Room of Consciousness in the Past
Id: 7706
Nillem Is Not Almighty
Info: It's a daily quest, you can get the quest again after the end of the cooltime. <NAVI>[Friedrich S. Heine]<INFO>prt_cas_q,21,83,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 8660
World Bounty-Prontera Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_fild05,367,209,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8661
[Stand by]World Bounty-Prontera Field
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>prt_fild05,367,209,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8662
World Bounty-Prontera Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_fild05,367,209,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8663
World Bounty-Prontera Culvert 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb2,79,103,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8664
[Stand by]World Bounty-Prontera Culvert 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>prt_sewb2,79,103,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8665
World Bounty-Prontera Culvert 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb2,79,103,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8666
World Bounty-Prontera Culvert 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb3,28,41,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8667
[Stand by]World Bounty-Prontera Culvert 3F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>prt_sewb3,28,41,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8668
World Bounty-Prontera Culvert 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>prt_sewb3,28,41,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8669
World Bounty-Ant Hell Dungeon 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell01,35,249,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8670
[Stand by]World Bounty-Ant Hell Dungeon 1F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>anthell01,35,249,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8671
World Bounty-Ant Hell Dungeon 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell01,35,249,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8672
World Bounty-Ant Hell Dungeon 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell02,262,34,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8673
[Stand by]World Bounty-Ant Hell Dungeon 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>anthell02,262,34,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8674
World Bounty-Ant Hell Dungeon 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>anthell02,262,34,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8675
World Bounty-Sunken Ship 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>treasure01,74,22,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8676
[Stand by]World Bounty-Sunken Ship 1F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>treasure01,74,22,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8677
World Bounty-Sunken Ship 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>treasure01,74,22,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8678
World Bounty-Undersea Tunnel Dungeon 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun00,169,159,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8679
[Stand by]World Bounty-Undersea Tunnel Dungeon 1F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun00,169,159,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8680
World Bounty-Undersea Tunnel Dungeon 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun00,169,159,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8681
World Bounty-Undersea Tunnel Dungeon 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun02,237,215,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8682
[Stand by]World Bounty-Undersea Tunnel Dungeon 3F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun02,237,215,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8683
World Bounty-Undersea Tunnel Dungeon 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun02,237,215,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8684
World Bounty-Mt. Mjolnir (South)
Info: Take the mission from <NAVI>[World Bounty]<INFO>mjolnir_10,19,261,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8685
[Stand by]World Bounty-Mt. Mjolnir (South)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>mjolnir_10,19,261,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8686
World Bounty-Mt. Mjolnir (South)
Info: Take the mission from <NAVI>[World Bounty]<INFO>mjolnir_10,19,261,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8687
World Bounty-Undersea Tunnel Dungeon 4F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun03,40,58,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8688
[Stand by]World Bounty-Undersea Tunnel Dungeon 4F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun03,40,58,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8689
World Bounty-Undersea Tunnel Dungeon 4F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun03,40,58,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8690
World Bounty-Orc Cave 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>orcsdun02,28,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8691
[Stand by]World Bounty-Orc Cave 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>orcsdun02,28,183,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8692
World Bounty-Orc Cave 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>orcsdun02,28,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8693
World Bounty-Undersea Tunnel Dungeon 5F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun04,136,204,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8694
[Stand by]World Bounty-Undersea Tunnel Dungeon 5F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>iz_dun04,136,204,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8695
World Bounty-Undersea Tunnel Dungeon 5F
Info: Take the mission from <NAVI>[World Bounty]<INFO>iz_dun04,136,204,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8696
World Bounty-Sphinx Basement 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx1,84,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8697
[Stand by]World Bounty-Sphinx Basement 1F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>in_sphinx1,84,183,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8698
World Bounty-Sphinx Basement 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx1,84,183,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8699
World Bounty-Sphinx Basement 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx2,141,106,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8700
[Stand by]World Bounty-Sphinx Basement 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>in_sphinx2,141,106,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8701
World Bounty-Sphinx Basement 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>in_sphinx2,141,106,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8702
World Bounty-Kiel Hyre's Academy
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild08,208,291,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8703
[Stand by]World Bounty-Kiel Hyre's Academy
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild08,208,291,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8704
World Bounty-Kiel Hyre's Academy
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild08,208,291,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8705
World Bounty-Guards Camp
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild09,155,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8706
[Stand by]World Bounty-Guards Camp
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild09,155,285,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8707
World Bounty-Guards Camp
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild09,155,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8708
World Bounty-Border Checkpoint
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild01,193,187,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8709
[Stand by]World Bounty-Border Checkpoint
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild01,193,187,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8710
World Bounty-Border Checkpoint
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild01,193,187,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8711
World Bounty-El Mes Plateau
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild04,237,239,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8712
[Stand by]World Bounty-El Mes Plateau
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild04,237,239,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8713
World Bounty-El Mes Plateau
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild04,237,239,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8714
World Bounty-Einbroch Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>ein_fild07,194,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8715
[Stand by]World Bounty-Einbroch Field
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ein_fild07,194,285,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8716
World Bounty-Einbroch Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>ein_fild07,194,285,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8717
World Bounty-Juno Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild11,138,192,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8718
[Stand by]World Bounty-Juno Field
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>yuno_fild11,138,192,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8719
World Bounty-Juno Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>yuno_fild11,138,192,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8720
World Bounty-Nogg Road 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun01,132,76,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8721
[Stand by]World Bounty-Nogg Road 1F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>mag_dun01,132,76,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8722
World Bounty-Nogg Road 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun01,132,76,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8723
World Bounty-Veins Field(07)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild07,220,109,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8724
[Stand by]World Bounty-Veins Field(07)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild07,220,109,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8725
World Bounty-Veins Field(07)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild07,220,109,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8726
World Bounty-Veins Field(03)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild03,219,88,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8727
[Stand by]World Bounty-Veins Field(03)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild03,219,88,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8728
World Bounty-Veins Field(03)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild03,219,88,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8729
World Bounty-Veins Field(01)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild01,128,201,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8730
[Stand by]World Bounty-Veins Field(01)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild01,128,201,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8731
World Bounty-Veins Field(01)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild01,128,201,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8732
World Bounty-Veins Field(02)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild02,203,379,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8733
[Stand by]World Bounty-Veins Field(02)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ve_fild02,203,379,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8734
World Bounty-Veins Field(02)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ve_fild02,203,379,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8735
World Bounty-Ida Plain(03)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild03,214,267,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8736
[Stand by]World Bounty-Ida Plain(03)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild03,214,267,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8737
World Bounty-Ida Plain(03)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild03,214,267,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8738
World Bounty-Audhumbla Grassland(04)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild04,304,252,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8739
[Stand by]World Bounty-Audhumbla Grassland(04)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild04,304,252,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8740
World Bounty-Audhumbla Grassland(04)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild04,304,252,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8741
World Bounty-Ida Plain(08)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild08,332,216,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8742
[Stand by]World Bounty-Ida Plain(08)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild08,332,216,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8743
World Bounty-Ida Plain(08)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild08,332,216,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8744
World Bounty-Audhumbla Grassland(05)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild05,46,354,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8745
[Stand by]World Bounty-Audhumbla Grassland(05)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ra_fild05,46,354,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8746
World Bounty-Audhumbla Grassland(05)
Info: Take the mission from <NAVI>[World Bounty]<INFO>ra_fild05,46,354,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8747
World Bounty-Geffenia
Info: Take the mission from <NAVI>[World Bounty]<INFO>gefenia03,80,161,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8748
[Stand by]World Bounty-Audhumbla Grassland(05)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>gefenia03,80,161,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8749
World Bounty-Audhumbla Grassland(05)
Info: Take the mission from <NAVI>[World Bounty]<INFO>gefenia03,80,161,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 70 Monsters in the field.
Quickinfo:
Id: 8750
World Bounty-Splendide Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>spl_fild02,172,304,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8751
[Stand by]World Bounty-Splendide Field
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>spl_fild02,172,304,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8752
World Bounty-Splendide Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>spl_fild02,172,304,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8753
World Bounty-Manuk Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>man_fild01,226,170,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8754
[Stand by]World Bounty-Manuk Field
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>man_fild01,226,170,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8755
World Bounty-Manuk Field
Info: Take the mission from <NAVI>[World Bounty]<INFO>man_fild01,226,170,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8756
World Bounty-Churchyard
Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_chyard_,147,146,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field.
Quickinfo:
Id: 8757
[Stand by]World Bounty-Churchyard
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>gl_chyard_,147,146,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8758
World Bounty-Churchyard
Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_chyard_,147,146,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field.
Quickinfo:
Id: 8759
World Bounty-Kamidal Tunnel
Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun01,367,49,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8760
[Stand by]World Bounty-Kamidal Tunnel
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>dic_dun01,367,49,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8761
World Bounty-Kamidal Tunnel
Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun01,367,49,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8762
World Bounty-Scaraba Hall(02)
Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun02,105,144,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8763
[Stand by]World Bounty-Scaraba Hall(02)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>dic_dun02,105,144,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8764
World Bounty-Scaraba Hall(02)
Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun02,105,144,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8765
World Bounty-Scaraba Hall(03)
Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun03,100,138,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8766
[Stand by]World Bounty-Scaraba Hall(03)
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>dic_dun03,100,138,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8767
World Bounty-Scaraba Hall(03)
Info: Take the mission from <NAVI>[World Bounty]<INFO>dic_dun03,100,138,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8768
World Bounty-Nameless Island
Info: Take the mission from <NAVI>[World Bounty]<INFO>nameless_n,159,180,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field.
Quickinfo:
Id: 8769
[Stand by]World Bounty-Nameless Island
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>nameless_n,159,180,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8770
World Bounty-Nameless Island
Info: Take the mission from <NAVI>[World Bounty]<INFO>nameless_n,159,180,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field.
Quickinfo:
Id: 8771
World Bounty-Monastery Basement 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey02,150,203,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field.
Quickinfo:
Id: 8772
[Stand by]World Bounty-Monastery Basement 1F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>abbey02,150,203,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8773
World Bounty-Monastery Basement 1F
Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey02,150,203,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field.
Quickinfo:
Id: 8774
World Bounty-Monastery Basement 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey03,124,123,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field.
Quickinfo:
Id: 8775
[Stand by]World Bounty-Monastery Basement 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>abbey03,124,123,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8776
World Bounty-Monastery Basement 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>abbey03,124,123,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 60 Monsters in the field.
Quickinfo:
Id: 8777
World Bounty-Bio Laboratory Underground 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun02,154,148,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8778
[Stand by]World Bounty-Bio Laboratory Underground 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>lhz_dun02,154,148,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8779
World Bounty-Bio Laboratory Underground 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun02,154,148,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 80 Monsters in the field.
Quickinfo:
Id: 8780
World Bounty-Bifrost Floor 1
Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun01,60,53,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8781
[Stand by]World Bounty-Bifrost Floor 1
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ecl_tdun01,60,53,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8782
World Bounty-Bifrost Floor 1
Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun01,60,53,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8783
World Bounty-Bifrost Floor 2
Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun02,56,87,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8784
[Stand by]World Bounty-Bifrost Floor 2
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>ecl_tdun02,56,87,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8785
World Bounty-Bifrost Floor 2
Info: Take the mission from <NAVI>[World Bounty]<INFO>ecl_tdun02,56,87,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8786
World Bounty-Flame Basin
Info: Take the mission from <NAVI>[World Bounty]<INFO>moro_vol,95,90,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8787
[Stand by]World Bounty-Flame Basin
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>moro_vol,95,90,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8788
World Bounty-Flame Basin
Info: Take the mission from <NAVI>[World Bounty]<INFO>moro_vol,95,90,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8789
World Bounty-2nd Hall
Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_cas02_,102,39,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field.
Quickinfo:
Id: 8790
[Stand by]World Bounty-2nd Hall
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>gl_cas02_,102,39,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8791
World Bounty-2nd Hall
Info: Take the mission from <NAVI>[World Bounty]<INFO>gl_cas02_,102,39,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 120 Monsters in the field.
Quickinfo:
Id: 8792
World Bounty-Clock Tower 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower2_,267,32,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8793
[Stand by]World Bounty-Clock Tower 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>c_tower2_,267,32,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8794
World Bounty-Clock Tower 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower2_,267,32,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8795
World Bounty-Clock Tower 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower3_,69,151,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8796
[Stand by]World Bounty-Clock Tower 3F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>c_tower3_,69,151,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8797
World Bounty-Clock Tower 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>c_tower3_,69,151,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8798
World Bounty-Bio Laboratory Underground 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun03,133,128,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 50 Monsters in the field.
Quickinfo:
Id: 8799
[Stand by]World Bounty-Bio Laboratory Underground 3F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>lhz_dun03,133,128,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8800
World Bounty-Bio Laboratory Underground 3F
Info: Take the mission from <NAVI>[World Bounty]<INFO>lhz_dun03,133,128,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8801
World Bounty-Nogg Road 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun02,43,44,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 8802
[Stand by]World Bounty-Nogg Road 2F
Info: The mission has been completed. You can take another mission tomorrow from <NAVI>[World Bounty]<INFO>mag_dun02,43,44,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4am
Id: 8803
World Bounty-Nogg Road 2F
Info: Take the mission from <NAVI>[World Bounty]<INFO>mag_dun02,43,44,0,101,0</INFO></NAVI> and help Magical Boy. Defeat any 150 Monsters in the field.
Quickinfo:
Id: 9418
Attack Sky Fortress Invasion Prontera
Info: You need to attack the Sky Fortress attacking Prontera and defeat the boss...
Quickinfo: Attack Sky Fortress.
Id: 9419
Attack Sky Fortress Invasion Prontera
Info: Scientist Doyeon's Message: I need more magical power to activate the warp to the Sky Fortress. Bring me the -Sky Fortress Ticket- or I need about 3 days to collect magic.
Quickinfo: Visit Scientist Doyeon in 3days.
Id: 9427
Clearing the Sky Fortress for the Same Time
Info: Clearing the Sky Fortress for the Same Time.
Quickinfo: Clearing the Sky Fortress for the Same Time.
Id: 11394
Call of the Royal Chef
Info: The <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI> in the kitchen seems to look for you.
Quickinfo: Talk with the Royal Chef
Id: 11395
Why I prepare a banquet?
Info: You are asked to bring the sauce to be used in the dish. Go see the <NAVI>[Sauce Master]<INFO>prt_cas,319,211,0,101,0</INFO></NAVI> nearby.
Quickinfo: Talk with the Sauce Master
Id: 11396
Why should I prepare for the banquet?
Info: Make the sauce with the master.
Quickinfo: Make the Sauce
Id: 11397
Why I prepare a banquet?
Info: Bring the sauce to the <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI>.
Quickinfo: Talk with the Royal Chef
Id: 11398
Why should I prepare for the banquet?
Info: Fill in the empty spot and make the food for the miraculously luxurious and superlatively fabulous banquet.
Quickinfo: Move to the Empty Spot
Id: 11399
Why I prepare a banquet?
Info: Move the grilled gryphon with crispy crust and juicy meat covered in the special sauce to the <NAVI>[Dining Room]<INFO>prt_cas,361,124,0,101,0</INFO></NAVI>.
Quickinfo: Deliver to the Dining Room
Id: 11400
Geoborg's Family
Info: Talk to <NAVI>[Queen Catherine D. Geoborg]<INFO>prt_cas_q,93,129,0,101,0</INFO></NAVI> the head of the Geoborg family.
Quickinfo: Talk with the Queen
Id: 11401
Geoborg's Family
Info: The queen seems to be too busy to talk with me. Let's talk to <NAVI>[Bodyguard Jerad]<INFO>prt_cas_q,85,127,0,101,0</INFO></NAVI>.
Quickinfo: Talk with Jerad
Id: 11402
Geoborg's Family
Info: Go to the Banquet Hall to meet the sister of the queen, <NAVI>[Scarlet Jaha]<INFO>prt_cas,73,244,0,101,0</INFO></NAVI>.
Quickinfo: Talk with Scarlet
Id: 11403
Geoborg's Family
Info: While talking to Scarlet Jaha about the Geoborgs, <NAVI>[Lidion Geoborg]<INFO>prt_cas,82,240,0,101,0</INFO></NAVI> interrupted the conversation.
Quickinfo: Talk with Lidion
Id: 11404
Geoborg's Family
Info: Lidion is screaming in anger. It seems impossible to proceed with the conversation. Let's talk to <NAVI>[Scarlet]<INFO>prt_cas,73,244,0,101,0</INFO></NAVI> again.
Quickinfo: Talk with Scarlet
Id: 11405
Geoborg's Family
Info: Let's go find Prince Ernst of the Geoborg family. He is supposed to be in the Banquet Hall.
Quickinfo: Investigation in the Banquet Hall(0/7)
Id: 11406
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst.
Quickinfo: Investigation in the Banquet Hall(1/7)
Id: 11407
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst.
Quickinfo: Investigation in the Banquet Hall(2/7)
Id: 11408
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst.
Quickinfo: Investigation in the Banquet Hall(3/7)
Id: 11409
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst.
Quickinfo: Investigation in the Banquet Hall(4/7)
Id: 11410
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst.
Quickinfo: Investigation in the Banquet Hall(5/7)
Id: 11411
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Keep on searching for Prince Ernst.
Quickinfo: Investigation in the Banquet Hall(6/7)
Id: 11412
Geoborg's Family
Info: To hear the rumors about the Geoborgs. Prince Ernst must have left the Banquet Hall. Let's go back to <NAVI>[Scarlet]<INFO>prt_cas,73,244,0,101,0</INFO></NAVI>.
Quickinfo: To Scarlet
Id: 11413
Why I prepare a banquet?
Info: Talk to <NAVI>[Tamarin]<INFO>prt_cas,361,142,0,101,0</INFO></NAVI> working in the dining room.
Quickinfo: Talk with Tamarin
Id: 11414
Why I prepare a banquet?
Info: Go and talk to <NAVI>[Deu]<INFO>prt_cas,111,235,0,101,0</INFO></NAVI> in the Banquet Hall.
Quickinfo: Talk with Deu
Id: 11415
Why I prepare a banquet?
Info: Deu doesn't seem to know. Talk to <NAVI>[Magi]<INFO>prt_cas,111,234,0,101,0</INFO></NAVI> next to him.
Quickinfo: Talk with Magi
Id: 11416
Why I prepare a banquet?
Info: Talk to <NAVI>[Mark]<INFO>prt_cas,82,268,0,101,0</INFO></NAVI> working upstairs in the Banquet Hall.
Quickinfo: Talk with Mark
Id: 11417
Why I prepare a banquet?
Info: Let's talk to <NAVI>[Alice]<INFO>prt_cas,83,270,0,101,0</INFO></NAVI>.
Quickinfo: Talk with Alice
Id: 11418
Why I prepare a banquet?
Info: Go back to <NAVI>[Tamarin]<INFO>prt_cas,361,142,0,101,0</INFO></NAVI>.
Quickinfo: Talk with Tamarin
Id: 11419
Why I prepare a banquet?
Info: Find 15 dishes in the Dining Hall and bring them to the <NAVI>[Dishwasher]<INFO>prt_cas,302,205,0,101,0</INFO></NAVI> in the kitchen.
Quickinfo: Talk with Dishwasher
Id: 11420
Why I prepare a banquet?
Info: Go back to the <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI>.
Quickinfo: Talk with the Royal Chef
Id: 11421
Banquet: Unexpected Sauce
Info: Make the sauce with the master.
Quickinfo: Make the Sauce
Id: 11422
Complete Today's Sauce
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Sauce Master]<INFO>prt_cas,319,211,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 11423
Banquet: Gryphon Barbecue
Info: Make the grilled gryphon following the commands of the Head Chef.
Quickinfo: Make Grilled Gryphon
Id: 11424
Banquet: Gryphon Barbecue
Info: Move the grilled gryphon with crispy crust and juicy meat covered in the special sauce to the <NAVI>[Dining Room]<INFO>prt_cas,361,124,0,101,0</INFO></NAVI>.
Quickinfo: Deliver to the Dining Room
Id: 11425
Complete Today's Grilled Gryphon
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Royal Chef]<INFO>prt_cas,309,200,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 11426
Banquet: Washing 15 Dishes
Info: Find 15 dishes in the Dining Hall and bring them to the <NAVI>[Dishwasher]<INFO>prt_cas,302,205,0,101,0</INFO></NAVI> in the kitchen
Quickinfo: Collect Dishes
Id: 11427
Complete Today's Dish Collecting
Info: It's a daily quest, you can get the quest again after the end of the cooltime. Please go to <NAVI>[Dishwasher]<INFO>prt_cas,302,205,0,101,0</INFO></NAVI> tomorrow.
Quickinfo: Reset at 4am
Id: 11428
Ingredient for the Sauce
Info: Fresh Flavor
Quickinfo:
Id: 11429
Ingredient for the Sauce
Info: Chewy Texture
Quickinfo:
Id: 11430
Ingredient for the Sauce
Info: Gorgeous Light
Quickinfo:
Id: 11431
Ingredient for the Sauce
Info: Soft Taste
Quickinfo:
Id: 12369
Secret Business Relation
Info: Build a secret business relation
Quickinfo: Complete the conversation with the suspicious prisoner
Id: 14469
Look around the Walther's Family
Info: Look around and meet <NAVI>[Isenhonor]<INFO>prt_cas_q,14,184,0,101,0</INFO></NAVI> who seemed upset.
Quickinfo: Look Around
Id: 14470
In Search of the Guardian Knight
Info: My Guardian Knight may know nothing. If you have to meet him, you can go to our <NAVI>[Manor]<INFO>alberta,48,30,0,101,0</INFO></NAVI> in the south of Alberta.
Quickinfo: To Alberta
Id: 14471
To the Royal Prison
Info: There must be a thief named Big Foot trapped in the <NAVI>[prison of Prontera Palace]<INFO>prt_cas,183,258,0,101,0</INFO></NAVI>. You may hear something from him. Please tell Isenhonor that I would be waiting for his order as always.
Quickinfo: To the Royal Prison
Id: 14472
Gourmet Bigfoot
Info: I want to have 3 Grilled Buns and 1 Green Salad. You need to bring them to <NAVI>[me]<INFO>prt_cas,183,258,0,101,0</INFO></NAVI> to hear my story.
Quickinfo: Bring 3 Grilled Buns and 1 Green Salad
Id: 14473
To Veins
Info: He was in <NAVI>[Veins]<INFO>veins,156,160,0,101,0</INFO></NAVI>. He really was in Veins!
Quickinfo: To Veins
Id: 14474
Report to Isenhonor
Info: You have received the letter sent by Isenarm from his Guardian Knight. Let's go back to <NAVI>[Isenhonor]<INFO>prt_cas_q,14,184,0,101,0</INFO></NAVI> now.
Quickinfo: Report to Isenhonor
Id: 14475
To Jurgen
Info: Speak more to <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> the candidate for the throne.
Quickinfo: To Jurgen
Id: 14476
To Levuiere and His Wife
Info: Why don't you go have a cup of tea with my <NAVI>[Parents]<INFO>prt_cas_q,82,21,0,101,0</INFO></NAVI> if you have time? They really enjoy hearing the stories from the adventures.
Quickinfo: To Levuiere and His Wife
Id: 14477
What is going on?
Info: <NAVI>[Katrin]<INFO>prt_cas_q,96,7,0,101,0</INFO></NAVI>, has anything happened to my baby? I wouldn't be able to live if anything has happened to her.
Quickinfo: To Katrin
Id: 14478
Searching for the Clue
Info: The <NAVI>[Maid]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> was here to clean the room. Let's go ask her about the whereabouts of the box.
Quickinfo: To the Royal Kitchen
Id: 14479
Clean-up out of Apology
Info: Who else was there? I don't know... I may remember if <NAVI>[this place]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> becomes clean again. Would you clean it for me? Oh, so sweet! You first need to wipe the mold on the wall, remove the grease and clean the floor.
Quickinfo: Let's start Cleaning
Id: 14480
Conquer the Grease
Info: You need the mixture of orange and alcohol to clean the <NAVI>[Grease]<INFO>prt_cas,337,197,0,101,0</INFO></NAVI>. Bring 1 Orange and 1 Alcohol
Quickinfo: Bring 1 Orange and 1 Alcohol
Id: 14481
Conquer the Mold
Info: You cannot get rid of the <NAVI>[mold]<INFO>prt_cas,337,212,0,101,0</INFO></NAVI> without the power of its own kind and the power of god. Bring 1 Mold Powder and 1 Holy Water!
Quickinfo: Bring 1 Mold Powder & 1 Holy Water
Id: 14482
Conquer the Dirt of Devil
Info: In order to remove the <NAVI>[target]<INFO>prt_cas,309,215,0,101,0</INFO></NAVI>, you need 1 Fine Sand and 1 Lemon! Go get them now!!!
Quickinfo: Bring 1 Fine Sand and 1 Lemon
Id: 14483
Report the Completion of the Clean-up
Info: The cleaning is completed. Go to see the <NAVI>[Maid]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> to report and hear her story.
Quickinfo: To the Maid
Id: 14484
There was a Furniture Delivery Man
Info: There was a man delivering the furniture all day. That's why I had to stay there all day to clean the room. He must be <NAVI>[near the Town Office]<INFO>prontera,68,68,0,101,0</INFO></NAVI>. There are many stores in the area.
Quickinfo: Find the Delivery Man
Id: 14485
I am upset
Info: Ah...I've been decent all my life, and this is what I get? <NAVI><INFO>prontera,68,68,0,101,0</INFO></NAVI> have no power to live on... However, 3 Beef Head may cheer me up.
Quickinfo: 3 Beef Head
Id: 14486
Heard the Story
Info: You have heard the story. Let's go back to the palace to report to <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI>.
Quickinfo: To Jurgen
Id: 14487
Please find the Token of Memory
Info: In order to cheer up my sister, we may have to bring the things my sister has cherished. Let's bring 1 Witherless Rose and 10 Sea Stones. You can get the Sea Stones when you hunt the Medusa. - <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI>
Quickinfo: 1 Witherless Rose and 10 Sea Stones
Id: 14488
Please deliver My Love
Info: Please let <NAVI>[her]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> know of my love for her. Please help me.
Quickinfo: To the Maid
Id: 14489
I have to turn it down
Info: I have never expected this, and I feel pressured. Moreover, I have a reason why I can't see someone now. Please deliver my words to <NAVI>[Wigner]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> without hurting his feelings.
Quickinfo: To Jurgen
Id: 14490
My Love Once More
Info: I want to show <NAVI>[her]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> my heart as wide as the sea and my undying passion. Please deliver my love for her with 15 Sea Stones which can be acquired upon hunting the Medusa, and 1 Witherless Rose.
Quickinfo: 1 Witherless Rose and 15 Sea Stones
Id: 14491
I have to turn it down again
Info: I am sorry... But I am actually... Please tell Prince <NAVI>[Wigner]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> about it without hurting his feelings.
Quickinfo: To Jurgen
Id: 14492
Hope
Info: Would you come back again later? Just enough time for her so that she doesn't feel pressured without forgetting me. After some time, I'd like to deliver my hear to her again! - <NAVI>[Jurgen]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI>
Quickinfo: Reset at 4am
Id: 14493
Today I Feel
Info: How should I do? I like Mary even more today. Please deliver my love for <NAVI>[Mary]<INFO>prt_cas,322,216,0,101,0</INFO></NAVI> with 15 Sea Stones which can be acquired upon hunting the Medusa, and 1 Witherless Rose.
Quickinfo: 1 Witherless Rose and 15 Sea Stones
Id: 14494
I have to turn it down again
Info: I really appreciate his feelings. However, I can't accept it. Please tell <NAVI>[Wigner]<INFO>prt_cas_q,95,9,0,101,0</INFO></NAVI> without hurting his feelings.
Quickinfo: To Jurgen
Id: 14495
To Wolf
Info: Let's hear the story about the family from <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI> Roegenburg.
Quickinfo: To Wolf
Id: 14496
To Isaac
Info: If you meet Isaac of the Wigner family, please hand him the thing I asked you for. The <NAVI>[Wigner family]<INFO>prt_cas_q,150,119,0,101,0</INFO></NAVI> is at the end of the hallway.
Quickinfo: To Isaac
Id: 14497
Delivery to Wolf
Info: Please deliver the box to <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI>. You have to be careful with it. It is fragile.
Quickinfo: Delivery to Wolf
Id: 14498
Rumor
Info: If there is a bad rumor about our family going around in Prontera, I cannot just wait and see. I need to know what the rumor is about to deal with it. Please collect the rumors for me. You may hear them from <NAVI>[young children]<INFO>prontera,271,70,0,101,0</INFO></NAVI>.
Quickinfo: Collect the Rumors
Id: 14499
Prove Yourself
Info: Prove that you are eligible to hear <NAVI>[our]<INFO>prontera,271,70,0,101,0</INFO></NAVI> the story. Defeating 33 Majoruroses! And bring the history book of Rune Midgard from the library! Oh, I also need 12 Soft Silk Cloth!
Quickinfo: Prove Yourself
Id: 14500
Complete checking out the book
Info: You have checked out the history book of Rune Midgards.
Quickinfo: Complete checking out the book
Id: 14501
Report to Wolf
Info: Since you have heard the rumor, let's go to see <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI> and tell him the whole story.
Quickinfo: Report to Wolf
Id: 14502
To Isaac
Info: Please hand this document to <NAVI>[Isaac]<INFO>prt_cas_q,94,7,0,101,0</INFO></NAVI>. I have a lot of things to do now. I am defending you then.
Quickinfo: To Isaac
Id: 14503
Report to Wolf
Info: Dear <NAVI>[Wolf]<INFO>prt_cas_q,96,186,0,101,0</INFO></NAVI>, I respect your decision and trust you as always.
Quickinfo: Report to Wolf
Id: 14504
In Search of Helmut
Info: Would you persuade <NAVI>[Helmut]<INFO>yuno_fild01,242,175,0,101,0</INFO></NAVI> and bring him to me? He would be at the checkpoint near the border with Schwartzvald.
Quickinfo: In Search of Helmut
Id: 14505
I won't go back
Info: I belong here. Please tell my <NAVI>[grandfather]<INFO>prt_cas_q,90,186,0,101,0</INFO></NAVI> that.
Quickinfo: To Maximilian
Id: 14506
Reasons
Info: Please tell <NAVI>[Myer]<INFO>prontera,271,70,0,101,0</INFO></NAVI> who left the home that things have turned out this way at home. He may run away if one of the family members goes there.
Quickinfo: To Myer
Id: 14507
To Maximilian
Info: It turned out well. Everything is all right now. Please tell him that I'll go visit <NAVI>[grandfather]<INFO>prt_cas_q,90,186,0,101,0</INFO></NAVI> when the banquet is over.
Quickinfo: To Maximilian
Id: 14508
Jewel and Cloth
Info: Please bring 3 Pearls and 50 Feathers. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 3 Pearls and 50 Feathers
Id: 14509
Still Making It
Info: I am still in the progress of making it with what you have brought me. I'll decide what to make after finishing the work. Would you come back after dawn? - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: Reset at 4am
Id: 14510
A dress like pink petals
Info: I'm going to make a dress like pink petals! Please bring 15 Soft Silk Cloth, 30 Red Herbs and 10 White Herbs. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 15 Soft Silk Cloth, 30 Red Herbs and 10 White Herbs
Id: 14511
Beautiful floral Decoration
Info: I'm going to decorate it with beautiful flowers. Please bring 5 Beautiful Flowers, 5 Elegant Flowers and 5 Mysterious Flowers. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 5 Beautiful Flowers, 5 Elegant Flowers and 5 Mysterious Flowers
Id: 14512
Dress in the Dark Night
Info: I want to make a dress that is as far and mysterious as a dark night. Please bring 20 Piece of Black Cloth. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 20 Piece of Black Cloth
Id: 14513
The Blazing Sun Shawl
Info: I want to create a shawl that makes a statement, like the blazing sun in the sky. Please bring 20 Burning Hair. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 20 Burning Hair
Id: 14514
Step of the Fairy
Info: I'll make a dress as fairy and elegant as the step of a fairy. A gorgeous one! I need 5 Fancy Fairy Wings. It would be enough to make an elegant dress. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 5 Fancy Fairy Wings
Id: 14515
Twinkle of a Star
Info: I want to decorate my dress with stardust. Please bring 5 Star Dust. - <NAVI>[A.L]<INFO>prt_cas_q,96,184,0,101,0</INFO></NAVI>
Quickinfo: 5 Star Dust
Id: 14516
Suspicious Shadow
Info: I heard the conversation between a suspicious person and Ian.
Quickinfo: Suspicious Shadow
Id: 14517
Midnight Snack Delivery
Info: You delivered the midnight snack.
Quickinfo: Midnight Snack Delivery
Id: 14585
Identify the cause
Info: We need to figure out what's causing the Pope's sleep time to get longer and longer recently. Please enter the Pope's dreams to find the cause and solve any concerns.
Quickinfo: Into the Dream
Id: 14586
Time to go to sleep
Info: The Pope has not yet fallen asleep, please come back in the early morning hours.
Quickinfo: Reset at 4 am
Id: 14587
Identify the cause.
Info: We need to figure out what's causing the Pope's sleep time to get longer and longer recently. Please enter the Pope's dreams to find the cause and solve any concerns.
Quickinfo: Into the Dream
Id: 14593
Send Mail
Info: Send Mail
Quickinfo:
Id: 14594
Ready to walk the dream
Info: When you're ready to walk the dream path, come back to me.
Quickinfo: To Niren
Id: 16547
Juno Monster Institute
Info:
Quickinfo:
[/SPOILER]
Item

Spoiler


Id: (1295)

Bloody Tears [3]
Katar with wedge-shaped blades. Its extensive and brutal attack leaves a deep scar.

When performing physical attack, has a chance to Bleeding in an 5x5 cells area.
If refine level is +9 or above, the area of effect increases to 11x11 cells.

Class : Katar Attack : 120
Weight : 170
Weapon Level : 4
Required Level : 55
Jobs : Assassin Cross Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 120
Weight : 170
Weapon Level : 4
Required Level : 55

Id: (1400)

Vicious Mind Spear [1]
The one-handed spear imbued with evil spirit.
ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.

Class : One-Handed Spear Attack : 140
Weight : 140
Weapon Level : 4
Required Level : 160
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 140
Weight : 140
Weapon Level : 4
Required Level : 160

Id: (1450)

Vicious Mind Lance [1]
A lance imbued with evil spirit.
ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.

Class : Two-handed Spear Attack : 225
Weight : 225
Weapon Level : 4
Required Level : 160
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 225
Weight : 225
Weapon Level : 4
Required Level : 160

Id: (1600)

Vicious Mind Rod [1]
The rod imbued with evil spirit.
INT +5, MATK +120.

MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
Indestructible.

Class : One-Handed Staff Attack : 60
Weight : 60
Weapon Level : 4
Required Level : 160
Jobs : Novice Classes, Acolyte Classes, Mage Classes, Soul Linker
====== auto-parsed ======
Attack : 60
Weight : 60
Weapon Level : 4
Required Level : 160

Id: (1800)

Vicious Mind Knuckle [1]
The fist imbued with evil spirit.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.

Class : Knuckle Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 160
Jobs : Priest Classes, Monk Classes
====== auto-parsed ======
Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 160

Id: (1900)

Vicious Mind Violin [1]
The violin imbued with evil spirit.
MATK +50.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15.

Class : Instrument Attack : 130
Weight : 130
Weapon Level : 4
Required Level : 160
Jobs : Bard Classes
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 130
Weight : 130
Weapon Level : 4
Required Level : 160

Id: (1996)

Vicious Mind Wire [1]
The wire imbued with evil spirit.
MATK +50.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15.

Class : Whip Attack : 130
Weight : 130
Weapon Level : 4
Required Level : 160
Jobs : Dancer Classes
====== auto-parsed ======
Itemclass : Whip
Attack : 130
Weight : 130
Weapon Level : 4
Required Level : 160

Id: (2026)

Vicious Mind Staff [1]
Staff imbued with evil spirit.
INT +6, MATK +200.
MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
Indestructible.

Class : Two-handed Staff Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 160
Jobs : Mage Classes, Soul Linker
====== auto-parsed ======
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 160

Id: (2027)

Sunflower Boy [2]
A staff alleged to have been used by Archmage Nazohina.The magic emanating from the staff keeps flowers from withering.
INT +5, MATK +320.

For every refine level, after cast delay -1%.
For every 2 refine level, MATK +1%.
Indestructible.

Class : Two-handed Staff Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 170
Jobs : Warlock
====== auto-parsed ======
Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 170

Id: (4446)

Powerful Skeleton Card
ATK +15
Every attack has 2% chance of inflicting Stun on enemies.
If base level is 100 or above, Stun chance +1% additionally.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (11061)

Honor Token Exchange List

Id: (21016)

Vicious Mind Two-Handed Sword [1]
Two-handed Sword imbued with evil spirit.
ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15.

Class : Two-handed Sword Attack : 220
Weight : 220
Weapon Level : 4
Required Level : 160
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 220
Weight : 220
Weapon Level : 4
Required Level : 160

Id: (21018)

Lindy Hop [2]
The sword once used by Berserker Riel. They think his sword-wielding technique is highly rhythmic.

For every 2 refine level, ATK +1%.
Increase ASPD (For every refine level, delay after attack -1%.)
Indestructible.

Class : Two-handed Sword Attack : 340
Weight : 340
Weapon Level : 4
Required Level : 170
Jobs : Rune Knight, Royal Guard
====== auto-parsed ======
Attack : 340
Weight : 340
Weapon Level : 4
Required Level : 170

Id: (22808)

Novice Box
It is not possible to trade with other accounts.
A gift set to support adventurers of Midgard continent!
It is a good idea to check your weight before opening it.

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (22847)

Prontera Badge
A prontera emblem crafted on it. When active, it will teleport you to prontera.
Enable use of [Move to Prontera].

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (22848)

Prison Key
Several old and dirty keys that are held together by a metal ring
that instantly sends its user to the underground dungeon of Prontera when actived.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (22849)

Prontera Time Crystal
A small crystal rarely found in the time distortion place
that instantly sends its user to the past of Prontera during the Valkyrie's chaos invasion.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (22876)

Old Money Pocket
An old purse, appears to be very worn.
When you shake it, you hear a small clinking sound. It's unlikely to contain much money.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (22899)

City Map
A guide map to center of city.
When used, cast Lv1 [Increase Agility]
Caution! - This item won't work while your character is casting a spell or skill.
Caution! - This item consumes 15 HP and will be ineffective if the character has lower than 15 HP.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (22901)

Mysterious Blue Box
This item cannot be traded with other accounts.
It looks exactly like that box, which everyone should know what that is. but the content is quite different.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23025)

Pope Mercenary Scroll
A scroll that summons a Mercenary Pope.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23026)

Casual Pope Mercenary Scroll
A scroll that summons a Pope in a casual outfit.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23027)

Dandelion Ring
A simple ring made with dandelions. Looks like the dandelion puffs will float away in the wind.
Return to 'Rachel'
Reusable every 60 minutes.

Required Level : 80
Weight : 0
====== auto-parsed ======
Required Level : 80
Weight : 0

Id: (23036)

Pope Mercenary Scroll
A scroll that summons a Mercenary Pope.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23037)

Casual Pope Mercenary Scroll
A scroll that summons a Pope in a casual outfit.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (23063)

Frozen Dream
A fragment from someone's dream. You can see waves of countless dreams in it.
It can be broken into pieces to get many Dream Fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (24671)

Mammoth Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

ATK +10.
For every 2 refine level, ATK +1.
If refine level is +9 or above, ATK +3%.

Class : Shadow Equipment
Location : Pendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24672)

Mammoth Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Critical Damage +1%.

For every 2 refine level, Critical Damage +1% additionally.
If refine level is +9 or above, melee/ranged physical damage +3%.

Equip with Mammoth Shadow (Armor, Shield, Shoes, Weapon, Earring and Pendant), ATK +1%,
If total refine level is +45, immune to Knock back.

Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24674)

Mammoth Shadow Shield
A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect.

DEF +5.

For every 2 refine level, DEF +1.
If refine level is +9 or above, delay after skill -3%.

Class : Shadow Equipment
Location : Shield Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (25087)

Old Doll
A well-used old doll. Judging by its fine condition, it must have been cherished.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25088)

Fragment of Dreams
A Dream Fragment that can be obtained from someone's earnest dream. It radiates unexplainable power.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (28008)

Vicious Mind Katar [1]
Katar imbued with evil spirit.
ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.

Class : Katar Attack : 180
Weight : 180
Weapon Level : 4
Required Level : 160
Jobs : Assassin Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 180
Weight : 180
Weapon Level : 4
Required Level : 160

Id: (28010)

Juliette D Rachel [2]
The Katar once used by Assassin Cheongeun. She named it after her beloved, whom she will never see again.

For every 2 refine level, ATK +1%.
Increase ASPD (For every refine level, delay after attack -1%.)
Indestructible.

Class : Katar Attack : 300
Weight : 250
Weapon Level : 4
Required Level : 170
Jobs : Guillotine Cross
====== auto-parsed ======
Itemclass : Katar
Attack : 300
Weight : 250
Weapon Level : 4
Required Level : 170

Id: (28107)

Vicious Mind Two-Handed Axe [1]
Two Handed Axe imbued with evil spirit.
ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
Indestructible.

Class : Two-handed Axe Attack : 250
Weight : 250
Weapon Level : 4
Required Level : 160
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 250
Weight : 250
Weapon Level : 4
Required Level : 160

Id: (28354)

City Map [1]
A guide map to center of city.
Enable use of Lv3 [Increase Agility].

Class : Accessory Defense : 0
Weight : 10
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 40

Id: (28355)

Shining Holy Water [1]
Damage taken from Room of Consciousness and Prontera Invasion Dungeon monsters -20%.
Restores 100 HP and 5 SP every 10 seconds.

Class : Accessory Defense : 0
Weight : 15
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 15
Required Level : 100

Id: (28356)

Prontera Badge
Enable use of [Move to Prontera].
15 minutes cooldown.

Class : Accessory Defense : 0
Weight : 10
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 40

Id: (28387)

Bishop Necklace
A relic made to look like the necklace of Goddess Freya.

Class : Accessory Defense : 0
Weight : 20
Required Level : 80
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 80

Id: (28430)

Arch Bishop Ring [1]
A beautiful ring engraved with a cross. It belonged to a leader with a special role.

LUK +2, Perfect Dodge +5.
SP consumption -5%.

HP recovery +15% when using Heal skills.
HP recovery +15% when taken by a Heal skill.
Restorative items restore rate +15%.

Equip with Archbishop Lv1,
LUK +2, Perfect Dodge +5,
SP consumption -5%.
Heal recovery +3% when using Heal skills,
[High Heal] variable cast time -100%.

Equip with Archbishop Lv2,
LUK +2, Perfect Dodge +5,
SP consumption -5%.
Heal recovery +3% when using Heal skills,
[High Heal] cooldown -1 second.

Equip with Catholic Lv1,
LUK +2, Perfect Dodge +5,
SP consumption -5%.
Heal recovery +3% when using Heal skills,
[Coluseo Heal] variable cast time -100%.
[Coluseo Heal] SP consumption -20.

Equip with Cure Lv1,
LUK +2, Perfect Dodge +5,
SP consumption -5%.
Heal recovery +3% when using Heal skills,
[Epiclesis] cooldown -10 seconds.
[Epiclesis] SP consumption -100.

Class : Accessory Defense : 0
Weight : 40
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 40
Required Level : 90

Id: (28438)

Fairy Leaf Powder [1]
Powder made from a fairy leaf tree. The quality of the powder is fantastic.

DEX +2.

Ranged physical damage +2%,
delay after skill -5%,
able to cast Lv3 [Magnum Break].

If Pure DEX is 100 or above,
Ranged physical damage +5%,

Equip with Expert Archer Lv1,
Ranged physical damage +5%,
delay after skill -5% additionally.

Equip with Expert Archer Lv2,
Ranged physical damage +5%,
delay after skill -5% additionally.

Class : Accessory Defense : 0
Weight : 40
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 40
Required Level : 90

Id: (28521)

Giant's Protection [1]
A ring worn by the giant who was the protector of ancient temples.

Physical damage to all class enemies +5%.

If Pure STR is 120 or above,
ATK +50, Max HP +5%, Max SP +5%.

Equip with Giant Axe,
damage taken from Demi-human monsters -3%.

If refine level of Giant Axe is +7 or above,
[High Speed Cart Ram] damage +5%, physical damage to Boss class enemies +5%.

If refine level of Giant Axe is +9 or above,
[High Speed Cart Ram] damage +10%, physical damage to Boss class enemies +10% additionally.

Equip with Giant Lance,
damage taken from Demi-human monsters -3%.

If refine level of Giant Lance is +7 or above,
[Clashing Spiral] and [Sonic Wave] damage +5%, physical damage to Boss class enemies +5%.

If refine level of Giant Lance is +9 or above,
[Clashing Spiral] and [Sonic Wave] damage +10%, physical damage to Boss class enemies +10%.

Equip with Gigantic Bow,
For every 10 pure STR, ranged physical damage +2%.

If refine level of Gigantic Bow is +7 or above,
[Arrow Storm] and [Aimed Bolt] damage +5%, physical damage to Boss class enemies +5%.

If refine level of Gigantic Bow is +9 or above,
[Arrow Storm] and [Aimed Bolt] damage +10%, physical damage to Boss class enemies +10%.

Class : Accessory Defense : 0
Weight : 50
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 1

Id: (28605)

Vicious Mind Book [1]
The book imbued with evil spirit.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
Indestructible.

Class : Book Attack : 95
Weight : 95
Weapon Level : 4
Required Level : 160
Jobs : Priest Classes, Sage Classes, Taekwon Master
====== auto-parsed ======
Itemclass : Book
Attack : 95
Weight : 95
Weapon Level : 4
Required Level : 160

Id: (28706)

Vicious Mind Dagger [1]
The dagger imbued with evil spirit.
MATK +50.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15.

Class : Dagger Attack : 105
Weight : 105
Weapon Level : 4
Required Level : 160
Jobs : Novice Classes, Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Soul Linker, Ninja Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 105
Weight : 105
Weapon Level : 4
Required Level : 160

Id: (28900)

Royal Guard Shield [1]
Prontera Kingdom's Knight Shield.
Enable use of Lv1 [Shield Spell].
When receiving a melee physical attack, has a chance of casting Lv3 [Assumptio] on yourself.
For every refine level, increase chance of casting Lv3 [Assumptio].
Every refine level, DEF +10, MDEF +1.

Class : Shield Defense : 30
Weight : 300
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 30
Weight : 300
Required Level : 100

Id: (29000)

Rune of Intellect Lv1
If refine level is +7 or above, INT +5.
If refine level is +10 or above, MATK +5%.
Id: (29001)

Rune of Intellect Lv2
If refine level is +7 or above, INT +6.
If refine level is +11 or above, INT +1, MATK +7% additionally.
Id: (29002)

Rune of Intellect Lv3
If refine level is +7 or above, INT +7.
If refine level is +12 or above, INT +1, MATK +8% additionally.
If refine level is +13 or above, INT +1, MATK +2% additionally.
Id: (29003)

Rune of Dexterity Lv1
If refine level is +7 or above, DEX +5.
If refine level is +10 or above, ranged physical damage +5%.
Id: (29004)

Rune of Dexterity Lv2
If refine level is +7 or above, DEX +6.
If refine level is +11 or above, DEX +1, ranged physical damage +7% additionally.
Id: (29005)

Rune of Dexterity Lv3
If refine level is +7 or above, DEX +7.
If refine level is +12 or above, DEX +1, ranged physical damage +8% additionally.
If refine level is +13 or above, DEX +1, ranged physical damage +2% additionally.
Id: (29006)

Rune of Luck Lv1
If refine level is +7 or above, LUK +5.
If refine level is +10 or above, Critical Damage +5%.
Id: (29007)

Rune of Luck Lv2
If refine level is +7 or above, LUK +6.
If refine level is +11 or above, LUK +1, Critical Damage +7% additionally.
Id: (29008)

Rune of Luck Lv3
If refine level is +7 or above, LUK +7.
If refine level is +12 or above, LUK +1, Critical Damage +8% additionally.
If refine level is +13 or above, LUK +1, Critical Damage +6% additionally.
Id: (29009)

Rune of Vitality Lv1
If refine level is +7 or above, VIT +5.
If refine level is +10 or above, Max HP +5%.
Id: (29010)

Rune of Vitality Lv2
If refine level is +7 or above, VIT +6.
If refine level is +11 or above, VIT +1, Max HP +7% additionally.
Id: (29011)

Rune of Vitality Lv3
If refine level is +7 or above, VIT +7.
If refine level is +12 or above, VIT +1, Max HP +8% additionally.
If refine level is +13 or above, VIT +1, Max HP +2% additionally.
Id: (29121)

Justice of Goddess A
ATK +20, HIT +2, Max HP +300.
Id: (29122)

Justice of Goddess S
ATK +40, HIT +4, Max HP +600.
Id: (29123)

Love of Goddess A
MATK +20, Heal effect +4%, Max SP +20.
Id: (29124)

Love of Goddess S
MATK +40, Heal effect +8%, Max SP +40.
Id: (29125)

Insight of Goddess A
Bow Attack +5%, CRIT +5.
Id: (29126)

Insight of Goddess S
Bow Attack +10%, CRIT +10.
Id: (31024)

Immortal Cursed Knight Card
ATK +10%.
Has a chance to cast Auto Spell: Lv5 [Ignition Break] upon inflicting physical damage.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (31025)

Immortal Wind Ghost Card
MATK +10%.
Has a chance to cast Auto Spell: Lv5 [Killing Cloud] upon inflicting magic damage.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (31026)

Stephane Jack Earnest Wolf Card
Has a chance to increase FLEE +200 for 10 seconds when dealing physical attacks.
Has a chance to increase movement speed for 10 seconds when dealing magic attacks.

Has a chance to cast Auto Spell: Lv5 [Fire Walk] when wearer receives physical attacks.
Has a chance to cast Auto Spell: Lv5 [Electric Walk] when wearer receives magic attacks.

Equip with Immortal Cursed Knight Card, ASPD +1.

Equip with Immortal Wind Ghost Card, Variable cast time -10%.

Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (102579)

Royal Egg
Once belong to the Royal Family, it seems to contain very precious items.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102582)

Premium Gacha Box
User will receive 2 random items from ROS2023 Egg and Merdeka Egg combined. Guaranteed items and Tier C consumables are excluded.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102583)

10000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102584)

20000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102585)

30000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (400514)

[NFS]Engineer's Cap [1]
This item cannot be traded with other accounts.
An engineer's old cap hat. You can feel the engineer's spirit through the hat.

For every 2 refine level, ATK +10, MATK +10.

If refine level is +7 or above, physical and magic damage taken from Formless monsters -5%.

If refine level is +9 or above, physical and magic damage to Formless monsters +10%.

If refine level is +11 or above, MATK +5%, ATK +5%.

For every refine level after +10, physical and magic damage to Formless monsters +2% additionally (Maximum refine level +15).

Class : Headgear Defense : 10
Location : Upper Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 20
Required Level : 1

Id: (400515)

[NFS]Classical Feather Hat [1]
This item cannot be traded with other accounts.
A small hat with a very impressive leather quality.

For every 2 refine level, ATK +15.
If refine level is +7 or above, ranged physical damage +7%.
If refine level is +9 or above ATK +5%, ASPD +1.
If refine level is +11 or above, ranged physical damage +5% additionally.
For every refine level after +10, fixed cast time -0.1 second (Maximum refine level +15)

Equip with Piece Of Angent Skin, for every 2 refine level of the garment, [Arrow Storm] damage +12%.

Equip with Leather of Tendrilion, for every 2 refine level of the garment, [Severe Rainstorm] damage +7%.

Equip with Ancient Cape, for every 2 refine level of the garment, [Triangle Shot] damage +15%.

Class : Headgear Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (420250)

[NFS]Panda Balloon
This item cannot be traded with other accounts.
A cute panda balloon!

All State +1, ASPD +1.
Unable to refine and indestructible.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1

Id: (480093)

Costume Scepter
A costume scepter emanating with a majestic aura.
It is decorated with a crown that matches the symbol of the monarch.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (480366)

[NFS]Scarlet Poncho [1]
This item cannot be traded with other accounts.
A scarlet poncho that has a blood stain on it.
It also has a hood that can cover your face.

Critical Damage +3%.

Equip with Critical Ring,
Critical Damage +5%, CRIT +10.
If refine level is +5 or above, Critical Damage +3%.
If refine level is +7 or above, Critical Damage +4%.

Class : Garment Defense : 20
Weight : 70
Required Level : 65
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 70
Required Level : 65

Id: (490422)

[NFS]Demon God's Ring [1]
This item cannot be traded with other accounts.
A ring that empowers the essences of the Demon God.
ATK +5%
MATK +5%

Equip with Demon God Essence Force1,Force2 or Force3, ATK +5%.

Equip with Demon God Essence Intelligence1,Intelligence2 or Intelligence3, MATK +5%.

Equip with Demon God Essence Speed1,Speed2 or Speed3, increase ASPD (delay after attack -5%)

Equip with Demon God Essence Concentration1,Concentration2 or Concentration3, variable cast time -5%.

Equip with Demon God Essence Vitality1,Vitality2 or Vitality3, Max HP +5%.

Equip with Demon God Essence Luck1, Luck2 or Luck3, Critical Damage +5%.

Note! - When equipped together with Demon God's Ring, the bonus combo effect does not stack.

Class : Accessory Defense : 0
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 100

Id: (490423)

[NFS]Egir Ring [1]
This item cannot be traded with other accounts.
Egir, the God of Sea's Ring. It has the power to see all things.

MDEF +5, All Stats +1.
physical damage to all classes enemies +5%, MATK +5%.
Resistance against Water property attack +10%.

Equip with Egir Helm, physical damage to all classes enemies +5% additionally, MATK +5%, All Stats +5.
If refine level of Egir Helm is +7 or above,
physical damage to all classes enemies +5% additionally, MATK +5%, All Stats +5.

Equip with Egir Armor, resistance against Silence and Stun +25%.
If refine level of Egir Armor is +7 or above, resistance against Silence and Stun +25% additionally.

Equip with Egir Shoes, Max HP +10%, Max SP +10%.
If refine level of Egir Shoes is +7 or above, Max HP +10%, Max SP +10% additionally.

Equip with Egir Manteau, resistance against Water and Fire property attack +25%.
If refine level of Egir Manteau is +7 or above, resistance against Water and Fire property attack +25% additionally.

Equip with Egir Helm, Armor, Shoes and Manteau, Immune to Frozen.
Perfect Dodge +30, resistance against Water property attack +15%.

Equip with Kraken Card, MDEF +15, Max HP +15%, FLEE +100 and able to cast Lv1 [Stalk].
Able to detect hiding or cloaking enemies.

Note! - When equipped together with Egir Ring, the bonus combo effect does not stack.

Class : Accessory Defense : 0
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 100

Id: (490424)

[NFS]Critical Anklet [1]
This item cannot be traded with other accounts.
An ornament worn by masters during a fight to death.

MDEF +3
CRIT +5

Equip with Scarlet Poncho or [NFS]Scarlet Poncho
CRIT +10, Critical Damage +5%.

If refine level of Scarlet Poncho or [NFS]Scarlet Poncho is
+5 or above, Critical Damage +3% additionally.
+7 or above, Critical Damage +4% additionally.

Note! - When equipped together with Critical Anklet, the bonus combo effect does not stack.

Class : Accessory Defense : 3
Weight : 20
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 3
Weight : 20
Required Level : 50

Id: (1001342)

Boong Boong Drink
A wake-up drink with caffeine, vitamins, and sugar. A blend of vitamin C powder, sports drink, and energy drink for refreshment. It's a drink for when you need to channel your soul to get something done, and it's said to be so effective that it can channel the minds of inanimate objects and send them on a rampage to speed up time.

Can be purchased from below towns!
<NAVI>[Prontera]<INFO>prontera, 170, 125,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Geffen]<INFO>geffen, 153, 73,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Alberta]<INFO>alberta, 125, 59,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Rachel]<INFO>rachel, 142, 155,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Veins]<INFO>veins, 218, 122,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Lighthalzen]<INFO>lighthalzen, 173,108,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Einbroch]<INFO>einbroch, 249, 186,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Morocc]<INFO>morocc, 151, 97,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Izlude]<INFO>izlude, 144, 141,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Al Debaran]<INFO>aldebaran, 147, 115,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Midgard Allied Forces]<INFO>mid_camp, 179, 247,0,101,0,0</INFO></NAVI>[/color]
<NAVI>[Juno]<INFO>yuno, 177, 182,0,101,0,0</INFO></NAVI>[/color]

Weight : 1
====== auto-parsed ======
Weight : 1



Card
Spoiler


Id: 4446
Illust: 강화스켈레톤카드
Prefix/Suffix: Sharpen

Id: 4633
Illust: 강화아쳐스켈톤카드
Prefix/Suffix: Queen Bird

Id: 4634
Illust: 강화솔져스켈톤카드
Prefix/Suffix: Fatal

Id: 4635
Illust: 강화암다라이스카드
Prefix/Suffix: Hard

Id: 4636
Illust: 비쥬카드
Prefix/Suffix: Legion

Id: 4637
Illust: 불사의군단카드
Prefix/Suffix: of Drain

Id: 4638
Illust: 와쳐카드
Prefix/Suffix: Plaid

Id: 4639
Illust: 태피카드
Prefix/Suffix: Powerful

Id: 4640
Illust: 프로즌울프카드
Prefix/Suffix: Intelligence

Id: 4641
Illust: 되살아난경비병카드
Prefix/Suffix: of Soul Gathering

Id: 31024
Illust: 불멸의저주받은기사카드
Prefix/Suffix: Volcanic

Id: 31025
Illust: 불멸의윈드고스트카드
Prefix/Suffix: Deadly

Id: 31026
Illust: 스테판카드
Prefix/Suffix: Auto Magic



Changed
MsgStringTable
Spoiler


%s on StandbyCreating %s
%s AvailableReady
%s in ProgressOngoing
NothingFormless
Rune- Midgards



LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items







Map
Spoiler


1@mir - ÀǽÄÀÇ ¹æRoom of Consciousness

Music: bgm\166.mp3
Maintitle: ÀǽÄÀÇ ¹æRoom of Consciousness Subtitle:
BackgroundBmp: noname_s2
1@pop1 - Pope's Office

Music: bgm\95.mp3
Maintitle: Pope's Office Subtitle: ³·¿¡ ³ª¿Â ¹Ý´ÞHalf Moon in the Daylight
BackgroundBmp: dungeon
1@pop2 - ÁýÀ¸·Î °¡´Â ±æOn the way Home

Music: bgm\94.mp3
Maintitle: ÁýÀ¸·Î °¡´Â ±æOn the way Home Subtitle: ³·¿¡ ³ª¿Â ¹Ý´ÞHalf Moon in the Daylight
BackgroundBmp: dungeon
1@pop3 - ÇÏ´Ã Á¤¿øSky Garden

Music: bgm\138.mp3
Maintitle: ÇÏ´Ã Á¤¿øSky Garden Subtitle: ³·¿¡ ³ª¿Â ¹Ý´ÞHalf Moon in the Daylight
BackgroundBmp: dungeon
1@sthb - °øÁß¿ä»õSky Fortress Interior

Music: bgm\165.mp3
Maintitle: °øÁß¿ä»õSky Fortress Interior Subtitle:
BackgroundBmp: dungeon_s2
1@sthc - °øÁß¿ä»õ ºñ¹ÐÀÇ ¹æSky Fortress and the Chamber of Secrets

Music: bgm\165.mp3
Maintitle: °øÁß¿ä»õ ºñ¹ÐÀÇ ¹æSky Fortress and the Chamber of Secrets Subtitle:
BackgroundBmp: dungeon_s2
1@sthd - °øÁß¿ä»õ ÃÖ»óÃþSky Fortress Top Floor

Music: bgm\165.mp3
Maintitle: °øÁß¿ä»õ ÃÖ»óÃþSky Fortress Top Floor Subtitle:
BackgroundBmp: dungeon_s2
2@mir - ÀǽÄÀÇ ¹æRoom of Consciousness

Music: bgm\10.mp3
Maintitle: ÀǽÄÀÇ ¹æRoom of Consciousness Subtitle:
BackgroundBmp: noname_s2
abbey02 - Nameless Island Monastery Basement 1F

Music: bgm\113.mp3
Maintitle: Monastery Basement 1F Subtitle: Nameless Island
BackgroundBmp: dungeon
abbey03 - Nameless Island Monastery Basement 2F

Music: bgm\113.mp3
Maintitle: Monastery Basement 2F Subtitle: Nameless Island
BackgroundBmp: dungeon
ayo_dun01 - Ayothaya Ancient Shrine Maze

Music: bgm\82.mp3
Maintitle: Ayothaya Ancient Shrine Maze Subtitle:
BackgroundBmp: dungeon_s2
ayo_dun02 - Ayothaya Ancient Shrine Interior

Music: bgm\82.mp3
Maintitle: Ayothaya Ancient Shrine Interior Subtitle:
BackgroundBmp: dungeon_s2
ayo_fild01 - Ayothaya Field

Music: bgm\81.mp3
Maintitle: Ayothaya Field Subtitle:
BackgroundBmp: field_s2
ayo_fild02 - Ayothaya Field

Music: bgm\82.mp3
Maintitle: Ayothaya Field Subtitle:
BackgroundBmp: field_s2
ayo_in01 - Ayothaya Interior

Music: bgm\81.mp3
Maintitle: Subtitle:
BackgroundBmp:
ayo_in02 - Ayothaya Interior

Music: bgm\81.mp3
Maintitle: Subtitle:
BackgroundBmp:
ayothaya - Ayothaya

Music: bgm\81.mp3
Maintitle: Ayothaya Subtitle:
BackgroundBmp: village_s2
prt_cas - Prontera Áß¾Ó±ÃCentral Palace

Music: bgm\09.mp3
Maintitle: Áß¾Ó±ÃCentral Palace Subtitle: Prontera ¿Õ¼ºPalace
BackgroundBmp: village
prt_cas_q - Prontera º°±ÃRoyal Villa

Music: bgm\09.mp3
Maintitle: º°±ÃRoyal Villa Subtitle: Prontera ¿Õ¼ºPalace
BackgroundBmp: village
prt_lib - ¿Õ°¡ÀÇ ±â¾ïMemories of the Royal Family

Music: bgm\10.mp3
Maintitle: ¿Õ°¡ÀÇ ±â¾ïMemories of the Royal Family Subtitle: Prontera ¿Õ±ÃPalace
BackgroundBmp: noname
prt_lib_q - °ú°Å ¿Õ°¡ÀÇ ±â¾ïPast Memories of the Royal Family

Music: bgm\10.mp3
Maintitle: Subtitle:
BackgroundBmp:
prt_pri00 - Prontera °¨¿ÁPrison

Music: bgm\09.mp3
Maintitle: Subtitle:
BackgroundBmp:
prt_prison - Prontera Underground°¨¿Á Prison

Music: bgm\125.mp3
Maintitle: Underground Prison Subtitle: Prontera ¿Õ¼ºPalace
BackgroundBmp: dungeon
prt_q - ħ°ø´çÇÑInvaded Prontera

Music: bgm\167.mp3
Maintitle: ħ°ø´çÇÑInvaded Prontera Subtitle:
BackgroundBmp: dungeon_s2



Skill
Spoiler


Id: (739)

NPC_CLOUD_KILLKilling Cloud

Id: (744)

NPC_ELECTRICWALKElectric Walk

Id: (745)

NPC_FIREWALKFire Walk

Id: (3042)

ALL_PRONTERA_RECALLTo Prontera
To Prontera
MAX LV : 2
Skill Form: Supportive(Return)
Description: Return to Prontera. 15 minutes cool down time exist.



Item
Spoiler


Id: (2202)

Sunglasses [1]
Glasses with special,
darkened lenses that
block ultraviolet light. Increases resistance
to Blind status by 5%.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10

Id: (2597)

Scarlet Poncho [1]
A scarlet poncho that has a blood stain on it.
It also has a hood that can cover your face.

Increase cCritical dDamage by +3%.

Equip with Critical Ring,
Critical dDamage +5%, CRIT +10.
If refine level is +5 or above, cCritical dDamage +3%.
If refine level is +7 or above, cCritical dDamage +4%.

Class : Garment Defense : 20
Weight : 70
Required Level : 65
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 70
Required Level : 65

Id: (4633)

°­È­ ¾ÆÃĽºÄÌ·¹Åæ Ä«µåPowerful Archer Skeleton Card

====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4634)

°­È­ ¼ÖÁ® ½ºÄÌ·¹Åæ Ä«µåPowerful Soldier Skeleton Card

====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4635)

°­È­ ¾Ï´Ù¶óÀ̽º Ä«µåPowerful Amdarais Card

====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4636)

ºñÁê Ä«µåBijou Card

====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (4637)

ºÒ»çÀDZº´Ü Ä«µåImmortal Corps Card

====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (4638)

¿ÍÃÄ Ä«µåWatcher Card

====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4639)

ÅÂÇÇ Ä«µåTaffy Card

====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4640)

ÇÁ·ÎÁð ¿ïÇÁ Ä«µåFrozen Wolf Card

====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4641)

µÇ»ì¾Æ³­ °æºñº´ Ä«µåZombie Guard Card

====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (4803)

Cure 1Lv1
Decreases[High Heal] cooldown time for Highness Heal by -3 seconds.
Id: (4804)

Catholic 1Lv1
Decreases SP cost of [Coluseo Heal by ] SP consumption -30.
Id: (4805)

Healing PowerArchbishop Level 1
Healing Skill E effect +3%
Id: (4850)

Archbishop Lv 2
Increase healing by 6%. Increase Heal effect +6%.
SP cost by nsumption +5%.
Id: (4994)

ÈûÀÇ ´Ïºê 1Rune of Strength Lv1

Id: (4995)

ÈûÀÇ ´Ïºê 2Rune of Strength Lv2

Id: (4996)

ÈûÀÇ ´Ïºê 3Rune of Strength Lv3

Id: (4997)

¹ÎøÀÇ ´Ïºê 1Rune of Agility Lv1

Id: (4998)

¹ÎøÀÇ ´Ïºê 2Rune of Agility Lv2
GM_Aegis_CardIf refine level is +7 or above, AGI +6.
If refine level is +11 or above, AGI +1, Perfect Dodge +7 additionally.

Id: (4999)

¹ÎøÀÇ ´Ïºê 3Rune of Agility Lv3
GM_VIf refine level is +7 or above, AGI +7.
If refine level is +12 or above, AGI +1, Perfect Dodge +5 addition
ally.
If refine level is +13
or_Card above, AGI +1, Perfect Dodge +5 additionally.
Id: (5364)

Èæ»ç¿ÕÀÇ ¸ðÀÚEvil Snake Lord Hat [1]
A perfectly balanchat used hat worn by the Evil Snake Lord.
The yin ya
Wearing it makes ymbou feel like and magic orb emperor.
Ha
s a charncess the balance necessary to wo obtain [Siege Supply Box] upon defear thing mons haters.
STR +1, INT +1, AGI +2
Class : Headgear
Defense : 4
Location : Upper
Weight : 850
Required Level : 6150
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 50
Required Level : 150

Id: (5932)

Heaven's Cage [1]
A costume bird cage that is decorated with bird guarding egg and beautiful flowers.
A bluebird of happiness has flown out of the cage, but let's not let that bother us too much.

LUK +5, CRIT +5, Perfect Dodge +5.

Equip with Grand Peco Card,
has 2% chance to cast Lv 5 [Gloria] upon inflicting physical damage.

When equipped by Ranger class:
For every refine level, [Blitz Beat] damage +5%.

When equipped by Ranger class with Ixion Wings:
For every refine level of Ixion Wings, [Blitz Beat] damage +5% additionally.

Class : Headgear Defense : 6
Location : Upper Weight : 8
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 6
Location : Upper
Weight : 8
Required Level : 40

Id: (6919)

¸í¿¹ÀÇ ÁõÇ¥Honor Token

====== auto-parsed ======
Weight : 0

Id: (6920)

·é ¸¶¹ý °¡·çRune Magic Powder

====== auto-parsed ======
Weight : 1

Id: (6921)

Á¦½À±âDehumidifiers

====== auto-parsed ======
Weight : 1

Id: (6922)

»÷µåÆäÀÌÆÛSandpaper

====== auto-parsed ======
Weight : 1

Id: (6923)

¹àÀº ºÒºûBright Light

====== auto-parsed ======
Weight : 0

Id: (6924)

ºÓÀº ´«Red Eye

====== auto-parsed ======
Weight : 1

Id: (6925)

Á˼öÀÇ ÆíÁöPrisoner's Letter

====== auto-parsed ======
Weight : 0

Id: (6926)

·é-¹Ìµå°¡Ã÷ ¿ª»ç¼­Rune-Midgard History Book

====== auto-parsed ======
Weight : 0

Id: (6927)

¹Ù´Ù°¡ ´ã±ä µ¹Sea Stone

====== auto-parsed ======
Weight : 0

Id: (6928)

Æ÷¸µ ¼ö¼¼¹ÌPoring Scourer

====== auto-parsed ======
Weight : 0

Id: (6929)

ÀÎÀåÀÌ ÂïÈù ¼­½ÅSeal Stamped Letter

====== auto-parsed ======
Weight : 0

Id: (6930)

½Å »ç¾÷ ¾ÆÀÌÅÛÀÇ »ùÇÃSample of New Business Item

====== auto-parsed ======
Weight : 0

Id: (6931)

±Øºñ ¼­·ùTop Secret Document

====== auto-parsed ======
Weight : 0

Id: (6932)

Èñ±ÍÇÑ °í¼­Rare Old Book

====== auto-parsed ======
Weight : 0

Id: (6933)

¿¬È¸ ÃÊûÀåBanquet Invitation

====== auto-parsed ======
Weight : 0

Id: (6934)

±²ÀåÈ÷ ¸ÚÁø ¿ä¸®Exquisite Food

====== auto-parsed ======
Weight : 100

Id: (6935)

°í±Þ Á¢½ÃLuxurious Dish

====== auto-parsed ======
Weight : 1

Id: (6936)

³Ã±âÀÇ ÇÙChilly Nucleus

====== auto-parsed ======
Weight : 1

Id: (6937)

¸»¶ûÇÑ ²®ÁúSoft Skin

====== auto-parsed ======
Weight : 1

Id: (6938)

°í½¿µµÄ¡ÀÇ Å«°¡½ÃHedgehog Spines

====== auto-parsed ======
Weight : 1

Id: (6939)

³°Àº º§Æ®Worn out Belt

====== auto-parsed ======
Weight : 1

Id: (6940)

¿òÁ÷ÀÌ´Â °ËÀº¹°ÁúMoving Black Material

====== auto-parsed ======
Weight : 1

Id: (6941)

¹ßÅ°¸®ÈûÀÇ ÆÄÆíValkyrie's Power Fragment

====== auto-parsed ======
Weight : 1

Id: (6942)

ÁÖÀÎÀÇ ÀÇÁöMaster's Will

====== auto-parsed ======
Weight : 1

Id: (6960)

°øÁß¿ä»õ ¿­¼èSky Fortress Key

====== auto-parsed ======
Weight : 1

Id: (7166)

Soft Silk Cloth
A expensive fabric that is woven from high quality silk threads.
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (11600)

ºû³ª´Â ¼º¼öShining Holy Water

====== auto-parsed ======
Weight : 1.5

Id: (12817)

³°Àº Ä«µåøOld Card Album

====== auto-parsed ======
Required Level : 80
Weight : 0

Id: (13128)

»ç³äÀÇ ¸®º¼¹öVicious Mind Revolver [1]

====== auto-parsed ======
Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 160

Id: (13328)

»ç³äÀÇ Ç³¸¶¼ö¸®°ËVicious Mind Huuma Shuriken [1]

====== auto-parsed ======
Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 160

Id: (13455)

»ç³äÀÇ ¼¼À̹öVicious Mind Sabre [1]

====== auto-parsed ======
Attack : 135
Weight : 135
Weapon Level : 4
Required Level : 160

Id: (14505)

´øÀü 1½Ã°£ ÀÌ¿ë±ÇSky Fortress Ticket

====== auto-parsed ======
Weight : 0

Id: (14506)

´øÀü ÀÌ¿ë±ÇSky Fortress Ticket

====== auto-parsed ======
Weight : 0

Id: (15134)

ºñ¼Å½º Ŭ·Î½ºVicious Cloth [1]

====== auto-parsed ======
Itemclass : Armor
Defense : 30
Weight : 120
Required Level : 70

Id: (15146)

¾Æ÷ÀÇ ·ÎºêFlattery Robe [1]

====== auto-parsed ======
Itemclass : Armor
Defense : 0
Weight : 10
Required Level : 100

Id: (15147)

µ¶¼³ÀÇ ·ÎºêInvective Robe [1]

====== auto-parsed ======
Itemclass : Armor
Defense : 0
Weight : 10
Required Level : 100

Id: (16039)

Spoon [1]
The spoon that the Lords of Adam used when having meal. Dark power still exists within.
_
Item Effect(s):
ASPD +10
Has a 10% chance
to inflict Curse status on the target enemy
when dealing physically attacking.
_
Category: Weapon
Equipment Type

Class
: Mace
Attack Strength: 8: 80
Weight : 10
0
Weapon Level : 3
Weight: 100
Required Level : 40
Usable ByJobs : Novice Classes, Swordsman Classes, Merchant Classes, Acolyte Classes
====== auto-parsed ======
Itemclass : Mace
Attack : 80
Weight : 100
Weapon Level : 3
Required Level : 40

Id: (16041)

»ç³äÀÇ ¸ÞÀ̽ºVicious Mind Mace [1]

====== auto-parsed ======
Itemclass : Mace
Attack : 130
Weight : 130
Weapon Level : 4
Required Level : 160

Id: (16483)

¿¬¸¶Á¦ 10°³ »óÀÚ[Not For Sale]Abrasive 10 Box

====== auto-parsed ======
Weight : 1

Id: (16504)

dz¼±²­ 10°³ ¹Ú½º[Not For Sale]Bubble Gum 10 Box

====== auto-parsed ======
Weight : 1

Id: (17569)

´øÀü ÀÌ¿ë±Ç 1½Ã°£ »óÀÚSky Fortress Ticket 1 Hour Box

====== auto-parsed ======
Weight : 1

Id: (17570)

´øÀü ÀÌ¿ë±Ç 3½Ã°£ »óÀÚSky Fortress Ticket 3 Hour Box

====== auto-parsed ======
Weight : 1

Id: (18121)

»ç³äÀÇ º¸¿ìVicious Mind Bow [1]

====== auto-parsed ======
Itemclass : Bow
Attack : 170
Weight : 170
Weapon Level : 4
Required Level : 160

Id: (18673)

Drooping Pope Hat [1]
The Chibi Pope wishes to escape her duties in Rachel so she's taking a sightseeing vacation withBack by popular demand, the Helmet is modeled after the assistancPope of helpful AdventurersArunafeltz!
+7
MDEF, Increases h +7.
H
ealing effectiveness by +5%.
Increases healing effectiveness when upgraded above +6
For every refine level after +7, heal effect +1%.

If upgraded torefine level is +9 or higher, increasesabove, MATK by +7% additionally.
If upgraded torefine level is +12 or higher, increasesabove, MATK by an+5% additional 5%.
If worn
ly.

Equip
with Blush, increases healing effectiveness by an +10% additional 10%
Slot: 1
ly.

Class : Headgear
Defense : 0
Location : Upper
Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 30
Required Level : 1

Id: (18880)

°í±Þ Èæ»ç¿ÕÀÇ ¸ðÀÚLuxury Evil Snake Lord Hat [1]

====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 50
Required Level : 175

Id: (18962)

Panda Balloon
A cute panda balloon!

All Stats +1, ASPD +1.
Unable to refine and indestructible.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1

Id: (19296)

Classical Feather Hat [1]
A small hat with a very impressive leather quality.

For every 2 refine level, ATK +15.
If refine level is +7, increase or above, ranged physical damage by +7%.
If refine level is +9, or above ATK +5%, ASPD +1.
If refine level is +11, increase or above, ranged physical damage by +5%. additionally.
For every refine level after +10, decrease fixed cast time by -0.1 second (Maximum refine level +15)

Equip with Piece Of Angent Skin, for every 2 refine level of the garment, increase damage of the [Arrow Storm by ] damage +12%.

Equip with Leather of Tendrilion, for every 2 refine level of the garment, increase damage of the [Severe Rainstorm by ] damage +7%.

Equip with Ancient Cape, for every 2 refine level of the garment, increase damage of the [Triangle Shot by ] damage +15%.

Class : Headgear Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20246)

ÀÇ»ó ½Ã°£ÀÇ Àå½ÄCostume Decoration Time

====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (20247)

Costume Black Hand of Fate
You are my destiny, magnetizA costume that makes you feel like your head is trapped in the costume and your fate is controlled by gravity.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20279)

C ROS Cheer Whistle
This item cannot be traded with other accounts.
Unleash your team spirit with this cheer whistle! Crafted to perfection, this whistle is not just a mere instrument - it's a symbol of unwavering support and enthusiasm for your favorite team.

During event period: All Stats +1.
This stats will be removed after 126th October maintenance.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (20288)

ÀÇ»ó ºñÁê¸ðÀÚCostume Bijou Hat

====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20489)

Costume Pope Crown
A costume modeled afterown that is worn by a pope.
_
e pope's crown of Arunafeltz, an incarnation of Freyja.

Class : Costume Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20839)

Light and Darkness Wing [1]
Wings designed with white on the left wing and black on the right.

MDEF +20
EXP +1%
All stats +1

For every 5 refine level, heal effect +10%.
Equip with C Light Darkness Crown, physical damage taken from Small, Medium and Large enemies -3%.

Class : Garment Defense : 20
Weight : 10
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 10
Required Level : 1

Id: (24343)

ºí¸®Ã÷ ¿þÆù ½¦µµ¿ìBlitz Shadow Weapon

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24344)

ºí¸®Ã÷ ¾Æ¸Ó ½¦µµ¿ìBlitz Shadow Armor

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (28342)

Critical Anklet [1]
An ornament worn by masters during a fight to death.

MDEF +3.
CRIT +5.

Equip with Scarlet Poncho or [NFS]Scarlet Poncho,
CRIT +10, cCritical dDamage +5%.

If refine level of Scarlet Poncho or [NFS]Scarlet Poncho is
+5 or above, additional cCritical dDamage +3% additionally.
+7 or above, Critical Damage +4% additional cly.

Note! - When equipped together with [NFS]C
ritical damage +4%Anklet, the bonus combo effect does not stack.

Class : Accessory Defense : 3
Weight : 20
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 3
Weight : 20
Required Level : 50

Id: (28505)

Demon God's Ring [1]
A ring that empowers the essences of the Demon God.
ATK +5%
MATK +5%

Equip with Demon God Essence Force1,Force2 or Force3, ATK +5%.

Equip with Demon God Essence Intelligence1,Intelligence2 or Intelligence3, MATK +5%.

Equip with Demon God Essence Speed1,Speed2 or Speed3,
I
increase ASPD (delay after attack -5%)

Equip with Demon God Essence Concentration1,Concentration2 or Concentration3, variable cast time -5%.

Equip with Demon God Essence Vitality1,Vitality2 or Vitality3, Max HP +5%.

Equip with Demon God Essence Luck1, Luck2 or Luck3, Critical Damage +5%.

Note! - When equipped together with [NFS]Demon God's Ring, the bonus combo effect does not stack
.

Class : Accessory Defense : 0
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 100

Id: (28520)

Egir Ring [1]
Egir, the God of Sea's Ring. It has the power to see all things.

MDEF +5, All Stats +1.
Increase physical damage to all classes enemies by +5%, MATK +5%.
Increaes rResistance against Water property attack by +10%.
_
Equip with Egir Helm, increase physical damage to all classes enemies by an+5% additional 5%ly, MATK +5%, All Stats +5.
If refine level of Egir Helm is +7 or above,
increase physical damage to all classes enemies by an+5% additional 5%ly, MATK +5%, All Stats +5.
_
Equip with Egir Armor, increase resistance against Silence and Stun by +25%.
If refine level of Egir Armor is +7 or above, increase resistance against Silence and Stun by an+25% additional 25%.
_
ly.

Equip with Egir Shoes, Max HP +10%, Max SP +10%.
If refine level of Egir Shoes is +7 or above, Max HP +10%, Max SP +10% additionally.
_
Equip with Egir Manteau, increase resistance against Water and Fire property by attack +25%.
If refine level of Egir Manteau is +7 or above, increase resistance against Water and Fire property by anattack +25% additional 25%.
_
ly.

Equip with Egir Helm, Armor, Shoes and Manteau, Immune to Frozen.
Perfect Dodge +30, increase resistance against Water property by attack +15%.
_
Equip with Kraken Card, MDEF +15, Max HP +15%, FLEE +100 and able to cast Lv 1 [Stalk].
Able to detect hiding or cloaking monstenemies.

Note! - When equipped togeth
er with [NFS]Egir Ring, the bonus combo effect does not stack.

Class : Accessory Defense : 0
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 100

Id: (31122)

ÀÇ»ó Çǹ¯Àº »ç¾ÈºÀÀÎÀÇ ºØ´ëC Vicious Bandage
TightA bandage that is for eye wounds. It seems thatsaid to have the power to seal away the evil energy of a particular person.
Ho
were already ver, it appears to be just a plain red bandage.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs except Doram
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31368)

Costume Harvest Festa Hat
A hat made in commemoration of a harvest festival. It feels grateful to harvest all the crops and wish a good harvest for next year.
You have a chance of finding harvest festival goodies when monster hunting during the event period.

(All stats will be removed once event ends.)

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31580)

Costume Autumn Flavor
In the deeper autumn, after the harvest, delicious sweet potatoes and corn are baked on the bonfire. When it's all cooked, it tastes better.
Recovery Amount of Sweet Potato +400%.
Equip with Costume Harvest Festa Hat, Recovery Amount of Sweet Potato +1600% additionally.

(All stats will be removed once event ends.)
Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1



Efst
Spoiler


Id: 873
EFST_EP16_DEF
Shining Holly Water
10% Damage reducetaken from Ritual Room,
Room of Consciousness and
Prontera Invasion dDungeons -10%
%s




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