Dia Posted September 6, 2023 Share Posted September 6, 2023 Added Quest Spoiler Id: 500025 Merchant Job Change Info: Mahnsoo asked you to bring him 50 Red Potion, 5 Orange Potion, and a Yellow Potion to become a Merchant. A nearby tool dealer might be selling them. Quickinfo: NpcIdentity Spoiler Id: 30000 JT_EGG_PORING Id: 30001 JT_EGG_DROPS Id: 30002 JT_EGG_POPORING Id: 30003 JT_EGG_LUNATIC Id: 30004 JT_EGG_PICKY Id: 30005 JT_EGG_CHONCHON Id: 30006 JT_EGG_DESERT_WOLF_B Id: 30007 JT_EGG_ROCKER Id: 30008 JT_EGG_SPORE Id: 30009 JT_EGG_PECOPECO Id: 30010 JT_EGG_ORK_WARRIOR Id: 30011 JT_EGG_SOHEE Id: 30012 JT_EGG_ISIS Id: 30013 JT_EGG_PETIT Id: 30014 JT_EGG_DEVIRUCHI Id: 30015 JT_EGG_BAPHOMET_ Id: 30016 JT_EGG_BON_GUN Id: 30017 JT_EGG_ALICE Id: 30018 JT_EGG_INCUBUS Id: 30019 JT_EGG_SUCCUBUS Id: 30020 JT_EGG_ANGELING Id: 30021 JT_EGG_CAT_O_NINE_TAIL Id: 30022 JT_EGG_CHIMERA Id: 30023 JT_EGG_DARK_ILLUSION Id: 30024 JT_EGG_GHOSTRING Id: 30025 JT_EGG_GRYPHON Id: 30026 JT_EGG_HYDRO Id: 30027 JT_EGG_MAYA_PUPLE Id: 30028 JT_EGG_MUTANT_DRAGON Id: 30029 JT_EGG_OWL_BARON SignBoard Spoiler Default 157, 278: ìž…ë ¥ì•ˆí•˜ì…¨ìŠµë‹ˆë‹¤ TownInfo Spoiler izlude 146, 146: Tool Dealer Skill Spoiler Id: (1) Basic Skill Basic Skill Max Level: 9 Skill Form: Passive Description: Enables the use of Basic Interface Skills. [Lv 1]: Enables Trading You can trade Item and Zeny with other Player. Right click on a player to initiate. [Lv 2]: Enables Emotions Alt+(0~9) and Ctrl+(1,-,=.) Alt+L will open Emoticon Window. [Lv 3]: Enables Sitting Doubles HP and SP regen speed. Press the Insert key or type /sit. [Lv 4]: Enables Chat Room Creation Alt+C to open a Chat Room. [Lv 5]: Joins a Party Character can join a party. [Lv 6]: Enables Use of Kafra Storage Talk to Kafra Staff to open Storage. [Lv 7]: Organize a Party Creates a party Type /organize "Party Name" Set party options in the Party Window (Alt+Z). [Lv 9]: Enables Change to First Job Class Qualifies character for change from Novice to one of the First or Expanded classes. Id: (2) Sword Mastery Sword Mastery Max Level: 10 Skill Form: Passive Description: Increases One-Handed Sword and Dagger class weapon damage. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (3) Two-Handed Sword Mastery Two-Handed Sword Mastery Max Level: 10 Requirement: Sword Mastery 1 Skill Form: Passive Description: Increases Two-Handed Sword class weapon damage. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (4) Increase HP Recovery Increase HP Recovery Max Level: 10 Skill Form: Passive Description: Restores HP every 10 seconds while idle. MaxHP affects how much HP is restored by this skill. [Lv 1]: Restores (5 + 0.2% of MaxHP) HP [Lv 2]: Restores (10 + 0.4% of MaxHP) HP [Lv 3]: Restores (15 + 0.6% of MaxHP) HP [Lv 4]: Restores (20 + 0.8% of MaxHP) HP [Lv 5]: Restores (25 + 1.0% of MaxHP) HP [Lv 6]: Restores (30 + 1.2% of MaxHP) HP [Lv 7]: Restores (35 + 1.4% of MaxHP) HP [Lv 8]: Restores (40 + 1.6% of MaxHP) HP [Lv 9]: Restores (45 + 1.8% of MaxHP) HP [Lv 10]: Restores (50 + 2.0% of MaxHP) HP Id: (5) Bash Bash Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Hits an enemy with crushing force. If Fatal Blow skill is learned, Bash will have an added Stun effect at Level 6 and higher. [Lv 1]: 130% Damage, HIT +5% [Lv 2]: 160% Damage, HIT +10% [Lv 3]: 190% Damage, HIT +15% [Lv 4]: 220% Damage, HIT +20% [Lv 5]: 250% Damage, HIT +25% [Lv 6]: 280% Damage, HIT +30% [Lv 7]: 310% Damage, HIT +35% [Lv 8]: 340% Damage, HIT +40% [Lv 9]: 370% Damage, HIT +45% [Lv 10]: 400% Damage, HIT +50% Id: (6) Provoke Provoke Max Level: 10 Skill Form: Active Type: Debuff Target: 1 Character Description: Enrages a target, reducing Defense by VIT on Player and physical defense on Monster, while increasing it's Attack Power. Can't be used on Undead and Boss monsters. [Lv 1]: Damage +5%, Defense -10% [Lv 2]: Damage +8%, Defense -15% [Lv 3]: Damage +11%, Defense -20% [Lv 4]: Damage +14%, Defense -25% [Lv 5]: Damage +17%, Defense -30% [Lv 6]: Damage +20%, Defense -35% [Lv 7]: Damage +23%, Defense -40% [Lv 8]: Damage +26%, Defense -45% [Lv 9]: Damage +29%, Defense -50% [Lv 10]: Damage +32%, Defense -55% Id: (7) Magnum Break Magnum Break Max Level: 10 Requirement: Bash 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Uses 30 SP to inflict Fire elemental damage on 5x5 AoE around the caster and push them 2 cells backward. For 10 sec after Magnum Break, caster's weapon will receive 20% Fire elemental attack enhancement. [Lv 1]: ATK 120% [Lv 2]: ATK 140% [Lv 3]: ATK 160% [Lv 4]: ATK 180% [Lv 5]: ATK 200% [Lv 6]: ATK 220% [Lv 7]: ATK 240% [Lv 8]: ATK 260% [Lv 9]: ATK 280% [Lv 10]: ATK 300% Id: (8) Endure Endure Max Level: 10 Requirement: Provoke 5 Skill Form: Active Type: Supportive Target: Caster Description: Enables attacking and moving while receiving damage, but not effective when attacked by magic and offensive skills. Endure status will be canceled after caster is hit by 7 attacks. Has no effect in War of Emperium area. [Lv 1]: MDEF +1, Duration: 10 seconds [Lv 2]: MDEF +2, Duration: 13 seconds [Lv 3]: MDEF +3, Duration: 16 seconds [Lv 4]: MDEF +4, Duration: 19 seconds [Lv 5]: MDEF +5, Duration: 22 seconds [Lv 6]: MDEF +6, Duration: 25 seconds [Lv 7]: MDEF +7, Duration: 28 seconds [Lv 8]: MDEF +8, Duration: 31 seconds [Lv 9]: MDEF +9, Duration: 34 seconds [Lv 10]: MDEF +10, Duration: 37 seconds Id: (9) Increase SP Recovery Increase SP Recovery Max Level: 10 Skill Form: Passive Description: Restores SP every 10 seconds while idle. MaxSP affects how much SP is restored by this skill. [Lv 1]: Restores (3 + 0.2% of MaxSP) SP [Lv 2]: Restores (6 + 0.4% of MaxSP) SP [Lv 3]: Restores (9 + 0.6% of MaxSP) SP [Lv 4]: Restores (12 + 0.8% of MaxSP) SP [Lv 5]: Restores (15 + 1.0% of MaxSP) SP [Lv 6]: Restores (18 + 1.2% of MaxSP) SP [Lv 7]: Restores (21 + 1.4% of MaxSP) SP [Lv 8]: Restores (24 + 1.6% of MaxSP) SP [Lv 9]: Restores (27 + 1.8% of MaxSP) SP [Lv 10]: Restores (30 + 2.0% of MaxSP) SP Id: (10) Sight Sight Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster. Id: (11) Napalm Beat Napalm Beat Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Description: Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic. The damage portion is divided among the targets. [Lv 1]: MATK 80% [Lv 2]: MATK 90% [Lv 3]: MATK 100% [Lv 4]: MATK 110% [Lv 5]: MATK 120% [Lv 6]: MATK 130% [Lv 7]: MATK 140% [Lv 8]: MATK 150% [Lv 9]: MATK 160% [Lv 10]: MATK 170% Id: (12) Safety Wall Safety Wall Max Level: 10 2Requirement: Napalm Beat 7, Soul Strike 5 23Requirement: Napalm Beat 7, Soul Strike 5 8Requirement: Aspersio 4, Sanctuary 3 Skill Form: Active Type: Supportive Target: Ground Description: Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone. [Lv 1]: Barrier: 300, Blocks 2 Hits [Lv 2]: Barrier: 600, Blocks 3 Hits [Lv 3]: Barrier: 900, Blocks 4 Hits [Lv 4]: Barrier: 1200, Blocks 5 Hits [Lv 5]: Barrier: 1500, Blocks 6 Hits [Lv 6]: Barrier: 1800, Blocks 7 Hits [Lv 7]: Barrier: 2100, Blocks 8 Hits [Lv 8]: Barrier: 2400, Blocks 9 Hits [Lv 9]: Barrier: 2700, Blocks 10 Hits [Lv 10]: Barrier: 3000, Blocks 11 Hits Id: (13) Soul Strike Soul Strike Max Level: 10 Requirement: Napalm Beat 4 Skill Form: Active Type: Magical Target: 1 Character Description: Summons holy spirit to inflict 100% MATK Ghost elemental magical damage per Hit on a target. This skill inflicts additional damage against Undead monsters. [Lv 1]: 1 Hit, Undead +5%, 18 SP Consumption [Lv 2]: 1 Hit, Undead +10%, 14 SP Consumption [Lv 3]: 2 Hits, Undead +15%, 24 SP Consumption [Lv 4]: 2 Hits, Undead +20%, 20 SP Consumption [Lv 5]: 3 Hits, Undead +25%, 30 SP Consumption [Lv 6]: 3 Hits, Undead +30%, 26 SP Consumption [Lv 7]: 4 Hits, Undead +35%, 36 SP Consumption [Lv 8]: 4 Hits, Undead +40%, 32 SP Consumption [Lv 9]: 5 Hits, Undead +45%, 42 SP Consumption [Lv 10]: 5 Hits, Undead +50%, 38 SP Consumption Id: (14) Cold Bolt Cold Bolt Max Level: 10 Skill Form: Active Type: Magical Target: Enemy Description: Summons bolts of frigid ice to strike at an enemy which inflicts 100% MATK Water elemental magic damage per Hit. [Lv 1]: 1 Hit, 12 SP Consumption [Lv 2]: 2 Hits, 14 SP Consumption [Lv 3]: 3 Hits, 16 SP Consumption [Lv 4]: 4 Hits, 18 SP Consumption [Lv 5]: 5 Hits, 20 SP Consumption [Lv 6]: 6 Hits, 22 SP Consumption [Lv 7]: 7 Hits, 24 SP Consumption [Lv 8]: 8 Hits, 26 SP Consumption [Lv 9]: 9 Hits, 28 SP Consumption [Lv 10]: 10 Hits, 30 SP Consumption Id: (15) Frost Diver Frost Diver Max Level: 10 Requirement: Cold Bolt 5 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Inflicts Water magic damage on a target, which has a chance to inflict Freezing status. The Freezing chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: MATK 110%, Frozen Chance: 38% [Lv 2]: MATK 120%, Frozen Chance: 41% [Lv 3]: MATK 130%, Frozen Chance: 44% [Lv 4]: MATK 140%, Frozen Chance: 47% [Lv 5]: MATK 150%, Frozen Chance: 50% [Lv 6]: MATK 160%, Frozen Chance: 53% [Lv 7]: MATK 170%, Frozen Chance: 56% [Lv 8]: MATK 180%, Frozen Chance: 59% [Lv 9]: MATK 190%, Frozen Chance: 62% [Lv 10]: MATK 200%, Frozen Chance: 65% Id: (16) Stone Curse Stone Curse Max Level: 10 Skill Form: Active Type: Debuff Target: 1 Character Description: Inflicts Stone Curse to a target. Consumes 1 Red Gemstone. From level 6, Red Gemstone is consumed only when the skill is successfull. Stone Curse chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: Stone Curse chance: 24% [Lv 2]: Stone Curse chance: 28% [Lv 3]: Stone Curse chance: 32% [Lv 4]: Stone Curse chance: 36% [Lv 5]: Stone Curse chance: 40% [Lv 6]: Stone Curse chance: 44% [Lv 7]: Stone Curse chance: 48% [Lv 8]: Stone Curse chance: 52% [Lv 9]: Stone Curse chance: 56% [Lv 10]: Stone Curse chance: 60% Id: (17) Fire Ball Fire Ball Max Level: 10 Requirement: Fire Bolt 4 Skill Form: Active Type: Magical, AoE Target: 1 Character Description: Summons a fire ball to damage a target and all enemies within 5x5 cells area with Fire elemental magical damage. Center area (3x3) and Edge area (5x5) receive different damage. [Lv 1]: MATK 160%(Center)/120%(Edge) [Lv 2]: MATK 180%(Center)/135%(Edge) [Lv 3]: MATK 200%(Center)/150%(Edge) [Lv 4]: MATK 220%(Center)/165%(Edge) [Lv 5]: MATK 240%(Center)/180%(Edge) [Lv 6]: MATK 260%(Center)/195%(Edge) [Lv 7]: MATK 280%(Center)/210%(Edge) [Lv 8]: MATK 300%(Center)/225%(Edge) [Lv 9]: MATK 320%(Center)/240%(Edge) [Lv 10]: MATK 340%(Center)/255%(Edge) Id: (18) Fire Wall Fire Wall Max Level: 10 Requirement: Sight 1, Fire Ball 5 Skill Form: Active Type: Magical Target: Ground Description: Uses 40 SP to create a fire barrier that inflicts 50% MATK Fire elemental magic damage on upcoming enemies and knock them 2 cells backward. [Lv 1]: 3 Hits per Wall, Duration: 5 seconds [Lv 2]: 4 Hits per Wall, Duration: 6 seconds [Lv 3]: 5 Hits per Wall, Duration: 7 seconds [Lv 4]: 6 Hits per Wall, Duration: 8 seconds [Lv 5]: 7 Hits per Wall, Duration: 9 seconds [Lv 6]: 8 Hits per Wall, Duration: 10 seconds [Lv 7]: 9 Hits per Wall, Duration: 11 seconds [Lv 8]: 10 Hits per Wall, Duration: 12 seconds [Lv 9]: 11 Hits per Wall, Duration: 13 seconds [Lv 10]: 12 Hits per Wall, Duration: 14 seconds Id: (19) Fire Bolt Fire Bolt Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Description: Attacks a target with arrow made of fire inflicting 100% MATK Fire elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30 Id: (20) Lightning Bolt Lightning Bolt Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Description: Drops lightning on target inflicting 100% MATK Wind elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30 Id: (21) Thunder Storm Thunder Storm Max Level: 10 Requirement: Lightning Bolt 4 Skill Form: Active Type: Magical Target: Ground Description: Drops lightning bolt on specific location, inflicting 100% MATK Wind elemental magic per Hit in a 5x5 cell area. [Lv 1]: 1 Hit, SP Consumption: 29 [Lv 2]: 2 Hits, SP Consumption: 34 [Lv 3]: 3 Hits, SP Consumption: 39 [Lv 4]: 4 Hits, SP Consumption: 44 [Lv 5]: 5 Hits, SP Consumption: 49 [Lv 6]: 6 Hits, SP Consumption: 54 [Lv 7]: 7 Hits, SP Consumption: 59 [Lv 8]: 8 Hits, SP Consumption: 64 [Lv 9]: 9 Hits, SP Consumption: 69 [Lv 10]: 10 Hits, SP Consumption: 74 Id: (22) Divine Protection Divine Protection Max Level: 10 14Requirement: Cure 1 Skill Form: Passive Description: Reduces damage taken from Demon and Undead monsters. Character's Level affects the damage reduction. Damage reduction is added after final damage is calculated. [Lv 1]: Reduced Damage: 3 [Lv 2]: Reduced Damage: 6 [Lv 3]: Reduced Damage: 9 [Lv 4]: Reduced Damage: 12 [Lv 5]: Reduced Damage: 15 [Lv 6]: Reduced Damage: 18 [Lv 7]: Reduced Damage: 21 [Lv 8]: Reduced Damage: 24 [Lv 9]: Reduced Damage: 27 [Lv 10]: Reduced Damage: 30 Id: (23) Demon Bane Demon Bane Max Level: 10 Requirement: Divine Protection 3 Skill Form: Passive Description: Increases damage against Demon and Undead monsters. Character level affects damage bonus. Damage increased by this skill is added after final damage is calculated. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 Id: (24) Ruwach Ruwach Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Uses 10 SP to summon Holy Spirit that will detect hidden characters in 5x5 cells area around the caster for 10 sec. If target is enemy, this skill will inflict Holy elemental magic damage that equal to 145% MATK. Id: (25) Pneuma Pneuma Max Level: 1 Requirement: Warp Portal 4 Skill Form: Active Type: Supportive Target: Ground Description: Uses 10 SP to create barrier in 3x3 cells around targeted cell that for 10 sec will protect anyone inside it from long range physical attacks. Id: (26) Teleport Teleport Max Level: 2 Requirement: Ruwach 1 Skill Form: Active Type: Supportive Target: Caster Description: Teleports caster to other area. Can't be used in an area that protected by Land Protector. [Lv 1]: Random Spot, SP Consumption: 10 [Lv 2]: Save Point, SP Consumption: 9 Id: (27) Warp Portal Warp Portal Max Level: 4 Requirement: Teleport 2 Skill Form: Active Type: Supportive Target: Ground Description: Creates a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people. Can't be used in an area that protected by Land Protector. Consumes 1 Blue Gemstone. [Lv 1]: Back to caster's Save Point [Lv 2]: Enables 1 Memo point [Lv 3]: Enables 2 Memo points [Lv 4]: Enables 3 Memo points [Memo Point]: Specific map area memorized as a destination for a Warp Portal. Type/memo to set current location as a Memo Point. Id: (28) Heal Heal Max Level: 10 14Requirement: Faith 10, Demon Bane 5 Skill Form: Active Type: Recovery Target: 1 Character Description: Restores target's HP. Skill level, caster's Base Level and total INT affect the amount of HP restored. Weapon refine level and MATK also affect the amount of HP restored. Id: (29) Increase Agility Increase Agility Max Level: 10 Requirement: Heal 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Increases targeted character's Movement and Attack Speed for the duration of skill. Drains 15 HP from the caster after each cast. When used on target that affected by Decrease Agility status, this skill will release target from that status then give target an Increase Agility status. [Lv 1]: AGI +3, ASPD +1%, Duration: 60 seconds [Lv 2]: AGI +4, ASPD +2%, Duration: 80 seconds [Lv 3]: AGI +5, ASPD +3%, Duration: 100 seconds [Lv 4]: AGI +6, ASPD +4%, Duration: 120 seconds [Lv 5]: AGI +7, ASPD +5%, Duration: 140 seconds [Lv 6]: AGI +8, ASPD +6%, Duration: 160 seconds [Lv 7]: AGI +9, ASPD +7%, Duration: 180 seconds [Lv 8]: AGI +10, ASPD +8%, Duration: 200 seconds [Lv 9]: AGI +11, ASPD +9%, Duration: 220 seconds [Lv 10]: AGI +12, ASPD +10%, Duration: 240 seconds Id: (30) Decrease Agility Decrease Agility Max Level: 10 Requirement: Increase Agility 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Reduces target's Movement Speed and AGI stat for the skill's duration. [Lv 1]: AGI -3, 53% chance, Duration: 20 seconds [Lv 2]: AGI -4, 56% chance, Duration: 25 seconds [Lv 3]: AGI -5, 59% chance, Duration: 30 seconds [Lv 4]: AGI -6, 62% chance, Duration: 35 seconds [Lv 5]: AGI -7, 65% chance, Duration: 40 seconds [Lv 6]: AGI -8, 68% chance, Duration: 45 seconds [Lv 7]: AGI -9, 71% chance, Duration: 50 seconds [Lv 8]: AGI -10, 74% chance, Duration: 55 seconds [Lv 9]: AGI -11, 77% chance, Duration: 60 seconds [Lv 10]: AGI -12, 80% chance, Duration: 65 seconds Id: (31) Aqua Benedicta Aqua Benedicta Max Level: 1 Skill Form: Active Type: Crafting Target: Caster Description: Creates Holy Water with 1 Empty Bottle while standing in water. Id: (32) Signum Crucis Signum Crucis Max Level: 10 Requirement: Demon Bane 3 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Reduces physical defense of Undead elemental and Demon monsters in the caster's vicinity. [Lv 1]: DEF -14%, 27% chance [Lv 2]: DEF -18%, 31% chance [Lv 3]: DEF -22%, 35% chance [Lv 4]: DEF -26%, 39% chance [Lv 5]: DEF -30%, 43% chance [Lv 6]: DEF -34%, 47% chance [Lv 7]: DEF -38%, 51% chance [Lv 8]: DEF -42%, 55% chance [Lv 9]: DEF -46%, 59% chance [Lv 10]: DEF -50%, 63% chance Id: (33) Angelus Angelus Max Level: 10 Requirement: Divine Protection 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increases MaxHP and physical defense from VIT of all party members including caster, for the skill's duration. [Lv 1]: DEF +5%, HP +50, Duration: 30 seconds [Lv 2]: DEF +10%, HP +100 Duration: 60 seconds [Lv 3]: DEF +15%, HP +150 Duration: 90 seconds [Lv 4]: DEF +20%, HP +200 Duration: 120 seconds [Lv 5]: DEF +25%, HP +250 Duration: 150 seconds [Lv 6]: DEF +30%, HP +300 Duration: 180 seconds [Lv 7]: DEF +35%, HP +350 Duration: 210 seconds [Lv 8]: DEF +40%, HP +400 Duration: 240 seconds [Lv 9]: DEF +45%, HP +450 Duration: 270 seconds [Lv 10]: DEF +50%, HP +500 Duration: 300 seconds Id: (34) Blessing Blessing Max Level: 10 Requirement: Divine Protection 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Temporarily increases STR, INT, DEX and HIT rate of the specified character. Can also be used to cure a target from Curse and Stone Curse status. When used on Undead and Demon monsters, Blessing will reduce their STR, INT and DEX by 50%. [Lv 1]: STR,INT,DEX +1, HIT +2, Duration: 60 seconds [Lv 2]: STR,INT,DEX +2, HIT +4, Duration: 80 seconds [Lv 3]: STR,INT,DEX +3, HIT +6, Duration: 100 seconds [Lv 4]: STR,INT,DEX +4, HIT +8, Duration: 120 seconds [Lv 5]: STR,INT,DEX +5, HIT +10, Duration: 140 seconds [Lv 6]: STR,INT,DEX +6, HIT +12, Duration: 160 seconds [Lv 7]: STR,INT,DEX +7, HIT +14, Duration: 180 seconds [Lv 8]: STR,INT,DEX +8, HIT +16, Duration: 200 seconds [Lv 9]: STR,INT,DEX +9, HIT +18, Duration: 220 seconds [Lv 10]: STR,INT,DEX +10, HIT +20, Duration: 240 seconds Id: (35) Cure Cure Max Level: 1 4Requirement: Heal 2 14Requirement: Faith 5 23Requirement: Heal 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Cancels various abnormal statuses such as Silence, Chaos or Blind from target. Id: (36) Enlarge Weight Limit Enlarge Weight Limit Max Level: 10 Skill Form: Passive Description: Increases maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (37) Discount Discount Max Level: 10 Requirement: Enlarge Weight Limit 3 Skill Form: Passive Description: Decreases the price of items sold by NPC shops. [Lv 1]: 7% Discount [Lv 2]: 9% Discount [Lv 3]: 11% Discount [Lv 4]: 13% Discount [Lv 5]: 15% Discount [Lv 6]: 17% Discount [Lv 7]: 19% Discount [Lv 8]: 21% Discount [Lv 9]: 23% Discount [Lv 10]: 24% Discount Id: (38) Overcharge Overcharge Max Level: 10 Requirement: Discount 3 Skill Form: Passive Description: Increases amount of Zeny received for items sold to NPC shops. [Lv 1]: 7% Overcharge [Lv 2]: 9% Overcharge [Lv 3]: 11% Overcharge [Lv 4]: 13% Overcharge [Lv 5]: 15% Overcharge [Lv 6]: 17% Overcharge [Lv 7]: 19% Overcharge [Lv 8]: 21% Overcharge [Lv 9]: 23% Overcharge [Lv 10]: 24% Overcharge Id: (39) Pushcart Pushcart Max Level: 10 Requirement: Enlarge Weight Limit 5 Skill Form: Passive Description: Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart. Pushcart can be rented from Kafra Employees. Pushcart shortcut: (Alt+W) [Lv 1]: Movement Speed Penalty: 45% [Lv 2]: Movement Speed Penalty: 40% [Lv 3]: Movement Speed Penalty: 35% [Lv 4]: Movement Speed Penalty: 30% [Lv 5]: Movement Speed Penalty: 25% [Lv 6]: Movement Speed Penalty: 20% [Lv 7]: Movement Speed Penalty: 15% [Lv 8]: Movement Speed Penalty: 10% [Lv 9]: Movement Speed Penalty: 5% [Lv 10]: No Movement Speed Penalty Id: (40) Item Appraisal Item Appraisal Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Identifies an unknown item, making it available for use. Id: (41) Vending Vending Max Level: 10 Requirement: Pushcart 3 Skill Form: Active Type: Supportive Target: Caster Description: Opens a street stall for selling items to other players. Skill level affects the number of items that can be vended at a time. [Lv 1]: Maximum Items: 3 [Lv 2]: Maximum Items: 4 [Lv 3]: Maximum Items: 5 [Lv 4]: Maximum Items: 6 [Lv 5]: Maximum Items: 7 [Lv 6]: Maximum Items: 8 [Lv 7]: Maximum Items: 9 [Lv 8]: Maximum Items: 10 [Lv 9]: Maximum Items: 11 [Lv 10]: Maximum Items: 12 Id: (42) Mammonite Mammonite Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage. Consumes some Zeny. [Lv 1]: ATK 150%, 10 Zeny [Lv 2]: ATK 200%, 20 Zeny [Lv 3]: ATK 250%, 30 Zeny [Lv 4]: ATK 300%, 40 Zeny [Lv 5]: ATK 350%, 50 Zeny [Lv 6]: ATK 400%, 60 Zeny [Lv 7]: ATK 450%, 70 Zeny [Lv 8]: ATK 500%, 80 Zeny [Lv 9]: ATK 550%, 90 Zeny [Lv 10]: ATK 600%, 100 Zeny Id: (43) Owl's Eye Owl's Eye Max Level: 10 Skill Form: Passive Description: Increases DEX. [Lv 1]: DEX +1 [Lv 2]: DEX +2 [Lv 3]: DEX +3 [Lv 4]: DEX +4 [Lv 5]: DEX +5 [Lv 6]: DEX +6 [Lv 7]: DEX +7 [Lv 8]: DEX +8 [Lv 9]: DEX +9 [Lv 10]: DEX +10 Id: (44) Vulture's Eye Vulture's Eye Max Level: 10 3Requirement: Owl's Eye 3 23Requirement: Owl's Eye 3 Skill Form: Passive Description: Increases Attack Range and HIT with Bow class weapons. [Lv 1]: Range +1, HIT +1% [Lv 2]: Range +2, HIT +2% [Lv 3]: Range +3, HIT +3% [Lv 4]: Range +4, HIT +4% [Lv 5]: Range +5, HIT +5% [Lv 6]: Range +6, HIT +6% [Lv 7]: Range +7, HIT +7% [Lv 8]: Range +8, HIT +8% [Lv 9]: Range +9, HIT +9% [Lv 10]: Range +10, HIT +10% Id: (45) Improve Concentration Improve Concentration Max Level: 10 Requirement: Vulture's Eye 1 Skill Form: Active Type: Supportive Target: Caster Description: Boosts AGI and DEX temporarily as well as detects nearby hidden characters in 3x3 AoE. [Lv 1]: DEX/AGI +3%, Duration: 60 seconds [Lv 2]: DEX/AGI +4%, Duration: 80 seconds [Lv 3]: DEX/AGI +5%, Duration: 100 seconds [Lv 4]: DEX/AGI +6%, Duration: 120 seconds [Lv 5]: DEX/AGI +7%, Duration: 140 seconds [Lv 6]: DEX/AGI +8%, Duration: 160 seconds [Lv 7]: DEX/AGI +9%, Duration: 180 seconds [Lv 8]: DEX/AGI +10%, Duration: 200 seconds [Lv 9]: DEX/AGI +11%, Duration: 220 seconds [Lv 10]: DEX/AGI +12%, Duration: 240 seconds Id: (46) Double Strafe Double Strafe Max Level: 10 17Requirement: Vulture's Eye 10 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires an arrow that will inflict double damage on target. The base range of this skill is 9 cells. [Lv 1]: ATK 100% x2 [Lv 2]: ATK 110% x2 [Lv 3]: ATK 120% x2 [Lv 4]: ATK 130% x2 [Lv 5]: ATK 140% x2 [Lv 6]: ATK 150% x2 [Lv 7]: ATK 160% x2 [Lv 8]: ATK 170% x2 [Lv 9]: ATK 180% x2 [Lv 10]: ATK 190% x2 Id: (47) Arrow Shower Arrow Shower Max Level: 10 Requirement: Double Strafe 5 Skill Form: Active Type: Physical Ranged Target: Ground Description: Fires an arrow at targeted cell damaging all enemies on 3x3 AoE. Enemies that receive damage will be knocked 2 cells backward. The base range of this skill is 9 cells. [Lv 1]: ATK 160% [Lv 2]: ATK 170% [Lv 3]: ATK 180% [Lv 4]: ATK 190% [Lv 5]: ATK 200% [Lv 6]: ATK 210% [Lv 7]: ATK 220% [Lv 8]: ATK 230% [Lv 9]: ATK 240% [Lv 10]: ATK 250% Id: (48) Double Attack Double Attack Max Level: 10 Skill Form: Passive Description: When attacking with Dagger class weapon, there is chance of inflicting double attacks. Skill level affects Double Attack chance and HIT bonus. This skill also affects Left-Hand damage of Katar class weapons. [Lv 1]: 7% chance, HIT +1% [Lv 2]: 14% chance, HIT +2% [Lv 3]: 21% chance, HIT +3% [Lv 4]: 28% chance, HIT +4% [Lv 5]: 35% chance, HIT +5% [Lv 6]: 42% chance, HIT +6% [Lv 7]: 49% chance, HIT +7% [Lv 8]: 56% chance, HIT +8% [Lv 9]: 63% chance, HIT +9% [Lv 10]: 70% chance, HIT +10% Id: (49) Improve Dodge Improve Dodge Max Level: 10 Skill Form: Passive Description: Increases FLEE. FLEE receives additional bonus upon reaching 2nd classes. This skill also slightly enhances the Movement Speed of Assassin classes. [Lv 1]: FLEE +3, 2nd Classes: FLEE +4 [Lv 2]: FLEE +6, 2nd Classes: FLEE +8 [Lv 3]: FLEE +9, 2nd Classes: FLEE +12 [Lv 4]: FLEE +12, 2nd Classes: FLEE +16 [Lv 5]: FLEE +15, 2nd Classes: FLEE +20 [Lv 6]: FLEE +18, 2nd Classes: FLEE +24 [Lv 7]: FLEE +21, 2nd Classes: FLEE +28 [Lv 8]: FLEE +24, 2nd Classes: FLEE +32 [Lv 9]: FLEE +27, 2nd Classes: FLEE +36 [Lv 10]: FLEE +30, 2nd Classes: FLEE +40 Id: (50) STEAL Steal Max Level: 10 Skill Form: Active Type: Supportive Target: 1 Character Description: Steals an item from a specified target. If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on Boss monsters and Players. [Lv 1]: 8% Base Chance [Lv 2]: 14% Base Chance [Lv 3]: 20% Base Chance [Lv 4]: 26% Base Chance [Lv 5]: 32% Base Chance [Lv 6]: 38% Base Chance [Lv 7]: 44% Base Chance [Lv 8]: 50% Base Chance [Lv 9]: 56% Base Chance [Lv 10]: 62% Base Chance Id: (51) Hiding Hiding Max Level: 10 Requirement: Steal 5 Skill Form: Active Type: Supportive Target: Caster Description: Hides under the ground to avoid enemy attack. Detection skills can cancel Hiding status. Demon, Insect and Boss monsters can detect character in Hiding status. Can be canceled by using the skill again. [Lv 1]: Duration: 30 seconds, Drains 1 SP per 5 seconds [Lv 2]: Duration: 60 seconds, Drains 1 SP per 6 seconds [Lv 3]: Duration: 90 seconds, Drains 1 SP per 7 seconds [Lv 4]: Duration: 120 seconds, Drains 1 SP per 8 seconds [Lv 5]: Duration: 150 seconds, Drains 1 SP per 9 seconds [Lv 6]: Duration: 180 seconds, Drains 1 SP per 10 seconds [Lv 7]: Duration: 210 seconds, Drains 1 SP per 11 seconds [Lv 8]: Duration: 240 seconds, Drains 1 SP per 12 seconds [Lv 9]: Duration: 270 seconds, Drains 1 SP per 13 seconds [Lv 10]: Duration: 300 seconds, Drains 1 SP per 14 seconds Id: (52) Envenom Envenom Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Deals Poison elemental damage to a target that has a chance of inflicting Poison status. Target in Poison status recieves certain damage according MaxHP every second and reduced physical defense by 25%. Envenom inflicts normal damage, but gets additional damage according skill level. [Lv 1]: Damage +15, 14% Poison chance [Lv 2]: Damage +30, 18% Poison chance [Lv 3]: Damage +45, 22% Poison chance [Lv 4]: Damage +60, 26% Poison chance [Lv 5]: Damage +75, 30% Poison chance [Lv 6]: Damage +90, 34% Poison chance [Lv 7]: Damage +105, 38% Poison chance [Lv 8]: Damage +120, 42% Poison chance [Lv 9]: Damage +135, 46% Poison chance [Lv 10]: Damage +150, 50% Poison chance Id: (53) Detoxify Detoxify Max Level: 1 Requirement: Envenom 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Removes Poison status from a targeted character. Id: (54) Resurrection Resurrection Max Level: 4 Requirement: Increase SP Recovery 4, Status Recovery 1 Skill Form: Active Type: Recovery Target: 1 Character Description: Revives KO'ed character. Consumes 1 Blue Gemstone. [Lv 1]: Revives with 10% of Max HP [Lv 2]: Revives with 30% of Max HP [Lv 3]: Revives with 50% of Max HP [Lv 4]: Revives with 80% of Max HP Id: (55) Spear Mastery Spear Mastery Max Level: 10 Skill Form: Passive Description: Increases Spear class weapon damage. When riding a Pecopeco, Dragon or Gryphon, it will add bonus damage by 1 per skill level. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (56) Pierce Pierce Max Level: 10 Requirement: Spear Mastery 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Attacks an enemy by using a thrusting stab with a number of additional hits that depend on the monster's size. When used, HIT is increased based on skill level. Requires Spear. [Small Monsters]: 1 Hit [Medium Monsters]: 2 Hits [Large Monsters]: 3 Hits [Lv 1]: 110% ATK per Hit, HIT +5% [Lv 2]: 120% ATK per Hit, HIT +10% [Lv 3]: 130% ATK per Hit, HIT +15% [Lv 4]: 140% ATK per Hit, HIT +20% [Lv 5]: 150% ATK per Hit, HIT +25% [Lv 6]: 160% ATK per hit, HIT +30% [Lv 7]: 170% ATK per Hit, HIT +35% [Lv 8]: 180% ATK per Hit, HIT +40% [Lv 9]: 190% ATK per Hit, HIT +45% [Lv 10]: 200% ATK per Hit, HIT +50% Id: (57) Brandish Spear Brandish Spear Max Level: 10 Requirement: Riding 1, Spear Stab 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Only available when riding an animal. Swings a spear with powerful force from the distance that will inflict physical damage to a target and its surrounding. Selected target acts as the center of area of damage. STR affects damage inflicted. When used, character will unable to change weapon for a short duration. Requires Spear. [Lv 1]: ATK 500%/AoE: 5x2 cells [Lv 2]: ATK 600%/AoE: 5x2 cells [Lv 3]: ATK 700%/AoE: 5x2 cells [Lv 4]: ATK 800%/AoE: 5x3 cells [Lv 5]: ATK 900%/AoE: 5x3 cells [Lv 6]: ATK 1000%/AoE: 5x3 cells [Lv 7]: ATK 1100%/AoE: 5x4 cells [Lv 8]: ATK 1200%/AoE: 5x4 cells [Lv 9]: ATK 1300%/AoE: 5x4 cells [Lv 10]: ATK 1400%/AoE: 5x5 cells Id: (58) Spear Stab Spear Stab Max Level: 10 Requirement: Pierce 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Deeply pierces a target with a spear, inflicting long range physical damage to all enemies between caster and target then knocking them 6 cells backward. Requires Spear. [Lv 1]: 120% ATK [Lv 2]: 140% ATK [Lv 3]: 160% ATK [Lv 4]: 180% ATK [Lv 5]: 200% ATK [Lv 6]: 220% ATK [Lv 7]: 240% ATK [Lv 8]: 260% ATK [Lv 9]: 280% ATK [Lv 10]: 300% ATK Id: (59) Spear Boomerang Spear Boomerang Max Level: 5 Requirement: Pierce 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws a spear at a target inflicting long range physical damage. At level 1, this skill only inflicts melee physical damage. Requires Spear. [Lv 1]: 150% ATK, Range: 3 cells [Lv 2]: 200% ATK, Range: 5 cells [Lv 3]: 250% ATK, Range: 7 cells [Lv 4]: 300% ATK, Range: 9 cells [Lv 5]: 350% ATK, Range: 11 cells Id: (60) Two-Hand Quicken Two-Hand Quicken Max Level: 10 Requirement: Two-Handed Sword Mastery 1 Skill Form: Active Type: Supportive Target: Caster Description: Temporarily increases Attack Speed, Critical and HIT for the duration of skill. The effect will be canceled when the caster removes the weapon or change to a non-Two-handed Sword class weapon. Quagmire and Decrease Agility skill can also remove the skill effect. Requires Two-handed Sword. [Lv 1]: Critical +3, HIT +2, Duration: 30 seconds [Lv 2]: Critical +4, HIT +4, Duration: 60 seconds [Lv 3]: Critical +5, HIT +6, Duration: 90 seconds [Lv 4]: Critical +6, HIT +8, Duration: 120 seconds [Lv 5]: Critical +7, HIT +10, Duration: 150 seconds [Lv 6]: Critical +8, HIT +12, Duration: 180 seconds [Lv 7]: Critical +9, HIT +14, Duration: 210 seconds [Lv 8]: Critical +10, HIT +16, Duration: 240 seconds [Lv 9]: Critical +11, HIT +18, Duration: 270 seconds [Lv 10]: Critical +12, HIT +20, Duration: 300 seconds Id: (61) Auto Counter Auto Counter Max Level: 5 Requirement: Two-Handed Sword Mastery 1 Skill Form: Active Type: Supportive Target: Caster Description: After receiving melee damage from an enemy, automatically retaliate with a mighty Critical attack. [Lv 1]: Counterattack Timer: 0.4 seconds [Lv 2]: Counterattack Timer: 0.8 seconds [Lv 3]: Counterattack Timer: 1.2 seconds [Lv 4]: Counterattack Timer: 1.6 seconds [Lv 5]: Counterattack Timer: 2.0 seconds Id: (62) Bowling Bash Bowling Bash Max Level: 10 Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes an enemy with massive force, causing it to get knocked back and damage other enemies that happen to be in it's path. Skill deals 2 hits to the enemy in 5x5 cells, when attacking with a Two-Handed Sword, the number of hits increases according to the number of enemies around the target, up to four hits. When cast, the weapon can no longer be replaced. [Lv 1]: ATK 140% [Lv 2]: ATK 180% [Lv 3]: ATK 220% [Lv 4]: ATK 260% [Lv 5]: ATK 300% [Lv 6]: ATK 340% [Lv 7]: ATK 380% [Lv 8]: ATK 420% [Lv 9]: ATK 460% [Lv 10]: ATK 500% Id: (63) Riding Riding (Peco Peco Ride) Max Level: 1 Requirement: Endure 1 Skill Form: Passive Description: Enables riding of Peco Peco. Id: (64) Cavalry Mastery Cavalry Mastery Max Level: 5 Requirement: Riding 1 Skill Form: Passive Description: Increases Attack Speed while mounted on a Pecopeco. Mastering this skill raises the Attack Speed so that the penalty while mounted on a Pecopeco is fully nullified. [Lv 1]: 60% Attack speed [Lv 2]: 70% Attack speed [Lv 3]: 80% Attack speed [Lv 4]: 90% Attack speed [Lv 5]: 100% Attack speed Id: (65) Mace Mastery Mace Mastery Max Level: 10 Skill Form: Passive Description: Increases Mace class weapon and Critical damage. [Lv 1]: Damage +3, Critical + 1 [Lv 2]: Damage +6, Critical + 2 [Lv 3]: Damage +9, Critical + 3 [Lv 4]: Damage +12, Critical + 4 [Lv 5]: Damage +15, Critical + 5 [Lv 6]: Damage +18, Critical + 6 [Lv 7]: Damage +21, Critical + 7 [Lv 8]: Damage +24, Critical + 8 [Lv 9]: Damage +27, Critical + 9 [Lv 10]: Damage +30, Critical + 10 Id: (66) Impositio Manus Impositio Manus Max Level: 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Blesses others by placing your hands on their head. Increases ATK and MATK of yourself and nearby party members for 120 seconds. [Lv 1]: ATK/MATK +5, [Lv 2]: ATK/MATK +10 [Lv 3]: ATK/MATK +15 [Lv 4]: ATK/MATK +20 [Lv 5]: ATK/MATK +25 Id: (67) Suffragium Suffragium Max Level: 3 Requirement: Impositio Manus 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Offers a prayer for others by reducing the Variable Casting Time of yourself and nearby party members for 60 seconds. [Lv 1]: 5% Reduction [Lv 2]: 10% Reduction [Lv 3]: 15% Reduction Id: (68) Aspersio Aspersio Max Level: 5 Requirement: Aqua Benedicta 1, Impositio Manus 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Endows the targeted player's weapon with the Holy elemental for the skill's duration. Consumes 1 Holy Water. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 150 seconds [Lv 5]: Duration: 180 seconds Id: (69) B.S Sacramenti Benedictio Sanctissimi Sacramenti Max Level: 5 Requirement: Aspersio 5, Gloria 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: This Benedictio Sanctissimi Sacramenti blessing endows the armor of all onscreen party members with the Holy elemental. This skill requires an Acolyte or Priest classes to be adjacent to the caster in order to function. Undead and Demon monsters within the range of the skill will be damaged by Holy elemental magic damage. [Lv 1]: Duration 40 seconds [Lv 2]: Duration: 80 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 160 seconds [Lv 5]: Duration: 200 seconds Id: (70) Sanctuary Sanctuary Max Level: 10 Requirement: Heal 1 Skill Form: Active Type: Recovery Target: Ground Description: Creates a Holy area on the ground that will provide continuous HP restoration for the skill's duration. The duration, Recovery Amount and maximum amount of targets depends on the skill's level. If an Undead or Demon monster steps on it, it inflicts magical damage equal to half of the Recovery Amount and knocks it back two cells. Consumes 1 Blue Gemstone. [Lv 1]: Targets: 4, Healing: 100 Duration: 4 seconds [Lv 2]: Targets: 5, Healing: 200 Duration: 7 seconds [Lv 3]: Targets: 6, Healing: 300 Duration: 10 seconds [Lv 4]: Targets: 7, Healing: 400 Duration: 13 seconds [Lv 5]: Targets: 8, Healing: 500 Duration: 16 seconds [Lv 6]: Targets: 9, Healing: 600 Duration: 19 seconds [Lv 7]: Targets: 10, Healing: 777 Duration: 22 seconds [Lv 8]: Targets: 11, Healing: 777 Duration: 25 seconds [Lv 9]: Targets: 12, Healing: 777 Duration: 28 seconds [Lv 10]: Targets: 13, Healing: 777 Duration: 31 seconds Id: (71) Slow Poison Slow Poison Max Level: 4 Skill Form: Active Type: Supportive Target: 1 Character Description: Slows the effect of Poison on a character that is affected by Poison status. Id: (72) Status Recovery Status Recovery Max Level: 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Cancels abnormal status effects such as Stun, Frozen or Stone Curse. Inflicts Blind status on Undead monsters. Id: (73) Kyrie Eleison Kyrie Eleison Max Level: 10 Requirement: Angelus 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Creates a perfect barrier around a character that will be able to withstand a certain number of hits, before it breaks, for 120 seconds. The barrier strength and number of hits is affected by the skill's level. The Holy Light skill immediately cancels this skill. [Lv 1]: Barrier: 12% MaxHP, Blocks 5 Hits [Lv 2]: Barrier: 14% MaxHP, Blocks 6 Hits [Lv 3]: Barrier: 16% MaxHP, Blocks 6 Hits [Lv 4]: Barrier: 18% MaxHP, Blocks 7 Hits [Lv 5]: Barrier: 20% MaxHP, Blocks 7 Hits [Lv 6]: Barrier: 22% MaxHP, Blocks 8 Hits [Lv 7]: Barrier: 24% MaxHP, Blocks 8 Hits [Lv 8]: Barrier: 26% MaxHP, Blocks 9 Hits [Lv 9]: Barrier: 28% MaxHP, Blocks 9 Hits [Lv 10]: Barrier: 30% MaxHP, Blocks 10 Hits Id: (74) Magnificat Magnificat Max Level: 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Doubles the caster and party's SP regen for the duration of the skill. [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 45 seconds [Lv 3]: Duration: 60 seconds [Lv 4]: Duration: 75 seconds [Lv 5]: Duration: 90 seconds Id: (75) Gloria Gloria Max Level: 5 Requirement: Kyrie Eleison 4, Magnificat 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Adds 30 LUK to the caster and party members for the duration of the skill. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 15 seconds [Lv 3]: Duration: 20 seconds [Lv 4]: Duration: 25 seconds [Lv 5]: Duration: 30 seconds Id: (76) Lex Divina Lex Divina Max Level: 10 Requirement: Ruwach 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Silences an enemy, temporarily disabling it's use of skills, for a set duration. The duration of Lex Divina is affected by the target's immunity. When used a target which is already under Silence status, the effect is canceled. [Lv 1]: Duration: 30 seconds, SP Consumption: 20 [Lv 2]: Duration: 35 seconds, SP Consumption: 20 [Lv 3]: Duration: 40 seconds, SP Consumption: 20 [Lv 4]: Duration: 45 seconds, SP Consumption: 20 [Lv 5]: Duration: 50 seconds, SP Consumption: 20 [Lv 6]: Duration: 60 seconds, SP Consumption: 18 [Lv 7]: Duration: 60 seconds, SP Consumption: 16 [Lv 8]: Duration: 60 seconds, SP Consumption: 14 [Lv 9]: Duration: 60 seconds, SP Consumption: 12 [Lv 10]: Duration: 60 seconds, SP Consumption: 10 Id: (77) Turn Undead Turn Undead Max Level: 10 Requirement: Resurrection 1, Lex Divina 3 Skill Form: Active Type: Magical Target: 1 Character Description: Attacks a Undead monster with an exorcist skill that has the chance of instantly killing the targeted Undead monster. If it fails, it will inflict 30% MATK magical damage. [Lv 1]: Success Rate: 2% [Lv 2]: Success Rate: 4% [Lv 3]: Success Rate: 6% [Lv 4]: Success Rate: 8% [Lv 5]: Success Rate: 10% [Lv 6]: Success Rate: 12% [Lv 7]: Success Rate: 14% [Lv 8]: Success Rate: 16% [Lv 9]: Success Rate: 18% [Lv 10]: Success Rate: 20% Id: (78) Lex Aeterna Lex Aeterna Max Level: 1 Requirement: Lex Divina 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Weakens an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Freezing or Stone Curse status. Id: (79) Magnus Exorcismus Magnus Exorcismus Max Level: 10 Requirement: Turn Undead 3, Lex Aeterna 1 Safety Wall 1 Skill Form: Active Type: Magical Target: Ground Description: Summons a purifying cross on the ground to inflicts 100% MATK magical damage on an enemy once per 3 seconds and 130% MATK magical damage per hit for Devil, Immortal, Dark and Immortal targets. Consumes 1 Blue Gemstone. [Lv 1]: Hits: 1, Duration: 4 seconds [Lv 2]: Hits: 2, Duration: 5 seconds [Lv 3]: Hits: 3, Duration: 6 seconds [Lv 4]: Hits: 4, Duration: 7 seconds [Lv 5]: Hits: 5, Duration: 8 seconds [Lv 6]: Hits: 6, Duration: 9 seconds [Lv 7]: Hits: 7, Duration: 10 seconds [Lv 8]: Hits: 8, Duration: 11 seconds [Lv 9]: Hits: 9, Duration: 12 seconds [Lv 10]: Hits: 10, Duration: 13 seconds Id: (80) Fire Pillar Fire Pillar Max Level: 10 Requirement: Fire Wall 1 Skill Form: Active Type: Magical Target: Ground Description: Summons a pillar of flame on a targeted spot that will deal Fire elemental magic damage to enemies that come into contact with it. If no one steps on it for 30 seconds, it will disappear. You can place up to 5 Fire Pillars at once and consumes 1 Blue Gemstone with level 6 and above. Also it can't be placed if there is an enemy standing on that cell already. [Lv 1]: Hits: 3/AoE: 3x3 cells [Lv 2]: Hits: 4/AoE: 3x3 cells [Lv 3]: Hits: 5/AoE: 3x3 cells [Lv 4]: Hits: 6/AoE: 3x3 cells [Lv 5]: Hits: 7/AoE: 3x3 cells [Lv 6]: Hits: 8/AoE: 7x7 cells [Lv 7]: Hits: 9/AoE: 7x7 cells [Lv 8]: Hits: 10 AoE: 7x7 cells [Lv 9]: Hits: 11/AoE: 7x7 cells [Lv 10]: Hits: 12/AoE: 7x7 cells Id: (81) Sightrasher Sightrasher Max Level: 10 Requirement: Sight 1, Lightning Bolt 1 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Attacks enemies by shooting fireballs, which are first summoned by the Sight skill, in 8 directions that radiate away from the caster and inflicting Fire elemental magic damage as well as knockback the enemies by 2 cells. [Lv 1]: MATK 120% [Lv 2]: MATK 140% [Lv 3]: MATK 160% [Lv 4]: MATK 180% [Lv 5]: MATK 200% [Lv 6]: MATK 220% [Lv 7]: MATK 240% [Lv 8]: MATK 260% [Lv 9]: MATK 280% [Lv 10]: MATK 300% Id: (82) Fire Ivy Fire Ivy Skill Form: Active Type: Magical Element: Fire Target: Ground Description: Damage enemies by summoning ivy vines of flame from the ground. Id: (83) Meteor Storm Meteor Storm Max Level: 10 Requirement: Thunder Storm 1, Sightrasher 2 Skill Form: Active Type: Magical Target: Ground Description: Summons meteors towards a targeted area to inflict 125% MATK Fire elemental magic damage upon enemies in an 13x13 area and have a chance to cause Stun. Each meteorite has a range of 7x7 cells and depending on skill level, the number of falling meteorites and the number of hits per meteorite are increased. [Lv 1]: Meteorites: 2, Hits: 1, Stun Chance: 3% [Lv 2]: Meteorites: 3, Hits: 1, Stun Chance: 6% [Lv 3]: Meteorites: 3, Hits: 2, Stun Chance: 9% [Lv 4]: Meteorites: 4, Hits: 2, Stun Chance: 12% [Lv 5]: Meteorites: 4, Hits: 3, Stun Chance: 15% [Lv 6]: Meteorites: 5, Hits: 3, Stun Chance: 18% [Lv 7]: Meteorites: 5, Hits: 4, Stun Chance: 21% [Lv 8]: Meteorites: 6, Hits: 4, Stun Chance: 24% [Lv 9]: Meteorites: 6, Hits: 5, Stun Chance: 27% [Lv 10]: Meteorites: 7, Hits: 5, Stun Chance: 30% Id: (84) Jupitel Thunder Jupitel Thunder Max Level: 10 Requirement: Napalm Beat 1, Lightning Bolt 1 Skill Form: Active Type: Magical Target: 1 Character Description: Fires a ball of crackling lightning that inflicts 100% MATK Wind elemental magic damage and knock back the targeted enemy. The number of hits increases with the skill level. [Lv 1]: Hits: 3 [Lv 2]: Hits: 4 [Lv 3]: Hits: 5 [Lv 4]: Hits: 6 [Lv 5]: Hits: 7 [Lv 6]: Hits: 8 [Lv 7]: Hits: 9 [Lv 8]: Hits: 10 [Lv 9]: Hits: 11 [Lv 10]: Hits: 12 Id: (85) Lord of Vermilion Lord of Vermilion Max Level: 10 Requirement: Thunder Storm 1, Jupitel Thunder 5 Skill Form: Active Type: Magical Target: Ground Description: Collects and drops lightning strikes on the ground in an 13x13 area around a designated cell, inflicting Wind elemental magic damage and probably cause Blind status. The chance of causing Blind status is reduced by the immunity of the targets. [Lv 1]: MATK 500%, Blind Chance: 15% [Lv 2]: MATK 600%, Blind Chance: 20% [Lv 3]: MATK 700%, Blind Chance: 25% [Lv 4]: MATK 800%, Blind Chance: 30% [Lv 5]: MATK 900%, Blind Chance: 35% [Lv 6]: MATK 1000%, Blind Chance: 40% [Lv 7]: MATK 1100%, Blind Chance: 45% [Lv 8]: MATK 1200%, Blind Chance: 50% [Lv 9]: MATK 1300%, Blind Chance: 55% [Lv 10]: MATK 1400%, Blind Chance: 60% Id: (86) Water Ball Water Ball Max Level: 5 Requirement: Cold Bolt 1, Lightning Bolt 1 Skill Form: Active Type: Magical Target: 1 Character Description: Hurls spheres of water at high velocity at a targeted enemy. Caster must be standing in Water in order to cast Water Ball and cannot be used in an underwater map. Detection range of Water cells increases with skill level and can be used on skill effects such as Deluge. [Lv 1]: MATK 130% each Hit, Water cells: 1x1 [Lv 2]: MATK 160% each Hit, Water cells: 3x3 [Lv 3]: MATK 190% each Hit, Water cells: 3x3 [Lv 4]: MATK 220% each Hit, Water cells: 5x5 [Lv 5]: MATK 250% each Hit, Water cells: 5x5 Id: (87) Ice Wall Ice Wall Max Level: 10 Requirement: Stone Curse 1, Frost Diver 1 Skill Form: Active Type: Supportive Target: Ground Description: Creates a frozen wall of ice in 1x5 cells that will block enemies, but it can be destroyed using attacks. The HP of the Ice Wall depends on skill level and when placed, it's HP is reduced by 50 per second. It will disappear when it's HP reaches zero. [Lv 1]: Ice Wall HP: 400 [Lv 2]: Ice Wall HP: 600 [Lv 3]: Ice Wall HP: 800 [Lv 4]: Ice Wall HP: 1000 [Lv 5]: Ice Wall HP: 1200 [Lv 6]: Ice Wall HP: 1400 [Lv 7]: Ice Wall HP: 1600 [Lv 8]: Ice Wall HP: 1800 [Lv 9]: Ice Wall HP: 2000 [Lv 10]: Ice Wall HP: 2200 Id: (88) Frost Nova Frost Nova Max Level: 10 Requirement: Frost Diver 1, Ice Wall 1 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Inflicts Water elemental magical damage to enemies within 5x5 cells of the caster and inflicts Freezing status. Freezing chance and duration increases with the skill level. [Lv 1]: Freezing Time: 1.5 seconds, Freeing Chance: 38% [Lv 2]: Freezing Time: 3.0 seconds, Freeing Chance: 43% [Lv 3]: Freezing Time: 4.5 seconds, Freeing Chance: 48% [Lv 4]: Freezing time: 6.0 seconds, Freeing Chance: 53% [Lv 5]: Freezing Time: 7.5 seconds, Freeing Chance: 58% [Lv 6]: Freezing Time: 9.0 seconds, Freeing Chance: 63% [Lv 7]: Freezing Time: 10.5 seconds, Freeing Chance: 68% [Lv 8]: Freezing Time: 12.0 seconds, Freeing Chance: 73% [Lv 9]: Freezing Time: 13.5 seconds, Freeing Chance: 78% [Lv 10]: Freezing Time: 15.0 seconds, Freeing Chance: 83% Id: (89) Storm Gust Storm Gust Max Level: 10 Requirement: Frost Diver 1, Jupitel Thunder 3 Skill Form: Active Type: Magical Target: Ground Description: Summons a blizzard on the ground in an 11x11 area around an designated cell to inflict Water elemental magic damage on enemies. The blizzard lasts for 4.5 seconds hitting once every 0.45 seconds and knocking back enemies by 2 cells. Damaged targets have a certain chance to be inflicted with Freezing status and do not take damage while the Freezing status is active. [Lv 1]: MATK 120% each Hit [Lv 2]: MATK 170% each Hit [Lv 3]: MATK 220% each Hit [Lv 4]: MATK 270% each Hit [Lv 5]: MATK 320% each Hit [Lv 6]: MATK 370% each Hit [Lv 7]: MATK 420% each Hit [Lv 8]: MATK 470% each Hit [Lv 9]: MATK 520% each Hit [Lv 10]: MATK 570% each Hit Id: (90) Earth Spike Earth Spike Max Level: 5 9Requirement: Stone Curse 1 4190Requirement: Stone Curse 1 16Requirement: Seismic Weapon 1 Skill Form: Active Type: Magical Target: 1 Character Description: Commands the ground beneath a targeted enemy to rise into spikes inflicting 200% MATK Earth elemental magic damage. The number of hits increases with the skill level. [Lv 1]: Hits: 1 [Lv 2]: Hits: 2 [Lv 3]: Hits: 3 [Lv 4]: Hits: 4 [Lv 5]: Hits: 5 Id: (91) Heaven's Drive Heaven's Drive Max Level: 5 9Requirement: Earth Spike 3 4190Requirement: Earth Spike 3 16Requirement: Earth Spike 1 Skill Form: Active Type: Magical Target: Ground Description: Commands the ground in a targeted area to rise into spikes in order to deal Earth elemental magic damage enemies within a 5x5 area. If there is a target hidden in the ground within that range, it also deals damage to that target and releases it from Hiding. [Lv 1]: MATK 125% [Lv 2]: MATK 250% [Lv 3]: MATK 375% [Lv 4]: MATK 500% [Lv 5]: MATK 625% Id: (92) Quagmire Quagmire Max Level: 5 Requirement: Heaven's Drive 1 Skill Form: Active Type: Debuff Target: Ground Description: Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half. AGI and DEX can be reduced maximum by 50. Players will only receive half of the effect. [Lv 1]: AGI/DEX -10%, Duration: 5 seconds [Lv 2]: AGI/DEX -20%, Duration: 10 seconds [Lv 3]: AGI/DEX -30%, Duration: 15 seconds [Lv 4]: AGI/DEX -40%, Duration: 20 seconds [Lv 5]: AGI/DEX -50%, Duration: 25 seconds Id: (93) Sense Sense Max Level: 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Reveals detailed information about a targeted monster to the caster and members in caster's party. Id: (94) Iron Tempering Iron Tempering Max Level: 5 Skill Form: Passive Description: Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. The success rate increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 45% [Lv 2]: Success Chance: 50% [Lv 3]: Success Chance: 55% [Lv 4]: Success Chance: 60% [Lv 5]: Success Chance: 65% Id: (95) Steel Tempering Steel Tempering Max Level: 5 Requirement: Iron Tempering 1 Skill Form: Passive Description: Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. The success rate increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 35% [Lv 2]: Success Chance: 40% [Lv 3]: Success Chance: 45% [Lv 4]: Success Chance: 50% [Lv 5]: Success Chance: 55% Id: (96) Enchanted Stone Craft Enchanted Stone Craft Max Level: 5 Requirement: Iron Tempering 1 Skill Form: Passive Description: Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue or 10 Star Dust with a Mini Furnace. The success rate increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 15% [Lv 2]: Success Chance: 20% [Lv 3]: Success Chance: 25% [Lv 4]: Success Chance: 30% [Lv 5]: Success Chance: 35% Id: (97) Research Oridecon Research Oridecon Max Level: 5 Requirement: Enchanted Stone Craft 1 Skill Form: Passive Description: Increases the success rate of forging items with Oridecon. Id: (98) Smith Dagger Smith Dagger Max Level: 3 Skill Form: Passive Description: Enables forging of Dagger class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (99) Smith Sword Smith Sword Max Level: 3 Requirement: Smith Dagger 1 Skill Form: Passive Description: Enables forging of Sword class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (100) Smith Two-handed Sword Smith Two-handed Sword Max Level: 3 Requirement: Smith Sword 1 Skill Form: Passive Description: Enables forging of Two-Handed Sword class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (101) Smith Axe Smith Axe Max Level: 3 Requirement: Smith Sword 2 Skill Form: Passive Description: Enables forging of Axe class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (102) Smith Mace Smith Mace Max Level: 3 Requirement: Smith Brass Knuckle 1 Skill Form: Passive Description: Enables forging of Mace class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (103) Smith Brass Knuckle Smith Brass Knuckle Max Level: 3 Requirement: Smith Dagger 1 Skill Form: Passive Description: Enables forging of Knuckle class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (104) Smith Spear Smith Spear Max Level: 3 Requirement: Smith Dagger 2 Skill Form: Passive Description: Enables forging of Spear class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. [Lv 1]: Success Chance: 5% [Lv 2]: Success Chance: 10% [Lv 3]: Success Chance: 15% Id: (105) Hilt Binding Hilt Binding Max Level: 1 Skill Form: Passive Description: Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%. This skill also adds +1 STR and +4 damage. Id: (106) Ore Discovery Ore Discovery Max Level: 1 Requirement: Hilt Binding 1, Steel Tempering 1 Skill Form: Passive Description: Increases the success rate of finding ores dropped from monsters. Id: (107) Weaponry Research Weaponry Research Max Level: 10 Requirement: Hilt Binding 1 Skill Form: Passive Description: Improves the HIT rate and physical damage by improving the understanding of the weapon. [Lv 1]: HIT +2, Damage +2 [Lv 2]: HIT +4, Damage +4 [Lv 3]: HIT +6, Damage +6 [Lv 4]: HIT +8, Damage +8 [Lv 5]: HIT +10, Damage +10 [Lv 6]: HIT +12, Damage +12 [Lv 7]: HIT +14, Damage +14 [Lv 8]: HIT +16, Damage +16 [Lv 9]: HIT +18, Damage +18 [Lv 10]: HIT +20, Damage +20 Id: (108) Repair Weapon Repair Weapon Max Level: 1 Requirement: Weaponry Research 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Repairs a broken weapon. Name of weapons that have been damaged are displayed in red color. Armor: Steel Level 1 Weapon: Iron Ore Level 2 Weapon: Iron Level 3 Weapon: Steel Level 4 Weapon: Rough Oridecon Id: (109) Skin Tempering Skin Tempering Max Level: 5 Skill Form: Passive Description: Increases resistance to Fire and Neutral elemental attacks. [Lv 1]: Fire +5%, Neutral +2% [Lv 2]: Fire +10%, Neutral +4% [Lv 3]: Fire +15%, Neutral +6% [Lv 4]: Fire +20%, Neutral +8% [Lv 5]: Fire +25%, Neutral +10% Id: (110) Hammerfall Hammerfall Max Level: 5 Skill Form: Active Type: Debuff Target: Ground Description: Pounds a targeted cell with a 5x5 range to inflict Stun status to enemies. The success rate depends on the skill level and is lowered by the target's VIT. This can only be used when Axe or Mace class weapons are equipped. [Lv 1]: Stun Chance: 30% [Lv 2]: Stun Chance: 40% [Lv 3]: Stun Chance: 50% [Lv 4]: Stun Chance: 60% [Lv 5]: Stun Chance: 70% Id: (111) Adrenaline Rush Adrenaline Rush Max Level: 5 Requirement: Hammerfall 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increases the Attack Speed and HIT rate of Axe and Mace weapons for the skill's duration. Blacksmith's Attack Speed will be increased even further. [Lv 1]: HIT +8, Duration: 30 seconds [Lv 2]: HIT +11, Duration: 60 seconds [Lv 3]: HIT +14, Duration: 90 seconds [Lv 4]: HIT +17, Duration: 120 seconds [Lv 5]: HIT +20, Duration: 150 seconds Id: (112) Weapon Perfection Weapon Perfection Max Level: 5 Requirement: Adrenaline Rush 2, Weaponry Research 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Nullifies any reduction in damage resulting from monster size. [Lv 1]: Duration: 10 seconds, SP Consumption: 18 [Lv 2]: Duration: 20 seconds, SP Consumption: 16 [Lv 3]: Duration: 30 seconds, SP Consumption: 14 [Lv 4]: Duration: 40 seconds, SP Consumption: 12 [Lv 5]: Duration: 50 seconds, SP Consumption: 10 Id: (113) Power Thrust Power Thrust Max Level: 5 Requirement: Adrenaline Rush 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increase physical damage dealt by yourself and nearby party members. [Lv 1]: Damage: +5%, Party Members: +5% [Lv 2]: Damage: +10%, Party Members: +5% [Lv 3]: Damage: +15%, Party Members: +10% [Lv 4]: Damage: +20%, Party Members: +10% [Lv 5]: Damage: +25%, Party Members: +15% Id: (114) Maximize Power Maximize Power Max Level: 5 Requirement: Weapon Perfection 3, Power Thrust 2 Skill Form: Active (Toggle) Type: Supportive Target: Caster Description: Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again. [Lv 1]: Consumes 1 SP per second [Lv 2]: Consumes 1 SP per 2 seconds [Lv 3]: Consumes 1 SP per 3 seconds [Lv 4]: Consumes 1 SP per 4 seconds [Lv 5]: Consumes 1 SP per 5 seconds Id: (115) Skid Trap Skid Trap Max Level: 5 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Consumes 1 Trap. [Lv 1]: 6 cell sliding range, Duration: 300 seconds [Lv 2]: 7 cell sliding range, Duration: 240 seconds [Lv 3]: 8 cell sliding range, Duration: 180 seconds [Lv 4]: 9 cell sliding range, Duration: 120 seconds [Lv 5]: 10 cell sliding range, Duration: 60 seconds Id: (116) Land Mine Land Mine Max Level: 5 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will explode once an enemy steps on it. Damage increases according to skill level, caster's Base Level, DEX and INT. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. [Lv 1]: Duration: 200 seconds [Lv 2]: Duration: 160 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 80 seconds [Lv 5]: Duration: 40 seconds Id: (117) Anklesnare Anklesnare Max Level: 5 Requirement: Skid Trap 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. [Lv 1]: Duration: 250 seconds [Lv 2]: Duration: 200 seconds [Lv 3]: Duration: 150 seconds [Lv 4]: Duration: 100 seconds [Lv 5]: Duration: 50 seconds Id: (118) Shockwave Trap Shockwave Trap Max Level: 5 Requirement: Anklesnare 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will drain SP away from enemies. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. [Lv 1]: 20% MaxSP drain, Duration: 200 seconds [Lv 2]: 35% MaxSP drain, Duration: 160 seconds [Lv 3]: 50% MaxSP drain, Duration: 120 seconds [Lv 4]: 65% MaxSP drain, Duration: 80 seconds [Lv 5]: 80% MaxSP drain, Duration: 40 seconds Id: (119) Sandman Sandman Max Level: 5 Requirement: Flasher 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range that will cause the enemy that steps on it, as well as enemies within the trap's range, to cause Sleep status. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. [Lv 1]: Sleep Rate: 50%, Duration: 150 seconds [Lv 2]: Sleep Rate: 60%, Duration: 120 seconds [Lv 3]: Sleep Rate: 70%, Duration: 90 seconds [Lv 4]: Sleep Rate: 80%, Duration: 60 seconds [Lv 5]: Sleep Rate: 90%, Duration: 30 seconds Id: (120) Flasher Flasher Max Level: 5 Requirement: Skid Trap 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will emit intense light, which may cause the target with the Blind status. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. [Lv 1]: Duration: 150 seconds [Lv 2]: Duration: 120 seconds [Lv 3]: Duration: 90 seconds [Lv 4]: Duration: 60 seconds [Lv 5]: Duration: 30 seconds Id: (121) Freezing Trap Freezing Trap Max Level: 5 Requirement: Flasher 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will freeze an enemy once it has been triggered. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. [Lv 1]: Duration: 150 seconds [Lv 2]: Duration: 120 seconds [Lv 3]: Duration: 90 seconds [Lv 4]: Duration: 60 seconds [Lv 5]: Duration: 30 seconds Id: (122) Blast Mine Blast Mine Max Level: 5 Requirement: Sandman 1, Land Mine 1, Freezing Trap 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Sets a trap with a 3x3 range that will automatically explode after a specific time period determined by the level of the skill. Consumes 2 Traps. [Lv 1]: Duration: 25 seconds [Lv 2]: Duration: 20 seconds [Lv 3]: Duration: 15 seconds [Lv 4]: Duration: 10 seconds [Lv 5]: Duration: 5 seconds Id: (123) Claymore Trap Claymore Trap Max Level: 5 Requirement: Blast Mine 1, Shockwave Trap 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Sets a trap which will inflict splashed damage in an 5x5 area. Claymore Traps can be attacked to explode instantly. Consumes 2 Traps. [Lv 1]: Duration: 20 seconds [Lv 2]: Duration: 40 seconds [Lv 3]: Duration: 60 seconds [Lv 4]: Duration: 80 seconds [Lv 5]: Duration: 100 seconds Id: (124) Remove Trap Remove Trap Max Level: 1 11Requirement: Land Mine 1 17Requirement: Double Strafe 5 Skill Form: Active Type: Supportive Target: Ground Description: Removes a trap that has been set on the ground, as well as regain that Trap. Id: (125) Talkie Box Talkie Box Max Level: 1 Requirement: Remove Trap 1, Shockwave Trap 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will last for 600 seconds and will display a prepared message for the person who triggers it. Consumes 1 Trap. Id: (126) Beast Bane Beastbane Max Level: 10 Skill Form: Passive Description: Increases Attack Power against Brute and Insect race monsters. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (127) Falconry Mastery Falconry Mastery Max Level: 1 Requirement: Beastbane 1 Skill Form: Passive Description: Enables renting of a Falcon from the Hunter Guild. Id: (128) Steel Crow Steel Crow Max Level: 10 Requirement: Blitz Beat 5 Skill Form: Passive Description: Increases the damage inflicted by Falcon. [Lv 1]: Damage +6 [Lv 2]: Damage +12 [Lv 3]: Damage +18 [Lv 4]: Damage +24 [Lv 5]: Damage +30 [Lv 6]: Damage +36 [Lv 7]: Damage +42 [Lv 8]: Damage +48 [Lv 9]: Damage +54 [Lv 10]: Damage +60 Id: (129) Blitz Beat Blitz Beat Max Level: 5 Requirement: Falconry Mastery 1 Skill Form: Active Type: Special Physical Target: 1 Character Description: Commands Falcon to attack a targeted and surrounding enemies in an 3x3 area. The Falcon's damage is increased by the owner's AGI and DEX. The skill level also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow class weapon, which will be increased based on your LUK. The Falcon's Attack Range is 3 cells plus the level of Vulture's Eye skill. [Lv 1]: Hits: 1, SP Consumption: 10 [Lv 2]: Hits: 2, SP Consumption: 13 [Lv 3]: Hits: 3, SP Consumption: 16 [Lv 4]: Hits: 4, SP Consumption: 19 [Lv 5]: Hits: 5, SP Consumption: 22 Id: (130) Detect Detect Max Level: 4 Requirement: Improve Concentration 1, Falconry Mastery 1 Skill Form: Active Type: Supportive Target: Ground Description: Commands a Falcon to detect hidden characters from a distance. [Lv 1]: AoE: 2 cells [Lv 2]: AoE: 4 cells [Lv 3]: AoE: 6 cells [Lv 4]: AoE: 8 cells Id: (131) Spring Trap Spring Trap Max Level: 5 Requirement: Remove Trap 1, Falconry Mastery Skill Form: Active Type: Supportive Target: Ground Description: Commands Falcon to remove a set Trap from a distance. [Lv 1]: AoE: 2 cells [Lv 2]: AoE: 4 cells [Lv 3]: AoE: 6 cells [Lv 4]: AoE: 8 cells Id: (132) Righthand Mastery Righthand Mastery Max Level: 5 Skill Form: Passive Description: Increases the damage of the weapon in the right hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. [Lv 1]: 60% Damage [Lv 2]: 70% Damage [Lv 3]: 80% Damage [Lv 4]: 90% Damage [Lv 5]: 100% Damage Id: (133) Lefthand Mastery Lefthand Mastery Max Level: 5 Requirement: Righthand Mastery 2 Skill Form: Passive Description: Increases the damage of the weapon in the left hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. [Lv 1]: 40% Damage [Lv 2]: 50% Damage [Lv 3]: 60% Damage [Lv 4]: 70% Damage [Lv 5]: 80% Damage Id: (134) Katar Mastery Katar Mastery Max Level: 10 Skill Form: Passive Description: Increases damaged inflicted with Katar class weapon. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 Id: (135) Cloaking Cloaking Max Level: 10 Requirement: Hiding 2 Skill Form: Active Type: Supportive Target: Caster Description: Initiates Cloaking status, which hide the caster from enemies without disabling movement. At Level 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. After the effect is released, you can't pick up items for 3 seconds. Demon, Insect and Boss monsters are able to detect you. [Lv 1]: Wall only, Wall: 100%, 1 SP/0.5 sec. [Lv 2]: Wall only, Wall: 103%, 1 SP/1.0 sec. [Lv 3]: Cell: 79%, Wall: 106%, 1 SP/2.0 sec. [Lv 4]: Cell: 82%, Wall: 109%, 1 SP/3.0 sec. [Lv 5]: Cell: 85%, Wall: 112%, 1 SP/4.0 sec. [Lv 6]: Cell: 88%, Wall: 115%, 1 SP/5.0 sec. [Lv 7]: Cell: 91%, Wall: 118%, 1 SP/6.0 sec. [Lv 8]: Cell: 94%, Wall: 121%, 1 SP/7.0 sec. [Lv 9]: Cell: 97%, Wall: 124%, 1 SP/8.0 sec. [Lv 10]: Cell: 100%, Wall: 125%, 1 SP/9.0 sec. Id: (136) Sonic Blow Sonic Blow Max Level: 10 Requirement: Katar Mastery 4 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. The chance of Stun is reduced by the target's immunity and the damage is increased by 50% when the target's current HP is less than 50%. Requires Katar. [Lv 1]: ATK 300%, Stun Chance: 12% [Lv 2]: ATK 400%, Stun Chance: 14% [Lv 3]: ATK 500%, Stun Chance: 16% [Lv 4]: ATK 600%, Stun Chance: 18% [Lv 5]: ATK 700%, Stun Chance: 20% [Lv 6]: ATK 800%, Stun Chance: 22% [Lv 7]: ATK 900%, Stun Chance: 24% [Lv 8]: ATK 1000%, Stun Chance: 26% [Lv 9]: ATK 1100%, Stun Chance: 28% [Lv 10]: ATK 1200%, Stun Chance: 30% Id: (137) Grimtooth Grimtooth Max Level: 5 Requirement: Cloaking 2, Sonic Blow 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes an enemy and surrounding enemies of a 3x3 radius with a Katar from afar while in Hiding status. Skill levels 1 and 2 counts as physical melee damage and from level 3 up, it counts as long range physical damage. Monsters which has been damaged will have their Movement Speed reduced by 50% for 1 second. Requires Katar. [Lv 1]: ATK 120%, Range: 2 cells [Lv 2]: ATK 140%, Range: 3 cells [Lv 3]: ATK 160%, Range: 4 cells [Lv 4]: ATK 180%, Range: 5 cells [Lv 5]: ATK 200%, Range: 6 cells Id: (138) Enchant Poison Enchant Poison Max Level: 10 Requirement: Envenom 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Temporarily coats equipped weapon of yourself or ally with the Poison elemental. Poison coated weapons have a chance of inflicting the target with the Poison status. The effect will be canceled if the weapon has been exchanged or removed. [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 45 seconds [Lv 3]: Duration: 60 seconds [Lv 4]: Duration: 75 seconds [Lv 5]: Duration: 90 seconds [Lv 6]: Duration: 105 seconds [Lv 7]: Duration: 120 seconds [Lv 8]: Duration: 135 seconds [Lv 9]: Duration: 150 seconds [Lv 10]: Duration: 165 seconds Id: (139) Poison React Poison React Max Level: 10 Requirement: Enchant Poison 3 Skill Form: Active Type: Supportive Target: Caster Description: Once this skill activated, the caster will automatically retaliate normal attack with Envenom. If you've learned Double Attack, your Counterattack chance is doubled. If the enemy uses Poison elemental attack, the caster will reflect the damage instead. [Lv 1]: ATK 130%, Counters: 1 [Lv 2]: ATK 160%, Counters: 1 [Lv 3]: ATK 190%, Counters: 2 [Lv 4]: ATK 220%, Counters: 2 [Lv 5]: ATK 250%, Counters: 3 [Lv 6]: ATK 280%, Counters: 3 [Lv 7]: ATK 310%, Counters: 4 [Lv 8]: ATK 340%, Counters: 4 [Lv 9]: ATK 370%, Counters: 5 [Lv 10]: ATK 400%, Counters: 5 Id: (140) Venom Dust Venom Dust Max Level: 10 Requirement: Enchant Poison 5 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Contaminates a targeted 3x3 area with toxin that will inflict the Poison status on enemies that come into contact with it. Consumes 1 Red Gemstone. [Lv 1]: Duration: 5 seconds [Lv 2]: Duration: 10 seconds [Lv 3]: Duration: 15 seconds [Lv 4]: Duration: 20 seconds [Lv 5]: Duration: 25 seconds [Lv 6]: Duration: 30 seconds [Lv 7]: Duration: 35 seconds [Lv 8]: Duration: 40 seconds [Lv 9]: Duration: 45 seconds [Lv 10]: Duration: 50 seconds Id: (141) Venom Splasher Venom Splasher Max Level: 10 Requirement: Poison React 5, Venom Dust 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Plants a time bomb on an target, which explodes after a certain time with a 5x5 radius dealing physical damage around and inflict Poison status by chance. The chance is decreased by the targets immunity. [Lv 1]: ATK 500%, Timer: 11 seconds [Lv 2]: ATK 600%, Timer: 10 seconds [Lv 3]: ATK 700%, Timer: 9 seconds [Lv 4]: ATK 800%, Timer: 8 seconds [Lv 5]: ATK 900%, Timer: 7 seconds [Lv 6]: ATK 1000%, Timer: 6 seconds [Lv 7]: ATK 1100%, Timer: 5 seconds [Lv 8]: ATK 1200%, Timer: 4 seconds [Lv 9]: ATK 1300%, Timer: 3 seconds [Lv 10]: ATK 1400%, Timer: 2 seconds Id: (142) First Aid First Aid Requirement: Finish Quest Skill Form: Active Type: Recovery Target: Caster Description: Uses 3 SP to restore 5 HP. Id: (143) Play Dead Play Dead Requirement: Finish Quest, Novice Only Skill Form: Active Type: Supportive Target: Caster Description: Feigns death to avoid the menace of nearby enemies. The Play Dead status is canceled by casting this skill again. Id: (144) Moving HP Recovery Moving HP Recovery Requirement: Finish Quest Skill Form: Passive Description: Enables natural regen of HP while moving. Only 25% of the HP that is recovered while standing is restored during movement. The Increase HP Recovery skill does not affect Moving HP Recovery. Id: (145) Fatal Blow Fatal Blow Requirement: Finish Quest Skill Form: Passive Description: Inflicts Stun status on target when using Level 6 Bash or higher. The chance of inflicting Stun increases with Bash skill level and Base Level of the caster. Id: (146) Auto Berserk Auto Berserk Requirement: Finish Quest Skill Form: Active (Toggle) Type: Supportive Target: Caster Description: Empowered by rage, character enters a condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP. Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. Id: (147) Arrow Crafting Arrow Crafting Requirement: Finish Quest Skill Form: Active Type: Crafting Target: Caster Description: Creates Arrows from specific items. The kind of Arrows produced, as well as the amount, is determined by the items used. This skill fails, if the current Weight is more than 70%. Id: (148) Charge Arrow Charge Arrow Requirement: Finish Quest Skill Form: Active Type: Physical Ranged Target: 1 Character Range: 9 cells Description: Draws the bowstring to it's limit to fire a volley of arrows which inflicts 150% ATK physical damage and with enough force to push the target 5 cells back. Id: (149) Sprinkle Sand Sprinkle Sand Requirement: Finish Quest Skill Form: Active Type: Physical Melee Target: 1 Character Description: Kicks sand into enemy's face which will inflict 130% ATK Earth elemental physical damage and can inflict Blind on the target. Id: (150) Back Slide Back Slide Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Quickly move 5 cells backwards to position yourself safely away from threats. Id: (151) Pick Stone Pick Stone Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Ground Description: Picks up a Stone from the ground. This skill fails, if the current Weight is more than 70%. Id: (152) Throw Stone Throw Stone Requirement: Finish Quest Skill Form: Active Type: Special Physical Target: 1 Character Description: Attacks an enemy with a Stone which inflicts 50 damage that pierce enemy's defense and has a low chance of inflicting Stun or Blind statuses. Consumes 1 Stone. Id: (153) Cart Revolution Cart Revolution Requirement: Finish Quest Skill Form: Active Type: Special Physical, AoE Target: 1 Character Description: A splash damage attack in a 3x3 area of the target, which a Pushcart is smashed into a target. Inflicts 150% ATK physical damage in addition to extra damage from the weight of items in Pushcart. Id: (154) Change Cart Change Cart Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Changes the Pushcart appearance. There are various Pushcart styles that can be choose according to the character's Base Level. Id: (155) Crazy Uproar Crazy Uproar Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Screams with battle vigor to add +4 STR and +30 ATK for yourself and party members on the screen for 5 minutes. Id: (156) Holy Light Holy Light Requirement: Finish Quest Skill Form: Active Type: Magical Target: 1 Character Description: Summons a holy light to inflict 125% MATK as Holy elemental magic damage to counter evil. If the target had Kyrie Eleison effect active, it will be canceled. Id: (157) Energy Coat Energy Coat Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. Higher damage means more SP will be drained by the barrier. [SP 100~81%]: -30% Damage, SP Consumption: 3.0% [SP 80~61%]: -24% Damage, SP Consumption: 2.5% [SP 60~41%]: -18% Damage, SP Consumption: 2.0% [SP 40~21%]: -12% Damage, SP Consumption: 1.5% [SP 20~1%]: -6% Damage, SP Consumption: 1.0% Id: (158) Id: (159) Id: (160) Id: (161) Id: (162) Id: (163) Id: (164) Id: (165) Id: (166) Id: (167) Id: (168) Id: (169) Id: (170) Id: (171) Id: (172) Id: (173) Id: (174) Id: (175) Id: (176) Id: (177) Id: (178) Id: (179) Id: (180) Id: (181) Id: (182) Id: (183) Id: (184) Id: (185) Id: (186) Id: (187) Id: (188) Id: (189) Id: (190) Id: (191) Id: (192) Id: (193) Id: (194) Id: (195) Id: (196) Id: (197) Id: (198) Id: (199) Id: (200) Id: (201) Id: (202) Id: (203) Id: (204) Id: (205) Defender Id: (206) Id: (207) Id: (208) Id: (209) Id: (210) Snatcher Snatcher Max Level: 10 Requirement: Steal 1 Skill Form: Passive Description: Automatically steals items from a monster while attacking it with physical melee attacks. The success rate of stealing items is affected by the skill level of the Thief skill, Steal and by this skill's level. [Lv 1]: Steal Chance: 7% [Lv 2]: Steal Chance: 8% [Lv 3]: Steal Chance: 10% [Lv 4]: Steal Chance: 11% [Lv 5]: Steal Chance: 13% [Lv 6]: Steal Chance: 14% [Lv 7]: Steal Chance: 16% [Lv 8]: Steal Chance: 17% [Lv 9]: Steal Chance: 19% [Lv 10]: Steal Chance: 20% Id: (211) (BAN) Steal Coin Steal Coin (BAN) Max Level: 10 Requirement: Snatcher 4 Skill Form: Active Type: Supportive Target: 1 Character Description: Steals Zeny from monsters. It's success rate rises as the skill level is increased. Zeny can only be stolen once from each monster and using this skill will draw the target monster's aggression. The chance to steal Zenny is increased by the caster's DEX and LUK, depending on the level difference from the target. This skill is only available to regular monsters. [Lv 1]: Success Chance: 1% [Lv 2]: Success Chance: 2% [Lv 3]: Success Chance: 3% [Lv 4]: Success Chance: 4% [Lv 5]: Success Chance: 5% [Lv 6]: Success Chance: 6% [Lv 7]: Success Chance: 7% [Lv 8]: Success Chance: 8% [Lv 9]: Success Chance: 9% [Lv 10]: Success Chance: 10% Id: (212) Back Stab Back Stab Max Level: 10 Requirement: Steal Coin 4 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Back Stab teleports the caster immediatly behind the enemy to deal physical melee damage. This skill's accuracy depends on it's skill level. When used with a Bow class weapon this skill's damage is reduced by half. When equipped with a Dagger class weapon damage occurs twice. Back Stab can't be used when in Hiding status. [Lv 1]: ATK 340%/ATK 170%(Bow) [Lv 2]: ATK 380%/ATK 190%(Bow) [Lv 3]: ATK 420%/ATK 210%(Bow) [Lv 4]: ATK 460%/ATK 230%(Bow) [Lv 5]: ATK 500%/ATK 250%(Bow) [Lv 6]: ATK 540%/ATK 270%(Bow) [Lv 7]: ATK 580%/ATK 290%(Bow) [Lv 8]: ATK 620%/ATK 310%(Bow) [Lv 9]: ATK 660%/ATK 330%(Bow) [Lv 10]: ATK 700%/ATK 350%(Bow) Id: (213) Tunnel Drive Tunnel Drive (Stalk) Max Level: 5 Requirement: Hiding 1 Skill Form: Passive Description: Enables Movement while in Hiding status. Movement Speed is slower than normal walk. [Lv 1]: Movement Speed: 26% [Lv 2]: Movement Speed: 32% [Lv 3]: Movement Speed: 38% [Lv 4]: Movement Speed: 44% [Lv 5]: Movement Speed: 50% Id: (214) Raid Raid (Sightless Mind) Max Level: 5 Requirement: Tunnel Drive 2, Back Stab 2 Skill Form: Active Type: Physical Melee Range: 9x9 AoE Target: Enemies around the caster Description: Only usable while in Hiding status and will cancel Hiding once used. This attack has a chance of causing Stun and Blind effects on targets within an area of 5x5. A successful hit will cause the enemy to receive 30% more damage for a certain number of hits. However, Boss monsters recieve only 15% more damage. The chance to inflict Stun and Blind is reduced by the target's immunity. [Lv 1]: ATK 200%, Blind & Stun Chance: 13% [Lv 2]: ATK 350%, Blind & Stun Chance: 16% [Lv 3]: ATK 500%, Blind & Stun Chance: 19% [Lv 4]: ATK 650%, Blind & Stun Chance: 22% [Lv 5]: ATK 800%, Blind & Stun Chance: 25% Id: (215) Strip Weapon Strip Weapon Max Level: 5 Requirement: Strip Armor 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Forcibly strips the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapons. On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% Id: (216) Strip Shield Strip Shield Max Level: 5 Requirement: Strip Helm 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Forcibly strips the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shields. On monsters, this skill will temporarily reduce Defense by 15%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% Id: (217) Strip Armor Strip Armor Max Level: 5 Requirement: Strip Shield 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Forcibly strips the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armors. On monsters, this skill will temporarily reduce their VIT by 40%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% Id: (218) Strip Helm Strip Helm Max Level: 5 Requirement: Steal Coin 2 Skill Form: Active Type: Debuff Target: 1 Character Description: Forcibly strips the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmets. On monsters, this skill will temporarily reduce their INT by 40%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% Id: (219) Intimidate Intimidate (Snatch) Max Level: 5 Requirement: Back Stab 4, Raid 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes a target and forcibly teleport it with the caster to a random location on the same map. This skill's success rate is affected by the level of the skill. Boss monsters are unaffected by Intimidate. [Lv 1]: ATK 130% [Lv 2]: ATK 160% [Lv 3]: ATK 190% [Lv 4]: ATK 220% [Lv 5]: ATK 250% Id: (220) Graffiti Graffiti (Scribble) Max Level: 1 Requirement: Flag Graffiti 5 Skill Form: Active Type: Supportive Target: Ground Description: Scribbles graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears. Requires 1 Red Gemstone. Id: (221) Flag Graffiti Flag Graffiti (Piece) Max Level: 5 Requirement: Cleaner 1 Skill Form: Active Type: Supportive Target: Guild Flag Description: Paints graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted. Requires 1 Giant Paint Brush. Id: (222) Cleaner Cleaner (Remover) Max Level: 1 Requirement: Gangster Paradise 1 Skill Form: Active Type: Supportive Target: Guild Flag Description: Removes graffiti from a guild flag. Requires 1 Wet Duster. Id: (223) Gangster Paradise Gangster Paradise (Slyness) Max Level: 1 Requirement: Strip Shield 3 Skill Form: Passive Description: When there are 2 Rogues sit beside each other in a 3x3 range, they will not be attacked by monsters with the exception of Bosses. Id: (224) Compulsion Discount Compulsion Discount (Haggle) Max Level: 5 Requirement: Gangster Paradise 1 Skill Form: Passive Description: Purchases item from NPC shops at lower prices. [Lv 1]: 9% Discount [Lv 2]: 13% Discount [Lv 3]: 17% Discount [Lv 4]: 21% Discount [Lv 5]: 25% Discount Id: (225) Plagiarism Plagiarism (Intimidate) Max Level: 10 Requirement: Intimidate 5 Skill Form: Passive Description: Enables the use of the last skill that was inflicted by an enemy. This can only be used to remember character skills, but not skills exclusive to monsters. The skill level affects the level of last skill which was remembered. Also increases the Attack Speed per skill level. [Lv 1]: Max Lv. 1 Skill, Attack Speed +1% [Lv 2]: Max Lv. 2 Skill, Attack Speed +2% [Lv 3]: Max Lv. 3 Skill, Attack Speed +3% [Lv 4]: Max Lv. 4 Skill, Attack Speed +4% [Lv 5]: Max Lv. 5 Skill, Attack Speed +5% [Lv 6]: Max Lv. 6 Skill, Attack Speed +6% [Lv 7]: Max Lv. 7 Skill, Attack Speed +7% [Lv 8]: Max Lv. 8 Skill, Attack Speed +8% [Lv 9]: Max Lv. 9 Skill, Attack Speed +9% [Lv 10]: Max Lv. 10 Skill, Attack Speed +10% Id: (226) Axe Mastery Axe Mastery Max Level: 10 Skill Form: Passive Description: Increases damage inflicted with Axe and One-handed Sword class weapons. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 Id: (227) Learning Potion Learning Potion (Potion Research) Max Level: 10 Skill Form: Passive Description: Increases effectiveness of HP Recovery Potions, as well as increases Potion creation success rate. [Lv 1]: Potion Recovery and Success Rate +5% [Lv 2]: Potion Recovery and Success Rate +10% [Lv 3]: Potion Recovery and Success Rate +15% [Lv 4]: Potion Recovery and Success Rate +20% [Lv 5]: Potion Recovery and Success Rate +25% [Lv 6]: Potion Recovery and Success Rate +30% [Lv 7]: Potion Recovery and Success Rate +35% [Lv 8]: Potion Recovery and Success Rate +40% [Lv 9]: Potion Recovery and Success Rate +45% [Lv 10]: Potion Recovery and Success Rate +50% Id: (228) Pharmacy Pharmacy (Prepare Potion) Max Level: 10 Requirement: Learning Potion 5 Skill Form: Active Type: Crafting Target: Caster Description: Enables crafting of Potions and Chemicals. The correct Potion Creation Guide is needed for the creation of specific Potions. Consumes 1 Medicine Bowl. Id: (229) Demonstration Demonstration (Bomb) Max Level: 5 Requirement: Pharmacy 4 Skill Form: Active Type: Physical Melee Target: Ground Description: Targets an area of 3x3 and set it on fire by throwing a Fire Bottle to inflict Fire elemental physical damage to enemies which steps into it's range. The flames will not push back enemies, but it has a chance of destroying the Weapons of enemies. Damage increases with the skill level of Learning Potion. Consumes 1 Fire Bottle. [Lv 1]: Duration: 40 seconds, Break Chance: 3% [Lv 2]: Duration: 45 seconds, Break Chance: 6% [Lv 3]: Duration: 50 seconds, Break Chance: 9% [Lv 4]: Duration: 55 seconds, Break Chance: 12% [Lv 5]: Duration: 60 seconds, Break Chance: 15% Id: (230) Acid Terror Acid Terror Max Level: 5 Requirement: Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Flings a bottle of acid at an enemy that has the chance of damaging the target's Armor or causing the Bleeding effect. Damage increases with the skill level of Learning Potion and the chance to inflict Bleeding is reduced by the target's immunity. Consumes 1 Acid Bottle. [Lv 1]: ATK 200%, Break: 5%, Bleeding: 3% [Lv 2]: ATK 400%, Break: 15%, Bleeding: 6% [Lv 3]: ATK 600%, Break: 25%, Bleeding: 9% [Lv 4]: ATK 800%, Break: 35%, Bleeding: 12% [Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15% Id: (231) Potion Pitcher Potion Pitcher Max Level: 5 Requirement: Pharmacy 3 Skill Form: Active Type: Recovery Target: 1 Character Description: Throws a Potion to an ally that will immediately take effect. Skill level determines the type of Potion thrown and the increased Recovery Amount of the Potion. When used on a Homunculus, the Recovery Amount will be greately increased. [Lv 1]: Red Potion [Lv 2]: Orange Potion [Lv 3]: Yellow Potion [Lv 4]: White Potion [Lv 5]: Blue Potion Id: (232) Bio Cannibalize Bio Cannibalize (Summon Flora) Max Level: 5 Requirement: Pharmacy 6 Skill Form: Active Type: Supportive Target: Ground Description: Summons Plant monster to a targeted cell. Monster will disappear after the skill's duration. Skill level affects the type of Plant monster that is summoned, as well as the monster's MaxHP. Caster can only summon monsters of the same type at once. Consumes 1 Plant Bottle. [Lv 1]: Summon up to 5 Mandragoras [Lv 2]: Summon up to 4 Hydras [Lv 3]: Summon up to 3 Floras [Lv 4]: Summon up to 2 Parasites [Lv 5]: Summon 1 Geographer Id: (233) Summon Marine Sphere Summon Marine Sphere Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: Ground Description: Summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Up to three can be summoned and in PVP areas it can damage yourself and allies as well. Consumes 1 Marine Sphere Bottle. [Lv 1]: Marine Sphere HP: 2400 [Lv 2]: Marine Sphere HP: 2800 [Lv 3]: Marine Sphere HP: 3200 [Lv 4]: Marine Sphere HP: 3600 [Lv 5]: Marine Sphere HP: 4000 Id: (234) Chemical Protection Weapon Chemical Protection Weapon Max Level: 5 Requirement: Chemical Protection Armor 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally's Weapon from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 240 seconds [Lv 3]: Duration: 360 seconds [Lv 4]: Duration: 480 seconds [Lv 5]: Duration: 600 seconds Id: (235) Chemical Protection Shield Chemical Protection Shield Max Level: 5 Requirement: Chemical Protection Helm 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally's Shield from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 240 seconds [Lv 3]: Duration: 360 seconds [Lv 4]: Duration: 480 seconds [Lv 5]: Duration: 600 seconds Id: (236) Chemical Protection Armor Chemical Protection Armor Max Level: 5 Requirement: Chemical Protection Shield 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally's Armor from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 240 seconds [Lv 3]: Duration: 360 seconds [Lv 4]: Duration: 480 seconds [Lv 5]: Duration: 600 seconds Id: (237) Chemical Protection Helm Chemical Protection Helm Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally's Helmet from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 240 seconds [Lv 3]: Duration: 360 seconds [Lv 4]: Duration: 480 seconds [Lv 5]: Duration: 600 seconds Id: (238) Bioethics Bioethics Requirement: Finish Quest Skill Form: Passive Description: A skill that is fundamental in enabling the creation of Homunculus. Id: (239) Biotechnology Biotechnology Skill Form: Passive Description: Researches biotechnology in order to increase Homunculus creation success rate and Homunculus's MaxHP. Id: (240) Creature Creation Creature Creation Skill Form: Active Type: Crafting Target: Caster Description: Creates Embryo. Skill level affects the chance of success. Id: (241) Cultivation Cultivation Skill Form: Active Type: Crafting Target: Caster Description: Developes an Embryo so that it grows into a Homunculus. Skill level affects the chance of success. Cultivation cannot be used when the caster already has a Homunculus present. Id: (242) Flame Control Flame Control Skill Form: Passive Description: Increases the chance of success when using the Cultivation skill, as well as resistance to the Fire elemental attacks. Id: (243) Call Homunculus Call Homunculus Max Level: 1 Requirement: Rest 1 Skill Form: Active Type: Supportive Target: Homunculus Description: Summons an existing Homunculus that was stored by using the Rest skill or create an Homunculus by consuming 1 Embryo. Id: (244) Rest Rest Max Level: 1 Requirement: Bioethics 1 Skill Form: Active Type: Supportive Target: Homunculus Description: Let's your Homunculus rest. This skill is only usable if the Homunculus has at least 80% of it's MaxHP. Homunculus can be summoned again with the Call Homunculus skill. Id: (245) Drillmaster Drillmaster Skill Form: Passive Description: Increases the Attack Power of your Homunculus. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 Id: (246) Heal Homunculus Heal Homunculus Skill Form: Active Type: Recovery Target: Homunculus Description: Heals a Homunculus with an amount of HP equivalent to that of the Healskill. Id: (247) Ressurect Homunculus Resurrect Homunculus Max Level: 5 Requirement: Call Homunculus 1 Skill Form: Active Type: Recovery Target: Homunculus Description: Revives a Homunculus that has been defeated in battle. [Lv 1]: Revived with HP 20% [Lv 2]: Revived with HP 40% [Lv 3]: Revived with HP 60% [Lv 4]: Revived with HP 80% [Lv 5]: Revived with HP 100% Id: (248) Faith Faith Max Level: 10 Skill Form: Passive Description: Increases MaxHP and resistance against Holy elemental attacks. [Lv 1]: MaxHP +200, Holy Resistance: +5% [Lv 2]: MaxHP +400, Holy Resistance: +10% [Lv 3]: MaxHP +600, Holy Resistance: +15% [Lv 4]: MaxHP +800, Holy Resistance: +20% [Lv 5]: MaxHP +1000, Holy Resistance: +25% [Lv 6]: MaxHP +1200, Holy Resistance: +30% [Lv 7]: MaxHP +1400, Holy Resistance: +35% [Lv 8]: MaxHP +1600, Holy Resistance: +40% [Lv 9]: MaxHP +1800, Holy Resistance: +45% [Lv 10]: MaxHP +2000, Holy Resistance: +50% Id: (249) Auto Guard Auto Guard Max Level: 10 Skill Form: Active Type: Supportive Target: Caster Description: Activates Auto Guard status which has a chance of blocking long and short range physical attacks for the skill's duration. When this skill blocks an attack, the caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Auto Guard status. Requires Shield. [Lv 1]: Auto Guard Chance: 5% [Lv 2]: Auto Guard Chance: 10% [Lv 3]: Auto Guard Chance: 14% [Lv 4]: Auto Guard Chance: 18% [Lv 5]: Auto Guard Chance: 21% [Lv 6]: Auto Guard Chance: 24% [Lv 7]: Auto Guard Chance: 26% [Lv 8]: Auto Guard Chance: 28% [Lv 9]: Auto Guard Chance: 29% [Lv 10]: Auto Guard Chance: 30% Id: (250) Shield Charge Shield Charge (Smite) Max Level: 5 Requirement: Auto Guard 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status. The chance of inflicting Stun status is reduced by the target's immunity. Requires Shield. [Lv 1]: ATK 120%, Stun Chance: 20%, Knockback: 5 cells [Lv 2]: ATK 140%, Stun Chance: 25%, Knockback: 6 cells [Lv 3]: ATK 160%, Stun Chance: 30%, Knockback: 7 cells [Lv 4]: ATK 180%, Stun Chance: 35%, Knockback: 8 cells [Lv 5]: ATK 200%, Stun Chance: 40%, Knockback: 9 cells Id: (251) Shield Boomerang Shield Boomerang Max Level: 5 Requirement: Shield Charge 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks an enemy from a distance by throwing a Shield. The Shield's weight and refine level affects the amount of damage that is inflicted. Requires Shield. [Lv 1]: ATK 80%, Range: 3 cells [Lv 2]: ATK 160%, Range: 5 cells [Lv 3]: ATK 240%, Range: 7 cells [Lv 4]: ATK 320%, Range: 9 cells [Lv 5]: ATK 400%, Range: 11 cells Id: (252) Reflect Shield Reflect Shield Max Level: 10 Requirement: Shield Boomerang 3 Skill Form: Active Type: Supportive Target: Caster Description: Reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack for 5 minutes. Unequipping the Shield removes the effect. Requires Shield. [Lv 1]: Reflected Damage: 13% [Lv 2]: Reflected Damage: 16% [Lv 3]: Reflected Damage: 19% [Lv 4]: Reflected Damage: 22% [Lv 5]: Reflected Damage: 25% [Lv 6]: Reflected Damage: 28% [Lv 7]: Reflected Damage: 31% [Lv 8]: Reflected Damage: 34% [Lv 9]: Reflected Damage: 37% [Lv 10]: Reflected Damage: 40% Id: (253) Holy Cross Holy Cross Max Level: 10 Requirement: Faith 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Attacks an enemy with a double hit of Holy elemental physical attack with a chance of causing the Blind status. The chance of inflicting Blind status is reduced by the target's immunity. Increases damage when using Two-Handed Weapons. [Lv 1]: One-Handed Weapons: ATK 135% Two-Handed Weapons: ATK 270% [Lv 2]: One-Handed Weapons: ATK 170%, Two-Handed Weapons: ATK 340% [Lv 3]: One-Handed Weapons: ATK 205%, Two-Handed Weapons: TK 410% [Lv 4]: One-Handed Weapons: ATK 240%, Two-Handed Weapons: ATK 480% [Lv 5]: One-Handed Weapons: ATK 275%, Two-Handed Weapons: ATK 550% [Lv 6]: One-Handed Weapons: ATK 310%, Two-Handed Weapons: ATK 620% [Lv 7]: One-Handed Weapons: ATK 345%, Two-Handed Weapons: ATK 690% [Lv 8]: One-Handed Weapons: ATK 380%, Two-Handed Weapons: ATK 760% [Lv 9]: One-Handed Weapons: ATK 415%, Two-Handed Weapons: ATK 830% [Lv 10]: One-Handed Weapons: ATK 450%, Two-Handed Weapons: ATK 900% Id: (254) Grand Cross Grand Cross Max Level: 10 Requirement: Faith 10, Holy Cross 6 Skill Form: Active Type: Special Magical Target: Enemies around the caster Description: Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monsters aside from Boss monsters. The chance of inflicting Blind is reduced by the target's immunity. Damage is affected by your ATK and MATK and the caster consumes 20% the HP. The Casting Time can not be canceled. [Lv 1]: ATK/MATK 140% [Lv 2]: ATK/MATK 180% [Lv 3]: ATK/MATK 220% [Lv 4]: ATK/MATK 260% [Lv 5]: ATK/MATK 300% [Lv 6]: ATK/MATK 340% [Lv 7]: ATK/MATK 380% [Lv 8]: ATK/MATK 420% [Lv 9]: ATK/MATK 460% [Lv 10]: ATK/MATK 500% Id: (255) Devotion Devotion (Sacrifice) Max Level: 5 Requirement: Grand Cross 4, Reflect Shield 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a party member by receiving all damage intended for the targeted ally. Devotion only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. Cannot be used on other Crusader classes. [Lv 1]: Max Connections: 1, Duration: 30 seconds [Lv 2]: Max Connections: 2, Duration: 45 seconds [Lv 3]: Max Connections: 3, Duration: 60 seconds [Lv 4]: Max Connections: 4, Duration: 75 seconds [Lv 5]: Max Connections: 5, Duration: 90 seconds Id: (256) Providence Providence (Resistant Souls) Max Level: 5 Requirement: Divine Protection 5, Heal 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Temporarily increases party member's resistance to Demon and Holy elemental monsters. It cannot be used on yourself and other Crusader classes. [Lv 1]: Demon Resistance +5%, Holy Resistance +5% [Lv 2]: Demon Resistance +10%, Holy Resistance +10% [Lv 3]: Demon Resistance +15%, Holy Resistance +15% [Lv 4]: Demon Resistance +20%, Holy Resistance +20% [Lv 5]: Demon Resistance +25%, Holy Resistance +25% Id: (257) Defender Defender (Defending Aura) Max Level: 5 Requirement: Shield Boomerang 1 Skill Form: Active Type: Supportive Target: Caster Description: Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and Movement Speed for the skill's duration, but decreases the ASPD penalty according to the skill's level. Casting this skill again cancels the Defender status. Requires Shield. [Lv 1]: Ranged Damage -20%, Attack Speed: 80% [Lv 2]: Ranged Damage -35%, Attack Speed: 85% [Lv 3]: Ranged Damage -50%, Attack Speed: 90% [Lv 4]: Ranged Damage -65%, Attack Speed: 95% [Lv 5]: Ranged Damage -80%, Attack Speed: 100% Id: (258) Spear Quicken Spear Quicken Max Level: 10 Requirement: Spear Mastery 10 Skill Form: Active Type: Supportive Target: Caster Description: Increases Attack Speed when using Spear weapons for skill duration. If you exchange it with a non-Spear class weapon, the effect is removed. [Lv 1]: Critical +3, FLEE +2, Duration: 30 seconds [Lv 2]: Critical +6, FLEE +4, Duration: 60 seconds [Lv 3]: Critical +9, FLEE +6, Duration: 90 seconds [Lv 4]: Critical +12, FLEE +8, Duration: 120 seconds [Lv 5]: Critical +15, FLEE +10, Duration: 150 seconds [Lv 6]: Critical +18, FLEE +12, Duration: 180 seconds [Lv 7]: Critical +21, FLEE +14, Duration: 210 seconds [Lv 8]: Critical +24, FLEE +16, Duration: 240 seconds [Lv 9]: Critical +27, FLEE +18, Duration: 270 seconds [Lv 10]: Critical +30, FLEE +20, Duration: 300 seconds Id: (259) Iron Hand Iron Hand Max Level: 10 Requirement: Demon Bane 10, Divine Protection 10 Skill Form: Passive Description: Increases damage with Bare Hands and Knuckle class weapons. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 Id: (260) Spirit Recovery Spirit Recovery Max Level: 5 Requirement: Blade Stop 2 Skill Form: Passive Description: Restores additional HP and SP every 10 sec while sitting. If caster's carried weight is over 50% of the maximum capacity, this extra HP and SP is recovered every 20 sec. [Lv 1]: Recovers (4 +0.2% MaxHP) HP and (2 +0.2% MaxSP) SP [Lv 2]: Recovers (8 +0.4% MaxHP) HP and (4 +0.4% MaxSP) SP [Lv 3]: Recovers (12 +0.6% MaxHP) HP and (6 +0.6% MaxSP) SP [Lv 4]: Recovers (16 +0.8% MaxHP) HP and (8 +0.8% MaxSP) SP [Lv 5]: Recovers (20 +1.0% MaxHP) HP and (10 +1.0% MaxSP) SP Id: (261) Call Spirits Call Spirits Max Level: 5 Requirement: Iron Hand 2 Skill Form: Active Type: Supportive Target: Caster Description: Summons a Spirit Sphere, which can be used to amplify different skill abilities. Each Spirit Sphere adds 3 damage. [Lv 1]: Maximum Spirit Spheres: 1 [Lv 2]: Maximum Spirit Spheres: 2 [Lv 3]: Maximum Spirit Spheres: 3 [Lv 4]: Maximum Spirit Spheres: 4 [Lv 5]: Maximum Spirit Spheres: 5 Id: (262) Absorp Spirits Absorp Spirits Max Level: 1 Requirement: Call Spirits 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Absorbs certain amount of SP from a Spirit Sphere, which can be stolen from other Monks during PvP and WoE. When used on monsters, this skill has a 20% chance to give the caster an amount of SP that is determined by the level of the targeted monster. Ineffective against Boss monsters and Guardians. Id: (263) Triple Attack Triple Attack Max Level: 10 Requirement: Dodge 5 Skill Form: Passive Description: Enables a 30% chance of automatically delivering a triple attack in battle. This skill can be followed up with Chain Combo within 0.3 seconds. [Lv 1]: ATK 120% [Lv 2]: ATK 140% [Lv 3]: ATK 160% [Lv 4]: ATK 180% [Lv 5]: ATK 200% [Lv 6]: ATK 220% [Lv 7]: ATK 240% [Lv 8]: ATK 260% [Lv 9]: ATK 280% [Lv 10]: ATK 300% Id: (264) Body Relocation Body Relocation Max Level: 1 Requirement: Spirit Recovery 2, Asura Strike 3, Steel Body 3 Skill Form: Active Type: Supportive Target: Ground Description: Instantly teleport to a targeted spot if there are no obstacles between the caster and destination. Consumes 1 Spirit Sphere when not in Explosion Spirits status. Body Relocation can't used for 2 seconds after Asura Strike. Id: (265) Dodge Dodge Max Level: 10 Requirement: Iron Hand 5, Call Spirits 5 Skill Form: Passive Description: Increases FLEE rate according to the skill level. [Lv 1]: FLEE +1 [Lv 2]: FLEE +3 [Lv 3]: FLEE +4 [Lv 4]: FLEE +6 [Lv 5]: FLEE +7 [Lv 6]: FLEE +9 [Lv 7]: FLEE +10 [Lv 8]: FLEE +12 [Lv 9]: FLEE +13 [Lv 10]: FLEE +15 Id: (266) Investigate Investigate Max Level: 5 Requirement: Call Spirits 5 Skill Form: Active Type: Special Physical Target: 1 Character Description: Attacks an enemy with a massive psychic impact that will inflict more damage when the enemy has high Defense. When used on a target while in Blade Stop status, increases the damage on that target by 50%. Consumes 1 Spirit Sphere. [Lv 1]: ATK 100%, SP Consumption: 10 [Lv 2]: ATK 200%, SP Consumption: 14 [Lv 3]: ATK 300%, SP Consumption: 17 [Lv 4]: ATK 400%, SP Consumption: 19 [Lv 5]: ATK 500%, SP Consumption: 20 Id: (267) Finger Offensive Finger Offensive Max Level: 5 Requirement: Investigate 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks a distant enemy by firing a Spirit Sphere. When used on a target while in Blade Stop status, increases the damage on that target by 50%. Consumes 1 Spirit Sphere. [Lv 1]: ATK 800% [Lv 2]: ATK 1000% [Lv 3]: ATK 1200% [Lv 4]: ATK 1400% [Lv 5]: ATK 1600% Id: (268) Steel Body Steel Body Max Level: 5 Requirement: Combo Finish 3 Skill Form: Active Type: Supportive Target: Caster Description: The caster recieves 90% damage reduction while decreasing Movement and Attack Speed. While this skill is active other skills cannot be used. Consumes 5 Spirit Spheres. [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 60 seconds [Lv 3]: Duration: 90 seconds [Lv 4]: Duration: 120 seconds [Lv 5]: Duration: 150 seconds Id: (269) Blade Stop Blade Stop Max Level: 5 Requirement: Dodge 5 Skill Form: Active Type: Supportive Target: Enemies around the caster Description: Immobilizes both the caster and an enemy for 10 seconds at most, Boss monsters for 2 seconds. Increasing this skill allows the use of other skills during the Blade Stop status. Consumes 1 Spirit Sphere. [Lv 1]: No Skill enabled [Lv 2]: Finger Offensive enabled [Lv 3]: Investigate enabled [Lv 4]: Chain Combo enabled [Lv 5]: Asura Strike enabled Caster must be in Explosion Spirits status and have at least 1 Spirit Sphere to use Asura Strike. Id: (270) Explosion Spirits Explosion Spirits Max Level: 5 Requirement: Absorp Spirits 1 Skill Form: Active Type: Supportive Target: Caster Description: Temporarily increases caster's Critical rate for 180 seconds. During the Explosion Spirits status, SP regen is reduced by 50%. Consumes 5 Spirit Spheres. [Lv 1]: Critical +10 [Lv 2]: Critical +12.5 [Lv 3]: Critical +15 [Lv 4]: Critical +17.5 [Lv 5]: Critical +20 Id: (271) Asura Strike Asura Strike Max Level: 5 Requirement: Explosion Spirits 3, Finger Offensive 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Only usable during Explosion Spirits status. Inflicts devastating damage by consuming the caster's remaining SP. After using Asura Strike, the Explosion Spirits status is automatically canceled and will not able to restore SP for 3 seconds. Damage additionally increases when used with at least 6 Spirit Spheres by 100%. Consumes 5 Spirit Spheres, except after a combo if at least 1 Spirit Sphere remains. Id: (272) Chain Combo Chain Combo Max Level: 5 Requirement: Triple Attack 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Only usable during Triple Attack delay. Spins a target while attacking the enemy with a combo hit of 4 hits. When equipped with a Knuckle class weapons, you'll deal double skill damage and number of hits is increased to 6 as well as reduces the SP Consumption. This skill can be followed up with Combo Finish within 0.3 seconds. [Lv 1]: ATK 300%, SP Consumption: 5 [Lv 2]: ATK 350%, SP Consumption: 6 [Lv 3]: ATK 400%, SP Consumption: 7 [Lv 4]: ATK 450%, SP Consumption: 8 [Lv 5]: ATK 500%, SP Consumption: 9 Id: (273) Combo Finish Combo Finish Max Level: 5 Requirement: Chain Combo 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Only usable during Chain Combo delay. This skill can be followed up within 0.3 seconds with the Asura Strike skill if the caster is in Explosion Spirits status and has summoned at least 1 Spirit Sphere. Consumes 1 Spirit Sphere. [Lv 1]: ATK 600%, SP Consumption: 3 [Lv 2]: ATK 750%, SP Consumption: 4 [Lv 3]: ATK 900%, SP Consumption: 5 [Lv 4]: ATK 1050%, SP Consumption: 6 [Lv 5]: ATK 1200%, SP Consumption: 7 Id: (274) Advanced Book Advanced Book Max Level: 10 Skill Form: Passive Description: Increases Attack Speed and damage with Book class weapons. [Lv 1]: Damage +3, Attack Speed +0.5% [Lv 2]: Damage +6, Attack Speed +1% [Lv 3]: Damage +9, Attack Speed +1.5% [Lv 4]: Damage +12, Attack Speed +2% [Lv 5]: Damage +15, Attack Speed +2.5% [Lv 6]: Damage +18, Attack Speed +3% [Lv 7]: Damage +21, Attack Speed +3.5% [Lv 8]: Damage +24, Attack Speed +4% [Lv 9]: Damage +27, Attack Speed +4.5% [Lv 10]: Damage +30, Attack Speed +5% Id: (275) Cast Cancel Cast Cancel Max Level: 5 Requirement: Advanced Book 2 Skill Form: Active Type: Supportive Target: Caster Description: Only usable while casting a magic spell. Immediately cancels a spell, allowing the caster to take another action without any delay. The higher the skill level, the lower the SP consumption of the casting skill. [Lv 1]: SP Consumption: 90% [Lv 2]: SP Consumption: 70% [Lv 3]: SP Consumption: 50% [Lv 4]: SP Consumption: 30% [Lv 5]: SP Consumption: 10% Id: (276) Magic Rod Magic Rod Max Level: 5 Requirement: Advanced Book 4 Skill Form: Active Type: Supportive Target: Caster Description: Upon being attacked with a skill, using Magic Rod in the correct moment has a chance of absorbing the SP that the enemy has used for the skill to the caster instead of damage. Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. [Lv 1]: Timing: 0.4 seconds, SP Absorption: 20% [Lv 2]: Timing: 0.6 seconds, SP Absorption: 40% [Lv 3]: Timing: 0.8 seconds, SP Absorption: 60% [Lv 4]: Timing: 1.0 second, SP Absorption: 80% [Lv 5]: Timing: 1.2 seconds, SP Absorption: 100% Id: (277) Spell Breaker Spell Breaker Max Level: 5 Requirement: Magic Rod 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce 2% of the enemy's HP. At skill 5 and above, half of this HP damage is absorbed by the caster. HP cannot be drained from Boss monsters and Guardians, but this skill does have 10% chance of interrupting Boss monster spells. [Lv 1]: SP Absorption: 0% [Lv 2]: SP Absorption: 25% [Lv 3]: SP Absorption: 50% [Lv 4]: SP Absorption: 75% [Lv 5]: SP Absorption: 100% Id: (278) Free Cast Free Cast Max Level: 10 Requirement: Cast Cancel 1 Skill Form: Passive Description: Enables moving and attacking during the casting of magic spells. [Lv 1]: Movement Speed: 30%, Attack Speed: 55% [Lv 2]: Movement Speed: 35%, Attack Speed: 60% [Lv 3]: Movement Speed: 40%, Attack Speed: 65% [Lv 4]: Movement Speed: 45%, Attack Speed: 70% [Lv 5]: Movement Speed: 50%, Attack Speed: 75% [Lv 6]: Movement Speed: 55%, Attack Speed: 80% [Lv 7]: Movement Speed: 60%, Attack Speed: 85% [Lv 8]: Movement Speed: 65%, Attack Speed: 90% [Lv 9]: Movement Speed: 70%, Attack Speed: 95% [Lv 10]: Movement Speed: 75%, Attack Speed: 100% Id: (279) Auto Spell Auto Spell Max Level: 10 Requirement: Free Cast 4 Skill Form: Active Type: Supportive Target: Caster Description: Autocasts certain magic spells by a certain chance while attacking enemies with physical attack. Spells that are auto cast through Auto Spell only consume 2/3 of the required SP and are cast at half of the skill level of Auto Spell. The amount of spells which will be casted and the chance to autocast depends on your Auto Spells skill level. If the learned skill level of a spell is lower than the half of Auto Spell, autocast the learned skill level instead. Spells that are not learned by the caster can't be casted. [Lv 1]: Chance: 2%, added Fire/ + Cold/ + Lightning Bolt [Lv 2]: Chance: 4% [Lv 3]: Chance: 6% [Lv 4]: Chance: 8%, added Spells: Soul Strike + Fire Ball [Lv 5]: Chance: 10% [Lv 6]: Chance: 12% [Lv 7]: Chance: 14%, added Spells: Frost Diver + Earth Spike [Lv 8]: Chance: 16% [Lv 9]: Chance: 18% [Lv 10]: Chance: 20%, added Spells: Thunder Storm + Heavens Drive Id: (280) Flame Launcher Flame Launcher Max Level: 5 Requirement: Fire Bolt 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Endows a party member's weapon with Fire elemental and increases Fire elemental damage per skill level for the skill's duration. Consumes 1 Scarlet Point. [Lv 1]: Duration: 10 minutes, Fire Damage +1% [Lv 2]: Duration: 15 minutes, Fire Damage +2% [Lv 3]: Duration: 20 minutes, Fire Damage +3% [Lv 4]: Duration: 25 minutes, Fire Damage +4% [Lv 5]: Duration: 30 minutes, Fire Damage +5% Id: (281) Frost Weapon Frost Weapon Max Level: 5 Requirement: Cold Bolt 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Endows a party member's weapon with Water and increases Water elemental damage per skill level for the skill's duration. Consumes 1 Indigo Point. [Lv 1]: Duration: 10 minutes, Water Damage +1% [Lv 2]: Duration: 15 minutes, Water Damage +2% [Lv 3]: Duration: 20 minutes, Water Damage +3% [Lv 4]: Duration: 25 minutes, Water Damage +4% [Lv 5]: Duration: 30 minutes, Water Damage +5% Id: (282) Lightning Loader Lightning Loader Max Level: 5 Requirement: Lightning Bolt 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Endows a party member's weapon with Wind and increases Wind elemental damage per skill level for the skill's duration. Consumes 1 Yellow Wish Point. [Lv 1]: Duration: 10 minutes, Wind Damage +1% [Lv 2]: Duration: 15 minutes, Wind Damage +2% [Lv 3]: Duration: 20 minutes, Wind Damage +3% [Lv 4]: Duration: 25 minutes, Wind Damage +4% [Lv 5]: Duration: 30 minutes, Wind Damage +5% Id: (283) Seismic Weapon Seismic Weapon Max Level: 5 Requirement: Stone Curse 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Endows a party member's weapon with Earth and increases Earth elemental damage per skill level for the skill's duration. Consumes 1 Lime Green Point. [Lv 1]: Duration: 10 minutes, Earth Damage +1% [Lv 2]: Duration: 15 minutes, Earth Damage +2% [Lv 3]: Duration: 20 minutes, Earth Damage +3% [Lv 4]: Duration: 25 minutes, Earth Damage +4% [Lv 5]: Duration: 30 minutes, Earth Damage +5% Id: (284) Dragonology Dragonology Max Level: 5 Requirement: Advanced Book 9 Skill Form: Passive Description: Increases resistance, physical and magical damage against Dragon monsters. Mastering this skill will add +3 INT. [Lv 1]: +4% Resistance, +%4 Physical/ +2% Magical Damage, INT +1 [Lv 2]: +8% Resistance, +%8 Physical/ +4% Magical Damage, INT +1 [Lv 3]: +12% Resistance, +%12 Physical/ +6% Magical Damage, INT +2 [Lv 4]: +16% Resistance, +%16 Physical/ +8% Magical Damage, INT +2 [Lv 5]: +20% Resistance, +%20 Physical/ +10% Magical Damage, INT +3 Id: (285) Volcano Volcano Max Level: 5 Requirement: Flame Launcher 2 Skill Form: Active Type: Supportive Target: Ground Description: Enchants an area of 7x7 cells so that it will amplify all Fire elemental attacks, as well as the ATK and MATK of Fire elemental targets. Ice Wall and Sage skills that target the ground can't be cast over Volcano. Initial cast requires 1 Blue Gemstone, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration. [Lv 1]: Fire Damage +10%, ATK/MATK +10 [Lv 2]: Fire Damage +14%, ATK/MATK +15 [Lv 3]: Fire Damage +17%, ATK/MATK +20 [Lv 4]: Fire Damage +19%, ATK/MATK +25 [Lv 5]: Fire Damage +20%, ATK/MATK +30 Id: (286) Deluge Deluge Max Level: 5 Requirement: Frost Weapon 2 Skill Form: Active Type: Supportive Target: Ground Description: Enchants an area of 7x7 cells so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in it's range. This area will also enable the use of Water Ball and Aqua Benedicta. Other Sage skills that target the ground can't be cast over Deluge. Initial cast requires 1 Blue Gemstone, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration. [Lv 1]: Water Damage +10%, MaxHP +5% [Lv 2]: Water Damage +14%, MaxHP +9% [Lv 3]: Water Damage +17%, MaxHP +12% [Lv 4]: Water Damage +19%, MaxHP +14% [Lv 5]: Water Damage +20%, MaxHP +15% Id: (287) Violent Gale Violent Gale Max Level: 5 Requirement: Lightning Loader 2 Skill Form: Active Type: Supportive Target: Ground Description: Enchants an area of 7x7 cells so that it will amplify all Wind elemental attacks and the FLEE rate of Wind element targets in it's range. This area will also increase the duration of Fire Wall by 1.5 times. Other Sage skills that target the ground can't be cast over Violent Gale. Initial cast requires 1 Blue Gemstone, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration. [Lv 1]: Wind Damage +10%, FLEE +3 [Lv 2]: Wind Damage +14%, FLEE +6 [Lv 3]: Wind Damage +17%, FLEE +9 [Lv 4]: Wind Damage +19%, FLEE +12 [Lv 5]: Wind Damage +20%, FLEE +15 Id: (288) Land Protector Land Protector Max Level: 5 Requirement: Volcano 3, Deluge 3, Violent Gale 3 Skill Form: Active Type: Supportive Target: Ground Description: Cast a spell that will block or cancel all ground targeting spells or enchantments. Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector. Consumes 1 Blue Gemstone and 1 Yellow Gemstone. [Lv 1]: Duration: 120 seconds/AoE: 7x7 [Lv 2]: Duration: 165 seconds/AoE: 7x7 [Lv 3]: Duration: 210 seconds/AoE: 9x9 [Lv 4]: Duration: 255 seconds/AoE: 9x9 [Lv 5]: Duration: 300 seconds/AoE: 11x11 Id: (289) Dispell Dispell Max Level: 5 Requirement: Spell Breaker 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Casting Dispell has a chance of canceling all magic effects that have been cast on a target. Success chance is determined by the target's magic defense. If you use level 5, it will succeed 100% regardless. Consumes 1 Yellow Gemstone. [Lv 1]: Success Chance: 60% [Lv 2]: Success Chance: 70% [Lv 3]: Success Chance: 80% [Lv 4]: Success Chance: 90% [Lv 5]: Success Chance: 100% Id: (290) Abracadabra Abracadabra Max Level: 10 Requirement: Auto Spell 5, Dispell 1, Land Protector 1 Skill Form: Active Type: Undefined Target: Undefined Description: Cast a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra. Consumes 2 Yellow Gemstones, if you are under the Disabled Gemstone Consumption effect you will consume at least 1 Yellow Gemstone. Id: (291) Mono Cell Mono Cell Skill Form: Active Target: Enemy Description: Transmogrify a target into a Poring for the skill's duration. This skill is exclusively cast through Abracadabra. Id: (292) Class Change Class Change Skill Form: Active Target: Enemy Description: Transmogrify a target into a Boss monster for the skill's duration. This skill is exclusively cast through Abracadabra. Id: (293) Summon Monster Summon Monster Skill Form: Active Target: Enemy Description: Same ability as the Dead Branch item. Note: Exclusive skill that can be cast through Abracadabra. Id: (294) Reverse Orcish Reverse Orcish Skill Form: Active Target: Caster Target:Automatically casts on its caster Description: Transform caster's face into an Orc for a set period. Note: Exclusive skill that can be cast through Abracadabra. Id: (295) Grim Reaper Grim Reaper Skill Form: Active Target: Enemy Description: Deliver instant death to a target. The target will not reward any EXP points or items. Note: Exclusive skill that can be cast through Abracadabra. Id: (296) Fortune Fortune Skill Form: Active Target: Enemy Description: Gain as much zeny as a target's level multiplied by 100. Note: Exclusive skill that can be cast through Abracadabra. Id: (297) Taming Monster Taming Monster Skill Form: Active Target: Enemy Description: Tame a tamable monster without the required item. Note: Exclusive skill that can be cast through Abracadabra. Id: (298) ? ? Skill Form: Active Target: Enemy Description: Target shows an emotion [?]. Note: Exclusive skill that can be cast through Abracadabra. Id: (299) Gravity Gravity Skill Form: Active Target: Caster Description: Gravity logo appears on the head of caster. Note: Exclusive skill that can be cast through Abracadabra. Id: (300) Level Up Level Up Skill Form: Active Target: Caster Description: Automatically level up the caster. Note: Exclusive skill that can be cast through Abracadabra. Id: (301) Instant Death Instant Death Skill Form: Active Target: Caster Description: Kills the caster. Caster will lose EXP points. Note: Exclusive skill that can be cast through Abracadabra. Id: (302) Full Recovery Full Recovery Skill Form: Active Target: Caster Description: Recover full HP and SP, and cure all abnormal status. Note:Exclusive skill that can be cast through Abracadabra. Id: (303) Coma Coma Skill Form: Active Target: Caster Description: Reduce the caster's HP and SP down to 1. Note: Exclusive skill that can be cast through Abracadabra. Id: (304) Adaptation to Circumstances Adaptation to Circumstances Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Skill to cope with various unexpected situations occurring during performances. Reduces SP consumption by 20% for Song, Dance and Ensemble skills over time. Can be used together with Encore. Id: (305) Encore Encore Max Level: 1 Requirement: Adaptation to Circumstances 1 Skill Form: Active Type: Supportive Target: Caster Description: Recasts the previous Song, Dance or Ensemble skill that was performed. Skills cast by Encore consume only half of the required SP. Encore will fail if the last Song, Dance or Ensemble is not available. Id: (306) Lullaby Lullaby Max Level: 1 19Requirement: Whistle 10 20Requirement: Humming 10 Skill Form: Active Type: Ensemble Skill Range: 9x9 AoE Target: Enemies around the casters Description: Causing the Sleep effect on enemies within it's range for a certain chance. Ineffective against Boss monsters. It does not stack with other Ensemble skills. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills and recieve reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip. Id: (307) Mr. Kim A Rich Man Mr. Kim A Rich Man Max Level: 5 Requirement: Invulnerable Siegfried 3 Skill Form: Active Type: Ensemble Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases the EXP rewarded for defeating monsters within it's range for yourself and your party members for 180 seconds. It does not stack with other Ensemble skills. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip. [Lv 1]: EXP +20% [Lv 2]: EXP +30% [Lv 3]: EXP +40% [Lv 4]: EXP +50% [Lv 5]: EXP +60% Id: (308) Eternal Chaos Eternal Chaos Max Level: 1 Requirement: Loki's Wail 1 Skill Form: Active Type: Ensemble Skill Range: 9x9 AoE Target: Enemies around the casters Description: Reduces the Defense of all enemies within it's range to 0 for 60 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. This skill is only available in PvP/Siege Mode. Requires Musical Instrument or Whip. Id: (309) Drum of Battlefield Drum of Battlefield Max Level: 5 19Requirement: Apple of Idun 10 20Requirement: Service For You 10 Skill Form: Active Type: Ensemble Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases ATK and DEF of yourself and party members within skill range for 180 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip. [Lv 1]: ATK +20, DEF +15 [Lv 2]: ATK +25, DEF +30 [Lv 3]: ATK +30, DEF +45 [Lv 4]: ATK +35, DEF +60 [Lv 5]: ATK +40, DEF +75 Id: (310) The Ring of Nibelungen The Ring of Nibelungen Max Level: 5 Requirement: Drum of Battlefield 3 Skill Form: Active Type: Ensemble Skill Range: 31x31 AoE Target: Caster and Party Members Description: Grants one of the following random buff to yourself and party members within the skill's range for 60 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip. > [Attack Speed -20]% > [ATK +20%] > [MATK +20%] > [MaxHP +30%] > [MaxSP +30%] > [All Stats +15] > [HIT +50] > [FLEE +50] > [SP Consumption of skills -30%] > [HP Recovery +100%] > [SP Recovery +100%] Id: (311) Loki's Wail Loki's Wail Max Level: 1 19Requirement: Assassin Cross of Sunset 10 20Requirement: Please Don't Forget Me 10 Skill Form: Active Type: Ensemble Skill Range: 9x9 AoE Target: Enemies around the casters Description: All Skills and magic spells, except your's, are disabled within the skill's range for 30 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. This skill is only available in PvP/Siege Mode. Requires Musical Instrument or Whip. Id: (312) Into the Abyss Into the Abyss Max Level: 1 Requirement: Lullaby 1 Skill Form: Active Type: Ensemble Skill Range: 31x31 AoE Target: Caster and Party Members Description: Party Members will be able use skills without any Gemstone requirement for 180 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip. Id: (313) Invulnerable Siegfried Invulnerable Siegfried Max Level: 5 19Requirement: Magic Strings 10 20Requirement: Fortune's Kiss 10 Skill Form: Active Type: Ensemble Skill Range: 31x31 AoE Target: Caster and Party Members Description: Endows resistance to Fire, Water, Earth and Wind element as well as tolerance to Blind, Frozen, Petrified, Stun, Curse, Sleep and Silence status for 180 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, recieve reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip. [Lv 1]: +3% Elemental Resistance, +5% Tolerance [Lv 2]: +6% Elemental Resistance, +10% Tolerance [Lv 3]: +9% Elemental Resistance, +15% Tolerance [Lv 4]: +12% Elemental Resistance, +20% Tolerance [Lv 5]: +15% Elemental Resistance, +25% Tolerance Id: (314) Ragnarok Ragnarok Id: (315) Musical Lesson Musical Lesson Max Level: 10 Skill Form: Passive Description: Increases Musical Instrument class weapon damage. While the MaxSP bonus always applies, the ATK and ASPD bonus only when a Musical Instrument class weapon is equipped. [Lv 1]: Damage +3, ASPD +1%, MaxSP +1% [Lv 2]: Damage +6, ASPD +2%, MaxSP +2% [Lv 3]: Damage +9, ASPD +3%, MaxSP +3% [Lv 4]: Damage +12, ASPD +4%, MaxSP +4% [Lv 5]: Damage +15, ASPD +5%, MaxSP +5% [Lv 6]: Damage +18, ASPD +6%, MaxSP +6% [Lv 7]: Damage +21, ASPD +7%, MaxSP +7% [Lv 8]: Damage +24, ASPD +8%, MaxSP +8% [Lv 9]: Damage +27, ASPD +9%, MaxSP +9% [Lv 10]: Damage +30, ASPD +10%, MaxSP +10% Id: (316) Musical Strike Musical Strike Max Level: 5 Requirement: Musical Lesson 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires a powerful volley of arrows, even while using Song skills, by using an instrument. The Arrow's element determines the element of this attack. Requires Musical Instrument. [Lv 1]: ATK 150% x2 [Lv 2]: ATK 190% x2 [Lv 3]: ATK 230% x2 [Lv 4]: ATK 270% x2 [Lv 5]: ATK 310% x2 Id: (317) Dissonance Dissonance Max Level: 5 Requirement: Adaptation to Circumstances 1, Musical Lesson 1 Skill Form: Active Type: Song Skill Range: 9x9 AoE Target: Enemies around the caster Description: Continuously inflicts damage to enemies within the skill's range for skill duration. Damage increases based on the caster's Job Level and skill level. This skill is only available in PVP/Siege Mode. Requires Musical Instrument. [Lv 1]: MATK 110% [Lv 2]: MATK 120% [Lv 3]: MATK 130% [Lv 4]: MATK 140% [Lv 5]: MATK 150% Id: (318) Frost Joke Frost Joke Max Level: 5 Requirement: Encore 1 Skill Form: Active Type: Debuff Target: Caster's View Range Description: Inflicting Freezing to enemies with a low chance of also causing the Freezing status to party members. [Lv 1]: Freezing Chance: 20% [Lv 2]: Freezing Chance: 25% [Lv 3]: Freezing Chance: 30% [Lv 4]: Freezing Chance: 35% [Lv 5]: Freezing Chance: 40% Id: (319) Whistle Whistle Max Level: 10 Requirement: Dissonance 3 Skill Form: Active Type: Song Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases the FLEE and Perfect Dodge rates for yourself and party members within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument. [Lv 1]: Flee +20, Perfect Dodge +1 [Lv 2]: Flee +22, Perfect Dodge +1 [Lv 3]: Flee +24, Perfect Dodge +2 [Lv 4]: Flee +26, Perfect Dodge +2 [Lv 5]: Flee +28, Perfect Dodge +3 [Lv 6]: Flee +30, Perfect Dodge +3 [Lv 7]: Flee +32, Perfect Dodge +4 [Lv 8]: Flee +34, Perfect Dodge +4 [Lv 9]: Flee +36, Perfect Dodge +5 [Lv 10]: Flee +40, Perfect Dodge +5 Id: (320) Assassin Cross of Sunset Assassin Cross of Sunset Max Level: 10 Requirement: Dissonance 3 Skill Form: Active Type: Song Skill Range: 31x31 AoE Target: Caster and Party Members Description: Decreases the After Attack Delay of all players within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument. [Lv 1]: After Attack Delay -1% [Lv 2]: After Attack Delay -3% [Lv 3]: After Attack Delay -5% [Lv 4]: After Attack Delay -7% [Lv 5]: After Attack Delay -9% [Lv 6]: After Attack Delay -11% [Lv 7]: After Attack Delay -13% [Lv 8]: After Attack Delay -15% [Lv 9]: After Attack Delay -17% [Lv 10]: After Attack Delay -20% Id: (321) Poem of Bragi Poem of Bragi Max Level: 10 Requirement: Dissonance 3 Skill Form: Active Type: Song Skill Range: 31x31 AoE Target: Caster and Party Members Description: Reduces Variable Casting Time and After Skill Delay for all players within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument. [Lv 1]: Variable Casting Time -2%, After Skill Delay -3% [Lv 2]: Variable Casting Time -4%, After Skill Delay -6% [Lv 3]: Variable Casting Time -6%, After Skill Delay -9% [Lv 4]: Variable Casting Time -8%, After Skill Delay -12% [Lv 5]: Variable Casting Time -10%, After Skill Delay -15% [Lv 6]: Variable Casting Time -12%, After Skill Delay -18% [Lv 7]: Variable Casting Time -14%, After Skill Delay -21% [Lv 8]: Variable Casting Time -16%, After Skill Delay -24% [Lv 9]: Variable Casting Time -18%, After Skill Delay -27% [Lv 10]: Variable Casting Time -20%, After Skill Delay -30% Id: (322) Apple of Idun Apple of Idun Max Level: 10 Requirement: Dissonance 3 Skill Form: Active Type: Song Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases the MaxHP and recieved Healing for all players, within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument. [Lv 1]: MaxHP +10%, Recieved Healing +2% [Lv 2]: MaxHP +11%, Recieved Healing +4% [Lv 3]: MaxHP +12%, Recieved Healing +6% [Lv 4]: MaxHP +13%, Recieved Healing +8% [Lv 5]: MaxHP +14%, Recieved Healing +10% [Lv 6]: MaxHP +15%, Recieved Healing +12% [Lv 7]: MaxHP +16%, Recieved Healing +14% [Lv 8]: MaxHP +17%, Recieved Healing +16% [Lv 9]: MaxHP +18%, Recieved Healing +18% [Lv 10]: MaxHP +20%, Recieved Healing +20% Id: (323) Dancing Lesson Dancing Lesson Max Level: 10 Skill Form: Passive Description: Increases Whip class weapon damage. While the MaxSP bonus always applies, the ATK and Critical bonus only when a Whip class weapon is equipped. [Lv 1]: Damage +3, Critical +1, MaxSP +1% [Lv 2]: Damage +6, Critical +2, MaxSP +2% [Lv 3]: Damage +9, Critical +3, MaxSP +3% [Lv 4]: Damage +12, Critical +4, MaxSP +4% [Lv 5]: Damage +15, Critical +5, MaxSP +5% [Lv 6]: Damage +18, Critical +6, MaxSP +6% [Lv 7]: Damage +21, Critical +7, MaxSP +7% [Lv 8]: Damage +24, Critical +8, MaxSP +8% [Lv 9]: Damage +27, Critical +9, MaxSP +9% [Lv 10]: Damage +30, Critical +10, MaxSP +10% Id: (324) Throw Arrow Throw Arrow Max Level: 5 Requirement: Dancing Lesson 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws a powerful volley of arrows, even while using Dance skills, by using a Whip. The Arrow's element determines the element of this attack. Requires Whip. [Lv 1]: ATK 150% x2 [Lv 2]: ATK 190% x2 [Lv 3]: ATK 230% x2 [Lv 4]: ATK 270% x2 [Lv 5]: ATK 310% x2 Id: (325) Ugly Dance Ugly Dance Max Level: 5 Requirement: Adaptation to Circumstances 1, Dancing Lesson 1 Skill Form: Active Type: Dance Skill Range: 9x9 AoE Target: Enemies around the caster Description: Continuously reduces the SP of enemies within Ugly Dance's range. This skill is only available in PVP/Siege Mode. Requires Whip. [Lv 1]: Reduced SP: 12%, Success Chance: 25% [Lv 2]: Reduced SP: 14%, Success Chance: 30% [Lv 3]: Reduced SP: 16%, Success Chance: 35% [Lv 4]: Reduced SP: 18%, Success Chance: 40% [Lv 5]: Reduced SP: 20%, Success Chance: 45% Id: (326) Scream Scream Max Level: 5 Requirement: Encore 1 Skill Form: Active Type: Debuff Target: Caster's View Range Description: Inflicts the Stun status to enemies within the caster's view with a low chance of also causing the Stun status to party members. [Lv 1]: Stun Chance: 30% [Lv 2]: Stun Chance: 35% [Lv 3]: Stun Chance: 40% [Lv 4]: Stun Chance: 45% [Lv 5]: Stun Chance: 50% Id: (327) Humming Humming Max Level: 10 Requirement: Ugly Dance 3 Skill Form: Active Type: Dance Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases the HIT rate of yourself and party members within the skill's range for 180 seconds. It does not stack with other Dance skills. Requires Whip. [Lv 1]: HIT +4 [Lv 2]: HIT +8 [Lv 3]: HIT +12 [Lv 4]: HIT +16 [Lv 5]: HIT +20 [Lv 6]: HIT +24 [Lv 7]: HIT +28 [Lv 8]: HIT +32 [Lv 9]: HIT +36 [Lv 10]: HIT +40 Id: (328) Please Don't Forget Me Please Don't Forget Me Max Level: 10 Requirement: Ugly Dance 3 Skill Form: Active Type: Dance Skill Range: 9x9 AoE Target: Enemies around the caster Description: Reduces Attack Speed and Movement Speed of all enemies that are within this skill's range for 60 seconds. Please Don't Forget Me will also cancel any statuses that increases Movement and Attack Speed for skill's duration. It does not stack with other Dance skills. This skill is only available in PVP/Siege Mode. Requires Whip. [Lv 1]: Attack Speed -3%, Movement Speed -2% [Lv 2]: Attack Speed -6%, Movement Speed -4% [Lv 3]: Attack Speed -9%, Movement Speed -6% [Lv 4]: Attack Speed -12%, Movement Speed -8% [Lv 5]: Attack Speed -15%, Movement Speed -10% [Lv 6]: Attack Speed -18%, Movement Speed -12% [Lv 7]: Attack Speed -21%, Movement Speed -14% [Lv 8]: Attack Speed -24%, Movement Speed -16% [Lv 9]: Attack Speed -27%, Movement Speed -18% [Lv 10]: Attack Speed -30%, Movement Speed -20% Id: (329) Fortune's Kiss Fortune's Kiss Max Level: 10 Requirement: Ugly Dance 3 Skill Form: Active Type: Dance Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases Critical rate and Critical Damage of yourself and party members within this skill's range for 180 seconds. It does not stack with other Dance skills. Requires Whip. [Lv 1]: Critical +1, Critical Damage +2% [Lv 2]: Critical +2, Critical Damage +4% [Lv 3]: Critical +3, Critical Damage +6% [Lv 4]: Critical +4, Critical Damage +8% [Lv 5]: Critical +5, Critical Damage +10% [Lv 6]: Critical +6, Critical Damage +12% [Lv 7]: Critical +7, Critical Damage +14% [Lv 8]: Critical +8, Critical Damage +16% [Lv 9]: Critical +9, Critical Damage +18% [Lv 10]: Critical +10, Critical Damage +20% Id: (330) Service For You Service For You Max Level: 10 Requirement: Ugly Dance 3 Skill Form: Active Type: Dance Skill Range: 31x31 AoE Target: Caster and Party Members Description: Increases MaxSP of yourself and party members within this skill's range and reduces their SP consumption for 180 seconds. It does not stack with other Dance skills. Requires Whip. [Lv 1]: MaxSP +10%, SP Consumption -6% [Lv 2]: MaxSP +11%, SP Consumption -7% [Lv 3]: MaxSP +12%, SP Consumption -8% [Lv 4]: MaxSP +13%, SP Consumption -9% [Lv 5]: MaxSP +14%, SP Consumption -10% [Lv 6]: MaxSP +15%, SP Consumption -11% [Lv 7]: MaxSP +16%, SP Consumption -12% [Lv 8]: MaxSP +17%, SP Consumption -13% [Lv 9]: MaxSP +18%, SP Consumption -14% [Lv 10]: MaxSP +20%, SP Consumption -15% Id: (331) Id: (332) Id: (333) Id: (334) I'll save you I'll save you Skill Form: Active Type: Recovery Target: Caster Description: Restore your spouse's HP by consuming an amount of HP equal to 10% of your MaxHP. This skill cannot be used when remaining HP is less than 10% of MaxHP. Id: (335) I'll sacrifice myself for you I'll sacrifice myself for you Skill Form: Active Type: Recovery Target: Caster Description: Restore your spouse's SP by consuming an amount of SP equal to 10% of your MaxSP. This skill cannot be used when remaining SP is less than 10% of MaxSP. Id: (336) I miss you I miss you Skill Form: Active Type: Supportive Target: Caster Description: Summon your spouse to your current location. This skill is disabled in certain places, such as WoE areas. Id: (337) Tomahawk Throwing Tomahawk Throwing Description: Throw an axe to inflict damage to an enemy. Id: (338) Id: (339) Id: (340) Id: (341) Id: (342) Id: (343) Id: (344) Id: (345) Id: (346) Id: (347) Id: (348) Id: (349) Id: (350) Id: (351) Id: (352) Id: (353) Id: (354) Id: (355) Aura Blade Aura Blade Max Level: 5 Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 Skill Form: Active Type: Supportive Target: Caster Description: Enchants the equipped weapon with an aura that will grant additional damage that is affected by the caster's Base Level. [Lv 1]: Additional Damage: Base Level x4 [Lv 2]: Additional Damage: Base Level x5 [Lv 3]: Additional Damage: Base Level x6 [Lv 4]: Additional Damage: Base Level x7 [Lv 5]: Additional Damage: Base Level x8 Id: (356) Parry Parry Max Level: 10 Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 Skill Form: Active Type: Supportive Target: Caster Description: Blocks damage from physical attack using Two-Handed Sword. When successfully block an attack, caster will be forced to pause momentarily. Requires Two-Handed Sword. [Lv 1]: Block chance 23% [Lv 2]: Block chance 26% [Lv 3]: Block chance 29% [Lv 4]: Block chance 32% [Lv 5]: Block chance 35% [Lv 6]: Block chance 38% [Lv 7]: Block chance 41% [Lv 8]: Block chance 44% [Lv 9]: Block chance 47% [Lv 10]: Block chance 50% Id: (357) Concentration Concentration (Spear Dynamo) Max Level: 5 Requirement: Increase HP Recovery 5, Spear Mastery 5, Riding 1 Skill Form: Active Type: Supportive Target: Caster Description: When active, this skill endows the caster with the Endure effect and increased ATK and HIT, but will also temporarily reduces caster's Defense. [Lv 1]: HIT +10, ATK +7%, DEF -7 [Lv 2]: HIT +20, ATK +9%, DEF -9% [Lv 3]: HIT +30, ATK +11%, DEF -11% [Lv 4]: HIT +40, ATK +13%, DEF -13% [Lv 5]: HIT +50, ATK +15%, DEF -15% Id: (358) Tension Relax Tension Relax Max Level: 1 Requirement: Provoke 5, Increase HP Recovery 10, Endure 3 Skill Form: Active Type: Recovery Target: Caster Description: Increases HP regen while sitting and resting. The effect will canceled if caster is stand, equip a gear or use consumable. Id: (359) Berserk Berserk (Frenzy) Max Level: 1 Requirement: Lord Knight Over Job Level 50 Skill Form: Active Type: Supportive Target: Caster Description: Uses the power of rage to increase MaxHP, Movement Speed and Attack Power. However, this skill will decrease the caster's FLEE rate and will inhibit actions including moving, attacking, item use or receiving support from Healing skills. The Berserk status will drains a certain amount of HP per second and disables natural HP and SP regen for 5 minutes after the Berserk status has worn off. Id: (360) Id: (361) Assumptio Assumptio Max Level: 5 Requirement: Angelus 1, Increase SP Recovery 3, Impositio Manus 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Increases target's Defense and recieved Healing amount for the skill's duration. Can be used in conjunction with Kyrie Eleison. [Lv 1]: DEF +50, Healing +2% Duration: 20 seconds [Lv 2]: DEF +100, Healing +4% Duration: 40 seconds [Lv 3]: DEF +150, Healing +6% Duration: 60 seconds [Lv 4]: DEF +200, Healing +8% Duration: 80 seconds [Lv 5]: DEF +250, Healing +10% Duration: 100 seconds Id: (362) Basilica Basilica Max Level: 5 Requirement: Gloria 2, Increase SP Recovery 1, Kyrie Eleison 3 Skill Form: Active Type: Supportive Target: Caster Description: You receive the power of sanctuary in your body and strengthen yourself with higher sanctity. Increases Holy elemental magical damage and physical damage dealt to Shadow and Undead enemies for the skill's duration. [Lv 1]: Holy Magic Damage +3%, Physical Damage +5% [Lv 2]: Holy Magic Damage +6%, Physical Damage +10% [Lv 3]: Holy Magic Damage +9%, Physical Damage +15% [Lv 4]: Holy Magic Damage +12%, Physical Damage +20% [Lv 5]: Holy Magic Damage +15%, Physical Damage +25% Id: (363) Meditatio Meditatio Max Level: 10 Requirement: Increase SP Recovery 5, Lex Divina 5, Aspersio 3 Skill Form: Passive Description: Increases SP and MaxSP Recovery, as well as the amount of HP restored by Healing skills. [Lv 1]: MaxSP +1%, SP Recovery +3% [Lv 2]: MaxSP +2%, SP Recovery +6% [Lv 3]: MaxSP +3%, SP Recovery +9% [Lv 4]: MaxSP +4%, SP Recovery +12% [Lv 5]: MaxSP +5%, SP Recovery +15% [Lv 6]: MaxSP +6%, SP Recovery +18% [Lv 7]: MaxSP +7%, SP Recovery +21% [Lv 8]: MaxSP +8%, SP Recovery +24% [Lv 9]: MaxSP +9%, SP Recovery +27% [Lv 10]: MaxSP +10%, SP Recovery +30% Id: (364) Soul Drain Soul Drain Max Level: 10 Requirement: Increase SP Recovery 5, Soul Strike 7 Skill Form: Passive Description: Increases MaxSP. Whenever you defeat an enemy with magical or physical attack, you will gain certain amount of SP depend on monster's level. [Lv 1]: MaxSP +2% [Lv 2]: MaxSP +4% [Lv 3]: MaxSP +6% [Lv 4]: MaxSP +8% [Lv 5]: MaxSP +10% [Lv 6]: MaxSP +12% [Lv 7]: MaxSP +14% [Lv 8]: MaxSP +16% [Lv 9]: MaxSP +18% [Lv 10]: MaxSP +20% Id: (365) Magic Crasher Magic Crasher Max Level: 1 Requirement: Increase SP Recovery 1 Skill Form: Active Type: Magical Target: 1 Character Description: Inflicts Neutral elemental damage that is equal to the MATK of the caster and is affected by the target's Defense. Id: (366) Mystical Amplification Mystical Amplification Max Level: 10 Skill Form: Active Type: Supportive Target: Caster Description: Amplifies MATK for 60 seconds. [Lv 1]: MATK +5% [Lv 2]: MATK +10% [Lv 3]: MATK +15% [Lv 4]: MATK +20% [Lv 5]: MATK +25% [Lv 6]: MATK +30% [Lv 7]: MATK +35% [Lv 8]: MATK +40% [Lv 9]: MATK +45% [Lv 10]: MATK +50% Id: (367) Pressure Pressure (Gloria Domini) Max Level: 5 Requirement: Endure 5, Faith 5, Shield Charge 2 Skill Form: Active Type: Magical Target: 1 Character Description: Summons a massive crucifix to crush enemies by inflicting Holy elemental magic damage. [Lv 1]: MATK 650% [Lv 2]: MATK 800% [Lv 3]: MATK 950% [Lv 4]: MATK 1100% [Lv 5]: MATK 1250% Id: (368) Sacrifice Sacrifice (Martyr's Reckoning) Max Level: 5 Requirement: Endure 1, Devotion 3 Skill Form: Active Type: Supportive Target: Caster Description: Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. [Lv 1]: Damage x1 [Lv 2]: Damage x1.1 [Lv 3]: Damage x1.2 [Lv 4]: Damage x1.3 [Lv 5]: Damage x1.4 Id: (369) Gospel Gospel (Battle Chant) Max Level: 10 Requirement: Faith 8, Divine Protection 3, Demon Bane 5 Skill Form: Active Type: Supportive Target: Around the caster Description: Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon party members within this skill's range. This skill is canceled if the caster is Silenced during the casting of Gospel. Id: (370) Palm Strike Palm Strike Max Level: 5 Requirement: Iron Hand 7, Call Spirits 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes an enemy using the palms, pushing back the enemy and causing damage, which is determined by the skill's level, after 1 second delay. This skill can only be used during the Explosion Spirits status. Damage additionally increases according to the caster's STR and Base Level. [Lv 1]: ATK 300% [Lv 2]: ATK 400% [Lv 3]: ATK 500% [Lv 4]: ATK 600% [Lv 5]: ATK 700% Id: (371) Tiger Fist Tiger Fist Max Level: 5 Requirement: Iron Hand 5, Triple Attack 5, Combo Finish 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: A combo skill that can be cast after using Chain Combo. An enemy hit by this skill is immobilized for a short period of time. Damage additionally increases according to the caster's Base Level. Consumes 1 Spirit Sphere. [Lv 1]: ATK 650%, Immobilize Chance: 20% [Lv 2]: ATK 800%, Immobilize Chance: 30% [Lv 3]: ATK 950%, Immobilize Chance: 40% [Lv 4]: ATK 1100%, Immobilize Chance: 50% [Lv 5]: ATK 1250%, Immobilize Chance: 60% Id: (372) Chain Crush Combo Chain Crush Combo Max Level: 10 Requirement: Iron Hand 5, Call Spirits 5, Tiger Fist 2 Skill Form: Active Type: Physical Melee Target: 1 Character Description: A combo skill that can be cast after using Combo Finish. Tiger Fist cannot be used after this skill, although it can be followed up with Asura Strike. Damage additionally increases according to the caster's Base Level. Consumes 1 Spirit Spheres. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% [Lv 6]: ATK 1200% [Lv 7]: ATK 1400% [Lv 8]: ATK 1600% [Lv 9]: ATK 1800% [Lv 10]: ATK 2000% Id: (373) Indulge Indulge Max Level: 5 Requirement: Increase SP Recovery 1, Magic Rod 1 Skill Form: Active Type: Supportive Target: Caster Description: Consumes an amount of HP equal to 10% of MaxHP to restore an SP amount determined by the skill's level. [Lv 1]: SP +10% [Lv 2]: SP +20% [Lv 3]: SP +30% [Lv 4]: SP +40% [Lv 5]: SP +50% Id: (374) Soul Change Soul Change Max Level: 1 Requirement: Magic Rod 3, Spell Breaker 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Exchanges caster's remaining SP with target's remaining SP. The SP that the caster receives cannot exceed the caster's MaxSP limit. Id: (375) Soul Burn Soul Burn Max Level: 5 Requirement: Cast Cancel 5, Magic Rod 3, Dispell 3 Skill Form: Active Type: Magical Target: 1 Character Description: Casts a spell that has the chance of draining the target's SP. At level 5, this skill will also inflict an amount of damage equal to double of the caster's remaining SP. However, if this skill fails, this damage will be received by the caster. Soul Burn is only enabled in WoE and PvP maps, and has a 15 second delay after each use. [Lv 1]: 40% Success Rate [Lv 2]: 50% Success Rate [Lv 3]: 60% Success Rate [Lv 4]: 70% Success Rate [Lv 5]: 70% Success Rate Id: (376) Advanced Katar Mastery Advanced Katar Mastery Max Level: 5 Requirement: Double Attack 5, Katar Mastery 7 Skill Form: Passive Description: Enhances damage inflicted with Katar class weapon. [Lv 1]: Damage +12% [Lv 2]: Damage +14% [Lv 3]: Damage +16% [Lv 4]: Damage +18% [Lv 5]: Damage +20% Id: (377) Id: (378) Enchant Deadly Poison Enchant Deadly Poison Max Level: 5 Requirement: Create Deadly Poison 1 Skill Form: Active Type: Supportive Target: Caster Description: Enchants equipped Weapon with deadly poison to enhance it's damage and poison targets by chance, causing the target's HP to dramatically decrease for the Poison's duration. Consumes 1 Poison Bottle. Id: (379) Soul Destroyer Soul Destroyer Max Level: 10 Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: A ranged attack to a target, which inflicts ranged physical damage. Damage additionally increases according to the caster's Base Level, STR and INT, can inflict half of the total Critical Damage based on half the caster's Critical chance. [Lv 1]: ATK 150% [Lv 2]: ATK 300% [Lv 3]: ATK 450% [Lv 4]: ATK 600% [Lv 5]: ATK 750% [Lv 6]: ATK 900% [Lv 7]: ATK 1050% [Lv 8]: ATK 1200% [Lv 9]: ATK 1350% [Lv 10]: ATK 1500% Id: (380) True Sight True Sight Max Level: 10 Requirement: Owl's Eye 10, Vulture's Eye 10, Improve Concentration 10, Falconry Mastery 1 Skill Form: Active Type: Supportive Target: Caster Description: Adds +5 to all Stats, as well as increases HIT, Weapon damage and Critical. [Lv 1]: HIT +3%, Damage +2%, Critical +1 [Lv 2]: HIT +6%, Damage +4%, Critical +2 [Lv 3]: HIT +9%, Damage +6%, Critical +3 [Lv 4]: HIT +12%, Damage +8%, Critical +4 [Lv 5]: HIT +15%, Damage +10%, Critical +5 [Lv 6]: HIT +18%, Damage +12%, Critical +6 [Lv 7]: HIT +21%, Damage +14%, Critical +7 [Lv 8]: HIT +24%, Damage +16%, Critical +8 [Lv 9]: HIT +27%, Damage +18%, Critical +9 [Lv 10]: HIT +30%, Damage +20%, Critical +10 Id: (381) Falcon Assault Falcon Assault Max Level: 5 Requirement: Vulture's Eye 5, Falconry Mastery 1, Blitz Beat 5, Steel Crow 3 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Description: Commands Falcon to attack an enemy with an mighty strike. Damage increases according to skill level and caster's Base Level. Id: (382) Sharp Shooting Sharp Shooting Max Level: 5 Requirement: Double Strafe 5, Improve Concentration 10 Skill Form: Active Type: Physical Ranged Target: 1 Character Range: 11 cells Description: Shoots an arrow with incredible might directly towards a targeted enemy, inflicting ranged physical damage to it and surrounding enemies within 5x5 cells. Has a high chance to inflict half of the total Critical Damage and 50% of the caster's Critical chance will be added. [Lv 1]: ATK 600% [Lv 2]: ATK 900% [Lv 3]: ATK 1200% [Lv 4]: ATK 1500% [Lv 5]: ATK 1800% Id: (383) Wind Walk Wind Walk Max Level: 10 Requirement: Improve Concentration 9 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increases Movement Speed and FLEE rate of yourself and party members. However, Movement Speed will not increased if a similar effect, such as Increase Agility, has already been cast. Skills which decrease Movement Speed, such as Quagmire, cancel the Movement Speed increase from Wind Walk. Id: (384) Meltdown Meltdown (Shattering Strike) Max Level: 10 Requirement: Skin Tempering 3, Hilt Binding 1, Weaponry Research 5, Power Thrust 3 Skill Form: Active Type: Supportive Target: Caster Description: This skill has the chance of destroying an equipped Weapon or Armor when used in PvP zone on other players, or to decrease Attack Power or Defense when used on monsters. This skill's level affects it's duration and rate of success. [Lv 1]: Duration: 15 seconds [Lv 2]: Duration: 20 seconds [Lv 3]: Duration: 25 seconds [Lv 4]: Duration: 30 seconds [Lv 5]: Duration: 35 seconds [Lv 6]: Duration: 40 seconds [Lv 7]: Duration: 45 seconds [Lv 8]: Duration: 50 seconds [Lv 9]: Duration: 55 seconds [Lv 10]: Duration: 60 seconds Id: (385) Coin Craft Coin Craft Id: (386) Nugget Craft Nugget Craft Id: (387) Cart Boost Cart Boost Max Level: 1 Requirement: Push Cart 5, Hilt Binding 1, Cart Revolution, Change Cart Skill Form: Active Type: Supportive Target: Caster Description: Increases Movement Speed when a Pushcart is equipped. Effect which decrease Movement Speed cannot interfere with this skill. Id: (388) Create Auto-attack Device Id: (389) Chase Walk Chase Walk (Stealth) Max Level: 5 Requirement: Hiding 5, Tunnel Drive 3 Skill Form: Active Type: Supportive Target: Caster Description: Enters a special Hiding status in which caster can move without being detected by skills. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Demon and Boss monsters. During WoE, this skill will consume 5 times as much SP. [Lv 1]: 70% Movement Speed, 12 SP/10 sec, +1 STR after 10 seconds. [Lv 2]: 75% Movement Speed, 14 SP/10 sec, +2 STR after 10 seconds. [Lv 3]: 80% Movement Speed, 16 SP/10 sec, +4 STR after 10 seconds. [Lv 4]: 85% Movement Speed, 18 SP/10 sec, +8 STR after 10 seconds. [Lv 5]: 90% Movement Speed, 20 SP/10 sec, +16 STR after 10 seconds. Id: (390) Reject Sword Reject Sword (Counter Instinct) Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Description: If enemy is using a Sword class weapon, activating this skill can deflect attacks, reducing damage from Swords by half. A total of 3 attacks can be deflected after this skill is casted. On monsters, the damage that is deflected will be directed back at the monster. [Lv 1]: 15% Success rate [Lv 2]: 30% Success rate [Lv 3]: 45% Success rate [Lv 4]: 60% Success rate [Lv 5]: 75% Success rate Id: (391) Steal Backpack Id: (392) Alchemy Id: (393) Synthesis Potion Id: (394) Arrow Vulcan Arrow Vulcan Max Level: 10 19Requirement: Musical Strike 1, 20Requirement: Throw Arrow 1, Double Strafe 5, Arrow Shower 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires an awesome flurry of arrows at an targeted enemy. Damage additionally increases according to the caster's Base Level. Requires Musical Instrument for Clown and Whip class weapon for Gypsy. Consumes 1 Arrow. [Lv 1]: ATK 600% [Lv 2]: ATK 700% [Lv 3]: ATK 800% [Lv 4]: ATK 900% [Lv 5]: ATK 1000% [Lv 6]: ATK 1100% [Lv 7]: ATK 1200% [Lv 8]: ATK 1300% [Lv 9]: ATK 1400% [Lv 10]: ATK 1500% Id: (395) Moonlit Water Mill Moonlit Water Mill (Sheltering Bliss) Max Level: 5 19Requirement: Musical Lesson 7, 20Requirement: Dancing Lesson 7, Improve Concentration 5 Skill Form: Active Type: Ensemble Skill Range: 5x5 AoE Target: Enemies around the caster Description: Clown and Gypsy ensemble skill that creates an area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be cast in areas that are adjacent to obstacles. [Lv 1]: Duration: 20 seconds [Lv 2]: Duration: 25 seconds [Lv 3]: Duration: 30 seconds [Lv 4]: Duration: 35 seconds [Lv 5]: Duration: 40 seconds Id: (396) Marionette Control Marionette Control Max Level: 1 19Requirement: Musical Lesson 5, 20Requirement: Dancing Lesson 5, Improve Concentration 10 Skill Form: Active Type: Supportive Target: 1 Character Description: Targeted party member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is canceled if this party member is more than 7 cells away from the caster. Id: (397) Spiral Pierce Spiral Pierce (Clashing Spiral) Max Level: 5 Requirement: Spear Mastery 5, Pierce 5, Riding 1, Spear Stab 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: A multi-strike attack that emits a tornado-like attack, which can immobilize the enemy for 1 second. Increased damage depends on the weapon's weight and skill level, but the Casting Time and After Skill Delay increases with skill level as well. Requires Spear, One-Handed Sword or Two-Handed Sword. [Lv 1]: ATK 200% [Lv 2]: ATK 250% [Lv 3]: ATK 300% [Lv 4]: ATK 350% [Lv 5]: ATK 400% Id: (398) Head Crush Head Crush (Traumatic Blow) Max Level: 5 Requirement: Spear Mastery 9, Riding 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. [Lv 1]: ATK 140% [Lv 2]: ATK 180% [Lv 3]: ATK 220% [Lv 4]: ATK 260% [Lv 5]: ATK 300% Id: (399) Joint Beat Joint Beat (Vital Strike) Max Level: 10 Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Strikes an enemy's vital point to cause various Abnormal statuses. This skill's level affects the Attack Power and the success rate of causing Abnormal status effects. Requires Spear. [Lv 1]: ATK 60% [Lv 2]: ATK 70% [Lv 3]: ATK 80% [Lv 4]: ATK 90% [Lv 5]: ATK 100% [Lv 6]: ATK 110% [Lv 7]: ATK 120% [Lv 8]: ATK 130% [Lv 9]: ATK 140% [Lv 10]: ATK 150% Id: (400) Napalm Vulcan Napalm Vulcan Max Level: 5 Requirement: Napalm Beat 5 Skill Form: Active Type: Magical Target: 1 Character Description: Delivers multiple psychokinetic blows at an enemy in an 3x3 area with a low chance of causing an Abnormal status. This skill's level affects the number of hits from Napalm Vulcan. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 70%, Hits: 1 [Lv 2]: MATK 140%, Hits: 2 [Lv 3]: MATK 210%, Hits: 3 [Lv 4]: MATK 280%, Hits: 4 [Lv 5]: MATK 350%, Hits: 5 Id: (401) Dangerous Soul Collect Dangerous Soul Collect (Zen) Max Level: 1 Requirement: Explosion Spirits 5 Skill Form: Active Type: Supportive Target: Caster Description: Summons 5 Spirit Spheres at once. The Fixed Casting Time of this skill is 1 second. Id: (402) Mind Breaker Mind Breaker Max Level: 5 Requirement: Increase SP Recovery 3, Soul Burn 2 Skill Form: Active Type: Debuff Target: 1 Character Description: Induces mental turmoil in an enemy that will reduce it's MDEF, but will also increases it's MATK. This skill's level affects the success rate. [Lv 1]: MATK +20%, MDEF -12% [Lv 2]: MATK +40%, MDEF -24% [Lv 3]: MATK +60%, MDEF -36% [Lv 4]: MATK +80%, MDEF -48% [Lv 5]: MATK +100%, MDEF -60% Id: (403) Memorize Memorize (Foresight) Max Level: 1 Requirement: Advanced Book 5, Auto Spell 1, Free Cast 5 Skill Form: Active Type: Supportive Target: Caster Description: Reduces Casting Time for 5 skills by half. This skill is canceled when caster dies, but otherwise it has no duration. Memorize's Casting Time, which is unaffected by DEX, is 2.5 seconds. Id: (404) Wall of Fog Wall of Fog (Blinding Mist) Max Level: 1 Requirement: Violent Gale 2, Deluge 2 Skill Form: Active Type: Supportive Target: Ground Description: Creates a wall of fog in a 5x3 cell area that will cause the Blind status on players and monsters. All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage. Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. Id: (405) Spider Web Spider Web (Fiber Lock) Max Level: 1 Requirement: Dragonology 4 Skill Form: Active Type: Supportive Target: 1 Character Description: Shoots a spider web that will bind and immobilize a target and decrease it's FLEE rate by half for 8 seconds. Fire elemental attacks will cause 2.5 times more damage on Fiber Locked targets and cancel the Fiber Locked status. A maximum of 2 Spider Webs can be shot at once. Consumes 1 Cobweb. Id: (406) Meteor Assault Meteor Assault Max Level: 10 Requirement: Katar Mastery 5, Righthand Mastery 3, Sonic Blow 5, Soul Destroyer 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Attacks all enemies in a 5x5 cell area around the caster with the chance of causing statuses such as Stun, Blind or Bleed. The damage is further increased according to the caster's Base Level. [Lv 1]: ATK 320% [Lv 2]: ATK 440% [Lv 3]: ATK 560% [Lv 4]: ATK 680% [Lv 5]: ATK 800% [Lv 6]: ATK 920% [Lv 7]: ATK 1040% [Lv 8]: ATK 1160% [Lv 9]: ATK 1280% [Lv 10]: ATK 1400% Id: (407) Create Deadly Poison Create Deadly Poison Max Level: 1 Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 Skill Form: Active Type: Crafting Target: Caster Description: Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP. Items required to create Deadly Poison: 1 Empty Bottle 1 Poison Spore 1 Venom Canine 1 Bee Sting 1 Cactus Needle 1 Berserk Potion 1 Karvodailnirol Id: (408) Mom, Dad, I love you! Mom, Dad, I love you! Skill Form: Active Type: Supportive Target: Caster Description: Caster's parents will not lose any Experience points if they die within this skill's 2 minute duration. Each cast consumes an amount of SP equal to 10% of the caster's MaxSP. Id: (409) Mom, Dad, I miss you! Mom, Dad, I miss you! Skill Form: Active Type: Supportive Target: Caster Description: Summons parents to a spot that is adjacent to caster's current location. Id: (410) Come to me, honey~ Come to me, honey~ Skill Form: Active Type: Supportive Target: Caster Description: Parent summons adopted child to a spot adjacent to the parent's current location. Id: (411) Sprint Sprint Max Level: 10 Skill Form: Active Type: Supportive Target: Caster Description: Enables the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the Spurt status, which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Run skill increases its caster's barehanded damage by +10. [Lv 1]: Cast Time: 6 seconds, 100 SP [Lv 2]: Cast Time: 5 seconds, 90 SP [Lv 3]: Cast Time: 4 seconds, 80 SP [Lv 4]: Cast Time: 3 seconds, 70 SP [Lv 5]: Cast Time: 2 seconds, 60 SP [Lv 6]: Cast Time: 1 seconds, 50 SP [Lv 7]: Cast Time: 0 seconds, 40 SP [Lv 8]: Cast Time: 0 seconds, 30 SP [Lv 9]: Cast Time: 0 seconds, 20 SP [Lv 10]: Cast Time: 0 seconds, 10 SP Id: (412) Tornado Stance Tornado Stance Max Level: 1 Requirement: Tornado Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: Cast Time: 0 seconds, 1 SP Id: (413) Tornado Kick Tornado Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Caster must be in Tornado Stance to perform this skill which will attack all enemies within a 5x5 cell area around the caster. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 180% Damage [Lv 2]: 12 SP, 200% Damage [Lv 3]: 10 SP, 220% Damage [Lv 4]: 8 SP, 240% Damage [Lv 5]: 6 SP, 260% Damage [Lv 6]: 4 SP, 280% Damage [Lv 7]: 2 SP, 300% Damage Id: (414) Heel Drop Stance Heel Drop Stance Max Level: 1 Requirement: Heel Drop 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: Cast Time: 0 seconds, 1 SP Id: (415) Heel Drop Heel Drop Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 180% Damage [Lv 2]: 12 SP, 200% Damage [Lv 3]: 10 SP, 220% Damage [Lv 4]: 8 SP, 240% Damage [Lv 5]: 6 SP, 260% Damage [Lv 6]: 4 SP, 280% Damage [Lv 7]: 2 SP, 300% Damage Id: (416) Roundhouse Stance Roundhouse Stance Max Level: 1 Requirement: Roundhouse 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: Cast Time: 0 seconds, 1 SP Id: (417) Roundhouse Kick Roundhouse Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Caster must be in Roundhouse Stance to perform this skill which will damage it's target and push back enemies around the target. Enemies that are pushed do not receive any damage. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 220% Damage [Lv 2]: 12 SP, 250% Damage [Lv 3]: 10 SP, 280% Damage [Lv 4]: 8 SP, 310% Damage [Lv 5]: 6 SP, 340% Damage [Lv 6]: 4 SP, 370% Damage [Lv 7]: 2 SP, 400% Damage Id: (418) Counter Kick Stance Counter Kick Stance Max Level: 1 Requirement: Counter Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: Cast Time: 0 seconds, 1 SP Id: (419) Counter Kick Counter Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 220% Damage [Lv 2]: 12 SP, 250% Damage [Lv 3]: 10 SP, 280% Damage [Lv 4]: 8 SP, 310% Damage [Lv 5]: 6 SP, 340% Damage [Lv 6]: 4 SP, 370% Damage [Lv 7]: 2 SP, 400% Damage0 Id: (420) Tumbling Tumbling Max Level: 1 Requirement: Flying Kick 7 Skill Form: Active Type: Supportive Target: Caster Description: Enables a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing [Lv 7] Sprint or higher), Tumbling will also block other kinds of attacks. [Lv 1]: Cast Time: 0 seconds, 1 SP Id: (421) Flying Kick Flying Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Attacks a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One-Hand Quicken, Kaahi, Kaite and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. Soul Linkers cannot perform this skill. [Lv 1]: 70 SP, 40% Damage [Lv 2]: 60 SP, 50% Damage [Lv 3]: 50 SP, 60% Damage [Lv 4]: 40 SP, 70% Damage [Lv 5]: 30 SP, 80% Damage [Lv 6]: 20 SP, 90% Damage [Lv 7]: 10 SP, 100% Damage Id: (422) Peaceful Break Peaceful Break Max Level: 10 Skill Form: Passive Description: When two or more Taekwon class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command. [Lv 1]: HP +30 [Lv 2]: HP +60 [Lv 3]: HP +90 [Lv 4]: HP +120 [Lv 5]: HP +150 [Lv 6]: HP +180 [Lv 7]: HP +210 [Lv 8]: HP +240 [Lv 9]: HP +270 [Lv 10]: HP +300 Id: (423) Happy Break Happy Break Max Level: 10 Skill Form: Passive Description: When two or more Taekwon class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by MaxSP and enhanced by an additional 3 SP with the /doridori command. Using the /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1]: SP +3 [Lv 2]: SP +6 [Lv 3]: SP +9 [Lv 4]: SP +12 [Lv 5]: SP +15 [Lv 6]: SP +18 [Lv 7]: SP +21 [Lv 8]: SP +24 [Lv 9]: SP +27 [Lv 10]: SP +30 Id: (424) Kihop Kihop Max Level: 5 Skill Form: Passive Description: Increases your Attack Power. [Lv 1]: ATK +25% [Lv 2]: ATK +40% [Lv 3]: ATK +55% [Lv 4]: ATK +70% [Lv 5]: ATK +85% Id: (425) Mild Wind Mild Wind Max Level: 7 Requirement: Peaceful Break 5, Happy Break 5, Kihop 5 Skill Form: Active Type: Supportive Target: Caster Description: Summons a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the casted skill. [Lv 1]: Earth (20 SP) [Lv 2]: Wind (20 SP) [Lv 3]: Water (20 SP) [Lv 4]: Fire (20 SP) [Lv 5]: Ghost (50 SP) [Lv 6]: Shadow (50 SP) [Lv 7]: Holy (50 SP) Id: (426) Leap Leap Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Description: Leaps to a targeted cell within the skill's range. So long as the targeted cell is accessable, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE maps. [Lv 1]: Cast Time: 5 seconds, Range: 2 cells [Lv 2]: Cast Time: 4 seconds, Range: 4 cells [Lv 3]: Cast Time: 3 seconds, Range: 6 cells [Lv 4]: Cast Time: 2 seconds, Range: 8 cells [Lv 5]: Cast Time: 1 second, Range: 10 cells Id: (427) Feeling of Sun Moon Star Feeling of Sun Moon Star Max Level: 3 Skill Form: Active Type: Designation Target: Caster Description: Designate the current map with one of the cosmic alignments, Sun, Moon or Star, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations. Only 1 map may be designated for each cosmic alignment. [Lv 1]: Designate current map with Sun alignment [Lv 2]: Designate current map with Moon alignment [Lv 3]: Designate current map with Star alignment Id: (428) Warmth of The Sun Warmth of The Sun Max Level: 3 Requirement: Feeling of Sun Moon Star 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: This skill is only enabled in Sun areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1]: 20 SP, Duration: 10 seconds [Lv 2]: 20 SP, Duration: 20 seconds [Lv 3]: 20 SP, Duration: 60 seconds Id: (429) Warmth of The Moon Warmth of The Moon Max Level: 3 Requirement: Feeling of Sun Moon Star 2 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: This skill is only enabled in Moon areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1]: 20 SP, Duration: 10 seconds [Lv 2]: 20 SP, Duration: 20 seconds [Lv 3]: 20 SP, Duration: 60 seconds Id: (430) Warmth of The Star Warmth of The Star Max Level: 3 Requirement: Feeling of Sun Moon Star 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: This skill is only enabled in Star areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1]: 10 SP, Duration: 10 seconds [Lv 2]: 10 SP, Duration: 20 seconds [Lv 3]: 10 SP, Duration: 60 seconds Id: (431) Comfort of The Sun Comfort of The Sun Max Level: 4 Requirement: Feeling of Sun Moon Star 1 Skill Form: Active Type: Supportive Target: Caster Description: This skill is only enabled on Sun (even numbered) days in a Sun aligned map. Reduces damage from enemies by a set amount calculated by this formula: (Base Level + DEX + LUK)/2 [Lv 1]: 70 SP, Duration: 80 seconds [Lv 2]: 60 SP, Duration: 160 seconds [Lv 3]: 50 SP, Duration: 240 seconds [Lv 4]: 40 SP, Duration: 320 seconds Id: (432) Comfort of The Moon Comfort of The Moon Max Level: 4 Requirement: Feeling of Sun Moon Star 2 Skill Form: Active Type: Supportive Target: Caster Description: This skill is only enabled on Moon (odd numbered) days in a Moon aligned map. Increases FLEE rate by a set amount that can be calculated by this formula: (Base Level + DEX + LUK)/10% [Lv 1]: 70 SP, Duration: 80 seconds [Lv 2]: 60 SP, Duration: 160 seconds [Lv 3]: 50 SP, Duration: 240 seconds [Lv 4]: 40 SP, Duration: 320 seconds Id: (433) Comfort of The Star Comfort of The Star Max Level: 4 Requirement: Feeling of Sun Moon Star 3 Skill Form: Active Type: Supportive Target: Caster Description: This skill is only enabled on Star (multiple of five) days in a Star aligned map. Increases Attack Speed by a set amount that can be calculated by this formula: (Base Level + DEX + LUK)/10% [Lv 1]: 70 SP, Duration: 80 seconds [Lv 2]: 60 SP, Duration: 160 seconds [Lv 3]: 50 SP, Duration: 240 seconds [Lv 4]: 40 SP, Duration: 320 seconds Id: (434) Hatred of Sun Moon Star Hatred of Sun Moon Star Max Level: 3 Skill Form: Active Type: Designation Target: 1 Character Description: Designates the targeted monster with one of the cosmic alignments, Sun, Moon or Star, for the use of certain skills. It is impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a list of monster designations. Only 1 monster can be designated for each cosmic alignment. [Lv 1]: Designate monster with Sun alignment. Limited to Small sized monsters. [Lv 2]: Designate monster with Moon alignment. Limited to Medium sized monsters with MaxHP of 6,000 or more. [Lv 3]: Designate monster with Star alignment. Limited to Large sized monsters with MaxHP of 20,000 or more. On players, character jobs can be designated without regarding size and MaxHP. Id: (435) Anger of The Sun Anger of The Sun Max Level: 3 Requirement: Hatred of Sun Moon Star 1 Skill Form: Passive Description: Increases Attack Power against Sun aligned monsters. Character's Base Level, LUK, DEX and skill's level affect the damage increase. Id: (436) Anger of The Moon Anger of The Moon Max Level: 3 Requirement: Hatred of Sun Moon Star 2 Skill Form: Passive Description: Increases Attack Power against Moon aligned monsters. Character's Base Level, LUK, DEX and skill's level affect the damage increase. Id: (437) Anger of The Star Anger of The Star Max Level: 3 Requirement: Hatred of Sun Moon Star 3 Skill Form: Passive Description: Increases Attack Power against Star aligned monsters. Character's Base Level, LUK, DEX, STR and skill's level affect the damage increase. Id: (438) Blessing of The Sun Blessing of The Sun Max Level: 5 Requirement: Feeling of Sun Moon Star 1, Hatred of Sun Moon Star 1 Skill Form: Passive Description: Increases the EXP reward from defeating Sun aligned monsters on Sun (even numbered) days. [Lv 1]: EXP +10% [Lv 2]: EXP +20% [Lv 3]: EXP +30% [Lv 4]: EXP +40% [Lv 5]: EXP +50% Id: (439) Blessing of The Moon Blessing of The Moon Max Level: 5 Requirement: Feeling of Sun Moon Star 2, Hatred of Sun Moon Star 2 Skill Form: Passive Description: Increases the EXP reward from defeating Moon aligned monsters on Moon (odd numbered) days. [Lv 1]: EXP +10% [Lv 2]: EXP +20% [Lv 3]: EXP +30% [Lv 4]: EXP +40% [Lv 5]: EXP +50% Id: (440) Blessing of The Star Blessing of The Star Max Level: 5 Requirement: Feeling of Sun Moon Star 3, Hatred of Sun Moon Star 3 Skill Form: Passive Description: Increases the EXP reward from defeating Star aligned monsters on Star (multiple of five) days. [Lv 1]: EXP +20% [Lv 2]: EXP +40% [Lv 3]: EXP +60% [Lv 4]: EXP +80% [Lv 5]: EXP +100% Id: (441) Demon of Sun Moon Star Demon of Sun Moon Star Max Level: 10 Requirement: Job Level 50 Skill Form: Passive Description: This skill's effects will only activate for Job Lv. 50 characters. Increasing this skills' level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect. [Lv 1]: Attack Speed +3% [Lv 2]: Attack Speed +6% [Lv 3]: Attack Speed +9% [Lv 4]: Attack Speed +12% [Lv 5]: Attack Speed +15% [Lv 6]: Attack Speed +18% [Lv 7]: Attack Speed +21% [Lv 8]: Attack Speed +24% [Lv 9]: Attack Speed +27% [Lv 10]: Attack Speed +30% Id: (442) Friend of Sun Moon Star Friend of Sun Moon Star Max Level: 3 Skill Form: Passive Target: Monk Class Party Member Description: Increases a Monk class character's chance of casting Triple Attack when using Counter Kick, while Monk's Combo Finish will increase the Star Gladiator's chance of casting Counter Kick. [Lv 1]: Chance +100% [Lv 2]: Chance +150% [Lv 3]: Chance +200% Id: (443) Knowledge of Sun Moon Star Knowledge of Sun Moon Star Max Level: 10 Skill Form: Passive Description: Increases Maximum Weight Limit when in Sun Moon or Star areas. The effect of this skill is canceled when it's caster leaves the Sun, Moon or Star designated area. [Lv 1]: Maximum Weight +10% [Lv 2]: Maximum Weight +20% [Lv 3]: Maximum Weight +30% [Lv 4]: Maximum Weight +40% [Lv 5]: Maximum Weight +50% [Lv 6]: Maximum Weight +60% [Lv 7]: Maximum Weight +70% [Lv 8]: Maximum Weight +80% [Lv 9]: Maximum Weight +90% [Lv 10]: Maximum Weight +100% Id: (444) Fusion of Sun Moon Star Fusion of Sun Moon Star Requirement: Knowledge of Sun Moon Star 9, Spirit State Skill Form: Active Type: Supportive Target: Caster Description: Awakens the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% HIT rate and will ignore enemy's Defense, and increased Movement Speed. However, 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players. In this status, attacking when the caster's remaining HP is less that 20% of MaxHP will instantly kill the caster. Id: (445) Alchemist Spirit Alchemist Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Alchemist Classes Description: Summons the spirit of history's greatest Alchemist and temporarily endow it's powers upon a targeted Alchemist, enhancing that Alchemist's Potion Pitcher skill, which is affected by Base Level and enabling the use of the Berserk Pitcher and the Twilight Pharmacy skills. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (446) Berserk Pitcher Berserk Pitcher Requirement: Spirit State Skill Form: Active Type: Supportive Target: 1 Character Description: Forces the consume of Berserk Potions upon any job class. However, the duration of the increase in Attack Speed from this skill lasts only half as long as the Berserk Potion item. Consumes 2 Berserk Potions. Id: (447) Monk Spirit Monk Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Monk Classes Description: Summons the spirit of history's toughest Monk and temporarily endow it's powers upon a targeted Monk, enhancing that Monk's Combo Finish skill so that it inflicts splash damage on enemies within a 5x5 cell area. Monk Spirit also enables Monks to use combo skills with decreased SP consumption and to restores SP during Explosion Spirits status. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (448) Star Gladiator Spirit Star Gladiator Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Star Gladiator Classes Description: Summons the spirit of history's greatest Star Gladiator and temporarily endow its power upon a targeted Star Gladiator, enabling the use of Fusion of Sun Moon Star skill. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (449) Sage Spirit Sage Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Sage Classes Description: Summons the spirit of history's greatest Sage and temporarily endow it's abilities upon a targeted Sage, enhancing that Sage's Auto Spell skill, which enables it casting the highest level of the Bolt skills. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (450) Crusader Spirit Crusader Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Crusader Classes Description: Summons the spirit of history's bravest Crusader and temporarily endow it's abilities on a targeted Crusader. For the skill's duration, the Crusader's Shield Boomerang skill will deal double damage and never miss it's target. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (451) Super Novice Spirit Super Novice Spirit Requirement: Star Gladiator Spirit 1 Max Level: 5 Skill Form: Active Type: Supportive Target: Super Novice Classes Description: Summons the spirit of history's prodigious Super Novice and temporarily endow it's abilities on the targeted Super Novice. For the skill's duration, the Super Novice has a low chance of summoning a Guardian Angel, which will erase their previous death record. Super Novices at Base Level 90 and above can equip any headgear and at Base Level 96 and above, they can equip any Level 4 Dagger, One-Handed Sword, Axe, Mace and Staff. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (452) Knight Spirit Knight Spirit Max Level: 5 Requirement: Crusader Spirit 1 Skill Form: Active Type: Supportive Target: Knight Classes Description: Summons the spirit of history's most chivalrous Knight and endow it's abilities upon the Knight targeted by this skill. For the skill's duration, the use of One-Hand Quicken will be enabled if the Two Hand Quicken skill is mastered. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (453) Wizard Spirit Wizard Spirit Max Level: 5 Requirement: Sage Spirit 1 Skill Form: Active Type: Supportive Target: Wizard Classes Description: Summons the spirit of history's most powerful Wizard and endow it's abilities upon the Wizard targeted by this skill. For the skill's duration, the targeted Wizard can use certain skills without consuming Gemstones. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (454) Priest Spirit Priest Spirit Max Level: 5 Requirement: Monk Spirit 1 Skill Form: Active Type: Supportive Target: Priest Classes Description: Summons the spirit of history's most pious Priest and endow it's abilities upon the Priest targeted by this skill. For the skill's duration, the targeted Priest's Holy Light skill will have it's MATK and SP consumption multiplied by five. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (455) Bard and Dancer Spirits Bard and Dancer Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Bard & Dancer Classes Description: Summons the spirit of history's most artistic performer and endow it's abilities upon the Bard or Dancer targeted by this skill. For the skill's duration, Bard and Dancer have increased Movement Speed, receive the same effect as party members when performing Song or Dance skills and are able to combo skills with Whistle, Humming, Assassin Cross of Sunset, Please Don't Forget Me, Poem of Bragi, Fortune's Kiss, Apple of Idun and Service For You. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (456) Rogue Spirit Rogue Spirit Max Level: 5 Requirement: Assassin Spirit 1 Skill Form: Active Type: Supportive Target: Rogue Classes Description: Summons the spirit of history's sneakiest Rogue and endow it's abilities upon the Rogue targeted by this skill, enhancing Chase Walk Movement Speed and STR increase. For this skill's duration, this Rogue will be unaffected by Dispell skills and will receive more HP and SP from Potions created by a Top 10 Rank Alchemist. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (457) Assassin Spirit Assassin Spirit Max Level: 5 Skill Form: Active Type: Supportive Target: Assassin Classes Description: Summons the spirit of history's most mysterious Assassin and endow it's abilities upon a targeted Assassin. For the skill's duration, Sonic Blow will have a 100% increase in damage and decreased After Skill Delay. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (458) Blacksmith Spirit Blacksmith Spirit Max Level: 5 Requirement: Alchemist Spirit 1 Skill Form: Active Type: Supportive Target: Blacksmith Classes Description: Summons the spirit of history's most proficient Blacksmith and endow itss abilities upon a targeted Blacksmith. For the skill's duration, the use of Full Adrenaline Rush is enabled if the Blacksmith has mastered the Adrenaline Rush skill. Full Adrenaline Rush can be used on all weapons, except Bow class weapons, and cannot be used with skills with similar effects such as Two-Hand Quicken, Adrenaline Rush, One Hand Quicken, Comfort or Demon of Sun Moon and Star, Spear Quicken or Assassin Cross of Sunset. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (459) Full Adrenaline Rush Full Adrenaline Rush Requirement: Adrenaline Rush 5, Spirit State Skill Form: Active Type: Supportive Target: Caster Description: Increases the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Two-Hand Quicken, Adrenaline Rush, One Hand Quicken Comfort or Demon of Sun Moon and Star, Spear Quicken or Assassin Cross of Sunset. Has 150 seconds duration. Id: (460) Hunter Spirit Hunter Spirit Max Level: 5 Requirement: Bard and Dancer Spirit 1 Skill Form: Active Type: Supportive Target: Blacksmith Classes Description: Summon the spirit of history's most popular Hunter and endow it's abilities on a targeted Hunter, temporarily enhancing that Hunter's Beast Bane skill according to the Hunter's STR. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (461) Soul Linker Spirit Soul Linker Spirit Max Level: 5 Requirement: Star Gladiator Spirit 1 Skill Form: Active Type: Supportive Target: Soul Linker Classes Description: Summons the spirit of history's most skilled Soul Linker and endow its abilities on a targeted Soul Linker, temporarily allowing the use of Ka- category skills on any character. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (462) Kaizel Kaizel Max Level: 7 Requirement: Priest Spirit 1 Skill Form: Active Type: Supportive Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers Description: Instantly revives a fallen character that will be in Kyrie Eleison status for 3 seconds upon revival. This revival lasts for 30 minutes and is canceled by resurrecting the target. This skill is disabled during WoE. [Lv 1]: 120 SP, Casting Time: 4.5 seconds, Recovers 10% MaxHP [Lv 2]: 110 SP, Casting Time: 4 seconds, Recovers 20% MaxHP [Lv 3]: 100 SP, Casting Time: 3.5 seconds, Recovers 30% MaxHP [Lv 4]: 90 SP, Casting Time: 3 seconds, Recovers 40% MaxHP [Lv 5]: 80 SP, Casting Time: 2.5 seconds, Recovers 50% MaxHP [Lv 6]: 70 SP, Casting Time: 2.5 seconds, Recovers 60% MaxHP [Lv 7]: 60 SP, Casting Time: 2.5 seconds, Recovers 70% MaxHP Id: (463) Kaahi Kaahi Max Level: 7 Requirement: Priest Spirit 1, Monk Spirit 1, Crusader Spirit 1 Skill Form: Active Type: Supportive Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers Description: Consumes a certain amount of SP to recover HP everytime an enemy attacks with normal physical damage. SP Consumption per attack: 5~35 Recovered HP per attack: 200~1,400 Id: (464) Kaupe Kaupe Max Level: 3 Requirement: Assassin Spirit 1, Rogue Spirit 1 Skill Form: Active Type: Supportive Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers Description: Kaupe status enables the chance of dodging a physical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack. [Lv 1]: 20 SP, Dodge +33% [Lv 2]: 30 SP, Dodge +66% [Lv 3]: 40 SP, Dodge +100% Id: (465) Kaite Kaite Requirement: Wizard Spirit 1, Sage Spirit 1 Skill Form: Active Type: Supportive Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers Description: Reflects most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of high level monsters cannot be reflected, although this skill has a 100% chance of reflecting spells from other players regardless of level. [Lv 1]: 1 Reflection, Casting Time: 6 seconds, Duration: 1 minute [Lv 2]: 1 Reflection, Casting Time: 5.5 seconds, Duration: 2 minutes [Lv 3]: 1 Reflection, Casting Time: 5 seconds, Duration: 3 minutes [Lv 4]: 1 Reflection, Casting Time: 4.5 seconds, Duration: 4 minutes [Lv 5]: 2 Reflections, Casting Time: 4 seconds, Duration: 5 minutes [Lv 6]: 2 Reflections, Casting Time: 3.5 seconds, Duration: 6 minutes [Lv 7]: 2 Reflections, Casting Time: 3 seconds, Duration: 10 minutes Id: (466) Kaina Kaina Max Level: 7 Requirement: Happy Break 1 Skill Form: Passive Description: Increases MaxSP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill decreases the SP consumption of the Estin, Estun and Esma skills by 3% equal to the skill level of Kaina. At Base Level 80, the SP consumption is decreased by 5% and at Base Level 90, it is decreased by 7%. [Lv 1]: Happy Break Bonus +40%, MaxSP +30 [Lv 2]: Happy Break Bonus +50%, MaxSP +60 [Lv 3]: Happy Break Bonus +60%, MaxSP +90 [Lv 4]: Happy Break Bonus +70%, MaxSP +120 [Lv 5]: Happy Break Bonus +80%, MaxSP +150 [Lv 6]: Happy Break Bonus +90%, MaxSP +180 [Lv 7]: Happy Break Bonus +100%, MaxSP +210 Id: (467) Estin Estin Max Level: 7 Requirement: Wizard Spirit 1 Skill Form: Active Type: Magical Target: 1 Character [Es-] Skills: Can only be used on monsters. Description: Pushes back a targeted monster 2 cells away. Only Small sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estin will have a 3 second delay that will allow the casting of the Esma skill. [Lv 1]: 18 SP, 10% Damage [Lv 2]: 20 SP, 20% Damage [Lv 3]: 22 SP, 30% Damage [Lv 4]: 24 SP, 40% Damage [Lv 5]: 26 SP, 50% Damage [Lv 6]: 28 SP, 60% Damage [Lv 7]: 30 SP, 70% Damage Id: (468) Estun Estun Max Level: 7 Requirement: Wizard Spirit 1 Skill Form: Active Type: Magical Target: 1 Character [Es-] Skills: Can only be used on monsters. Description: Pushes back a targeted monster 2 cells away. Only Medium sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estun will have a 3 second delay that will allow the casting of the Esma skill. [Lv 1]: 18 SP, 5% Damage [Lv 2]: 20 SP, 10% Damage [Lv 3]: 22 SP, 15% Damage [Lv 4]: 24 SP, 20% Damage [Lv 5]: 26 SP, 25% Damage [Lv 6]: 28 SP, 30% Damage [Lv 7]: 30 SP, 35% Damage Id: (469) Esma Esma Max Level: 10 Requirement: Estin 7, Estun 7 Skill Form: Active Type: Magical Target: 1 Character [Es-] Skills: Can only be used on monsters. Description: This skill can be activated only when the Esma casting requirement is fulfilled. Each hit inflicts magical damage, which is calculated at (40 + Base Level)% MATK and has the same element as the active Mild Wind skill. [Lv 1]: 8 SP, 1 Hit [Lv 2]: 16 SP, 2 Hits [Lv 3]: 24 SP, 3 Hits [Lv 4]: 32 SP, 4 Hits [Lv 5]: 40 SP, 5 Hits [Lv 6]: 48 SP, 6 Hits [Lv 7]: 56 SP, 7 Hits [Lv 8]: 64 SP, 8 Hits [Lv 9]: 72 SP, 9 Hits [Lv 10]: 80 SP, 10 Hits Id: (470) Eswoo Eswoo Max Level: 7 Requirement: Priest Spirit 1 Skill Form: Active Type: Debuff Target: 1 Character [Es-] Skills: Can only be used on monsters. Description: Temporarily shrinks a monster to reduce it's Movement Speed. Boss monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status more quickly. [Lv 1]: 75 SP, Duration: 1 seconds [Lv 2]: 65 SP, Duration: 2 seconds [Lv 3]: 55 SP, Duration: 3 seconds [Lv 4]: 45 SP, Duration: 4 seconds [Lv 5]: 35 SP, Duration: 5 seconds [Lv 6]: 25 SP, Duration: 6 seconds [Lv 7]: 15 SP, Duration: 7 seconds Id: (471) Eske Eske Max Level: 3 Requirement: Knight Spirit 1 Skill Form: Active Type: Debuff Target: 1 Character [Es-] Skills: Can only be used on monsters. Description: Increases a targeted monster's Attack Power, multiplying it by 4, but reduce it's Defense by half. This skill is followed by a 3 second delay in which the Esma skill can be cast. [Lv 1]: 45 SP, Casting Time: 3 seconds, Duration: 10 seconds [Lv 2]: 30 SP, Casting Time: 2 seconds, Duration: 20 seconds [Lv 3]: 15 SP, Casting Time: 1 seconds, Duration: 30 seconds Id: (472) Eska Eska Max Level: 3 Requirement: Monk Spirit 1 Type: Debuff Target: 1 Character [Es-] Skills: Can only be used on monsters. Description: Forces a monster into a status similar to Monk's Steel Body, in which Movement and Attack Speed is decreased, but Defense and Magic Defense will be temporarily enhanced. [Lv 1]: 100 SP, Casting Time: 3 seconds, Duration: 10 seconds [Lv 2]: 80 SP, Casting Time: 2 seconds, Duration: 20 seconds [Lv 3]: 60 SP, Casting Time: 1 second, Duration: 30 seconds Id: (473) Id: (474) Id: (475) Preserve Preserve Max Level: 1 Requirement: Plagiarism 10 Skill Form: Active Type: Supportive Target: Caster Description: Prevents the automatic copying of skills through the Plagiarism skill for 10 minutes in order to preserve the last skill copied through Plagiarism. Id: (476) Full Strip Full Strip Max Level: 5 Requirement: Strip Weapon 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Casts all four Strip skills at the same time. This skill's success rate increases if the caster has higher DEX than the target. [Lv 1]: 7% Success Rate [Lv 2]: 9% Success Rate [Lv 3]: 11% Success Rate [Lv 4]: 13% Success Rate [Lv 5]: 15% Success Rate Id: (477) Weapon Refine Weapon Refine Max Level: 10 Requirement: Weaponry Research 10 Skill Form: Active Type: Crafting Target: Caster Description: Refines weapons to increase their grade. Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level. Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70. If upgrade attempt fails, the weapon will be destroyed. Level 1 Weapon require 1 Phracon. Level 2 Weapon require 1 Emveretarcon. Level 3-4 Weapon requires 1 Oridecon. [Lv 1]: +1 Maximum Refine Level [Lv 2]: +2 Maximum Refine Level [Lv 3]: +3 Maximum Refine Level [Lv 4]: +4 Maximum Refine Level [Lv 5]: +5 Maximum Refine Level [Lv 6]: +6 Maximum Refine Level [Lv 7]: +7 Maximum Refine Level [Lv 8]: +8 Maximum Refine Level [Lv 9]: +9 Maximum Refine Level [Lv 10]: +10 Maximum Refine Level Id: (478) Slim Potion Pitcher Slim Potion Pitcher Max Level: 10 Requirement: Potion Pitcher 5 Skill Form: Active Type: Recovery Target: Ground Description: Consumes 1 Slim Potion to heal all party members within a 7x7 cell area around the targeted spot. [Lv 1]: 110% Efficiency, Red Slim Potion [Lv 2]: 120% Efficiency, Red Slim Potion [Lv 3]: 130% Efficiency, Red Slim Potion [Lv 4]: 140% Efficiency, Red Slim Potion [Lv 5]: 150% Efficiency, Red Slim Potion [Lv 6]: 160% Efficiency, Yellow Slim Potion [Lv 7]: 170% Efficiency, Yellow Slim Potion [Lv 8]: 180% Efficiency, Yellow Slim Potion [Lv 9]: 190% Efficiency, Yellow Slim Potion [Lv 10]: 200% Efficiency, White Slim Potion Id: (479) Full Chemical Protection Full Chemical Protection Max Level: 5 Requirement: Chemical Protection (Helm, Shield, Armor, and Weapon) 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects the targeted character with all four kinds of chemical protection. Consumes 1 Glistening Coat. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 240 seconds [Lv 3]: Duration: 360 seconds [Lv 4]: Duration: 480 seconds [Lv 5]: Duration: 600 seconds Id: (480) Shield Chain Shield Chain (Rapid Smiting) Max Level: 5 Requirement: Shield Boomerang 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Strikes an enemy 5 times with a Shield. HIT affects success chance and the Shield's Weight and refine level affects the damage as well as the caster's Base Level. Requires Shield. [Lv 1]: ATK 500%, HIT +20, Range: 4 cells [Lv 2]: ATK 700%, HIT +20, Range: 4 cells [Lv 3]: ATK 900%, HIT +20, Range: 4 cells [Lv 4]: ATK 1100%, HIT +20, Range: 4 cells [Lv 5]: ATK 1300%, HIT +20, Range: 11 cells Id: (481) Mana Recharge Mana Recharge (Spiritual Thrift) Max Level: 5 Requirement: Mace Mastery 10, Demon Bane 10 Skill Form: Passive Description: Reduces the amount of SP that is consumed when using skills. [Lv 1]: -4% SP Consumption [Lv 2]: -8% SP Consumption [Lv 3]: -12% SP Consumption [Lv 4]: -16% SP Consumption [Lv 5]: -20% SP Consumption Id: (482) Double Cast Double Casting Max Level: 5 Requirement: Auto Spell 1 Skill Form: Active Type: Supportive Target: Caster Description: Enables the chance of repeating any Bolt skill that is cast for 90 seconds. [Lv 1]: 40% Chance [Lv 2]: 50% Chance [Lv 3]: 60% Chance [Lv 4]: 70% Chance [Lv 5]: 80% Chance Id: (483) Ganbantein Ganbantein Max Level: 1 Requirement: Sense 1, Ice Wall 1 Skill Form: Active Type: Supportive Target: Ground Description: Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell area around the targeted spot. This skill will cancel Land Protector on areas that have been enchanted by that skill. This skill is unaffected by items or skills that remove Gemstone requirements. Has 5 second cast delay. Consumes 1 Blue Gemstone and Yellow Gemstone. Id: (484) Gravitational Field Gravitational Field Max Level: 5 Requirement: Quagmire 1, Magic Crasher 1, Mystical Amplification 10 Skill Form: Active Type: Magical Target: Ground Description: Increases the gravity in a 5x5 area inflicting Neutral elemental magical damage. As skill level increases, the number of hits and the damage increases. The caster's Base Level affects also the damage inflicted. [Lv 1]: MATK 100%, Hits: 2 [Lv 2]: MATK 200%, Hits: 4 [Lv 3]: MATK 300%, Hits: 6 [Lv 4]: MATK 400%, Hits: 8 [Lv 5]: MATK 500%, Hits: 10 Id: (485) Cart Termination Cart Termination Max Level: 10 Requirement: Hammerfall 5, Mammonite 10, Cart Boost 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: This skill is only enabled during Cart Boost status. Spends a certain amount of Zeny to smash your Pushcart into an enemy with a chance of inflicting the Stun status. The amount of this skill's damage is affected by the skill's level and the Weight of Items carried in the Pushcart. [Lv 1]: 600 Zeny, 5% Stun Chance [Lv 2]: 700 Zeny, 10% Stun Chance [Lv 3]: 800 Zeny, 15% Stun Chance [Lv 4]: 900 Zeny, 20% Stun Chance [Lv 5]: 1,000 Zeny, 25% Stun Chance [Lv 6]: 1,100 Zeny, 30% Stun Chance [Lv 7]: 1,200 Zeny, 35% Stun Chance [Lv 8]: 1,300 Zeny, 40% Stun Chance [Lv 9]: 1,400 Zeny, 45% Stun Chance [Lv 10]: 1,500 Zeny, 50% Stun Chance Id: (486) Maximum Power Thrust Maximum Power Thrust Max Level: 5 Requirement: Power Thrust 5 Skill Form: Active Type: Supportive Target: Caster Description: Increases Weapon Damage by spending a certain amount of Zeny. Cannot be activated to anyone beside the caster. [Lv 1]: +20% Damage, 3,000 Zeny [Lv 2]: +40% Damage, 3,500 Zeny [Lv 3]: +60% Damage, 4,000 Zeny [Lv 4]: +80% Damage, 4,000 Zeny [Lv 5]: +100% Damage, 5,000 Zeny Id: (487) Id: (488) Hermode's Rod Hermode's Rod Max Level: 5 19Requirement: Improve Concentration 10, Musical Lesson 10 20Requirement: Improve Concentration 10, Dancing Lesson 10 Skill Form: Active Type: Song, Dance Skill Target: 7x7 cells around the caster Description: This skill can only be used near Warp Portals inside WoE maps during WoE times. Hermode's Rod will cancel all positive status, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets. No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving it's effective range. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 20 seconds [Lv 3]: Duration: 30 seconds [Lv 4]: Duration: 40 seconds [Lv 5]: Duration: 50 seconds Id: (489) Tarot Card of Fate Tarot Card of Fate Max Level: 5 19Requirement: Dissonance 3, Improve Concentration 10 20Requirement: Ugly Dance 3, Improve Concentration 10 Skill Form: Active Type: Debuff Target: 1 Character Description: Cast a randomly chosen effect from one out of 14 Tarot Cards. The level of this skill affects the chance of success. [Lv 1]: 8% Success Chance [Lv 2]: 16% Success Chance [Lv 3]: 24% Success Chance [Lv 4]: 32% Success Chance [Lv 5]: 40% Success Chance Id: (490) Acid Demonstration Acid Demonstration Max Level: 10 Requirement: Demonstration 5, Acid Terror 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks an enemy by throwing both a Fire Bottle and an Acid Bottle, inflicting an amount of damage that is affected by the skill's level, the caster's INT and the target's VIT. This skill only inflicts 50% of it's damage on other players. It also has the chance of damaging that enemies's Weapon and Armor with probability equal to the skill level. Consumes 1 Fire Bottle and 1 Acid Bottle. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% [Lv 6]: ATK 1200% [Lv 7]: ATK 1400% [Lv 8]: ATK 1600% [Lv 9]: ATK 1800% [Lv 10]: ATK 2000% Id: (491) Plant Cultivation Plant Cultivation Max Level: 2 Skill Form: Active Type: Planting Target: Ground Description: Initiates an attempt, which will have a 50% chance of success to create a random type of Mushroom from a Mushroom Spore or a Plant from a Stem. This skill is disabled during WoE. [Lv 1]: Cultivate Mushrooms Requires Mushroom Spore [Lv 2]: Cultivate Plants Requires Stem Id: (492) Id: (493) Taekwon Mission Taekwon Mission Max Level: 1 Requirement: Kihop 5 Skill Form: Active Type: Ranking (/taekwon) Target: Caster Description: This skill is disabled once the character changes to an advanced job, such as Star Gladiator or Soul Linker. Activating this skill will display the current monster target for the Taekwon Mission. Taekwon's will earn 1 Taekwon Mission Point by defeating 100 target monsters. Completeting the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target. Mini-Boss and Boss class monsters will never be chosen as targets. Taekwon's that achieved the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can link combos with the Tornado Kick, Roundhouse, Heel Drop and Counter Kick skills. Taekwon Rankers at Base Level 90 and above with have tripled MaxHP and MaxSP and will be able to use all Taekwon skills. Id: (494) Rebirth Spirit Rebirth Spirit Max Level: 5 Requirement: Super Novice Spirit 5 Skill Form: Active Type: Supportive Target: 1st Transcendent Classes Description: Calls upon the spirits of the most powerful 1st Transcendent Class warriors ever so that they can lend their powers to their successors. This skill will increase every Stat of 1st Transcendent characters based on their Base Level, but every Stat bonus will not exceed +50. [Lv 1]: 460 SP, Duration: 150 seconds [Lv 2]: 360 SP, Duration: 200 seconds [Lv 3]: 260 SP, Duration: 250 seconds [Lv 4]: 160 SP, Duration: 300 seconds [Lv 5]: 60 SP, Duration: 350 seconds Id: (495) One-Hand Quicken One-Hand Quicken Requirement: Two Hand Quicken 10, Spirit State Skill Form: Active Type: Supportive Target: Caster Description: Increases Attack Speed when using a One-Handed Sword class weapons. Activating this skill cancels the effect of any Potions that have a similar effect, but it is possible to use these Potions after One-Hand Quicken has been cast. Unequipping the Sword will cancel this skill's effect. Id: (496) Twilight Pharmacy Twilight Pharmacy Requirement: Pharmacy 10, Spirit State Skill Form: Active Type: Crafting Target: Caster Description: Consume 200 SP in order to make 200 attempts to create White Potions every 0.005 seconds. This skill has the same success rate as the Pharmacy skill and has a 3 second Casting Time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (497) Twilight Pharmacy Twilight Pharmacy Requirement: Pharmacy 10, Spirit State Skill Form: Active Type: Crafting Target: Caster Description: This skill is only enabled with a Super Novice in the party. Consume 200 SP in order to make 200 attempts to create a White Slim Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill and has a 3 second Casting Time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Slim Potions. Id: (498) Twilight Pharmacy Twilight Pharmacy Requirement: Pharmacy 10, Spirit State Skill Form: Active Type: Crafting Target: Caster Description: This skill is only enabled with a Taekwon in the party. Consume 200 SP in order to create 100 Alcohol, 50 Acid Bottle and 50 Fire Bottle at once. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. Id: (499) Beast Strafing Beast Strafing Requirement: Double Strafe 10, Spirit State Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage. Id: (500) Coin Flip Coin Flip Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Description: Consumes 1 Zeny to flip a Coin. If it lands showing heads, the caster will gain 1 Coin, but if it shows tails, the caster will lose 1 Coin. The caster can have a maximum of 10 Coins, and increasing this skill's level raises the success rate of flipping a Coin that will show heads. Gunslinger Coins are displayed as glowing orbs around the caster. Id: (501) Fling Fling Max Level: 1 Requirement: Coin Flip 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Spends coins to fling them at an enemy to inflict damage and reduce it's DEF. Fling can consume up to 5 Coins in a single cast, and will reduce more of an enemy's DEF if more Coins are spent. Id: (502) Triple Action Triple Action Max Level: 1 Requirement: Coin Flip 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Shoots an enemy 3 times in one attack. Consumes 1 Coin. Id: (503) Bull's Eye Bull's Eye Max Level: 1 Requirement: Coin Flip 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts 500% damage to Demi-Human and Brute monsters. Bull's Eye has a 0.1% chance to inflict Coma status on all enemies except Boss monsters. Consumes 1 Coin. Id: (504) Madness Canceller Madness Canceler (Last Stand) Max Level: 1 Requirement: Coin Flip 4, Coin Flip 4 Skill Form: Active Type: Supportive Target: Caster Description: Activates Madness Canceler in which the caster is immobilized, but adds 100 damage and 20% ASPD. Madness Canceler has 15 second duration and cannot be used with Adjustment skill. Consumes 1 Coin. Id: (505) Adjustment Adjustment (Gunslinger's Panic) Max Level: 1 Requirement: Coin Flip 4 Skill Form: Active Type: Supportive Target: Caster Description: Activates Adjustment status in which caster has +30 FLEE and receives 20% less damage from ranged physical attacks, but has -30 HIT. This skill has a 30 second duration and cannot be used together with the Madness Canceler skill. Consumes 2 Coins. Id: (506) Increasing Accuracy Increase Accuracy Max Level: 1 Requirement: Coin Flip 2 Skill Form: Active Type: Supportive Target: Caster Description: Adds +20 HIT, +4 DEX and +4 AGI for 1 minute duration. Consumes 4 Coins. Id: (507) Magical Bullet Magical Bullet Max Level: 1 Requirement: Coin Flip 1 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Description: Fires a magic shot that does not use any bullet, inflicting an amount of Ghost elemental damage equal to the caster's ATK + MATK. Consumes 1 Coin. Id: (508) Cracker Cracker Max Level: 1 Requirement: Coin Flip 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Fires a bullet that will Stun an enemy. The closer the target is to the caster, the greater the chance of inflicting the Stun status. Consumes 1 Coin. Id: (509) Single Action Single Action Max Level: 10 Skill Form: Passive Description: Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately. [Lv 1]: HIT +2, Attack Speed +1% [Lv 2]: HIT +4, Attack Speed +1% [Lv 3]: HIT +6, Attack Speed +2% [Lv 4]: HIT +8, Attack Speed +2% [Lv 5]: HIT +10, Attack Speed +3% [Lv 6]: HIT +12, Attack Speed +3% [Lv 7]: HIT +14, Attack Speed +4% [Lv 8]: HIT +16, Attack Speed +4% [Lv 9]: HIT +18, Attack Speed +5% [Lv 10]: HIT +20, Attack Speed +5% Id: (510) Snake Eyes Snake Eyes Max Level: 10 Skill Form: Passive Description: Increases Attack Range and HIT when equipped with Gun class weapons. [Lv 1]: HIT and Range +1 [Lv 2]: HIT and Range +2 [Lv 3]: HIT and Range +3 [Lv 4]: HIT and Range +4 [Lv 5]: HIT and Range +5 [Lv 6]: HIT and Range +6 [Lv 7]: HIT and Range +7 [Lv 8]: HIT and Range +8 [Lv 9]: HIT and Range +9 [Lv 10]: HIT and Range +10 Id: (511) Chain Action Chain Action Max Level: 10 Requirement: Single Action 1 Skill Form: Passive Description: Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon. Raising this skill's level increases the rate of firing double shots. Consumes 1 Bullet. Requires Revolver. Id: (512) Tracking Tracking Max Level: 10 Requirement: Single Action 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Carefully aims at a target to inflict devastating damage. Raising this skill's level increases Casting Time and damage. Requires Revolver or Rifle. [Lv 1]: ATK 300%, Cast Time: 0.6 seconds [Lv 2]: ATK 400%, Cast Time: 0.7 seconds [Lv 3]: ATK 500%, Cast Time: 0.8 seconds [Lv 4]: ATK 600%, Cast Time: 0.9 seconds [Lv 5]: ATK 700%, Cast Time: 1.0 seconds [Lv 6]: ATK 800%, Cast Time: 1.1 seconds [Lv 7]: ATK 900%, Cast Time: 1.2 seconds [Lv 8]: ATK 1000%, Cast Time: 1.3 seconds [Lv 9]: ATK 1100%, Cast Time: 1.4 seconds [Lv 10]: ATK 1200%, Cast Time: 1.5 seconds Id: (513) Disarm Disarm Max Level: 5 Requirement: Tracking 7 Skill Form: Active Type: Debuff Target: 1 Character Description: Shoots target's appendages to render it incapable of attacking. Skill level affects the success rate. When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters. Disarm has a range of 9 cells. Requires Revolver or Rifle. Id: (514) Piercing Shot Piercing Shot (Wounding Shot) Max Level: 5 Requirement: Tracking 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts Defense piercing damage that has a chance of causing the Bleeding effect on its target. Requires Revolver or Rifle. Deals more damage when using Rifle. [Lv 1]: ATK 220%/280%(Rifle), Bleeding: 3% [Lv 2]: ATK 240%/310%(Rifle), Bleeding: 6% [Lv 3]: ATK 260%/340%(Rifle), Bleeding: 9% [Lv 4]: ATK 280%/370%(Rifle), Bleeding: 12% [Lv 5]: ATK 300%/400%(Rifle), Bleeding: 15% Id: (515) Rapid Shower Rapid Shower (Trigger Happy Shot) Max Level: 10 Requirement: Chain Action 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks an enemy with 5 rapid fire attacks. Consumes 1 Bullet. and requires Revolver. [Lv 1]: ATK 550% [Lv 2]: ATK 600% [Lv 3]: ATK 650% [Lv 4]: ATK 700% [Lv 5]: ATK 750% [Lv 6]: ATK 800% [Lv 7]: ATK 850% [Lv 8]: ATK 900% [Lv 9]: ATK 950% [Lv 10]: ATK 1000% Id: (516) Desperado Desperado Max Level: 10 Requirement: Rapid Shower 5 Skill Form: Active Type: Physical Ranged Target: Caster Description: Consumes 10 bullets to perform a haphazard attack that may damage enemies within a 7 cell radius around the caster. Each cast has a maximum of 10 hits. Requires Revolver. [Lv 1]: ATK 100% [Lv 2]: ATK 150% [Lv 3]: ATK 200% [Lv 4]: ATK 250% [Lv 5]: ATK 300% [Lv 6]: ATK 350% [Lv 7]: ATK 400% [Lv 8]: ATK 450% [Lv 9]: ATK 500% [Lv 10]: ATK 550% Id: (517) Gatling Fever Gatling Fever Max Level: 10 Requirement: Rapid Shower 7, Desperado 5 Skill Form: Active Type: Supportive Target: Caster Description: Temporarily increases Attack Speed and damage at the cost of decreasing FLEE and Movement Speed. Gatling Fever status is canceled when this skill is recasted. Requires Gatling Gun. [Lv 1]: Damage +30, After Attack Delay -1%, FLEE -5, Duration: 30 seconds [Lv 2]: Damage +40, After Attack Delay -2% FLEE -10, Duration: 45 seconds [Lv 3]: Damage +50, After Attack Delay -3% FLEE -15, Duration: 60 seconds [Lv 4]: Damage +60, After Attack Delay -4% FLEE -20, Duration: 75 seconds [Lv 5]: Damage +70, After Attack Delay -5% FLEE -25, Duration: 90 seconds [Lv 6]: Damage +80, After Attack Delay -6% FLEE -30, Duration: 105 seconds [Lv 7]: Damage +90, After Attack Delay -7% FLEE -35, Duration: 120 seconds [Lv 8]: Damage +100, After Attack Delay -8% FLEE -40, Duration: 135 seconds [Lv 9]: Damage +110, After Attack Delay -9% FLEE -45, Duration: 150 seconds [Lv 10]: Damage +120, After Attack Delay -10% FLEE -50, Duration: 165 seconds Id: (518) Dust Dust (Crowd Control Shot) Max Level: 10 Requirement: Single Action 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires a close range shot that will push an enemy 5 cells backward. Requires Shotgun. [Lv 1]: ATK 150% [Lv 2]: ATK 200% [Lv 3]: ATK 250% [Lv 4]: ATK 300% [Lv 5]: ATK 350% [Lv 6]: ATK 400% [Lv 7]: ATK 450% [Lv 8]: ATK 500% [Lv 9]: ATK 550% [Lv 10]: ATK 600% Id: (519) Full Buster Full Buster (Full Blast) Max Level: 10 Requirement: Dust 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts devastating damage to an enemy by firing multiple bullets at once. This skill has a small chance of causing Blind status to the caster. Consumes 2 Bullets. Requires Shotgun. [Lv 1]: ATK 400% [Lv 2]: ATK 500% [Lv 3]: ATK 600% [Lv 4]: ATK 700% [Lv 5]: ATK 800% [Lv 6]: ATK 900% [Lv 7]: ATK 1000% [Lv 8]: ATK 1100% [Lv 9]: ATK 1200% [Lv 10]: ATK 1300% Id: (520) Spread Attack Spread Attack Max Level: 10 Requirement: Single Action 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Consumes 5 Bullets to spread damage over a large area. Requires Shotgun or Grenade Launcher. [Lv 1]: ATK 230%/AoE: 3x3 cells [Lv 2]: ATK 260%/AoE: 3x3 cells [Lv 3]: ATK 290%/AoE: 3x3 cells [Lv 4]: ATK 320%/AoE: 5x5 cells [Lv 5]: ATK 350%/AoE: 5x5 cells [Lv 6]: ATK 380%/AoE: 5x5 cells [Lv 7]: ATK 410%/AoE: 7x7 cells [Lv 8]: ATK 440%/AoE: 7x7 cells [Lv 9]: ATK 470%/AoE: 7x7 cells [Lv 10]: ATK 500%/AoE: 9x9 cells Id: (521) Ground Drift Ground Drift (Gunslinger Mine) Max Level: 10 Requirement: Spread Attack 7 Skill Form: Active Type: Trap Target: Ground Description: Plants Bullet Spheres into the ground that will explode upon enemy approach. The explosion's effect varies according to the type of bullet. Requires Grenade Launcher. [Lv 1]: ATK 220%, Duration: 3 seconds [Lv 2]: ATK 240%, Duration: 6 seconds [Lv 3]: ATK 260%, Duration: 9 seconds [Lv 4]: ATK 280%, Duration: 12 seconds [Lv 5]: ATK 300%, Duration: 15 seconds [Lv 6]: ATK 320%, Duration: 18 seconds [Lv 7]: ATK 340%, Duration: 21 seconds [Lv 8]: ATK 360%, Duration: 24 seconds [Lv 9]: ATK 380%, Duration: 27 seconds [Lv 10]: ATK 400%, Duration: 30 seconds Id: (522) Throwing Mastery Throwing Mastery Max Level: 10 Skill Form: Passive Description: Increases Throw Shuriken damage. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 Id: (523) Throw Shuriken Throw Shuriken Max Level: 10 Requirement: Throwing Mastery 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws a Shuriken at a target from a distance of up to 9 cells away from the caster. Consumes 1 Shuriken. [Lv 1]: ATK 105% [Lv 2]: ATK 110% [Lv 3]: ATK 115% [Lv 4]: ATK 120% [Lv 5]: ATK 125% [Lv 6]: ATK 130% [Lv 7]: ATK 135% [Lv 8]: ATK 140% [Lv 9]: ATK 145% [Lv 10]: ATK 150% Id: (524) Throw Kunai Throw Kunai Max Level: 5 Requirement: Throwing Mastery 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws a Kunai that will strike it's target 3 times in one attack. Each cast consumes 1 Kunai, and the attack's element is affected by the type of Kunai thrown. Consumes 1 Kunai. [Lv 1]: ATK 100% [Lv 2]: ATK 200% [Lv 3]: ATK 300% [Lv 4]: ATK 400% [Lv 5]: ATK 500% Id: (525) Throw Huuma Shuriken Throw Huuma Shuriken Max Level: 5 Requirement: Throwing Mastery 5, Throw Kunai 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws Huuma Shuriken that will damage it's target and any nearby enemies. Raising this skill's level increases it's number of strikes. [Lv 1]: ATK 200%/AoE: 3x3 cells [Lv 2]: ATK 450%/AoE: 3x3 cells [Lv 3]: ATK 700%/AoE: 3x3 cells [Lv 4]: ATK 950%/AoE: 5x5 cells [Lv 5]: ATK 1200%/AoE: 5x5 cells Id: (526) Throw Zeny Throw Zeny Max Level: 10 Requirement: Throwing Mastery 10, Throw Huuma Shuriken 5 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Description: Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of Zeny spent in the attack. This skill has 5 sec After Skill Delay, and it's damage is reduced against Boss monsters and in PvP area. [Lv 1]: 500~1,000 Zeny [Lv 2]: 1,000~2,000 Zeny [Lv 3]: 1,500~3,000 Zeny [Lv 4]: 2,000~4,000 Zeny [Lv 5]: 2,500~5,000 Zeny [Lv 6]: 3,000~6,000 Zeny [Lv 7]: 3,500~7,000 Zeny [Lv 8]: 4,000~8,000 Zeny [Lv 9]: 4,500~9,000 Zeny [Lv 10]: 5,000~10,000 Zeny Id: (527) Flip Tatami Flip Tatami Max Level: 5 Skill Form: Active Type: Physical Melee Target: Caster Description: Flips tatami to cause the 4x4 area around the caster to ignore long range physical damage for 3 seconds. Each cast is followed by 3 seconds After Cast Delay and has the chance to damage and push enemies 3 cells backward if they are within the skill's attack range. [Lv 1]: 1 cell, ATK 110% [Lv 2]: 2 cells, ATK 120% [Lv 3]: 2 cells, ATK 130% [Lv 4]: 3 cells, ATK 140% [Lv 5]: 3 cells, ATK 150% Id: (528) Haze Slasher Haze Slasher Max Level: 10 Requirement: Shadow Leap 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes an enemy and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill. [Lv 1]: ATK 120% [Lv 2]: ATK 140% [Lv 3]: ATK 160% [Lv 4]: ATK 180% [Lv 5]: ATK 200% [Lv 6]: ATK 220% [Lv 7]: ATK 240% [Lv 8]: ATK 260% [Lv 9]: ATK 280% [Lv 10]: ATK 300% Id: (529) Shadow Leap Shadow Leap Max Level: 5 Requirement: Flip Tatami 1 Skill Form: Active Type: Supportive Target: Ground Description: Shadow Leap can only be performed when the caster is in Hiding status, which can be enabled by the Haze Slasher skill. This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. [Lv 1]: Leap 6 cells [Lv 2]: Leap 7 cells [Lv 3]: Leap 8 cells [Lv 4]: Leap 9 cells [Lv 5]: Leap 10 cells Id: (530) Shadow Slash Shadow Slash Max Level: 5 Requirement: Haze Slasher 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill. Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status. [Lv 1]: ATK 200%, Critical +30% [Lv 2]: ATK 350%, Critical +35% [Lv 3]: ATK 500%, Critical +40% [Lv 4]: ATK 650%, Critical +45% [Lv 5]: ATK 800%, Critical +50% Id: (531) Cicada Skin Shed Cicada Skin Shed Max Level: 5 Requirement: Shadow Leap 5 Skill Form: Active Type: Supportive Target: Caster Description: Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks. Each special dodge is followed by a backward movement of 7 cells. When the number of attacks reaches the skill's limit, Cicada Skin Shed status is canceled. [Lv 1]: Duration: 20 seconds, 1 Dodge [Lv 2]: Duration: 30 seconds, 1 Dodge [Lv 3]: Duration: 40 seconds, 2 Dodges [Lv 4]: Duration: 50 seconds, 2 Dodges [Lv 5]: Duration: 60 seconds, 3 Dodges Id: (532) Mirror Image Mirror Image Max Level: 10 Requirement: Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4 Skill Form: Active Type: Supportive Target: Caster Description: Mirror Image can only be cast during Ninja Aura status and consumes 1 Shadow Orb. Creates a mirror image that will enable the caster to dodge a set number of long and short range physical attacks. This skill cannot be used to block or evade magic based attacks. [Lv 1]: Duration: 60 seconds, 1 Dodge [Lv 2]: Duration: 80 seconds, 1 Dodge [Lv 3]: Duration: 100 seconds, 2 Dodges [Lv 4]: Duration: 120 seconds, 2 Dodges [Lv 5]: Duration: 140 seconds, 3 Dodges [Lv 6]: Duration: 160 seconds, 3 Dodges [Lv 7]: Duration: 180 seconds, 4 Dodges [Lv 8]: Duration: 200 seconds, 4 Dodges [Lv 9]: Duration: 220 seconds, 5 Dodges [Lv 10]: Duration: 240 seconds, 5 Dodges Id: (533) Ninja Mastery Ninja Mastery Max Level: 10 Skill Form: Passive Description: Increases SP regen by training in the Ninja Arts. The amount of SP restored by this skill is affected by the character's MaxSP. [Lv 1]: (3 + 0.2% of MaxSP) SP per 10 seconds [Lv 2]: (6 + 0.4% of MaxSP) SP per 10 seconds [Lv 3]: (9 + 0.6% of MaxSP) SP per 10 seconds [Lv 4]: (12 + 0.8% of MaxSP) SP per 10 seconds [Lv 5]: (15 + 1.0% of MaxSP) SP per 10 seconds [Lv 6]: (18 + 1.2% of MaxSP) SP per 10 seconds [Lv 7]: (21 + 1.4% of MaxSP) SP per 10 seconds [Lv 8]: (24 + 1.6% of MaxSP) SP per 10 seconds [Lv 9]: (27 + 1.8% of MaxSP) SP per 10 seconds [Lv 10]: (30 + 2.0% of MaxSP) SP per 10 seconds Id: (534) Flaming Petals Flaming Petals Max Level: 10 Requirement: Ninja Mastery 1 Skill Form: Active Type: Magical Target: 1 Character Description: Inflicts 90% MATK Fire elemental magic damage per Hit at a target by shooting flaming petals. This skill's level affects the number of hits. [Lv 1]: 1 Hit [Lv 2]: 2 Hits [Lv 3]: 3 Hits [Lv 4]: 4 Hits [Lv 5]: 5 Hits [Lv 6]: 6 Hits [Lv 7]: 7 Hits [Lv 8]: 8 Hits [Lv 9]: 9 Hits [Lv 10]: 10 Hits Id: (535) Blaze Shield Blaze Shield Max Level: 10 Requirement: Flaming Petals 5 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Summons a blazing storm in a 5x5 cell area around the caster that will inflict multiple hits of Fire elemental magic damage to enemies within it's range. The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting it's maximum number of hits. Consumes 1 Flame Stone. [Lv 1]: 5 Hits [Lv 2]: 5 Hits [Lv 3]: 6 Hits [Lv 4]: 6 Hits [Lv 5]: 7 Hits [Lv 6]: 7 Hits [Lv 7]: 8 Hits [Lv 8]: 8 Hits [Lv 9]: 9 Hits [Lv 10]: 9 Hits Id: (536) Exploding Dragon Exploding Dragon Max Level: 5 Requirement: Ninja Mastery 10, Blaze Shield 7 Skill Form: Active Type: Magical Target: 1 Character Description: Summons a flaming dragon that will inflict 3 hits of Fire elemental damage on all enemies in a 5x5 cell area around the targeted enemy by this skill. Consumes 1 Flame Stone. [Lv 1]: MATK 300% [Lv 2]: MATK 450% [Lv 3]: MATK 600% [Lv 4]: MATK 750% [Lv 5]: MATK 900% Id: (537) Freezing Spear Freezing Spear Max Level: 10 Requirement: Ninja Mastery 1 Skill Form: Active Type: Magical Target: 1 Character Description: Summons spears of ice that will hit a targeted enemy with 70% MATK Water elemental magical damage per Hit. [Lv 1]: 3 Hits [Lv 2]: 4 Hits [Lv 3]: 5 Hits [Lv 4]: 6 Hits [Lv 5]: 7 Hits [Lv 6]: 8 Hits [Lv 7]: 9 Hits [Lv 8]: 10 Hits [Lv 9]: 11 Hits [Lv 10]: 12 Hits Id: (538) Watery Evasion Watery Evasion Max Level: 10 Requirement: Freezing Spear 5 Skill Form: Active Type: Supportive Target: Around the caster Description: Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed by half. All Ninja's, including the caster, are immune to these penalties. The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill and enables the use of Water Ball and Aqua Benedicta for other players. Consumes 1 Ice Stone. [Lv 1]: AoE: 3x3 cells, Duration: 15 seconds [Lv 2]: AoE: 3x3 cells, Duration: 20 seconds, AGI -3 [Lv 3]: AoE: 3x3 cells, Duration: 25 seconds, AGI -3 [Lv 4]: AoE: 5x5 cells, Duration: 30 seconds, AGI -3 [Lv 5]: AoE: 5x5 cells, Duration: 35 seconds, AGI -5 [Lv 6]: AoE: 5x5 cells, Duration: 40 seconds, AGI -5 [Lv 7]: AoE: 7x7 cells, Duration: 45 seconds, AGI -5 [Lv 8]: AoE: 7x7 cells, Duration: 50 seconds, AGI -8 [Lv 9]: AoE: 7x7 cells, Duration: 55 seconds, AGI -8 [Lv 10]: AoE: 9x9 cells, Duration: 60 seconds, AGI -8 Id: (539) Snow Flake Draft Snow Flake Draft Max Level: 5 Requirement: Ninja Mastery 10, Watery Evasion 7 Skill Form: Active Type: Magical Target: Caster Description: Summons a meteor of ice that will damage enemies with Water elemental magic damage in a 7x7 cell area around the caster and can inflict Freezing status. Consumes 1 Ice Stone. [Lv 1]: MATK 300%, 20% Freezing Chance [Lv 2]: MATK 450%, 30% Freezing Chance [Lv 3]: MATK 600%, 40% Freezing Chance [Lv 4]: MATK 750%, 50% Freezing Chance [Lv 5]: MATK 900%, 60% Freezing Chance Id: (540) Wind Blade Wind Blade Max Level: 10 Requirement: Ninja Mastery 1 Skill Form: Active Type: Magical Target: 1 Character Description: Shoots a shearing blade of air that will inflict 150% MATK Wind elemental magic damage per Hit to a targeted enemy. [Lv 1]: 1 Hit [Lv 2]: 2 Hits [Lv 3]: 2 Hits [Lv 4]: 3 Hits [Lv 5]: 3 Hits [Lv 6]: 4 Hits [Lv 7]: 4 Hits [Lv 8]: 5 Hits [Lv 9]: 5 Hits [Lv 10]: 6 Hits Id: (541) Lightning Jolt Lightning Jolt Max Level: 5 Requirement: Wind Blade 5 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Summons lightning bolts around the caster inflicting Wind elemental magic damage to enemies within the skill's range. Consumes 1 Wind Stone. [Lv 1]: MATK 200%/AoE: 3x3 cells [Lv 2]: MATK 300%/AoE: 3x3 cells [Lv 3]: MATK 400%/AoE: 5x5 cells [Lv 4]: MATK 500%/AoE: 5x5 cells [Lv 5]: MATK 600%/AoE: 7x7 cells Id: (542) First Wind First Wind Max Level: 5 Requirement: Ninja Mastery 10, Lightning Jolt 5 Skill Form: Active Type: Magical Target: 1 Character Description: Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target with Wind elemental magic damage. Consumes 1 Wind Stone. [Lv 1]: MATK 200%, Range: 5 cells [Lv 2]: MATK 300%, Range: 6 cells [Lv 3]: MATK 400%, Range: 7 cells [Lv 4]: MATK 500%, Range: 8 cells [Lv 5]: MATK 600%, Range: 9 cells Id: (543) Ninja Aura Ninja Aura Max Level: 5 Requirement: Ninja Mastery 5 Skill Form: Active Type: Supportive Target: Caster Description: Focuses spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses. Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel the Ninja Aura status. [Lv 1]: STR and INT +1, Duration: 30 seconds [Lv 2]: STR and INT +2, Duration: 45 seconds [Lv 3]: STR and INT +3, Duration: 60 seconds [Lv 4]: STR and INT +4, Duration: 75 seconds [Lv 5]: STR and INT +5, Duration: 90 seconds Id: (544) Killing Strike Killing Strike Max Level: 10 Requirement: Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Description: Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted and each cast of this skill will always reduce the caster's HP to 1. Id: (545) Munak Fighting Id: (546) Bongun Neutral Id: (547) Pet Friend Id: (548) Ordering White Potion Id: (549) Ordering Mental Id: (550) Card Pitcher Id: (551) Pet Pitcher Id: (552) Body Studying Id: (553) Body Altering Id: (554) Pet Memory Id: (555) Munak Teleport Id: (556) Bongun Gain Id: (557) Munak Gain Id: (558) Taming Mission Id: (559) Taming Master Id: (560) Munak Ball Id: (561) Bongun Scroll Id: (562) Bongun Gathering Id: (563) Munak Gathering Id: (564) Bongun Exclude Id: (565) Bongun Drift Id: (566) Bongun Wall Rush Id: (567) Munak Wall Rush Id: (568) Bongun Wall Shift Id: (569) Munak Wall Crash Id: (570) Munak Reincarnation Id: (571) Bongun Almighty Id: (572) Death Knight Spirit Id: (573) Dark Collector Spirit Id: (574) Ninja Spirit Id: (575) Gunslinger Spirit Id: (576) Twilight Alchemy Id: (577) Id: (578) Berserk Kaizer Id: (579) Dark Soul Power Id: (580) Death Passive Id: (581) Death Passive Attack Id: (582) Death Passive Speed Id: (583) Death Passive Defense Id: (584) Death Passive Critical Id: (585) Death Passive HP Id: (586) Death Passive SP Id: (587) Death Optimize Id: (588) Death Ranking Id: (589) Death Passive Triple Id: (590) Death Energy Id: (591) Death Nightmare Id: (592) Death Slash Id: (593) Death Coil Id: (594) Death Wave Id: (595) Death Reverse Energy Id: (596) Death Aura Id: (597) Death Freezer Id: (598) Death Change Attack Id: (599) Death Punish Id: (600) Death Poison Slash Id: (601) Death Instant Barrier Id: (602) Death Warning Id: (603) Death Knife Id: (604) Death Gradius Id: (605) Mighty Gauge Id: (606) Mighty Time Charge Id: (607) Mighty Pain Charge Id: (608) Mighty Skill Charge Id: (609) Mighty Kill Charge Id: (610) Dead Acceleration Id: (611) Dead Double Blocking Id: (612) Dead Near(Melee) Blocking Id: (613) Dead Distance(Range) Blocking Id: (614) Dead Rush Attack Id: (615) Dead Dangerous Attack Id: (616) Dead Twin Attack Id: (617) Dead Storm Attack Id: (618) Dead Water Attack Id: (619) Dark Energy Id: (620) Dark Cloud Id: (621) Dark First Fantasy Id: (622) Dark Head Defense Id: (623) Dark Twilight Id: (624) Dark Transform Id: (625) Dark Explosion Id: (626) Dark Reward Id: (627) Dark Crush Id: (628) Dark Item Rebuild Id: (629) Dark Illusion Id: (630) Dark Nuetralize Id: (631) Dark Runner Id: (632) Dark Transfer Id: (633) Dark Wall Id: (634) Id: (635) Dark Revenge Id: (636) Dark Ear Plug Id: (637) Black Gemstone Contract Id: (638) Black Gemstone Magic Id: (639) Black Dream of Gemstone Id: (640) Collector Magic Cart Id: (641) Collector Copy Id: (642) Collector Crystal Id: (643) Collector Experience Id: (644) Collector Magical Cart Swing Id: (645) Collector Human Rebuild Id: (646) Collector Novice Job Change Id: (647) Collector Emperium Darkness Id: (648) Collector Emperium Guardian Id: (649) Collector Time Out Id: (650) Time In Id: (651) Collector Ranking Id: (652) Collector Mix Id: (653) Earthquake Id: (654) Id: (655) Id: (656) Id: (657) Id: (658) Id: (659) Dragon Fear Id: (660) Id: (661) Pulse Strike Id: (662) Hell Judgement Id: (663) Wide Silence Id: (664) Wide Freeze Id: (665) Wide Bleeding Id: (666) Wide Stone Id: (667) Wide Confuse Id: (668) Wide Sleep Id: (669) Wide Sight Id: (670) Evil Land Id: (671) Magic Mirror Id: (672) Slow Cast Id: (673) Critical Wound Id: (674) Id: (675) Stone Skin Id: (676) Anti Magic Id: (677) Wide Curse Id: (678) Wide Stun Id: (679) Vampire Gift Id: (680) Wide Soul Drain Id: (681) Enlarge Weight Limit R Enlarge Weight Limit Skill Form: Passive Description: Increases Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (682) Id: (683) Hell Power Id: (684) Id: (685) Id: (686) Id: (687) Lifestream Id: (688) Goodnight, Sweetie Goodnight, Sweety Type: Supportive Description: Makes the enemy fall asleep by singing an irresistible lullaby. Id: (689) Id: (690) Id: (691) Id: (692) Monster's Cry Monster's Cry Description: Cries like a cat for kicking the mice out. Id: (693) Blowing Wind !! Id: (694) Thank You So Much!! Thank You So Much!! Id: (695) Summer Dream Summer Dream Description: Feels like dreaming in the middle of summer. Id: (696) Id: (697) Reverse Orcish Id: (698) Holy Night Sing along with the Singing Crystal's tune: We wish you a Merry Christmas, and a Happy New Year! Id: (699) Id: (700) Wide Fear Id: (701) Wide Burning Id: (702) Wide Freezing Id: (703) Wide Frozen Id: (704) Wide Deep Sleep Id: (705) Wide Charm Id: (706) Poison Mist Id: (707) Millennium Shield Id: (708) Comet Id: (709) Ice Mine Id: (710) Id: (711) Flame Cross Id: (712) Pulse Strike Id: (713) Id: (714) Id: (715) Id: (716) Max Pain Id: (717) Id: (718) Id: (719) Id: (720) Jack Frost Id: (721) Wide Spider Web Id: (722) Wide Vampire Id: (723) Storm Gust Id: (724) Fire Storm Id: (725) Reverberation Id: (726) Id: (727) Lex Aeterna Id: (728) Arrow Storm Id: (729) Id: (730) Cursed Circle Id: (731) Dragon Breath Id: (732) Fatal Menace Id: (733) Magma Eruption Id: (734) Id: (735) Mandragora Howling Id: (736) Psychic Wave Id: (737) Ray of Genesis Id: (738) Id: (739) Cloud Kill Id: (740) Ignition Break Id: (741) Id: (742) Id: (743) Hallucination Walk Id: (744) Electric Walk Id: (745) Fire Walk Id: (746) Id: (747) Grasp of Death Id: (748) Wide Grasp of Death Id: (749) Id: (750) Earth Quake Id: (751) All Stats Down Id: (752) Gravity Raise Id: (753) Recovery Switch Id: (754) Elemental Immunity Id: (755) Change Location Id: (756) Demonic Mass Bleeding Id: (757) Demonic Mass Silence Id: (758) Demonic Mass Stun Id: (759) Demonic Mass Stone Id: (760) Demonic Mass Sleep Id: (761) Demonic Mass Curse Id: (762) Demonic Mass Confusion Id: (763) Demonic Mass Freezing Id: (764) Id: (765) Id: (766) Id: (767) Demonic Evil Land Id: (768) Demonic Hell Judgement Id: (769) Rain of Meteor Id: (770) Ground Drive Id: (771) Id: (772) Id: (773) Id: (774) Id: (775) Id: (776) Id: (777) Id: (778) Id: (779) ���̵� ���鸮 Ŀ�� Id: (780) Id: (781) Id: (782) Id: (783) Id: (784) Id: (801) Bash Mastery Bash Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Bash damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (802) Brandish Spear Mastery Brandish Spear Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Brandish Spear damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (803) Holy Cross Mastery Holy Cross Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Holy Cross damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (804) Energy Coat Mastery Energy Coat Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases MATK [Lv 1]: MATK +1% [Lv 2]: MATK +3% [Lv 3]: MATK +5% Id: (805) Storm Gust Mastery Storm Gust Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Storm Gust damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (806) Dragonology Mastery Dragonology Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases all Bolt skills damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (807) Double Strafe Mastery Double Strafe Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Double Strafe damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (808) Blitz Beat Mastery Blitz Beat Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Blitz Beat damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (809) Musical Strike Mastery Musical Strike Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Musical Strike damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (810) Throw Arrow Mastery Throw Arrow Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Throw Arrow damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (811) Mammonite Mastery Mammonite Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Mammonite damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (812) Power Thrust Mastery Power Thrust Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Power Thrust effectiveness [Lv 1]: ATK +1% [Lv 2]: ATK +3% [Lv 3]: ATK +5% Id: (813) Bomb Demonstration Mastery Demonstration Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Demonstration damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (814) Dodge Mastery Dodge Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Flee [Lv 1]: Flee +1 [Lv 2]: Flee +3 [Lv 3]: Flee +5 Id: (815) Grimtooth Mastery Grimtooth Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Grimtooth damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (816) Back Stab Mastery Back Stab Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Back Stab damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (817) Heal Mastery Heal Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Heal effectiveness [Lv 1]: Heal Power +1% [Lv 2]: Heal Power +3% [Lv 3]: Heal Power +5% Id: (818) Magnus Exorcismus Mastery Magnus Exorcismus Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Magnus Exorcismus damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (819) Finger Offensive Mastery Finger Offensive Mastery Max Level: 3 Requirement: Skill Limit Break Skill Form: Passive Description: Increases Finger Offensive damage [Lv 1]: Damage +1% [Lv 2]: Damage +3% [Lv 3]: Damage +5% Id: (1001) Charge Attack Charge Attack Requirement: Finish Quest Skill Form: Active Type: Physical Melee Target: 1 Character Description: Charges toward a distant enemy, dealing 700% ATK and causing 2 cell knock-back. In PvP enviroment the knock-back is 4 cells, but doesn't work in Siege areas. Id: (1002) Shrink Shrink Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Shrink must be used together with the Auto Guard skill in order to have any effect. When an enemy attacks and triggers the Guard effect, this skill has a 50% chance to inflict Stun against that enemy. Shrink's duration a 15 minute and is canceled if it's casted again. Id: (1003) Sonic Acceleration Sonic Acceleration Requirement: Finish Quest Skill Form: Passive Description: Increases Sonic Blow skill's success rate by 10% and enhance it's damage by 10%. Id: (1004) Venom Knife Venom Knife Requirement: Finish Quest Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Poisons an enemy from a distance by throwing 1 Venom Knife and dealing 500% ATK ranged physical damage. Venom Knife must be equipped to use this skill. Id: (1005) Close Confine Close Confine Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Immobilizes an enemy for 15 secs at the cost of also freezing the movements of the caster. The caster's FLEE is increased by 50 during this skill's duration. This skill is canceled if caster or enemy dies or teleported. Id: (1006) Sight Blaster Sight Blaster Requirement: Finish Quest Skill Form: Active Type: Magical Target: Caster Description: Summons a protective fire ball that will encircle the caster for 15 minutes. When an enemy approaches the caster, the fire ball will inflict 600% MATK as magical damage and pushes the enemy backward, then the skill will cancel. Sight Blaster's knockback effect has no effect during WoE. Id: (1007) Create Elemental Converter Create Elemental Converter Requirement: Finish Quest Skill Form: Active Type: Crafting Target: Caster Description: Consume certain items to create an Elemental Converter that will temporarily endow the user's attacks with an elemental property. There are 4 different kinds of Elemental Converters. Required Items + 1 Blank Scroll: Fire Converter: 1 Red Blood Earth Converter: 1 Green Live Wind Converter: 1 Wind of Verdure Water Converter: 1 Crystal Blue Id: (1008) Elemental Change (Water) Elemental Change (Water) Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Consume 1 Elemental Converter (Water Element) to attempt to change target's element to Water. This skill requires Elemental Converter items of the correct element and has a chance of failing. Id: (1009) Phantasmic Arrow Phantasmic Arrow Requirement: Finish Quest Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Enable the caster to shoot a magic arrow without requiring actual Arrows. Inflicts 500% Wind elemental damage and pushes the enemy 3 cells backward after impact. Id: (1010) Pang Voice Pang Voice Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Scream at an enemy to inflict the Chaos and Bleeding status. Pang Voice can't be used against Boss monsters. Id: (1011) Charming Wink Charming Wink Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Wink at a target to inflict the Confusion and Hallucination status. Charming Wink can't be used against Boss monsters. Id: (1012) Dubious Salesmanship Dubious Salesmanship Requirement: Finish Quest Skill Form: Passive Description: Reduces the amount of Zeny consumed by the Mammonite skill by 20%. Id: (1013) Greed Greed Requirement: Finish Quest Skill Form: Active Type: Supportive Target: 2 cells around the caster Description: Automatically pick up every item within 2 cells of the caster. This skill cannot be used within towns, PvP maps or in WoE. Id: (1014) Redemptio Redemptio Requirement: Finish Quest Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Sacrifices yourself to revive every party member within the caster's screen, restoring 50% of their MaxHP, but leaving you only with 1 HP. Id: (1015) Spiritual Bestowment Spiritual Bestowment Requirement: Finish Quest Skill Form: Active Type: Supportive Target: 1 Character Description: Transfers caster's Spirit Spheres to a targeted party member. Each cast will transfer 1 Spirit Sphere. Id: (1016) Excruciating Palm Excruciating Palm Requirement: Finish Quest Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes an enemy with the palm to inflict 800% damage and push away enemies near the target, causing Stun status on them. Each cast consumes 200 HP. Id: (1017) Elemental Change (Earth) Elemental Change (Earth) Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Consume 1 Elemental Converter (Earth Element) to attempt to change target's element to Earth. This skill requires Elemental Converter items of the correct element and has a chance of failing. Id: (1018) Elemental Change (Fire) Elemental Change (Fire) Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Consume 1 Elemental Converter (Fire Element) to attempt to change target's element to Fire. This skill requires Elemental Converter items of the correct element and has a chance of failing. Id: (1019) Elemental Change (Wind) Elemental Change (Wind) Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Description: Consume 1 Elemental Converter (Wind Element) to attempt to change target's element to Wind. This skill requires Elemental Converter items of the correct element and has a chance of failing. Id: (2000) Id: (2001) Enchant Blade Enchant Blade Max Level: 10 Requirement: Rune Mastery 2 Skill Form: Active Type: Supportive Target: Caster Description: Enchants your blade with magic, allowing you to deal additional magic with your physical attacks for 5 minutes. Amount of MATK goes up by skill level, and influenced by Base Level and INT. [Lv 1]: MATK +120 [Lv 2]: MATK +140 [Lv 3]: MATK +160 [Lv 4]: MATK +180 [Lv 5]: MATK +200 [Lv 6]: MATK +220 [Lv 7]: MATK +240 [Lv 8]: MATK +260 [Lv 9]: MATK +280 [Lv 10]: MATK +300 Id: (2002) Sonic Wave Sonic Wave Max Level: 10 Requirement: Enchant Blade 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Smashes your weapon to the ground creating a sonic wave to damage a target in the distance. The HIT increases with the skill level. Damage additionally increases according to the caster's Base Level, can inflict half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 1200% [Lv 2]: ATK 1350% [Lv 3]: ATK 1500% [Lv 4]: ATK 1650% [Lv 5]: ATK 1800% [Lv 6]: ATK 1950% [Lv 7]: ATK 2100% [Lv 8]: ATK 2250% [Lv 9]: ATK 2400% [Lv 10]: ATK 2550% Id: (2003) Death Bound Death Bound Max Level: 10 Requirement: Auto Counter 1, Enchant Blade 2 Skill Form: Active Type: Physical Melee Target: Caster Description: Amplifies and retaliates damage received towards your attacker. Some of the amplified damage will also reflected on you. Cannot be used on Boss monsters. [Lv 1]: 600% Damage Amplification [Lv 2]: 700% Damage Amplification [Lv 3]: 800% Damage Amplification [Lv 4]: 900% Damage Amplification [Lv 5]: 1000% Damage Amplification [Lv 6]: 1100% Damage Amplification [Lv 7]: 1200% Damage Amplification [Lv 8]: 1300% Damage Amplification [Lv 9]: 1400% Damage Amplification [Lv 10]: 1500% Damage Amplification Id: (2004) Hundred Spear Hundred Spear Max Level: 10 Requirement: Phantom Thrust 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Stabs a target and surrounding targetes several times in a row. If you have learned skill Spiral Pierce, it will increase damage inflicted and the damage further increases depending on the caster's Base Level. Has 7 cells range. Requires Spear. [Lv 1]: ATK 800%/AoE: 3x3 cells [Lv 2]: ATK 1000%/AoE: 3x3 cells [Lv 3]: ATK 1200%/AoE: 3x3 cells [Lv 4]: ATK 1400%/AoE: 3x3 cells [Lv 5]: ATK 1600%/AoE: 5x5 cells [Lv 6]: ATK 1800%/AoE: 5x5 cells [Lv 7]: ATK 2000%/AoE: 5x5 cells [Lv 8]: ATK 2200%/AoE: 5x5 cells [Lv 9]: ATK 2400%/AoE: 7x7 cells [Lv 10]: ATK 2600%/AoE: 7x7 cells Id: (2005) Wind Cutter Wind Cutter Max Level: 5 Requirement: Enchant Blade 5 Skill Form: Active Type: Physical Ranged Target: Enemies around the caster Description: Swings your weapon and causes a wind pressure to deal damage to surrounding enemies. When a Spear-type weapon is used, it will deal ranged physical damage. When a Two-handed-type weapon is used it will hit twice. Damage additionally increases according to the caster's Base Level. [Lv 1]: ATK 300%/250%(Two-Handed Sword)/ 400%(Spears) [Lv 2]: ATK 600%/500%(Two-Handed Sword)/ 800%(Spears) [Lv 3]: ATK 900%/750%(Two-Handed Sword)/ 1200%(Spears) [Lv 4]: ATK 1200%/1000%(Two-Handed Sword)/ 1600%(Spears) [Lv 5]: ATK 1500%/1250%(Two-Handed Sword)/ 2000%(Spears) Id: (2006) Ignition Break Ignition Break Max Level: 5 Requirement: Sonic Wave 2, Wind Cutter 3, Death Bound 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Strucks weapon to the ground causing strong explosion that damage all enemies within 9x9 cells around the caster. Damage additionally increases according to the caster's Base Level, can inflict half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 450% [Lv 2]: ATK 900% [Lv 3]: ATK 1350% [Lv 4]: ATK 1800% [Lv 5]: ATK 2250% Id: (2007) Dragon Training Dragon Training Max Level: 5 Requirement: Cavalry Mastery 1 Skill Form: Passive Description: Decreases ASPD penalty from riding a Dragon and increases the Maximum Weight Limit. This skill increase Dragon Breath damage and allows Spear class weapon to ignore the size penalty and slightly increase attack power when riding a Dragon. [Lv 1]: Dragon Breath and Dragon Breath - Water Damage +100% [Lv 2]: Dragon Breath and Dragon Breath - Water Damage +110% [Lv 3]: Dragon Breath and Dragon Breath - Water Damage +120% [Lv 4]: Dragon Breath and Dragon Breath - Water Damage +130% [Lv 5]: Dragon Breath and Dragon Breath - Water Damage +140% Id: (2008) Dragon Breath Dragon Breath Max Level: 10 Requirement: Dragon Training 2 Skill Form: Active Type: Special Physical Ranged Target: Ground Description: Commands the Dragon to spurt out scorching fire at a targeted location that will damage all enemies within its AoE. It has chance of causing Burning status on enemy. The power of Dragon Breath depends on the condition of the rider. The Turisus Runestone endows the skill with Holy element. The Lux Anima Runestone endows the skill with Shadow element. (If these two Runestones are used together, the Lux Anima Runestone effect will take priority.) Id: (2009) Dragon Howling Dragon Howling Max Level: 5 Requirement: Dragon Training 2 Skill Form: Active Type: Debuff Target: Caster Description: Commands the dragon to howl, causing Fear status at a certain chance to all enemies in range. [Lv 1]: AoE: 3 cells, 56% Fear Chance [Lv 2]: AoE: 4 cells, 62% Fear Chance [Lv 3]: AoE: 5 cells, 68% Fear Chance [Lv 4]: AoE: 6 cells, 74% Fear Chance [Lv 5]: AoE: 7 cells, 80% Fear Chance Id: (2010) Rune Mastery Rune Mastery Max Level: 10 Skill Form: Passive Description: Enables Rune Knight to make Runestones. Skill level affects success chance of making Runestones. 1 Rune Gemstone and 1 Elder Branch will be consumed when making a Runestone and you need more materials according to the type of Runestone. The skill level also defines how many Runestones you can make at once: [Lv 1-4]: 2 Runestones [Lv 5-9]: 2~4 Runestones [Lv 10]: 2~6 Runestones [Lv 1]: Turisus R. Stone: 1 Blue Hair, 1 Claw of Desert Wolf [Lv 2]: Isia R. Stone: 1 Burning Heart [Lv 3]: Pertz R. Stone: 1 Light Granule, 1 Tangled Chain, 1 Dragon Canine [Lv 4]: Hagalas R. Stone: 1 Round Shell, 1 Dragon Skin [Lv 5]: Asir R. Stone: 1 Light Granule, 1 Ogre Tooth [Lv 6]: Urj R. Stone: 1 Horrendous Hair, 1 Honey [Lv 7]: Rhydo R. Stone: 1 Light Granule, 1 Red Gemstone [Lv 8]: Nosiege R. Stone: 1 Light Granule 1 Destroyed Armor, 1 Worn-out Magic Scroll [Lv 9]: Verkana R. Stone: 1 Armor Piece of Dullahan [Lv 10]: Lux Anima R. Stone: 3 Gold, 3 Light Granule Id: (2011) Millennium Shield Id: (2012) Crush Strike Id: (2013) Refresh Id: (2014) Giant Growth Id: (2015) Stone Hardskin Id: (2016) Vitality Activation Id: (2017) Storm Blast Id: (2018) Fighting Spirit Id: (2019) Abundance Id: (2020) Phantom Thrust Phantom Thrust Max Level: 5 Requirement: Brandish Spear 2 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Spear exclusive skill. Attacks a distant enemy and pulls them close to yourself. Can be used on a party member, but won't give damage. Gives additional damage when Spear Mastery is mastered. [Lv 1]: ATK 50%, Range: 5 cells [Lv 2]: ATK 100%, Range: 6 cells [Lv 3]: ATK 150%, Range: 7 cells [Lv 4]: ATK 200%, Range: 8 cells [Lv 5]: ATK 250%, Range: 9 cells Id: (2021) Venom Impress Venom Impress Max Level: 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Weakens the enemy's resistance against Poison elemental attack. Has 10 cells range. [Lv 1]: Poison Resistance -10% [Lv 2]: Poison Resistance -20% [Lv 3]: Poison Resistance -30% [Lv 4]: Poison Resistance -40% [Lv 5]: Poison Resistance -50% Id: (2022) Cross Impact Cross Impact Max Level: 5 Requirement: Sonic Blow 10 Skill Form: Active Type: Physical Melee Target: 1 Character Range: 7 cells Description: Quickly approaches one target and inflicts 7 fast hits. Damage additionally increases according to the caster's Base Level, can inflict Critical Damage based on half the caster's Critical chance. [Lv 1]: ATK 1550% [Lv 2]: ATK 1700% [Lv 3]: ATK 1850% [Lv 4]: ATK 2000% [Lv 5]: ATK 2150% Id: (2023) Dark Illusion Dark Illusion Max Level: 5 Requirement: Cross Impact 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Quickly reaches and attacks an enemy. Has a low chance of activating Cross Impact. [Lv 1]: ATK 100%, Range: 5 cells [Lv 2]: ATK 100%, Range: 6 cells [Lv 3]: ATK 100%, Range: 7 cells [Lv 4]: ATK 100%, Range: 8 cells [Lv 5]: ATK 100%, Range: 9 cells Id: (2024) Research New Poison Research New Poison Max Level: 10 Skill Form: Passive Description: Enables to create new poisons. This skill extends the duration of the Enchant Deadly Poison skill by 30+(15*Skill Level) seconds. Requires Medicine Bowl and Poison Kit, along with additional materials, depending on the type of poison being made. [Lv 1]: Success Chance 35%, Paralysis: 20 Poison Toad Skins, 1 Poison Herb Amoena [Lv 2]: Success Chance 40%, Pyrexia: 20 Anolian Skins, 1 Poison Herb Rantana [Lv 3]: Success Chance 45%, Death Hurt: 25 Decayed Nails, 1 Poison Herb Seratum [Lv 4]: Success Chance 50%, Leech End: 1 Poison Herb Scopolia, 1 Poison Herb Nerium [Lv 5]: Success Chance 55%, Antidote: 2 Green Herbs, 1 Blue Herb, 1 White Herb [Lv 6]: Success Chance 60%, Venom Bleed: 10 Sticky Poisons, 1 Izidor [Lv 7]: Success Chance 65%, Magic Mushroom: 10 Poison Spores, 1 Poison Herb Makulata [Lv 8]: Success Chance 70%, Toxin: 10 Sticky Poisons, 1 Poison Herb Nerium [Lv 9]: Success Chance 75%, Oblivion Curse: 10 Heart of Mermaids, 1 Izidor [Lv 10]: Success Chance 80% Id: (2025) Create New Poison Create New Poison Max Level: 1 Requirement: Research New Poison 1 Skill Form: Active Type: Crafting Target: Caster Description: Creates new poison from the list of possible poisons shown according to the level of New Poison Research and the materials you have. Id: (2026) Antidote Antidote Max Level: 1 Requirement: Research New Poison 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Removes Guillotine Cross's poison effect on 1 target. Consumes 1 Antidote. Id: (2027) Poisoning Weapon Poisoning Weapon Max Level: 5 Requirement: Research New Poison 1 Skill Form: Active Type: Supportive Target: Caster Description: Endows the caster's weapon with Guillotine Cross's new poison. During the duration, the caster's melee physical damage is increased and grants various effects depending on the endowed poison. You can also inflict Poison status on the enemy while physically attacking. [Lv 1]: 4% Poisoning Chance, Duration: 60 seconds [Lv 2]: 6% Poisoning Chance, Duration: 120 seconds [Lv 3]: 8% Poisoning Chance, Duration: 180 seconds [Lv 4]: 10% Poisoning Chance, Duration: 240 seconds [Lv 5]: 12% Poisoning Chance, Duration: 300 seconds [Paralysis]: Increases Movement Speed. [Pyrexia]: Increases critical damage by 15% and melee attack damage by 15%. [Death Hurt]: Recovers 1% of MaxHP per second. [Leech End]: Grants immunity to Blind and Stun. [Venom Bleed]: Decreases damage taken from melee reflected damage by 30%. [Magic Mushroom]: Decreases After Skill Delay by 10%. [Toxin]: Recovers 1% of MaxSP per second. [Oblivion Curse]: Grants immunity to Silence and Curse. Id: (2028) Weapon Blocking Weapon Blocking Max Level: 5 Requirement: Lefthand Mastery 5 Skill Form: Active Type: Supportive Target: Caster Description: Has a chance to cancel enemy's melee physical attack when skill is active. Can use Weapon Crush when successful. When an enemy's attack has been canceled, you'll gain the Counter state for 10 seconds and Counter Slash can be used until this state ends. Continuously consumes SP while this skill is activated. If skill is recasted, Weapon Blocking will be canceled. Skill Duration is 180 seconds. [Lv 1]: 12% Block Chance [Lv 2]: 14% Block Chance [Lv 3]: 16% Block Chance [Lv 4]: 18% Block Chance [Lv 5]: 20% Block Chance Id: (2029) Counter Slash Counter Slash Max Level: 10 Requirement: Weapon Blocking 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Can only be used in Counter state. Inflict damage to all enemies around the caster. Increase damage based on caster's Base Level, Job Level and AGI. [Lv 1]: ATK 450%/AoE: 3x3 cells [Lv 2]: ATK 600%/AoE: 3x3 cells [Lv 3]: ATK 750%/AoE: 3x3 cells [Lv 4]: ATK 900%/AoE: 3x3 cells [Lv 5]: ATK 1050%/AoE: 3x3 cells [Lv 6]: ATK 1200%/AoE: 5x5 cells [Lv 7]: ATK 1350%/AoE: 5x5 cells [Lv 8]: ATK 1500%/AoE: 5x5 cells [Lv 9]: ATK 1650%/AoE: 5x5 cells [Lv 10]: ATK 1800%/AoE: 5x5 cells Id: (2030) Weapon Crush Weapon Crush Max Level: 5 Requirement: Weapon Blocking 1 Skill Form: Active Type: Debuff Target: 1 Character Description: When an attack successfully blocked by Weapon Blocking, you can attack the enemy successively with Weapon Crush. Able to divest target's weapon. Skill level affects the duration and success rate. Id: (2031) Venom Pressure Venom Pressure Max Level: 5 Requirement: Weapon Blocking 1, Poisoning Weapon 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Poisons the enemy with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled. [Lv 1]: Poisoning Chance 75%, HIT +14 [Lv 2]: Poisoning Chance 80%, HIT +18 [Lv 3]: Poisoning Chance 85%, HIT +22 [Lv 4]: Poisoning Chance 90%, HIT +26 [Lv 5]: Poisoning Chance 95%, HIT +30 Id: (2032) Poison Smoke Poison Smoke Max Level: 5 Requirement: Venom Pressure 5, Poisoning Weapon 5 Skill Form: Active Type: Debuff Target: 1 Character Description: With Poisoning Weapon is active, spreads a poisonous smoke around 5x5 cells. Enemy in the range have a 50% chance of getting poisoned every 2 seconds. Has 5 cells range. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 12 seconds [Lv 3]: Duration: 14 seconds [Lv 4]: Duration: 16 seconds [Lv 5]: Duration: 18 seconds Id: (2033) Cloaking Exceed Cloaking Exceed Max Level: 5 Requirement: Cloaking 3 Skill Form: Active Type: Supportive Target: Caster Description: Cannot be detected by Insect and Demon monsters. Ables to endure damage for a few times, depends on the skill level. Increases Movement Speed according to skill Level. [Lv 1]: 100% Movement Speed, Endure 1 attack, Consume 9 SP/seconds [Lv 2]: 110% Movement Speed, Endure 1 attack, Consume 8 SP/seconds [Lv 3]: 120% Movement Speed, Endure 2 attacks, Consume 7 SP/seconds [Lv 4]: 130% Movement Speed, Endure 2 attacks, Consume 6 SP/seconds [Lv 5]: 140% Movement Speed, Endure 3 attacks, Consume 5 SP/seconds Id: (2034) Phantom Menace Phantom Menace Max Level: 1 Requirement: Dark Illusion 5, Cloaking Exceed 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Guillotine Cross attacks all hidden enemies within a 7x7 range for 300% damage. The enemies who get hit by this will be revealed. Id: (2035) Hallucination Walk Hallucination Walk Max Level: 5 Requirement: Phantom Menace 1 Skill Form: Active Type: Supportive Target: Caster Description: Increases caster's speed to the maximum, increases FLEE and certain chance to avoid magic attacks. Consumes HP when casting, decreases Movement Speed and ASPD by half for 25 seconds after using the skill. [Lv 1]: FLEE +50, Avoid Chance 10% [Lv 2]: FLEE +100, Avoid Chance 20% [Lv 3]: FLEE +150, Avoid Chance 30% [Lv 4]: FLEE +200, Avoid Chance 40% [Lv 5]: FLEE +250, Avoid Chance 50% Id: (2036) Rolling Cutter Rolling Cutter Max Level: 5 Requirement: Sonic Blow 10 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Inflicts damage to enemies within range by spinning with a Katar. Your spinning counter is accumulated whenever you spin and it increase the damage of Cross Ripper Slasher. Spinning counter lasts for 5 seconds and can be accumulated maximum 10 times and will be reset on position changes, like Back Slide. Requires Katar. [Lv 1]: ATK 130%/AoE: 3x3 cells [Lv 2]: ATK 210%/AoE: 3x3 cells [Lv 3]: ATK 290%/AoE: 5x5 cells [Lv 4]: ATK 370%/AoE: 5x5 cells [Lv 5]: ATK 450%/AoE: 7x7 cells Id: (2037) Cross Ripper Slasher Cross Ripper Slasher Max Level: 5 Requirement: Rolling Cutter 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Can only be used when spinning counts from Rolling Cutter are present. Throws a spinning blade at a target in range, inflicting significant amount of damage. Damage additionally increases according to the number of counters * 200 and to the caster's Base Level and AGI. [Lv 1]: TK 780% +(Rolling Cutter Rotations), Range: 9 cells [Lv 2]: ATK 160% +(Rolling Cutter Rotations), Range: 10 cells [Lv 3]: ATK 240% +(Rolling Cutter Rotations), Range: 11 cells [Lv 4]: ATK 320% +(Rolling Cutter Rotations), Range: 12 cells [Lv 5]: ATK 400% +(Rolling Cutter Rotations), Range: 13 cells Id: (2038) Judex Judex Max Level: 10 Requirement: Turn Undead 1 Skill Form: Active Type: Magical Target: 1 Character Description: Deals Holy elemental magic damage to a target and all enemies in the surrounding 3 cells. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 370% [Lv 2]: MATK 440% [Lv 3]: MATK 510% [Lv 4]: MATK 580% [Lv 5]: MATK 650% [Lv 6]: MATK 720% [Lv 7]: MATK 790% [Lv 8]: MATK 860% [Lv 9]: MATK 930% [Lv 10]: MATK 1000% Id: (2039) Ancilla Ancilla Max Level: 1 Requirement: Clementia 3 Skill Form: Active Type: Crafting Target: Caster Description: Creates Ancilla, a magic stone. Consumes 10% of SP and 1 Blue Gemstone. When used, it increases Healing skills by 15% and increases SP Recovery skill by 30% for 60 seconds. Id: (2040) Adoramus Adoramus Max Level: 10 Requirement: Magnus Exorcismus 1, Judex 5, Ancilla 1 Skill Form: Active Type: Magical, AoE Element: Holy Target: 1 Character Description: Strikes a single target and nearby enemies for damage with a divine light that reduces AGI and vision. If the caster has Ancilla effect, the element changes to Neutral during Ancilla's duration. If caster is standing next to another Priest class, no Gemstone is required, but will consume some SP from that supportive character. Targets inside Land Protector takes no damage. Consumes 1 Blue Gemstone. [Lv 1]: MATK 550%/AoE: 7x7 cells [Lv 2]: MATK 800%/AoE: 7x7 cells [Lv 3]: MATK 1050%/AoE: 7x7 cells [Lv 4]: MATK 1300%/AoE: 7x7 cells [Lv 5]: MATK 1550%/AoE: 7x7 cells [Lv 6]: MATK 1800%/AoE: 7x7 cells [Lv 7]: MATK 2050%/AoE: 11x11 cells [Lv 8]: MATK 2300%/AoE: 11x11 cells [Lv 9]: MATK 2550%/AoE: 11x11 cells [Lv 10]: MATK 2800%/AoE: 11x11 cells Id: (2041) Clementia Clementia Max Level: 3 Requirement: Blessing 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Casts Blessing on the caster and any party members within it's range. The Blessing effect goes up based on caster's Job Level. [Lv 1]: AoE: 3x3 cells, Duration: 120 seconds [Lv 2]: AoE: 7x7 cells, Duration: 180 seconds [Lv 3]: AoE: 15x15 cells, Duration: 240 seconds Id: (2042) Cantocandidus Cantocandidus Max Level: 3 Requirement: Increase Agility 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Casts Increase Agility on the caster and any party members within it's range. The Increase Agility effect goes up based on caster's Job Level. [Lv 1]: AoE: 3x3 cells, Duration: 120 seconds [Lv 2]: AoE: 7x7 cells, Duration: 180 seconds [Lv 3]: AoE: 15x15 cells, Duration: 240 seconds Id: (2043) Coluceo Heal Coluceo Heal Max Level: 3 Requirement: Heal 1 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Restores HP of the caster and any party members within it's range. The Heal effect goes up based on the number of party members. [Lv 1]: AoE: 3x3 cells [Lv 2]: AoE: 7x7 cells [Lv 3]: AoE: 15x15 cells Id: (2044) Epiclesis Epiclesis Max Level: 5 Requirement: Ancilla 1, Highness Heal 1 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Summons the Tree of Life that rises any KO'ed characters within 5x5 cell range of the tree, while increasing MaxHP and recovering HP and SP every 3 seconds. Consumes 1 Ancilla and 1 Holy Water. [Lv 1]: MaxHP +5%, Recover 3% HP and 2% SP every 3 seconds [Lv 2]: MaxHP +10%, Recover 3% HP and 2% SP every 3 seconds [Lv 3]: MaxHP +15%, Recover 4% HP and 3% SP every 3 seconds [Lv 4]: MaxHP +20%, Recover 4% HP and 3% SP every 3 seconds [Lv 5]: MaxHP +25%, Recover 5% HP and 4% SP every 3 seconds Id: (2045) Praefatio Praefatio Max Level: 10 Requirement: Kyrie Eleison 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Casts Kyrie Eleison on the caster and any party members within it's range. The Kyrie Eleison effect goes up based on the number of party members. [Lv 1]: Block: 7 Hits [Lv 2]: Block: 8 Hits [Lv 3]: Block: 9 Hits [Lv 4]: Block: 10 Hits [Lv 5]: Block: 11 Hits [Lv 6]: Block: 12 Hits [Lv 7]: Block: 13 Hits [Lv 8]: Block: 14 Hits [Lv 9]: Block: 15 Hits [Lv 10]: Block: 16 Hits Id: (2046) Oratio Oratio Max Level: 10 Requirement: Praefatio 5 Skill Form: Active Type: Debuff Target: Enemies on the screen Description: Decreases the Holy resistance of all enemies on screen for 30 seconds. [Lv 1]: Success Chance 45%, Resistance -2% [Lv 2]: Success Chance 50%, Resistance -4% [Lv 3]: Success Chance 55%, Resistance -6% [Lv 4]: Success Chance 60%, Resistance -8% [Lv 5]: Success Chance 65%, Resistance -10% [Lv 6]: Success Chance 70%, Resistance -12% [Lv 7]: Success Chance 75%, Resistance -14% [Lv 8]: Success Chance 80%, Resistance -16% [Lv 9]: Success Chance 85%, Resistance -18% [Lv 10]: Success Chance 90%, Resistance -20% Id: (2047) Lauda Agnus Lauda Agnus Max Level: 4 Requirement: Status Recovery 1 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Recovers Freezing, Stone Curse, Frozen, Crystallization, Blind and Burning from all party members. Increases MaxHP when casted on normal conditioned party members. [Lv 1]: Success Chance 70%, MaxHP +4% [Lv 2]: Success Chance 80%, MaxHP +6% [Lv 3]: Success Chance 90%, MaxHP +8% [Lv 4]: Success Chance 100%, MaxHP +10% Id: (2048) Lauda Ramus Lauda Ramus Max Level: 4 Requirement: Lauda Agnus 2 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Cures status effects Silence, Sleep, Deep Sleep, Stun and Mandragora Howling from all party members. Increases Critical Damage when casted on normal conditioned party members. [Lv 1]: Success Chance 70%, Critical Damage +5% [Lv 2]: Success Chance 80%, Critical Damage +10% [Lv 3]: Success Chance 90%, Critical Damage +15% [Lv 4]: Success Chance 100%, Critical Damage +20% Id: (2049) Eucharistica Eucharistica Max Level: 10 Requirement: Epiclesis 1, Expiatio 1 Skill Form: Passive Description: Increases physical attack against Undead and Shadow elemental monsters and reduces damage taken. [Lv 1]: Damage +1%, Damage taken -1% [Lv 2]: Damage +2%, Damage taken -2% [Lv 3]: Damage +3%, Damage taken -3% [Lv 4]: Damage +4%, Damage taken -4% [Lv 5]: Damage +5%, Damage taken -5% [Lv 6]: Damage +6%, Damage taken -6% [Lv 7]: Damage +7%, Damage taken -7% [Lv 8]: Damage +8%, Damage taken -8% [Lv 9]: Damage +9%, Damage taken -9% [Lv 10]: Damage +10%, Damage taken -10% Id: (2050) Renovatio Renovatio Max Level: 4 Requirement: Coluceo Heal 3 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Recover percentage of HP to self and all party members on screen every 5 seconds. Has no effect on Undead elemental players. [Lv 1]: Duration: 90 seconds, Recover 5% of MaxHP [Lv 2]: Duration: 120 seconds, Recover 6% of MaxHP [Lv 3]: Duration: 150 seconds, Recover 7% of MaxHP [Lv 4]: Duration: 180 seconds, Recover 8% of MaxHP Id: (2051) Highness Heal Highness Heal Max Level: 5 Requirement: Renovatio 1 Skill Form: Active Type: Recovery Target: 1 Character Description: Restores a large amount of HP. [Lv 1]: Healing amount x2 [Lv 2]: Healing amount x2.3 [Lv 3]: Healing amount x2.6 [Lv 4]: Healing amount x2.9 [Lv 5]: Healing amount x3.2 Id: (2052) Clearance Clearance Max Level: 5 Requirement: Lauda Ramus 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Releases all buffs, debuffs and Curse of party members and monsters. [Lv 1]: Success Chance 68% [Lv 2]: Success Chance 76% [Lv 3]: Success Chance 84% [Lv 4]: Success Chance 92% [Lv 5]: Success Chance 100% Id: (2053) Expiatio Expiatio Max Level: 5 Requirement: Oratio 5, Duple Light 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Blesses target's weapon with divine power. Melee physical attack will pierce enemy's physical and magical defense at certain rate based on skill level. [Lv 1]: Ignore 5% Defense, Duration: 150 seconds [Lv 2]: Ignore 10% Defense, Duration: 180 seconds [Lv 3]: Ignore 15% Defense, Duration: 210 seconds [Lv 4]: Ignore 20% Defense, Duration: 240 seconds [Lv 5]: Ignore 25% Defense, Duration: 270 seconds Id: (2054) Duple Light Duple Light Max Level: 10 Requirement: Aspersio 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons two sacred lights, Violet Granium Light and Yellow Merriam Light, assisting the caster in battle. When caster attacks in melee, the target has a chance of taking additional physical and magical damage. [Lv 1]: ATK +165%, MATK +440%, Duration: 90 seconds [Lv 2]: ATK +180%, MATK +480%, Duration: 120 seconds [Lv 3]: ATK +195%, MATK +520%, Duration: 150 seconds [Lv 4]: ATK +210%, MATK +560%, Duration: 180 seconds [Lv 5]: ATK +225%, MATK +600%, Duration: 210 seconds [Lv 6]: ATK +240%, MATK +640%, Duration: 240 seconds [Lv 7]: ATK +255%, MATK +680%, Duration: 270 seconds [Lv 8]: ATK +270%, MATK +720%, Duration: 300 seconds [Lv 9]: ATK +285%, MATK +760%, Duration: 330 seconds [Lv 10]: ATK +300%, MATK +800%, Duration: 360 seconds Id: (2055) Duple Light Id: (2056) Duple Light Id: (2057) Silentium Silentium Max Level: 5 Requirement: Clearance 1 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Casts Lex Divina to all enemies within the skill range. [Lv 1]: AoE: 9x9 cells [Lv 2]: AoE: 11x11 cells [Lv 3]: AoE: 13x13 cells [Lv 4]: AoE: 15x15 cells [Lv 5]: AoE: 17x17 cells Id: (2200) Id: (2201) White Imprison White Imprison Max Level: 5 Requirement: Soul Expansion 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Locks a target in a transparent box that prevents damage except from Ghost elemental damage. Can be casted on oneself, when the duration is finished, the caster loses HP. Has no effect on Boss monsters. [Lv 1]: 50% Success Cance, Duration: 10 seconds [Lv 2]: 60% Success Cance, Duration: 12 seconds [Lv 3]: 70% Success Cance, Duration: 14 seconds [Lv 4]: 80% Success Cance, Duration: 16 seconds [Lv 5]: 90% Success Cance, Duration: 18 seconds Id: (2202) Soul Expansion Soul Expansion Max Level: 5 Requirement: Drain Life 1 Skill Form: Active Type: Magical Target: 1 Character Description: Deals 2 hits of Ghost elemental magic damage to a target and surrounding. If the target is in the White Imprison it deals double damage. Damage additionally increases according to the caster's Base Level and INT. [Lv 1]: MATK 1200% [Lv 2]: MATK 1400% [Lv 3]: MATK 1600% [Lv 4]: MATK 1800% [Lv 5]: MATK 2000% Id: (2203) Frost Misty Frost Misty Max Level: 5 Requirement: Summon Water Ball 1 Skill Form: Active Type: Debuff Target: Ground Description: Releases freezing mist over the ground, dealing damage and inflicting Frost status on all enemies. Targets affected by Frost will receive reduced DEF, Movement Speed, Attack Speed and increased Fixed Casting Time. [Lv 1]: MATK 300%, 30% Frost Chance, 1 Hit [Lv 2]: MATK 400%, 35% Frost Chance, 2 Hit [Lv 3]: MATK 500%, 40% Frost Chance, 3 Hit [Lv 4]: MATK 600%, 45% Frost Chance, 4 Hit [Lv 5]: MATK 700%, 50% Frost Chance, 5 Hit Id: (2204) Jack Frost Jack Frost Max Level: 5 Requirement: Frost Misty 2 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Deals Water elemental damage to a target and surrounding targets. Enemies affected by Frost status will receive additional damage. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 1300%/1800%(Frost) [Lv 2]: MATK 1600%/2400%(Frost) [Lv 3]: MATK 1900%/3000%(Frost) [Lv 4]: MATK 2200%/3600%(Frost) [Lv 5]: MATK 2500%/4200%(Frost) Id: (2205) Marsh of Abyss Marsh of Abyss Max Level: 5 Requirement: Quagmire 1 Skill Form: Active Type: Debuff Target: Ground Description: Curses a target, reducing it's Movement Speed, Defense and Flee rate. Caster's INT and Job Level affect it's effectiveness. [Lv 1]: -50% Movement Speed [Lv 2]: -60% Movement Speed [Lv 3]: -70% Movement Speed [Lv 4]: -80% Movement Speed [Lv 5]: -90% Movement Speed Id: (2206) Recognized Spell Recognized Spell Max Level: 5 Requirement: Release 2, Stasis 1, White Imprison 1 Skill Form: Active Type: Supportive Target: Caster Description: Maximizes one's own magical potential, dealing maximum damage with magical attacks for the skill duration. Increases SP cost by 25%. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 110 seconds [Lv 4]: Duration: 140 seconds [Lv 5]: Duration: 170 seconds Id: (2207) Sienna Execrate Sienna Execrate Max Level: 5 Requirement: Summon Stone 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Curses a target and it's surrounding with a Stone Curse. Requires 2 Red Gemstones. Caster's Job Level affect it's effectiveness. [Lv 1]: 48% Curse Chance/AoE: 3x3 cells, Duration: 10 seconds [Lv 2]: 56% Curse Chance/AoE: 5x5 cells, Duration: 12 seconds [Lv 3]: 64% Curse Chance/AoE: 5x5 cells, Duration: 14 seconds [Lv 4]: 72% Curse Chance/AoE: 7x7 cells, Duration: 16 seconds [Lv 5]: 80% Curse Chance/AoE: 7x7 cells, Duration: 18 seconds Id: (2208) Radius Radius Max Level: 3 Requirement: Warlock Basic Skill Skill Form: Passive Description: Increases magic skill range of the Warlock and slightly reduces Casting Time. [Lv 1]: Casting Range +1 cell, Fixed Casting Time -10% [Lv 2]: Casting Range +2 cells, Fixed Casting Time -15% [Lv 3]: Casting Range +3 cells, Fixed Casting Time -20% Id: (2209) Stasis Stasis Max Level: 5 Requirement: Drain Life 1 Skill Form: Active Type: Debuff Target: Caster Description: Stops the air around the Caster, all targets within skill range will no longer be able to use magic skills and some song and chorus skills. The duration is reduced by DEX and VIT of target (Minimum duration is 10 sec). [Lv 1]: Duration: 20 seconds/AoE: 19x19 cells [Lv 2]: Duration: 30 seconds/AoE: 21x21 cells [Lv 3]: Duration: 40 seconds/AoE: 23x23 cells [Lv 4]: Duration: 50 seconds/AoE: 25x25 cells [Lv 5]: Duration: 60 seconds/AoE: 27x27 cells Id: (2210) Drain Life Drain Life Max Level: 5 Requirement: Radius 1 Skill Form: Active Type: Recovery Target: 1 Character Description: Deals Neutral magic damage on a target, converting a certain amount of damage into HP. Chance of absorbing damage affected by skill level and Job Level and the amount of absorbed damage is affected by skill level and Base Level. Caster's Base Level and INT affect damage inflicted. [Lv 1]: MATK 200%, 8% Damage absorbed, 74% Absorb Chance [Lv 2]: MATK 400, 16% Damage absorbed, 78% Absorb Chance [Lv 3]: MATK 600%, 24% Damage absorbed, 82% Absorb Chance [Lv 4]: MATK 800%, 32% Damage absorbed, 86% Absorb Chance [Lv 5]: MATK 1000%, 40% Damage absorbed, 90% Absorb Chance Id: (2211) Crimson Rock Crimson Rock Max Level: 5 Requirement: Summon Fireball 1 Skill Form: Active Type: Magical Target: 1 Character Description: Summons huge meteorites to deal significant amount of Fire elemental magic damage on a target and it's surroundings. When the meteorite hits the ground, all targets will be knocked back. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 1600% [Lv 2]: MATK 1900% [Lv 3]: MATK 2500% [Lv 4]: MATK 3100% [Lv 5]: MATK 3700% Id: (2212) Hell Inferno Hell Inferno Max Level: 5 Requirement: Crimson Rock 2 Skill Form: Active Type: Magical Target: 1 Character Description: Burns a target and it's surroundings with fire from hell inflicting Fire and Shadow elemental magic damage. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 400%(Fire)/600%(Shadow), AoE: 3x3 cells [Lv 2]: MATK 800%(Fire)/1200%(Shadow), AoE: 3x3 cells [Lv 3]: MATK 1200%(Fire)/1800%(Shadow), AoE: 3x3 cells [Lv 4]: MATK 1600%(Fire)/2400%(Shadow), AoE: 5x5 cells [Lv 5]: MATK 2000%(Fire)/3000%(Shadow), AoE: 5x5 cells Id: (2213) Comet Comet Max Level: 5 Requirement: Hell Inferno 3 Skill Form: Active Type: Magical Target: Ground Description: Summons destructive comet from space to attack all targets within 13x13 AoE that has chance of inflicting Neutral elemental magic damage and Magical Intoxication status, which decreases the resistances against all elemental attacks by 50% for 20 seconds. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 3200% [Lv 2]: MATK 3900% [Lv 3]: MATK 4600% [Lv 4]: MATK 5300% [Lv 5]: MATK 6000% Id: (2214) Chain Lightning Chain Lightning Max Level: 5 Requirement: Summon Ball Lightning 1 Skill Form: Active Type: Magical Target: 1 Character Description: Summons lightning to attack a target with Wind elemental magic damage. If there is another enemy near the target that is hit by the lightning damage, Chain Lightning will automatically finds and damages them. If there are multiple targets, it will attack at random. Skill level affects the number of chain and damage inflicted. If there are no other enemies near the target, it will hit the target three times. [Lv 1]: MATK 600, 5 chains [Lv 2]: MATK 700%, 6 chains [Lv 3]: MATK 800%, 7 chains [Lv 4]: MATK 900%, 8 chains [Lv 5]: MATK 1000%, 9 chains Id: (2215) Id: (2216) Earth Strain Earth Strain Max Level: 5 Requirement: Sienna Execrate 2 Skill Form: Active Type: Magical Target: Ground Description: Uplifts a wide land and inflicts Earth elemental magic damage to all enemies within skill range. [Lv 1]: MATK 1600% [Lv 2]: MATK 2200% [Lv 3]: MATK 2800% [Lv 4]: MATK 3400% [Lv 5]: MATK 4000% Id: (2217) Tetra Vortex Tetra Vortex Max Level: 10 Requirement: Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Summons 4 elements of ether, to deal 4 hits of magic damage of each element (Fire, Water, Wind, Earth). In order to use Tetra Vortex, you have to summon at least 4 of Fire Ball, Lightning Ball, Water Ball or Stone Ball before casting or the skill will fail. Depending on which Summon skill is used, the damage attribute of Tetra Vortex changes. At Level 6 or higher Tetra Vortex will also damage surrounding enemies. Targets that has been damaged have a high chance of being inflicted by Burning, Freezing, Stun or Bleeding status. [Lv 1]: MATK 1200% Elemental x4 [Lv 2]: MATK 1600% Elemental x4 [Lv 3]: MATK 2000% Elemental x4 [Lv 4]: MATK 2400% Elemental x4 [Lv 5]: MATK 2800% Elemental x4 [Lv 6]: MATK 3200% Elemental x4/AoE: 3x3 cells [Lv 7]: MATK 3600% Elemental x4/AoE: 3x3 cells [Lv 8]: MATK 4000% Elemental x4/AoE: 5x5 cells [Lv 9]: MATK 4400% Elemental x4/AoE: 5x5 cells [Lv 10]: MATK 4800% Elemental x4/AoE: 7x7 cells Id: (2218) Id: (2219) Id: (2220) Id: (2221) Id: (2222) Summon Fire Ball Summon Fire Ball Max Level: 2 Requirement: Meteor Storm 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Fire Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Fire Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Fire Balls [Lv 2]: Summon 5 Fire Balls Id: (2223) Summon Lightning Ball Summon Lightning Ball Max Level: 2 Requirement: Lord of Vermillion 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Lightning Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Lightning Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Lightning Balls [Lv 2]: Summon 5 Lightning Balls Id: (2224) Summon Water Ball Summon Water Ball Max Level: 2 Requirement: Storm Gust 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Water Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Water Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Water Balls [Lv 2]: Summon 5 Water Balls Id: (2225) Id: (2226) Id: (2227) Id: (2228) Id: (2229) Summon Stone Summon Stone Ball Max Level: 2 Requirement: Heaven's Drive 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Stone Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Stone Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Stone Balls [Lv 2]: Summon 5 Stone Balls Id: (2230) Release Release Max Level: 2 Requirement: Warlock Basic Skill Skill Form: Active Type: Magical Target: 1 Character Description: You can activate a spell, which is saved via Reading Spellbook or release your active Fire Balls, Lightning Balls, Water Balls and/or Stone Balls, that are currently summoned to deal magical damage to a single target. [Lv 1]: Activate a saved spell [Lv 2]: Release all current Summon Balls Id: (2231) Reading Spell Book Reading Spell Book Max Level: 1 Requirement: Warlock Basic Skill Skill Form: Passive Description: Warlock can preserve their magic by reading magic books and also can release those preserved magic with the Release skill. However, Reading Spell Books can't save skills, which are not learned yet. Id: (2232) Freezing Spell Freezing Spell Max Level: 10 Requirement: Warlock Basic Skill Skill Form: Passive Description: To preserve magic by Reading Spell Book, Warlock has to learn the basic preserving skills. The number of magic that can be maintained increases depending on caster's Base Level and INT. It consumes SP while preserving magic and also consuming amount is different depending on the quantities and kinds of maintained magic. Id: (2233) Arrow Storm Arrow Storm Max Level: 10 Requirement: Aimed Bolt 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts ranged physical damage by pouring a rain of arrows like a storm at a target and surrounding enemies within 9x9 cells around the target. Damage additionally increases according to the caster's Base Level and if Fear Breeze is active, it will inflict more damage. Consumes 5 Arrows. [Lv 1]: ATK 380%/450%(Fear Breeze), AoE: 5x5 cells [Lv 2]: ATK 560%/700%(Fear Breeze), AoE: 5x5 cells [Lv 3]: ATK 740%/950%(Fear Breeze), AoE: 5x5 cells [Lv 4]: ATK 920%/1200%(Fear Breeze), AoE: 5x5 cells [Lv 5]: ATK 1100%/1450%(Fear Breeze), AoE: 5x5 cells [Lv 6]: ATK 1280%/1700%(Fear Breeze), AoE: 7x7 cells [Lv 7]: ATK 1460%/1950%(Fear Breeze), AoE: 7x7 cells [Lv 8]: ATK 1640%/2200%(Fear Breeze), AoE: 7x7 cells [Lv 9]: ATK 1820%/2450%(Fear Breeze), AoE: 7x7 cells [Lv 10]: ATK 2000%/2700%(Fear Breeze), AoE: 9x9 cells Id: (2234) Fear Breeze Fear Breeze Max Level: 5 Requirement: Camouflage 1, Arrow Storm 5 Skill Form: Active Type: Supportive Target: Caster Description: During the skill duration, normal ranged attack has a chance of hitting a target multiple times. Extra attacks will consume arrows. [Lv 1]: Number of Attacks +1, Trigger Chance 12%, Duration: 60 seconds [Lv 2]: Number of Attacks +1, Trigger Chance 12%, Duration: 90 seconds [Lv 3]: Number of Attacks +1~2, Trigger Chance 21%, Duration: 120 seconds [Lv 4]: Number of Attacks +1~3, Trigger Chance 27%, Duration: 150 seconds [Lv 5]: Number of Attacks +1~4, Trigger Chance 30%, Duration: 180 seconds Id: (2235) Ranger Main Ranger Main Max Level: 10 Requirement: Ranger Basic Skill Skill Form: Passive Description: Increases damage against Brute, Plant and Fish monsters and decrease damage from those monsters. [Lv 1]: Damage and resistance +5 [Lv 2]: Damage and resistance +10 [Lv 3]: Damage and resistance +15 [Lv 4]: Damage and resistance +20 [Lv 5]: Damage and resistance +25 [Lv 6]: Damage and resistance +30 [Lv 7]: Damage and resistance +35 [Lv 8]: Damage and resistance +40 [Lv 9]: Damage and resistance +45 [Lv 10]: Damage and resistance +50 Id: (2236) Aimed Bolt Aimed Bolt Max Level: 10 Requirement: Ankle Snare 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Shoots an arrow intensively at the target, inflicting large ranged physical damage with 5 hits. The damage further increases based on the caster's Base Level and if Fear Breeze is active, it will inflict more damage. Consumes 3 Arrows. [Lv 1]: ATK 520%/835%(Fear Breeze) [Lv 2]: ATK 540%/870%(Fear Breeze) [Lv 3]: ATK 560%/905%(Fear Breeze) [Lv 4]: ATK 580%/940%(Fear Breeze) [Lv 5]: ATK 600%/975%(Fear Breeze) [Lv 6]: ATK 620%/1010%(Fear Breeze) [Lv 7]: ATK 640%/1045%(Fear Breeze) [Lv 8]: ATK 660%/1080%(Fear Breeze) [Lv 9]: ATK 680%/1115%(Fear Breeze) [Lv 10]: ATK 700%/1150%(Fear Breeze) Id: (2237) Detonator Detonator Max Level: 1 Requirement: Cluster Bomb 3 Skill Form: Active Type: Supportive Target: Caster Description: Immediately activates traps on the ground. Skills range is 7x7 cells around the targeted area. It can also activate FishHunter's traps. This skill will not detonate traps of another players. Can activate the following traps: Blast Mine, Claymore Trap, Sandman, Talkie Box, Firing Trap, Cluster Bomb and Ice Bound Trap. Id: (2238) Electric Shock Electric Shocker Max Level: 5 Requirement: Shockwave Trap 5 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Immobilizes a target and drains certain amount of SP per second from the target. Electric Shocker cannot be removed with Remove Trap. Requires 1 Special Alloy Trap. Maximum 3 traps are allowed to be set. [Lv 1]: Drains 5% SP/sec, Duration: 20 seconds [Lv 2]: Drains 10% SP/sec, Duration: 22 seconds [Lv 3]: Drains 15% SP/sec, Duration: 24 seconds [Lv 4]: Drains 20% SP/sec, Duration: 26 seconds [Lv 5]: Drains 25% SP/sec, Duration: 28 seconds Id: (2239) Cluster Bomb Cluster Bomb Max Level: 5 Requirement: Trap Research 3 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Maximum 3 traps are allowed to be set at once and damage range is 3 cells wide and 5 cells deep. Can be combined with Detonator skill. Cluster Bomb cannot be removed with Remove Trap. Requires 1 Special Alloy Trap. [Lv 1]: MATK 300% + Additional Trap Damage, Duration: 15 seconds [Lv 2]: MATK 400% + Additional Trap Damage, Duration: 15 seconds [Lv 3]: MATK 500% + Additional Trap Damage, Duration: 15 seconds [Lv 4]: MATK 600% + Additional Trap Damage, Duration: 15 seconds [Lv 5]: MATK 700% + Additional Trap Damage, Duration: 15 seconds Id: (2240) Warg Mastery Warg Mastery Max Level: 1 Requirement: Ranger Basic Skill Skill Form: Active Type: Supportive Target: Caster Description: Summons a Warg with a Wolf Flute. Re-using the skill returns the Warg to the wild. Id: (2241) Warg Rider Warg Rider Max Level: 3 Requirement: Warg Mastery 1 Skill Form: Active Type: Supportive Target: Caster Description: Allows a Ranger to mount their summoned Warg. Skill level increases Movement Speed. While mounted on a Warg, you can't use any bow attacks or skills that are not Warg exclusive other than trap skills. Can use the following traps while on a Warg: Cobalt Trap, Magenta Trap, Verdure Trap, Maze Trap, Electric Shocker. Id: (2242) Warg Dash Warg Dash Max Level: 1 Requirement: Warg Rider 1 Skill Form: Active Type: Supportive Target: Caster Description: Usable only when mounted on your Warg. Makes your Warg scamper in a straight direction, re-using the skill will stop it. You will automatically stop when hitting a wall or an enemy. If the Ranger has already learned Warg Strike, it gives damage to the crashed enemy. Id: (2243) Warg Strike Warg Strike Max Level: 5 Requirement: Tooth of Warg 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Makes your Warg run into a target and inflict damage. Damage increases as skill level gets higher. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% Id: (2244) Warg Bite Warg Bite Max Level: 5 Requirement: Warg Strike 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Makes your Warg leap at a target, dealing damage and temporarily causing Immobilizes status. The duration increases based on the Tooth of Warg skill level and the success chance depends on the target's AGI. Can't be used while mounted on a Warg. [Lv 1]: ATK 600%, Duration: 1 second + (Tooth of Warg Lv) [Lv 2]: ATK 800%, Duration: 2 seconds + (Tooth of Warg Lv) [Lv 3]: ATK 1000%, Duration: 3 seconds + (Tooth of Warg Lv) [Lv 4]: ATK 1200%, Duration: 4 seconds + (Tooth of Warg Lv) [Lv 5]: ATK 1500%, Duration: 5 seconds + (Tooth of Warg Lv) Id: (2245) Tooth of Warg Tooth of Warg Max Level: 10 Requirement: Warg Mastery 1 Skill Form: Passive Description: Increases the damage done by Warg skills. Increases damage as skill level gets higher. [Lv 1]: Damage +30 [Lv 2]: Damage +60 [Lv 3]: Damage +90 [Lv 4]: Damage +120 [Lv 5]: Damage +150 [Lv 6]: Damage +180 [Lv 7]: Damage +210 [Lv 8]: Damage +240 [Lv 9]: Damage +270 [Lv 10]: Damage +300 Id: (2246) Sensitive Keen Sensitive Keen Max Level: 5 Requirement: Tooth of Warg 3 Skill Form: Active Type: Supportive Target: Caster Description: Uses the Warg's senses to reveal hidden traps and enemies. Has a chance to attack enemies with Warg Bite. [Lv 1]: AoE: 7x7 cells, ATK 150%, Warg Bite Chance 8% [Lv 2]: AoE: 9x9 cells, ATK 200%, Warg Bite Chance 16% [Lv 3]: AoE: 11x11 cells, ATK 250%, Warg Bite Chance 24% [Lv 4]: AoE: 13x13 cells, ATK 300%, Warg Bite Chance 32% [Lv 5]: AoE: 15x15 cells, ATK 350%, Warg Bite Chance 40% Id: (2247) Camouflage Camouflage Max Level: 5 Requirement: Ranger Main 1 Skill Form: Active Type: Supportive Target: Caster Description: Hides yourself behind walls or any obstacles for 10 seconds so other monsters can't notice the you (except Boss, Demon, Insect monsters). You appear translucent while Camouflaged. Increases Critical rate and ATK, but decrease DEF while casting the skill. The skill is canceled when you attack or if the 10 duration ends. Can be re-cast to refresh the duration of the effect. It can be used without any obstacles if the skill level gets higher. [Lv 1]: 6 SP per sec, Movement Disabled [Lv 2]: 5 SP per sec, Movement Disabled [Lv 3]: 4 SP per sec, 50% Movement [Lv 4]: 3 SP per sec, 75% Movement [Lv 5]: 2 SP per sec, 100% Movement Id: (2248) Trap Research Trap Research Max Level: 10 Requirement: Claymore Trap 1, Remove Trap 1 Skill Form: Passive Description: Increases trap damage and trap set range of Hunters and Rangers, also increases INT and MaxSP. [Lv 1]: Damage +40, INT +1, MaxSP +220, Range +1 [Lv 2]: Damage +80, INT +2, MaxSP +240, Range +1 [Lv 3]: Damage +120, INT +3, MaxSP +260, Range +2 [Lv 4]: Damage +160, INT +4, MaxSP +280, Range +2 [Lv 5]: Damage +200, INT +5, MaxSP +300, Range +3 [Lv 6]: Damage +240, INT +6, MaxSP +320, Range +3 [Lv 7]: Damage +280, INT +7, MaxSP +340, Range +4 [Lv 8]: Damage +320, INT +8, MaxSP +360, Range +4 [Lv 9]: Damage +360, INT +9, MaxSP +380, Range +5 [Lv 10]: Damage +400, INT +10, MaxSP +400, Range +5 Id: (2249) Magenta Trap Magenta Trap Max Level: 1 Requirement: Trap Research 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Monsters that step on this trap has its element changed to Fire elemental. Does not affect Boss type monsters or players. Consumes 1 Scarlet Point and 1 Special Alloy Trap. Id: (2250) Cobalt Trap Cobalt Trap Max Level: 1 Requirement: Trap Research 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Monsters that step on this trap has it's element changed to Water elemental. Does not affect Boss type monsters or players. Consumes 1 Indigo Point and 1 Special Alloy Trap. Id: (2251) Maze Trap Maze Trap Max Level: 1 Requirement: Trap Research 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Monsters that step on this trap has its element changed to Earth elemental. Does not affect Boss type monsters or players. Consumes 1 Lime Green Point and 1 Special Alloy Trap. Id: (2252) Verdure Trap Verdure Trap Max Level: 1 Requirement: Trap Research 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: Monsters that step on this trap has its element changed to Wind elemental. Does not affect Boss type monsters or players. Consumes 1 Yellow Wish Point and 1 Special Alloy Trap. Id: (2253) Firing Trap Firing Trap Max Level: 5 Requirement: Detonator 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: When this trap activated, it deals damage in a 5x5 area and causes Burning status. Skill Level increases success rate of inflicting Burning status. Consumes 1 Special Alloy Trap. [Lv 1]: Success Chance 60% [Lv 2]: Success Chance 70% [Lv 3]: Success Chance 80% [Lv 4]: Success Chance 90% [Lv 5]: Success Chance 100% Id: (2254) Ice Bound Trap Ice Bound Trap Max Level: 5 Requirement: Detonator 1 Skill Form: Active Type: Trap (Visible) Target: Ground Description: When this trap activates, it deals damage in a 3x3 area and inflicts Freezing status. Skill Level increases success rate of inflicting Freezing status. Consumes 1 Special Alloy Trap. [Lv 1]: Success Chance 60% [Lv 2]: Success Chance 70% [Lv 3]: Success Chance 80% [Lv 4]: Success Chance 90% [Lv 5]: Success Chance 100% Id: (2255) Mado Gear License Mado Gear License Max Level: 5 Requirement: Mechanic Basic Skill Form: Passive Description: Allows the Mechanic to use Mado Gear. Higher Level increases damage and decreases the Movement penalty in Mado Gear. When wearing Mado Gear, caster's HP regen increased. Mado Gear isn't affected by Movement based skills, recovery based skills and any Strip skills. [Lv 1]: Damage +15, 60% Movement speed [Lv 2]: Damage +30, 70% Movement speed [Lv 3]: Damage +45, 80% Movement speed [Lv 4]: Damage +60, 90% Movement speed [Lv 5]: Damage +75, 100% Movement speed Id: (2256) Knuckle Boost Knuckle Boost Max Level: 5 Requirement: Mado Gear License 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Range: 11 cells Description: Shoots a rocket punch at a single target from a distance. The damage further increases based on the caster's Base Level and DEX. [Lv 1]: ATK 300% [Lv 2]: ATK 500% [Lv 3]: ATK 700% [Lv 4]: ATK 900% [Lv 5]: ATK 1100% Id: (2257) Pile Bunker Pile Bunker Max Level: 3 Requirement: Knuckle Boost 2 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Pulls out deadly drills from the Mado Gear to inflict damage and nullify defensive buff skills cast on the target. Caster's Base Level and STR affects the damage inflicted. Has 3 cells range. Requires Pile Bunker. [Lv 1]: Nullify Chance 40% [Lv 2]: Nullify Chance 55% [Lv 3]: Nullify Chance 70% Id: (2258) Vulcan Arm Vulcan Arm Max Level: 3 Requirement: Knuckle Boost 2 Skill Form: Active Type: Physical Ranged Target: 1 Character Range: 13 cells Description: Shoots a large-caliber gun which is attached to the Mado Gear to attack a target and surrounding enemies. Damage additionally increases according to the caster's Base Level and DEX. Consumes 1 Vulcan Bullet. [Lv 1]: ATK 140%/AoE: 5x5 cells [Lv 2]: ATK 280%/AoE: 5x5 cells [Lv 3]: ATK 420%/AoE: 5x5 cells Id: (2259) Flame Launcher Flame Launcher Max Level: 3 Requirement: Vulcan Arm 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Sets flames on the ground with a Flame Thrower to inflict Fire elemental physical damage and Burning status to all targets that are inside it's range. Requires Flame Thrower and consumes 1 Mado Gear Fuel. [Lv 1]: ATK 600%, Burning Chance: 30% [Lv 2]: ATK 900%, Burning Chance: 40% [Lv 3]: ATK 1200%, Burning Chance: 50% Id: (2260) Cold Slower Cold Slower Max Level: 3 Requirement: Vulcan Arm 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Uses a quick freezer to inflict Water elemental physical damage and Freezing or Frozen status to all targets that are inside it's range. Consumes 1 Liquid Condensed Bullet and 1 Mado Gear Fuel. [Lv 1]: ATK 600%/AoE: 5x5 cells [Lv 2]: ATK 900%/AoE: 7x7 cells [Lv 3]: ATK 1200%/AoE: 9x9 cells Id: (2261) Arm Cannon Arm Cannon Max Level: 5 Requirement: Flame Launcher 2, Cold Slower 2 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Range: 9 cells Description: Fires a cannon ball to inflict special ranged physical damage to a target and nearby enemies. Damage element depends on the equipped Cannon Ball. Damage additionally increases according to the caster's Base Level. Consumes 1 Cannon Ball and 1 Mado Gear Fuel. [Lv 1]: ATK 700%/AoE: 3x3 cells [Lv 2]: ATK 1000%/AoE: 3x3 cells [Lv 3]: ATK 1300%/AoE: 3x3 cells [Lv 4]: ATK 1600%/AoE: 5x5 cells [Lv 5]: ATK 1900%/AoE: 5x5 cells Id: (2262) Acceleration Acceleration Max Level: 3 Requirement: Mado Gear License 1 Skill Form: Active Type: Supportive Target: Caster Description: Temporarily increases Mado Gear's Movement Speed. Requires Accelerator and consumes 1 Mado Gear Fuel. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds Id: (2263) Hover Hover Max Level: 1 Requirement: Acceleration 1 Skill Form: Active Type: Supportive Target: Caster Description: Makes Mado Gear hover over the ground to escape traps and any other ground based magic for 90 sec. Requires Hovering Booster and consumes 1 Mado Gear Fuel. Id: (2264) Front Slide Front Slide Max Level: 1 Requirement: Hover 1 Skill Form: Active Type: Supportive Target: Caster Description: Mado Gear rushes forward 7 cells. Consumes 1 Mado Gear Fuel. Id: (2265) Back Slide Back Slide Max Level: 1 Requirement: Hover 1 Skill Form: Active Type: Supportive Target: Caster Description: Mado Gear moves backward 7 cells. Consumes 1 Mado Gear Fuel. Id: (2266) Remodel Mainframe Remodel Mainframe Max Level: 4 Requirement: Mado Gear License 4 Skill Form: Passive Description: Remodels Mado Gear's main frame to increase Defense and Overheat Limit. During Overheat, Mado Gear will continuously receive damage. Overheat limit is 999 and is canceled when 0 has been reached. [Lv 1]: Defense +40, Overheat Limit 200 [Lv 2]: Defense +60, Overheat Limit 280 [Lv 3]: Defense +80, Overheat Limit 360 [Lv 4]: Defense +100, Overheat Limit 450 Id: (2267) Self Destruction Self Destruction Max Level: 3 Requirement: Remodel Mainframe 2 Skill Form: Active Type: Special Physical Target: Enemies around the caster Description: Makes Mado Gear self-destruct causing huge damage in an area around it. Caster will lose Mado Gear and all SP will be drained. Requires Self-Destruct Device and consumes 3 Mado Gear Fuel. [Lv 1]: AoE: 5x5 cells [Lv 2]: AoE: 7x7 cells [Lv 3]: AoE: 9x9 cells Id: (2268) Shape Shift Shape Shift Max Level: 4 Requirement: Remodel Mainframe 2 Skill Form: Active Type: Supportive Target: Caster Description: Converts Mado Gear's element. Requires Shape Shifter and consumes 2 Mado Gear Fuel and Enchanted Stone. [Lv 1]: Convert to Fire element, Consume 3 Scarlet Points [Lv 2]: Convert to Earth element, Consume 3 Lime Green Points [Lv 3]: Convert to Wind element, Consume 3 Yellow Wish Points [Lv 4]: Convert to Water element, Consume 3 Indigo Points Id: (2269) Emergency Cool Emergency Cool Max Level: 1 Requirement: Self Destruction 2 Skill Form: Active Type: Supportive Target: Caster Description: Immediately cool down Mado Gear from overheating. The quality of cooling device affects the reduced amount of overheat point. Requires Cooling Device and consumes 1 Mado Gear Fuel. Id: (2270) Infrared Scan Infrared Scan Max Level: 1 Requirement: Shape Shift 2 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Scans 15x15 cells around caster with a infrared scanner to detect hidden enemies. Decreases all enemies' FLEE by 20% if they are inside the skill range. Id: (2271) Analyze Analyze Max Level: 3 Requirement: Infrared Scan 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Analyzes a target's status and decreases physical and magical defense of the target. Skill range is 9 cells. Duration is 20 seconds. Consumes 1 Mado Gear Fuel. [Lv 1]: -14% DEF/MDEF [Lv 2]: -28% DEF/MDEF [Lv 3]: -42% DEF/MDEF Id: (2272) Magnetic Field Magnetic Field Max Level: 3 Requirement: Emergency Cool 1 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Generates an electro magnetic field around the caster, that temporarily immobilizing all enemies within a 5x5 cells range. Enemy in hovering state isn't affected by this skill. This skill continuously drains target's SP. Enemies attacked by Earth elemental attack or Quagmire will be released from this skill's effect. Requires Magnetic Field Generator and consumes 2 Mado Gear Fuels. [Lv 1]: Prevents movement for 4 seconds, 50 SP drained per second [Lv 2]: Prevents movement for 6 seconds, 50 SP drained per second [Lv 3]: Prevents movement for 8 seconds, 50 SP drained per second Id: (2273) Neutral Barrier Neutral Barrier Max Level: 3 Requirement: Magnetic Field 2 Skill Form: Active Type: Supportive Target: Caster Description: Creates an energy barrier around the caster, increasing DEF and MDEF of all targets in range and preventing all long-range attacks from damaging the targets. Requires Barrier Generator and consumes 1 Mado Gear Fuel. [Lv 1]: DEF/MDEF +15%, Duration: 30 seconds [Lv 2]: DEF/MDEF +20%, Duration: 45 seconds [Lv 3]: DEF/MDEF +25%, Duration: 60 seconds Id: (2274) Stealth Field Stealth Field Max Level: 3 Requirement: Analyze 3, Neutral Barrier 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Creates a 5x5 cell stealth barrier around the caster, cloaking all targets within range. All targets cloaked by Stealth Field will be semi-visible and they cannot be targeted by skills. Continuously drains caster's SP while the skill is active and reduces 20% of caster's Movement Speed. If two Stealth Fields effects overlap, the effect is canceled immediately. Requires Camouflage Generator and consumes 2 Mado Gear Fuel. [Lv 1]: AoE: 5x5 cells, Duration: 15 seconds [Lv 2]: AoE: 5x5 cells, Duration: 20 seconds [Lv 3]: AoE: 5x5 cells, Duration: 25 seconds Id: (2275) Repair Repair Max Level: 5 Requirement: Mado Gear License 2 Skill Form: Active Type: Recovery Target: 1 Character Description: Repairs caster's Mado Gear or other Mado Gears. Has 5 cells range. Requires Repair Kit and consumes 1 Repair Vial. [Lv 1]: Restore 4% of MaxHP, Consume 1 Repair A [Lv 2]: Restore 7% of MaxHP, Consume 1 Repair A [Lv 3]: Restore 13% of MaxHP, Consume 1 Repair B [Lv 4]: Restore 17% of MaxHP, Consume 1 Repair B [Lv 5]: Restore 23% of MaxHP, Consume 1 Repair C Id: (2276) Axe Training Axe Training Max Level: 10 Requirement: Mechanic Basic Skill Form: Passive Description: Increases Axe class weapon damage, Mace also receive a small percentage of this skill. [Lv 1]: Damage +5, HIT +3 [Lv 2]: Damage +10, HIT +6 [Lv 3]: Damage +15, HIT +9 [Lv 4]: Damage +20, HIT +12 [Lv 5]: Damage +25, HIT +15 [Lv 6]: Damage +30, HIT +18 [Lv 7]: Damage +35, HIT +21 [Lv 8]: Damage +40, HIT +24 [Lv 9]: Damage +45, HIT +27 [Lv 10]: Damage +50, HIT +30 Id: (2277) Fire Earth Research Fire Earth Research Max Level: 5 Requirement: Mechanic Basic Skill Form: Passive Description: After researching Fire and Earth elemental monsters, the Mechanic gains further understanding of them, increasing damage and resistance against these monsters. [Lv 1]: Resistance +10, Damage +10 [Lv 2]: Resistance +20, Damage +20 [Lv 3]: Resistance +30, Damage +30 [Lv 4]: Resistance +40, Damage +40 [Lv 5]: Resistance +50, Damage +50 Id: (2278) Axe Boomerang Axe Boomerang Max Level: 5 Requirement: Axe Training 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws an Axe like a boomerang at a target to inflict damage. The weight of the Axe affects the inflicted damage. [Lv 1]: ATK 300% + Axe Weight, Range: 5 cells [Lv 2]: ATK 350% + Axe Weight, Range: 6 cells [Lv 3]: ATK 400% + Axe Weight, Range: 7 cells [Lv 4]: ATK 450% + Axe Weight, Range: 8 cells [Lv 5]: ATK 500% + Axe Weight, Range: 9 cells Id: (2279) Power Swing Power Swing Max Level: 5 Requirement: Axe Boomerang 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Inflicts damage and Stun status to a target by swinging your weapon. Damage additionally increases according to the caster's Base Level, STR and DEX. [Lv 1]: ATK 400% [Lv 2]: ATK 500% [Lv 3]: ATK 600% [Lv 4]: ATK 700% [Lv 5]: ATK 800% [Lv 6]: ATK 900% [Lv 7]: ATK 1000% [Lv 8]: ATK 1100% [Lv 9]: ATK 1200% [Lv 10]: ATK 1300% Id: (2280) Axe Tornado Axe Tornado Max Level: 5 Requirement: Axe Training 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Causes a tornado to form by spinning with an Axe at a high speed, causing damage to all targets in range. Damage additionally increases according to the caster's Base Level and VIT. [Lv 1]: ATK 380%/AoE: 5x5 cells [Lv 2]: ATK 560%/AoE: 5x5 cells [Lv 3]: ATK 740%/AoE: 7x7 cells [Lv 4]: ATK 920%/AoE: 7x7 cells [Lv 5]: ATK 1100%/AoE: 7x7 cells Id: (2281) FAW Silver Sniper FAW Silver Sniper Max Level: 5 Requirement: Fire Earth Research 2 Skill Form: Active Type: FAW Target: Ground Description: Sets a FAW (Fixed Automatic Weapon) on the ground that executes long range attacks. Maximum of 2 FAWs can be placed. Requires an Oridecon Hammer and Mini Furnace, consumes 2 Steel and 1 Iron. [Lv 1]: ATK +0, Duration: 20 seconds. [Lv 2]: ATK +200, Duration: 30 seconds [Lv 3]: ATK +400, Duration: 40 seconds [Lv 4]: ATK +800, Duration: 50 seconds [Lv 5]: ATK +1000, Duration: 60 seconds Id: (2282) FAW Magic Decoy FAW Magic Decoy Max Level: 5 Requirement: FAW Silver Sniper 2 Skill Form: Active Type: FAW Target: Ground Description: Sets a FAW (Fixed Automatic Weapon) on the ground that executes magic attacks. Maximum of 2 FAWs can be placed. Requires an Oridecon Hammer and Mini Furnace, consumes 2 Iron, 1 Brigan and 2 Enchanted stones (Scarlet, Indigo, Yellow Wish or Lime Green). [Lv 1]: MATK 300, Duration: 20 seconds [Lv 2]: MATK 350, Duration: 30 seconds [Lv 3]: MATK 400, Duration: 40 seconds [Lv 4]: MATK 450, Duration: 50 seconds [Lv 5]: MATK 500, Duration: 60 seconds Id: (2283) Divest FAW Divest FAW Max Level: 1 Requirement: FAW Silver Sniper 1 Skill Form: Active Type: FAW Target: Ground Description: Disarms 1 active FAW from the ground. FAW of another player can also be canceled. Has 5 cells range. Consumes 1 Monkey Wrench. Id: (2284) Fatal Menace Fatal Menace Max Level: 10 Requirement: Intimidate 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: 1 target and all enemies around the target are damaged. If a Dagger class weapon is equipped, the skill hits twice. Damage additionally increases according to the caster's Base Level. [Lv 1]: ATK 120%, HIT -30/AoE: 3x3 cells [Lv 2]: ATK 240%, HIT -25/AoE: 3x3 cells [Lv 3]: ATK 360%, HIT -20/AoE: 3x3 cells [Lv 4]: ATK 480%, HIT -15/AoE: 3x3 cells [Lv 5]: ATK 600%, HIT -10/AoE: 3x3 cells [Lv 6]: ATK 720%, HIT +0/AoE: 5x5 cells [Lv 7]: ATK 840%, HIT +5/AoE: 5x5 cells [Lv 8]: ATK 960%, HIT +10/AoE: 5x5 cells [Lv 9]: ATK 1080%, HIT +15/AoE: 5x5 cells [Lv 10]: ATK 1200%, HIT +20/AoE: 5x5 cells Id: (2285) Reproduce Reproduce Max Level: 10 Requirement: Plagiarism 5 Skill Form: Active (Toggle) Type: Supportive Target: Caster Description: Learns the last skill that was inflicted by an enemy. If the caster uses this skill one more time, then the skill effect disappears and caster can keep the newly acquired skill. Caster can learn only 1 skill and level learned depends on Reproduce's skill level. The skill acquired by reproduce consumes an extra 30% of normal SP. Since this skill is not a skill that invested the actual points, special effects such as the item to bring the learned level and the skill of the linker can not be used. Id: (2286) Auto Shadow Spell Auto Shadow Spell Max Level: 10 Requirement: Reproduce 5 Skill Form: Active Type: Supportive Target: Caster Description: Uses a magic skill learned from Plagiarism or Reproduce skill. MATK increases for the skill duration and physical attacks can trigger the learned magic skill. [Lv 1]: Activation Chance: 28%, Level 3 Skill, MATK +5, Duration: 60 seconds [Lv 2]: Activation Chance 26%, Level 3 Skill, MATK +10, Duration 80 seconds. [Lv 3]: Activation Chance 24%, Level 4 Skill, MATK +15, Duration 100 seconds [Lv 4]: Activation Chance 22%, Level 4 Skill, MATK +20, Duration 120 seconds [Lv 5]: Activation Chance 20%, Level 5 Skill, MATK +25, Duration 140 seconds [Lv 6]: Activation Chance 18%, Level 5 Skill, MATK +30, Duration 160 seconds [Lv 7]: Activation Chance 16%, Level 6 Skill, MATK +35, Duration 180 seconds [Lv 8]: Activation Chance 14%, Level 6 Skill, MATK +40, Duration 200 seconds [Lv 9]: Activation Chance 12%, Level 7 Skill, MATK +45, Duration 220 seconds [Lv 10]: Activation Chance 15%, Level 7 Skill, MATK +50, Duration 300 seconds Id: (2287) Shadow Form Shadow Form Max Level: 5 Requirement: Tunnel Drive 3 Skill Form: Active Type: Debuff Target: Caster Description: Hides yourself behind another player's shadow and make the front player receive damage instead of you. The skill is canceled if the front player has been attacked a certain amount of times or the distance between you and the front player gets farther. Skills and Items can't be used while in this state. [Lv 1]: 5 hits, 10 SP/sec, Duration 30 seconds [Lv 2]: 6 hits, 9 SP/sec, Duration 40 seconds [Lv 3]: 7 hits, 8 SP/sec, Duration 50 seconds [Lv 4]: 8 hits, 7 SP/sec, Duration 60 seconds [Lv 5]: 9 hits, 6 SP/sec, Duration 70 seconds Id: (2288) Triangle Shot Triangle Shot Max Level: 10 Requirement: Double Strafe 7 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks an enemy by firing 3 Arrows at once. Damage additionally increases according to the caster's Base Level and AGI. Consumes 3 Arrows. [Lv 1]: ATK 230%, Range: 7 cells [Lv 2]: ATK 230%, Range: 7 cells [Lv 3]: ATK 230%, Range: 7 cells [Lv 4]: ATK 230%, Range: 9 cells [Lv 5]: ATK 230%, Range: 9 cells [Lv 6]: ATK 230%, Range: 9 cells [Lv 7]: ATK 230%, Range: 9 cells [Lv 8]: ATK 230%, Range 11 cells [Lv 9]: ATK 230%, Range: 11 cells [Lv 10]: ATK 230%, Range: 11 cells Id: (2289) Body Painting Body Painting Max Level: 5 Requirement: Shadow Chaser Basic Skill Form: Active Type: Debuff Target: Caster Description: Splashes paint around the caster to reveal hidden enemies. The target and all surroundings that have been exposed to the paint get Blind along with a chance to decrease attack speed. Requires Paint Brush. Consumes 1 Surface Paint. [Lv 1]: Blind Chance 55%, ASPD Decrease Chance 25%, Duration: 5 seconds [Lv 2]: Blind Chance 57%, ASPD Decrease Chance 30%, Duration: 7 seconds [Lv 3]: Blind Chance 59%, ASPD Decrease Chance 35%, Duration: 9 seconds [Lv 4]: Blind Chance 61%, ASPD Decrease Chance 40%, Duration: 11 seconds [Lv 5]: Blind Chance 63%, ASPD Decrease Chance 45%, Duration: 13 seconds Id: (2290) Invisibility Invisibility Max Level: 5 Requirement: Auto Shadow Spell 7, Deadly Infection 5, Masquerade Unlucky 3 Skill Form: Active Type: Supportive Target: Caster Description: Makes yourself invisible. You can attack enemies during invisible state but the element of attack becomes Ghost Elemental level 1. It keeps consuming SP and also other skill or items can not be used while the skill is active. Skill is canceled if SP becomes 0. Ignores some of detecting skills. [Lv 1]: CRIT +20, Attack Speed +40%, Drains 10% SP/second [Lv 2]: CRIT +40, Attack Speed +30%, Drains 8% SP/second [Lv 3]: CRIT +60, Attack Speed +20%, Drains 6% SP/second [Lv 4]: CRIT +80, Attack Speed +10%, Drains 5% SP/second [Lv 5]: CRIT +100, Normal Attack Speed, Drains 2% SP/second Id: (2291) Deadly Infection Deadly Infection Max Level: 5 Requirement: Shadow Form 3, Auto Shadow Spell 5 Skill Form: Active Type: Supportive Target: Caster Description: Transfers abnormal status that caster holds at the moment to the target or attacking enemies. Even if the caster transferred its curse to others, the curse on caster is maintained. [Lv 1]: Duration: 10 seconds, 40% Infection Chance [Lv 2]: Duration: 15 seconds, 50% Infection Chance [Lv 3]: Duration: 20 seconds, 60% Infection Chance [Lv 4]: Duration: 25 seconds, 70% Infection Chance [Lv 5]: Duration: 30 seconds, 80% Infection Chance Id: (2292) Masquerade Enervation Masquerade Enervation Max Level: 3 Requirement: Body Painting 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Reduces target's damage and strips all Spirit Spheres that target has. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Damage -30%, Duration: 10 seconds [Lv 2]: Damage -40%, Duration: 15 seconds [Lv 3]: Damage -50%, Duration: 20 seconds Id: (2293) Masquerade Gloomy Masquerade Gloomy Max Level: 3 Requirement: Body Painting 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Reduces target's HIT and attack speed. Target's animals, pets or Homunculus are stripped with this skill. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Attack Speed +30%, HIT -20%, Duration: 10 seconds [Lv 2]: Attack Speed +40%, HIT -40%, Duration: 15 seconds [Lv 3]: Attack Speed +50%, HIT -60%, Duration: 20 seconds Id: (2294) Masquerade Ignorance Masquerade Ignorance Max Level: 3 Requirement: Body Painting 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Drains half of target's SP. On monsters, the amount of SP drained depend on monster's level. Target is disabled to use magic or skill while this skill is active. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Drains 100 SP, Duration: 10 seconds [Lv 3]: Drains 300 SP, Duration: 20 seconds [Lv 2]: Drains 200 SP, Duration: 15 seconds Id: (2295) Masquerade Laziness Masquerade Laziness Max Level: 3 Requirement: Masquerade Enervation 1, Masquerade Gloomy 1, Masquerade Ignorance 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Reduces target's movement, casting speed and also flee rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Flee -10, Variable Cast Time +20%, Duration: 10 seconds [Lv 2]: Flee -20, Variable Cast Time +30%, Duration: 15 seconds [Lv 3]: Flee -30, Variable Cast Time +40%, Duration: 20 seconds Id: (2296) Masquerade Unlucky Masquerade Unlucky Max Level: 3 Requirement: Masquerade Laziness 1, Masquerade Weakness 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Reduces target's CRIT and Perfect Dodge rate. Certain amount of Zeny is consumed every time target is casting skills. Inflicts either Poison, Blind or Silence status to target. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Crit -10, Perfect Flee -10, Duration: 10 seconds [Lv 2]: Crit -20, Perfect Flee -20, Duration: 15 seconds [Lv 3]: Crit -30, Perfect Flee -30, Duration: 20 seconds Id: (2297) Masquerade Weakness Masquerade Weakness Max Level: 3 Requirement: Masquerade Enervation 1, Masquerade Groomy 1, Masquerade Ignorance 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Reduces MaxHP and strips weapon and shield from target's body temporary. Target can not equip weapon or shield for skill duration. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: MaxHP -10%, Duration: 10 seconds [Lv 2]: MaxHP -20%, Duration: 15 seconds [Lv 3]: MaxHP -30%, Duration: 20 seconds Id: (2298) Strip Accessory Strip Accessory Max Level: 5 Requirement: Strip Weapon 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Strips all accessories from target's body. The target is disabled to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while. [Lv 1]: Success Chance 14%, Duration: 60 seconds [Lv 2]: Success Chance 16%, Duration: 60 seconds [Lv 3]: Success Chance 18%, Duration: 60 seconds [Lv 4]: Success Chance 20%, Duration: 60 seconds [Lv 5]: Success Chance 22%, Duration: 60 seconds Id: (2299) Manhole Manhole Max Level: 3 Requirement: Flag Graffiti 1 Skill Form: Active Type: Debuff Target: Ground Description: Draws 1 manhole on the ground and push 1 target into the hole. Trapped target is disabled from doing anything including attacks. Requires Paint Brush. Consumes 1 Surface Paint. [Lv 1]: Duration: 5 seconds [Lv 2]: Duration: 10 seconds [Lv 3]: Duration: 15 seconds Id: (2300) Dimension Door Dimension Door Max Level: 3 Requirement: Manhole 1 Skill Form: Active Type: Debuff Target: Ground Description: Draws magic door on the ground and teleport the target who steps on it to a random location. Requires Paint Brush. Consumes 1 Surface Paint. [Lv 1]: Duration: 4 seconds [Lv 2]: Duration: 8 seconds [Lv 3]: Duration: 12 seconds Id: (2301) Chaos Panic Chaos Panic Max Level: 3 Requirement: Manhole 1 Skill Form: Active Type: Debuff Target: Ground Description: Draws whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and moves abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Requires Paint Brush. Consumes 2 Surface Paint. [Lv 1]: Duration: 5 seconds [Lv 2]: Duration: 10 seconds [Lv 3]: Duration: 15 seconds Id: (2302) Maelstrom Maelstrom Max Level: 3 Requirement: Chaos Panic 3, Masquerade Unlucky 3 Skill Form: Active Type: Debuff Target: Ground Description: Draws swirling circle on the ground and absorb other magic that is cast on the ground. Caster recovers SP depending on absorbed magic level. Requires Paint Brush. Consumes 2 Surface Paint. [Lv 1]: Duration: 7 seconds [Lv 2]: Duration: 14 seconds [Lv 3]: Duration: 21 seconds Id: (2303) Bloody Lust Bloody Lust Max Level: 3 Requirement: Dimension Door 3 Skill Form: Active Type: Debuff Target: Ground Description: Draws a red circle on the ground and give the target who steps on it level 10 Provoke effect. Requires Paint Brush. Consumes 2 Surface Paint. [Lv 1]: Duration: 7 seconds [Lv 2]: Duration: 14 seconds [Lv 3]: Duration: 21 seconds Id: (2304) Feint Bomb Feint Bomb Max Level: 10 Requirement: Dimension Door 3 Skill Form: Active Type: Supportive Target: Caster Description: Draws a fake copycat of yourself on the ground and step backwards with Backslide. After a while, the fake copycat explodes itself and inflicts damage to all surrounding enemies. Damage additionally increases according to the caster's Base Level, Job Level and DEX. Requires Paint Brush and consumes 1 Surface Paint. [Lv 1]: 1 cells Backward [Lv 2]: 2 cells Backward [Lv 3]: 3 cells Backward [Lv 4]: 4 cells Backward [Lv 5]: 5 cells Backward [Lv 6]: 6 cells Backward [Lv 7]: 7 cells Backward [Lv 8]: 8 cells Backward [Lv 9]: 9 cells Backward [Lv 10]: 10 cells Backward Id: (2306) Id: (2307) Cannon Spear Cannon Spear Max Level: 5 Requirement: Pinpoint Attack 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts long-range physical damage to 1 target and surrounding enemies. Damage additionally increases according to the caster's Base Level and STR, can inflict half of the total Critical Damage based on half the caster's Critical chance. Requires Spear. [Lv 1]: ATK 50%/AoE: 3x3 cells [Lv 2]: ATK 100%/AoE: 3x3 cells [Lv 3]: ATK 150%/AoE: 3x3 cells [Lv 4]: ATK 200%/AoE: 5x5 cells [Lv 5]: ATK 250%/AoE: 5x5 cells Id: (2308) Banishing Point Banishing Point Max Level: 10 Requirement: Spear Mastery 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks a long distance enemy that is within 7 cells. Increases HIT as skill level gets higher. Gives additional damage depending on Bash level. Requires Spear. [Lv 1]: ATK 80% [Lv 2]: ATK 160% [Lv 3]: ATK 240% [Lv 4]: ATK 320% [Lv 5]: ATK 400% [Lv 6]: ATK 480% [Lv 7]: ATK 560% [Lv 8]: ATK 640% [Lv 9]: ATK 720% [Lv 10]: ATK 800% Id: (2309) Trample Trample Max Level: 3 Requirement: Royal Guard Basic Skill Form: Active Type: Supportive Target: Traps around the caster Description: Tramples a 5x5 area around the caster, destroying all traps. Explosive type traps will be activated with this skill. [Lv 1]: Chance of Success 50% [Lv 2]: Chance of Success 75% [Lv 3]: Chance of Success 100% Id: (2310) Shield Press Shield Press Max Level: 10 Requirement: Shield Charge 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Strikes down an target with a shield to inflict physical damage. The damage is influenced by the Shields Weight and refine level as well it additionally increases according the caster's Base Level, STR and VIT. Requires Shield. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% [Lv 6]: ATK 1200% [Lv 7]: ATK 1400% [Lv 8]: ATK 1600% [Lv 9]: ATK 1800% [Lv 10]: ATK 2000% Id: (2311) Reflect Damage Reduction Reflect Damage Reduction Max Level: 5 Requirement: Reflect Shield 5 Skill Form: Active Type: Supportive Target: Caster Description: Decreases reflected melee damage taken for the skill duration. Requires a Shield. [Lv 1]: Recieved reflected damage -10% [Lv 2]: Recieved reflected damage -20% [Lv 3]: Recieved reflected damage -30% [Lv 4]: Recieved reflected damage -40% [Lv 5]: Recieved reflected damage -50% Id: (2312) Pinpoint Attack Pinpoint Attack Max Level: 5 Requirement: Banishing Point 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Quickly moves close to the target and hits it's vital point. Has a chance to cause different effects depending on the skill level used. Damage additionally increases according to the caster's AGI, can inflict half of the total Critical Damage. Requires Spear. [Lv 1]: ATK 100%, cause Bleeding [Lv 2]: ATK 200%, break target's Helm [Lv 3]: ATK 300%, break target's Shield [Lv 4]: ATK 400%, break target's Armor [Lv 5]: ATK 500%, break target's Weapon Id: (2313) Vanguard Force Vanguard Force Max Level: 5 Requirement: Royal Guard Basic Skill Form: Active Type: Supportive Target: Caster Description: Increases your Rage Counter when you receive physical attack. The Rage Counters can be used for the skill Burst Attack. Vanguard Force will cancel when you cast Rage Burst. This skill consumes some SP at regular time interval to stay active. [Lv 1]: 20% Chance, 7 Max Rage Counter [Lv 2]: 32% Chance, 9 Max Rage Counter [Lv 3]: 44% Chance, 11 Max Rage Counter [Lv 4]: 56% Chance, 13 Max Rage Counter [Lv 5]: 68% Chance, 15 Max Rage Counter Id: (2314) Burst Attack Burst Attack Max Level: 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Releases all Rage Counters from Vanguard Force to deal great damage to an enemy. Id: (2315) Shield Spell Shield Spell Max Level: 3 Requirement: Shield Press 3, Earth Drive 2 Skill Form: Active Type: Supportive Target: Caster Description: Transfers one's will on the shield and gives an effect to oneself for 90 seconds. Effects do not stack. Requires Shield. [Lv 1]: Recovers 3% of MaxHP every 3 seconds [Lv 2]: Recovers 3% of MaxSP every 5 seconds [Lv 3]: ATK +150, MATK +150 Id: (2316) Exceed Break Exceed Break Max Level: 5 Requirement: Banishing Point 3 Skill Form: Active Type: Supportive Target: Caster Description: Gathers your strength to inflict greater damage on your next attack. A melee physical attack on your body will cancel the skill. Your skill damage is not affected by this skill. Movement Speed is decreased while this skill is active. [Lv 1]: ATK 100% [Lv 2]: ATK 200% [Lv 3]: ATK 300% [Lv 4]: ATK 400% [Lv 5]: ATK 500% Id: (2317) Over Brand Over Brand Max Level: 5 Requirement: Moon Slasher 3, Pinpoint Attack 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Draws a cross on the ground to inflict melee physical damage within 7x7 cells. If Moon Slasher was used before it will increase the damage dealt. Damage additionally increases according to the caster's Base Level, STR and DEX. Requires Spear. [Lv 1]: ATK 300%/450%(Moon Slasher) [Lv 2]: ATK 600%/900%(Moon Slasher) [Lv 3]: ATK 900%/1350%(Moon Slasher) [Lv 4]: ATK 1200%/1800%(Moon Slasher) [Lv 5]: ATK 1500%/2250%(Moon Slasher) Id: (2318) Prestige Prestige Max Level: 5 Requirement: Trample 3 Skill Form: Active Type: Supportive Target: Caster Description: Adds a chance to completely evade damage from magic attacks while increasing physical defense. The evasion rate depends on your stats. Your Defender skill level influences the physical defense rate. [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 45 seconds [Lv 3]: Duration: 60 seconds [Lv 4]: Duration: 75 seconds [Lv 5]: Duration: 90 seconds Id: (2319) Banding Banding Max Level: 5 Requirement: Pinpoint Attack 3, Burst Attack 1 Skill Form: Active Type: Supportive Target: Caster Description: Can only be used when in a party. Increases physical defense based on the amount of party members within 11x11 cells around you. Does not overlap with Prestige effect. [Lv 1]: DEF +18 for each party member, Duration 60 seconds [Lv 2]: DEF +21 for each party member, Duration 90 seconds [Lv 3]: DEF +24 for each party member, Duration 120 seconds [Lv 4]: DEF +27 for each party member, Duration 150 seconds [Lv 5]: DEF +30 for each party member, Duration 180 seconds Id: (2320) Moon Slasher Moon Slasher Max Level: 5 Requirement: Spear Mastery 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Deals damage to all targets in a 7x7 cells around the caster. The damage further increases based on your Over Brand skill level and caster's Base Level. Grants an effect to increase damage of Over Brand for the skill duration. Requires Spear. [Lv 1]: ATK 120%, Duration: 2 seconds [Lv 2]: ATK 240%, Duration: 4 seconds [Lv 3]: ATK 360%, Duration: 6 seconds [Lv 4]: ATK 480%, Duration: 8 seconds [Lv 5]: ATK 600%, Duration: 10 seconds Id: (2321) Genesis Ray Genesis Ray Max Level: 10 Requirement: Grand Cross 5 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Uses the power of God to inflict Holy elemental magic damage to all enemies within 11x11 cells around you. When used on Undead or Demon race monsters, there is a 50% chance of inflicting Blind status. Damage additionally increases according to the caster's Base Level and INT. If Inspiration is active, the element changes to Neutral and inflicts more damage. [Lv 1]: MATK 230%/300%(Inspiration) [Lv 2]: MATK 460%/600%(Inspiration) [Lv 3]: MATK 690%/900%(Inspiration) [Lv 4]: MATK 920%/1200%(Inspiration) [Lv 5]: MATK 1150%/1500%(Inspiration) [Lv 6]: MATK 1380%/1800%(Inspiration) [Lv 7]: MATK 1610%/2100%(Inspiration) [Lv 8]: MATK 1840%/2400%(Inspiration) [Lv 9]: MATK 2070%/2700%(Inspiration) [Lv 10]: MATK 2300%/3000%(Inspiration) Id: (2322) Piety Piety Max Level: 5 Requirement: Faith 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Endows your and nearby party member's armor with Holy elemental. Consumes 2 Holy Water. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 80 seconds [Lv 3]: Duration: 100 seconds [Lv 4]: Duration: 120 seconds [Lv 5]: Duration: 140 seconds Id: (2323) Earth Drive Earth Drive Max Level: 5 Requirement: Reflect Damage Reduction 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Brandishes your shield to attack all targets in an area to inflict melee physical damage. It can remove some ground magic and can inflict damage to enemies in Hiding state. Damage additionally increases according to the caster's Base Level, STR and VIT. Requires a Shield. [Lv 1]: ATK 380%/AoE: 3x3 cells [Lv 2]: ATK 760%/AoE: 3x3 cells [Lv 3]: ATK 1140%/AoE: 5x5 cells [Lv 4]: ATK 1520%/AoE: 5x5 cells [Lv 5]: ATK 1900%/AoE: 7x7 cells Id: (2324) Hesperus Lit Hesperus Lit Max Level: 5 Requirement: Prestige 3, Banding 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Inflicts melee physical damage to an enemy with the power of light. Damage additionally increases according to the caster's Base Level and VIT, and if Inspiration is active, the damage will increase even further. [Lv 1]: ATK 300%/450%(Inspiration) [Lv 2]: ATK 600%/900%(Inspiration) [Lv 3]: ATK 900%/1350%(Inspiration) [Lv 4]: ATK 1200%/1800%(Inspiration) [Lv 5]: ATK 1500%/2250%(Inspiration) Id: (2325) Inspiration Inspiration Max Level: 5 Requirement: Shield Spell 3, Genesis Ray 4, Piety 5 Skill Form: Active Type: Supportive Target: Caster Description: Respond to a Holy Spirit. By accepting the Holy Spirit into one's body, it increases HIT, stats, ATK, MATK and MaxHP temporarily. You are protected by an aura, which negates specific buffs and status effects as well and consumes HP and SP over time. The skill deactivates when your HP or SP reaches 0 or the duration ends. You are protected from the following debuffs: Poison, Blind, Stun, Silence, Confusion, Stone Curse, Sleep, Bleeding, Curse, Burning, Frozen, Freezing, Fear, Toxin, Paralyze, Venom Bleed, Magic Mushroom, Death Hurt, Pyrexia, Oblivion, Leech End, Deep Sleep, Frenzy and every Masquerade effect. [Lv 1]: HIT +12, All Stats +6, MaxHP +4%, ATK +40, MATK +40, Duration: 60 seconds, Consumes 3% HP/4% SP every 5 seconds [Lv 2]: HIT +24, All Stats +12, MaxHP +8%, ATK +80, MATK +80, Duration: 90 seconds, Consumes 2.5% HP/3.5% SP every 5 seconds [Lv 3]: HIT +36, All Stats +18, MaxHP +12%, ATK +120, MATK +120, Duration: 120 seconds, Consumes 2% HP/3% SP every 5 seconds [Lv 4]: HIT +48, All Stats +24, MaxHP +16%, ATK +160, MATK +160, Duration: 150 seconds, Consumes 1.5% HP/2.5% SP every 5 seconds [Lv 5]: HIT +60, All Stats +30, MaxHP +20%, ATK +200, MATK +200, Duration: 180 seconds, Consumes 1% HP/2% SP every 5 seconds Id: (2326) Dragon Combo Dragon Combo Max Level: 10 Requirement: Triple Attack 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Rapidly hits a single target with two blows with a chance to Stun the target. The skill Fallen Empire can be used in combination with this skill. [Lv 1]: ATK 180%, Stun Chance 2% [Lv 2]: ATK 260%, Stun Chance 3% [Lv 3]: ATK 340%, Stun Chance 4% [Lv 4]: ATK 420%, Stun Chance 5% [Lv 5]: ATK 500%, Stun Chance 6% [Lv 6]: ATK 580%, Stun Chance 7% [Lv 7]: ATK 660%, Stun Chance 8% [Lv 8]: ATK 740%, Stun Chance 9% [Lv 9]: ATK 820%, Stun Chance 10% [Lv 10]: ATK 900%, Stun Chance 11% Id: (2327) Sky Net Blow Sky Net Blow Max Level: 5 Requirement: Dragon Combo 3 Skill Form: Active Type: Physical Melee Target: Caster Description: A spinning blow that kicks up a storm, damaging all nearby enemies. Damage additionally increases according to the caster's Base Level and AGI. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% Id: (2328) Earth Shaker Earth Shaker Max Level: 5 Requirement: Dragon Combo 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Sends a shockwave through the ground damaging all targets in area of effect, enemies in Hiding/Cloaking status will be revealed and receive additional damage. Targets, except Guardians, hit by this skill recieve additional damage from Rampage Blaster for 5 seconds. Damage is affected by the caster's STR. [Lv 1]: ATK 300%/AoE: 3x3 cells [Lv 2]: ATK 600%/AoE: 5x5 cells [Lv 3]: ATK 900%/AoE: 7x7 cells [Lv 4]: ATK 1200%/AoE: 9x9 cells [Lv 5]: ATK 1500%/AoE: 11x11 cells Id: (2329) Fallen Empire Fallen Empire Max Level: 10 Requirement: Dragon Combo 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Do an upward blow using your shoulders and fists to deal damage to a single target. Can only be used after Dragon Combo. After Fallen Empire, Tiger Cannon and Gates of Hell can be used. Damage additionally increases according to the caster's Base Level and STR. Consumes 2 Spirit Spheres, at Level 6 and above only 1 Spirit Sphere will be consumed. [Lv 1]: ATK 350% [Lv 2]: ATK 600% [Lv 3]: ATK 850% [Lv 4]: ATK 1100% [Lv 5]: ATK 1350% [Lv 6]: ATK 1600% [Lv 7]: ATK 1850% [Lv 8]: ATK 2100% [Lv 9]: ATK 2350% [Lv 10]: ATK 2600% Id: (2330) Tiger Cannon Tiger Cannon Max Level: 10 Requirement: Fallen Empire 3 Skill Form: Active Type: Special Physical Target: Enemies around the caster Description: Inflicts special melee physical damage to a target and nearby enemies based on percentage of your MaxHP and MaxSP. Can only be used in Explosion Spirits state and inflicts additional damage when used after Fallen Empire. Consumes 2 Spirit Spheres. [Lv 1]: AoE: 5x5 cells, 12% MaxHP/6% MaxSP [Lv 2]: AoE: 5x5 cells, 14% MaxHP/7% MaxSP [Lv 3]: AoE: 5x5 cells, 16% MaxHP/8% MaxSP [Lv 4]: AoE: 5x5 cells, 18% MaxHP/9% MaxSP [Lv 5]: AoE: 5x5 cells, 20% MaxHP/10% MaxSP [Lv 6]: AoE: 7x7 cells, 22% MaxHP/11% MaxSP [Lv 7]: AoE: 7x7 cells, 24% MaxHP/12% MaxSP [Lv 8]: AoE: 7x7 cells, 26% MaxHP/13% MaxSP [Lv 9]: AoE: 7x7 cells, 28% MaxHP/14% MaxSP [Lv 10]: AoE: 7x7 cells, 30% MaxHP/15% MaxSP Id: (2331) Id: (2332) Rampage Blaster Rampage Blaster Max Level: 5 Requirement: Earth Shaker 2 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Inflicts long range physical damage to all enemies in an 7x7 area. Can only be used in Explosion Spirits status. Damage additionally increases according to the caster's Base Level and the skill's level. Consumes 3 Spirit Spheres. [Lv 1]: ATK 350%/550%(Earth Shaker) [Lv 2]: ATK 700%/1100%(Earth Shaker) [Lv 3]: ATK 1050%/1650%(Earth Shaker) [Lv 4]: ATK 1400%/2200%(Earth Shaker) [Lv 5]: ATK 1750%/2750%(Earth Shaker) Id: (2333) Crescent Elbow Crescent Elbow Max Level: 5 Requirement: Windmill 1 Skill Form: Active Type: Physical Melee Target: Caster Description: Has a chance to counter an attack, deals damage and knocks back the enemy while taking part of the damage yourself. The higher the HP of the target, the more damage it deals. Consumes 2 Spirit Spheres. Does not work on Boss monsters. [Lv 1]: 55% Chance, Duration: 3 seconds [Lv 2]: 60% Chance, Duration: 4 seconds [Lv 3]: 65% Chance, Duration: 5 seconds [Lv 4]: 70% Chance, Duration: 6 seconds [Lv 5]: 75% Chance, Duration: 7 seconds Id: (2334) Cursed Circle Cursed Circle Max Level: 5 Requirement: Blade Stop 2 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Every enemy in the area will be unable to move and attack, as well as receive the Silence status for the duration of the skill. If the caster uses any other skill, Cursed Circle will be cancelled. Consumes 1 Spirit Sphere. [Lv 1]: AoE: 3x3 cells, Duration: 3 seconds [Lv 2]: AoE: 3x3 cells, Duration: 4 seconds [Lv 3]: AoE: 5x5 cells, Duration: 5 seconds [Lv 4]: AoE: 5x5 cells, Duration: 6 seconds [Lv 5]: AoE: 7x7 cells, Duration: 7 seconds Id: (2335) Lightning Walk Lightning Walk Max Level: 5 Requirement: Windmill 1 Skill Form: Active Type: Supportive Target: Caster Description: When targeted with a ranged or magic attack (single target), there is a chance that you will immediately jump to the attacker. This skill drains your SP regularly while active and consumes your HP to cast. Cancels when the skill activates. [Lv 1]: 45% Chance, Duration: 5 seconds [Lv 2]: 50% Chance, Duration: 6 seconds [Lv 3]: 55% Chance, Duration: 7 seconds [Lv 4]: 60% Chance, Duration: 8 seconds [Lv 5]: 65% Chance, Duration: 9 seconds Id: (2336) Knuckle Arrow Knuckle Arrow Max Level: 10 Requirement: Lightning Walk 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Instantly brings you and the target next to each other, damaging the target while knocking the target back. Deals additional damage if the target hits a wall or an obstacle during the knockback. Damage additionally increases according to the caster's Base Level and is increased against Boss monsters which can't be knocked back. Consumes 1 Spirit Spheres, at Level 6 and above no Spirit Sphere will be consumed. [Lv 1]: ATK 600%/+150%(Knockback)/ 700%(Boss) [Lv 2]: ATK 700%/+300%(Knockback)/, 900%(Boss) [Lv 3]: ATK 800%/+450%(Knockback), 1100%(Boss) [Lv 4]: ATK 900%/+600%(Knockback), 1300%(Boss) [Lv 5]: ATK 1000%/+750%(Knockback), 1500%(Boss) [Lv 6]: ATK 1100%/+900%(Knockback), 1700%(Boss) [Lv 7]: ATK 1200%/+1050%(Knockback), 1900%(Boss) [Lv 8]: ATK 1300%/+1200%(Knockback), 2100%(Boss) [Lv 9]: ATK 1400%/+1350%(Knockback), 2300%(Boss) [Lv 10]: ATK 1500%/+1500%(Knockback), 2500%(Boss) Id: (2337) Windmill Windmill Max Level: 1 Requirement: Cursed Circle 1 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: A low to the ground round kick that damages targets in a 5x5 area around you and forces them to sit. Monsters in the area will be Stunned. Does not work on Mini-Boss or Boss monsters. Id: (2338) Rising Dragon Rising Dragon Max Level: 10 Requirement: Power Implantation 1 Skill Form: Active Type: Supportive Target: Caster Description: Temporarily increase your mind and spiritual power. You will be able to gather more Spirit Spheres, increase your MaxHP and MaxSP in percentage equal to the skill level and Attack Speed. You will remain in Explosion Spirits state while this skill is active. [Lv 1]: Max Spirit Spheres: 6, Duration: 120 seconds [Lv 2]: Max Spirit Spheres: 7, Duration: 140 seconds [Lv 3]: Max Spirit Spheres: 8, Duration: 160 seconds [Lv 4]: Max Spirit Spheres: 9, Duration: 180 seconds [Lv 5]: Max Spirit Spheres: 10, Duration: 200 seconds [Lv 6]: Max Spirit Spheres: 11, Duration: 220 seconds [Lv 7]: Max Spirit Spheres: 12, Duration: 240 seconds [Lv 8]: Max Spirit Spheres: 13, Duration: 260 seconds [Lv 9]: Max Spirit Spheres: 14, Duration: 280 seconds [Lv 10]: Max Spirit Spheres: 15, Duration: 300 seconds Id: (2339) Id: (2340) Power Absorb Power Absorb Max Level: 1 Requirement: Absorp Spirits 1, Power Implantation 1 Skill Form: Active Type: Supportive Target: Caster Description: Absorb Spirit Spheres on all targets in a 5x5 area, recovering your SP. Id: (2341) Power Implantation Power Implantation Max Level: 1 Requirement: Call Spirits 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Transfers all of your Spirit Spheres to the selected target. Id: (2342) Id: (2343) Gate of Hell Gate of Hell Max Level: 10 Requirement: Rampage Blaster 1, Tiger Cannon 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Strikes the target with countless blows. The lower your HP, the more damage it deals. Can be used after Fallen Empire, which also increases the damage. Consumes 2 Spirit Spheres. Id: (2344) Gentle Touch Silence Gentle Touch-Silence Max Level: 5 Requirement: Sura Basic Skill Skill Form: Active Type: Debuff Target: 1 Character Description: Using the knowledge of pressure point techniques, you put the target on Silence status while dealing damage. The caster's DEX will greatly increase the damage. [Lv 1]: Range 2 cells, 100% Damage [Lv 2]: Range 2 cells, 200% Damage [Lv 3]: Range 2 cells, 300% Damage [Lv 4]: Range 2 cells, 400% Damage [Lv 5]: Range 2 cells, 500% Damage Id: (2345) Gentle Touch-Cure Gentle Touch-Cure Max Level: 5 Requirement: Gentle Touch-Silence 1 Skill Form: Active Type: Recovery Target: 1 Character Description: Using the knowledge of pressure point techniques, you cure a target's Abnormal Status and recovers the target's HP. The higher the skill level the higher the chance of success. Cures Stone Curse, Freezing, Stun, Poison, Blind, Silence, Hallucination, Burning, Freezing and Guillotine Cross Poison. You can recover yourself from Stone Curse, Freezing and Stun. Consumes 1 Spirit Sphere. Id: (2346) Gentle Touch-Energy Gain Gentle Touch-Energy Gain Max Level: 5 Requirement: Gentle Touch-Cure 1 Skill Form: Active Type: Supportive Target: Caster Description: Use the knowledge of pressure point techniques, to improve your fighting spirit which allows you gain Spirit Spheres when you deal or receive physical damage. Increases Combo Finish, Chain Crush Combo and Tiger Fist damage while this skill is active. [Lv 1]: Consume 1% HP, 15% Chance [Lv 2]: Consume 2% HP, 20% Chance [Lv 3]: Consume 3% HP, 25% Chance [Lv 4]: Consume 4% HP, 30% Chance [Lv 5]: Consume 5% HP, 35% Chance Id: (2347) Gentle Touch - Change Gentle Touch-Change Max Level: 5 Requirement: Gentle Touch-Energy Gain 3 Skill Form: Active Type: Supportive Target: Caster Description: Using the knowledge of pressure point techniques, increasing your Attack Power and Attack Speed. Increases the damage inflicted with Rampage Blaster and Knuckle Arrow while this skill is active. This skill cannot be used in combination with Gentle Touch-Revitalize. Consumes 1 Spirit Sphere and some HP. [Lv 1]: Consume 1% HP, ATK +8, ATK +1% [Lv 2]: Consume 2% HP, ATK +16, ATK +2% [Lv 3]: Consume 3% HP, ATK +24, ATK +3% [Lv 4]: Consume 4% HP, ATK +32, ATK +4% [Lv 5]: Consume 5% HP, ATK +40, ATK +5% Id: (2348) Gentle Touch-Revitalize Gentle Touch-Revitalize Max Level: 5 Requirement: Gentle Touch-Energy Gain 3 Skill Form: Active Type: Supportive Target: Caster Description: Using the knowledge of pressure point techniques, MaxHP and Defense will be increased while also improving your natural HP Recovery per skill level. Increases Tiger Cannon and Gate of Hell damage while this skill is active. This skill cannot be used in combination with Gentle Touch-Change. Consumes 1 Spirit Sphere. [Lv 1]: MaxHP +2%, DEF +20, HP Recovery Rate +80% [Lv 2]: MaxHP +4%, DEF +40, HP Recovery Rate +110% [Lv 3]: MaxHP +6%, DEF +60, HP Recovery Rate +140% [Lv 4]: MaxHP +8%, DEF +80, HP Recovery Rate +170% [Lv 5]: MaxHP +10%, DEF +100, HP Recovery Rate +200% Id: (2349) Id: (2350) Swing Dance Swing Dance Max Level: 5 Requirement: Deep Sleep Lullaby 1 Skill Form: Active Type: Supportive Range: 31x31 AoE Target: Caster and Party Members Description: Increases Movement Speed and Attack Speed of caster and party members for 180 seconds. The bonus for Attack Speed is further increased by the Lesson skill level. Requires Whip. [Lv 1]: +5% Attack Speed +(Lesson Lv), -6% Fixed Casting Time [Lv 2]: +10% Attack Speed +(Lesson Lv), -12% Fixed Casting Time [Lv 3]: +15% Attack Speed +(Lesson Lv), -18% Fixed Casting Time [Lv 4]: +20% Attack Speed +(Lesson Lv), -24% Fixed Casting Time [Lv 5]: +25% Attack Speed +(Lesson Lv), -30% Fixed Casting Time Id: (2351) Symphony of Lover Symphony of Lover Max Level: 5 Requirement: Deep Sleep Lullaby 1 Skill Form: Active Type: Supportive Range: 31x31 AoE Target: Caster and Party Members Description: Increases MDEF and resistance against Holy and Ghost element of caster and party members for 180 seconds. Requires Whip. [Lv 1]: MDEF +2%, +3% Resistance [Lv 2]: MDEF +4%, +6% Resistance [Lv 3]: MDEF +6%, +9% Resistance [Lv 4]: MDEF +8%, +12% Resistance [Lv 5]: MDEF +10%, +15% Resistance Id: (2352) Moonlight Serenade Moonlight Serenade Max Level: 5 Requirement: Deep Sleep Lullaby 1 Skill Form: Active Type: Supportive Range: 31x31 AoE Target: Caster and Party Members Description: Increases MATK of caster and party members for 180 seconds. The MATK further increases based on the Lesson skill level and caster's Job Level. It does not overlap with other Wanderer dances. Requires Whip. [Lv 1]: MATK +7 +(Lesson Lv) [Lv 2]: MATK +10 +(Lesson Lv) [Lv 3]: MATK +13 +(Lesson Lv) [Lv 4]: MATK +15 +(Lesson Lv) [Lv 5]: MATK +20 +(Lesson Lv) Id: (2379) Id: (2380) Id: (2381) Windmill Rush Windmill Rush Max Level: 5 Requirement: Deep Sleep Lullaby 1 Skill Form: Active Type: Supportive Range: 31x31 AoE Target: Caster and Party Members Description: Increases the ATK and Movement Speed of the caster and party members for 180 sec. It does not stack with other Minstrel songs. The ATK further increases based on the caster's Lesson skill level. Requires Musical Instrument. [Lv 1]: ATK +7 +(Lesson Lv) [Lv 2]: ATK +10 +(Lesson Lv) [Lv 3]: ATK +13 +(Lesson Lv) [Lv 4]: ATK +15 +(Lesson Lv) [Lv 5]: ATK +20 +(Lesson Lv) Id: (2382) Echo Song Echo Song Max Level: 5 Requirement: Deep Sleep Lullaby 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increases the defense of the caster and party members for 180 seconds. This DEF further increases based on the Lessons skill level and caster's Job Level. Requires Musical Instrument. [Lv 1]: Def +6%/AoE: 15x15 cells [Lv 2]: Def +12%/AoE: 17x17 cells [Lv 3]: Def +18%/AoE: 19x19 cells [Lv 4]: Def +24%/AoE: 21x21 cells [Lv 5]: Def +30%/AoE: 23x23 cells Id: (2383) Harmonize Harmonize Max Level: 5 Requirement: Deep Sleep Lullaby 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Enters a state of harmony with another player or monster. Equalizes all bonus stats of caster and 1 target for 60 seconds. Requires Musical Instrument. [Lv 1]: All bonus stats -10 [Lv 2]: All bonus stats -15 [Lv 3]: All bonus stats -20 [Lv 4]: All bonus stats -25 [Lv 5]: All bonus stats -30 Id: (2410) Id: (2411) Id: (2412) Lesson Lesson Max Level: 10 19Requirement: Minstrel Basic Skill 20Requirement: Wanderer Basic Skill Skill Form: Passive Description: Increases MaxSP and SP regen for each level learned. If skill level reaches above 5, allows the performer to use 3rd Class skills while performing 2nd Class dances, songs or ensembles. [Lv 1]: MaxSP +30, Recover 6 SP/10 sec. [Lv 2]: MaxSP +60, Recover 9 SP/10 sec. [Lv 3]: MaxSP +90, Recover 12 SP/10 sec. [Lv 4]: MaxSP +120, Recover 15 SP/10 sec. [Lv 5]: MaxSP +150, Recover 18 SP/10 sec. [Lv 6]: MaxSP +180, Recover 21 SP/10 sec. [Lv 7]: MaxSP +200, Recover 24 SP/10 sec. [Lv 8]: MaxSP +240, Recover 27 SP/10 sec. [Lv 9]: MaxSP +270, Recover 30 SP/10 sec. [Lv 10]: MaxSP +300, Recover 33 SP/10 sec. Id: (2413) Metallic Sound Metallic Sound Max Level: 10 Requirement: Reverberation 5 Skill Form: Active Type: Magical Target: 1 Character Description: Creates a high-pitched sound to inflict Neutral elemental magic damage. Causes more damage to enemies affected by Sleep. Damage additionally increases according to the Lesson skill level and Base Level. [Lv 1]: MATK 120% +(Lesson Lv x60)% [Lv 2]: MATK 240% +(Lesson Lv x60)% [Lv 3]: MATK 360% +(Lesson Lv x60)% [Lv 4]: MATK 480% +(Lesson Lv x60)% [Lv 5]: MATK 600% +(Lesson Lv x60)% [Lv 6]: MATK 720% +(Lesson Lv x60)% [Lv 7]: MATK 840% +(Lesson Lv x60)% [Lv 8]: MATK 960% +(Lesson Lv x60)% [Lv 9]: MATK 1080% +(Lesson Lv x60)% [Lv 10]: MATK 1200% +(Lesson Lv x60)% Id: (2414) Reverberation Reverberation Max Level: 5 19Requirement: Dissonance 5 20Requirement: Ugly Dance 5 Skill Form: Active Type: Magical Target: 1 Character Description: Generates a high-frequency sound wave inflicting elemental magic damage to all enemies within a 5x5 cells targeted area. The element of the damage depends on the equipped Arrows. Consumes 5 Arrows and can't be used if less than 5 Arrows in inventory. [Lv 1]: MATK 1000% [Lv 2]: MATK 1300% [Lv 3]: MATK 1600% [Lv 4]: MATK 1900% [Lv 5]: MATK 2200% Id: (2415) Id: (2416) Id: (2417) Dominion Impulse Dominion Impulse Max Level: 1 Requirement: Reverberation 1 Skill Form: Active Type: Supportive Target: Ground Description: Releases a powerful scream that will activate all Reverberations within 10 cells of the skill's target location. It will also activate Reverberations left by other performer. Id: (2418) Severe Rainstorm Severe Rainstorm Max Level: 5 19Requirement: Musical Strike 5 20Requirement: Throw Arrow 5 Skill Form: Active Type: Physical Ranged Target: Ground Description: Drops a rain of arrows down on enemies in an 11x11 cells area, inflicting ranged physical damage 12 times to targets within the range. The damage further increases based on the caster's Base Level, AGI and DEX. Consumes 10 Arrows and can't be used if less than 10 Arrows in inventory. Inflicts more damage when equipped with Whip or Musical Instrument. Requires Bow, Whip or Musical Instrument. [Lv 1]: ATK 100%/120%(Instrument/Whip) [Lv 2]: ATK 200%/240%(Instrument/Whip) [Lv 3]: ATK 300%/360%(Instrument/Whip) [Lv 4]: ATK 400%/480%(Instrument/Whip) [Lv 5]: ATK 500%/600%(Instrument/Whip) Id: (2419) Song of Despair Song of Despair Max Level: 5 Requirement: Lesson 1 Skill Form: Active Type: Debuff Target: Ground Description: Generates a sound wave on the ground that will immobilize all enemies within 3x3 AOE. A maximum of 5 can be placed at the same time. Does not work against Boss monsters. Consumes 1 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: Effect Duration: 8 seconds, Sound Wave Duration: 9 seconds [Lv 2]: Effect Duration: 10 seconds, Sound Wave Duration: 11 seconds [Lv 3]: Effect Duration: 12 seconds, Sound Wave Duration: 13 seconds [Lv 4]: Effect Duration: 14 seconds, Sound Wave Duration: 15 seconds [Lv 5]: Effect Duration: 16 seconds, Sound Wave Duration: 17 seconds Id: (2420) Siren's Voice Siren's Voice Max Level: 5 Requirement: Song of Despair 3 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Tempts all enemies that are within range to fall hopelessly in love with the Caster. Monsters will be unable to attack or target the caster with skills. Affected targets will display a "Heart" emoticon. The duration of this skill is reduced based on the target's Base Level and the skill is canceled once the target receives damage. Requires Musical Instrument or Whip. [Lv 1]: AoE: 5x5 cells, Duration: 15 seconds [Lv 2]: AoE: 7x7 cells, Duration: 18 seconds [Lv 3]: AoE: 9x9 cells, Duration: 21 seconds [Lv 4]: AoE: 11x11 cells, Duration: 24 seconds [Lv 5]: AoE: 13x13 cells, Duration: 27 seconds Id: (2421) Death Valley Death Valley Max Level: 5 Requirement: Circle of Nature 3 Skill Form: Active Type: Recovery Target: 1 Character Description: Recites a sacred poem to revive a dead companion. The revived player will have HP equal to the SP they had while dead. If the player had 0 SP before revival, they will have 1 HP. Consumes 1 Regrettable Tear. Requires Musical Instrument or Whip. [Lv 1]: Success rate 100% Consume 50% SP from revival target [Lv 2]: Success rate 100% Consume 40% SP from revival target [Lv 3]: Success rate 100% Consume 30% SP from revival target [Lv 4]: Success rate 100% Consume 20% SP from revival target [Lv 5]: Success rate 100% Consume 10% SP from revival target Id: (2422) Deep Sleep Lullaby Deep Sleep Lullaby Max Level: 5 Requirement: Lesson 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Forces the selected and surrounding targets in a certain range into a Deep Sleep state. Once, the targets are in a Deep Sleep, they are unable to move, attack, use items, skills or chat. The effect is canceled if the targets receive damage. Targets in Deep Sleep will also take 50% more damage from the next attack. Affected targets will also recover 3% of HP/SP every 2 seconds. Consumes 2 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 3x3 cells [Lv 2]: AoE: 3x3 cells [Lv 3]: AoE: 3x3 cells [Lv 4]: AoE: 5x5 cells [Lv 5]: AoE: 5x5 cells Id: (2423) Circle of Nature Circle of Nature Max Level: 5 Requirement: Lesson 1 Skill Form: Active Type: Recovery Range: 31x31 AoE Target: Caster and Party Members Description: Display the power of the Circle of Nature recovering the target's HP. The HP recovery rate increases according to the caster's Lesson skill. Requires Musical Instrument or Whip. [Lv 1]: HP Recovery Rate +50% [Lv 2]: HP Recovery Rate +100% [Lv 3]: HP Recovery Rate +150% [Lv 4]: HP Recovery Rate +200% [Lv 5]: HP Recovery Rate +250% Id: (2424) Improvised Song Improvised Song Max Level: 5 Requirement: Song of Despair 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Removes all advanced ensemble effects on the target using unknown language. The chance of success increases with the skill level. [Lv 1]: Success Chance: 40% [Lv 2]: Success Chance: 50% [Lv 3]: Success Chance: 60% [Lv 4]: Success Chance: 70% [Lv 5]: Success Chance: 80% Id: (2425) Gloomy Shyness Gloomy Shyness Max Level: 5 Requirement: Improvised Song 1 Skill Form: Active Type: Debuff Target: 1 Character Description: The target receives increased SP consumption and Fixed Casting Time. In cases you'll get too depressed, you recieve a FLEE and Attack Speed reduction as well as any kind of mount will be removed. This skill is only available in PvP/Siege area. Requires Musical Instrument or Whip. [Lv 1]: Fixed Casting Time +0.5 seconds, SP Consumption +10% [Lv 2]: Fixed Casting Time +1 seconds, SP Consumption +20% [Lv 3]: Fixed Casting Time +1.5 seconds, SP Consumption +30% [Lv 4]: Fixed Casting Time +2 seconds, SP Consumption +40% [Lv 5]: Fixed Casting Time +2.5 seconds, SP Consumption +50% Id: (2426) Great Echo Great Echo Max Level: 5 Requirement: Metallic Sound 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: The caster sings loudly to generate a sound wave that damages all nearby enemies. Damage additionally increases according to the Lesson skill level and the caster's Base Level. If there is another performer in the party, the damage will be doubled. Consumes 2 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 5x5 cells, ATK 750% [Lv 2]: AoE: 7x7 cells, ATK 1250% [Lv 3]: AoE: 7x7 cells, ATK 1750% [Lv 4]: AoE: 9x9 cells, ATK 2250% [Lv 5]: AoE: 9x9 cells, ATK 2750% Id: (2427) Song of Mana Song of Mana Max Level: 5 19Requirement: Harmonize 1, Windmill Rush 1, Echo Song 1 20Requirement: Swing Dance 1, Symphony of Lover 1, Moonlight Serenade 1 Skill Form: Active Type: Ensemble Skill Target: Caster and Party Members Description: The caster and at least one other performer in the party, sings for Mana, asking for increased circulation. Recovers SP of the caster and party members. SP recovery further increases based on the Lesson skill level. Consumes 1 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 11x11 cells, Restores 10% SP, +50% SP Recovery [Lv 2]: AoE: 13x13 cells, Restores 10% SP, +100% SP Recovery [Lv 3]: AoE: 15x15 cells, Restores 15% SP, +150% SP Recovery [Lv 4]: AoE: 17x17 cells, Restores 15% SP, +200% SP Recovery [Lv 5]: AoE: 19x19 cells, Restores 20% SP, +250% SP Recovery Id: (2428) Dance with Warg Dance with Warg Max Level: 5 19Requirement: Harmonize 1, Windmill Rush 1, Echo Song 1 20Requirement: Swing Dance 1, Symphony of Lover 1, Moonlight Serenade 1 Skill Form: Active Type: Ensemble Skill Target: Caster and Party Members Description: The caster and at least one other performer in the party, sing a fast tempo song to encourage your party members. Increases ASPD and decreases Fixed Casting Time as well as increases long range damage. Consumes 1 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 11x11 cells, Fixed Casting Time -30% +5% Attack Speed, +1% Ranged Damage [Lv 2]: AoE: 13x13 cells, Fixed Casting Time -40% +10% Attack Speed, +2% Ranged Damage [Lv 3]: AoE: 15x15 cells, Fixed Casting Time -50% +15% Attack Speed, +3% Ranged Damage [Lv 4]: AoE: 17x17 cells, Fixed Casting Time -60% +20% Attack Speed, +4% Ranged Damage [Lv 5]: AoE: 19x19 cells, Fixed Casting Time -70% +25% Attack Speed, +5% Ranged Damage Id: (2429) Song of Destruction Song of Destruction Max Level: 5 Requirement: Saturday Night Fever 3, Sinking Melody 3 Skill Form: Active Type: Ensemble Skill Target: Enemies around the caster Description: The caster and at least one other performer sing, Song of Destruction causes to double the damage inflicted on enemies in range for 10 seconds. The duration further increases based on the Lesson skill level. Consumes 10 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 11x11 cells [Lv 2]: AoE: 11x11 cells [Lv 3]: AoE: 13x13 cells [Lv 4]: AoE: 13x13 cells [Lv 5]: AoE: 15x15 cells Id: (2430) Saturday Night Fever Saturday Night Fever Max Level: 5 Requirement: Dance with Warg 1 Skill Form: Active Type: Ensemble Skill Target: Enemies around the caster Description: When sung by the caster and at least one other performer, Saturday Night Fever has a chance to inflict to all players in range of the caster to enter a limited Frenzy state. Frenzied targets will continuously lose HP and SP as well as lose HIT and FLEE. Item usage is disabled and those affected will be forced to sit on the ground for 3 seconds after the Frenzy wears off. The chances further increases based on the Lesson skill level. Can only be used in PvP/Siege area. Consumes 5 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 7x7 cells, HIT -100, FLEE -50 [Lv 2]: AoE: 9x9 cells, HIT -150, FLEE -80 [Lv 3]: AoE: 11x11 cells, HIT -200, Flee -110 [Lv 4]: AoE: 13x13 cells, HIT -250, Flee -140 [Lv 5]: AoE: 15x15 cells, HIT -300, Flee -170 Id: (2431) Lerad's Dew Lerad's Dew Max Level: 5 19Requirement: Harmonize 1, Windmill Rush 1, Echo Song 1 20Requirement: Swing Dance 1, Symphony of Lover 1, Moonlight Serenade 1 Skill Form: Active Type: Ensemble Skill Target: Caster and Party Members Description: When sung by the caster and at least one other performer in the party, Lerad's Dew will increase the MaxHP of all surrounding party members. This skill does not affect characters who are in Frenzy. The MaxHP bonus further increases based on the Lesson skill level. Consumes 1 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 11x11 cells, MaxHP +5%, Duration: 20 seconds [Lv 2]: AoE: 11x11 cells, MaxHP +8%, Duration: 30 seconds [Lv 3]: AoE: 13x13 cells, MaxHP +11%, Duration: 40 seconds [Lv 4]: AoE: 13x13 cells, MaxHP +14%, Duration: 50 seconds [Lv 5]: AoE: 15x15 cells, MaxHP +17%, Duration: 120 seconds Id: (2432) Sinking Melody Sinking Melody Max Level: 5 Requirement: Song of Mana 1 Skill Form: Active Type: Ensemble Skill Target: Enemies around the caster Description: When sung by the caster and at least one other performer, Sinking Melody reduces rapidly SP and decreases INT of enemies around the caster. The chance further increases based on the Lesson skill level. Can only be used in PvP/Siege area. Consumes 2 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: Success Chance 10% +(Lesson Lv) [Lv 2]: Success Chance 15% +(Lesson Lv) [Lv 3]: Success Chance 20% +(Lesson Lv) [Lv 4]: Success Chance 25% +(Lesson Lv) [Lv 5]: Success Chance 30% +(Lesson Lv) Id: (2433) Beyond of Warcry Beyond of Warcry Max Level: 5 Requirement: Lerad's Dew 1 Skill Form: Active Type: Ensemble Skill Target: Enemies around the caster Description: When sung by the caster and at least one other performer, Beyond of Warcry reduces MaxHP and decreases STR of enemies around the caster. The chance further increases based on the Lesson skill level. Can only be used in PvP/Siege area. Consumes 10 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: Success Chance 15% +(Lesson Lv) [Lv 2]: Success Chance 18% +(Lesson Lv) [Lv 3]: Success Chance 21% +(Lesson Lv) [Lv 4]: Success Chance 24% +(Lesson Lv) [Lv 5]: Success Chance 27% +(Lesson Lv) Id: (2434) Unlimited Humming Voice Unlimited Humming Voice Max Level: 5 Requirement: Song of Destruction 1, Beyond of Warcry 1 Skill Form: Active Type: Ensemble Skill Target: Caster Description: When sung by the caster and at least one other performer, the caster and every party member around the caster will recieve increased magic damage against all elements. The damage bonus further increases based on the Lesson skill level. Consumes 5 Neck Protection Candy. Requires Musical Instrument or Whip. [Lv 1]: AoE: 11x11 cells, +4% All Elemental Damage +(Lesson Lv) [Lv 2]: AoE: 11x11 cells, +8% All Elemental Damage +(Lesson Lv) [Lv 3]: AoE: 13x13 cells, +12% All Elemental Damage +(Lesson Lv) [Lv 4]: AoE: 13x13 cells, +16% All Elemental Damage +(Lesson Lv) [Lv 5]: AoE: 15x15 cells, +20% All Elemental Damage +(Lesson Lv) Id: (2441) Id: (2442) Id: (2443) Fire Walk Fire Walk Max Level: 5 Requirement: Volcano 1 Skill Form: Active Type: Magical Target: Caster Description: Creates a trail of fire behind the caster for 12 seconds, dealing Fire elemental damage to enemies that walk on it. Skill level affects damage inflicted. [Lv 1]: Up to 8 cells [Lv 2]: Up to 10 cells [Lv 3]: Up to 12 cells [Lv 4]: Up to 14 cells [Lv 5]: Up to 16 cells Id: (2444) Electric Walk Electric Walk Max Level: 5 Requirement: Violent Gale 1 Skill Form: Active Type: Magical Target: Caster Description: Summons Lightning under your feet for 12 seconds, dealing Wind elemental damage to enemies that walk on it. Skill level affects damage inflicted. [Lv 1]: Up to 8 cells [Lv 2]: Up to 10 cells [Lv 3]: Up to 12 cells [Lv 4]: Up to 14 cells [Lv 5]: Up to 16 cells Id: (2445) Spell Fist Spell Fist Max Level: 10 Requirement: Auto Spell 4 Skill Form: Active Type: Supportive Target: Caster Description: If the caster uses this skill while casting Fire Bolt, Cold Bolt or Lightening Bolt, the Bolt casting is cancelled but all the bolt's power is concentrated in the caster's hands. While in this state, physical attacks will deal magic damage of the bolt. The amount of damage depends on the skill level. The skill is cancelled when the duration expires or when the max number of hits is reached. [Lv 1]: Duration: 15 seconds, Up to 3 hits [Lv 2]: Duration: 20 seconds, Up to 6 hits [Lv 3]: Duration: 25 seconds, Up to 9 hits [Lv 4]: Duration: 30 seconds, Up to 12 hits [Lv 5]: Duration: 35 seconds, Up to 15 hits [Lv 6]: Duration: 40 seconds, Up to 18 hits [Lv 7]: Duration: 45 seconds, Up to 21 hits [Lv 8]: Duration: 50 seconds, Up to 24 hits [Lv 9]: Duration: 55 seconds, Up to 27 hits [Lv 10]: Duration: 60 seconds, Up to 30 hits Id: (2446) Earth Grave Earth Grave Max Level: 5 Requirement: Earth Spike 5 Skill Form: Active Type: Magical, AoE Target: Ground Description: Transforms the ground into spears, causing Earth elemental magic damage and Bleeding state to the targets. Damage additionally increases according to the Seismic Weapon skill level as well as the caster's Base Level and INT. Can also cause damage to enemy in Hiding and Cloaking state. [Lv 1]: AoE: 7x7 cells [Lv 2]: AoE: 7x7 cells [Lv 3]: AoE: 7x7 cells [Lv 4]: AoE: 9x9 cells [Lv 5]: AoE: 9x9 cells Id: (2447) Diamond Dust Diamond Dust Max Level: 5 Requirement: Deluge 3 Skill Form: Active Type: Magical, AoE Target: Ground Description: Creates freezing winds in an area which causes Water element magic damage and Crystallization state. The damage increase depends on skill level and Frost Weapon skill level and further increases based on the caster's Base Level and INT. The duration of Crystallization state can be reduced with high VIT. [Lv 1]: AoE: 7x7 cells [Lv 2]: AoE: 7x7 cells [Lv 3]: AoE: 7x7 cells [Lv 4]: AoE: 9x9 cells [Lv 5]: AoE: 9x9 cells Id: (2448) Poison Buster Poison Buster Max Level: 5 Requirement: Killing Cloud 2 Skill Form: Active Type: Magical, AoE Target: 1 Character Description: Inflicts Poison elemental magic damage to the target and surrounding targets. Targets affected by Poison Cloud will recieve increased damage. Damage additionally increases according to the caster's Base Level and INT. [Lv 1]: MATK 1300%/1500%(Poison Cloud) [Lv 2]: MATK 1600%/2000%(Poison Cloud) [Lv 3]: MATK 1900%/2500%(Poison Cloud) [Lv 4]: MATK 2200%/3000%(Poison Cloud) [Lv 5]: MATK 2500%/3500%(Poison Cloud) Id: (2449) Psychic Wave Psychic Wave Max Level: 5 Requirement: Dispell 2 Skill Form: Active Type: Magical, AoE Target: Ground Description: Fires a wave of psychic energy at targets in an area to deal multiple hits of Neutral elemental magic. If equipped with a Staff or Book the damage will be dealt twice. Damage additionally increases according to the skill level and caster's Base Level and INT. [Lv 1]: AoE: 7x7 cells, Hit 3 times [Lv 2]: AoE: 7x7 cells, Hit 4 times [Lv 3]: AoE: 9x9 cells, Hit 5 times [Lv 4]: AoE: 9x9 cells, Hit 6 times [Lv 5]: AoE: 11x11 cells, Hit 7 times Id: (2450) Killing Cloud Killing Cloud Max Level: 5 Requirement: Heaven's Drive 5 Skill Form: Active Type: Magical, AoE Target: Ground Description: Creates a poisonous cloud in a 7x7 area, which will continuously deal Poison element magic damage and cause Poison status for 5 seconds. Targets affected by Killing Cloud, decreases their resistance to Poison attacks. Damage additionally increases according to the caster's Base Level and INT. [Lv 1]: MATK 40%, Poison Resistance: -5% [Lv 2]: MATK 80%, Poison Resistance: -10% [Lv 3]: MATK 120%, Poison Resistance: -15% [Lv 4]: MATK 160%, Poison Resistance: -20% [Lv 5]: MATK 200%, Poison Resistance: -25% Id: (2451) Striking Striking Max Level: 5 Requirement: Lightning Loader 1, Flame Launcher 1, Frost Weapon 1, Seismic Weapon 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increase weapon's ATK and Perfect HIT of caster and 1 party member for 90 seconds. Affected target consumes certain amount of SP per second. Can only be used when in a party. [Lv 1]: ATK +20, Perfect HIT +30, Consumes 5 SP per second [Lv 2]: ATK +40, Perfect HIT +40, Consumes 4 SP per second [Lv 3]: ATK +60, Perfect HIT +50, Consumes 3 SP per second [Lv 4]: ATK +80, Perfect HIT +60, Consumes 2 SP per second [Lv 5]: ATK +100, Perfect HIT +70, Consumes 1 SP per second Id: (2452) Warmer Warmer Max Level: 5 Requirement: Volcano 1, Violent Gale 1 Skill Form: Active Type: Supportive Target: Ground Description: Increases the temperature in 7x7 AoE, removing Crystallization, Frozen and Freezing state from targets in range. [Lv 1]: Duration: 40 seconds [Lv 2]: Duration: 45 seconds [Lv 3]: Duration: 50 seconds [Lv 4]: Duration: 55 seconds [Lv 5]: Duration: 60 seconds Id: (2453) Extreme Vacuum Extreme Vacuum Max Level: 5 Requirement: Land Protector 2 Skill Form: Active Type: Supportive Target: Ground Description: Create a vacuum on a cell that pull all targets to the center. Targets in the area cannot move until the skill duration expires. A high STR reduce the duration of this skill. Some skills ignore the effect of Extreme Vacuum. [Lv 1]: AoE: 3x3 cells, Duration: 4 seconds [Lv 2]: AoE: 3x3 cells, Duration: 6 seconds [Lv 3]: AoE: 5x5 cells, Duration: 8 seconds [Lv 4]: AoE: 5x5 cells, Duration: 10 seconds [Lv 5]: AoE: 7x7 cells, Duration: 12 seconds Id: (2454) Varetyr Spear Varetyr Spear Max Level: 10 Requirement: Seismic Weapon 1, Violent Gale 4 Skill Form: Active Type: Magical Target: 1 Character Description: Summon a huge lightning spear from the sky and inflict Wind element magic damage to 1 target and surrounding enemies. Has a chance to Stun targets. Damage additionally increases according to the Lightning Loader and Striking skill level as well as the caster's Base Level and INT. [Lv 1]: AoE: 3x3 cells [Lv 2]: AoE: 3x3 cells [Lv 3]: AoE: 3x3 cells [Lv 4]: AoE: 5x5 cells [Lv 5]: AoE: 5x5 cells [Lv 6]: AoE: 5x5 cells [Lv 7]: AoE: 7x7 cells [Lv 8]: AoE: 7x7 cells [Lv 9]: AoE: 7x7 cells [Lv 10]: AoE: 9x9 cells Id: (2455) Arrullo Arrullo Max Level: 5 Requirement: Warmer 2 Skill Form: Active Type: Debuff Target: Ground Description: Causes Deep Sleep status on targets within an area. Consumes 1 Yellow Gemstone. [Lv 1]: AoE: 3x3 cells [Lv 2]: AoE: 3x3 cells [Lv 3]: AoE: 5x5 cells [Lv 4]: AoE: 5x5 cells [Lv 5]: AoE: 7x7 cells Id: (2456) Elemental Control Elemental Control Max Level: 4 Requirement: 4 Elemental Analysis 1 Skill Form: Active Type: Supportive Target: Elemental Description: Command a Elemental in Waiting mode to switch it's mode to Passive (Buff), Defensive (Defense) or Offensive (Attack). To switch the elemental into Waiting mode, caster just commands same order once more. When Elementals are in Waiting mode, they recover little amount HP and SP continuously. [Lv 1]: Switch Elemental to Passive mode [Lv 2]: Switch Elemental to Defensive mode [Lv 3]: Switch Elemental to Offensive mode [Lv 4]: Switch Elemental to Waiting mode Id: (2457) Summon Agni Summon Agni Max Level: 3 Requirement: Elemental Control 1, Warmer 3 Skill Form: Active Type: Summon Target: Around the caster Description: Summon spirit of Fire, Agni. Consume 3 Red Blood, 6 Red Blood or 1 Flame Heart as catalyst items depending on the skill level. [Lv 1]: Duration: 600 seconds, Consume 5 SP per 10 seconds. [Lv 2]: Duration: 900 seconds, Consume 8 SP per 10 seconds. [Lv 3]: Duration: 1200 seconds, Consume 11 SP per 10 seconds. Id: (2458) Summon Aqua Summon Aqua Max Level: 3 Requirement: Elemental Control 1, Diamond Dust 3 Skill Form: Active Type: Summon Target: Around the caster Description: Summon spirit of water, Aqua. Consume 3 Crystal Blue, 6 Crystal Blue or 1 Mystic Frozen as catalyst items depending on the skill level. [Lv 1]: Duration: 600 seconds, Consume 5 SP per 10 seconds. [Lv 2]: Duration: 900 seconds, Consume 8 SP per 10 seconds. [Lv 3]: Duration: 1200 seconds, Consume 11 SP per 10 seconds. Id: (2459) Summon Ventus Summon Ventus Max Level: 3 Requirement: Elemental Control 1, Varetyr Spear 3 Skill Form: Active Type: Summon Target: Around the caster Description: Summon spirit of wind, Ventus. Consume 3 Wind of Verdure, 6 Wind of Verdure or 1 Rough Wind as catalyst items depending on the skill level. [Lv 1]: Duration: 600 seconds, Consume 5 SP per 10 seconds. [Lv 2]: Duration: 900 seconds, Consume 8 SP per 10 seconds. [Lv 3]: Duration: 1200 seconds, Consume 11 SP per 10 seconds. Id: (2460) Summon Tera Summon Tera Max Level: 3 Requirement: Elemental Control 1, Earth Grave 3 Skill Form: Active Type: Summon Target: Around the caster Description: Summon spirit of earth, Tera. Consume 3 Green Live, 6 Green Live or 1 Great Nature as catalyst items depending on the skill level. [Lv 1]: Duration: 600 seconds, Consume 5 SP per 10 seconds. [Lv 2]: Duration: 900 seconds, Consume 8 SP per 10 seconds. [Lv 3]: Duration: 1200 seconds, Consume 11 SP per 10 seconds. Id: (2461) Elemental Action Elemental Action Max Level: 1 Requirement: Elemental Control 3 Skill Form: Active Type: Supportive Target: Elemental Description: Activate the offensive commmand immediately of the summoned Elemental. Id: (2462) 4 Elemental Analysis 4 Elemental Analysis Max Level: 2 Requirement: Flame Launcher 1, Frost Weapon 1, Lightning Loader 1, Seismic Weapon 1 Skill Form: Active Type: Crafting Target: Caster Description: Converts Enchanted Ores to Pure Gemstones and vice versa within a convert window, which are used as catalyst items for summoning Elementals. [Enchanted Ores] Flame Heart, Rough Wind, Mystic Frozen and Great Nature [Pure Gemstones] Red Blood, Wind of Verdure, Crystal Blue and Green Live [Lv 1]: Convert 1 Enchanted Ore into Pure Gemstones. (Divided item quantities are randomly decided.) [Lv 2]: Combine 10 Pure Gemstones into 1 Enchanted Ore (There is chance to fail, resulting in nothing.) Id: (2463) Elemental Sympathy Elemental Sympathy Max Level: 5 Requirement: Elemental Control 3 Skill Form: Passive Description: Increases summoned Elemental's HP, SP and ATK by sharing the feelings between caster and Elemental. It also decreases caster's consuming SP. [Lv 1]: MaxHP +5%, MaxSP +5%, Damage +25, SP cost -10% [Lv 2]: MaxHP +10%, MaxSP +10%, Damage +50, SP cost -15% [Lv 3]: MaxHP +15%, MaxSP +15%, Damage +75, SP cost -20% [Lv 4]: MaxHP +20%, MaxSP +20%, Damage +100, SP cost -25% [Lv 5]: MaxHP +25%, MaxSP +25%, Damage +125, SP cost -30% Id: (2464) Elemental Cure Elemental Cure Max Level: 1 Requirement: Elemental Sympathy 1 Skill Form: Active Type: Recovery Target: Elemental Description: Recover Elemental's HP and SP by consuming 10% of your HP and SP for the same amount. Skill will fail if caster has less than 10% HP and SP. Id: (2465) Fire Insignia Fire Insignia Max Level: 3 Requirement: Summon Agni 3 Skill Form: Active Type: Supportive Target: Ground Description: Draw a Fire insignia on the ground within 3x3 cells. Recover 1% of HP per 5 seconds if the target is equipped with Fire element armor or it is a Fire element monster. Conversely, decrease 1% of HP per 5 seconds if the target is equipped with Earth element armor or it is a Earth element monster. But all the targets that are inside of skill range recieve 1.5x more damage from Water element attacks. Consume Scarlet Point depending on the skill level. [Lv 1]: Increases Agni's ATK by 20%. Recovery Amount of HP/SP per 3 seconds is doubled. [Lv 2]: Increases Damage by 50. Enchants Weapon with Fire element. Increases physical ATK by 10%. [Lv 3]: Increases MATK by 50. Increases magical damage of Fire elemental skills by 25%. Id: (2466) Water Insignia Water Insignia Max Level: 3 Requirement: Summon Aqua 3 Skill Form: Active Type: Supportive Target: Ground Description: Draw a Water insignia on the ground within 3x3 cells. Recover 1% of HP per 5 seconds, if the target is equipped with Water element armor or it is a Water element monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped with Fire element armor or it is a Fire element monster. But all the targets that are inside of skill range recieve 1.5x more damage from Wind element attacks. Consumes Indigo Point depending on the skill level. [Lv 1]: Increases Aqua's ATK by 20%. Recovery Amount of HP/SP per 3 seconds is doubled. [Lv 2]: Increaes Recovery effect by 10%. Enchants Weapon with Water element. Increases physical ATK by 10%. [Lv 3]: Decreases After Cast Delay by 30%. Increases magical damage of Water elemental skills by 25%. Id: (2467) Wind Insignia Wind Insignia Max Level: 3 Requirement: Summon Ventus 3 Skill Form: Active Type: Supportive Target: Ground Description: Draw a Wind insignia on the ground within 3x3 cells. Recover 1% of HP per 5 seconds, if the target is equipped with Wind element armor or it is a Wind element monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped with Water element armor or it is a Water element monster. But all the targets that are inside of skill range recieve 1.5x more damage from Earth element attacks. Consumes Yellow Wish Point depending on the skill level. [Lv 1]: Increases Ventus' ATK by 20%. Recovery Amount of HP/SP per 3 seconds is doubled. [Lv 2]: Increase Attack Speed a bit. Enchants Weapon with Wind element. Increases physical ATK by 10%. [Lv 3]: Decreases After Cast Delay by 50%. Increases magical damage of Wind elemental skills by 25%. Id: (2468) Earth Insignia Earth Insignia Max Level: 3 Requirement: Summon Tera 3 Skill Form: Active Type: Supportive Target: Ground Description: Draw a Earth insignia on the ground within 3x3 cells. Recover 1% of HP per 5 seconds, if the target is equipped with Earth element armor or it is a Earth element monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped with Wind element armor or it is a Wind element monster. But all the targets that are inside of skill range recieve 1.5x more damage from Fire element attacks. Consumes Lime Green Point depending on the skill level. [Lv 1]: Increase Terra's ATK by 20%. Recovery Amount of HP/SP per 3 seconds is doubled. [Lv 2]: Increases MaxHP by 500 and DEF by 50. Enchants Weapon with Earth element. Increase physical ATK by 10%. [Lv 3]: Increases MaxSP and MDEF by 50. Increases magical damage of Earth elemental skills by 25%. Id: (2472) Id: (2473) Id: (2474) Sword Training Sword Training Max Level: 5 Requirement: Geneticist Basic Skill Form: Passive Description: Increases damage and HIT of One-Handed Sword and Dagger class weapons. [Lv 1]: Damage +10, HIT +3 [Lv 2]: Damage +20, HIT +6 [Lv 3]: Damage +30, HIT +9 [Lv 4]: Damage +40, HIT +12 [Lv 5]: Damage +50, HIT +15 Id: (2475) Cart Remodeling Cart Remodeling Max Level: 5 Requirement: Geneticist Basic Skill Form: Passive Description: Increases HIT of Cart Revolution, Cart Tornado and Cart Cannon by remodeling the cart. Extends maximum loading space of the cart. [Lv 1]: Cart Weight +500, HIT +4 [Lv 2]: Cart Weight +1000, HIT +8 [Lv 3]: Cart Weight +1500, HIT +12 [Lv 4]: Cart Weight +2000, HIT +16 [Lv 5]: Cart Weight +2500, HIT +20 Id: (2476) Cart Tornado Cart Tornado Max Level: 10 Requirement: Cart Remodeling 1 Skill Form: Active Type: Physical Melee Target: Caster Description: Deals damage by spinning the cart to surrounding enemies within 2 cells. Damage additionally increases according to the caster's STR, Cart Remodeling skill level and Cart Weight. Requires Cart. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% [Lv 6]: ATK 1200% [Lv 7]: ATK 1400% [Lv 8]: ATK 1600% [Lv 9]: ATK 1800% [Lv 10]: ATK 2000% Id: (2477) Cart Cannon Cart Cannon Max Level: 5 Requirement: Cart Remodeling 2 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Description: Launches the cannon to deal great damage to a targeted enemy and it's surroundings. Damage additionally increases according to the caster's Base Level, INT and the Cart Remodeling skill level. Consumes 1 Cannon Ball. Requires Cart. [Lv 1]: ATK 250 +(Cart Remodeling Lv x20)% [Lv 2]: ATK 500 +(Cart Remodeling Lv x40)% [Lv 3]: ATK 750 +(Cart Remodeling Lv x60)% [Lv 4]: ATK 1000 +(Cart Remodeling Lv x80)% [Lv 5]: ATK 1250 +(Cart Remodeling Lv x100)% Id: (2478) Cart Boost Cart Boost Max Level: 5 Requirement: Cart Remodeling 3 Skill Form: Active Type: Supportive Target: Caster Description: Increases Movement Speed and damage for 90 seconds. Requires Cart. [Lv 1]: Movement Speed +50%, Damage +10 [Lv 2]: Movement Speed +50%, Damage +20 [Lv 3]: Movement Speed +75%, Damage +30 [Lv 4]: Movement Speed +75%, Damage +40 [Lv 5]: Movement Speed +100%, Damage +50 Id: (2479) Thorns Trap Thorns Trap Max Level: 5 Requirement: Special Pharmacy 2 Skill Form: Active Type: Special Target: Ground Description: Sets Thorn Trap on the ground in a 1 cell range and trap enemies on it. Target receives damage continuously while trapped on the ground. If the trapped target gets fire attack, it burns the thorn trap and the target can be released. Consumes 1 Thorny Plant Seed. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 12 seconds [Lv 3]: Duration: 14 seconds [Lv 4]: Duration: 16 seconds [Lv 5]: Duration: 18 seconds Id: (2480) Blood Sucker Blood Sucker Max Level: 5 Requirement: Special Pharmacy 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Attaches Blood Sucker Plant Seed onto 1 party member and grants the effect to absorb a certain amount of damage as HP at a certain chance when physically attacking. The absorbotion and activation chance increases with the skill level. Consumes 5 Blood Sucker Plant Seed. [Lv 1]: Activation Chance: 1%, Absorption: 1%, Duration: 40 seconds [Lv 2]: Activation Chance: 3%, Absorption: 2%, Duration: 100 seconds [Lv 3]: Activation Chance: 5%, Absorption: 3%, Duration: 160 seconds [Lv 4]: Activation Chance: 7%, Absorption: 4%, Duration: 220 seconds [Lv 5]: Activation Chance: 9%, Absorption: 5%, Duration: 280 seconds Id: (2481) Spore Explosion Spore Explosion Max Level: 10 Requirement: Special Pharmacy 4 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attaches Bomb Mushroom Spore onto 1 target. The Bomb Mushroom Spore explodes by itself and inflicts damage to to the target and surrounding enemies. Targets will also recieve increased ranged physical damage for 5 seconds. (Normal enemies: 10%, Boss enemies: 5%) Damage additionally increases according to the caster's Base Level and INT. Consumes 1 Bomb Mushroom Spore. [Lv 1]: ATK 600%/AoE: 3x3 cells [Lv 2]: ATK 800%/AoE: 3x3 cells [Lv 3]: ATK 1000%/AoE: 5x5 cells [Lv 4]: ATK 1200%/AoE: 5x5 cells [Lv 5]: ATK 1400%/AoE: 7x7 cells [Lv 6]: ATK 1600%/AoE: 7x7 cells [Lv 7]: ATK 1800%/AoE: 9x9 cells [Lv 8]: ATK 2000%/AoE: 9x9 cells [Lv 9]: ATK 2200%/AoE: 11x11 cells [Lv 10]: ATK 2400%/AoE: 11x11 cells Id: (2482) Wall of Thorn Wall of Thorn Max Level: 5 Requirement: Thorns Trap 3 Skill Form: Active Type: Special Target: Ground Description: Builds a Thorn Wall around a target to deal damage and pushes it back. It can be destroyed by attacks and damages. If the Thorn Wall gets Fire elemental damage, it burns out and turns into Fire Wall. Only 1 Thorn Wall can be cast at once. Consumes 1 Thorny Plant Seed. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 11 seconds [Lv 3]: Duration: 12 seconds [Lv 4]: Duration: 13 seconds [Lv 5]: Duration: 14 seconds Id: (2483) Crazy Weed Crazy Weed Max Level: 10 Requirement: Thorn Wall 3 Skill Form: Active Type: Physical Ranged Target: Ground Description: Inflicts physical damage to all the enemies within the skill range by dropping huge plant vines. Also it removes traps and it's effect from the ground. Increase the number of plant vines as the skill level gets higher and the damage is further increased based on the caster's Base Level. [Lv 1]: ATK 800%, 5 Vines [Lv 2]: ATK 900%, 6 Vines [Lv 3]: ATK 1000%, 6 Vines [Lv 4]: ATK 1100%, 7 Vines [Lv 5]: ATK 1200%, 7 Vines [Lv 6]: ATK 1300%, 8 Vines [Lv 7]: ATK 1400%, 8 Vines [Lv 8]: ATK 1500%, 9 Vines [Lv 9]: ATK 1600%, 9 Vines [Lv 10]: ATK 1700%, 10 Vines Id: (2484) Id: (2485) Demonic Fire Demonic Fire Max Level: 5 Requirement: Spore Explosion 3 Skill Form: Active Type: Magical, Debuff Target: Ground Description: Throws a Fire Bottle on the ground and set it on flames. All targets within the skill range keep receiving Fire elemental magic damage and will also recieve Burning status. Consumes 1 Fire Bottle. [Lv 1]: MATK 130%, Duration: 10 seconds, Burning Chance: 8% [Lv 2]: MATK 150%, Duration: 12 seconds, Burning Chance: 12% [Lv 3]: MATK 170%, Duration: 14 seconds, Burning Chance: 16% [Lv 4]: MATK 190%, Duration: 16 seconds, Burning Chance: 20% [Lv 5]: MATK 210%, Duration: 18 seconds, Burning Chance: 24% Id: (2486) Fire Expansion Fire Expansion Max Level: 5 Requirement: Demonic Fire 3 Skill Form: Active Type: Special Target: Ground Description: When Demonic Fire and Fire Expansion are cast in the same range, it gives several effects depending on the items consumed. [Lv 1]: Consume 1 Oil Bottle: - Demonic Fire Damage +50% - Demonic Fire Duration: +10 seconds [Lv 2]: Consume 1 Explosive Powder: - Increase Demonic Fire Damage based on caster's INT - Cancel Demonic Fire [Lv 3]: Consume 1 Smoke Powder: - Demonic Fire turns into Smoke Bombs - Decrease long range and melee damage - Increases FLEE [Lv 4]: Consume 1 Tear Gas: - Demonic Fire turns into Tear Gas - Decrease HP, HIT and FLEE [Lv 5]: Consume 1 Acid Bottle: - Demonic Fire turns into Acid Demonstration (Activated at highest level among acquired skill) Id: (2487) Id: (2488) Id: (2489) Id: (2490) Hell's Plant Hell's Plant Max Level: 5 Requirement: Blood Sucker 3 Skill Form: Active Type: Physical Melee Target: Caster Description: Attach a cannibalized plant summoned from Hell to your body, biting and damaging nearby targets within 5x5 cells. Damage additionally increases according to the caster's Base Level and INT as well as Summon Flora skill level. Consumes 1 Plant Bottle. [Lv 1]: ATK 100%, Duration: 60 seconds [Lv 2]: ATK 200%, Duration: 90 seconds [Lv 3]: ATK 300%, Duration: 120 seconds [Lv 4]: ATK 400%, Duration: 150 seconds [Lv 5]: ATK 500%, Duration: 180 seconds Id: (2491) Id: (2492) Howling of Mandragora Howling of Mandragora Max Level: 5 Requirement: Hell's Plant 3 Skill Form: Active Type: Debuff Target: Enemies around the caster Description: Pulls out noisy Mandragora from it's pot and let it howl at surrounding enemies. Decreases INT and SP of all targets in range. Increases skill casting delay. Success chance of the skill depending on target's VIT and LUK. [Lv 1]: AoE: 11x11 cells, INT -4, SP -30% [Lv 2]: AoE: 13x13 cells, INT -8, SP -35% [Lv 3]: AoE: 13x13 cells, INT -12, SP -40% [Lv 4]: AoE: 15x15 cells, INT -16, SP -45% [Lv 5]: AoE: 15x15 cells, INT -20, SP -50% Id: (2493) Sling Item Sling Item Max Level: 1 Requirement: Change Material 1 Skill Form: Active Description: Throws fruit bombs or pitching items. Has 11 cells range. Id: (2494) Change Material Change Material Max Level: 1 Requirement: Geneticist Basic Skill Form: Active Type: Crafting Target: Caster Description: Creates new items by combining various items. Items can't be made by combining random items. You have to combine the correct items with exact quantities. To get more details about combining items, please travel around Rune Midgard. Id: (2495) Mix Cooking Mix Cooking Max Level: 2 Requirement: Special Pharmacy 1 Skill Form: Active Type: Crafting Target: Caster Description: Cooks delicious dishes by mixing various ingredients. You can make 10 dishes at once with level 2 Mix Cooking. Need a Cook Recipe to make specific food. [Lv 1]: Create 1 Food Item [Lv 2]: Create 10 Food Items Id: (2496) Create Bomb Create Bomb Max Level: 2 Requirement: Mixed Cooking 1 Skill Form: Active Description: Creates a bomb out of fruits. You can make 10 bombs at once with level 2 Create Bomb. Need a Bomb Making Manual to make specific bombs. [Lv 1]: Create 1 Fruit Bomb [Lv 2]: Create 10 Fruit Bombs Id: (2497) Special Pharmacy Special Pharmacy Max Level: 10 Requirement: Geneticist Basic Skill Form: Active Type: Crafting Target: Caster Description: Geneticist can create more potions or liquid medicine. The number of liquid medicine that can be created increases based on the Genetic's INT and skill level learned. To make liquid medicine, you need a specific Potion Making Manual. Id: (2498) Id: (2513) Id: (2514) Id: (2515) Sacrament Sacrament Max Level: 5 Requirement: Epiclesis 1, Expiatio 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Reduces a target's Fixed Casting Time by performing a holy ceremony. [Lv 1]: Fixed Casting Time -10%, Duration: 60 seconds [Lv 2]: Fixed Casting Time -20%, Duration: 90 seconds [Lv 3]: Fixed Casting Time -30%, Duration: 120 seconds [Lv 4]: Fixed Casting Time -40%, Duration: 150 seconds [Lv 5]: Fixed Casting Time -50%, Duration: 180 seconds Id: (2516) Id: (2517) Howling of Lion Howling of Lion Max Level: 5 Requirement: Power Absorb 1, Ride in Lightning 3 Skill Form: Active Type: Physical Ranged Target: Enemies around the caster Description: Creates a Lion's Howl that damages all targets in an area around you. If the targets were under the effect of a Minstrel or Wanderer's song, that effect is cancelled. Damage additionally increases according to the caster's Base Level. Consumes 3 Spirit Spheres. [Lv 1]: AoE: 5x5 cells, ATK 500% [Lv 2]: AoE: 5x5 cells, ATK 1000% [Lv 3]: AoE: 7x7 cells, ATK 1500% [Lv 4]: AoE: 7x7 cells, ATK 2000% [Lv 5]: AoE: 9x9 cells, ATK 2500% Id: (2518) Ride in Lightning Ride in Lightning Max Level: 5 Requirement: Finger Offensive 3 Skill Form: Active Type: Physical Ranged Target: Ground Description: Fires your Spirit Spheres to create an explosion that inflicts ranged physical damage to all targets in the area. Inflicts additional damage when equipped with Knuckle class weapons. Consumes 2 Spirit Spheres. [Lv 1]: ATK 40%/90%(Knuckle), AoE: 3x3 cells, Hit: 1 [Lv 2]: ATK 80%/180%(Knuckle), AoE: 3x3 cells, Hits: 2 [Lv 3]: ATK 120%/270%(Knuckle), AoE: 5x5 cells, Hits: 3 [Lv 4]: ATK 160%/360%(Knuckle), AoE: 5x5 cells, Hits: 4 [Lv 5]: ATK 200%/450%(Knuckle), AoE: 7x7 cells, Hits: 5 Id: (2519) Id: (2520) Id: (2531) Id: (2532) Id: (2533) Odin's Recall Id: (2534) Return to Eldicastes Return to Eldicastes Max Level: 1 Skill Form: Supportive(Return) Description: Return to El Dicastes, the Capital of Sapha. 5 minutes cool down time. Id: (2535) Buying Store Buying Store Skill Form: Supportive Description: Open a simple store from which you can buy various items from others. Consumes 1 Bulk Buyer Shop License. Id: (2536) Guardian Recall Call of Guardian Max Level: 1 Type: Supportive Description: Move to Mora Town. 3 seconds of fixed casting. Cannot use it again for 5 minutes. Id: (2537) Odin's Power Odin's Power Skill Form: Active/ Buff Description: Temporarily increases Magical and Physical attack damage but lowers DEF and MDEF [Lv 1]: For 60 seconds ATK and MATK +70, DEF and MDEF -20. [Lv 2]: For 60 seconds ATK and MATK +100, DEF and MDEF -40. Id: (2538) Id: (2539) Assassin Cross of Sunset Id: (2540) Dissonance Id: (2541) Ugly Dance Id: (2542) Id: (2543) Ray of Protection Id: (2544) Change Cart 2 Change Cart 2 Requirement: Finish Quest Type: Supportive Description: You can choose a variety of cute designs carts. Id: (2545) Maximum physical damage item Max Physical item attack rate Max Level: 1 Description: Max Physical item attack rate Id: (2546) Minimum physical damage item Minimize Physical item attack rate Max Level: 1 Description: Minimize Physical item attack rate Id: (2547) Maximum magical damage item Max Magic item attack rate Max Level: 1 Description: Max Magic item attack rate Id: (2548) Minimum magical damage item Minimize Magic item attack rate Max Level: 1 Description: Minimize Magic item attack rate Id: (2549) Activity Activity Heal Max Level: 1 Skill Form: Active Type: Recovery Target: Ground Description: Recovers AP 50 (GM) Id: (2550) Id: (2551) Id: (2552) Rich's Coin Rich's Coin (Fortune of the Rich) Max Level: 1 Requirement: Coin Flip 5 Skill Form: Active Type: Supportive Target: Caster Description: Consumes 100 Zeny to generate 10 Coins. Coin Flip will never consumes Coins upon failure once this skill is learned. Id: (2553) Mass Spiral Mass Spiral (Absolute Penetration) Max Level: 5 Requirement: Piercing Shot 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires a piercing bullet that deal more damage depend on the target's DEF. Inflicts Bleeding status on the target at a high chance. Consumes 1 Full Metal Jacket Bullet. Requires Rifle class weapon. [Lv 1]: ATK 200%, Bleeding Chance 40% [Lv 2]: ATK 400%, Bleeding Chance 50% [Lv 3]: ATK 600%, Bleeding Chance 60% [Lv 4]: ATK 800%, Bleeding Chance 70% [Lv 5]: ATK 1000%, Bleeding Chance 80% Id: (2554) Banishing Buster Banishing Buster (Exile) Max Level: 10 Requirement: Shattering Storm 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts damage on a target and removes a random buff of the target. Damage additionally increases according to the caster's Base Level. Consumes 1 Bullet. Requires Shotgun class weapon. [Lv 1]: ATK 1200%, Debuff Chance: 55% [Lv 2]: ATK 1400%, Debuff Chance: 60% [Lv 3]: ATK 1600%, Debuff Chance: 65% [Lv 4]: ATK 1800%, Debuff Chance: 70% [Lv 5]: ATK 2000%, Debuff Chance: 75% [Lv 6]: ATK 2200%, Debuff Chance: 80% [Lv 7]: ATK 2400%, Debuff Chance: 85% [Lv 8]: ATK 2600%, Debuff Chance: 90% [Lv 9]: ATK 2800%, Debuff Chance: 95% [Lv 10]: ATK 3000%, Debuff Chance: 100% Id: (2555) Bound Trap Bound Trap (Dark Pit) Max Level: 5 Requirement: Flicker 1 Skill Form: Active Type: Trap Target: Ground Description: Lays down a movement impairing trap on the ground. All targets that enter the trap's area of effect will have their Movement slowed significantly. Movement debuff duration is affected by the target's STR. Using Flicker skill on targets affected by Bound Trap will remove the trap and deal an additional damage to the targets. Only 1 Trap can be active at a time. Damage additionally increases according to the caster's DEX, target's HP and skill level. Duration can't be lower than 4 seconds. Consumes 1 Special Alloy Trap and 1 Coin. [Lv 1]: AoE: 3x3 cells, Duration: 10 seconds [Lv 2]: AoE: 5x5 cells, Duration: 11 seconds [Lv 3]: AoE: 5x5 cells, Duration: 12 seconds [Lv 4]: AoE: 7x7 cells, Duration: 13 seconds [Lv 5]: AoE: 7x7 cells, Duration: 14 seconds Id: (2556) Flicker Flicker (Flashing Signal) Max Level: 1 Requirement: Coin Flip 1 Skill Form: Active Type: Supportive Target: Caster Description: Activates and detonates caster's Howling Mine and Bound Trap on screen. Consumes 1 Coin. Id: (2557) Shattering Storm Shattering Storm (Grinding Storm) Max Level: 5 Requirement: Disarm 1, Dust 1 Skill Form: Active Type: Physical Ranged Target: Ground Description: Deals damage to the target and enemies within 5x5 cells, destroying their equipped Helmet. Caster's DEX, skill level and target's AGI affects the success rate of Helmet destruction. Indestructible or Chemical Protected equipments are not affected. Consumes 1 Bullet. Requires Shotgun class weapon. [Lv 1]: ATK 1900%/AoE: 5x5 cells [Lv 2]: ATK 2100%/AoE: 5x5 cells [Lv 3]: ATK 2300%/AoE: 5x5 cells [Lv 4]: ATK 2500%/AoE: 5x5 cells [Lv 5]: ATK 2700%/AoE: 7x7 cells Id: (2558) Eternal Chain Eternal Chain (Infinite Chain) Max Level: 10 Requirement: Coin Flip 1, Chain Action 10 Skill Form: Active Type: Supportive Target: Caster Description: Allows the caster to use Chain Action regardless of equipped gun for the skill's duration. Chain Action's effective level is determined by learned level of Eternal Chain. Consumes 1 Coin. [Lv 1]: Duration: 45 seconds [Lv 2]: Duration: 60 seconds [Lv 3]: Duration: 75 seconds [Lv 4]: Duration: 90 seconds [Lv 5]: Duration: 105 seconds [Lv 6]: Duration: 120 seconds [Lv 7]: Duration: 135 seconds [Lv 8]: Duration: 150 seconds [Lv 9]: Duration: 165 seconds [Lv 10]: Duration: 180 seconds Id: (2559) Quick Draw Shot Quick Draw Shot (Tailwind Shot) Max Level: 1 Requirement: Chain Action 1 Skill Form: Active Type: Physical Ranged Target: Caster Description: This skill can only be cast after Chain Action is activated to deal additional damage to the target. Job Level affects the number of additional attacks. If there is a target afflicted with Crimson Marker within 21x21 cells, that target receives additional damage. Id: (2560) Crimson Marker Crimson Marker (Blood Brand) Max Level: 1 Requirement: Coin Flip 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Marks a target with Crimson Death Mark, reducing it's FLEE by 10 and allows the caster to track the target on the mini map. Only 3 Crimson Markers can be activate at a time. Boosts Quick Draw Shot, Dragon Tail and Hammer of God damage. Lasts for 50 seconds. Consumes 1 Coin. Id: (2561) Fire Dance Fire Dance (Dance of Massacre) Max Level: 10 Requirement: Desperado 1 Skill Form: Active Type: Physical Ranged Target: Caster Description: Deals damage to all targets within 7x7 cells. Desperado skill's level and the caster's Base Level affects the bonus damage. Consumes 5 Bullets. Requires Revolver class weapon. [Lv 1]: ATK 300% [Lv 4]: ATK 400% [Lv 2]: ATK 500% [Lv 3]: ATK 600% [Lv 5]: ATK 700% [Lv 6]: ATK 800% [Lv 7]: ATK 900% [Lv 8]: ATK 1000% [Lv 9]: ATK 1100% [Lv 10]: ATK 1200% Id: (2562) Howling Mine Howling Mine (Destructive Cry) Max Level: 5 Requirement: Ground Drift 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires a sticking bomb at the target to deal damage. Can fire up to 5 Howling Mine. If the caster uses Flicker skill, Howling Mine will detonate on the target, dealing fire damage to the target and all enemies in range. Howling Mine can only be detonated with Flicker. If the Howling Mine is not detonated within 50 seconds, it will fall off from the target. Consumes 1 Mine Projectile. Requires Grenade Launcher class weapon. [Lv 1]: ATK 1200%: (400% Normal + 800% Explosive) [Lv 2]: ATK 1700%: (600% Normal + 1100% Explosive) [Lv 3]: ATK 2200%: (800% Normal + 1400% Explosive) [Lv 4]: ATK 2700%: (1000% Normal + 1700% Explosive) [Lv 5]: ATK 3200%: (1200% Normal + 2000% Explosive) Id: (2563) Platinum Alter Platinum Alter Max Level: 5 Requirement: Rich's Coin 1 Skill Form: Active Type: Supportive Target: Caster Description: This skill can only be activated if Silver Bullets are equipped. When activated, it will consume all Coins to increase ATK. Skill level and total consumed Coins affects the ATK bonus. This skill also create a barrier that protect the caster for certain amount of time and number of attacks. Holy Light will cancel this barrier. If the caster switches weapon or bullets during skill's duration, this buff will end, but the barrier is maintained. This skill cannot be used with Madness Canceller and Heat Barrel. [Lv 1]: 5% MaxHP Barrier, 4 Hits Duration: 30 seconds [Lv 2]: 10% MaxHP Barrier, 5 Hits Duration: 45 seconds [Lv 3]: 15% MaxHP Barrier, 6 Hits Duration: 60 seconds [Lv 4]: 20% MaxHP Barrier, 7 Hits Duration: 75 seconds [Lv 5]: 25% MaxHP Barrier, 8 Hits Duration: 90 seconds Id: (2564) Fallen Angel Fallen Angel (Nephilim) Max Level: 1 Requirement: Desperado 10 Skill Form: Active Type: Supportive Target: Ground Description: Moves to the targeted location. Within 2 seconds of activation, increases Desperado damage by 100%. This skill fails automatically if there is an obstacle in your way. Consumes 1 Coin. Requires Revolver class weapon. Id: (2565) Round Trip Round Trip (Circle Dance) Max Level: 10 Requirement: Fire Rain 1 Skill Form: Active Type: Physical Ranged Target: Caster Description: Unleashes a barrage of gunfire at all targets in range, dealing damage and knocking the affected targets back 3 cells. If the targets are knocked back into the wall, they will take additional damage. Consumes 5 Bullets. Requires Gatling Gun class weapon. [Lv 1]: ATK 350%/AoE: 7x7 cells [Lv 2]: ATK 700%/AoE: 7x7 cells [Lv 3]: ATK 1050%/AoE: 7x7 cells [Lv 4]: ATK 1400%/AoE: 9x9 cells [Lv 5]: ATK 1750%/AoE: 9x9 cells [Lv 6]: ATK 2100%/AoE: 9x9 cells [Lv 7]: ATK 2450%/AoE: 11x11 cells [Lv 8]: ATK 2800%/AoE: 11x11 cells [Lv 9]: ATK 3150%/AoE: 11x11 cells [Lv 10]: ATK 3500%/AoE: 13x13 cells Id: (2566) Dragon Tail Dragon Tail (Magic Beast Tail) Max Level: 10 Requirement: Crimson Marker 1, Howling Mine 3 Skill Form: Active Type: Physical Ranged Target: Ground Description: Launches missiles at all targets in range. If a target is marked by Crimson Marker, the damage increases and is affected by the caster's Base Level. Consumes 1 Dragon Tail Missile. Requires Grenade Launcher class weapon. [Lv 1]: ATK 700%/1400%(Marked Target) [Lv 2]: ATK 900%/1800%(Marked Target) [Lv 3]: ATK 1100%/2200%(Marked Target) [Lv 4]: ATK 1300%/2600%(Marked Target) [Lv 5]: ATK 1500%/3000%(Marked Target) [Lv 6]: ATK 1700%/3400%(Marked Target) [Lv 7]: ATK 1900%/3800%(Marked Target) [Lv 8]: ATK 2100%/4200%(Marked Target) [Lv 9]: ATK 2300%/4600%(Marked Target) [Lv 10]: ATK 2500%/5000%(Marked Target) Id: (2567) Fire Rain Fire Rain (Fire Deluge) Max Level: 5 Requirement: Gatling Fever 1 Skill Form: Active Type: Physical Ranged Target: Ground Description: Fires bullets in a 3x10 area in front of you. Fire Rain creates a chance of removing Ground based skills in it's range. Consumes 10 Bullets. Requires Gatling Gun class weapon. [Lv 1]: ATK 3800%, 20% Chance [Lv 2]: ATK 4100%, 25% Chance [Lv 3]: ATK 4400%, 30% Chance [Lv 4]: ATK 4700%, 35% Chance [Lv 5]: ATK 5000%, 40% Chance Id: (2568) Heat Barrel Heat Barrel (Acceleration Bullet) Max Level: 5 Requirement: Rich's Coin 1 Skill Form: Active Type: Supportive Target: Caster Description: Consumes all Coins to increase ASPD and ATK, reduce Fixed Casting Time at the cost of HIT. Skill's level affects ASPD, ATK and Fixed Casting Time bonus and HIT reduction. If the caster switches equipment during the duration, the skill's effect will dissapear. This skill can't be used with Madness Canceller or Platinum Alter. Skill duration is 60 seconds [Lv 1]: ASPD +1, HIT -30 [Lv 2]: ASPD +2, HIT -35 [Lv 3]: ASPD +3, HIT -40 [Lv 4]: ASPD +4, HIT -45 [Lv 5]: ASPD +5, HIT -50 Id: (2569) Anti-Material Blast Anti-Material Blast (Obliterator) Max Level: 5 Requirement: Mass Spiral 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Deals damage to the target and reduces resistances. Skill level affect the success rate of reducing resistances of the target. Consumes 1 Bullet. [Lv 1]: Duration: 6 seconds, 30% Chance, Resistance -10% [Lv 2]: Duration: 7 seconds, 40% Chance, Resistance -20% [Lv 3]: Duration: 8 seconds, 50% Chance, Resistance -30% [Lv 4]: Duration: 9 seconds, 60% Chance, Resistance -40% [Lv 5]: Duration: 10 seconds, 70% Chance, Resistance -50% Id: (2570) Slug Shot Slug Shot (Fundamental Destruction) Max Level: 5 Requirement: Banishing Buster 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Fires a special slug shot bullet at the target to deal damage. Heavier Bullet will increase the damage inflicted. Decreases HIT if you are more than 3 cells away from the target. Knock back targets by 6 cells. Consumes 1 Slug Bullet. Requires Shotgun class weapon. [Lv 1]: ATK 2000%(Player)/1200%(Monster), HIT -10%/cell [Lv 2]: ATK 4000%(Player)/2400%(Monster), HIT -9%/cell [Lv 3]: ATK 6000%(Player)/3600%(Monster), HIT -8%/cell [Lv 4]: ATK 8000%(Player)/4800%(Monster), HIT -7%/cell [Lv 5]: ATK 10000%(Player)/6000%(Monster), HIT -6%/cell Id: (2571) Hammer of God Hammer of God (God's Wrath) Max Level: 10 Requirement: Rich's Coin 1, Anti-Material Blast 3 Skill Form: Active Type: Physical Ranged Target: Caster Description: Summon a hammer of god to strike. If there is a target afflicted with Crimson Marker in the targeted area, Hammer of God drops on the target and deals damage to nearby targets. If there is no target afflicted with Crimson Marker in the targeted area, Hammer of God will drop on a random location within the area. Damage additionally increases according to the amount of Coins used and the caster's Base Level. Consumes all Coins. Requires Rifle class weapon. [Lv 1]: ATK 100%/AoE: 5x5 cells [Lv 2]: ATK 200%/AoE: 5x5 cells [Lv 3]: ATK 300%/AoE: 5x5 cells [Lv 4]: ATK 400%/AoE: 5x5 cells [Lv 5]: ATK 500%/AoE: 5x5 cells [Lv 6]: ATK 600%/AoE: 7x7 cells [Lv 7]: ATK 700%/AoE: 7x7 cells [Lv 8]: ATK 800%/AoE: 7x7 cells [Lv 9]: ATK 900%/AoE: 7x7 cells [Lv 10]: ATK 1000%/AoE: 7x7 cells Id: (2572) Id: (2573) Id: (2574) Light of Moon Light of Moon Max Level: 5 Requirement: Full Moon Kick 3 Skill Form: Active Type: Supportive Target: Caster Description: Moon-only skill: Attracts moonlight and increases the damage of Full Moon Kick. This skill can't be used together with Light of Sun and Light of Star. [Lv 1]: Damage +5%, Duration: 20 seconds [Lv 2]: Damage +10%, Duration: 30 seconds [Lv 3]: Damage +15%, Duration: 40 seconds [Lv 4]: Damage +20%, Duration: 50 seconds [Lv 5]: Damage +25%, Duration: 60 seconds Id: (2575) Lunar Stance Lunar Stance Max Level: 3 Requirement: Document of Sun Moon Star 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Prepares your stance to operate with the moonlight. You can use the Moon skills while this skill is activated. Increases also your MaxHP. [Lv 1]: MaxHP +3% [Lv 2]: MaxHP +4% [Lv 3]: MaxHP +5% Id: (2576) Full Moon Kick Full Moon Kick Max Level: 10 Requirement: New Moon Kick 7 Skill Form: Active Type: Physical Melee Target: Caster Description: Moon-only skill: Can only be used when in New Moon state. Ends the New Moon state and inflicts damage to surrounding enemies and has a high chance to inflict Blind status to the targets. Damage increases according to the caster's Base Level. [Lv 1]: ATK 1200%/AoE: 7x7 cells [Lv 2]: ATK 1300%/AoE: 7x7 cells [Lv 3]: ATK 1400%/AoE: 7x7 cells [Lv 4]: ATK 1500%/AoE: 7x7 cells [Lv 5]: ATK 1600%/AoE: 7x7 cells [Lv 6]: ATK 1700%/AoE: 7x7 cells [Lv 7]: ATK 1800%/AoE: 7x7 cells [Lv 8]: ATK 1900%/AoE: 7x7 cells [Lv 9]: ATK 2000%/AoE: 7x7 cells [Lv 10]: ATK 2100%/AoE: 7x7 cells Id: (2577) Light of Star Light of Star Max Level: 5 Requirement: Falling Star 3 Skill Form: Active Type: Supportive Target: Caster Description: Star-only skill: Attracts starlight increasing the damage of Falling Star. This skill can't be used together with Light of Sun and Light of Moon. [Lv 1]: Damage +5%, Duration: 20 seconds [Lv 2]: Damage +10%, Duration: 30 seconds [Lv 3]: Damage +15%, Duration: 40 seconds [Lv 4]: Damage +20%, Duration: 50 seconds [Lv 5]: Damage +25%, Duration: 60 seconds Id: (2578) Star Stance Star Stance Max Level: 3 Requirement: Document of Sun Moon Star 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Prepares your stance to operate with the starlight. You can use the Star skills while this skill is activated. Increases also your Attack Speed. [Lv 1]: After Attack Delay -6% [Lv 2]: After Attack Delay -8% [Lv 3]: After Attack Delay -10% Id: (2579) New Moon Kick New Moon Kick Max Level: 7 Requirement: Lunar Stance 1 Skill Form: Active Type: Physical Melee Target: Caster Description: Moon-only skill: Enter a New Moon state after attacking your enemies around you and hide yourself. New Moon: Hide yourself for 15 seconds. It can not be detected by Demon and Insect race monsters. You can maintain New Moon state for 7 normal attacks. However you use 1 SP per second and if you use an skill or get attacked, the skill effect will be canceled immediately. [Lv 1]: ATK 700%/AoE: 7x7 cells [Lv 2]: ATK 800%/AoE: 7x7 cells [Lv 3]: ATK 900%/AoE: 7x7 cells [Lv 4]: ATK 1100%/AoE: 7x7 cells [Lv 5]: ATK 1200%/AoE: 7x7 cells [Lv 6]: ATK 1300%/AoE: 7x7 cells [Lv 7]: ATK 1400%/AoE: 7x7 cells Id: (2580) Flash Kick Flash Kick Max Level: 7 Requirement: Star Stance 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Star-only skill: Endows the starlight on your feet and kicking the enemy. Marking them with a Star Mark. Up to 5 Star Marks can be marked at the same time. [Lv 1]: ATK 100%, Star Marks lasts 4 sec. [Lv 2]: ATK 100%, Star Marks lasts 5 sec. [Lv 3]: ATK 100%, Star Marks lasts 6 sec. [Lv 4]: ATK 100%, Star Marks lasts 7 sec. [Lv 5]: ATK 100%, Star Marks lasts 8 sec. [Lv 6]: ATK 100%, Star Marks lasts 9 sec. [Lv 7]: ATK 100%, Star Marks lasts 10 sec. Id: (2581) Advent of the Star Emperor Advent of the Star Emperor Max Level: 5 Requirement: Universe Stance 3, Nova Explosion 5 Skill Form: Active Type: Special Physical Target: Caster Description: Space-only skill: Can be used in WoE and PVP mode only. Releases the power of Star Emperor who realizes the unity of the universe and deal damage the surrounding enemies. [Lv 1]: ATK 1000%/AoE: 7x7 cells [Lv 2]: ATK 1200%/AoE: 7x7 cells [Lv 3]: ATK 1400%/AoE: 7x7 cells [Lv 4]: ATK 1600%/AoE: 7x7 cells [Lv 5]: ATK 1800%/AoE: 7x7 cells Id: (2582) Nova Explosion Nova Explosion Max Level: 5 Requirement: Universe Stance 1 Skill Form: Active Type: Special Physical Target: 1 Character Description: Space-only skill: Can be used in WoE and PVP mode only. Attacks an enemy with a fixed Neutral elemental damage that is not reduced by any effect. A caster who consumes the energy of the universe can not use any skill for 2 seconds after using this skill. [Lv 1]: ATK 300%, Cooldown: 20 seconds [Lv 2]: ATK 400%, Cooldown: 20 seconds [Lv 3]: ATK 500%, Cooldown: 20 seconds [Lv 4]: ATK 600%, Cooldown: 20 seconds [Lv 5]: ATK 700%, Cooldown: 20 seconds Id: (2583) Universe Stance Universe Stance Max Level: 3 Requirement: Sun Stance 3, Lunar Stance 3, Star Stance 3 Skill Form: Active Type: Stance Skill Target: Caster Description: Prepares your stance to operate with the energy of the universe. You can use Space and other Stance skills while this skill is activated. Increases also every Stats. [Lv 1]: All Stats +3 [Lv 2]: All Stats +4 [Lv 3]: All Stats +5 Id: (2584) Falling Star Falling Star Max Level: 10 Requirement: Flash Kick 7 Skill Form: Active Type: Supportive Target: Caster Description: Star-only skill: Physical attacks have a certain chance to drop Falling Stars on the target, which are marked by a Star Mark. Star Marks deals damage on the target and surrounding enemies. The damage increases according to the caster's Base Level. [Lv 1]: ATK 200%/AoE: 5x5 cells [Lv 2]: ATK 300%/AoE: 5x5 cells [Lv 3]: ATK 400%/AoE: 5x5 cells [Lv 4]: ATK 500%/AoE: 5x5 cells [Lv 5]: ATK 600%/AoE: 5x5 cells [Lv 6]: ATK 700%/AoE: 5x5 cells [Lv 7]: ATK 800%/AoE: 5x5 cells [Lv 8]: ATK 900%/AoE: 5x5 cells [Lv 9]: ATK 1000%/AoE: 5x5 cells [Lv 10]: ATK 1100%/AoE: 5x5 cells Id: (2585) Gravity Control Gravity Control Max Level: 1 Requirement: Universe Stance 1 Skill Form: Active Type: Special Physical Target: 1 Character Description: Space-only skill: Can be used in WoE and PVP mode only. Bent the gravity of a target and lift it in the air. The enemies lifted can not attack or move and when Gravity Control is canceled, they will fall and take Neutral elemental damage. The falling damage is determined by the caster's Attack Power and the target's Weight. If you use it again on the lifted target, the skill will be canceled. Id: (2586) Book of Dimension Book of Dimension Max Level: 5 Requirement: Document of Sun Moon Star 3, Advent of the Star Emperor 3 Skill Form: Active Type: Supportive Target: Caster Description: Space-only skill: Can be used in WoE and PVP mode only. Borrows the power of another dimension to increase the efficiency of the universe power for a certain period of time. If you use Nova Explosion or Advent of the Star Emperor in the skills duration, the following effects will be applied: Nova Explosion: Skill Cooldown and After Skill Delay are removed. Advent of the Star Emperor: Creates two defensive spheres with a durability equal to caster's MaxSP for 30 seconds. [Lv 1]: Duration: 60 seconds, Cooldown: 150 seconds [Lv 2]: Duration: 60 seconds, Cooldown: 120 seconds [Lv 3]: Duration: 60 seconds, Cooldown: 90 seconds [Lv 4]: Duration: 60 seconds, Cooldown: 60 seconds [Lv 5]: Duration: 60 seconds, Cooldown: 30 seconds Id: (2587) Book of Creating Star Book of Creating Star Max Level: 5 Requirement: Document of Sun Moon Star 3, Advent of the Star Emperor 3 Skill Form: Active Type: Special Physical Target: Ground Description: Space-only skill: Can be used in WoE and PVP mode only. The power of the universe creates a imitative star within a high gravitational field. When the caster enters this gravitational field, the Movement Speed of all enemies is reduced by 90% and deals damage at regular intervals. [Lv 1]: Duration: 6 seconds/AoE: 5x5, Hits: 12 [Lv 2]: Duration: 7 seconds/AoE: 5x5, Hits: 14 [Lv 3]: Duration: 8 seconds/AoE: 5x5, Hits: 16 [Lv 4]: Duration: 9 seconds/AoE: 5x5, Hits: 18 [Lv 5]: Duration: 10 seconds/AoE: 5x5, Hits: 20 Id: (2588) Document of the Sun, Moon and Stars Document of Sun Moon Star Max Level: 3 Requirement: Feeling of Sun Moon and Star 3, Hatred of Sun Moon Star 3 Skill Form: Active Type: Supportive Target: Caster Description: Reset the designated effect of maps and monsters designated by Feeling and Hatred of Sun Moon Star. [Lv 1]: Reset maps, Cooldown: 60 seconds [Lv 2]: Reset monsters, Cooldown: 60 seconds [Lv 3]: Reset everything, Cooldown: 60 seconds Id: (2589) Purification of the Sun, Moon and Stars Purification of Sun Moon Star Max Level: 1 Requirement: Demon of Sun Moon Star 10 Skill Form: Passive Description: Reduces the sight penalty of Demon of Sun Moon Star by half. Id: (2590) Light of Sun Light of Sun Max Level: 5 Requirement: Solar Burst 3 Skill Form: Active Type: Supportive Target: Caster Description: Sun-only skill: Attracts sunlight and increases the damage of Solar Burst. This skill can't be used together with Light of the Moon and Light of the Star. [Lv 1]: Damage +5%, Duration: 20 seconds [Lv 2]: Damage +10%, Duration: 30 seconds [Lv 3]: Damage +15%, Duration: 40 seconds [Lv 4]: Damage +20%, Duration: 50 seconds [Lv 5]: Damage +25%, Duration: 60 seconds Id: (2591) Sun Stance Sun Stance Max Level: 3 Requirement: Document of Sun Moon Star 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Prepares your stance to operate with the sunlight. You can use the Sun skills while this skill is activated. Increases also your ATK. [Lv 1]: ATK +3% [Lv 2]: ATK +4% [Lv 3]: ATK +5% Id: (2592) Solar Burst Solar Burst Max Level: 10 Requirement: Prominence Kick 7 Skill Form: Active Type: Physical Melee Target: Caster Description: Sun-only skill: Must be used after Prominence Kick. Endows the energy of the sun to yourself and deal damage to surrounding enemies. Damage increases according to the caster's Base Level. [Lv 1]: ATK 1220%/AoE: 7x7 cells [Lv 2]: ATK 1440%/AoE: 7x7 cells [Lv 3]: ATK 1660%/AoE: 7x7 cells [Lv 4]: ATK 1880%/AoE: 7x7 cells [Lv 5]: ATK 2100%/AoE: 7x7 cells [Lv 6]: ATK 2320%/AoE: 7x7 cells [Lv 7]: ATK 2540%/AoE: 7x7 cells [Lv 8]: ATK 2760%/AoE: 7x7 cells [Lv 9]: ATK 2980%/AoE: 7x7 cells [Lv 10]: ATK 3200%/AoE: 7x7 cells Id: (2593) Prominence Kick Prominence Kick Max Level: 7 Requirement: Sun Stance 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Sun-only skill: A kick technique that attacks the target and it's surrounding enemies with a red flame. Inflicts additional 100% physical damage on enemies in a 3x3 area. Solar Burst can be used afterwards. [Lv 1]: ATK 200% [Lv 2]: ATK 250% [Lv 3]: ATK 300% [Lv 4]: ATK 350% [Lv 5]: ATK 400% [Lv 6]: ATK 450% [Lv 7]: ATK 500% Id: (2594) Falling Star Id: (2595) Falling Star Id: (2596) Golem Soul Golem's Soul Max Level: 5 Requirement: Soul Revolution 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Change your Soul to the Golem's Soul and endow it to you or another player. Golem's Soul increases the DEF and MDEF for the skill's duration. However, this skill can not be used on targets which already have a different Soul Buff active. Consumes 1 Soul Energy. [Lv 1]: DEF +60, MDEF +20, Duration: 60 seconds [Lv 2]: DEF +120, MDEF +25, Duration: 120 seconds [Lv 3]: DEF +180, MDEF +30, Duration: 180 seconds [Lv 4]: DEF +240, MDEF +35, Duration: 240 seconds [Lv 5]: DEF +300, MDEF +40, Duration: 300 seconds Id: (2597) Shadow Soul Shadow's Soul Max Level: 5 Requirement: Soul Unity 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Change your Soul to the Shadow's Soul and endow it to you or another player. Shadow's Soul increases the Critical and Attack Speed for skill's duration. However, this skill can not be used on targets which already have a different Soul Buff active. Consumes 1 Soul Energy. [Lv 1]: Critical +12, ASPD +1, Duration: 60 seconds [Lv 2]: Critical +14, ASPD +1, Duration: 120 seconds [Lv 3]: Critical +16, ASPD +2, Duration: 180 seconds [Lv 4]: Critical +18, ASPD +2, Duration: 240 seconds [Lv 5]: Critical +20, ASPD +3, Duration: 300 seconds Id: (2598) Falcon Soul Falcon's Soul Max Level: 5 Requirement: Soul Revolution 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Change your Soul to the Falcon's Soul and endow it to you or another player. Falcon's Soul increases the ATK and HIT for skill's duration. However, this skill can not be used on targets which already have a different Soul Buff active. Consumes 1 Soul Energy. [Lv 1]: ATK +10, HIT +10, Duration: 60 seconds [Lv 2]: ATK +20, HIT +10, Duration: 120 seconds [Lv 3]: ATK +30, HIT +13, Duration: 180 seconds [Lv 4]: ATK +40, HIT +13, Duration: 240 seconds [Lv 5]: ATK +50, HIT +15, Duration: 300 seconds Id: (2599) Fairy Soul Fairy's Soul Max Level: 5 Requirement: Soul Unity 5 Skill Form: Active Type: Supportive Target: 1 Character Description: Change your Soul to the Fairy's Soul and endow it to you or another player. Fairy's Soul increases the MATK and decreases Variable Casting Time for skill's duration. However, this skill can not be used on targets which already have a different Soul Buff active. Consumes 1 Soul Energy. [Lv 1]: MATK +10, Variable Casting Time -5%, Duration: 60 seconds [Lv 2]: MATK +20, Variable Casting Time -5%, Duration: 120 seconds [Lv 3]: MATK +30, Variable Casting Time -7%, Duration: 180 seconds [Lv 4]: MATK +40, Variable Casting Time -7%, Duration: 240 seconds [Lv 5]: MATK +50, Variable Casting Time -10%, Duration: 300 seconds Id: (2600) Curse Explosion Curse Explosion Max Level: 10 Requirement: Curse of Wicked Soul 3 Skill Form: Active Type: Magical Target: 1 Character Description: Deal Shadow elemental magical damage to the target and surrounding enemies in a 7x7 area. It will deal more damage to targets under Evil Curse status. [Lv 1]: MATK 500%/1700%(Cursed Targets) [Lv 2]: MATK 600%/1900%(Cursed Targets) [Lv 3]: MATK 700%/2100%(Cursed Targets) [Lv 4]: MATK 800%/2300%(Cursed Targets) [Lv 5]: MATK 900%/2500%(Cursed Targets) [Lv 6]: MATK 1000%/2700%(Cursed Targets) [Lv 7]: MATK 1200%/2900%(Cursed Targets) [Lv 8]: MATK 1300%/3100%(Cursed Targets) [Lv 9]: MATK 1400%/3300%(Cursed Targets) [Lv 10]: MATK 1500%/3500%(Cursed Targets) Id: (2601) Curse of Wicked Soul Curse of Wicked Soul Max Level: 5 Requirement: Soul Reaper 3 Skill Form: Active Type: Debuff Description: Uses evil spirits to inflict Evil Curse status on the target and surrounding enemies. Cursed targets recieve 100% more damage from Shadow elemental attacks. (20% for Boss monsters and Players) Consumes 3 Soul Energy. [Lv 1]: Curse Chance: 40%/AoE: 7x7 cells [Lv 2]: Curse Chance: 50%/AoE: 7x7 cells [Lv 3]: Curse Chance: 60%/AoE: 7x7 cells [Lv 4]: Curse Chance: 70%/AoE: 7x7 cells [Lv 5]: Curse Chance: 80%/AoE: 7x7 cells Id: (2602) Espa Espa Max Level: 10 Requirement: Esha 1 Skill Form: Active Type: Magical Target: 1 Character Description: Deals magical damage to a target. Eswhoo can be used within 5 seconds after using Espa. Damage increases according to the caster's Base Level. However, this skill can't be used on players. Consumes 1 Soul Energy, at Level 10 removes the Soul Energy consumption. [Lv 1]: MATK 750% [Lv 2]: MATK 1000% [Lv 3]: MATK 1250% [Lv 4]: MATK 1500% [Lv 5]: MATK 1750% [Lv 6]: MATK 2000% [Lv 7]: MATK 2250% [Lv 8]: MATK 2500% [Lv 9]: MATK 2750% [Lv 10]: MATK 3000%, Consumes no Soul Energy Id: (2603) Esha Esha Max Level: 5 Requirement: Soul Reaper 3 Skill Form: Active Type: Magical Target: 1 Character Description: Deal magical damage to a target and surrounding enemies, reducing their Movement Speed by half. You can use Esma within 5 seconds after using Esha. However, this skill can't be used on players. Consumes 1 Soul Energy. [Lv 1]: 5% MATK, Movement Speed Reduction lasts for 3 seconds [Lv 2]: 10% MATK, Movement Speed Reduction lasts for 4 seconds [Lv 3]: 15% MATK, Movement Speed Reduction lasts for 5 seconds [Lv 4]: 20% MATK, Movement Speed Reduction lasts for 6 seconds [Lv 5]: 25% MATK, Movement Speed Reduction lasts for 7 seconds Id: (2604) Eswhoo Eswhoo Max Level: 10 Requirement: Espa 3 Skill Form: Active Type: Magical Target: 1 Character Description: Deals magical damage to a target and surrounding enemies. Esma can be used within 5 seconds after using Eswhoo. Damage increases according to Base Level. However, this skill can't be used on players. Consumes 2 Soul Energy, at Level 10 consumes 1 Soul Energy. [Lv 1]: MATK 1700%/AoE: 3x3 cells [Lv 2]: MATK 1900%/AoE: 3x3 cells [Lv 3]: MATK 2100%/AoE: 3x3 cells [Lv 4]: MATK 2300%/AoE: 5x5 cells [Lv 5]: MATK 2500%/AoE: 5x5 cells [Lv 6]: MATK 2700%/AoE: 5x5 cells [Lv 7]: MATK 2900%/AoE: 7x7 cells [Lv 8]: MATK 3100%/AoE: 7x7 cells [Lv 9]: MATK 3300%/AoE: 7x7 cells [Lv 10]: MATK 3500%/AoE: 9x9 cells Id: (2605) Soul Unity Soul Unity Max Level: 7 Requirement: Soul Energy Research 3 Skill Form: Active Type: Supportive Target: Caster Description: Binds the Soul of yourself and party members. Soul-united players will restore a certain amount of HP per 3 seconds and you can use Kaute on them. The skill will cancel if the caster is Silenced or Cursed. Consumes 10 Soul Energy. [Lv 1]: HP Recovery: 150/AoE: 3x3 cells [Lv 2]: HP Recovery: 300/AoE: 3x3 cells [Lv 3]: HP Recovery: 450/AoE: 5x5 cells [Lv 4]: HP Recovery: 600/AoE: 5x5 cells [Lv 5]: HP Recovery: 750/AoE: 7x7 cells [Lv 6]: HP Recovery: 900/AoE: 7x7 cells [Lv 7]: HP Recovery: 1050/AoE: 9x9 cells Id: (2606) Soul Division Soul Division Max Level: 5 Requirement: Esha 5, Espa 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Can be used in WoE and PVP mode only. Disrupts the Soul of the target for a while by disturbing their rational thinking. Increases their After Skill Delay for 5 seconds. Consumes 1 Soul Energy. [Lv 1]: After Skill Delay +10% [Lv 2]: After Skill Delay +20% [Lv 3]: After Skill Delay +30% [Lv 4]: After Skill Delay +40% [Lv 5]: After Skill Delay +50% Id: (2607) Soul Reaper Soul Reaper Max Level: 5 Requirement: Soul Collect 1 Skill Form: Active Type: Supportive Target: Caster Description: Harvests souls when attacking. Has a certain chance to gain 1 Soul Energy during the skill's duration. Consumes 2 Soul Energy. [Lv 1]: Harvest Chance: 15%, Duration: 90 seconds [Lv 2]: Harvest Chance: 20%, Duration: 120 seconds [Lv 3]: Harvest Chance: 25%, Duration: 150 seconds [Lv 4]: Harvest Chance: 30%, Duration: 180 seconds [Lv 5]: Harvest Chance: 35%, Duration: 210 seconds Id: (2608) Soul Revolution Soul Revolution Max Level: 3 Requirement: Soul Energy Research 3, Kaute 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Can be used on targets with a Soul Buff only. Energizes the Soul assigned to you or your party members to restore their SP. Consumes a Soul Buff. [Lv 1]: SP Recovery: 50 [Lv 2]: SP Recovery: 100 [Lv 3]: SP Recovery: 150 Id: (2609) Soul Collect Soul Collect Max Level: 5 Requirement: Basic Skill Skill Form: Active Type: Supportive Target: Caster Description: Collects the Soul Energy needed for the Soul Reaper's skills at constant intervals. The basic Soul Energy amount is maximum 5. The skill will no longer collect Soul Energy when the maximum amount has been reached. [Lv 1]: Gain 1 Soul Energy per 60 seconds [Lv 2]: Gain 1 Soul Energy per 50 seconds [Lv 3]: Gain 1 Soul Energy per 40 seconds [Lv 4]: Gain 1 Soul Energy per 30 seconds [Lv 5]: Gain 1 Soul Energy per 20 seconds Id: (2610) Soul Explosion Soul Explosion Max Level: 5 Requirement: Curse Explosion 2, Shadow's Soul 1, Fairy's Soul 1, Falcon's Soul 1, Golem's Soul 1 Skill Form: Active Type: Magical Target: 1 Character Description: Can be used in WoE and PVP mode only. Burst the Soul Buff that is assigned to the target and inflicts damage proportional to their current HP. Can not be used if the target doesn't have an Soul Buff active or their remaining HP is less than 10%. Consumes 10 Soul Energy. [Lv 1]: Damage to current HP: 30% [Lv 2]: Damage to current HP: 40% [Lv 3]: Damage to current HP: 50% [Lv 4]: Damage to current HP: 60% [Lv 5]: Damage to current HP: 70% Id: (2611) Soul Energy Research Soul Energy Research Max Level: 5 Requirement: Soul Collect 1 Skill Form: Passive Description: Study the special energy emitted from the Soul to increase the maximum amount of Soul Energy which you can collect. [Lv 1]: Maximum Soul Energy: 8 [Lv 2]: Maximum Soul Energy: 11 [Lv 3]: Maximum Soul Energy: 14 [Lv 4]: Maximum Soul Energy: 17 [Lv 5]: Maximum Soul Energy: 20 Id: (2612) Kaute Kaute Max Level: 5 Requirement: Soul Energy Research 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Use Soul Energy to sacrifice your HP to restore SP of the target. Kaute can only be used to yourself, your family, other Soul Linker classes and on targets which has the Soul Unity buff. However, you can not use this skill if your remaining HP is less than 30%. Consumes 5 Soul Energy. [Lv 1]: Consume MaxHP 12%, Recover SP 12% [Lv 2]: Consume MaxHP 14%, Recover SP 14% [Lv 3]: Consume MaxHP 16%, Recover SP 16% [Lv 4]: Consume MaxHP 18%, Recover SP 18% [Lv 5]: Consume MaxHP 20%, Recover SP 20% Id: (3001) Shadow Hiding Shadow Hiding Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Requirement: Shadow Slash 5 Description: Hide yourself with this skill. This is the same as the Rogue's Hide. Skill disables if SP is fully consumed or if skill is used again. Continuously consumes SP while active. Id: (3002) Righthand Mastery Right Hand Mastery Max Level: 5 Skill Form: Passive Description: Recovers the fading right hand attack when both hands are equipped with a weapon. Attack increases more than at level 4 and 5 compared to when using a weapon with one hand. [Lv 1]: 80% Damage [Lv 2]: 90% Damage [Lv 3]: 100% Damage [Lv 4]: 110% Damage [Lv 5]: 120% Damage Id: (3003) Lefthand Mastery Left Hand Mastery Max Level: 5 Skill Form: Passive Description: Recovers the fading left hand attack when both hands are equipped with a weapon. [Lv 1]: 60% Damage [Lv 2]: 70% Damage [Lv 3]: 80% Damage [Lv 4]: 90% Damage [Lv 5]: 100% Damage Id: (3004) Cross Slash Cross Slash Max Level: 10 Requirement: Shadow Hiding 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Combination skill of Kagerou and Oboro. Enemy with cross impact damage will fall into a Cross Wound state for about 3 seconds. Attacking an enemy with a Cross Wound again with a Cross Slash will inflict more damage. The higher the Base Level of the caster, the more damage will be inflicted. [Lv 1]: ATK 200%, Range: 4 cells [Lv 2]: ATK 400%, Range: 4 cells [Lv 3]: ATK 600%, Range: 4 cells [Lv 4]: ATK 800%, Range: 5 cells [Lv 5]: ATK 1000%, Range: 5 cells [Lv 6]: ATK 1200%, Range: 5 cells [Lv 7]: ATK 1400%, Range: 6 cells [Lv 8]: ATK 1600%, Range: 6 cells [Lv 9]: ATK 1800%, Range: 6 cells [Lv 10]: ATK 2000%, Range: 7 cells Id: (3005) Soul Cutter Soul Cutter Max Level: 5 Requirement: Cross Slash 2 Skill Form: Active Type: Special Physical Target: 1 Character Description: Additional damage is inflicted if the target attacked has the Soul Linker Spirit status. Forcibly cancels the Spirit status. The higher the Spirit skill, the more damage is inflicted. [Lv 1]: 100% damage [Lv 2]: 200% damage [Lv 3]: 300% damage [Lv 4]: 400% damage [Lv 5]: 500% damage Id: (3006) Kunai Explosion Kunai Explosion Max Level: 5 Requirement: Throw Kunai 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws an Explosive Kunai that inflict damage to all enemies within 3x3 cells. Consumes 1 Explosive Kunai. [Lv 1]: Range: 7 cells [Lv 2]: Range: 8 cells [Lv 3]: Range: 9 cells [Lv 4]: Range: 10 cells [Lv 5]: Range: 11 cells Id: (3007) Kunai Splash Kunai Splash Max Level: 5 Requirement: Kunai Explosion 1 Skill Form: Active Type: Physical Ranged Target: Caster Description: Throws Kunais to all enemies within a radius around you. Consumes 2 Kunai. [Lv 1]: AoE: 9x9 cells [Lv 2]: AoE: 9x9 cells [Lv 3]: AoE: 9x9 cells [Lv 4]: AoE: 9x9 cells [Lv 5]: AoE: 11x11 cells Id: (3008) Rapid Throw Rapid Throw Max Level: 10 Requirement: Makibishi 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: A powerup version of the Ninja skill, Throw Coins. Throws up to 100,000 Zeny that has a chance to inflict random splash damage that ignores defense within a certain range. Only half of the damage is inflicted to Boss monsters. [Lv 1]: 10,000 Zeny, 5,000~10,000 Damage [Lv 2]: 20,000 Zeny, 10,000~20,000 Damage [Lv 3]: 30,000 Zeny, 15,000~30,000 Damage [Lv 4]: 40,000 Zeny, 20,000~40,000 Damage [Lv 5]: 50,000 Zeny, 25,000~50,000 Damage [Lv 6]: 60,000 Zeny, 30,000~60,000 Damage [Lv 7]: 70,000 Zeny, 35,000~70,000 Damage [Lv 8]: 80,000 Zeny, 40,000~80,000 Damage [Lv 9]: 90,000 Zeny, 45,000~90,000 Damage [Lv 10]: 100,000 Zeny, 50,000~100,000 Damage Id: (3009) Swirling Petal Swirling Petal Max Level: 10 Requirement: Throw Huuma Shuriken 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Throws a Huuma Shuriken that inflicts damage to a target and it's surroundings. The higher the Throw Huuma Shuriken level, Base Level and STR of the caster, the more damage will be dealt. Requires a Huuma Shuriken. [Lv 1]: ATK 150%, Range: 11 cells [Lv 2]: ATK 300%, Range: 11 cells [Lv 3]: ATK 450%, Range: 11 cells [Lv 4]: ATK 600%, Range: 11 cells [Lv 5]: ATK 750%, Range: 11 cells [Lv 6]: ATK 900%, Range: 11 cells [Lv 7]: ATK 1050%, Range: 11 cells [Lv 8]: ATK 1200%, Range: 11 cells [Lv 9]: ATK 1350%, Range: 11 cells [Lv 10]: ATK 1500%, Range: 11 cells Id: (3010) Makibishi Makibishi Max Level: 5 Requirement: Throw Coins 1 Skill Form: Active Type: Debuff Target: Caster Description: Spreads out caltrops for enemies to step on and become immobilized or stunned. The higher the skill level, the more you can spread on the ground. [Lv 1]: Consumes 3 Makibishi/Caltrop [Lv 2]: Consumes 4 Makibishi/Caltrop [Lv 3]: Consumes 5 Makibishi/Caltrop [Lv 4]: Consumes 6 Makibishi/Caltrop [Lv 5]: Consumes 7 Makibishi/Caltrop Id: (3011) Pure Soul Pure Soul Max Level: 5 Requirement: Ninja Mastery 10 Skill Form: Active Type: Recovery Target: Caster Description: Focuses your mind for 10 seconds to recover HP and SP quickly. You are immobilized while using this skill. There is a chance that you won't receive damage when being attacked in Pure Soul state. [Lv 1]: Recovers 2% HP/1% SP per seconds [Lv 2]: Recovers 4% HP/2% SP per seconds [Lv 3]: Recovers 6% HP/3% SP per seconds [Lv 4]: Recovers 8% HP/4% SP per seconds [Lv 5]: Recovers 10% HP/5% SP per seconds Id: (3012) Illusion - Shadow Illusion - Shadow Max Level: 5 Requirement: Cicada Skin Shed 1 Skill Form: Active Type: Supportive Target: Caster Description: Creates a Shinobi clone. The clone has HP and will disappear once HP is consumed or the time expires. [Lv 1]: Afterimage HP 6000 [Lv 2]: Afterimage HP 9000 [Lv 3]: Afterimage HP 12000 [Lv 4]: Afterimage HP 15000 [Lv 5]: Afterimage HP 18000 Id: (3013) Illusion - Shock Illusion - Shock Max Level: 5 Requirement: Illusion - Bewitch 2 Skill Form: Active Type: Debuff Target: 1 Character Description: Casts an illusion to a target to reduce all stats of the target and transform the target into a monster. Targets under this effect cannot change or remove equipped items. This effect does not apply to allies and monsters. Can only be used during WoE. [Lv 1]: All Stats 2 ~ 3 Reduction [Lv 2]: All Stats 4 ~ 6 Reduction [Lv 3]: All Stats 6 ~ 9 Reduction [Lv 4]: All Stats 8 ~ 12 Reduction [Lv 5]: All Stats 10 ~ 15 Reduction Id: (3014) Illusion - Death Illusion - Death Max Level: 5 Requirement: Illusion - Shock 3 Skill Form: Active Type: Debuff Target: 1 Character Description: Casts an illusion to a target to reduce HP of the target and put a curse on it as well. Also puts the target into a Coma state with a low probability. Only applies to players with lower Base Level and does not apply to monsters. Id: (3015) Fire Charm Fire Charm Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons a Fire Spirit using a Fire Charm to increases damage of Fire elemental skills. Can summon up to 10 Spirits. Endows your weapon with Fire elemental and increases physical damage against Earth elemental enemies by 30% once you have 10 Spirits summoned. Consume 1 Fire Charm. Id: (3016) Ice Charm Ice Charm Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons a Ice Spirit using a Ice Charm to increases damage of Water elemental skills. Can summon up to 10 Spirits. Endows your weapon with Water elemental and increases physical damage against Fire elemental enemies by 30% once you have 10 Spirits summoned. Consume 1 Ice Charm. Id: (3017) Wind Charm Wind Charm Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons a Wind Spirit using a Wind Charm to increases damage of Wind elemental skills. Can summon up to 10 Spirits. Endows your weapon with Wind elemental and increases physical damage against Water elemental enemies by 30% once you have 10 Spirits summoned. Consume 1 Wind Charm. Id: (3018) Earth Charm Earth Charm Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons a Earth Spirit using a Earth Charm to increases damage of Earth elemental skills. Can summon up to 10 Spirits. Endows your weapon with Earth elemental and increases physical damage against Wind elemental enemies by 30% once you have 10 Spirits summoned. Consume 1 Earth Charm. Id: (3019) Release Ninja Spell Release Ninja Spell Max Level: 1 Requirement: Fire Charm 1, Ice Charm 1, Wind Charm 1, Earth Charm 1 Skill Form: Active Type: Magical Target: 1 Character Description: Releases your spiritual energy on the target to inflict damage. Elemental damage depends on the element of the summoned Spirits. Id: (3020) Cast Ninja Spell Cast Ninja Spell Max Level: 1 Requirement: Release Ninja Spell 1, 16th Night 1 Skill Form: Active Type: Debuff Target: Ground Description: Transfers your spiritual energy to the earth to create a portal that generates various effects. Fire Spirit: Casts Burning state to all enemies within range. Increases attack if equipped weapon is Fire elemental. Water Spirit: Casts either Freezing, Deep Freeze or Frozen state to all enemies within range. Increases attack if equipped weapon is Water elemental. Wind Spirit: Casts either Silence, Sleep or Deep Sleep state to all enemies within range. Increases attack if equipped weapon is Wind elemental. Earth Spirit: Casts either Stone Curse or Poison state to all enemies within range. Increases attack if equipped weapon is Earth elemental. Id: (3021) Illusion - Bewitch Illusion - Bewitch Max Level: 5 Requirement: Cicada Skin Shed 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Has a chance to switch locations between the target and yourself. Has a chance to inflict both the caster and target with the Confuse state at a certain rate. Id: (3022) 16th Night 16th Night Max Level: 5 Requirement: Ninja Mastery 5 Skill Form: Active Type: Supportive Target: Caster Description: All Fixed Casting Times of any ninja skills will disappear when this skill is used. Variable Casting Time will be reduced to half, while MATK is increased by a certain amount. Id: (3023) Shadow Trampling Shadow Trampling Max Level: 5 Requirement: Illusion - Afterimage 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Stops targets from using specific hiding skills temporarily and forcibly cancel the skill. Can only be used in PVP and WoE. [Lv 1]: AoE: 5x5 cells [Lv 2]: AoE: 7x7 cells [Lv 3]: AoE: 9x9 cells [Lv 4]: AoE: 11x11 cells [Lv 5]: AoE: 13x13 cells Id: (3024) Empty Shadow Empty Shadow Max Level: 5 Requirement: Shadow Trampling 2 Skill Form: Active Type: Debuff Target: 1 Character Description: Dispels the reflection effect from a target for a period of time. Skill attempts may fail while under the Empty Shadow effect. Consume 1 Shadow Orb. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 15 seconds [Lv 3]: Duration: 20 seconds [Lv 4]: Duration: 25 seconds [Lv 5]: Duration: 30 seconds Id: (3025) Shadow Warrior Shadow Warrior Max Level: 5 Requirement: Empty Shadow 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Imbues Double Attack skill to a target for a period of time and increases the damage of Kunai Explosion, Kunai Splash, Cross Slash and Swirling Petal. Consumes 1 SP per second while active. Consumes 1 Shadow Orb. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 150 seconds [Lv 5]: Duration: 180 seconds Id: (3026) Distorted Crescent Distorted Crescent Max Level: 5 Requirement: Illusion - Bewitch 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Changes the target's MATK or ATK according to the target's current HP and SP. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 75 seconds [Lv 3]: Duration: 90 seconds [Lv 4]: Duration: 105 seconds [Lv 5]: Duration: 120 seconds Id: (3027) Moonlight Fantasy Moonlight Fantasy Max Level: 5 Requirement: Ominous Red Moonlight 3 Skill Form: Active Type: Debuff Target: 1 Character Description: Either randomly increases or reduces HP and SP depending on the target's current HP and SP. Targets under the Moonlight Fantasy will spread the damage they receive to surrounding targets. This skill does not apply to monsters. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 15 seconds [Lv 3]: Duration: 20 seconds [Lv 4]: Duration: 25 seconds [Lv 5]: Duration: 30 seconds Id: (3028) Id: (3029) Ominous Red Moonlight Ominous Red Moonlight Max Level: 5 Requirement: Distorted Crescent 2 Skill Form: Active Type: Debuff Target: 1 Character Description: When a target under this skill effect receives specific HP recovery skills damage, will be inflicted instead of recovering HP. This skill cannot be used on players outside of PVP areas and does not apply to allies and Boss monsters. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 15 seconds [Lv 3]: Duration: 20 seconds [Lv 4]: Duration: 25 seconds [Lv 5]: Duration: 30 seconds Id: (3030) Id: (3031) Snow Flip Snow Flip It is white as a snow and you should be careful to get frostbite. Recover from Burning, Bleeding, Deep sleep and Sleep. Id: (3032) Peony Mommy Peony Mommy This floral leaf is as warm as your mother's chest. Recover from Frozen, Freezing and Crystallization. Id: (3033) Slapping Herb Slapping Herb It has strong smell and when you smell it, it feels like something is hitting your head. Recover from Stun, Fear, Confuse and Hallucination. Id: (3034) Yggdrasil Dust Yggdrasil Dust When you gather dust from the tree of life, it brings purification ability. Recover from Stone curse, Blind, Curse, Poison, Grampus Morph and decrease agility. Id: (3035) Return to Eclage Return to Eclage Effect: Teleport to Eclage. 3 seconds of fixed casting. 5 minute reuse delay. Id: (3036) Poem of Bragi A Poem of Bragi Max Level: 10 Requirement: Unchained Serenade 3 Skill Form: Attack Range: 7 cells Description: Gives a fixed damage to enemies within range at regular intervals. Id: (3037) Fortune's kiss Fortune's kiss Max Level: 10 Requirement: Ugly Dance 3 Type: Supportive Range: 7 cells Description: Increases the chance to hit Critical. Id: (3038) Id: (3039) Force Transfer Force Transfer Max Level: 1 Description: Id: (3040) Wide Resurrection Wide Resurrection Skill Form: Active Target: Dead Player Description: Revives All Players around the caster. Id: (3041) Return to Niflheim Return to Niflheim Max Level: 1 Type: Supportive Description: Teleports to Niflheim, 5 minutes after use delay. Id: (3042) Return to Prontera Return to Prontera Max Level: 2 Type: Supportive Description: Teleports to Prontera, 15 minutes after use delay. Id: (3043) Return to Glastheim Return to Glastheim Max Level: 1 Skill Form: Supportive(Return) Description: Teleports to Glastheim 5 minutes reuse delay. Id: (3044) Return to Thanatos Return to Thanatos Max Level: 1 Type: Supportive Description: Teleports to Thanatos Tower, 5 minutes after use delay. Id: (5000) Id: (5001) Dark Claw Dark Claw Max Level: 5 Requirement: Dark Illusion 5 Skill Form: Active Type: Special Physical Target: 1 Character Description: This leaves a painful wound on the enemy and removes some melee physical damage reflect effects. This wound lasts for 20 seconds, during this time melee physical damage reflect effects are not available and the enemy will recieve additional damage from melee physical attacks. Boss class monsters only recieve 50% of the increased damage. [Lv 1]: ATK 100%, Physical Damage +30% [Lv 2]: ATK 200%, Physical Damage +60% [Lv 3]: ATK 300%, Physical Damage +90% [Lv 4]: ATK 400%, Physical Damage +120% [Lv 5]: ATK 500%, Physical Damage +150% Id: (5002) Unlimit Unlimit Max Level: 5 Requirement: Fear Breeze 5 Skill Form: Active Type: Supportive Target: Caster Description: Use the power of Ulle, the god of hunting and archery, to increase the damgae of ranged physical attacks explosively for 150 seconds. [Lv 1]: Ranged Physical Damage x1.5 [Lv 2]: Ranged Physical Damage x2.0 [Lv 3]: Ranged Physical Damage x2.5 [Lv 4]: Ranged Physical Damage x3.0 [Lv 5]: Ranged Physical Damage x3.5 Id: (5003) Illusion Doping Illusion Doping Max Level: 5 Requirement: Special Pharmacy 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Throws a concentrated alcohol mix to cause Hallucination and decreases HIT with a high chance. Consumes 1 Alcohol. [Lv 1]: 100% Damage/AoE: 9x9 cells [Lv 2]: 100% Damage/AoE: 11x11 cells [Lv 3]: 100% Damage/AoE: 13x13 cells [Lv 4]: 100% Damage/AoE: 15x15 cells [Lv 5]: 100% Damage/AoE: Full screen Id: (5004) Dragon Breath - Water Dragon Breath - Water Max Level: 10 Requirement: Dragon Training 2 Skill Form: Active Type: Special Physical Ranged Target: Ground Description: Deals Water elemental damage with your Dragon Breath, which may cause Freezing status to the enemies. The damage depends on the condition of the rider. The Asir Runestone endows the skill with Ghost element. The Lux Anima Runestone endows the skill with Neutral element. (If these two Runestones are used together, the Lux Anima Runestone effect will take priority.) Id: (5005) Lux Anima Id: (5006) Magma Eruption Magma Eruption Max Level: 5 Requirement: Fire Earth Research 1 Skill Form: Active Type: Special Physical Target: Ground Description: Causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area dealing damage and inflicting Stun and Burning status. You cannot create more than 3 eruptions at a time. [Lv 1]: 1600 Fixed Damage/sec, 10% Stun and Burning chance [Lv 2]: 2000 Fixed Damage/sec, 20% Stun and Burning chance [Lv 3]: 2400 Fixed Damage/sec, 30% Stun and Burning chance [Lv 4]: 2800 Fixed Damage/sec, 40% Stun and Burning chance [Lv 5]: 3200 Fixed Damage/sec, 50% Stun and Burning chance Id: (5007) Frigg's Song Frigg's Song Max Level: 5 Requirement: Lesson 2 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Increases MaxHP of nearby allies and restores their HP gradually for 60 seconds. If used in PvP or WoE area, the skill only affects the caster and nearby party members. Consumes 1 Regrettable Tears. Requires Musical Instrument or Whip. [Lv 1]: AoE: 7x7 cells, MaxHP +5%, Restore 100 HP per second [Lv 2]: AoE: 9x9 cells, MaxHP +10%, Restore 120 HP per second [Lv 3]: AoE: 11x11 cells, MaxHP +15%, Restore 140 HP per second [Lv 4]: AoE: 13x13 cells, MaxHP +20%, Restore 160 HP per second [Lv 5]: AoE: 15x15 cells, MaxHP +25%, Restore 180 HP per second Id: (5008) Elemental Shield Elemental Shield Max Level: 5 Requirement: Elemental Control 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: By expending the summoned Elemental's magic, the Sorcerer creates a magical barrier on the cells where the caster and party members are standing on. Magical barrier disappears once it's life reaches 0 or when skill duration ends. Affects self and all party members within Sorcerer's screen. The magical barrier only blocks melee physical damage and the caster's summoned Elemental disappears on use. Consumes 1 Blue Gemstone Id: (5009) Flash Combo Flash Combo Max Level: 5 Requirement: Dragon Combo 3, Fallen Empire 3 Tiger Cannon 5, Sky Net Blow 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Activate 3 consecutive combo attacks: Dragon Combo, Fallen Empire, Tiger Cannon in extremely fast succession. Each skill activates at caster's max learned skill level. Other skills and items can't be used until the combo attacks has been completed. [Lv 1]: 5 Spirit Spheres, ATK +40 for 4 seconds [Lv 2]: 5 Spirit Spheres, ATK +60 for 4 seconds [Lv 3]: 4 Spirit Spheres, ATK +80 for 4 seconds [Lv 4]: 4 Spirit Spheres, ATK +100 for 4 seconds [Lv 5]: 3 Spirit Spheres, ATK +120 for 4 seconds Id: (5010) Escape Escape Max Level: 5 Requirement: Triangle Shot 2 Skill Form: Active Type: Supportive Target: Caster Description: Caster immediately lays down a trap on the ground then backslides. Caster cannot backslide over unwalkable cells/walls. Consumes 1 Special Alloy Trap. [Lv 1]: Backslide range 5 cells [Lv 2]: Backslide range 6 cells [Lv 3]: Backslide range 7 cells [Lv 4]: Backslide range 8 cells [Lv 5]: Backslide range 9 cells Id: (5011) Offertorium Offertorium Max Level: 5 Requirement: Highness Heal 2 Skill Form: Active Type: Supportive Target: Caster Description: Increases the efficiency of Heal, Sanctuary, Highness Heal and Coluceo Heal. The skill cannot be used in conjunction with Magnificat. Cures the following effects: Curse, Poison, Hallucination, Confusion, Bleeding, Burning, Freezing, Blind, Mandragora Howling and Guillotine Cross poisons (except Oblivion Curse). [Lv 1]: Heal Power x1.3, SP cost 220% [Lv 2]: Heal Power x1.6, SP cost 240% [Lv 3]: Heal Power x1.9, SP cost 260% [Lv 4]: Heal Power x2.2, SP cost 270% [Lv 5]: Heal Power x2.5, SP cost 300% Id: (5012) Telekinesis Intense Telekinesis Intense Max Level: 5 Requirement: Soul Expansion 5 Skill Form: Active Type: Supportive Target: Caster Description: Ghost magic enters caster's circulatory system, increasing Ghost magic damage and reducing Variable Cast Time and SP cost of spells for 1 minute. This skill cannot be removed by Clearance or Dispell. [Lv 1]: Ghost Magic Damage x1.4, -10% Variable Casting Time, -10% Ghost Magic SP Cost [Lv 2]: Ghost Magic Damage x1.8, -20% Variable Casting Time, -20% Ghost Magic SP Cost [Lv 3]: Ghost Magic Damage x2.2, -30% Variable Casting Time, -30% Ghost Magic SP Cost [Lv 4]: Ghost Magic Damage x2.6, -40% Variable Casting Time, -40% Ghost Magic SP Cost [Lv 5]: Ghost Magic Damage x3, -50% Variable Casting Time, -50% Ghost Magic SP Cost Id: (5013) King's Grace King's Grace Max Level: 5 Requirement: Reflect Damage 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Bestows royal blessing to the caster and allies around the caster to recover HP and protect against status effects. Remove the following status effects: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse, Chaos, Hallucination, Silence, Burning, Crystalization, Freezing, Sleep, Fear and Mandragora Howling. [Lv 1]: Recover 4% of HP every 5 seconds [Lv 2]: Recover 5% of HP every 5 seconds [Lv 3]: Recover 6% of HP every 5 seconds [Lv 4]: Recover 7% of HP every 5 seconds [Lv 5]: Recover 8% of HP every 5 seconds Id: (5014) Full Throttle Full Throttle Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Description: Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration. You will become horribly exhausted after the skill's duration. Fully restores HP when casted, All stats +20% and increases Movement Speed for the skill's duration. After the skill duration ends, you will be inflicted with Rebound status. During Rebound status, your Movement Speed is lowered and your natural HP/SP regen is disabled. Cannot be removed by Dispell. [Lv 1]: 6% HP|SP drained/sec for 10 seconds [Lv 2]: 4% HP|SP drained/sec for 15 seconds [Lv 3]: 3% HP|SP drained/sec for 20 seconds [Lv 4]: 2% HP|SP drained/sec for 25 seconds [Lv 5]: 1% HP|SP drained/sec for 30 seconds Id: (5015) Id: (5016) Id: (5017) Id: (5018) New Basic Skill New Basic Skill Max Level: 1 Skill Form: Passive Description: Enables the use of Basic Interface skills. Enables: trading, emotions, sitting, opening a chat room, joining and organizing a party, usage of Kafra storage. Id: (5019) Bite Bite Max Level: 1 Requirement: New Basic Skill 1 Skill Form: Offensive Target: Enemy Description: Attacks an enemy with a bite. It will inflict greater attack on weakened enemy. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: 200% damage Id: (5020) Hide Hide Max Level: 1 Requirement: Bite 1 Type: Supportive Description: Avoid attacks from enemies by hiding in the bushes. But can be found by enemy's detection skills. Id: (5021) Scratch Scratch Max Level: 3 Requirement: Hide 1 Skill Form: Offensive Target: Enemy Description: Inflicts a scratch wound on the chosen enemy (There's a chance of inflicting the bleeding status). When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: ATK 100% [Lv 2]: ATK 150% [Lv 3]: ATK 200% Id: (5022) Stoop Stoop Max Level: 1 Requirement: Scratch 3 Type: Supportive Description: Incoming damage is reduced by 90% for 6 seconds. When knocked back, the effect dissapears immediately. Id: (5023) Lope Lope Max Level: 3 Requirement: Stoop 1 Skill Form: Movement Description: Moves to another position by performing a high jump. When targeting an impassable cell, the character will land on the closest moveable forward cell. This skill can not be used on maps where fly wings are disabled. When this skill is learned, the cast time and reuse delay of the guild skill Emergency Call doubled. [Lv 1]: Move 6 cells [Lv 2]: Move 10 cells [Lv 3]: Move 14 cells Id: (5024) Sprite Marble Sprite Marble Max Level: 1 Requirement: Leap 3 Skill Form: Passive Description: Gains ability to control spirits. MaxHP +1000, MaxSP +100. This skill allows caster to control the Spirit of Sea, the Spirit of Earth and the Spirit of life. Id: (5025) Power of Earth Power of Earth Max Level: 1 Requirement: Catnip Powdering 3 Skill Form: Passive Description: Obtains the power of the Spirit of Earth. Increases INT by 20. If more than 20 skill points are invested on plant-based skills, increases MATK by 20%. Id: (5026) Silvervine Stem Spear Silvervine Stem Spear Max Level: 5 Requirement: Sprite Marble 1 Skill Form: Plant(Offensive) Target: Enemy Description: Pierces the enemy using the spirit of a silvervine stem. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: 700% Earth magic damage, 10% bleeding chance [Lv 2]: 700% Fire magic damage, 10% bleeding chance [Lv 3]: 700% Water magic damage, 10% bleeding chance [Lv 4]: 700% Wind magic damage, 10% bleeding chance [Lv 5]: 700% Ghost magic damage, 10% bleeding chance Id: (5027) Catnip Powdering Catnip Powdering Max Level: 5 Requirement: Catnip Meteor 3 Skill Form: Plant(Supportive) Target: Enemy Description: Scatteres Catnip powder in an area over a period of time which reduces ATK and MATK by 50% as well as reducing the movement speed. Greatly increases HP and SP regen. Consumes 1 Catnip Fruit. [Lv 1]: AoE: 3x3 cells, Duration: 3 seconds [Lv 2]: AoE: 3x3 cells, Duration: seconds [Lv 3]: AoE: 5x5 cells, Duration: 5 seconds [Lv 4]: AoE: 5x5 cells, Duration: 6 seconds [Lv 5]: AoE: 7x7 cells, Duration: 7 seconds Id: (5028) Catnip Meteor Catnip Meteor Max Level: 5 Requirement: Silvervine Root Twist 3 Skill Form: Plant(Offensive) Target: Enemy Description: Summons a giant catnip spirit from very high place and drops it to deal Neutral magical damage. The number of falling catnip depends on the skill level used. It has 5x5 AoE per catnip. If the caster's Base Level is 100 or higher, the damage is additionally increased according to the caster's Base Level and INT. When 1 catnip is consumed, it adds a chance to curse target. [Lv 1]: MATK 300%/AoE: 7x7 cells [Lv 2]: MATK 400%/AoE: 7x7 cells [Lv 3]: MATK 500%/AoE: 7x7 cells [Lv 4]: MATK 600%/AoE: 7x7 cells [Lv 5]: MATK 700%/AoE: 7x7 cells Id: (5029) Silvervine Root Twist Silvervine Root Twist Max Level: 5 Requirement: Silvervine Stem Spear 3 Skill Form: Plant(Supportive) Target: Enemy Description: Binds an enemy into place with the spirit of the silvervine root. Enemies caught in its roots receive poison elemental damage. The binding effect is canceled when Heaven's Drive or Trample is used on the roots. Can not be used on Boss monsters. [Lv 1]: Duration: 7 seconds [Lv 2]: Duration: 9 seconds [Lv 3]: Duration: 11 seconds [Lv 4]: Duration: 13 seconds [Lv 5]: Duration: 15 seconds Id: (5030) Id: (5031) Power of Life Power of Life Max Level: 1 Requirement: Lunatic Carrot Beat 3 Skill Form: Passive Description: Obtains the power of the Spirit of Life. Increases FLEE, HIT and CRIT by 20. If more than 20 skill points are invested on animal-based skills, increases long range physical attack by 20%. Id: (5032) Scar of Tarou Scar of Tarou Max Level: 5 Requirement: Arclouse Dash 3 Skill Form: Animal(Offensive) Target: Enemy Description: Inflicts the wound of a country mouse's wounded spirit to the enemy. Bite influenced by skill level, DEX and MaxHP left. Heal, Cure, Clearance, Highness Heal and Coluceo Heal can cancel the effect. Has no effect on Boss monsters, but the damage is doubled. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: ATK 100%, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 2]: ATK 200%, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 3]: ATK 300%, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 4]: ATK 400%, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 5]: ATK 500%, Bite Wound: For 9 sec reduce fixed amount of MaxHP Id: (5033) Picky Peck Picky Peck Max Level: 5 Requirement: Sprite Marble 1 Skill Form: Animal(Offensive) Target: Enemy Description: The angry spirits of Picky shoots from afar and strike the enemy. When the enemy has less than 50% HP left, the damage is doubled. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: ATK 300% [Lv 2]: ATK 400% [Lv 3]: ATK 500% [Lv 4]: ATK 600% [Lv 5]: ATK 700% Id: (5034) Id: (5035) Arclouse Dash Arclouse Dash Max Level: 5 Requirement: Picky Peck 3 Skill Form: Animal(Supportive) Target: Player Description: Absorbs the spirit of Arclouse to become very agile for a while. In addition, if the target is a Doram race, this skill will increase long range physical attacks by 10%. [Lv 1]: Duration: 60 seconds, AGI +20, Increases Movement Speed [Lv 2]: Duration: 70 seconds, AGI +25, Increases Movement Speed [Lv 3]: Duration: 80 seconds, AGI +30, Increases Movement Speed [Lv 4]: Duration: 90 seconds, AGI +35, Increases Movement Speed [Lv 5]: Duration: 100 seconds, AGI +40, Increases Movement Speed Id: (5036) Lunatic Carrot Beat Lunatic Carrot Beat Max Level: 5 Requirement: Scar of Tarou 3 Skill Form: Animal(Offensive) Target: Enemy Description: Carrots are raised with the anger of spirit of the lunatic to attack enemies. If the caster's Base Level is 100 or higher, the damage is additionally increased according to the caster's Base Level and INT. When 1 carrot is consumed, it adds a chance to stun enemy. [Lv 1]: ATK 300%/AoE: 3x3 cells [Lv 2]: ATK 400%/AoE: 3x3 cells [Lv 3]: ATK 500%/AoE: 5x5 cells [Lv 4]: ATK 600%/AoE: 5x5 cells [Lv 5]: ATK 700%/AoE: 7x7 cells Id: (5037) Power of Sea Power of Sea Max Level: 1 Requirement: Tuna Party 3 Skill Form: Passive Description: Obtains the power of the Spirit of Sea. Increases healing skills by 10%. If more than 20 skill points are invested on seafood-based skills, then the effectiveness of healing increases by another 20%. Id: (5038) Tuna Belly Tuna Belly Max Level: 5 Requirement: Bunch of Shrimp 3 Skill Form: Seafood(Recovery) Target: Player Description: Absorbs the spirit of delicious tuna belly to restore a certain amount of the target's MaxHP. [Lv 1]: Restores 10% MaxHP [Lv 2]: Restores 30% MaxHP [Lv 3]: Restores 50% MaxHP [Lv 4]: Restores 70% MaxHP [Lv 5]: Restores 90% MaxHP Id: (5039) Tuna Party Tuna Party Max Level: 5 Requirement: Tuna Belly 3 Skill Form: Seafood(Supportive) Target: Player Description: The spirit of delicious tuna protects the target for 30 sec. [Lv 1]: Tuna Def: 10% of caster's MaxHP [Lv 2]: Tuna Def: 20% of caster's MaxHP [Lv 3]: Tuna Def: 30% of caster's MaxHP [Lv 4]: Tuna Def: 40% of caster's MaxHP [Lv 5]: Tuna Def: 50% of caster's MaxHP Id: (5040) Bunch of Shrimp Bunch of Shrimp Max Level: 5 Requirement: Fresh Shrimp 3 Skill Form: Seafood(Supportive) Target: All party members on the same screen Description: With the help of a steady swarm of shrimp, ATK and MATK increases by 10% for a period of time. Consumes 1 Shrimp. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 150 seconds [Lv 5]: Duration: 180 seconds Id: (5041) Fresh Shrimp Fresh Shrimp Max Level: 5 Requirement: Sprite Marble 1 Skill Form: Seafood(Recovery) Target: Player Description: Absorbs the spirit of a small fresh shrimp little by little to recover HP for 2 minutes. It restores 50% amount of standard Level 5 Heal skill, Increased Heal Recovery is added to corresponding value. [Lv 1]: Recover every 10 seconds [Lv 2]: Recover every 9 seconds [Lv 3]: Recover every 8 seconds [Lv 4]: Recover every 7 seconds [Lv 5]: Recover every 6 seconds Id: (5042) Id: (5043) Id: (5044) Soul Attack Soul Attack Max Level: 1 Requirement: Sprite Marble 1 Skill Form: Passive Target: Enemy Description: A ranged attack that deals heavy damage to target's spirit. Id: (5045) Power of Flock Power of Flock Max Level: 5 Requirement: Hiss 5 Skill Form: Animal(Supportive) Target: Enemy Description: Makes a shuddering pose. Inflicts Fear and Frozen statuses to all targets within skill area. [Lv 1]: AoE: 7x7 cells [Lv 2]: AoE: 9x9 cells [Lv 3]: AoE: 11x11 cells [Lv 4]: AoE: 13x13 cells [Lv 5]: AoE: Entire screen Id: (5046) Spirit of Savage Spirit of Savage Max Level: 5 Requirement: Power of Lock 5 Skill Form: Animal(Offensive) Description: Summons Savage spirit to attack a specific target. Fires in straight line to a specific point and damaging all targets. [Lv 1]: ATK 400% [Lv 2]: ATK 550% [Lv 3]: ATK 700% [Lv 4]: ATK 850% [Lv 5]: ATK 1000% Id: (5047) Hiss Hiss Max Level: 5 Requirement: Power of Life 1 Skill Form: Animal(Supportive) Target: Party member Description: Becomes alert to threats. Increases movement speed of all party member on screen including yourself for certain seconds. [Lv 1]: Perfect dodge +50 for 3 seconds, Increase Movement Speed for 3 seconds [Lv 2]: Perfect dodge +50 for 3 seconds, Increase Movement Speed for 3 sec [Lv 3]: Perfect dodge +50 for 3 seconds, Increase Movement Speed for 4 sec [Lv 4]: Perfect dodge +50 for 3 seconds, Increase Movement Speed for 4 sec [Lv 5]: Perfect dodge +50 for 3 seconds, Increase Movement Speed for 5 sec Id: (5048) Nyang Grass Nyang Grass Max Level: 5 Requirement: Meow Meow 5 Skill Form: Plant(Supportive) Target: Enemy Description: Neutralizes enemy's defense power within area of effect (Skill immediately ends when you leave the area). Reduces player type enemy's equipment DEF and MDEF to 0. For monster, the reducement is only 50%. [Lv 1]: AoE: 5x5 cells, 6 SP cost/second [Lv 2]: AoE: 5x5 cells, 7 SP cost/second [Lv 3]: AoE: 7x7 cells, 8 SP cost/second [Lv 4]: AoE: 7x7 cells, 9 SP cost/second [Lv 5]: AoE: 9x9 cells, 10 SP cost/second Id: (5049) Grooming Grooming Max Level: 5 Requirement: Power of Sea 1 Skill Form: Seafood(Supportive) Target: Self Description: Heals wound by licking yourself. Heals: Stun, Frozen, Stone Curse, Sleep, Silence, Bleeding, Poison, Fear, Mandragora Howling, Freezing and Crystallization. Increases Flee for skill duration. [Lv 1]: FLEE +100, Duration: 3 seconds [Lv 2]: FLEE +100, Duration: 4 seconds [Lv 3]: FLEE +100, Duration: 5 seconds [Lv 4]: FLEE +100, Duration: 6 seconds [Lv 5]: FLEE +100, Duration: 7 seconds Id: (5050) Purring Purring Max Level: 5 Requirement: Grooming 5 Skill Form: Seafood(Supportive) Target: Party member Description: Grants Grooming state for certain amount time to all party members on screen and self. [Lv 1]: FLEE +100, Duration: 7 seconds [Lv 2]: FLEE +100, Duration: 9 seconds [Lv 3]: FLEE +100, Duration: 11 seconds [Lv 4]: FLEE +100, Duration: 13 seconds [Lv 5]: FLEE +100, Duration: 15 seconds Id: (5051) Tasty Shrimp Party Tasty Shrimp Party Max Level: 5 Requirement: Purring 5 Skill Form: Seafood(Supportive) Target: Party member Description: Casts Fresh Shrimp to all party member within screen for skill level's duration. Increases caster's SP regen by 150% and increases caster's Shrimp Party. [Lv 1]: SP regen lasts for 12 seconds [Lv 2]: SP regen lasts for 14 seconds [Lv 3]: SP regen lasts for 16 seconds [Lv 4]: SP regen lasts for 18 seconds [Lv 5]: SP regen lasts for 20 seconds Id: (5052) Spirit of Life Spirit of Life Max Level: 1 Requirement: Spirit of Savage 5 Skill Form: Passive Description: Calls upon the Spirit of Life to strengthen Animal skills. Increases attack power of following skills based on caster's remaining HP percentage. * Picky Peck * Scar of Tarou * Lunatic Carrot Beat * Spirit of Savage Id: (5053) Meow Meow Meow Meow Max Level: 5 Requirement: Chattering 5 Skill Form: Plant(Supportive) Target: Party member Description: Chattering to awaken the hunting instinct of fellow, that increases ATK and MATK by 100 and movement speed to all party member on screen and self. [Lv 1]: Duration: 8 seconds, 100 SP cost/second [Lv 2]: Duration: 8 seconds, 90 SP cost/second [Lv 3]: Duration: 10 seconds, 80 SP cost/second [Lv 4]: Duration: 10 seconds, 70 SP cost/second [Lv 5]: Duration: 12 seconds, 60 SP cost/second Id: (5054) Spirit of Earth Spirit of Earth Max Level: 1 Requirement: Nyang Grass 5 Skill Form: Passive Description: Calls upon the Spirit of Earth to strengthen Plant skills. * Silvervine Stem Spear: Increases movement speed for 3 sec. * Silvervine Root Twist: Increases MATK based on Base Level for 3 sec. * Catnip Powdering: Increases Perfect dodge by Base Level/12 for 3 sec. * Catnip Meteor: Instantly casts Silvervine Stem Spear when attacked by Long range physical attack or Magical attack for 3 sec. * Nyang Grass: Increases MATK based on Base Level for 3 sec. Id: (5055) Chattering Chattering Max Level: 5 Requirement: Power of Earth 1 Skill Form: Plant(Supportive) Target: Self Description: Awakens the hunter's instinct and become excited. For 5 sec increases ATK and MATK by 100, for 10 second movement speed is increased. [Lv 1]: Cost 50 SP [Lv 2]: Cost 45 SP [Lv 3]: Cost 40 SP [Lv 4]: Cost 35 SP [Lv 5]: Cost 30 SP Id: (5056) Spirit of Sea Spirit of Sea Max Level: 1 Requirement: Tasty Shrimp Party 5 Skill Form: Passive Description: Calls upon the Spirit of Sea to strengthen Seafood skills. * Fresh Shrimp: Doubles your HP regen. * Bunch of Shrimp: Increases duration of ATK and MATK boost by 120 sec. * Tuna Belly: Reduces skill cooldown by 5 sec. * Tuna party: Increases Tuna defense to higher level. * Shrimp Party: Doubles yours and party member's HP regeneration. Id: (5057) Id: (5058) Id: (5063) We are with You We are with You Max Level: 1 Type: Supportive Description: Recalls family member in the same map. Family member must be in the same party. Id: (5064) Death can not separate us Death can not separate us Max Level: 1 Type: Supportive Target: KO'ed Family member Description: Revives family member with 30% of MaxHP. Can't be used when family member is Undead elemental. Id: (5065) Mom Dad cheer up Mom Dad cheer up Max Level: 1 Skill Form: Supportive(Buff) Description: Increases parent's all stats by 3 for 60 seconds on 7x7 cells around yourself. Id: (5068) Skillful Professional Musician Skillful Professional Musician Max Level: 1 19Requirement: Marionette Control 1, Dissonance 3, Musical Lesson 10 20Requirement: Marionette Control 1, Ugly Dance 3, Dancing Lesson 10 Skill Form: Active Type: Supportive Target: Caster Description: Gypsys and Clowns can immediately overcome the after effects of Ensemble skills which will occur. Id: (5072) Vituperatum Vituperatum Max Level: 5 Requirement: Expiatio 1, Epiclesis 1 Skill Form: Active Type: Supportive Target: Enemies around the caster Description: Doubles the damage of the next incoming attack on enemies around the target. Skill level affects cast time and SP Consumption. Consumes 1 Blue Gemstone. [Lv 1]: AoE: 3x3 cells [Lv 2]: AoE: 3x3 cells [Lv 3]: AoE: 3x3 cells [Lv 4]: AoE: 5x5 cells [Lv 5]: AoE: 5x5 cells Id: (5073) Convenio Convenio Max Level: 1 Requirement: Ancilla 1, Oratio 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Recalls all party members in the same map to caster's position. This skill cannot be used in PVP, WoE or map where Teleport skill is disabled. Only available if caster is the party leader. Can't be used on ground magic skills, such as Land Protector and Safety Wall. Id: (5075) Breakthrough Breakthrough Max Level: 5 Skill Form: Passive Description: Extreme physical skills obtained through steady training. MaxHP, MaxSP, ATK and Healing amount increases per level. [Lv 1]: ATK +15, MaxHP +350, MaxSP +30, Healing Amount +2% [Lv 2]: ATK +30, MaxHP +700, MaxSP +60, Healing Amount +4% [Lv 3]: ATK +45, MaxHP +1050, MaxSP +90, Healing Amount +6% [Lv 4]: ATK +60, MaxHP +1400, MaxSP +120, Healing Amount +8% [Lv 5]: ATK +100, MaxHP +2000, MaxSP +200, Healing Amount +10% Id: (5076) Angel, help Me! Angel, Help me! Max Level: 1 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: I can feel the angel's desire to save Novices in crisis. Recovers HP and SP of party members within 15x15 including caster. [Lv 1]: HP Recovery per second: 1000, SP Recovery per second: 350, Lasts 20 seconds, Cooldown: 300 seconds Id: (5077) Transcendence Transcendence Max Level: 5 Skill Form: Passive Description: Extreme mental skills obtained through steady training. MaxHP, MaxSP, MATK and Healing amount increases per level. [Lv 1]: MATK +15, MaxHP +350, MaxSP +30, Healing Amount +2% [Lv 2]: MATK +30, MaxHP +700, MaxSP +60, Healing Amount +4% [Lv 3]: MATK +45, MaxHP +1050, MaxSP +90, Healing Amount +6% [Lv 4]: MATK +60, MaxHP +1400, MaxSP +120, Healing Amount +8% [Lv 5]: MATK +100, MaxHP +2000, MaxSP +200, Healing Amount +10% Id: (5078) Id: (5201) Servant Weapon Servant Weapon Max Level: 5 Skill Form: Active Type: Supportive Target: Caster AP Recovery: Skill Level x 6 Description: Controls weapon bodies in aura form, which inflicts additional damage when dealing melee physical attacks. You can control up to 5 Weapon Auras and the charging time depends on the skill level. Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 200%, Duration: 30 seconds [Lv 2]: ATK 250%, Duration: 60 seconds [Lv 3]: ATK 300%, Duration: 90 seconds [Lv 4]: ATK 350%, Duration: 120 seconds [Lv 5]: ATK 400%, Duration: 150 seconds Id: (5202) Id: (5203) Servant Weapon - Sign Servant Weapon - Sign Max Level: 5 Requirement: Servant Weapon 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Weapon Aura skill. Throws 1 Weapon Aura at a target, leaving a mark required for Servant Weapon - Phantom and Servant Weapon - Demolition. [Lv 1]: Mark Duration: 2 seconds [Lv 2]: Mark Duration: 4 seconds [Lv 3]: Mark Duration: 6 seconds [Lv 4]: Mark Duration: 8 seconds [Lv 5]: Mark Duration: 10 seconds Id: (5204) Servant Weapon - Phantom Servant Weapon - Phantom Max Level: 5 Requirement: Servant Weapon 5, Servant Weapon - Sign 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Weapon Aura skill. Instantly dashes to a target and deals melee physical damage by consuming every Weapon Aura to enemies marked by Servant Weapon - Sign 7x7 cells around the target and can inflict Deep Blind status 5x5 cells around the target. The damage depends on the amount of Weapon Auras consumed and further increases based on the caster's Base Level, POW and can trigger critical damage based on the caster's Critical chance, but inflicts only half of the total critical damage. [Lv 1]: ATK 200%, Deep Blind Chance: 40% [Lv 2]: ATK 300%, Deep Blind Chance: 50% [Lv 3]: ATK 400%, Deep Blind Chance: 60% [Lv 4]: ATK 500%, Deep Blind Chance: 70% [Lv 5]: ATK 600%, Deep Blind Chance: 80% Id: (5205) Servant Weapon - Demolition Servant Weapon - Demolition Max Level: 5 Requirement: Servant Weapon - Phantom 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster AP Recovery: 3 Description: Weapon Aura skill. Consumes all Weapon Auras to inflict melee physical damage based on the amount of consumed Weapon Auras to enemies 13x13 cells around you which are marked by Servant Weapon - Sign and restores Weapon Auras equal to the amount of targets hit. The damage further increases based on the caster's Base Level, POW and can trigger critical damage based on the caster's Critical chance, but inflicts only half of the total critical damage. [Lv 1]: ATK 150% [Lv 2]: ATK 300% [Lv 3]: ATK 450% [Lv 4]: ATK 600% [Lv 5]: ATK 750% Id: (5206) Charging Pierce Charging Pierce Max Level: 10 Requirement: Hundred Spear 5 Skill Form: Active Type: Supportive Target: Caster Description: Using Pierce, Spiral Pierce, Hundred Spear or Madness Crusher accumulates an Charging Counter during this skill's duration. The Charging Counter lasts 5 seconds and if it's not charged again within 5 seconds it will be reseted. The Charging Counter can be stacked up to 10 times. Increases the damage of Pierce, Spiral Pierce, Hundred Spear and Madness Crusher significantly when 10 stacks have been accumulated. Requires Spear or Two-Handed Sword. [Lv 1]: Duration: 90 seconds [Lv 2]: Duration: 100 seconds [Lv 3]: Duration: 110 seconds [Lv 4]: Duration: 120 seconds [Lv 5]: Duration: 130 seconds [Lv 6]: Duration: 140 seconds [Lv 7]: Duration: 150 seconds [Lv 8]: Duration: 160 seconds [Lv 9]: Duration: 170 seconds [Lv 10]: Duration: 180 seconds Id: (5207) Two Hand Defender Two Handed Defense Max Level: 10 Skill Form: Passive Description: When equipped with Two-Handed Sword, Two-Handed Spear or Two-Handed Axe, decreases physical damage taken from enemies depending on their size. [Lv 1]: Small: 1%, Medium: 2%, Large: 3% [Lv 2]: Small: 2%, Medium: 3%, Large: 5% [Lv 3]: Small: 3%, Medium: 5%, Large: 7% [Lv 4]: Small: 4%, Medium: 6%, Large: 9% [Lv 5]: Small: 5%, Medium: 8%, Large: 10% [Lv 6]: Small: 6%, Medium: 9%, Large: 12% [Lv 7]: Small: 7%, Medium: 11%, Large: 13% [Lv 8]: Small: 8%, Medium: 12%, Large: 15% [Lv 9]: Small: 9%, Medium: 14%, Large: 16% [Lv 10]: Small: 10%, Medium: 15%, Large: 18% Id: (5208) Hack and Slash Hack and Slasher Max Level: 10 Requirement: Two Handed Defense 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Slashes the target and inflict melee physical damage and swing your weapon to inflict ranged physical damage around the target. Increases the Slash damage when equipped with Two-Handed Sword or the Swipe damage when equipped with Two-Handed Spear additionaly based on the caster's Base Level and POW. Requires Two-Handed Spear or Two-Handed Sword. [Lv 1]: Slash/Swipe Damage 620%, Swipe Range: 3x3 cells [Lv 2]: Slash/Swipe Damage 840%, Swipe Range: 3x3 cells [Lv 3]: Slash/Swipe Damage 960%, Swipe Range: 3x3 cells [Lv 4]: Slash/Swipe Damage 1080%, Swipe Range: 3x3 cells [Lv 5]: Slash/Swipe Damage 1200%, Swipe Range: 5x5 cells [Lv 6]: Slash/Swipe Damage 1320%, Swipe Range: 5x5 cells [Lv 7]: Slash/Swipe Damage 1440%, Swipe Range: 5x5 cells [Lv 8]: Slash/Swipe Damage 1560%, Swipe Range: 5x5 cells [Lv 9]: Slash/Swipe Damage 1680%, Swipe Range: 7x7 cells [Lv 10]: Slash/Swipe Damage 1800%, Swipe Range: 7x7 cells Id: (5209) Id: (5210) Dragonic Aura Dragonic Aura Max Level: 10 Requirement: Charging Pierce 10, Dragon Breath 10, Dragon Breath - Water 10 Skill Form: Active(AP) Type: Physical Ranged Target: 1 Character AP Cost: 150 Description: Inflicts large ranged physical damage to the target and increases the damage of Dragon Breath, Dragon Breath - Water and Hundred Spear for 300 seconds. Damage additionally increases according to the caster's Base Level and POW. Deals additional damage against Demi-Human and Angel monsters. [Lv 1]: ATK 950%/ 1400%(Demi-Human/Angel) [Lv 2]: ATK 1900%/ 2800%(Demi-Human/Angel) [Lv 3]: ATK 2850%/ 4200%(Demi-Human/Angel) [Lv 4]: ATK 3800%/ 5600%(Demi-Human/Angel) [Lv 5]: ATK 4750%/ 7000%(Demi-Human/Angel) [Lv 6]: ATK 5700%/ 8400%(Demi-Human/Angel) [Lv 7]: ATK 6650%/ 9800%(Demi-Human/Angel) [Lv 8]: ATK 7600%/ 11200%(Demi-Human/Angel) [Lv 9]: ATK 8550%/ 12600%(Demi-Human/Angel) [Lv 10]: ATK 9500%/ 14000%(Demi-Human/Angel) Id: (5211) Madness Crusher Madness Crusher Max Level: 5 Requirement: Charging Pierce 5, Hack and Slasher 10 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 2 Description: Strikes the target with ranged physical damage and enemies around the target. Damage additionally increases according to the caster's Base Level, POW and the Weapon's Weight. Requires Two-Handed Spear or Two-Handed Sword. [Lv 1]: ATK 450%/AoE: 3x3 cells [Lv 2]: ATK 900%/AoE: 5x5 cells [Lv 3]: ATK 1350%/AoE: 5x5 cells [Lv 4]: ATK 1800%/AoE: 7x7 cells [Lv 5]: ATK 2250%/AoE: 7x7 cells Id: (5212) Vigor Vigor Max Level: 10 Requirement: Servant Weapon - Demolition 3, Storm Slash 5 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 150 Description: Increases melee physical damage during the skill's duration. Each attack consumes a certain amount of HP and increases the physical damage against Demi-Human and Angel monsters by 50%. [Lv 1]: Duration: 30 seconds, HP Cost: 15 [Lv 2]: Duration: 60 seconds, HP Cost: 14 [Lv 3]: Duration: 90 seconds, HP Cost: 12 [Lv 4]: Duration: 120 seconds, HP Cost: 11 [Lv 5]: Duration: 150 seconds, HP Cost: 9 [Lv 6]: Duration: 180 seconds, HP Cost: 8 [Lv 7]: Duration: 210 seconds, HP Cost: 6 [Lv 8]: Duration: 240 seconds, HP Cost: 5 [Lv 9]: Duration: 270 seconds, HP Cost: 3 [Lv 10]: Duration: 300 seconds, HP Cost: 2 Id: (5213) Storm Slash Storm Slash Max Level: 5 Requirement: Two Handed Defense 10, Hack and Slasher 5 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 1 Description: Cuts a target several times with melee physical damage and doubles the skill damage when under Giant Growth status. Damage additionally increases according to the caster's Base Level, POW and can inflict half of the total Critical Damage based on the caster's Critical chance. Requires Two-Handed Sword or Two-Handed Axe. [Lv 1]: ATK 120%, 1 Hit [Lv 2]: ATK 240%, 2 Hits [Lv 3]: ATK 360%, 3 Hits [Lv 4]: ATK 480%, 4 Hits [Lv 5]: ATK 600%, 5 Hits Id: (5214) Deadly Projection Deadly Projection Max Level: 5 Requirement: Mystery Illusion 3 Skill Form: Active Type: Magical Target: 1 Character Description: Corrupts the target's somatic cells. It negates the target's magic immunity for the skills duration and inflicts Undead elemental magic damage. The damage further increases based on the caster's Base Level and SPL. [Lv 1]: MATK 600%, Duration: 4 seconds [Lv 2]: MATK 1200%, Duration: 5 seconds [Lv 3]: MATK 1800%, Duration: 6 seconds [Lv 4]: MATK 2400%, Duration: 7 seconds [Lv 5]: MATK 3000%, Duration: 8 seconds Id: (5215) Destructive Hurricane Destructive Hurricane Max Level: 5 Requirement: Tornado Storm 3 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Creates a strong wind around you inflicting Wind elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Adds an additional hit which inflicts 500% Wind elemental magic damage. Level 2 Climax: Adds an 2 cell knock-back effect. Level 3 Climax: Increases damage of Destructive Hurricane by 100%. Level 4 Climax: Destructive Hurricane will not inflict damage, but increases MATK by 100 and Wind elemental magic damage by 30% for 900 seconds. Level 5 Climax: Increases AoE to 19x19 cells and increases the damage of Destructive Hurricane by 70%. [Lv 1]: MATK 1600%/AoE: 7x7 cells [Lv 2]: MATK 3200%/AoE: 7x7 cells [Lv 3]: MATK 4800%/AoE: 9x9 cells [Lv 4]: MATK 6400%/AoE: 9x9 cells [Lv 5]: MATK 8000%/AoE: 11x11 cells Id: (5216) Rain of Crystal Rain of Crystal Max Level: 5 Requirement: Frost Misty 3 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Makes rain made of ice picks fall around you and inflicting Water elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 150%/AoE: 11x11 cells [Lv 2]: MATK 300%/AoE: 13x13 cells [Lv 3]: MATK 450%/AoE: 15x15 cells [Lv 4]: MATK 600%/AoE: 17x17 cells [Lv 5]: MATK 750%/AoE: 19x19 cells Id: (5217) Mystery Illusion Mystery Illusion Max Level: 5 Requirement: Hell Inferno 3, Soul Vulcan Strike 3 Skill Form: Active Type: Magical Target: Ground Description: Casts unknown magic at the specified target area. Inflicts Shadow elemental magic damage to targets within range during the skills duration. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 250%/AoE: 9x9 cells [Lv 2]: MATK 500%/AoE: 9x9 cells [Lv 3]: MATK 750%/AoE: 11x11 cells [Lv 4]: MATK 1000%/AoE: 11x11 cells [Lv 5]: MATK 1250%/AoE: 13x13 cells Id: (5218) Violent Quake Violent Quake Max Level: 5 Requirement: Stratum Tremor 3 Skill Form: Active Type: Magical Target: Ground Description: Causes an earthquake at the targeted area and rocks are rising randomly during the skill duration inflicting Earth elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases skill damage, but let twice as many rocks rise. Level 2 Climax: Increases the rocks attack range to 9x9 cells. Level 3 Climax: Increases damage of Violant Quake by 100%. Level 4 Climax: Violant Quake will not inflict damage, but all targets within range will recieve increased Earth elemental damage by 100% for 30 seconds. Level 5 Climax: Fixes AoE to 7x7 cells. [Lv 1]: MATK 120%, Number of Rocks: 4, AoE: 7x7 cells [Lv 2]: MATK 240%, Number of Rocks: 8, AoE: 7x7 cells [Lv 3]: MATK 360%, Number of Rocks: 12, AoE: 9x9 cells [Lv 4]: MATK 480%, Number of Rocks: 16, AoE: 9x9 cells [Lv 5]: MATK 600%, Number of Rocks: 20, AoE: 9x9 cells Id: (5219) Id: (5220) Soul Vulcan Strike Soul Vulcan Strike Max Level: 5 Requirement: Soul Expansion 5, Two-Handed Staff Mastery 3 Skill Form: Active Type: Magical Target: 1 Character Description: A powerful soul strike is fired at one target and nearby targets. The damage further increases based on the caster's Base Level and SPL. [Lv 1]: MATK 180%, Hits: 3/AoE: 3x3 cells [Lv 2]: MATK 360%, Hits: 4/AoE: 5x5 cells [Lv 3]: MATK 540%, Hits: 5/AoE: 7x7 cells [Lv 4]: MATK 720%, Hits: 6/AoE: 9x9 cells [Lv 5]: MATK 900%, Hits: 7/AoE: 11x11 cells Id: (5221) Strantum Tremor Strantum Tremor Max Level: 5 Requirement: Sienna Execrate 3 Skill Form: Active Type: Magical Target: Ground Description: Shakes the ground to inflict Earth elemental magical damage to targets within skill range. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 250%/AoE: 5x5 cells [Lv 2]: MATK 500%/AoE: 5x5 cells [Lv 3]: MATK 750%/AoE: 7x7 cells [Lv 4]: MATK 1000%/AoE: 7x7 cells [Lv 5]: MATK 1250%/AoE: 9x9 cells Id: (5222) All Bloom All Bloom Max Level: 5 Requirement: Floral Flare Road 3 Skill Form: Active Type: Magical Target: Ground Description: A flower garden is created in the targeted area and the fiery flower buds explode randomly for the skill duration inflicting Fire elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases the spawn interval of the flower buds by half. Level 2 Climax: Decreases skill damage, but let twice as many flowers explode. Level 3 Climax: Increases damage of All Bloom by 100%. Level 4 Climax: All Bloom will not inflict damage, but all targets within range will recieve increased Fire elemental damage by 100% for 30 seconds. Level 5 Climax: Upon all flower buds exploded, inflict 7000% Fire elemantal magic damage to all targets within flower garden. [Lv 1]: MATK 100%, Buds: 4/AoE: 7x7 cells [Lv 2]: MATK 200%, Buds: 8/AoE: 7x7 cells [Lv 3]: MATK 300%, Buds: 12/AoE: 9x9 cells [Lv 4]: MATK 400%, Buds: 16/AoE: 9x9 cells [Lv 5]: MATK 500%, Buds: 20/AoE: 9x9 cells Id: (5223) Id: (5224) Id: (5225) Crystal Impact Crystal Impact Max Level: 5 Requirement: Rain of Crystal 3 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Creates the powerful water wave from the ground under the caster feet to inflict Water elemental magical damage to all targets within the skill range. Targets attacked by the water wave will taken additional Water elemental magical damage after a while. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases damage taken from Water elemental attacks by 30%, increases DEF by 300, MDEF by 100 and Water elemental magic damage by 30% for 900 seconds for all allies in the skills range. Level 2 Climax: The water waves causes 1 additional hit. Level 3 Climax: Increases damage of the water waves by 50%. Level 4 Climax: Decreases the damage of the water waves, but the additional damage is increased by 150%. Level 5 Climax: The water wave damage is expanded to the entire screen and a 5x5 cell range is added to the additional damage. [Lv 1]: MATK 800%/AoE: 7x7 cells [Lv 2]: MATK 1600%/AoE: 9x9 cells [Lv 3]: MATK 2400%/AoE: 11x11 cells [Lv 4]: MATK 3200%/AoE: 13x13 cells [Lv 5]: MATK 4000%/AoE: 15x15 cells Id: (5226) Id: (5227) Tornado Storm Tornado Storm Max Level: 5 Requirement: Chain Lightning 3 Skill Form: Active Type: Magical Target: Ground Description: Creates a tornado accompanied by a powerful lightning on the targeted area and inflicts Wind elemental magic damage to all targets withing the skills range. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 90%/AoE: 5x5 cells [Lv 2]: MATK 180%/AoE: 5x5 cells [Lv 3]: MATK 270%/AoE: 7x7 cells [Lv 4]: MATK 360%/AoE: 7x7 cells [Lv 5]: MATK 450%/AoE: 9x9 cells Id: (5228) Two-Handed Staff Mastery Two-Handed Staff Mastery Max Level: 10 Skill Form: Passive Description: Increases MATK when equipped with a Two-Handed Staff. [Lv 1]: MATK +1% [Lv 2]: MATK +2% [Lv 3]: MATK +3% [Lv 4]: MATK +4% [Lv 5]: MATK +5% [Lv 6]: MATK +6% [Lv 7]: MATK +7% [Lv 8]: MATK +8% [Lv 9]: MATK +9% [Lv 10]: MATK +10% Id: (5229) Floral Flare Road Floral Flare Road Max Level: 5 Requirement: Crimson Rock 3 Skill Form: Active Type: Magical Target: Ground Description: Creates burning petals in the direction the caster is facing, inflicting Fire elemental magic damage to targets. which enter the targeted area during the skill duration. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 200%/AoE: 3x3 cells [Lv 2]: MATK 400%/AoE: 5x5 cells [Lv 3]: MATK 600%/AoE: 7x7 cells [Lv 4]: MATK 800%/AoE: 9x9 cells [Lv 5]: MATK 1000%/AoE: 11x11 cells Id: (5230) Astral Strike Astral Strike Max Level: 10 Requirement: Comet 5, Mystery Illusion 3, Deadly Projection 3 Skill Form: Active(AP) Type: Magical Target: Ground AP Cost: 150 Description: Drops a powerful meteorite on the ground to inflict Neutral elemental magic damage over time during the skill duration. The skill inflicts more damage increases against Undead and Dragon race monsters. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 500%/1100%(Undead/Dragon), AoE: 5x5 cells [Lv 2]: MATK 1000%/2200%(Undead/Dragon), AoE: 5x5 cells [Lv 3]: MATK 1500%/3300%(Undead/Dragon), AoE: 5x5 cells [Lv 4]: MATK 2000%/4400%(Undead/Dragon), AoE: 7x7 cells [Lv 5]: MATK 2500%/5500%(Undead/Dragon), AoE: 7x7 cells [Lv 6]: MATK 3000%/6600%(Undead/Dragon), AoE: 7x7 cells [Lv 7]: MATK 3500%/7700%(Undead/Dragon), AoE: 9x9 cells [Lv 8]: MATK 4000%/8800%(Undead/Dragon), AoE: 9x9 cells [Lv 9]: MATK 4500%/9900%(Undead/Dragon), AoE: 9x9 cells [Lv 10]: MATK 5000%/11000%(Undead/Dragon), AoE: 11x11 cells Id: (5231) Id: (5232) Climax Climax Max Level: 5 Requirement: Tetra Vortex 5, Two-Handed Staff Mastery 3 Skill Form: Active(AP) Type: Magical Target: Caster AP Cost: 200 Description: Grants a special effects to certain skills for 300 seconds. The effects depends on Climax skill level. [Lv 1]: Grants Climax Level 1 [Lv 2]: Grants Climax Level 2 [Lv 3]: Grants Climax Level 3 [Lv 4]: Grants Climax Level 4 [Lv 5]: Grants Climax Level 5 Id: (5233) Rock Down Rock Down Max Level: 5 Requirement: Stratum Tremor 1 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 4 Description: Drops a lrage rock on the target and inflicts Earth elemental magic damage to the target and nearby targets within 3x3 cells around the target. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 750% [Lv 2]: MATK 1500% [Lv 3]: MATK 2250% [Lv 4]: MATK 3000% [Lv 5]: MATK 3750% Id: (5234) Storm Cannon Storm Cannon Max Level: 5 Requirement: Tornado Storm 1 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 4 Description: Shoots a vortex of wind in a straight line to the target inflicting Wind elemental magic damage to the targets in a straight line. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 600% [Lv 2]: MATK 1200% [Lv 3]: MATK 1800% [Lv 4]: MATK 2400% [Lv 5]: MATK 3000% Id: (5235) Crimson Arrow Crimson Arrow Max Level: 5 Requirement: Floral Flare Road 1 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 4 Description: Shoots a fire arrow in a straight line to the target inflicting Fire elemental magic damage to the targets in a straight line. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 300% [Lv 2]: MATK 600% [Lv 3]: MATK 900% [Lv 4]: MATK 1200% [Lv 5]: MATK 1500% Id: (5236) Id: (5237) Frozen Slash Frozen Slash Max Level: 5 Requirement: Rain of Crystal 1 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 4 Description: Use sharp ice to inflict Water elemental damage to targets within the caster's range. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 750%/AoE: 5x5 cells [Lv 2]: MATK 1500%/AoE: 5x5 cells [Lv 3]: MATK 2250%/AoE: 7x7 cells [Lv 4]: MATK 3000%/AoE: 7x7 cells [Lv 5]: MATK 3750%/AoE: 9x9 cells Id: (5238) Powerful Faith Powerful Faith Max Level: 5 Requirement: Will of Waith 1 Skill Form: Active Type: Supportive Target: Caster Description: Strengthens your faith by increasing the ATK and P.ATK. Can't be used together with Firm Faith and Sincere Faith. [Lv 1]: ATK +10, P.ATK +7, Duration: 120 seconds [Lv 2]: ATK +15, P.ATK +9, Duration: 150 seconds [Lv 3]: ATK +20, P.ATK +11, Duration: 180 seconds [Lv 4]: ATK +25, P.ATK +13, Duration: 210 seconds [Lv 5]: ATK +30, P.ATK +15, Duration: 240 seconds Id: (5239) Firm Faith Firm Faith Max Level: 5 Requirement: Will of Waith 1 Skill Form: Active Type: Supportive Target: Caster Description: Strengthens your faith by increasing the MaxHP and RES. Can't be used together with Powerful Faith and Sincere Faith. [Lv 1]: MaxHP +2%, RES +8, Duration: 120 seconds [Lv 2]: MaxHP +4%, RES +16, Duration: 150 seconds [Lv 3]: MaxHP +6%, RES +24, Duration: 180 seconds [Lv 4]: MaxHP +8%, RES +32, Duration: 210 seconds [Lv 5]: MaxHP +10%, RES +40, Duration: 240 seconds Id: (5240) Will of Faith Will of Faith Max Level: 10 Skill Form: Passive Description: Strengthens your faith of destruction by increasing your physical damage against and decreases damage taken from Demon and Undead race monsters. [Lv 1]: ATK +3%, Recieved Damage -1% [Lv 2]: ATK +4%, Recieved Damage -2% [Lv 3]: ATK +5%, Recieved Damage -3% [Lv 4]: ATK +6%, Recieved Damage -4% [Lv 5]: ATK +7%, Recieved Damage -5% [Lv 6]: ATK +8%, Recieved Damage -6% [Lv 7]: ATK +9%, Recieved Damage -7% [Lv 8]: ATK +10%, Recieved Damage -8% [Lv 9]: ATK +11%, Recieved Damage -9% [Lv 10]: ATK +12%, Recieved Damage -10% Id: (5241) Oleum Sanctum Oleum Sanctum Max Level: 5 Requirement: Aqua Benedicta 1, Will of Faith 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Baptizes nearby enemies by inflicting ranged physical damage, granting a debuff to the targets which will recieve additional damage from ranged physical damage for the skill duration. The damage further increases based on the caster's Base Level and POW. Requires 1 Holy Water. [Lv 1]: ATK 400%/AoE: 3x3 cells, Duration: 3 seconds [Lv 2]: ATK 800%/AoE: 3x3 cells Duration: 4 seconds [Lv 3]: ATK 1200%/AoE: 5x5 cells Duration: 5 seconds [Lv 4]: ATK 1600%/AoE: 5x5 cells Duration: 6 seconds [Lv 5]: ATK 2000%/AoE: 7x7 cells Duration: 7 seconds Id: (5242) Sincere Faith Sincere Faith Max Level: 5 Requirement: Will of Faith 1 Skill Form: Active Type: Supportive Target: Caster Description: Strengthens your faith by increasing the ASPD and Perfect HIT. Can't be used together with Powerful Faith and Firm Faith. [Lv 1]: ASPD +1, Perfect Hit +4%, Duration: 120 seconds [Lv 2]: ASPD +1, Perfect Hit +8%, Duration: 150 seconds [Lv 3]: ASPD +2, Perfect Hit +12%, Duration: 180 seconds [Lv 4]: ASPD +2, Perfect Hit +16%, Duration: 210 seconds [Lv 5]: ASPD +3, Perfect Hit +20%, Duration: 240 seconds Id: (5243) Massive Flame Blaster Massive Flame Blaster Max Level: 10 Requirement: Oleum Sanctum 3, Explosion Blaster 3, Will of Faith 5 Skill Form: Active(AP) Type: Physical Ranged Target: Enemies around the caster AP Cost: 150 Description: Creates a powerful explosion to inflict ranged physical damage to nearby enemies. Deals additional damage to Demon and Brute race monsters. The damage further increases based on the caster's Base Level and POW. When using Massive Flame Blaster removes the consumption of Spirit Spheres of Ride in Lightning and Rampage Blaster for 300 seconds. [Lv 1]: ATK 800%/1100%(Demon/Brute) [Lv 2]: ATK 1600%/2200%(Demon/Brute) [Lv 3]: ATK 2400%/3300%(Demon/Brute) [Lv 4]: ATK 3200%/4400%(Demon/Brute) [Lv 5]: ATK 4000%/5500%(Demon/Brute) [Lv 6]: ATK 4800%/6600%(Demon/Brute) [Lv 7]: ATK 5600%/7700%(Demon/Brute) [Lv 8]: ATK 6400%/8800%(Demon/Brute) [Lv 9]: ATK 7200%/9900%(Demon/Brute) [Lv 10]: ATK 8000%/11000%(Demon/Brute) Id: (5244) Explosion Blaster Explosion Blaster Max Level: 5 Requirement: Oleum Sanctum 1 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 5 Description: Inflicts ranged physical damage by sending a powerful detonation bomb to nearby targets. If the target has Oleum Sanctum status active, it will deal more damage. The damage further increases based on the caster's Base Level and POW. [Lv 1]: ATK 450%/AoE: 5x5 cells [Lv 2]: ATK 900%/AoE: 5x5 cells [Lv 3]: ATK 1350%/AoE: 7x7 cells [Lv 4]: ATK 1800%/AoE: 7x7 cells [Lv 5]: ATK 2250%/AoE: 9x9 cells Id: (5245) First Brand First Brand Max Level: 5 Requirement: Will of Faith 2 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Inflicts melee physical damage to a target and surrounding enemies and inflicts Brand status. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 450%, Brand Duration: 1 seconds, AoE: 3x3 cells [Lv 2]: ATK 900%, Brand Duration: 2 seconds, AoE: 3x3 cells [Lv 3]: ATK 1350%, Brand Duration: 3 seconds, AoE: 5x5 cells [Lv 4]: ATK 1800%, Brand Duration: 4 seconds, AoE: 5x5 cells [Lv 5]: ATK 2250%, Brand Duration: 5 seconds, AoE: 7x7 cells Id: (5246) First Faith Power First Faith Power Max Level: 5 Requirement: Will of Faith 3, First Brand 1 Skill Form: Active Type: Supportive Target: Caster Description: Accepts the true faith and enter the battle. Removes the consumption of Spirit Spheres of Fallen Empire during the skill duration. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 120 seconds [Lv 3]: Duration: 180 seconds [Lv 4]: Duration: 240 seconds [Lv 5]: Duration: 300 seconds Id: (5247) Judge Judge Max Level: 5 Requirement: First Faith Power 1 Skill Form: Active(AP) Type: Supportive Target: Enemies around the caster AP Cost: 100 Description: Can only be used when First Faith Power is active. Performs judgement on evil deeds by becoming a divine judgement agent. When Judge is active, removes the consumption of Spirit Spheres of Fallen Empire and Flash Combo. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 120 seconds [Lv 3]: Duration: 180 seconds [Lv 4]: Duration: 240 seconds [Lv 5]: Duration: 300 seconds Id: (5248) Second Flame Second Flame Max Level: 5 Requirement: Third Exorcism Flame 1 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 3 Description: Can only be used when Third Exorcism Flame is active. Inflicts melee physical damage to the target marked with Brand or Judgement Brand and surrounding enemies. The targed marked with Brand status will then be marked by Judgement Brand and it's duration will be refreshed as well. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 550%, Brand Duration: +5 seconds, AoE: 3x3 cells [Lv 2]: ATK 1100%, Brand Duration: +5 seconds, AoE: 3x3 cells [Lv 3]: ATK 1650%, Brand Duration: +5 seconds, AoE: 5x5 cells [Lv 4]: ATK 2200%, Brand Duration: +5 seconds, AoE: 5x5 cells [Lv 5]: ATK 2750%, Brand Duration: +5 seconds, AoE: 7x7 cells Id: (5249) Second Faith Second Faith Max Level: 5 Requirement: First Faith Power 1 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 1 Description: Can only be used when First Faith Power, Judge or Third Exorcism Flame is active. Inflicts melee physical damage to the target marked with Brand or Judgement Brand and surrounding enemies. The targed marked with Brand status will then be marked by Judgement Brand and it's duration will be refreshed as well. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 500%, Brand Duration: +5 seconds, AoE: 3x3 cells [Lv 2]: ATK 1000%, Brand Duration: +5 seconds, AoE: 3x3 cells [Lv 3]: ATK 1500%, Brand Duration: +5 seconds, AoE: 5x5 cells [Lv 4]: ATK 2000%, Brand Duration: +5 seconds, AoE: 5x5 cells [Lv 5]: ATK 2500%, Brand Duration: +5 seconds, AoE: 7x7 cells Id: (5250) Second Judgement Second Judgement Max Level: 5 Requirement: Judge 1 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 2 Description: Can only be used when Judge or Third Exorcism Flame is active. Inflicts melee physical damage to target marked with Brand or Judgement Brand and surrounding enemies. The targed marked with Brand status will then be marked by Judgement Brand and it's duration will be refreshed as well. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 500%, Brand Duration: +5 seconds, AoE: 3x3 cells [Lv 2]: ATK 1000%, Brand Duration: +5 seconds, AoE: 3x3 cells [Lv 3]: ATK 1500%, Brand Duration: +5 seconds, AoE: 5x5 cells [Lv 4]: ATK 2000%, Brand Duration: +5 seconds, AoE: 5x5 cells [Lv 5]: ATK 2500%, Brand Duration: +5 seconds, AoE: 7x7 cells Id: (5251) Third Punish Third Punish Max Level: 5 Requirement: Second Faith 2 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Can only be used when First Faith Power, Judge or Third Exorcism Flame is active. Inflicts melee physical damage to a target marked with Judgement Brand and surrounding enemies. Judgement Brand will be removed from all targets afterwards. Automatically casts Dangerous Soul Collect. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 550%/AoE: 3x3 cells [Lv 2]: ATK 1100%/AoE: 3x3 cells [Lv 3]: ATK 1650%/AoE: 5x5 cells [Lv 4]: ATK 2200%/AoE: 5x5 cells [Lv 5]: ATK 2750%/AoE: 7x7 cells Id: (5252) Third Flame Bomb Third Flame Bomb Max Level: 5 Requirement: Second Judgement 2 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Can only be used when Third Exorcism Flame is active. Inflicts melee physical damage to the target marked with Judgement Brand and surrounding enemies. Judgement Brand will be removed from all targets afterwards. Increases number of hits up to 3 times depending on remaining Spirit Spheres. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 650%/AoE: 3x3 cells [Lv 2]: ATK 1300%/AoE: 3x3 cells [Lv 3]: ATK 1950%/AoE: 5x5 cells [Lv 4]: ATK 2600%/AoE: 5x5 cells [Lv 5]: ATK 3250%/AoE: 7x7 cells Id: (5253) Third Consecration Third Consecration Max Level: 5 Requirement: Second Judgement 2 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Can only be used when Judge or Third Exorcism Flame is active. Inflicts melee physical damage to a target marked with Judgement Brand and surrounding enemies. Judgement Brand will be removed from all targets afterwards. Damage additionally increases according to the caster's Base Level and POW. The power of purification also recovers the caster's HP and SP, the amount recovered depends on the skill level and caster's Base Level. [Lv 1]: ATK 650%/AoE: 3x3 cells [Lv 2]: ATK 1300%/AoE: 3x3 cells [Lv 3]: ATK 1950%/AoE: 5x5 cells [Lv 4]: ATK 2600%/AoE: 5x5 cells [Lv 5]: ATK 3250%/AoE: 7x7 cells Id: (5254) Third Exorcism Flame Third Exorcism Flame Max Level: 5 Requirement: Judge 1 Skill Form: Active(AP) Type: Supportive Target: Enemies around the caster AP Cost: 150 Description: Can only be used when Judge is active. Become the flame of annihilation to kill all monsters. When Third Exorcism Flame is active, removes the consumption of Spirit Spheres when using Fallen Empire, Flash Combo and Tiger Cannon. [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 60 seconds [Lv 3]: Duration: 90 seconds [Lv 4]: Duration: 120 seconds [Lv 5]: Duration: 150 seconds Id: (5255) Guard Stance Guard Stance Max Level: 5 Requirement: Shield Mastery 3 Skill Form: Active (Toggle) Type: Supportive Target: Caster Description: Increases your DEF at the cost of your ATK. Requires Shield. [Lv 1]: DEF +100, ATK -50 [Lv 2]: DEF +150, ATK -100 [Lv 3]: DEF +200, ATK -150 [Lv 4]: DEF +250, ATK -200 [Lv 5]: DEF +300, ATK -250 Id: (5256) Guardian Shield Guardian Shield Max Level: 5 Requirement: Guard Stance 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Can only used in Guard Stance. Gives a physical shield proportional to your HP for 60 seconds to yourself and party members within 21x21 cells around you. [Lv 1]: HP Ratio: 50% [Lv 2]: HP Ratio: 100% [Lv 3]: HP Ratio: 150% [Lv 4]: HP Ratio: 200% [Lv 5]: HP Ratio: 250% Id: (5257) Rebound Shield Rebound Shield Max Level: 5 Requirement: Guard Stance 4 Skill Form: Active Type: Supportive Target: Caster Description: Can only be used when using Devotion during Guard Stance status. Decreases damage recieved through Devotion effect for 60 seconds. [Lv 1]: Damage Reduction: 50% [Lv 2]: Damage Reduction: 60% [Lv 3]: Damage Reduction: 70% [Lv 4]: Damage Reduction: 80% [Lv 5]: Damage Reduction: 90% Id: (5258) Shield Mastery Shield Mastery Max Level: 10 Skill Form: Passive Description: Increases physical defense and damage of Imperial Guard related skills when equipped with a Shield. [Lv 1]: DEF +3 [Lv 2]: DEF +6 [Lv 3]: DEF +9 [Lv 4]: DEF +12 [Lv 5]: DEF +15 [Lv 6]: DEF +18 [Lv 7]: DEF +21 [Lv 8]: DEF +24 [Lv 9]: DEF +27 [Lv 10]: DEF +30 Id: (5259) Spear & Sword Mastery Spear & Sword Mastery Max Level: 10 Skill Form: Passive Description: Increases HIT and damage of Imperial Guard related skills when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear. [Lv 1]: HIT +3 [Lv 2]: HIT +6 [Lv 3]: HIT +9 [Lv 4]: HIT +12 [Lv 5]: HIT +15 [Lv 6]: HIT +18 [Lv 7]: HIT +21 [Lv 8]: HIT +24 [Lv 9]: HIT +27 [Lv 10]: HIT +30 Id: (5260) Attack Stance Attack Stance Max Level: 5 Requirement: Spear & Sword Mastery 3 Skill Form: Active (Toggle) Type: Supportive Target: Caster Description: Increases the physical attack of your equipment, but lowers the physical defense of your equipment instead. [Lv 1]: DEF -40, ATK +10 [Lv 2]: DEF -80, ATK +15 [Lv 3]: DEF -120, ATK +20 [Lv 4]: DEF -160, ATK +25 [Lv 5]: DEF -200, ATK +30 Id: (5261) Ultimate Sacrifice Ultimate Sacrifice Max Level: 5 Requirement: Rebound Shield 3, Guardian Shield 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Can only be used in Guard Stance. Consumes all of your remaining HP, leaving 1 and grants a Ultimate Sacrifice effect to nearby party members. The targets with the Ultimate Sacrifice buff will resurrected immediatly with 100% HP and SP upon death. [Lv 1]: Cooldown: 20 seconds/AoE: 3x3 cells [Lv 2]: Cooldown: 40 seconds/AoE: 3x3 cells [Lv 3]: Cooldown: 60 seconds/AoE: 5x5 cells [Lv 4]: Cooldown: 80 seconds/AoE: 5x5 cells [Lv 5]: Cooldown: 100 seconds/AoE: 7x7 cells Id: (5262) Holy Shield Holy Shield Max Level: 5 Requirement: Shield Mastery 5, Cross Rain 3 Skill Form: Active Type: Supportive Target: Caster Description: Decreases damage taken from Shadow and Undead elemental attacks and increases Holy elemental magic damage. Requires Shield. [Lv 1]: Damage Reduction: 7%, Holy Elemental Magic Damage +7% [Lv 2]: Damage Reduction: 9%, Holy Elemental Magic Damage +9% [Lv 3]: Damage Reduction: 11%, Holy Elemental Magic Damage +11% [Lv 4]: Damage Reduction: 13%, Holy Elemental Magic Damage +13% [Lv 5]: Damage Reduction: 15%, Holy Elemental Magic Damage +15% Id: (5263) Grand Judgement Grand Judgement Max Level: 10 Requirement: Overslash 5, Spear & Sword Mastery 5 Skill Form: Active(AP) Type: Physical Ranged Target: Enemies on the screen AP Cost: 150 Description: Can only be used in Attack Stance. Inflicts ranged physical damage to a target and nearby targets within 7x7 cells. The caster gains the effect to increase the damage of Banishing Point and Cannon Spear for 300 seconds. This skill inflicts additional damage against Plant and Insect race monsters. Damage additionally increases according to the caster's Base Level and POW. Requires Spear. [Lv 1]: ATK 750%/1100%(Plant/Insect) [Lv 2]: ATK 1500%/2200%(Plant/Insect) [Lv 3]: ATK 2250%/3300%(Plant/Insect) [Lv 4]: ATK 3000%/4400%(Plant/Insect) [Lv 5]: ATK 3750%/5500%(Plant/Insect) [Lv 6]: ATK 4500%/6600%(Plant/Insect) [Lv 7]: ATK 5250%/7700%(Plant/Insect) [Lv 8]: ATK 6000%/8800%(Plant/Insect) [Lv 9]: ATK 6750%/9900%(Plant/Insect) [Lv 10]: ATK 7500%/11000%(Plant/Insect) Id: (5264) Judgement Cross Judgement Cross Max Level: 10 Requirement: Cross Rain 5, Holy Shield 3 Skill Form: Active(AP) Type: Magical Target: Enemies on the screen AP Cost: 150 Description: Inflicts Holy magical damage to the targets. This skills additional damage against Plant or Insect race monsters. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 750%/1100%(Plant/Insect) [Lv 2]: MATK 1500%/2200%(Plant/Insect) [Lv 3]: MATK 2250%/3300%(Plant/Insect) [Lv 4]: MATK 3000%/4400%(Plant/Insect) [Lv 5]: MATK 3750%/5500%(Plant/Insect) [Lv 6]: MATK 4500%/6600%(Plant/Insect) [Lv 7]: MATK 5250%/7700%(Plant/Insect) [Lv 8]: MATK 6000%/8800%(Plant/Insect) [Lv 9]: MATK 6750%/9900%(Plant/Insect) [Lv 10]: MATK 7500%/11000%(Plant/Insect) Id: (5265) Shield Shooting Shield Shooting Max Level: 5 Requirement: Shield Mastery 5, Attack Stance 2 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 2 Description: Can only be used in Attack Stance. Throws your shield to a target to inflict ranged physical damage. The caster gains the effect to increase the damage of Shield Chain, Shield Press and Earth Drive for 10 seconds. Damage additionally increases according to the caster's Base Level and POW, as well as the Shield's Weight and Refine Level. Requires Shield. [Lv 1]: ATK 600% [Lv 2]: ATK 1200% [Lv 3]: ATK 1800% [Lv 4]: ATK 2400% [Lv 5]: ATK 3000% Id: (5266) Overslash Overslash Max Level: 10 Requirement: Attack Stance 3 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 3 Description: Can only be used in Attack Stance. Inflicts melee physical damage to a target and nearby targets within 7x7 cells. The number of attacks increases based on the number of targetes within range. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 60% [Lv 2]: ATK 120% [Lv 3]: ATK 180% [Lv 4]: ATK 240% [Lv 5]: ATK 300% [Lv 6]: ATK 360% [Lv 7]: ATK 420% [Lv 8]: ATK 480% [Lv 9]: ATK 540% [Lv 10]: ATK 600% Id: (5267) Cross Rain Cross Rain Max Level: 10 Requirement: Shield Mastery 1 Skill Form: Active Type: Magical Target: Ground AP Recovery: 5 Description: Summons a sacred area on a cell that inflicts Holy elemental magic damage every 0.3 seconds for 4.5 seconds. If you have the Holy Shield effect, the damage is increased. Damage additionally increases according to the caster's Base Level, SPL and learned Spear & Sword Mastery skill level. [Lv 1]: MATK 30%/50%(Holy Shield), AoE: 3x3 cells [Lv 2]: MATK 60%/50%(Holy Shield), AoE: 3x3 cells [Lv 3]: MATK 90%/75%(Holy Shield), AoE: 3x3 cells [Lv 4]: MATK 120%/200%(Holy Shield), AoE: 5x5 cells [Lv 5]: MATK 150%/250%(Holy Shield), AoE: 5x5 cells [Lv 6]: MATK 180%/300%(Holy Shield), AoE: 5x5 cells [Lv 7]: MATK 210%/350%(Holy Shield), AoE: 7x7 cells [Lv 8]: MATK 240%/400%(Holy Shield), AoE: 7x7 cells [Lv 9]: MATK 270%/450%(Holy Shield), AoE: 7x7 cells [Lv 10]: MATK 300%/500%(Holy Shield), AoE: 9x9 cells Id: (5268) Reparatio Reparatio Max Level: 5 Requirement: Mediale Votum 3 Skill Form: Active Type: Recovery Target: 1 Character Description: Fully restores the target's HP. Can't be used on monsters, Mercenaries, Elemental Spirits and Homunculus. [Lv 1]: Cooldown: 150 seconds [Lv 2]: Cooldown: 100 seconds [Lv 3]: Cooldown: 60 seconds [Lv 4]: Cooldown: 30 seconds [Lv 5]: Cooldown: 10 seconds Id: (5269) Mediale Votum Mediale Votum Max Level: 5 Requirement: Dilectio Heal 3 Skill Form: Active Type: Recovery Target: Caster and Party Members Description: Prays to a targeted party member and all party members within 9x9 cells around it to recover a certain amount of HP every 2 seconds. [Lv 1]: Recovers: 2% HP, Duration: 40 seconds [Lv 2]: Recovers: 4% HP, Duration: 60 seconds [Lv 3]: Recovers: 6% HP, Duration: 80 seconds [Lv 4]: Recovers: 8% HP, Duration: 100 seconds [Lv 5]: Recovers: 10% HP, Duration: 120 seconds Id: (5270) Mace & Book Mastery Mace & Book Mastery Max Level: 10 Skill Form: Passive Description: Increases physical damage to all sized enemies when equipped with a Mace or Book. Affects damage of Petitio and Effligo as well. [Lv 1]: Small +1%/Medium +2%/Large +3% [Lv 2]: Small +2%/Medium +3%/Large +5% [Lv 3]: Small +3%/Medium +5%/Large +7% [Lv 4]: Small +4%/Medium +6%/Large +9% [Lv 5]: Small +5%/Medium +8%/Large +10% [Lv 6]: Small +6%/Medium +9%/Large +12% [Lv 7]: Small +7%/Medium +11%/Large +13% [Lv 8]: Small +8%/Medium +12%/Large +15% [Lv 9]: Small +9%/Medium +14%/Large +16% [Lv 10]: Small +10%/Medium +15%/Large +18% Id: (5271) Argutus Vita Argutus Vita Max Level: 5 Requirement: Mediale Votum 3, Reparatio 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Grants the ability to ignore magical resistance (MRES) to a single party member or the caster. [Lv 1]: Ignore Mres: 5%, Duration: 120 seconds [Lv 2]: Ignore Mres: 10%, Duration: 150 seconds [Lv 3]: Ignore Mres: 15%, Duration: 180 seconds [Lv 4]: Ignore Mres: 20%, Duration: 210 seconds [Lv 5]: Ignore Mres: 25%, Duration: 240 seconds Id: (5272) Argutus Telum Argutus Telum Max Level: 5 Requirement: Mediale Votum 3, Reparatio 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Grants the ability to ignore physical resistance (RES) to a single party member or the caster. [Lv 1]: Ignore Res: 5%, Duration: 120 seconds [Lv 2]: Ignore Res: 10%, Duration: 150 seconds [Lv 3]: Ignore Res: 15%, Duration: 180 seconds [Lv 4]: Ignore Res: 20%, Duration: 210 seconds [Lv 5]: Ignore Res: 25%, Duration: 240 seconds Id: (5273) Arbitrium Arbitrium Max Level: 10 Requirement: Adoramus 5, Framen 3 Skill Form: Active Type: Magical Target: 1 Character Description: Calls the powerful light judgement to inflict Holy elemental magic damage to the target and has a chance to inflict Silence status. Then the light explodes on the target to inflict additional Holy elemental magic damage to nearby enemies. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 200%, Silence Chance: 25% [Lv 2]: MATK 400%, Silence Chance: 30% [Lv 3]: MATK 600%, Silence Chance: 35% [Lv 4]: MATK 800%, Silence Chance: 40% [Lv 5]: MATK 1000%, Silence Chance: 45% [Lv 6]: MATK 1200%, Silence Chance: 50% [Lv 7]: MATK 1400%, Silence Chance: 55% [Lv 8]: MATK 1600%, Silence Chance: 60% [Lv 9]: MATK 1800%, Silence Chance: 65% [Lv 10]: MATK 2000%, Silence Chance: 70% Id: (5274) Id: (5275) Presens Acies Presens Acies Max Level: 5 Requirement: Mediale Votum 3, Reparatio 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increases the Critical Damage Rate (C.Rate) chance of 1 party member or the caster. [Lv 1]: C.Rate +2, Duration: 120 seconds [Lv 2]: C.Rate +4, Duration: 150 seconds [Lv 3]: C.Rate +6, Duration: 180 seconds [Lv 4]: C.Rate +8, Duration: 210 seconds [Lv 5]: C.Rate +10, Duration: 240 seconds Id: (5276) Fidus Animus Fidus Animus Max Level: 10 Skill Form: Passive Description: Increases Holy elemental magic damage. Affects the damage of Framen, Arbitrium and Pneumaticus Procella. [Lv 1]: Holy Elemental Magic Damage +1% [Lv 2]: Holy Elemental Magic Damage +3% [Lv 3]: Holy Elemental Magic Damage +4% [Lv 4]: Holy Elemental Magic Damage +6% [Lv 5]: Holy Elemental Magic Damage +7% [Lv 6]: Holy Elemental Magic Damage +9% [Lv 7]: Holy Elemental Magic Damage +10% [Lv 8]: Holy Elemental Magic Damage +12% [Lv 9]: Holy Elemental Magic Damage +13% [Lv 10]: Holy Elemental Magic Damage +15% Id: (5277) Effligo Effligo Max Level: 10 Requirement: Oratio 5, Petitio 10 Skill Form: Active(AP) Type: Physical Melee Target: 1 Character AP Cost: 100 Description: Inflicts strong melee physical damage to the target. Deals additional damage to Demon and Undead race monsters. Damage additionally increases according to the caster's Base Level and SPL. Requires Mace or Book. [Lv 1]: ATK 800%/1200%(Demon/Undead) [Lv 2]: ATK 1600%/2400%(Demon/Undead) [Lv 3]: ATK 2400%/3600%(Demon/Undead) [Lv 4]: ATK 3200%/4800%(Demon/Undead) [Lv 5]: ATK 4000%/6000%(Demon/Undead) [Lv 6]: ATK 4800%/7200%(Demon/Undead) [Lv 7]: ATK 5600%/8400%(Demon/Undead) [Lv 8]: ATK 6400%/9600%(Demon/Undead) [Lv 9]: ATK 7200%/10800%(Demon/Undead) [Lv 10]: ATK 8000%/12000%(Demon/Undead) Id: (5278) Competentia Competentia Max Level: 10 Requirement: Presens Acies 2, Argutus Telum 2, Argutus Vita 2 Skill Form: Active(AP) Type: Recovery Target: Around the caster AP Cost: 200 Description: Recovers HP/SP and increases P.ATK and S.ATK of the caster and nearby targets. [Lv 1]: Recovers 20% HP/SP, Duration: 120 seconds [Lv 2]: Recovers 40% HP/SP, Duration: 150 seconds [Lv 3]: Recovers 60% HP/SP, Duration: 180 seconds [Lv 4]: Recovers 80% HP/SP, Duration: 210 seconds [Lv 5]: Recovers 100% HP/SP, Duration: 240 seconds Id: (5279) Pneumaticus Procella Pneumaticus Procella Max Level: 10 Requirement: Framen 5, Arbitrium 10 Skill Form: Active(AP) Type: Magical Target: Ground AP Cost: 150 Description: Calls a storm of holy spirit on the targeted area, inflicting Holy elemental magic damage to targets within skill range. Deals additional damage to Demon and Undead race monsters. The damage further increases based on caster's Base Level and SPL. [Lv 1]: MATK 200%/300%(Demon/Undead), AoE: 5x5 cells [Lv 2]: MATK 400%/600%(Demon/Undead), AoE: 5x5 cells [Lv 3]: MATK 600%/900%(Demon/Undead), AoE: 5x5 cells [Lv 4]: MATK 800%/1200%(Demon/Undead), AoE: 7x7 cells [Lv 5]: MATK 1000%/1500%(Demon/Undead), AoE: 7x7 cells [Lv 6]: MATK 1200%/1800%(Demon/Undead), AoE: 7x7 cells [Lv 7]: MATK 1400%/2100%(Demon/Undead), AoE: 9x9 cells [Lv 8]: MATK 1600%/2400%(Demon/Undead), AoE: 9x9 cells [Lv 9]: MATK 1800%/2700%(Demon/Undead), AoE: 9x9 cells [Lv 10]: MATK 2000%/3000%(Demon/Undead), AoE: 11x11 cells Id: (5280) Dilectio Heal Dilectio Heal Max Level: 5 Requirement: Coluceo Heal 3, Highness Heal 3 Skill Form: Active Type: Recovery Target: Caster and Party Members AP Recovery: 1 Description: Recovers HP of targeted party members including yourself and nearby party members. [Lv 1]: Recovery Amplification +10%, AoE: 3x3 cells [Lv 2]: Recovery Amplification +25%, AoE: 3x3 cells [Lv 3]: Recovery Amplification +30%, AoE: 5x5 cells [Lv 4]: Recovery Amplification +35%, AoE: 5x5 cells [Lv 5]: Recovery Amplification +40%, AoE: 7x7 cells Id: (5281) Religio Religio Max Level: 5 Requirement: Clementia 3, Dilectio Heal 2 Skill Form: Active Type: Supportive Target: 1 Character AP Recovery: 1 Description: Maximizes the faith of the target by increasing SPL, WIS and STA for the skill duration. [Lv 1]: SPL, WIS, STA +2, Duration: 120 seconds [Lv 2]: SPL, WIS, STA +4, Duration: 150 seconds [Lv 3]: SPL, WIS, STA +6, Duration: 180 seconds [Lv 4]: SPL, WIS, STA +8, Duration: 210 seconds [Lv 5]: SPL, WIS, STA +10, Duration: 240 seconds Id: (5282) Benedictum Benedictum Max Level: 5 Requirement: Cantocandidus 3, Dilectio Heal 2 Skill Form: Active Type: Supportive Target: 1 Character AP Recovery: 1 Description: Blesses the target by increasing POW, CRT and CON for the skill duration. [Lv 1]: POW, CRT, CON +2, Duration: 120 seconds [Lv 2]: POW, CRT, CON +4, Duration: 150 seconds [Lv 3]: POW, CRT, CON +6, Duration: 180 seconds [Lv 4]: POW, CRT, CON +8, Duration: 210 seconds [Lv 5]: POW, CRT, CON +10, Duration: 240 seconds Id: (5283) Petitio Petitio Max Level: 10 Requirement: Duple Light 10, Mace & Book Mastery 5 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 2 Description: Strike the target and nearby targets with physical damage. If are equipped with a Mace class weapon, it will be applied as ranged physical damage, and if are equipped with a Book class weapon, it will be applied as melee physical damage. Damage additionally increases according to the caster's Base Level and POW. If you have Duple Light active, there is a chance to autocast Petitio when physically attacking. When triggered by auto-casting, it will be casted at learned level and AP will not be recovered. Requires Mace or Book. [Lv 1]: ATK 270%/AoE: 3x3 cells [Lv 2]: ATK 540%/AoE: 3x3 cells [Lv 3]: ATK 810%/AoE: 3x3 cells [Lv 4]: ATK 1080%/AoE: 5x5 cells [Lv 5]: ATK 1350%/AoE: 5x5 cells [Lv 6]: ATK 1620%/AoE: 5x5 cells [Lv 7]: ATK 1890%/AoE: 7x7 cells [Lv 8]: ATK 2160%/AoE: 7x7 cells [Lv 9]: ATK 2430%/AoE: 7x7 cells [Lv 10]: ATK 2700%/AoE: 9x9 cells Id: (5284) Framen Framen Max Level: 5 Requirement: Judex 10, Fidus Animus 5 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 3 Description: Calls the power of holy spirits to inflict Holy elemental magic damage to the target and surrounding enemies. Deals additional damage against Demon and Undead race monsters. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 500%/650%(Demon/Undead), AoE: 5x5 cells [Lv 2]: MATK 1000%/1300%(Demon/Undead), AoE: 5x5 cells [Lv 3]: MATK 1500%/1950%(Demon/Undead), AoE: 5x5 cells [Lv 4]: MATK 2000%/2600%(Demon/Undead), AoE: 7x7 cells [Lv 5]: MATK 2500%/3250%(Demon/Undead), AoE: 7x7 cells Id: (5285) Shadow Exceed Shadow Exceed Max Level: 10 Requirement: Shadow Sense 7, Enchanting Shadow 5, Potent Venom 3 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 150 Description: Maximizes one's ability by increases the damage of Savage Impact and Eternal Slash during the skill duration. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 80 seconds [Lv 3]: Duration: 100 seconds [Lv 4]: Duration: 120 seconds [Lv 5]: Duration: 140 seconds [Lv 6]: Duration: 160 seconds [Lv 7]: Duration: 180 seconds [Lv 8]: Duration: 200 seconds [Lv 9]: Duration: 220 seconds [Lv 10]: Duration: 240 seconds Id: (5286) Dancing Knives Dancing Knife Max Level: 5 Requirement: Shadow Sense 3 Skill Form: Active Type: Supportive Target: Caster Description: Swirls small blades around you, inflicting damage to surrounding enemies within 5x5 cells around the caster. When swapping to any other weapon than a Dagger, the skill effect will be canceled immediately. Damage additionally increases according to the caster's Base Level and POW. Requires a Dagger. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% Id: (5287) Savage Impact Savage Impact Max Level: 10 Requirement: Cross Impact 5, Shadow Sense 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Can only be used during Cloaking or Cloaking Exceed status. Instantly dashes to a target and inflicts melee physical damage to the target and surrounding enemies within 5x5 cells around the target and ends the Cloaking status afterwards. The damager further increases based on the caster's Base Level and POW, can inflict half of the total Critical Damage based on half the caster's Critical chance. Requires a Katar. [Lv 1]: ATK 350% [Lv 2]: ATK 700% [Lv 3]: ATK 1050% [Lv 4]: ATK 1400% [Lv 5]: ATK 1750% [Lv 6]: ATK 2100% [Lv 7]: ATK 2450% [Lv 8]: ATK 2800% [Lv 9]: ATK 3150% [Lv 10]: ATK 3500% Id: (5288) Shadow Sense Shadow Sense Max Level: 10 Skill Form: Passive Description: Increases FLEE and when equipped with a Katar or Dagger it increases Critical chance as well. [Lv 1]: FLEE +10/Critical +14 (Katar), Critical +7 (Dagger) [Lv 2]: FLEE +20/Critical +18 (Katar), Critical +9 (Dagger) [Lv 3]: FLEE +30/Critical +22 (Katar), Critical +11 (Dagger) [Lv 4]: FLEE +40/Critical +26 (Katar), Critical +13 (Dagger) [Lv 5]: FLEE +50/Critical +30 (Katar), Critical +15 (Dagger) [Lv 6]: FLEE +60/Critical +34 (Katar), Critical +17 (Dagger) [Lv 7]: FLEE +70/Katar: Critical +38 (Katar), Critical +19 (Dagger) [Lv 8]: FLEE +80/Katar: Critical +42 (Katar), Critical +21 (Dagger) [Lv 9]: FLEE +90/Katar: Critical +46 (Katar), Critical +23 (Dagger) [Lv 10]: FLEE +100/Critical +50 (Katar), Critical +25 (Dagger) Id: (5289) Eternal Slash Eternal Slash Max Level: 5 Requirement: Weapon Blocking 5, Shadow Sense 5, Dancing Knife 3 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Can be used while Weapon Blocking is activated. Inflicts melee physical damage to the target and each time if it's used within 3 seconds again, the number of hits increases. Damage additionally increases according to the caster's Base Level and POW, can inflict half of the Critical Damage based on half the caster's Critical chance. [Lv 1]: ATK 350% [Lv 2]: ATK 700% [Lv 3]: ATK 1050% [Lv 4]: ATK 1400% [Lv 5]: ATK 1750% Id: (5290) Potent Venom Potent Venom Max Level: 10 Requirement: Shadow Sense 5, Enchanting Shadow 3 Skill Form: Active Type: Supportive Target: Caster Description: Can only be used if Enchant Deadly Poison is active. Grants the ability to ignore physical resistance (RES) of your enemies. [Lv 1]: Ignore Res: 3%, Duration: 30 seconds [Lv 2]: Ignore Res: 6%, Duration: 40 seconds [Lv 3]: Ignore Res: 9%, Duration: 50 seconds [Lv 4]: Ignore Res: 12%, Duration: 60 seconds [Lv 5]: Ignore Res: 15%, Duration: 70 seconds [Lv 6]: Ignore Res: 18%, Duration: 80 seconds [Lv 7]: Ignore Res: 21%, Duration: 90 seconds [Lv 8]: Ignore Res: 24%, Duration: 100 seconds [Lv 9]: Ignore Res: 27%, Duration: 110 seconds [Lv 10]: Ignore Res: 30%, Duration: 120 seconds Id: (5291) Shadow Stab Shadow Stab Max Level: 5 Requirement: Cloaking Exceed 5, Shadow Sense 5, Dancing Knife 5, Eternal Slash 3 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 3 Description: Inflicts melee physical damage to the target, which ignores physical defense. If used when Cloaking or Cloaking Exceed status is active, skill hits twice. Damage additionally increases according to the caster's Base Level and POW. Requires a Dagger. [Lv 1]: ATK 750% [Lv 2]: ATK 1500% [Lv 3]: ATK 2250% [Lv 4]: ATK 3000% [Lv 5]: ATK 3750% Id: (5292) Impact Crater Impact Crater Max Level: 5 Requirement: Rolling Cutter 5, Shadow Sense 5, Savage Impact 5, Weapon Blocking 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster AP Recovery: 5 Description: Inflicts melee physical damage to the target and surrounding enemies, number of hits is equal to the accumulated spin counter and gain Weapon Blocking status when used. Damage additionally increases according to the caster's Base Level and POW, can inflict half of the total Critical Damage based on half of the caster's Critical chance. Requires a Katar. [Lv 1]: ATK 65%/AoE: 3x3 cells [Lv 2]: ATK 130%/AoE: 3x3 cells [Lv 3]: ATK 195%/AoE: 5x5 cells [Lv 4]: ATK 260%/AoE: 5x5 cells [Lv 5]: ATK 325%/AoE: 7x7 cells Id: (5293) Enchanting Shadow Enchanting Shadow Max Level: 5 Requirement: Poisoning Weapon 5, Shadow Sense 3 Skill Form: Active Type: Supportive Target: Caster Description: Enchants the power of shadow to your weapon. Attacking has a chance to inflict Shadow Wound on the target, which. increases the damage taken for the enemy based on the number of wounds. [Lv 1]: Shadow Wound Chance: 1% [Lv 2]: Shadow Wound Chance: 2% [Lv 3]: Shadow Wound Chance: 3% [Lv 4]: Shadow Wound Chance: 4% [Lv 5]: Shadow Wound Chance: 5% Id: (5294) Fatal Shadow Crow Fatal Shadow Crow Max Level: 10 Requirement: Shadow Stab 5, Impact Crater 5 Skill Form: Active(AP) Type: Physical Melee Target: 1 Character AP Cost: 150 Description: Dashes to the target, inflicting melee physical damage to the target and surrounding enemies as well as trigger Dark Claw with the same level as the caster learned it, to all targets which were hit by this skill. This skill inflicts additional damage against Demi-Human and Dragon race monsters. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 650%// 950%(Demi-Human/Dragon) [Lv 2]: ATK 1300%// 1900%(Demi-Human/Dragon) [Lv 3]: ATK 1950%// 2850%(Demi-Human/Dragon) [Lv 4]: ATK 2600%// 3800%(Demi-Human/Dragon) [Lv 5]: ATK 3250%// 4750%(Demi-Human/Dragon) [Lv 6]: ATK 3900%// 5700%(Demi-Human/Dragon) [Lv 7]: ATK 4550%// 6650%(Demi-Human/Dragon) [Lv 8]: ATK 5200%// 7600%(Demi-Human/Dragon) [Lv 9]: ATK 5850%// 8550%(Demi-Human/Dragon) [Lv 10]: ATK 6500%/ 9500%(Demi-Human/Dragon) Id: (5295) Axe Stomp Axe Stomp Max Level: 5 Requirement: Two-Handed Axe Defending 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster AP Recovery: 2 Description: Slams the ground with your axe to inflict melee physical damage to your surrounding enemies. Increases the damage of Axe Tornado for 5 seconds and hits twice, if equipped with a Two-Handed Axe. Damage additionally increases according to the caster's Base Level and POW. Requires a Axe. [Lv 1]: ATK 350%/AoE: 3x3 cells [Lv 2]: ATK 700%/AoE: 3x3 cells [Lv 3]: ATK 1050%/AoE: 5x5 cells [Lv 4]: ATK 1400%/AoE: 5x5 cells [Lv 5]: ATK 1750%/AoE: 7x7 cells Id: (5296) Rush Quake Rush Quake Max Level: 10 Requirement: Axe Stomp 5 Skill Form: Active(AP) Type: Physical Melee Target: 1 Character AP Cost: 150 Description: Instantly dashes to the target and inflict melee physical damage to it and surrounding enemies. Deals additional damage against Formless and Insect race monsters. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 750%/1100%(Formless/Insect), AoE: 3x3 cells [Lv 2]: ATK 1500%/2200%(Formless/Insect), AoE: 3x3 cells [Lv 3]: ATK 2250%/3300%(Formless/Insect), AoE: 3x3 cells [Lv 4]: ATK 3000%/4400%(Formless/Insect), AoE: 3x3 cells [Lv 5]: ATK 3750%/5500%(Formless/Insect), AoE: 5x5 cells [Lv 6]: ATK 4500%/6600%(Formless/Insect), AoE: 5x5 cells [Lv 7]: ATK 5250%/7700%(Formless/Insect), AoE: 5x5 cells [Lv 8]: ATK 6000%/8800%(Formless/Insect), AoE: 5x5 cells [Lv 9]: ATK 6750%/9900%(Formless/Insect), AoE: 7x7 cells [Lv 10]: ATK 7500%/11000%(Formless/Insect), AoE: 7x7 cells Id: (5297) Machine Mastery Manufacture Machine Max Level: 5 Skill Form: Active Type: Crafting Target: Caster and Party Members Description: Craft devices that are required for various skills. Requires a Machine Creation Guide. [Lv 1]: Maximum crafted amount: 8 [Lv 2]: Maximum crafted amount: 9 [Lv 3]: Maximum crafted amount: 10 [Lv 4]: Maximum crafted amount: 11 [Lv 5]: Maximum crafted amount: 12 Id: (5298) Manfacture Machine A Activation Attack Machine Max Level: 5 Requirement: Manufacture Machine 3, Axe Stomp 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Summons a machine for an allied target, which attacks nearby enemies for the skill duration. It inflicts melee physical damage every second to enemies within the surrounding area of the target. Consumes 1 Machine Capsule. [Lv 1]: AoE: 3x3 cells, Duration: 80 seconds [Lv 2]: AoE: 3x3 cells, Duration: 120 seconds [Lv 3]: AoE: 5x5 cells, Duration: 160 seconds [Lv 4]: AoE: 5x5 cells, Duration: 200 seconds [Lv 5]: AoE: 7x7 cells, Duration: 240 seconds Id: (5299) Manufacture Machine D Activation Defense Machine Max Level: 5 Requirement: Manufacture Machine 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Summons a machine for an allied target, which increases physical defense and physical resistance of the target for the skill duration. Consumes 1 Machine Capsule. [Lv 1]: DEF +250, Res +20, Duration: 80 seconds [Lv 2]: DEF +300, Res +40, Duration: 120 seconds [Lv 3]: DEF +350, Res +60, Duration: 160 seconds [Lv 4]: DEF +400, Res +80, Duration: 200 seconds [Lv 5]: DEF +450, Res +100, Duration: 240 seconds Id: (5300) Two Hand Axe Defense Two-Handed Axe Defending Max Level: 10 Skill Form: Passive Description: Decreases physical damage taken from enemies of each size, when equipped with a Two-Handed Axe. [Lv 1]: Small -1%, Medium -2%, Large -3% [Lv 2]: Small -2%, Medium -3%, Large -5% [Lv 3]: Small -3%, Medium -5%, Large -7% [Lv 4]: Small -4%, Medium -6%, Large -9% [Lv 5]: Small -5%, Medium -8%, Large -10% [Lv 6]: Small -6%, Medium -9%, Large -12% [Lv 7]: Small -7%, Medium -11%, Large -13% [Lv 8]: Small -8%, Medium -12%, Large -15% [Lv 9]: Small -9%, Medium -14%, Large -16% [Lv 10]: Small -10%, Medium -15%, Large -18% Id: (5301) ABR Mastery ABR Mastery Max Level: 10 Requirement: Manufacture Machine 1 Skill Form: Passive Description: Improves ABR (Automatic Battle Robot) abilities, when summoned. [Lv 1]: ATK 200, MaxHP: 2000, DEF: 20, MDEF: 4, FLEE: 10 [Lv 2]: ATK 400, MaxHP: 4000, DEF: 40, MDEF: 8, FLEE: 20 [Lv 3]: ATK 600, MaxHP: 6000, DEF: 60, MDEF: 12, FLEE: 30 [Lv 4]: ATK 800, MaxHP: 8000, DEF: 80, MDEF: 16, FLEE: 40 [Lv 5]: ATK 1000, MaxHP: 10000, DEF: 100, MDEF: 20, FLEE: 50 [Lv 6]: ATK 1200, MaxHP: 12000, DEF: 120, MDEF: 24, FLEE: 60 [Lv 7]: ATK 1400, MaxHP: 14000, DEF: 140, MDEF: 28, FLEE: 70 [Lv 8]: ATK 1600, MaxHP: 16000, DEF: 160, MDEF: 32, FLEE: 80 [Lv 9]: ATK 1800, MaxHP: 18000, DEF: 180, MDEF: 36, FLEE: 90 [Lv 10]: ATK 2000, MaxHP: 20000, DEF: 200, MDEF: 40, FLEE: 100 Id: (5302) ABR - Battle Warrior ABR - Battle Warrior Max Level: 4 Requirement: ABR Mastery 1 Skill Form: Active Type: Summon Target: Caster AP Recovery: 20 Description: Summons the ABR, Battle Warrior. The Battle Warrior's stats increases based on the skill level of ABR Mastery and the caster's stats. Increases the damage of Power Swing and splits the damage into two hits, when Battle Warrior is summoned. Consumes 1 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds Id: (5303) ABR - Dual Cannon ABR - Dual Cannon Max Level: 4 Requirement: ABR Mastery 3, ABR - Battle Warrior 2 Skill Form: Active Type: Summon Target: Caster AP Recovery: 20 Description: Summons the ABR, Dual Cannon. The Dual Cannon's stats increases based on the skill level of ABR Mastery and the caster's stats. Knuckle Boost, Vulcan Arm and Arm Cannon will deal 2 hits, when Dual Cannon is summoned. Consumes 1 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds Id: (5304) ABR - Mother Net ABR - Mother Net Max Level: 4 Requirement: ABR Mastery 5, ABR - Battle Warrior 3, ABR - Dual Cannon 3 Skill Form: Active Type: Summon Target: Caster AP Recovery: 20 Description: Summons the ABR, Mother Net. The Mother Net's stats increases based on the skill level of ABR Mastery and the caster's stats. Consumes 1 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds Id: (5305) ABR - Infinity ABR - Infinity Max Level: 4 Requirement: ABR Mastery 10, ABR - Battle Warrior 4, ABR - Dual Cannon 4, ABR - Mother Net 4 Skill Form: Active(AP) Type: Summon Target: Caster AP Cost: 200 Description: Summons the ABR, Infinity. The Infinity's stats increases based on the skill level of ABR Mastery and the caster's stats. Consumes 5 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds Id: (5311) Dagger & Bow Mastery Dagger & Bow Mastery Max Level: 10 Skill Form: Passive Description: Increases physical damage against enemies of their size when equipped with a Dagger or Bow. [Lv 1]: Small +1%, Medium +2%, Large +2% [Lv 2]: Small +2%, Medium +3%, Large +4% [Lv 3]: Small +3%, Medium +5%, Large +6% [Lv 4]: Small +4%, Medium +6%, Large +8% [Lv 5]: Small +5%, Medium +8%, Large +10% [Lv 6]: Small +6%, Medium +9%, Large +12% [Lv 7]: Small +7%, Medium +11%, Large +14% [Lv 8]: Small +8%, Medium +12%, Large +16% [Lv 9]: Small +9%, Medium +14%, Large +18% [Lv 10]: Small +10%, Medium +15%, Large +20% Id: (5312) Magic Sword Mastery Magic Sword Mastery Max Level: 10 Requirement: Reproduce 5, Auto Shadow Spell 5 Skill Form: Passive Description: Increases magical damage against enemies of their size when equipped with a Dagger or One-Handed Sword. [Lv 1]: Small +2%, Medium +2%, Large +2% [Lv 2]: Small +3%, Medium +3%, Large +3% [Lv 3]: Small +5%, Medium +5%, Large +5% [Lv 4]: Small +6%, Medium +6%, Large +6% [Lv 5]: Small +8%, Medium +8%, Large +8% [Lv 6]: Small +9%, Medium +9%, Large +9% [Lv 7]: Small +11%, Medium +11%, Large +11% [Lv 8]: Small +12%, Medium +12%, Large +12% [Lv 9]: Small +14%, Medium +14%, Large +14% [Lv 10]: Small +15%, Medium +15%, Large +15% Id: (5313) Strip Shadow Strip Shadow Max Level: 5 Requirement: Divest Accessory 1, Dagger & Bow Mastery 7 Skill Form: Active Type: Debuff Target: 1 Character Description: Strips all of the target's Shadow Equipment and can't be equipped for the skill duration. Decreases physical and magical resistance when used on monsters. [Lv 1]: Strip Chance: 20%, Duration: 60 seconds [Lv 2]: Strip Chance: 25%, Duration: 70 seconds [Lv 3]: Strip Chance: 30%, Duration: 80 seconds [Lv 4]: Strip Chance: 35%, Duration: 90 seconds [Lv 5]: Strip Chance: 40%, Duration: 100 seconds Id: (5314) Abyss Dagger Abyss Dagger Max Level: 5 Requirement: Fatal Menace 5, Dagger & Bow Mastery 3 Skill Form: Active Type: Physical Melee Target: Caster Description: Inflicts melee physical damage to nearby targets within 5x5 cells around the caster. Increases damage of Fatal Menace during the skill duration. Damage additionally increases according to the caster's Base Level and POW. Requires a Dagger or One-Handed Sword. [Lv 1]: ATK 550%, Effect Duration: 2 seconds [Lv 2]: ATK 1100%, Effect Duration: 4 seconds [Lv 3]: ATK 1650%, Effect Duration: 6 seconds [Lv 4]: ATK 2200%, Effect Duration: 8 seconds [Lv 5]: ATK 2750%, Effect Duration: 10 seconds Id: (5315) Unlucky Rush Unlucky Rush Max Level: 5 Requirement: Abyss Dagger 3, Dagger & Bow Mastery 4 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Instantly dashes to the target and inflicts melee physical damage, which also has a chance to inflict Unlucky status on the target. Damage additionally increases according to the caster's Base Level and CRT. [Lv 1]: ATK 500%, Unlucky Chance: 40% [Lv 2]: ATK 1000%, Unlucky Chance: 50% [Lv 3]: ATK 1500%, Unlucky Chance: 60% [Lv 4]: ATK 2000%, Unlucky Chance: 70% [Lv 5]: ATK 2500%, Unlucky Chance: 80% Id: (5316) Chain Reaction Shot Chain Reaction Shot Max Level: 5 Requirement: Triangle Shot 5, Dagger & Bow Mastery 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts ranged physical damage to the target and surrounding enemies. Inflicts additional ranged physical damage to targets within the range of the main target. Damage additionally increases according to the caster's Base Level and CON. Requires a Bow and consumes 7 Arrows. (You need at at least 8 to use this skill). [Lv 1]: ATK 600%/AoE: 3x3 cells [Lv 2]: ATK 1200%/AoE: 3x3 cells [Lv 3]: ATK 1800%/AoE: 5x5 cells [Lv 4]: ATK 2400%/AoE: 5x5 cells [Lv 5]: ATK 3000%/AoE: 7x7 cells Id: (5317) From the Abyss From the Abyss Max Level: 5 Requirement: Magic Sword Mastery 3 Skill Form: Active Type: Supportive Target: Caster Description: Summons spheres containing power of the abyss for the skill duration. 5 Abyss Spheres are summoned instantly upon using this skill. Inflicting physical damage has a chance to consume 1 Abyss Sphere to inflict Neutral elemental magic damage to the target and surrounding enemies within 7x7 cells around the target. Summons Abyss Spheres over time. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 220%, Duration: 30 seconds, Abyss Sphere Interval: 10 seconds [Lv 2]: MATK 290%, Duration: 60 seconds, Abyss Sphere Interval: 8 seconds [Lv 3]: MATK 360%, Duration: 90 seconds, Abyss Sphere Interval: 6 seconds [Lv 4]: MATK 430%, Duration: 120 seconds, Abyss Sphere Interval: 4 seconds [Lv 5]: MATK 500%, Duration: 150 seconds, Abyss Sphere Interval: 2 seconds Id: (5318) Abyss Slayer Abyss Slayer Max Level: 10 Requirement: Abyss Dagger 5, Deft Stab 5 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 150 Description: Endows the caster's body with the power of abyss. The power of abyss increases the caster's abilities rapidly. [Lv 1]: P.ATK/S.MATK +12, HIT +120 [Lv 2]: P.ATK/S.MATK +14, HIT +140 [Lv 3]: P.ATK/S.MATK +16, HIT +160 [Lv 4]: P.ATK/S.MATK +18, HIT +180 [Lv 5]: P.ATK/S.MATK +20, HIT +200 [Lv 6]: P.ATK/S.MATK +22, HIT +220 [Lv 7]: P.ATK/S.MATK +24, HIT +240 [Lv 8]: P.ATK/S.MATK +26, HIT +260 [Lv 9]: P.ATK/S.MATK +28, HIT +280 [Lv 10]: P.ATK/S.MATK +30, HIT +300 Id: (5319) Omega Abyss Strike Omega Abyss Strike Max Level: 10 Requirement: From the Abyss 3, Abyss Square 3 Skill Form: Active(AP) Type: Magical Target: Ground AP Cost: 150 Description: Drops the powerful meteorite at the targeted area, inflicting Neutral elemental magic damage to all targets within 9x9 cells. Inflicts additional damage against Angel and Demon race monsters. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 600%/1150%(Angel/Demon) [Lv 2]: MATK 1200%/2300%(Angel/Demon) [Lv 3]: MATK 1800%/3450%(Angel/Demon) [Lv 4]: MATK 2400%/4600%(Angel/Demon) [Lv 5]: MATK 3000%/5750%(Angel/Demon) [Lv 6]: MATK 3600%/6900%(Angel/Demon) [Lv 7]: MATK 4200%/8050%(Angel/Demon) [Lv 8]: MATK 4800%/9200%(Angel/Demon) [Lv 9]: MATK 5400%/10350%(Angel/Demon) [Lv 10]: MATK 6000%/11500%(Angel/Demon) Id: (5320) Deft Stab Deft Stab Max Level: 10 Requirement: Abyss Dagger 3, Dagger & Bow Mastery 5 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 2 Description: Quickly attacks the target and surrounding enemies around the target by inflicting melee physical damage. Has also a chance to trigger the skill again, the chance depends on the skill level. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 360%/AoE: 3x3 cells [Lv 2]: ATK 720%/AoE: 3x3 cells [Lv 3]: ATK 1080%/AoE: 3x3 cells [Lv 4]: ATK 1440%/AoE: 3x3 cells [Lv 5]: ATK 1800%/AoE: 3x3 cells [Lv 6]: ATK 2160%/AoE: 5x5 cells [Lv 7]: ATK 2520%/AoE: 5x5 cells [Lv 8]: ATK 2880%/AoE: 5x5 cells [Lv 9]: ATK 3240%/AoE: 5x5 cells [Lv 10]: ATK 3600%/AoE: 5x5 cells Id: (5321) Abyss Square Abyss Square Max Level: 5 Requirement: From the Abyss 1, Magic Sword Mastery 5 Skill Form: Active Type: Magical Target: Ground AP Recovery: 4 Description: Inflicts Neutral elemental magic damage by awakening the abyss within 7x7 cells in the targeted area. If the caster is within skill range, inflicts the damage twice. Damage additionally increases according to the caster's Base Level and SPL. When From the Abyss is active, there is a chance to autocast Abyss Square, when inflicting physical damage. Learned skill level will be casted, but will not recover AP from auto-casting. [Lv 1]: MATK 140% [Lv 2]: MATK 280% [Lv 3]: MATK 420% [Lv 4]: MATK 560% [Lv 5]: MATK 700% Id: (5322) Frenzy Shot Frenzy Shot Max Level: 10 Requirement: Chain Reaction Shot 3, Dagger & Bow Mastery 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Inflicts ranged physical damage to the target and has a chance to trigger the skill again. Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on half the caster's Critical chance. Requires a Bow and consumes 10 Arrows. [Lv 1]: ATK 350% [Lv 2]: ATK 700% [Lv 3]: ATK 1050% [Lv 4]: ATK 1400% [Lv 5]: ATK 1750% [Lv 6]: ATK 2100% [Lv 7]: ATK 2450% [Lv 8]: ATK 2800% [Lv 9]: ATK 3150% [Lv 10]: ATK 3500% Id: (5323) Advanced Trap Advanced Trap Max Level: 5 Requirement: Trap Research 3 Skill Form: Passive Description: Increases the effects of Wind Hawk traps. Increases the effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap. [Lv 1]: Duration +3 seconds, Damage +20% [Lv 2]: Duration +6 seconds, Damage +40% [Lv 3]: Duration +9 seconds, Damage +60%, AP Recovery +1 [Lv 4]: Duration +12 seconds, Damage +80%, AP Recovery +1 [Lv 5]: Duration +15 seconds, Damage +100%, AP Recovery +1 Id: (5324) Wind Sign Wind Sign Max Level: 5 Requirement: Nature Friendly 5 Skill Form: Active Type: Debuff Target: 1 Character Description: Marks the target with a Wind Sign for the skill duration. Has a chance to recover AP when inflicting ranged physical damage on marked targets. The mark is still visible even when the target uses Hiding, Cloaking or Cloaking Exceed. [Lv 1]: Duration: 20 seconds, Chance for AP Recovery: 14% [Lv 2]: Duration: 30 seconds, Chance for AP Recovery: 20% [Lv 3]: Duration: 40 seconds, Chance for AP Recovery: 26% [Lv 4]: Duration: 50 seconds, Chance for AP Recovery: 32% [Lv 5]: Duration: 60 seconds, Chance for AP Recovery: 40% Id: (5325) Nature Friendly Nature Friendly Max Level: 5 Skill Form: Passive Description: Enhances Wind Hawk's wildlife training. Your Hawk becomes more proficient from training. [Lv 1]: Auto Hawk Rush Chance +20% [Lv 2]: Auto Hawk Rush Chance +40% [Lv 3]: Auto Hawk Rush Chance +60% [Lv 4]: Auto Hawk Rush Chance +80% [Lv 5]: Auto Hawk Rush Chance +100% Id: (5326) Hawk Rush Hawk Rush Max Level: 5 Requirement: Hawk Mastery 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Orders your Hawk to inflict ranged physical damage twice to the target. It can inflict half of the total Critical Damage based on the caster's Critical chance. Also grants the ability to autocast Hawk Rush on ranged physical attacks with a 1% chance per 3 CON. Requires a Bow. [Lv 1]: ATK 100% [Lv 2]: ATK 200% [Lv 3]: ATK 300% [Lv 4]: ATK 400% [Lv 5]: ATK 500% Id: (5327) Hawk Mastery Hawk Mastery Max Level: 1 Requirement: Steel Crow 1 Skill Form: Active Type: Supportive Target: Caster Description: Trains a Hawk to follow your orders. The Hawk can be trained along with a Warg. The chance to trigger Warg Strike is reduced to 1/3 when Hawk and Warg are summoned together. Requires Hawk Flute. [Lv 1]: Summons Hawk Id: (5328) Calamity Gale Calamity Gale Max Level: 1 Requirement: Gale Storm 5, Wind Sign 5 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 200 Description: Endows the caster's body with the rage of wind. The caster gains Level 5 Unlimit effect, increases the damage of Crescive Bolt by 20%, enables Gale Storm to inflict Critical Damage and increases damage of Crescive Bolt and Gale Storm against Brute and Fish race monsters by 50%. Can't be used together with Unlimit. [Lv 1]: Grants the caster a powerfull buff. Id: (5329) Hawk Boomerang Hawk Boomerang Max Level: 5 Requirement: Hawk Rush 5 Skill Form: Active(AP) Type: Physical Ranged Target: 1 Character AP Cost: 50 Description: Orders your Hawk to inflict ranged physical damage to the target, which also can inflict half of the total Critical Damage at the caster's Critical chance. Inflicts 50% additional damage against Brute and Fish race monsters. Damage additionally increases according to the caster's Base Level and Trait stats. Requires a Bow. [Lv 1]: ATK 500%/750%(Brute/Fish) [Lv 2]: ATK 1000%/1500%(Brute/Fish) [Lv 3]: ATK 1500%/2250%(Brute/Fish) [Lv 4]: ATK 2000%/3000%(Brute/Fish) [Lv 5]: ATK 2500%/3750%(Brute/Fish) Id: (5330) Gale Storm Gale Storm Max Level: 10 Requirement: Crescive Bolt 3 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 10 when 3 or more targets are hit Description: Fires 5 shots of ranged physical damage at the target and surrounding enemies. Recovers AP when 3 or more targets are hit. Damage additionally increases according to the caster's Base Level and CON. Consumes 5 Arrows. [Lv 1]: ATK 250%/AoE: 5x5 cells [Lv 2]: ATK 500%/AoE: 5x5 cells [Lv 3]: ATK 750%/AoE: 5x5 cells [Lv 4]: ATK 1000%/AoE: 5x5 cells [Lv 5]: ATK 1250%/AoE: 7x7 cells [Lv 6]: ATK 1500%/AoE: 7x7 cells [Lv 7]: ATK 1750%/AoE: 7x7 cells [Lv 8]: ATK 2000%/AoE: 9x9 cells [Lv 9]: ATK 2250%/AoE: 9x9 cells [Lv 10]: ATK 2500%/AoE: 11x11 cells Id: (5331) Deep Blinding Trap Deep Blind Trap Max Level: 5 Requirement: Advanced Trap 3 Skill Form: Active Type: Trap Target: Ground AP Recovery: 3~4 Description: Places a trap which inflicts Shadow elemental melee physical damage over time during the trap duration. Targets hit by this trap have a chance to be inflicted with Deep Blind status. Trap damage interval decreases and trap duration increases based on the skill level. Damage additionally increases according to the caster's Base Level and CON. Consumes 2 Special Alloy Trap. [Lv 1]: ATK 250%, Trap Duration: 12 seconds [Lv 2]: ATK 500%, Trap Duration: 24 seconds [Lv 3]: ATK 750%, Trap Duration: 36 seconds [Lv 4]: ATK 1000%, Trap Duration: 48 seconds [Lv 5]: ATK 1250%, Trap Duration: 60 seconds Id: (5332) Solid Trap Solid Trap Max Level: 5 Requirement: Advanced Trap 3 Skill Form: Active Type: Trap Target: Ground AP Recovery: 3~4 Description: Places a trap which inflicts Earth elemental melee physical damage over time during the trap duration. Targets hit by this trap have a chance to be inflicted with Concretion status. Trap damage interval decreases and trap duration increases based on the skill level. Damage additionally increases according to the caster's Base Level and CON. Consumes 2 Special Alloy Trap. [Lv 1]: ATK 250%, Trap Duration: 12 seconds [Lv 2]: ATK 500%, Trap Duration: 24 seconds [Lv 3]: ATK 750%, Trap Duration: 36 seconds [Lv 4]: ATK 1000%, Trap Duration: 48 seconds [Lv 5]: ATK 1250%, Trap Duration: 60 seconds Id: (5333) Swift Trap Swift Trap Max Level: 5 Requirement: Deep Blind Trap 1 Skill Form: Active Type: Trap Target: Ground AP Recovery: 3~4 Description: Places a trap which inflicts Wind elemental melee physical damage over time during the trap duration. Targets hit by this trap have a chance to be inflicted with Torrent status. Trap damage interval decreases and trap duration increases based on the skill level. Damage additionally increases according to the caster's Base Level and CON. Consumes 2 Special Alloy Trap. [Lv 1]: ATK 250%, Trap Duration: 12 seconds [Lv 2]: ATK 500%, Trap Duration: 24 seconds [Lv 3]: ATK 750%, Trap Duration: 36 seconds [Lv 4]: ATK 1000%, Trap Duration: 48 seconds [Lv 5]: ATK 1250%, Trap Duration: 60 seconds Id: (5334) Cresive Bolt Crescive Bolt Max Level: 10 Requirement: Aimed Bolt 5 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 1 Description: Fires 1 shot of ranged physical damage to the target. Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times). The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted. Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance. Consumes 1 Arrow. [Lv 1]: ATK 300% [Lv 2]: ATK 600% [Lv 3]: ATK 900% [Lv 4]: ATK 1200% [Lv 5]: ATK 1500% [Lv 6]: ATK 1800% [Lv 7]: ATK 2100% [Lv 8]: ATK 2400% [Lv 9]: ATK 2700% [Lv 10]: ATK 3000% Id: (5335) Flame Trap Flame Trap Max Level: 5 Requirement: Solid Trap 1 Skill Form: Active Type: Trap Target: Ground AP Recovery: 3~4 Description: Places a trap which inflicts Fire elemental melee physical damage over time during the trap duration. Targets hit by this trap have a chance to be inflicted with Blaze status. Trap damage interval decreases and trap duration increases based on the skill level. Damage additionally increases according to the caster's Base Level and CON. Consumes 2 Special Alloy Trap. [Lv 1]: ATK 250%, Trap Duration: 12 seconds [Lv 2]: ATK 500%, Trap Duration: 24 seconds [Lv 3]: ATK 750%, Trap Duration: 36 seconds [Lv 4]: ATK 1000%, Trap Duration: 48 seconds [Lv 5]: ATK 1250%, Trap Duration: 60 seconds Id: (5336) Bionic Pharmacy Bionic Pharmacy Max Level: 5 Requirement: Special Pharmacy 5 Skill Form: Active Type: Crafting Target: Caster Description: Creates medicines by consuming 30 SP. Consumes 1 Beaker for each attempt and each medicine requires different matierals: Icicle Acid Bottle: 5 Bottle Grenade, 5 Acid Bottle and 2 Crystal Blue. Earth Acid Bottle: 5 Bottle Grenade, 5 Acid Bottle and 2 Green Live. Gale Acid Bottle: 5 Bottle Grenade, 5 Acid Bottle and 2 Wind of Verdure. Flame Acid Bottle: 5 Bottle Grenade, 5 Acid Bottle and 2 Red Blood. Advanced Coating Potion: 10 Glistening Coat and 5 Empty Bottle. Greater Plant Bottle: 10 Plant Bottle, 5 Mandragora Flowerpot, 2 Thorny Plant Seed and 2 Blood Sucker Plant Seed. Eye Cleaner (Cures Deep Blind): 10 Empty Bottle, 5 Holy Water, 3 White Herb and 3 Green Herb. Ear Cleaner (Cures Silence): 10 Empty Bottle, 5 Holy Water, 2 Blue Herb and 3 Green Herb. Tonic (Cures Lethargy): 10 Empty Bottle, 5 Holy Water, 2 Yggdrasil Berry and 3 Royal Jelly. Compressed Fire Extinguisher (Cures Blaze): 10 Empty Bottle, 5 Holy Water, 5 Crystal Blue and 3 Iron. Lucky Water (Cures Unlucky): 10 Empty Bottle, 5 Holy Water, 10 Clover and 3 Green Herb. Strong Antidote (Cures Severe Poison): 10 Empty Bottle, 5 Holy Water, 3 Poison Bottle and 10 Green Herb. High Calorie Chocolate (Cures Gloomy): 10 Empty Bottle, 3 Cacao, 3 Royal Jelly and 5 Yggdrasil Seed. Refined Holy Water (Cures Holy Fire): 10 Empty Bottle, 10 Holy Water and 3 Royal Jelly. [Lv 1]: Maximum created amount: 11 [Lv 2]: Maximum created amount: 12 [Lv 3]: Maximum created amount: 13 [Lv 4]: Maximum created amount: 14 [Lv 5]: Maximum created amount: 15 Id: (5337) Bionics Bionic Mastery Max Level: 10 Skill Form: Passive Description: Improves Plant Creatures abilities when summoned. [Lv 1]: ATK +200, MaxHP +2000, MaxSP +20, DEF +20, MDEF +4, FLEE +10 [Lv 2]: ATK +400, MaxHP +4000, MaxSP +40, DEF +40, MDEF +8, FLEE +20 [Lv 3]: ATK +600, MaxHP +6000, MaxSP +60, DEF +60, MDEF +12, FLEE +30 [Lv 4]: ATK +800, MaxHP +8000, MaxSP +80, DEF +80, MDEF +16, FLEE +40 [Lv 5]: ATK +1000, MaxHP +10000, MaxSP +100, DEF +100, MDEF +20, FLEE +50 [Lv 6]: ATK +1200, MaxHP +12000, MaxSP +120, DEF +120, MDEF +24, FLEE +60 [Lv 7]: ATK +1400, MaxHP +14000, MaxSP +140, DEF +140, MDEF +28, FLEE +70 [Lv 8]: ATK +1600, MaxHP +16000, MaxSP +160, DEF +160, MDEF +32, FLEE +80 [Lv 9]: ATK +1800, MaxHP +18000, MaxSP +180, DEF +180, MDEF +36, FLEE +90 [Lv 10]: ATK +2000, MaxHP +20000, MaxSP +200, DEF +200, MDEF +40, FLEE +100 Id: (5338) The Whole Protection The Whole Protection Max Level: 5 Requirement: Bionic Pharmacy 5 Skill Form: Active Type: Supportive Target: Caster and Party Members AP Recovery: 20 Description: Protects weapons and equipment of the caster and nearby party members from being stripped or destroyed. Consumes 3 Advanced Coating Potion. [Lv 1]: Duration: 60 seconds/AoE: 15x15 cells [Lv 2]: Duration: 90 seconds/AoE: 15x15 cells [Lv 3]: Duration: 120 seconds/AoE: 15x15 cells [Lv 4]: Duration: 150 seconds/AoE: 31x31 cells [Lv 5]: Duration: 180 seconds/AoE: 31x31 cells Id: (5339) Full Shadow Protection Full Shadow Protection Max Level: 4 Requirement: Bionic Pharmacy 5 Skill Form: Active Type: Supportive Target: Caster and Party Members AP Recovery: 2 (1~2 Lv), 3 (3~4 Lv) Description: Protects shadow equipment of the target from being stripped or destroyed. Consumes 1 Advanced Coating Potion. [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 40 seconds [Lv 3]: Duration: 50 seconds [Lv 4]: Duration: 60 seconds Id: (5340) Acidified Zone (Water) Acidified Zone Water Max Level: 5 Requirement: Acidified Zone Wind 1 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 4 (Lv 1~3), 5(Lv 4~5) Description: Inflicts Water elemental physical damage on the target and surrounding enemies. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Icicle Acid Bottle. [Lv 1]: ATK 300%/AoE: 3x3 cells [Lv 2]: ATK 600%/AoE: 3x3 cells [Lv 3]: ATK 900%/AoE: 5x5 cells [Lv 4]: ATK 1200%/AoE: 5x5 cells [Lv 5]: ATK 1500%/AoE: 7x7 cells Id: (5341) Acidified Zone (Earth) Acidified Zone Ground Max Level: 5 Requirement: Bionic Mastery 3, Bionic Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Earth elemental physical damage on the target and surrounding enemies. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Earth Acid Bottle. [Lv 1]: ATK 300%/AoE: 3x3 cells [Lv 2]: ATK 600%/AoE: 3x3 cells [Lv 3]: ATK 900%/AoE: 5x5 cells [Lv 4]: ATK 1200%/AoE: 5x5 cells [Lv 5]: ATK 1500%/AoE: 7x7 cells Id: (5342) Acidified Zone (Wind) Acidified Zone Wind Max Level: 5 Requirement: Bionic Mastery 3, Bionic Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Wind elemental physical damage on the target and surrounding enemies. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Gale Acid Bottle. [Lv 1]: ATK 300%/AoE: 3x3 cells [Lv 2]: ATK 600%/AoE: 3x3 cells [Lv 3]: ATK 900%/AoE: 5x5 cells [Lv 4]: ATK 1200%/AoE: 5x5 cells [Lv 5]: ATK 1500%/AoE: 7x7 cells Id: (5343) Acidified Zone (Fire) Acidified Zone Fire Max Level: 5 Requirement: Acidified Zone Ground 1 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Fire elemental physical damage on the target and surrounding enemies. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Flame Acid Bottle. [Lv 1]: ATK 300%/AoE: 3x3 cells [Lv 2]: ATK 600%/AoE: 3x3 cells [Lv 3]: ATK 900%/AoE: 5x5 cells [Lv 4]: ATK 1200%/AoE: 5x5 cells [Lv 5]: ATK 1500%/AoE: 7x7 cells Id: (5344) Wooden Warrior Wooden Warrior Max Level: 5 Requirement: Creeper 3 Skill Form: Active Type: Summon Target: Caster AP Recovery: 20 Description: Summons a Wooden Warrior. Only 1 Wooden Warrior can be summoned at once. Increases damage of Cart Tornado and Cart Cannon while summoned. Consumes 2 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds Id: (5345) Wooden Fairy Wooden Fairy Max Level: 5 Requirement: Creeper 3 Skill Form: Active Type: Summon Target: Caster AP Recovery: 20 Description: Summons a Wooden Fairy. Only 1 Wooden Fairy can be summoned at once. Increases damage of Spore Explosion while summoned. Consumes 2 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds Id: (5346) Creeper Creeper Max Level: 5 Requirement: Bionic Mastery 5 Skill Form: Active Type: Summon Target: Caster AP Recovery: 10 Description: Summons a tough vine monster. Only 1 Vine Monster can be summoned at once. Consumes 1 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds Id: (5347) Research Report Research Report Max Level: 1 Requirement: Acidified Zone Fire 3, Acidified Zone Water 3 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 100 Description: Prepares and presents a report of the caster's research. Increases acid-type skills damage and increases damage against Formless and Plant race monsters. The damage of acid-type skills further increases based on the caster's Base Level and POW. [Lv 1]: Acid-type skill damage +50%, Material Consumption -1 Id: (5348) Helltree Hell Tree Max Level: 5 Requirement: Wooden Fairy 3, Wooden Warrior 3 Skill Form: Active(AP) Type: Summon Target: Caster AP Cost: 100 Description: Summons the Hell Tree. Only 1 Hell Tree can be summoned at once. Consumes 3 Greater Plant Bottle. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 150 seconds [Lv 5]: Duration: 180 seconds Id: (5349) Stage Manner Stage Manner Max Level: 5 Skill Form: Passive Description: Increases AP recovery when using Troubadour/Trouvere attack skills and increases effectiveness of some song skills. Increases P.ATK and S.MATK when equipped with a Musical Instrument, Bow or Whip. [Lv 1]: P.ATK/S.MATK +3 [Lv 2]: P.ATK/S.MATK +6 [Lv 3]: P.ATK/S.MATK +9 [Lv 4]: P.ATK/S.MATK +12 [Lv 5]: P.ATK/S.MATK +15 Id: (5350) Retrospection Retrospection Max Level: 1 Requirement: Stage Manner 1 Skill Form: Active Type: Supportive Target: Caster Description: Recasts the last song used. Recasted skill consumes 30% less SP gain more AP by 1.5x more than usual. [Lv 1]: Recast the last song used. Id: (5351) Mystic Symphony Mystic Symphony Max Level: 1 Requirement: Metallic Fury 1, Rose Blossom 5 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 100 Description: Grants a buff to the caster which increases the damage of Sound Blend, Rythm Shooting and Rose Blossom by 40% for 60 seconds. Increases physical and magical damage against Fish and Demi- Human race monsters for the skill duration. [Lv 1]: Increases damage of Sound Blend, Rythm Shooting and Rose Blossom. Id: (5352) Sonata of Kvasir Sonata of Kvasir Max Level: 1 Requirement: Capriccio of Loki 1, Requiem of Niflheim 1 Skill Form: Active(AP) Type: Supportive Target: Caster AP Cost: 100 Description: Enables the caster to use any Ensemble skill alone for 60 seconds. Can only be used when in a party. Requires a Musical Instrument, Bow or Whip. [Lv 1]: Ensemble skills can be used alone. Id: (5353) Rose Blossom Rose Blossom Max Level: 5 Requirement: Rythm Shooting 3 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 5 Description: Attaches a flower seed on an arrow and shoots it to a target inflicting powerfull ranged physical damage. The flower booms after a while, inflicting additional ranged physical damage to the target and surrounding enemies. Damage additionally increases according to the caster's Base Level. When Stage Manner is learned, CON will also affect the additional damage. Requires a Musical Instrument, Bow or Whip. Consumes 1 Arrow. [Lv 1]: ATK 500%, Additional Damage in AoE: 3x3 cells [Lv 2]: ATK 1000%, Additional Damage in AoE: 3x3 cells [Lv 3]: ATK 1500%, Additional Damage in AoE: 5x5 cells [Lv 4]: ATK 2000%, Additional Damage in AoE: 5x5 cells [Lv 5]: ATK 2500%, Additional Damage in AoE: 7x7 cells Id: (5354) Id: (5355) Rhythm Shooting Rhythm Shooting Max Level: 5 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 1 (Lv 1~3), 2 (Lv 4~5) Description: Fires an arrow at the target inflicting 3 ranged physical attacks. Damage additionally increases according to the caster's Base Level. When Stage Manner is learned, CON will also affect the additional damage. Requires a Musical Instrument, Bow or Whip. Consumes 1 Arrow. [Lv 1]: ATK 120% [Lv 2]: ATK 240% [Lv 3]: ATK 360% [Lv 4]: ATK 480% [Lv 5]: ATK 600% Id: (5356) Metallic Fury Metallic Fury Max Level: 5 Requirement: Sound Blend 1 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Fires an amplified arrow at the target and burst it. Inflicts up to 5 additional hits, when the target is marked with Sonic Brand. The element depends on the equipped Arrow. Damage additionally increases according to the caster's Base Level and SPL. Requires a Musical Instrument or Whip. Consumes 1 Arrow. [Lv 1]: MATK 450%/AoE: 5x5 cells [Lv 2]: MATK 900%/AoE: 5x5 cells [Lv 3]: MATK 1350%/AoE: 5x5 cells [Lv 4]: MATK 1800%/AoE: 7x7 cells [Lv 5]: MATK 2250%/AoE: 7x7 cells Id: (5357) Sound Blend Sound Blend Max Level: 5 Requirement: Metallic Sound 5 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 2 (Lv 1~3), 3 (Lv 4~5) Description: Inflicts magical damage and Sonic Brand status to the target. The Sonic Brand duration depends on the skill level and inflicts damage before it explodes, the element depends on the equipped Arrow. Targets marked with Sonic Brand will recieve more damage from Reverberation, Metallic Sound, Rose Blossom and Rythm Shooting. Damage additionally increases according to the caster's Base Level and SPL. Requires a Musical Instrument or Whip. [Lv 1]: MATK 120%, Sonic Brand Duration: 10 seconds [Lv 2]: MATK 240%, Sonic Brand Duration: 10 seconds [Lv 3]: MATK 360%, Sonic Brand Duration: 15 seconds [Lv 4]: MATK 480%, Sonic Brand Duration: 15 seconds [Lv 5]: MATK 600%, Sonic Brand Duration: 20 seconds Id: (5358) Geffenia Nocturne Geffenia Nocturne Max Level: 5 Requirement: Stage Manner 3 Skill Form: Active Type: Debuff Target: Enemies around the caster AP Recovery: 20 Description: Grants a chance to decrease MRES of normal monsters and enemy players in the skill's range for 30 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: AoE: 15x15 cells [Lv 2]: AoE: 15x15 cells [Lv 3]: AoE: 17x17 cells [Lv 4]: AoE: 21x21 cells [Lv 5]: AoE: 23x23 cells Id: (5359) Capriccio of Roki Capriccio of Roki Max Level: 5 Requirement: Serenade of Jawaii 1 Skill Form: Active Type: Debuff Target: Enemies around the caster AP Recovery: 20 Description: Grants a chance to inflict Unlucky and Confusion status to enemy players in the surrounding area. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. This skill can only be used in PvP zones. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: AoE: 15x15 cells [Lv 2]: AoE: 15x15 cells [Lv 3]: AoE: 17x17 cells [Lv 4]: AoE: 21x21 cells [Lv 5]: AoE: 23x23 cells Id: (5360) Raphsody of Mineworker Rhapsody of Mineworker Max Level: 5 Requirement: Stage Manner 3 Skill Form: Active Type: Debuff Target: Enemies around the caster AP Recovery: 20 Description: Grants a chance to decrease RES of normal monsters and enemy players in the skill's range for 30 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: AoE: 15x15 cells [Lv 2]: AoE: 15x15 cells [Lv 3]: AoE: 17x17 cells [Lv 4]: AoE: 21x21 cells [Lv 5]: AoE: 23x23 cells Id: (5361) Musical Interlude Musical Interlude Max Level: 5 Requirement: Raphsody of Mineworker 1 Skill Form: Active Type: Supportive Target: Caster and Party Members AP Recovery: 10 Description: Increases RES of the caster and party members in the skill's range for 180 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: Res +10/AoE: 15x15 cells [Lv 2]: Res +15/AoE: 15x15 cells [Lv 3]: Res +20/AoE: 17x17 cells [Lv 4]: Res +25/AoE: 21x21 cells [Lv 5]: Res +30/AoE: 23x23 cells Id: (5362) Serenade of Jawaii Serenade of Jawaii Max Level: 5 Requirement: Geffenia Nocturne 1 Skill Form: Active Type: Supportive Target: Caster and Party Members AP Recovery: 10 Description: Increases S.MATK and Movement Speed of the caster and party members in the skill's range for 180 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: S.MATK +10/AoE: 15x15 cells [Lv 2]: S.MATK +15/AoE: 15x15 cells [Lv 3]: S.MATK +20/AoE: 17x17 cells [Lv 4]: S.MATK +25/AoE: 21x21 cells [Lv 5]: S.MATK +30/AoE: 23x23 cells Id: (5363) Requiem of Nifleheim Requiem of Nifleheim Max Level: 5 Requirement: Musical Interlude 1, March of Prontera 1 Skill Form: Active Type: Debuff Target: Enemies around the caster AP Recovery: 20 Description: Grants a chance to inflict Gloomy and Curse status to enemy players in the surrounding area. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. This skill can only be used in PvP zones. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: AoE: 15x15 cells [Lv 2]: AoE: 15x15 cells [Lv 3]: AoE: 17x17 cells [Lv 4]: AoE: 21x21 cells [Lv 5]: AoE: 23x23 cells Id: (5364) March of Prontera March of Prontera Max Level: 5 Requirement: Raphsody of Mineworker 1 Skill Form: Active Type: Supportive Target: Caster and Party Members AP Recovery: 10 Description: Increases P.ATK and Movement Speed of the caster and party members in the skill's range for 180 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen. Requires a Musical Instrument or Whip. Consumes 1 Neck Protection Candy. [Lv 1]: P.ATK +3/AoE: 15x15 cells [Lv 2]: P.ATK +6/AoE: 15x15 cells [Lv 3]: P.ATK +9/AoE: 17x17 cells [Lv 4]: P.ATK +12/AoE: 21x21 cells [Lv 5]: P.ATK +15/AoE: 23x23 cells Id: (5365) Magical Book Mastery Magic Book Mastery Max Level: 10 Skill Form: Passive Description: Increases Water, Wind, Earth, Fire and Poison elemental magic damage when equipped with a Book. [Lv 1]: Damage +1% [Lv 2]: Damage +2% [Lv 3]: Damage +3% [Lv 4]: Damage +4% [Lv 5]: Damage +5% [Lv 6]: Damage +6% [Lv 7]: Damage +7% [Lv 8]: Damage +8% [Lv 9]: Damage +9% [Lv 10]: Damage +10% Id: (5366) Spell Enchanting Spell Enchanting Max Level: 5 Requirement: Magic Book Mastery 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Gives a buff that increases the natural magic power (S.MATK) for the skill duration. [Lv 1]: S.MATK +4, Duration: 80 seconds [Lv 2]: S.MATK +8, Duration: 120 seconds [Lv 3]: S.MATK +12, Duration: 160 seconds [Lv 4]: S.MATK +16, Duration: 200 seconds [Lv 5]: S.MATK +20, Duration: 240 seconds Id: (5367) Activity Burn Activity Burn Max Level: 5 Requirement: Spell Enchanting 3 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Has a chance to drain the target's AP. Can only be used in PvP and WoE. [Lv 1]: AP Drain: 20, Chance: 30% [Lv 2]: AP Drain: 30, Chance: 40% [Lv 3]: AP Drain: 50, Chance: 50% [Lv 4]: AP Drain: 60, Chance: 60% [Lv 5]: AP Drain: 70, Chance: 70% Id: (5368) Increasing Activity Increasing Activity Max Level: 5 Requirement: Activity Burn 5 Skill Form: Active(AP) Type: Supportive Target: 1 Party Member AP Cost: 50 Description: Recovers the target's AP. [Lv 1]: Recovers AP: 25 [Lv 2]: Recovers AP: 30 [Lv 3]: Recovers AP: 35 [Lv 4]: Recovers AP: 40 [Lv 5]: Recovers AP: 45 Id: (5369) Diamond Storm Diamond Storm Max Level: 5 Requirement: Magic Book Mastery 2 Skill Form: Active Type: Magical Target: Ground AP Recovery: 4 Description: Drops an ice storm in the targeted area of 9x9 cells, inflicting Water elemental magic damage and can inflict Rapid Cooling status. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 700%, Rapid Cooling Chance: 50% [Lv 2]: MATK 1400%, Rapid Cooling Chance: 60% [Lv 3]: MATK 2100%, Rapid Cooling Chance: 70% [Lv 4]: MATK 2800%, Rapid Cooling Chance: 80% [Lv 5]: MATK 3500%, Rapid Cooling Chance: 90% Id: (5370) Lightning Land Lightning Land Max Level: 5 Requirement: Magic Book Mastery 2 Skill Form: Active Type: Magical Target: Ground AP Recovery: 4 Description: Causes a lightning storm in the targeted area of 9x9 cells for 4 seconds, inflicting Wind elemental magic damage and can inflict Torrent status. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 150%, Torrent Chance: 20% [Lv 2]: MATK 300%, Torrent Chance: 30% [Lv 3]: MATK 450%, Torrent Chance: 40% [Lv 4]: MATK 600%, Torrent Chance: 50% [Lv 5]: MATK 750%, Torrent Chance: 60% Id: (5371) Venom Swamp Venom Swamp Max Level: 5 Requirement: Magic Book Mastery 2 Skill Form: Active Type: Magical Target: Ground AP Recovery: 4 Description: Causes a strong toxic swamp in the targeted area of 9x9 cells for 4 seconds, inflicting Poison elemental magic damage and can inflict Severe Poison status. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 150%, Severe Poison Chance: 20% [Lv 2]: MATK 300%, Severe Poison Chance: 30% [Lv 3]: MATK 450%, Severe Poison Chance: 40% [Lv 4]: MATK 600%, Severe Poison Chance: 50% [Lv 5]: MATK 750%, Severe Poison Chance: 60% Id: (5372) Conflagration Conflagration Max Level: 5 Requirement: Magic Book Mastery 2 Skill Form: Active Type: Magical Target: Ground AP Recovery: 4 Description: Causes a fire in the targeted area of 9x9 cells for 4 seconds, inflicting Fire elemental magic damage and can inflict Blaze status. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 150%, Blaze Chance: 20% [Lv 2]: MATK 300%, Blaze Chance: 30% [Lv 3]: MATK 450%, Blaze Chance: 40% [Lv 4]: MATK 600%, Blaze Chance: 50% [Lv 5]: MATK 750%, Blaze Chance: 60% Id: (5373) Terra Drive Terra Drive Max Level: 5 Requirement: Magic Book Mastery 2 Skill Form: Active Type: Magical Target: Ground AP Recovery: 4 Description: Makes the ground soar in the targeted area of 9x9 cells, inflicting Earth elemental magic damage and can inflict Concretion status. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 700%, Concretion Chance: 50% [Lv 2]: MATK 1400%, Concretion Chance: 60% [Lv 3]: MATK 2100%, Concretion Chance: 70% [Lv 4]: MATK 2800%, Concretion Chance: 80% [Lv 5]: MATK 3500%, Concretion Chance: 90% Id: (5374) Elemental Spirit Mastery Elemental Spirit Mastery Max Level: 10 Requirement: Spirit Sympathy 1 Skill Form: Passive Description: Improves the High Elemental Spirit's abilities. [Lv 1]: ATK: 120, MATK: 20, MaxHP: 13000, MaxSP: 100, DEF: 20, MDEF: 4, FLEE: 10 [Lv 2]: ATK: 140, MATK: 40, MaxHP: 16000, MaxSP: 200, DEF: 40, MDEF: 8, FLEE: 20 [Lv 3]: ATK: 160, MATK: 60, MaxHP: 19000, MaxSP: 300, DEF: 60, MDEF: 12, FLEE: 30 [Lv 4]: ATK: 180, MATK: 80, MaxHP: 22000, MaxSP: 400, DEF: 80, MDEF: 16, FLEE: 40 [Lv 5]: ATK: 200, MATK: 100, MaxHP: 25000, MaxSP: 500, DEF: 100, MDEF: 20, FLEE: 50 [Lv 6]: ATK: 220, MATK: 120, MaxHP: 28000, MaxSP: 600, DEF: 120, MDEF: 24, FLEE: 60 [Lv 7]: ATK: 240, MATK: 140, MaxHP: 31000, MaxSP: 700, DEF: 140, MDEF: 28, FLEE: 70 [Lv 8]: ATK: 260, MATK: 160, MaxHP: 34000, MaxSP: 800, DEF: 160, MDEF: 32, FLEE: 80 [Lv 9]: ATK: 280, MATK: 180, MaxHP: 37000, MaxSP: 900, DEF: 180, MDEF: 36, FLEE: 90 [Lv 10]: ATK: 300, MATK: 200, MaxHP: 40000, MaxSP: 1000, DEF: 200, MDEF: 40, FLEE: 100 Id: (5375) Summon Elemental Ardor Summon Elemental Ardor Max Level: 1 Requirement: Summon Agni 3, Elemental Spirit Mastery 1, Conflagration 1 Skill Form: Active Type: Summon Description: Advents large Elemental Spirit Agni into High Elemental Spirit Ardor. Upon summoning, increases Fire elemental magic damage by 10% and increases damage of Conflagration. Ardor's stats increases based on the caster's stats and Elemental Spirit Mastery skill level. Consumes 1 Flame Stone. [Lv 1]: Duration: 1500 seconds Id: (5376) Summon Elemental Diluvio Summon Elemental Diluvio Max Level: 1 Requirement: Summon Aqua 3, Elemental Spirit Mastery 1, Diamond Storm 1 Skill Form: Active Type: Summon Description: Advents large Elemental Spirit Aqua into High Elemental Spirit Diluvio. Upon summoning, increases Water elemental magic damage by 10% and increases damage of Diamond Storm. Diluvio's stats increases based on the caster's stats and Elemental Spirit Mastery skill level. Consumes 1 Ice Stone. [Lv 1]: Duration: 1500 seconds Id: (5377) Summon Elemental Procella Summon Elemental Procella Max Level: 1 Requirement: Summon Ventus 3, Elemental Spirit Mastery 1, Lightning Land 1 Skill Form: Active Type: Summon Description: Advents large Elemental Spirit Ventus into High Elemental Spirit Procella. Upon summoning, increases Wind elemental magic damage by 10% and increases damage of Lightning Land. Procella's stats increases based on the caster's stats and Elemental Spirit Mastery skill level. Consumes 1 Lightning Stone. [Lv 1]: Duration: 1500 seconds Id: (5378) Summon Elemental Terremotus Summon Elemental Terremotus Max Level: 1 Requirement: Summon Terra 3, Elemental Spirit Mastery 1, Terra Drive 1 Skill Form: Active Type: Summon Description: Advents large Elemental Spirit Terra into High Elemental Spirit Terremotus. Upon summoning, increases Earth elemental magic damage by 10% and increases damage of Terra Drive. Terremotus' stats increases based on the caster's stats and Elemental Spirit Mastery skill level. Consumes 1 Earth Stone. [Lv 1]: Duration: 1500 seconds Id: (5379) Summon Elemental Serpens Summon Elemental Serpens Max Level: 1 Requirement: Summon Aqua 3, Summon Agni 3, Summon Ventus 3, Summon Terra 3, Elemental Spirit Mastery 1, Venom Swamp 1 Skill Form: Active Type: Summon Description: Advents any large Elemental Spirit into High Elemental Spirit Serpens. Upon summoning, increases Poison elemental magic damage by 10% and increases damage of Venom Swamp. Serpens's stats increases based on the caster's stats and Elemental Spirit Mastery skill level. Consumes 1 Poison Stone. [Lv 1]: Duration: 1500 seconds Id: (5380) Elemental Buster Elemental Buster Max Level: 10 Requirement: Summon Elemental Diluvio 1, Summon Elemental Ardor 1, Summon Elemental Procella 1, Summon Elemental Terremotus 1, Summon Elemental Serpens 1, Elemental Spirit Mastery 5 Skill Form: Active Type: Magical Target: Enemies around the caster AP Cost: 150 Description: Deals elemental magic damage, based on the summoned High Elemental Spirit, to all targets within 13x13 cells around the caster. Can only be used when an High Elemental Spirit is summoned and deals additional damage against Dragon and Formless race monsters. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 480%/1100%(Dragon/Formless) [Lv 2]: MATK 960%/2200%(Dragon/Formless) [Lv 3]: MATK 1440%/3300%(Dragon/Formless) [Lv 4]: MATK 1920%/4400%(Dragon/Formless) [Lv 5]: MATK 2400%/5500%(Dragon/Formless) [Lv 6]: MATK 2880%/6600%(Dragon/Formless) [Lv 7]: MATK 3360%/7700%(Dragon/Formless) [Lv 8]: MATK 3840%/8800%(Dragon/Formless) [Lv 9]: MATK 4320%/9900%(Dragon/Formless) [Lv 10]: MATK 4800%/11000%(Dragon/Formless) Id: (5381) Elemental Veil Elemental Veil Max Level: 5 Requirement: Elemental Spirit Mastery 3 Skill Form: Active Type: Supportive Target: Elemental Description: Turns your High Elemental Spirit transparent. Can only be used on High Elemental Spirits. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 150 seconds [Lv 3]: Duration: 180 seconds [Lv 4]: Duration: 210 seconds [Lv 5]: Duration: 240 seconds Id: (5383) Id: (5384) Throw Rock Id: (5385) Wooden Attack Id: (5386) Hell Howling Id: (5387) Hell Tree Powder Id: (5388) Fairy Tree Powder Id: (5389) Id: (5390) Id: (5391) Id: (5392) Id: (5393) Id: (5401) P.F.I P.F.I Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: Increases P.ATK, when a Gun class weapon is equipped. [Lv 1]: P.ATK +3 [Lv 2]: P.ATK +4 [Lv 3]: P.ATK +5 [Lv 4]: P.ATK +6 [Lv 5]: P.ATK +7 [Lv 6]: P.ATK +8 [Lv 7]: P.ATK +9 [Lv 8]: P.ATK +10 [Lv 9]: P.ATK +11 [Lv 10]: P.ATK +12 Id: (5402) Grenade Mastery Grenade Mastery Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: By learning about Grenades, CON is increased and the damage of Grenade-type skills is increased. [Lv 1]: CON +1 [Lv 2]: CON +2 [Lv 3]: CON +3 [Lv 4]: CON +4 [Lv 5]: CON +5 [Lv 6]: CON +6 [Lv 7]: CON +7 [Lv 8]: CON +8 [Lv 9]: CON +9 [Lv 10]: CON +10 Id: (5403) Intensive Aim Intensive Aim Max Level: 1 Requirement: P.F.I 1 Skill Form: Active (Toggle) Type: Supportive Target: Caster Description: Switches to Intensive Aim state. Movement is not possible in Intensive Aim state and an Aiming Count is accumulated by 1 every 0.5 seconds. The Aiming Count can be accumulated up to 10 and if the caster leaves the standing cell due to certain effects such as being Knockback, the Intensive Aim state is canceled and the Aiming Count is reset. Increases ATK, HIT and Critical while your are in Intensive Aim state. [Lv 1]: ATK +150/HIT +250/Critical +30 Id: (5404) Grenade Fragment Grenade Fragment Max Level: 7 Requirement: Grenade Mastery 1 Skill Form: Active Type: Supportive Target: Caster Description: Applies elemental powder on the surface of a throwing Grenade, endowing elemental damage to it. Skill Level 7 cancels the effect. [Lv 1]: Endows Water element [Lv 2]: Endows Wind element [Lv 3]: Endows Earth element [Lv 4]: Endows Fire element [Lv 5]: Endows Shadow element [Lv 6]: Endows Holy element [Lv 7]: Removes element Id: (5405) The Vigilante at Night The Vigilante at Night Max Level: 5 Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Physical Ranged Target: Caster Recover: 1 AP Description: Fires around the caster without mercy, inflicting ranged physical damage to the surrounding enemies around the caster. If a Gatling Gun is equipped, ignores physical defense of targets and attacks 7 times. If a Shotgun is equipped, attacks 4 times. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage is additionaly increased according on the caster's Base Level and CON. Consumes 15 Bullets. Requires a Gatling Gun or Shotgun. [Lv 1]: Gatling Gun: ATK 300+ (Aiming Count x100)% per Hit/AoE: 11x11 cells Shotgun: ATK 1500+ (Aiming Count x200)% per Hit/AoE: 5x5 cells [Lv 2]: Gatling Gun: ATK 600+ (Aiming Count x200)% per Hit/AoE: 11x11 cells Shotgun: ATK 2200+ (Aiming Count x400)% per Hit/AoE: 5x5 cells [Lv 3]: Gatling Gun: ATK 900+ (Aiming Count x300)% per Hit/AoE: 11x11 cells Shotgun: ATK 2900+ (Aiming Count x600)% per Hit/AoE: 5x5 cells [Lv 4]: Gatling Gun: ATK 1200+ (Aiming Count x400)% per Hit/AoE: 13x13 cells Shotgun: ATK 3600+ (Aiming Count x800)% per Hit/AoE: 7x7 cells [Lv 5]: Gatling Gun: ATK 1500+ (Aiming Count x500)% per Hit/AoE: 13x13 cells Shotgun: ATK 4300+ (Aiming Count x1000)% per Hit/AoE: 7x7 cells Id: (5406) Only One Bullet Only One Bullet Max Level: 5 Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1 AP Description: Fires a single shot to the target, inflicting ranged physical damage. If a Pistol is equipped, ignores physical defense of the target. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage is additionaly increased according on the caster's Base Level and CON. Consumes 1 Bullet. Requires a Rifle or Pistol. [Lv 1]: Rifle: ATK 1350+(Aiming Count x250)% Pistol: ATK 2500+(Aiming Count x250)% [Lv 2]: Rifle: ATK 2200+(Aiming Count x500)% Pistol: ATK 3500+(Aiming Count x500)% [Lv 3]: Rifle: ATK 3050+(Aiming Count x750)% Pistol: ATK 4500+(Aiming Count x750)% [Lv 4]: Rifle: ATK 3900+(Aiming Count x1000)% Pistol: ATK 5500+(Aiming Count x1000)% [Lv 5]: Rifle: ATK 4750+(Aiming Count x1250)% Pistol: ATK 6500+(Aiming Count x1250)% Id: (5407) Spiral Shooting Spiral Shooting Max Level: 5 Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1 AP Description: Fires a bullet with increased rotational power at a target, inflicting ranged physical damage to the target and enemies within it's range. If a Grenade Launcher is equipped, attacks 2 times. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage is additionaly increased according on the caster's Base Level and CON. Consumes 10 Bullets. Requires a Grenade Launcher or Rifle. [Lv 1]: Grenade Launcher: ATK 2000+ (Aiming Count x150)% per Hit/AoE: 9x9 cells Rifle: ATK 1300+(Aiming Count x150)%/AoE: 5x5 cells [Lv 2]: Grenade Launcher: ATK 3000+ (Aiming Count x300)% per Hit/AoE: 9x9 cells Rifle: ATK 2200+(Aiming Count x300)%/AoE: 5x5 cells [Lv 3]: Grenade Launcher: ATK 4000+ (Aiming Count x450)% per Hit/AoE: 9x9 cells Rifle: ATK 3100+(Aiming Count x450)%/AoE: 5x5 cells [Lv 4]: Grenade Launcher: ATK 5000+ (Aiming Count x600)% per Hit/AoE:11x11 cells Rifle: ATK 4000+(Aiming Count x600)%/AoE: 7x7 cells [Lv 5]: Grenade Launcher: ATK 6000+ (Aiming Count x750)% per Hit/AoE: 11x11 cells Rifle: ATK 4900+(Aiming Count x750)%/AoE: 7x7 cells Id: (5408) Magazine for One Magazine for One Max Level: 5 Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1 AP Description: Fires multiple bullets at one target, inflicting ranged physical damage to the target. If a Gatling Gun is equipped, attacks 10 times and consumes 40 Bullets. If a Pistol is equipped, attacks 6 times, inflicts half of the total Critical Damage based on the caster's Critical chance and consumes 6 Bullets. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage is additionaly increased according on the caster's Base Level and CON. Requires a Gatling Gun or Pistol. [Lv 1]: Gatling Gun: ATK 500+(Aiming Count x50)% per Hit Pistol: ATK 500+(Aiming Count x50)% per Hit [Lv 2]: Gatling Gun: ATK 800+(Aiming Count x100)% per Hit Pistol: ATK 900+(Aiming Count x100)% per Hit [Lv 3]: Gatling Gun: ATK 1100+(Aiming Count x150)% per Hit Pistol: ATK 1300+(Aiming Count x150)% per Hit [Lv 4]: Gatling Gun: ATK 1400+(Aiming Count x200)% per Hit Pistol: ATK 1700+(Aiming Count x200)% per Hit [Lv 5]: Gatling Gun: ATK 1700+(Aiming Count x250)% per Hit Pistol: ATK 2100+(Aiming Count x250)% per Hit Id: (5409) Wild Fire Wild Fire Max Level: 5 Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Physical Ranged Target: Ground Recover: 1 AP Description: Fires a bullet towards the ground, inflicting ranged physical damage to targets within the range. If a Shotgun is equipped, inflicts more damage than a Grenade Launcher but within a narrower area. If a Grenade Launcher is equipped, inflicts damage in a wider area than a Shotgun. If there is an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage is additionaly increased according on the caster's Base Level and CON. Consumes 5 Bullets. Requires a Shotgun or Grenade Launcher. [Lv 1]: Shotgun: ATK 2000+(Aiming Count x500)%/AoE: 5x5 cells Grenade Launcher: ATK 1800+ (Aiming Count x500)%/AoE: 9x9 cells [Lv 2]: Shotgun: ATK 3500+(Aiming Count x1000)%/AoE: 5x5 cells Grenade Launcher: ATK 3100+ (Aiming Count x1000)%/AoE: 9x9 cells [Lv 3]: Shotgun: ATK 5000+(Aiming Count x1500)%/AoE: 5x5 cells Grenade Launcher: ATK 4400+ (Aiming Count x1500)%/AoE: 9x9 cells [Lv 4]: Shotgun: ATK 6500+(Aiming Count x2000)%/AoE: 7x7 cells Grenade Launcher: ATK 5700+ (Aiming Count x2000)%/AoE: 11x11 cells [Lv 5]: Shotgun: ATK 8000+(Aiming Count x2500)%/AoE: 7x7 cells Grenade Launcher: ATK 7000+ (Aiming Count x2500)%/AoE: 11x11 cells Id: (5410) Basic Grenade Basic Grenade Max Level: 5 Requirement: Grenade Mastery 3 Skill Form: Active Type: Physical Ranged Target: Ground Recover: 1 AP Description: Throws a grenade towards the ground, inflicting ranged physical damage to targets within the range. Damage is additionaly increased according to the Grenade Mastery skill level, the caster's Base Level and CON. Consumes 1 Throwing Grenade and the element of the Grenade changes based on Grenade Fragment. [Lv 1]: ATK 1900+(Grenade Mastery Lv x50)% AoE: 3x3 cells [Lv 2]: ATK 2800+(Grenade Mastery Lv x50)% AoE: 3x3 cells [Lv 3]: ATK 3700+(Grenade Mastery Lv x50)% AoE: 3x3 cells [Lv 4]: ATK 4600+(Grenade Mastery Lv x50)% AoE: 5x5 cells [Lv 5]: ATK 5500+(Grenade Mastery Lv x50)% AoE: 5x5 cells Id: (5411) Hasty Fire in the Hole Hasty Fire in the Hole Max Level: 5 Requirement: Basic Grenade 3 Skill Form: Active Type: Physical Ranged Target: Ground Recover: 1 AP Description: Throws 3 grenades towards the ground in a row, inflicting ranged physical damage to targets within the range. The thrown grenade explodes 3 times with an interval of 0.3 seconds, the first explosion has an AoE of 5x5 cells, the second explosion 7x7 cells, and the third explosion 9x9 cells. Damage is additionaly increased according to the Grenade Mastery skill level, the caster's Base Level and CON. Consumes 3 Throwing Grenade and the element of the Grenades changes based on Grenade Fragment. [Lv 1]: ATK 2400+(Mastery Lv x20)% per Hit [Lv 2]: ATK 3300+(Mastery Lv x20)% per Hit [Lv 3]: ATK 4200+(Mastery Lv x20)% per Hit [Lv 4]: ATK 5100+(Mastery Lv x20)% per Hit [Lv 5]: ATK 6000+(Mastery Lv x20)% per Hit Id: (5412) Grenade Dropping Grenades Dropping Max Level: 5 Requirement: Hasty Fire in the Hole 3 Skill Form: Active Type: Physical Ranged Target: Ground Recover: 1 AP Description: Throws a bundle of grenades towards the sky and drops them at random locations around the ground every 0.25 seconds for 4 seconds, inflicting ranged physical damage to targets within range. Damage is additionaly increased according to the Grenade Mastery skill level, the caster's Base Level and CON. Consumes 15 Throwing Grenades. [Lv 1]: ATK 750+(Mastery Lv x30)% per Hit Fall Area: 11x11 cells/Explosion Area: 3x3 cells Max Grenades per Drop: 1 [Lv 2]: ATK 1250+(Mastery Lv x30)% per Hit Fall Area: 11x11 cells/Explosion Area: 3x3 cells Max Grenades per Drop: 1 [Lv 3]: ATK 1750+(Mastery Lv x30)% per Hit Fall Area: 11x11 cells/Explosion Area: 3x3 cells Max Grenades per Drop: 2 [Lv 4]: ATK 2250+(Mastery Lv x30)% per Hit Fall Area: 9x9 cells/Explosion Area: 5x5 cells Max Grenades per Drop: 2 [Lv 5]: ATK 2750+(Mastery Lv x30)% per Hit Fall Area: 9x9 cells/Explosion Area: 5x5 cells Max Grenades per Drop: 3 Id: (5413) Auto Firing Launcher Auto Firing Launcher Max Level: 5 Requirement: Grenades Dropping 3 Skill Form: Active Type: Supportive Target: Caster Description: Activates the Automatic Grenade Launcher. Has a chance to auto-cast Basic Grenade, Hasty Fire in the Hole and Grenade Dropping when inflicting normal physical damage. The maximum skill level that the caster learned will be auto-cast and they won't recover any AP from auto-casting. [Lv 1]: 6% Basic Grenade/Duration: 120 seconds [Lv 2]: 7% Basic Grenade/Duration: 150 seconds [Lv 3]: 8% Basic Grenade, 3% Hasty Fire in the Hole/Duration: 180 seconds [Lv 4]: 9% Basic Grenade, 5% Hasty Fire in the Hole/Duration: 210 seconds [Lv 5]: 10% Basic Grenade, 7% Hasty Fire in the Hole, 3% Grenades Dropping/Duration: 240 seconds Id: (5414) Hidden Card Hidden Card Max Level: 10 Requirement: P.F.I 5, Intensive Aim 1 Skill Form: Active(AP) Type: Supportive Target: Caster Cost: 150 AP Description: Takes an elixir that maximizes Night Watch's shooting ability It increases ranged physical damage and P.ATK for 300 seconds. [Lv 1]: Ranged Physical Damage +10%, P.ATK +3 [Lv 2]: Ranged Physical Damage +20%, P.ATK +6 [Lv 3]: Ranged Physical Damage +30%, P.ATK +9 [Lv 4]: Ranged Physical Damage +40%, P.ATK +12 [Lv 5]: Ranged Physical Damage +50%, P.ATK +15 [Lv 6]: Ranged Physical Damage +60%, P.ATK +18 [Lv 7]: Ranged Physical Damage +70%, P.ATK +21 [Lv 8]: Ranged Physical Damage +80%, P.ATK +24 [Lv 9]: Ranged Physical Damage +90%, P.ATK +27 [Lv 10]: Ranged Physical Damage +100%, P.ATK +30 Id: (5415) Mission Bombard Mission Bombard Max Level: 10 Requirement: Grenade Mastery 5, Grenades Dropping 3 Skill Form: Active(AP) Type: Physical Ranged Target: Ground Cost: 100 AP Description: Drops a large bomb in the range of 9x9 cells on the target cell and continuously drop 3 small bombs in the range of 5x5 cells once every 0.25 seconds for 10 seconds to inflict ranged physical damage. Damage is additionaly increased according to the Grenade Mastery skill level, the caster's Base Level and CON. [Lv 1]: ATK 6000+(Mastery Lv x100)% ATK 1000+(Mastery Lv x30)% per Explosion [Lv 2]: ATK 7000+(Mastery Lv x100)% ATK 1200+(Mastery Lv x30)% per Explosion [Lv 3]: ATK 8000+(Mastery Lv x100)% ATK 1400+(Mastery Lv x30)% per Explosion [Lv 4]: ATK 9000+(Mastery Lv x100)% ATK 1600+(Mastery Lv x30)% per Explosion [Lv 5]: ATK 10000+(Mastery Lv x100)% ATK 1800+(Mastery Lv x30)% per Explosion [Lv 6]: ATK 11000+(Mastery Lv x100)% ATK 2000+(Mastery Lv x30)% per Explosion [Lv 7]: ATK 12000+(Mastery Lv x100)% ATK 2200+(Mastery Lv x30)% per Explosion [Lv 8]: ATK 13000+(Mastery Lv x100)% ATK 2400+(Mastery Lv x30)% per Explosion [Lv 9]: ATK 14000+(Mastery Lv x100)% ATK 2600+(Mastery Lv x30)% per Explosion [Lv 10]: ATK 15000+(Mastery Lv x100)% ATK 2800+(Mastery Lv x30)% per Explosion Id: (5416) Talisman Mastery Talisman Mastery Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: Increases the insight of talismans, increasing S.MATK and effectiveness of skills that use talismans. [Lv 1]: S.MATK +1 [Lv 2]: S.MATK +2 [Lv 3]: S.MATK +3 [Lv 4]: S.MATK +4 [Lv 5]: S.MATK +5 [Lv 6]: S.MATK +6 [Lv 7]: S.MATK +7 [Lv 8]: S.MATK +8 [Lv 9]: S.MATK +9 [Lv 10]: S.MATK +10 Id: (5417) Soul Mastery Soul Mastery Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: The studying of Soul Guiding Art increases your SPL. [Lv 1]: SPL +1 [Lv 2]: SPL +2 [Lv 3]: SPL +3 [Lv 4]: SPL +4 [Lv 5]: SPL +5 [Lv 6]: SPL +6 [Lv 7]: SPL +7 [Lv 8]: SPL +8 [Lv 9]: SPL +9 [Lv 10]: SPL +10 Id: (5418) Talisman of Protection Talisman of Protection Max Level: 5 Requirement: Talisman Mastery 1 Skill Form: Active Type: Recovery Target: 1 Character Recover: 2 AP Description: Attaches a protective amulet to either yourself or one party member to recover the target's HP every 3 seconds. HP Recovery is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and CRT. Consumes 1 Soul Talisman. [Lv 1]: HP: 500+(Talisman Mastery Lv x50) Duration: 180 seconds [Lv 2]: HP: 1000+(Talisman Mastery Lv x100) Duration: 210 seconds [Lv 3]: HP: 1500+(Talisman Mastery Lv x150) Duration: 240 seconds [Lv 4]: HP: 2000+(Talisman Mastery Lv x200) Duration: 270 seconds [Lv 5]: HP: 2500+(Talisman Mastery Lv x250) Duration: 300 seconds Id: (5419) Talisman of Warrior Talisman of Warrior Max Level: 5 Requirement: Talisman Mastery 1 Skill Form: Active Type: Supportive Target: 1 Character Recover: 2 AP Description: Attaching a warrior talisman to the weapon of either yourself or one party member to increase P.ATK for a certain duration. Can only be used on targets equipped with Weapons. Consumes 1 Soul Talisman. [Lv 1]: P.ATK +2/Duration: 180 seconds [Lv 2]: P.ATK +4/Duration: 210 seconds [Lv 3]: P.ATK +6/Duration: 240 seconds [Lv 4]: P.ATK +8/Duration: 270 seconds [Lv 5]: P.ATK +10/Duration: 300 seconds Id: (5420) Talisman of Magician Talisman of Magician Max Level: 5 Requirement: Talisman Mastery 1 Skill Form: Active Type: Supportive Target: 1 Character Recover: 2 AP Description: Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration. Can only be used on targets equipped with Weapons. Consumes 1 Soul Talisman. [Lv 1]: S.MATK +2/Duration: 180 seconds [Lv 2]: S.MATK +4/Duration: 210 seconds [Lv 3]: S.MATK +6/Duration: 240 seconds [Lv 4]: S.MATK +8/Duration: 270 seconds [Lv 5]: S.MATK +10/Duration: 300 seconds Id: (5421) Soul Gathering Soul Gathering Max Level: 5 Requirement: Soul Energy Research 5, Soul Mastery 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Can only be used when Soul Collect is active. Gathers the wandering spirits that lingering around, instantly filling your Soul Energy to the maximum amount that the caster can accumulate. [Lv 1]: Skill Cooldown: 5 seconds [Lv 2]: Skill Cooldown: 4 seconds [Lv 3]: Skill Cooldown: 3 seconds [Lv 4]: Skill Cooldown: 2 seconds [Lv 5]: Skill Cooldown: 1 seconds Id: (5422) Talisman of Tutelary Totem of Tutelary Max Level: 5 Requirement: Talisman Mastery 3, Soul Mastery 3 Skill Form: Active Type: Recovery Target: Ground Description: Summons the Totem of Tutelary which worships the guardian deity on ground to recover HP and SP of nearby party members including the caster at certain intervals. HP Recovery is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and CRT. Consumes 10 Soul Talisman. [Lv 1]: HP: 1000+(Talisman Mastery Lv x50) SP: 50+(Talisman Mastery Lv x5) AoE: 5x5 cells [Lv 2]: HP: 1500+(Talisman Mastery Lv x100) SP: 100+(Talisman Mastery Lv x10) AoE: 5x5 cells [Lv 3]: HP: 2000+(Talisman Mastery Lv x150) SP: 150+(Talisman Mastery Lv x15) AoE: 7x7 cells [Lv 4]: HP: 2500+(Talisman Mastery Lv x200) SP: 200+(Talisman Mastery Lv x20) AoE: 7x7 cells [Lv 5]: HP: 3000+(Talisman Mastery Lv x250) SP: 250+(Talisman Mastery Lv x25) AoE: 9x9 cells Id: (5423) Talisman of Five Elements Talisman of Five Elements Max Level: 5 Requirement: Talisman Mastery 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Increases physical and magical damage inflicted on Water, Wind, Earth, Fire and Neutral elemental enemies by attaching talisman to five elements to the weapon of either yourself or one party member. Can only be used on targets equipped with Weapons. Consumes 5 Soul Talisman. [Lv 1]: Damage +4%/Duration: 180 seconds [Lv 2]: Damage +8%/Duration: 210 seconds [Lv 3]: Damage +12%/Duration: 240 seconds [Lv 4]: Damage +16%/Duration: 270 seconds [Lv 5]: Damage +20%/Duration: 300 seconds Id: (5424) Talisman of Soul Stealing Talisman of Soul Stealing Max Level: 5 Requirement: Talisman Mastery 1, Soul Mastery 1 Skill Form: Active Type: Magical Target: 1 Character Description: Throws a talisman at the target to inflict Neutral elemental magic damage and restores the caster's SP. Damage is increased according to the Talisman Mastery and Soul Mastery skill level, the caster's Base Level and SPL. SP Recovery is additionally increased by the caster's Base Level. The damage element is according on the used Mild Wind. Consumes 1 Soul Talisman. [Lv 1]: MATK 1500 + ((Talisman+Soul Mastery Lv)x7)% [Lv 2]: MATK 2000 + ((Talisman+Soul Mastery Lv)x14)% [Lv 3]: MATK 2500 + ((Talisman+Soul Mastery Lv)x21)% [Lv 4]: MATK 3000 + ((Talisman+Soul Mastery Lv)x28)% [Lv 5]: MATK 3500 + ((Talisman+Soul Mastery Lv)x35)% Id: (5425) Exorcism of Malicious Soul Exorcism of Malicious Soul Max Level: 5 Requirement: Curse of Wicked Soul 5, Soul Gathering 1 Skill Form: Active Type: Magical Target: Caster Recover: 2 AP Description: Consumes all of your Soul Energy and inflicts Neutral elemental magic damage to all targets around the caster. Inflicts more damage if the target is under the Curse of Evil Spirit effect or if the caster is under the Totem of Tutelary effect. Damage additionally increases according to the consumed Soul Energy, Soul Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind. [Lv 1]: MATK 150+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 250+((Mastery Lv x2) xSoul Energy)% AoE: 11x11 cells [Lv 2]: MATK 300+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 500+((Mastery Lv x2) xSoul Energy)% AoE: 11x11 cells [Lv 3]: MATK 450+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 750+((Mastery Lv x2) xSoul Energy)% AoE: 11x11 cells [Lv 4]: MATK 600+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 1000+((Mastery Lv x2) xSoul Energy)% AoE: 13x13 cells [Lv 5]: MATK 750+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 1250+((Mastery Lv x2) xSoul Energy)% AoE: 13x13 cells Id: (5426) Talisman of Blue Dragon Talisman of Blue Dragon Max Level: 5 Requirement: Talisman of Soul Stealing 1 Skill Form: Active Type: Magical Target: 1 Character Recover: 1 AP Description: Throws an amulet imbued the power of Cheongnyong, guardian deity of the east, to the target and inflicts Neutral elemental magic damage to it and apply Blessing of the East effect to yourself. Inflicts more damage when the caster is under the effect of Blessing of Four Directions. Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind. Consumes 1 Soul Talisman. [Lv 1]: MATK 900+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 1350+(Talisman Mastery Lv x15)% [Lv 2]: MATK 1800+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 2700+(Talisman Mastery Lv x30)% [Lv 3]: MATK 2700+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 4050+(Talisman Mastery Lv x45)% [Lv 4]: MATK 3600+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 5400+(Talisman Mastery Lv x60)% [Lv 5]: MATK 4500+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 6750+(Talisman Mastery Lv x75)% Id: (5427) Talisman of White Tiger Talisman of White Tiger Max Level: 5 Requirement: Talisman of Blue Dragon 1 Skill Form: Active Type: Magical Target: Caster Recover: 1 AP Description: Throws the talisman imbued with the power of Baekho, guardian deity of the west, to all targets around the caster and inflicts Neutral elemental magical damage. If you have Blessing of the East active, it will be changed to Blessing of the West. Inflicts more damage when the caster is under the effect of Blessing of Four Directions. Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind. Consumes 1 Soul Talisman. [Lv 1]: MATK 700+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 1000+(Talisman Mastery Lv x15)% AoE: 11x11 cells [Lv 2]: MATK 1400+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 2000+(Talisman Mastery Lv x30)% AoE: 11x11 cells [Lv 3]: MATK 2100+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 3000+(Talisman Mastery Lv x45)% AoE: 13x13 cells [Lv 4]: MATK 2800+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 4000+(Talisman Mastery Lv x60)% AoE: 13x13 cells [Lv 5]: MATK 3500+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 5000+(Talisman Mastery Lv x75)% AoE: 15x15 cells Id: (5428) Talisman of Red Phoenix Talisman of Red Phoenix Max Level: 5 Requirement: Talisman of White Tiger 1 Skill Form: Active Type: Magical Target: 1 Character Recover: 1 AP Description: Throws a talisman imbued the power of Jujak, guardian deity of the south, to the target and inflicts Neutral elemental magic damage to it and targets within its surrounding range. If you have Blessing of the West active, it will be changed to Blessing of the South. Inflicts more damage when the caster is under the effect of Blessing of Four Directions. Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind. Consumes 1 Soul Talisman. [Lv 1]: MATK 2100+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 2900+(Talisman Mastery Lv x15)% AoE: 3x3 cells [Lv 2]: MATK 2700+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 3800+(Talisman Mastery Lv x30)% AoE: 3x3 cells [Lv 3]: MATK 3300+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 4700+(Talisman Mastery Lv x45)% AoE: 5x5 cells [Lv 4]: MATK 3900+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 5600+(Talisman Mastery Lv x60)% AoE: 5x5 cells [Lv 5]: MATK 4500+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 6500+(Talisman Mastery Lv x75)% AoE: 7x7 cells Id: (5429) Talisman of Black Tortoise Talisman of Black Tortoise Max Level: 5 Requirement: Talisman of Red Phoenix 1 Skill Form: Active Type: Magical Target: Ground Recover: 1 AP Description: Throws a talisman imbued the power of Xuanwu, guardian deity of the north, inflicting Neutral elemental magic damage to enemies within range. If you have Blessing of the South active, it will be changed to Blessing of the North. Inflicts more damage when the caster is under the effect of Blessing of Four Directions. Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind. Consumes 1 Soul Talisman. [Lv 1]: MATK 2900+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 3350+(Talisman Mastery Lv x15)% AoE: 7x7 cells [Lv 2]: MATK 3800+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 4700+(Talisman Mastery Lv x30)% AoE: 7x7 cells [Lv 3]: MATK 4700+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 6050+(Talisman Mastery Lv x45)% AoE: 9x9 cells [Lv 4]: MATK 5600+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 7400+(Talisman Mastery Lv x60)% AoE: 9x9 cells [Lv 5]: MATK 6500+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 8750+(Talisman Mastery Lv x75)% AoE: 11x11 cells Id: (5430) Talisman of Four Bearing God Talisman of Four Bearing God Max Level: 5 Requirement: Talisman of Blue Dragon 1, Talisman of White Tiger 1, Talisman of Red Phoenix 1, Talisman of Black Tortoise 1 Skill Form: Active Type: Magical Target: 1 Character Recover: 1 AP Description: Throws a talisman at one target to inflict Neutral elemental magic damage to the target and enemies within its range. Basically, it attacks once, but it attacks > 2 times with Blessing of the East > 3 times with Blessing of the West > 4 times with Blessing of the South > 5 times with Blessing of the North > 7 times with Blessing of the Four Directions Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind Consumes 1 Soul Talisman. [Lv 1]: MATK 200+(Mastery Lv x15)% per Hit AoE: 7x7 cells [Lv 2]: MATK 400+(Mastery Lv x30)% per Hit AoE: 7x7 cells [Lv 3]: MATK 600+(Mastery Lv x45)% per Hit AoE: 9x9 cells [Lv 4]: MATK 800+(Mastery Lv x60)% per Hit AoE: 9x9 cells [Lv 5]: MATK 1000+(Mastery Lv x75)% per Hit AoE: 11x11 cells Id: (5431) Circle of Directions and Elementals Circle of Directions and Elementals Max Level: 5 Requirement: Soul Mastery 3, Talisman of Four Bearing God 1, Talisman of Five Elements 1 Skill Form: Active Type: Magical Target: 1 Character Cost: 150 AP Description: Can only be used when Blessing of the North effect is active. Inflicts powerful Neutral elemental magic damage 5 times to the target and enemies in the surrounding range by fusing the power of the four gods and the five elements together. Additionally, Blessing of the North is changed to Blessing of the Four Directions and the caster's S.MATK is increased for it's duration. Damage is additionally increased according to the Talisman Mastery and Soul Mastery skill level, the caster's Base Level and SPL. The damage element is according on the used Mild Wind. [Lv 1]: MATK 1500+ ((Talisman+Soul Mastery Lv) x15) per Hit% AoE: 7x7 cells/S.MATK +5 for 60 seconds [Lv 2]: MATK 3000+ ((Talisman+Soul Mastery Lv) x30)% per Hit AoE: 7x7 cells/S.MATK +10 for 120 seconds [Lv 3]: MATK 4500+ ((Talisman+Soul Mastery Lv) x45)% per Hit AoE: 9x9 cells/S.MATK +15 for 180 seconds [Lv 4]: MATK 6000+ ((Talisman+Soul Mastery Lv) x60)% per Hit AoE: 9x9 cells/S.MATK +20 for 240 seconds [Lv 5]: MATK 7500+ ((Talisman+Soul Mastery Lv) x75)% per Hit AoE: 11x11 cells/S.MATK +25 for 300 seconds Id: (5432) Soul of Heaven and Earth Soul of Heaven and Earth Max Level: 10 Requirement: Talisman of Protection 5, Talisman of Warrior 5, Talisman of Magician 5, Talisman of Five Elements 5 Skill Form: Active Type: Supportive Target: Caster Cost: 180 AP Description: Calls the divine power from the heaven upon the earth, fully recovering SP of all party members within 23x23 cells around the caster. Increases melee and ranged physical damage as well as magical damage with every element of every party member for 300 seconds. While you are under the effect of Totem of Tutelary, it also recovers AP of the party members. [Lv 1]: Melee/Ranged Physical Damage +7% Magic Damage of every Element +7%/AP +3 [Lv 2]: Melee/Ranged Physical Damage +9% Magic Damage of every Element +9%/AP +6 [Lv 3]: Melee/Ranged Physical Damage +11% Magic Damage of every Element +11%/AP +9 [Lv 4]: Melee/Ranged Physical Damage +13% Magic Damage of every Element +13%/AP +12 [Lv 5]: Melee/Ranged Physical Damage +15% Magic Damage of every Element +15%/AP +15 [Lv 6]: Melee/Ranged Physical Damage +17% Magic Damage of every Element +17%/AP +18 [Lv 7]: Melee/Ranged Physical Damage +19% Magic Damage of every Element +19%/AP +21 [Lv 8]: Melee/Ranged Physical Damage +21% Magic Damage of every Element +21%/AP +24 [Lv 9]: Melee/Ranged Physical Damage +23% Magic Damage of every Element +23%/AP +27 [Lv 10]: Melee/Ranged Physical Damage +25% Magic Damage of every Element +25%/AP +30 Id: (5433) Mystical Creature Mastery Mystical Creature Mastery Max Level: 10 Skill Form: Passive Description: Develops the ability to communicate with Mystical Creatures. Increases P.ATK, S.MATK and the effectiveness of Mystical Creatures skills. [Lv 1]: P.ATK/S.MATK +1 [Lv 2]: P.ATK/S.MATK +3 [Lv 3]: P.ATK/S.MATK +4 [Lv 4]: P.ATK/S.MATK +6 [Lv 5]: P.ATK/S.MATK +7 [Lv 6]: P.ATK/S.MATK +9 [Lv 7]: P.ATK/S.MATK +10 [Lv 8]: P.ATK/S.MATK +12 [Lv 9]: P.ATK/S.MATK +13 [Lv 10]: P.ATK/S.MATK +15 Id: (5434) Commune With Chulho Commune With Chulho Max Level: 1 Requirement: Mystical Creature Mastery 7, Hogogong Strike 3 Skill Form: Passive Description: Empowers the skills that borrow the power from Chulho through perfect communion with the Mystical Creature Chulho. Id: (5435) Chulho Sonic Claw Chulho Sonic Claw Max Level: 7 Requirement: Mystical Creature Mastery 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1 AP Description: Using Chulho's sharp claws, it inflicts ranged physical damage by scratching the air towards the target. Damage additionally increases according to the Mystical Creature Mastery skill level, the caster's Base Level and POW. If Commune With Chulho has been learned, it increases skill damage and inflicts half of the total Critical Damage according the caster's Critical chance. [Lv 1]: ATK 400+(Mastery Lv x30)% Commune With Chulho: ATK 450+(Mastery Lv x50)% [Lv 2]: ATK 800+(Mastery Lv x30)% Commune With Chulho: ATK 900+(Mastery Lv x50)% [Lv 3]: ATK 1200+(Mastery Lv x30)% Commune With Chulho: ATK 1350+(Mastery Lv x50)% [Lv 4]: ATK 1600+(Mastery Lv x30)% Commune With Chulho: ATK 1800+(Mastery Lv x50)% [Lv 5]: ATK 2000+(Mastery Lv x30)% Commune With Chulho: ATK 2250+(Mastery Lv x50)% [Lv 6]: ATK 2400+(Mastery Lv x30)% Commune With Chulho: ATK 2700+(Mastery Lv x50)% [Lv 7]: ATK 2800+(Mastery Lv x30)% Commune With Chulho: ATK 3150+(Mastery Lv x50)% Id: (5436) Howling of Chulho Howling of Chulho Max Level: 7 Requirement: Mystical Creature Mastery 3, Chulho Sonic Claw 3 Skill Form: Active Type: Physical Ranged Target: Caster Recover: 2 AP Description: Inflicts ranged physical damage to enemies within the surrounding range by roaring with all the strength of Chulho. Inflicts the Hogogong effect to the targets for 10 seconds. Damage additionally increases according to the Mystical Creature Mastery skill level, the caster's Base Level and POW. If Commune With Chulho has been learned, it increases skill damage and AoE. [Lv 1]: ATK 1250+(Mastery Lv x30)% AoE: 5x5 cells Commune With Chulho: ATK 1550+(Mastery Lv x50)%/AoE: 7x7 cells [Lv 2]: ATK 2000+(Mastery Lv x30)% AoE: 5x5 cells Commune With Chulho: ATK 2500+(Mastery Lv x50)%/AoE: 7x7 cells [Lv 3]: ATK 2750+(Mastery Lv x30)% AoE: 5x5 cells Commune With Chulho: ATK 3450+(Mastery Lv x50)%/AoE: 7x7 cells [Lv 4]: ATK 3500+(Mastery Lv x30)% AoE: 7x7 cells Commune With Chulho: ATK 4400+(Mastery Lv x50)%/AoE: 9x9 cells [Lv 5]: ATK 4250+(Mastery Lv x30)% AoE: 7x7 cells Commune With Chulho: ATK 5350+(Mastery Lv x50)%/AoE: 9x9 cells [Lv 6]: ATK 5000+(Mastery Lv x30)% AoE: 7x7 cells Commune With Chulho: ATK 6300+(Mastery Lv x50)%/AoE: 9x9 cells [Lv 7]: ATK 5750+(Mastery Lv x30)% AoE: 9x9 cells Commune With Chulho: ATK 7250+(Mastery Lv x50)%/AoE: 11x11 cells Id: (5437) Hogogong Strike Hogogong Strike Max Level: 7 Requirement: Mystical Creature Mastery 5, Howling of Chulho 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1(2 with Commune With Chulho) AP Description: Punches the front paws of Chulho to nearby targets affected by Hogogong effect, inflicting ranged physical damage. Damage additionally increases according to the Mystical Creature Mastery skill level, the caster's Base Level, POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance. If Commune With Chulho has been learned, it increases skill damage and AP Recovery Amount. [Lv 1]: ATK 300+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 300+(Mastery Lv x20)% per Hit AoE: 7x7 cells [Lv 2]: ATK 400+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 500+(Mastery Lv x20)% per Hit AoE: 7x7 cells [Lv 3]: ATK 500+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 700+(Mastery Lv x20)% per Hit AoE: 7x7 cells [Lv 4]: ATK 600+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 900+(Mastery Lv x20)% per Hit AoE: 9x9 cells [Lv 5]: ATK 700+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 1100+(Mastery Lv x20)% per Hit AoE: 9x9 cells [Lv 6]: ATK 800+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 1300+(Mastery Lv x20)% per Hit AoE: 9x9 cells [Lv 7]: ATK 900+(Mastery Lv x10)% per Hit Commune With Chulho: ATK 1500+(Mastery Lv x20)% per Hit AoE: 11x11 cells Id: (5438) Commune With Kisul Commune With Kisul Max Level: 1 Requirement: Mystical Creature Mastery 7, Kisul Rampage 3 Skill Form: Passive Description: Empowers the skills that borrow the power from Kisul through perfect communion with the Mystical Creature Kisul. Id: (5439) Kisul Water Spraying Kisul Water Spraying Max Level: 7 Requirement: Mystical Creature Mastery 1 Skill Form: Active Type: Recovery Target: Caster Recover: 1 AP Description: Fires the water cannon containing healing power of Kisul, recovering HP of yourself and nearby party member around the caster. HP Recovery is increased according to the Mystical Creature Mastery skill level, the caster's Base Level and CRT If Commune With Kisul has been learned, it increases AoE and HP Revovery. [Lv 1]: HP Recovery: 500+(Mastery Lv x100) AoE: 7x7 cells Commune With Kisul: HP Recovery: 750+(Mastery Lv x150) AoE: 11x11 cells [Lv 2]: HP Recovery: 1000+(Mastery Lv x100) AoE: 7x7 cells Commune With Kisul: HP Recovery: 1500+(Mastery Lv x150) AoE: 11x11 cells [Lv 3]: HP Recovery: 1500+(Mastery Lv x100) AoE: 9x9 cells Commune With Kisul: HP Recovery: 2250+(Mastery Lv x150) AoE: 13x13 cells [Lv 4]: HP Recovery: 2000+(Mastery Lv x100) AoE: 9x9 cells Commune With Kisul: HP Recovery: 3000+(Mastery Lv x150) AoE: 13x13 cells [Lv 5]: HP Recovery: 2500+(Mastery Lv x100) AoE: 11x11 cells Commune With Kisul: HP Recovery: 3750+(Mastery Lv x150) AoE: 15x15 cells [Lv 6]: HP Recovery: 3000+(Mastery Lv x100) AoE: 11x11 cells Commune With Kisul: HP Recovery: 4500+(Mastery Lv x150) AoE: 15x15 cells [Lv 7]: HP Recovery: 3500+(Mastery Lv x100) AoE: 13x13 cells Commune With Kisul: HP Recovery: 5250+(Mastery Lv x150) AoE: 17x17 cells Id: (5440) Marine Festival of Kisul Marine Festival of Kisul Max Level: 5 Requirement: Mystical Creature Mastery 3, Kisul Water Spraying 3 Skill Form: Active Type: Supportive Target: Caster Recover: 2 AP Description: With the power of the sea from Kisul, increases POW, CRT and CON of yourself and nearby party members for a certain duration. If Commune With Kisul has been learned, it increases AoE and the duration is doubled. Does not stack with Cardinal's Benedictum effect. [Lv 1]: POW,CRT,CON +2 Duration: 60 seconds/AoE: 5x5 cells Commune With Kisul: AoE: 9x9 cells [Lv 2]: POW,CRT,CON +4 Duration: 75 seconds/AoE: 7x7 cells Commune With Kisul: AoE: 11x11 cells [Lv 3]: POW,CRT,CON +6 Duration: 90 seconds/AoE: 9x9 cells Commune With Kisul: AoE: 13x13 cells [Lv 4]: POW,CRT,CON +8 Duration: 105 seconds/AoE: 11x11 cells Commune With Kisul: AoE: 15x15 cells [Lv 5]: POW,CRT,CON +10 Duration: 120 seconds/AoE: 13x13 cells Commune With Kisul: AoE: 17x17 cells Id: (5441) Sandy Festival of Kisul Sandy Festival of Kisul Max Level: 5 Requirement: Mystical Creature Mastery 3, Kisul Water Spraying 3 Skill Form: Active Type: Supportive Target: Caster Recover: 2 AP Description: With the power of the sea from Kisul, increases SPL, WIS and STA of yourself and nearby party members for a certain duration. If Commune With Kisul has been learned, it increases AoE and the duration is doubled. Does not stack with Cardinal's Religio effect. [Lv 1]: SPL,WIS,STA +2 Duration: 60 seconds/AoE: 5x5 cells Commune With Kisul: AoE: 9x9 cells [Lv 2]: SPL,WIS,STA +4 Duration: 75 seconds/AoE: 7x7 cells Commune With Kisul: AoE: 11x11 cells [Lv 3]: SPL,WIS,STA +6 Duration: 90 seconds/AoE: 9x9 cells Commune With Kisul: AoE: 13x13 cells [Lv 4]: SPL,WIS,STA +8 Duration: 105 seconds/AoE: 11x11 cells Commune With Kisul: AoE: 15x15 cells [Lv 5]: SPL,WIS,STA +10 Duration: 120 seconds/AoE: 13x13 cells Commune With Kisul: AoE: 17x17 cells Id: (5442) Kisul Rampage Kisul Rampage Max Level: 7 Requirement: Mystical Creature Mastery 5, Marine Festival of Kisul 2, Sandy Festival of Kisul 2 Skill Form: Active Type: Recovery Target: Caster Description: Use the powerful recovery effect of Kisul. Recovers 3 AP per second of all party members, excluding yourself, within 7x7 cells. The caster can't use other skills while this skill is active. If the caster leaves the standing cell due to certain effects such as Knockback, the skill is canceled. If Commune With Kisul has been learned, it increases the AoE to 11x11 cells and AP Recovery Amount to 6. [Lv 1]: Duration: 4 seconds [Lv 2]: Duration: 5 seconds [Lv 3]: Duration: 6 seconds [Lv 4]: Duration: 7 seconds [Lv 5]: Duration: 8 seconds [Lv 6]: Duration: 9 seconds [Lv 7]: Duration: 10 seconds Id: (5443) Commune With Hyunrok Commune With Hyunrok Max Level: 1 Requirement: Mystical Creature Mastery 7, Hyunrok Cannon 3 Skill Form: Passive Description: Empowers the skills that borrow the power from Hyunrok through perfect communion with the Mystical Creature Hyunrok. Id: (5444) Colors of Hyunrok Colors of Hyunrok Max Level: 7 Requirement: Mystical Creature Mastery 1 Skill Form: Active Type: Supportive Target: Caster Description: With the mysterious magical power of Hyunrok, endows elemental damage to Catnip Meteor, Hyunrok Breeze and Hyunrok Cannon for 300 seconds. If Commune With Hyunrok has been learned, increases the damage of Catnip Meteor by 50%. Skill Level 7 cancels the effect. [Lv 1]: Endows Water element [Lv 2]: Endows Wind element [Lv 3]: Endows Earth element [Lv 4]: Endows Fire element [Lv 5]: Endows Shadow element [Lv 6]: Endows Holy element [Lv 7]: Removes element Id: (5445) Hyunrok Breeze Hyunrok Breeze Max Level: 7 Requirement: Mystical Creature Mastery 3, Colors of Hyunrok 3 Skill Form: Active Type: Magical Target: Ground Recover: 3 AP Description: Using the mysterious magical power of Hyunrok to create wind on the ground, inflicting Neutral elemental magic damage every 0.3 seconds for 4 seconds to all targets within range. Damage additionally increases according to the Mystical Creature Mastery skill level, the caster's Base Level and SPL. If Commune With Hyunrok has been learned, it increases the skill's damage. The element of the damage can be changed according to Colors of Hyunrok. [Lv 1]: MATK 750+(Mastery Lv x20)% Commune With Hyunrok: MATK 1000+(Mastery Lv x40)%/AoE: 5x5 cells [Lv 2]: MATK 1000+(Mastery Lv x20)% Commune With Hyunrok: MATK 1500+(Mastery Lv x40)%/AoE: 5x5 cells [Lv 3]: MATK 1250+(Mastery Lv x20)% Commune With Hyunrok: MATK 2000+(Mastery Lv x40)%/AoE: 7x7 cells [Lv 4]: MATK 1500+(Mastery Lv x20)% Commune With Hyunrok: MATK 2500+(Mastery Lv x40)%/AoE: 7x7 cells [Lv 5]: MATK 1750+(Mastery Lv x20)% Commune With Hyunrok: MATK 3000+(Mastery Lv x40)%/AoE: 9x9 cells [Lv 6]: MATK 2000+(Mastery Lv x20)% Commune With Hyunrok: MATK 3500+(Mastery Lv x40)%/AoE: 9x9 cells [Lv 7]: MATK 2250+(Mastery Lv x20)% Commune With Hyunrok: MATK 4000+(Mastery Lv x40)%/AoE: 11x11 cells Id: (5446) Hyunrok Cannon Hyunrok Cannon Max Level: 7 Requirement: Mystical Creature Mastery 5, Hyunrok Breeze 3 Skill Form: Active Type: Magical Target: 1 Character Recover: 1 (2 with Commune With Hyunrok) AP Description: Using the mysterious magical power of Hyunrok, unleashes a powerful magic cannon at the target. Damage additionally increases according to the Mystical Creature Mastery skill level, the caster's Base Level and SPL. If Commune With Hyunrok has been learned, it increases the skill's damage and AP Recovery Amount. The element of the damage can be changed according to Colors of Hyunrok. [Lv 1]: MATK 1000+(Mastery Lv x50)% Commune With Hyunrok: MATK 1100+(Mastery Lv x75)% [Lv 2]: MATK 1400+(Mastery Lv x50)% Commune With Hyunrok: MATK 1650+(Mastery Lv x75)% [Lv 3]: MATK 1800+(Mastery Lv x50)% Commune With Hyunrok: MATK 2200+(Mastery Lv x75)% [Lv 4]: MATK 2200+(Mastery Lv x50)% Commune With Hyunrok: MATK 2750+(Mastery Lv x75)% [Lv 5]: MATK 2600+(Mastery Lv x50)% Commune With Hyunrok: MATK 3300+(Mastery Lv x75)% [Lv 6]: MATK 3000+(Mastery Lv x50)% Commune With Hyunrok: MATK 3850+(Mastery Lv x75)% [Lv 7]: MATK 3400+(Mastery Lv x50)% Commune With Hyunrok: MATK 4400+(Mastery Lv x75)% Id: (5447) Temporary Communion Temporary Communion Max Level: 5 Requirement: Mystical Creature Mastery 10 Skill Form: Active(AP) Type: Supportive Target: Caster Cost: 150 AP Description: Can only be used when the caster learned at least one of either Commune With Chulho, Commune With Kisul or Commune With Hyunrok. Through the Temporary Communion with Chulho, Kisul and Hyunrok, the caster is in the state of communion with all three Mystical Creatures for a certain duration. Also increases P.ATK, S.MATK and H.PLUS for the duration. [Lv 1]: Duration: 30 seconds P.ATK/S.MATK/H.PLUS +3 [Lv 2]: Duration: 60 seconds P.ATK/S.MATK/H.PLUS +6 [Lv 3]: Duration: 90 seconds P.ATK/S.MATK/H.PLUS +9 [Lv 4]: Duration: 120 seconds P.ATK/S.MATK/H.PLUS +12 [Lv 5]: Duration: 150 seconds P.ATK/S.MATK/H.PLUS +15 Id: (5448) Blessing of Mystical Creatures Blessing of Mystical Creatures Max Level: 5 Requirement: Mystical Creature Mastery 10, Commune With Kisul 1 Skill Form: Active(AP) Type: Supportive Target: 1 Character Cost: 100 AP Description: Grants the blessing of Mystical Creatures to 1 party member, excluding Doram's and yourself, which recovers the target's AP to 200 and increases P.ATK and S.MATK for 10 seconds. When the skill duration ends, target's AP becomes 0 and the target can't recieve the Blessing of Mystical Creatures effect again for 1 minute. [Lv 1]: P.ATK/S.MATK +10 [Lv 2]: P.ATK/S.MATK +20 [Lv 3]: P.ATK/S.MATK +30 [Lv 4]: P.ATK/S.MATK +40 [Lv 5]: P.ATK/S.MATK +50 Id: (5449) Self Study Tactics Self Study Tactics Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: Improves the knowledge of physical techniques, increasing P.ATK and the damage of various physical skills. Increases damage of Double Bowling Bash, Mega Sonic Blow, Spiral Pierce Max by (Skill Level)% and Shield Chain Rush by (Skill Level x2)%. [Lv 1]: P.ATK +1 [Lv 2]: P.ATK +2 [Lv 3]: P.ATK +3 [Lv 4]: P.ATK +4 [Lv 5]: P.ATK +5 [Lv 6]: P.ATK +6 [Lv 7]: P.ATK +7 [Lv 8]: P.ATK +8 [Lv 9]: P.ATK +9 [Lv 10]: P.ATK +10 Id: (5450) Self Study Sorcery Self Study Sorcery Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: Improves the knowledge of magical techniques, increasing S.MATK and the damage of various magical skills. Increases damage of Meteor Storm Buster (Fall Damage), Jupitel Thunderstorm, Jack Frost Nova (Explosion Damage), Hell's Drive, Ground Gravitation (Gravitation Field Damage) by (Skill Level)% and Napalm Vulcan Strike by (Skill Level x2)%. [Lv 1]: S.MATK +1 [Lv 2]: S.MATK +2 [Lv 3]: S.MATK +3 [Lv 4]: S.MATK +4 [Lv 5]: S.MATK +5 [Lv 6]: S.MATK +6 [Lv 7]: S.MATK +7 [Lv 8]: S.MATK +8 [Lv 9]: S.MATK +9 [Lv 10]: S.MATK +10 Id: (5451) Double Bowling Bash Double Bowling Bash Max Level: 10 Requirement: Self Study Tactics 5 Skill Form: Active Type: Physical Melee Target: 1 Character Recover: 2 AP Description: Inflicts melee physical damage to the target and surrounding enemies within 7x7 cells and knocks them back. The number of attacks increases according to the number of enemies within range, and attacks up to 5 times. Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW. The weapon can't be swapped for 1 second after using this skill. [Lv 1]: ATK 300+(Tactics Lv x3)% per Hit [Lv 2]: ATK 500+(Tactics Lv x6)% per Hit [Lv 3]: ATK 700+(Tactics Lv x9)% per Hit [Lv 4]: ATK 900+(Tactics Lv x12)% per Hit [Lv 5]: ATK 1100+(Tactics Lv x15)% per Hit [Lv 6]: ATK 1300+(Tactics Lv x18)% per Hit [Lv 7]: ATK 1500+(Tactics Lv x21)% per Hit [Lv 8]: ATK 1700+(Tactics Lv x24)% per Hit [Lv 9]: ATK 1900+(Tactics Lv x27)% per Hit [Lv 10]: ATK 2100+(Tactics Lv x30)% per Hit Id: (5452) Mega Sonic Blow Mega Sonic Blow Max Level: 10 Requirement: Double Bowling Bash 7 Skill Form: Active Type: Physical Melee Target: 1 Character Recover: 1 AP Description: Inflicts powerful melee physical damage to the target and has a chance to inflict Stun status. The Stun chance and duration are affected by target's resistance to status abnormalities. Doubles damage to the target whose HP is less than 50%. Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 950+(Self Study Tactics Lv x5)% [Lv 2]: ATK 1100+(Self Study Tactics Lv x10)% [Lv 3]: ATK 1250+(Self Study Tactics Lv x15)% [Lv 4]: ATK 1400+(Self Study Tactics Lv x20)% [Lv 5]: ATK 1550+(Self Study Tactics Lv x25)% [Lv 6]: ATK 1700+(Self Study Tactics Lv x30)% [Lv 7]: ATK 1850+(Self Study Tactics Lv x35)% [Lv 8]: ATK 2000+(Self Study Tactics Lv x40)% [Lv 9]: ATK 2150+(Self Study Tactics Lv x45)% [Lv 10]: ATK 2300+(Self Study Tactics Lv x50)% Id: (5453) Shield Chain Rush Shield Chain Rush Max Level: 10 Requirement: Self Study Tactics 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1 AP Description: Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 7x7 cells. Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10% (excluding Boss class monsters). Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW. The weapon can't be swapped for 1.2 seconds after using this skill. Requires a Shield. [Lv 1]: ATK 700+(Self Study Tactics Lv x3)% [Lv 2]: ATK 1000+(Self Study Tactics Lv x6)% [Lv 3]: ATK 1300+(Self Study Tactics Lv x9)% [Lv 4]: ATK 1600+(Self Study Tactics Lv x12)% [Lv 5]: ATK 1900+(Self Study Tactics Lv x15)% [Lv 6]: ATK 2200+(Self Study Tactics Lv x18)% [Lv 7]: ATK 2500+(Self Study Tactics Lv x21)% [Lv 8]: ATK 2800+(Self Study Tactics Lv x24)% [Lv 9]: ATK 3100+(Self Study Tactics Lv x27)% [Lv 10]: ATK 3400+(Self Study Tactics Lv x30)% Id: (5454) Spiral Pierce Max Spiral Pierce Max Max Level: 10 Requirement: Shield Chain Rush 7 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 1 AP Description: Inflicts ranged physical damage with a powerful spinning stab to a target. Enemies hit become immobilized for 2 seconds. (Excludig Boss class monsters.) The damage factor depends on the target's size. (Small: x1.5 / Medium: x1.3 / Large: x1.2) Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW. [Lv 1]: ATK (750+ (Self Study Tactics Lv x3) xDamage Factor)% [Lv 2]: ATK (1000+ (Self Study Tactics Lv x6) xDamage Factor)% [Lv 3]: ATK (1250+ (Self Study Tactics Lv x9) xDamage Factor)% [Lv 4]: ATK (1500+ (Self Study Tactics Lv x12) xDamage Factor)% [Lv 5]: ATK (1750+ (Self Study Tactics Lv x15) xDamage Factor)% [Lv 6]: ATK (2000+ (Self Study Tactics Lv x18) xDamage Factor)% [Lv 7]: ATK (2250+ (Self Study Tactics Lv x21) xDamage Factor)% [Lv 8]: ATK (2500+ (Self Study Tactics Lv x24) xDamage Factor)% [Lv 9]: ATK (2750+ (Self Study Tactics Lv x27) xDamage Factor)% [Lv 10]: ATK (3000+ (Self Study Tactics Lv x30) xDamage Factor)% Id: (5455) Meteor Storm Buster Meteor Storm Buster Max Level: 10 Requirement: Self Study Sorcery 5 Skill Form: Active Type: Magical Target: Ground Recover: 3 AP Description: Drops meteorites at random locations within 9x9 cells on the ground, inflicting Fire elemental magic damage to enemies within 5x5 cells and has a chance to inflict Stun status. Afterwards, it explodes, inflicting secondary Fire elemental magic damage. The Stun chance and duration are affected by the target's resistance to status abnormalities. Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL. The number of meteorites ranges from 3~6 and the explosion range of the meteorites from 7x7 to 9x9 cells depending on the skill level. [Lv 1]: MATK 600+(Sorcery Lv x5)%/ 600+(Sorcery Lv x5)%(Explosion) [Lv 2]: MATK 900+(Sorcery Lv x10)%/ 750+(Sorcery Lv x10)%(Explosion) [Lv 3]: MATK 1200+(Sorcery Lv x15)%/ 900+(Sorcery Lv x15)%(Explosion) [Lv 4]: MATK 1500+(Sorcery Lv x20)%/ 1050+(Sorcery Lv x20)%(Explosion) [Lv 5]: MATK 1800+(Sorcery Lv x25)%/ 1200+(Sorcery Lv x25)%(Explosion) [Lv 6]: MATK 2100+(Sorcery Lv x30)%/ 1350+(Sorcery Lv x30)%(Explosion) [Lv 7]: MATK 2400+(Sorcery Lv x35)%/ 1500+(Sorcery Lv x35)%(Explosion) [Lv 8]: MATK 2700+(Sorcery Lv x40)%/ 1650+(Sorcery Lv x40)%(Explosion) [Lv 9]: MATK 3000+(Sorcery Lv x45)%/ 1800+(Sorcery Lv x45)%(Explosion) [Lv 10]: MATK 3300+(Sorcery Lv x50)%/ 1950+(Sorcery Lv x50)%(Explosion) Id: (5456) Jupitel Thunderstorm Jupital Thunderstorm Max Level: 10 Requirement: Self Study Sorcery 5 Skill Form: Active Type: Magical Target: 1 Character Recover: 2 AP Description: Fires a highly concentrated lightning ball, inflicting Wind elemental magic damage at the target and surrounding enemies. Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL. [Lv 1]: MATK 1800+(Sorcery Lv x3)% AoE: 5x5 cells [Lv 2]: MATK 3600+(Sorcery Lv x6)% AoE: 5x5 cells [Lv 3]: MATK 5400+(Sorcery Lv x9)% AoE: 5x5 cells [Lv 4]: MATK 7200+(Sorcery Lv x12)% AoE: 5x5 cells [Lv 5]: MATK 9000+(Sorcery Lv x15)% AoE: 7x7 cells [Lv 6]: MATK 10800+(Sorcery Lv x18)% AoE: 7x7 cells [Lv 7]: MATK 12600+(Sorcery Lv x21)% AoE: 7x7 cells [Lv 8]: MATK 14400+(Sorcery Lv x24)% AoE: 7x7 cells [Lv 9]: MATK 16200+(Sorcery Lv x27)% AoE: 9x9 cells [Lv 10]: MATK 18000+(Sorcery Lv x30)% AoE: 9x9 cells Id: (5457) Jack Frost Nova Jack Frost Nova Max Level: 10 Requirement: Self Study Sorcery 5 Skill Form: Active Type: Magical Target: Ground Recover: 3 AP Description: Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range. The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds. Bitter Cold: Increases Damage recieved from Water elemental attacks by 15%. (Does not apply to Boss class monsters.) Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL. The AoE is 7x7 cells for skill level 1~5 and 9x9 cells for skill level 6~10. [Lv 1]: MATK 200+(Sorcery Lv x3)% Explosion: MATK 400+(Sorcery Lv x3)% per Hit [Lv 2]: MATK 400+(Sorcery Lv x6)% Explosion: MATK 600+(Sorcery Lv x6)% per Hit [Lv 3]: MATK 600+(Sorcery Lv x9)% Explosion: MATK 800+(Sorcery Lv x9)% per Hit [Lv 4]: MATK 800+(Sorcery Lv x12)% Explosion: MATK 1000+(Sorcery Lv x12)% per Hit [Lv 5]: MATK 1000+(Sorcery Lv x15)% Explosion: MATK 1200+(Sorcery Lv x15)% per Hit [Lv 6]: MATK 1200+(Sorcery Lv x18)% Explosion: MATK 1400+(Sorcery Lv x18)% per Hit [Lv 7]: MATK 1400+(Sorcery Lv x21)% Explosion: MATK 1600+(Sorcery Lv x21)% per Hit [Lv 8]: MATK 1600+(Sorcery Lv x24)% Explosion: MATK 1800+(Sorcery Lv x24)% per Hit [Lv 9]: MATK 1800+(Sorcery Lv x27)% Explosion: MATK 2000+(Sorcery Lv x27)% per Hit [Lv 10]: MATK 2000+(Sorcery Lv x30)% Explosion: MATK 2200+(Sorcery Lv x30)% per Hit Id: (5458) Hell's Drive Hell's Drive Max Level: 10 Requirement: Self Study Sorcery 5 Skill Form: Active Type: Magical Target: Caster Recover: 1 AP Description: Twists the ground around you to inflict Earth elemental magic damage to enemies within range. Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL. [Lv 1]: MATK 1550+(Self Study Sorcery Lv x4)% AoE: 3x3 cells [Lv 2]: MATK 2100+(Self Study Sorcery Lv x8)% AoE: 3x3 cells [Lv 3]: MATK 2650+(Self Study Sorcery Lv x12)% AoE: 3x3 cells [Lv 4]: MATK 3200+(Self Study Sorcery Lv x16)% AoE: 5x5 cells [Lv 5]: MATK 3750+(Self Study Sorcery Lv x20)% AoE: 5x5 cells [Lv 6]: MATK 4300+(Self Study Sorcery Lv x24)% AoE: 5x5 cells [Lv 7]: MATK 4850+(Self Study Sorcery Lv x28)% AoE: 7x7 cells [Lv 8]: MATK 5400+(Self Study Sorcery Lv x32)% AoE: 7x7 cells [Lv 9]: MATK 5950+(Self Study Sorcery Lv x36)% AoE: 7x7 cells [Lv 10]: MATK 6500+(Self Study Sorcery Lv x40)% AoE: 9x9 cells Id: (5459) Ground Gravitation Ground Gravitation Max Level: 10 Requirement: Self Study Sorcery 5 Skill Form: Active Type: Magical Target: Caster Recover: 5 AP Description: Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range. The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds. During it's duration, it applies Gravitational Field effect to the targets. Gravitational Field: Decreases Movement Speed and increases recieved Physical and Magical Damage. (Does not apply to Boss class monsters.) Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL. The AoE ranges from 5x5 to 9x9 cells depending on the skill level. [Lv 1]:MATK 4500+(Sorcery Lv x4)%/ 700+(Sorcery Lv x2)% per Hit(Field) [Lv 2]:MATK 6000+(Sorcery Lv x8)%/ 1000+(Sorcery Lv x4)% per Hit(Field) [Lv 3]:MATK 7500+(Sorcery Lv x12)%/ 1300+(Sorcery Lv x6)% per Hit(Field) [Lv 4]:MATK 9000+(Sorcery Lv x16)%/ 1600+(Sorcery Lv x8)% per Hit(Field) [Lv 5]:MATK 10500+(Sorcery Lv x20)%/ 1900+(Sorcery Lv x10)% per Hit(Field) [Lv 6]:MATK 12000+(Sorcery Lv x24)%/ 2200+(Sorcery Lv x12)% per Hit(Field) [Lv 7]:MATK 13500+(Sorcery Lv 28x)%/ 2500+(Sorcery Lv x14)% per Hit(Field) [Lv 8]:MATK 15000+(Sorcery Lv x32)%/ 2800+(Sorcery Lv x16)% per Hit(Field) [Lv 9]:MATK 16500+(Sorcery Lv x36)%/ 3100+(Sorcery Lv x18)% per Hit(Field) [Lv 10]:MATK 18000+(Sorcery Lv x40)%/ 3400+(Sorcery Lv x20)% per Hit(Field) Id: (5460) Napalm Vulcan Strike Napalm Vulcan Strike Max Level: 10 Requirement: Self Study Sorcery 5 Skill Form: Active Type: Magical Target: 1 Character Recover: 1 AP Description: Unleashes a strong wave attack through telekinesis on a target and enemies within a 5x5 cell range around it, inflicting Ghost elemental magic damage and has a chance to inflict Curse status. The Curse status and duration are affected by the target's resistance to status abnormalities. Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL. [Lv 1]: MATK 500+(Self Study Sorcery Lv x4)% [Lv 2]: MATK 750+(Self Study Sorcery Lv x8)% [Lv 3]: MATK 1000+(Self Study Sorcery Lv x12)% [Lv 4]: MATK 1250+(Self Study Sorcery Lv x16)% [Lv 5]: MATK 1500+(Self Study Sorcery Lv x20)% [Lv 6]: MATK 1750+(Self Study Sorcery Lv x24)% [Lv 7]: MATK 2000+(Self Study Sorcery Lv x28)% [Lv 8]: MATK 2250+(Self Study Sorcery Lv x32)% [Lv 9]: MATK 2500+(Self Study Sorcery Lv x36)% [Lv 10]: MATK 2750+(Self Study Sorcery Lv x40)% Id: (5461) Breaking Limit Breaking Limit Max Level: 1 Requirement: Double Bowling Bash 7, Shield Chain Rush 7, Mega Sonic Blow 7, Spiral Pierce Max 7 Skill Form: Active Type: Magical Target: Caster Cost: 150 AP Description: Break through one's own physical limits to exert powerful physical power. Increases the damge of Double Bowling Bash, Mega Sonic Blow, Shield Chain Rush and Spiral Pierce Max for 300 seconds. Double Bowling Bash: +50% Damage Mega Sonic Blow: +100% Damage Shield Chain Rush: +50% Damage Spiral Pierce Max: +100% Damage Id: (5462) Rule Break Rule Break Max Level: 1 Requirement: Meteor Storm Buster 5, Jupital Thunderstorm 5, Jack Frost Nova 5, Hell's Drive 5, Ground Gravitation 5, Napalm Vulcan Strike 5 Skill Form: Active Type: Magical Target: Caster Cost: 150 AP Description: Break through one's own magical limits to exert powerful magical power. Increases the damge of Meteor Storm Buster, Jupital Thunderstorm, Jack Frost Nova, Hell's Drive, Ground Gravitation and Napalm Vulcan Strike for 300 seconds. Meteor Storm Buster: +50% Damage Jupital Thunderstorm: +70% Damage Jack Frost Nova: +70% Damage Hell's Drive: +70% Damage Ground Gravitation: +50% Damage Napalm Vulcan Strike: +100% Damage Id: (5463) Sky Mastery Sky Mastery Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: Realizes the rationale for the operation of celestial body and increases effectiveness of Sky skills. Increases the damage of Rising Sun, Noon Blast, Sunset Blast, Rising Moon, Midnight Kick, Dawn Break, Twinkling Galaxy, Star Burst and Star Cannon. Id: (5464) War Book Mastery War Book Mastery Max Level: 10 Requirement: Basic Skill Skill Form: Passive Description: Improves one's fighting ability through tactics. Increases P.ATK and HIT, when equipped with a Book class weapon. [Lv 1]: P.ATK+ 3/HIT+ 3 [Lv 2]: P.ATK+ 4/HIT+ 6 [Lv 3]: P.ATK+ 5/HIT+ 9 [Lv 4]: P.ATK+ 6/HIT+ 12 [Lv 5]: P.ATK+ 7/HIT+ 15 [Lv 6]: P.ATK+ 8/HIT+ 18 [Lv 7]: P.ATK+ 9/HIT+ 21 [Lv 8]: P.ATK+ 10/HIT+ 24 [Lv 9]: P.ATK+ 11/HIT+ 27 [Lv 10]: P.ATK+ 12/HIT+ 30 Id: (5465) Rising Sun Rising Sun Max Level: 5 Requirement: Sky Mastery 1 Skill Form: Active Type: Physical Melee Target: Caster Description: Gathers the power of the sun which illuminates the day, inflicting melee physical damage to the target. The Sunrise, Noon and Sunset effects are applied to the caster sequentially. (However, after Sunset, only the power of the Moon can travel through the sky). Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. [Lv 1]: ATK 900+(Sky Mastery Lv x5)% [Lv 2]: ATK 1300+(Sky Mastery Lv x10)% [Lv 3]: ATK 1700+(Sky Mastery Lv x15)% [Lv 4]: ATK 2100+(Sky Mastery Lv x20)% [Lv 5]: ATK 2500+(Sky Mastery Lv x25)% Id: (5466) Noon Blast Noon Blast Max Level: 5 Requirement: Sky Mastery 3, Rising Sun 1 Skill Form: Active Type: Physical Melee Target: 1 Character Recover: 2 AP Description: Can only be used during the Sunrise or Noon effect. Irradiates the sunlight, inflicting melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 2400+(Sky Mastery Lv x5)% AoE: 3x3 cells [Lv 2]: ATK 3300+(Sky Mastery Lv x10)% AoE: 3x3 cells [Lv 3]: ATK 4200+(Sky Mastery Lv x15)% AoE: 5x5 cells [Lv 4]: ATK 5100+(Sky Mastery Lv x20)% AoE: 5x5 cells [Lv 5]: ATK 6000+(Sky Mastery Lv x25)% AoE: 7x7 cells Id: (5467) Sunset Blast Sunset Blast Max Level: 5 Requirement: Sky Mastery 5, Noon Blast 1 Skill Form: Active Type: Physical Melee Target: 1 Character Recover: 2 AP Description: Can only be used during the Noon or Sunset effect. Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 1200+(Sky Mastery Lv x5)% AoE: 3x3 cells [Lv 2]: ATK 1500+(Sky Mastery Lv x10)% AoE: 3x3 cells [Lv 3]: ATK 1800+(Sky Mastery Lv x15)% AoE: 5x5 cells [Lv 4]: ATK 2100+(Sky Mastery Lv x20)% AoE: 5x5 cells [Lv 5]: ATK 2400+(Sky Mastery Lv x25)% AoE: 7x7 cells Id: (5468) Rising Moon Rising Moon Max Level: 5 Requirement: Sky Mastery 1 Skill Form: Active Type: Physical Melee Target: Caster Description: Gathers the power of the moon which illuminates the night, inflicting melee physical damage to all targets around the caster. Moonrise, Midnight and Moonset effects are applied to the caster sequentially. (However, after Moonset, only the power of the Sun can travel through the sky). Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. [Lv 1]: ATK 900+(Sky Mastery Lv x5)% AoE: 5x5 cells [Lv 2]: ATK 1200+(Sky Mastery Lv x10)% AoE: 5x5 cells [Lv 3]: ATK 1500+(Sky Mastery Lv x15)% AoE: 7x7 cells [Lv 4]: ATK 1800+(Sky Mastery Lv x20)% AoE: 7x7 cells [Lv 5]: ATK 2100+(Sky Mastery Lv x25)% AoE: 9x9 cells Id: (5469) Midnight Kick Midnight Kick Max Level: 5 Requirement: Sky Mastery 3, Rising Moon 1 Skill Form: Active Type: Physical Melee Target: Caster Recover: 2 AP Description: Can only be used during Moonrise or Midnight effect. Inflicts melee physical damage to enemies within an area around you by putting the energy of the moon on your feet. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. Inflicts more damage if the Midnight effect is active. [Lv 1]: ATK 1500+(Sky Mastery Lv x5)% Midnight: ATK 2700+(Sky Mastery Lv x5)% AoE: 5x5 cells [Lv 2]: ATK 2500+(Sky Mastery Lv x10)% Midnight: ATK 3900+(Sky Mastery Lv x10)% AoE: 5x5 cells [Lv 3]: ATK 3500+(Sky Mastery Lv x15)% Midnight: ATK 5100+(Sky Mastery Lv x15)% AoE: 7x7 cells [Lv 4]: ATK 4500+(Sky Mastery Lv x20)% Midnight: ATK 6300+(Sky Mastery Lv x20)% AoE: 7x7 cells [Lv 5]: ATK 5500+(Sky Mastery Lv x25)% Midnight: ATK 7500+(Sky Mastery Lv x25)% AoE: 9x9 cells Id: (5470) Dawn Break Dawn Break Max Level: 5 Requirement: Sky Mastery 5, Midnight Kick 1 Skill Form: Active Type: Physical Melee Target: Caster Recover: 2 AP Description: Can only be used during Midnight or Moonset effect. Emitting moonlight and inflicts melee physical damage to the target and enemies within the surrounding area. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. Inflicts more damage if the Moonset effect is active. [Lv 1]: ATK 700+(Sky Mastery Lv x5)% Moonset: ATK 900+(Sky Mastery Lv x5)% AoE: 5x5 cells [Lv 2]: ATK 1100+(Sky Mastery Lv x10)% Moonset: ATK 1500+(Sky Mastery Lv x10)% AoE: 5x5 cells [Lv 3]: ATK 1500+(Sky Mastery Lv x15)% Moonset: ATK 2100+(Sky Mastery Lv x15)% AoE: 7x7 cells [Lv 4]: ATK 1900+(Sky Mastery Lv x20)% Moonset: ATK 2700+(Sky Mastery Lv x20)% AoE: 7x7 cells [Lv 5]: ATK 2300+(Sky Mastery Lv x25)% Moonset: ATK 3300+(Sky Mastery Lv x25)% AoE: 9x9 cells Id: (5471) Twinkling Galaxy Twinkling Galaxy Max Level: 5 Requirement: Sky Mastery 1 Skill Form: Active Type: Physical Melee Target: Caster Description: Uses the star constellation to drop a shooting star once every 0.3 seconds for 4.5 seconds within an area around it. Each shooting star inflicts melee physical damage to the targets within a 5x5 cell range. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. [Lv 1]: ATK 600+(Sky Mastery Lv x3)% AoE: 13x13 cells [Lv 2]: ATK 1000+(Sky Mastery Lv x6)% AoE: 13x13 cells [Lv 3]: ATK 1400+(Sky Mastery Lv x9)% AoE: 11x11 cells [Lv 4]: ATK 1800+(Sky Mastery Lv x12)% AoE: 11x11 cells [Lv 5]: ATK 2200+(Sky Mastery Lv x15)% AoE: 9x9 cells Id: (5472) Star Burst Star Burst Max Level: 5 Requirement: Sky Mastery 3, Twinkling Galaxy 1 Skill Form: Active Type: Physical Melee Target: 1 Character Recover: 3 AP Description: Can only be used within the range of the caster's Twinkling Galaxy. Stops Twinkling Galaxy and focuses on dropping shooting stars towards a target. Inflicts melee physical damage the the target and surrounding enemies within 5x5 cells every 0.3 seconds for 4.5 seconds. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. [Lv 1]: ATK 900+(Sky Mastery Lv x5)% [Lv 2]: ATK 1300+(Sky Mastery Lv x10)% [Lv 3]: ATK 1700+(Sky Mastery Lv x15)% [Lv 4]: ATK 2100+(Sky Mastery Lv x20)% [Lv 5]: ATK 2500+(Sky Mastery Lv x25)% Id: (5473) Star Cannon Star Cannon Max Level: 5 Requirement: Sky Mastery 5, Star Burst 1 Skill Form: Active Type: Physical Melee Target: 1 Character Recover: 3 AP Description: Can only be used within the range of the caster's Twinkling Galaxy. Stops Twinkling Galaxy and change it to a more powerful version. Drops up to 4 shooting stars once every 0.3 seconds for 4.5 seconds and inflict melee physical damage to targets within a 7x7 cell range. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. [Lv 1]: ATK 700+(Sky Mastery Lv x5)% AoE: 13x13 cells/ Shooting Stars per Drop: 2 [Lv 2]: ATK 1200+(Sky Mastery Lv x10)% AoE: 13x13 cells/ Shooting Stars per Drop: 2 [Lv 3]: ATK 1700+(Sky Mastery Lv x15)% AoE: 11x11 cells/ Shooting Stars per Drop: 3 [Lv 4]: ATK 2200+(Sky Mastery Lv x20)% AoE: 11x11 cells/ Shooting Stars per Drop: 3 [Lv 5]: ATK 2700+(Sky Mastery Lv x25)% AoE: 9x9 cells/ Shooting Stars per Drop: 4 Id: (5474) All in the Sky All in the Sky Max Level: 10 Requirement: War Book Mastery 5, Rising Sun 1, Rising Moon 1 Skill Form: Active Type: Physical Melee Target: 1 Character Cost: 100 AP Description: Accumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target. If the target is a Player, the target's AP is lowered to 0, and if it's a Demi-Human or Demon race monster, it attacks 3 times. Damage additionally increases according to the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance. [Lv 1]: ATK 2000% [Lv 2]: ATK 4000% [Lv 3]: ATK 6000% [Lv 4]: ATK 8000% [Lv 5]: ATK 10000% [Lv 6]: ATK 12000% [Lv 7]: ATK 14000% [Lv 8]: ATK 16000% [Lv 9]: ATK 18000% [Lv 10]: ATK 20000% Id: (5475) Enchanting Sky Enchanting Sky Max Level: 10 Requirement: Sky Mastery 5 Skill Form: Active Type: Supportive Target: Caster Cost: 150 AP Description: Enters the Celestical Unity state by drawing the celestial energy into the caster's body. In the Celestical Unity state, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills. [Lv 1]: Duration: 90 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 270 seconds [Lv 4]: Duration: 360 seconds [Lv 5]: Duration: 450 seconds [Lv 6]: Duration: 540 seconds [Lv 7]: Duration: 630 seconds [Lv 8]: Duration: 720 seconds [Lv 9]: Duration: 810 seconds [Lv 10]: Duration: 900 seconds Id: (5476) Melt Away Melt Away Max Level: 5 Requirement: Mirage 1 Skill Form: Active Type: Magical Target: Ground Description: Melts one's own shadow and scatters it in front to inflict Shadow elemental magic damage to targets within range. Additionally, the user moves backward for 3 cells instantly and enters Shadow Cloaking state for 2 seconds. Damage is additionaly increased according to the caster's Base Level and CON. [Lv 1]: MATK 700% [Lv 2]: MATK 1400% [Lv 3]: MATK 2100% [Lv 4]: MATK 2800% [Lv 5]: MATK 3500% Id: (5477) Infiltrate Infiltrate Max Level: 5 Requirement: Mirage 1 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Instantly seeps into the target's shadow, inflicting melee physical damage to it. Additionally, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds. If an clone of Mirage exists within a 31x31 cells around the target, the clone will be moved to the caster's location. The skill cannot be used, when the location behind the target is not reachable. Damage is additionaly increased according to the caster's Base Level and CON. [Lv 1]: ATK 700% [Lv 2]: ATK 1400% [Lv 3]: ATK 2100% [Lv 4]: ATK 2800% [Lv 5]: ATK 3500% Id: (5478) Nightmare Erasion Nightmare Erasion Max Level: 1 Requirement: Basic Skill Skill Form: Active Type: Supportive Target: Caster Description: Removes the Nightmare effect applied to targets within a 15x15 range around you. Id: (5479) Mirage Mirage Max Level: 1 Requirement: Basic Skill Skill Form: Active Type: Supportive Target: Ground Description: Summons a mirage clone of the caster's appearance at a designated location. Mirage clones last for 20 seconds and can be summoned up to 3 times. The mirage clone uses skills in response to the skills used by the caster, and it's power is about 30% of the caster's. Shadow Dance = Shadow Dance Shadow Flash = Shadow Flash Kunai - Distortion = Kunai - Distortion Red Flame Cannon = Darkening Cannon Cold Blooded Cannon = Darkening Cannon Thundering Cannon = Darkening Cannon Golden Dragon Cannon = Darkening Cannon Darkening Cannon = Darkening Cannon Id: (5480) Shadow Hunting Shadow Hunting Max Level: 10 Requirement: Mirage 1 Skill Form: Active Type: Physical Melee Target: Ground Recover: 1 AP Description: Swings a shadow sword at the location to inflict melee physical damage to the target within 5x5 cells and inflicts Nightmare effect for 5 seconds. Damage is additionaly increased according to the Shadow Flash skill level, the caster's Base Level and POW. [Lv 1]: ATK 900+(Shadow Flash Lv x5)% [Lv 2]: ATK 1300+(Shadow Flash Lv x10)% [Lv 3]: ATK 1700+(Shadow Flash Lv x15)% [Lv 4]: ATK 2100+(Shadow Flash Lv x20)% [Lv 5]: ATK 2500+(Shadow Flash Lv x25)% [Lv 6]: ATK 2900+(Shadow Flash Lv x30)% [Lv 7]: ATK 3300+(Shadow Flash Lv x35)% [Lv 8]: ATK 3700+(Shadow Flash Lv x40)% [Lv 9]: ATK 4100+(Shadow Flash Lv x45)% [Lv 10]: ATK 4500+(Shadow Flash Lv x50)% Id: (5481) Shadow Dance Shadow Dance Max Level: 10 Requirement: Shadow Hunting 3 Skill Form: Active Type: Physical Melee Target: Caster Recover: 1 AP Description: Swipe a shadow to inflict melee physical damage to enemies within an area around you. Damage is additionaly increased according to the Shadow Hunting skill level, the caster's Base Level and POW. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level. [Lv 1]: ATK 1100+(Shadow Hunting Lv x50)% [Lv 2]: ATK 1700+(Shadow Hunting Lv x100)% [Lv 3]: ATK 2300+(Shadow Hunting Lv x150)% [Lv 4]: ATK 2900+(Shadow Hunting Lv x200)% [Lv 5]: ATK 3500+(Shadow Hunting Lv x250)% [Lv 6]: ATK 4100+(Shadow Hunting Lv x300)% [Lv 7]: ATK 4700+(Shadow Hunting Lv x350)% [Lv 8]: ATK 5300+(Shadow Hunting Lv x400)% [Lv 9]: ATK 5900+(Shadow Hunting Lv x450)% [Lv 10]: ATK 6500+(Shadow Hunting Lv x500)% Id: (5482) Shadow Flash Shadow Flash Max Level: 10 Requirement: Shadow Dance 5 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Fires a powerful shadow sword in a straight line, inflicting melee physical damage to all enemies within 3x10 cells in front. Damage is additionaly increased according to the Shadow Dance skill level, the caster's Base Level and POW. [Lv 1]: ATK 2500+(Shadow Dance Lv x100)% [Lv 2]: ATK 3300+(Shadow Dance Lv x200)% [Lv 3]: ATK 4100+(Shadow Dance Lv x300)% [Lv 4]: ATK 4900+(Shadow Dance Lv x400)% [Lv 5]: ATK 5700+(Shadow Dance Lv x500)% [Lv 6]: ATK 6500+(Shadow Dance Lv x600)% [Lv 7]: ATK 7300+(Shadow Dance Lv x700)% [Lv 8]: ATK 8100+(Shadow Dance Lv x800)% [Lv 9]: ATK 8900+(Shadow Dance Lv x900)% [Lv 10]: ATK 9700+(Shadow Dance Lv x1000)% Id: (5483) Huuma Shuriken - Grasp Huuma Shuriken - Grasp Max Level: 10 Requirement: Kunai - Distortion 3 Skill Form: Active Type: Physical Ranged Target: Ground Recover: 2 AP Description: After throwing a shuriken, a powerful Memorization Zone is installed in 1 cell, inflicting ranged physical damage every 0.25 seconds to enemies within the surrounding area for 5 seconds, as well a Nightmare effect for 5 seconds. Up to two Memorization Zones can be installed. Damage is additionaly increased according to the Huuma Shuriken - Construct skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level. [Lv 1]: ATK 900+(Construct Lv x5)% per Hit [Lv 2]: ATK 1100+(Construct Lv x10)% per Hit [Lv 3]: ATK 1300+(Construct Lv x15)% per Hit [Lv 4]: ATK 1500+(Construct Lv x20)% per Hit [Lv 5]: ATK 1700+(Construct Lv x25)% per Hit [Lv 6]: ATK 1900+(Construct Lv x30)% per Hit [Lv 7]: ATK 2100+(Construct Lv x35)% per Hit [Lv 8]: ATK 2300+(Construct Lv x40)% per Hit [Lv 9]: ATK 2500+(Construct Lv x45)% per Hit [Lv 10]: ATK 2700+(Construct Lv x50)% per Hit Id: (5484) Huuma Shuriken - Construct Huuma Shuriken - Construct Max Level: 10 Requirement: Huuma Shuriken - Grasp 5 Skill Form: Active Type: Physical Ranged Target: Ground Description: Throws a Huuma Shuriken filled with powerful energy in a straight line, inflicting ranged physical damage to enemies within a 5x13 range in front of the caster. If there is a Memorization Zone within the effect range, the Memorization Zone will explode to inflict additional ranged physical damage to all targets within 9x9 cells of the zone. Damage is additionaly increased according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai. [Lv 1]: ATK 1000+(Grasp Lv x30)% Explosion: ATK 1400+(Grasp Lv x30)% [Lv 2]: ATK 1400+(Grasp Lv x60)% Explosion: ATK 2000+(Grasp Lv x60)% [Lv 3]: ATK 1800+(Grasp Lv x90)% Explosion: ATK 2600+(Grasp Lv x90)% [Lv 4]: ATK 2200+(Grasp Lv x120)% Explosion: ATK 3200+(Grasp Lv x120)% [Lv 5]: ATK 2600+(Grasp Lv x150)% Explosion: ATK 3800+(Grasp Lv x150)% [Lv 6]: ATK 3000+(Grasp Lv x180)% Explosion: ATK 4400+(Grasp Lv x180)% [Lv 7]: ATK 3400+(Grasp Lv x210)% Explosion: ATK 5000+(Grasp Lv x210)% [Lv 8]: ATK 3800+(Grasp Lv x240)% Explosion: ATK 5600+(Grasp Lv x240)% [Lv 9]: ATK 4200+(Grasp Lv x270)% Explosion: ATK 6200+(Grasp Lv x270)% [Lv 10]: ATK 4600+(Grasp Lv x300)% Explosion: ATK 6800+(Grasp Lv x300)% Id: (5485) Kunai - Distortion Kunai - Distortion Max Level: 10 Requirement: Mirage 1 Skill Form: Active Type: Physical Ranged Target: Ground Recover: 1 AP Description: Throws a Kunai at 1 cell on the ground, inflicting ranged physical damage to enemies within a 5x5 cell range, as well a Nightmare effect for 5 seconds. In addition, installs a Distortion Zone on target cell for 5 seconds. Damage is additionaly increased according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 2 Kunais. [Lv 1]: ATK 400+(Kunai - Refraction Lv x7)% [Lv 2]: ATK 800+(Kunai - Refraction Lv x14)% [Lv 3]: ATK 1200+(Kunai - Refraction Lv x21)% [Lv 4]: ATK 1600+(Kunai - Refraction Lv x28)% [Lv 5]: ATK 2000+(Kunai - Refraction Lv x35)% [Lv 6]: ATK 2400+(Kunai - Refraction Lv x42)% [Lv 7]: ATK 2800+(Kunai - Refraction Lv x49)% [Lv 8]: ATK 3200+(Kunai - Refraction Lv x56)% [Lv 9]: ATK 3600+(Kunai - Refraction Lv x63)% [Lv 10]: ATK 4000+(Kunai - Refraction Lv x70)% Id: (5486) Kunai - Rotation Kunai - Rotation Max Level: 5 Requirement: Kunai - Distortion 3 Skill Form: Active Type: Physical Ranged Target: Caster Description: Scatters Kunais around the user, inflicting ranged physical damage to all targets around the caster every 0.5 seconds for 2 seconds and enter Shadow Cloaking state for 2 seconds. In addition, installs a Distortion Zone on the targets cells for 5 seconds. Damage is additionaly increased according to the Kunai - Distortion skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 5 Kunais. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level. [Lv 1]: ATK 1300+(Distortion Lv x50)% per Hit [Lv 2]: ATK 1800+(Distortion Lv x100)% per Hit [Lv 3]: ATK 2300+(Distortion Lv x150)% per Hit [Lv 4]: ATK 2800+(Distortion Lv x200)% per Hit [Lv 5]: ATK 3300+(Distortion Lv x250)% per Hit Id: (5487) Kunai - Refraction Kunai - Refraction Max Level: 10 Requirement: Kunai - Rotation 5 Skill Form: Active Type: Physical Ranged Target: Caster Description: Explodes all Distortion Zones installed within a 15x15 range around you at once, inflicting ranged physical damage to enemies within a 5x5 cell range every 0.25 seconds for 2 seconds. Damage is additionaly increased according to the Kunai - Rotation skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 5 Kunais. [Lv 1]: ATK 560+(Rotation Lv x7)% per Hit [Lv 2]: ATK 920+(Rotation Lv x14)% per Hit [Lv 3]: ATK 1280+(Rotation Lv x21)% per Hit [Lv 4]: ATK 1640+(Rotation Lv x28)% per Hit [Lv 5]: ATK 2000+(Rotation Lv x35)% per Hit [Lv 6]: ATK 2360+(Rotation Lv x42)% per Hit [Lv 7]: ATK 2720+(Rotation Lv x49)% per Hit [Lv 8]: ATK 3080+(Rotation Lv x56)% per Hit [Lv 9]: ATK 3440+(Rotation Lv x63)% per Hit [Lv 10]: ATK 3800+(Rotation Lv x70)% per Hit Id: (5488) Red Flame Cannon Red Flame Cannon Max Level: 10 Requirement: Basic Skill Skill Form: Active Type: Magical Target: Ground Description: Throws a Haze of Prominence on the ground to summon a powerful flame, which inflicts Fire elemental magical damage to all targets within range. Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of Prominence. [Lv 1]: MATK 1250+(Darkening C. Lv x50)% [Lv 2]: MATK 1800+(Darkening C. Lv x100)% [Lv 3]: MATK 2350+(Darkening C. Lv x150)% [Lv 4]: MATK 2900+(Darkening C. Lv x200)% [Lv 5]: MATK 3450+(Darkening C. Lv x250)% [Lv 6]: MATK 4000+(Darkening C. Lv x300)% [Lv 7]: MATK 4550+(Darkening C. Lv x350)% [Lv 8]: MATK 5100+(Darkening C. Lv x400)% [Lv 9]: MATK 5650+(Darkening C. Lv x450)% [Lv 10]: MATK 6200+(Darkening C. Lv x500)% Id: (5489) Cold Blooded Cannon Cold Blooded Cannon Max Level: 10 Requirement: Basic Skill Skill Form: Active Type: Magical Target: Ground Description: Throws a Haze of Icy Snow on the ground to summon a cold explosion, which inflicts Water elemental magical damage to all targets within range. Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level. Consumes 1 Haze of Icy Snow. [Lv 1]: MATK 350+(Darkening C. Lv x25)% [Lv 2]: MATK 700+(Darkening C. Lv x50)% [Lv 3]: MATK 1050+(Darkening C. Lv x75)% [Lv 4]: MATK 1400+(Darkening C. Lv x100)% [Lv 5]: MATK 1750+(Darkening C. Lv x125)% [Lv 6]: MATK 2100+(Darkening C. Lv x150)% [Lv 7]: MATK 2450+(Darkening C. Lv x175)% [Lv 8]: MATK 2800+(Darkening C. Lv x200)% [Lv 9]: MATK 3150+(Darkening C. Lv x225)% [Lv 10]: MATK 3500+(Darkening C. Lv x250)% Id: (5490) Thundering Cannon Thundering Cannon Max Level: 10 Requirement: Basic Skill Skill Form: Active Type: Magical Target: Ground Description: Throws a Haze of North Wind on the ground to summon a powerful wind, which inflicts Wind elemental magical damage to all targets within 3x13 cells. Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of North Wind. [Lv 1]: MATK 650+(Darkening C. Lv x50)% [Lv 2]: MATK 1300+(Darkening C. Lv x100)% [Lv 3]: MATK 1950+(Darkening C. Lv x150)% [Lv 4]: MATK 2600+(Darkening C. Lv x200)% [Lv 5]: MATK 3250+(Darkening C. Lv x250)% [Lv 6]: MATK 3900+(Darkening C. Lv x300)% [Lv 7]: MATK 4550+(Darkening C. Lv x350)% [Lv 8]: MATK 5200+(Darkening C. Lv x400)% [Lv 9]: MATK 5850+(Darkening C. Lv x450)% [Lv 10]: MATK 6500+(Darkening C. Lv x500)% Id: (5491) Golden Dragon Cannon Golden Dragon Cannon Max Level: 10 Requirement: Basic Skill Skill Form: Active Type: Magical Target: 1 Character Description: Throws a Haze of Mother Earth to the target, which inflicts Earth elemental magical damage to the target and surrounding enemies. Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of Mother Earth. [Lv 1]: MATK 370+(Darkening C. Lv x7)% [Lv 2]: MATK 590+(Darkening C. Lv x14)% [Lv 3]: MATK 810+(Darkening C. Lv x21)% [Lv 4]: MATK 1030+(Darkening C. Lv x28)% [Lv 5]: MATK 1250+(Darkening C. Lv x35)% [Lv 6]: MATK 1470+(Darkening C. Lv x42)% [Lv 7]: MATK 1690+(Darkening C. Lv x49)% [Lv 8]: MATK 1910+(Darkening C. Lv x56)% [Lv 9]: MATK 2130+(Darkening C. Lv x63)% [Lv 10]: MATK 2350+(Darkening C. Lv x70)% Id: (5492) Darkening Cannon Darkening Cannon Max Level: 10 Requirement: Basic Skill Skill Form: Active Type: Magical Target: Caster Recover: 2 AP Description: Swings a Haze of Pitch Darkness around the user, which inflicts Shadow elemental magical damage to all targets in range and inflicts Nightmare effect on them for 5 seconds. Damage is additionaly increased according to the caster's Base Level and SPL. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level. Consumes 1 Haze of Pitch Darkness. [Lv 1]: MATK 900% [Lv 2]: MATK 1400% [Lv 3]: MATK 1900% [Lv 4]: MATK 2400% [Lv 5]: MATK 2900% [Lv 6]: MATK 3400% [Lv 7]: MATK 3900% [Lv 8]: MATK 4400% [Lv 9]: MATK 4900% [Lv 10]: MATK 5400% Id: (5493) Shadow - Nightmare Shadow - Nightmare Max Level: 1 Requirement: Shadow Flash 7 Skill Form: Active(AP) Type: Physical Melee Target: Caster Cost: 30 AP Description: Inflicts a strong melee physical damage by absorbing the shadows of all enemies within a 13x13 cell range. Inflicts 1.5x damage to targets affected by the Nightmare effect (The Nightmare effect is canceled). Damage is additionaly increased according to the caster's Base Level and POW. [Lv 1]: ATK 15000% Id: (5494) Kunai - Nightmare Kunai - Nightmare Max Level: 1 Requirement: Kunai - Distortion 5, Kunai - Rotation 5, Kunai - Refraction 5 Skill Form: Active(AP) Type: Physical Ranged Target: Caster Cost: 30 AP Description: Inflicts a powerful ranged physical damage by scattering numerous memorization on all enemies within a 13x13 cell range. Inflicts 1.5x damage to targets affected by the Nightmare effect (The Nightmare effect is then canceled). Damage is additionaly increased according to the caster's Base Level and POW. [Lv 1]: ATK 15000% Id: (5495) Dark Dragon - Nightmare Dark Dragon - Nightmare Max Level: 1 Requirement: Mirage 1, Red Flame Cannon 5, Cold Blooded Cannon 5, Thundering Cannon 5, Golden Dragon Cannon 5, Darkening Cannon 5 Skill Form: Active(AP) Type: Magical Target: Caster Cost: 30 AP Description: Summons the shadow dragon in 11x11 cells around you, to inflict a powerful Shadow elemental magic damage. Inflicts additional Fire elemental magic damage of the same power to the targets affected by the Nightmare effect (The Nightmare effect is then canceled). Damage is additionaly increased according to the caster's Base Level and SPL. [Lv 1]: MATK 12000% Id: (5496) The Vigilante at Night Id: (5497) The Vigilante at Night Id: (6001) Dragonic Breath Dragonic Breath Max Level: 10 Requirement: Dragon Breath 10, Dragon Breath - Water 10 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 2 AP Description: Can only be used while riding an Dragon. Embracing the dragon's power in its body, it exhales a powerful dragon breath towards the target, inflicting ranged physical damage while ignoring physical defense of the target and surrounding enemies in it's range. Damage increases or decreases according to the caster's MaxHP and MaxSP. Damage additionally increases according to the caster's Base Level and POW. If the caster is under the Dragonic Aura effect, it increases the damage ratio from the caster's MaxHP and MaxSP. [Lv 1]: ATK 400%/AoE: 7x7 cells [Lv 2]: ATK 750%/AoE: 7x7 cells [Lv 3]: ATK 1100%/AoE: 7x7 cells [Lv 4]: ATK 1450%/AoE: 7x7 cells [Lv 5]: ATK 1800%/AoE: 7x7 cells [Lv 6]: ATK 2150%/AoE: 9x9 cells [Lv 7]: ATK 2500%/AoE: 9x9 cells [Lv 8]: ATK 2850%/AoE: 9x9 cells [Lv 9]: ATK 3200%/AoE: 9x9 cells [Lv 10]: ATK 3550%/AoE: 9x9 cells Id: (6002) Spark Blaster Spark Blaster Max Level: 10 Requirement: Mado Gear License 1, Manufacture Machine 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 2 AP Description: Can only be used while riding on an Mado Gear. Causes a electronic-explosion, inflicting ranged physical damage twice, ignoring physical defense, to the target and surrounding enemies within it's range. Damage additionally increases according to the casters Base Level and POW. [Lv 1]: ATK 1000% per Hit/AoE: 7x7 cells [Lv 2]: ATK 1750% per Hit/AoE: 7x7 cells [Lv 3]: ATK 2500% per Hit/AoE: 7x7 cells [Lv 4]: ATK 3250% per Hit/AoE: 7x7 cells [Lv 5]: ATK 4000% per Hit/AoE: 7x7 cells [Lv 6]: ATK 4750% per Hit/AoE: 9x9 cells [Lv 7]: ATK 5500% per Hit/AoE: 9x9 cells [Lv 8]: ATK 6250% per Hit/AoE: 9x9 cells [Lv 9]: ATK 7000% per Hit/AoE: 9x9 cells [Lv 10]: ATK 7750% per Hit/AoE: 9x9 cells Id: (6003) Triple Laser Triple Laser Max Level: 5 Requirement: Spark Blaster 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Can only be used while riding on an Mado Gear. Fires three beam attacks at the target, inflicting ranged physical damage 3 times. Damage additionally increases according to the caster's Base Level and POW, can inflict half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 900% per Hit [Lv 2]: ATK 1500% per Hit [Lv 3]: ATK 2100% per Hit [Lv 4]: ATK 2700% per Hit [Lv 5]: ATK 3300% per Hit Id: (6004) Mighty Smash Mighty Smash Max Level: 10 Requirement: Axe Stomp 3 Skill Form: Active Type: Physical Melee Target: Caster Description: Inflicts melee physical damage 3 times to surrounding targets by swinging your axe. Inflicts more damage and hits 5 times when under the Axe Stomp effect. Damage additionally increases according to the caster's Base Level and POW. Requires Axe. [Lv 1]: ATK 400%/450%(Axe Stomp) per Hit AoE: 3x3 cells [Lv 2]: ATK 700%/750%(Axe Stomp) per Hit AoE: 3x3 cells [Lv 3]: ATK 1000%/1050%(Axe Stomp) per Hit AoE: 3x3 cells [Lv 4]: ATK 1300%/1350%(Axe Stomp) per Hit AoE: 3x3 cells [Lv 5]: ATK 1600%/1650%(Axe Stomp) per Hit AoE: 5x5 cells [Lv 6]: ATK 1900%/1950%(Axe Stomp) per Hit AoE: 5x5 cells [Lv 7]: ATK 2200%/2250%(Axe Stomp) per Hit AoE: 5x5 cells [Lv 8]: ATK 2500%/2550%(Axe Stomp) per Hit AoE: 5x5 cells [Lv 9]: ATK 2800%/2850%(Axe Stomp) per Hit AoE: 7x7 cells [Lv 10]: ATK 3100%/3150%(Axe Stomp) per Hit AoE: 7x7 cells Id: (6005) Explosive Powder Explosive Powder Max Level: 5 Requirement: Bionic Mastery 3 Skill Form: Active Type: Physical Melee Target: Caster Recover: 2 AP Description: Scatters volatile explosive powder, inflicting 3 times melee physical damage to surrounding enemies. Inflicts more damage and hits 5 times when under the Research Report effect. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 850% per Hit Research Report: ATK 950% per Hit AoE: 7x7 cells [Lv 2]: ATK 1300% per Hit Research Report: ATK 1500% per Hit AoE: 7x7 cells [Lv 3]: ATK 1750% per Hit Research Report: ATK 2050% per Hit AoE: 7x7 cells [Lv 4]: ATK 2200% per Hit Research Report: ATK 2600% per Hit AoE: 7x7 cells [Lv 5]: ATK 2650% per Hit Research Report: ATK 3150% per Hit AoE: 7x7 cells Id: (6006) Mayhemic Thorns Mayhemic Thorns Max Level: 10 Requirement: Bionic Mastery 5, Explosive Powder 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Recover: 2 AP Description: Summons a giant thorn plant to strike the target, inflicting ranged physical damage 3 times to the target and surrounding enemies within it's range. Inflicts more damage and hits 5 times when under the Research Report effect. Damage additionally increases according to the caster's Base Level and POW, can inflict half of the total Critical Damage based on the caster's Critical chance. [Lv 1]: ATK 450% per Hit Research Report: ATK 550% per Hit AoE: 7x7 cells [Lv 2]: ATK 700% per Hit Research Report: ATK 850% per Hit AoE: 7x7 cells [Lv 3]: ATK 950% per Hit Research Report: ATK 1150% per Hit AoE: 7x7 cells [Lv 4]: ATK 1200% per Hit Research Report: ATK 1450% per Hit AoE: 7x7 cells [Lv 5]: ATK 1450% per Hit Research Report: ATK 1750% per Hit AoE: 7x7 cells [Lv 6]: ATK 1700% per Hit Research Report: ATK 2050% per Hit AoE: 9x9 cells [Lv 7]: ATK 1950% per Hit Research Report: ATK 2350% per Hit AoE: 9x9 cells [Lv 8]: ATK 2200% per Hit Research Report: ATK 2650% per Hit AoE: 9x9 cells [Lv 9]: ATK 2450% per Hit Research Report: ATK 2950% per Hit AoE: 9x9 cells [Lv 10]: ATK 2700% per Hit Research Report: ATK 3250% per Hit AoE: 9x9 cells Id: (8000) Id: (8001) Touch of Heal Touch of Heal Max Level: 5 Description: Restore the Master's HP with a method that mimics the Acolyte's Heal skill. The amount of restored HP is affected by the skill's level, Humonculi's Base Level and INT. Each cast requires 1 Condensed Red Potion. SP Consumption By Level [Lv 1]: 13 SP [Lv 2]: 16 SP [Lv 3]: 19 SP [Lv 4]: 22 SP [Lv 5]: 25 SP Id: (8002) Emergency Avoid Emergency Avoid Max Level: 5 Description: Temporarily increase the moving speed of caster and Homunculus so that they can escape from a critical situation. [Lv 1]: Duration: 40 seconds, Movement Speed +10% [Lv 2]: Duration: 35 seconds, Movement Speed +20% [Lv 3]: Duration: 30 seconds Movement Speed +30% [Lv 4]: Duration: 25 seconds Movement Speed +40% [Lv 5]: Duration: 20 seconds Movement Speed +50% Id: (8003) Brain Surgery Brain Surgery Max Level: 5 Skill Form: Passive Description: Alter the Lif Homunculus's brain to increase its Max SP, SP Recovery Rate and the effectiveness of the Healing Hands skill. [Lv 1]: Max SP +1% SP Recovery +3% Healing Hands +2% [Lv 2]: Max SP +2% SP Recovery +6% Healing Hands+4% [Lv 3]: Max SP +3% SP Recovery +9% Healing Hands +6% [Lv 4]: Max SP+ 4% SP Recovery +12% Healing Hands +8% [Lv 5]: Max SP +5% SP Recovery +15% Healing Hands +10% Id: (8004) Mental Change Mental Change Max Level: 3 Description: Exchange the Lif Homunculus's Max SP with its Max HP for this skill's duration. Upon activating this skill, Lif's HP will be fully restored and will perform normal attacks that inflict damage equal to its Magic Attack Power. This skill is canceled after its duration and Lif's remaining HP and SP will become 10. [Lv 1]: 1 Min Duration 10 Min Cast Delay [Lv 2]: 3 Min Duration 15 Min Cast Delay [Lv 3]: 5 Min Duration 20 Min Cast Delay Id: (8005) Castling Castling Max Level:5 Description: Instantly switch the location of the caster with the Amistr Homunculus so that monsters attacking the caster will target Amistr instead. [Lv 1]: 20% Success Chance [Lv 2]: 40% Success Chance [Lv 3]: 60% Success Chance [Lv 4]: 80% Success Chance [Lv 5]: 100% Success Chance Id: (8006) Defense Defense Max Level:5 Description: Enhance the Defense of the caster and the Amistr Homunculus for this skill's duration. [Lv 1]: DEF+ 2, Duration: 40 seconds [Lv 2]: DEF +4, Duration: 35 seconds [Lv 3]: DEF +6, Duration: 30 seconds [Lv 4]: DEF +8, Duration: 25 seconds [Lv 5]: DEF +10, Duration: 20 seconds Id: (8007) Adamantium Skin Adamantium Skin Max Level: 5 Skill Form: Passive Description: Permanently increase the Homunculus's Defense, Max HP and HP Recovery Rate. [Lv 1]: DEF +4, Max HP +2%, HP Recovery Rate +5% [Lv 2]: DEF +8, Max HP +4%, HP Recovery Rate +10% [Lv 3]: DEF +12, Max HP +6%, HP Recovery Rate +15% [Lv 4]: DEF +16, Max HP +8%, HP Recovery Rate +20% [Lv 5]: DEF +20, Max HP +10%, HP Recovery Rate +25% Id: (8008) Blood Lust Blood Lust Max Level: 3 Description: Increase the Homunculus's Attack Power for the duration of this skill. During the Blood Lust status, each attack has the chance of restoring an amount of HP to Homunculus equal to 20% of the damage inflicted to targeted enemy. [Lv 1]: Duration: 1 Min, Attack Power +130% HP Gain Chance +3%, 5 Min Cast Delay [Lv 2]: Duration: 3 Min, Attack Power +140% HP Gain Chance +6%, 10 Min Cast Delay [Lv 3]: Duration: 5 Min, Attack Power +150% HP Gain Chance +9%, 15 Min Cast Delay Id: (8009) Moonlight Moonlight Max Level:5 Description: Command Filir Homunculus to peck repeatedly at a nearby target. [Lv 1]: 1 Peck, Damage +220% [Lv 2]: 2 Pecks, Damage +330% [Lv 3]: 2 Pecks, Damage +440% [Lv 4]: 2 Pecks, Damage +550% [Lv 5]: 3 Pecks, Damage +660% Id: (8010) Fleet Move Fleet Move Max Level:5 Description: Temporarily increase Filir Homunculus's Attack Power and Speed. [Lv 1]: Aspd +3 Attack Power +110% 60 Sec Duration 60 Sec Cast Delay [Lv 2]: Aspd +6 Attack Power +115% 55 Sec Duration 70 Sec Cast Delay [Lv 3]: Aspd +9 Attack Power +120% 50 Sec Duration 80 Sec Cast Delay [Lv 4]: Aspd +12 Attack Power +125% 45 Sec Duration 90 Sec Cast Delay [Lv 5]: Aspd +15 Attack Power +130% 40 Sec Duration 120 Sec Cast Delay Id: (8011) Over Speed Over Speed Max Level: 5 Description: Temporarily increase Filir Homunculus's Flee Rate by pushing it to its physical limits. [Lv 1]: Flee Rate +20 60 Sec Duration 60 Sec Cast Delay [Lv 2]: Flee Rate +30 55 Sec Duration 70 Sec Cast Delay [Lv 3]: Flee Rate +40 50 Sec Duration 80 Sec Cast Delay [Lv 4]: Flee Rate +50 45 Sec Duration 90 Sec Cast Delay [Lv 5]: Flee Rate +60 40 Sec Duration 120 Sec Cast Delay Id: (8012) S.B.R.44 S.B.R.44 Max Level: 3 Description: Sacrifice intimacy between the caster and Homunculus to inflict great damage to a targeted enemy. Id: (8013) Caprice Caprice Max Level: 5 Description: Cast a random Bolt skill. The level of the Bolt skill cast is affected by the skill level of Caprice. [Lv 1]: Cast [Lv 1] Bolt skill [Lv 2]: Cast [Lv 2] Bolt skill [Lv 3]: Cast [Lv 3] Bolt skill [Lv 4]: Cast [Lv 4] Bolt skill [Lv 5]: Cast [Lv 5] Bolt skill Id: (8014) Chaotic Benediction Chaotic Benediction Max Level:5 Description: Restore HP to a target randomly selected among enemies, the Homuculus's master or the Homunculus itself. [Lv 1]: [Lv 1] Heal 20% Chance of Healing Self 30% Chance of Healing Master 50% Chance of Healing Enemy [Lv 2]: [Lv 1]~2 Heal 50% Chance of Healing Self 10% Chance of Healing Master 40% Chance of Healing Enemy [Lv 3]: [Lv 1]~3 Heal 25% Chance of Healing Self 50% Chance of Healing Master 25% Chance of Healing Enemy [Lv 4]: [Lv 1]~4 Heal 60% Chance of Healing Self 4% Chance of Healing Master 36% Chance of Healing Enemy [Lv 5]: [Lv 1]~5 Heal 34% Chance of Healing Self 33% Chance of Healing Master 33% Chance of Healing Enemy Id: (8015) Change Instruction Change Instruction Max Level: 5 Skill Form: Passive Description: Increase Homunculus's INT and STR. [Lv 1]: +1 INT, +1 STR [Lv 2]: +2 INT, +1 STR [Lv 3]: +2 INT, +3 STR [Lv 4]: +4 INT, +4 STR [Lv 5]: +5 INT, +4 STR Id: (8016) Bio Explosion Bio Explosion Max Level: 3 Description: Command the Homunculus to self destruct, inflicting splashed damage within 9*9 cells, proportionate to Homunculus's Max HP, that pierces the Defense of targeted enemies. If Homunculus successfully destroys itself, the intimacy between Homunculus and master is reduced to 1. [Lv 1]: Damage = Max HP*1 [Lv 2]: Damage = Max HP*1.5 [Lv 3]: Damage = Max HP*2 Id: (8017) Id: (8018) Summon Legion Summon Legion Max Level: 5 Description: Summon a group of bugs and attack one target Increasing the skill's level summons more powerful group of bugs. [Lv 1]: Summon Hornet, Duration: 20 seconds [Lv 2]: Summon Giant Hornet, Duration: 30 seconds [Lv 3]: Summon Giant Hornet, Duration: 40 seconds [Lv 4]: Summon Luciola Vespa, Duration: 50 seconds [Lv 5]: Summon Luciola Vespa, Duration: 60 seconds Id: (8019) Needle of Paralyze Needle of Paralyze Max Level: 10 Description: Causes Paralyze status to the targeted enemy along with Poison element damage which ignores the target's DEF. Paralyzed enemies can't move and have increased Casting Time as well as decreased DEF. Damage additionally increases according to the Homunculus' Base Level and DEX. Paralyze duration will be reduced based on target's VIT and LUK. [Lv 1]: ATK 450%, 35% Paralyze Chance [Lv 2]: ATK 900%, 40% Paralyze Chance [Lv 3]: ATK 1350%, 45% Paralyze Chance [Lv 4]: ATK 1800%, 50% Paralyze Chance [Lv 5]: ATK 2250%, 55% Paralyze Chance [Lv 6]: ATK 2700%, 60% Paralyze Chance [Lv 7]: ATK 3150%, 65% Paralyze Chance [Lv 8]: ATK 3600%, 70% Paralyze Chance [Lv 9]: ATK 4050%, 75% Paralyze Chance [Lv 10]: ATK 4500%, 80% Paralyze Chance Id: (8020) Poison Mist Poison Mist Max Level: 5 Description: Spread poison mist to certain area on the ground to inflict constant Poison element damage and Poison Fog status to enemies inside the range. Damage additionally increases according to the Homunculus's Base Level and DEX. Only 1 Poison Mist can be in place at the same time. [Lv 1]: MATK 200%, Duration: 3 seconds [Lv 2]: MATK 400%, Duration: 6 seconds [Lv 3]: MATK 600%, Duration: 9 seconds [Lv 4]: MATK 800%, Duration: 12 seconds [Lv 5]: MATK 1000%, Duration: 15 seconds Id: (8021) Pain Killer Pain Killer Max Level: 10 Description: Inject Paralyzing Poison in the owner, reducing it's delay from the damage and actual damage itself. [Lv 1]: Duration: 330 seconds [Lv 2]: Duration: 360 seconds [Lv 3]: Duration: 390 seconds [Lv 4]: Duration: 420 seconds [Lv 5]: Duration: 450 seconds [Lv 6]: Duration: 480 seconds [Lv 7]: Duration: 510 seconds [Lv 8]: Duration: 540 seconds [Lv 9]: Duration: 570 seconds [Lv 10]: Duration: 600 seconds Id: (8022) Light of Regen Light of Regenerate Max Level: 5 Description: Homunculus spells light of regeneration effect to the caster, sacrificing itself to resurrect the master automatically during the duration. When using other resurrection items, the item effect will be activated before this effect. Resurrection recovering HP increases based on skill level. [Lv 1]: Duration: 360 seconds [Lv 2]: Duration: 420 seconds [Lv 3]: Duration: 480 seconds [Lv 4]: Duration: 540 seconds [Lv 5]: Duration: 600 seconds Id: (8023) Overed Boost Overed Boost Max Level: 5 Description: Temporarily fixing Homunculus' and master's FLEE and Attack Speed, DEF decreases by 1/2. But, no other FLEE or Attack Speed changing effect is possible during this skill's duration. After the effect ends, the Homunculus' hungry level and master's SP decreases to half. [Lv 1]: FLEE 440/Attack Speed 182 [Lv 2]: FLEE 480/Attack Speed 184 [Lv 3]: FLEE 520/Attack Speed 186 [Lv 4]: FLEE 560/Attack Speed 188 [Lv 5]: FLEE 600/Attack Speed 190 Id: (8024) Eraser Cutter Eraser Cutter Max Level: 10 Description: Creates a sonic blade, that attacks a target at the distance multiple times. Inflicts Neutral elemental magic damage to a target and ignores the target's MDEF. Damage additionally increases according to the Homunculus' Base Level and INT. [Lv 1]: MATK 450% [Lv 2]: MATK 900% [Lv 3]: MATK 1350% [Lv 4]: MATK 1800% [Lv 5]: MATK 2250% [Lv 6]: MATK 2700% [Lv 7]: MATK 3150% [Lv 8]: MATK 3600% [Lv 9]: MATK 4050% [Lv 10]: MATK 4500% Id: (8025) Xeno Slasher Xeno Slasher Max Level: 10 Description: Inflicts Wind elemental magic damage to enemies within skill's range and ignores the targets MDEF. Damage additionally increases according to the Homunculus' Base Level and INT. [Lv 1]: 350% MATK, 3x3 AoE [Lv 2]: 700% MATK, 3x3 AoE [Lv 3]: 1050% MATK, 3x3 AoE [Lv 4]: 1400% MATK, 5x5 AoE [Lv 5]: 1750% MATK, 5x5 AoE [Lv 6]: 2100% MATK, 5x5 AoE [Lv 7]: 2450% MATK, 7x7 AoE [Lv 8]: 2800% MATK, 7x7 AoE [Lv 9]: 3150% MATK, 7x7 AoE [Lv 10]: 3500% MATK, 9x9 AoE Id: (8026) Silent Breeze Silent Breeze Max Level: 5 Description: Wind of silence. Give certain HP recovery to 1 target and immediate Silence effect to prevent the target from casting any skills. And this Silence effect will be removing other certain curse effects. Success Rate is doubled when casting on allies. [Lv 1]: Duration: 9 seconds [Lv 2]: Duration: 12 seconds [Lv 3]: Duration: 15 seconds [Lv 4]: Duration: 18 seconds [Lv 5]: Duration: 21 seconds Id: (8027) Style Change Style Change Max Level: 1 Description: Changes Homunculus' style from Fighter to Grappler or from Grappler to Fighter. When attacking or getting damaged during Fighter status, gathers Spirit Spheres for certain rate. Id: (8028) Sonic Claw Sonic Claw Max Level: 5 Description: Only available in Fighter style. Activates an high speed nail attack to one target. Attack is possible as many as currently possessing number of Spirit Spheres. Skill does not activates when out of Spirit Spheres. Damage additionally increases according to the Homunculus' Base Level. [Lv 1]: Damage 60% [Lv 2]: Damage 120% [Lv 3]: Damage 180% [Lv 4]: Damage 240% [Lv 5]: Damage 300% Id: (8029) Silvervein Rush Silvervein Rush Max Level: 10 Description: Only available in Fighter style and after Sonic Claw skill activation. Consumes 1 Spirit Sphere when casting the skill damaging the target. Damage additionally increases according to the Homunculus' Base Level and STR. [Lv 1]: 250% Damage [Lv 2]: 500% Damage [Lv 3]: 750% Damage [Lv 4]: 1000% Damage [Lv 5]: 1250% Damage [Lv 6]: 1500% Damage [Lv 7]: 1750% Damage [Lv 8]: 2000% Damage [Lv 9]: 2250% Damage [Lv 10]: 2500% Damage Id: (8030) Midnight Frenzy Midnight Frenzy Max Level: 10 Description: Only available in Fighter style and after Silvervein Rush skill activation. Consumes 1 Spirit Spheres when casting the skill damaging the target. Damage additionally increases according to the Homunculus' Base Level and STR. The Sonic Claw skill can be used afterwards as a skill combo. [Lv 1]: ATK 450% [Lv 2]: ATK 900% [Lv 3]: ATK 1350% [Lv 4]: ATK 1800% [Lv 5]: ATK 2250% [Lv 6]: ATK 2700% [Lv 7]: ATK 3150% [Lv 8]: ATK 3600% [Lv 9]: ATK 4050% [Lv 10]: ATK 4500% Id: (8031) Stahl Horn Stahl Horn Max Level: 10 Description: Dashes against one target, inflicting damage and causing Stun effect. Damage additionally increases according to the Homunculus' Base Level and VIT. [Lv 1]: ATK 1800%, Stun Chance: 22% [Lv 2]: ATK 2100%, Stun Chance: 24% [Lv 3]: ATK 2400%, Stun Chance: 26% [Lv 4]: ATK 2700%, Stun Chance: 28% [Lv 5]: ATK 3000%, Stun Chance: 30% [Lv 6]: ATK 3300%, Stun Chance: 32% [Lv 7]: ATK 3600%, Stun Chance: 34% [Lv 8]: ATK 3900%, Stun Chance: 36% [Lv 9]: ATK 4200%, Stun Chance: 38% [Lv 10]: ATK 4500%, Stun Chance: 40% Id: (8032) Goldene Ferse : Heel of Gold Goldene Ferse : Heel of Gold Max Level: 5 Description: Increases Homunculus' FLEE and Attack Speed and normal attacks turns into Holy element damage for certain chance. During the skill's duration, Stahl Horn will be activated as an Holy element attack. This skill cannot be casted along with the Angriffs Modus skill. [Lv 1]: FLEE +20, Attack Speed +10% 4% chance for Holy element activation, Duration: 30 seconds [Lv 2]: FLEE +30, Attack Speed +14% 6% chance for Holy element activation, Duration: 45 seconds [Lv 3]: FLEE +40, Attack Speed +18% 8% chance for Holy element activation, Duration: 60 seconds [Lv 4]: FLEE +50, Attack Speed +22% 10% chance for Holy element activation, Duration: 75 seconds [Lv 5]: FLEE +60, Attack Speed +26% 12% chance for Holy element activation, Duration: 90 seconds Id: (8033) Stein Wand Stein Wand Max Level: 5 Description: Immediately casts Safety Wall under Homunculus and master. Also increases DEF and MDEF for the duration. [Lv 1]: DEF +100, MDEF +30, Duration: 200 seconds [Lv 2]: DEF +200, MDEF +60, Duration: 300 seconds [Lv 3]: DEF +300, MDEF +90, Duration: 400 seconds [Lv 4]: DEF +400, MDEF +120, Duration: 500 seconds [Lv 5]: DEF +500, MDEF +150, Duration: 600 seconds Id: (8034) Heilige Stange : Divine Spear Heilige Stange : Divine Spear Max Level: 10 Description: Inflicts Holy elemental magic damage which ignores MDEF to one target and all nearby enemies. Damage additionally increases according to the Homunculus' Base Level and VIT. [Lv 1]: MATK 1750%/AoE: 3x3 cells [Lv 2]: MATK 2000%/AoE: 3x3 cells [Lv 3]: MATK 2250%/AoE: 3x3 cells [Lv 4]: MATK 2500%/AoE: 3x3 cells [Lv 5]: MATK 2750%/AoE: 5x5 cells [Lv 6]: MATK 3000%/AoE: 5x5 cells [Lv 7]: MATK 3250%/AoE: 5x5 cells [Lv 8]: MATK 3500%/AoE: 5x5 cells [Lv 9]: MATK 3750%/AoE: 7x7 cells [Lv 10]: MATK 4000%/AoE: 7x7 cells Id: (8035) Angriffs Modus Angriffs Modus Max Level: 5 Description: Increases Homunculus' damage for the skill's duration, at the cost of reducing DEF and FLEE greatly. This skill cannot be used with Goldene Ferse skill. [Lv 1]: Damage +70, DEF -30, FLEE -35, Duration: 30 seconds [Lv 2]: Damage +90, DEF -40, FLEE -45, Duration: 45 seconds [Lv 3]: Damage +110, DEF -50, FLEE -55, Duration: 60 seconds [Lv 4]: Damage +130, DEF -60, FLEE -65, Duration: 75 seconds [Lv 5]: Damage +150, DEF -70, FLEE -75, Duration: 90 seconds Id: (8036) Tinder Breaker Tinder Breaker Max Level: 5 Description: Approaches the target and breakes it's joint by dealing fixed physical damage and decreasing the target's FLEE by 50% for a certain duration. Damage additionally increases according to the Homunculus' Base Level and the duration of the FLEE reduction is based on the Homunculus' STR. Consumes 1 Spirit Sphere. [Lv 1]: 2500 Base Damage [Lv 2]: 5000 Base Damage [Lv 3]: 7500 Base Damage [Lv 4]: 10000 Base Damage [Lv 5]: 12500 Base Damage Id: (8037) C.B.C : Continual Break Combo C.B.C (Continual Break Combo) Max Level: 5 Description: Only available as a linked skill after Tinder Breaker activation. Inflicts fixed physical damage to the target. Damage additionally increases according to the Homunculus' Base Level. Consumes 1 Spirit Sphere. [Lv 1]: 4000 Base Damage [Lv 2]: 8000 Base Damage [Lv 3]: 12000 Base Damage [Lv 4]: 16000 Base Damage [Lv 5]: 20000 Base Damage Id: (8038) E.Q.C : Eternal Quick Combo E.Q.C (Eternal Quick Combo) Max Level: 5 Description: Only available as a linked skill after C.B.C activation. Inflicts fixed physical damage to the target. Damage additionally increases according to the Homunculus' Base Level. Consumes 2 Spirit Spheres. [Lv 1]: 6000 Base Damage [Lv 2]: 12000 Base Damage [Lv 3]: 18000 Base Damage [Lv 4]: 24000 Base Damage [Lv 5]: 30000 Base Damage Id: (8039) Magma Flow Magma Flow Max Level: 5 Description: Erupts magma for certain chance everytime Homunculus recieves damage. Inflicts Fire elemental damage to all enemies around it. [Lv 1]: 100% Damage, 3x3 AoE, 3% Activation Chance [Lv 2]: 200% Damage, 3x3 AoE, 6% Activation Chance [Lv 3]: 300% Damage, 3x3 AoE, 9% Activation Chance [Lv 4]: 400% Damage, 5x5 AoE, 12% Activation Chance [Lv 5]: 500% Damage, 5x5 AoE, 15% Activation Chance Id: (8040) Granitic Armor Granitic Armor Max Level: 5 Description: Creates a granite based strong armor, temporarily increases Homunculus and master's defense for reducing damage. Consumes certain amount of HP after the skill's duration. Duration is 60 seconds. [Lv 1]: Reduce 2% Damage, cost 6% HP [Lv 2]: Reduce 4% Damage, cost 12% HP [Lv 3]: Reduce 6% Damage, cost 18% HP [Lv 4]: Reduce 8% Damage, cost 24% HP [Lv 5]: Reduce 10% Damage, cost 30% HP Id: (8041) Lava Slide Lava Slide Max Level: 10 Description: Sprays down the lava on to the ground, that inflicts Fire elemental physical damage to all enemies in the range. Damage additionally increases according to the Homunculus's Base Level and STR. Only 1 Lava Slide can be in place at the same time. [Lv 1]: ATK 50%, Duration: 6 seconds [Lv 2]: ATK 100%, Duration: 7 seconds [Lv 3]: ATK 150%, Duration: 8 seconds [Lv 4]: ATK 200%, Duration: 9 seconds [Lv 5]: ATK 250%, Duration: 10 seconds [Lv 6]: ATK 300%, Duration: 11 seconds [Lv 7]: ATK 350%, Duration: 12 seconds [Lv 8]: ATK 400%, Duration: 13 seconds [Lv 9]: ATK 450%, Duration: 14 seconds [Lv 10]: ATK 500%, Duration: 15 seconds Id: (8042) Pyroclastic Pyroclastic Max Level: 10 Description: Temporarily increases Homunculus and master's ATK. [Lv 1]: Duration: 330 seconds [Lv 2]: Duration: 360 seconds [Lv 3]: Duration: 390 seconds [Lv 4]: Duration: 420 seconds [Lv 5]: Duration: 450 seconds [Lv 6]: Duration: 480 seconds [Lv 7]: Duration: 510 seconds [Lv 8]: Duration: 540 seconds [Lv 9]: Duration: 570 seconds [Lv 10]: Duration: 600 seconds Id: (8043) Volcanic Ash Volcanic Ash Max Level: 5 Description: Sprays volcanic ashes to the ground that inflicts Volcanic Ash effect to all tragets within skill range. Volcanic Ash effected targets will lose half of their HIT and gains 50% chance of failure when casting skills. Also, there will be additional damage when recieving Fire elemental attacks while in Volcanic Ash's effect range. Reduces 50% DEF of Plant monsters and reduces 50% damage and FLEE of Water monsters. Volcanic Ash effect's duration increases based on skill level. Only 3 Volcanic Ashes can be casted at same time. [Lv 1]: Duration: 8 seconds [Lv 2]: Duration: 16 seconds [Lv 3]: Duration: 24 seconds [Lv 4]: Duration: 32 seconds [Lv 5]: Duration: 40 seconds Id: (8044) Blast Forge Blast Forge Max Level: 10 Description: Creates a furnace of flame that inflicts Fire element melee physical damage to nearby enemies twice every second that ignores the target's physical defense on the ground for 5 seconds. Damage is additionally increased according to the Homunculus' Base Level and STR. A maximum of 1 Blast Forge can be installed. [Lv 1]: ATK 70%/AoE: 3x3 cells [Lv 2]: ATK 140%/AoE: 3x3 cells [Lv 3]: ATK 210%/AoE: 3x3 cells [Lv 4]: ATK 280%/AoE: 3x3 cells [Lv 5]: ATK 350%/AoE: 5x5 cells [Lv 6]: ATK 420%/AoE: 5x5 cells [Lv 7]: ATK 490%/AoE: 5x5 cells [Lv 8]: ATK 560%/AoE: 5x5 cells [Lv 9]: ATK 630%/AoE: 7x7 cells [Lv 10]: ATK 700%/AoE: 7x7 cells Id: (8045) Tempering Tempering Max Level: 10 Description: Increases the owner's P.ATK for a certain period of time. [Lv 1]: P.ATK +6, Duration: 45 seconds [Lv 2]: P.ATK +7, Duration: 60 seconds [Lv 3]: P.ATK +8, Duration: 75 seconds [Lv 4]: P.ATK +9, Duration: 90 seconds [Lv 5]: P.ATK +10, Duration: 105 seconds [Lv 6]: P.ATK +11, Duration: 120 seconds [Lv 7]: P.ATK +12, Duration: 135 seconds [Lv 8]: P.ATK +13, Duration: 150 seconds [Lv 9]: P.ATK +14, Duration: 165 seconds [Lv 10]: P.ATK +15, Duration: 180 seconds Id: (8046) Classy Flutter Classy Flutter Max Level: 10 Skill Form: Passive Description: Increases the MATK of Homunculus Eira. [Lv 1]: MATK +160 [Lv 2]: MATK +220 [Lv 3]: MATK +280 [Lv 4]: MATK +340 [Lv 5]: MATK +400 [Lv 6]: MATK +460 [Lv 7]: MATK +520 [Lv 8]: MATK +580 [Lv 9]: MATK +640 [Lv 10]: MATK +700 Id: (8047) Twister Cutter Twister Cutter Max Level: 10 Description: Inflicts Wind elemental magic damge to one target that ignores the target's magic defense. [Lv 1]: MATK 480% [Lv 2]: MATK 960% [Lv 3]: MATK 1440% [Lv 4]: MATK 1920% [Lv 5]: MATK 2400% [Lv 6]: MATK 2880% [Lv 7]: MATK 3360% [Lv 8]: MATK 3840% [Lv 9]: MATK 4320% [Lv 10]: MATK 4800% Id: (8048) Absolute Zephyr Absolute Zephyr Max Level: 10 Description: Inflicts Neutral elemental magic damage that ignores magic defense to one target and enemies within the surrounding range. Damage is additionally increased according to the Homunculus' Base Level and INT. [Lv 1]: MATK 1450%/AoE: 3x3 cells [Lv 2]: MATK 1900%/AoE: 3x3 cells [Lv 3]: MATK 2350%/AoE: 3x3 cells [Lv 4]: MATK 2800%/AoE: 5x5 cells [Lv 5]: MATK 3250%/AoE: 5x5 cells [Lv 6]: MATK 3700%/AoE: 5x5 cells [Lv 7]: MATK 4150%/AoE: 7x7 cells [Lv 8]: MATK 4600%/AoE: 7x7 cells [Lv 9]: MATK 5050%/AoE: 7x7 cells [Lv 10]: MATK 5500%/AoE: 9x9 cells Id: (8049) Brushup Claw Brushup Claw Max Level: 10 Skill Form: Passive Description: Increases the ATK of Homunculus Eleanor. [Lv 1]: ATK +160 [Lv 2]: ATK +220 [Lv 3]: ATK +280 [Lv 4]: ATK +340 [Lv 5]: ATK +400 [Lv 6]: ATK +460 [Lv 7]: ATK +520 [Lv 8]: ATK +580 [Lv 9]: ATK +640 [Lv 10]: ATK +700 Id: (8050) Blazing And Furious Blazing And Furious Max Level: 10 Description: Approaches 1 target quickly and inflicts Neutral element melee physical damage that ignores physical defense to the target and enemies within range. Can only be used when there is 1 Spirit Sphere or more. Number of attacks depends on number of remaining Spirit Sphere and all remaining Spirit Sphere is consumed upon using the skill. Damage is additionally increased according to the Homunculus' Base Level and STR. [Lv 1]: ATK 80%/AoE: 3x3 cells [Lv 2]: ATK 160%/AoE: 3x3 cells [Lv 3]: ATK 240%/AoE: 3x3 cells [Lv 4]: ATK 320%/AoE: 3x3 cells [Lv 5]: ATK 400%/AoE: 5x5 cells [Lv 6]: ATK 480%/AoE: 5x5 cells [Lv 7]: ATK 560%/AoE: 5x5 cells [Lv 8]: ATK 640%/AoE: 5x5 cells [Lv 9]: ATK 720%/AoE: 7x7 cells [Lv 10]: ATK 800%/AoE: 7x7 cells Id: (8051) The One Fighter Rises The One Fighter Rises Max Level: 10 Description: Inflicts Neutral elemental melee physical damage to all targets around Eleanor, this skill ignores target's physical defense. Damage additionally increases according to the Homunculus' Base Level and STR. Summons the maximum amount of Spirit Spheres upon using the skill. [Lv 1]: ATK 580%/AoE: 3x3 cells [Lv 2]: ATK 1160%/AoE: 3x3 cells [Lv 3]: ATK 1740%/AoE: 3x3 cells [Lv 4]: ATK 2320%/AoE: 3x3 cells [Lv 5]: ATK 2900%/AoE: 5x5 cells [Lv 6]: ATK 3480%/AoE: 5x5 cells [Lv 7]: ATK 4060%/AoE: 5x5 cells [Lv 8]: ATK 4640%/AoE: 5x5 cells [Lv 9]: ATK 5220%/AoE: 7x7 cells [Lv 10]: ATK 5800%/AoE: 7x7 cells Id: (8052) Polishing Needle Polishing Needle Max Level: 10 Skill Form: Passive Description: Increases ATK and MATK of Sera. [Lv 1]: ATK +140/MATK +70 [Lv 2]: ATK +180/MATK +90 [Lv 3]: ATK +220/MATK +110 [Lv 4]: ATK +260/MATK +130 [Lv 5]: ATK +300/MATK +150 [Lv 6]: ATK +340/MATK +170 [Lv 7]: ATK +380/MATK +190 [Lv 8]: ATK +420/MATK +210 [Lv 9]: ATK +460/MATK +230 [Lv 10]: ATK +500/MATK +250 Id: (8053) Toxin Of Mandara Toxin Of Mandara Max Level: 10 Description: Inflicts Neutral elemental melee physical damage that ignores physical defense to enemies within range. Damage is additionally increased according to the Homunculus' Base Level and DEX. In addition, inflicts Neurotoxin Mandara to the targets, decreasing their RES for a certain duration. [Lv 1]: ATK 850%/AoE: 3x3 cells Neurotoxin Mandara Duration: 2.5 seconds/ RES -15 [Lv 2]: ATK 1300%/AoE: 3x3 cells Neurotoxin Mandara Duration: 3 seconds/ RES -30 [Lv 3]: ATK 1750%/AoE: 3x3 cells Neurotoxin Mandara Duration: 3.5 seconds/ RES -45 [Lv 4]: ATK 2200%/AoE: 5x5 cells Neurotoxin Mandara Duration: 4 seconds/ RES -60 [Lv 5]: ATK 2650%/AoE: 5x5 cells Neurotoxin Mandara Duration: 4.5 seconds/ RES -75 [Lv 6]: ATK 3100%/AoE: 5x5 cells Neurotoxin Mandara Duration: 5 seconds/ RES -90 [Lv 7]: ATK 3550%/AoE: 7x7 cells Neurotoxin Mandara Duration: 5.5 seconds/ RES -105 [Lv 8]: ATK 4000%/AoE: 7x7 cells Neurotoxin Mandara Duration: 6 seconds/ RES -120 [Lv 9]: ATK 4450%/AoE: 7x7 cells Neurotoxin Mandara Duration: 6.5 seconds/ RES -135 [Lv 10]: ATK 4900%/AoE: 9x9 cells Neurotoxin Mandara Duration: 7 seconds/ RES -150 Id: (8054) Needle Stinger Needle Stinger Max Level: 10 Description: Inflicts Poison elemental ranged physical damage to one target that ignores the target's physical defense. Damage is additionally increased according to the Homunculus' Base Level and DEX. [Lv 1]: ATK 700% [Lv 2]: ATK 1200% [Lv 3]: ATK 1700% [Lv 4]: ATK 2200% [Lv 5]: ATK 2700% [Lv 6]: ATK 3200% [Lv 7]: ATK 3700% [Lv 8]: ATK 4200% [Lv 9]: ATK 4700% [Lv 10]: ATK 5200% Id: (8055) Licht Gehorn Licht Gehorn Max Level: 10 Skill Form: Passive Description: Increases the ATK and MATK of Homunculus Bayeri. [Lv 1]: ATK +130/MATK +130 [Lv 2]: ATK +160/MATK +160 [Lv 3]: ATK +190/MATK +190 [Lv 4]: ATK +220/MATK +220 [Lv 5]: ATK +250/MATK +250 [Lv 6]: ATK +280/MATK +280 [Lv 7]: ATK +310/MATK +310 [Lv 8]: ATK +340/MATK +340 [Lv 9]: ATK +370/MATK +370 [Lv 10]: ATK +400/MATK +400 Id: (8056) Glanzen Spies Glanzen Spies Max Level: 10 Description: Inflicts Holy elemental melee physical damage to one target that ignores the target's physical defense. Damage is additionally increased according to the Homunculus' Base Level and VIT. [Lv 1]: ATK 750% [Lv 2]: ATK 1200% [Lv 3]: ATK 1650% [Lv 4]: ATK 2100% [Lv 5]: ATK 2550% [Lv 6]: ATK 3000% [Lv 7]: ATK 3450% [Lv 8]: ATK 3900% [Lv 9]: ATK 4350% [Lv 10]: ATK 4800% Id: (8057) Heilige Pferd Heilige Pferd Max Level: 10 Description: Inflicts Holy elemental magic damage that ignores magic defense to enemies within range. Damage is additionally increased according to the Homunculus' Base Level and VIT. [Lv 1]: MATK 1550%/AoE: 3x3 cells [Lv 2]: MATK 1900%/AoE: 3x3 cells [Lv 3]: MATK 2250%/AoE: 3x3 cells [Lv 4]: MATK 2600%/AoE: 3x3 cells [Lv 5]: MATK 2950%/AoE: 5x5 cells [Lv 6]: MATK 3300%/AoE: 5x5 cells [Lv 7]: MATK 3650%/AoE: 5x5 cells [Lv 8]: MATK 4000%/AoE: 5x5 cells [Lv 9]: MATK 4350%/AoE: 7x7 cells [Lv 10]: MATK 4700%/AoE: 7x7 cells Id: (8058) Goldene Tone Goldene Tone Max Level: 10 Description: Increases the owner's RES and MRES for a certain duration. [Lv 1]: RES +3/ MRES +3/ Duration: 30 seconds [Lv 2]: RES +6/ MRES +6/ Duration: 40 seconds [Lv 3]: RES +9/ MRES +9/ Duration: 50 seconds [Lv 4]: RES +12/ MRES +12/ Duration: 60 seconds [Lv 5]: RES +15/ MRES +15/ Duration: 70 seconds [Lv 6]: RES +18/ MRES +18/ Duration: 80 seconds [Lv 7]: RES +21/ MRES +21/ Duration: 90 seconds [Lv 8]: RES +24/ MRES +24/ Duration: 100 seconds [Lv 9]: RES +27/ MRES +27/ Duration: 110 seconds [Lv 10]: RES +30/ MRES +30/ Duration: 120 seconds Id: (8059) Blazing Lava Blazing Lava Max Level: 10 Skill Form: Passive Description: Increases Homunculus Dieter's ATK. [Lv 1]: ATK +160 [Lv 2]: ATK +220 [Lv 3]: ATK +280 [Lv 4]: ATK +340 [Lv 5]: ATK +400 [Lv 6]: ATK +460 [Lv 7]: ATK +520 [Lv 8]: ATK +580 [Lv 9]: ATK +640 [Lv 10]: ATK +700 Id: (8060) Id: (8061) Id: (8200) Id: (8201) Bash Bash Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv 1]: Damage 130% [Lv 2]: Damage 160% [Lv 3]: Damage 190% [Lv 4]: Damage 220% [Lv 5]: Damage 250% [Lv 6]: Damage 280% [Lv 7]: Damage 310% [Lv 8]: Damage 340% [Lv 9]: Damage 370% [Lv 10]: Damage 400% Id: (8202) Magnum Break Magnum Break Skill Form: Offensive(Fire) Description: Drain a small amount of the caster's HP to inflict Fire element area effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire element strength enhancement. [Lv 1]: Damage 120% [Lv 2]: Damage 140% [Lv 3]: Damage 160% [Lv 4]: Damage 180% [Lv 5]: Damage 200% [Lv 6]: Damage 220% [Lv 7]: Damage 240% [Lv 8]: Damage 260% [Lv 9]: Damage 280% [Lv 10]: Damage 300% Id: (8203) Bowling Bash Bowling Bash Skill Form: Offensive Target: Enemy Description: Strike an enemy with massive force, causing it to tumble away and damage other enemies Id: (8204) Parry Parry Type: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. [Lv 1]: Block +23% [Lv 2]: Block +26% [Lv 3]: Block +29% [Lv 4]: Block +32% [Lv 5]: Block +35% [Lv 6]: Block +38% [Lv 7]: Block +41% [Lv 8]: Block +44% [Lv 9]: Block +47% [Lv 10]: Block +50% Id: (8205) Reflect Shield Reflect Shield Type: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks. Requires Shield. Id: (8206) Berserk Frenzy Type: Supportive Description: Use the power of rage to increase Max HP, Movement Speed and Attack Power. However, this skill will decrease the caster's FLEE and will inhibit actions including moving, attacking, item use or receiving support from Healing skills. The Berserk state will drain a certain amount of HP per second and disables natural HP and SP restoration for 5 minutes after the Berserk state has worn off. Id: (8207) Double Strafe Double Strafe Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Id: (8208) Arrow Shower Arrow Shower Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at an enemy to damage a target and other enemies in the target's vicinity. Id: (8209) Skid Trap Skid Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Each cast requires 1 Trap. [Lv 1]: 6 cells, 300 seconds [Lv 2]: 7 cells, 240 seconds [Lv 3]: 8 cells, 180 seconds [Lv 4]: 9 cells, 120 seconds [Lv 5]: 10 cells, 60 seconds Id: (8210) Land Mine Land Mine Skill Form: Hidden trap Target: Ground Description: Set a trap which will explode once an enemy steps on it. Each cast requires 1 Trap. Damage & Duration of Trap by Skill Level [Lv 1]: Damage 50%, 65 seconds [Lv 2]: Damage 75%, 50 seconds [Lv 3]: Damage 100%, 35 seconds [Lv 4]: Damage 125%, 20 seconds [Lv 5]: Damage 150%, 5 seconds Id: (8211) Sandman Sandman Skill Form: Hidden Trap Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Each cast requires 1 Trap. [Lv 1]: 150 seconds [Lv 2]: 120 seconds [Lv 3]: 90 seconds [Lv 4]: 60 seconds [Lv 5]: 30 seconds Id: (8212) Freezing Trap Freezing Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Each cast requires 2 Traps. [Lv 1]: 150 seconds [Lv 2]: 120 seconds [Lv 3]: 90 seconds [Lv 4]: 60 seconds [Lv 5]: 30 seconds Id: (8213) Remove Trap Remove Trap Type: Supportive Target: Trap Description: Remove a trap that has been set on the ground, as well as regain that Trap item. Id: (8214) Charge Arrow Charge Arrow Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Id: (8215) Sharp Shooting Sharp Shooting Skill Form: Offensive Description: Shoot an arrow with incredible might directly towards a targeted spot, greatly damaging any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv 1]: Damage +150% [Lv 2]: Damage +200% [Lv 3]: Damage +250% [Lv 4]: Damage +300% [Lv 5]: Damage +350% Id: (8216) Pierce Pierce Skill Form: Offensive Target: Enemy Description: Attack an enemy using a thrusting stab with a number of additional hits that will depend on monster's size. Requires Spear Class Weapon. [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (8217) Brandish Spear Brandish Spear Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. Requires Spear Class Weaponand can only be performed while mounted on a Peco Peco. Id: (8218) Spiral Pierce Spiral Pierce Skill Form: Offensive Description: Hit an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon. This skill's level also affects its cast time and delay. Id: (8219) Defender Defender (Defending Aura) Type: Supportive Description: Reduce damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. Casting this skill again cancels the Defender status. Id: (8220) Auto Guard Auto Guard Type: Supportive Guard status which has a chance of blocking long and short range physical attacks for the duration of the skill. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status. Requires Shield. Id: (8221) Devotion Devotion Type: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. Devotion cannot be used for other Crusaders or Paladins. Id: (8222) Magnificat Blessing of Mana (Magnificat) Type: Supportive Target: Player, Mercenary Description: Double the caster and party members' SP Recovery Rate for the duration of the skill. Id: (8223) Two-Hand Quicken Weapon Quicken Type: Supportive Description: Temporarily increase Attack Speed. Skill duration increases as skill level rises. [Lv 1]: 30 seconds [Lv 2]: 60 seconds [Lv 3]: 1 Min 30 seconds [Lv 4]: 2 Min [Lv 5]: 2 Min 30 seconds [Lv 6]: 3 Min [Lv 7]: 3 Min 30 seconds [Lv 8]: 4 Min [Lv 9]: 4 Min 30 seconds [Lv 10]: 5 Min Id: (8224) Sight Sight Skill Form: Supportive(Fire) Description: Detects enemies hidden in the caster's vicinity. Id: (8225) Crash Crash Skill Form: Offensive Target: Enemy Description: Increase attack damage, and add the chance of stunning enemies. [Lv 1]: Damage 110%, 6% Stun Rate [Lv 2]: Damage 120%, 12% Stun Rate [Lv 3]: Damage 130%, 18% Stun Rate [Lv 4]: Damage 140%, 24% Stun Rate [Lv 5]: Damage 150%, 30% Stun Rate Id: (8226) Regain Regain Type: Supportive Target: Player, Mercenary Description: Nullify Stun and Sleep status for the target. Id: (8227) Tender Tender Type: Supportive Target: Player, Mercenary Description: Nullify Freeze and Stone status for the target. Id: (8228) Benediction Benediction Type: Supportive Target: Player, Mercenary Description: Nullify Curse and Blind status for the target. Id: (8229) Recuperate Recuperate Type: Supportive Target: Player, Mercenary Description: Nullify Silence and Poison status for the target. Id: (8230) Mental Cure Mental Cure Type: Supportive Target: Player, Mercenary Description: Nullify Confusion and Poison status for the target. Id: (8231) Compress Compress Type: Supportive Target: Player, Mercenary Description: Nullify Bleeding status for the target. Id: (8232) Provoke Provoke Type: Supportive Target: Enemy Description: Enrage a target to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead. Effect of Provoke on Enemies by Skill's Level [Lv 1]: +5% damage, -10% DEF [Lv 2]: +8% damage, -15% DEF [Lv 3]: +11% damage, -20% DEF [Lv 4]: +14% damage, -25% DEF [Lv 5]: +17% damage, -30% DEF [Lv 6]: +20% damage, -35% DEF [Lv 7]: +23% damage, -40% DEF [Lv 8]: +26% damage, -45% DEF [Lv 9]: +29% damage, -50% DEF [Lv 10]: +32% damage, -55% DEF Id: (8233) Auto Berserk Auto Berserk Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (8234) Decrease Agility Decrease Agility Type: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the skill's duration. Id: (8235) Scapegoat Scapegoat Type: Supportive Description: Mercenary will sacrifice himself to give his remaining HP to his summoner. Id: (8236) Lex Divina Lex Divina Skill Form: Exorcism Target: Enemy Description: Silence an enemy, temporarily disabling its use of skills, for a set duration. Id: (8237) Sense Monster Property (Sense) Type: Supportive Target: Monster Description: Provide the targeted monster's information to the caster and all party members. Id: (8238) Kyrie Eleison Id: (8239) Blessing Id: (8240) Increase Agility Id: (8241) Mind Blaster Mind Blaster Max Level: 1 Description: Disconnect the follers and Devil King's connection to invalidate the Blessing of Masin. Shooting range 2 cells Id: (8242) Id: (8400) Id: (8401) Circle of Fire Id: (8402) Fire Cloak Id: (8403) Fire Mantle Id: (8404) Water Screen Id: (8405) Water Drop Id: (8406) Water Barrier Id: (8407) Wind Step Id: (8408) Wind Curtain Id: (8409) Zephyr Id: (8410) Solid Skin Id: (8411) Stone Shield Id: (8412) Power of Gaia Id: (8413) Pyrotechnic Id: (8414) Heater Id: (8415) Tropic Id: (8416) Aqua Play Id: (8417) Cooler Id: (8418) Chilly Air Id: (8419) Gust Id: (8420) Blast Id: (8421) Wild Storm Id: (8422) Petrology Id: (8423) Cursed Soil Id: (8424) Upheaval Id: (8425) Fire Arrow Id: (8426) Fire Bomb Id: (8427) Fire Bomb Id: (8428) Fire Wave Id: (8429) Fire Wave Id: (8430) Ice Needle Id: (8431) Water Screw Id: (8432) Water Screw Id: (8433) Tidal Weapon Id: (8434) Wind Slash Id: (8435) Hurricane Id: (8436) Hurricane Id: (8437) Typhoon Missile Id: (8438) Typhoon Missile Id: (8439) Stone Hammer Id: (8440) Rock Crusher Id: (8441) Rock Crusher Id: (8442) Stone Rain Id: (8443) Flametechnic Id: (8444) Flame Armor Id: (8445) Flame Rock Id: (8446) Cold Force Id: (8447) Crystal Armor Id: (8448) Age of Ice Id: (8449) Grace Breeze Id: (8450) Eyes of Storm Id: (8451) Storm Wind Id: (8452) Earth Care Id: (8453) Strong Protection Id: (8454) Avalanche Id: (8455) Deep Poisoning Id: (8456) Poison Shield Id: (8457) Deadly Poison Id: (8601) ABR Battle Buster Id: (8602) ABR Dual Cannon Fire Id: (8603) ABR Net Repair Id: (8604) ABR Net Support Id: (8605) ABR Infinity Buster Id: (9999) Id: (10000) Official Guild Approval Official Guild Approval Skill Form: Passive Target: Guild Description: Receive certification as an official guild in the Rune-Midgarts Kingdom. Official guild members are authorized to attack the Emperiums of other guilds. Id: (10001) Kafra Contract Kafra Contract Skill Form: Passive Target: Guild Description: Contract with the Kafra Corporation to hire a personal Kafra Employee for territory owned by your guild. Id: (10002) Guardian Research Guardian Research Skill Form: Passive Target: Guild Description: The study of Guardian technology which enables guilds to create Guardians that will protect their territories. Id: (10003) Strengthen Guardians Strengthen Guardians Skill Form: Passive Description: Enhance the strength of Guardians that are protecting Guild Castles in your Guild's possession. This skill's level affects the Guardians' Attack Power and Speed. Id: (10004) Guild Extension Guild Extension Skill Form: Passive Target: Guild Description: Increase the maximum member capacity of your guild. [Lv 1]: +6 people [Lv 2]: +12 people [Lv 3]: +18 people [Lv 4]: +24 people [Lv 5]: +30 people [Lv 6]: +36 people [Lv 7]: +42 people [Lv 8]: +48 people [Lv 9]: +54 people [Lv 10]: +60 people Id: (10005) Guild's Glory Guild's Glory Skill Form: Passive Description: Grants the following to guild members Increased EXP from monster hunting Increased drop rate Increased weight capacity Increased damage dealt to boss monsters Increased HP/SP regeneration Attacks ignore DEF and MDEF partially Discount skill Overcharge skill Global Great Leadership buff Global Glorious Wounds buff Global Cold Heart buff Global Hawk Eyes buff Id: (10006) Great Leadership Skill Form: Passive Target: Guildsmen Range: 5 cells around the caster Description: Add +5 STR to all guildsmen within this skill's range. Id: (10007) Glorious Wounds Glorious Wounds Skill Form: Passive Target: Guildsmen Range: 5 cells around the caster Description: Add +5 VIT to all guildsmen within this skill's range. Id: (10008) Cold Heart Cold Heart Skill Form: Passive Target: Guildsmen Range: 5 cells around the caster Description: Add +5 AGI to all guildsmen within this skill's range. Id: (10009) Hawk Eyes Hawk Eyes Skill Form: Passive Target: Guildsmen Range: 5 cells around the caster Description: Add +5 DEX to all guildsmen within this skill's range. Id: (10010) Battle Order Battle Order Skill Form: Passive Target: Guildsmen Range: Guildmaster's View Description: This skill is only enabled during WoE (Guild War). Guildmaster can add +5 to STR, INT and DEX for all guildsmen within the screen. This skill lasts for 1 minute and the caster must wait 5 minutes before this skill can be cast again. Id: (10011) Regeneration Regeneration Type: Supportive Target: Guildsmen Range: Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can increase the HP/SP Recovery Rate for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. [Lv 1]: HP Recovery Rate*2 [Lv 2]: HP/SP Recovery Rate*2 [Lv 3]: HP/SP Recovery Rate*3 Id: (10012) Restore Restore Type: Supportive Target: Guildsmen Range: Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can restore 90% Max HP/SP for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. Id: (10013) Emergency Call Emergency Call Type: Supportive Target: All Online Guildsmen Description: This skill is only enabled during WoE (Guild War). The Guildmaster can summon all online members of his guild to his side. Once used, this skill cannot be cast again for 5 minutes. Id: (10014) Permanent Development Permanent Development Skill Form: Passive Description: This skill enables a 50% chance of adding an extra point whenever an investment in the Guild's commercial growth is made. Id: (10015) Item Emergency Call Id: (10016) Guild Storage Expansion Guild Storage Expansion Skill Form: Passive Target: P Description: Allows the use of Guild Storage. Guild Storage Slots can be increased. [Lv 1]: 100 Slots [Lv 2]: 200 Slots [Lv 3]: 300 Slots [Lv 4]: 400 Slots [Lv 5]: 500 Slots Id: (10017) Charge Shout Flag Charge Shout Flag Skill Form: Active Description: This skill is only enabled during WoE (Guild War). The Guild Master places a "Flag of Assault". Id: (10018) Charge Shout Beating Charge Shout Beating Skill Form: Active Description: This skill is only enabled during WoE (Guild War). Enables Guild Members to teleport to the "Flag of Assault" in the same castle. Id: (10019) Emergency Move Emergency Move Skill Form: Active Description: This skill is only enabled during WoE (Guild War). Increases Guild Master's and nearby Guild Members Movement Speed. Id: (10020) Id: (10100) Id: (10101) Id: (11000) Id: (11001) Id: (11002) Id: (11003) Id: (11004) Id: (11005) Id: (11006) Id: (11999) Id: (12000) Id: (12999) Item Spoiler Id: (1555111) Common Pet Combination Id: (1555112) Rare Pet Combination Id: (1555113) Epic Pet Combination Id: (1555114) CBT Streamer Box I A box containing items for steamer. _______________________ This box including Costume Blessings Of Soul 1ea Enriched Elunium 15ea Enriched Oridecon 15ea Zeny Random Box 15ea Adamantine Blessing 150ea _______________________ Weight: 1 Id: (1555115) Landverse Beginner Equipment Box Contains Novice Equipment of your choice to help you get started. _______________________ Type: Usable Weight: 0 Id: (1555116) Novice Potion Box Contains 50 Novice Potions _______________________ Type: Usable Weight: 0 Id: (1555117) Landverse Beginner Box This box was given to you as a reward for completing the Training Ground. Contains various items a Novice often needs in the beginning of their journey. _______________________ Type: Usable Weight: 0 Id: (1702006) Blessed Adamantine Dust Powder that gives a blessing by putting adamantine dust in a bottle. _______________________ Weight: 0 Changed MsgStringTable Spoiler UnknownRandom Area https://landverse.maxion.gg/topupwww.rop2e.com/refill https://landverse.maxion.ggwww.rop2e.com/ https://landverse.maxion.ggwww.rop2e.com [%.0s] succeeded in enhancing the grade, and acquired the [%s grade %s] item has appeared. You can't upgrade pastproceed with this refine level. Equipment is not destroyed.Use more material guarantees success! Cards, Random Options and Enchantments are maintainedkept. In case of failured, the Rrefine Llevel is maintainedkept. Achievement Spoiler Id: (300002) Silver Tier Pre-Sale Supporter Purchase Silver Tier Pre-Sale Pack The 'Protector of Midgard' title is available to players who purchased the Silver Tier Pre-Sale Pack. Title Benefits - All Stats +21 Score: 10 ItemRandOption Spoiler Id: 1000 (INC_3PER_HP_DRAIN_RATE), %d5%% chance to drain 3%d%% of damage dealt as HP Id: 1001 (INC_2PER_SP_DRAIN_RATE), %d5%% chance to drain 2%d%% of damage dealt as SP Quest Spoiler Id: 5893 �ϼ�ó���� û�ҥ� Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�. <NAVI>[�ϼ� ���״�]<INFO>EP17_2_VENENUM3,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������. ������ �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�. Quickinfo: �ϼ� ���״� 44��ü Id: 5894 �ϼ�ó���� û�ҥ� Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�. <NAVI>[�ϼ� ũ����]<INFO>EP17_2_CRAMP,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������. ������ �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�. Quickinfo: �ϼ� ũ���� 44��ü Id: 5895 �ϼ�ó���� û�ҥ� Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�. <NAVI>[�ϼ� ������]<INFO>EP17_2_WATERFALL,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������. ������ �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�. Quickinfo: �ϼ� ������ 44��ü Id: 5896 [��ï¿?]�ϼ�ó���� û�� Info: ���� �� ���� �� <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>���� �ϼ�ó���� û�� ����Ʈ�� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: ï¿½Ê±ï¿½È 04�� Id: 5897 ��1 ���¹����� û�ҥ� Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�. <NAVI>[����Ʈ ����]<INFO>EP17_2_BELLARE3,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������. ������ ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�. Quickinfo: ����Ʈ ���� 44��ü Id: 5898 ��1 ���¹����� û�ҥ� Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�. <NAVI>[�����ߵ� ���θ�]<INFO>EP17_2_DOLOR3,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������. ������ ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�. Quickinfo: �����ߵ� ���θ� 44��ü Id: 5899 ��1 ���¹����� û�ҥ� Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�. <NAVI>[Ǯ���� ����]<INFO>EP17_2_PLASMA_Y,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������. ������ ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�. Quickinfo: Ǯ���� ���� 44��ü Id: 5900 [��ï¿?]��1 ���¹����� û�� Info: ���� �� ���� �� <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>���� ��1 ���¹����� ����Ʈ�� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: ï¿½Ê±ï¿½È 04�� Id: 5901 �� ���� ���� Info: ���� ���� ������ ��ҿ�? �ִ� ����� �����ϴٰ� ��������. Quickinfo: �� ���� ���ΰ� ï¿½ï¿½È Id: 5902 ������ ���� Info: ���� ���� ���� ���� ����� �� �� ���� ������ ������. ������ �˱� ���� ���? ���� �ɾ��. Quickinfo: �� ���� ���ΰ� ï¿½ï¿½È Id: 5903 ���ï¿? ��Ҹï¿? ã�Ƽ�.. Info: ���̿濡�� ���� �� ���� ����� ���� �� ���ī? ������ �����ߴٰ� �Ѵ�. <NAVI>[���ī? ��]<INFO>um_fild01,356,282,0,101,0</INFO></NAVI>���� ������ �����? ���� � �� ��ҷ�? ������. Quickinfo: ���ī? ������ ������ �����? �� � Id: 5904 ���Ä? ���� ������.. Info: ���̿濡�� ���� �� ���� ����� ���? ������ ���ī? ���� ���� ��? ������ �� �ִ� �����? �. ��! ���ī? ���� ������ ����? ���� 1�� �ѹ��� ������ �� ����. Quickinfo: Id: 5905 ������ �ʿ��� �� Info: ���ī? ���� ������ ȥ�� ��ư��µ�? �ʿ��� ���� �������� �����غ��Ҵ�. 1) �ķ��� ����ұ�?? 2) ���� ���� ��ð¼?±ï¿½ï¿½ï¿½ï¿½ï¿½? 3) �㿡 �߿��? ��¼��? 4) ������ �߻������� ������ �ʰ���? Quickinfo: Id: 5906 �� ������.. Info: ���ī? ���� �� ������ ���� ����� ������ ������. Quickinfo: ���ī? ���� �� ������.. Id: 5907 �ڼ� ���ֱ�. Info: ����� ������ ���� ȣũ�� �Ǿ�� �ʰڳİ� �����ؿԴ�. ���θ� ���ΰ� ��È�� ��������. ������ ���� ���� ��ų ����Ʈ�� ���? ������ּ���?. ����, ���׸� �������ּ���. Ż�Ϳ��� �����ּ���. Quickinfo: ���θ� ���ΰ� ï¿½ï¿½È Id: 5916 Subjugation-Einbroch Field-1 Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[Einbroch Field]<INFO>ein_fild06,257,351,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[A�ҡ�c��u AICCA?]<INFO>ein_fild06,257,351,0,101,0</INFO></NAVI>������O ������iCI��졤I CIAU. Aa��u ��e��o I received a quest to subdue 80 monsters in <NAVI>[E|���?]<INFO>MOLE,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[����A������]<INFO>METALING,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5917 [Standby] Subjugation-Einbroch Field-1 Info: A?��e ��o����AI C��E��AC Einbroch Field Aa��u AC��U��A ����AI ��U��A A��CaAI �Ƣ?���ECI��U. ��A�ơ�AI ��U Ao������e, <NAVI>[A�ҡ�c��u AICCA?]<INFO>ein_fild06,257,351,0,101,0</INFO></NAVI>��| A�̨����Ƣ?�AU. Quickinfo: Resets at 04:00 Id: 5919 [Standby] Subjugation-Lighthalzen Field-1 Info: ���� ���� ��ȸ�� Lighthalzen Field ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? ���Ǹ�]<INFO>lhz_fild01,240,107,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 5920 Subjugation-���� �ʵ� Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[���� �ʵ�]<INFO>gef_fild06,209,31,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? ����]<INFO>gef_fild06,209,31,0,101,0</INFO></NAVI>���� �����ϵ��� ����. ���? ���? I received a quest to subdue 80 monsters in <NAVI>[����ڶ�?]<INFO>PETIT,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[��Ƽ��]<INFO>MANTIS,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[���̵���δ�?]<INFO>SIDE_WINDER,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5921 [Standby] Subjugation-���� �ʵ� Info: ���� ���� ��ȸ�� ���� �ʵ� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? ����]<INFO>gef_fild06,209,31,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 5922 Subjugation-�ź��� �� Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[�ź��� ��]<INFO>tur_dun01,159,46,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? �;�]<INFO>tur_dun01,159,46,0,101,0</INFO></NAVI>���� �����ϵ��� ����. ���? ���? I received a quest to subdue 80 monsters in <NAVI>[����������]<INFO>SPRING_RABBIT,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�巡������]<INFO>DRAGON_TAIL,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�۸���]<INFO>PERMETER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�佺Ʈ]<INFO>PEST,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5923 [Standby] Subjugation-�ź��� �� Info: ���� ���� ��ȸ�� �ź��� �� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? �;�]<INFO>tur_dun01,159,46,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 5924 Subjugation-Ÿ���佺 Ÿ�� �� Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[Ÿ���佺 Ÿ�� ��]<INFO>hu_fild01,133,157,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? ����]<INFO>hu_fild01,133,157,0,101,0</INFO></NAVI>���� �����ϵ��� ����. ���? ���? I received a quest to subdue 80 monsters in <NAVI>[�����?]<INFO>NOVUS,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�����?]<INFO>NOVUS_,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�����׷���]<INFO>GEOGRAPHER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�巡���Ǿ�]<INFO>DRAGON_EGG,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5925 [Standby] Subjugation-Ÿ���佺 Ÿ�� �� Info: ���� ���� ��ȸ�� Ÿ���佺 Ÿ�� �� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? ����]<INFO>hu_fild01,133,157,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 5926 Subjugation-������ȣ���� Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[������ȣ����]<INFO>mal_dun01,141,126,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? ������]<INFO>mal_dun01,141,126,0,101,0</INFO></NAVI>���� �����ϵ��� ����. ���? ���? I received a quest to subdue 80 monsters in <NAVI>[���� ���縶]<INFO>RED_ERUMA,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�ÿ����?]<INFO>SIORAVA,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5927 [Standby] Subjugation-������ȣ���� Info: ���� ���� ��ȸ�� ������ȣ���� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? ������]<INFO>mal_dun01,141,126,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 5928 Subjugation-�ź��� �� ���� Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[�ź��� �� ����]<INFO>tur_dun02,151,256,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? Ƽ��]<INFO>tur_dun02,151,256,0,101,0</INFO></NAVI>���� �����ϵ��� ����. ���? ���? I received a quest to subdue 80 monsters in <NAVI>[�ָ���]<INFO>SOLIDER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�۸���]<INFO>PERMETER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�佺Ʈ]<INFO>PEST,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[������]<INFO>FREEZER,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5929 [Standby] Subjugation-�ź��� �� ���� Info: ���� ���� ��ȸ�� �ź��� �� ���� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? Ƽ��]<INFO>tur_dun02,151,256,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 5930 Subjugation-����ï¿? Info: Yuno Monster Society Subjugation Request I received a quest to subdue 80 monsters in <NAVI>[�����?]<INFO>tur_dun03,125,186,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? Ʈ����]<INFO>tur_dun03,125,186,0,101,0</INFO></NAVI>���� �����ϵ��� ����. ���? ���? I received a quest to subdue 80 monsters in <NAVI>[������]<INFO>ASSULTER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[�۸���]<INFO>PERMETER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[������]<INFO>FREEZER,0,0,3,-222,1</INFO></NAVI> I received a quest to subdue 80 monsters in <NAVI>[����]<INFO>HEATER,0,0,3,-222,1</INFO></NAVI> Quickinfo: Id: 5931 [Standby] Subjugation-����ï¿? Info: ���� ���� ��ȸ�� �����? ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �� �� ������, <NAVI>[�����? Ʈ����]<INFO>tur_dun03,125,186,0,101,0</INFO></NAVI>�� ã�ư���. Quickinfo: Resets at 04:00 Id: 7879 ���ο� ������ ���� Info: ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ����� ���� ���� 3���� �����ϴ� ������ʽ���? ��þ��? �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�. Quickinfo: ������ʽ�?, ��þ? ���? Id: 7880 ���ο� ������ ����-��ï¿? Info: ���ð� ���� �� ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� '���ο� ������ ����' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7881 Ư�� �̳׶� ����1 Info: ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ����� ���� ���� 3���� �����ϴ� �׸� �̳׶��� ���� �̳׶��� �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�. Quickinfo: �׸� �̳׶�, ���� �̳׶� ���? Id: 7882 Ư�� �̳׶� ����1-��ï¿? Info: ���ð� ���� �� ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� 'Ư�� �̳׶� ����1' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7883 Ư�� �̳׶� ����2 Info: ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ����� ���� ���� 3���� �����ϴ� È��Ʈ �̳׶��� ���� �̳׶��� �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�. Quickinfo: È��Ʈ �̳׶�, ���� �̳׶� ���? Id: 7884 Ư�� �̳׶� ����2-��ï¿? Info: ���ð� ���� �� ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� 'Ư�� �̳׶� ����2' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7885 ��ñ½º¸ï¿? ���� Info: ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ����� ���� ���� 3���� �����ϴ� ��ñ½º¸ï¿½ï¿½ï¿½? �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�. Quickinfo: ��ñ½º¸ï¿½? ���? Id: 7886 ��ñ½º¸ï¿? ����-��ï¿? Info: ���ð� ���� �� ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� '��ñ½º¸ï¿½? ����' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7887 ������ï¿? ���� Info: ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ����� ���� ���� 3���� �����ϴ� È��Ʈ ���������� ��ó¸®?¾ï¿½Æ®ï¿½ï¿½ �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�. Quickinfo: È��Ʈ ��������, ��ó¸®?¾ï¿½Æ® ���? Id: 7888 ������ï¿? ����-��ï¿? Info: ���ð� ���� �� ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� '�������? ����' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7889 X���� XX��Ʈ Info: ���������? ���� �����Ϳ��� ������ �����ϴ� <NAVI>[����� ��]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> ���Լ�, ���� �������? ���縦 ���� �� ������ ������Ʈ �����? �Ƿ� �޾Ҵ�. Quickinfo: �� ������ ������Ʈ ���? Id: 7890 X���� XX��Ʈ-��ï¿? Info: ���ð� ���� �� ���������? �����Ϳ��� ���? ���� <NAVI>[����� ��]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> ���Լ� 'X���� XX��Ʈ' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7891 ������ �����ΰ� Info: ���������? ���� �����Ϳ��� ������ �����ϴ� <NAVI>[����� ��]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> ���Լ�, ���� �������? ���縦 ���� Ȧ�� ���罺�� Ȧ�� ���ڱ��� ���? �� �޶��? ��Ź�� �޾Ҵ�. Quickinfo: Ȧ�� ���罺, Ȧ�� ���ڱ� ���? Id: 7892 ������ �����ΰ�-��ï¿? Info: ���ð� ���� �� ���������? �����Ϳ��� ���? ���� <NAVI>[����� ��]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> ���Լ� '������ �����ΰ�' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7893 Ư���� ���� �䷯�� Info: �ְ� ������ <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> �� ���? ���� 4������ �Ӽ� �������� ���̴� '���� �䷯��'�� ������ ���ʹ޶��? �ߴ�. Quickinfo: ���� �䷯�� ���? Id: 7894 Ư���� ���� �䷯��-��ï¿? Info: ���ð� ���� �� �ְ� ���忡�� ���? ���� <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> ���Լ� '���� �䷯�� ����' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7895 ���� �̹� ���� Info: �ְ� ������ <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> �� ���? ���� 4������ ���ο� Ÿ���� �̹��� Ʈ���� �̹��� ����ϰ�? �ڷḦ ������ �޶��? �Ƿڸ� �ߴ�. Quickinfo: Ʈ���� �̹� ���? Id: 7896 ���� �̹� ����-��ï¿? Info: ���ð� ���� �� �ְ� ���忡�� ���? ���� <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> ���Լ� '���� �̹� ����' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7897 ��ô��ï¿? �Ӽ����� Info: �ְ� ������ <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> �� ���? ���� 4������ ���� �����? �ǹ� �����? ������ ���� �޶��? �ߴ�. Quickinfo: ���� ���?, �ǹ� ���? ���? Id: 7898 ��ô��ï¿? �Ӽ�����-��ï¿? Info: ���ð� ���� �� �ְ� ���忡�� ���? ���� <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> ���Լ� '���? �Ӽ�����' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7899 ������ �Ž����� �� Info: �ְ� ������ <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> �� ���? ���� 4���� �����ϴ� �� �䷯���� �� �����? �ڿ��� ǰ���� ���������޶��? �ߴ�. Quickinfo: �� �䷯��, �� ���? óġ Id: 7900 ������ �Ž����� ��-��ï¿? Info: ���ð� ���� �� �ְ� ���忡�� ���? ���� <NAVI>[����� �������?]<INFO>hugel,102,148,0,101,0</INFO></NAVI> ���Լ� '������ �Ž����� ��' ����Ʈ�� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 7996 �ĸ��並 ����߾ï¿?! Info: �����׶� �뼺�� �տ��� �������� ��̿� �ĸ��並 ��ιް�? �ִ�. �ĸ��� 5���� ������ �ִٸ� �����? ����. Quickinfo: Resets at 04:00 Id: 8577 ���Ƶ帱�Կ䡦����ï¿?. Info: �޾��� �� �ƹ��� ���? ���? ���� ���� �ϰ� �� <NAVI>[�󺥴�]<INFO>geffen,86,35,0,101,0</INFO></NAVI>�� ������ ���? 10���� ������ �ָ� ������ ���? �ֽ��� �����? �شٰ� �Ѵ�. ������ �����? �����̿��Լ� ���� �� �ִ�. Quickinfo: ������ ���? 10�� ���� Id: 8578 �θ�Բï¿? ������ ���� Info: �󺥴��� �ְַ� �޾��� �� <NAVI>[��?]<INFO>hugel,218,230,0,101,0</INFO></NAVI>�� ������ ���� ������ �ִٸ� �����? ��Ź�Ѵ�. Quickinfo: ���������� ���ǰ? ���� Id: 8579 ���������� ������ ���� Info: �ְֿ��� �޾����� �������� ������ ���? ������ �����ϴ� �������� ���� �޾��������� ���ο� �޴��� �����ϰ� �־���. <NAVI>[�󺥴�]<INFO>geffen,86,35,0,101,0</INFO></NAVI>���� ������ ������ ����. Quickinfo: �󺥴��� ï¿½ï¿½È Id: 8580 ������ ����ï¿? ���ִ� Info: �󺥴��� ������ <NAVI>[������]<INFO>geffen,89,35,0,101,0</INFO></NAVI>�� ��ǰ�� �����? ��Ȯ�� ���ʹ޶��? �ߴ�. ������ �����? �����̿��Լ� ���� �� �ִ�. Quickinfo: ������ ���? 10�� ���� Id: 8581 ������ ����ï¿? ���ִ� - Standby Info: <NAVI>[������]<INFO>geffen,89,35,0,101,0</INFO></NAVI>�� �����ٸ� ���� �ٽ� ���� ���ʹ޶��? �ߴ�. Quickinfo: Resets at 04:00 Id: 8582 ������ ���� �м� Info: ������ <NAVI>[������]<INFO>geffen,89,35,0,101,0</INFO></NAVI>�� ��ǰ�� ������ ���� ������ ���? ��Ȯ�� ���ʹ޶��? �ߴ�. ������ �����? �����̿��Լ� ���� �� �ִ�. Quickinfo: ������ ���? 10�� ���� Id: 8583 ������ ���� �м� - Standby Info: <NAVI>[������]<INFO>geffen,89,35,0,101,0</INFO></NAVI>�� �����ٸ� ���� �ٽ� ���� ���ʹ޶��? �ߴ�. Quickinfo: Resets at 04:00 Id: 8584 ��ï¿? ���� ��ï¿? ���� (1) Info: �󺥴��� ������ <NAVI>[������]<INFO>geffen,106,63,0,101,0</INFO></NAVI>�� ��С��ƴ�?, ������ ������ ������ �ִ�. �󺥴��� �̾߱��� ��� Ư���� ���ڸ� ���� �� �ִٴ� �� ����. Quickinfo: �������? ï¿½ï¿½È Id: 8585 ��ï¿? ���� ��ï¿? ���� (2) Info: ������ <NAVI>[������]<INFO>geffen,106,63,0,101,0</INFO></NAVI>�� ǰ���� ���� ������ ������ ���ڶ� ���? ���ڸ� ������ ���ϰ� �ִٰ� �Ѵ�. ������ ���� 30���� ��ƴ�? ������ ����. Quickinfo: ������ ���� 30�� ���� Id: 8586 ������ �ȳ� Info: �������� �ü� �ȳ��� ���� ������ ���� ������ ������ �㰡�� �� ���ٰ� �Ѵ�. <NAVI>[���̳�]<INFO>ba_maison,311,205,0,101,0</INFO></NAVI>���� �ڼ��� �̾߱⸦ ���? ����. Quickinfo: ���̳��� ï¿½ï¿½È Id: 8587 ���� ���� ü�� - Standby Info: <NAVI>[���̳�]<INFO>ba_maison,311,205,0,101,0</INFO></NAVI>�� ������ �����? ��ٸ��ϴ�?. ���� �ٽ� �뵿�� �ϰ� �밡�� �䱸�սô�. Quickinfo: Resets at 04:00 Id: 8589 ���� �߿��̰�! Info: ��ũ�� ���̳����� ���� ������ ������ ��������, �׷��� ���� Ǯ���� �ʴ��� �մ����μ� <NAVI>[���̳�]<INFO>ba_maison,311,205,0,101,0</INFO></NAVI>���� ���� Ŭ������ �־� �޶��? ��Ź�ߴ�. Quickinfo: ���̳��� ï¿½ï¿½È Id: 8590 ���� ��Ÿ�߿� ����ֱï¿? Info: �ڵ����� <NAVI>[��ư]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI>�� ������ �뵿���� ��? ���ؼ����? ���� ���� ���� �;��Ѵ�. �մԿ��� �뵿�� �ΰ��ϴ� ������ �������� �ʴ´�. ���� ��Ÿ�� 20������ ����ָ�? ��ư�� �밡�� �� ���̴�. Quickinfo: ���� ��Ÿ�� óġ Id: 8591 ��ï¿? ��Ÿ�߿� ����ֱï¿? Info: �ڵ����� <NAVI>[��ư]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI>�� ������ �뵿���� ��? ���ؼ����? ���� ���� ���� �;��Ѵ�. �մԿ��� �뵿�� �ΰ��ϴ� ������ �������� �ʴ´�. ���? ��Ÿ�� 20������ ����ָ�? ��ư�� �밡�� �� ���̴�. Quickinfo: ���? ��Ÿ�� óġ Id: 8592 �Ķ� ��Ÿ�߿� ����ֱï¿? Info: �ڵ����� <NAVI>[��ư]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI>�� ������ �뵿���� ��? ���ؼ����? ���� ���� ���� �;��Ѵ�. �մԿ��� �뵿�� �ΰ��ϴ� ������ �������� �ʴ´�. �Ķ� ��Ÿ�� 20������ ����ָ�? ��ư�� �밡�� �� ���̴�. Quickinfo: �Ķ� ��Ÿ�� óġ Id: 8593 ���� ��Ÿ�߿� ����ֱï¿? Info: �ڵ����� <NAVI>[��ư]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI>�� ������ �뵿���� ��? ���ؼ����? ���� ���� ���� �;��Ѵ�. �մԿ��� �뵿�� �ΰ��ϴ� ������ �������� �ʴ´�. ���� ��Ÿ�� 20������ ����ָ�? ��ư�� �밡�� �� ���̴�. Quickinfo: ���� ��Ÿ�� óġ Id: 8594 �ʷ� ��Ÿ�߿� ����ֱï¿? Info: �ڵ����� <NAVI>[��ư]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI>�� ������ �뵿���� ��? ���ؼ����? ���� ���� ���� �;��Ѵ�. �մԿ��� �뵿�� �ΰ��ϴ� ������ �������� �ʴ´�. �ʷ� ��Ÿ�� 20������ ����ָ�? ��ư�� �밡�� �� ���̴�. Quickinfo: �ʷ� ��Ÿ�� óġ Id: 8595 ��Ÿ�߿� ����ֱï¿? - Standby Info: <NAVI>[��ư]<INFO>ba_maison,306,205,0,101,0</INFO></NAVI>�� ������ �����? ��ٸ��ϴ�?. ���� �ٽ� �뵿�� �ϰ� �밡�� �䱸�սô�. Quickinfo: Resets at 04:00 Id: 8604 ���罺 ȯ���È?���� �Ƿ� Info: ��È�� ���� �˵��� �Ƿڷ� <NAVI>[��������]<INFO>verus04,28,115,0,101,0</INFO></NAVI>�� ���������? ������ �ٿ��� � ��Ե� �ؾ� �Ѵ�. Quickinfo: ������ ������ Ȯ�� Id: 8605 ������ �ٿ� Info: ���罺 <NAVI>[��������]<INFO>verus04,28,115,0,101,0</INFO></NAVI>�� ������ ó���Ϸ��� <ITEM>[���� õ����]<INFO>7205</INFO></ITEM> 20��, <ITEM>[�ٴý���]<INFO>7213</INFO></ITEM> 1��, <ITEM>[���� ��]<INFO>6251</INFO></ITEM> 10���� �ʿ��ϴ�. ���� ���� <NAVI>[���ɹ̽�Ʈ ������]<INFO>alde_alche,38,184,0,101,0</INFO></NAVI>���� �Ĵ� �� �� ���� �ִ�. Quickinfo: ��Ḧ? ���? ���罺�� Id: 8606 �������� ������ Info: �̷��� ������ �����? ���� ���谡��, <NAVI>[��������]<INFO>verus04,28,115,0,101,0</INFO></NAVI>�� ������ ���� �Ϲ� �ù��� ���� ������ ����Ȱ���� ���̴�. Quickinfo: ���罺 �������� ���� Id: 8607 �˵𳪿��� �����ϱ� Info: ���� ���� �����? ���罺�� ����Ÿ���? ó���ߴ�. �Ƿ��� <NAVI>[�˵�]<INFO>verus04,157,165,0,101,0</INFO></NAVI>���� �����ؾ� �Ѵ�. Quickinfo: �˵𳪿� ï¿½ï¿½È Id: 8608 �˵��� �� �Ƿ� (1) Info: �˵𳪴� ���ڸ� ���� ���� ��Ǫ�ȴ�. ����������� �ǹ��� ���ϰڴٸ� ���? ������ �ۼ��ϱ� �����ߴ�. Quickinfo: �˵𳪿� ï¿½ï¿½È Id: 8609 �˵��� �� �Ƿ� (2) Info: �˵𳪴� ���� �������� �ָӴϿ� ���ų����� �̰��� ������������ ������ ���̿÷��� <NAVI>[������]<INFO>verus04,53,263,0,101,0</INFO></NAVI>�� ã�ư� ������ ���? ¡���� �����? ��Ź�ߴ�. Quickinfo: �׷������? ï¿½ï¿½È Id: 8610 �������� ������ Info: ���а� ���� ���� ���㳪 �ٸ����� �濡, ���� ������ �ʴ� ���̿÷ΰ� Ȧ�� �� �ִ�. Quickinfo: �׷������? ï¿½ï¿½È Id: 8611 �׷������� ���� Info: ï¿½Ù¾î³ ï¿½ï¿½ï¿½×¸ï¿½ï¿½ï¿½ �±� ���� ����. Quickinfo: ���� ������ ������ ��丸? �� Id: 8612 �������� ���� (1) Info: �ᱹ �� �������� ���� �����? �� ����̴�?. Quickinfo: �׷������? ï¿½ï¿½È Id: 8613 �� ���� Info: <NAVI>[�׷�����]<INFO>job4_bio,31,30,0,101,0</INFO></NAVI>�� <ITEM>[ưư�� ��������]<INFO>7203</INFO></ITEM> 10��, <ITEM>[���� �罽]<INFO>7221</INFO></ITEM> 10��, <ITEM>[��ȣ��]<INFO>7013</INFO></ITEM> 10��, <ITEM>[���� ��]<INFO>6511</INFO></ITEM> 10���� �غ��ϰ�, ������ ���� � ������ �ʿ��� ���� ������ �ߴ�. Quickinfo: ��Ḧ? �����ϰ� ���� ���� Id: 8614 �� ���� Info: <NAVI>[�׷�����]<INFO>job4_bio,31,30,0,101,0</INFO></NAVI>�� <ITEM>[������ ����]<INFO>7939</INFO></ITEM> 10��, <ITEM>[���� �罽]<INFO>7221</INFO></ITEM> 10��, <ITEM>[��ȣ��]<INFO>7013</INFO></ITEM> 10��, <ITEM>[�뷡�ϴ� Ç®]<INFO>707</INFO></ITEM> 1���� �غ��ϰ�, ������ ���� � ������ �ʿ��� ���� ������ �ߴ�. Quickinfo: ��Ḧ? �����ϰ� ���� ���� Id: 8615 �� ���� Info: <NAVI>[�׷�����]<INFO>job4_bio,31,30,0,101,0</INFO></NAVI>�� <ITEM>[�����? ��������]<INFO>6042</INFO></ITEM> 10��, <ITEM>[���� �罽]<INFO>7221</INFO></ITEM> 10��, <ITEM>[��ȣ��]<INFO>7013</INFO></ITEM> 10��, <ITEM>[û���� ��]<INFO>6510</INFO></ITEM> 10���� �غ��ϰ�, ������ ���� � ������ �ʿ��� ���� ������ �ߴ�. Quickinfo: ��Ḧ? �����ϰ� ���� ���� Id: 8621 ��è¼? Info: ���Ļ��� ��輱����? �Ѱ� ���� ������ �ö�ũ�� �����?. �̰��� �������� ��輱��? �ƴϸ�, �ǽ��� Ȯ���ϱ� ���� �ʺ��� ������ �Ұ��ϴ�. �̰��� �����ϴٴ� ���� ���ݱ����� �������� ���������� �� �� �ִ�. Quickinfo: å�󿡼� ���� �۾� Id: 8622 �������� ���� (2) Info: <NAVI>[�׷�����]<INFO>job4_bio,31,30,0,101,0</INFO></NAVI>���� ������ ��������. Quickinfo: �׷������? ï¿½ï¿½È Id: 8624 ���̽��ͷ��� �� (1) Info: ���� ���ɴе鿡�� �����? ������ �����?. ���罺 ��ò°¡¿ï¿½? �̸��� <NAVI>[���̽���]<INFO>verus04,214,251,0,101,0</INFO></NAVI>�� �ڸ��� ��Ҵٴ�? �ҹ��̴�. Quickinfo: Id: 8625 ���̽��ʹ� �� �ϳ���? Info: �̽�Ʈ�� �Ұ��� ������ �� ������ �������� ������ ����̴�?. Quickinfo: ������ ï¿½ï¿½È Id: 8626 ���̽��ͷ��� �� (2) Info: ���������? ���ɴп���, ���̽��Ϳ��� � ���������� ����Ŭ���� �����ϸ� ���� �ش��� ���� ���̴�. �������� �װ��� ����������, ������ �Ǿî¼ï¿½ï¿½ �� �ȴ�. Quickinfo: ������ ï¿½ï¿½È Id: 8627 �ٽ� �����ï¿? Info: �����? ���� ����Ŭ���� ������ �� ����̾���?. ������ �ڽ��� ���ɴ� ������ ���̹��̾��� ���̽� ������ ������ ������? �ٳ����� �Ѵ�. �׷���, �� ���� ���� ���� �ƴ϶� Quickinfo: �������� �͹̳� ���� Id: 8628 ���̽��ͷ��� �� (3) Info: �������� ����ν�? �߽ɺη� ����Ǵ�? ���� �ܸ��� �����ߴ�. ������ �ϼ��Ϸ��� ���ø� ������. Quickinfo: ����ν�? �߽ɺ� VT ���� Id: 8629 ���̽��ͷ��� �� (4) Info: ������ �ϼ��ߴ�. <NAVI>[�����?]<INFO>verus04,214,251,0,101,0</INFO></NAVI>���� �����ؾ� �Ѵ�. Quickinfo: ������ ï¿½ï¿½È Id: 8639 ���� ���� �� �뿬ȸ�� Info: ������ ���� ������ �������� ���� ������ ���ڵ��� ��ȸ�� �ϰ� �ִٴ� �̾߱Ⱑ ��¥���� �ñ��ϴٰ� �Ѵ�. ���ݲ� ���� �� ���� �̾߱��̱� �ϹǷ�, <NAVI>[��������]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� ���� �� ���� �ֹ��� � ����. Quickinfo: �������ӿ��� �ҹ� ���? Id: 8641 ���� �� �Ϳ�� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ����Ʈ ť�� 15������ ��尥? 15������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8643 ���� �͸� �Ϳ��� �� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ����Ʈ ť�� 15������ ��尥? 15������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8644 �װ� �DZⰡ �ƴϾ� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ���Ż? �Ӵ��� 10������ ï¿½ï¿½Ä 10������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8646 �װ� �DZⰡ �ƴ϶�ϱï¿? Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ���Ż? �Ӵ��� 10������ ï¿½ï¿½Ä 10������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8647 �ǾƳ� ���� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ������ ��ȸ�忡 �ִ� Å« �ǾƳ븦 �ƹ����Գ� ����? �Ѵ�. �װ� �� ����? Quickinfo: ������ ��ȸ���� �ǾƳ븦 ���� Id: 8649 �Ǹ��� ���ֿ���ï¿? Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ��Ź�� ����־�? �ǾƳ븦 �ε�ȴ�?. �ж� �����? �״� ���� �����ֵ��� ����. Quickinfo: �ж󿡰� ���� Id: 8650 �Ӹ� �νý��� �ֵ� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �𽺰����� 15������ ���� �� �θ��縮 15������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8652 �Ӹ��� �νý��� �ֵ� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �𽺰����� 15������ ���� �� �θ��縮 15������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8653 ���� �ް� �ִ� �ֵ� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �׷�Ʈ 10������ �߿������̽�Ʈ 10������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8655 ���� �ް� �ִ� �µ� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �׷�Ʈ 10������ �߿������̽�Ʈ 10������ �ε���м�? ���� ���� �������? �Ѵ�. Quickinfo: ������ ���͸� óġ Id: 8656 �µ� �� ���� �� Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ������ ������Ͽ콺��? ���ڿ� ���� �Ჿ���ϴ� ���ڵ� ���� �ڸ� ��Ʋ�����? ������ �Ѵ�. �װ� �dz�? ������ ��ġ�� ���� <NAVI>[����]<INFO>nif_dun02,249,221,0,101,0</INFO></NAVI>�� <NAVI>[�ű�]<INFO>nif_dun02,37,221,0,101,0</INFO></NAVI>��. Quickinfo: ������Ͽ콺��? ���ڵ��? ï¿½ï¿½È Id: 8658 ���Ƽ� �˼��ؿ� (1) Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ��Ź�� ����־�? ������ ���� �ϳ��� ������. �� �� �����ٸ� �ж󿡰� ���ư���. Quickinfo: Id: 8659 ���Ƽ� �˼��ؿ� (2) Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ��Ź�� ����־�? ������ ���� �ϳ��� ������. �� �� �����ٸ� �ж󿡰� ���ư���. Quickinfo: Id: 8660 Subjugation-�ƿ�Ҷï¿? �ʿ�-3 Info: <NAVI>[�����? �þƶ�]<INFO>ra_fild01,224,319,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8661 [Standby] Subjugation-�ƿ�Ҷï¿? �ʿ�-3 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? �þƶ�]<INFO>ra_fild01,224,319,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8662 Subjugation-�ƿ�Ҷï¿? �ʿ�-3 Info: <NAVI>[�����? �þƶ�]<INFO>ra_fild01,224,319,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8663 Subjugation-Ida Plains-3 Info: <NAVI>[�����? �η�]<INFO>ra_fild03,368,183,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Ida Plains ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8664 [Standby] Subjugation-Ida Plains-3 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? �η�]<INFO>ra_fild01,368,183,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8665 Subjugation-Ida Plains-3 Info: <NAVI>[�����? �η�]<INFO>ra_fild03,368,183,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Ida Plains ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8666 Subjugation-�ƿ�Ҷï¿? �ʿ�-1 Info: <NAVI>[�����? ��������]<INFO>ra_fild04,274,69,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8667 [Standby] Subjugation-�ƿ�Ҷï¿? �ʿ�-1 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ��������]<INFO>ra_fild04,274,69,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8668 Subjugation-�ƿ�Ҷï¿? �ʿ�-1 Info: <NAVI>[�����? ��������]<INFO>ra_fild04,274,69,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8669 Subjugation-�ƿ�Ҷï¿? �ʿ�-2 Info: <NAVI>[�����? �߷�����]<INFO>ra_fild05,48,356,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8670 [Standby] Subjugation-�ƿ�Ҷï¿? �ʿ�-2 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? �߷�����]<INFO>ra_fild05,48,356,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8671 Subjugation-�ƿ�Ҷï¿? �ʿ�-2 Info: <NAVI>[�����? �߷�����]<INFO>ra_fild05,48,356,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8672 Subjugation-������ �糪 Info: <NAVI>[�����? Ä��]<INFO>ra_fild06,292,39,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� ������ �糪 ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8673 [Standby] Subjugation-������ �糪 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? Ä��]<INFO>ra_fild06,292,39,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8674 Subjugation-������ �糪 Info: <NAVI>[�����? Ä��]<INFO>ra_fild06,292,39,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� ������ �糪 ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8675 Subjugation-Veins Field-3 Info: <NAVI>[�����? ���?]<INFO>ve_fild04,52,242,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8676 [Standby] Subjugation-Veins Field-3 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ���?]<INFO>ve_fild04,52,242,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8677 Subjugation-Veins Field-3 Info: <NAVI>[�����? ���?]<INFO>ve_fild04,52,242,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8678 Subjugation-Veins Field-4 Info: <NAVI>[�����? ��]<INFO>ve_fild03,348,230,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 8679 [Standby] Subjugation-Veins Field-4 Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ��]<INFO>ve_fild03,348,230,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 8680 Subjugation-Veins Field-4 Info: <NAVI>[�����? ��]<INFO>ve_fild03,348,230,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��. Quickinfo: Id: 11615 �ϼ����� ������ Info: ���� ���� �����? �����Ҵ� ������ �� ����. �̱׵����� �������� ����ؼ�? ȸ������ ����. Quickinfo: �̱׵����� ������ 1�� Id: 11616 �ϼ����� ������ Info: �� ���൵ ���������� �ܷڸ� �ް� ������ �����ϰ� �Ǿ��ٰ� �Ѵ�. �ٸ� ������ �շ�����. Quickinfo: ������ ��Ҹ���? �鸮�� ������ Id: 11618 �ϼ����� ������ Info: ���� �������� �ö��? �� ����. ��ý���? ��È����. Quickinfo: ��ý���? ï¿½ï¿½È Id: 11620 �ϼ����� ������ Info: ���� ���� ����ִ�? �� �ϴ�. ������ ������ �����? ��È����. Quickinfo: Ÿ������ ï¿½ï¿½È Id: 11622 ������������ ������! Info: ��ΰ�? �ñ����ϴ� �������� ��������. Quickinfo: ������ ���η� Id: 11623 ������������ ������! Info: ���� �پ��ִ� ���� ���� ���������� �����ߴ�. Quickinfo: ������ �����ڥ��? ï¿½ï¿½È Id: 11624 ������������ ������! Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. ��ũ���� �̾߱� ������. Quickinfo: �������� �ִ� ��ũ�� ï¿½ï¿½È Id: 11625 ������������ ������! Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. ���⿡�� �̾߱� ������. Quickinfo: �������� �ִ� �����? ï¿½ï¿½È Id: 11626 ������������ ������! Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. �������� �̾߱� ������. Quickinfo: �������� �ִ� ������ ï¿½ï¿½È Id: 11627 ������������ ������! Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. Ÿ�������� �̾߱� ������. Quickinfo: �������� �ִ� Ÿ������ ï¿½ï¿½È Id: 11628 ������������ ������! Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. �ø������� �̾߱� ������. Quickinfo: �������� �ִ� �ø����� ï¿½ï¿½È Id: 11630 ������������ ������! Info: �����? ��È�� ��������. �ٸ� �������� ��È�� ������ ������ �����ڥ⿡�� ���ư���. Quickinfo: ������ �����ڥ⿡�Է� Id: 11634 �� ��� ��ï¿? Info: �������� ���ƸԴ� ��� ������ ������ ������ ��Ӹ���? �ΰ� �ִ� �� �ϴ�. ����� óġ�ϰ� ������ �����ڥ⿡�� ���ư���. Quickinfo: ��� 20���� ���? Id: 11635 �� ��� ��ï¿? Info: �ش� ����Ʈ�� ���� ����Ʈ��, ���ð� ���� �� <NAVI>[������ �����ڥ�]<INFO>ba_lib,157,19,0,101,0</INFO></NAVI>�� ���� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 11638 �� ��ö���� Info: ��� �������? ��ǰ�� ȸ���ؼ� �������� �������? ������ �� �ִٰ� �Ѵ�. �������? ��ǰ�� ȸ���ؼ� �� 1������ ���� Ÿ�������� ���ư���. Quickinfo: �������? ���� 20�� ȸ�� Id: 11650 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: �㸮���� ���� �̻��ϴٸ� �迡�� ������? �Ѵ�. ���? ï¿½ï¿½È ï¿½ï¿½ï¿½ï¿½. Quickinfo: ���? ï¿½ï¿½È Id: 11651 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ���� �̻��� ���� ���� ���ߴٰ� �Ѵ�. �������� �Ա��� �ִ� �迡�� �ٽ� �����. Quickinfo: �������� �Ա��� ���? ï¿½ï¿½È Id: 11652 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: �������� �Ա��� �ִ� ���� ���忡 �ִ� �迡�� ������? �Ѵ�. ���忡 �ִ� �迡�� �����. Quickinfo: ������ ���? ï¿½ï¿½È Id: 11653 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ���忡 �ִ� ���� �̻��� ���� ���� �������� ���� �̻��� ���� �ôٰ� �Ѵ�. ���� �̻��� ���? ��È����. Quickinfo: ���� �̻��� ���? ï¿½ï¿½È Id: 11654 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ���� �̻��� ���� ���� ���ư� �����? ����ǥ ������ ������ �ʿ��� �� ����. ���� �̻��� �迡�� ������ ������ 1�� ������ ����. Quickinfo: ������ ���� 1�� Id: 11655 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ���� �̻��� ���� �̻������� �� �𸣰����� �̻��� ����Ʈ���� �ôٰ� �Ѵ�. �̻��� ����Ʈ�� ��È����. Quickinfo: �̻��� ���? ï¿½ï¿½È Id: 11656 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ���� ���� �ִ� ����Ʈ���� ���ڱ� ï¿½Ã¾î³ ï¿½ï¿½ï¿½ï¿½ ������ �����Ⱑ ����ٰ�? �Ѵ�. ������ 20���� óġ�ϰ� ���ƿ���. Quickinfo: ���� 20���� óġ Id: 11657 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ������ óġ������ ��Ȳ�� �״��� �������� ���� �� ����. �㸮�տ��� ���ư� ��������. Quickinfo: �㸮�հ� ï¿½ï¿½È Id: 11658 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: �㸮���� �̻��� ���� ���� ������ óġ�� �޶��? �Ѵ�. ������ 20���� óġ�ϰ� �㸮�տ��� ���ƿ���. Quickinfo: ���� 20���� óġ Id: 11659 ��ï¿? �̻��� ���� ���� �̻��� �̾߱� Info: ������ óġ�ߴ�. �� �̻� �����ϸ� ��È�Ǿ��������? �𸥴ٰ� �ϴ� 04�� ���� �ٽ� ã�ƿ���. Quickinfo: Resets at 04:00 Id: 11663 �ٶ��㵵 �����? Info: ������ �̹� �����׶��� �踦 Ÿ�� Ż���� ���� �� ����. �����׶󿡼� ������ ã�ƺ���. Quickinfo: �����׶��? �̵� Id: 11664 �ٶ��㵵 �����? Info: �����ڴ� ������ ���� �������� Ŀ�ٶ� �ٹ��� �����̰� ������ � �����? �ôٰ� �Ѵ�. �����ڰ� ���� �������� ������. Quickinfo: Ŀ�ٶ� �ٹ��� �����̿� ï¿½ï¿½È Id: 11665 �ٶ��㵵 �����? Info: ������ ��Ҵ�?. �������� ���ư� ��ũ��Ŀ�� ��È����. Quickinfo: ��ũ��Ŀ�� ï¿½ï¿½È Id: 11666 �ٶ��㵵 �����? Info: ��ũ��Ŀ�� ������ ������ �������? ������ �������? �̵尡���� ���? ��ü�� �����ִ� �� �ϴ�. ������ 10�� ���� ü���ؼ� ���ư���. Quickinfo: ���� 10�� ü�� Id: 11667 �ٶ��㵵 �����? -��ï¿? Info: ������ ü���ϴ��� �ʹ� �ǰ��ϴ�. ���� �ٽ� �湮����. Quickinfo: Resets at 04:00 Id: 11668 ��ũ������ ���� Info: ���� ������ ������ ������ ���׳�θ��ư�? �����ῡ ��? �غ� �ϰ� �ִٰ� �Ѵ�. ���׳�θ��ư�? �����ῡ ����? ���� �ذ��ؾ��� ������ ���� ������? ���׳�θ��Ƹ�? ������ ���� �������� ���󰡺���. Quickinfo: �⹦�� Ç® Ȯ�� Id: 11669 ��ũ������ ���� Info: ���׳�θ�����? ������ ���� ��È�� ��������ȴ�?. ������ �÷��� �޴� ���̶��? �����? �Բ� �丣 È�� ���� 3���� ���͸� 10���� ���? ��Ÿ�� ���� 1���� ���ؿ���. Quickinfo: ��Ÿ�� ������ ���⿡�� Id: 11670 ��ũ������ ���� Info: �ι�° �÷��� ���?: �ٸ���Ʈ ���� �������? ���? ���͸� 10���� ���? ��� ���� 1���� ���ؿ���. Quickinfo: ��� ������ ���⿡�� Id: 11671 ��ũ������ ���� Info: ����° �÷��� ���?: ������ Ǯ�� 1�� ä���ϰ� �̱׵����� ���� 1���� ���ؿ���. Quickinfo: �̱׵����� ������ ���⿡�� Id: 11672 ��ũ������ ���� Info: ��Ḧ? Ȯ���� ���� �ڽ��� �������� �Ѵ�. �����? ��È�ؼ� ���� ������. Quickinfo: �����? ï¿½ï¿½È Id: 11673 ��ũ������ ���� Info: �Ҷ��뿡 ������ ���׳�θ��ư�? �ῡ�� ������ȴ�?. ������ ������ ���׳�θ��ƿ�? ��È����. Quickinfo: ���׳�θ��ƿ�? ï¿½ï¿½È Id: 11674 ������Ż ������ ���� Info: ������ ���? ���� ��ȯ�� ���� �˰� �;��ϴ� �� �ϴ�. ���� ��È����. Quickinfo: ���� ï¿½ï¿½È Id: 11679 ������Ż ������ ���� Info: � ���? �����ļ� ���� ���� ����. ��ȸ�ϴ� �������� 10�� ���? ������ �����ϴ� ����� ���ư���. Quickinfo: ��ȸ�ϴ� ������ ȸ�� Id: 11682 ������Ż ������ ���� Info: ���� �ڽ��� ��ȯ�� �� ó�� �����? �̺����� ��ȯ�� �޶��? �Ѵ�. ���� �ȳ��ϴ� ������ ��? ���ÿ� ���� �����? �̺����� ��ȯ����. Quickinfo: �����? �̺��� ��ȯ Id: 11683 ������Ż ������ ���� Info: ���� ��Ź���? ��ȯ�� �Ϸ������� �Ҷ��������� ſ�� ���׳�θ��ƴԿ���? ���ѹ��ȴ�. Quickinfo: �����Ϳ� ï¿½ï¿½È Id: 12493 ������ ������ Info: �� �������� ���� ���°��� �����մϴ�. �ѹ� ������ �� 3���� ������ ���� �۷���Ʈ ���� ������忡? �ٽ� ������ �� �����ϴ�. Quickinfo: 3�� �� 04�� ï¿½Ê±ï¿½È Id: 12494 �����Ϸ� Info: ����ī�κ��� ��Ʋ�� �� ������ ������ϴ�?. Quickinfo: �ٽ� ���� �� ���� Id: 12495 ������ ���� Info: ������ ������ �� ���踦 �������� �ʵ��� ���Ƴ� �����? ���? ���Դϴ�. Quickinfo: ���� ���� ï¿½ï¿½È Id: 12496 È�� �����㰡 ��ï¿? Info: �ش� �޸𸮾� ������ ���ð� ���� �� <NAVI>[���ȱ��� ���� �����?]<INFO>ba_maison,120,321,0,101,0</INFO></NAVI>�� ���� ������ �����մϴ� Quickinfo: 1�ð� �� ï¿½Ê±ï¿½È Id: 12498 ���ȱ��� �����㰡 ��ï¿? Info: �ش� �޸𸮾� ������ ���ð� ���� �� <NAVI>[���ȱ��� ���� �����?]<INFO>ba_maison,120,321,0,101,0</INFO></NAVI>�� ���� ������ �����մϴ� Quickinfo: Resets at 04:00 Id: 12501 �۷���Ʈ ������ ȯ�� óġ Info: �۷���Ʈ ���ӿ��� 2���� ȯ���� �ϳ��� óġ�ؾ��մϴ�. �� ����Ʈ�� 2���� �ϳ��� Ŭ�����ص� ��ΰ�? �Ϸ�˴ϴ�? 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Quickinfo: �����ϸ� ������ Id: 16456 ��õ�� ���� Info: �������� ������ ����ߴ�?. ��õ�� ������ ġ���� ���� �� ī���縮�� ������ <NAVI>[����]<INFO>prt_monk,97,214,0,101,0</INFO></NAVI>���� ����?. Quickinfo: ������ ���� Id: 16457 ���������� �� Info: �������Ͱ� �DZ� ���� ������ ġ�����? �ߴ�. Ȧ�� ������ ���ϰ�迡? ��? �����? ������ ����� <NAVI>[�����ϸ�]<INFO>prt_monk,97,214,0,101,0</INFO></NAVI>���� ���ƿ���. �ϵ� - ���� | ���? | ���� - �ð� Quickinfo: Id: 16458 ���������� �� Info: �������Ͱ� �DZ� ���� ������ ġ�����? �ߴ�. Ȧ�� ������ ���ϰ�迡? �ٽ� ��? �����? ������ ����� <NAVI>[�����ϸ�]<INFO>prt_monk,97,214,0,101,0</INFO></NAVI>���� ���ƿ���. �ϵ� - ���� | ���? | ���� - �ð� Quickinfo: Id: 16459 ���������� �� Info: �������Ͱ� �DZ� ���� ������ ġ�����? �ߴ�. 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Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ���κ��ũ��? <NAVI>[����]<INFO>pub_cat,94,43,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 16526 ������ ���� Info: ���̾�Ʈ īǪƮ�� ���׵� ���� 15������ ����ϰ�? <NAVI>[����]<INFO>pub_cat,94,43,0,101,0</INFO></NAVI>���� ���ƿ� ��������. Quickinfo: Id: 16527 ������ ��ï¿?-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ���κ��ũ��? <NAVI>[����]<INFO>pub_cat,94,43,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 16528 ������ ��ï¿? Info: ���� Ĩ�� ���������� �ʿ��ϴ�. �����? ���� <NAVI>[������]<INFO>sp_rudus4,192,204,0,101,0</INFO></NAVI>���� ã�ư� ����. Quickinfo: �������� ï¿½ï¿½È Id: 16529 ������ ������ �ƹ�ŰƼ�� Info: �Ѿ� ź �����̿� �ִ� �������µ鿡�� ������ ������ �ƹ�ŰƼ�ƿ� ���� ������ �����?. Quickinfo: Id: 16530 ���� ��-��ï¿? 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Quickinfo: Resets at 04:00 Id: 16536 ���� ��¥-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ���κ��ũ��? <NAVI>[�ź���]<INFO>pub_cat,89,32,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 16537 ���� ��¥ Info: ���� Ű�޶� �������? ���� Ű�޶� �����ý��� ���� 15������ ����ϰ�? �������� <NAVI>[�ź���]<INFO>pub_cat,89,32,0,101,0</INFO></NAVI>���� ��������. Quickinfo: Id: 16538 �ڿ������� ��È-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ���κ��ũ��? <NAVI>[�ź���]<INFO>pub_cat,89,32,0,101,0</INFO></NAVI>. Quickinfo: Resets at 04:00 Id: 16539 �ڿ������� ï¿½ï¿½È Info: ���� Ű�޶� ������Ϳ�? ���� Ű�޶� Ǯ������ ���� 15������ ����ϰ�? �������� <NAVI>[�ź���]<INFO>pub_cat,89,32,0,101,0</INFO></NAVI>���� ��������. Quickinfo: Id: 16540 ������ ��ï¿? Info: Ĩ�� ���������� �Ϸ��ߴ�. <NAVI>[����]<INFO>pub_cat,94,43,0,101,0</INFO></NAVI>���� ���ư� ����. 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Quickinfo: ������ ���� Id: 17313 ������ ���� Info: <NAVI>[������]<INFO>lasagna,289,285,0,101,0,</INFO></NAVI> ���� �ҿ뵹�̿��� ���ð� �� ���� 5���� ������ ������ ���� ���� 5��, ���? �������� �Ų��� ���� 5��, ���� ���� 3���� ������ ���ʽÿ�. Quickinfo: ���� ����, ���� ���? Id: 17315 ������ ��ä Info: ���ڹ翡 ���� ���� �� ���� ������ ���� ȫ���� ��� �����! 10���� ��Ƽ�? �� <NAVI>[���� ���? ���?]<INFO>lasagna,101,120,0,101,0,</INFO></NAVI>���� ������ ���ø� �˴ϴ�. Quickinfo: ȫ���� ��ä 10�� Id: 17316 (Standby) ������ ��ä Info: ������ �̺�Ʈ�� ���� ����ϴ�?. ���� �� ������ <NAVI>[���� ���? ���?]<INFO>lasagna,101,120,0,101,0,</INFO></NAVI>�� � ���ø� �ٽ� �����Ͻ� �� �־��?. Quickinfo: Resets at 04:00 Id: 17317 �ҷ� ���� ��ï¿? Info: �ҷ� ������ 10���� ���? ���� ���� ���� 10���� ������ <NAVI>[������]<INFO>lasagna,90,202,0,101,0,</INFO></NAVI>������. Quickinfo: ���� ���� ���� 10�� Id: 17318 (Standby) �ҷ� ���� ��ï¿? 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Info: <NAVI>[���?]<INFO>ba_2whs01,276,290,0,101,0</INFO></NAVI>�� �������ż� ������ ��Ȳ�� ��� Ȯ���ϰ� ���ʽÿ�. Quickinfo: ���� ��Ȳ Ȯ�� Id: 17344 ���谡 ���� Info: �������? ���ϴ� �����ڹ����? ���� ����ִ�?. <NAVI>[±]<INFO>ba_2whs01,150,51,0,101,0</INFO></NAVI>���� ���踦 �޾ƿ;߰ڴ�. Quickinfo: ±���� Id: 17345 ��ܽ��ï¿? ���� 1 Info: <NAVI>[�����ִ� ����]<INFO>ba_2whs01,110,218,0,101,0</INFO></NAVI>. �� �ؿ� ���? ������ �ִ� �ϼ�����. Quickinfo: ���? ���� � Id: 17346 ��ܽ��ï¿? ���� 2 Info: ������ ���ٴ� <NAVI>[��]<INFO>ba_2whs01,14,282,0,101,0</INFO></NAVI>������ ���? ���� ������ �������� �ʰ� �� ���? �״�θ�? �����Ѵٰ� �ϼ̽��ϴ�. Quickinfo: ���? ���� � Id: 17347 ��ܽ��ï¿? ���� 3 Info: ���? �����? �귯�� �Ѵٰ� �ϼ̽��ϴ�. �ű⿣ �Ŵ��� �������� ���ȴٰ��� �ϼ�����. <NAVI>[�׷� ���?]<INFO>ba_2whs01,222,257,0,101,0</INFO></NAVI>�� �����? ���۵� ���� ��������. Quickinfo: ���? ���� � Id: 17348 ���� Ȯ�� Info: ��ó¿?¼è¸¦ �� ����� <NAVI>[���? ��]<INFO>ba_2whs01,276,290,0,101,0</INFO></NAVI>�� ���� �� ����. 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Quickinfo: Ʈ��Ŭ���� Id: 17386 ��������ï¿? ������ Info: ���� ������ � �� <NAVI>[������]<INFO>aldebaran,162,127,0,101,0</INFO></NAVI>���? �Բ� ������ ���? ���ô� �� �����? Quickinfo: �ð�ž ��ó�� Id: 17387 ���ɴٹ� ����ï¿? Info: ���ɴٹ��� �����? ���ؼ��� <ITEM>[������ ����]<INFO>25425</INFO></ITEM> 10���� �ʿ��ؿ�. ���������? �ڿ� �����? ��ٵ�? ���ϰ� ������ <ITEM>[���?]<INFO>515</INFO></ITEM> 1���� ���� ����. - <NAVI>[����]<INFO>aldebaran,172,162,0,101,0</INFO></NAVI> Quickinfo: ���� 10��, ���? 1�� Id: 17388 (Standby) �ñⰡ �����ִ� Info: ���� ������ ���� ȿ���� ���� �־��?. ������ ���� �Ŀ� �ٽ� � �ּ���. - <NAVI>[����]<INFO>aldebaran,172,162,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17389 ������ �ܿﳪ�� Info: ���� ���� �ʴ� ��̵鿡�� ����! �߿� ������ ��̵鿡�� ������ �ؿ���! <NAVI>[����]<INFO>aldebaran,124,238,0,101,0</INFO></NAVI>���� <ITEM>[������ ��]<INFO>25426</INFO></ITEM> 10���� �����? �ּ���! Quickinfo: ������ �� 10�� Id: 17391 ���� ī�� ��ȯ Info: ���谡���� �����? �ܾ��? DECEMBER!! �����? �������ڿ��� ������ ���� ī�� ������ ���� ������. �� �ӿ� ���? �ִ� D.E.C.E.M.B.E.R ���� ī�带 ���? ���ø� �ſ�. �� 8���̿���. - <NAVI>[Ʈ��Ŭ]<INFO>aldebaran,217,212,0,101,0</INFO></NAVI> Quickinfo: DECEMBER ī�� ������ Id: 17392 ���� ī�� ��ȯ Info: ���谡���� �����? �ܾ��? SNOW!! �����? �������ڿ��� ������ ���� ī�� ������ ���� ������. �� �ӿ� ���? �ִ� S.N.O.W ���� ī�带 ���? ���ø� �ſ�. �� 4���̿���. - <NAVI>[Ʈ��Ŭ]<INFO>aldebaran,217,212,0,101,0</INFO></NAVI> Quickinfo: SNOW ī�� ������ Id: 17393 ���� ī�� ��ȯ Info: ���谡���� �����? �ܾ��? FESTIVAL!! �����? �������ڿ��� ������ ���� ī�� ������ ���� ������. �� �ӿ� ���? �ִ� F.E.S.T.I.V.A.L ���� ī�带 ���? ���ø� �ſ�. �� 8���̿���. - <NAVI>[Ʈ��Ŭ]<INFO>aldebaran,217,212,0,101,0</INFO></NAVI> Quickinfo: FESTIVAL ī�� ������ Id: 17394 ���� ī�� ��ȯ Info: ���谡���� �����? �ܾ��? WHITE!! �����? �������ڿ��� ������ ���� ī�� ������ ���� ������. �� �ӿ� ���? �ִ� W.H.I.T.E ���� ī�带 ���? ���ø� �ſ�. �� 5���̿���. - <NAVI>[Ʈ��Ŭ]<INFO>aldebaran,217,212,0,101,0</INFO></NAVI> Quickinfo: WHITE ī�� ������ Id: 17396 �� ���߾�ٿï¿? Info: ���? �ִ� <NAVI>[����Ŭ]<INFO>aldebaran,159,127,0,101,0</INFO></NAVI>�� �޷��� �̾߱⸦ ���? ����. Quickinfo: ����Ŭ�� ï¿½ï¿½È Id: 17397 �� ���߾�ٿï¿? Info: ������ 3��, ���� 3��, ���� ���� ����ī�� L.O.V.E ���� 1�徿 ������ �ּ���! - <NAVI>[����Ŭ]<INFO>aldebaran,159,127,0,101,0</INFO></NAVI> Quickinfo: �����? �ܿﰣ�� �غ� Id: 17398 �� ���߾�ٿï¿? Info: ��! ï¿½î¼ ï¿½ï¿½ <NAVI>[�Ǵ�]<INFO>aldebaran,242,118,0,101,0</INFO></NAVI>�鿡�� �����? ������ ������ �ַ� ����! Quickinfo: �Ǵ翡�� �ܿﰣ���� 1 Id: 17399 �� ���߾�ٿï¿? Info: ���� ���� <NAVI>[�Ǵ�]<INFO>aldebaran,36,78,0,101,0</INFO></NAVI>���� �����? ������ ������ �ַ� ����! Quickinfo: �Ǵ翡�� �ܿﰣ���� 2 Id: 17400 �� ���߾�ٿï¿? Info: ������ <NAVI>[�Ǵ�]<INFO>aldebaran,138,181,0,101,0</INFO></NAVI>���� �����? ������ ������ �ַ� ����! Quickinfo: �Ǵ翡�� �ܿﰣ���� 3 Id: 17401 �� ���߾�ٿï¿? Info: ���� �ٽ� �ð�ž ��ó�� ���ư��� <NAVI>[�Ǵ�]<INFO>aldebaran,159,127,0,101,0</INFO></NAVI> ������ ��ȹ�� ���ƿ�! Quickinfo: �ð�ž ��ó�� Id: 17402 ������ �ʿ��մϴ� Info: �Ǵ�鵵? �ܿﰣ���� ������ �� �˾���. ������ 3���� �����? �������� 5������ ���? ���� ī�� ���� 3���� ������ �ּ���! - <NAVI>[����Ŭ]<INFO>aldebaran,159,127,0,101,0</INFO></NAVI> Quickinfo: �Ǵ����? ���� ���� Id: 17403 (Standby) ������ �ʿ��մϴ� Info: ���� �ܿﰣ�İ� ����� ī�尡 ���� �� �˾Ҿ��?. ���� Ç« ���� ������ ���� �Ŀ� �ٽ� �����ּ���. - <NAVI>[����Ŭ]<INFO>aldebaran,159,127,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17408 Ÿ���佺 Ÿ�� �뺴 ��ï¿? Info: ���˺��������? Ÿ���佺 Ÿ�� �뺴 �����? ���ƽ��ϴ�. Quickinfo: ���? �Ϸ� Id: 17409 ���� ���踦 ��ï¿? Info: ���� ���踦 ���� ����ϰ�? ������ �̾��� ���� ��������. ���� <NAVI>[�̲��� ��]<INFO>tha_t03,70,70,0,101,0</INFO></NAVI>���� �� ����. Quickinfo: ���� �̲��� ������ Id: 17410 ��ï¿? ���踦 ��ï¿? Info: ���? ���踦 ���� ����ϰ�? ������ �̾��� ���� ��������. ���� <NAVI>[�̲��� ��]<INFO>tha_t04,199,199,0,101,0</INFO></NAVI>���� �� ����. Quickinfo: ���� �̲��� ������ Id: 17411 �Ķ� ���踦 ��ï¿? Info: �Ķ� ���踦 ���� ����ϰ�? ������ �̾��� ���� ��������. ���� <NAVI>[�̲��� ��]<INFO>tha_t05,62,184,0,101,0</INFO></NAVI>���� �� ����. Quickinfo: ���� �̲��� ������ Id: 17412 �ʷ� ���踦 ��ï¿? Info: �ʷ� ���踦 ���� ����ϰ�? ������ �̾��� ���� ��������. ���� <NAVI>[�̲��� ��]<INFO>tha_t06,221,230,0,101,0</INFO></NAVI>���� �� ����. Quickinfo: ���� �̲��� ������ Id: 17413 ���� ���踦 ��ï¿? Info: ���� ���踦 ���� ����ϰ�? ������ �̾��� ���� ��������. ���� <NAVI>[�̲��� ��]<INFO>tha_t06,200,181,0,101,0</INFO></NAVI>���� �� ����. Quickinfo: ���� �̲��� ������ Id: 17414 Ÿ���佺 Ÿ���� ��ï¿? Info: �Լ��� ��ø�� <NAVI>[������ �ܽõ�]<INFO>tha_t02,231,161,0,101,0</INFO></NAVI>���� ��������. Quickinfo: ������ �ܽõ忡�� Id: 17416 09���� ���� Info: Ÿ���佺 Ÿ���� 9������ ũ�ο� ��ũ�� ũ�ο� �ٷ��� ���� 20������ ����Ͻø�? �ſ�. ���� ������ ���� 10���� ������ ���Ŵٸ� �߰��� ������ �� �帮��. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: ������ ���� 10�� Id: 17417 10���� ���� Info: Ÿ���佺 Ÿ���� 10������ ���̵� �̹�, ������ Ã¥, ����Ʈ�� ���� 15������ ����Ͻø�? �ſ�. ���� ������ ���� 10���� ������ ���Ŵٸ� �߰��� ������ �� �帮��. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: ������ ���� 10�� Id: 17418 11���� ���� Info: Ÿ���佺 Ÿ���� 11������ �����ϴ� ��, �ູ�� �ִ� �ڸ� ���� 15������ ����Ͻø�? �ſ�. ���� ������ ���� 10���� ������ ���Ŵٸ� �߰��� ������ �� �帮��. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: ������ ���� 10�� Id: 17419 11���� ���� Info: Ÿ���佺 Ÿ���� 11������ ����ϴ�? ��, ������ �ִ� �ڸ� ���� 15������ ����Ͻø�? �ſ�. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: Id: 17420 12���� ���� Info: Ÿ���佺 Ÿ���� 12������ Ÿ���佺�� �г�, Ÿ���佺�� ������ ���� 10������ ����Ͻø�? �ſ�. ���� ������ ���� 10���� ������ ���Ŵٸ� �߰��� ������ �� �帮��. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: ������ ���� 10�� Id: 17421 12���� ���� Info: Ÿ���佺 Ÿ���� 12������ Ÿ���佺�� ��ȸ, Ÿ���佺�� ������ ���� 10������ ����Ͻø�? �ſ�. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: Id: 17422 (Standby) Ÿ���佺 Ÿ�� 09�� Info: �����? �ڷḦ �����ؾ� �ϴϱ��?, ������ ���� �Ŀ� �ٽ� ã�ƿ� �ּ���. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17423 (Standby) Ÿ���佺 Ÿ�� 10�� Info: �����? �ڷḦ �����ؾ� �ϴϱ��?, ������ ���� �Ŀ� �ٽ� ã�ƿ� �ּ���. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17424 (Standby) Ÿ���佺 Ÿ�� 11�� Info: �����? �ڷḦ �����ؾ� �ϴϱ��?, ������ ���� �Ŀ� �ٽ� ã�ƿ� �ּ���. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17425 (Standby) Ÿ���佺 Ÿ�� 12�� Info: �����? �ڷḦ �����ؾ� �ϴϱ��?, ������ ���� �Ŀ� �ٽ� ã�ƿ� �ּ���. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17451 4������: ������ ���� 1 Info: <NAVI>[�ƿ�Ҷ�? �ʿ�]<INFO>ra_fild05,50,308,0,101,0</INFO></NAVI> ��ó�� ��������. ������ ���? ������ �ٶ��� �� ����鿡��? ������ �־�������. Quickinfo: ������ ���� 1 Id: 17452 4������: ������ ���� 1 Info: 105���� �̻��� �ٶ��� ���͸� ���? <NAVI>[����]<INFO>ra_fild05,50,308,0,101,0</INFO></NAVI>�� �ٶ��� �����? � �־�߰ڴ�?. Quickinfo: ������ ���� 1 Id: 17453 4������: ������ ���� 2 Info: ������ �տ� ���� <NAVI>[����]<INFO>lasa_dun02,180,172,0,101,0</INFO></NAVI>�� �︮�� �Ҹ��� ���� ���δ� ������ ���?. Quickinfo: ������ ���� 2 Id: 17454 4������: ������ ���� 2 Info: 130���� �̻��� ���� ���͸� ���? <NAVI>[����]<INFO>lasa_dun02,180,172,0,101,0</INFO></NAVI>�� ������ �����? � �־�߰ڴ�?. Quickinfo: ������ ���� 2 Id: 17455 4������: ������ ���� 3 Info: ������ �տ� ���� <NAVI>[õ��]<INFO>tha_t11,13,84,0,101,0</INFO></NAVI>�� ��Ҹ���? ���� ���δ� ������ ���?. Quickinfo: ������ ���� 3 Id: 17456 4������: ������ ���� 3 Info: 180���� �̻��� õ�� ���͸� ���? <NAVI>[����]<INFO>tha_t11,13,84,0,101,0</INFO></NAVI>�� õ���� �����? � �־�߰ڴ�?. Quickinfo: ������ ���� 3 Id: 17457 4������: ���� ���� Info: ������ ������ ���� ���� <NAVI>[��Ƽ��]<INFO>xmas,82,146,0,101,0</INFO></NAVI> ���� �̴ϴ�. �߿� ���� �������? Ư���� ������ ������ �� �ߴ��� �����ϱ��?. Quickinfo: ������ ���� 1 Id: 17458 4������: ���� ���� Info: �� ������ ����ؼ�? �߰ſ� ������ �ھ� �����ŵ��?? �� �ٸ� ������ �ƹ����� <NAVI>[���ũ?]<INFO>morocc,100,31,0,101,0</INFO></NAVI> �ʿ� �ִ� �� ���ƿ�. Quickinfo: ������ ���� 2 Id: 17459 4������: ���� ���� Info: �Ʊ����? �� �ӿ��� �︮�� �� ���� �Ҹ��� ���µ���. �̰�, �װ���? <NAVI>[����� ����]<INFO>ein_dun01,43,271,0,101,0</INFO></NAVI>�� �ٸ� ������ �ִ� �� �ƴұ��?? Quickinfo: ������ ���� 3 Id: 17460 4������: ���� ���� �Ϸ� Info: ���? ������ �� �������? <NAVI>[��������]<INFO>odin_tem03,193,301,0,101,0</INFO></NAVI>���Է� ���ư� ��������. Quickinfo: �������ڿ��� Id: 17462 4������: ���� ���� Info: <NAVI>[�����ڵ��� ����]<INFO>niflheim,331,267,0,101,0</INFO></NAVI>�� �� ������. ���� �ڵ鿡 ���� ������ ������ ����鿡��? �پ��� ������ �ִϱ��?. Quickinfo: ������ ���� 1 Id: 17463 4������: ���� ���� Info: 105���� �̻��� �����? ���͸� ���? <NAVI>[����]<INFO>niflheim,331,267,0,101,0</INFO></NAVI>�� ���� �����? � �־�߰ڴ�?. Quickinfo: ������ ���� 1 Id: 17464 4������: ���� ���� Info: ������ �տ� ���� ���� <NAVI>[��Ÿ��]<INFO>thor_v01,281,233,0,101,0</INFO></NAVI> �Ҹ��� ���� ���δ� ������ ���?. Quickinfo: ������ ���� 2 Id: 17465 4������: ���� ���� Info: 130���� �̻��� ���� ���͸� ���? <NAVI>[����]<INFO>thor_v01,281,233,0,101,0</INFO></NAVI>�� ���� �����? � �־�߰ڴ�?. Quickinfo: ������ ���� 2 Id: 17466 4������: ���� ���� Info: ������ �տ� ���� <NAVI>[�ź���]<INFO>abyss_03,107,114,0,101,0</INFO></NAVI> �Ҹ��� ���� ���δ� ������ ���?. Quickinfo: ������ ���� 3 Id: 17467 4������: ���� ���� Info: 180���� �̻��� ���� ���͸� ���? <NAVI>[����]<INFO>abyss_03,107,114,0,101,0</INFO></NAVI>�� ���� �����? � �־�߰ڴ�?. Quickinfo: ������ ���� 3 Id: 17468 4������: ���� ���� Info: ���� Ŀ�ٶ� <NAVI>[��ȸ]<INFO>prt_church,94,116,0,101,0</INFO></NAVI>�� �����ʽÿ�. Å« �Ҹ��� ���� �����ϴ� �����? �뷡�� ���? ������ ���� �����ϱ��?. Quickinfo: ������ ���� 1 Id: 17470 4������: ���� ���� Info: �����? ���� ������ ���� ��. <NAVI>[�װ�]<INFO>payon,62,157,0,101,0</INFO></NAVI>���� ���� ���� �� ���� �� ���ƿ�. Quickinfo: ������ ���� 3 Id: 17471 4������: ���� ���� �Ϸ� Info: ���? ������ �� �������? <NAVI>[��������]<INFO>odin_tem03,193,301,0,101,0</INFO></NAVI>���Է� ���ư� ��������. Quickinfo: �������ڿ��� Id: 17472 4������: ��������? Info: ���� �������� ã�ƿ��̾��?? ����... �ϴ��� <NAVI>[����]<INFO>job4_tro,51,47,0,101,0</INFO></NAVI>�� ���� ����. �ڼ��� ���� �װ����� ������. Quickinfo: ���Ϸ� Id: 17475 4������: ũ�ٽø��� �� Info: ���㸦 ���? ���Ƴ��� 12���� ���ܿ� ������ ������ ������ ������ � ��������. - <NAVI>[�췻]<INFO>job4_tro,53,50,0,101,0</INFO></NAVI> Quickinfo: ȸ�� �ǽ� Id: 17500 ���� ���� �Ϸ� Info: ���� ���� ���? ���ڸ� �����Ͽ����ϴ�. Quickinfo: Id: 17502 ������ �ܿﳪ�� �Ϸ� Info: ������ �� ��θ�? ���ƽ��ϴ�. Quickinfo: Id: 17504 ���� ���� ����ΰï¿? Info: ���谡��, ��Ź �� �帱�Կ�. �̰����� �ֽŽ��� ����Ҵ�? �� �ʿ��ؿ�. <NAVI>[���]<INFO>wolfvill,176,111,0,101,0</INFO></NAVI>���� �������ּ���. Quickinfo: ��ŵ� ���� Id: 17505 ���� ���� ����ΰï¿? Info: �����? ���� ���߿� �츮�� ���� <NAVI>[�� ��]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI>���� �� �� �� �����? �״�, �������� �� �Ͽ��� �����°� ���ھ��?. Quickinfo: ���� ���� Id: 17506 ���� ���� ����ΰï¿? Info: ������ ������ <NAVI>[�̰�]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI>���� ���� �� ������, ��ö���� �׷��� �ʰŵ��?. ���ݸ� ��Ź�帱�Կ�. 3�� ������... Quickinfo: ��ö 3�� Id: 17507 ���� ���� ����ΰï¿? Info: <NAVI>[������]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI>�� ġ���ϴ� ���� ���Ѻ���. Quickinfo: ġ�� ���� Id: 17508 ���� ���� Info: ��ö�� 1��, ���� ���� ������ 10���� ��Ź�����?. ���� ���� ������ ȸ�� ���뿡�Լ� ���� �� �־��?. - <NAVI>[������]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> Quickinfo: ���� ���? Id: 17509 (Standby) ���� ���� Info: ���谡��, ���� �����̾��?. ������ �̸� ���ð� ���� �� ������ �ٽ� �ɰԿ�! - <NAVI>[������]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17511 ���� ���� ������ ���� Info: ���⸸ �ִٸ� <NAVI>[������]<INFO>wolfvill,100,177,0,101,0</INFO></NAVI> �Ʒ��� ���� ����. �ϳ��� ����ؿ�?. Quickinfo: �����? ������ Id: 17513 ����ï¿? ��ġ�� Info: �����̴� <NAVI>[��]<INFO>gw_fild01,138,106,0,101,0</INFO></NAVI>���� Ǯ�� ���? �� �����ؿ�. Ǯ�� ���? ���� �����ּ���. Quickinfo: ������ Id: 17514 ����ï¿? ��ġ�� Info: <NAVI>[������]<INFO>gw_fild01,138,106,0,101,0</INFO></NAVI>�̰� Ǯ�� ���? ���� �ֽ����� óġ����. Quickinfo: �ֽ��� 20 Id: 17515 ����ï¿? ��ġ�� Info: Ǯ�� �� ���� �����̴� <NAVI>[��ī�Ͼ�]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI>���� ���ư�������. ���� ��������. Quickinfo: ��ī�Ͼƿ��� Id: 17516 (Standby) ����ï¿? ��ġ�� Info: ���谡��, ���� ���� �ϼ̾��?. �׷� ���ϵ� �� ��Ź�����?! - <NAVI>[��ī�Ͼ�]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17517 �ݶ��� Info: ���? �����̶��?. �ϴ� �� <NAVI>[�༮��]<INFO>wolfvill,131,257,0,101,0</INFO></NAVI>�� ���� ���� ���߰ھ�. Quickinfo: ���� Ȯ�� Id: 17518 �ݶ��� Info: ���� ������ �� �������� <NAVI>[�����?]<INFO>wolfvill,131,257,0,101,0</INFO></NAVI>�� �Ҹ��� ���� ���δ�. Quickinfo: �ݹ��ϴ� �����? Id: 17519 �ݶ��� Info: �׷�, ���������� �����. ������ ���� ������ <NAVI>[���� ��]<INFO>rachel,169,245,0,101,0</INFO></NAVI>���� ���̶��? ����. Quickinfo: ���� ����! Id: 17521 ��È�� �ʿ��� �� Info: ���� ������ �Ǿ����� ������ ��������. �ٵ� <NAVI>[������]<INFO>rachel,116,200,0,101,0</INFO></NAVI> ������ �̵��ϰ� �־��?. Quickinfo: ������ ������ Id: 17522 ������ û�� Info: ������ ħ���� �ֿ� ������ ������������ ��Ʈ���� ������ �Ѿ ���� �������? û�Ҹ� ��Ź�帳�ϴ�! - <NAVI>[��]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: ������ ���� Id: 17523 ���� ï¿½ï¿½È Info: ���� �����ҿ� ����ϴ�? ��Ʈ������ �ܴ��� �����־� ��ġ�Դϴ�. ���������� �Բ� ���ֽʽÿ�! - <NAVI>[��]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: ��Ʈ���� �ܴ� ���� Id: 17524 ������ û�� Info: ������ �������? ���������� �������ߴ�. <NAVI>[��]<INFO>rachel,169,245,0,101,0</INFO></NAVI>���� ���ư� ��������. Quickinfo: ������ ���� Id: 17525 ��È�� �ʿ��� �� Info: �̸����� ������ �����? �ִٸ�, ������ �̷ο��� ���� �����ڰ� �ߴ�. ������ �̷ΰ� ���� �ܺη� �巯���� ���� �ִ�. <NAVI>[������]<INFO>oz_dun01,223,116,0,101,0</INFO></NAVI>���� �������?. Quickinfo: �����ҷ� Id: 17527 (Standby) ���� ���� Info: ���谡���� ���¿� ����帳�ϴ�?. ������ ���ð� ���� �� �ٽ� ���� ��Ź�帳�ϴ�! - <NAVI>[��]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17528 ������ �⺻ ��ï¿? ���� Info: ������ ���? ���������� ������ �����ڵ��� ���� ��. ���� ����? ����ϴ�? ������ <NAVI>[�严]<INFO>moc_para01,110,87,0,101,0,</INFO></NAVI>���� �������� ���� ���ڴ�. Quickinfo: ������ �严 Id: 17529 ������ �⺻ ��ï¿? ���� Info: ������ ���� ���⸦ ����ϴ�? <NAVI>[���Ͽ�]<INFO>moc_para01,110,83,0,101,0,</INFO></NAVI>���� ���� ��. Quickinfo: ������ ���Ͽ� Id: 17530 ������ �⺻ ��ï¿? ���� Info: ���� �װ� ���� �����? �� �ִ� ���? ���� ���ʾ�. ï¿½î¼ <NAVI>[������]<INFO>moc_para01,110,79,0,101,0,</INFO></NAVI>�Բ� �� ��. Quickinfo: ������ ������ Id: 17531 ������ �⺻ ��ï¿? ���� Info: <NAVI>[�츣]<INFO>moc_para01,23,31,0,101,0,</INFO></NAVI>���� ���� �⺻ ���? ���? ���� �޾Ҵٰ� ����ϸ�? ��. Quickinfo: ���� �츣���� ���� Id: 17532 ������ ������ ��ï¿? ���� Info: �߰����� ���? �ް� �ʹٸ� <NAVI>[����]<INFO>moc_para01,25,31,0,101,0,</INFO></NAVI>�� �����? �� ��. Quickinfo: ���� ���߿� ���? Id: 17533 ������ ������ ��ï¿? ���� Info: ������ ���? �ʿ��ϸ� �������? �ִ� ������ <NAVI>[����]<INFO>moc_para01,110,91,0,101,0,</INFO></NAVI>�� ���� ��. Quickinfo: ������ ���� Id: 17534 ������ ������ ��ï¿? ���� Info: <NAVI>[����]<INFO>moc_para01,25,31,0,101,0,</INFO></NAVI>���� ������ ���? �޾Ҵٰ� ������. ���� �����? �������� ������ ����ϴٰ�?. Quickinfo: ���� ���߿��� ���� Id: 17535 ������ �⺻ ��ï¿? ���� Info: ������ �⺻ ���? ���ٸ� �� ���� �ִ� <NAVI>[�츣]<INFO>moc_para01,23,31,0,101,0,</INFO></NAVI>���? ������ �⺻ ���? ���� �����? ��. Quickinfo: ���� �츣�� ���? Id: 17536 ������ ���� ��ï¿? ���� Info: ź���ִ� �� 15���� �ں�Ʈ�� �� 3���� <NAVI>[�严]<INFO>moc_para01,110,87,0,101,0,</INFO></NAVI>�Բ� ������ �帮�� ���� ����? ���� �� �־�. Quickinfo: ����? ���? Id: 17537 ������ ���� ��ï¿? ���� Info: ������ ��� 15���� <NAVI>[���Ͽ�]<INFO>moc_para01,110,83,0,101,0,</INFO></NAVI>�Բ� ������ �帮�� ���� ���⸦ �ֽ� �ž�. Quickinfo: ������ ���? Id: 17555 ������ ���� Info: <NAVI>[������]<INFO>lasagna,289,285,0,101,0,</INFO></NAVI> ���� �ҿ뵹�̿��� ���ð� �� ���� 5���� ������ ������ ���� ���� 5��, ���? �������� �Ų��� ���� 5��, ���� ���� 1���� ������ ���ʽÿ�. Quickinfo: ���� ����, ���� ���? Id: 17556 ����: ��ȣ�� �Ϸ� Info: ���� �������� ��������. �̺�Ʈ 4���� ���? �Ϸ� ������ <NAVI>[���� ����]<INFO>malangdo,141,155,0,101,0,</INFO></NAVI>������ ���� ������ ������ ����. Quickinfo: ���� ���� ���� Ȯ�� Id: 17557 ��ȣ��! �������ΰ�?! Info: <NAVI>[�װ�]<INFO>lasagna,81,201,0,101,0,</INFO></NAVI>�� �� �������� ��û���� ������! ���߿��� ��ó�� ���� �� �������� ���� �ž�. �� �������� ������ ���?. Quickinfo: ���ϱ��� Id: 17558 ��ȣ��! �������ΰ�?! Info: �� �� ��ò°¡¿ï¿½? <NAVI>[���� ����]<INFO>lasa_sea,74,202,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. � ����. Quickinfo: ���� ���� � Id: 17559 ��ȣ��! �������ΰ�?! Info: �� �� ��ò°¡¿ï¿½? <NAVI>[���� ����]<INFO>lasa_sea,135,70,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. � ����. Quickinfo: ���� ���� � Id: 17560 ��ȣ��! �������ΰ�?! Info: �� �� ��ò°¡¿ï¿½? <NAVI>[���� ����]<INFO>lasa_sea,18,51,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. � ����. Quickinfo: ���� ���� � Id: 17561 ��ȣ��! �������ΰ�?! Info: �� �� ��ò°¡¿ï¿½? <NAVI>[���� ����]<INFO>lasa_sea,197,67,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. � ����. Quickinfo: ���� ���� � Id: 17562 ��ȣ��! �������ΰ�?! Info: ���� ������ ���? ����� <NAVI>[����]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>���� ���ư���. Quickinfo: ���� ���� � Id: 17563 ��ȣ��! �������ΰ�?! Info: �̾��ϰ� ����. ���? ��ٷ�? ���?. �ٵ� �̸� ���°� �������� <NAVI>[��]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>�� ��������߰ڴ�?. Quickinfo: ȥ���� �̸����� Id: 17565 ��ȣ��! �������ΰ�?! Info: ������ ���̳� �� ���� ���� ������ �и� �������ΰ�?!�� ���� �� ����. 20���� <NAVI>[��]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>���� ������ ���?. Quickinfo: �������ΰ�?! 20�� Id: 17566 (Standby) ��ȣ��! �������ΰ�?! Info: ���� �����߸� ��� ������ ���� ���̴µ�. ���� �����? �� ������. ���� ���ٰ� �ٽ� ã�ھ�. - <NAVI>[����]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI> Quickinfo: Resets at 04:00 Id: 17567 ��ȣ��! �������ΰ�?! Info: ������ ���̳� �� ���� ���� ������ �и� �������ΰ�?!�� ���� �� ����. 20���� <NAVI>[��]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>���� ������ ���?. Quickinfo: �������ΰ�?! 20 Id: 18024 �ھ� ���� Info: �����? ��ġ���� �Ƹ���, ����Ƽ�� ���? �߿� �� �Ǹ� ���� �� ������ ������ �����ϰ� '������ ������ �ھ�'�� ���? �޶��? �ߴ�. Quickinfo: ������ �ھ� 10�� �̻� ȸ�� Id: 18025 �ھ� ���� - Standby Info: �ش� ����Ʈ�� ���� ���� �� �����? ��ġ���� <NAVI>[�Ƹ��?]<INFO>ba_in01,28,255,0,101,0</INFO></NAVI>���Լ� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 18026 ���˻� Ÿ���佺�� ��ï¿? Info: ���� ���ũ��? �����ߴٴ� ���˻� Ÿ���佺�� Ÿ������ ��ݵȴٰ�? �Ѵ�. �ҹ��� ������ Ȯ���Ϸ� �� �����? ���? �� Ÿ���佺 Ÿ�� ������ Ž���ϰ� ���˻� Ÿ���佺�� ã�ƺ���. Quickinfo: Ÿ���佺�� ���? óġ Id: 18027 ���˻� Ÿ���佺�� ��ï¿? Info: ���� ���ũ��? �����ߴٴ� ���˻� Ÿ���佺�� Ÿ������ ��ݵȴٰ�? �Ѵ�. �ҹ��� ������ Ȯ���Ϸ� �� �����? ���? �� Ÿ���佺 Ÿ�� ������ Ž���ϰ� ���˻� Ÿ���佺�� ã�ƺ���. Quickinfo: �ı��� Ÿ���佺�� ���? óġ Id: 18028 ���˻� Ÿ���佺�� ��ï¿?-��ï¿? Info: �ش� ����Ʈ�� ���� ���� �� Ÿ���佺 Ÿ�� <NAVI>[���?]<INFO>thana_step,154,367,0,101,0</INFO></NAVI>�� ���� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 18029 �ĺ긣�� ��ƺ��ï¿?! Info: ����, �����׶� �αٿ��� ���� �߰ߵǴ� �ĺ긣�� ������ ��ƺ���?. �Ϸ� ������ ��� ���� �����? ���ӿ��� �ϸ� �ȴ�. Quickinfo: �ĺ긣 óġ Id: 18053 �ð�ž ����Ʈ�޾� ���� Info: �˵��ٶ��� ����� ����Ʈ�޾��? �Ҹ��� �� �ٸ� ������ �ִ� �� ����. <NAVI>[���ڹ� ��ư]<INFO>c_tower1,232,222,0,101,0</INFO></NAVI>�� ���� �ð�ž ����Ʈ�޾ ��������. �Ϸ� ������ ��� ���� �����? ���ӿ��� �ϸ� �ȴ�. Quickinfo: Id: 18054 �ð�ž ����Ʈ�޾� ����-��ï¿? Info: �ش� ����Ʈ�� ���� ���� �� ��� ���� �����? ��ȯ�� '���� �̺��븣'���Լ� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 18055 �۷���Ʈ���� ��ï¿? ���� Info: �۷���Ʈ���� ��ñ½º¸ï¿½? ��������. <NAVI>[�ҷ�]<INFO>glast_01,191,273,0,101,0</INFO></NAVI>�� ���� �۷���Ʈ���� ��ñ½º¸ï¿½? Ž���� �� �ִ�. �Ϸ� ������ ��� ���� �����? ���ӿ��� �ϸ� �ȴ�. Quickinfo: Id: 18056 �۷���Ʈ���� ��ï¿? ����-��ï¿? Info: �ش� ����Ʈ�� ���� ���� �� ��� ���� �����? ��ȯ�� '���� �̺��븣'���Լ� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 18057 ����� ���� ���� Info: ���κ��忡 ��ġ�� <NAVI>[����� ���� 3��]<INFO>ein_dun03,268,279,0,101,0</INFO></NAVI>�� Ž���ϸ� �Ƿ��� �׾ƺ���. �Ϸ� ������ ��� ���� �����? ���ӿ��� �ϸ� �ȴ�. Quickinfo: Id: 18058 ����� ���� ����-��ï¿? Info: �ش� ����Ʈ�� ���� ���� �� ��� ���� �����? ��ȯ�� '���� �̺��븣'���Լ� �ٽ� ���� �� �ֽ��ϴ�. Quickinfo: Resets at 04:00 Id: 18059 �׸����� ȣ�� Info: ��ؽű�� ���ν� ����� ���� �����? ��忡��? ������ �Ƿ��ڰ� �ʿ��� ���� �ִٸ� ���ν� ������ �Ȱ����� ����ī���� �������? �Ѵ�. �ּ����� �Ƿ� ������ ���� '���ν� ���� �����? �Ȱ�'������ �˾Ƽ� ã�ư� ��. Quickinfo: ����ī���� ï¿½ï¿½È Id: 19001 ���� ï¿½Ç¾î³ ï¿½ï¿½ï¿½ï¿½-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19002 ����ï¿? �޵�ŸƼ�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�����? �޵�ŸƼ��]<INFO>ba_bath,160,29,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �����? �޵�ŸƼ�� ���� óġ Id: 19003 ����ï¿? �޵�ŸƼ��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19004 ������ ����ï¿? ȸ�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[������ �����? ȸ��]<INFO>ba_lib,160,13,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ������ �����? ȸ�� ���� óġ Id: 19005 ������ ����ï¿? ȸ��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19006 �ϼ�ó���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�ϼ�ó����]<INFO>ba_pw02,276,22,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �ϼ�ó���� ���� óġ Id: 19007 �ϼ�ó����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19008 �� 1 ���¹����� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�� 1 ���¹�����]<INFO>ba_pw01,17,116,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �� 1 ���¹����� ���� óġ Id: 19009 �� 1 ���¹�����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19010 ���� ���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���� ����]<INFO>lasa_dun02,25,171,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���� ���� ���� óġ Id: 19011 ���� ����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19012 �����ν�Ʈ ž Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�����ν�Ʈ ž]<INFO>ecl_tdun01,56,18,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ü�׷�, �Ѽյ� ���� óġ Id: 19013 �����ν�Ʈ ž-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19014 ���� ���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���� ����]<INFO>lasa_dun03,190,22,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���� ���� ���� óġ Id: 19015 ���� ����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19016 �����׶� ���ϰ��� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�����׶� ���ϰ���]<INFO>prt_prison,161,290,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �����׶� ���ϰ��� ���� óġ Id: 19017 �����׶� ���ϰ���-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19018 ħ������ �����׶� Info: ������ ���� �Ƿ��Դϴ�. ħ������ �����׶� ������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ħ������ �����׶� ���� óġ Id: 19019 ħ������ �����׶�-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19020 �� ���� ���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�� ���� ����]<INFO>rockmi1,245,22,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �� ���� ���� ���� óġ Id: 19021 �� ���� ����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19022 2�� ȸ�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[2�� ȸ��]<INFO>gl_cas02_,104,32,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ��Ȳ�ϴ� �� óġ Id: 19023 2�� ȸ��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19024 ���� ��Ŀ Info: ������ ���� �Ƿ��Դϴ�. ���� ��Ŀ ������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���볪�� ���� óġ Id: 19025 ���� ��Ŀ-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19026 ���赿-OPTATIO Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���赿-OPTATIO]<INFO>verus01,240,63,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �����κ� �ͺ�, �׸� ü�׷� óġ Id: 19027 ���赿-OPTATIO-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19028 ��Ʋ�� �� �ð�ž 2�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[��Ʋ�� �� �ð�ž 2��]<INFO>c_tower2_,269,26,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �� ��, �׿� ��ũ óġ Id: 19029 ��Ʋ�� �� �ð�ž 2��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19030 ������ �ν�Ʈ�븮 Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[������ �ν�Ʈ�븮]<INFO>ba_lost,162,41,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ������ �ν�Ʈ�븮 ���� óġ Id: 19031 ������ �ν�Ʈ�븮-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19032 ��Ʋ�� �� �ð�ž 3�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[��Ʋ�� �� �ð�ž 3��]<INFO>c_tower3_,64,148,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �� �� óġ Id: 19033 ��Ʋ�� �� �ð�ž 3��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19034 ��������ï¿? �̴���ï¿? Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���������? �̴����?]<INFO>ra_fild10,378,284,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���� ����Ʈ, ���� ȸ�� ���� óġ Id: 19035 ��������ï¿? �̴���ï¿?-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19036 ������ü ������ ��νï¿? 2�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[������ü ������ ��ν�? 2��]<INFO>sp_rudus2,186,257,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ������ü ������ ��ν�? 2�� ���� óġ Id: 19037 ������ü ������ ��νï¿? 2��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19038 ����νï¿? �������� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[����ν�? ��������]<INFO>ver_eju,17,148,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���� �κ� óġ Id: 19039 ����νï¿? ��������-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19040 ���罺 ��Ƽ Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���罺 ��Ƽ]<INFO>verus02,72,23,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: Ž�� �κ�, Ž��κ�? �ͺ� óġ Id: 19041 ���罺 ��Ƽ-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19042 ����ï¿? Ÿ��Ÿ�ν� ���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�����? Ÿ��Ÿ�ν� ����]<INFO>ba_2whs01,156,34,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �����? Ÿ��Ÿ�ν� ���� ���� óġ Id: 19043 ����ï¿? Ÿ��Ÿ�ν� ����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19044 ������ �̷� 1�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[������ �̷� 1��]<INFO>oz_dun01,284,171,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ������ �̷� 1�� ���� óġ Id: 19045 ������ �̷� 1��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19046 ������ü ������ ��νï¿? 3�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[������ü ������ ��ν�? 3��]<INFO>sp_rudus3,364,207,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ������ü ������ ��ν�? 3�� ���� óġ Id: 19047 ������ü ������ ��νï¿? 3��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19048 ���� ��׷εï¿? 3�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���� ��׷ε�? 3��]<INFO>mag_dun03,119,123,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���� ��׷ε�? 3�� ���� óġ Id: 19049 ���� ��׷εï¿? 3��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19050 ����ï¿? Ÿ��Ÿ�ν� ���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�����? Ÿ��Ÿ�ν� ����]<INFO>ba_2whs02,337,331,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �����? Ÿ��Ÿ�ν� ���� ���� óġ Id: 19051 ����ï¿? Ÿ��Ÿ�ν� ����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19052 �۷���Ʈ���� ��ï¿? 1�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�۷���Ʈ���� ���? 1��]<INFO>gl_cas01_,200,33,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �۷���Ʈ���� ���? 1�� ���� óġ Id: 19053 �۷���Ʈ���� ��ï¿? 1��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19054 ȸ�������� �� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[ȸ�������� ��]<INFO>gw_fild01,274,337,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ȸ�������� �� ���� óġ Id: 19055 ȸ�������� ��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19056 ȸ�������� �� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[ȸ�������� ��]<INFO>gw_fild02,122,384,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ȸ�������� �� ���� óġ Id: 19057 ȸ�������� ��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19058 ����� ���� 3�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[����� ���� 3��]<INFO>ein_dun03,268,277,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ����� ���� 3�� ���� óġ Id: 19059 ����� ���� 3��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19060 ���� ���� ���� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[���� ���� ����]<INFO>odin_past,291,230,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: ���� ���� ���� ���� óġ Id: 19061 ���� ���� ����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19062 �ְ� ��ï¿? ȣ�� ���� ���� 4�� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�ְ� ���? ȣ�� ���� ���� 4��]<INFO>abyss_04,168,162,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �ְ� ���? ȣ�� ���� ���� 4�� ���� óġ Id: 19063 �ְ� ��ï¿? ȣ�� ���� ���� 4��-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 Id: 19064 �� 2 ���¹����� Info: ������ ���� �Ƿ��Դϴ�. <NAVI>[�� 2 ���¹�����]<INFO>ba_pw03,17,115,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���. ���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�. Quickinfo: �� 2 ���¹����� ���� óġ Id: 19065 �� 2 ���¹�����-��ï¿? Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�. Quickinfo: Resets at 04:00 HatEffect Spoiler 5: HAT_EF_CLOCKING hatEffectID = 120 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 6: HAT_EF_SNOW hatEffectID = 162 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 7: HAT_EF_MAKEBLUR hatEffectID = 166 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 8: HAT_EF_SLEEPATTACK hatEffectID = 197 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 9: HAT_EF_GUMGANG hatEffectID = 203 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 10: HAT_EF_TALK_FROSTJOKE hatEffectID = 295 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 11: HAT_EF_DEMONSTRATION hatEffectID = 302 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 15: HAT_EF_Electric hatEffectID = 254 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 16: HAT_EF_Green_Floor hatEffectID = 680 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 17: HAT_EF_Shrink hatEffectID = 421 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 21: HAT_EF_BOTTOM_FORTUNEKISS hatEffectID = 293 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 22: HAT_EF_PINKBODY hatEffectID = 396 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 23: HAT_EF_DOUBLEGUMGANG hatEffectID = 418 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 24: HAT_EF_GIANTBODY hatEffectID = 423 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 25: HAT_EF_GREEN99_6 hatEffectID = 680 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 26: HAT_EF_CIRCLEPOWER hatEffectID = 1122 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 27: HAT_EF_BOTTOM_BLOODYLUST hatEffectID = 829 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 28: HAT_EF_WATER_BELOW hatEffectID = 838 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 29: HAT_EF_LEVEL99_150 hatEffectID = 881 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 30: HAT_EF_YELLOWFLY3 hatEffectID = 946 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 31: HAT_EF_KAGEMUSYA hatEffectID = 1004 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 32: HAT_EF_CHERRYBLOSSOM hatEffectID = 1013 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 34: HAT_EF_WL_TELEKINESIS_INTENSE hatEffectID = 1048 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 35: HAT_EF_AB_OFFERTORIUM_RING hatEffectID = 1057 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 36: HAT_EF_WHITEBODY2 hatEffectID = 1065 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 37: HAT_EF_SAKURA hatEffectID = 163 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 38: HAT_EF_CLOUD2 hatEffectID = 230 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 41: HAT_EF_Jp_Ev_Effect01 hatEffectID = 293 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 42: HAT_EF_Jp_Ev_Effect02 hatEffectID = 293 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 43: HAT_EF_Jp_Ev_Effect03 hatEffectID = 293 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 46: HAT_EF_HAT_EFFECT hatEffectID = 1012 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 47: HAT_EF_BAKURETSU_HADOU hatEffectID = 1130 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 49: HAT_EF_WHITEBODY hatEffectID = 1131 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 50: HAT_EF_WATER_BELOW2 hatEffectID = 838 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 57: HAT_EF_Brysinggamen hatEffectID = 1193 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 58: HAT_EF_Magingiorde hatEffectID = 1194 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 59: HAT_EF_LEVEL99_RED hatEffectID = 1164 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 60: HAT_EF_LEVEL99_ULTRAMARINE hatEffectID = 1165 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 61: HAT_EF_LEVEL99_CYAN hatEffectID = 1166 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 62: HAT_EF_LEVEL99_LIME hatEffectID = 1167 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 63: HAT_EF_LEVEL99_VIOLET hatEffectID = 1168 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 64: HAT_EF_LEVEL99_LILAC hatEffectID = 1169 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 65: HAT_EF_LEVEL99_SUN_ORANGE hatEffectID = 1170 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 66: HAT_EF_LEVEL99_DEEP_PINK hatEffectID = 1171 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 67: HAT_EF_LEVEL99_BLACK hatEffectID = 1172 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 68: HAT_EF_LEVEL99_WHITE hatEffectID = 1173 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 69: HAT_EF_LEVEL160_RED hatEffectID = 1174 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 70: HAT_EF_LEVEL160_ULTRAMARINE hatEffectID = 1175 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 71: HAT_EF_LEVEL160_CYAN hatEffectID = 1176 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 72: HAT_EF_LEVEL160_LIME hatEffectID = 1177 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 73: HAT_EF_LEVEL160_VIOLET hatEffectID = 1178 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 74: HAT_EF_LEVEL160_LILAC hatEffectID = 1179 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 75: HAT_EF_LEVEL160_SUN_ORANGE hatEffectID = 1180 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 76: HAT_EF_LEVEL160_DEEP_PINK hatEffectID = 1181 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 77: HAT_EF_LEVEL160_BLACK hatEffectID = 1182 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 78: HAT_EF_LEVEL160_WHITE hatEffectID = 1183 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 82: HAT_EF_SUBJECT_AURA_GOLD hatEffectID = 1211 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 83: HAT_EF_SUBJECT_AURA_WHITE hatEffectID = 1212 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 84: HAT_EF_SUBJECT_AURA_RED hatEffectID = 1213 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 87: HAT_EF_Digital_Space hatEffectID = 1240 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 88: HAT_EF_Sleipnir hatEffectID = 1241 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 93: HAT_EF_LEVEL99_TIGER hatEffectID = 1291 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 94: HAT_EF_LEVEL160_TIGER hatEffectID = 1292 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 99: HAT_EF_99LV_Rune_Red hatEffectID = 1325 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 100: HAT_EF_99LV_Royal_Guard_Blue hatEffectID = 1326 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 101: HAT_EF_99LV_Warlock_Violet hatEffectID = 1327 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 102: HAT_EF_99LV_Sorcerer_LBlue hatEffectID = 1328 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 103: HAT_EF_99LV_Ranger_Green hatEffectID = 1329 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 104: HAT_EF_99LV_Minstrel_Pink hatEffectID = 1330 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 105: HAT_EF_99LV_Archbishop_White hatEffectID = 1331 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 106: HAT_EF_99LV_Guill_Silver hatEffectID = 1332 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 107: HAT_EF_99LV_ShadowC_Black hatEffectID = 1333 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 108: HAT_EF_99LV_Mechanic_Gold hatEffectID = 1334 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 109: HAT_EF_99LV_Genetic_YGreen hatEffectID = 1335 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 110: HAT_EF_160LV_Rune_Red hatEffectID = 1336 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 111: HAT_EF_160LV_Royal_G_Blue hatEffectID = 1337 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 112: HAT_EF_160LV_Warlock_Violet hatEffectID = 1338 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 113: HAT_EF_160LV_Sorcerer_LBlue hatEffectID = 1339 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 114: HAT_EF_160LV_Ranger_Green hatEffectID = 1340 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 115: HAT_EF_160LV_Minstrel_Pink hatEffectID = 1341 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 116: HAT_EF_160LV_Archb_White hatEffectID = 1342 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 117: HAT_EF_160LV_Guill_Silver hatEffectID = 1343 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 118: HAT_EF_160LV_ShadowC_Black hatEffectID = 1344 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 119: HAT_EF_160LV_Mechanic_Gold hatEffectID = 1345 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 120: HAT_EF_160LV_Genetic_YGreen hatEffectID = 1346 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 123: HAT_EF_C_Valkyrie_Wing hatEffectID = 1377 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 128: HAT_EF_CONS_OF_WIND hatEffectID = 1531 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 136: HAT_EF_2020RTC_01 hatEffectID = 1211 resourceFileName = 2020RTC_01\mcgold.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = True isAttachedHead = 140: HAT_EF_SUBJECT_AURA_BLACK hatEffectID = 2281 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 141: HAT_EF_2020RTC_EFFECT_01 hatEffectID = 2281 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 142: HAT_EF_2020RTC_EFFECT_02 hatEffectID = 2281 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 143: HAT_EF_2020RTC_EFFECT_03 hatEffectID = 2281 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 144: HAT_EF_99LV_STAR_E_MBLUE hatEffectID = 2281 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 145: HAT_EF_160LV_STAR_E_MBLUE hatEffectID = 2282 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 146: HAT_EF_99LV_SOUL_R_GRAY hatEffectID = 2283 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 147: HAT_EF_160LV_SOUL_R_GRAY hatEffectID = 2284 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 159: HAT_EF_BLACK_THUNDER hatEffectID = 2346 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 160: HAT_EF_BLACK_THUNDER_DARK hatEffectID = 2347 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 163: HAT_EF_POISON_MASTER hatEffectID = 2310 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Map Spoiler 1@4cdn - Cave of the Last Ordeal Vision Music: bgm\120.mp3 Maintitle: Cave of the Last Ordeal Vision Subtitle: BackgroundBmp: field2_s2 1@4drk - Dragon's Trail Music: bgm\100.mp3 Maintitle: Dragon's Trail Subtitle: BackgroundBmp: field2_s2 1@4igd - The Battlefield of Justice Music: bgm\159.mp3 Maintitle: The Battlefield of Justice Subtitle: BackgroundBmp: field2_s2 1@4inq - Monastery Basement Music: bgm\124.mp3 Maintitle: Monastery Basement Subtitle: BackgroundBmp: field2_s2 1@4mag - Magic Fountain Music: bgm\128.mp3 Maintitle: Magic Fountain Subtitle: BackgroundBmp: field2_s2 1@4mst - Euperos Central VT Music: bgm\106.mp3 Maintitle: Euperos Central VT Subtitle: BackgroundBmp: field2_s2 1@4sac - Shadow Mension Music: bgm\16.mp3 Maintitle: Shadow Mension Subtitle: BackgroundBmp: field2_s2 1@4tro - Kvashir's Ship Music: bgm\129.mp3 Maintitle: Kvashir's Ship Subtitle: BackgroundBmp: field2_s2 1@4win - Luluca Deep Forest Music: bgm\65.mp3 Maintitle: Luluca Deep Forest Subtitle: BackgroundBmp: field2_s2 1@adv - High Priest Villa Music: bgm\185.mp3 Maintitle: High Priest Villa Subtitle: BackgroundBmp: noname_s2 1@advs - Deception Villa Music: bgm\185.mp3 Maintitle: Deception Villa Subtitle: BackgroundBmp: noname_s2 1@air1 - Airship Music: bgm\87.mp3 Maintitle: Airship Subtitle: BackgroundBmp: dungeon_s2 1@air2 - Airship Music: bgm\87.mp3 Maintitle: Airship Subtitle: BackgroundBmp: dungeon_s2 1@bamn - Twilight Garden Music: bgm\177.mp3 Maintitle: Twilight Garden Subtitle: BackgroundBmp: dungeon_s2 1@bamq - Unfair Dock Music: bgm\177.mp3 Maintitle: Unfair Dock Subtitle: BackgroundBmp: dungeon_s2 1@begi - Poring Village Music: bgm\12.mp3 Maintitle: Poring Village Subtitle: BackgroundBmp: dungeon_s2 1@cash - Octopus Cave Music: bgm\147.mp3 Maintitle: Octopus Cave Subtitle: BackgroundBmp: dungeon_s2 1@cata - Catacombs Music: bgm\124.mp3 Maintitle: Catacombs Subtitle: BackgroundBmp: dungeon_s2 1@ch_t - Constellation Tower Music: bgm\125.mp3 Maintitle: Constellation Tower Subtitle: BackgroundBmp: noname_s2 1@cor - Cor Memorial Music: bgm\103.mp3 Maintitle: Cor Subtitle: BackgroundBmp: dungeon_s2 1@crd - Volcano Island Corodo Music: bgm\62.mp3 Maintitle: Volcano Island Corodo Subtitle: BackgroundBmp: dungeon_s2 1@drdo - Legend of Dorado Music: bgm\99.mp3 Maintitle: Legend of Dorado Subtitle: BackgroundBmp: dungeon_s2 1@dth1 - Bios Island Music: bgm\157.mp3 Maintitle: Bios Island Subtitle: BackgroundBmp: field_s2 1@dth2 - Bios Island Music: bgm\157.mp3 Maintitle: Bios Island Subtitle: BackgroundBmp: dungeon_s2 1@dth3 - Bios Island Music: bgm\157.mp3 Maintitle: Bios Island Subtitle: BackgroundBmp: dungeon_s2 1@eom - Shrine of Demon God Music: bgm\156.mp3 Maintitle: Shrine of Demon God Subtitle: BackgroundBmp: dungeon_s2 1@exds - Foot of Mt. Mumyeong Music: bgm\109.mp3 Maintitle: Foot of Mt. Mumyeong Subtitle: BackgroundBmp: field2_s2 1@exhn - Novice's Memory Music: bgm\01.mp3 Maintitle: Novice's Memory Subtitle: BackgroundBmp: field2_s2 1@exnw - Clana Nemieri Music: bgm\86.mp3 Maintitle: Clana Nemieri Subtitle: BackgroundBmp: field2_s2 1@exse - Galactic Celestial Branch Music: bgm\146.mp3 Maintitle: Galactic Celestial Branch Subtitle: BackgroundBmp: field2_s2 1@exsh - Deep Forest Music: bgm\20.mp3 Maintitle: Deep Forest Subtitle: BackgroundBmp: field2_s2 1@exsr - Inner World Music: bgm\42.mp3 Maintitle: Inner World Subtitle: BackgroundBmp: field2_s2 1@face - Faceworm's Nest Music: bgm\36.mp3 Maintitle: Faceworm's Nest Subtitle: BackgroundBmp: dungeon_s2 1@ffp - Remnant Hideout Music: bgm\72.mp3 Maintitle: Remnant Hideout Subtitle: BackgroundBmp: dungeon_s2 1@ge_sn - Geffen Night Arena Music: bgm\159.mp3 Maintitle: Geffen Night Arena Subtitle: BackgroundBmp: dungeon_s2 1@ge_st - Geffen Magic Tournament Music: bgm\103.mp3 Maintitle: Geffen Magic Tournament Subtitle: BackgroundBmp: dungeon_s2 1@gef - Geffen Magic Tournament Music: bgm\13.mp3 Maintitle: Geffen Magic Tournament Subtitle: BackgroundBmp: dungeon_s2 1@gl_prq - The Fall of Glastheim Music: bgm\48.mp3 Maintitle: The Fall of Glastheim Subtitle: BackgroundBmp: dungeon_s2 1@glast - Past Glastheim Music: bgm\95.mp3 Maintitle: Past Glastheim Subtitle: BackgroundBmp: dungeon_s2 1@halo - Halloween Festival Music: bgm\84.mp3 Maintitle: Halloween Festival Subtitle: BackgroundBmp: noname_s2 1@herbs - Hidden Flower Garden Music: bgm\178.mp3 Maintitle: Hidden Flower Garden Subtitle: BackgroundBmp: dungeon_s2 1@hiddens - Hidden Square 11 - 40 Music: bgm\16.mp3 Maintitle: Hidden Square 11 - 40 Subtitle: BackgroundBmp: dungeon 1@infi - Infinite Space Music: bgm\95.mp3 Maintitle: Infinite Space Subtitle: BackgroundBmp: dungeon_s2 1@iwp - Frozen Scale Hill Music: bgm\187.mp3 Maintitle: Frozen Scale Hill Subtitle: BackgroundBmp: field2_s2 1@jorchs - Confused Snake's Nest Music: bgm\190.mp3 Maintitle: Confused Snake's Nest Subtitle: BackgroundBmp: noname_s2 1@jorlab - Bagot Lab Music: bgm\190.mp3 Maintitle: Bagot Lab Subtitle: BackgroundBmp: noname_s2 1@jtb - Dream and Shadow Music: bgm\160.mp3 Maintitle: Dream and Shadow Subtitle: BackgroundBmp: dungeon_s2 1@lab - Central Laboratory Music: bgm\162.mp3 Maintitle: Central Laboratory Subtitle: BackgroundBmp: dungeon_s2 1@lhz - Wolfchev's Lab Music: bgm\92.mp3 Maintitle: Wolfchev's Lab Subtitle: BackgroundBmp: dungeon_s2 1@ma_b - Bakonawa Hideout Music: bgm\151.mp3 Maintitle: Bakonawa Hideout Subtitle: BackgroundBmp: dungeon_s2 1@ma_c - Buwaya Cave Music: bgm\152.mp3 Maintitle: Buwaya Cave Subtitle: BackgroundBmp: dungeon_s2 1@ma_h - Bangungot Hospital F2 Music: bgm\150.mp3 Maintitle: Bangungot Hospital F2 Subtitle: BackgroundBmp: dungeon_s2 1@mcd - Charleston Factory Music: bgm\160.mp3 Maintitle: Charleston Factory Subtitle: BackgroundBmp: dungeon_s2 1@md_gef - Friday Memorial Music: bgm\50.mp3 Maintitle: Friday Memorial Subtitle: BackgroundBmp: dungeon 1@md_pay - Weekend Memorial Music: bgm\20.mp3 Maintitle: Weekend Memorial Subtitle: BackgroundBmp: dungeon_s2 1@mir - Ritual Room Music: bgm\166.mp3 Maintitle: Ritual Room Subtitle: BackgroundBmp: noname_s2 1@mist - The Hazy Maze Forest Music: bgm\141.mp3 Maintitle: The Hazy Maze Forest Subtitle: BackgroundBmp: dungeon_s2 1@nyd - Nidhoggr's Nest Music: bgm\129.mp3 Maintitle: Nidhoggr's Nest Subtitle: BackgroundBmp: dungeon_s2 1@nyr - Sanctuary Sesrumnir Garden Music: bgm\94.mp3 Maintitle: Sanctuary Sesrumnir Garden Subtitle: BackgroundBmp: noname_s2 1@orcs - Orc Underground Cave Music: bgm\48.mp3 Maintitle: Orc Underground Cave Subtitle: BackgroundBmp: dungeon_s2 1@os_a - Occupied Battle Music: bgm\102.mp3 Maintitle: Occupied Battle Subtitle: BackgroundBmp: dungeon_s2 1@os_b - Sealed OS Music: bgm\87.mp3 Maintitle: Sealed OS Subtitle: BackgroundBmp: dungeon_s2 1@oz - Oz's Labyrinth Music: bgm\184.mp3 Maintitle: Oz's Labyrinth Subtitle: BackgroundBmp: dungeon_s2 1@pump - Culvert Music: bgm\148.mp3 Maintitle: Culvert Subtitle: BackgroundBmp: dungeon_s2 1@rev - Morse Cave Music: bgm\158.mp3 Maintitle: Morse Cave Subtitle: BackgroundBmp: dungeon_s2 1@sara - Sara's Memory Music: bgm\37.mp3 Maintitle: Sara's Memory Subtitle: BackgroundBmp: dungeon_s2 1@spa - Ghost Palace Music: bgm\117.mp3 Maintitle: Ghost Palace Subtitle: BackgroundBmp: dungeon_s2 1@spa2 - Tomb of Regret Music: bgm\117.mp3 Maintitle: Tomb of Regret Subtitle: BackgroundBmp: dungeon_s2 1@sthb - Air Fortress - Inside Music: bgm\165.mp3 Maintitle: Air Fortress - Inside Subtitle: BackgroundBmp: dungeon_s2 1@sthc - Air Fortress - Secret Chamber Music: bgm\165.mp3 Maintitle: Air Fortress - Secret Chamber Subtitle: BackgroundBmp: dungeon_s2 1@sthd - Air Fortress - Top Floor Music: bgm\165.mp3 Maintitle: Air Fortress - Top Floor Subtitle: BackgroundBmp: dungeon_s2 1@swat - Heart Hunter Military Base Music: bgm\87.mp3 Maintitle: Heart Hunter Military Base Subtitle: BackgroundBmp: dungeon_s2 1@tcamp - Thor Volcano Military Base Music: bgm\106.mp3 Maintitle: Thor Volcano Military Base Subtitle: BackgroundBmp: noname_s2 1@tnm1 - Demon's Tower - Upper floor Music: bgm\102.mp3 Maintitle: Demon's Tower - Upper floor Subtitle: BackgroundBmp: dungeon_s2 1@tnm2 - Demon's Tower - Top floor Music: bgm\113.mp3 Maintitle: Demon's Tower - Top floor Subtitle: BackgroundBmp: dungeon_s2 1@tnm3 - Morocc Castle - Basement Music: bgm\112.mp3 Maintitle: Morocc Castle - Basement Subtitle: BackgroundBmp: dungeon_s2 1@tower - Endless Tower Music: bgm\125.mp3 Maintitle: Endless Tower Subtitle: BackgroundBmp: dungeon_s2 1@tre - Sunken Ship B1 Music: bgm\17.mp3 Maintitle: Suspicious Shipwreck Subtitle: BackgroundBmp: dungeon_s2 1@uns - The Last room Music: bgm\163.mp3 Maintitle: The Last room Subtitle: BackgroundBmp: dungeon_s2 1@xm_d - Horror Toy Factory Music: bgm\997.mp3 Maintitle: Horror Toy Factory Subtitle: BackgroundBmp: dungeon_s2 1@xm_d2 - Horror Toy Factory Music: bgm\997.mp3 Maintitle: Horror Toy Factory Subtitle: BackgroundBmp: dungeon_s2 2@cata - Sealed Shrine Music: bgm\124.mp3 Maintitle: Sealed Shrine Subtitle: BackgroundBmp: dungeon_s2 2@ch_t - Constellation Tower Music: bgm\125.mp3 Maintitle: Constellation Tower Subtitle: BackgroundBmp: noname_s2 2@exds - Foot of Mt. Mumyeong Music: bgm\109.mp3 Maintitle: Foot of Mt. Mumyeong Subtitle: BackgroundBmp: field2_s2 2@hiddens - Hidden Square 11 - 60 Music: bgm\16.mp3 Maintitle: Hidden Square 11 - 60 Subtitle: BackgroundBmp: dungeon 2@mir - Ritual Room Music: bgm\10.mp3 Maintitle: Ritual Room Subtitle: BackgroundBmp: noname 2@nyd - Nidhoggr's Nest Music: bgm\130.mp3 Maintitle: Nidhoggr's Nest Subtitle: BackgroundBmp: dungeon_s2 2@orcs - Orc Underground Cave Music: bgm\48.mp3 Maintitle: Orc Underground Cave Subtitle: BackgroundBmp: dungeon_s2 2@pump - Culvert Music: bgm\148.mp3 Maintitle: Culvert Subtitle: BackgroundBmp: dungeon_s2 2@tower - Endless Tower Music: bgm\125.mp3 Maintitle: Endless Tower Subtitle: BackgroundBmp: dungeon_s2 3@ch_t - Constellation Tower Music: bgm\125.mp3 Maintitle: Constellation Tower Subtitle: BackgroundBmp: noname_s2 3@hiddens - Hidden Square 11 - 80 Music: bgm\16.mp3 Maintitle: Hidden Square 11 - 80 Subtitle: BackgroundBmp: dungeon 3@tower - Endless Tower Music: bgm\125.mp3 Maintitle: Endless Tower Subtitle: BackgroundBmp: dungeon_s2 4@hiddens - Hidden Square 11 - 99 Music: bgm\16.mp3 Maintitle: Hidden Square 11 - 99 Subtitle: BackgroundBmp: dungeon 4@tower - Endless Tower Music: bgm\125.mp3 Maintitle: Endless Tower Subtitle: BackgroundBmp: dungeon_s2 5@tower - Endless Tower Music: bgm\125.mp3 Maintitle: Endless Tower Subtitle: BackgroundBmp: dungeon_s2 air_if - Inside the Aircraft Ifho Music: bgm\178.mp3 Maintitle: Inside the Aircraft Ifho Subtitle: BackgroundBmp: noname_s2 airplane - Airship Music: bgm\87.mp3 Maintitle: Airship Subtitle: BackgroundBmp: noname_s2 airplane_01 - Airship Music: bgm\87.mp3 Maintitle: Airship Subtitle: BackgroundBmp: noname_s2 airport - Airport Music: bgm\86.mp3 Maintitle: Airport Subtitle: BackgroundBmp: noname_s2 ama_dun01 - Tatami Maze Music: bgm\77.mp3 Maintitle: Tatami Maze Subtitle: BackgroundBmp: dungeon_s2 ama_dun02 - Battle Field in the Underground Forest Music: bgm\77.mp3 Maintitle: Battle Field in the Underground Forest Subtitle: BackgroundBmp: dungeon_s2 ama_dun03 - Amatsu Underground Shrine Music: bgm\77.mp3 Maintitle: Amatsu Underground Shrine Subtitle: BackgroundBmp: dungeon_s2 ama_fild01 - Amatsu Field Music: bgm\73.mp3 Maintitle: Amatsu Field Subtitle: BackgroundBmp: field_s2 ama_test - Momotaro Experience Place Music: bgm\77.mp3 Maintitle: Momotaro Experience Place Subtitle: BackgroundBmp: noname_s2 arena_room - Waiting room Music: bgm\52.mp3 Maintitle: Waiting room Subtitle: BackgroundBmp: noname_s2 arug_que01 - Morestone Prairie Music: bgm\109.mp3 Maintitle: Morestone Prairie Subtitle: BackgroundBmp: noname_s2 ayo_dun01 - Ancient Shrine Maze Music: bgm\82.mp3 Maintitle: Ancient Shrine Maze Subtitle: BackgroundBmp: dungeon_s2 ayo_dun02 - Inside Ancient Shrine Music: bgm\82.mp3 Maintitle: Inside Ancient Shrine Subtitle: BackgroundBmp: dungeon_s2 ayo_fild01 - Ayothaya Field Music: bgm\81.mp3 Maintitle: Ayothaya Field Subtitle: BackgroundBmp: field_s2 ayo_fild02 - Ayothaya Field Music: bgm\82.mp3 Maintitle: Ayothaya Field Subtitle: BackgroundBmp: field_s2 ayothaya - Ayothaya Music: bgm\81.mp3 Maintitle: Ayothaya Subtitle: BackgroundBmp: village_s2 ba_2whs01 - Upper Floor of Tartaros Storage Music: bgm\181.mp3 Maintitle: Upper Floor of Tartaros Storage Subtitle: BackgroundBmp: dungeon_s2 ba_2whs02 - Lower Floor of Tartaros Storage Music: bgm\181.mp3 Maintitle: Lower Floor of Tartaros Storage Subtitle: BackgroundBmp: dungeon_s2 ba_bath - Large Bath Meditathio Music: bgm\179.mp3 Maintitle: Large Bath Meditathio Subtitle: BackgroundBmp: dungeon_s2 ba_chess - Checkmate Music: bgm\180.mp3 Maintitle: Checkmate Subtitle: BackgroundBmp: dungeon_s2 ba_go - Water Map (Palmist battlefield) Music: bgm\180.mp3 Maintitle: Water Map (Palmist battlefield) Subtitle: BackgroundBmp: dungeon_s2 ba_lost - Lost Farm Valley Music: bgm\179.mp3 Maintitle: Lost Farm Valley Subtitle: BackgroundBmp: dungeon_s2 ba_maison - Varmundt's Mansion Garden Music: bgm\177.mp3 Maintitle: Varmundt's Mansion Garden Subtitle: BackgroundBmp: noname_s2 ba_pw01 - 1st Power Plant Music: bgm\181.mp3 Maintitle: 1st Power Plant Subtitle: BackgroundBmp: dungeon_s2 ba_pw02 - Sewage Treatment Plant Music: bgm\181.mp3 Maintitle: Sewage Treatment Plant Subtitle: BackgroundBmp: dungeon_s2 ba_pw03 - 2nd Power Plant Music: bgm\181.mp3 Maintitle: 2nd Power Plant Subtitle: BackgroundBmp: dungeon_s2 bat_room - Battlegrounds Waiting Room Music: bgm\102.mp3 Maintitle: Battlegrounds Waiting Room Subtitle: BackgroundBmp: noname_s2 bif_fild01 - Southern Bifrost Music: bgm\140.mp3 Maintitle: Southern Bifrost Subtitle: BackgroundBmp: field_s2 bif_fild02 - Northern Bifrost Music: bgm\140.mp3 Maintitle: Northern Bifrost Subtitle: BackgroundBmp: field_s2 bossnia_01 - Geffenia Dungeon Music: bgm\50.mp3 Maintitle: Bossnia Subtitle: BackgroundBmp: dungeon_s2 bossnia_02 - Geffenia Dungeon Music: bgm\50.mp3 Maintitle: Bossnia Subtitle: BackgroundBmp: dungeon_s2 bossnia_03 - Geffenia Dungeon Music: bgm\50.mp3 Maintitle: Bossnia Subtitle: BackgroundBmp: dungeon_s2 bossnia_04 - Geffenia Dungeon Music: bgm\50.mp3 Maintitle: Bossnia Subtitle: BackgroundBmp: dungeon_s2 bra_fild01 - Brasilis Field Music: bgm\134.mp3 Maintitle: Brasilis Field Subtitle: BackgroundBmp: field_s2 brasilis - Brasilis Music: bgm\133.mp3 Maintitle: Brasilis Subtitle: BackgroundBmp: village_s2 cave - Cave Village Music: bgm\122.mp3 Maintitle: Cave Village Subtitle: BackgroundBmp: noname_s2 cmd_fild06 - Fortress Saint Darmain (West) Music: bgm\63.mp3 Maintitle: Fortress Saint Darmain (West) Subtitle: BackgroundBmp: field_s2 cmd_fild07 - Beacon Island, Pharos Music: bgm\63.mp3 Maintitle: Beacon Island, Pharos Subtitle: BackgroundBmp: field_s2 cmd_fild08 - Fortress Saint Darmain (East) Music: bgm\37.mp3 Maintitle: Fortress Saint Darmain (East) Subtitle: BackgroundBmp: field_s2 cmd_fild09 - Fortress Saint Darmain (South Music: bgm\63.mp3 Maintitle: Fortress Saint Darmain (South Subtitle: BackgroundBmp: field_s2 dali - Dimensional Rift Music: bgm\60.mp3 Maintitle: Dimensional Rift Subtitle: BackgroundBmp: noname_s2 dali02 - Dimensional Rift Music: bgm\60.mp3 Maintitle: Dimensional Rift Subtitle: BackgroundBmp: noname_s2 dewata - Dewata Music: bgm\142.mp3 Maintitle: Dewata Subtitle: BackgroundBmp: village_s2 e_hugel - Hugel, the Quaint Garden Village Music: bgm\93.mp3 Maintitle: Invaded Hugel Subtitle: BackgroundBmp: field_s2 e_tower - Misty Island Music: bgm\100.mp3 Maintitle: Misty Island Subtitle: BackgroundBmp: noname_s2 ecl_fild01 - Blooming Flower Land Music: bgm\140.mp3 Maintitle: Blooming Flower Land Subtitle: BackgroundBmp: field2_s2 ecl_tdun01 - Bifrost Tower 1F Music: bgm\154.mp3 Maintitle: Bifrost Tower 1F Subtitle: BackgroundBmp: dungeon_s2 ecl_tdun02 - Bifrost Tower 2F Music: bgm\154.mp3 Maintitle: Bifrost Tower 2F Subtitle: BackgroundBmp: dungeon_s2 ecl_tdun03 - Bifrost Tower 3F Music: bgm\154.mp3 Maintitle: Bifrost Tower 3F Subtitle: BackgroundBmp: dungeon_s2 ecl_tdun04 - Bifrost Tower 4F Music: bgm\154.mp3 Maintitle: Bifrost Tower 4F Subtitle: BackgroundBmp: dungeon_s2 ein_dun01 - Einbroch Mine F1 Music: bgm\88.mp3 Maintitle: Einbroch Mine F1/ Subtitle: BackgroundBmp: dungeon_s2 ein_dun02 - Einbroch Mine F2 Music: bgm\88.mp3 Maintitle: Einbroch Mine F2 Subtitle: BackgroundBmp: dungeon_s2 ein_dun03 - Einbech Mine 3F Music: bgm\88.mp3 Maintitle: Einbech Mine 3F Subtitle: BackgroundBmp: dungeon_s2 ein_fild01 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild03 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild04 - #Einbroch Field Music: bgm\87.mp3 Maintitle: #Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild05 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild06 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild07 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild08 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 ein_fild09 - Einbroch Field Music: bgm\87.mp3 Maintitle: Einbroch Field Subtitle: BackgroundBmp: field_s2 gef_dun00 - Geffen Dungeon B1 Music: bgm\21.mp3 Maintitle: Geffen Dungeon B1 Subtitle: BackgroundBmp: dungeon_s2 gef_dun01 - Geffen Dungeon B2 Music: bgm\21.mp3 Maintitle: Geffen Dungeon B2 Subtitle: BackgroundBmp: dungeon_s2 gef_dun02 - Geffen Dungeon B3 Music: bgm\50.mp3 Maintitle: Geffen Dungeon B3 Subtitle: BackgroundBmp: dungeon_s2 gef_fild00 - Geffen Field Music: bgm\25.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild01 - Geffen Field Music: bgm\23.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild02 - Geffen Field Music: bgm\35.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild03 - Geffen Field Music: bgm\35.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild04 - Geffen Field Music: bgm\25.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild06 - Geffen Field Music: bgm\23.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild07 - Geffen Field Music: bgm\25.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild08 - Geffen Field Music: bgm\23.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild09 - Geffen Field Music: bgm\23.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gef_fild11 - Geffen Field Music: bgm\04.mp3 Maintitle: Geffen Field Subtitle: BackgroundBmp: field_s2 gefenia01 - Geffenia Music: bgm\44.mp3 Maintitle: Geffenia Subtitle: BackgroundBmp: dungeon_s2 gefenia02 - Geffenia Music: bgm\44.mp3 Maintitle: Geffenia Subtitle: BackgroundBmp: dungeon_s2 gefenia03 - Geffenia Music: bgm\44.mp3 Maintitle: Geffenia Subtitle: BackgroundBmp: dungeon_s2 gefenia04 - Geffenia Music: bgm\44.mp3 Maintitle: Geffenia Subtitle: BackgroundBmp: dungeon_s2 glast_01 - Glastheim Music: bgm\42.mp3 Maintitle: Glastheim Subtitle: BackgroundBmp: field_s2 gon_fild01 - Gonryun Field Music: bgm\73.mp3 Maintitle: Gonryun Field Subtitle: BackgroundBmp: dungeon_s2 gon_test - Kunlun Fighting Ground Music: bgm\75.mp3 Maintitle: Kunlun Fighting Ground Subtitle: BackgroundBmp: noname_s2 grademk - Grade Enhancer Music: bgm\143.mp3 Maintitle: Subtitle: Grade Enhancer BackgroundBmp: village_s1 guild_room - Quiz Revolution Music: bgm\18.mp3 Maintitle: Guild Arena Waiting Room Subtitle: BackgroundBmp: noname_s2 guild_vs1 - Guild Arena Music: bgm\07.mp3 Maintitle: Guild Arena Subtitle: BackgroundBmp: noname_s2 guild_vs2 - Guild Arena Music: bgm\07.mp3 Maintitle: Guild Arena Subtitle: BackgroundBmp: noname_s2 guild_vs3 - Guild Arena Music: bgm\07.mp3 Maintitle: Guild Arena Subtitle: BackgroundBmp: noname_s2 guild_vs4 - Guild Arena Music: bgm\07.mp3 Maintitle: Guild Arena Subtitle: BackgroundBmp: noname_s2 guild_vs5 - Guild Arena Music: bgm\07.mp3 Maintitle: Guild Arena Subtitle: BackgroundBmp: noname_s2 gw_fild01 - Forest of the Gray Wolf Music: bgm\183.mp3 Maintitle: Forest of the Gray Wolf Subtitle: BackgroundBmp: field_s2 gw_fild02 - Forest of the Gray Wolf Music: bgm\183.mp3 Maintitle: Forest of the Gray Wolf Subtitle: BackgroundBmp: field_s2 harboro1 - Rockridge Music: bgm\171.mp3 Maintitle: Rockridge Subtitle: BackgroundBmp: village_s2 himinn - Valkyrie Hall, the Hall of Honor Music: bgm\09.mp3 Maintitle: Valkyrie Hall Subtitle: BackgroundBmp: noname_s2 hu_fild01 - In front of Thanatos Tower Music: bgm\72.mp3 Maintitle: In front of Thanatos Tower Subtitle: BackgroundBmp: field_s2 hu_fild02 - Hugel Field Music: bgm\91.mp3 Maintitle: Hugel Field Subtitle: BackgroundBmp: field_s2 hu_fild03 - Royal Hunting Grounds Music: bgm\91.mp3 Maintitle: Royal Hunting Grounds Subtitle: BackgroundBmp: field_s2 hu_fild04 - Hugel Field Music: bgm\72.mp3 Maintitle: Hugel Field Subtitle: BackgroundBmp: field_s2 hu_fild05 - Hugel Abyss Lake Music: bgm\99.mp3 Maintitle: Hugel Abyss Lake Subtitle: BackgroundBmp: field_s2 hu_fild06 - Hugel Field Music: bgm\109.mp3 Maintitle: Hugel Field Subtitle: BackgroundBmp: field_s2 icas_in - Inside the Ice Castle Music: bgm\188.mp3 Maintitle: Inside the Ice Castle Subtitle: BackgroundBmp: village_s2 ice_dun01 - Rachel Ice Cave 1F Music: bgm\96.mp3 Maintitle: Rachel Ice Cave 1F Subtitle: BackgroundBmp: dungeon_s2 ice_dun02 - Rachel Ice Cave 2F Music: bgm\96.mp3 Maintitle: Rachel Ice Cave 2F Subtitle: BackgroundBmp: dungeon_s2 ice_dun03 - Rachel Ice Cave 3F Music: bgm\96.mp3 Maintitle: Rachel Ice Cave 3F Subtitle: BackgroundBmp: dungeon_s2 ice_dun04 - Rachel Ice Cave - Sealed Space Music: bgm\96.mp3 Maintitle: Rachel Ice Cave - Sealed Space Subtitle: BackgroundBmp: noname_s2 in_hunter - Hunter Guild Music: bgm\51.mp3 Maintitle: Hunter Guild Subtitle: BackgroundBmp: noname_s2 int_land - Remote Island Music: bgm\64.mp3 Maintitle: Remote Island Subtitle: BackgroundBmp: field_s2 int_land01 - Remote Island Music: bgm\64.mp3 Maintitle: Remote Island Subtitle: BackgroundBmp: field_s2 int_land02 - Remote Island Music: bgm\64.mp3 Maintitle: Remote Island Subtitle: BackgroundBmp: field_s2 int_land03 - Remote Island Music: bgm\64.mp3 Maintitle: Remote Island Subtitle: BackgroundBmp: field_s2 int_land04 - Remote Island Music: bgm\64.mp3 Maintitle: Remote Island Subtitle: BackgroundBmp: field_s2 iz_ac01 - Criatura Academy F1 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F1 BackgroundBmp: noname_s1 iz_ac01_a - Criatura Academy F1 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F1 BackgroundBmp: noname_s1 iz_ac01_b - Criatura Academy F1 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F1 BackgroundBmp: noname_s1 iz_ac01_c - Criatura Academy F1 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F1 BackgroundBmp: noname_s1 iz_ac01_d - Criatura Academy F1 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F1 BackgroundBmp: noname_s1 iz_ac02 - Criatura Academy F2 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F2 BackgroundBmp: noname_s1 iz_ac02_a - Criatura Academy F2 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F2 BackgroundBmp: noname_s1 iz_ac02_b - Criatura Academy F2 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F2 BackgroundBmp: noname_s1 iz_ac02_c - Criatura Academy F2 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F2 BackgroundBmp: noname_s1 iz_ac02_d - Criatura Academy F2 Music: bgm\26.mp3 Maintitle: Subtitle: Criatura Academy F2 BackgroundBmp: noname_s1 iz_d04_i - Deep Sea Cave Music: bgm\49.mp3 Maintitle: Deep Sea Cave Subtitle: BackgroundBmp: dungeon iz_d05_i - Deep Sea Cave Music: bgm\49.mp3 Maintitle: Deep Sea Cave Subtitle: BackgroundBmp: dungeon iz_int - Stranded Passenger Ship Music: bgm\88.mp3 Maintitle: Stranded Passenger Ship Subtitle: BackgroundBmp: noname_s2 iz_int01 - Stranded Passenger Ship Music: bgm\88.mp3 Maintitle: Stranded Passenger Ship Subtitle: BackgroundBmp: noname_s2 iz_int02 - Stranded Passenger Ship Music: bgm\88.mp3 Maintitle: Stranded Passenger Ship Subtitle: BackgroundBmp: noname_s2 iz_int03 - Stranded Passenger Ship Music: bgm\88.mp3 Maintitle: Stranded Passenger Ship Subtitle: BackgroundBmp: noname_s2 iz_int04 - Stranded Passenger Ship Music: bgm\88.mp3 Maintitle: Stranded Passenger Ship Subtitle: BackgroundBmp: noname_s2 job_gun - Shelter of Rebellion Music: bgm\132.mp3 Maintitle: Shelter of Rebellion Subtitle: BackgroundBmp: noname_s2 job4_bio - Secret Garden Music: bgm\163.mp3 Maintitle: Secret Garden Subtitle: BackgroundBmp: field2_s2 job4_mag - Magic Fountain Music: bgm\128.mp3 Maintitle: Magic Fountain Subtitle: BackgroundBmp: field2_s2 job4_tro - Empty Kvashir's Ship Music: bgm\129.mp3 Maintitle: Empty Kvashir's Ship Subtitle: BackgroundBmp: field2_s2 jor_ab01 - Abandoned Pit 1st Floor Music: bgm\189.mp3 Maintitle: Abandoned Pit 1st Floor Subtitle: BackgroundBmp: dungeon_s2 jor_ab02 - Abandoned Pit 2nd Floor Music: bgm\189.mp3 Maintitle: Abandoned Pit 2nd Floor Subtitle: BackgroundBmp: dungeon_s2 jor_back1 - Frozen Scale Hill Music: bgm\187.mp3 Maintitle: Frozen Scale Hill Subtitle: BackgroundBmp: field2_s2 jor_back2 - Frozen Scale Plains Music: bgm\187.mp3 Maintitle: Frozen Scale Plains Subtitle: BackgroundBmp: field2_s2 jor_back3 - Frozen Scale Glacier Music: bgm\187.mp3 Maintitle: Frozen Scale Glacier Subtitle: BackgroundBmp: field2_s2 jor_dun01 - Snake God's Warmth 1st Floor Music: bgm\189.mp3 Maintitle: Snake God's Warmth 1st Floor Subtitle: BackgroundBmp: dungeon_s2 jor_dun02 - Snake God's Warmth 2nd Floor Music: bgm\189.mp3 Maintitle: Snake God's Warmth 2nd Floor Subtitle: BackgroundBmp: dungeon_s2 jor_dun03 - Inside the Snake's Nest Music: bgm\190.mp3 Maintitle: Inside the Snake's Nest Subtitle: BackgroundBmp: noname_s2 jor_que - Abandoned Snake God's Warmth Music: bgm\189.mp3 Maintitle: Abandoned Snake God's Warmth Subtitle: BackgroundBmp: noname_s2 jor_tail - Frozen Tail Music: bgm\187.mp3 Maintitle: Frozen Tail Subtitle: BackgroundBmp: field2_s2 jupe_area1 - Juperos, Restricted Zone Music: bgm\89.mp3 Maintitle: Juperos, Restricted Zone Subtitle: BackgroundBmp: noname_s2 jupe_area2 - Juperos, Restricted Zone Music: bgm\89.mp3 Maintitle: Juperos, Restricted Zone Subtitle: BackgroundBmp: noname_s2 jupe_cave - Juperos Dungeon Entrance Music: bgm\89.mp3 Maintitle: Juperos Dungeon Entrance Subtitle: BackgroundBmp: noname_s2 jupe_core - Center of Juperos Music: bgm\89.mp3 Maintitle: Center of Juperos Subtitle: BackgroundBmp: dungeon jupe_core2 - Center of Juperos Music: bgm\89.mp3 Maintitle: Center of Juperos Subtitle: BackgroundBmp: dungeon_s2 jupe_ele - Juperos Elevator Music: bgm\89.mp3 Maintitle: Juperos Elevator Subtitle: BackgroundBmp: noname_s2 jupe_ele_r - Juperos Elevator Room Music: bgm\89.mp3 Maintitle: Juperos Elevator Room Subtitle: BackgroundBmp: noname_s2 jupe_gate - Juperos, Restricted Zone Music: bgm\89.mp3 Maintitle: Juperos, Restricted Zone Subtitle: BackgroundBmp: noname_s2 juperos_01 - Outside of the Juperos Ruins Music: bgm\89.mp3 Maintitle: Outside of the Juperos Ruins Subtitle: BackgroundBmp: dungeon_s2 juperos_02 - Inside the Juperos Ruins Music: bgm\89.mp3 Maintitle: Inside the Juperos Ruins Subtitle: BackgroundBmp: dungeon_s2 kh_dun01 - Robot Factory F1 Music: bgm\92.mp3 Maintitle: Robot Factory F1 Subtitle: BackgroundBmp: dungeon_s2 kh_dun02 - Robot Factory F2 Music: bgm\92.mp3 Maintitle: Robot Factory F2 Subtitle: BackgroundBmp: dungeon_s2 kh_mansion - Kiel Hyre's Mansion Music: bgm\101.mp3 Maintitle: Kiel Hyre's Mansion Subtitle: BackgroundBmp: noname_s2 kh_rossi - The Rosimier's Mansion Music: bgm\70.mp3 Maintitle: The Rosimier's Mansion Subtitle: BackgroundBmp: noname_s2 kh_school - Kiel Hyre's Academy Music: bgm\101.mp3 Maintitle: Kiel Hyre's Academy Subtitle: BackgroundBmp: noname_s2 kh_vila - Kiel Hyre's Cottage Music: bgm\101.mp3 Maintitle: Kiel Hyre's Cottage Subtitle: BackgroundBmp: noname_s2 lasa_dun_q - Dragon Nest Music: bgm\168.mp3 Maintitle: Dragon Nest Subtitle: BackgroundBmp: dungeon_s2 lasa_dun01 - Dragon Nest Music: bgm\168.mp3 Maintitle: Dragon Nest F1 Subtitle: BackgroundBmp: dungeon_s2 lasa_dun02 - Dragon Nest Music: bgm\168.mp3 Maintitle: Dragon Nest F2 Subtitle: BackgroundBmp: dungeon_s2 lasa_dun03 - Dragon Nest Music: bgm\168.mp3 Maintitle: Dragon Nest F3 Subtitle: BackgroundBmp: dungeon_s2 lasa_fild02 - Ravioli Forest Music: bgm\169.mp3 Maintitle: Ravioli Forest Subtitle: BackgroundBmp: field2_s2 lasa_sea - Cat Tunnel Music: bgm\93.mp3 Maintitle: Cat Tunnel Subtitle: BackgroundBmp: noname_s2 lhz_airport - Airport Music: bgm\86.mp3 Maintitle: Lighthalzen Airport Subtitle: BackgroundBmp: noname_s2 lhz_d_n2 - Void of Vicious Mind Music: bgm\124.mp3 Maintitle: Void of Vicious Mind Subtitle: BackgroundBmp: noname_s2 lhz_dun_n - Tomb of the Fallen Music: bgm\124.mp3 Maintitle: Tomb of the Fallen Subtitle: BackgroundBmp: dungeon_s2 lhz_dun01 - Somatology Laboratory F1 Music: bgm\92.mp3 Maintitle: Somatology Laboratory F1 Subtitle: BackgroundBmp: dungeon_s2 lhz_dun02 - Somatology Laboratory F2 Music: bgm\92.mp3 Maintitle: Somatology Laboratory F2 Subtitle: BackgroundBmp: dungeon_s2 lhz_dun03 - Somatology Laboratory F3 Music: bgm\92.mp3 Maintitle: Somatology Laboratory F3 Subtitle: BackgroundBmp: dungeon_s2 lhz_dun04 - Somatology Laboratory 4th Basement Music: bgm\92.mp3 Maintitle: Somatology Laboratory 4th Basement Subtitle: BackgroundBmp: dungeon_s2 lhz_fild01 - Lighthalzen Field Music: bgm\91.mp3 Maintitle: Lighthalzen Field Subtitle: BackgroundBmp: field_s2 lhz_fild03 - Lighthalzen Field Music: bgm\91.mp3 Maintitle: Lighthalzen Field Subtitle: BackgroundBmp: field_s2 lhz_in01 - Rekenber Corporation Headquarters Music: bgm\90.mp3 Maintitle: Rekenber Corporation Headquarters Subtitle: BackgroundBmp: noname_s2 lou_dun01 - The Royal Tomb Music: bgm\80.mp3 Maintitle: The Royal Tomb Subtitle: BackgroundBmp: dungeon_s2 lou_dun02 - Inside the Royal Tomb Music: bgm\80.mp3 Maintitle: Inside the Royal Tomb Subtitle: BackgroundBmp: dungeon_s2 lou_dun03 - Suei Long Gon Music: bgm\80.mp3 Maintitle: Suei Long Gon Subtitle: BackgroundBmp: dungeon_s2 lou_fild01 - Louyang Field Music: bgm\79.mp3 Maintitle: Louyang Field Subtitle: BackgroundBmp: field_s2 ma_dun01 - Bangungot Hospital F1 Music: bgm\150.mp3 Maintitle: Bangungot Hospital F1 Subtitle: BackgroundBmp: dungeon_s2 ma_zif01 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif02 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif03 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif04 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif05 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif06 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif07 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif08 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 ma_zif09 - Inside of Jeepney Music: bgm\149.mp3 Maintitle: Jeepney Subtitle: BackgroundBmp: noname_s2 mag_dun01 - Nogg Road F1 Music: bgm\06.mp3 Maintitle: Nogg Road F1 Subtitle: BackgroundBmp: dungeon_s2 mag_dun02 - Nogg Road F2 Music: bgm\06.mp3 Maintitle: Nogg Road F2 Subtitle: BackgroundBmp: dungeon_s2 mag_dun03 - Nogg Road F3 Music: bgm\06.mp3 Maintitle: Nogg Road F3 Subtitle: BackgroundBmp: dungeon_s2 mal_dun01 - Starry Coral Area Music: bgm\146.mp3 Maintitle: Starry Coral Area Subtitle: BackgroundBmp: dungeon_s2 malangdo - Malangdo Music: bgm\145.mp3 Maintitle: Malangdo Subtitle: BackgroundBmp: village_s2 malaya - Port Malaya Music: bgm\149.mp3 Maintitle: Port Malaya Subtitle: BackgroundBmp: village_s2 man_fild01 - Manuk Field Music: bgm\127.mp3 Maintitle: Manuk Field Subtitle: BackgroundBmp: field_s2 man_fild02 - Manuk Mining Camp Music: bgm\127.mp3 Maintitle: Manuk Mining Camp Subtitle: BackgroundBmp: field_s2 man_fild03 - Manuk Field Music: bgm\127.mp3 Maintitle: Manuk Field Subtitle: BackgroundBmp: field_s2 mjolnir_01 - Mt.Mjolnir North Area Music: bgm\31.mp3 Maintitle: Mt.Mjolnir North Area Subtitle: BackgroundBmp: field_s2 mjolnir_02 - Mt.Mjolnir North Area Music: bgm\33.mp3 Maintitle: Mt.Mjolnir North Area Subtitle: BackgroundBmp: field_s2 mjolnir_03 - Mt.Mjolnir North Area Music: bgm\33.mp3 Maintitle: Mt.Mjolnir North Area Subtitle: BackgroundBmp: field_s2 mjolnir_04 - Mt.Mjolnir North Area Music: bgm\33.mp3 Maintitle: Mt.Mjolnir North Area Subtitle: BackgroundBmp: field_s2 mjolnir_05 - Mt.Mjolnir North Area Music: bgm\34.mp3 Maintitle: Mt.Mjolnir North Area Subtitle: BackgroundBmp: field_s2 mjolnir_06 - Mt.Mjolnir South Area Music: bgm\31.mp3 Maintitle: Mt.Mjolnir South Area Subtitle: BackgroundBmp: field_s2 mjolnir_07 - Mt.Mjolnir South Area Music: bgm\31.mp3 Maintitle: Mt.Mjolnir South Area Subtitle: BackgroundBmp: field_s2 mjolnir_08 - Mt.Mjolnir South Area Music: bgm\33.mp3 Maintitle: Mt.Mjolnir South Area Subtitle: BackgroundBmp: field_s2 mjolnir_09 - Mt.Mjolnir South Foothills Music: bgm\31.mp3 Maintitle: Mt.Mjolnir South Foothills Subtitle: BackgroundBmp: field_s2 mjolnir_10 - Mt.Mjolnir South Area Music: bgm\34.mp3 Maintitle: Mt.Mjolnir South Area Subtitle: BackgroundBmp: field_s2 mjolnir_11 - Mt.Mjolnir South Area Music: bgm\34.mp3 Maintitle: Mt.Mjolnir South Area Subtitle: BackgroundBmp: field_s2 mjolnir_12 - Mt.Mjolnir North Foothills Music: bgm\34.mp3 Maintitle: Mt.Mjolnir North Foothills Subtitle: BackgroundBmp: field_s2 moc_fild01 - Sograt Desert Music: bgm\24.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild02 - Sograt Desert Music: bgm\03.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild03 - Sograt Desert Music: bgm\03.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild07 - Sograt Desert Music: bgm\24.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild11 - Sograt Desert Music: bgm\37.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild12 - Sograt Desert Music: bgm\37.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild13 - Sograt Desert Music: bgm\03.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild16 - Sograt Desert Music: bgm\45.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild17 - Sograt Desert Music: bgm\37.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild18 - Sograt Desert Music: bgm\37.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_fild19 - Sograt Desert Music: bgm\37.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 moc_para01 - Inside of Morocc Eden Group Music: bgm\11.mp3 Maintitle: Paradise Subtitle: BackgroundBmp: village_s2 moc_prydn1 - Morocc Pyramid B1 - Nightmare Music: bgm\22.mp3 Maintitle: Pyramid B1 Subtitle: BackgroundBmp: dungeon_s2 moc_prydn2 - Morocc Pyramid B2 - Nightmare Music: bgm\22.mp3 Maintitle: Pyramid B2 Subtitle: BackgroundBmp: dungeon_s2 moc_ruins - Morocc Ruins Music: bgm\52.mp3 Maintitle: Morocc Ruins Subtitle: BackgroundBmp: village_s2 monk_in - Inside St. Abbey Music: bgm\28.mp3 Maintitle: Inside St. Abbey Subtitle: BackgroundBmp: noname_s2 moro_cav - Flame Cave Music: bgm\159.mp3 Maintitle: Flame Cave Subtitle: BackgroundBmp: noname_s2 moro_vol - Flame Basin Music: bgm\159.mp3 Maintitle: Flame Basin Subtitle: BackgroundBmp: field_s2 moscovia - Moscovia Music: bgm\114.mp3 Maintitle: Moscovia Subtitle: BackgroundBmp: village_s2 mosk_dun01 - Les Forest Music: bgm\116.mp3 Maintitle: Les Forest Subtitle: BackgroundBmp: field_s2 mosk_fild02 - Moscovia Field Music: bgm\115.mp3 Maintitle: Moscovia Field Subtitle: BackgroundBmp: field_s2 nameless_i - Nameless Island Entrance Music: bgm\111.mp3 Maintitle: Nameless Island Entrance Subtitle: BackgroundBmp: field_s2 nameless_n - Nameless Island Entrance Music: bgm\112.mp3 Maintitle: Nameless Island Entrance Subtitle: BackgroundBmp: field_s2 new_1-1 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_1-2 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_1-3 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_1-4 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_2-1 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_2-2 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_2-3 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_2-4 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_3-1 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_3-2 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_3-3 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_3-4 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_4-1 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_4-2 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_4-3 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_4-4 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_5-1 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_5-2 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 new_5-3 - Training Ground Music: Maintitle: Training Ground Subtitle: BackgroundBmp: field_s2 nyd_dun01 - Yggdrasil Root F1 Music: bgm\129.mp3 Maintitle: Yggdrasil Root F1 Subtitle: BackgroundBmp: dungeon_s2 nyd_dun02 - Yggdrasil Root F2 Music: bgm\129.mp3 Maintitle: Yggdrasil Root F2 Subtitle: BackgroundBmp: dungeon_s2 odin_past - Ancient Odin Temple Music: bgm\10.mp3 Maintitle: Ancient Odin Temple Subtitle: BackgroundBmp: field2_s2 odin_tem01 - Odin's Temple West Area Music: bgm\110.mp3 Maintitle: Odin's Temple West Area Subtitle: BackgroundBmp: field_s2 odin_tem02 - Odin's Temple South Area Music: bgm\110.mp3 Maintitle: Odin's Temple South Area Subtitle: BackgroundBmp: field_s2 odin_tem03 - Odin's Temple North Area Music: bgm\110.mp3 Maintitle: Odin's Temple North Area Subtitle: BackgroundBmp: field_s2 oz_dun01 - Oz's Labyrinth 1F Music: bgm\184.mp3 Maintitle: Oz's Labyrinth 1F Subtitle: BackgroundBmp: dungeon_s2 oz_dun02 - Oz's Labyrinth 2F Music: bgm\184.mp3 Maintitle: Oz's Labyrinth 2F Subtitle: BackgroundBmp: dungeon_s2 p_track01 - Monster Race Arena Music: bgm\02.mp3 Maintitle: Monster Race Arena Subtitle: BackgroundBmp: noname_s2 p_track02 - Monster Race Arena Music: bgm\02.mp3 Maintitle: Monster Race Arena Subtitle: BackgroundBmp: noname_s2 pay_fild01 - Payon Forest Music: bgm\03.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild02 - Payon Forest Music: bgm\03.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild03 - Payon Forest Music: bgm\03.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild04 - Sograt Desert Music: bgm\03.mp3 Maintitle: Sograt Desert Subtitle: BackgroundBmp: field_s2 pay_fild06 - Payon Forest Music: bgm\36.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild07 - Payon Forest Music: bgm\36.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild08 - Payon Forest Music: bgm\03.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild09 - Payon Forest Music: bgm\36.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 pay_fild10 - Payon Forest Music: bgm\36.mp3 Maintitle: Payon Forest Subtitle: BackgroundBmp: field_s2 poring_w01 - Poring War Waiting Room Music: bgm\52.mp3 Maintitle: Poring War Waiting Room Subtitle: BackgroundBmp: noname_s2 poring_w02 - Poring War Market Music: bgm\102.mp3 Maintitle: Poring War Market Subtitle: BackgroundBmp: noname_s2 prt_are_in - Waiting room Music: bgm\52.mp3 Maintitle: Waiting room Subtitle: BackgroundBmp: noname_s2 prt_are01 - Arena Music: bgm\02.mp3 Maintitle: Arena Subtitle: BackgroundBmp: noname_s2 prt_arena01 - Arena Music: bgm\02.mp3 Maintitle: Arena Subtitle: BackgroundBmp: noname_s2 prt_castle - Prontera Castle Music: bgm\09.mp3 Maintitle: Prontera Castle Subtitle: BackgroundBmp: village_s2 prt_church - The Sanctuary Music: bgm\10.mp3 Maintitle: The Sanctuary Subtitle: BackgroundBmp: village_s2 prt_elib - Prontera East Library Music: bgm\08.mp3 Maintitle: Subtitle: Prontera East Library BackgroundBmp: village_s1 prt_fild00 - Prontera Field Music: bgm\05.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild01 - Prontera Field Music: bgm\12.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild02 - Prontera Field Music: bgm\05.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild03 - Prontera Field Music: bgm\05.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild04 - Prontera Field Music: bgm\05.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild05 - Prontera Field Music: bgm\12.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild06 - Prontera Field Music: bgm\12.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild07 - Prontera Field Music: bgm\05.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild08 - Prontera Field Music: bgm\12.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild08a - Prontera Field Music: bgm\12.mp3 Maintitle: South Field of Prontera Subtitle: BackgroundBmp: field_s2 prt_fild08b - Prontera Field Music: bgm\12.mp3 Maintitle: South Field of Prontera Subtitle: BackgroundBmp: field_s2 prt_fild08c - Prontera Field Music: bgm\12.mp3 Maintitle: Subtitle: South Field of Prontera BackgroundBmp: field_s2 prt_fild08d - Prontera Field Music: bgm\12.mp3 Maintitle: South Field of Prontera Subtitle: BackgroundBmp: field_s2 prt_fild09 - Prontera Field Music: bgm\04.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild10 - Prontera Field Music: bgm\04.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_fild11 - Prontera Field Music: bgm\04.mp3 Maintitle: Prontera Field Subtitle: BackgroundBmp: field_s2 prt_monk - St. Capitolina Abbey Music: bgm\28.mp3 Maintitle: St. Capitolina Abbey Subtitle: BackgroundBmp: noname_s2 prt_q - Invaded Prontera Music: bgm\167.mp3 Maintitle: Invaded Prontera Subtitle: BackgroundBmp: dungeon_s2 pvp_2vs2 - PvP : Event Coliseum Music: bgm\02.mp3 Maintitle: PvP Event Coliseum Subtitle: BackgroundBmp: noname_s2 pvp_c_room - PvP : Waiting Room Music: Maintitle: PvP Waiting Room Subtitle: BackgroundBmp: noname_s2 pvp_n_1-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_1-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_1-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_1-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_1-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_2-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_2-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_2-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_2-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_2-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_3-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_3-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_3-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_3-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_3-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_4-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_4-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_4-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_4-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_4-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_5-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_5-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_5-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_5-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_5-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_6-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_6-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_6-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_6-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_6-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_7-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_7-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_7-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_7-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_7-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_8-1 - Labyrinth Forest F2 Music: bgm\16.mp3 Maintitle: PvP Room Sandwich Subtitle: BackgroundBmp: noname_s2 pvp_n_8-2 - Hunter Guild Music: Maintitle: PvP Room Rock On Subtitle: BackgroundBmp: noname_s2 pvp_n_8-3 - Wizard Academy Music: Maintitle: PvP Four Room Subtitle: BackgroundBmp: noname_s2 pvp_n_8-4 - The Sanctum Music: Maintitle: PvP Room Undercross Subtitle: BackgroundBmp: noname_s2 pvp_n_8-5 - The Chivalry Music: Maintitle: PvP Room Copass Subtitle: BackgroundBmp: noname_s2 pvp_n_room - PvP : Waiting Room Music: bgm\52.mp3 Maintitle: PvP Waiting Room Subtitle: BackgroundBmp: noname_s2 pvp_y_1-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_1-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_1-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_1-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_1-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_2-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_2-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_2-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_2-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_2-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_3-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_3-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_3-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_3-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_3-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_4-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_4-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_4-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_4-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_4-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_5-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_5-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_5-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_5-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_5-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_6-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_6-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_6-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_6-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_6-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_7-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_7-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_7-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_7-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_7-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_8-1 - Prontera, Capital of Rune Midgard Music: bgm\08.mp3 Maintitle: PvP Room Prontera Subtitle: BackgroundBmp: noname_s2 pvp_y_8-2 - Izlude, the Satellite City Music: bgm\26.mp3 Maintitle: PvP Room Izlude Subtitle: BackgroundBmp: noname_s2 pvp_y_8-3 - Payon Town Music: bgm\14.mp3 Maintitle: PvP Room Payon Subtitle: BackgroundBmp: noname_s2 pvp_y_8-4 - Port City Alberta Music: bgm\15.mp3 Maintitle: PvP Room Alberta Subtitle: BackgroundBmp: noname_s2 pvp_y_8-5 - Morroc Town Music: bgm\11.mp3 Maintitle: PvP Room Morocc Subtitle: BackgroundBmp: noname_s2 pvp_y_room - PvP : Waiting Room Music: bgm\52.mp3 Maintitle: PvP Waiting Room Subtitle: BackgroundBmp: noname_s2 que_hugel - Odin Shrine's Underground Music: bgm\69.mp3 Maintitle: Odin Shrine's Underground Subtitle: BackgroundBmp: noname_s2 que_job01 - Private Pub Music: bgm\11.mp3 Maintitle: Private Pub Subtitle: BackgroundBmp: noname_s2 que_lhz - Somatology Laboratory 4th Basement Music: bgm\92.mp3 Maintitle: Somatology Laboratory 4th Basement Subtitle: BackgroundBmp: noname_s2 que_qaru01 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qaru02 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qaru03 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qaru04 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qaru05 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qsch01 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qsch02 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qsch03 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qsch04 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_qsch05 - Fallacious Okolnir Music: bgm\110.mp3 Maintitle: Fallacious Okolnir Subtitle: BackgroundBmp: dungeon_s2 que_swat - Heart Hunter Military Base Music: bgm\87.mp3 Maintitle: Heart Hunter Military Base Subtitle: BackgroundBmp: dungeon_s2 que_thor - Thor Volcano Dungeon Music: bgm\106.mp3 Maintitle: Thor Volcano Dungeon Subtitle: BackgroundBmp: noname_s2 que_thr - Inside Thor Volcano Music: bgm\106.mp3 Maintitle: Inside Thor Volcano Subtitle: BackgroundBmp: noname_s2 quiz_00 - Quiz Revolution Music: bgm\07.mp3 Maintitle: Quiz Revolution Subtitle: BackgroundBmp: noname_s2 quiz_01 - Quiz Revolution Music: bgm\18.mp3 Maintitle: Quiz Revolution Subtitle: BackgroundBmp: noname_s2 ra_fild01 - Audumla Grassland Music: bgm\98.mp3 Maintitle: Audumla Grassland Subtitle: BackgroundBmp: field_s2 ra_fild02 - Od Canyon Music: bgm\97.mp3 Maintitle: Od Canyon Subtitle: BackgroundBmp: field_s2 ra_fild03 - Ida Plains Music: bgm\97.mp3 Maintitle: Ida Plains Subtitle: BackgroundBmp: field_s2 ra_fild04 - Audumla Grassland Music: bgm\98.mp3 Maintitle: Audumla Grassland Subtitle: BackgroundBmp: field_s2 ra_fild05 - Audumla Grassland Music: bgm\98.mp3 Maintitle: Audumla Grassland Subtitle: BackgroundBmp: field_s2 ra_fild06 - Portus Luna Music: bgm\98.mp3 Maintitle: Portus Luna Subtitle: BackgroundBmp: field_s2 ra_fild07 - Od Canyon Music: bgm\97.mp3 Maintitle: Od Canyon Subtitle: BackgroundBmp: field_s2 ra_fild08 - Ida Plains Music: bgm\97.mp3 Maintitle: Ida Plains Subtitle: BackgroundBmp: field_s2 ra_fild09 - Audumla Grassland Music: bgm\98.mp3 Maintitle: Audumla Grassland Subtitle: BackgroundBmp: field_s2 ra_fild10 - Od Canyon Music: bgm\97.mp3 Maintitle: Od Canyon Subtitle: BackgroundBmp: field_s2 ra_fild11 - Ida Plains Music: bgm\97.mp3 Maintitle: Ida Plains Subtitle: BackgroundBmp: field_s2 ra_fild12 - Ida Plains Music: bgm\97.mp3 Maintitle: Ida Plains Subtitle: BackgroundBmp: field_s2 ra_fild13 - Shore of Tears Music: bgm\97.mp3 Maintitle: Shore of Tears Subtitle: BackgroundBmp: field_s2 rebel_in - Clana Nemieri Music: bgm\86.mp3 Maintitle: Clana Nemieri Subtitle: BackgroundBmp: noname_s2 rgsr_in - Reckenberg Research Institute Music: bgm\90.mp3 Maintitle: Reckenberg Research Institute Subtitle: BackgroundBmp: village_s2 rockmi1 - Rockridge Mine Music: bgm\172.mp3 Maintitle: Rockridge Mine F1 Subtitle: BackgroundBmp: dungeon rockmi2 - Rockridge Mine Music: bgm\172.mp3 Maintitle: Rockridge Mine F2 Subtitle: BackgroundBmp: dungeon schg_cas02 - Andlangr Castle Music: bgm\66.mp3 Maintitle: Andlangr Castle Subtitle: Nidhoggur BackgroundBmp: siege schg_que01 - Morestone Prairie Music: bgm\109.mp3 Maintitle: Morestone Prairie Subtitle: BackgroundBmp: noname_s2 slabw01 - Werner Research Institute Music: bgm\87.mp3 Maintitle: Werner Research Institute Subtitle: BackgroundBmp: dungeon_s2 spl_fild01 - Splendid Field Music: bgm\128.mp3 Maintitle: Splendid Field Subtitle: BackgroundBmp: field_s2 spl_fild02 - Splendide Field Music: bgm\128.mp3 Maintitle: Splendide Field Subtitle: BackgroundBmp: field_s2 spl_fild03 - Splendide Field Music: bgm\128.mp3 Maintitle: Splendide Field Subtitle: BackgroundBmp: field_s2 star_frst - Yu Seong Lim Music: bgm\14.mp3 Maintitle: Yu Seong Lim Subtitle: BackgroundBmp: noname_s2 tha_t05 - Thanatos Tower Upper Level Music: bgm\107.mp3 Maintitle: Thanatos Tower Upper Level Subtitle: BackgroundBmp: dungeon_s2 tha_t06 - Thanatos Tower Upper Level Music: bgm\107.mp3 Maintitle: Thanatos Tower Upper Level Subtitle: BackgroundBmp: dungeon_s2 thana_scene01 - Thanatos Tower Entrance Music: Maintitle: Thanatos Tower Entrance Subtitle: BackgroundBmp: field_s2 thana_step - Thanatos Tower Upper Level - Stairs Music: bgm\108.mp3 Maintitle: Thanatos Tower Upper Level - Stairs Subtitle: BackgroundBmp: thor_camp - Thor Volcano Camp Music: bgm\106.mp3 Maintitle: Thor Volcano Camp Subtitle: BackgroundBmp: noname_s2 thor_v01 - Thor Volcano Dungeon 1F Music: bgm\106.mp3 Maintitle: Thor Volcano Dungeon 1F Subtitle: BackgroundBmp: dungeon_s2 thor_v02 - Thor Volcano Dungeon 2F Music: bgm\106.mp3 Maintitle: Thor Volcano Dungeon 2F Subtitle: BackgroundBmp: dungeon_s2 thor_v03 - Thor Volcano Dungeon 3F Music: bgm\106.mp3 Maintitle: Thor Volcano Dungeon 3F Subtitle: BackgroundBmp: dungeon_s2 tra_fild - Prontera Outer Training Grounds Music: bgm\08.mp3 Maintitle: Prontera Outer Training Grounds Subtitle: BackgroundBmp: field_s2 treasure_n1 - Sunken Ship B1 Music: bgm\17.mp3 Maintitle: Izlude Shipwreck B1 Subtitle: BackgroundBmp: dungeon_s2 treasure_n2 - Sunken Ship B2 Music: bgm\17.mp3 Maintitle: Izlude Shipwreck B2 Subtitle: BackgroundBmp: dungeon_s2 tur_dun01 - Turtle Island Music: bgm\65.mp3 Maintitle: Turtle Island Subtitle: BackgroundBmp: field_s2 tur_dun02 - Turtle Island Dungeon Music: bgm\65.mp3 Maintitle: Turtle Island Dungeon Subtitle: BackgroundBmp: dungeon_s2 tur_dun03 - Turtle Village Music: bgm\65.mp3 Maintitle: Turtle Village Subtitle: BackgroundBmp: dungeon_s2 tur_dun04 - Turtle Palace Music: bgm\65.mp3 Maintitle: Turtle Palace Subtitle: BackgroundBmp: dungeon_s2 tur_dun05 - Underground Swamp Zone Music: bgm\65.mp3 Maintitle: Underground Swamp Zone Subtitle: BackgroundBmp: dungeon_s2 tur_dun06 - Underground Swamp Zone Music: bgm\65.mp3 Maintitle: Underground Swamp Zone Subtitle: BackgroundBmp: dungeon_s2 turbo_room - Waiting Room Music: bgm\52.mp3 Maintitle: Waiting Room Subtitle: BackgroundBmp: noname_s2 un_bk_q - Underground Bunker Music: bgm\122.mp3 Maintitle: Underground Bunker Subtitle: BackgroundBmp: noname_s2 un_bunker - Underground Bunker Music: bgm\124.mp3 Maintitle: Underground Bunker Subtitle: BackgroundBmp: noname_s2 un_myst - Underground Tunnel Music: bgm\121.mp3 Maintitle: Underground Tunnel Subtitle: BackgroundBmp: noname_s2 ve_fild01 - Veins Field Music: bgm\105.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 ve_fild02 - Veins Field Music: bgm\105.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 ve_fild03 - Veins Field Music: bgm\105.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 ve_fild04 - Veins Field Music: bgm\105.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 ve_fild05 - Veins Field Music: bgm\105.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 ve_fild06 - Veins Field Music: bgm\104.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 ve_fild07 - Veins Field Music: bgm\105.mp3 Maintitle: Veins Field Subtitle: BackgroundBmp: field_s2 vis_h01 - Investigation Corridor F1 Music: bgm\123.mp3 Maintitle: Investigation Corridor F1 Subtitle: BackgroundBmp: dungeon_s2 vis_h02 - Investigation Corridor F2 Music: bgm\123.mp3 Maintitle: Investigation Corridor F2 Subtitle: BackgroundBmp: dungeon_s2 vis_h03 - Investigation Corridor F3 Music: bgm\123.mp3 Maintitle: Investigation Corridor F3 Subtitle: BackgroundBmp: dungeon_s2 vis_h04 - Investigation Corridor F4 Music: bgm\123.mp3 Maintitle: Investigation Corridor F4 Subtitle: BackgroundBmp: dungeon_s2 xmas_fild01 - Lutie Field Music: bgm\55.mp3 Maintitle: Lutie Field Subtitle: BackgroundBmp: field_s2 y_airport - Airport Music: bgm\86.mp3 Maintitle: Yuno Airport Subtitle: BackgroundBmp: noname_s2 yggdrasil01 - Hvergelmir's Fountain (Trunk of Yggdrasil) Music: bgm\83.mp3 Maintitle: Hvergelmir's Fountain Subtitle: BackgroundBmp: noname_s2 yuno_fild01 - Border Posts Music: bgm\71.mp3 Maintitle: Border Posts Subtitle: BackgroundBmp: field_s2 yuno_fild02 - Kiel Hyre's Cottage Music: bgm\71.mp3 Maintitle: Kiel Hyre's Cottage Subtitle: BackgroundBmp: field_s2 yuno_fild03 - El Mes Plateau Music: bgm\72.mp3 Maintitle: El Mes Plateau Subtitle: BackgroundBmp: field_s2 yuno_fild04 - El Mes Plateau Music: bgm\72.mp3 Maintitle: El Mes Plateau Subtitle: BackgroundBmp: field_s2 yuno_fild06 - El Mes Plateau Music: bgm\72.mp3 Maintitle: El Mes Plateau Subtitle: BackgroundBmp: field_s2 yuno_fild08 - Kiel Hyre's Academy Music: bgm\71.mp3 Maintitle: Kiel Hyre's Academy Subtitle: BackgroundBmp: field_s2 yuno_fild09 - Schwartzwald Guards Camp Music: bgm\71.mp3 Maintitle: Schwartzwald Guards Camp Subtitle: BackgroundBmp: field_s2 yuno_fild11 - Yuno Field Music: bgm\71.mp3 Maintitle: Yuno Field Subtitle: BackgroundBmp: field_s2 yuno_fild12 - Border Checkpoint Music: bgm\71.mp3 Maintitle: Border Checkpoint Subtitle: BackgroundBmp: field_s2 yuno_in04 - Republic Library Music: bgm\70.mp3 Maintitle: Republic Library Subtitle: BackgroundBmp: noname_s2 yuno_in05 - Power Plant of Ymir's Heart Music: bgm\70.mp3 Maintitle: Power Plant of Ymir's Heart Subtitle: BackgroundBmp: noname_s2 yuno_pre - Schwartzwald Government Buildings Music: bgm\70.mp3 Maintitle: Schwartzwald Government Buildings Subtitle: BackgroundBmp: noname_s2 z_agit - Priest Realm Music: bgm\02.mp3 Maintitle: Z Gang's Hideout Subtitle: BackgroundBmp: noname_s2 Item Spoiler Id: (566) Tom Yum Goong A type of soup which is regarded as one of the three famous soups in the world. It has a spicy, sweet and sour taste with shrimps, lemons and chilies. _______________________ Type: Restorative Heal: 244 ~ 350 HP 10 ~ 30 SP Cure: Poison, Silence, Blind, Confuse, Curse, Hallucination Weight: 15 Id: (583) Ketupat Sayur Food eaten Slowly to replenish your body from rituals of fasting Replenish the Weakened body and give energy to protect the body. _______________________ Type: Restorative Heal: 325 ~ 405 HP 40 ~ 60 SP Cure: Poison, Silence, Blind, Confuse, Curse, Hallucination Weight: 15 Id: (584) Fish Cake Soup A bowl filled with hot, hearty fish broth and a generous helping of fish cake. _______________________ Type: Restorative Heal: 40 ~ 70 HP Weight: 6 Id: (588) Spaghetti A noodle dish from a far nation, made from water and flour. Many tastes can be achieved using various sauces. _______________________ Type: Restorative Heal: 40 ~ 70 HP Weight: 10 Id: (645) Concentration Potion Potion that stimulates concentration. Affects the attack speed of its consumer. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 10 Id: (656) Awakening Potion Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 15 _______________________ Requirement: Base Level 40 All classes except Acolyte, Priest, Bard and Dancer Id: (657) Berserk Potion A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 20 _______________________ Requirement: Base Level 85 Swordsman, Merchant and Wizard classes; Rogue and Magician Id: (662) Authoritative Badge A badge made out of bronze that was used in an ancient asian country. It was given to government officials who went on business trips and they could use this badge to rent horses anywhere. _______________________ Type: Supportive Effect: Increases movement speed RentalEffect duration: 3 minutes Weight: 3 Id: (684) Durian A tropical delicacy known as the king of fruits. It's big, green and heavy and is covered in thorns. Its odor may offend some people, but it tastes delicious. _______________________ Type: Stat booster Effect: ATK +10, MATK +10 RentalEffect duration: 10 minutes Weight: 30 Id: (715) Yellow Gemstone An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed. _______________________ Type: Essential Weight: 30.1 Id: (716) Red Gemstone An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed. _______________________ Type: Essential Weight: 30.1 Id: (717) Blue Gemstone An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed. _______________________ Type: Essential Weight: 30.1 Id: (1010) Phracon A metal that can be used to strengthen and Refinupgrade Level 1 Weapons. _______________________ Type: Forging material Weight: 20 Id: (1011) Emveretarcon A metal that can be used to strengthen and Refinupgrade Level 2 Weapons. _______________________ Type: Forging material Weight: 20 Id: (1243) Novice Main-Gauche An exclusive Main Gauche for new adventurers. _______________________ Type: Dagger Attack: 6345 Weight: 0.1 Weapon Level: 1 Refineable: No _______________________ Requirement: Novice Id: (1381) Novice Battle Axe [3] A sturdy Two-Handed axe useful for defeating many foes. _______________________ Type: Two-Handed Axe Attack: 100 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Base Level 3 Swordsman and Merchant Id: (1545) Novice Mace [3] A flanged, solid club that is effective for simple smashing. _______________________ Type: Mace Attack: 57 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Base Level 2 Novice, Swordsman, Acolyte and Merchant Id: (1639) Novice Rod [3] A simple magic wand. _______________________ MATK +32 _______________________ Type: One-Handed Staff Attack: 15 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Novice, Magician, Acolyte and Soul Linker Id: (1742) Novice Composite Bow [3] An average bow that is mostly used for small game hunting. _______________________ Type: Bow Attack: 49 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Base Level 4 Archer, Thief and Rogue Id: (1750) Arrow A common arrow. _______________________ Type: Arrow Attack: 25 Weight: 0.1 Element: Neutral Id: (2302) Cotton Shirt [1] A simple, sturdily made shirt of cotton. _______________________ Type: Armor Defense: 10 Weight: 10 Armor Level: 1 Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: None Id: (5286) Pecopeco Hairband Rental Item A hairband with PecoPeco wings that lends you a PecoPeco's speed. _______________________ Increases Attack Speed (Decreases After Attack Delay bySPD 5%). _______________________ Decreases Variable Casting Time by 5%. _______________________ Increases movement speed. _______________________ When VIP status active: All Stats +1 _______________________ Type: Headgear Defense: 6 Position: Upper Weight: 0 Armor Level: 1 Refineable: No _______________________ Requirement: None Id: (5470) Darkness Eyes An eye cover which has gloomy eyes on it. It looks fixed, but someone says the eyes moves sometimes. _______________________ DEX +1 _______________________ Prevents Blind status. _______________________ Type: Headgear Defense: 1 Position: UpperMiddle Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 50 Id: (6223) Carnium One of the hardThe strongest metals on the Rune Mmidgard continent. It has a extra, and because of its strength is incredibly difficult to forge. Used for refinary degreeing and toughening Armor that level of strength but it's too solid to brefinement more than +10. When attempting to upgrade and if the upgrade attempt fails, it will only Refdowngrade 3 level instead of 1 like a HD Carnium. _______________________ Type: Forging material Weight: 15 Id: (6224) Bradium One of the hardThe strongest metinerals found in the Ash Vacuum. It waseems very difficult to Refinework with, becaut with rese ofarch it's high density, bucome to be the best orecent experi for forging weapons that level of refinements more thave mn +10. when attempting to upgrade it possible to useand if the upgrade attempt fails, it in weapon strengtheningwill only downgrade 3 level instead of 1 like a HD Bradium. _______________________ Type: Forging material Weight: 15 Id: (6225) HD Carnium A high density Carnium used in upgrading armor. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade armor at Used for refining and toughening Armor that level of refinement more than +10 and higher. This Carnium's density guarantees that your armor will NOT break when attempting to upgrade a And if the upgrade attempt fails, it will only downgrade 1 Llevel instead of 3 like a normal Carnium. _______________________ Type: Forging material Weight: 1 Id: (6226) HD Bradium A high density Bradium used in upgrading weapons. Take this to Mighty Hamme Used for refin Eden Group or Payon next to the Kafra Shop Ladies to help you upgradeing and forging weapons at +10 and higher. This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade a And if the upgrade attempt fails, it will only downgrade 1 Llevel instead of 3 like a normal Bradium. _______________________ Type: Forging material Weight: 1 Id: (7619) Enriched Elunium Old CA concentrated Elunium that has been, buried deep underground. Enhanceis used as a chance of successfulmaterial to create stronger armor upgrade. <NAVI>Blacksmith Brok<INFO>itemmall,24,71,0,100,0,0</INFO></NAVI> <NAVI>HollaDang<INFO>malangdo,221,174,0,100,0,0</INFO></NAVI> <NAVI>Shadow Blacksmith<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow equipIt is used in refinement system to increase the success rate of refinement upgradearmor. _______________________ Weight: 1 Id: (7620) Enriched Oridecon Old DA dense Oridecon that has been, buried deep underground. Enhanceis used as a chance of successfulmaterial to create stronger weapon upgrade. <NAVI>Blacksmith Brok<INFO>itemmall,24,71,0,100,0,0</INFO></NAVI> <NAVI>HollaDang<INFO>malangdo,221,174,0,100,0,0</INFO></NAVI> <NAVI>Shadow Blacksmith<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow equipIt is used in refinement system to increase the success rate of refinement upgradearmor. _______________________ Weight: 1 Id: (11551) Savory Herb Salad Healthy herb mix with strange power giving. _______________________ Type: Cooked Food Effect: STR +1 Heal: 25 HP RentalEffect duration: 3 minutes Weight: 1 Id: (11552) Apple Carrot Salad A harmony of apple and carrot! As fresh as a salad can get. _______________________ Type: Cooked Food Effect: AGI +1 Heal: 25 HP RentalEffect duration: 3 minutes Weight: 1 Id: (11553) Casual Stew A stew made with whatever you want to put in. _______________________ Type: Cooked Food Effect: VIT +1 Heal: 25 HP RentalEffect duration: 3 minutes Weight: 1 Id: (11554) Golden Roasted Apple Fully roasted apple toast. Glossy color makes you wanna take a bite of it. _______________________ Type: Cooked Food Effect: DEX +1 Heal: 25 HP RentalEffect duration: 3 minutes Weight: 1 Id: (12016) Speed Potion A potion which increases the moving speed of a character for a set duration. _______________________ Type: Supportive Effect: Increases movement speed RentalEffect duration: 5 seconds Weight: 10 Id: (12017) Slow Potion A potion which decreases the moving speed of a character for a set duration. _______________________ Type: Supportive Effect: Reduces movement speed RentalEffect duration: 5 seconds Weight: 10 Id: (12020) Cursed Water A bottle of cursed water. _______________________ Type: Supportive Effect: Enchants equipped weapon with Shadow elemental RentalEffect duration: 320 minutes Weight: 3 Id: (12028) Box of Thunder Type: Supportive Effect: Increases movement speed RentalEffect duration: 20 seconds Weight: 20 Id: (12030) Box of Resentment Type: Stat booster Effect: ATK +20 RentalEffect duration: 1 minute Weight: 20 Id: (12031) Box of Drowsiness Type: Stat booster Effect: MATK +20 RentalEffect duration: 1 minute Weight: 20 Id: (12032) Box of Storms Type: Supportive Effect: Enchants equipped weapon with Water elemental RentalEffect duration: 3 minutes Weight: 20 Id: (12033) Box of Sunlight Type: Supportive Effect: Enables user to detect hidden characters RentalEffect duration: 30 seconds Weight: 20 Id: (12041) Fried Grasshopper Legs A dish that is easy and convenient for beginner chefs; it has a fresh, grassy taste, strangely enough. _______________________ Type: Cooked Food Effect: STR +1 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 6 Id: (12042) Seasoned Sticky Webfoot A dish that looks slightly unappetizing, but its taste and scent are quite pleasant. _______________________ Type: Cooked Food Effect: STR +2 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 50 Id: (12043) Bomber Steak It looks like an ordinary steak, but it is explosively flavorful and juicy. _______________________ Type: Cooked Food Effect: STR +2 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 50 Id: (12044) Herb Marinade Beef Tender beef that has been marinated with herbs and sauces, using a secret Payon recipe. _______________________ Type: Cooked Food Effect: STR +4 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 50 Id: (12045) Lutie Lady's Pancake A sweet pancake made by Thachentze, the kind lady chef living in Lutie. _______________________ Type: Cooked Food Effect: STR +5 Heal: 10% HP RentalEffect duration: 20 minutes Weight: 50 Id: (12046) Grape Juice Herbal Tea A sweetly scented tea made by mixing herbs and grape juice. _______________________ Type: Cooked Food Effect: INT +1 Heal: 5% SP RentalEffect duration: 20 minutes Weight: 10 Id: (12047) Autumn Red Tea A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor. _______________________ Type: Cooked Food Effect: INT +2 Heal: 5% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12048) Honey Herbal Tea An invigoratingly hot herbal whose flavor is enhanced with the sweetness of honey. _______________________ Type: Cooked Food Effect: INT +3 Heal: 5% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12049) Morocc Fruit Wine A sweet and sour fruit wine that was invented by a merchant from Morocc. Ladies love it. _______________________ Type: Cooked Food Effect: INT +4 Heal: 5% SP RentalEffect duration: 20 minutes Weight: 30 Id: (12050) Mastela Fruit Wine Wine distilled from Mastela fruit that helps the drinker to maintain clarity of thought. _______________________ Type: Cooked Food Effect: INT +5 Heal: 10% SP RentalEffect duration: 20 minutes Weight: 40 Id: (12051) Steamed Crab Nippers A simple dish made from steamed crab nippers and herbs. _______________________ Type: Cooked Food Effect: VIT +1 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 10 Id: (12052) Assorted Seafood Assorted seafood that makes people that live near the sea feel very homesick. Unless, of course, they're eating this food at home. _______________________ Type: Cooked Food Effect: VIT +2 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 20 Id: (12053) Clam Soup A soup made with boiled clam meat. _______________________ Type: Cooked Food Effect: VIT +3 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 30 Id: (12054) Seasoned Jellyfish Steamed tenacles flavored with herbs and squid ink dressing that, weirdly enough, is a delicious health food. _______________________ Type: Cooked Food Effect: VIT +4 Heal: 5% HP RentalEffect duration: 20 minutes Weight: 50 Id: (12055) Spicy Fried Bao A bao that is fried and seasoned with spicy sauce. If you're not used to spicy food, it's not a good idea to eat too many. _______________________ Type: Cooked Food Effect: VIT +5 Heal: 10% HP RentalEffect duration: 20 minutes Weight: 80 Id: (12056) Frog Egg Squid Ink Soup A soup made with squid ink broth and frog eggs that most people can't eat until they close their eyes. _______________________ Type: Cooked Food Effect: AGI +1 Heal: 3% HP, 1% SP RentalEffect duration: 20 minutes Weight: 10 Id: (12057) Smooth Noodle Incredibly smooth, slick and slippery noodles that are very difficult to eat. _______________________ Type: Cooked Food Effect: AGI +2 Heal: 3% HP, 1% SP RentalEffect duration: 20 minutes Weight: 10 Id: (12058) Tentacle Cheese Gratin Cheese gratin with steamed tentacles mixed into it for a unique flavor. _______________________ Type: Cooked Food Effect: AGI +3 Heal: 3% HP, 1% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12059) Lutie Cold Noodle Spicy, cold noodles garnished with sliced pumpkin. _______________________ Type: Cooked Food Effect: AGI +4 Heal: 3% HP, 1% SP RentalEffect duration: 20 minutes Weight: 40 Id: (12060) Steamed Bat Wing in Pumpkin Steamed pumpkin and Red Bat Wings wrapped in a Hinale leaflet that have a combined flavor that is... indescribable. _______________________ Type: Cooked Food Effect: AGI +5 Heal: 6% HP, 2% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12061) Honey Grape Juice A special mixed drink of grape juice and honey that has a sweet and sour taste. _______________________ Type: Cooked Food Effect: DEX +1 Heal: 2% HP, 2% SP RentalEffect duration: 20 minutes Weight: 10 Id: (12062) Chocolate Mousse Cake A special chocolate mousse cake with a smooth luxurious flavor that even Charles Orlean would be proud of. _______________________ Type: Cooked Food Effect: DEX +2 Heal: 2% HP, 2% SP RentalEffect duration: 20 minutes Weight: 20 Id: (12063) Fruit Mix A mix of various, crisp fruit flavored with light, sweet syrup. _______________________ Type: Cooked Food Effect: DEX +3 Heal: 2% HP, 2% SP RentalEffect duration: 20 minutes Weight: 20 Id: (12064) Cream Sandwich A hearty sandwich made with slices of freshly baked bread, ground meat and cream cheese that is a favorite dish to eat for lunch. _______________________ Type: Cooked Food Effect: DEX +4 Heal: 2% HP, 2% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12065) Green Salad A trendy green salad that is topped with sweet Umbala dressing. _______________________ Type: Cooked Food Effect: DEX +5 Heal: 5% HP, 5% SP RentalEffect duration: 20 minutes Weight: 20 Id: (12066) Fried Monkey Tails Lightly spiced monkey tails deep fried in oil that are popular as a side dish for drinking. _______________________ Type: Cooked Food Effect: LUK +1 Heal: 3% HP, 2% SP RentalEffect duration: 20 minutes Weight: 6 Id: (12067) Mixed Juice A cocktail mixed from various fruit juices. _______________________ Type: Cooked Food Effect: LUK +2 Heal: 3% HP, 2% SP RentalEffect duration: 20 minutes Weight: 20 Id: (12068) Fried Sweet Potato Crunchy, fried sweet potatoes topped with light syrup. _______________________ Type: Cooked Food Effect: LUK +3 Heal: 3% HP, 2% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12069) Steamed Ancient Lips Steamed fish with ancient lips wrapped in a fresh leaf that is supposedly good for a man's vigor. _______________________ Type: Cooked Food Effect: LUK +4 Heal: 3% HP, 2% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12070) Fried Scorpion Tails A fried tail from a scorpion, which is said to be the most nutritious and tasty part of a scorpion. There are trace bits of poison, so don't eat too much. _______________________ Type: Cooked Food Effect: LUK +5 Heal: 5% HP, 2% SP RentalEffect duration: 20 minutes Weight: 40 Id: (12071) Shiny Marinade Beef A marinated beef dish whose spendorous flavor can only be described as...shiny. _______________________ Type: Cooked Food Effect: STR +6 Heal: 10% HP, 2% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12072) Whole Roast A great meal for meat lovers, this roast is spiced up with a special sauce. _______________________ Type: Cooked Food Effect: STR +7 Heal: 10% HP, 4% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12073) Bearfoot Special One of the finest dishes from Louyang, a delicacy made from a bear's meaty foot. _______________________ Type: Cooked Food Effect: STR +8 Heal: 15% HP, 6% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12074) Tendon Satay A fresh and juicy satay made from thick tendons. _______________________ Type: Cooked Food Effect: STR +9 Heal: 15% HP, 8% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12075) Steamed Tongue The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece. _______________________ Type: Cooked Food Effect: STR +10 Heal: 20% HP, 10% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12076) Red Mushroom Wine A fragrant grape wine mixed with Red Mushrooms. _______________________ Type: Cooked Food Effect: INT +6 Heal: 2% HP, 10% SP RentalEffect duration: 20 minutes Weight: 30 Id: (12077) Special Royal Jelly Herbal Tea A herbal tea mixed with royal jelly that has a pungent scent, but a refreshing flavor. _______________________ Type: Cooked Food Effect: INT +7 Heal: 4% HP, 10% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12078) Royal Family Tea A sweetly scented tea, one of Charles Orlean's specialties, that is regularly enjoyed by the royal family. _______________________ Type: Cooked Food Effect: INT +8 Heal: 6% HP, 10% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12079) Tristram 12 One of the most exquisite drinks ever created that was presented in celebration of the coronation of King Tristram III. _______________________ Type: Cooked Food Effect: INT +9 Heal: 8% HP, 15% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12080) Dragon Breath Cocktail A cocktail with an unforgettable flavor as impressive as a dragon's breath. _______________________ Type: Cooked Food Effect: INT +10 Heal: 10% HP, 20% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12081) Awfully Bitter Bracer A strange medicine said to have as much healing power as its bitterness. _______________________ Type: Cooked Food Effect: VIT +6 Heal: 13% HP RentalEffect duration: 20 minutes Weight: 50 Id: (12082) Sumptuous Feast A magnificent feast fit for gods that would make mortals cry tears of joy. _______________________ Type: Cooked Food Effect: VIT +7 Heal: 16% HP RentalEffect duration: 20 minutes Weight: 40 Id: (12083) Giant Burito A jumbo sized burrito for jumbo sized apPetites. _______________________ Type: Cooked Food Effect: VIT +8 Heal: 19% HP RentalEffect duration: 20 minutes Weight: 100 Id: (12084) Ascending Dragon Soup A spicy soup with dragon meat whose flavor gives one the sensation of flight. _______________________ Type: Cooked Food Effect: VIT +9 Heal: 22% HP RentalEffect duration: 20 minutes Weight: 100 Id: (12085) Stew of Immortality A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality. _______________________ Type: Cooked Food Effect: VIT +10 Heal: 25% HP RentalEffect duration: 20 minutes Weight: 100 Id: (12086) Chile Shrimp Gratin Shrimp and chile gratin that is so spicy, it burns. _______________________ Type: Cooked Food Effect: AGI +6 Heal: 7% HP, 2% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12087) Steamed Alligator with Vegetable A special Umbala dish made with steamed alligator meat wrapped in vegetables. _______________________ Type: Cooked Food Effect: AGI +7 Heal: 8% HP, 2% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12088) Incredibly Spicy Curry A spicy curry with a spice known to have the flavor of patience. Fortunately, the taste is balanced with pumpkin. _______________________ Type: Cooked Food Effect: AGI +8 Heal: 9% HP, 2% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12089) Special Meat Stew Louyang's specialty stew laced with all sorts of meat that has a tempting scent _______________________ Type: Cooked Food Effect: AGI +9 Heal: 10% HP, 2% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12090) Steamed Desert Scorpions One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands. _______________________ Type: Cooked Food Effect: AGI +10 Heal: 15% HP, 5% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12091) Peach Cake A sweet and lightly scrumptious cake made with peaches grown in Kunlun. _______________________ Type: Cooked Food Effect: DEX +6 Heal: 5% HP, 6% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12092) Soul Haunted Bread A deliciously sweet bread, haunted by flavor. _______________________ Type: Cooked Food Effect: DEX +7 Heal: 5% HP, 7% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12093) Special Toast Large toasted bread garnished with huge amounts of meat, cheese and vegetables. It's so big, no one has ever finished it.8 _______________________ Type: Cooked Food Effect: DEX +8 Heal: 5% HP, 8% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12094) Heavenly Fruit Juice Heavenly tasting juice that makes the drinker feel refreshed and relaxed. _______________________ Type: Cooked Food Effect: DEX +9 Heal: 5% HP, 9% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12095) Hwergelmir's Tonic Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste. _______________________ Type: Cooked Food Effect: DEX +10 Heal: 10% HP, 10% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12096) Lucky Soup A soup that is rumored to bring good luck when it is eaten hot. _______________________ Type: Cooked Food Effect: LUK +6 Heal: 6% HP, 3% SP RentalEffect duration: 20 minutes Weight: 30 Id: (12097) Assorted Shish Kebob Marinated meat and vegetables roasted on a skewer. _______________________ Type: Cooked Food Effect: LUK +7 Heal: 7% HP, 3% SP RentalEffect duration: 20 minutes Weight: 80 Id: (12098) Strawberry Flavored Rice Ball A riceball garnished with strawberries that give it an unexpectedly delicious taste. _______________________ Type: Cooked Food Effect: LUK +8 Heal: 8% HP, 3% SP RentalEffect duration: 20 minutes Weight: 40 Id: (12099) Blood Flavored Soda A strangely sweet drink that children seem to like, although the aftertaste is pretty gross. _______________________ Type: Cooked Food Effect: LUK +9 Heal: 10% HP, 4% SP RentalEffect duration: 20 minutes Weight: 100 Id: (12100) Cooked Nine Tail's Tails A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it. _______________________ Type: Cooked Food Effect: LUK +10 Heal: 14% HP, 8% SP RentalEffect duration: 20 minutes Weight: 50 Id: (12112) Tropical Sograt A delicious alcoholic beverage made with exotic fruits found only in Morocc. It's very sweet, so people can get drunk off it without realizing it. _______________________ Type: Usable Effect: Inflicts Confuse and Curse RentalEffect duration: 10 sec Weight: 10 Id: (12113) Vermilion on the Beach A scarlet colored cocktail, favored by the ladies, that gives the drinker the feeling of lounging on the beach. _______________________ Type: Usable Effect: Inflicts Blind and Stun RentalEffect duration: 10 sec Weight: 10 Id: (12114) Fire Elemental Converter Temporarily enchants the user's weapon with the Fire elemental. _______________________ Type: Magic scroll Effect: Endows equipped weapon with Fire elemental RentalEffect duration: 320 minutes Weight: 1 Id: (12115) Water Elemental Converter Temporarily enchants the user's weapon with the Water elemental. _______________________ Type: Magic scroll Effect: Endows equipped weapon with Water elemental RentalEffect duration: 320 minutes Weight: 1 Id: (12116) Earth Elemental Converter Temporarily enchants the user's weapon with the earth elemental. _______________________ Type: Magic scroll Effect: Endows equipped weapon with Earth elemental RentalEffect duration: 320 minutes Weight: 1 Id: (12117) Wind Elemental Converter Temporarily enchants the user's weapon with the Wind elemental. _______________________ Type: Magic scroll Effect: Endows equipped weapon with Wind elemental RentalEffect duration: 320 minutes Weight: 1 Id: (12118) Fireproof Potion A potion that will temporarily increase the user's resistance to the Fire element at the cost of increasing damage from the Water element for the potion's active duration. _______________________ Type: Supportive Effect: Fire resistances +20% Water resistance -15% RentalEffect duration: 20 minutes Weight: 1 Id: (12119) Coldproof Potion A potion that will temporarily increase the user's resistance to the Water element at the cost of increasing damage from the Wind element for the potion's active duration. _______________________ Type: Supportive Effect: Water resistances +20% Wind resistance -15% RentalEffect duration: 20 minutes Weight: 1 Id: (12120) Earthproof Potion A potion that will temporarily increase the user's resistance to the earth element at the cost of increasing damage from the Fire element for the potion's active duration. _______________________ Type: Supportive Effect: Earth resistances +20% Fire resistance -15% RentalEffect duration: 20 minutes Weight: 1 Id: (12121) Thunderproof Potion A potion that will temporarily increase the user's resistance to the Wind element at the cost of increasing damage from the earth element for the potion's active duration. _______________________ Type: Supportive Effect: Wind resistances +20% Earth resistance -15% RentalEffect duration: 20 minutes Weight: 1 Id: (12122) Sesame Pastry Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas. _______________________ Type: Stat booster Effect: HIT +30 RentalEffect duration: 3 minutes Weight: 7 Id: (12123) Honey Pastry These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor. _______________________ Type: Stat booster Effect: FLEE +30 RentalEffect duration: 3 minutes Weight: 7 Id: (12124) Rainbow Cake A colorful rice cake that is used as a party food in the far east. _______________________ Type: Stat booster Effect: ATK +10, MATK +10 RentalEffect duration: 1 minutes Weight: 7 Id: (12198) Lucky Rice Cake A Rice Cake that is flavored with a hint of Vanilla. _______________________ Type: Stat booster Effect: LUK +21 RentalEffect duration: 20 minutes Weight: 10 Id: (12202) Steamed Tongue A very pricey Louyang dish that tastes absolutely superb. _______________________ Type: Cooked Food Effect: STR +10 Heal: 20% HP, 10% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12203) Steamed Desert Scorpions This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine. _______________________ Type: Cooked Food Effect: AGI +10 Heal: 15% HP, 5% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12204) Dragon Breath Cocktail A cocktail whose unforgettable flavor is as potent as the breath of a dragon. _______________________ Type: Cooked Food Effect: INT +10 Heal: 10% HP, 20% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12205) Hwergelmir's Tonic This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste. _______________________ Type: Cooked Food Effect: DEX +10 Heal: 10% HP, 10% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12206) Cooked Nine Tail's Tails A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it. _______________________ Type: Cooked Food Effect: LUK +10 Heal: 14% HP, 8% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12207) Stew of Immortality A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it. _______________________ Type: Cooked Food Effect: VIT +10 Heal: 25% HP RentalEffect duration: 30 minutes Weight: 1 Id: (12208) Battle Manual This well written, detailed manual explains effective battle methods. _______________________ Type: Supportive Effect: Experience gained +50% RentalEffect duration: 30 minutes Weight: 1 Id: (12209) Life Insurance A life insurance certificate issued by Kafra Headquarters. _______________________ Type: Supportive Effect: Disable EXP loss penalty when character dies RentalEffect duration: 30 minutes Weight: 1 Id: (12213) Neuralizer Pressing the button on this stick will flash blinding light that seems to cause memory loss. Resets the Skill Tree and gives the corresponding number of Skill Points. This item can only be used in town and the character must carry less than 600 weight and c. Cannot be equipped with a Pushcart, Falcon, or PecoPeco. Cannot be used by Novice Class. _______________________ Weight: 0 Id: (12216) Level 10 Increase Agility Scroll A scroll in which a single use of Level 10 Increase Agility has been recorded. _______________________ This item will not work while your character is casting a skill or has less than 16 HP. _______________________ Type: Magic scroll Cast: Level 10 Increase Agility Weight: 1 Id: (12232) Ginger Bread Square flat pastry from the milk, the flour, the honey and other products. _______________________ Type: Stat booster Effect: Increases movement and attack speed RentalEffect duration: 15 minutes Weight: 15 Id: (12250) Steamed Tongue The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece. _______________________ Type: Stat booster Effect: STR +10 RentalEffect duration: 60 minutes Weight: 1 Id: (12251) Steamed Desert Scorpions One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands. _______________________ Type: Stat booster Effect: AGI +10 RentalEffect duration: 60 minutes Weight: 1 Id: (12252) Dragon Breath Cocktail A cocktail with an unforgettable flavor as impressive as a dragon's breath. _______________________ Type: Stat booster Effect: INT +10 RentalEffect duration: 60 minutes Weight: 1 Id: (12253) Hwergelmir's Tonic Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste. _______________________ Type: Stat booster Effect: DEX +10 RentalEffect duration: 60 minutes Weight: 1 Id: (12254) Cooked Nine Tail's Tails A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it. _______________________ Type: Stat booster Effect: LUK +10 RentalEffect duration: 60 minutes Weight: 1 Id: (12255) Stew of Immortality A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality. _______________________ Type: Stat booster Effect: VIT +10 RentalEffect duration: 60 minutes Weight: 1 Id: (12262) Authoritative Badge A badge made out of bronze that was used in an ancient asian country. It was given to government officials who went on business trips and they could use this badge to rent horses anywhere. _______________________ Type: Supportive Effect: Increases movement speed RentalEffect duration: 9 minutes Weight: 1 Id: (12263) [Event] Battle Manual This well written, detailed manual explains effective battle methods. _______________________ Type: Supportive Effect: Experience gained +50% RentalEffect duration: 30 minutes Weight: 1 Id: (12264) [Event] Bubble Gum Chewy and sweet bubble gum. If you are chewing this gum, you will feel like you have to give up everything you have. _______________________ Type: Supportive Effect: Item drop rate +100% RentalEffect duration: 30% minutes Weight: 1 Id: (12265) [Event] Life Insurrance A life insurance certificate issued by Kafra Headquarter. _______________________ Type: Supportive Effect: Disable EXP loss penalty when character dies RentalEffect duration: 30 minutes Weight: 1 Id: (12266) Sesame Pastry Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas. Embossed with the characters for safety, luck and longevity, these cookies are made to wish good fortune to those who eat them. _______________________ Type: Stat booster Effect: HIT +30 RentalEffect duration: 3 minutes Weight: 7 Id: (12267) Honey Pastry These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor. _______________________ Type: Stat booster Effect: FLEE +30 RentalEffect duration: 3 minutes Weight: 7 Id: (12269) Tasty Pink Ration Foodstuffs prepared for urgent situations. Don't eat too fast, you might choke on it. _______________________ Type: Stat booster Effect: ATK +10 RentalEffect duration: 10 minutes Weight: 7 Id: (12270) Tasty White Ration Foodstuffs prepared for urgent situations. Don't eat too fast, you might choke on it. _______________________ Type: Supportive Effect: MATK +10 RentalEffect duration: 10 minutes Weight: 7 Id: (12272) Military Ration B Meal Ready to eat. Improved Ration B, which is convenient for a busy life. Don't be so sure about the taste. _______________________ Type: Stat booster Effect: HIT +33 RentalEffect duration: 10 minutes Weight: 7 Id: (12273) Military Ration C Meal Ready to eat. Improved Ration C, which is convenient for a busy life. Don't be so sure about the taste. _______________________ Type: Stat booster Effect: FLEE +33 RentalEffect duration: 10 minutes Weight: 7 Id: (12274) Daehwandan A pill made by preparing various herbal medicines and herbs in a specific combination. Only one of eastern religious group can create this. _______________________ Type: Stat booster Effect: MaxHP +5%, HP Recovery Rate +10% RentalEffect duration: 60 minutes Weight: 1 Id: (12275) Taecheongdan A pill made from various magical medicines. _______________________ Type: Stat booster Effect: MaxSP +5%, SP Recovery Rate +10% RentalEffect duration: 60 minutes Weight: 1 Id: (12279) Undead Elemental Scroll A scroll endowed with undead elemental magic. _______________________ Type: Supportive Effect: Increases resistance against Fire, Water, Wind and Earth by 20%. RentalEffect duration: 5 minutes Weight: 1 Id: (12280) Holy Elemental Scroll A scroll endowed with Holy elemental magic. _______________________ Type: Supportive Effect: Blesses equipped armor with Holy elemental. RentalEffect duration: 5 minutes Weight: 1 Id: (12319) Rune Strawberry Cake A snack sent from the Rune-Midgarts Kingdom flavored with strawberries. _______________________ Type: Stat booster Effect: ATK & MATK +5 RentalEffect duration: 10 minutes Weight: 30 Id: (12320) Schwartzwald Pine Jubilee A snack sent from Schwartzwalt. Ice cold fruit juice quenches your throat and cools your whole body. _______________________ Type: Stat booster Effect: HIT +10, FLEE +20 RentalEffect duration: 10 minutes Weight: 30 Id: (12321) Arunafeltz Desert Sandwich A snack sent from Arunafeltz. This sandwich helps developing stamina with its spicy taste. _______________________ Type: Stat booster Effect: Critical +7 RentalEffect duration: 10 minutes Weight: 30 Id: (12338) Grilled Corn The golden corn is really beautiful. _______________________ Type: Stat booster Effect: STR +2, INT +2, AGI +2 RentalEffect duration: 3 minutes Weight: 10 Id: (12353) Small Water Bottle A small bottle with water in it that's almost freezing. _______________________ Type: Supportive Effect: Endows weapon with Water element RentalEffect duration: 90 seconds Weight: 1 Id: (12354) Buche De Noel A chocolate roll cake in the form of firewood covered with snow. When you see it, you can feel Christmas is coming. _______________________ Type: Stat booster Effect: HIT +3, Critical +7, HP & SP Recovery Rate +3% RentalEffect duration: 10 minutes Weight: 5 Id: (12375) Akaraje A special sandwich that boost ability. _______________________ Type: Stat booster Effect: HIT +5, Reduces After Attack Delay by 10% RentalEffect duration: 20 minutes Weight: 8 Id: (12414) Guarana Candy A candy made of guarana fruit. Don't eat too much at once beacuse it increases concentration. _______________________ Type: Stat booster Effect: Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi RentalEffect duration: 30 minutes Weight: 1 Id: (12422) HP Increase Potion(Small) A small bottle of potion that can Increases MaxHP. _______________________ Type: Restorative Heal: 1% HP Effect: Slightly increases MaxHP RentalEffect duration: 500 sec Weight: 2 Id: (12423) HP Increase Potion(Medium) A potion that can Increases MaxHP. _______________________ Type: Restorative Heal: 2% HP Effect: Moderately increases MaxHP RentalEffect duration: 500 sec Weight: 4 Id: (12424) HP Increase Potion(Large) A big bottle of potion that can Increases MaxHP. _______________________ Type: Restorative Heal: 5% HP Effect: Considerably increases MaxHP RentalEffect duration: 500 sec Weight: 8 Id: (12425) SP Increase Potion(Small) A small bottle of potion that can Increases MaxSP. _______________________ Type: Restorative Heal: 2% SP Effect: Slightly increases MaxSP RentalEffect duration: 500 sec Weight: 2 Id: (12426) SP Increase Potion(Medium) A bottle of potion that can Increases MaxSP. _______________________ Type: Restorative Heal: 4% SP Effect: Moderately increases MaxSP RentalEffect duration: 500 sec Weight: 4 Id: (12427) SP Increase Potion(Large) A big bottle of potion that increases MaxSP. _______________________ Type: Restorative Heal: 8% SP Effect: Considerably increases MaxSP RentalEffect duration: 500 sec Weight: 8 Id: (12428) Enriched White PotionZ A bottle of potion that recovers a large amount of HP. _______________________ Type: Restorative Heal: 1000 HP(Fixed) Effect: HP Recovery Rate +20% RentalEffect duration: 500 sec Weight: 7 Id: (12429) Savage BBQ A very wild dish made out of a whole Savage with a slight barbecue flavor! _______________________ Type: Cooked Food Effect: STR +20 RentalEffect duration: 5 minutes Weight: 5 Id: (12430) Warg Blood Cocktail A deep red colored cocktail containing wolf's blood. _______________________ Type: Cooked Food Effect: INT +20 RentalEffect duration: 5 minutes Weight: 5 Id: (12431) Minor Brisket Meat of a Minor's head. Famous for it's soft and tender textures. _______________________ Type: Cooked Food Effect: VIT +20 RentalEffect duration: 5 minutes Weight: 5 Id: (12432) Siroma Icetea Fantastic combination of transparent ice and tea. _______________________ Type: Cooked Food Effect: DEX +20 RentalEffect duration: 5 minutes Weight: 5 Id: (12433) Drosera Herb Stew One of the best delicacies in Arunafeltz that has a chewy texture. _______________________ Type: Cooked Food Effect: AGI +20 RentalEffect duration: 5 minutes Weight: 5 Id: (12434) Petite Tail Noodle A Geffen delicacy that is decorated with the best part of the Petite, the tail. _______________________ Type: Cooked Food Effect: LUK +20 RentalEffect duration: 5 minutes Weight: 5 Id: (12436) Vitata500 A popular healthy drink. _______________________ Type: Restorative Heal: 200 SP Effect: SP Recovery Rate +20%, MaxSP +5% RentalEffect duration: 500 seconds Weight: 5 Id: (12437) Enrich Celermine Juice A juice that made of various potions. _______________________ Type: Stat booster Effect: Reduces After Attack Delay by 10% RentalEffect duration: 500 seconds Weight: 5 Id: (12442) Kafra Card A Kafra name card issued by the Kafra Headquarters. Using this card will call up the Kafra Service. _______________________ This will open all 3 storages. _______________________ Weight: 1 Id: (12445) Steamed Tongue The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece. _______________________ Type: Stat booster Effect: STR +10 RentalEffect duration: 30 minutes Weight: 1 Id: (12446) Steamed Desert Scorpions One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands. _______________________ Type: Stat booster Effect: AGI +10 RentalEffect duration: 30 minutes Weight: 1 Id: (12447) Dragon Breath Cocktail A cocktail with an unforgettable flavor as impressive as a dragon's breath. _______________________ Type: Stat booster Effect: INT +10 RentalEffect duration: 30 minutes Weight: 1 Id: (12448) Hwergelmir's Tonic Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste. _______________________ Type: Stat booster Effect: DEX +10 RentalEffect duration: 30 minutes Weight: 1 Id: (12449) Nine Tail A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it. _______________________ Type: Stat booster Effect: LUK +10 RentalEffect duration: 30 minutes Weight: 1 Id: (12450) Stew of Immortality A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality. _______________________ Type: Stat booster Effect: VIT +10 RentalEffect duration: 30 minutes Weight: 1 Id: (12458) Abrasive An abrasive that adds sharpness to a weapon. _______________________ Type: Stat booster EIncreases Critical by 30 for 5 minutes. If you are incapacitated, the item effect: Critical +30 Rent will disappear. When assassin class using only give 15 critical durate Using katar weapon: 5 minutes type will double critical rate to 30. _______________________ Weight: 1 Id: (12497) [Event] Bubble Gum Sweet, tasty bubble gum. _______________________ Type: Supportive Effect: Item drop rate +50% RentalEffect duration: 30 minutes Weight: 1 Id: (12501) [Event] Steamed Tongue A very pricey Louyang dish that tastes absolutely superb. _______________________ Type: Cooked Food Effect: STR +10 Heal: 20% HP, 10% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12502) [Event] Steamed Scorpion This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine. _______________________ Type: Cooked Food Effect: AGI +10 Heal: 15% HP, 5% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12503) [Event] Dragon Breath Cocktail A cocktail whose unforgettable flavor is as potent as the breath of a dragon. _______________________ Type: Cooked Food Effect: INT +10 Heal: 10% HP, 20% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12504) [Event] Hwergelmir's Tonic This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste. _______________________ Type: Cooked Food Effect: DEX +10 Heal: 10% HP, 10% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12505) [Event] Cooked Nine Tail's Tail A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it. _______________________ Type: Cooked Food Effect: LUK +10 Heal: 14% HP, 8% SP RentalEffect duration: 30 minutes Weight: 1 Id: (12506) [Event] Stew of Immortality A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it. _______________________ Type: Cooked Food Effect: VIT +10 Heal: 25% HP RentalEffect duration: 30 minutes Weight: 1 Id: (12514) [Event] Abrasive An abrasive that adds sharpness to a weapon. GivIncreases Critical +by 30 for 5 minutes. If you are incapacitated, the item effect will disappear. When assassin class using on't lost the effect!!ly give 15 critical rate Using katar weapon type will double critical rate to 30. _______________________ Weight: 1 Id: (12523) [Event] Level 10 Increase Agility Scroll A scroll in which a single use of Level 10 Increase Agility has been recorded. Caution!- Casts Level 10 [Increase AGI] on the use_______________________ This item will not work while your character is casting a skill or whas less than used16 HP. _______________________ Type: Magic scroll Cast: Level 10 Increase Agility Weight: 1 Id: (12646) Flame-Grilled Octopus A well cooked octopus leg made for the new year's celebration event. _______________________ Type: Stat booster Effect: LUK +10, ATK +20, MATK +20 RentalEffect duration: 10 minutes Weight: 3 Id: (12884) Unlimited Concentration Potion Potion that stimulates concentration. Affects the attack speed of its consumer. Can use all classes _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Cooldown: 5 seconds Weight: 0 _______________________ Requirement: None Id: (12885) Unlimited Awakening Potion Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed. Can use all classes _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Cooldown: 5 seconds Weight: 0 _______________________ Requirement: Base Level 40 Id: (12886) Unlimited Berserk Potion A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. Can use all classes _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Cooldown: 5 seconds Weight: 0 _______________________ Requirement: Base Level 85 Id: (12901) Insurance Package Box(10) A box that contains 10 Life Insurance certificates. _______________________ A life insurance certificate issued by Kafra Headquarters. _______________________ Type: Supportive Effect: Disable EXP loss penalty when character dies RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12903) Steamed Tongue Box(10) A box containing 10 Steamed Tongue. _______________________ A very pricey Louyang dish that tastes absolutely superb. _______________________ Type: Cooked Food Effect: STR +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12904) Steamed Desert Scorpions Box(10) A box containing 10 Steamed Desert Scorpions. _______________________ This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine. _______________________ Type: Cooked Food Effect: AGI +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12905) Dragon Breath Cocktail Box(10) A box containing 10 Dragon Breath Cocktail. _______________________ A cocktail whose unforgettable flavor is as potent as the breath of a dragon. _______________________ Type: Cooked Food Effect: INT +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12906) Hwergelmir's Tonic Box(10) A box containing 10 Hwergelmir's Tonic. _______________________ This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste. _______________________ Type: Cooked Food Effect: DEX +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12907) Cooked Nine Tail's Tails Box(10) A box containing 10 Cooked Nine Tail's Tails. _______________________ A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it. _______________________ Type: Cooked Food Effect: LUK +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12908) Stew of Immortality Box(10) A box containing 10 Stew of Immortality. _______________________ A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it. _______________________ Type: Cooked Food Effect: VIT +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (12909) Kafra Card Box(10) A box containing 10 Kafra Name Cards. _______________________ Kafra Name Card - Summons the Kafra Swill be in service when used. _______________________ This will open all 3Kafra storages. _______________________ Weight: 1 Id: (12911) Neuralizer Box A box containing 1 Neuralizer Description: Pressing the button on this stick will flash blinding light that seems to cause memory loss. Resets the Skill Tree and gives the corresponding number of Skill Points. This item can only be used in town and the character must carry less than 600 weight. Cannot be equipped with a Pushcart, Falcon or PecoPeco. Cannot be used by Novice Class. _______________________ Weight: 0 _______________________ Weight: 1 Id: (13040) Novice Cutter [3] A knife used for cutting enemies. _______________________ Type: Dagger Attack: 50 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja Id: (13041) Novice Main Gauche [3] A French dagger that is usually held in the left hand to parry attacks. _______________________ Type: Dagger Attack: 63 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja Id: (13116) Novice Revolver Novice gunslinger's pistol made for less recoil experience. Less recoil, less shooting power. _______________________ HIT -5 _______________________ Type: Revolver Attack: 20 Weight: 50 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Gunslinger Id: (13180) Novice Rifle [3] Small fire arm adjusted for range and accuracy. Actually easy to handle than a pistol. _______________________ Type: Rifle Attack: 50 Weight: 50 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Gunslinger Id: (13181) Novice Shotgun A shit gun adjusted for beginners. Still couldn't avoid the recoil from shooting. _______________________ Type: Shotgun Attack: 80 Weight: 100 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Gunslinger Id: (13182) Novice Gatling Gun A gatling gun for beginners. Easy to handle, but fairly heavy weight. _______________________ Type: Gatling Gun Attack: 40 Weight: 150 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Gunslinger Id: (13183) Novice Grenade Launcher A granade launcher made for beginners. Only for beginners. _______________________ Type: Granade Launcher Attack: 40 Weight: 150 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Gunslinger Id: (13415) Novice Falchion [3] A one-handed sword with a rounded blade. _______________________ Type: One-Handed Sword Attack: 59 Weight: 0 Weapon Level: 1 Refineable: No Can be enchanted by: <NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI> _______________________ Requirement: Base Level 2 Novice, Swordsman, Merchant and Thief classes Id: (13535) Light Concentration Potion Box A box contains 1 Light Concentration Potion Quantity: 20 Item description: _______________________ Potion that stimulates concentration. Affects the attack speed of its consumer. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 2 _______________________ Requirement: None _______________________ Weight: 1 Id: (13536) Light Awakening Potion Box A box contains 1 Light Awakening Potion Quantity: 20 Item description: _______________________ Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 2 _______________________ Requirement: Base Level 40 All classes except Acolyte, Priest, Bard and Dancer _______________________ Weight: 1 Id: (13537) Light Berserk Potion Box A box contains 1 Light Berserk Potion Quantity: 20 Item description: _______________________ A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 2 _______________________ Requirement: Base Level 85 Swordsman and Merchant classes; Rogue, Magician and Wizard _______________________ Weight: 1 Id: (13570) Giant Fly Wing Box(50) A box contains 1 Giant Fly Wing Quantity: 50 Item description: _______________________ An enchanted, giant wing from an ancient creatures. _______________________ Type: Supportive Effect: Teleport all party members to random cell when used by a Party Leader Weight: 1 _______________________ Box Weight: 1 Id: (13572) Hwergelmir's Tonic Box(30) A box contains 1 Hwergelmir's Tonic Quantity: 30 Item description: _______________________ This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste. _______________________ Type: Cooked Food Effect: DEX +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13573) Hwergelmir's Tonic Box(50) A box contains 1 Hwergelmir's Tonic Quantity: 50 Item description: _______________________ This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste. _______________________ Type: Cooked Food Effect: DEX +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13574) Cooked Nine Tail's Tails Box(30) A box contains 1 Cooked Nine Tail's Tails Quantity: 30 Item description: _______________________ A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it. _______________________ Type: Cooked Food Effect: LUK +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13575) Cooked Nine Tail's Tails Box(50) A box contains 1 Cooked Nine Tail's Tails Quantity: 50 Item description: _______________________ A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it. _______________________ Type: Cooked Food Effect: LUK +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13578) Stew of Immortality Box(30) A box contains 1 Stew of Immortality Quantity: 30 Item description: _______________________ A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it. _______________________ Type: Cooked Food Effect: VIT +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13579) Stew of Immortality Box(50) A box contains 1 Stew of Immortality Quantity: 50 Item description: _______________________ A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it. _______________________ Type: Cooked Food Effect: VIT +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13580) Life Insurance Box(30) A box contains 1 Life Insurance Quantity: 30 Item description: _______________________ A life insurance certificate issued by Kafra Headquarters. _______________________ Type: Supportive Effect: Disable EXP loss penalty when character dies RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13581) Life Insurrance Box(50) A box contains 1 Life Insurance Quantity: 50 Item description: _______________________ A life insurance certificate issued by Kafra Headquarters. _______________________ Type: Supportive Effect: Disable EXP loss penalty when character dies RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13592) Steamed Desert Scorpions Box(30) A box contains 1 Steamed Desert Scorpions Quantity: 30 Item description: _______________________ This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine. _______________________ Type: Cooked Food Effect: AGI +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13593) Steamed Desert Scorpions Box(50) A box contains 1 Steamed Desert Scorpions Quantity: 50 Item description: _______________________ This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine. _______________________ Type: Cooked Food Effect: AGI +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13596) Dragon Breath Cocktail Box(30) A box contains 1 Dragon Breath Cocktail Quantity: 30 Item description: _______________________ A cocktail whose unforgettable flavor is as potent as the breath of a dragon. _______________________ Type: Cooked Food Effect: INT +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13597) Dragon Breath Cocktail Box(50) A box contains 1 Dragon Breath Cocktail Quantity: 50 Item description: _______________________ A cocktail whose unforgettable flavor is as potent as the breath of a dragon. _______________________ Type: Cooked Food Effect: INT +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13598) Battle Manual Box A box contains 1 Battle Manual Quantity: 1 Item description: _______________________ This well written, detailed manual explains effective battle methods. _______________________ Type: Supportive Effect: Experience gained +50% RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13599) Battle Manual Box(5) A box contains 1 Battle Manual Quantity: 5 Item description: _______________________ This well written, detailed manual explains effective battle methods. _______________________ Type: Supportive Effect: Experience gained +50% RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13604) Steamed Tongue Box(30) A box containing 30 Steamed Tongues. _______________________ A very pricey Louyang dish that tastes absolutely superb. _______________________ Type: Cooked Food Effect: STR +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13605) Steamed Tongue Box(50) A box containing 50 Steamed Tongues. _______________________ A very pricey Louyang dish that tastes absolutely superb. _______________________ Type: Cooked Food Effect: STR +10 RentalEffect duration: 30 minutes Weight: 1 _______________________ Box Weight: 1 Id: (13905) XM Hardcore Set Box A box which contains 10 Battle Manual,10 Life Insurance,10 Bubble Gum. _______________________ Weight: 1 Id: (14165) Kafra Card Box(10) A box containing 10 Kafra Name Cards. _______________________ Kafra Name Card - Summons the Kafra Service when used. _______________________ This will open all 3 storages. _______________________ Weight: 1 Id: (14200) Aspersio Scroll Box(50) A box containing 50 Level 5 Aspersio Scrolls. and 50 Holy Water inside. _______________________ Weight: 1 Id: (14242) Beholder Ring Box Rental Items for 7 days A box containing 1 Beholder Ring. Please take a care because is fragile! A ring that has special power ineach shape. Increases 15% experience from NeutralFormless monsters. _______________________ Weight: 1 Id: (14509) Light Concentration Potion Potion that stimulates concentration. Affects the attack speed of its consumer. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes _______________________ Requirement: None Weight: 2 Id: (14510) Light Awakening Potion Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes _______________________ Requirement: Base Level 40 All classes except Acolyte, Priest, Bard and Dancer Weight: 2 Id: (14511) Light Berserk Potion A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes _______________________ Requirement: Base Level 85 Swordsman and Merchant classes; Rogue, Magician and Wizard Weight: 2 Id: (14536) Abrasive An abrasive that adds sharpness to a weapon. Increases Critical by 30 for 5 minutes. If you are incapacitated, the item effect will disappear. When assassin class using only give 15 critical rate Using katar weapon type will double critical rate to 30. _______________________ Weight: 1 Id: (14545) Battle Manual X3 This well written, detailed manual explains Extremely Efficient battle methods. _______________________ Type: Supportive Effect: Experience gained +200% RentalEffect duration: 30 minutes Weight: 1 Id: (14551) Fried Grasshopper Legs A dish that is easy and convenient for beginner chefs; it has a fresh, grassy taste, strangely enough. _______________________ Type: Cooked Food Effect: STR +1 RentalEffect duration: 3 minutes Weight: 1 Id: (14552) Seasoned Sticky Webfoot A dish that looks slightly unappetizing, but its taste and scent are quite pleasant. _______________________ Type: Cooked Food Effect: STR +2 RentalEffect duration: 3 minutes Weight: 1 Id: (14553) Bomber Steak It looks like an ordinary steak, but it is explosively flavorful and juicy. _______________________ Type: Cooked Food Effect: STR +3 RentalEffect duration: 3 minutes Weight: 1 Id: (14554) Grape Juice Herbal Tea A sweetly scented tea made by mixing herbs and grape juice. _______________________ Type: Cooked Food Effect: INT +1 RentalEffect duration: 3 minutes Weight: 1 Id: (14555) Autumn Red Tea A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor. _______________________ Type: Cooked Food Effect: INT +2 RentalEffect duration: 3 minutes Weight: 1 Id: (14556) Honey Herbal Tea An invigoratingly hot herbal whose flavor is enhanced with the sweetness of honey. _______________________ Type: Cooked Food Effect: INT +3 RentalEffect duration: 3 minutes Weight: 1 Id: (14557) Steamed Crab Nippers A simple dish made from steamed crab nippers and herbs. _______________________ Type: Cooked Food Effect: VIT +1 RentalEffect duration: 3 minutes Weight: 1 Id: (14558) Assorted Seafood Assorted seafood that makes people that live near the sea feel very homesick. Unless, of course, they're eating this food at home. _______________________ Type: Cooked Food Effect: VIT +2 RentalEffect duration: 3 minutes Weight: 1 Id: (14559) Clam Soup A soup made with boiled clam meat. _______________________ Type: Cooked Food Effect: VIT +3 RentalEffect duration: 3 minutes Weight: 1 Id: (14560) Frog Egg Squid Ink Soup A soup made with squid ink broth and frog eggs that most people can't eat until they close their eyes. _______________________ Type: Cooked Food Effect: AGI +1 RentalEffect duration: 3 minutes Weight: 1 Id: (14561) Smooth Noodle Incredibly smooth, slick and slippery noodles that are very difficult to eat. _______________________ Type: Cooked Food Effect: AGI +2 RentalEffect duration: 3 minutes Weight: 1 Id: (14562) Tentacle Cheese Gratin Cheese gratin with steamed tentacles mixed into it for a unique flavor. _______________________ Type: Cooked Food Effect: AGI +3 RentalEffect duration: 3 minutes Weight: 1 Id: (14563) Honey Grape Juice A special mixed drink of grape juice and honey that has a sweet and sour taste. _______________________ Type: Cooked Food Effect: DEX +1 RentalEffect duration: 3 minutes Weight: 1 Id: (14564) Chocolate Mousse Cake A special chocolate mousse cake with a smooth luxurious flavor that even Charles Orlean would be proud of. _______________________ Type: Cooked Food Effect: DEX +2 RentalEffect duration: 3 minutes _______________________ Weight: 1 Id: (14565) Fruit Mix A mix of various, crisp fruit flavored with light, sweet syrup. _______________________ Type: Cooked Food Effect: DEX +3 RentalEffect duration: 3 minutes Weight: 1 Id: (14566) Fried Monkey Tails Lightly spiced monkey tails deep fried in oil that are popular as a side dish for drinking. _______________________ Type: Cooked Food Effect: LUK +1 RentalEffect duration: 3 minutes Weight: 1 Id: (14567) Mixed Juice A cocktail mixed from various fruit juices. _______________________ Type: Cooked Food Effect: LUK +2 RentalEffect duration: 3 minutes Weight: 1 Id: (14568) Fried Sweet Potato Crunchy, fried sweet potatoes topped with light syrup. _______________________ Type: Cooked Food Effect: LUK +3 RentalEffect duration: 3 minutes Weight: 1 Id: (14600) Mental Potion A potion that refill your spirit. _______________________ Type: Stat booster Effect: MaxSP +10%, Reduces SP cost by 10% RentalEffect duration: 30 minutes Weight: 1 Id: (14646) Orlean's Full Course Luxurious full-course meal by court chef Orleans. _______________________ All Status +10 ATK +30 MATK +30 _______________________ The effect will not disappear even if the character is logged out or out of combat _______________________ The effect does not overlap with existing special dishes. _______________________ Type: Cooked Food RentalEffect duration: 30 minutes Weight: 1 Id: (16483) [Event] Abrasive Box(10) A box containing 10 abrasive that adds sharpness to a weapon. FIncreases Critical by 30 for 5 minutes. If you are incapacitated, the playeritem effect will Receive +30 CRIT. This rate is doubled by Kdisappear. When assassin class using only give 15 critical rate Using katar weapons. If type will dou die lost the effect!!ble critical rate to 30. _______________________ Weight: 1 Id: (17118) ASPD Enchanced Potion Box Effect vary depends on user's AGI. A box containing 10 ASPD Enchanced Potions. An enchanced potion that has greater effect than a normal aspd potion. For 15 minutes slightly Increases the attack speed of user. Can be used by any job. _______________________ Weight: 10 Id: (17290) Orlean's Full Course Box A box containing 5x Orlean's Full Course. Special processing is been applied to prevent the dishes from rotting. _______________________ All Status +10 ATK +30 MATK +30 RentalEffect duration: 30 minutes _______________________ The effect will not disappear even if the character is logged out or out of combat _______________________ The effect does not overlap with existing special dishes. _______________________ Weight: 1 Id: (20522) Costume Spiritual Blessings Soul costumes gathered to celebrate the drums that have reached their extreme heights. _______________________ This item can only be sold to NPCs and moved to storage. _______________________ Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off. _______________________ Type: Costume Position: Garment Weight: 0 _______________________ Requirement: None Id: (22542) [Event] Concentration Potion Potion that stimulates concentration. Affects the attack speed of its consumer. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 10 Id: (22543) [Event] Berserk Potion A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 20 _______________________ Requirement: Base Level 85 Swordsman, Merchant and Wizard classes; Rogue and Magician Id: (22544) [Event] Awakening Potion Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed RentalEffect duration: 30 minutes Weight: 15 _______________________ Requirement: Base Level 40 All classes except Acolyte, Priest, Bard and Dancer Id: (22545) [Event] Speed Potion A potion which increases the moving speed of a character for a set duration. _______________________ Type: Supportive Effect: Increases movement speed RentalEffect duration: 5 seconds Weight: 10 Id: (22546) [Event] Slow Potion A potion which decreases the moving speed of a character for a set duration. _______________________ Type: Supportive Effect: Reduces movement speed RentalEffect duration: 5 seconds Weight: 10 Id: (22548) [Event] Cursed Water A bottle of cursed water. _______________________ Type: Supportive Effect: Enchants equipped weapon with Shadow elemental RentalEffect duration: 320 minutes Weight: 3 Id: (22551) [Event] Sesame Pastry Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas. _______________________ Type: Stat booster Effect: HIT +30 RentalEffect duration: 3 minutes Weight: 7 Id: (22552) [Event] Honey Pastry These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor. _______________________ Type: Stat booster Effect: FLEE +30 RentalEffect duration: 3 minutes Weight: 7 Id: (22553) [Event] Rainbow Cake A colorful rice cake that is used as a party food in the far east. _______________________ Type: Stat booster Effect: ATK +10, MATK +10 RentalEffect duration: 1 minutes Weight: 7 Id: (22658) Steamed Cow Ribs A meat made by steaming the cow ribs. _______________________ Type: Stat booster Effect: Variable Casting Time -5%, SP cost -3% RentalEffect duration: 3 minutes Weight: 10 Id: (22659) Steamed Pork Ribs A meat made by steaming the pork ribs. _______________________ Type: Stat booster Effect: Reduces After Attack Delay by 5%, SP cost -2% RentalEffect duration: 3 minutes Weight: 10 Id: (22709) Small Relief Potion A small potion that spills out around those who have been taken by the warrior Aura. Resistance to some abnormal conditions is temporarily increased. _______________________ The difference of Base Level +15 determines you the potion succeeds on preventing the following conditions: Blind, Confusion, Bleeding Sleep, Stun, Petrification, Freezing, Silence, Poison, Curse, Fatal Poison _______________________ This item is only effective when used in the city, indoor, siege battle and new siege battle maps. _______________________ Weight: 5 RentalEffect duration: 180 minutes _______________________ Requirement: Base Level 100 Id: (22710) Medium Relief Potion A medium potion that spills out around those who have been taken by the warrior Aura. Resistance to some abnormal conditions is temporarily increased. _______________________ The difference of Base Level +30 determines if the potion succeeds on preventing the following conditions: Blind, Confusion, Bleeding Sleep, Stun, Petrification, Freezing, Silence, Poison, Curse, Fatal Poison _______________________ This item is only effective when used in the city, indoor, siege battle and new siege battle maps. _______________________ Weight: 5 RentalEffect duration: 180 minutes _______________________ Requirement: Base Level 100 Id: (22711) Large Relief Potion A large potion that spills out around those who have been taken by the warrior Aura. Resistance to some abnormal conditions is temporarily increased. _______________________ The difference of Base Level +45 determines if the potion succeeds on preventing the following conditions: Blind, Confusion, Bleeding Sleep, Stun, Petrification, Freezing, Silence, Poison, Curse, Fatal Poison _______________________ This item is only effective when used in the city, indoor, siege battle and new siege battle maps. _______________________ Weight: 5 RentalEffect duration: 180 minutes _______________________ Requirement: Base Level 100 Id: (22712) Condensed Relief Potion A condensed potion that spills out around those who have been taken by the warrior Aura. Resistance to some abnormal conditions is temporarily increased. _______________________ The difference of Base Level +100 determines if the potion succeeds on preventing the following conditions: Blind, Confusion, Bleeding Sleep, Stun, Petrification, Freezing, Silence, Poison, Curse, Fatal Poison _______________________ This item is only effective when used in the city, indoor, siege battle and new siege battle maps. _______________________ Weight: 5 RentalEffect duration: 180 minutes _______________________ Requirement: Base Level 99 Id: (22771) Grilled Tuna Skewer A skewer made from bluefin tuna, the finest fish for various dishes. _______________________ Type: Stat booster Effect: Physical attack damage +30% RentalEffect duration: 5 seconds Weight: 1 Id: (22772) Grilled Snapper Skewer Grilled skewer of Sea Bream whose color and taste is fabulous. _______________________ Type: Stat booster Effect: MATK +30% RentalEffect duration: 5 seconds Weight: 1 Id: (22773) Grilled Piranha Skewer Grilled skewer of Piranha with hideous teeth. _______________________ Type: Stat booster Effect: ASPD +5 RentalEffect duration: 5 seconds Weight: 1 Id: (22774) Grilled Salmon Skewer Grilled skewer of Salmon which has an instinct to go back to its born-place. _______________________ Type: Stat booster Effect: Increases movement speed RentalEffect duration: 5 seconds Weight: 1 Id: (22775) Grilled Eel Skewer Grilled skewer of Eel famous for its strength. _______________________ Type: Stat booster Effect: DEF +30% RentalEffect duration: 5 seconds Weight: 1 Id: (22776) Grilled Carp Skewer Grilled skewer of Carp which was used as a medicine from long time ago in the far east. _______________________ Type: Stat booster Effect: MDEF +30% RentalEffect duration: 5 seconds Weight: 1 Id: (23166) Prontera Military Pill A mysterious pill that dramatically improves the amount of recovery for a particular potion. Prontera Army shining shiningly. _______________________ When used as Swordman classes: Increases healing of Prontera Army Potion and White Slim Potion by 420%. _______________________ When used as Alchemist classes: Increases healing of Prontera Army Potion and White Slim Potion by 575%. _______________________ When used as other classes: Increases healing of Prontera Army Potion and White Slim Potion by 600%. _______________________ Can only be used in town, indoor, siege battle and new siege battle maps. _______________________ RentalEffect duration: 180 minutes _______________________ Weight: 10 Id: (23367) Tomato Noodle Tomato noodles made from elongated noodles, the most basic noodle dish, is widely loved by everyone. _______________________ Recovers 30% HP and SP. _______________________ Weight: 10 Id: (23375) ColdWater Armor Scroll Magic scroll that contains ColdWater Armor Scroll. Those who use it will wear water armor. Changing armor element of user to Water for 30 minutes, effect does not disappear when user KO'ed. _______________________ Weight: 1 Id: (23549) Snow Cookie A delicious cookie shaped like the snowman known as Snow. _______________________ Type: Restorative Heal: 5% HP Effect: HIT +30 RentalEffect duration: 10 minutes Weight: 5 Id: (23550) Winter Cookie A delicious cookie shaped like the snowman known as Winter. _______________________ Type: Restorative Heal: 5% HP Effect: ATK +3% RentalEffect duration: 10 minutes Weight: 5 Id: (23551) Festie Cookie A delicious cookie shaped like the snowman known as Festie. _______________________ Type: Restorative Heal: 5% HP Effect: Reduces After Attack Delay by 10% RentalEffect duration: 10 minutes Weight: 5 Id: (23552) Flora Cookie A delicious cookie shaped like the snowman known as Flora. _______________________ Type: Restorative Heal: 5% HP Effect: MATK +3% RentalEffect duration: 10 minutes Weight: 5 Id: (100832) Tomato Noodles Tomato noodles made from long, thin noodles, widely loved by everyone as the most basic noodle dish. _______________________ Decreases Variable Casting Time by 5%, Decreases After Skill Delay by 5%, Increases Attack speed (Decreases After Attack Delay by 5%) for 15 minutes. _______________________ Weight: 0 Id: (1500006) ROverse Manual Book The ancient book provides players with advice so please handle it with care to avoid scratching it. _______________________ Type: Manual Weight: 10 Id: (1500218) Pre-Sale Silver Package Prepare to embark on an epic gaming odyssey like no other! _______________________ A box which contains Title : Protector of Midgard (Allstatus + 2) C Flying Angel Wing (Upper) Adamantine Blessing 501) Moonstone Point 306ea New Pet Scroll 3ea Founder Silver Crateree Ticket for Kafra Transportation 10ea Founder Pet Scroll 8ea Mining Pickaxeree Ticket for Kafra Storage 10ea Elunium Box(5) 1ea ZenyOridecon Box(5) 1ea Unlimited Fly Wing 2Hrs 3ea Battle Manua1ea Increase Agility Scroll Lv 10 10ea Bubble Gumssing Scroll Lv 10 10ea _______________________ Weight: 1 Id: (1500219) Pre-Sale Gold Package Prepare to embark on an epic gaming odyssey like no other! _______________________ A box which contains Title : Noblesse (Allstatus + 3) Moonstone Point 1060ea Gold Costume Box 1ea Adamantine Blessing 8190ea Founder [R]Pet Scroll 20ea Founder Gold Crate 1ea Moonstone Point 1300pirit Guarantee Scroll 5ea Zeny Random Box 2ea Unlimited Fly Wing 3 Days 1ea Emperium 1ea Unl3ea Worn Out Limited Fly Wing 2Hrs 5ea Sma Break Scroll Life Potion 15ea Med Life Potion 15ea Mysterious Water 15eaAutomatic Player Box 7 Days VIP Coupon 730 Days 1ea Battle Manual 15ea Bubble Gum 15ea Small Mana Potion 15ea _______________________ Weight: 1 Id: (1500220) Pre-Sale Platinum Package Prepare to embark on an epic gaming odyssey like no other! _______________________ A box which contains Title : Founder (Allstatus + 5) Moonstone Point 3240ea Platinum Costume Box Adamantine Blessing 10590ea Founder [R]Pet Scroll 30ea Founder Platinum Cratpirit Guarantee Scroll 15ea Moonstone Point 3000 ZenyZeny Random Box 15ea Unlimited Fly Wing 5 Days 1ea Free Ticket for Kafra Storage 20ea Free Ticket for Kafra TrWorn Out Limit Break Scroll 5ea Inventory Expansportation 20ea EmpVoucherium 1ea Small Life Potion 20ea Med Life Potion 20ea Mysterious Water 20ea VIP Coupon 7 Days 1ea ROVerse Ascension Ticket 1ea Battle Manual 20ea Bubble Gum 20ea Small Mana Potion 20ea Boarding HaltPremium Reset Stone Box 1ea Neuralizer Box 30D 1ea _______________________ Weight: 1 Id: (1500221) Zeny Random Box The chest brims with gold, carrying a weight that suggests it holds a multitude of coins. _______________________ Type: Container Effect: Random 10000 ~ 100000 Zeny Weight: 2 Id: (1500223) Gold Costume Box A box containing 23 pieces of Costumes. When used, you can get all 2 random one 1 of 3 the following Costumes. _______________________ [Obtainable Items] C Flying Angel Flutt(Upper) C Angel Wing Ears (Middle) C Archangel Wing (Garment) _______________________ Weight: 1 Id: (1500224) Platinum Costume Box A box containing 3 pieces of Costumes. When used, you can get all 3 random one 1 of 3 the following Costumes. _______________________ [Obtainable Items] C Angel of Happiness (Upper) C Happiness WiAngel Ears (Middle) C Wing of Happiness Wings(Garment) _______________________ Weight: 1 Id: (1570000) C Angel Wing Ears An ear accessory that looks just like white, beautiful angel wings. _______________________ Limited Effect Increases experience gained from defeating all monsters by 21% Increases Job experience gained from defeating all monsters by 1% Increases drop rate gained from defeating all monsters by 21% Expiration date 31-10-2023 _______________________ When equipped all set C Flying Angel C Angel Wing Ears C Flying Angel C Archangel Wing C Angel FlutIncreases experience gained from defeating all monsters by 3% Increases Job experience gained from defeating all monsters by 53% Increases drop rate gained from defeating all monsters by 53% _______________________ Type: Costume Position: Middle Weight: 0 _______________________ Requirement: None Id: (1570001) C Flying Angel A headgear which looks like an angel flapping its wing. It make you feel dizzy when you wear it, but also makes your body feel light. _______________________ Limited Effect Increases experience gained from defeating all monsters by 21% Increases drop ratJob experience gained from defeating all monsters by 2% De1% Increases Variable Casdrop rate gained from defeating Timeall monsters by 71% Expiration date 31-10-2023 _______________________ When equipped all set C Flying Angel C Angel Wing Ears C Flying Angel C Archangel Wing C Angel FlutIncreases experience gained from defeating all monsters by 3% Increases Job experience gained from defeating all monsters by 53% Increases drop rate gained from defeating all monsters by 53% _______________________ Type: Costume Position: Upper Weight: 0 _______________________ Requirement: None Id: (1570002) C Archangel Wing White wings of a holy Archangel. _______________________ Limited Effect Increases experience gained from defeating all monsters by 41% Increases drop ratJob experience gained from defeating all monsters by 41% Increases Movement Speeddrop rate gained from defeating all monsters by 71% Expiration date 31-10-2023 _______________________ When equipped all set C Flying Angel C Angel Wing Ears C Flying Angel C Archangel Wing C Angel FlutIncreases experience gained from defeating all monsters by 3% Increases Job experience gained from defeating all monsters by 53% Increases drop rate gained from defeating all monsters by 53% _______________________ Type: Costume Position: Garment Weight: 0 _______________________ Requirement: None Id: (1570003) C Angel Flutter Costume made from wings of angel that fluttered in the sky. _______________________ Limited Effect Increases experience gained from defeating all monsters by 21% Increases Job experience gained from defeating all monsters by 1% Increases drop rate gained from defeating all monsters by 21% Expiration date 31-10-2023 _______________________ When equipped all set C Angel Wing Ears C Flying Angel C Archangel Wing C Angel Flutter Increases experience gained from defeating all monsters by 5% Increases drop rate gained from defeating all monsters by 5% _______________________ Type: Costume Position: Lower Weight: 0 _______________________ Requirement: None Id: (1570004) C Wing of Happiness A wing for happy mood. _______________________ Limited Effect Increases experience gained from defeating all monsters by 53% Increases drop ratJob experience gained from defeating all monsters by 53% Increases Movement Speeddrop rate gained from defeating all monsters by 73% Expiration date 31-10-2023 _______________________ When equipped all set C Wing of Happiness C Angel of Happiness C Happiness Angel Ears Increases experience gained from defeating all monsters by 105% Increases Job experience gained from defeating all monsters by 5% Increases drop rate gained from defeating all monsters by 105% _______________________ Type: Costume Position: Garment Weight: 0 _______________________ Requirement: None Id: (1570005) C Angel of Happiness A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it. _______________________ Limited Effect Increases experience gained from defeating all monsters by 3% Increases drop ratJob experience gained from defeating all monsters by 3% DeIncreases Variable Casdrop rate gained from defeating Timeall monsters by 73% Expiration date 31-10-2023 _______________________ When equipped all set C Wing of Happiness C Angel of Happiness C Happiness Angel Ears Increases experience gained from defeating all monsters by 105% Increases Job experience gained from defeating all monsters by 5% Increases drop rate gained from defeating all monsters by 105% _______________________ Type: Costume Position: Upper Weight: 0 _______________________ Requirement: None Id: (1570006) C Happiness Angel Ears Happy ears for a happy mood! _______________________ Limited Effect Increases experience gained from defeating all monsters by 23% Increases Job experience gained from defeating all monsters by 3% Increases drop rate gained from defeating all monsters by 23% Expiration date 31-10-2023 _______________________ When equipped all set C Wing of Happiness C Angel of Happiness C Happiness Angel Ears Increases experience gained from defeating all monsters by 105% Increases Job experience gained from defeating all monsters by 5% Increases drop rate gained from defeating all monsters by 105% _______________________ Type: Costume Position: Upper Weight: 0 _______________________ Requirement: None Id: (1703000) Lower Weapon Stone Lower gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703001) High Weapon Stone High gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703011) Superior Arbalest Bow Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703012) Superior Arbalest Bow Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703013) Superior Arbalest Bow Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703014) Superior Arbalest Bow Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703015) Superior Arbalest Bow Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703021) Superior Arc Wand Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703022) Superior Arc Wand Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703023) Superior Arc Wand Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703024) Superior Arc Wand Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703025) Superior Arc Wand Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703031) Superior Assassin Dagger Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703032) Superior Assassin Dagger Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703033) Superior Assassin Dagger Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703034) Superior Assassin Dagger Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703035) Superior Assassin Dagger Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703041) Superior Azoth Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703042) Superior Azoth Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703043) Superior Azoth Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703044) Superior Azoth Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703045) Superior Azoth Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703051) Superior Ballista Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703052) Superior Ballista Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703053) Superior Ballista Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703054) Superior Ballista Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703055) Superior Ballista Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703061) Superior Bazerald Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703062) Superior Bazerald Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703063) Superior Bazerald Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703064) Superior Bazerald Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703065) Superior Bazerald Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703071) Superior Blade Whip Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703072) Superior Blade Whip Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703073) Superior Blade Whip Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703074) Superior Blade Whip Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703075) Superior Blade Whip Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703081) Superior Wand of Occult Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703082) Superior Wand of Occult Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703083) Superior Wand of Occult Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703084) Superior Wand of Occult Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703085) Superior Wand of Occult Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703091) Superior Evil Bone Wand Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703092) Superior Evil Bone Wand Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703093) Superior Evil Bone Wand Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703094) Superior Evil Bone Wand Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703095) Superior Evil Bone Wand Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703101) Superior Book of Billows Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703102) Superior Book of Billows Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703103) Superior Book of Billows Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703104) Superior Book of Billows Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703105) Superior Book of Billows Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703111) Superior Book of Blazing Sun Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703112) Superior Book of Blazing Sun Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703113) Superior Book of Blazing Sun Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703114) Superior Book of Blazing Sun Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703115) Superior Book of Blazing Sun Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703121) Superior Book of Gust of Wind Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703122) Superior Book of Gust of Wind Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703123) Superior Book of Gust of Wind Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703124) Superior Book of Gust of Wind Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703125) Superior Book of Gust of Wind Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703131) Superior Book of Mother Earth Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703132) Superior Book of Mother Earth Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703133) Superior Book of Mother Earth Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703134) Superior Book of Mother Earth Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703135) Superior Book of Mother Earth Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703141) Superior Book of Apocalypse Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703142) Superior Book of Apocalypse Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703143) Superior Book of Apocalypse Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703144) Superior Book of Apocalypse Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703145) Superior Book of Apocalypse Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703151) Superior Buster Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703152) Superior Buster Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703153) Superior Buster Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703154) Superior Buster Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703155) Superior Buster Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703161) Superior Butcher Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703162) Superior Butcher Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703163) Superior Butcher Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703164) Superior Butcher Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703165) Superior Butcher Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703171) Superior Chemeti Whip Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703172) Superior Chemeti Whip Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703173) Superior Chemeti Whip Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703174) Superior Chemeti Whip Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703175) Superior Chemeti Whip Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703181) Superior Cinquedea Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703182) Superior Cinquedea Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703183) Superior Cinquedea Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703184) Superior Cinquedea Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703185) Superior Cinquedea Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703191) Superior Combo Battle Glove Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703192) Superior Combo Battle Glove Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703193) Superior Combo Battle Glove Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703194) Superior Combo Battle Glove Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703195) Superior Combo Battle Glove Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703201) Superior Dagger of Counter Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703202) Superior Dagger of Counter Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703203) Superior Dagger of Counter Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703204) Superior Dagger of Counter Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703205) Superior Dagger of Counter Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703211) Superior Crescent Scythe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703212) Superior Crescent Scythe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703213) Superior Crescent Scythe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703214) Superior Crescent Scythe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703215) Superior Crescent Scythe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703221) Superior Crescent Scythe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703222) Superior Crescent Scythe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703223) Superior Crescent Scythe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703224) Superior Crescent Scythe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703225) Superior Crescent Scythe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703231) Superior Cutlass Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703232) Superior Cutlass Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703233) Superior Cutlass Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703234) Superior Cutlass Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703235) Superior Cutlass Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703241) Superior Damascus Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703242) Superior Damascus Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703243) Superior Damascus Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703244) Superior Damascus Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703245) Superior Damascus Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703251) Superior Electric Fist Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703252) Superior Electric Fist Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703253) Superior Electric Fist Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703254) Superior Electric Fist Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703255) Superior Electric Fist Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703261) Superior Encyclopedia Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703262) Superior Encyclopedia Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703263) Superior Encyclopedia Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703264) Superior Encyclopedia Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703265) Superior Encyclopedia Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703271) Superior Finger Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703272) Superior Finger Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703273) Superior Finger Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703274) Superior Finger Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703275) Superior Finger Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703281) Superior Fortune Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703282) Superior Fortune Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703283) Superior Fortune Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703284) Superior Fortune Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703285) Superior Fortune Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703291) Superior Gae Bolg Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703292) Superior Gae Bolg Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703293) Superior Gae Bolg Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703294) Superior Gae Bolg Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703295) Superior Gae Bolg Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703301) Superior Sharpened Leg Bone of Ghoul Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703302) Superior Sharpened Leg Bone of Ghoul Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703303) Superior Sharpened Leg Bone of Ghoul Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703304) Superior Sharpened Leg Bone of Ghoul Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703305) Superior Sharpened Leg Bone of Ghoul Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703311) Superior Girl's Diary Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703312) Superior Girl's Diary Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703313) Superior Girl's Diary Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703314) Superior Girl's Diary Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703315) Superior Girl's Diary Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703321) Superior Gold Lux Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703322) Superior Gold Lux Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703323) Superior Gold Lux Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703324) Superior Gold Lux Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703325) Superior Gold Lux Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703331) Superior Golden Mace Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703332) Superior Golden Mace Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703333) Superior Golden Mace Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703334) Superior Golden Mace Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703335) Superior Golden Mace Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703341) Superior Great Axe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703342) Superior Great Axe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703343) Superior Great Axe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703344) Superior Great Axe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703345) Superior Great Axe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703351) Superior Grimtooth Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703352) Superior Grimtooth Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703353) Superior Grimtooth Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703354) Superior Grimtooth Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703355) Superior Grimtooth Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703361) Superior Guitar Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703362) Superior Guitar Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703363) Superior Guitar Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703364) Superior Guitar Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703365) Superior Guitar Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703371) Superior Loner's Guitar Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703372) Superior Loner's Guitar Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703373) Superior Loner's Guitar Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703374) Superior Loner's Guitar Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703375) Superior Loner's Guitar Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703381) Superior Burning Passion Guitar Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703382) Superior Burning Passion Guitar Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703383) Superior Burning Passion Guitar Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703384) Superior Burning Passion Guitar Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703385) Superior Burning Passion Guitar Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703391) Superior Green Acre Guitar Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703392) Superior Green Acre Guitar Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703393) Superior Green Acre Guitar Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703394) Superior Green Acre Guitar Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703395) Superior Green Acre Guitar Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703401) Superior Gungnir Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703402) Superior Gungnir Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703403) Superior Gungnir Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703404) Superior Gungnir Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703405) Superior Gungnir Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703411) Superior Gust Bow Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703412) Superior Gust Bow Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703413) Superior Gust Bow Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703414) Superior Gust Bow Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703415) Superior Gust Bow Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703421) Superior Haedonggum Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703422) Superior Haedonggum Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703423) Superior Haedonggum Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703424) Superior Haedonggum Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703425) Superior Haedonggum Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703431) Superior Hakujin Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703432) Superior Hakujin Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703433) Superior Hakujin Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703434) Superior Hakujin Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703435) Superior Hakujin Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703441) Superior Halberd Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703442) Superior Halberd Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703443) Superior Halberd Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703444) Superior Halberd Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703445) Superior Halberd Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703451) Superior Hell Fire Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703452) Superior Hell Fire Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703453) Superior Hell Fire Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703454) Superior Hell Fire Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703455) Superior Hell Fire Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703461) Superior Ice Pick Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703462) Superior Ice Pick Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703463) Superior Ice Pick Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703464) Superior Ice Pick Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703465) Superior Ice Pick Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703471) Superior Slotted Ice Pick Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703472) Superior Slotted Ice Pick Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703473) Superior Slotted Ice Pick Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703474) Superior Slotted Ice Pick Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703475) Superior Slotted Ice Pick Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703481) Superior Huuma Wing Shuriken Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703482) Superior Huuma Wing Shuriken Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703483) Superior Huuma Wing Shuriken Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703484) Superior Huuma Wing Shuriken Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703485) Superior Huuma Wing Shuriken Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703491) Superior Huuma Calm Mind Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703492) Superior Huuma Calm Mind Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703493) Superior Huuma Calm Mind Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703494) Superior Huuma Calm Mind Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703495) Superior Huuma Calm Mind Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703501) Superior Huuma Giant Wheel Shuriken Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703502) Superior Huuma Giant Wheel Shuriken Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703503) Superior Huuma Giant Wheel Shuriken Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703504) Superior Huuma Giant Wheel Shuriken Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703505) Superior Huuma Giant Wheel Shuriken Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703511) Superior Thunderstorm Huuma Shuriken Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703512) Superior Thunderstorm Huuma Shuriken Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703513) Superior Thunderstorm Huuma Shuriken Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703514) Superior Thunderstorm Huuma Shuriken Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703515) Superior Thunderstorm Huuma Shuriken Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703521) Superior Hypnotist's Staff Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703522) Superior Hypnotist's Staff Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703523) Superior Hypnotist's Staff Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703524) Superior Hypnotist's Staff Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703525) Superior Hypnotist's Staff Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703531) Superior Immaterial Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703532) Superior Immaterial Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703533) Superior Immaterial Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703534) Superior Immaterial Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703535) Superior Immaterial Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703541) Superior Infiltrator Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703542) Superior Infiltrator Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703543) Superior Infiltrator Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703544) Superior Infiltrator Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703545) Superior Infiltrator Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703551) Superior Iron Driver Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703552) Superior Iron Driver Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703553) Superior Iron Driver Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703554) Superior Iron Driver Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703555) Superior Iron Driver Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703561) Superior Jamadhar Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703562) Superior Jamadhar Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703563) Superior Jamadhar Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703564) Superior Jamadhar Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703565) Superior Jamadhar Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703571) Superior Skipping Rope Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703572) Superior Skipping Rope Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703573) Superior Skipping Rope Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703574) Superior Skipping Rope Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703575) Superior Skipping Rope Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703581) Superior Gakkung Bow Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703582) Superior Gakkung Bow Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703583) Superior Gakkung Bow Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703584) Superior Gakkung Bow Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703585) Superior Gakkung Bow Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703591) Superior Kamaitachi Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703592) Superior Kamaitachi Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703593) Superior Kamaitachi Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703594) Superior Kamaitachi Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703595) Superior Kamaitachi Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703601) Superior Katar Of Cold Icicle Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703602) Superior Katar Of Cold Icicle Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703603) Superior Katar Of Cold Icicle Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703604) Superior Katar Of Cold Icicle Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703605) Superior Katar Of Cold Icicle Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703611) Superior Katar Of Raging Blaze Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703612) Superior Katar Of Raging Blaze Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703613) Superior Katar Of Raging Blaze Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703614) Superior Katar Of Raging Blaze Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703615) Superior Katar Of Raging Blaze Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703621) Superior Katar of Dusty Thornbush Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703622) Superior Katar of Dusty Thornbush Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703623) Superior Katar of Dusty Thornbush Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703624) Superior Katar of Dusty Thornbush Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703625) Superior Katar of Dusty Thornbush Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703631) Superior Khukri Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703632) Superior Khukri Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703633) Superior Khukri Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703634) Superior Khukri Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703635) Superior Khukri Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703641) Superior Lance Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703642) Superior Lance Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703643) Superior Lance Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703644) Superior Lance Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703645) Superior Lance Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703651) Superior Lariat Whip Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703652) Superior Lariat Whip Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703653) Superior Lariat Whip Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703654) Superior Lariat Whip Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703655) Superior Lariat Whip Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703661) Superior Legacy Of Dragon Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703662) Superior Legacy Of Dragon Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703663) Superior Legacy Of Dragon Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703664) Superior Legacy Of Dragon Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703665) Superior Legacy Of Dragon Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703671) Superior Long Mace Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703672) Superior Long Mace Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703673) Superior Long Mace Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703674) Superior Long Mace Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703675) Superior Long Mace Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703681) Superior Masamune Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703682) Superior Masamune Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703683) Superior Masamune Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703684) Superior Masamune Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703685) Superior Masamune Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703691) Superior Mighty Staff Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703692) Superior Mighty Staff Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703693) Superior Mighty Staff Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703694) Superior Mighty Staff Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703695) Superior Mighty Staff Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703701) Superior Moonlight Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703702) Superior Moonlight Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703703) Superior Moonlight Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703704) Superior Moonlight Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703705) Superior Moonlight Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703711) Superior Orc Archer Bow Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703712) Superior Orc Archer Bow Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703713) Superior Orc Archer Bow Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703714) Superior Orc Archer Bow Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703715) Superior Orc Archer Bow Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703721) Superior Orcish Axe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703722) Superior Orcish Axe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703723) Superior Orcish Axe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703724) Superior Orcish Axe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703725) Superior Orcish Axe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703731) Superior Orcish Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703732) Superior Orcish Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703733) Superior Orcish Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703734) Superior Orcish Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703735) Superior Orcish Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703741) Superior Oriental Lute Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703742) Superior Oriental Lute Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703743) Superior Oriental Lute Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703744) Superior Oriental Lute Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703745) Superior Oriental Lute Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703751) Superior Poison Knife Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703752) Superior Poison Knife Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703753) Superior Poison Knife Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703754) Superior Poison Knife Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703755) Superior Poison Knife Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703761) Superior Pole Axe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703762) Superior Pole Axe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703763) Superior Pole Axe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703764) Superior Pole Axe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703765) Superior Pole Axe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703771) Superior Rante Whip Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703772) Superior Rante Whip Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703773) Superior Rante Whip Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703774) Superior Rante Whip Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703775) Superior Rante Whip Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703781) Superior Light Epsilon Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703782) Superior Light Epsilon Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703783) Superior Light Epsilon Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703784) Superior Light Epsilon Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703785) Superior Light Epsilon Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703791) Superior Seismic Fist Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703792) Superior Seismic Fist Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703793) Superior Seismic Fist Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703794) Superior Seismic Fist Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703795) Superior Seismic Fist Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703801) Superior Solar Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703802) Superior Solar Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703803) Superior Solar Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703804) Superior Solar Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703805) Superior Solar Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703811) Superior Wrench Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703812) Superior Wrench Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703813) Superior Wrench Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703814) Superior Wrench Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703815) Superior Wrench Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703821) Superior Spectral Spear Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703822) Superior Spectral Spear Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703823) Superior Spectral Spear Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703824) Superior Spectral Spear Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703825) Superior Spectral Spear Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703831) Superior Spike Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703832) Superior Spike Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703833) Superior Spike Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703834) Superior Spike Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703835) Superior Spike Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703841) Superior Survivor's Rod (Dex) Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703842) Superior Survivor's Rod (Dex) Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703843) Superior Survivor's Rod (Dex) Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703844) Superior Survivor's Rod (Dex) Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703845) Superior Survivor's Rod (Dex) Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703851) Superior Sword Mace Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703852) Superior Sword Mace Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703853) Superior Sword Mace Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703854) Superior Sword Mace Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703855) Superior Sword Mace Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703861) Superior Tablet Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703862) Superior Tablet Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703863) Superior Tablet Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703864) Superior Tablet Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703865) Superior Tablet Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703871) Superior Town Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703872) Superior Town Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703873) Superior Town Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703874) Superior Town Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703875) Superior Town Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703881) Superior Trident Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703882) Superior Trident Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703883) Superior Trident Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703884) Superior Trident Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703885) Superior Trident Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703891) Superior Tsurugi Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703892) Superior Tsurugi Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703893) Superior Tsurugi Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703894) Superior Tsurugi Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703895) Superior Tsurugi Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703901) Superior Two Handed Axe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703902) Superior Two Handed Axe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703903) Superior Two Handed Axe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703904) Superior Two Handed Axe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703905) Superior Two Handed Axe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703911) Superior Unholy Touch Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703912) Superior Unholy Touch Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703913) Superior Unholy Touch Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703914) Superior Unholy Touch Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703915) Superior Unholy Touch Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703921) Superior War Axe Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703922) Superior War Axe Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703923) Superior War Axe Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703924) Superior War Axe Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703925) Superior War Axe Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703931) Superior Gaia Whip Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703932) Superior Gaia Whip Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703933) Superior Gaia Whip Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703934) Superior Gaia Whip Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703935) Superior Gaia Whip Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703941) Superior Icicle Whip Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703942) Superior Icicle Whip Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703943) Superior Icicle Whip Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703944) Superior Icicle Whip Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703945) Superior Icicle Whip Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703951) Superior Wizardry Staff Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703952) Superior Wizardry Staff Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703953) Superior Wizardry Staff Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703954) Superior Wizardry Staff Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703955) Superior Wizardry Staff Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703961) Superior Zephyrus Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703962) Superior Zephyrus Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703963) Superior Zephyrus Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703964) Superior Zephyrus Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703965) Superior Zephyrus Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703971) Superior Zweihander Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703972) Superior Zweihander Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703973) Superior Zweihander Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703974) Superior Zweihander Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703975) Superior Zweihander Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703981) Superior Soul Staff Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703982) Superior Soul Staff Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703983) Superior Soul Staff Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703984) Superior Soul Staff Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703985) Superior Soul Staff Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703991) Superior Gladius Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703992) Superior Gladius Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703993) Superior Gladius Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703994) Superior Gladius Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1703995) Superior Gladius Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704001) Superior Ahlspiess Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704002) Superior Ahlspiess Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704003) Superior Ahlspiess Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704004) Superior Ahlspiess Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704005) Superior Ahlspiess Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704011) Superior Katzbalger Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704012) Superior Katzbalger Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704013) Superior Katzbalger Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704014) Superior Katzbalger Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704015) Superior Katzbalger Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704021) Superior Thunder P Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704022) Superior Thunder P Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704023) Superior Thunder P Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704024) Superior Thunder P Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704025) Superior Thunder P Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704031) Superior Gate Keeper-DD Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704032) Superior Gate Keeper-DD Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704033) Superior Gate Keeper-DD Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704034) Superior Gate Keeper-DD Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704035) Superior Gate Keeper-DD Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704041) Superior Slash Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704042) Superior Slash Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704043) Superior Slash Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704044) Superior Slash Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704045) Superior Slash Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704051) Superior Quadrille Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704052) Superior Quadrille Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704053) Superior Quadrille Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704054) Superior Quadrille Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704055) Superior Quadrille Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704061) Superior Mail Breaker Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704062) Superior Mail Breaker Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704063) Superior Mail Breaker Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704064) Superior Mail Breaker Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704065) Superior Mail Breaker Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704071) Superior Sword Breaker Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704072) Superior Sword Breaker Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704073) Superior Sword Breaker Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704074) Superior Sword Breaker Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704075) Superior Sword Breaker Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704081) Superior Slaughter Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704082) Superior Slaughter Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704083) Superior Slaughter Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704084) Superior Slaughter Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704085) Superior Slaughter Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704091) Superior Scissor Sword Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704092) Superior Scissor Sword Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704093) Superior Scissor Sword Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704094) Superior Scissor Sword Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704095) Superior Scissor Sword Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704101) Superior Tirfing Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704102) Superior Tirfing Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704103) Superior Tirfing Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704104) Superior Tirfing Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704105) Superior Tirfing Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704111) Superior Sabbath Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704112) Superior Sabbath Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704113) Superior Sabbath Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704114) Superior Sabbath Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704115) Superior Sabbath Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704131) Superior Guillotine Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704132) Superior Guillotine Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704133) Superior Guillotine Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704134) Superior Guillotine Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704135) Superior Guillotine Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704141) Superior Longinus's Spear Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704142) Superior Longinus's Spear Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704143) Superior Longinus's Spear Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704144) Superior Longinus's Spear Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704145) Superior Longinus's Spear Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704151) Superior Brionac Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704152) Superior Brionac Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704153) Superior Brionac Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704154) Superior Brionac Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704155) Superior Brionac Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704161) Superior Berserk Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704162) Superior Berserk Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704163) Superior Berserk Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704164) Superior Berserk Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704165) Superior Berserk Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704171) Superior Rudra Bow Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704172) Superior Rudra Bow Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704173) Superior Rudra Bow Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704174) Superior Rudra Bow Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704175) Superior Rudra Bow Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704181) Superior Tjungkuletti Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704182) Superior Tjungkuletti Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704183) Superior Tjungkuletti Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704184) Superior Tjungkuletti Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704185) Superior Tjungkuletti Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704191) Superior Brocca Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704192) Superior Brocca Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704193) Superior Brocca Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704194) Superior Brocca Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704195) Superior Brocca Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704201) Superior Edge Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704202) Superior Edge Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704203) Superior Edge Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704204) Superior Edge Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704205) Superior Edge Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704211) Superior Excalibur Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704212) Superior Excalibur Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704213) Superior Excalibur Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704214) Superior Excalibur Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704215) Superior Excalibur Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704221) Superior Dragon Slayer Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704222) Superior Dragon Slayer Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704223) Superior Dragon Slayer Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704224) Superior Dragon Slayer Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704225) Superior Dragon Slayer Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704231) Superior Schweizersabel Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704232) Superior Schweizersabel Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704233) Superior Schweizersabel Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704234) Superior Schweizersabel Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704235) Superior Schweizersabel Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704241) Superior Byeollungum Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704242) Superior Byeollungum Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704243) Superior Byeollungum Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704244) Superior Byeollungum Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704245) Superior Byeollungum Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704251) Superior Combat Knife Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704252) Superior Combat Knife Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704253) Superior Combat Knife Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704254) Superior Combat Knife Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704255) Superior Combat Knife Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704261) Superior Exorciser Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704262) Superior Exorciser Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704263) Superior Exorciser Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704264) Superior Exorciser Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704265) Superior Exorciser Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704271) Superior Grand Cross Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704272) Superior Grand Cross Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704273) Superior Grand Cross Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704274) Superior Grand Cross Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704275) Superior Grand Cross Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704281) Superior Mysteltainn Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704282) Superior Mysteltainn Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704283) Superior Mysteltainn Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704284) Superior Mysteltainn Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704285) Superior Mysteltainn Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704291) Superior Executioner Stone ID Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704292) Superior Executioner Stone IIC Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704293) Superior Executioner Stone IIIB Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704294) Superior Executioner Stone IVA Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (1704295) Superior Executioner Stone VS Superior gemstone used to tier-uGrade-Up weapon equipment. _______________________ Weight: 0 Id: (10000001) Moonstone Point A small, shimmering crystal infused with lunar energy. When activated, it grants the bearer 10 Moonstone Point Link to comment Share on other sites More sharing options...
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