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Landverse changelog September 06, 2023


Dia

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Added
Quest
Spoiler


Id: 500025
Merchant Job Change
Info: Mahnsoo asked you to bring him 50 Red Potion, 5 Orange Potion, and a Yellow Potion to become a Merchant. A nearby tool dealer might be selling them.
Quickinfo:



NpcIdentity
Spoiler


Id: 30000
JT_EGG_PORING

Id: 30001
JT_EGG_DROPS

Id: 30002
JT_EGG_POPORING

Id: 30003
JT_EGG_LUNATIC

Id: 30004
JT_EGG_PICKY

Id: 30005
JT_EGG_CHONCHON

Id: 30006
JT_EGG_DESERT_WOLF_B

Id: 30007
JT_EGG_ROCKER

Id: 30008
JT_EGG_SPORE

Id: 30009
JT_EGG_PECOPECO

Id: 30010
JT_EGG_ORK_WARRIOR

Id: 30011
JT_EGG_SOHEE

Id: 30012
JT_EGG_ISIS

Id: 30013
JT_EGG_PETIT

Id: 30014
JT_EGG_DEVIRUCHI

Id: 30015
JT_EGG_BAPHOMET_

Id: 30016
JT_EGG_BON_GUN

Id: 30017
JT_EGG_ALICE

Id: 30018
JT_EGG_INCUBUS

Id: 30019
JT_EGG_SUCCUBUS

Id: 30020
JT_EGG_ANGELING

Id: 30021
JT_EGG_CAT_O_NINE_TAIL

Id: 30022
JT_EGG_CHIMERA

Id: 30023
JT_EGG_DARK_ILLUSION

Id: 30024
JT_EGG_GHOSTRING

Id: 30025
JT_EGG_GRYPHON

Id: 30026
JT_EGG_HYDRO

Id: 30027
JT_EGG_MAYA_PUPLE

Id: 30028
JT_EGG_MUTANT_DRAGON

Id: 30029
JT_EGG_OWL_BARON



SignBoard
Spoiler


Default 157, 278: 입력안하셨습니다



TownInfo
Spoiler


izlude 146, 146: Tool Dealer



Skill
Spoiler


Id: (1)

Basic Skill
Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
[Lv 5]: Joins a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
[Lv 7]: Organize a Party
Creates a party
Type /organize "Party Name"
Set party options in the Party Window (Alt+Z).
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.
Id: (2)

Sword Mastery
Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increases One-Handed Sword
and Dagger class weapon damage.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Id: (3)

Two-Handed Sword Mastery
Two-Handed Sword Mastery
Max Level: 10
Requirement: Sword Mastery 1
Skill Form: Passive
Description: Increases Two-Handed Sword
class weapon damage.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Id: (4)

Increase HP Recovery
Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restores HP every
10 seconds while idle. MaxHP affects how much
HP is restored by this skill.
[Lv 1]: Restores (5 + 0.2% of MaxHP) HP
[Lv 2]: Restores (10 + 0.4% of MaxHP) HP
[Lv 3]: Restores (15 + 0.6% of MaxHP) HP
[Lv 4]: Restores (20 + 0.8% of MaxHP) HP
[Lv 5]: Restores (25 + 1.0% of MaxHP) HP
[Lv 6]: Restores (30 + 1.2% of MaxHP) HP
[Lv 7]: Restores (35 + 1.4% of MaxHP) HP
[Lv 8]: Restores (40 + 1.6% of MaxHP) HP
[Lv 9]: Restores (45 + 1.8% of MaxHP) HP
[Lv 10]: Restores (50 + 2.0% of MaxHP) HP
Id: (5)

Bash
Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Hits an enemy with crushing
force. If Fatal Blow skill is learned, Bash
will have an added Stun effect at
Level 6 and higher.
[Lv 1]: 130% Damage, HIT +5%
[Lv 2]: 160% Damage, HIT +10%
[Lv 3]: 190% Damage, HIT +15%
[Lv 4]: 220% Damage, HIT +20%
[Lv 5]: 250% Damage, HIT +25%
[Lv 6]: 280% Damage, HIT +30%
[Lv 7]: 310% Damage, HIT +35%
[Lv 8]: 340% Damage, HIT +40%
[Lv 9]: 370% Damage, HIT +45%
[Lv 10]: 400% Damage, HIT +50%
Id: (6)

Provoke
Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Enrages a target, reducing
Defense by VIT on Player and physical
defense on Monster, while increasing it's
Attack Power. Can't be used on Undead
and Boss monsters.
[Lv 1]: Damage +5%, Defense -10%
[Lv 2]: Damage +8%, Defense -15%
[Lv 3]: Damage +11%, Defense -20%
[Lv 4]: Damage +14%, Defense -25%
[Lv 5]: Damage +17%, Defense -30%
[Lv 6]: Damage +20%, Defense -35%
[Lv 7]: Damage +23%, Defense -40%
[Lv 8]: Damage +26%, Defense -45%
[Lv 9]: Damage +29%, Defense -50%
[Lv 10]: Damage +32%, Defense -55%
Id: (7)

Magnum Break
Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Uses 30 SP to inflict Fire
elemental damage on 5x5 AoE around the
caster and push them 2 cells backward.
For 10 sec after Magnum Break, caster's
weapon will receive 20% Fire elemental
attack enhancement.
[Lv 1]: ATK 120%
[Lv 2]: ATK 140%
[Lv 3]: ATK 160%
[Lv 4]: ATK 180%
[Lv 5]: ATK 200%
[Lv 6]: ATK 220%
[Lv 7]: ATK 240%
[Lv 8]: ATK 260%
[Lv 9]: ATK 280%
[Lv 10]: ATK 300%
Id: (8)

Endure
Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables attacking and
moving while receiving damage, but not
effective when attacked by magic and
offensive skills. Endure status will be
canceled after caster is hit by 7
attacks. Has no effect in War of
Emperium area.
[Lv 1]: MDEF +1, Duration: 10 seconds
[Lv 2]: MDEF +2, Duration: 13 seconds
[Lv 3]: MDEF +3, Duration: 16 seconds
[Lv 4]: MDEF +4, Duration: 19 seconds
[Lv 5]: MDEF +5, Duration: 22 seconds
[Lv 6]: MDEF +6, Duration: 25 seconds
[Lv 7]: MDEF +7, Duration: 28 seconds
[Lv 8]: MDEF +8, Duration: 31 seconds
[Lv 9]: MDEF +9, Duration: 34 seconds
[Lv 10]: MDEF +10, Duration: 37 seconds
Id: (9)

Increase SP Recovery
Increase SP Recovery
Max Level: 10
Skill Form: Passive
Description: Restores SP every 10
seconds while idle. MaxSP affects how much
SP is restored by this skill.
[Lv 1]: Restores (3 + 0.2% of MaxSP) SP
[Lv 2]: Restores (6 + 0.4% of MaxSP) SP
[Lv 3]: Restores (9 + 0.6% of MaxSP) SP
[Lv 4]: Restores (12 + 0.8% of MaxSP) SP
[Lv 5]: Restores (15 + 1.0% of MaxSP) SP
[Lv 6]: Restores (18 + 1.2% of MaxSP) SP
[Lv 7]: Restores (21 + 1.4% of MaxSP) SP
[Lv 8]: Restores (24 + 1.6% of MaxSP) SP
[Lv 9]: Restores (27 + 1.8% of MaxSP) SP
[Lv 10]: Restores (30 + 2.0% of MaxSP) SP
Id: (10)

Sight
Sight
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses 10 SP to summon a fire
ball that for 10 seconds will detect hidden
characters in 7x7 AoE around the caster.
Id: (11)

Napalm Beat
Napalm Beat
Max Level: 10
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Uses telekinesis power to
attack a target and 3x3 cells around it
with Ghost elemental magic. The damage
portion is divided among the targets.
[Lv 1]: MATK 80%
[Lv 2]: MATK 90%
[Lv 3]: MATK 100%
[Lv 4]: MATK 110%
[Lv 5]: MATK 120%
[Lv 6]: MATK 130%
[Lv 7]: MATK 140%
[Lv 8]: MATK 150%
[Lv 9]: MATK 160%
[Lv 10]: MATK 170%
Id: (12)

Safety Wall
Safety Wall
Max Level: 10
2Requirement: Napalm Beat 7, Soul Strike 5
23Requirement: Napalm Beat 7, Soul Strike 5
8Requirement: Aspersio 4, Sanctuary 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a magic barrier on
a targeted spot that will block certain
number of physical melee attacks and damage.
The barrier will disappear after a period of time.
Consumes 1 Blue Gemstone.
[Lv 1]: Barrier: 300, Blocks 2 Hits
[Lv 2]: Barrier: 600, Blocks 3 Hits
[Lv 3]: Barrier: 900, Blocks 4 Hits
[Lv 4]: Barrier: 1200, Blocks 5 Hits
[Lv 5]: Barrier: 1500, Blocks 6 Hits
[Lv 6]: Barrier: 1800, Blocks 7 Hits
[Lv 7]: Barrier: 2100, Blocks 8 Hits
[Lv 8]: Barrier: 2400, Blocks 9 Hits
[Lv 9]: Barrier: 2700, Blocks 10 Hits
[Lv 10]: Barrier: 3000, Blocks 11 Hits
Id: (13)

Soul Strike
Soul Strike
Max Level: 10
Requirement: Napalm Beat 4
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons holy spirit to
inflict 100% MATK Ghost elemental
magical damage per Hit on a target.
This skill inflicts additional damage
against Undead monsters.
[Lv 1]: 1 Hit, Undead +5%,
18 SP Consumption
[Lv 2]: 1 Hit, Undead +10%,
14 SP Consumption
[Lv 3]: 2 Hits, Undead +15%,
24 SP Consumption
[Lv 4]: 2 Hits, Undead +20%,
20 SP Consumption
[Lv 5]: 3 Hits, Undead +25%,
30 SP Consumption
[Lv 6]: 3 Hits, Undead +30%,
26 SP Consumption
[Lv 7]: 4 Hits, Undead +35%,
36 SP Consumption
[Lv 8]: 4 Hits, Undead +40%,
32 SP Consumption
[Lv 9]: 5 Hits, Undead +45%,
42 SP Consumption
[Lv 10]: 5 Hits, Undead +50%,
38 SP Consumption
Id: (14)

Cold Bolt
Cold Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Target: Enemy
Description: Summons bolts of frigid ice
to strike at an enemy which inflicts 100% MATK
Water elemental magic damage per Hit.
[Lv 1]: 1 Hit, 12 SP Consumption
[Lv 2]: 2 Hits, 14 SP Consumption
[Lv 3]: 3 Hits, 16 SP Consumption
[Lv 4]: 4 Hits, 18 SP Consumption
[Lv 5]: 5 Hits, 20 SP Consumption
[Lv 6]: 6 Hits, 22 SP Consumption
[Lv 7]: 7 Hits, 24 SP Consumption
[Lv 8]: 8 Hits, 26 SP Consumption
[Lv 9]: 9 Hits, 28 SP Consumption
[Lv 10]: 10 Hits, 30 SP Consumption
Id: (15)

Frost Diver
Frost Diver
Max Level: 10
Requirement: Cold Bolt 5
Skill Form: Active
Type: Magical, Debuff
Target: 1 Character
Description: Inflicts Water magic
damage on a target, which has a chance to
inflict Freezing status. The Freezing
chance and duration are affected by target's
Level, MDEF and LUK stats.
[Lv 1]: MATK 110%, Frozen Chance: 38%
[Lv 2]: MATK 120%, Frozen Chance: 41%
[Lv 3]: MATK 130%, Frozen Chance: 44%
[Lv 4]: MATK 140%, Frozen Chance: 47%
[Lv 5]: MATK 150%, Frozen Chance: 50%
[Lv 6]: MATK 160%, Frozen Chance: 53%
[Lv 7]: MATK 170%, Frozen Chance: 56%
[Lv 8]: MATK 180%, Frozen Chance: 59%
[Lv 9]: MATK 190%, Frozen Chance: 62%
[Lv 10]: MATK 200%, Frozen Chance: 65%
Id: (16)

Stone Curse
Stone Curse
Max Level: 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Inflicts Stone Curse to a
target. Consumes 1 Red Gemstone.
From level 6, Red Gemstone is consumed
only when the skill is successfull.
Stone Curse chance and duration are
affected by target's Level, MDEF
and LUK stats.
[Lv 1]: Stone Curse chance: 24%
[Lv 2]: Stone Curse chance: 28%
[Lv 3]: Stone Curse chance: 32%
[Lv 4]: Stone Curse chance: 36%
[Lv 5]: Stone Curse chance: 40%
[Lv 6]: Stone Curse chance: 44%
[Lv 7]: Stone Curse chance: 48%
[Lv 8]: Stone Curse chance: 52%
[Lv 9]: Stone Curse chance: 56%
[Lv 10]: Stone Curse chance: 60%
Id: (17)

Fire Ball
Fire Ball
Max Level: 10
Requirement: Fire Bolt 4
Skill Form: Active
Type: Magical, AoE
Target: 1 Character
Description: Summons a fire ball to
damage a target and all enemies within
5x5 cells area with Fire elemental
magical damage. Center area (3x3) and
Edge area (5x5) receive different damage.
[Lv 1]: MATK 160%(Center)/120%(Edge)
[Lv 2]: MATK 180%(Center)/135%(Edge)
[Lv 3]: MATK 200%(Center)/150%(Edge)
[Lv 4]: MATK 220%(Center)/165%(Edge)
[Lv 5]: MATK 240%(Center)/180%(Edge)
[Lv 6]: MATK 260%(Center)/195%(Edge)
[Lv 7]: MATK 280%(Center)/210%(Edge)
[Lv 8]: MATK 300%(Center)/225%(Edge)
[Lv 9]: MATK 320%(Center)/240%(Edge)
[Lv 10]: MATK 340%(Center)/255%(Edge)
Id: (18)

Fire Wall
Fire Wall
Max Level: 10
Requirement: Sight 1, Fire Ball 5
Skill Form: Active
Type: Magical
Target: Ground
Description: Uses 40 SP to create a fire
barrier that inflicts 50% MATK Fire
elemental magic damage on upcoming enemies
and knock them 2 cells backward.
[Lv 1]: 3 Hits per Wall, Duration: 5 seconds
[Lv 2]: 4 Hits per Wall, Duration: 6 seconds
[Lv 3]: 5 Hits per Wall, Duration: 7 seconds
[Lv 4]: 6 Hits per Wall, Duration: 8 seconds
[Lv 5]: 7 Hits per Wall, Duration: 9 seconds
[Lv 6]: 8 Hits per Wall, Duration: 10 seconds
[Lv 7]: 9 Hits per Wall, Duration: 11 seconds
[Lv 8]: 10 Hits per Wall, Duration: 12 seconds
[Lv 9]: 11 Hits per Wall, Duration: 13 seconds
[Lv 10]: 12 Hits per Wall, Duration: 14 seconds
Id: (19)

Fire Bolt
Fire Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Attacks a target with arrow
made of fire inflicting 100% MATK Fire
elemental magic damage per Hit.
[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
Id: (20)

Lightning Bolt
Lightning Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Drops lightning on target
inflicting 100% MATK Wind elemental
magic damage per Hit.
[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
Id: (21)

Thunder Storm
Thunder Storm
Max Level: 10
Requirement: Lightning Bolt 4
Skill Form: Active
Type: Magical
Target: Ground
Description: Drops lightning bolt on
specific location, inflicting 100% MATK Wind
elemental magic per Hit in a 5x5 cell area.
[Lv 1]: 1 Hit, SP Consumption: 29
[Lv 2]: 2 Hits, SP Consumption: 34
[Lv 3]: 3 Hits, SP Consumption: 39
[Lv 4]: 4 Hits, SP Consumption: 44
[Lv 5]: 5 Hits, SP Consumption: 49
[Lv 6]: 6 Hits, SP Consumption: 54
[Lv 7]: 7 Hits, SP Consumption: 59
[Lv 8]: 8 Hits, SP Consumption: 64
[Lv 9]: 9 Hits, SP Consumption: 69
[Lv 10]: 10 Hits, SP Consumption: 74
Id: (22)

Divine Protection
Divine Protection
Max Level: 10
14Requirement: Cure 1
Skill Form: Passive
Description: Reduces damage taken from
Demon and Undead monsters. Character's
Level affects the damage reduction. Damage
reduction is added after final damage
is calculated.
[Lv 1]: Reduced Damage: 3
[Lv 2]: Reduced Damage: 6
[Lv 3]: Reduced Damage: 9
[Lv 4]: Reduced Damage: 12
[Lv 5]: Reduced Damage: 15
[Lv 6]: Reduced Damage: 18
[Lv 7]: Reduced Damage: 21
[Lv 8]: Reduced Damage: 24
[Lv 9]: Reduced Damage: 27
[Lv 10]: Reduced Damage: 30
Id: (23)

Demon Bane
Demon Bane
Max Level: 10
Requirement: Divine Protection 3
Skill Form: Passive
Description: Increases damage
against Demon and Undead monsters.
Character level affects damage bonus.
Damage increased by this skill is added
after final damage is calculated.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
Id: (24)

Ruwach
Ruwach
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses 10 SP to summon Holy
Spirit that will detect hidden
characters in 5x5 cells area around the
caster for 10 sec. If target is enemy,
this skill will inflict Holy elemental
magic damage that equal to 145% MATK.
Id: (25)

Pneuma
Pneuma
Max Level: 1
Requirement: Warp Portal 4
Skill Form: Active
Type: Supportive
Target: Ground
Description: Uses 10 SP to create
barrier in 3x3 cells around targeted
cell that for 10 sec will protect
anyone inside it from long range
physical attacks.
Id: (26)

Teleport
Teleport
Max Level: 2
Requirement: Ruwach 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Teleports caster to other
area. Can't be used in an area that
protected by Land Protector.
[Lv 1]: Random Spot, SP Consumption: 10
[Lv 2]: Save Point, SP Consumption: 9
Id: (27)

Warp Portal
Warp Portal
Max Level: 4
Requirement: Teleport 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a Warp Portal that
will teleport those who enter it to
another area. Each Warp Portal can
teleport up to 8 people. Can't be used
in an area that protected by Land
Protector.
Consumes 1 Blue Gemstone.
[Lv 1]: Back to caster's Save Point
[Lv 2]: Enables 1 Memo point
[Lv 3]: Enables 2 Memo points
[Lv 4]: Enables 3 Memo points
[Memo Point]: Specific map area
memorized as a destination for a Warp
Portal.
Type/memo to set current location
as a Memo Point.
Id: (28)

Heal
Heal
Max Level: 10
14Requirement: Faith 10, Demon Bane 5
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Restores target's HP.
Skill level, caster's Base Level and
total INT affect the amount of HP
restored. Weapon refine level and MATK
also affect the amount of HP restored.
Id: (29)

Increase Agility
Increase Agility
Max Level: 10
Requirement: Heal 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Increases targeted
character's Movement and Attack Speed
for the duration of skill. Drains 15
HP from the caster after each cast.
When used on target that affected by
Decrease Agility status, this skill will
release target from that status then
give target an Increase Agility status.
[Lv 1]: AGI +3, ASPD +1%,
Duration: 60 seconds
[Lv 2]: AGI +4, ASPD +2%,
Duration: 80 seconds
[Lv 3]: AGI +5, ASPD +3%,
Duration: 100 seconds
[Lv 4]: AGI +6, ASPD +4%,
Duration: 120 seconds
[Lv 5]: AGI +7, ASPD +5%,
Duration: 140 seconds
[Lv 6]: AGI +8, ASPD +6%,
Duration: 160 seconds
[Lv 7]: AGI +9, ASPD +7%,
Duration: 180 seconds
[Lv 8]: AGI +10, ASPD +8%,
Duration: 200 seconds
[Lv 9]: AGI +11, ASPD +9%,
Duration: 220 seconds
[Lv 10]: AGI +12, ASPD +10%,
Duration: 240 seconds
Id: (30)

Decrease Agility
Decrease Agility
Max Level: 10
Requirement: Increase Agility 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces target's Movement
Speed and AGI stat for the skill's duration.
[Lv 1]: AGI -3, 53% chance,
Duration: 20 seconds
[Lv 2]: AGI -4, 56% chance,
Duration: 25 seconds
[Lv 3]: AGI -5, 59% chance,
Duration: 30 seconds
[Lv 4]: AGI -6, 62% chance,
Duration: 35 seconds
[Lv 5]: AGI -7, 65% chance,
Duration: 40 seconds
[Lv 6]: AGI -8, 68% chance,
Duration: 45 seconds
[Lv 7]: AGI -9, 71% chance,
Duration: 50 seconds
[Lv 8]: AGI -10, 74% chance,
Duration: 55 seconds
[Lv 9]: AGI -11, 77% chance,
Duration: 60 seconds
[Lv 10]: AGI -12, 80% chance,
Duration: 65 seconds
Id: (31)

Aqua Benedicta
Aqua Benedicta
Max Level: 1
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Holy Water with
1 Empty Bottle while standing in water.
Id: (32)

Signum Crucis
Signum Crucis
Max Level: 10
Requirement: Demon Bane 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Reduces physical defense of
Undead elemental and Demon monsters in
the caster's vicinity.
[Lv 1]: DEF -14%, 27% chance
[Lv 2]: DEF -18%, 31% chance
[Lv 3]: DEF -22%, 35% chance
[Lv 4]: DEF -26%, 39% chance
[Lv 5]: DEF -30%, 43% chance
[Lv 6]: DEF -34%, 47% chance
[Lv 7]: DEF -38%, 51% chance
[Lv 8]: DEF -42%, 55% chance
[Lv 9]: DEF -46%, 59% chance
[Lv 10]: DEF -50%, 63% chance
Id: (33)

Angelus
Angelus
Max Level: 10
Requirement: Divine Protection 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases MaxHP and
physical defense from VIT of all party
members including caster, for the
skill's duration.
[Lv 1]: DEF +5%, HP +50,
Duration: 30 seconds
[Lv 2]: DEF +10%, HP +100
Duration: 60 seconds
[Lv 3]: DEF +15%, HP +150
Duration: 90 seconds
[Lv 4]: DEF +20%, HP +200
Duration: 120 seconds
[Lv 5]: DEF +25%, HP +250
Duration: 150 seconds
[Lv 6]: DEF +30%, HP +300
Duration: 180 seconds
[Lv 7]: DEF +35%, HP +350
Duration: 210 seconds
[Lv 8]: DEF +40%, HP +400
Duration: 240 seconds
[Lv 9]: DEF +45%, HP +450
Duration: 270 seconds
[Lv 10]: DEF +50%, HP +500
Duration: 300 seconds
Id: (34)

Blessing
Blessing
Max Level: 10
Requirement: Divine Protection 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Temporarily increases STR,
INT, DEX and HIT rate of the specified
character. Can also be used to cure a
target from Curse and Stone Curse status.
When used on Undead and Demon monsters,
Blessing will reduce their STR, INT and
DEX by 50%.
[Lv 1]: STR,INT,DEX +1, HIT +2,
Duration: 60 seconds
[Lv 2]: STR,INT,DEX +2, HIT +4,
Duration: 80 seconds
[Lv 3]: STR,INT,DEX +3, HIT +6,
Duration: 100 seconds
[Lv 4]: STR,INT,DEX +4, HIT +8,
Duration: 120 seconds
[Lv 5]: STR,INT,DEX +5, HIT +10,
Duration: 140 seconds
[Lv 6]: STR,INT,DEX +6, HIT +12,
Duration: 160 seconds
[Lv 7]: STR,INT,DEX +7, HIT +14,
Duration: 180 seconds
[Lv 8]: STR,INT,DEX +8, HIT +16,
Duration: 200 seconds
[Lv 9]: STR,INT,DEX +9, HIT +18,
Duration: 220 seconds
[Lv 10]: STR,INT,DEX +10, HIT +20,
Duration: 240 seconds
Id: (35)

Cure
Cure
Max Level: 1
4Requirement: Heal 2
14Requirement: Faith 5
23Requirement: Heal 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Cancels various abnormal
statuses such as Silence, Chaos or Blind
from target.
Id: (36)

Enlarge Weight Limit
Enlarge Weight Limit
Max Level: 10
Skill Form: Passive
Description: Increases maximum Weight Limit.
[Lv 1]: Maximum Weight +200
[Lv 2]: Maximum Weight +400
[Lv 3]: Maximum Weight +600
[Lv 4]: Maximum Weight +800
[Lv 5]: Maximum Weight +1000
[Lv 6]: Maximum Weight +1200
[Lv 7]: Maximum Weight +1400
[Lv 8]: Maximum Weight +1600
[Lv 9]: Maximum Weight +1800
[Lv 10]: Maximum Weight +2000
Id: (37)

Discount
Discount
Max Level: 10
Requirement: Enlarge Weight Limit 3
Skill Form: Passive
Description: Decreases the price of
items sold by NPC shops.
[Lv 1]: 7% Discount
[Lv 2]: 9% Discount
[Lv 3]: 11% Discount
[Lv 4]: 13% Discount
[Lv 5]: 15% Discount
[Lv 6]: 17% Discount
[Lv 7]: 19% Discount
[Lv 8]: 21% Discount
[Lv 9]: 23% Discount
[Lv 10]: 24% Discount
Id: (38)

Overcharge
Overcharge
Max Level: 10
Requirement: Discount 3
Skill Form: Passive
Description: Increases amount of Zeny
received for items sold to NPC shops.
[Lv 1]: 7% Overcharge
[Lv 2]: 9% Overcharge
[Lv 3]: 11% Overcharge
[Lv 4]: 13% Overcharge
[Lv 5]: 15% Overcharge
[Lv 6]: 17% Overcharge
[Lv 7]: 19% Overcharge
[Lv 8]: 21% Overcharge
[Lv 9]: 23% Overcharge
[Lv 10]: 24% Overcharge
Id: (39)

Pushcart
Pushcart
Max Level: 10
Requirement: Enlarge Weight Limit 5
Skill Form: Passive
Description: Enables rental and use of
Pushcart which provide additional
storage for items, although items cannot
be directly used or equipped from
a Pushcart. Pushcart can be rented
from Kafra Employees.
Pushcart shortcut: (Alt+W)
[Lv 1]: Movement Speed Penalty: 45%
[Lv 2]: Movement Speed Penalty: 40%
[Lv 3]: Movement Speed Penalty: 35%
[Lv 4]: Movement Speed Penalty: 30%
[Lv 5]: Movement Speed Penalty: 25%
[Lv 6]: Movement Speed Penalty: 20%
[Lv 7]: Movement Speed Penalty: 15%
[Lv 8]: Movement Speed Penalty: 10%
[Lv 9]: Movement Speed Penalty: 5%
[Lv 10]: No Movement Speed Penalty
Id: (40)

Item Appraisal
Item Appraisal
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Identifies an unknown item,
making it available for use.
Id: (41)

Vending
Vending
Max Level: 10
Requirement: Pushcart 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Opens a street stall for
selling items to other players. Skill
level affects the number of items that
can be vended at a time.
[Lv 1]: Maximum Items: 3
[Lv 2]: Maximum Items: 4
[Lv 3]: Maximum Items: 5
[Lv 4]: Maximum Items: 6
[Lv 5]: Maximum Items: 7
[Lv 6]: Maximum Items: 8
[Lv 7]: Maximum Items: 9
[Lv 8]: Maximum Items: 10
[Lv 9]: Maximum Items: 11
[Lv 10]: Maximum Items: 12
Id: (42)

Mammonite
Mammonite
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Uses the power of greed to
strike a single target with a strong
blow, dealing high damage. Consumes
some Zeny.
[Lv 1]: ATK 150%, 10 Zeny
[Lv 2]: ATK 200%, 20 Zeny
[Lv 3]: ATK 250%, 30 Zeny
[Lv 4]: ATK 300%, 40 Zeny
[Lv 5]: ATK 350%, 50 Zeny
[Lv 6]: ATK 400%, 60 Zeny
[Lv 7]: ATK 450%, 70 Zeny
[Lv 8]: ATK 500%, 80 Zeny
[Lv 9]: ATK 550%, 90 Zeny
[Lv 10]: ATK 600%, 100 Zeny
Id: (43)

Owl's Eye
Owl's Eye
Max Level: 10
Skill Form: Passive
Description: Increases DEX.
[Lv 1]: DEX +1
[Lv 2]: DEX +2
[Lv 3]: DEX +3
[Lv 4]: DEX +4
[Lv 5]: DEX +5
[Lv 6]: DEX +6
[Lv 7]: DEX +7
[Lv 8]: DEX +8
[Lv 9]: DEX +9
[Lv 10]: DEX +10
Id: (44)

Vulture's Eye
Vulture's Eye
Max Level: 10
3Requirement: Owl's Eye 3
23Requirement: Owl's Eye 3
Skill Form: Passive
Description: Increases Attack Range
and HIT with Bow class weapons.
[Lv 1]: Range +1, HIT +1%
[Lv 2]: Range +2, HIT +2%
[Lv 3]: Range +3, HIT +3%
[Lv 4]: Range +4, HIT +4%
[Lv 5]: Range +5, HIT +5%
[Lv 6]: Range +6, HIT +6%
[Lv 7]: Range +7, HIT +7%
[Lv 8]: Range +8, HIT +8%
[Lv 9]: Range +9, HIT +9%
[Lv 10]: Range +10, HIT +10%
Id: (45)

Improve Concentration
Improve Concentration
Max Level: 10
Requirement: Vulture's Eye 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Boosts AGI and DEX
temporarily as well as detects nearby
hidden characters in 3x3 AoE.
[Lv 1]: DEX/AGI +3%, Duration: 60 seconds
[Lv 2]: DEX/AGI +4%, Duration: 80 seconds
[Lv 3]: DEX/AGI +5%, Duration: 100 seconds
[Lv 4]: DEX/AGI +6%, Duration: 120 seconds
[Lv 5]: DEX/AGI +7%, Duration: 140 seconds
[Lv 6]: DEX/AGI +8%, Duration: 160 seconds
[Lv 7]: DEX/AGI +9%, Duration: 180 seconds
[Lv 8]: DEX/AGI +10%, Duration: 200 seconds
[Lv 9]: DEX/AGI +11%, Duration: 220 seconds
[Lv 10]: DEX/AGI +12%, Duration: 240 seconds
Id: (46)

Double Strafe
Double Strafe
Max Level: 10
17Requirement: Vulture's Eye 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires an arrow that will
inflict double damage on target.
The base range of this skill is 9 cells.
[Lv 1]: ATK 100% x2
[Lv 2]: ATK 110% x2
[Lv 3]: ATK 120% x2
[Lv 4]: ATK 130% x2
[Lv 5]: ATK 140% x2
[Lv 6]: ATK 150% x2
[Lv 7]: ATK 160% x2
[Lv 8]: ATK 170% x2
[Lv 9]: ATK 180% x2
[Lv 10]: ATK 190% x2
Id: (47)

Arrow Shower
Arrow Shower
Max Level: 10
Requirement: Double Strafe 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires an arrow at targeted
cell damaging all enemies on 3x3 AoE.
Enemies that receive damage will be
knocked 2 cells backward. The base range
of this skill is 9 cells.
[Lv 1]: ATK 160%
[Lv 2]: ATK 170%
[Lv 3]: ATK 180%
[Lv 4]: ATK 190%
[Lv 5]: ATK 200%
[Lv 6]: ATK 210%
[Lv 7]: ATK 220%
[Lv 8]: ATK 230%
[Lv 9]: ATK 240%
[Lv 10]: ATK 250%
Id: (48)

Double Attack
Double Attack
Max Level: 10
Skill Form: Passive
Description: When attacking with Dagger
class weapon, there is chance of
inflicting double attacks. Skill level
affects Double Attack chance and HIT
bonus. This skill also affects
Left-Hand damage of Katar class weapons.
[Lv 1]: 7% chance, HIT +1%
[Lv 2]: 14% chance, HIT +2%
[Lv 3]: 21% chance, HIT +3%
[Lv 4]: 28% chance, HIT +4%
[Lv 5]: 35% chance, HIT +5%
[Lv 6]: 42% chance, HIT +6%
[Lv 7]: 49% chance, HIT +7%
[Lv 8]: 56% chance, HIT +8%
[Lv 9]: 63% chance, HIT +9%
[Lv 10]: 70% chance, HIT +10%
Id: (49)

Improve Dodge
Improve Dodge
Max Level: 10
Skill Form: Passive
Description: Increases FLEE. FLEE
receives additional bonus upon
reaching 2nd classes. This skill also
slightly enhances the Movement Speed
of Assassin classes.
[Lv 1]: FLEE +3, 2nd Classes: FLEE +4
[Lv 2]: FLEE +6, 2nd Classes: FLEE +8
[Lv 3]: FLEE +9, 2nd Classes: FLEE +12
[Lv 4]: FLEE +12, 2nd Classes: FLEE +16
[Lv 5]: FLEE +15, 2nd Classes: FLEE +20
[Lv 6]: FLEE +18, 2nd Classes: FLEE +24
[Lv 7]: FLEE +21, 2nd Classes: FLEE +28
[Lv 8]: FLEE +24, 2nd Classes: FLEE +32
[Lv 9]: FLEE +27, 2nd Classes: FLEE +36
[Lv 10]: FLEE +30, 2nd Classes: FLEE +40
Id: (50)

STEAL
Steal
Max Level: 10
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Steals an item from
a specified target. If target's DEX is
higher than the caster, the success rate
of stealing an item is decreased.
This skill can't be used on Boss
monsters and Players.
[Lv 1]: 8% Base Chance
[Lv 2]: 14% Base Chance
[Lv 3]: 20% Base Chance
[Lv 4]: 26% Base Chance
[Lv 5]: 32% Base Chance
[Lv 6]: 38% Base Chance
[Lv 7]: 44% Base Chance
[Lv 8]: 50% Base Chance
[Lv 9]: 56% Base Chance
[Lv 10]: 62% Base Chance
Id: (51)

Hiding
Hiding
Max Level: 10
Requirement: Steal 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Hides under the ground to
avoid enemy attack. Detection skills
can cancel Hiding status. Demon, Insect
and Boss monsters can detect character
in Hiding status. Can be canceled by
using the skill again.
[Lv 1]: Duration: 30 seconds,
Drains 1 SP per 5 seconds
[Lv 2]: Duration: 60 seconds,
Drains 1 SP per 6 seconds
[Lv 3]: Duration: 90 seconds,
Drains 1 SP per 7 seconds
[Lv 4]: Duration: 120 seconds,
Drains 1 SP per 8 seconds
[Lv 5]: Duration: 150 seconds,
Drains 1 SP per 9 seconds
[Lv 6]: Duration: 180 seconds,
Drains 1 SP per 10 seconds
[Lv 7]: Duration: 210 seconds,
Drains 1 SP per 11 seconds
[Lv 8]: Duration: 240 seconds,
Drains 1 SP per 12 seconds
[Lv 9]: Duration: 270 seconds,
Drains 1 SP per 13 seconds
[Lv 10]: Duration: 300 seconds,
Drains 1 SP per 14 seconds
Id: (52)

Envenom
Envenom
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Deals Poison elemental
damage to a target that has a chance
of inflicting Poison status. Target
in Poison status recieves certain damage
according MaxHP every second and reduced
physical defense by 25%. Envenom
inflicts normal damage, but gets
additional damage according skill level.
[Lv 1]: Damage +15, 14% Poison chance
[Lv 2]: Damage +30, 18% Poison chance
[Lv 3]: Damage +45, 22% Poison chance
[Lv 4]: Damage +60, 26% Poison chance
[Lv 5]: Damage +75, 30% Poison chance
[Lv 6]: Damage +90, 34% Poison chance
[Lv 7]: Damage +105, 38% Poison chance
[Lv 8]: Damage +120, 42% Poison chance
[Lv 9]: Damage +135, 46% Poison chance
[Lv 10]: Damage +150, 50% Poison chance
Id: (53)

Detoxify
Detoxify
Max Level: 1
Requirement: Envenom 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Removes Poison status from
a targeted character.
Id: (54)

Resurrection
Resurrection
Max Level: 4
Requirement: Increase SP Recovery 4,
Status Recovery 1
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Revives KO'ed character.
Consumes 1 Blue Gemstone.
[Lv 1]: Revives with 10% of Max HP
[Lv 2]: Revives with 30% of Max HP
[Lv 3]: Revives with 50% of Max HP
[Lv 4]: Revives with 80% of Max HP
Id: (55)

Spear Mastery
Spear Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Spear class
weapon damage. When riding a
Pecopeco, Dragon or Gryphon, it will
add bonus damage by 1 per skill level.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Id: (56)

Pierce
Pierce
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks an enemy by using a
thrusting stab with a number of additional
hits that depend on the monster's size.
When used, HIT is increased
based on skill level.
Requires Spear.
[Small Monsters]: 1 Hit
[Medium Monsters]: 2 Hits
[Large Monsters]: 3 Hits
[Lv 1]: 110% ATK per Hit, HIT +5%
[Lv 2]: 120% ATK per Hit, HIT +10%
[Lv 3]: 130% ATK per Hit, HIT +15%
[Lv 4]: 140% ATK per Hit, HIT +20%
[Lv 5]: 150% ATK per Hit, HIT +25%
[Lv 6]: 160% ATK per hit, HIT +30%
[Lv 7]: 170% ATK per Hit, HIT +35%
[Lv 8]: 180% ATK per Hit, HIT +40%
[Lv 9]: 190% ATK per Hit, HIT +45%
[Lv 10]: 200% ATK per Hit, HIT +50%
Id: (57)

Brandish Spear
Brandish Spear
Max Level: 10
Requirement: Riding 1, Spear Stab 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Only available when riding
an animal. Swings a spear with powerful
force from the distance that will
inflict physical damage to a target and
its surrounding. Selected target acts
as the center of area of damage. STR
affects damage inflicted. When used,
character will unable to change weapon
for a short duration.
Requires Spear.
[Lv 1]: ATK 500%/AoE: 5x2 cells
[Lv 2]: ATK 600%/AoE: 5x2 cells
[Lv 3]: ATK 700%/AoE: 5x2 cells
[Lv 4]: ATK 800%/AoE: 5x3 cells
[Lv 5]: ATK 900%/AoE: 5x3 cells
[Lv 6]: ATK 1000%/AoE: 5x3 cells
[Lv 7]: ATK 1100%/AoE: 5x4 cells
[Lv 8]: ATK 1200%/AoE: 5x4 cells
[Lv 9]: ATK 1300%/AoE: 5x4 cells
[Lv 10]: ATK 1400%/AoE: 5x5 cells
Id: (58)

Spear Stab
Spear Stab
Max Level: 10
Requirement: Pierce 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Deeply pierces a target
with a spear, inflicting long range
physical damage to all enemies
between caster and target then knocking
them 6 cells backward.
Requires Spear.
[Lv 1]: 120% ATK
[Lv 2]: 140% ATK
[Lv 3]: 160% ATK
[Lv 4]: 180% ATK
[Lv 5]: 200% ATK
[Lv 6]: 220% ATK
[Lv 7]: 240% ATK
[Lv 8]: 260% ATK
[Lv 9]: 280% ATK
[Lv 10]: 300% ATK
Id: (59)

Spear Boomerang
Spear Boomerang
Max Level: 5
Requirement: Pierce 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws a spear at a target
inflicting long range physical damage.
At level 1, this skill only inflicts melee
physical damage.
Requires Spear.
[Lv 1]: 150% ATK, Range: 3 cells
[Lv 2]: 200% ATK, Range: 5 cells
[Lv 3]: 250% ATK, Range: 7 cells
[Lv 4]: 300% ATK, Range: 9 cells
[Lv 5]: 350% ATK, Range: 11 cells
Id: (60)

Two-Hand Quicken
Two-Hand Quicken
Max Level: 10
Requirement: Two-Handed Sword Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases Attack
Speed, Critical and HIT for
the duration of skill. The effect will
be canceled when the caster removes the
weapon or change to a non-Two-handed
Sword class weapon. Quagmire and Decrease
Agility skill can also remove the skill effect.
Requires Two-handed Sword.
[Lv 1]: Critical +3, HIT +2,
Duration: 30 seconds
[Lv 2]: Critical +4, HIT +4,
Duration: 60 seconds
[Lv 3]: Critical +5, HIT +6,
Duration: 90 seconds
[Lv 4]: Critical +6, HIT +8,
Duration: 120 seconds
[Lv 5]: Critical +7, HIT +10,
Duration: 150 seconds
[Lv 6]: Critical +8, HIT +12,
Duration: 180 seconds
[Lv 7]: Critical +9, HIT +14,
Duration: 210 seconds
[Lv 8]: Critical +10, HIT +16,
Duration: 240 seconds
[Lv 9]: Critical +11, HIT +18,
Duration: 270 seconds
[Lv 10]: Critical +12, HIT +20,
Duration: 300 seconds
Id: (61)

Auto Counter
Auto Counter
Max Level: 5
Requirement: Two-Handed Sword Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: After receiving melee damage
from an enemy, automatically retaliate
with a mighty Critical attack.
[Lv 1]: Counterattack Timer: 0.4 seconds
[Lv 2]: Counterattack Timer: 0.8 seconds
[Lv 3]: Counterattack Timer: 1.2 seconds
[Lv 4]: Counterattack Timer: 1.6 seconds
[Lv 5]: Counterattack Timer: 2.0 seconds
Id: (62)

Bowling Bash
Bowling Bash
Max Level: 10
Requirement: Bash 10, Magnum Break 3,
Two-Handed Sword Mastery 5,
Two-Hand Quicken 10, Auto Counter 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes an enemy with massive
force, causing it to get knocked back and
damage other enemies that happen to be in it's
path. Skill deals 2 hits to the enemy in 5x5
cells, when attacking with a Two-Handed Sword,
the number of hits increases according to the
number of enemies around the target, up to
four hits. When cast, the weapon can no longer
be replaced.
[Lv 1]: ATK 140%
[Lv 2]: ATK 180%
[Lv 3]: ATK 220%
[Lv 4]: ATK 260%
[Lv 5]: ATK 300%
[Lv 6]: ATK 340%
[Lv 7]: ATK 380%
[Lv 8]: ATK 420%
[Lv 9]: ATK 460%
[Lv 10]: ATK 500%
Id: (63)

Riding
Riding (Peco Peco Ride)
Max Level: 1
Requirement: Endure 1
Skill Form: Passive
Description: Enables riding of Peco Peco.
Id: (64)

Cavalry Mastery
Cavalry Mastery
Max Level: 5
Requirement: Riding 1
Skill Form: Passive
Description: Increases Attack Speed
while mounted on a Pecopeco. Mastering
this skill raises the Attack Speed so that
the penalty while mounted on a Pecopeco
is fully nullified.
[Lv 1]: 60% Attack speed
[Lv 2]: 70% Attack speed
[Lv 3]: 80% Attack speed
[Lv 4]: 90% Attack speed
[Lv 5]: 100% Attack speed
Id: (65)

Mace Mastery
Mace Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Mace class
weapon and Critical damage.
[Lv 1]: Damage +3, Critical + 1
[Lv 2]: Damage +6, Critical + 2
[Lv 3]: Damage +9, Critical + 3
[Lv 4]: Damage +12, Critical + 4
[Lv 5]: Damage +15, Critical + 5
[Lv 6]: Damage +18, Critical + 6
[Lv 7]: Damage +21, Critical + 7
[Lv 8]: Damage +24, Critical + 8
[Lv 9]: Damage +27, Critical + 9
[Lv 10]: Damage +30, Critical + 10
Id: (66)

Impositio Manus
Impositio Manus
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Blesses others by placing
your hands on their head. Increases ATK and
MATK of yourself and nearby party members
for 120 seconds.
[Lv 1]: ATK/MATK +5,
[Lv 2]: ATK/MATK +10
[Lv 3]: ATK/MATK +15
[Lv 4]: ATK/MATK +20
[Lv 5]: ATK/MATK +25
Id: (67)

Suffragium
Suffragium
Max Level: 3
Requirement: Impositio Manus 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Offers a prayer for others
by reducing the Variable Casting Time of
yourself and nearby party members
for 60 seconds.
[Lv 1]: 5% Reduction
[Lv 2]: 10% Reduction
[Lv 3]: 15% Reduction
Id: (68)

Aspersio
Aspersio
Max Level: 5
Requirement: Aqua Benedicta 1,
Impositio Manus 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows the targeted
player's weapon with the Holy elemental
for the skill's duration.
Consumes 1 Holy Water.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 150 seconds
[Lv 5]: Duration: 180 seconds
Id: (69)

B.S Sacramenti
Benedictio Sanctissimi Sacramenti
Max Level: 5
Requirement: Aspersio 5, Gloria 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: This Benedictio Sanctissimi
Sacramenti blessing endows the armor of
all onscreen party members with the Holy
elemental. This skill requires an
Acolyte or Priest classes to be adjacent
to the caster in order to function. Undead
and Demon monsters within the range of
the skill will be damaged by Holy
elemental magic damage.
[Lv 1]: Duration 40 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 160 seconds
[Lv 5]: Duration: 200 seconds
Id: (70)

Sanctuary
Sanctuary
Max Level: 10
Requirement: Heal 1
Skill Form: Active
Type: Recovery
Target: Ground
Description: Creates a Holy area on the
ground that will provide continuous HP
restoration for the skill's duration. The
duration, Recovery Amount and maximum
amount of targets depends on the skill's level.
If an Undead or Demon monster steps on it,
it inflicts magical damage equal to half of
the Recovery Amount and knocks it back
two cells.
Consumes 1 Blue Gemstone.
[Lv 1]: Targets: 4, Healing: 100
Duration: 4 seconds
[Lv 2]: Targets: 5, Healing: 200
Duration: 7 seconds
[Lv 3]: Targets: 6, Healing: 300
Duration: 10 seconds
[Lv 4]: Targets: 7, Healing: 400
Duration: 13 seconds
[Lv 5]: Targets: 8, Healing: 500
Duration: 16 seconds
[Lv 6]: Targets: 9, Healing: 600
Duration: 19 seconds
[Lv 7]: Targets: 10, Healing: 777
Duration: 22 seconds
[Lv 8]: Targets: 11, Healing: 777
Duration: 25 seconds
[Lv 9]: Targets: 12, Healing: 777
Duration: 28 seconds
[Lv 10]: Targets: 13, Healing: 777
Duration: 31 seconds
Id: (71)

Slow Poison
Slow Poison
Max Level: 4
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Slows the effect of Poison
on a character that is affected by
Poison status.
Id: (72)

Status Recovery
Status Recovery
Max Level: 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Cancels abnormal status
effects such as Stun, Frozen or Stone Curse.
Inflicts Blind status on Undead monsters.
Id: (73)

Kyrie Eleison
Kyrie Eleison
Max Level: 10
Requirement: Angelus 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Creates a perfect barrier
around a character that will be able to
withstand a certain number of hits,
before it breaks, for 120 seconds. The barrier
strength and number of hits is affected
by the skill's level. The Holy Light skill
immediately cancels this skill.
[Lv 1]: Barrier: 12% MaxHP, Blocks 5 Hits
[Lv 2]: Barrier: 14% MaxHP, Blocks 6 Hits
[Lv 3]: Barrier: 16% MaxHP, Blocks 6 Hits
[Lv 4]: Barrier: 18% MaxHP, Blocks 7 Hits
[Lv 5]: Barrier: 20% MaxHP, Blocks 7 Hits
[Lv 6]: Barrier: 22% MaxHP, Blocks 8 Hits
[Lv 7]: Barrier: 24% MaxHP, Blocks 8 Hits
[Lv 8]: Barrier: 26% MaxHP, Blocks 9 Hits
[Lv 9]: Barrier: 28% MaxHP, Blocks 9 Hits
[Lv 10]: Barrier: 30% MaxHP, Blocks 10 Hits
Id: (74)

Magnificat
Magnificat
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Doubles the caster and
party's SP regen for the duration of the skill.
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
Id: (75)

Gloria
Gloria
Max Level: 5
Requirement: Kyrie Eleison 4, Magnificat 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Adds 30 LUK to the caster
and party members for the duration of the skill.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 15 seconds
[Lv 3]: Duration: 20 seconds
[Lv 4]: Duration: 25 seconds
[Lv 5]: Duration: 30 seconds
Id: (76)

Lex Divina
Lex Divina
Max Level: 10
Requirement: Ruwach 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Silences an enemy,
temporarily disabling it's use of skills,
for a set duration. The duration of
Lex Divina is affected by
the target's immunity. When used a
target which is already under Silence
status, the effect is canceled.
[Lv 1]: Duration: 30 seconds,
SP Consumption: 20
[Lv 2]: Duration: 35 seconds,
SP Consumption: 20
[Lv 3]: Duration: 40 seconds,
SP Consumption: 20
[Lv 4]: Duration: 45 seconds,
SP Consumption: 20
[Lv 5]: Duration: 50 seconds,
SP Consumption: 20
[Lv 6]: Duration: 60 seconds,
SP Consumption: 18
[Lv 7]: Duration: 60 seconds,
SP Consumption: 16
[Lv 8]: Duration: 60 seconds,
SP Consumption: 14
[Lv 9]: Duration: 60 seconds,
SP Consumption: 12
[Lv 10]: Duration: 60 seconds,
SP Consumption: 10
Id: (77)

Turn Undead
Turn Undead
Max Level: 10
Requirement: Resurrection 1, Lex Divina 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Attacks a Undead monster with
an exorcist skill that has the chance of
instantly killing the targeted Undead
monster. If it fails, it will inflict 30%
MATK magical damage.
[Lv 1]: Success Rate: 2%
[Lv 2]: Success Rate: 4%
[Lv 3]: Success Rate: 6%
[Lv 4]: Success Rate: 8%
[Lv 5]: Success Rate: 10%
[Lv 6]: Success Rate: 12%
[Lv 7]: Success Rate: 14%
[Lv 8]: Success Rate: 16%
[Lv 9]: Success Rate: 18%
[Lv 10]: Success Rate: 20%
Id: (78)

Lex Aeterna
Lex Aeterna
Max Level: 1
Requirement: Lex Divina 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Weakens an enemy so that it
will receive twice as much damage from
the next attack that hits it. Ineffective
against enemies afflicted by the Freezing or
Stone Curse status.
Id: (79)

Magnus Exorcismus
Magnus Exorcismus
Max Level: 10
Requirement: Turn Undead 3, Lex Aeterna 1
Safety Wall 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons a purifying cross on
the ground to inflicts 100% MATK
magical damage on an enemy once per
3 seconds and 130% MATK magical
damage per hit for Devil, Immortal,
Dark and Immortal targets.
Consumes 1 Blue Gemstone.
[Lv 1]: Hits: 1, Duration: 4 seconds
[Lv 2]: Hits: 2, Duration: 5 seconds
[Lv 3]: Hits: 3, Duration: 6 seconds
[Lv 4]: Hits: 4, Duration: 7 seconds
[Lv 5]: Hits: 5, Duration: 8 seconds
[Lv 6]: Hits: 6, Duration: 9 seconds
[Lv 7]: Hits: 7, Duration: 10 seconds
[Lv 8]: Hits: 8, Duration: 11 seconds
[Lv 9]: Hits: 9, Duration: 12 seconds
[Lv 10]: Hits: 10, Duration: 13 seconds
Id: (80)

Fire Pillar
Fire Pillar
Max Level: 10
Requirement: Fire Wall 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons a pillar of flame
on a targeted spot that will deal Fire
elemental magic damage to enemies that come
into contact with it. If no one steps on it
for 30 seconds, it will disappear.
You can place up to 5 Fire Pillars
at once and consumes 1 Blue Gemstone
with level 6 and above. Also it can't be placed
if there is an enemy standing on that cell already.
[Lv 1]: Hits: 3/AoE: 3x3 cells
[Lv 2]: Hits: 4/AoE: 3x3 cells
[Lv 3]: Hits: 5/AoE: 3x3 cells
[Lv 4]: Hits: 6/AoE: 3x3 cells
[Lv 5]: Hits: 7/AoE: 3x3 cells
[Lv 6]: Hits: 8/AoE: 7x7 cells
[Lv 7]: Hits: 9/AoE: 7x7 cells
[Lv 8]: Hits: 10 AoE: 7x7 cells
[Lv 9]: Hits: 11/AoE: 7x7 cells
[Lv 10]: Hits: 12/AoE: 7x7 cells
Id: (81)

Sightrasher
Sightrasher
Max Level: 10
Requirement: Sight 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Attacks enemies by shooting
fireballs, which are first summoned by the
Sight skill, in 8 directions that radiate
away from the caster and inflicting Fire
elemental magic damage as well as
knockback the enemies by 2 cells.
[Lv 1]: MATK 120%
[Lv 2]: MATK 140%
[Lv 3]: MATK 160%
[Lv 4]: MATK 180%
[Lv 5]: MATK 200%
[Lv 6]: MATK 220%
[Lv 7]: MATK 240%
[Lv 8]: MATK 260%
[Lv 9]: MATK 280%
[Lv 10]: MATK 300%
Id: (82)

Fire Ivy
Fire Ivy
Skill Form: Active
Type: Magical
Element: Fire
Target: Ground
Description: Damage enemies by summoning
ivy vines of flame from the ground.
Id: (83)

Meteor Storm
Meteor Storm
Max Level: 10
Requirement: Thunder Storm 1, Sightrasher 2
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons meteors towards a
targeted area to inflict 125% MATK Fire
elemental magic damage upon enemies in an
13x13 area and have a chance to cause Stun.
Each meteorite has a range of 7x7 cells and
depending on skill level, the number of
falling meteorites and the number of hits per
meteorite are increased.
[Lv 1]: Meteorites: 2, Hits: 1, Stun Chance: 3%
[Lv 2]: Meteorites: 3, Hits: 1, Stun Chance: 6%
[Lv 3]: Meteorites: 3, Hits: 2, Stun Chance: 9%
[Lv 4]: Meteorites: 4, Hits: 2, Stun Chance: 12%
[Lv 5]: Meteorites: 4, Hits: 3, Stun Chance: 15%
[Lv 6]: Meteorites: 5, Hits: 3, Stun Chance: 18%
[Lv 7]: Meteorites: 5, Hits: 4, Stun Chance: 21%
[Lv 8]: Meteorites: 6, Hits: 4, Stun Chance: 24%
[Lv 9]: Meteorites: 6, Hits: 5, Stun Chance: 27%
[Lv 10]: Meteorites: 7, Hits: 5, Stun Chance: 30%
Id: (84)

Jupitel Thunder
Jupitel Thunder
Max Level: 10
Requirement: Napalm Beat 1,
Lightning Bolt 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Fires a ball of crackling
lightning that inflicts 100% MATK Wind
elemental magic damage and knock back
the targeted enemy. The number of hits
increases with the skill level.
[Lv 1]: Hits: 3
[Lv 2]: Hits: 4
[Lv 3]: Hits: 5
[Lv 4]: Hits: 6
[Lv 5]: Hits: 7
[Lv 6]: Hits: 8
[Lv 7]: Hits: 9
[Lv 8]: Hits: 10
[Lv 9]: Hits: 11
[Lv 10]: Hits: 12
Id: (85)

Lord of Vermilion
Lord of Vermilion
Max Level: 10
Requirement: Thunder Storm 1,
Jupitel Thunder 5
Skill Form: Active
Type: Magical
Target: Ground
Description: Collects and drops lightning
strikes on the ground in an 13x13 area around
a designated cell, inflicting Wind elemental
magic damage and probably cause Blind status.
The chance of causing Blind status is reduced
by the immunity of the targets.
[Lv 1]: MATK 500%, Blind Chance: 15%
[Lv 2]: MATK 600%, Blind Chance: 20%
[Lv 3]: MATK 700%, Blind Chance: 25%
[Lv 4]: MATK 800%, Blind Chance: 30%
[Lv 5]: MATK 900%, Blind Chance: 35%
[Lv 6]: MATK 1000%, Blind Chance: 40%
[Lv 7]: MATK 1100%, Blind Chance: 45%
[Lv 8]: MATK 1200%, Blind Chance: 50%
[Lv 9]: MATK 1300%, Blind Chance: 55%
[Lv 10]: MATK 1400%, Blind Chance: 60%
Id: (86)

Water Ball
Water Ball
Max Level: 5
Requirement: Cold Bolt 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Hurls spheres of water at
high velocity at a targeted enemy.
Caster must be standing in Water in
order to cast Water Ball and cannot be
used in an underwater map. Detection
range of Water cells increases
with skill level and can be used on skill
effects such as Deluge.
[Lv 1]: MATK 130% each Hit, Water cells: 1x1
[Lv 2]: MATK 160% each Hit, Water cells: 3x3
[Lv 3]: MATK 190% each Hit, Water cells: 3x3
[Lv 4]: MATK 220% each Hit, Water cells: 5x5
[Lv 5]: MATK 250% each Hit, Water cells: 5x5
Id: (87)

Ice Wall
Ice Wall
Max Level: 10
Requirement: Stone Curse 1, Frost Diver 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a frozen wall
of ice in 1x5 cells that will block enemies,
but it can be destroyed using attacks.
The HP of the Ice Wall depends
on skill level and when placed, it's HP is
reduced by 50 per second. It will disappear
when it's HP reaches zero.
[Lv 1]: Ice Wall HP: 400
[Lv 2]: Ice Wall HP: 600
[Lv 3]: Ice Wall HP: 800
[Lv 4]: Ice Wall HP: 1000
[Lv 5]: Ice Wall HP: 1200
[Lv 6]: Ice Wall HP: 1400
[Lv 7]: Ice Wall HP: 1600
[Lv 8]: Ice Wall HP: 1800
[Lv 9]: Ice Wall HP: 2000
[Lv 10]: Ice Wall HP: 2200
Id: (88)

Frost Nova
Frost Nova
Max Level: 10
Requirement: Frost Diver 1, Ice Wall 1
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Inflicts Water elemental
magical damage to enemies within 5x5 cells
of the caster and inflicts Freezing status.
Freezing chance and duration increases
with the skill level.
[Lv 1]: Freezing Time: 1.5 seconds,
Freeing Chance: 38%
[Lv 2]: Freezing Time: 3.0 seconds,
Freeing Chance: 43%
[Lv 3]: Freezing Time: 4.5 seconds,
Freeing Chance: 48%
[Lv 4]: Freezing time: 6.0 seconds,
Freeing Chance: 53%
[Lv 5]: Freezing Time: 7.5 seconds,
Freeing Chance: 58%
[Lv 6]: Freezing Time: 9.0 seconds,
Freeing Chance: 63%
[Lv 7]: Freezing Time: 10.5 seconds,
Freeing Chance: 68%
[Lv 8]: Freezing Time: 12.0 seconds,
Freeing Chance: 73%
[Lv 9]: Freezing Time: 13.5 seconds,
Freeing Chance: 78%
[Lv 10]: Freezing Time: 15.0 seconds,
Freeing Chance: 83%
Id: (89)

Storm Gust
Storm Gust
Max Level: 10
Requirement: Frost Diver 1,
Jupitel Thunder 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons a blizzard on the ground
in an 11x11 area around an designated cell
to inflict Water elemental magic damage on
enemies. The blizzard lasts for 4.5 seconds
hitting once every 0.45 seconds and knocking
back enemies by 2 cells. Damaged targets have
a certain chance to be inflicted with
Freezing status and do not take damage while
the Freezing status is active.
[Lv 1]: MATK 120% each Hit
[Lv 2]: MATK 170% each Hit
[Lv 3]: MATK 220% each Hit
[Lv 4]: MATK 270% each Hit
[Lv 5]: MATK 320% each Hit
[Lv 6]: MATK 370% each Hit
[Lv 7]: MATK 420% each Hit
[Lv 8]: MATK 470% each Hit
[Lv 9]: MATK 520% each Hit
[Lv 10]: MATK 570% each Hit
Id: (90)

Earth Spike
Earth Spike
Max Level: 5
9Requirement: Stone Curse 1
4190Requirement: Stone Curse 1
16Requirement: Seismic Weapon 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Commands the ground
beneath a targeted enemy to rise into
spikes inflicting 200% MATK Earth
elemental magic damage. The number of hits
increases with the skill level.
[Lv 1]: Hits: 1
[Lv 2]: Hits: 2
[Lv 3]: Hits: 3
[Lv 4]: Hits: 4
[Lv 5]: Hits: 5
Id: (91)

Heaven's Drive
Heaven's Drive
Max Level: 5
9Requirement: Earth Spike 3
4190Requirement: Earth Spike 3
16Requirement: Earth Spike 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Commands the ground in a
targeted area to rise into spikes in
order to deal Earth elemental magic damage
enemies within a 5x5 area. If there is a target
hidden in the ground within that range, it also
deals damage to that target and releases
it from Hiding.
[Lv 1]: MATK 125%
[Lv 2]: MATK 250%
[Lv 3]: MATK 375%
[Lv 4]: MATK 500%
[Lv 5]: MATK 625%
Id: (92)

Quagmire
Quagmire
Max Level: 5
Requirement: Heaven's Drive 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Temporarily converts
targeted area into marshland that will
reduce the Movement Speed, AGI and DEX
of all targets by half. AGI and DEX
can be reduced maximum by 50. Players
will only receive half of the effect.
[Lv 1]: AGI/DEX -10%, Duration: 5 seconds
[Lv 2]: AGI/DEX -20%, Duration: 10 seconds
[Lv 3]: AGI/DEX -30%, Duration: 15 seconds
[Lv 4]: AGI/DEX -40%, Duration: 20 seconds
[Lv 5]: AGI/DEX -50%, Duration: 25 seconds
Id: (93)

Sense
Sense
Max Level: 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Reveals detailed information
about a targeted monster to the caster
and members in caster's party.
Id: (94)

Iron Tempering
Iron Tempering
Max Level: 5
Skill Form: Passive
Description: Enables the tempering of
1 Iron with 1 Iron Ore and 1 Mini
Furnace. The success rate increases
with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 45%
[Lv 2]: Success Chance: 50%
[Lv 3]: Success Chance: 55%
[Lv 4]: Success Chance: 60%
[Lv 5]: Success Chance: 65%
Id: (95)

Steel Tempering
Steel Tempering
Max Level: 5
Requirement: Iron Tempering 1
Skill Form: Passive
Description: Enables the tempering of
1 Steel with 5 Iron, 1 Coal and 1 Mini
Furnace. The success rate increases
with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 35%
[Lv 2]: Success Chance: 40%
[Lv 3]: Success Chance: 45%
[Lv 4]: Success Chance: 50%
[Lv 5]: Success Chance: 55%
Id: (96)

Enchanted Stone Craft
Enchanted Stone Craft
Max Level: 5
Requirement: Iron Tempering 1
Skill Form: Passive
Description: Enables the refining of
enchanted ores with 10 Green Live, 10
Wind of Verdures, 10 Red Blood, 10
Crystal Blue or 10 Star Dust with a
Mini Furnace. The success rate increases
with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 15%
[Lv 2]: Success Chance: 20%
[Lv 3]: Success Chance: 25%
[Lv 4]: Success Chance: 30%
[Lv 5]: Success Chance: 35%
Id: (97)

Research Oridecon
Research Oridecon
Max Level: 5
Requirement: Enchanted Stone Craft 1
Skill Form: Passive
Description: Increases the success rate
of forging items with Oridecon.
Id: (98)

Smith Dagger
Smith Dagger
Max Level: 3
Skill Form: Passive
Description: Enables forging of
Dagger class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (99)

Smith Sword
Smith Sword
Max Level: 3
Requirement: Smith Dagger 1
Skill Form: Passive
Description: Enables forging of
Sword class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (100)

Smith Two-handed Sword
Smith Two-handed Sword
Max Level: 3
Requirement: Smith Sword 1
Skill Form: Passive
Description: Enables forging of Two-Handed
Sword class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (101)

Smith Axe
Smith Axe
Max Level: 3
Requirement: Smith Sword 2
Skill Form: Passive
Description: Enables forging of
Axe class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (102)

Smith Mace
Smith Mace
Max Level: 3
Requirement: Smith Brass Knuckle 1
Skill Form: Passive
Description: Enables forging of
Mace class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (103)

Smith Brass Knuckle
Smith Brass Knuckle
Max Level: 3
Requirement: Smith Dagger 1
Skill Form: Passive
Description: Enables forging of
Knuckle class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (104)

Smith Spear
Smith Spear
Max Level: 3
Requirement: Smith Dagger 2
Skill Form: Passive
Description: Enables forging of
Spear class weapons by consuming
1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and
Anvil for the crafting. The success chance
increases with the skill level. DEX and LUK
further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Id: (105)

Hilt Binding
Hilt Binding
Max Level: 1
Skill Form: Passive
Description: Increases the duration of
the Adrenaline Rush, Power Thrust and
Weapon Perfection skills by 10%.
This skill also adds +1 STR and
+4 damage.
Id: (106)

Ore Discovery
Ore Discovery
Max Level: 1
Requirement: Hilt Binding 1,
Steel Tempering 1
Skill Form: Passive
Description: Increases the success rate
of finding ores dropped from monsters.
Id: (107)

Weaponry Research
Weaponry Research
Max Level: 10
Requirement: Hilt Binding 1
Skill Form: Passive
Description: Improves the HIT rate and
physical damage by improving the understanding
of the weapon.
[Lv 1]: HIT +2, Damage +2
[Lv 2]: HIT +4, Damage +4
[Lv 3]: HIT +6, Damage +6
[Lv 4]: HIT +8, Damage +8
[Lv 5]: HIT +10, Damage +10
[Lv 6]: HIT +12, Damage +12
[Lv 7]: HIT +14, Damage +14
[Lv 8]: HIT +16, Damage +16
[Lv 9]: HIT +18, Damage +18
[Lv 10]: HIT +20, Damage +20
Id: (108)

Repair Weapon
Repair Weapon
Max Level: 1
Requirement: Weaponry Research 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Repairs a broken weapon.
Name of weapons that have been
damaged are displayed in red color.
Armor: Steel
Level 1 Weapon: Iron Ore
Level 2 Weapon: Iron
Level 3 Weapon: Steel
Level 4 Weapon: Rough Oridecon
Id: (109)

Skin Tempering
Skin Tempering
Max Level: 5
Skill Form: Passive
Description: Increases resistance to
Fire and Neutral elemental attacks.
[Lv 1]: Fire +5%, Neutral +2%
[Lv 2]: Fire +10%, Neutral +4%
[Lv 3]: Fire +15%, Neutral +6%
[Lv 4]: Fire +20%, Neutral +8%
[Lv 5]: Fire +25%, Neutral +10%
Id: (110)

Hammerfall
Hammerfall
Max Level: 5
Skill Form: Active
Type: Debuff
Target: Ground
Description: Pounds a targeted cell with
a 5x5 range to inflict Stun status
to enemies. The success rate depends on the
skill level and is lowered by the target's VIT.
This can only be used when Axe or
Mace class weapons are equipped.
[Lv 1]: Stun Chance: 30%
[Lv 2]: Stun Chance: 40%
[Lv 3]: Stun Chance: 50%
[Lv 4]: Stun Chance: 60%
[Lv 5]: Stun Chance: 70%
Id: (111)

Adrenaline Rush
Adrenaline Rush
Max Level: 5
Requirement: Hammerfall 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases the Attack Speed
and HIT rate of Axe and Mace
weapons for the skill's duration. Blacksmith's
Attack Speed will be increased even further.
[Lv 1]: HIT +8, Duration: 30 seconds
[Lv 2]: HIT +11, Duration: 60 seconds
[Lv 3]: HIT +14, Duration: 90 seconds
[Lv 4]: HIT +17, Duration: 120 seconds
[Lv 5]: HIT +20, Duration: 150 seconds
Id: (112)

Weapon Perfection
Weapon Perfection
Max Level: 5
Requirement: Adrenaline Rush 2,
Weaponry Research 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Nullifies any reduction in
damage resulting from monster size.
[Lv 1]: Duration: 10 seconds,
SP Consumption: 18
[Lv 2]: Duration: 20 seconds,
SP Consumption: 16
[Lv 3]: Duration: 30 seconds,
SP Consumption: 14
[Lv 4]: Duration: 40 seconds,
SP Consumption: 12
[Lv 5]: Duration: 50 seconds,
SP Consumption: 10
Id: (113)

Power Thrust
Power Thrust
Max Level: 5
Requirement: Adrenaline Rush 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increase physical damage
dealt by yourself and nearby party members.
[Lv 1]: Damage: +5%, Party Members: +5%
[Lv 2]: Damage: +10%, Party Members: +5%
[Lv 3]: Damage: +15%, Party Members: +10%
[Lv 4]: Damage: +20%, Party Members: +10%
[Lv 5]: Damage: +25%, Party Members: +15%
Id: (114)

Maximize Power
Maximize Power
Max Level: 5
Requirement: Weapon Perfection 3,
Power Thrust 2
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Amplifies Weapon Attack
Power by continuously draining a
specific amount of SP while skill is
active. This skill can be canceled by
casting it once again.
[Lv 1]: Consumes 1 SP per second
[Lv 2]: Consumes 1 SP per 2 seconds
[Lv 3]: Consumes 1 SP per 3 seconds
[Lv 4]: Consumes 1 SP per 4 seconds
[Lv 5]: Consumes 1 SP per 5 seconds
Id: (115)

Skid Trap
Skid Trap
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will make an enemy slide in the direction
that the caster was facing at the moment the
trap was set.
Consumes 1 Trap.
[Lv 1]: 6 cell sliding range, Duration: 300 seconds
[Lv 2]: 7 cell sliding range, Duration: 240 seconds
[Lv 3]: 8 cell sliding range, Duration: 180 seconds
[Lv 4]: 9 cell sliding range, Duration: 120 seconds
[Lv 5]: 10 cell sliding range, Duration: 60 seconds
Id: (116)

Land Mine
Land Mine
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will explode once an enemy steps on it.
Damage increases according to skill level,
caster's Base Level, DEX and INT.
A trap that has not been stepped on is released
after the duration expires and returns the Trap.
Consumes 1 Trap.
[Lv 1]: Duration: 200 seconds
[Lv 2]: Duration: 160 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 80 seconds
[Lv 5]: Duration: 40 seconds
Id: (117)

Anklesnare
Anklesnare
Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will bind an enemy to the ground for the
skill's duration, which is affected by the AGI
of the target. A trap that has not been stepped
on is released after the duration expires and
returns the Trap.
Consumes 1 Trap.
[Lv 1]: Duration: 250 seconds
[Lv 2]: Duration: 200 seconds
[Lv 3]: Duration: 150 seconds
[Lv 4]: Duration: 100 seconds
[Lv 5]: Duration: 50 seconds
Id: (118)

Shockwave Trap
Shockwave Trap
Max Level: 5
Requirement: Anklesnare 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will drain SP away from
enemies. A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: 20% MaxSP drain, Duration: 200 seconds
[Lv 2]: 35% MaxSP drain, Duration: 160 seconds
[Lv 3]: 50% MaxSP drain, Duration: 120 seconds
[Lv 4]: 65% MaxSP drain, Duration: 80 seconds
[Lv 5]: 80% MaxSP drain, Duration: 40 seconds
Id: (119)

Sandman
Sandman
Max Level: 5
Requirement: Flasher 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
that will cause the enemy that steps on it,
as well as enemies within the trap's range,
to cause Sleep status.
A trap that has not been stepped on
is released after the duration expires and
returns the Trap.
Consumes 1 Trap.
[Lv 1]: Sleep Rate: 50%, Duration: 150 seconds
[Lv 2]: Sleep Rate: 60%, Duration: 120 seconds
[Lv 3]: Sleep Rate: 70%, Duration: 90 seconds
[Lv 4]: Sleep Rate: 80%, Duration: 60 seconds
[Lv 5]: Sleep Rate: 90%, Duration: 30 seconds
Id: (120)

Flasher
Flasher
Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will emit intense light, which may cause
the target with the Blind status.
A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: Duration: 150 seconds
[Lv 2]: Duration: 120 seconds
[Lv 3]: Duration: 90 seconds
[Lv 4]: Duration: 60 seconds
[Lv 5]: Duration: 30 seconds
Id: (121)

Freezing Trap
Freezing Trap
Max Level: 5
Requirement: Flasher 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will freeze an enemy once it has been
triggered. A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: Duration: 150 seconds
[Lv 2]: Duration: 120 seconds
[Lv 3]: Duration: 90 seconds
[Lv 4]: Duration: 60 seconds
[Lv 5]: Duration: 30 seconds
Id: (122)

Blast Mine
Blast Mine
Max Level: 5
Requirement: Sandman 1,
Land Mine 1, Freezing Trap 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Sets a trap with a 3x3 range
that will automatically explode after a specific
time period determined by the level of
the skill.
Consumes 2 Traps.
[Lv 1]: Duration: 25 seconds
[Lv 2]: Duration: 20 seconds
[Lv 3]: Duration: 15 seconds
[Lv 4]: Duration: 10 seconds
[Lv 5]: Duration: 5 seconds
Id: (123)

Claymore Trap
Claymore Trap
Max Level: 5
Requirement: Blast Mine 1,
Shockwave Trap 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Sets a trap which will
inflict splashed damage in an 5x5 area.
Claymore Traps can be attacked to explode
instantly.
Consumes 2 Traps.
[Lv 1]: Duration: 20 seconds
[Lv 2]: Duration: 40 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 80 seconds
[Lv 5]: Duration: 100 seconds
Id: (124)

Remove Trap
Remove Trap
Max Level: 1
11Requirement: Land Mine 1
17Requirement: Double Strafe 5
Skill Form: Active
Type: Supportive
Target: Ground
Description: Removes a trap that has
been set on the ground, as well as
regain that Trap.
Id: (125)

Talkie Box
Talkie Box
Max Level: 1
Requirement: Remove Trap 1,
Shockwave Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will last for 600 seconds and will display
a prepared message for the person
who triggers it.
Consumes 1 Trap.
Id: (126)

Beast Bane
Beastbane
Max Level: 10
Skill Form: Passive
Description: Increases Attack Power
against Brute and Insect race monsters.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Id: (127)

Falconry Mastery
Falconry Mastery
Max Level: 1
Requirement: Beastbane 1
Skill Form: Passive
Description: Enables renting of a Falcon
from the Hunter Guild.
Id: (128)

Steel Crow
Steel Crow
Max Level: 10
Requirement: Blitz Beat 5
Skill Form: Passive
Description: Increases the damage
inflicted by Falcon.
[Lv 1]: Damage +6
[Lv 2]: Damage +12
[Lv 3]: Damage +18
[Lv 4]: Damage +24
[Lv 5]: Damage +30
[Lv 6]: Damage +36
[Lv 7]: Damage +42
[Lv 8]: Damage +48
[Lv 9]: Damage +54
[Lv 10]: Damage +60
Id: (129)

Blitz Beat
Blitz Beat
Max Level: 5
Requirement: Falconry Mastery 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Commands Falcon to attack
a targeted and surrounding enemies in an
3x3 area. The Falcon's damage is
increased by the owner's AGI and DEX.
The skill level also increases the chance of
automatic attacks from the Falcon when
attacking an enemy with a Bow class weapon,
which will be increased based on your LUK.
The Falcon's Attack Range is 3 cells plus
the level of Vulture's Eye skill.
[Lv 1]: Hits: 1, SP Consumption: 10
[Lv 2]: Hits: 2, SP Consumption: 13
[Lv 3]: Hits: 3, SP Consumption: 16
[Lv 4]: Hits: 4, SP Consumption: 19
[Lv 5]: Hits: 5, SP Consumption: 22
Id: (130)

Detect
Detect
Max Level: 4
Requirement: Improve Concentration 1,
Falconry Mastery 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands a Falcon to detect
hidden characters from a distance.
[Lv 1]: AoE: 2 cells
[Lv 2]: AoE: 4 cells
[Lv 3]: AoE: 6 cells
[Lv 4]: AoE: 8 cells
Id: (131)

Spring Trap
Spring Trap
Max Level: 5
Requirement: Remove Trap 1,
Falconry Mastery
Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands Falcon to remove
a set Trap from a distance.
[Lv 1]: AoE: 2 cells
[Lv 2]: AoE: 4 cells
[Lv 3]: AoE: 6 cells
[Lv 4]: AoE: 8 cells
Id: (132)

Righthand Mastery
Righthand Mastery
Max Level: 5
Skill Form: Passive
Description: Increases the damage of the
weapon in the right hand when equipped
with dual weapons. Without learning
this skill, equipping two weapons at
once reduces the Attack Power of the
weapon in the right hand to only 50%.
[Lv 1]: 60% Damage
[Lv 2]: 70% Damage
[Lv 3]: 80% Damage
[Lv 4]: 90% Damage
[Lv 5]: 100% Damage
Id: (133)

Lefthand Mastery
Lefthand Mastery
Max Level: 5
Requirement: Righthand Mastery 2
Skill Form: Passive
Description: Increases the damage of the
weapon in the left hand when equipped
with dual weapons. Without learning
this skill, equipping two weapons at
once reduces the Attack Power of the
weapon in the left hand to only 30%.
[Lv 1]: 40% Damage
[Lv 2]: 50% Damage
[Lv 3]: 60% Damage
[Lv 4]: 70% Damage
[Lv 5]: 80% Damage
Id: (134)

Katar Mastery
Katar Mastery
Max Level: 10
Skill Form: Passive
Description: Increases damaged inflicted
with Katar class weapon.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
Id: (135)

Cloaking
Cloaking
Max Level: 10
Requirement: Hiding 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Initiates Cloaking status,
which hide the caster from enemies
without disabling movement. At Level 1
to 2, Cloaking will only work when
caster is adjacent to a wall. At higher
levels, caster can move freely in
Cloaking status, but will move more
slowly when away from walls. After the
effect is released, you can't pick up items
for 3 seconds. Demon, Insect
and Boss monsters are able to detect you.
[Lv 1]: Wall only, Wall: 100%, 1 SP/0.5 sec.
[Lv 2]: Wall only, Wall: 103%, 1 SP/1.0 sec.
[Lv 3]: Cell: 79%, Wall: 106%, 1 SP/2.0 sec.
[Lv 4]: Cell: 82%, Wall: 109%, 1 SP/3.0 sec.
[Lv 5]: Cell: 85%, Wall: 112%, 1 SP/4.0 sec.
[Lv 6]: Cell: 88%, Wall: 115%, 1 SP/5.0 sec.
[Lv 7]: Cell: 91%, Wall: 118%, 1 SP/6.0 sec.
[Lv 8]: Cell: 94%, Wall: 121%, 1 SP/7.0 sec.
[Lv 9]: Cell: 97%, Wall: 124%, 1 SP/8.0 sec.
[Lv 10]: Cell: 100%, Wall: 125%, 1 SP/9.0 sec.
Id: (136)

Sonic Blow
Sonic Blow
Max Level: 10
Requirement: Katar Mastery 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Directs a flurry of rapid
Katar strikes that will have a chance
of inflicting the Stun status on the
target. The chance of Stun is reduced by the
target's immunity and the damage is increased
by 50% when the target's current HP is
less than 50%.
Requires Katar.
[Lv 1]: ATK 300%, Stun Chance: 12%
[Lv 2]: ATK 400%, Stun Chance: 14%
[Lv 3]: ATK 500%, Stun Chance: 16%
[Lv 4]: ATK 600%, Stun Chance: 18%
[Lv 5]: ATK 700%, Stun Chance: 20%
[Lv 6]: ATK 800%, Stun Chance: 22%
[Lv 7]: ATK 900%, Stun Chance: 24%
[Lv 8]: ATK 1000%, Stun Chance: 26%
[Lv 9]: ATK 1100%, Stun Chance: 28%
[Lv 10]: ATK 1200%, Stun Chance: 30%
Id: (137)

Grimtooth
Grimtooth
Max Level: 5
Requirement: Cloaking 2, Sonic Blow 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes an enemy and
surrounding enemies of a 3x3 radius with a
Katar from afar while in Hiding status.
Skill levels 1 and 2 counts as physical melee
damage and from level 3 up, it counts as long
range physical damage. Monsters which has
been damaged will have their Movement
Speed reduced by 50% for 1 second.
Requires Katar.
[Lv 1]: ATK 120%, Range: 2 cells
[Lv 2]: ATK 140%, Range: 3 cells
[Lv 3]: ATK 160%, Range: 4 cells
[Lv 4]: ATK 180%, Range: 5 cells
[Lv 5]: ATK 200%, Range: 6 cells
Id: (138)

Enchant Poison
Enchant Poison
Max Level: 10
Requirement: Envenom 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Temporarily coats
equipped weapon of yourself or ally with
the Poison elemental. Poison coated
weapons have a chance of inflicting the target
with the Poison status.
The effect will be canceled if the weapon
has been exchanged or removed.
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
[Lv 6]: Duration: 105 seconds
[Lv 7]: Duration: 120 seconds
[Lv 8]: Duration: 135 seconds
[Lv 9]: Duration: 150 seconds
[Lv 10]: Duration: 165 seconds
Id: (139)

Poison React
Poison React
Max Level: 10
Requirement: Enchant Poison 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Once this skill activated,
the caster will automatically retaliate
normal attack with Envenom.
If you've learned Double Attack,
your Counterattack chance is doubled.
If the enemy uses Poison elemental
attack, the caster will reflect the
damage instead.
[Lv 1]: ATK 130%, Counters: 1
[Lv 2]: ATK 160%, Counters: 1
[Lv 3]: ATK 190%, Counters: 2
[Lv 4]: ATK 220%, Counters: 2
[Lv 5]: ATK 250%, Counters: 3
[Lv 6]: ATK 280%, Counters: 3
[Lv 7]: ATK 310%, Counters: 4
[Lv 8]: ATK 340%, Counters: 4
[Lv 9]: ATK 370%, Counters: 5
[Lv 10]: ATK 400%, Counters: 5
Id: (140)

Venom Dust
Venom Dust
Max Level: 10
Requirement: Enchant Poison 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Contaminates a targeted
3x3 area with toxin that will inflict the
Poison status on enemies that come
into contact with it.
Consumes 1 Red Gemstone.
[Lv 1]: Duration: 5 seconds
[Lv 2]: Duration: 10 seconds
[Lv 3]: Duration: 15 seconds
[Lv 4]: Duration: 20 seconds
[Lv 5]: Duration: 25 seconds
[Lv 6]: Duration: 30 seconds
[Lv 7]: Duration: 35 seconds
[Lv 8]: Duration: 40 seconds
[Lv 9]: Duration: 45 seconds
[Lv 10]: Duration: 50 seconds
Id: (141)

Venom Splasher
Venom Splasher
Max Level: 10
Requirement: Poison React 5,
Venom Dust 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Plants a time bomb on an
target, which explodes after a certain time
with a 5x5 radius dealing physical damage
around and inflict Poison status by
chance. The chance is decreased by the
targets immunity.
[Lv 1]: ATK 500%, Timer: 11 seconds
[Lv 2]: ATK 600%, Timer: 10 seconds
[Lv 3]: ATK 700%, Timer: 9 seconds
[Lv 4]: ATK 800%, Timer: 8 seconds
[Lv 5]: ATK 900%, Timer: 7 seconds
[Lv 6]: ATK 1000%, Timer: 6 seconds
[Lv 7]: ATK 1100%, Timer: 5 seconds
[Lv 8]: ATK 1200%, Timer: 4 seconds
[Lv 9]: ATK 1300%, Timer: 3 seconds
[Lv 10]: ATK 1400%, Timer: 2 seconds
Id: (142)

First Aid
First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
Id: (143)

Play Dead
Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
Id: (144)

Moving HP Recovery
Moving HP Recovery
Requirement: Finish Quest
Skill Form: Passive
Description: Enables natural regen of
HP while moving. Only 25% of the HP that
is recovered while standing is restored
during movement. The Increase
HP Recovery skill does not affect Moving
HP Recovery.
Id: (145)

Fatal Blow
Fatal Blow
Requirement: Finish Quest
Skill Form: Passive
Description: Inflicts Stun status on
target when using Level 6 Bash or
higher. The chance of inflicting Stun
increases with Bash skill level and
Base Level of the caster.
Id: (146)

Auto Berserk
Auto Berserk
Requirement: Finish Quest
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Empowered by rage,
character enters a condition that is
equivalent to Level 10 Provoke status
when HP is reduced to less than 25% of
MaxHP. Provoked status lasts until
character HP is restored to more than
25% of MaxHP or if Provoke effect is
nullified.
Id: (147)

Arrow Crafting
Arrow Crafting
Requirement: Finish Quest
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Arrows from
specific items. The kind of Arrows
produced, as well as the amount, is
determined by the items used.
This skill fails, if the current Weight
is more than 70%.
Id: (148)

Charge Arrow
Charge Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Range: 9 cells
Description: Draws the bowstring to it's
limit to fire a volley of arrows which inflicts
150% ATK physical damage and with enough
force to push the target 5 cells back.
Id: (149)

Sprinkle Sand
Sprinkle Sand
Requirement: Finish Quest
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Kicks sand into enemy's
face which will inflict 130% ATK Earth
elemental physical damage and can inflict Blind
on the target.
Id: (150)

Back Slide
Back Slide
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Quickly move 5 cells
backwards to position yourself safely away
from threats.
Id: (151)

Pick Stone
Pick Stone
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Ground
Description: Picks up a Stone from the
ground. This skill fails, if the current Weight
is more than 70%.
Id: (152)

Throw Stone
Throw Stone
Requirement: Finish Quest
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Attacks an enemy with a
Stone which inflicts 50 damage that
pierce enemy's defense and has a low
chance of inflicting Stun or Blind statuses.
Consumes 1 Stone.
Id: (153)

Cart Revolution
Cart Revolution
Requirement: Finish Quest
Skill Form: Active
Type: Special Physical, AoE
Target: 1 Character
Description: A splash damage attack in
a 3x3 area of the target, which a Pushcart
is smashed into a target. Inflicts 150% ATK
physical damage in addition to extra
damage from the weight of items in Pushcart.
Id: (154)

Change Cart
Change Cart
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Changes the Pushcart
appearance. There are various Pushcart
styles that can be choose according to
the character's Base Level.
Id: (155)

Crazy Uproar
Crazy Uproar
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Screams with battle vigor
to add +4 STR and +30 ATK
for yourself and party members on the screen
for 5 minutes.
Id: (156)

Holy Light
Holy Light
Requirement: Finish Quest
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons a holy light to
inflict 125% MATK as Holy
elemental magic damage to counter evil.
If the target had Kyrie Eleison
effect active, it will be canceled.
Id: (157)

Energy Coat
Energy Coat
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Creates a barrier of
spiritual energy that will buffer
attacks at the caster. Caster's
remaining SP affects the amount of
damage reduced by the barrier.
Higher damage means more SP
will be drained by the barrier.
[SP 100~81%]: -30% Damage,
SP Consumption: 3.0%
[SP 80~61%]: -24% Damage,
SP Consumption: 2.5%
[SP 60~41%]: -18% Damage,
SP Consumption: 2.0%
[SP 40~21%]: -12% Damage,
SP Consumption: 1.5%
[SP 20~1%]: -6% Damage,
SP Consumption: 1.0%
Id: (158)



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Snatcher
Snatcher
Max Level: 10
Requirement: Steal 1
Skill Form: Passive
Description: Automatically steals items
from a monster while attacking it with
physical melee attacks. The success
rate of stealing items is affected by
the skill level of the Thief skill,
Steal and by this skill's level.
[Lv 1]: Steal Chance: 7%
[Lv 2]: Steal Chance: 8%
[Lv 3]: Steal Chance: 10%
[Lv 4]: Steal Chance: 11%
[Lv 5]: Steal Chance: 13%
[Lv 6]: Steal Chance: 14%
[Lv 7]: Steal Chance: 16%
[Lv 8]: Steal Chance: 17%
[Lv 9]: Steal Chance: 19%
[Lv 10]: Steal Chance: 20%
Id: (211)

(BAN) Steal Coin
Steal Coin (BAN)
Max Level: 10
Requirement: Snatcher 4
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Steals Zeny from monsters.
It's success rate rises as the skill
level is increased. Zeny can only be
stolen once from each monster and
using this skill will draw the target
monster's aggression. The chance to steal
Zenny is increased by the caster's
DEX and LUK, depending
on the level difference from the target.
This skill is only available to regular monsters.
[Lv 1]: Success Chance: 1%
[Lv 2]: Success Chance: 2%
[Lv 3]: Success Chance: 3%
[Lv 4]: Success Chance: 4%
[Lv 5]: Success Chance: 5%
[Lv 6]: Success Chance: 6%
[Lv 7]: Success Chance: 7%
[Lv 8]: Success Chance: 8%
[Lv 9]: Success Chance: 9%
[Lv 10]: Success Chance: 10%
Id: (212)

Back Stab
Back Stab
Max Level: 10
Requirement: Steal Coin 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Back Stab teleports
the caster immediatly behind the enemy to deal
physical melee damage. This skill's
accuracy depends on it's skill level.
When used with a Bow class weapon
this skill's damage is reduced by
half. When equipped with a Dagger class
weapon damage occurs twice. Back Stab
can't be used when in Hiding status.
[Lv 1]: ATK 340%/ATK 170%(Bow)
[Lv 2]: ATK 380%/ATK 190%(Bow)
[Lv 3]: ATK 420%/ATK 210%(Bow)
[Lv 4]: ATK 460%/ATK 230%(Bow)
[Lv 5]: ATK 500%/ATK 250%(Bow)
[Lv 6]: ATK 540%/ATK 270%(Bow)
[Lv 7]: ATK 580%/ATK 290%(Bow)
[Lv 8]: ATK 620%/ATK 310%(Bow)
[Lv 9]: ATK 660%/ATK 330%(Bow)
[Lv 10]: ATK 700%/ATK 350%(Bow)
Id: (213)

Tunnel Drive
Tunnel Drive (Stalk)
Max Level: 5
Requirement: Hiding 1
Skill Form: Passive
Description: Enables Movement while in
Hiding status. Movement Speed is slower
than normal walk.
[Lv 1]: Movement Speed: 26%
[Lv 2]: Movement Speed: 32%
[Lv 3]: Movement Speed: 38%
[Lv 4]: Movement Speed: 44%
[Lv 5]: Movement Speed: 50%
Id: (214)

Raid
Raid (Sightless Mind)
Max Level: 5
Requirement: Tunnel Drive 2, Back Stab 2
Skill Form: Active
Type: Physical Melee
Range: 9x9 AoE
Target: Enemies around the caster
Description: Only usable while in Hiding
status and will cancel Hiding once used.
This attack has a chance of causing Stun
and Blind effects on targets within an
area of 5x5. A successful hit will cause
the enemy to receive 30% more damage
for a certain number of hits. However,
Boss monsters recieve only
15% more damage. The chance to inflict Stun
and Blind is reduced by
the target's immunity.
[Lv 1]: ATK 200%, Blind & Stun Chance: 13%
[Lv 2]: ATK 350%, Blind & Stun Chance: 16%
[Lv 3]: ATK 500%, Blind & Stun Chance: 19%
[Lv 4]: ATK 650%, Blind & Stun Chance: 22%
[Lv 5]: ATK 800%, Blind & Stun Chance: 25%
Id: (215)

Strip Weapon
Strip Weapon
Max Level: 5
Requirement: Strip Armor 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Forcibly strips the Weapon
off a target. In PVP, targeted character
temporarily cannot re-equip Weapons. On
monsters, this skill will temporarily
reduce Attack Power by 25%. Skill level
and caster's DEX as well as
the target's DEX affects the
success chance and the target's DEX reduces
the Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
Id: (216)

Strip Shield
Strip Shield
Max Level: 5
Requirement: Strip Helm 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Forcibly strips the Shield
off a target. In PVP, targeted character
temporarily cannot re-equip Shields. On
monsters, this skill will temporarily
reduce Defense by 15%. Skill level
and caster's DEX as well as
the target's DEX affects the
success chance and the target's DEX reduces
the Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
Id: (217)

Strip Armor
Strip Armor
Max Level: 5
Requirement: Strip Shield 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Forcibly strips the Armor
off a target. In PVP, targeted character
temporarily cannot re-equip Armors. On
monsters, this skill will temporarily
reduce their VIT by 40%. Skill level
and caster's DEX as well as
the target's DEX affects the
success chance and the target's DEX reduces
the Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
Id: (218)

Strip Helm
Strip Helm
Max Level: 5
Requirement: Steal Coin 2
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Forcibly strips the Helmet
off a target. In PVP, targeted character
temporarily cannot re-equip Helmets. On
monsters, this skill will temporarily
reduce their INT by 40%. Skill level
and caster's DEX as well as
the target's DEX affects the
success chance and the target's DEX reduces
the Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
Id: (219)

Intimidate
Intimidate (Snatch)
Max Level: 5
Requirement: Back Stab 4, Raid 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes a target and
forcibly teleport it with the caster to
a random location on the same map.
This skill's success rate is affected by
the level of the skill. Boss monsters
are unaffected by Intimidate.
[Lv 1]: ATK 130%
[Lv 2]: ATK 160%
[Lv 3]: ATK 190%
[Lv 4]: ATK 220%
[Lv 5]: ATK 250%
Id: (220)

Graffiti
Graffiti (Scribble)
Max Level: 1
Requirement: Flag Graffiti 5
Skill Form: Active
Type: Supportive
Target: Ground
Description: Scribbles graffiti around a
targeted cell with a message of up to 20
characters. Graffiti cannot be overlapped
or painted over before it disappears.
Requires 1 Red Gemstone.
Id: (221)

Flag Graffiti
Flag Graffiti (Piece)
Max Level: 5
Requirement: Cleaner 1
Skill Form: Active
Type: Supportive
Target: Guild Flag
Description: Paints graffiti over a
guild's flag which will be shown instead
of the guild's emblem. This skill's
level affects the amount of graffiti
that can be painted.
Requires 1 Giant Paint Brush.
Id: (222)

Cleaner
Cleaner (Remover)
Max Level: 1
Requirement: Gangster Paradise 1
Skill Form: Active
Type: Supportive
Target: Guild Flag
Description: Removes graffiti from a guild flag.
Requires 1 Wet Duster.
Id: (223)

Gangster Paradise
Gangster Paradise (Slyness)
Max Level: 1
Requirement: Strip Shield 3
Skill Form: Passive
Description: When there are 2 Rogues sit
beside each other in a 3x3 range, they will not
be attacked by monsters with the exception
of Bosses.
Id: (224)

Compulsion Discount
Compulsion Discount (Haggle)
Max Level: 5
Requirement: Gangster Paradise 1
Skill Form: Passive
Description: Purchases item from NPC
shops at lower prices.
[Lv 1]: 9% Discount
[Lv 2]: 13% Discount
[Lv 3]: 17% Discount
[Lv 4]: 21% Discount
[Lv 5]: 25% Discount
Id: (225)

Plagiarism
Plagiarism (Intimidate)
Max Level: 10
Requirement: Intimidate 5
Skill Form: Passive
Description: Enables the use of the
last skill that was inflicted by an
enemy. This can only be used to
remember character skills, but not
skills exclusive to monsters. The
skill level affects the level of last skill
which was remembered. Also increases the
Attack Speed per skill level.
[Lv 1]: Max Lv. 1 Skill, Attack Speed +1%
[Lv 2]: Max Lv. 2 Skill, Attack Speed +2%
[Lv 3]: Max Lv. 3 Skill, Attack Speed +3%
[Lv 4]: Max Lv. 4 Skill, Attack Speed +4%
[Lv 5]: Max Lv. 5 Skill, Attack Speed +5%
[Lv 6]: Max Lv. 6 Skill, Attack Speed +6%
[Lv 7]: Max Lv. 7 Skill, Attack Speed +7%
[Lv 8]: Max Lv. 8 Skill, Attack Speed +8%
[Lv 9]: Max Lv. 9 Skill, Attack Speed +9%
[Lv 10]: Max Lv. 10 Skill, Attack Speed +10%
Id: (226)

Axe Mastery
Axe Mastery
Max Level: 10
Skill Form: Passive
Description: Increases damage inflicted
with Axe and One-handed Sword class weapons.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
Id: (227)

Learning Potion
Learning Potion (Potion Research)
Max Level: 10
Skill Form: Passive
Description: Increases effectiveness of
HP Recovery Potions, as well as increases
Potion creation success rate.
[Lv 1]: Potion Recovery and Success Rate +5%
[Lv 2]: Potion Recovery and Success Rate +10%
[Lv 3]: Potion Recovery and Success Rate +15%
[Lv 4]: Potion Recovery and Success Rate +20%
[Lv 5]: Potion Recovery and Success Rate +25%
[Lv 6]: Potion Recovery and Success Rate +30%
[Lv 7]: Potion Recovery and Success Rate +35%
[Lv 8]: Potion Recovery and Success Rate +40%
[Lv 9]: Potion Recovery and Success Rate +45%
[Lv 10]: Potion Recovery and Success Rate +50%
Id: (228)

Pharmacy
Pharmacy (Prepare Potion)
Max Level: 10
Requirement: Learning Potion 5
Skill Form: Active
Type: Crafting
Target: Caster
Description: Enables crafting of
Potions and Chemicals. The correct Potion
Creation Guide is needed for the
creation of specific Potions.
Consumes 1 Medicine Bowl.
Id: (229)

Demonstration
Demonstration (Bomb)
Max Level: 5
Requirement: Pharmacy 4
Skill Form: Active
Type: Physical Melee
Target: Ground
Description: Targets an area of 3x3
and set it on fire by throwing a Fire Bottle
to inflict Fire elemental physical damage
to enemies which steps into it's range. The
flames will not push back enemies, but it has
a chance of destroying the Weapons
of enemies. Damage increases with the skill
level of Learning Potion.
Consumes 1 Fire Bottle.
[Lv 1]: Duration: 40 seconds, Break Chance: 3%
[Lv 2]: Duration: 45 seconds, Break Chance: 6%
[Lv 3]: Duration: 50 seconds, Break Chance: 9%
[Lv 4]: Duration: 55 seconds, Break Chance: 12%
[Lv 5]: Duration: 60 seconds, Break Chance: 15%
Id: (230)

Acid Terror
Acid Terror
Max Level: 5
Requirement: Pharmacy 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Flings a bottle of acid
at an enemy that has the chance of
damaging the target's Armor or causing
the Bleeding effect. Damage increases
with the skill level of Learning Potion
and the chance to inflict Bleeding is
reduced by the target's immunity.
Consumes 1 Acid Bottle.
[Lv 1]: ATK 200%, Break: 5%, Bleeding: 3%
[Lv 2]: ATK 400%, Break: 15%, Bleeding: 6%
[Lv 3]: ATK 600%, Break: 25%, Bleeding: 9%
[Lv 4]: ATK 800%, Break: 35%, Bleeding: 12%
[Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15%
Id: (231)

Potion Pitcher
Potion Pitcher
Max Level: 5
Requirement: Pharmacy 3
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Throws a Potion to an ally
that will immediately take effect. Skill
level determines the type of Potion
thrown and the increased Recovery Amount
of the Potion. When used on a Homunculus,
the Recovery Amount will be greately increased.
[Lv 1]: Red Potion
[Lv 2]: Orange Potion
[Lv 3]: Yellow Potion
[Lv 4]: White Potion
[Lv 5]: Blue Potion
Id: (232)

Bio Cannibalize
Bio Cannibalize (Summon Flora)
Max Level: 5
Requirement: Pharmacy 6
Skill Form: Active
Type: Supportive
Target: Ground
Description: Summons Plant monster to
a targeted cell. Monster will disappear
after the skill's duration. Skill level
affects the type of Plant monster that
is summoned, as well as the monster's
MaxHP. Caster can only summon
monsters of the same type at once.
Consumes 1 Plant Bottle.
[Lv 1]: Summon up to 5 Mandragoras
[Lv 2]: Summon up to 4 Hydras
[Lv 3]: Summon up to 3 Floras
[Lv 4]: Summon up to 2 Parasites
[Lv 5]: Summon 1 Geographer
Id: (233)

Summon Marine Sphere
Summon Marine Sphere
Max Level: 5
Requirement: Pharmacy 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Summons a Marine Sphere to
a targeted cell. Marine Spheres will
cast Self-Destruct upon receiving
damage. Up to three can be summoned and in
PVP areas it can damage yourself and allies
as well.
Consumes 1 Marine Sphere Bottle.
[Lv 1]: Marine Sphere HP: 2400
[Lv 2]: Marine Sphere HP: 2800
[Lv 3]: Marine Sphere HP: 3200
[Lv 4]: Marine Sphere HP: 3600
[Lv 5]: Marine Sphere HP: 4000
Id: (234)

Chemical Protection Weapon
Chemical Protection Weapon
Max Level: 5
Requirement: Chemical Protection Armor 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Protects a targeted ally's
Weapon from damage in battle and
Strip effect for the skill's duration.
Consumes 1 Glistening Coat.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 240 seconds
[Lv 3]: Duration: 360 seconds
[Lv 4]: Duration: 480 seconds
[Lv 5]: Duration: 600 seconds
Id: (235)

Chemical Protection Shield
Chemical Protection Shield
Max Level: 5
Requirement: Chemical Protection Helm 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Protects a targeted ally's
Shield from damage in battle and
Strip effect for the skill's duration.
Consumes 1 Glistening Coat.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 240 seconds
[Lv 3]: Duration: 360 seconds
[Lv 4]: Duration: 480 seconds
[Lv 5]: Duration: 600 seconds
Id: (236)

Chemical Protection Armor
Chemical Protection Armor
Max Level: 5
Requirement: Chemical Protection Shield 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Protects a targeted ally's
Armor from damage in battle and
Strip effect for the skill's duration.
Consumes 1 Glistening Coat.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 240 seconds
[Lv 3]: Duration: 360 seconds
[Lv 4]: Duration: 480 seconds
[Lv 5]: Duration: 600 seconds
Id: (237)

Chemical Protection Helm
Chemical Protection Helm
Max Level: 5
Requirement: Pharmacy 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Protects a targeted ally's
Helmet from damage in battle and
Strip effect for the skill's duration.
Consumes 1 Glistening Coat.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 240 seconds
[Lv 3]: Duration: 360 seconds
[Lv 4]: Duration: 480 seconds
[Lv 5]: Duration: 600 seconds
Id: (238)

Bioethics
Bioethics
Requirement: Finish Quest
Skill Form: Passive
Description: A skill that is fundamental
in enabling the creation of Homunculus.
Id: (239)

Biotechnology
Biotechnology
Skill Form: Passive
Description: Researches biotechnology in
order to increase Homunculus creation
success rate and Homunculus's MaxHP.
Id: (240)

Creature Creation
Creature Creation
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Embryo.
Skill level affects the chance of
success.
Id: (241)

Cultivation
Cultivation
Skill Form: Active
Type: Crafting
Target: Caster
Description: Developes an Embryo so that
it grows into a Homunculus. Skill level
affects the chance of success.
Cultivation cannot be used when the
caster already has a Homunculus present.
Id: (242)

Flame Control
Flame Control
Skill Form: Passive
Description: Increases the chance of
success when using the Cultivation
skill, as well as resistance to the Fire
elemental attacks.
Id: (243)

Call Homunculus
Call Homunculus
Max Level: 1
Requirement: Rest 1
Skill Form: Active
Type: Supportive
Target: Homunculus
Description: Summons an existing
Homunculus that was stored by using the
Rest skill or create an Homunculus by
consuming 1 Embryo.
Id: (244)

Rest
Rest
Max Level: 1
Requirement: Bioethics 1
Skill Form: Active
Type: Supportive
Target: Homunculus
Description: Let's your Homunculus rest.
This skill is only usable if the Homunculus
has at least 80% of it's MaxHP. Homunculus
can be summoned again with the
Call Homunculus skill.
Id: (245)

Drillmaster
Drillmaster
Skill Form: Passive
Description: Increases the Attack
Power of your Homunculus.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
Id: (246)

Heal Homunculus
Heal Homunculus
Skill Form: Active
Type: Recovery
Target: Homunculus
Description: Heals a Homunculus with an
amount of HP equivalent to that of the
Healskill.
Id: (247)

Ressurect Homunculus
Resurrect Homunculus
Max Level: 5
Requirement: Call Homunculus 1
Skill Form: Active
Type: Recovery
Target: Homunculus
Description: Revives a Homunculus
that has been defeated in battle.
[Lv 1]: Revived with HP 20%
[Lv 2]: Revived with HP 40%
[Lv 3]: Revived with HP 60%
[Lv 4]: Revived with HP 80%
[Lv 5]: Revived with HP 100%
Id: (248)

Faith
Faith
Max Level: 10
Skill Form: Passive
Description: Increases MaxHP and
resistance against Holy elemental attacks.
[Lv 1]: MaxHP +200, Holy Resistance: +5%
[Lv 2]: MaxHP +400, Holy Resistance: +10%
[Lv 3]: MaxHP +600, Holy Resistance: +15%
[Lv 4]: MaxHP +800, Holy Resistance: +20%
[Lv 5]: MaxHP +1000, Holy Resistance: +25%
[Lv 6]: MaxHP +1200, Holy Resistance: +30%
[Lv 7]: MaxHP +1400, Holy Resistance: +35%
[Lv 8]: MaxHP +1600, Holy Resistance: +40%
[Lv 9]: MaxHP +1800, Holy Resistance: +45%
[Lv 10]: MaxHP +2000, Holy Resistance: +50%
Id: (249)

Auto Guard
Auto Guard
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Auto Guard status
which has a chance of blocking long and
short range physical attacks for the skill's
duration. When this skill blocks an
attack, the caster is immobilized for 0.3
seconds but this time can be reduced by
increasing the skill's level. Casting
this skill again cancels Auto Guard status.
Requires Shield.
[Lv 1]: Auto Guard Chance: 5%
[Lv 2]: Auto Guard Chance: 10%
[Lv 3]: Auto Guard Chance: 14%
[Lv 4]: Auto Guard Chance: 18%
[Lv 5]: Auto Guard Chance: 21%
[Lv 6]: Auto Guard Chance: 24%
[Lv 7]: Auto Guard Chance: 26%
[Lv 8]: Auto Guard Chance: 28%
[Lv 9]: Auto Guard Chance: 29%
[Lv 10]: Auto Guard Chance: 30%
Id: (250)

Shield Charge
Shield Charge (Smite)
Max Level: 5
Requirement: Auto Guard 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Smashes a Shield into an
enemy, pushing it a few cells backward
with a chance of causing Stun status.
The chance of inflicting Stun status is
reduced by the target's immunity.
Requires Shield.
[Lv 1]: ATK 120%, Stun Chance: 20%,
Knockback: 5 cells
[Lv 2]: ATK 140%, Stun Chance: 25%,
Knockback: 6 cells
[Lv 3]: ATK 160%, Stun Chance: 30%,
Knockback: 7 cells
[Lv 4]: ATK 180%, Stun Chance: 35%,
Knockback: 8 cells
[Lv 5]: ATK 200%, Stun Chance: 40%,
Knockback: 9 cells
Id: (251)

Shield Boomerang
Shield Boomerang
Max Level: 5
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy from a
distance by throwing a Shield. The
Shield's weight and refine level affects
the amount of damage that is inflicted.
Requires Shield.
[Lv 1]: ATK 80%, Range: 3 cells
[Lv 2]: ATK 160%, Range: 5 cells
[Lv 3]: ATK 240%, Range: 7 cells
[Lv 4]: ATK 320%, Range: 9 cells
[Lv 5]: ATK 400%, Range: 11 cells
Id: (252)

Reflect Shield
Reflect Shield
Max Level: 10
Requirement: Shield Boomerang 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Reflects a certain amount
of damage back to the enemy after they
inflict damage with melee physical
attack for 5 minutes. Unequipping the
Shield removes the effect.
Requires Shield.
[Lv 1]: Reflected Damage: 13%
[Lv 2]: Reflected Damage: 16%
[Lv 3]: Reflected Damage: 19%
[Lv 4]: Reflected Damage: 22%
[Lv 5]: Reflected Damage: 25%
[Lv 6]: Reflected Damage: 28%
[Lv 7]: Reflected Damage: 31%
[Lv 8]: Reflected Damage: 34%
[Lv 9]: Reflected Damage: 37%
[Lv 10]: Reflected Damage: 40%
Id: (253)

Holy Cross
Holy Cross
Max Level: 10
Requirement: Faith 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks an enemy with a
double hit of Holy elemental
physical attack with a chance of causing the
Blind status. The chance of inflicting
Blind status is reduced by the target's immunity.
Increases damage when using
Two-Handed Weapons.
[Lv 1]: One-Handed Weapons: ATK 135%
Two-Handed Weapons: ATK 270%
[Lv 2]: One-Handed Weapons: ATK 170%,
Two-Handed Weapons: ATK 340%
[Lv 3]: One-Handed Weapons: ATK 205%,
Two-Handed Weapons: TK 410%
[Lv 4]: One-Handed Weapons: ATK 240%,
Two-Handed Weapons: ATK 480%
[Lv 5]: One-Handed Weapons: ATK 275%,
Two-Handed Weapons: ATK 550%
[Lv 6]: One-Handed Weapons: ATK 310%,
Two-Handed Weapons: ATK 620%
[Lv 7]: One-Handed Weapons: ATK 345%,
Two-Handed Weapons: ATK 690%
[Lv 8]: One-Handed Weapons: ATK 380%,
Two-Handed Weapons: ATK 760%
[Lv 9]: One-Handed Weapons: ATK 415%,
Two-Handed Weapons: ATK 830%
[Lv 10]: One-Handed Weapons: ATK 450%,
Two-Handed Weapons: ATK 900%
Id: (254)

Grand Cross
Grand Cross
Max Level: 10
Requirement: Faith 10, Holy Cross 6
Skill Form: Active
Type: Special Magical
Target: Enemies around the caster
Description: Summons a cross of holy
light on the ground around the caster
that will damage enemies that come into
contact with it. Grand Cross will cause
the Blind effect on Undead and Demon
monsters aside from Boss monsters.
The chance of inflicting Blind is reduced
by the target's immunity. Damage is affected by
your ATK and MATK and the caster
consumes 20% the HP. The Casting Time
can not be canceled.
[Lv 1]: ATK/MATK 140%
[Lv 2]: ATK/MATK 180%
[Lv 3]: ATK/MATK 220%
[Lv 4]: ATK/MATK 260%
[Lv 5]: ATK/MATK 300%
[Lv 6]: ATK/MATK 340%
[Lv 7]: ATK/MATK 380%
[Lv 8]: ATK/MATK 420%
[Lv 9]: ATK/MATK 460%
[Lv 10]: ATK/MATK 500%
Id: (255)

Devotion
Devotion (Sacrifice)
Max Level: 5
Requirement: Grand Cross 4, Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Protects a party member by
receiving all damage intended for
the targeted ally. Devotion only works when
level difference between caster and
party member is less than 10. The
skill's effect is canceled when the
party member moves out of the skill's
range or dies. Cannot be used on other
Crusader classes.
[Lv 1]: Max Connections: 1,
Duration: 30 seconds
[Lv 2]: Max Connections: 2,
Duration: 45 seconds
[Lv 3]: Max Connections: 3,
Duration: 60 seconds
[Lv 4]: Max Connections: 4,
Duration: 75 seconds
[Lv 5]: Max Connections: 5,
Duration: 90 seconds
Id: (256)

Providence
Providence (Resistant Souls)
Max Level: 5
Requirement: Divine Protection 5, Heal 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Temporarily increases party
member's resistance to Demon and Holy
elemental monsters. It cannot be used on
yourself and other Crusader classes.
[Lv 1]: Demon Resistance +5%,
Holy Resistance +5%
[Lv 2]: Demon Resistance +10%,
Holy Resistance +10%
[Lv 3]: Demon Resistance +15%,
Holy Resistance +15%
[Lv 4]: Demon Resistance +20%,
Holy Resistance +20%
[Lv 5]: Demon Resistance +25%,
Holy Resistance +25%
Id: (257)

Defender
Defender (Defending Aura)
Max Level: 5
Requirement: Shield Boomerang 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Reduces damage taken from
long ranged physical attacks at the cost
of decreasing ASPD and Movement Speed
for the skill's duration, but decreases the
ASPD penalty according to the
skill's level. Casting this skill again
cancels the Defender status.
Requires Shield.
[Lv 1]: Ranged Damage -20%,
Attack Speed: 80%
[Lv 2]: Ranged Damage -35%,
Attack Speed: 85%
[Lv 3]: Ranged Damage -50%,
Attack Speed: 90%
[Lv 4]: Ranged Damage -65%,
Attack Speed: 95%
[Lv 5]: Ranged Damage -80%,
Attack Speed: 100%
Id: (258)

Spear Quicken
Spear Quicken
Max Level: 10
Requirement: Spear Mastery 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Attack Speed when
using Spear weapons for skill duration.
If you exchange it with a non-Spear
class weapon, the effect is removed.
[Lv 1]: Critical +3, FLEE +2,
Duration: 30 seconds
[Lv 2]: Critical +6, FLEE +4,
Duration: 60 seconds
[Lv 3]: Critical +9, FLEE +6,
Duration: 90 seconds
[Lv 4]: Critical +12, FLEE +8,
Duration: 120 seconds
[Lv 5]: Critical +15, FLEE +10,
Duration: 150 seconds
[Lv 6]: Critical +18, FLEE +12,
Duration: 180 seconds
[Lv 7]: Critical +21, FLEE +14,
Duration: 210 seconds
[Lv 8]: Critical +24, FLEE +16,
Duration: 240 seconds
[Lv 9]: Critical +27, FLEE +18,
Duration: 270 seconds
[Lv 10]: Critical +30, FLEE +20,
Duration: 300 seconds
Id: (259)

Iron Hand
Iron Hand
Max Level: 10
Requirement: Demon Bane 10,
Divine Protection 10
Skill Form: Passive
Description: Increases damage with Bare
Hands and Knuckle class weapons.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
Id: (260)

Spirit Recovery
Spirit Recovery
Max Level: 5
Requirement: Blade Stop 2
Skill Form: Passive
Description: Restores additional HP and
SP every 10 sec while sitting. If caster's
carried weight is over 50% of the
maximum capacity, this extra HP and SP
is recovered every 20 sec.
[Lv 1]: Recovers (4 +0.2% MaxHP) HP and
(2 +0.2% MaxSP) SP
[Lv 2]: Recovers (8 +0.4% MaxHP) HP and
(4 +0.4% MaxSP) SP
[Lv 3]: Recovers (12 +0.6% MaxHP) HP and
(6 +0.6% MaxSP) SP
[Lv 4]: Recovers (16 +0.8% MaxHP) HP and
(8 +0.8% MaxSP) SP
[Lv 5]: Recovers (20 +1.0% MaxHP) HP and
(10 +1.0% MaxSP) SP
Id: (261)

Call Spirits
Call Spirits
Max Level: 5
Requirement: Iron Hand 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Spirit Sphere,
which can be used to amplify different
skill abilities. Each Spirit Sphere adds
3 damage.
[Lv 1]: Maximum Spirit Spheres: 1
[Lv 2]: Maximum Spirit Spheres: 2
[Lv 3]: Maximum Spirit Spheres: 3
[Lv 4]: Maximum Spirit Spheres: 4
[Lv 5]: Maximum Spirit Spheres: 5
Id: (262)

Absorp Spirits
Absorp Spirits
Max Level: 1
Requirement: Call Spirits 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Absorbs certain amount of
SP from a Spirit Sphere, which can be
stolen from other Monks during PvP and
WoE. When used on monsters, this skill
has a 20% chance to give the caster an
amount of SP that is determined by the
level of the targeted monster.
Ineffective against Boss monsters and
Guardians.
Id: (263)

Triple Attack
Triple Attack
Max Level: 10
Requirement: Dodge 5
Skill Form: Passive
Description: Enables a 30% chance of
automatically delivering a triple attack
in battle. This skill can be followed up
with Chain Combo within 0.3 seconds.
[Lv 1]: ATK 120%
[Lv 2]: ATK 140%
[Lv 3]: ATK 160%
[Lv 4]: ATK 180%
[Lv 5]: ATK 200%
[Lv 6]: ATK 220%
[Lv 7]: ATK 240%
[Lv 8]: ATK 260%
[Lv 9]: ATK 280%
[Lv 10]: ATK 300%
Id: (264)

Body Relocation
Body Relocation
Max Level: 1
Requirement: Spirit Recovery 2,
Asura Strike 3, Steel Body 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Instantly teleport to a
targeted spot if there are no obstacles
between the caster and destination.
Consumes 1 Spirit Sphere
when not in Explosion Spirits status.
Body Relocation can't used for 2 seconds
after Asura Strike.
Id: (265)

Dodge
Dodge
Max Level: 10
Requirement: Iron Hand 5,
Call Spirits 5
Skill Form: Passive
Description: Increases FLEE rate
according to the skill level.
[Lv 1]: FLEE +1
[Lv 2]: FLEE +3
[Lv 3]: FLEE +4
[Lv 4]: FLEE +6
[Lv 5]: FLEE +7
[Lv 6]: FLEE +9
[Lv 7]: FLEE +10
[Lv 8]: FLEE +12
[Lv 9]: FLEE +13
[Lv 10]: FLEE +15
Id: (266)

Investigate
Investigate
Max Level: 5
Requirement: Call Spirits 5
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Attacks an enemy with a
massive psychic impact that will inflict
more damage when the enemy has high
Defense. When used on a target while in
Blade Stop status, increases the damage
on that target by 50%.
Consumes 1 Spirit Sphere.
[Lv 1]: ATK 100%, SP Consumption: 10
[Lv 2]: ATK 200%, SP Consumption: 14
[Lv 3]: ATK 300%, SP Consumption: 17
[Lv 4]: ATK 400%, SP Consumption: 19
[Lv 5]: ATK 500%, SP Consumption: 20
Id: (267)

Finger Offensive
Finger Offensive
Max Level: 5
Requirement: Investigate 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks a distant enemy by
firing a Spirit Sphere. When used on a target
while in Blade Stop status, increases the
damage on that target by 50%.
Consumes 1 Spirit Sphere.
[Lv 1]: ATK 800%
[Lv 2]: ATK 1000%
[Lv 3]: ATK 1200%
[Lv 4]: ATK 1400%
[Lv 5]: ATK 1600%
Id: (268)

Steel Body
Steel Body
Max Level: 5
Requirement: Combo Finish 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: The caster recieves
90% damage reduction while decreasing
Movement and Attack Speed. While this
skill is active other skills cannot be used.
Consumes 5 Spirit Spheres.
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 60 seconds
[Lv 3]: Duration: 90 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 150 seconds
Id: (269)

Blade Stop
Blade Stop
Max Level: 5
Requirement: Dodge 5
Skill Form: Active
Type: Supportive
Target: Enemies around the caster
Description: Immobilizes both the caster
and an enemy for 10 seconds at most, Boss
monsters for 2 seconds. Increasing this skill
allows the use of other skills during the
Blade Stop status.
Consumes 1 Spirit Sphere.
[Lv 1]: No Skill enabled
[Lv 2]: Finger Offensive enabled
[Lv 3]: Investigate enabled
[Lv 4]: Chain Combo enabled
[Lv 5]: Asura Strike enabled
Caster must be in Explosion Spirits status
and have at least 1 Spirit Sphere to use
Asura Strike.
Id: (270)

Explosion Spirits
Explosion Spirits
Max Level: 5
Requirement: Absorp Spirits 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
caster's Critical rate for 180 seconds.
During the Explosion Spirits
status, SP regen is reduced by 50%.
Consumes 5 Spirit Spheres.
[Lv 1]: Critical +10
[Lv 2]: Critical +12.5
[Lv 3]: Critical +15
[Lv 4]: Critical +17.5
[Lv 5]: Critical +20
Id: (271)

Asura Strike
Asura Strike
Max Level: 5
Requirement: Explosion Spirits 3,
Finger Offensive 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Only usable during
Explosion Spirits status. Inflicts
devastating damage by consuming the
caster's remaining SP. After using
Asura Strike, the Explosion Spirits status
is automatically canceled and will not able
to restore SP for 3 seconds.
Damage additionally increases when used with
at least 6 Spirit Spheres by 100%.
Consumes 5 Spirit Spheres, except
after a combo if at least 1 Spirit Sphere remains.
Id: (272)

Chain Combo
Chain Combo
Max Level: 5
Requirement: Triple Attack 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Only usable during Triple
Attack delay. Spins a target while
attacking the enemy with a combo hit of
4 hits. When equipped with a Knuckle
class weapons, you'll deal double skill damage
and number of hits is increased to 6
as well as reduces the SP Consumption.
This skill can be followed up with
Combo Finish within 0.3 seconds.
[Lv 1]: ATK 300%, SP Consumption: 5
[Lv 2]: ATK 350%, SP Consumption: 6
[Lv 3]: ATK 400%, SP Consumption: 7
[Lv 4]: ATK 450%, SP Consumption: 8
[Lv 5]: ATK 500%, SP Consumption: 9
Id: (273)

Combo Finish
Combo Finish
Max Level: 5
Requirement: Chain Combo 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Only usable during Chain
Combo delay. This skill can be followed
up within 0.3 seconds with the Asura Strike skill
if the caster is in Explosion Spirits status and
has summoned at least 1 Spirit Sphere.
Consumes 1 Spirit Sphere.
[Lv 1]: ATK 600%, SP Consumption: 3
[Lv 2]: ATK 750%, SP Consumption: 4
[Lv 3]: ATK 900%, SP Consumption: 5
[Lv 4]: ATK 1050%, SP Consumption: 6
[Lv 5]: ATK 1200%, SP Consumption: 7
Id: (274)

Advanced Book
Advanced Book
Max Level: 10
Skill Form: Passive
Description: Increases Attack Speed
and damage with Book class weapons.
[Lv 1]: Damage +3, Attack Speed +0.5%
[Lv 2]: Damage +6, Attack Speed +1%
[Lv 3]: Damage +9, Attack Speed +1.5%
[Lv 4]: Damage +12, Attack Speed +2%
[Lv 5]: Damage +15, Attack Speed +2.5%
[Lv 6]: Damage +18, Attack Speed +3%
[Lv 7]: Damage +21, Attack Speed +3.5%
[Lv 8]: Damage +24, Attack Speed +4%
[Lv 9]: Damage +27, Attack Speed +4.5%
[Lv 10]: Damage +30, Attack Speed +5%
Id: (275)

Cast Cancel
Cast Cancel
Max Level: 5
Requirement: Advanced Book 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Only usable while casting a
magic spell. Immediately cancels a
spell, allowing the caster to take
another action without any delay. The higher the
skill level, the lower the SP consumption
of the casting skill.
[Lv 1]: SP Consumption: 90%
[Lv 2]: SP Consumption: 70%
[Lv 3]: SP Consumption: 50%
[Lv 4]: SP Consumption: 30%
[Lv 5]: SP Consumption: 10%
Id: (276)

Magic Rod
Magic Rod
Max Level: 5
Requirement: Advanced Book 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Upon being attacked with a
skill, using Magic Rod in the correct
moment has a chance of absorbing the SP
that the enemy has used for the skill to
the caster instead of damage. Countering
Spell Breaker with Magic Rod will reduce
the target's SP by 20% when it is successful.
[Lv 1]: Timing: 0.4 seconds, SP Absorption: 20%
[Lv 2]: Timing: 0.6 seconds, SP Absorption: 40%
[Lv 3]: Timing: 0.8 seconds, SP Absorption: 60%
[Lv 4]: Timing: 1.0 second, SP Absorption: 80%
[Lv 5]: Timing: 1.2 seconds, SP Absorption: 100%
Id: (277)

Spell Breaker
Spell Breaker
Max Level: 5
Requirement: Magic Rod 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Interrupts a magic spell
cast by an enemy and receive the SP the
enemy used to cast that spell, as well
as reduce 2% of the enemy's HP. At
skill 5 and above, half of this HP
damage is absorbed by the caster. HP
cannot be drained from Boss monsters
and Guardians, but this skill does
have 10% chance of interrupting Boss
monster spells.
[Lv 1]: SP Absorption: 0%
[Lv 2]: SP Absorption: 25%
[Lv 3]: SP Absorption: 50%
[Lv 4]: SP Absorption: 75%
[Lv 5]: SP Absorption: 100%
Id: (278)

Free Cast
Free Cast
Max Level: 10
Requirement: Cast Cancel 1
Skill Form: Passive
Description: Enables moving and
attacking during the casting of magic spells.
[Lv 1]: Movement Speed: 30%,
Attack Speed: 55%
[Lv 2]: Movement Speed: 35%,
Attack Speed: 60%
[Lv 3]: Movement Speed: 40%,
Attack Speed: 65%
[Lv 4]: Movement Speed: 45%,
Attack Speed: 70%
[Lv 5]: Movement Speed: 50%,
Attack Speed: 75%
[Lv 6]: Movement Speed: 55%,
Attack Speed: 80%
[Lv 7]: Movement Speed: 60%,
Attack Speed: 85%
[Lv 8]: Movement Speed: 65%,
Attack Speed: 90%
[Lv 9]: Movement Speed: 70%,
Attack Speed: 95%
[Lv 10]: Movement Speed: 75%,
Attack Speed: 100%
Id: (279)

Auto Spell
Auto Spell
Max Level: 10
Requirement: Free Cast 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Autocasts certain magic
spells by a certain chance while
attacking enemies with physical attack.
Spells that are auto cast through Auto
Spell only consume 2/3 of the required
SP and are cast at half of the skill level of
Auto Spell. The amount of spells
which will be casted and the chance to autocast
depends on your Auto Spells skill level.
If the learned skill level of a spell is
lower than the half of Auto Spell, autocast the
learned skill level instead. Spells that are not
learned by the caster can't be casted.
[Lv 1]: Chance: 2%, added
Fire/ + Cold/ + Lightning Bolt
[Lv 2]: Chance: 4%
[Lv 3]: Chance: 6%
[Lv 4]: Chance: 8%, added Spells:
Soul Strike + Fire Ball
[Lv 5]: Chance: 10%
[Lv 6]: Chance: 12%
[Lv 7]: Chance: 14%, added Spells:
Frost Diver + Earth Spike
[Lv 8]: Chance: 16%
[Lv 9]: Chance: 18%
[Lv 10]: Chance: 20%, added Spells:
Thunder Storm + Heavens Drive
Id: (280)

Flame Launcher
Flame Launcher
Max Level: 5
Requirement: Fire Bolt 1, Advanced Book 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows a party member's
weapon with Fire elemental and increases
Fire elemental damage per skill level
for the skill's duration.
Consumes 1 Scarlet Point.
[Lv 1]: Duration: 10 minutes, Fire Damage +1%
[Lv 2]: Duration: 15 minutes, Fire Damage +2%
[Lv 3]: Duration: 20 minutes, Fire Damage +3%
[Lv 4]: Duration: 25 minutes, Fire Damage +4%
[Lv 5]: Duration: 30 minutes, Fire Damage +5%
Id: (281)

Frost Weapon
Frost Weapon
Max Level: 5
Requirement: Cold Bolt 1, Advanced Book 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows a party member's
weapon with Water and increases
Water elemental damage per skill level
for the skill's duration.
Consumes 1 Indigo Point.
[Lv 1]: Duration: 10 minutes, Water Damage +1%
[Lv 2]: Duration: 15 minutes, Water Damage +2%
[Lv 3]: Duration: 20 minutes, Water Damage +3%
[Lv 4]: Duration: 25 minutes, Water Damage +4%
[Lv 5]: Duration: 30 minutes, Water Damage +5%
Id: (282)

Lightning Loader
Lightning Loader
Max Level: 5
Requirement: Lightning Bolt 1,
Advanced Book 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows a party member's
weapon with Wind and increases
Wind elemental damage per skill level
for the skill's duration.
Consumes 1 Yellow Wish Point.
[Lv 1]: Duration: 10 minutes, Wind Damage +1%
[Lv 2]: Duration: 15 minutes, Wind Damage +2%
[Lv 3]: Duration: 20 minutes, Wind Damage +3%
[Lv 4]: Duration: 25 minutes, Wind Damage +4%
[Lv 5]: Duration: 30 minutes, Wind Damage +5%
Id: (283)

Seismic Weapon
Seismic Weapon
Max Level: 5
Requirement: Stone Curse 1, Advanced Book 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows a party member's
weapon with Earth and increases
Earth elemental damage per skill level
for the skill's duration.
Consumes 1 Lime Green Point.
[Lv 1]: Duration: 10 minutes, Earth Damage +1%
[Lv 2]: Duration: 15 minutes, Earth Damage +2%
[Lv 3]: Duration: 20 minutes, Earth Damage +3%
[Lv 4]: Duration: 25 minutes, Earth Damage +4%
[Lv 5]: Duration: 30 minutes, Earth Damage +5%
Id: (284)

Dragonology
Dragonology
Max Level: 5
Requirement: Advanced Book 9
Skill Form: Passive
Description: Increases resistance,
physical and magical damage against Dragon
monsters. Mastering this skill will add +3 INT.
[Lv 1]: +4% Resistance, +%4 Physical/
+2% Magical Damage, INT +1
[Lv 2]: +8% Resistance, +%8 Physical/
+4% Magical Damage, INT +1
[Lv 3]: +12% Resistance, +%12 Physical/
+6% Magical Damage, INT +2
[Lv 4]: +16% Resistance, +%16 Physical/
+8% Magical Damage, INT +2
[Lv 5]: +20% Resistance, +%20 Physical/
+10% Magical Damage, INT +3
Id: (285)

Volcano
Volcano
Max Level: 5
Requirement: Flame Launcher 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Enchants an area of 7x7 cells
so that it will amplify all Fire elemental
attacks, as well as the ATK and
MATK of Fire elemental targets.
Ice Wall and Sage skills that target
the ground can't be cast over Volcano. Initial
cast requires 1 Blue Gemstone, but multiple
casting of this skill will not consume Gemstones
throughout Volcano's active duration.
[Lv 1]: Fire Damage +10%, ATK/MATK +10
[Lv 2]: Fire Damage +14%, ATK/MATK +15
[Lv 3]: Fire Damage +17%, ATK/MATK +20
[Lv 4]: Fire Damage +19%, ATK/MATK +25
[Lv 5]: Fire Damage +20%, ATK/MATK +30
Id: (286)

Deluge
Deluge
Max Level: 5
Requirement: Frost Weapon 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Enchants an area of 7x7 cells
so that it will amplify all Water
elemental attacks and the MaxHP of Water
elemental targets in it's range. This area will
also enable the use of Water Ball and
Aqua Benedicta. Other Sage skills that target
the ground can't be cast over Deluge. Initial
cast requires 1 Blue Gemstone, but multiple
casting of this skill will not consume Gemstones
throughout Deluge's active duration.
[Lv 1]: Water Damage +10%, MaxHP +5%
[Lv 2]: Water Damage +14%, MaxHP +9%
[Lv 3]: Water Damage +17%, MaxHP +12%
[Lv 4]: Water Damage +19%, MaxHP +14%
[Lv 5]: Water Damage +20%, MaxHP +15%
Id: (287)

Violent Gale
Violent Gale
Max Level: 5
Requirement: Lightning Loader 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Enchants an area of 7x7 cells
so that it will amplify all Wind
elemental attacks and the FLEE rate of Wind
element targets in it's range. This area will
also increase the duration of Fire Wall
by 1.5 times. Other Sage skills that target
the ground can't be cast over Violent Gale. Initial
cast requires 1 Blue Gemstone, but multiple
casting of this skill will not consume Gemstones
throughout Violent Gale's active duration.
[Lv 1]: Wind Damage +10%, FLEE +3
[Lv 2]: Wind Damage +14%, FLEE +6
[Lv 3]: Wind Damage +17%, FLEE +9
[Lv 4]: Wind Damage +19%, FLEE +12
[Lv 5]: Wind Damage +20%, FLEE +15
Id: (288)

Land Protector
Land Protector
Max Level: 5
Requirement: Volcano 3, Deluge 3,
Violent Gale 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Cast a spell that will block or
cancel all ground targeting spells or
enchantments. Other Sage skills that target the
ground can't be cast in the area enchanted by
Land Protector.
Consumes 1 Blue Gemstone and
1 Yellow Gemstone.
[Lv 1]: Duration: 120 seconds/AoE: 7x7
[Lv 2]: Duration: 165 seconds/AoE: 7x7
[Lv 3]: Duration: 210 seconds/AoE: 9x9
[Lv 4]: Duration: 255 seconds/AoE: 9x9
[Lv 5]: Duration: 300 seconds/AoE: 11x11
Id: (289)

Dispell
Dispell
Max Level: 5
Requirement: Spell Breaker 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Casting Dispell has a chance of
canceling all magic effects that have been cast
on a target. Success chance is determined by the
target's magic defense. If you use level 5, it
will succeed 100% regardless.
Consumes 1 Yellow Gemstone.
[Lv 1]: Success Chance: 60%
[Lv 2]: Success Chance: 70%
[Lv 3]: Success Chance: 80%
[Lv 4]: Success Chance: 90%
[Lv 5]: Success Chance: 100%
Id: (290)

Abracadabra
Abracadabra
Max Level: 10
Requirement: Auto Spell 5, Dispell 1,
Land Protector 1
Skill Form: Active
Type: Undefined
Target: Undefined
Description: Cast a random skill. Leveling this
skill increases the variety of skills that are
cast through Abracadabra.
Consumes 2 Yellow Gemstones, if you
are under the Disabled Gemstone Consumption
effect you will consume at least 1
Yellow Gemstone.
Id: (291)

Mono Cell
Mono Cell
Skill Form: Active
Target: Enemy
Description: Transmogrify a target into a Poring for
the skill's duration. This skill is exclusively
cast through Abracadabra.
Id: (292)

Class Change
Class Change
Skill Form: Active
Target: Enemy
Description: Transmogrify a target into a Boss monster
for the skill's duration. This skill is exclusively
cast through Abracadabra.
Id: (293)

Summon Monster
Summon Monster
Skill Form: Active
Target: Enemy
Description: Same ability as the Dead Branch item.
Note: Exclusive skill that can be cast through
Abracadabra.
Id: (294)

Reverse Orcish
Reverse Orcish
Skill Form: Active
Target: Caster
Target:Automatically casts on its caster
Description: Transform caster's face into an
Orc for a set period.
Note: Exclusive skill that can be cast through
Abracadabra.
Id: (295)

Grim Reaper
Grim Reaper
Skill Form: Active
Target: Enemy
Description: Deliver instant death to a target.
The target will not reward any EXP points or
items. Note: Exclusive skill that can be cast
through Abracadabra.
Id: (296)

Fortune
Fortune
Skill Form: Active
Target: Enemy
Description: Gain as much zeny as a target's
level multiplied by 100.
Note: Exclusive skill that can be cast through
Abracadabra.
Id: (297)

Taming Monster
Taming Monster
Skill Form: Active
Target: Enemy
Description: Tame a tamable monster without the
required item. Note: Exclusive skill that can be cast
through Abracadabra.
Id: (298)

?
?
Skill Form: Active
Target: Enemy
Description: Target shows an emotion [?].
Note: Exclusive skill that can be cast through
Abracadabra.
Id: (299)

Gravity
Gravity
Skill Form: Active
Target: Caster
Description: Gravity logo appears on the head of
caster. Note: Exclusive skill that can be cast
through Abracadabra.
Id: (300)

Level Up
Level Up
Skill Form: Active
Target: Caster
Description: Automatically level up the caster.
Note: Exclusive skill that can be cast through Abracadabra.
Id: (301)

Instant Death
Instant Death
Skill Form: Active
Target: Caster
Description: Kills the caster. Caster will lose EXP points.
Note: Exclusive skill that can be cast through Abracadabra.
Id: (302)

Full Recovery
Full Recovery
Skill Form: Active
Target: Caster
Description: Recover full HP and SP, and cure all abnormal status.
Note:Exclusive skill that can be cast through Abracadabra.
Id: (303)

Coma
Coma
Skill Form: Active
Target: Caster
Description: Reduce the caster's HP and
SP down to 1. Note: Exclusive skill that can be
cast through Abracadabra.
Id: (304)

Adaptation to Circumstances
Adaptation to Circumstances
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Skill to cope with
various unexpected situations occurring
during performances. Reduces SP consumption
by 20% for Song, Dance and Ensemble
skills over time. Can be used together with
Encore.
Id: (305)

Encore
Encore
Max Level: 1
Requirement: Adaptation to Circumstances 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Recasts the previous Song,
Dance or Ensemble skill that was performed.
Skills cast by Encore consume only half of the
required SP. Encore will fail
if the last Song, Dance or Ensemble
is not available.
Id: (306)

Lullaby
Lullaby
Max Level: 1
19Requirement: Whistle 10
20Requirement: Humming 10
Skill Form: Active
Type: Ensemble Skill
Range: 9x9 AoE
Target: Enemies around the casters
Description: Causing the Sleep effect on
enemies within it's range for a certain chance.
Ineffective against Boss monsters.
It does not stack with other Ensemble skills.
An Ensemble skill can only be activated
when the party's Bard/Dancer is within 9x9 cells.
You'll be unable to use skills and recieve
reduced Movement Speed and Attack Speed
for 10 seconds.
Requires Musical Instrument or Whip.
Id: (307)

Mr. Kim A Rich Man
Mr. Kim A Rich Man
Max Level: 5
Requirement: Invulnerable Siegfried 3
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases the EXP
rewarded for defeating monsters within it's range
for yourself and your party members for
180 seconds. It does not stack with other
Ensemble skills. An Ensemble skill can
only be activated when the party's Bard/Dancer
is within 9x9 cells. You'll be unable to use
skills, recieve reduced Movement Speed and
Attack Speed for 10 seconds.
Requires Musical Instrument or Whip.
[Lv 1]: EXP +20%
[Lv 2]: EXP +30%
[Lv 3]: EXP +40%
[Lv 4]: EXP +50%
[Lv 5]: EXP +60%
Id: (308)

Eternal Chaos
Eternal Chaos
Max Level: 1
Requirement: Loki's Wail 1
Skill Form: Active
Type: Ensemble Skill
Range: 9x9 AoE
Target: Enemies around the casters
Description: Reduces the Defense
of all enemies within it's range to 0 for
60 seconds. An Ensemble skill can only be
activated when the party's Bard/Dancer is within
9x9 cells. You'll be unable to use skills,
recieve reduced Movement Speed and
Attack Speed for 10 seconds. This skill is
only available in PvP/Siege Mode.
Requires Musical Instrument or Whip.
Id: (309)

Drum of Battlefield
Drum of Battlefield
Max Level: 5
19Requirement: Apple of Idun 10
20Requirement: Service For You 10
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases ATK and DEF
of yourself and party members within skill range
for 180 seconds. An Ensemble skill can only
be activated when the party's Bard/Dancer is
within 9x9 cells. You'll be unable to use skills,
recieve reduced Movement Speed and
Attack Speed for 10 seconds.
Requires Musical Instrument or Whip.
[Lv 1]: ATK +20, DEF +15
[Lv 2]: ATK +25, DEF +30
[Lv 3]: ATK +30, DEF +45
[Lv 4]: ATK +35, DEF +60
[Lv 5]: ATK +40, DEF +75
Id: (310)

The Ring of Nibelungen
The Ring of Nibelungen
Max Level: 5
Requirement: Drum of Battlefield 3
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Grants one of the following
random buff to yourself and party members within
the skill's range for 60 seconds. An Ensemble
skill can only be activated when the party's
Bard/Dancer is within 9x9 cells. You'll be
unable to use skills, recieve reduced Movement
Speed and Attack Speed for 10 seconds.
Requires Musical Instrument or Whip.
> [Attack Speed -20]%
> [ATK +20%]
> [MATK +20%]
> [MaxHP +30%]
> [MaxSP +30%]
> [All Stats +15]
> [HIT +50]
> [FLEE +50]
> [SP Consumption of skills -30%]
> [HP Recovery +100%]
> [SP Recovery +100%]
Id: (311)

Loki's Wail
Loki's Wail
Max Level: 1
19Requirement: Assassin Cross of Sunset 10
20Requirement: Please Don't Forget Me 10
Skill Form: Active
Type: Ensemble Skill
Range: 9x9 AoE
Target: Enemies around the casters
Description: All Skills and magic spells,
except your's, are disabled within the skill's
range for 30 seconds. An Ensemble skill
can only be activated when the party's
Bard/Dancer is within 9x9 cells.
You'll be unable to use skills, recieve reduced
Movement Speed and Attack Speed for
10 seconds. This skill is only available in
PvP/Siege Mode.
Requires Musical Instrument or Whip.
Id: (312)

Into the Abyss
Into the Abyss
Max Level: 1
Requirement: Lullaby 1
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Party Members will be able
use skills without any Gemstone requirement
for 180 seconds. An Ensemble skill can
only be activated when the party's Bard/Dancer
is within 9x9 cells. You'll be unable to use skills,
recieve reduced Movement Speed and
Attack Speed for 10 seconds.
Requires Musical Instrument or Whip.
Id: (313)

Invulnerable Siegfried
Invulnerable Siegfried
Max Level: 5
19Requirement: Magic Strings 10
20Requirement: Fortune's Kiss 10
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Endows resistance to
Fire, Water, Earth and Wind
element as well as tolerance to Blind,
Frozen, Petrified, Stun, Curse,
Sleep and Silence status for 180 seconds.
An Ensemble skill can only be activated
when the party's Bard/Dancer is within 9x9 cells.
You'll be unable to use skills, recieve reduced
Movement Speed and Attack Speed
for 10 seconds.
Requires Musical Instrument or Whip.
[Lv 1]: +3% Elemental Resistance,
+5% Tolerance
[Lv 2]: +6% Elemental Resistance,
+10% Tolerance
[Lv 3]: +9% Elemental Resistance,
+15% Tolerance
[Lv 4]: +12% Elemental Resistance,
+20% Tolerance
[Lv 5]: +15% Elemental Resistance,
+25% Tolerance
Id: (314)

Ragnarok
Ragnarok
Id: (315)

Musical Lesson
Musical Lesson
Max Level: 10
Skill Form: Passive
Description: Increases Musical
Instrument class weapon damage.
While the MaxSP bonus always applies, the
ATK and ASPD bonus only when a
Musical Instrument class weapon is equipped.
[Lv 1]: Damage +3, ASPD +1%, MaxSP +1%
[Lv 2]: Damage +6, ASPD +2%, MaxSP +2%
[Lv 3]: Damage +9, ASPD +3%, MaxSP +3%
[Lv 4]: Damage +12, ASPD +4%, MaxSP +4%
[Lv 5]: Damage +15, ASPD +5%, MaxSP +5%
[Lv 6]: Damage +18, ASPD +6%, MaxSP +6%
[Lv 7]: Damage +21, ASPD +7%, MaxSP +7%
[Lv 8]: Damage +24, ASPD +8%, MaxSP +8%
[Lv 9]: Damage +27, ASPD +9%, MaxSP +9%
[Lv 10]: Damage +30, ASPD +10%, MaxSP +10%
Id: (316)

Musical Strike
Musical Strike
Max Level: 5
Requirement: Musical Lesson 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a powerful volley of
arrows, even while using Song skills, by
using an instrument. The Arrow's element
determines the element of this attack.
Requires Musical Instrument.
[Lv 1]: ATK 150% x2
[Lv 2]: ATK 190% x2
[Lv 3]: ATK 230% x2
[Lv 4]: ATK 270% x2
[Lv 5]: ATK 310% x2
Id: (317)

Dissonance
Dissonance
Max Level: 5
Requirement: Adaptation to Circumstances 1, Musical Lesson 1
Skill Form: Active
Type: Song Skill
Range: 9x9 AoE
Target: Enemies around the caster
Description: Continuously inflicts damage
to enemies within the skill's range for
skill duration. Damage increases based on
the caster's Job Level and skill level.
This skill is only available in PVP/Siege Mode.
Requires Musical Instrument.
[Lv 1]: MATK 110%
[Lv 2]: MATK 120%
[Lv 3]: MATK 130%
[Lv 4]: MATK 140%
[Lv 5]: MATK 150%
Id: (318)

Frost Joke
Frost Joke
Max Level: 5
Requirement: Encore 1
Skill Form: Active
Type: Debuff
Target: Caster's View Range
Description: Inflicting Freezing to enemies
with a low chance of also causing the Freezing
status to party members.
[Lv 1]: Freezing Chance: 20%
[Lv 2]: Freezing Chance: 25%
[Lv 3]: Freezing Chance: 30%
[Lv 4]: Freezing Chance: 35%
[Lv 5]: Freezing Chance: 40%
Id: (319)

Whistle
Whistle
Max Level: 10
Requirement: Dissonance 3
Skill Form: Active
Type: Song Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases the FLEE and
Perfect Dodge rates for yourself and
party members within the skill's range
for 180 seconds. It does not stack with other
Song skills.
Requires Musical Instrument.
[Lv 1]: Flee +20, Perfect Dodge +1
[Lv 2]: Flee +22, Perfect Dodge +1
[Lv 3]: Flee +24, Perfect Dodge +2
[Lv 4]: Flee +26, Perfect Dodge +2
[Lv 5]: Flee +28, Perfect Dodge +3
[Lv 6]: Flee +30, Perfect Dodge +3
[Lv 7]: Flee +32, Perfect Dodge +4
[Lv 8]: Flee +34, Perfect Dodge +4
[Lv 9]: Flee +36, Perfect Dodge +5
[Lv 10]: Flee +40, Perfect Dodge +5
Id: (320)

Assassin Cross of Sunset
Assassin Cross of Sunset
Max Level: 10
Requirement: Dissonance 3
Skill Form: Active
Type: Song Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Decreases the After Attack
Delay of all players within the skill's range
for 180 seconds. It does not stack with
other Song skills.
Requires Musical Instrument.
[Lv 1]: After Attack Delay -1%
[Lv 2]: After Attack Delay -3%
[Lv 3]: After Attack Delay -5%
[Lv 4]: After Attack Delay -7%
[Lv 5]: After Attack Delay -9%
[Lv 6]: After Attack Delay -11%
[Lv 7]: After Attack Delay -13%
[Lv 8]: After Attack Delay -15%
[Lv 9]: After Attack Delay -17%
[Lv 10]: After Attack Delay -20%
Id: (321)

Poem of Bragi
Poem of Bragi
Max Level: 10
Requirement: Dissonance 3
Skill Form: Active
Type: Song Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Reduces Variable Casting Time
and After Skill Delay for all players
within the skill's range for 180 seconds.
It does not stack with other Song skills.
Requires Musical Instrument.
[Lv 1]: Variable Casting Time -2%,
After Skill Delay -3%
[Lv 2]: Variable Casting Time -4%,
After Skill Delay -6%
[Lv 3]: Variable Casting Time -6%,
After Skill Delay -9%
[Lv 4]: Variable Casting Time -8%,
After Skill Delay -12%
[Lv 5]: Variable Casting Time -10%,
After Skill Delay -15%
[Lv 6]: Variable Casting Time -12%,
After Skill Delay -18%
[Lv 7]: Variable Casting Time -14%,
After Skill Delay -21%
[Lv 8]: Variable Casting Time -16%,
After Skill Delay -24%
[Lv 9]: Variable Casting Time -18%,
After Skill Delay -27%
[Lv 10]: Variable Casting Time -20%,
After Skill Delay -30%
Id: (322)

Apple of Idun
Apple of Idun
Max Level: 10
Requirement: Dissonance 3
Skill Form: Active
Type: Song Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases the MaxHP
and recieved Healing for all players,
within the skill's range for 180 seconds.
It does not stack with other Song skills.
Requires Musical Instrument.
[Lv 1]: MaxHP +10%, Recieved Healing +2%
[Lv 2]: MaxHP +11%, Recieved Healing +4%
[Lv 3]: MaxHP +12%, Recieved Healing +6%
[Lv 4]: MaxHP +13%, Recieved Healing +8%
[Lv 5]: MaxHP +14%, Recieved Healing +10%
[Lv 6]: MaxHP +15%, Recieved Healing +12%
[Lv 7]: MaxHP +16%, Recieved Healing +14%
[Lv 8]: MaxHP +17%, Recieved Healing +16%
[Lv 9]: MaxHP +18%, Recieved Healing +18%
[Lv 10]: MaxHP +20%, Recieved Healing +20%
Id: (323)

Dancing Lesson
Dancing Lesson
Max Level: 10
Skill Form: Passive
Description: Increases Whip class
weapon damage. While the MaxSP bonus
always applies, the ATK and Critical bonus
only when a Whip class weapon is equipped.
[Lv 1]: Damage +3, Critical +1, MaxSP +1%
[Lv 2]: Damage +6, Critical +2, MaxSP +2%
[Lv 3]: Damage +9, Critical +3, MaxSP +3%
[Lv 4]: Damage +12, Critical +4, MaxSP +4%
[Lv 5]: Damage +15, Critical +5, MaxSP +5%
[Lv 6]: Damage +18, Critical +6, MaxSP +6%
[Lv 7]: Damage +21, Critical +7, MaxSP +7%
[Lv 8]: Damage +24, Critical +8, MaxSP +8%
[Lv 9]: Damage +27, Critical +9, MaxSP +9%
[Lv 10]: Damage +30, Critical +10, MaxSP +10%
Id: (324)

Throw Arrow
Throw Arrow
Max Level: 5
Requirement: Dancing Lesson 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws a powerful volley of
arrows, even while using Dance skills,
by using a Whip. The Arrow's element
determines the element of this attack.
Requires Whip.
[Lv 1]: ATK 150% x2
[Lv 2]: ATK 190% x2
[Lv 3]: ATK 230% x2
[Lv 4]: ATK 270% x2
[Lv 5]: ATK 310% x2
Id: (325)

Ugly Dance
Ugly Dance
Max Level: 5
Requirement: Adaptation to Circumstances 1,
Dancing Lesson 1
Skill Form: Active
Type: Dance Skill
Range: 9x9 AoE
Target: Enemies around the caster
Description: Continuously reduces the SP
of enemies within Ugly Dance's range.
This skill is only available in PVP/Siege Mode.
Requires Whip.
[Lv 1]: Reduced SP: 12%, Success Chance: 25%
[Lv 2]: Reduced SP: 14%, Success Chance: 30%
[Lv 3]: Reduced SP: 16%, Success Chance: 35%
[Lv 4]: Reduced SP: 18%, Success Chance: 40%
[Lv 5]: Reduced SP: 20%, Success Chance: 45%
Id: (326)

Scream
Scream
Max Level: 5
Requirement: Encore 1
Skill Form: Active
Type: Debuff
Target: Caster's View Range
Description: Inflicts the Stun status to
enemies within the caster's view with a
low chance of also causing the Stun
status to party members.
[Lv 1]: Stun Chance: 30%
[Lv 2]: Stun Chance: 35%
[Lv 3]: Stun Chance: 40%
[Lv 4]: Stun Chance: 45%
[Lv 5]: Stun Chance: 50%
Id: (327)

Humming
Humming
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases the HIT rate
of yourself and party members within the skill's
range for 180 seconds. It does not stack with
other Dance skills.
Requires Whip.
[Lv 1]: HIT +4
[Lv 2]: HIT +8
[Lv 3]: HIT +12
[Lv 4]: HIT +16
[Lv 5]: HIT +20
[Lv 6]: HIT +24
[Lv 7]: HIT +28
[Lv 8]: HIT +32
[Lv 9]: HIT +36
[Lv 10]: HIT +40
Id: (328)

Please Don't Forget Me
Please Don't Forget Me
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 9x9 AoE
Target: Enemies around the caster
Description: Reduces Attack Speed and
Movement Speed of all enemies that
are within this skill's range for 60 seconds.
Please Don't Forget Me will also cancel
any statuses that increases Movement and
Attack Speed for skill's duration.
It does not stack with other Dance skills.
This skill is only available in PVP/Siege Mode.
Requires Whip.
[Lv 1]: Attack Speed -3%,
Movement Speed -2%
[Lv 2]: Attack Speed -6%,
Movement Speed -4%
[Lv 3]: Attack Speed -9%,
Movement Speed -6%
[Lv 4]: Attack Speed -12%,
Movement Speed -8%
[Lv 5]: Attack Speed -15%,
Movement Speed -10%
[Lv 6]: Attack Speed -18%,
Movement Speed -12%
[Lv 7]: Attack Speed -21%,
Movement Speed -14%
[Lv 8]: Attack Speed -24%,
Movement Speed -16%
[Lv 9]: Attack Speed -27%,
Movement Speed -18%
[Lv 10]: Attack Speed -30%,
Movement Speed -20%
Id: (329)

Fortune's Kiss
Fortune's Kiss
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases Critical
rate and Critical Damage of yourself and
party members within this skill's range for
180 seconds. It does not stack with other
Dance skills.
Requires Whip.
[Lv 1]: Critical +1, Critical Damage +2%
[Lv 2]: Critical +2, Critical Damage +4%
[Lv 3]: Critical +3, Critical Damage +6%
[Lv 4]: Critical +4, Critical Damage +8%
[Lv 5]: Critical +5, Critical Damage +10%
[Lv 6]: Critical +6, Critical Damage +12%
[Lv 7]: Critical +7, Critical Damage +14%
[Lv 8]: Critical +8, Critical Damage +16%
[Lv 9]: Critical +9, Critical Damage +18%
[Lv 10]: Critical +10, Critical Damage +20%
Id: (330)

Service For You
Service For You
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases MaxSP of
yourself and party members within this skill's
range and reduces their SP consumption
for 180 seconds. It does not stack with other
Dance skills.
Requires Whip.
[Lv 1]: MaxSP +10%, SP Consumption -6%
[Lv 2]: MaxSP +11%, SP Consumption -7%
[Lv 3]: MaxSP +12%, SP Consumption -8%
[Lv 4]: MaxSP +13%, SP Consumption -9%
[Lv 5]: MaxSP +14%, SP Consumption -10%
[Lv 6]: MaxSP +15%, SP Consumption -11%
[Lv 7]: MaxSP +16%, SP Consumption -12%
[Lv 8]: MaxSP +17%, SP Consumption -13%
[Lv 9]: MaxSP +18%, SP Consumption -14%
[Lv 10]: MaxSP +20%, SP Consumption -15%
Id: (331)



Id: (332)



Id: (333)



Id: (334)

I'll save you
I'll save you
Skill Form: Active
Type: Recovery
Target: Caster
Description: Restore your spouse's HP by
consuming an amount of HP equal to 10% of your
MaxHP. This skill cannot be used when
remaining HP is less than 10% of MaxHP.
Id: (335)

I'll sacrifice myself for you
I'll sacrifice myself for you
Skill Form: Active
Type: Recovery
Target: Caster
Description: Restore your spouse's SP by
consuming an amount of SP equal to 10% of your
MaxSP. This skill cannot be used when
remaining SP is less than 10% of MaxSP.
Id: (336)

I miss you
I miss you
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summon your spouse to your current
location. This skill is disabled in certain
places, such as WoE areas.
Id: (337)

Tomahawk Throwing
Tomahawk Throwing
Description: Throw an axe to inflict damage
to an enemy.
Id: (338)



Id: (339)



Id: (340)



Id: (341)



Id: (342)



Id: (343)



Id: (344)



Id: (345)



Id: (346)



Id: (347)



Id: (348)



Id: (349)



Id: (350)



Id: (351)



Id: (352)



Id: (353)



Id: (354)



Id: (355)

Aura Blade
Aura Blade
Max Level: 5
Requirement: Bash 5, Magnum Break 5,
Two Handed Sword Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enchants the equipped weapon
with an aura that will grant additional
damage that is affected by the
caster's Base Level.
[Lv 1]: Additional Damage: Base Level x4
[Lv 2]: Additional Damage: Base Level x5
[Lv 3]: Additional Damage: Base Level x6
[Lv 4]: Additional Damage: Base Level x7
[Lv 5]: Additional Damage: Base Level x8
Id: (356)

Parry
Parry
Max Level: 10
Requirement: Provoke 5,
Two-Handed Sword Mastery 10,
Two-Hand Quicken 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Blocks damage from physical
attack using Two-Handed Sword. When
successfully block an attack, caster
will be forced to pause momentarily.
Requires Two-Handed Sword.
[Lv 1]: Block chance 23%
[Lv 2]: Block chance 26%
[Lv 3]: Block chance 29%
[Lv 4]: Block chance 32%
[Lv 5]: Block chance 35%
[Lv 6]: Block chance 38%
[Lv 7]: Block chance 41%
[Lv 8]: Block chance 44%
[Lv 9]: Block chance 47%
[Lv 10]: Block chance 50%
Id: (357)

Concentration
Concentration (Spear Dynamo)
Max Level: 5
Requirement: Increase HP Recovery 5,
Spear Mastery 5, Riding 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: When active, this skill
endows the caster with the Endure effect
and increased ATK and HIT, but will also
temporarily reduces caster's Defense.
[Lv 1]: HIT +10, ATK +7%, DEF -7
[Lv 2]: HIT +20, ATK +9%, DEF -9%
[Lv 3]: HIT +30, ATK +11%, DEF -11%
[Lv 4]: HIT +40, ATK +13%, DEF -13%
[Lv 5]: HIT +50, ATK +15%, DEF -15%
Id: (358)

Tension Relax
Tension Relax
Max Level: 1
Requirement: Provoke 5,
Increase HP Recovery 10, Endure 3
Skill Form: Active
Type: Recovery
Target: Caster
Description: Increases HP regen while
sitting and resting. The effect will
canceled if caster is stand, equip a gear
or use consumable.
Id: (359)

Berserk
Berserk (Frenzy)
Max Level: 1
Requirement: Lord Knight Over Job Level 50
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses the power of rage to
increase MaxHP, Movement Speed and
Attack Power. However, this skill will
decrease the caster's FLEE rate and will
inhibit actions including moving,
attacking, item use or receiving support
from Healing skills. The Berserk status
will drains a certain amount of HP per
second and disables natural HP and SP
regen for 5 minutes after the Berserk
status has worn off.
Id: (360)



Id: (361)

Assumptio
Assumptio
Max Level: 5
Requirement: Angelus 1,
Increase SP Recovery 3, Impositio Manus 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Increases target's Defense
and recieved Healing amount for
the skill's duration.
Can be used in conjunction with Kyrie Eleison.
[Lv 1]: DEF +50, Healing +2%
Duration: 20 seconds
[Lv 2]: DEF +100, Healing +4%
Duration: 40 seconds
[Lv 3]: DEF +150, Healing +6%
Duration: 60 seconds
[Lv 4]: DEF +200, Healing +8%
Duration: 80 seconds
[Lv 5]: DEF +250, Healing +10%
Duration: 100 seconds
Id: (362)

Basilica
Basilica
Max Level: 5
Requirement: Gloria 2, Increase SP Recovery 1,
Kyrie Eleison 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: You receive the power of sanctuary
in your body and strengthen yourself with
higher sanctity. Increases Holy elemental
magical damage and physical damage dealt to
Shadow and Undead enemies
for the skill's duration.
[Lv 1]: Holy Magic Damage +3%,
Physical Damage +5%
[Lv 2]: Holy Magic Damage +6%,
Physical Damage +10%
[Lv 3]: Holy Magic Damage +9%,
Physical Damage +15%
[Lv 4]: Holy Magic Damage +12%,
Physical Damage +20%
[Lv 5]: Holy Magic Damage +15%,
Physical Damage +25%
Id: (363)

Meditatio
Meditatio
Max Level: 10
Requirement: Increase SP Recovery 5,
Lex Divina 5, Aspersio 3
Skill Form: Passive
Description: Increases SP and
MaxSP Recovery, as well as the amount of
HP restored by Healing skills.
[Lv 1]: MaxSP +1%, SP Recovery +3%
[Lv 2]: MaxSP +2%, SP Recovery +6%
[Lv 3]: MaxSP +3%, SP Recovery +9%
[Lv 4]: MaxSP +4%, SP Recovery +12%
[Lv 5]: MaxSP +5%, SP Recovery +15%
[Lv 6]: MaxSP +6%, SP Recovery +18%
[Lv 7]: MaxSP +7%, SP Recovery +21%
[Lv 8]: MaxSP +8%, SP Recovery +24%
[Lv 9]: MaxSP +9%, SP Recovery +27%
[Lv 10]: MaxSP +10%, SP Recovery +30%
Id: (364)

Soul Drain
Soul Drain
Max Level: 10
Requirement: Increase SP Recovery 5,
Soul Strike 7
Skill Form: Passive
Description: Increases MaxSP. Whenever
you defeat an enemy with magical or
physical attack, you will gain certain
amount of SP depend on monster's level.
[Lv 1]: MaxSP +2%
[Lv 2]: MaxSP +4%
[Lv 3]: MaxSP +6%
[Lv 4]: MaxSP +8%
[Lv 5]: MaxSP +10%
[Lv 6]: MaxSP +12%
[Lv 7]: MaxSP +14%
[Lv 8]: MaxSP +16%
[Lv 9]: MaxSP +18%
[Lv 10]: MaxSP +20%
Id: (365)

Magic Crasher
Magic Crasher
Max Level: 1
Requirement: Increase SP Recovery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Inflicts Neutral elemental
damage that is equal to the MATK of the
caster and is affected by the
target's Defense.
Id: (366)

Mystical Amplification
Mystical Amplification
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Amplifies MATK for 60 seconds.
[Lv 1]: MATK +5%
[Lv 2]: MATK +10%
[Lv 3]: MATK +15%
[Lv 4]: MATK +20%
[Lv 5]: MATK +25%
[Lv 6]: MATK +30%
[Lv 7]: MATK +35%
[Lv 8]: MATK +40%
[Lv 9]: MATK +45%
[Lv 10]: MATK +50%
Id: (367)

Pressure
Pressure (Gloria Domini)
Max Level: 5
Requirement: Endure 5, Faith 5,
Shield Charge 2
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons a massive crucifix
to crush enemies by inflicting Holy
elemental magic damage.
[Lv 1]: MATK 650%
[Lv 2]: MATK 800%
[Lv 3]: MATK 950%
[Lv 4]: MATK 1100%
[Lv 5]: MATK 1250%
Id: (368)

Sacrifice
Sacrifice (Martyr's Reckoning)
Max Level: 5
Requirement: Endure 1, Devotion 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enhances the damage of 5
physical attacks after activating this
skill. Each attack enhanced by Sacrifice
will drain an amount of HP equal to 9%
of character's MaxHP.
[Lv 1]: Damage x1
[Lv 2]: Damage x1.1
[Lv 3]: Damage x1.2
[Lv 4]: Damage x1.3
[Lv 5]: Damage x1.4
Id: (369)

Gospel
Gospel (Battle Chant)
Max Level: 10
Requirement: Faith 8,
Divine Protection 3, Demon Bane 5
Skill Form: Active
Type: Supportive
Target: Around the caster
Description: Sings a hymn that will
cause one out of 10 different negative
status effects to enemies and will endow
one out of 10 positive statuses upon
party members within this skill's range.
This skill is canceled if the caster is
Silenced during the casting of Gospel.
Id: (370)

Palm Strike
Palm Strike
Max Level: 5
Requirement: Iron Hand 7,
Call Spirits 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes an enemy using the
palms, pushing back the enemy and
causing damage, which is determined by
the skill's level, after 1 second delay.
This skill can only be used during the
Explosion Spirits status.
Damage additionally increases according
to the caster's STR and Base Level.
[Lv 1]: ATK 300%
[Lv 2]: ATK 400%
[Lv 3]: ATK 500%
[Lv 4]: ATK 600%
[Lv 5]: ATK 700%
Id: (371)

Tiger Fist
Tiger Fist
Max Level: 5
Requirement: Iron Hand 5,
Triple Attack 5, Combo Finish 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: A combo skill that can be
cast after using Chain Combo.
An enemy hit by this skill is immobilized
for a short period of time.
Damage additionally increases according
to the caster's Base Level.
Consumes 1 Spirit Sphere.
[Lv 1]: ATK 650%, Immobilize Chance: 20%
[Lv 2]: ATK 800%, Immobilize Chance: 30%
[Lv 3]: ATK 950%, Immobilize Chance: 40%
[Lv 4]: ATK 1100%, Immobilize Chance: 50%
[Lv 5]: ATK 1250%, Immobilize Chance: 60%
Id: (372)

Chain Crush Combo
Chain Crush Combo
Max Level: 10
Requirement: Iron Hand 5,
Call Spirits 5, Tiger Fist 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: A combo skill that can be
cast after using Combo Finish. Tiger
Fist cannot be used after this skill,
although it can be followed up with Asura Strike.
Damage additionally increases according
to the caster's Base Level.
Consumes 1 Spirit Spheres.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
Id: (373)

Indulge
Indulge
Max Level: 5
Requirement: Increase SP Recovery 1,
Magic Rod 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes an amount of
HP equal to 10% of MaxHP to restore
an SP amount determined by
the skill's level.
[Lv 1]: SP +10%
[Lv 2]: SP +20%
[Lv 3]: SP +30%
[Lv 4]: SP +40%
[Lv 5]: SP +50%
Id: (374)

Soul Change
Soul Change
Max Level: 1
Requirement: Magic Rod 3, Spell Breaker 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Exchanges caster's
remaining SP with target's remaining
SP. The SP that the caster receives
cannot exceed the caster's MaxSP limit.
Id: (375)

Soul Burn
Soul Burn
Max Level: 5
Requirement: Cast Cancel 5,
Magic Rod 3, Dispell 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Casts a spell that has the
chance of draining the target's SP. At
level 5, this skill will also inflict
an amount of damage equal to double
of the caster's remaining SP. However,
if this skill fails, this damage will
be received by the caster. Soul Burn is
only enabled in WoE and PvP maps, and
has a 15 second delay after each use.
[Lv 1]: 40% Success Rate
[Lv 2]: 50% Success Rate
[Lv 3]: 60% Success Rate
[Lv 4]: 70% Success Rate
[Lv 5]: 70% Success Rate
Id: (376)

Advanced Katar Mastery
Advanced Katar Mastery
Max Level: 5
Requirement: Double Attack 5,
Katar Mastery 7
Skill Form: Passive
Description: Enhances damage inflicted
with Katar class weapon.
[Lv 1]: Damage +12%
[Lv 2]: Damage +14%
[Lv 3]: Damage +16%
[Lv 4]: Damage +18%
[Lv 5]: Damage +20%
Id: (377)



Id: (378)

Enchant Deadly Poison
Enchant Deadly Poison
Max Level: 5
Requirement: Create Deadly Poison 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enchants equipped Weapon
with deadly poison to enhance it's
damage and poison targets by chance,
causing the target's HP to
dramatically decrease for the Poison's
duration.
Consumes 1 Poison Bottle.
Id: (379)

Soul Destroyer
Soul Destroyer
Max Level: 10
Requirement: Double Attack 5,
Envenom 5, Cloaking 3, Enchant Poison 6
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: A ranged attack to a target,
which inflicts ranged physical damage.
Damage additionally increases according
to the caster's Base Level, STR and INT,
can inflict half of the total Critical Damage
based on half the caster's Critical chance.
[Lv 1]: ATK 150%
[Lv 2]: ATK 300%
[Lv 3]: ATK 450%
[Lv 4]: ATK 600%
[Lv 5]: ATK 750%
[Lv 6]: ATK 900%
[Lv 7]: ATK 1050%
[Lv 8]: ATK 1200%
[Lv 9]: ATK 1350%
[Lv 10]: ATK 1500%
Id: (380)

True Sight
True Sight
Max Level: 10
Requirement: Owl's Eye 10,
Vulture's Eye 10, Improve Concentration 10,
Falconry Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +5 to all Stats, as
well as increases HIT, Weapon
damage and Critical.
[Lv 1]: HIT +3%, Damage +2%, Critical +1
[Lv 2]: HIT +6%, Damage +4%, Critical +2
[Lv 3]: HIT +9%, Damage +6%, Critical +3
[Lv 4]: HIT +12%, Damage +8%, Critical +4
[Lv 5]: HIT +15%, Damage +10%, Critical +5
[Lv 6]: HIT +18%, Damage +12%, Critical +6
[Lv 7]: HIT +21%, Damage +14%, Critical +7
[Lv 8]: HIT +24%, Damage +16%, Critical +8
[Lv 9]: HIT +27%, Damage +18%, Critical +9
[Lv 10]: HIT +30%, Damage +20%, Critical +10
Id: (381)

Falcon Assault
Falcon Assault
Max Level: 5
Requirement: Vulture's Eye 5,
Falconry Mastery 1, Blitz Beat 5, Steel Crow 3
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Commands Falcon to attack
an enemy with an mighty strike.
Damage increases according to skill level
and caster's Base Level.
Id: (382)

Sharp Shooting
Sharp Shooting
Max Level: 5
Requirement: Double Strafe 5,
Improve Concentration 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Range: 11 cells
Description: Shoots an arrow with
incredible might directly towards a
targeted enemy, inflicting ranged physical
damage to it and surrounding enemies
within 5x5 cells. Has a high chance
to inflict half of the total Critical Damage
and 50% of the caster's Critical chance
will be added.
[Lv 1]: ATK 600%
[Lv 2]: ATK 900%
[Lv 3]: ATK 1200%
[Lv 4]: ATK 1500%
[Lv 5]: ATK 1800%
Id: (383)

Wind Walk
Wind Walk
Max Level: 10
Requirement: Improve Concentration 9
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases Movement Speed
and FLEE rate of yourself and party
members. However, Movement Speed will
not increased if a similar effect, such
as Increase Agility, has already been
cast. Skills which decrease Movement
Speed, such as Quagmire, cancel the
Movement Speed increase from Wind Walk.
Id: (384)

Meltdown
Meltdown (Shattering Strike)
Max Level: 10
Requirement: Skin Tempering 3,
Hilt Binding 1, Weaponry Research 5,
Power Thrust 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill has the chance
of destroying an equipped Weapon or
Armor when used in PvP zone on other
players, or to decrease Attack Power or
Defense when used on monsters. This
skill's level affects it's duration and
rate of success.
[Lv 1]: Duration: 15 seconds
[Lv 2]: Duration: 20 seconds
[Lv 3]: Duration: 25 seconds
[Lv 4]: Duration: 30 seconds
[Lv 5]: Duration: 35 seconds
[Lv 6]: Duration: 40 seconds
[Lv 7]: Duration: 45 seconds
[Lv 8]: Duration: 50 seconds
[Lv 9]: Duration: 55 seconds
[Lv 10]: Duration: 60 seconds
Id: (385)

Coin Craft
Coin Craft
Id: (386)

Nugget Craft
Nugget Craft
Id: (387)

Cart Boost
Cart Boost
Max Level: 1
Requirement: Push Cart 5, Hilt Binding 1,
Cart Revolution, Change Cart
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Movement Speed
when a Pushcart is equipped. Effect
which decrease Movement Speed cannot
interfere with this skill.
Id: (388)

Create Auto-attack Device

Id: (389)

Chase Walk
Chase Walk (Stealth)
Max Level: 5
Requirement: Hiding 5, Tunnel Drive 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enters a special Hiding
status in which caster can move without
being detected by skills. However, the
caster will leave footprints and can be
damaged by skills that target the
ground. Ineffective against Insect,
Demon and Boss monsters. During WoE,
this skill will consume 5 times as
much SP.
[Lv 1]: 70% Movement Speed,
12 SP/10 sec, +1 STR after 10 seconds.
[Lv 2]: 75% Movement Speed,
14 SP/10 sec, +2 STR after 10 seconds.
[Lv 3]: 80% Movement Speed,
16 SP/10 sec, +4 STR after 10 seconds.
[Lv 4]: 85% Movement Speed,
18 SP/10 sec, +8 STR after 10 seconds.
[Lv 5]: 90% Movement Speed,
20 SP/10 sec, +16 STR after 10 seconds.
Id: (390)

Reject Sword
Reject Sword (Counter Instinct)
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: If enemy is using a Sword
class weapon, activating this skill can
deflect attacks, reducing damage from
Swords by half. A total of 3 attacks
can be deflected after this skill is
casted. On monsters, the damage that is
deflected will be directed back at the monster.
[Lv 1]: 15% Success rate
[Lv 2]: 30% Success rate
[Lv 3]: 45% Success rate
[Lv 4]: 60% Success rate
[Lv 5]: 75% Success rate
Id: (391)

Steal Backpack

Id: (392)

Alchemy

Id: (393)

Synthesis Potion

Id: (394)

Arrow Vulcan
Arrow Vulcan
Max Level: 10
19Requirement: Musical Strike 1,
20Requirement: Throw Arrow 1,
Double Strafe 5, Arrow Shower 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires an awesome flurry of
arrows at an targeted enemy.
Damage additionally increases according
to the caster's Base Level.
Requires Musical Instrument for Clown
and Whip class weapon for Gypsy.
Consumes 1 Arrow.
[Lv 1]: ATK 600%
[Lv 2]: ATK 700%
[Lv 3]: ATK 800%
[Lv 4]: ATK 900%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1100%
[Lv 7]: ATK 1200%
[Lv 8]: ATK 1300%
[Lv 9]: ATK 1400%
[Lv 10]: ATK 1500%
Id: (395)

Moonlit Water Mill
Moonlit Water Mill (Sheltering Bliss)
Max Level: 5
19Requirement: Musical Lesson 7,
20Requirement: Dancing Lesson 7,
Improve Concentration 5
Skill Form: Active
Type: Ensemble Skill
Range: 5x5 AoE
Target: Enemies around the caster
Description: Clown and Gypsy ensemble
skill that creates an area around the casters
where other players and monsters cannot enter.
This skill cannot offer protection from magic or
long ranged attacks. This skill cannot be cast
in areas that are adjacent to obstacles.
[Lv 1]: Duration: 20 seconds
[Lv 2]: Duration: 25 seconds
[Lv 3]: Duration: 30 seconds
[Lv 4]: Duration: 35 seconds
[Lv 5]: Duration: 40 seconds
Id: (396)

Marionette Control
Marionette Control
Max Level: 1
19Requirement: Musical Lesson 5,
20Requirement: Dancing Lesson 5,
Improve Concentration 10
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Targeted party member
receives a bonus to all Stats equal to
half of the Stats of the caster.
However, each of the target's Stats
cannot exceed 99. This skill is
canceled if this party member is more
than 7 cells away from the caster.
Id: (397)

Spiral Pierce
Spiral Pierce (Clashing Spiral)
Max Level: 5
Requirement: Spear Mastery 5, Pierce 5,
Riding 1, Spear Stab 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: A multi-strike attack that
emits a tornado-like attack, which can immobilize
the enemy for 1 second. Increased damage
depends on the weapon's weight and skill level,
but the Casting Time and After Skill Delay
increases with skill level as well.
Requires Spear, One-Handed Sword
or Two-Handed Sword.
[Lv 1]: ATK 200%
[Lv 2]: ATK 250%
[Lv 3]: ATK 300%
[Lv 4]: ATK 350%
[Lv 5]: ATK 400%
Id: (398)

Head Crush
Head Crush (Traumatic Blow)
Max Level: 5
Requirement: Spear Mastery 9, Riding 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Brutally strikes an enemy
with the chance of causing the Bleeding
status, which will make the target
continuously receive extra damage for
a while.
[Lv 1]: ATK 140%
[Lv 2]: ATK 180%
[Lv 3]: ATK 220%
[Lv 4]: ATK 260%
[Lv 5]: ATK 300%
Id: (399)

Joint Beat
Joint Beat (Vital Strike)
Max Level: 10
Requirement: Spear Mastery 9,
Riding 1, Cavalry Mastery 3, Head Crush 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Strikes an enemy's vital point
to cause various Abnormal statuses. This
skill's level affects the Attack Power
and the success rate of causing
Abnormal status effects.
Requires Spear.
[Lv 1]: ATK 60%
[Lv 2]: ATK 70%
[Lv 3]: ATK 80%
[Lv 4]: ATK 90%
[Lv 5]: ATK 100%
[Lv 6]: ATK 110%
[Lv 7]: ATK 120%
[Lv 8]: ATK 130%
[Lv 9]: ATK 140%
[Lv 10]: ATK 150%
Id: (400)

Napalm Vulcan
Napalm Vulcan
Max Level: 5
Requirement: Napalm Beat 5
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Delivers multiple
psychokinetic blows at an enemy in an 3x3 area
with a low chance of causing an Abnormal
status. This skill's level affects the number
of hits from Napalm Vulcan.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: MATK 70%, Hits: 1
[Lv 2]: MATK 140%, Hits: 2
[Lv 3]: MATK 210%, Hits: 3
[Lv 4]: MATK 280%, Hits: 4
[Lv 5]: MATK 350%, Hits: 5
Id: (401)

Dangerous Soul Collect
Dangerous Soul Collect (Zen)
Max Level: 1
Requirement: Explosion Spirits 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons 5 Spirit Spheres at
once. The Fixed Casting Time of this skill is
1 second.
Id: (402)

Mind Breaker
Mind Breaker
Max Level: 5
Requirement: Increase SP Recovery 3,
Soul Burn 2
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Induces mental turmoil in
an enemy that will reduce it's MDEF,
but will also increases it's MATK.
This skill's level affects the success rate.
[Lv 1]: MATK +20%, MDEF -12%
[Lv 2]: MATK +40%, MDEF -24%
[Lv 3]: MATK +60%, MDEF -36%
[Lv 4]: MATK +80%, MDEF -48%
[Lv 5]: MATK +100%, MDEF -60%
Id: (403)

Memorize
Memorize (Foresight)
Max Level: 1
Requirement: Advanced Book 5, Auto Spell 1,
Free Cast 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Reduces Casting Time for
5 skills by half. This skill is canceled when
caster dies, but otherwise it has no duration.
Memorize's Casting Time, which is
unaffected by DEX, is 2.5 seconds.
Id: (404)

Wall of Fog
Wall of Fog (Blinding Mist)
Max Level: 1
Requirement: Violent Gale 2, Deluge 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a wall of fog in a
5x3 cell area that will cause the Blind
status on players and monsters. All
long ranged attacks targeted at players
within the skill's range will have a
greater chance of missing and have
reduced damage. Negative effects only
apply to monsters in normal fields, but
will also apply to players in PvP zones.
Id: (405)

Spider Web
Spider Web (Fiber Lock)
Max Level: 1
Requirement: Dragonology 4
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Shoots a spider web that
will bind and immobilize a target and
decrease it's FLEE rate by half for 8
seconds. Fire elemental attacks will
cause 2.5 times more damage on Fiber
Locked targets and cancel the Fiber
Locked status. A maximum of 2 Spider
Webs can be shot at once.
Consumes 1 Cobweb.
Id: (406)

Meteor Assault
Meteor Assault
Max Level: 10
Requirement: Katar Mastery 5,
Righthand Mastery 3, Sonic Blow 5,
Soul Destroyer 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Attacks all enemies in a
5x5 cell area around the caster with
the chance of causing statuses such as
Stun, Blind or Bleed. The damage
is further increased according
to the caster's Base Level.
[Lv 1]: ATK 320%
[Lv 2]: ATK 440%
[Lv 3]: ATK 560%
[Lv 4]: ATK 680%
[Lv 5]: ATK 800%
[Lv 6]: ATK 920%
[Lv 7]: ATK 1040%
[Lv 8]: ATK 1160%
[Lv 9]: ATK 1280%
[Lv 10]: ATK 1400%
Id: (407)

Create Deadly Poison
Create Deadly Poison
Max Level: 1
Requirement: Envenom 10, Detoxify 1,
Enchant Poison 5
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates a bottle of Deadly
Poison that will increase the ASPD of
Assassin Crosses with the risk of being
inflicted with the Poison status, but
will instantly kill characters in any
other job if they drink it. Caster's
DEX and LUK affect this skill's success
rate. If this skill fails, the caster
loses an amount of HP equal to 25%
of his MaxHP.
Items required to create Deadly Poison:
1 Empty Bottle
1 Poison Spore
1 Venom Canine
1 Bee Sting
1 Cactus Needle
1 Berserk Potion
1 Karvodailnirol
Id: (408)

Mom, Dad, I love you!
Mom, Dad, I love you!
Skill Form: Active
Type: Supportive
Target: Caster
Description: Caster's parents will not
lose any Experience points if they die
within this skill's 2 minute duration.
Each cast consumes an amount of SP
equal to 10% of the caster's MaxSP.
Id: (409)

Mom, Dad, I miss you!
Mom, Dad, I miss you!
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons parents to a spot
that is adjacent to caster's current
location.
Id: (410)

Come to me, honey~
Come to me, honey~
Skill Form: Active
Type: Supportive
Target: Caster
Description: Parent summons adopted
child to a spot adjacent to the
parent's current location.
Id: (411)

Sprint
Sprint
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables the caster to run
with incredible speed. At levels 7 and
above, this skill endows the caster with
the Spurt status, which will temporarily
increase STR for 150 seconds, if the
caster stops running and is barehanded.
Spurt status is canceled if the caster
equips a weapon. Each level of the Run
skill increases its caster's barehanded
damage by +10.
[Lv 1]: Cast Time: 6 seconds, 100 SP
[Lv 2]: Cast Time: 5 seconds, 90 SP
[Lv 3]: Cast Time: 4 seconds, 80 SP
[Lv 4]: Cast Time: 3 seconds, 70 SP
[Lv 5]: Cast Time: 2 seconds, 60 SP
[Lv 6]: Cast Time: 1 seconds, 50 SP
[Lv 7]: Cast Time: 0 seconds, 40 SP
[Lv 8]: Cast Time: 0 seconds, 30 SP
[Lv 9]: Cast Time: 0 seconds, 20 SP
[Lv 10]: Cast Time: 0 seconds, 10 SP
Id: (412)

Tornado Stance
Tornado Stance
Max Level: 1
Requirement: Tornado Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of
automatically entering Tornado Stance
when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: Cast Time: 0 seconds, 1 SP
Id: (413)

Tornado Kick
Tornado Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Caster must be in Tornado
Stance to perform this skill which will
attack all enemies within a 5x5 cell
area around the caster.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% Damage
[Lv 2]: 12 SP, 200% Damage
[Lv 3]: 10 SP, 220% Damage
[Lv 4]: 8 SP, 240% Damage
[Lv 5]: 6 SP, 260% Damage
[Lv 6]: 4 SP, 280% Damage
[Lv 7]: 2 SP, 300% Damage
Id: (414)

Heel Drop Stance
Heel Drop Stance
Max Level: 1
Requirement: Heel Drop 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of
automatically entering Heel Drop Stance
when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: Cast Time: 0 seconds, 1 SP
Id: (415)

Heel Drop
Heel Drop
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Heel Drop
Stance to perform this skill which will
inflict damage and cause the Stun effect
for 3 seconds on the targeted enemy.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% Damage
[Lv 2]: 12 SP, 200% Damage
[Lv 3]: 10 SP, 220% Damage
[Lv 4]: 8 SP, 240% Damage
[Lv 5]: 6 SP, 260% Damage
[Lv 6]: 4 SP, 280% Damage
[Lv 7]: 2 SP, 300% Damage
Id: (416)

Roundhouse Stance
Roundhouse Stance
Max Level: 1
Requirement: Roundhouse 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of
automatically entering Roundhouse Stance
when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: Cast Time: 0 seconds, 1 SP
Id: (417)

Roundhouse Kick
Roundhouse Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in
Roundhouse Stance to perform this skill
which will damage it's target and push
back enemies around the target.
Enemies that are pushed do not receive
any damage.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% Damage
[Lv 2]: 12 SP, 250% Damage
[Lv 3]: 10 SP, 280% Damage
[Lv 4]: 8 SP, 310% Damage
[Lv 5]: 6 SP, 340% Damage
[Lv 6]: 4 SP, 370% Damage
[Lv 7]: 2 SP, 400% Damage
Id: (418)

Counter Kick Stance
Counter Kick Stance
Max Level: 1
Requirement: Counter Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 20% chance of
automatically entering Counter Kick
Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: Cast Time: 0 seconds, 1 SP
Id: (419)

Counter Kick
Counter Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Counter
Kick Stance to perform this skill which
will always hit its target.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% Damage
[Lv 2]: 12 SP, 250% Damage
[Lv 3]: 10 SP, 280% Damage
[Lv 4]: 8 SP, 310% Damage
[Lv 5]: 6 SP, 340% Damage
[Lv 6]: 4 SP, 370% Damage
[Lv 7]: 2 SP, 400% Damage0
Id: (420)

Tumbling
Tumbling
Max Level: 1
Requirement: Flying Kick 7
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables a 20% chance of
blocking long ranged physical attacks.
When caster is in Spurt status (after
performing [Lv 7] Sprint or higher),
Tumbling will also block other kinds of attacks.
[Lv 1]: Cast Time: 0 seconds, 1 SP
Id: (421)

Flying Kick
Flying Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks a distant enemy
with a kick that instantly close the gap
between the target and the player. When
in Tumbling status, the caster's Base
Level affects the amount of inflicted
damage. Flying Kick will have increased
damage affected by Base Level during
Sprint status. If Spurt and Sprint
statuses are both active, Flying Kick
will inflict enhanced damage. Flying
Kick will also cancel most positive
statuses on the target, which include
Spirit statuses endowed by Soul Linkers,
One-Hand Quicken, Kaahi, Kaite and the
Berserk Potion effect. However, Stalkers
can protect themselves from this
positive status removal effect with
their Preserve skill.
Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% Damage
[Lv 2]: 60 SP, 50% Damage
[Lv 3]: 50 SP, 60% Damage
[Lv 4]: 40 SP, 70% Damage
[Lv 5]: 30 SP, 80% Damage
[Lv 6]: 20 SP, 90% Damage
[Lv 7]: 10 SP, 100% Damage
Id: (422)

Peaceful Break
Peaceful Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon
class characters sit next to each other,
HP will be restored for both characters.
This HP restoration is affected by VIT
and enhanced by an additional 30 HP with
the /doridori command.
[Lv 1]: HP +30
[Lv 2]: HP +60
[Lv 3]: HP +90
[Lv 4]: HP +120
[Lv 5]: HP +150
[Lv 6]: HP +180
[Lv 7]: HP +210
[Lv 8]: HP +240
[Lv 9]: HP +270
[Lv 10]: HP +300
Id: (423)

Happy Break
Happy Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon
class characters sit next to each other,
SP will be restored for both characters.
This SP restoration is affected by MaxSP
and enhanced by an additional 3 SP with
the /doridori command. Using the
/doridori command while in Happy Break
status will make it last for 30 minutes.
During this status, the caster will have
a low chance of using the Earth Spike
spell scroll, with a 10% chance at Skill
Level 1, and a 1% chance at Skill Level
10. Using the Earth Spike scroll during
this status will consume 10 SP.
[Lv 1]: SP +3
[Lv 2]: SP +6
[Lv 3]: SP +9
[Lv 4]: SP +12
[Lv 5]: SP +15
[Lv 6]: SP +18
[Lv 7]: SP +21
[Lv 8]: SP +24
[Lv 9]: SP +27
[Lv 10]: SP +30
Id: (424)

Kihop
Kihop
Max Level: 5
Skill Form: Passive
Description: Increases your Attack Power.
[Lv 1]: ATK +25%
[Lv 2]: ATK +40%
[Lv 3]: ATK +55%
[Lv 4]: ATK +70%
[Lv 5]: ATK +85%
Id: (425)

Mild Wind
Mild Wind
Max Level: 7
Requirement: Peaceful Break 5,
Happy Break 5, Kihop 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a wind that will
enchant the caster's attacks for 5
minutes with an elemental property based
on the level of the casted skill.
[Lv 1]: Earth (20 SP)
[Lv 2]: Wind (20 SP)
[Lv 3]: Water (20 SP)
[Lv 4]: Fire (20 SP)
[Lv 5]: Ghost (50 SP)
[Lv 6]: Shadow (50 SP)
[Lv 7]: Holy (50 SP)
Id: (426)

Leap
Leap
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Leaps to a targeted cell
within the skill's range. So long as the
targeted cell is accessable, the caster
can leap over walls and obstacles. Leap
cannot be used in areas where Fly Wings
are disabled, except for WoE maps.
[Lv 1]: Cast Time: 5 seconds, Range: 2 cells
[Lv 2]: Cast Time: 4 seconds, Range: 4 cells
[Lv 3]: Cast Time: 3 seconds, Range: 6 cells
[Lv 4]: Cast Time: 2 seconds, Range: 8 cells
[Lv 5]: Cast Time: 1 second, Range: 10 cells
Id: (427)

Feeling of Sun Moon Star
Feeling of Sun Moon Star
Max Level: 3
Skill Form: Active
Type: Designation
Target: Caster
Description: Designate the current map
with one of the cosmic alignments,
Sun, Moon or Star, for the use of
certain skills. It is impossible to
change a map's cosmic alignment once
it is designated. Using this skill on a
cosmically aligned map will display a
list of map designations.
Only 1 map may be designated for each
cosmic alignment.
[Lv 1]: Designate current map with
Sun alignment
[Lv 2]: Designate current map with
Moon alignment
[Lv 3]: Designate current map with
Star alignment
Id: (428)

Warmth of The Sun
Warmth of The Sun
Max Level: 3
Requirement: Feeling of Sun Moon Star 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: This skill is only enabled
in Sun areas. Inflict damage, drain 2
SP and push back monsters around the
caster. On other players, this skill
will only have the push back effect and
continuously drain SP.
[Lv 1]: 20 SP, Duration: 10 seconds
[Lv 2]: 20 SP, Duration: 20 seconds
[Lv 3]: 20 SP, Duration: 60 seconds
Id: (429)

Warmth of The Moon
Warmth of The Moon
Max Level: 3
Requirement: Feeling of Sun Moon Star 2
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: This skill is only enabled
in Moon areas. Inflict damage, drain 2
SP and push back monsters around the
caster. On other players, this skill
will only have the push back effect and
continuously drain SP.
[Lv 1]: 20 SP, Duration: 10 seconds
[Lv 2]: 20 SP, Duration: 20 seconds
[Lv 3]: 20 SP, Duration: 60 seconds
Id: (430)

Warmth of The Star
Warmth of The Star
Max Level: 3
Requirement: Feeling of Sun Moon Star 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: This skill is only enabled
in Star areas. Inflict damage, drain
2 SP and push back monsters around the
caster. On other players, this skill
will only have the push back effect and
continuously drain SP.
[Lv 1]: 10 SP, Duration: 10 seconds
[Lv 2]: 10 SP, Duration: 20 seconds
[Lv 3]: 10 SP, Duration: 60 seconds
Id: (431)

Comfort of The Sun
Comfort of The Sun
Max Level: 4
Requirement: Feeling of Sun Moon Star 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill is only enabled
on Sun (even numbered) days in a Sun
aligned map. Reduces damage from enemies
by a set amount calculated by this
formula: (Base Level + DEX + LUK)/2
[Lv 1]: 70 SP, Duration: 80 seconds
[Lv 2]: 60 SP, Duration: 160 seconds
[Lv 3]: 50 SP, Duration: 240 seconds
[Lv 4]: 40 SP, Duration: 320 seconds
Id: (432)

Comfort of The Moon
Comfort of The Moon
Max Level: 4
Requirement: Feeling of Sun Moon Star 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill is only enabled
on Moon (odd numbered) days in a Moon
aligned map. Increases FLEE rate
by a set amount that can be calculated by this
formula: (Base Level + DEX + LUK)/10%
[Lv 1]: 70 SP, Duration: 80 seconds
[Lv 2]: 60 SP, Duration: 160 seconds
[Lv 3]: 50 SP, Duration: 240 seconds
[Lv 4]: 40 SP, Duration: 320 seconds
Id: (433)

Comfort of The Star
Comfort of The Star
Max Level: 4
Requirement: Feeling of Sun Moon Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill is only enabled
on Star (multiple of five) days in a
Star aligned map.
Increases Attack Speed by a set amount
that can be calculated by this formula:
(Base Level + DEX + LUK)/10%
[Lv 1]: 70 SP, Duration: 80 seconds
[Lv 2]: 60 SP, Duration: 160 seconds
[Lv 3]: 50 SP, Duration: 240 seconds
[Lv 4]: 40 SP, Duration: 320 seconds
Id: (434)

Hatred of Sun Moon Star
Hatred of Sun Moon Star
Max Level: 3
Skill Form: Active
Type: Designation
Target: 1 Character
Description: Designates the targeted
monster with one of the cosmic
alignments, Sun, Moon or Star, for
the use of certain skills. It is
impossible to change a monster's cosmic
alignment once it is designated. Using
this skill on a cosmically aligned
monster will display a list of monster
designations.
Only 1 monster can be designated for
each cosmic alignment.
[Lv 1]: Designate monster with Sun
alignment. Limited to Small sized
monsters.
[Lv 2]: Designate monster with Moon
alignment. Limited to Medium sized
monsters with MaxHP of 6,000 or more.
[Lv 3]: Designate monster with Star
alignment. Limited to Large sized
monsters with MaxHP of 20,000 or more.
On players, character jobs can be
designated without regarding size and
MaxHP.
Id: (435)

Anger of The Sun
Anger of The Sun
Max Level: 3
Requirement: Hatred of Sun Moon Star 1
Skill Form: Passive
Description: Increases Attack Power
against Sun aligned monsters.
Character's Base Level, LUK, DEX and
skill's level affect the damage increase.
Id: (436)

Anger of The Moon
Anger of The Moon
Max Level: 3
Requirement: Hatred of Sun Moon Star 2
Skill Form: Passive
Description: Increases Attack Power
against Moon aligned monsters.
Character's Base Level, LUK, DEX and
skill's level affect the damage increase.
Id: (437)

Anger of The Star
Anger of The Star
Max Level: 3
Requirement: Hatred of Sun Moon Star 3
Skill Form: Passive
Description: Increases Attack Power
against Star aligned monsters.
Character's Base Level, LUK, DEX, STR
and skill's level affect the damage increase.
Id: (438)

Blessing of The Sun
Blessing of The Sun
Max Level: 5
Requirement: Feeling of Sun Moon Star 1, Hatred of Sun Moon Star 1
Skill Form: Passive
Description: Increases the EXP reward
from defeating Sun aligned monsters on
Sun (even numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
Id: (439)

Blessing of The Moon
Blessing of The Moon
Max Level: 5
Requirement: Feeling of Sun Moon Star 2, Hatred of Sun Moon Star 2
Skill Form: Passive
Description: Increases the EXP reward
from defeating Moon aligned monsters on
Moon (odd numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
Id: (440)

Blessing of The Star
Blessing of The Star
Max Level: 5
Requirement: Feeling of Sun Moon Star 3, Hatred of Sun Moon Star 3
Skill Form: Passive
Description: Increases the EXP reward
from defeating Star aligned monsters
on Star (multiple of five) days.
[Lv 1]: EXP +20%
[Lv 2]: EXP +40%
[Lv 3]: EXP +60%
[Lv 4]: EXP +80%
[Lv 5]: EXP +100%
Id: (441)

Demon of Sun Moon Star
Demon of Sun Moon Star
Max Level: 10
Requirement: Job Level 50
Skill Form: Passive
Description: This skill's effects will
only activate for Job Lv. 50 characters.
Increasing this skills' level will
permanently increase Attack Speed and
reduce character's vision, similarly to
the Blind effect.
[Lv 1]: Attack Speed +3%
[Lv 2]: Attack Speed +6%
[Lv 3]: Attack Speed +9%
[Lv 4]: Attack Speed +12%
[Lv 5]: Attack Speed +15%
[Lv 6]: Attack Speed +18%
[Lv 7]: Attack Speed +21%
[Lv 8]: Attack Speed +24%
[Lv 9]: Attack Speed +27%
[Lv 10]: Attack Speed +30%
Id: (442)

Friend of Sun Moon Star
Friend of Sun Moon Star
Max Level: 3
Skill Form: Passive
Target: Monk Class Party Member
Description: Increases a Monk class
character's chance of casting Triple
Attack when using Counter Kick, while
Monk's Combo Finish will increase the
Star Gladiator's chance of casting
Counter Kick.
[Lv 1]: Chance +100%
[Lv 2]: Chance +150%
[Lv 3]: Chance +200%
Id: (443)

Knowledge of Sun Moon Star
Knowledge of Sun Moon Star
Max Level: 10
Skill Form: Passive
Description: Increases Maximum Weight
Limit when in Sun Moon or Star
areas. The effect of this skill is
canceled when it's caster leaves the Sun,
Moon or Star designated area.
[Lv 1]: Maximum Weight +10%
[Lv 2]: Maximum Weight +20%
[Lv 3]: Maximum Weight +30%
[Lv 4]: Maximum Weight +40%
[Lv 5]: Maximum Weight +50%
[Lv 6]: Maximum Weight +60%
[Lv 7]: Maximum Weight +70%
[Lv 8]: Maximum Weight +80%
[Lv 9]: Maximum Weight +90%
[Lv 10]: Maximum Weight +100%
Id: (444)

Fusion of Sun Moon Star
Fusion of Sun Moon Star
Requirement: Knowledge of Sun Moon Star 9,
Spirit State
Skill Form: Active
Type: Supportive
Target: Caster
Description: Awakens the caster's hidden
potential for 10 minutes while in a
spirit status, endowing the caster with
attacks that have 100% HIT rate and will
ignore enemy's Defense, and increased
Movement Speed. However, 2% of caster's
HP will be drained with each attack on
monsters and 8% will be drained with
each attack on other players. In this
status, attacking when the caster's
remaining HP is less that 20% of MaxHP
will instantly kill the caster.
Id: (445)

Alchemist Spirit
Alchemist Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Alchemist Classes
Description: Summons the spirit of
history's greatest Alchemist and
temporarily endow it's powers upon a
targeted Alchemist, enhancing that
Alchemist's Potion Pitcher skill, which
is affected by Base Level and enabling
the use of the Berserk Pitcher and the
Twilight Pharmacy skills.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (446)

Berserk Pitcher
Berserk Pitcher
Requirement: Spirit State
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Forces the consume of
Berserk Potions upon any job class.
However, the duration of the increase in
Attack Speed from this skill lasts only
half as long as the Berserk Potion item.
Consumes 2 Berserk Potions.
Id: (447)

Monk Spirit
Monk Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Monk Classes
Description: Summons the spirit of
history's toughest Monk and temporarily
endow it's powers upon a targeted Monk,
enhancing that Monk's Combo Finish skill
so that it inflicts splash damage on
enemies within a 5x5 cell area. Monk
Spirit also enables Monks to use combo
skills with decreased SP consumption and
to restores SP during Explosion Spirits status.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (448)

Star Gladiator Spirit
Star Gladiator Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Star Gladiator Classes
Description: Summons the spirit of
history's greatest Star Gladiator and
temporarily endow its power upon a
targeted Star Gladiator, enabling
the use of Fusion of Sun Moon Star skill.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (449)

Sage Spirit
Sage Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Sage Classes
Description: Summons the spirit of
history's greatest Sage and temporarily
endow it's abilities upon a targeted Sage,
enhancing that Sage's Auto Spell skill,
which enables it casting the highest
level of the Bolt skills.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (450)

Crusader Spirit
Crusader Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Crusader Classes
Description: Summons the spirit of
history's bravest Crusader and
temporarily endow it's abilities on a
targeted Crusader. For the skill's
duration, the Crusader's Shield
Boomerang skill will deal double damage
and never miss it's target.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (451)

Super Novice Spirit
Super Novice Spirit
Requirement: Star Gladiator Spirit 1
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Super Novice Classes
Description: Summons the spirit of
history's prodigious Super Novice and
temporarily endow it's abilities on the
targeted Super Novice. For the skill's
duration, the Super Novice has a low chance
of summoning a Guardian Angel, which will
erase their previous death record.
Super Novices at Base Level 90 and above
can equip any headgear and at Base Level 96
and above, they can equip any Level 4 Dagger,
One-Handed Sword, Axe, Mace and Staff.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (452)

Knight Spirit
Knight Spirit
Max Level: 5
Requirement: Crusader Spirit 1
Skill Form: Active
Type: Supportive
Target: Knight Classes
Description: Summons the spirit of
history's most chivalrous Knight and
endow it's abilities upon the Knight
targeted by this skill. For the skill's
duration, the use of One-Hand Quicken
will be enabled if the Two Hand Quicken
skill is mastered.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (453)

Wizard Spirit
Wizard Spirit
Max Level: 5
Requirement: Sage Spirit 1
Skill Form: Active
Type: Supportive
Target: Wizard Classes
Description: Summons the spirit of
history's most powerful Wizard and endow
it's abilities upon the Wizard targeted
by this skill. For the skill's duration,
the targeted Wizard can use certain
skills without consuming Gemstones.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (454)

Priest Spirit
Priest Spirit
Max Level: 5
Requirement: Monk Spirit 1
Skill Form: Active
Type: Supportive
Target: Priest Classes
Description: Summons the spirit of
history's most pious Priest and endow
it's abilities upon the Priest targeted
by this skill. For the skill's duration,
the targeted Priest's Holy Light skill
will have it's MATK and SP consumption
multiplied by five.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (455)

Bard and Dancer Spirits
Bard and Dancer Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Bard & Dancer Classes
Description: Summons the spirit of
history's most artistic performer and
endow it's abilities upon the Bard or
Dancer targeted by this skill. For the
skill's duration, Bard and Dancer have
increased Movement Speed, receive the
same effect as party members when
performing Song or Dance skills and
are able to combo skills with Whistle,
Humming, Assassin Cross of Sunset,
Please Don't Forget Me, Poem of Bragi,
Fortune's Kiss, Apple of Idun
and Service For You.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (456)

Rogue Spirit
Rogue Spirit
Max Level: 5
Requirement: Assassin Spirit 1
Skill Form: Active
Type: Supportive
Target: Rogue Classes
Description: Summons the spirit of
history's sneakiest Rogue and endow it's
abilities upon the Rogue targeted by
this skill, enhancing Chase Walk
Movement Speed and STR increase. For
this skill's duration, this Rogue will
be unaffected by Dispell skills and
will receive more HP and SP from Potions
created by a Top 10 Rank Alchemist.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (457)

Assassin Spirit
Assassin Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Assassin Classes
Description: Summons the spirit of
history's most mysterious Assassin and
endow it's abilities upon a targeted
Assassin. For the skill's duration,
Sonic Blow will have a 100% increase
in damage and decreased After Skill Delay.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (458)

Blacksmith Spirit
Blacksmith Spirit
Max Level: 5
Requirement: Alchemist Spirit 1
Skill Form: Active
Type: Supportive
Target: Blacksmith Classes
Description: Summons the spirit of
history's most proficient Blacksmith
and endow itss abilities upon a targeted
Blacksmith. For the skill's duration,
the use of Full Adrenaline Rush is
enabled if the Blacksmith has mastered
the Adrenaline Rush skill. Full
Adrenaline Rush can be used on all
weapons, except Bow class weapons,
and cannot be used with skills with
similar effects such as Two-Hand Quicken,
Adrenaline Rush, One Hand Quicken,
Comfort or Demon of Sun Moon and Star,
Spear Quicken or Assassin Cross of Sunset.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (459)

Full Adrenaline Rush
Full Adrenaline Rush
Requirement: Adrenaline Rush 5,
Spirit State
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases the Attack Speed
of every weapon class except for Bows.
Cannot be used in conjunction with skills that
have similar effects such as Two-Hand Quicken,
Adrenaline Rush, One Hand Quicken
Comfort or Demon of Sun Moon and Star,
Spear Quicken or Assassin Cross of Sunset.
Has 150 seconds duration.
Id: (460)

Hunter Spirit
Hunter Spirit
Max Level: 5
Requirement: Bard and Dancer Spirit 1
Skill Form: Active
Type: Supportive
Target: Blacksmith Classes
Description: Summon the spirit of
history's most popular Hunter and endow
it's abilities on a targeted Hunter, temporarily
enhancing that Hunter's Beast Bane
skill according to the Hunter's STR.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (461)

Soul Linker Spirit
Soul Linker Spirit
Max Level: 5
Requirement: Star Gladiator Spirit 1
Skill Form: Active
Type: Supportive
Target: Soul Linker Classes
Description: Summons the spirit of
history's most skilled Soul Linker and
endow its abilities on a targeted Soul
Linker, temporarily allowing the use of
Ka- category skills on any character.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (462)

Kaizel
Kaizel
Max Level: 7
Requirement: Priest Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster
[Ka-] Skills: Can only be used on family
members and other Soul Linkers
Description: Instantly revives a fallen
character that will be in Kyrie Eleison
status for 3 seconds upon revival. This
revival lasts for 30 minutes and is
canceled by resurrecting the target.
This skill is disabled during WoE.
[Lv 1]: 120 SP, Casting Time: 4.5 seconds,
Recovers 10% MaxHP
[Lv 2]: 110 SP, Casting Time: 4 seconds,
Recovers 20% MaxHP
[Lv 3]: 100 SP, Casting Time: 3.5 seconds,
Recovers 30% MaxHP
[Lv 4]: 90 SP, Casting Time: 3 seconds,
Recovers 40% MaxHP
[Lv 5]: 80 SP, Casting Time: 2.5 seconds,
Recovers 50% MaxHP
[Lv 6]: 70 SP, Casting Time: 2.5 seconds,
Recovers 60% MaxHP
[Lv 7]: 60 SP, Casting Time: 2.5 seconds,
Recovers 70% MaxHP
Id: (463)

Kaahi
Kaahi
Max Level: 7
Requirement: Priest Spirit 1,
Monk Spirit 1, Crusader Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster
[Ka-] Skills: Can only be used on
family members and other Soul Linkers
Description: Consumes a certain amount
of SP to recover HP everytime an enemy
attacks with normal physical damage.
SP Consumption per attack: 5~35
Recovered HP per attack: 200~1,400
Id: (464)

Kaupe
Kaupe
Max Level: 3
Requirement: Assassin Spirit 1,
Rogue Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster
[Ka-] Skills: Can only be used on
family members and other Soul Linkers
Description: Kaupe status enables the
chance of dodging a physical attack from
an enemy and lasts until the 10 minute
duration elapses or until character
successfully dodges an attack.
[Lv 1]: 20 SP, Dodge +33%
[Lv 2]: 30 SP, Dodge +66%
[Lv 3]: 40 SP, Dodge +100%
Id: (465)

Kaite
Kaite
Requirement: Wizard Spirit 1,
Sage Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster
[Ka-] Skills: Can only be used on
family members and other Soul Linkers
Description: Reflects most magic spells
back at the original caster. Reflected
Healing spells will not heal the
original caster. The magic spells of
high level monsters cannot be reflected,
although this skill has a 100% chance
of reflecting spells from other players
regardless of level.
[Lv 1]: 1 Reflection, Casting Time: 6 seconds,
Duration: 1 minute
[Lv 2]: 1 Reflection, Casting Time: 5.5 seconds,
Duration: 2 minutes
[Lv 3]: 1 Reflection, Casting Time: 5 seconds,
Duration: 3 minutes
[Lv 4]: 1 Reflection, Casting Time: 4.5 seconds,
Duration: 4 minutes
[Lv 5]: 2 Reflections, Casting Time: 4 seconds,
Duration: 5 minutes
[Lv 6]: 2 Reflections, Casting Time: 3.5 seconds,
Duration: 6 minutes
[Lv 7]: 2 Reflections, Casting Time: 3 seconds,
Duration: 10 minutes
Id: (466)

Kaina
Kaina
Max Level: 7
Requirement: Happy Break 1
Skill Form: Passive
Description: Increases MaxSP and
enhance the efficiency of the Happy
Break skill. At Base Level 70, this
skill decreases the SP consumption of the
Estin, Estun and Esma skills by 3%
equal to the skill level of Kaina.
At Base Level 80, the SP consumption
is decreased by 5% and at Base Level 90,
it is decreased by 7%.
[Lv 1]: Happy Break Bonus +40%, MaxSP +30
[Lv 2]: Happy Break Bonus +50%, MaxSP +60
[Lv 3]: Happy Break Bonus +60%, MaxSP +90
[Lv 4]: Happy Break Bonus +70%, MaxSP +120
[Lv 5]: Happy Break Bonus +80%, MaxSP +150
[Lv 6]: Happy Break Bonus +90%, MaxSP +180
[Lv 7]: Happy Break Bonus +100%, MaxSP +210
Id: (467)

Estin
Estin
Max Level: 7
Requirement: Wizard Spirit 1
Skill Form: Active
Type: Magical
Target: 1 Character
[Es-] Skills: Can only be used on monsters.
Description: Pushes back a targeted
monster 2 cells away. Only Small sized
monsters are damaged by this skill,
which takes the elemental property of
the Mild Wind skill if it is cast.
At skill level 7, Estin will have a 3
second delay that will allow the casting
of the Esma skill.
[Lv 1]: 18 SP, 10% Damage
[Lv 2]: 20 SP, 20% Damage
[Lv 3]: 22 SP, 30% Damage
[Lv 4]: 24 SP, 40% Damage
[Lv 5]: 26 SP, 50% Damage
[Lv 6]: 28 SP, 60% Damage
[Lv 7]: 30 SP, 70% Damage
Id: (468)

Estun
Estun
Max Level: 7
Requirement: Wizard Spirit 1
Skill Form: Active
Type: Magical
Target: 1 Character
[Es-] Skills: Can only be used on monsters.
Description: Pushes back a targeted
monster 2 cells away. Only Medium sized
monsters are damaged by this skill,
which takes the elemental property of
the Mild Wind skill if it is cast. At
skill level 7, Estun will have a 3
second delay that will allow the casting
of the Esma skill.
[Lv 1]: 18 SP, 5% Damage
[Lv 2]: 20 SP, 10% Damage
[Lv 3]: 22 SP, 15% Damage
[Lv 4]: 24 SP, 20% Damage
[Lv 5]: 26 SP, 25% Damage
[Lv 6]: 28 SP, 30% Damage
[Lv 7]: 30 SP, 35% Damage
Id: (469)

Esma
Esma
Max Level: 10
Requirement: Estin 7, Estun 7
Skill Form: Active
Type: Magical
Target: 1 Character
[Es-] Skills: Can only be used on monsters.
Description: This skill can be activated
only when the Esma casting requirement
is fulfilled. Each hit inflicts magical
damage, which is calculated at
(40 + Base Level)% MATK and has the
same element as the active Mild Wind skill.
[Lv 1]: 8 SP, 1 Hit
[Lv 2]: 16 SP, 2 Hits
[Lv 3]: 24 SP, 3 Hits
[Lv 4]: 32 SP, 4 Hits
[Lv 5]: 40 SP, 5 Hits
[Lv 6]: 48 SP, 6 Hits
[Lv 7]: 56 SP, 7 Hits
[Lv 8]: 64 SP, 8 Hits
[Lv 9]: 72 SP, 9 Hits
[Lv 10]: 80 SP, 10 Hits
Id: (470)

Eswoo
Eswoo
Max Level: 7
Requirement: Priest Spirit 1
Skill Form: Active
Type: Debuff
Target: 1 Character
[Es-] Skills: Can only be used on monsters.
Description: Temporarily shrinks a
monster to reduce it's Movement Speed.
Boss monsters will only be shrunk for
1/5th of the normal skill duration. If
this skill is cast on a monster that is
already shrunken, the caster will be
inflicted by the Stun status and the
targeted monster will recover from
Shrunken status more quickly.
[Lv 1]: 75 SP, Duration: 1 seconds
[Lv 2]: 65 SP, Duration: 2 seconds
[Lv 3]: 55 SP, Duration: 3 seconds
[Lv 4]: 45 SP, Duration: 4 seconds
[Lv 5]: 35 SP, Duration: 5 seconds
[Lv 6]: 25 SP, Duration: 6 seconds
[Lv 7]: 15 SP, Duration: 7 seconds
Id: (471)

Eske
Eske
Max Level: 3
Requirement: Knight Spirit 1
Skill Form: Active
Type: Debuff
Target: 1 Character
[Es-] Skills: Can only be used on monsters.
Description: Increases a targeted
monster's Attack Power, multiplying it
by 4, but reduce it's Defense by half.
This skill is followed by a 3 second delay in
which the Esma skill can be cast.
[Lv 1]: 45 SP, Casting Time: 3 seconds,
Duration: 10 seconds
[Lv 2]: 30 SP, Casting Time: 2 seconds,
Duration: 20 seconds
[Lv 3]: 15 SP, Casting Time: 1 seconds,
Duration: 30 seconds
Id: (472)

Eska
Eska
Max Level: 3
Requirement: Monk Spirit 1
Type: Debuff
Target: 1 Character
[Es-] Skills: Can only be used on monsters.
Description: Forces a monster into a
status similar to Monk's Steel Body,
in which Movement and Attack Speed is
decreased, but Defense and Magic Defense
will be temporarily enhanced.
[Lv 1]: 100 SP, Casting Time: 3 seconds,
Duration: 10 seconds
[Lv 2]: 80 SP, Casting Time: 2 seconds,
Duration: 20 seconds
[Lv 3]: 60 SP, Casting Time: 1 second,
Duration: 30 seconds
Id: (473)



Id: (474)



Id: (475)

Preserve
Preserve
Max Level: 1
Requirement: Plagiarism 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Prevents the automatic
copying of skills through the
Plagiarism skill for 10 minutes in
order to preserve the last skill copied
through Plagiarism.
Id: (476)

Full Strip
Full Strip
Max Level: 5
Requirement: Strip Weapon 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Casts all four Strip skills
at the same time. This skill's success
rate increases if the caster has higher
DEX than the target.
[Lv 1]: 7% Success Rate
[Lv 2]: 9% Success Rate
[Lv 3]: 11% Success Rate
[Lv 4]: 13% Success Rate
[Lv 5]: 15% Success Rate
Id: (477)

Weapon Refine
Weapon Refine
Max Level: 10
Requirement: Weaponry Research 10
Skill Form: Active
Type: Crafting
Target: Caster
Description: Refines weapons to increase
their grade. Unlike weapon smithing,
which is affected by DEX or LUK, this
skill's success rate is affected by the
caster's Job Level. Whitesmith have
same rate of success as Item Upgrade
NPCs at Job Level 50, has 5% greater
chance of success than Item Upgrade
NPCs at Job Level 60, and have a 10%
greater chance of success at Job Level
70. If upgrade attempt fails, the
weapon will be destroyed.
Level 1 Weapon require 1 Phracon.
Level 2 Weapon require 1 Emveretarcon.
Level 3-4 Weapon requires 1 Oridecon.
[Lv 1]: +1 Maximum Refine Level
[Lv 2]: +2 Maximum Refine Level
[Lv 3]: +3 Maximum Refine Level
[Lv 4]: +4 Maximum Refine Level
[Lv 5]: +5 Maximum Refine Level
[Lv 6]: +6 Maximum Refine Level
[Lv 7]: +7 Maximum Refine Level
[Lv 8]: +8 Maximum Refine Level
[Lv 9]: +9 Maximum Refine Level
[Lv 10]: +10 Maximum Refine Level
Id: (478)

Slim Potion Pitcher
Slim Potion Pitcher
Max Level: 10
Requirement: Potion Pitcher 5
Skill Form: Active
Type: Recovery
Target: Ground
Description: Consumes 1 Slim Potion to
heal all party members within a 7x7 cell
area around the targeted spot.
[Lv 1]: 110% Efficiency, Red Slim Potion
[Lv 2]: 120% Efficiency, Red Slim Potion
[Lv 3]: 130% Efficiency, Red Slim Potion
[Lv 4]: 140% Efficiency, Red Slim Potion
[Lv 5]: 150% Efficiency, Red Slim Potion
[Lv 6]: 160% Efficiency, Yellow Slim Potion
[Lv 7]: 170% Efficiency, Yellow Slim Potion
[Lv 8]: 180% Efficiency, Yellow Slim Potion
[Lv 9]: 190% Efficiency, Yellow Slim Potion
[Lv 10]: 200% Efficiency, White Slim Potion
Id: (479)

Full Chemical Protection
Full Chemical Protection
Max Level: 5
Requirement: Chemical Protection
(Helm, Shield, Armor, and Weapon) 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Protects the targeted
character with all four kinds of
chemical protection.
Consumes 1 Glistening Coat.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 240 seconds
[Lv 3]: Duration: 360 seconds
[Lv 4]: Duration: 480 seconds
[Lv 5]: Duration: 600 seconds
Id: (480)

Shield Chain
Shield Chain (Rapid Smiting)
Max Level: 5
Requirement: Shield Boomerang 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Strikes an enemy 5 times with
a Shield. HIT affects success chance and
the Shield's Weight and refine level affects
the damage as well as the caster's Base Level.
Requires Shield.
[Lv 1]: ATK 500%, HIT +20, Range: 4 cells
[Lv 2]: ATK 700%, HIT +20, Range: 4 cells
[Lv 3]: ATK 900%, HIT +20, Range: 4 cells
[Lv 4]: ATK 1100%, HIT +20, Range: 4 cells
[Lv 5]: ATK 1300%, HIT +20, Range: 11 cells
Id: (481)

Mana Recharge
Mana Recharge (Spiritual Thrift)
Max Level: 5
Requirement: Mace Mastery 10,
Demon Bane 10
Skill Form: Passive
Description: Reduces the amount of SP
that is consumed when using skills.
[Lv 1]: -4% SP Consumption
[Lv 2]: -8% SP Consumption
[Lv 3]: -12% SP Consumption
[Lv 4]: -16% SP Consumption
[Lv 5]: -20% SP Consumption
Id: (482)

Double Cast
Double Casting
Max Level: 5
Requirement: Auto Spell 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables the chance of repeating
any Bolt skill that is cast for 90 seconds.
[Lv 1]: 40% Chance
[Lv 2]: 50% Chance
[Lv 3]: 60% Chance
[Lv 4]: 70% Chance
[Lv 5]: 80% Chance
Id: (483)

Ganbantein
Ganbantein
Max Level: 1
Requirement: Sense 1, Ice Wall 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Enables the chance of
canceling ground targeting magic spell
cast on a 3x3 cell area around the
targeted spot. This skill will cancel
Land Protector on areas that have been
enchanted by that skill. This skill is
unaffected by items or skills that
remove Gemstone requirements.
Has 5 second cast delay.
Consumes 1 Blue Gemstone and
Yellow Gemstone.
Id: (484)

Gravitational Field
Gravitational Field
Max Level: 5
Requirement: Quagmire 1,
Magic Crasher 1,
Mystical Amplification 10
Skill Form: Active
Type: Magical
Target: Ground
Description: Increases the gravity in a
5x5 area inflicting Neutral elemental
magical damage. As skill level increases, the
number of hits and the damage increases. The
caster's Base Level affects also
the damage inflicted.
[Lv 1]: MATK 100%, Hits: 2
[Lv 2]: MATK 200%, Hits: 4
[Lv 3]: MATK 300%, Hits: 6
[Lv 4]: MATK 400%, Hits: 8
[Lv 5]: MATK 500%, Hits: 10
Id: (485)

Cart Termination
Cart Termination
Max Level: 10
Requirement: Hammerfall 5,
Mammonite 10, Cart Boost 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: This skill is only enabled
during Cart Boost status. Spends a
certain amount of Zeny to smash
your Pushcart into an enemy with a chance
of inflicting the Stun status. The
amount of this skill's damage is
affected by the skill's level and the
Weight of Items carried in the Pushcart.
[Lv 1]: 600 Zeny, 5% Stun Chance
[Lv 2]: 700 Zeny, 10% Stun Chance
[Lv 3]: 800 Zeny, 15% Stun Chance
[Lv 4]: 900 Zeny, 20% Stun Chance
[Lv 5]: 1,000 Zeny, 25% Stun Chance
[Lv 6]: 1,100 Zeny, 30% Stun Chance
[Lv 7]: 1,200 Zeny, 35% Stun Chance
[Lv 8]: 1,300 Zeny, 40% Stun Chance
[Lv 9]: 1,400 Zeny, 45% Stun Chance
[Lv 10]: 1,500 Zeny, 50% Stun Chance
Id: (486)

Maximum Power Thrust
Maximum Power Thrust
Max Level: 5
Requirement: Power Thrust 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Weapon Damage by
spending a certain amount of Zeny.
Cannot be activated to anyone beside the caster.
[Lv 1]: +20% Damage, 3,000 Zeny
[Lv 2]: +40% Damage, 3,500 Zeny
[Lv 3]: +60% Damage, 4,000 Zeny
[Lv 4]: +80% Damage, 4,000 Zeny
[Lv 5]: +100% Damage, 5,000 Zeny
Id: (487)



Id: (488)

Hermode's Rod
Hermode's Rod
Max Level: 5
19Requirement: Improve Concentration 10,
Musical Lesson 10
20Requirement: Improve Concentration 10,
Dancing Lesson 10
Skill Form: Active
Type: Song, Dance Skill
Target: 7x7 cells around the caster
Description: This skill can only be used
near Warp Portals inside WoE maps during
WoE times. Hermode's Rod will cancel all
positive status, aside from Berserk,
from all friendly targets except for the
caster, and will block any magic spells
cast of this skill's targets. No one including
the caster can use any skills for the skill's
duration, but Hermode's Rod is canceled upon
leaving it's effective range.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 20 seconds
[Lv 3]: Duration: 30 seconds
[Lv 4]: Duration: 40 seconds
[Lv 5]: Duration: 50 seconds
Id: (489)

Tarot Card of Fate
Tarot Card of Fate
Max Level: 5
19Requirement: Dissonance 3,
Improve Concentration 10
20Requirement: Ugly Dance 3,
Improve Concentration 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Cast a randomly chosen effect
from one out of 14 Tarot Cards. The level
of this skill affects the chance of success.
[Lv 1]: 8% Success Chance
[Lv 2]: 16% Success Chance
[Lv 3]: 24% Success Chance
[Lv 4]: 32% Success Chance
[Lv 5]: 40% Success Chance
Id: (490)

Acid Demonstration
Acid Demonstration
Max Level: 10
Requirement: Demonstration 5, Acid Terror 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy by
throwing both a Fire Bottle and an
Acid Bottle, inflicting an amount of
damage that is affected by the skill's
level, the caster's INT and the target's
VIT. This skill only inflicts 50% of it's
damage on other players. It also has the
chance of damaging that enemies's
Weapon and Armor with probability
equal to the skill level.
Consumes 1 Fire Bottle and 1 Acid Bottle.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
Id: (491)

Plant Cultivation
Plant Cultivation
Max Level: 2
Skill Form: Active
Type: Planting
Target: Ground
Description: Initiates an attempt, which
will have a 50% chance of success to create a
random type of Mushroom from a Mushroom
Spore or a Plant from a Stem.
This skill is disabled during WoE.
[Lv 1]: Cultivate Mushrooms
Requires Mushroom Spore
[Lv 2]: Cultivate Plants
Requires Stem
Id: (492)



Id: (493)

Taekwon Mission
Taekwon Mission
Max Level: 1
Requirement: Kihop 5
Skill Form: Active
Type: Ranking (/taekwon)
Target: Caster
Description: This skill is disabled once
the character changes to an advanced job,
such as Star Gladiator or Soul Linker.
Activating this skill will display the current
monster target for the Taekwon Mission.
Taekwon's will earn 1 Taekwon Mission Point
by defeating 100 target monsters.
Completeting the 100 target monster quota will
begin a new Taekwon Mission with a randomly
chosen target. Mini-Boss and Boss
class monsters will never be chosen as
targets. Taekwon's that achieved
the Top 10 Taekwon Ranking by earning
the most Taekwon Mission Points can
link combos with the Tornado Kick,
Roundhouse, Heel Drop and Counter Kick
skills. Taekwon Rankers at Base Level 90
and above with have tripled MaxHP and
MaxSP and will be able to use all
Taekwon skills.
Id: (494)

Rebirth Spirit
Rebirth Spirit
Max Level: 5
Requirement: Super Novice Spirit 5
Skill Form: Active
Type: Supportive
Target: 1st Transcendent Classes
Description: Calls upon the spirits of
the most powerful 1st Transcendent Class
warriors ever so that they can lend their powers
to their successors. This skill will increase
every Stat of 1st Transcendent characters
based on their Base Level, but
every Stat bonus will not exceed +50.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
Id: (495)

One-Hand Quicken
One-Hand Quicken
Requirement: Two Hand Quicken 10,
Spirit State
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Attack Speed when
using a One-Handed Sword class weapons.
Activating this skill cancels the effect
of any Potions that have a similar
effect, but it is possible to use these Potions
after One-Hand Quicken has been cast.
Unequipping the Sword will cancel this
skill's effect.
Id: (496)

Twilight Pharmacy
Twilight Pharmacy
Requirement: Pharmacy 10,
Spirit State
Skill Form: Active
Type: Crafting
Target: Caster
Description: Consume 200 SP in order to
make 200 attempts to create White Potions
every 0.005 seconds. This skill has the
same success rate as the Pharmacy skill
and has a 3 second Casting Time that is
unaffected by DEX.
Each cast requires enough materials to
craft 200 White Potions.
Id: (497)

Twilight Pharmacy
Twilight Pharmacy
Requirement: Pharmacy 10,
Spirit State
Skill Form: Active
Type: Crafting
Target: Caster
Description: This skill is only enabled
with a Super Novice in the party. Consume
200 SP in order to make 200 attempts
to create a White Slim Potion every
0.005 seconds. This skill has the same success
rate as the Pharmacy skill and has a 3 second
Casting Time that is unaffected by DEX.
Each cast requires enough materials to
craft 200 White Slim Potions.
Id: (498)

Twilight Pharmacy
Twilight Pharmacy
Requirement: Pharmacy 10,
Spirit State
Skill Form: Active
Type: Crafting
Target: Caster
Description: This skill is only enabled
with a Taekwon in the party. Consume
200 SP in order to create 100 Alcohol,
50 Acid Bottle and 50 Fire Bottle at once.
Each cast requires 50 Fabric, 50 Empty Bottle
and enough materials to craft the
produced items.
Id: (499)

Beast Strafing
Beast Strafing
Requirement: Double Strafe 10,
Spirit State
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attack by using a modified form of
Double Strafe that was developed to cause
extra damage to Brute monsters. Caster's
STR affects the amount of inflicted damage.
Id: (500)

Coin Flip
Coin Flip
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill's level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
Id: (501)

Fling
Fling
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it's DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy's DEF if
more Coins are spent.
Id: (502)

Triple Action
Triple Action
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 Coin.
Id: (503)

Bull's Eye
Bull's Eye
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% damage to
Demi-Human and Brute monsters. Bull's
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
Id: (504)

Madness Canceller
Madness Canceler (Last Stand)
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment skill.
Consumes 1 Coin.
Id: (505)

Adjustment
Adjustment (Gunslinger's Panic)
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
Id: (506)

Increasing Accuracy
Increase Accuracy
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
Id: (507)

Magical Bullet
Magical Bullet
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a magic shot that
does not use any bullet, inflicting
an amount of Ghost elemental damage
equal to the caster's ATK + MATK.
Consumes 1 Coin.
Id: (508)

Cracker
Cracker
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
Id: (509)

Single Action
Single Action
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.
[Lv 1]: HIT +2, Attack Speed +1%
[Lv 2]: HIT +4, Attack Speed +1%
[Lv 3]: HIT +6, Attack Speed +2%
[Lv 4]: HIT +8, Attack Speed +2%
[Lv 5]: HIT +10, Attack Speed +3%
[Lv 6]: HIT +12, Attack Speed +3%
[Lv 7]: HIT +14, Attack Speed +4%
[Lv 8]: HIT +16, Attack Speed +4%
[Lv 9]: HIT +18, Attack Speed +5%
[Lv 10]: HIT +20, Attack Speed +5%
Id: (510)

Snake Eyes
Snake Eyes
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.
[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
Id: (511)

Chain Action
Chain Action
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill's level increases the rate of
firing double shots.
Consumes 1 Bullet.
Requires Revolver.
Id: (512)

Tracking
Tracking
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill's level increases Casting Time
and damage.
Requires Revolver or Rifle.
[Lv 1]: ATK 300%, Cast Time: 0.6 seconds
[Lv 2]: ATK 400%, Cast Time: 0.7 seconds
[Lv 3]: ATK 500%, Cast Time: 0.8 seconds
[Lv 4]: ATK 600%, Cast Time: 0.9 seconds
[Lv 5]: ATK 700%, Cast Time: 1.0 seconds
[Lv 6]: ATK 800%, Cast Time: 1.1 seconds
[Lv 7]: ATK 900%, Cast Time: 1.2 seconds
[Lv 8]: ATK 1000%, Cast Time: 1.3 seconds
[Lv 9]: ATK 1100%, Cast Time: 1.4 seconds
[Lv 10]: ATK 1200%, Cast Time: 1.5 seconds
Id: (513)

Disarm
Disarm
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target's appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle.
Id: (514)

Piercing Shot
Piercing Shot (Wounding Shot)
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle.
Deals more damage when using Rifle.
[Lv 1]: ATK 220%/280%(Rifle), Bleeding: 3%
[Lv 2]: ATK 240%/310%(Rifle), Bleeding: 6%
[Lv 3]: ATK 260%/340%(Rifle), Bleeding: 9%
[Lv 4]: ATK 280%/370%(Rifle), Bleeding: 12%
[Lv 5]: ATK 300%/400%(Rifle), Bleeding: 15%
Id: (515)

Rapid Shower
Rapid Shower (Trigger Happy Shot)
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with
5 rapid fire attacks.
Consumes 1 Bullet. and requires Revolver.
[Lv 1]: ATK 550%
[Lv 2]: ATK 600%
[Lv 3]: ATK 650%
[Lv 4]: ATK 700%
[Lv 5]: ATK 750%
[Lv 6]: ATK 800%
[Lv 7]: ATK 850%
[Lv 8]: ATK 900%
[Lv 9]: ATK 950%
[Lv 10]: ATK 1000%
Id: (516)

Desperado
Desperado
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 hits.
Requires Revolver.
[Lv 1]: ATK 100%
[Lv 2]: ATK 150%
[Lv 3]: ATK 200%
[Lv 4]: ATK 250%
[Lv 5]: ATK 300%
[Lv 6]: ATK 350%
[Lv 7]: ATK 400%
[Lv 8]: ATK 450%
[Lv 9]: ATK 500%
[Lv 10]: ATK 550%
Id: (517)

Gatling Fever
Gatling Fever
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and damage at the cost of
decreasing FLEE and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun.
[Lv 1]: Damage +30, After Attack Delay -1%,
FLEE -5, Duration: 30 seconds
[Lv 2]: Damage +40, After Attack Delay -2%
FLEE -10, Duration: 45 seconds
[Lv 3]: Damage +50, After Attack Delay -3%
FLEE -15, Duration: 60 seconds
[Lv 4]: Damage +60, After Attack Delay -4%
FLEE -20, Duration: 75 seconds
[Lv 5]: Damage +70, After Attack Delay -5%
FLEE -25, Duration: 90 seconds
[Lv 6]: Damage +80, After Attack Delay -6%
FLEE -30, Duration: 105 seconds
[Lv 7]: Damage +90, After Attack Delay -7%
FLEE -35, Duration: 120 seconds
[Lv 8]: Damage +100, After Attack Delay -8%
FLEE -40, Duration: 135 seconds
[Lv 9]: Damage +110, After Attack Delay -9%
FLEE -45, Duration: 150 seconds
[Lv 10]: Damage +120, After Attack Delay -10%
FLEE -50, Duration: 165 seconds
Id: (518)

Dust
Dust (Crowd Control Shot)
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires Shotgun.
[Lv 1]: ATK 150%
[Lv 2]: ATK 200%
[Lv 3]: ATK 250%
[Lv 4]: ATK 300%
[Lv 5]: ATK 350%
[Lv 6]: ATK 400%
[Lv 7]: ATK 450%
[Lv 8]: ATK 500%
[Lv 9]: ATK 550%
[Lv 10]: ATK 600%
Id: (519)

Full Buster
Full Buster (Full Blast)
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing Blind status to the caster.
Consumes 2 Bullets.
Requires Shotgun.
[Lv 1]: ATK 400%
[Lv 2]: ATK 500%
[Lv 3]: ATK 600%
[Lv 4]: ATK 700%
[Lv 5]: ATK 800%
[Lv 6]: ATK 900%
[Lv 7]: ATK 1000%
[Lv 8]: ATK 1100%
[Lv 9]: ATK 1200%
[Lv 10]: ATK 1300%
Id: (520)

Spread Attack
Spread Attack
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 5 Bullets to
spread damage over a large area.
Requires Shotgun or Grenade Launcher.
[Lv 1]: ATK 230%/AoE: 3x3 cells
[Lv 2]: ATK 260%/AoE: 3x3 cells
[Lv 3]: ATK 290%/AoE: 3x3 cells
[Lv 4]: ATK 320%/AoE: 5x5 cells
[Lv 5]: ATK 350%/AoE: 5x5 cells
[Lv 6]: ATK 380%/AoE: 5x5 cells
[Lv 7]: ATK 410%/AoE: 7x7 cells
[Lv 8]: ATK 440%/AoE: 7x7 cells
[Lv 9]: ATK 470%/AoE: 7x7 cells
[Lv 10]: ATK 500%/AoE: 9x9 cells
Id: (521)

Ground Drift
Ground Drift (Gunslinger Mine)
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion's effect varies
according to the type of bullet.
Requires Grenade Launcher.
[Lv 1]: ATK 220%, Duration: 3 seconds
[Lv 2]: ATK 240%, Duration: 6 seconds
[Lv 3]: ATK 260%, Duration: 9 seconds
[Lv 4]: ATK 280%, Duration: 12 seconds
[Lv 5]: ATK 300%, Duration: 15 seconds
[Lv 6]: ATK 320%, Duration: 18 seconds
[Lv 7]: ATK 340%, Duration: 21 seconds
[Lv 8]: ATK 360%, Duration: 24 seconds
[Lv 9]: ATK 380%, Duration: 27 seconds
[Lv 10]: ATK 400%, Duration: 30 seconds
Id: (522)

Throwing Mastery
Throwing Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Throw Shuriken
damage.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
Id: (523)

Throw Shuriken
Throw Shuriken
Max Level: 10
Requirement: Throwing Mastery 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws a Shuriken at a
target from a distance of up to 9 cells
away from the caster.
Consumes 1 Shuriken.
[Lv 1]: ATK 105%
[Lv 2]: ATK 110%
[Lv 3]: ATK 115%
[Lv 4]: ATK 120%
[Lv 5]: ATK 125%
[Lv 6]: ATK 130%
[Lv 7]: ATK 135%
[Lv 8]: ATK 140%
[Lv 9]: ATK 145%
[Lv 10]: ATK 150%
Id: (524)

Throw Kunai
Throw Kunai
Max Level: 5
Requirement: Throwing Mastery 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws a Kunai that will
strike it's target 3 times in one attack.
Each cast consumes 1 Kunai, and the
attack's element is affected by the type
of Kunai thrown.
Consumes 1 Kunai.
[Lv 1]: ATK 100%
[Lv 2]: ATK 200%
[Lv 3]: ATK 300%
[Lv 4]: ATK 400%
[Lv 5]: ATK 500%
Id: (525)

Throw Huuma Shuriken
Throw Huuma Shuriken
Max Level: 5
Requirement: Throwing Mastery 5,
Throw Kunai 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws Huuma Shuriken that
will damage it's target and any nearby
enemies. Raising this skill's level
increases it's number of strikes.
[Lv 1]: ATK 200%/AoE: 3x3 cells
[Lv 2]: ATK 450%/AoE: 3x3 cells
[Lv 3]: ATK 700%/AoE: 3x3 cells
[Lv 4]: ATK 950%/AoE: 5x5 cells
[Lv 5]: ATK 1200%/AoE: 5x5 cells
Id: (526)

Throw Zeny
Throw Zeny
Max Level: 10
Requirement: Throwing Mastery 10,
Throw Huuma Shuriken 5
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Throws coins at a target to
inflict an amount of Defense piercing
damage equal to the amount of Zeny
spent in the attack. This skill has 5 sec
After Skill Delay, and it's damage is
reduced against Boss monsters and in
PvP area.
[Lv 1]: 500~1,000 Zeny
[Lv 2]: 1,000~2,000 Zeny
[Lv 3]: 1,500~3,000 Zeny
[Lv 4]: 2,000~4,000 Zeny
[Lv 5]: 2,500~5,000 Zeny
[Lv 6]: 3,000~6,000 Zeny
[Lv 7]: 3,500~7,000 Zeny
[Lv 8]: 4,000~8,000 Zeny
[Lv 9]: 4,500~9,000 Zeny
[Lv 10]: 5,000~10,000 Zeny
Id: (527)

Flip Tatami
Flip Tatami
Max Level: 5
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Flips tatami to cause the
4x4 area around the caster to ignore
long range physical damage for 3 seconds.
Each cast is followed by 3 seconds After
Cast Delay and has the chance to damage
and push enemies 3 cells backward if they
are within the skill's attack range.
[Lv 1]: 1 cell, ATK 110%
[Lv 2]: 2 cells, ATK 120%
[Lv 3]: 2 cells, ATK 130%
[Lv 4]: 3 cells, ATK 140%
[Lv 5]: 3 cells, ATK 150%
Id: (528)

Haze Slasher
Haze Slasher
Max Level: 10
Requirement: Shadow Leap 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes an enemy and then
immediately enter the Hiding status, can
be followed by the Shadow Leap or
Shadow Slash skill.
[Lv 1]: ATK 120%
[Lv 2]: ATK 140%
[Lv 3]: ATK 160%
[Lv 4]: ATK 180%
[Lv 5]: ATK 200%
[Lv 6]: ATK 220%
[Lv 7]: ATK 240%
[Lv 8]: ATK 260%
[Lv 9]: ATK 280%
[Lv 10]: ATK 300%
Id: (529)

Shadow Leap
Shadow Leap
Max Level: 5
Requirement: Flip Tatami 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Shadow Leap can only be
performed when the caster is in Hiding
status, which can be enabled by the
Haze Slasher skill. This skill instantly
moves the caster to a targeted cell,
ignoring obstacles in the caster's way.
[Lv 1]: Leap 6 cells
[Lv 2]: Leap 7 cells
[Lv 3]: Leap 8 cells
[Lv 4]: Leap 9 cells
[Lv 5]: Leap 10 cells
Id: (530)

Shadow Slash
Shadow Slash
Max Level: 5
Requirement: Haze Slasher 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Shadow Slash can only be
performed during Hiding status, which
can be enabled by the Haze Slasher skill.
Strikes a target with an attack whose range
is equal to the caster's Shadow Leap range.
Casting this skill will cancel Hiding status.
[Lv 1]: ATK 200%, Critical +30%
[Lv 2]: ATK 350%, Critical +35%
[Lv 3]: ATK 500%, Critical +40%
[Lv 4]: ATK 650%, Critical +45%
[Lv 5]: ATK 800%, Critical +50%
Id: (531)

Cicada Skin Shed
Cicada Skin Shed
Max Level: 5
Requirement: Shadow Leap 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables Cicada Skin Shed
status, which enables the caster to automatically
dodge a set number of attacks. Each special
dodge is followed by a backward movement of
7 cells. When the number of attacks reaches
the skill's limit, Cicada Skin Shed
status is canceled.
[Lv 1]: Duration: 20 seconds, 1 Dodge
[Lv 2]: Duration: 30 seconds, 1 Dodge
[Lv 3]: Duration: 40 seconds, 2 Dodges
[Lv 4]: Duration: 50 seconds, 2 Dodges
[Lv 5]: Duration: 60 seconds, 3 Dodges
Id: (532)

Mirror Image
Mirror Image
Max Level: 10
Requirement: Shadow Slash 3,
Ninja Aura 1, Cicada Skid Shed 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Mirror Image can only be
cast during Ninja Aura status and
consumes 1 Shadow Orb. Creates a mirror
image that will enable the caster to dodge a set
number of long and short range physical attacks.
This skill cannot be used to block or evade
magic based attacks.
[Lv 1]: Duration: 60 seconds, 1 Dodge
[Lv 2]: Duration: 80 seconds, 1 Dodge
[Lv 3]: Duration: 100 seconds, 2 Dodges
[Lv 4]: Duration: 120 seconds, 2 Dodges
[Lv 5]: Duration: 140 seconds, 3 Dodges
[Lv 6]: Duration: 160 seconds, 3 Dodges
[Lv 7]: Duration: 180 seconds, 4 Dodges
[Lv 8]: Duration: 200 seconds, 4 Dodges
[Lv 9]: Duration: 220 seconds, 5 Dodges
[Lv 10]: Duration: 240 seconds, 5 Dodges
Id: (533)

Ninja Mastery
Ninja Mastery
Max Level: 10
Skill Form: Passive
Description: Increases SP regen by
training in the Ninja Arts. The amount
of SP restored by this skill is affected
by the character's MaxSP.
[Lv 1]: (3 + 0.2% of MaxSP) SP per 10 seconds
[Lv 2]: (6 + 0.4% of MaxSP) SP per 10 seconds
[Lv 3]: (9 + 0.6% of MaxSP) SP per 10 seconds
[Lv 4]: (12 + 0.8% of MaxSP) SP per 10 seconds
[Lv 5]: (15 + 1.0% of MaxSP) SP per 10 seconds
[Lv 6]: (18 + 1.2% of MaxSP) SP per 10 seconds
[Lv 7]: (21 + 1.4% of MaxSP) SP per 10 seconds
[Lv 8]: (24 + 1.6% of MaxSP) SP per 10 seconds
[Lv 9]: (27 + 1.8% of MaxSP) SP per 10 seconds
[Lv 10]: (30 + 2.0% of MaxSP) SP per 10 seconds
Id: (534)

Flaming Petals
Flaming Petals
Max Level: 10
Requirement: Ninja Mastery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Inflicts 90% MATK Fire elemental
magic damage per Hit at a target by shooting
flaming petals. This skill's level affects the
number of hits.
[Lv 1]: 1 Hit
[Lv 2]: 2 Hits
[Lv 3]: 3 Hits
[Lv 4]: 4 Hits
[Lv 5]: 5 Hits
[Lv 6]: 6 Hits
[Lv 7]: 7 Hits
[Lv 8]: 8 Hits
[Lv 9]: 9 Hits
[Lv 10]: 10 Hits
Id: (535)

Blaze Shield
Blaze Shield
Max Level: 10
Requirement: Flaming Petals 5
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Summons a blazing storm in
a 5x5 cell area around the caster that
will inflict multiple hits of Fire elemental
magic damage to enemies within it's range.
The Blaze Shield lasts for 20 seconds,
but is automatically canceled after inflicting
it's maximum number of hits.
Consumes 1 Flame Stone.
[Lv 1]: 5 Hits
[Lv 2]: 5 Hits
[Lv 3]: 6 Hits
[Lv 4]: 6 Hits
[Lv 5]: 7 Hits
[Lv 6]: 7 Hits
[Lv 7]: 8 Hits
[Lv 8]: 8 Hits
[Lv 9]: 9 Hits
[Lv 10]: 9 Hits
Id: (536)

Exploding Dragon
Exploding Dragon
Max Level: 5
Requirement: Ninja Mastery 10,
Blaze Shield 7
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons a flaming dragon
that will inflict 3 hits of Fire elemental
damage on all enemies in a 5x5 cell area around
the targeted enemy by this skill.
Consumes 1 Flame Stone.
[Lv 1]: MATK 300%
[Lv 2]: MATK 450%
[Lv 3]: MATK 600%
[Lv 4]: MATK 750%
[Lv 5]: MATK 900%
Id: (537)

Freezing Spear
Freezing Spear
Max Level: 10
Requirement: Ninja Mastery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons spears of ice that
will hit a targeted enemy with 70% MATK Water
elemental magical damage per Hit.
[Lv 1]: 3 Hits
[Lv 2]: 4 Hits
[Lv 3]: 5 Hits
[Lv 4]: 6 Hits
[Lv 5]: 7 Hits
[Lv 6]: 8 Hits
[Lv 7]: 9 Hits
[Lv 8]: 10 Hits
[Lv 9]: 11 Hits
[Lv 10]: 12 Hits
Id: (538)

Watery Evasion
Watery Evasion
Max Level: 10
Requirement: Freezing Spear 5
Skill Form: Active
Type: Supportive
Target: Around the caster
Description: Creates a water pool that
will affect enemies within range by
decreasing their AGI and reducing
Movement Speed by half. All Ninja's,
including the caster, are immune to these
penalties. The area targeted by Watery Evasion
will increase the damage of the Freezing Spear
skill and enables the use of Water Ball and
Aqua Benedicta for other players.
Consumes 1 Ice Stone.
[Lv 1]: AoE: 3x3 cells, Duration: 15 seconds
[Lv 2]: AoE: 3x3 cells, Duration: 20 seconds,
AGI -3
[Lv 3]: AoE: 3x3 cells, Duration: 25 seconds,
AGI -3
[Lv 4]: AoE: 5x5 cells, Duration: 30 seconds,
AGI -3
[Lv 5]: AoE: 5x5 cells, Duration: 35 seconds,
AGI -5
[Lv 6]: AoE: 5x5 cells, Duration: 40 seconds,
AGI -5
[Lv 7]: AoE: 7x7 cells, Duration: 45 seconds,
AGI -5
[Lv 8]: AoE: 7x7 cells, Duration: 50 seconds,
AGI -8
[Lv 9]: AoE: 7x7 cells, Duration: 55 seconds,
AGI -8
[Lv 10]: AoE: 9x9 cells, Duration: 60 seconds,
AGI -8
Id: (539)

Snow Flake Draft
Snow Flake Draft
Max Level: 5
Requirement: Ninja Mastery 10,
Watery Evasion 7
Skill Form: Active
Type: Magical
Target: Caster
Description: Summons a meteor of ice
that will damage enemies with Water elemental
magic damage in a 7x7 cell area around the
caster and can inflict Freezing status.
Consumes 1 Ice Stone.
[Lv 1]: MATK 300%, 20% Freezing Chance
[Lv 2]: MATK 450%, 30% Freezing Chance
[Lv 3]: MATK 600%, 40% Freezing Chance
[Lv 4]: MATK 750%, 50% Freezing Chance
[Lv 5]: MATK 900%, 60% Freezing Chance
Id: (540)

Wind Blade
Wind Blade
Max Level: 10
Requirement: Ninja Mastery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Shoots a shearing blade of
air that will inflict 150% MATK Wind elemental
magic damage per Hit to a targeted enemy.
[Lv 1]: 1 Hit
[Lv 2]: 2 Hits
[Lv 3]: 2 Hits
[Lv 4]: 3 Hits
[Lv 5]: 3 Hits
[Lv 6]: 4 Hits
[Lv 7]: 4 Hits
[Lv 8]: 5 Hits
[Lv 9]: 5 Hits
[Lv 10]: 6 Hits
Id: (541)

Lightning Jolt
Lightning Jolt
Max Level: 5
Requirement: Wind Blade 5
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Summons lightning bolts
around the caster inflicting Wind
elemental magic damage to enemies within
the skill's range.
Consumes 1 Wind Stone.
[Lv 1]: MATK 200%/AoE: 3x3 cells
[Lv 2]: MATK 300%/AoE: 3x3 cells
[Lv 3]: MATK 400%/AoE: 5x5 cells
[Lv 4]: MATK 500%/AoE: 5x5 cells
[Lv 5]: MATK 600%/AoE: 7x7 cells
Id: (542)

First Wind
First Wind
Max Level: 5
Requirement: Ninja Mastery 10,
Lightning Jolt 5
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Shoots a blade of sharp
wind that will slash all enemies between
the caster and the skill's target with Wind
elemental magic damage.
Consumes 1 Wind Stone.
[Lv 1]: MATK 200%, Range: 5 cells
[Lv 2]: MATK 300%, Range: 6 cells
[Lv 3]: MATK 400%, Range: 7 cells
[Lv 4]: MATK 500%, Range: 8 cells
[Lv 5]: MATK 600%, Range: 9 cells
Id: (543)

Ninja Aura
Ninja Aura
Max Level: 5
Requirement: Ninja Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Focuses spritual energy to
enter Ninja Aura status, which endows
the caster with INT and STR bonuses.
Ninja Aura status enables the use of the
Mirror Image and Killing Strike skills,
although using those skills will cancel the
Ninja Aura status.
[Lv 1]: STR and INT +1, Duration: 30 seconds
[Lv 2]: STR and INT +2, Duration: 45 seconds
[Lv 3]: STR and INT +3, Duration: 60 seconds
[Lv 4]: STR and INT +4, Duration: 75 seconds
[Lv 5]: STR and INT +5, Duration: 90 seconds
Id: (544)

Killing Strike
Killing Strike
Max Level: 10
Requirement: Throwing Mastery 7,
Shadow Slash 5, Ninja Aura 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Sacrifices the caster's
remaining HP to inflict devastating
damage to the targeted enemy. The
amount of remaining HP affects the
damage inflicted and each cast of this
skill will always reduce the caster's
HP to 1.
Id: (545)

Munak Fighting

Id: (546)

Bongun Neutral

Id: (547)

Pet Friend

Id: (548)

Ordering White Potion

Id: (549)

Ordering Mental

Id: (550)

Card Pitcher

Id: (551)

Pet Pitcher

Id: (552)

Body Studying

Id: (553)

Body Altering

Id: (554)

Pet Memory

Id: (555)

Munak Teleport

Id: (556)

Bongun Gain

Id: (557)

Munak Gain

Id: (558)

Taming Mission

Id: (559)

Taming Master

Id: (560)

Munak Ball

Id: (561)

Bongun Scroll

Id: (562)

Bongun Gathering

Id: (563)

Munak Gathering

Id: (564)

Bongun Exclude

Id: (565)

Bongun Drift

Id: (566)

Bongun Wall Rush

Id: (567)

Munak Wall Rush

Id: (568)

Bongun Wall Shift

Id: (569)

Munak Wall Crash

Id: (570)

Munak Reincarnation

Id: (571)

Bongun Almighty

Id: (572)

Death Knight Spirit

Id: (573)

Dark Collector Spirit

Id: (574)

Ninja Spirit

Id: (575)

Gunslinger Spirit

Id: (576)

Twilight Alchemy

Id: (577)



Id: (578)

Berserk Kaizer

Id: (579)

Dark Soul Power

Id: (580)

Death Passive

Id: (581)

Death Passive Attack

Id: (582)

Death Passive Speed

Id: (583)

Death Passive Defense

Id: (584)

Death Passive Critical

Id: (585)

Death Passive HP

Id: (586)

Death Passive SP

Id: (587)

Death Optimize

Id: (588)

Death Ranking

Id: (589)

Death Passive Triple

Id: (590)

Death Energy

Id: (591)

Death Nightmare

Id: (592)

Death Slash

Id: (593)

Death Coil

Id: (594)

Death Wave

Id: (595)

Death Reverse Energy

Id: (596)

Death Aura

Id: (597)

Death Freezer

Id: (598)

Death Change Attack

Id: (599)

Death Punish

Id: (600)

Death Poison Slash

Id: (601)

Death Instant Barrier

Id: (602)

Death Warning

Id: (603)

Death Knife

Id: (604)

Death Gradius

Id: (605)

Mighty Gauge

Id: (606)

Mighty Time Charge

Id: (607)

Mighty Pain Charge

Id: (608)

Mighty Skill Charge

Id: (609)

Mighty Kill Charge

Id: (610)

Dead Acceleration

Id: (611)

Dead Double Blocking

Id: (612)

Dead Near(Melee) Blocking

Id: (613)

Dead Distance(Range) Blocking

Id: (614)

Dead Rush Attack

Id: (615)

Dead Dangerous Attack

Id: (616)

Dead Twin Attack

Id: (617)

Dead Storm Attack

Id: (618)

Dead Water Attack

Id: (619)

Dark Energy

Id: (620)

Dark Cloud

Id: (621)

Dark First Fantasy

Id: (622)

Dark Head Defense

Id: (623)

Dark Twilight

Id: (624)

Dark Transform

Id: (625)

Dark Explosion

Id: (626)

Dark Reward

Id: (627)

Dark Crush

Id: (628)

Dark Item Rebuild

Id: (629)

Dark Illusion

Id: (630)

Dark Nuetralize

Id: (631)

Dark Runner

Id: (632)

Dark Transfer

Id: (633)

Dark Wall

Id: (634)



Id: (635)

Dark Revenge

Id: (636)

Dark Ear Plug

Id: (637)

Black Gemstone Contract

Id: (638)

Black Gemstone Magic

Id: (639)

Black Dream of Gemstone

Id: (640)

Collector Magic Cart

Id: (641)

Collector Copy

Id: (642)

Collector Crystal

Id: (643)

Collector Experience

Id: (644)

Collector Magical Cart Swing

Id: (645)

Collector Human Rebuild

Id: (646)

Collector Novice Job Change

Id: (647)

Collector Emperium Darkness

Id: (648)

Collector Emperium Guardian

Id: (649)

Collector Time Out

Id: (650)

Time In

Id: (651)

Collector Ranking

Id: (652)

Collector Mix

Id: (653)

Earthquake

Id: (654)



Id: (655)



Id: (656)



Id: (657)



Id: (658)



Id: (659)

Dragon Fear

Id: (660)



Id: (661)

Pulse Strike

Id: (662)

Hell Judgement

Id: (663)

Wide Silence

Id: (664)

Wide Freeze

Id: (665)

Wide Bleeding

Id: (666)

Wide Stone

Id: (667)

Wide Confuse

Id: (668)

Wide Sleep

Id: (669)

Wide Sight

Id: (670)

Evil Land

Id: (671)

Magic Mirror

Id: (672)

Slow Cast

Id: (673)

Critical Wound

Id: (674)



Id: (675)

Stone Skin

Id: (676)

Anti Magic

Id: (677)

Wide Curse

Id: (678)

Wide Stun

Id: (679)

Vampire Gift

Id: (680)

Wide Soul Drain

Id: (681)

Enlarge Weight Limit R
Enlarge Weight Limit
Skill Form: Passive
Description: Increases Maximum Weight
Limit.
[Lv 1]: Maximum Weight +200
[Lv 2]: Maximum Weight +400
[Lv 3]: Maximum Weight +600
[Lv 4]: Maximum Weight +800
[Lv 5]: Maximum Weight +1000
[Lv 6]: Maximum Weight +1200
[Lv 7]: Maximum Weight +1400
[Lv 8]: Maximum Weight +1600
[Lv 9]: Maximum Weight +1800
[Lv 10]: Maximum Weight +2000
Id: (682)



Id: (683)

Hell Power

Id: (684)



Id: (685)



Id: (686)



Id: (687)

Lifestream

Id: (688)

Goodnight, Sweetie
Goodnight, Sweety
Type: Supportive
Description: Makes the enemy fall asleep
by singing an irresistible lullaby.
Id: (689)



Id: (690)



Id: (691)



Id: (692)

Monster's Cry
Monster's Cry
Description: Cries like a cat for
kicking the mice out.
Id: (693)

Blowing Wind !!

Id: (694)

Thank You So Much!!
Thank You So Much!!
Id: (695)

Summer Dream
Summer Dream
Description: Feels like dreaming in the middle of summer.
Id: (696)



Id: (697)

Reverse Orcish

Id: (698)

Holy Night
Sing along with the Singing Crystal's tune:
We wish you a Merry Christmas,
and a Happy New Year!
Id: (699)



Id: (700)

Wide Fear

Id: (701)

Wide Burning

Id: (702)

Wide Freezing

Id: (703)

Wide Frozen

Id: (704)

Wide Deep Sleep

Id: (705)

Wide Charm

Id: (706)

Poison Mist

Id: (707)

Millennium Shield

Id: (708)

Comet

Id: (709)

Ice Mine

Id: (710)



Id: (711)

Flame Cross

Id: (712)

Pulse Strike

Id: (713)



Id: (714)



Id: (715)



Id: (716)

Max Pain

Id: (717)



Id: (718)



Id: (719)



Id: (720)

Jack Frost

Id: (721)

Wide Spider Web

Id: (722)

Wide Vampire

Id: (723)

Storm Gust

Id: (724)

Fire Storm

Id: (725)

Reverberation

Id: (726)



Id: (727)

Lex Aeterna

Id: (728)

Arrow Storm

Id: (729)



Id: (730)

Cursed Circle

Id: (731)

Dragon Breath

Id: (732)

Fatal Menace

Id: (733)

Magma Eruption

Id: (734)



Id: (735)

Mandragora Howling

Id: (736)

Psychic Wave

Id: (737)

Ray of Genesis

Id: (738)



Id: (739)

Cloud Kill

Id: (740)

Ignition Break

Id: (741)



Id: (742)



Id: (743)

Hallucination Walk

Id: (744)

Electric Walk

Id: (745)

Fire Walk

Id: (746)



Id: (747)

Grasp of Death

Id: (748)

Wide Grasp of Death

Id: (749)



Id: (750)

Earth Quake

Id: (751)

All Stats Down

Id: (752)

Gravity Raise

Id: (753)

Recovery Switch

Id: (754)

Elemental Immunity

Id: (755)

Change Location

Id: (756)

Demonic Mass Bleeding

Id: (757)

Demonic Mass Silence

Id: (758)

Demonic Mass Stun

Id: (759)

Demonic Mass Stone

Id: (760)

Demonic Mass Sleep

Id: (761)

Demonic Mass Curse

Id: (762)

Demonic Mass Confusion

Id: (763)

Demonic Mass Freezing

Id: (764)



Id: (765)



Id: (766)



Id: (767)

Demonic Evil Land

Id: (768)

Demonic Hell Judgement

Id: (769)

Rain of Meteor

Id: (770)

Ground Drive

Id: (771)



Id: (772)



Id: (773)



Id: (774)



Id: (775)



Id: (776)



Id: (777)



Id: (778)



Id: (779)

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Id: (780)



Id: (781)



Id: (782)



Id: (783)



Id: (784)



Id: (801)

Bash Mastery
Bash Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Bash damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (802)

Brandish Spear Mastery
Brandish Spear Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Brandish Spear damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (803)

Holy Cross Mastery
Holy Cross Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Holy Cross damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (804)

Energy Coat Mastery
Energy Coat Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases MATK
[Lv 1]: MATK +1%
[Lv 2]: MATK +3%
[Lv 3]: MATK +5%
Id: (805)

Storm Gust Mastery
Storm Gust Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Storm Gust damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (806)

Dragonology Mastery
Dragonology Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases all Bolt skills damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (807)

Double Strafe Mastery
Double Strafe Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Double Strafe damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (808)

Blitz Beat Mastery
Blitz Beat Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Blitz Beat damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (809)

Musical Strike Mastery
Musical Strike Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Musical Strike damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (810)

Throw Arrow Mastery
Throw Arrow Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Throw Arrow damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (811)

Mammonite Mastery
Mammonite Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Mammonite damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (812)

Power Thrust Mastery
Power Thrust Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Power Thrust effectiveness
[Lv 1]: ATK +1%
[Lv 2]: ATK +3%
[Lv 3]: ATK +5%
Id: (813)

Bomb Demonstration Mastery
Demonstration Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Demonstration damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (814)

Dodge Mastery
Dodge Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Flee
[Lv 1]: Flee +1
[Lv 2]: Flee +3
[Lv 3]: Flee +5
Id: (815)

Grimtooth Mastery
Grimtooth Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Grimtooth damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (816)

Back Stab Mastery
Back Stab Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Back Stab damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (817)

Heal Mastery
Heal Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Heal effectiveness
[Lv 1]: Heal Power +1%
[Lv 2]: Heal Power +3%
[Lv 3]: Heal Power +5%
Id: (818)

Magnus Exorcismus Mastery
Magnus Exorcismus Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Magnus Exorcismus damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (819)

Finger Offensive Mastery
Finger Offensive Mastery
Max Level: 3
Requirement: Skill Limit Break
Skill Form: Passive
Description: Increases Finger Offensive damage
[Lv 1]: Damage +1%
[Lv 2]: Damage +3%
[Lv 3]: Damage +5%
Id: (1001)

Charge Attack
Charge Attack
Requirement: Finish Quest
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Charges toward a distant
enemy, dealing 700% ATK and causing 2 cell
knock-back. In PvP enviroment the knock-back
is 4 cells, but doesn't work in Siege areas.
Id: (1002)

Shrink
Shrink
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Shrink must be used
together with the Auto Guard skill in
order to have any effect. When an enemy
attacks and triggers the Guard effect,
this skill has a 50% chance to inflict Stun
against that enemy. Shrink's duration a 15
minute and is canceled if it's casted again.
Id: (1003)

Sonic Acceleration
Sonic Acceleration
Requirement: Finish Quest
Skill Form: Passive
Description: Increases Sonic Blow
skill's success rate by 10% and enhance
it's damage by 10%.
Id: (1004)

Venom Knife
Venom Knife
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Poisons an enemy from a
distance by throwing 1 Venom Knife and
dealing 500% ATK ranged physical damage.
Venom Knife must be equipped to use
this skill.
Id: (1005)

Close Confine
Close Confine
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Immobilizes an enemy for 15
secs at the cost of also freezing the
movements of the caster. The caster's
FLEE is increased by 50 during this
skill's duration. This skill is canceled
if caster or enemy dies or teleported.
Id: (1006)

Sight Blaster
Sight Blaster
Requirement: Finish Quest
Skill Form: Active
Type: Magical
Target: Caster
Description: Summons a protective fire
ball that will encircle the caster for 15
minutes. When an enemy approaches the
caster, the fire ball will inflict 600% MATK
as magical damage and pushes the
enemy backward, then the skill will
cancel. Sight Blaster's knockback effect
has no effect during WoE.
Id: (1007)

Create Elemental Converter
Create Elemental Converter
Requirement: Finish Quest
Skill Form: Active
Type: Crafting
Target: Caster
Description: Consume certain items to create
an Elemental Converter that will temporarily
endow the user's attacks with an elemental
property. There are 4 different kinds of
Elemental Converters.
Required Items + 1 Blank Scroll:
Fire Converter: 1 Red Blood
Earth Converter: 1 Green Live
Wind Converter: 1 Wind of Verdure
Water Converter: 1 Crystal Blue
Id: (1008)

Elemental Change (Water)
Elemental Change (Water)
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Consume 1 Elemental Converter
(Water Element) to attempt to change target's
element to Water. This skill requires
Elemental Converter items of the correct
element and has a chance of failing.
Id: (1009)

Phantasmic Arrow
Phantasmic Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Enable the caster to shoot a magic
arrow without requiring actual Arrows. Inflicts
500% Wind elemental damage and pushes the
enemy 3 cells backward after impact.
Id: (1010)

Pang Voice
Pang Voice
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Scream at an enemy to inflict
the Chaos and Bleeding status. Pang Voice
can't be used against Boss monsters.
Id: (1011)

Charming Wink
Charming Wink
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Wink at a target to inflict the
Confusion and Hallucination status. Charming
Wink can't be used against Boss monsters.
Id: (1012)

Dubious Salesmanship
Dubious Salesmanship
Requirement: Finish Quest
Skill Form: Passive
Description: Reduces the amount of Zeny
consumed by the Mammonite skill by 20%.
Id: (1013)

Greed
Greed
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: 2 cells around the caster
Description: Automatically pick up every
item within 2 cells of the caster. This
skill cannot be used within towns, PvP
maps or in WoE.
Id: (1014)

Redemptio
Redemptio
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Sacrifices yourself to
revive every party member within the
caster's screen, restoring 50% of their
MaxHP, but leaving you only with 1 HP.
Id: (1015)

Spiritual Bestowment
Spiritual Bestowment
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Transfers caster's Spirit
Spheres to a targeted party member. Each
cast will transfer 1 Spirit Sphere.
Id: (1016)

Excruciating Palm
Excruciating Palm
Requirement: Finish Quest
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes an enemy with the
palm to inflict 800% damage and push
away enemies near the target, causing
Stun status on them.
Each cast consumes 200 HP.
Id: (1017)

Elemental Change (Earth)
Elemental Change (Earth)
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Consume 1 Elemental Converter
(Earth Element) to attempt to change target's
element to Earth. This skill requires
Elemental Converter items of the correct
element and has a chance of failing.
Id: (1018)

Elemental Change (Fire)
Elemental Change (Fire)
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Consume 1 Elemental Converter
(Fire Element) to attempt to change target's
element to Fire. This skill requires
Elemental Converter items of the correct
element and has a chance of failing.
Id: (1019)

Elemental Change (Wind)
Elemental Change (Wind)
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Consume 1 Elemental Converter
(Wind Element) to attempt to change target's
element to Wind. This skill requires
Elemental Converter items of the correct
element and has a chance of failing.
Id: (2000)



Id: (2001)

Enchant Blade
Enchant Blade
Max Level: 10
Requirement: Rune Mastery 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enchants your blade with
magic, allowing you to deal additional
magic with your physical attacks for 5
minutes. Amount of MATK goes up by
skill level, and influenced by Base Level
and INT.
[Lv 1]: MATK +120
[Lv 2]: MATK +140
[Lv 3]: MATK +160
[Lv 4]: MATK +180
[Lv 5]: MATK +200
[Lv 6]: MATK +220
[Lv 7]: MATK +240
[Lv 8]: MATK +260
[Lv 9]: MATK +280
[Lv 10]: MATK +300
Id: (2002)

Sonic Wave
Sonic Wave
Max Level: 10
Requirement: Enchant Blade 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Smashes your weapon to the
ground creating a sonic wave to damage
a target in the distance.
The HIT increases with the skill level.
Damage additionally increases according
to the caster's Base Level,
can inflict half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 1200%
[Lv 2]: ATK 1350%
[Lv 3]: ATK 1500%
[Lv 4]: ATK 1650%
[Lv 5]: ATK 1800%
[Lv 6]: ATK 1950%
[Lv 7]: ATK 2100%
[Lv 8]: ATK 2250%
[Lv 9]: ATK 2400%
[Lv 10]: ATK 2550%
Id: (2003)

Death Bound
Death Bound
Max Level: 10
Requirement: Auto Counter 1,
Enchant Blade 2
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Amplifies and retaliates
damage received towards your attacker.
Some of the amplified damage will also
reflected on you. Cannot be used on
Boss monsters.
[Lv 1]: 600% Damage Amplification
[Lv 2]: 700% Damage Amplification
[Lv 3]: 800% Damage Amplification
[Lv 4]: 900% Damage Amplification
[Lv 5]: 1000% Damage Amplification
[Lv 6]: 1100% Damage Amplification
[Lv 7]: 1200% Damage Amplification
[Lv 8]: 1300% Damage Amplification
[Lv 9]: 1400% Damage Amplification
[Lv 10]: 1500% Damage Amplification
Id: (2004)

Hundred Spear
Hundred Spear
Max Level: 10
Requirement: Phantom Thrust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Stabs a target and
surrounding targetes several times in a row.
If you have learned skill Spiral Pierce,
it will increase damage inflicted and the
damage further increases depending on
the caster's Base Level. Has 7 cells range.
Requires Spear.
[Lv 1]: ATK 800%/AoE: 3x3 cells
[Lv 2]: ATK 1000%/AoE: 3x3 cells
[Lv 3]: ATK 1200%/AoE: 3x3 cells
[Lv 4]: ATK 1400%/AoE: 3x3 cells
[Lv 5]: ATK 1600%/AoE: 5x5 cells
[Lv 6]: ATK 1800%/AoE: 5x5 cells
[Lv 7]: ATK 2000%/AoE: 5x5 cells
[Lv 8]: ATK 2200%/AoE: 5x5 cells
[Lv 9]: ATK 2400%/AoE: 7x7 cells
[Lv 10]: ATK 2600%/AoE: 7x7 cells
Id: (2005)

Wind Cutter
Wind Cutter
Max Level: 5
Requirement: Enchant Blade 5
Skill Form: Active
Type: Physical Ranged
Target: Enemies around the caster
Description: Swings your weapon and
causes a wind pressure to deal damage to
surrounding enemies. When a Spear-type
weapon is used, it will deal ranged physical
damage. When a Two-handed-type weapon
is used it will hit twice.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: ATK 300%/250%(Two-Handed Sword)/
400%(Spears)
[Lv 2]: ATK 600%/500%(Two-Handed Sword)/
800%(Spears)
[Lv 3]: ATK 900%/750%(Two-Handed Sword)/
1200%(Spears)
[Lv 4]: ATK 1200%/1000%(Two-Handed Sword)/
1600%(Spears)
[Lv 5]: ATK 1500%/1250%(Two-Handed Sword)/
2000%(Spears)
Id: (2006)

Ignition Break
Ignition Break
Max Level: 5
Requirement: Sonic Wave 2, Wind Cutter 3,
Death Bound 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Strucks weapon to the
ground causing strong explosion that damage all
enemies within 9x9 cells around the caster.
Damage additionally increases according
to the caster's Base Level,
can inflict half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 450%
[Lv 2]: ATK 900%
[Lv 3]: ATK 1350%
[Lv 4]: ATK 1800%
[Lv 5]: ATK 2250%
Id: (2007)

Dragon Training
Dragon Training
Max Level: 5
Requirement: Cavalry Mastery 1
Skill Form: Passive
Description: Decreases ASPD penalty from
riding a Dragon and increases the
Maximum Weight Limit. This skill
increase Dragon Breath damage and
allows Spear class weapon to ignore
the size penalty and slightly increase
attack power when riding a Dragon.
[Lv 1]: Dragon Breath and
Dragon Breath - Water Damage +100%
[Lv 2]: Dragon Breath and
Dragon Breath - Water Damage +110%
[Lv 3]: Dragon Breath and
Dragon Breath - Water Damage +120%
[Lv 4]: Dragon Breath and
Dragon Breath - Water Damage +130%
[Lv 5]: Dragon Breath and
Dragon Breath - Water Damage +140%
Id: (2008)

Dragon Breath
Dragon Breath
Max Level: 10
Requirement: Dragon Training 2
Skill Form: Active
Type: Special Physical Ranged
Target: Ground
Description: Commands the Dragon to
spurt out scorching fire at a targeted
location that will damage all enemies
within its AoE. It has chance of causing
Burning status on enemy.
The power of Dragon Breath depends on
the condition of the rider. The Turisus
Runestone endows the skill with Holy
element. The Lux Anima Runestone endows the
skill with Shadow element. (If these
two Runestones are used together, the
Lux Anima Runestone effect will take priority.)
Id: (2009)

Dragon Howling
Dragon Howling
Max Level: 5
Requirement: Dragon Training 2
Skill Form: Active
Type: Debuff
Target: Caster
Description: Commands the dragon to
howl, causing Fear status at a certain
chance to all enemies in range.
[Lv 1]: AoE: 3 cells, 56% Fear Chance
[Lv 2]: AoE: 4 cells, 62% Fear Chance
[Lv 3]: AoE: 5 cells, 68% Fear Chance
[Lv 4]: AoE: 6 cells, 74% Fear Chance
[Lv 5]: AoE: 7 cells, 80% Fear Chance
Id: (2010)

Rune Mastery
Rune Mastery
Max Level: 10
Skill Form: Passive
Description: Enables Rune Knight to make
Runestones. Skill level affects success
chance of making Runestones. 1 Rune
Gemstone and 1 Elder Branch will be
consumed when making a Runestone and
you need more materials according to the
type of Runestone.
The skill level also defines how many
Runestones you can make at once:
[Lv 1-4]: 2 Runestones
[Lv 5-9]: 2~4 Runestones
[Lv 10]: 2~6 Runestones

[Lv 1]: Turisus R. Stone:
1 Blue Hair, 1 Claw of Desert Wolf
[Lv 2]: Isia R. Stone: 1 Burning Heart
[Lv 3]: Pertz R. Stone: 1 Light Granule,
1 Tangled Chain, 1 Dragon Canine
[Lv 4]: Hagalas R. Stone:
1 Round Shell, 1 Dragon Skin
[Lv 5]: Asir R. Stone:
1 Light Granule, 1 Ogre Tooth
[Lv 6]: Urj R. Stone:
1 Horrendous Hair, 1 Honey
[Lv 7]: Rhydo R. Stone:
1 Light Granule, 1 Red Gemstone
[Lv 8]: Nosiege R. Stone: 1 Light Granule
1 Destroyed Armor, 1 Worn-out Magic Scroll
[Lv 9]: Verkana R. Stone:
1 Armor Piece of Dullahan
[Lv 10]: Lux Anima R. Stone:
3 Gold, 3 Light Granule
Id: (2011)

Millennium Shield

Id: (2012)

Crush Strike

Id: (2013)

Refresh

Id: (2014)

Giant Growth

Id: (2015)

Stone Hardskin

Id: (2016)

Vitality Activation

Id: (2017)

Storm Blast

Id: (2018)

Fighting Spirit

Id: (2019)

Abundance

Id: (2020)

Phantom Thrust
Phantom Thrust
Max Level: 5
Requirement: Brandish Spear 2
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Spear exclusive skill.
Attacks a distant enemy and pulls them
close to yourself. Can be used on a
party member, but won't give damage.
Gives additional damage when Spear
Mastery is mastered.
[Lv 1]: ATK 50%, Range: 5 cells
[Lv 2]: ATK 100%, Range: 6 cells
[Lv 3]: ATK 150%, Range: 7 cells
[Lv 4]: ATK 200%, Range: 8 cells
[Lv 5]: ATK 250%, Range: 9 cells
Id: (2021)

Venom Impress
Venom Impress
Max Level: 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Weakens the enemy's
resistance against Poison elemental
attack. Has 10 cells range.
[Lv 1]: Poison Resistance -10%
[Lv 2]: Poison Resistance -20%
[Lv 3]: Poison Resistance -30%
[Lv 4]: Poison Resistance -40%
[Lv 5]: Poison Resistance -50%
Id: (2022)

Cross Impact
Cross Impact
Max Level: 5
Requirement: Sonic Blow 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Range: 7 cells
Description: Quickly approaches one
target and inflicts 7 fast hits.
Damage additionally increases according
to the caster's Base Level,
can inflict Critical Damage
based on half the caster's Critical chance.
[Lv 1]: ATK 1550%
[Lv 2]: ATK 1700%
[Lv 3]: ATK 1850%
[Lv 4]: ATK 2000%
[Lv 5]: ATK 2150%
Id: (2023)

Dark Illusion
Dark Illusion
Max Level: 5
Requirement: Cross Impact 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Quickly reaches and attacks
an enemy. Has a low chance of
activating Cross Impact.
[Lv 1]: ATK 100%, Range: 5 cells
[Lv 2]: ATK 100%, Range: 6 cells
[Lv 3]: ATK 100%, Range: 7 cells
[Lv 4]: ATK 100%, Range: 8 cells
[Lv 5]: ATK 100%, Range: 9 cells
Id: (2024)

Research New Poison
Research New Poison
Max Level: 10
Skill Form: Passive
Description: Enables to create new
poisons. This skill extends the duration
of the Enchant Deadly Poison skill by
30+(15*Skill Level) seconds. Requires Medicine
Bowl and Poison Kit, along with
additional materials, depending on the
type of poison being made.
[Lv 1]: Success Chance 35%, Paralysis:
20 Poison Toad Skins, 1 Poison Herb
Amoena
[Lv 2]: Success Chance 40%, Pyrexia:
20 Anolian Skins, 1 Poison Herb Rantana
[Lv 3]: Success Chance 45%, Death Hurt:
25 Decayed Nails, 1 Poison Herb Seratum
[Lv 4]: Success Chance 50%, Leech End:
1 Poison Herb Scopolia, 1 Poison Herb
Nerium
[Lv 5]: Success Chance 55%, Antidote:
2 Green Herbs, 1 Blue Herb, 1 White Herb
[Lv 6]: Success Chance 60%, Venom Bleed:
10 Sticky Poisons, 1 Izidor
[Lv 7]: Success Chance 65%, Magic Mushroom:
10 Poison Spores, 1 Poison Herb Makulata
[Lv 8]: Success Chance 70%, Toxin:
10 Sticky Poisons, 1 Poison Herb Nerium
[Lv 9]: Success Chance 75%, Oblivion Curse:
10 Heart of Mermaids, 1 Izidor
[Lv 10]: Success Chance 80%
Id: (2025)

Create New Poison
Create New Poison
Max Level: 1
Requirement: Research New Poison 1
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates new poison from
the list of possible poisons shown
according to the level of New Poison
Research and the materials you have.
Id: (2026)

Antidote
Antidote
Max Level: 1
Requirement: Research New Poison 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Removes Guillotine Cross's
poison effect on 1 target.
Consumes 1 Antidote.
Id: (2027)

Poisoning Weapon
Poisoning Weapon
Max Level: 5
Requirement: Research New Poison 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Endows the caster's weapon
with Guillotine Cross's new poison.
During the duration, the caster's melee
physical damage is increased and grants various
effects depending on the endowed poison.
You can also inflict Poison status
on the enemy while physically attacking.
[Lv 1]: 4% Poisoning Chance,
Duration: 60 seconds
[Lv 2]: 6% Poisoning Chance,
Duration: 120 seconds
[Lv 3]: 8% Poisoning Chance,
Duration: 180 seconds
[Lv 4]: 10% Poisoning Chance,
Duration: 240 seconds
[Lv 5]: 12% Poisoning Chance,
Duration: 300 seconds
[Paralysis]: Increases Movement Speed.
[Pyrexia]: Increases critical damage by 15% and
melee attack damage by 15%.
[Death Hurt]: Recovers 1% of MaxHP per second.
[Leech End]: Grants immunity to Blind and Stun.
[Venom Bleed]: Decreases damage taken from
melee reflected damage by 30%.
[Magic Mushroom]: Decreases After Skill Delay
by 10%.
[Toxin]: Recovers 1% of MaxSP per second.
[Oblivion Curse]: Grants immunity to Silence
and Curse.
Id: (2028)

Weapon Blocking
Weapon Blocking
Max Level: 5
Requirement: Lefthand Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Has a chance to cancel
enemy's melee physical attack when skill
is active. Can use Weapon Crush when
successful. When an enemy's attack has been
canceled, you'll gain the Counter state
for 10 seconds and Counter Slash can be
used until this state ends.
Continuously consumes SP while this skill is
activated. If skill is recasted, Weapon
Blocking will be canceled. Skill Duration
is 180 seconds.
[Lv 1]: 12% Block Chance
[Lv 2]: 14% Block Chance
[Lv 3]: 16% Block Chance
[Lv 4]: 18% Block Chance
[Lv 5]: 20% Block Chance
Id: (2029)

Counter Slash
Counter Slash
Max Level: 10
Requirement: Weapon Blocking 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Can only be used in Counter state.
Inflict damage to all enemies around the caster.
Increase damage based on caster's Base
Level, Job Level and AGI.
[Lv 1]: ATK 450%/AoE: 3x3 cells
[Lv 2]: ATK 600%/AoE: 3x3 cells
[Lv 3]: ATK 750%/AoE: 3x3 cells
[Lv 4]: ATK 900%/AoE: 3x3 cells
[Lv 5]: ATK 1050%/AoE: 3x3 cells
[Lv 6]: ATK 1200%/AoE: 5x5 cells
[Lv 7]: ATK 1350%/AoE: 5x5 cells
[Lv 8]: ATK 1500%/AoE: 5x5 cells
[Lv 9]: ATK 1650%/AoE: 5x5 cells
[Lv 10]: ATK 1800%/AoE: 5x5 cells
Id: (2030)

Weapon Crush
Weapon Crush
Max Level: 5
Requirement: Weapon Blocking 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: When an attack successfully
blocked by Weapon Blocking, you can
attack the enemy successively with
Weapon Crush. Able to divest target's
weapon. Skill level affects the
duration and success rate.
Id: (2031)

Venom Pressure
Venom Pressure
Max Level: 5
Requirement: Weapon Blocking 1,
Poisoning Weapon 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Poisons the enemy with the
poisoned weapon. After casting the skill,
the effect of Poisoning Weapon is canceled.
[Lv 1]: Poisoning Chance 75%, HIT +14
[Lv 2]: Poisoning Chance 80%, HIT +18
[Lv 3]: Poisoning Chance 85%, HIT +22
[Lv 4]: Poisoning Chance 90%, HIT +26
[Lv 5]: Poisoning Chance 95%, HIT +30
Id: (2032)

Poison Smoke
Poison Smoke
Max Level: 5
Requirement: Venom Pressure 5,
Poisoning Weapon 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: With Poisoning Weapon
is active, spreads a poisonous smoke
around 5x5 cells. Enemy in the range have
a 50% chance of getting poisoned every 2
seconds. Has 5 cells range.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 12 seconds
[Lv 3]: Duration: 14 seconds
[Lv 4]: Duration: 16 seconds
[Lv 5]: Duration: 18 seconds
Id: (2033)

Cloaking Exceed
Cloaking Exceed
Max Level: 5
Requirement: Cloaking 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Cannot be detected by Insect
and Demon monsters. Ables to endure
damage for a few times, depends on the
skill level. Increases Movement Speed
according to skill Level.
[Lv 1]: 100% Movement Speed, Endure 1
attack, Consume 9 SP/seconds
[Lv 2]: 110% Movement Speed, Endure 1
attack, Consume 8 SP/seconds
[Lv 3]: 120% Movement Speed, Endure 2
attacks, Consume 7 SP/seconds
[Lv 4]: 130% Movement Speed, Endure 2
attacks, Consume 6 SP/seconds
[Lv 5]: 140% Movement Speed, Endure 3
attacks, Consume 5 SP/seconds
Id: (2034)

Phantom Menace
Phantom Menace
Max Level: 1
Requirement: Dark Illusion 5,
Cloaking Exceed 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Guillotine Cross attacks all
hidden enemies within a 7x7 range for
300% damage. The enemies who get hit
by this will be revealed.
Id: (2035)

Hallucination Walk
Hallucination Walk
Max Level: 5
Requirement: Phantom Menace 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases caster's speed
to the maximum, increases FLEE and
certain chance to avoid magic attacks.
Consumes HP when casting, decreases
Movement Speed and ASPD by half for 25
seconds after using the skill.
[Lv 1]: FLEE +50, Avoid Chance 10%
[Lv 2]: FLEE +100, Avoid Chance 20%
[Lv 3]: FLEE +150, Avoid Chance 30%
[Lv 4]: FLEE +200, Avoid Chance 40%
[Lv 5]: FLEE +250, Avoid Chance 50%
Id: (2036)

Rolling Cutter
Rolling Cutter
Max Level: 5
Requirement: Sonic Blow 10
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Inflicts damage to enemies
within range by spinning with a Katar.
Your spinning counter is accumulated
whenever you spin and it increase the
damage of Cross Ripper Slasher.
Spinning counter lasts for 5 seconds and can
be accumulated maximum 10 times and will be
reset on position changes, like Back Slide.
Requires Katar.
[Lv 1]: ATK 130%/AoE: 3x3 cells
[Lv 2]: ATK 210%/AoE: 3x3 cells
[Lv 3]: ATK 290%/AoE: 5x5 cells
[Lv 4]: ATK 370%/AoE: 5x5 cells
[Lv 5]: ATK 450%/AoE: 7x7 cells
Id: (2037)

Cross Ripper Slasher
Cross Ripper Slasher
Max Level: 5
Requirement: Rolling Cutter 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Can only be used when
spinning counts from Rolling Cutter
are present. Throws a spinning blade at a
target in range, inflicting significant
amount of damage.
Damage additionally increases according
to the number of counters * 200 and
to the caster's Base Level and AGI.
[Lv 1]: TK 780% +(Rolling Cutter Rotations),
Range: 9 cells
[Lv 2]: ATK 160% +(Rolling Cutter Rotations),
Range: 10 cells
[Lv 3]: ATK 240% +(Rolling Cutter Rotations),
Range: 11 cells
[Lv 4]: ATK 320% +(Rolling Cutter Rotations),
Range: 12 cells
[Lv 5]: ATK 400% +(Rolling Cutter Rotations),
Range: 13 cells
Id: (2038)

Judex
Judex
Max Level: 10
Requirement: Turn Undead 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deals Holy elemental magic
damage to a target and all enemies in
the surrounding 3 cells.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: MATK 370%
[Lv 2]: MATK 440%
[Lv 3]: MATK 510%
[Lv 4]: MATK 580%
[Lv 5]: MATK 650%
[Lv 6]: MATK 720%
[Lv 7]: MATK 790%
[Lv 8]: MATK 860%
[Lv 9]: MATK 930%
[Lv 10]: MATK 1000%
Id: (2039)

Ancilla
Ancilla
Max Level: 1
Requirement: Clementia 3
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Ancilla, a magic
stone. Consumes 10% of SP and 1 Blue
Gemstone. When used, it increases
Healing skills by 15% and increases SP
Recovery skill by 30% for 60 seconds.
Id: (2040)

Adoramus
Adoramus
Max Level: 10
Requirement: Magnus Exorcismus 1,
Judex 5, Ancilla 1
Skill Form: Active
Type: Magical, AoE
Element: Holy
Target: 1 Character
Description: Strikes a single target and
nearby enemies for damage with a divine
light that reduces AGI and vision.
If the caster has Ancilla effect,
the element changes to Neutral
during Ancilla's duration.
If caster is standing next to another
Priest class, no Gemstone is required,
but will consume some SP from that
supportive character. Targets inside Land
Protector takes no damage.
Consumes 1 Blue Gemstone.
[Lv 1]: MATK 550%/AoE: 7x7 cells
[Lv 2]: MATK 800%/AoE: 7x7 cells
[Lv 3]: MATK 1050%/AoE: 7x7 cells
[Lv 4]: MATK 1300%/AoE: 7x7 cells
[Lv 5]: MATK 1550%/AoE: 7x7 cells
[Lv 6]: MATK 1800%/AoE: 7x7 cells
[Lv 7]: MATK 2050%/AoE: 11x11 cells
[Lv 8]: MATK 2300%/AoE: 11x11 cells
[Lv 9]: MATK 2550%/AoE: 11x11 cells
[Lv 10]: MATK 2800%/AoE: 11x11 cells
Id: (2041)

Clementia
Clementia
Max Level: 3
Requirement: Blessing 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Casts Blessing on the caster
and any party members within it's range.
The Blessing effect goes up
based on caster's Job Level.
[Lv 1]: AoE: 3x3 cells, Duration: 120 seconds
[Lv 2]: AoE: 7x7 cells, Duration: 180 seconds
[Lv 3]: AoE: 15x15 cells, Duration: 240 seconds
Id: (2042)

Cantocandidus
Cantocandidus
Max Level: 3
Requirement: Increase Agility 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Casts Increase Agility on the
caster and any party members within it's range.
The Increase Agility effect goes up
based on caster's Job Level.
[Lv 1]: AoE: 3x3 cells, Duration: 120 seconds
[Lv 2]: AoE: 7x7 cells, Duration: 180 seconds
[Lv 3]: AoE: 15x15 cells, Duration: 240 seconds
Id: (2043)

Coluceo Heal
Coluceo Heal
Max Level: 3
Requirement: Heal 1
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Restores HP of the caster
and any party members within it's range.
The Heal effect goes up based on
the number of party members.
[Lv 1]: AoE: 3x3 cells
[Lv 2]: AoE: 7x7 cells
[Lv 3]: AoE: 15x15 cells
Id: (2044)

Epiclesis
Epiclesis
Max Level: 5
Requirement: Ancilla 1,
Highness Heal 1
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Summons the Tree of Life
that rises any KO'ed characters within
5x5 cell range of the tree, while
increasing MaxHP and recovering HP
and SP every 3 seconds.
Consumes 1 Ancilla and 1 Holy Water.
[Lv 1]: MaxHP +5%, Recover 3% HP
and 2% SP every 3 seconds
[Lv 2]: MaxHP +10%, Recover 3% HP
and 2% SP every 3 seconds
[Lv 3]: MaxHP +15%, Recover 4% HP
and 3% SP every 3 seconds
[Lv 4]: MaxHP +20%, Recover 4% HP
and 3% SP every 3 seconds
[Lv 5]: MaxHP +25%, Recover 5% HP
and 4% SP every 3 seconds
Id: (2045)

Praefatio
Praefatio
Max Level: 10
Requirement: Kyrie Eleison 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Casts Kyrie Eleison on the
caster and any party members within it's range.
The Kyrie Eleison effect goes up
based on the number of party members.
[Lv 1]: Block: 7 Hits
[Lv 2]: Block: 8 Hits
[Lv 3]: Block: 9 Hits
[Lv 4]: Block: 10 Hits
[Lv 5]: Block: 11 Hits
[Lv 6]: Block: 12 Hits
[Lv 7]: Block: 13 Hits
[Lv 8]: Block: 14 Hits
[Lv 9]: Block: 15 Hits
[Lv 10]: Block: 16 Hits
Id: (2046)

Oratio
Oratio
Max Level: 10
Requirement: Praefatio 5
Skill Form: Active
Type: Debuff
Target: Enemies on the screen
Description: Decreases the Holy resistance
of all enemies on screen for 30 seconds.
[Lv 1]: Success Chance 45%, Resistance -2%
[Lv 2]: Success Chance 50%, Resistance -4%
[Lv 3]: Success Chance 55%, Resistance -6%
[Lv 4]: Success Chance 60%, Resistance -8%
[Lv 5]: Success Chance 65%, Resistance -10%
[Lv 6]: Success Chance 70%, Resistance -12%
[Lv 7]: Success Chance 75%, Resistance -14%
[Lv 8]: Success Chance 80%, Resistance -16%
[Lv 9]: Success Chance 85%, Resistance -18%
[Lv 10]: Success Chance 90%, Resistance -20%
Id: (2047)

Lauda Agnus
Lauda Agnus
Max Level: 4
Requirement: Status Recovery 1
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Recovers Freezing, Stone
Curse, Frozen, Crystallization, Blind and
Burning from all party members.
Increases MaxHP when casted on normal
conditioned party members.
[Lv 1]: Success Chance 70%, MaxHP +4%
[Lv 2]: Success Chance 80%, MaxHP +6%
[Lv 3]: Success Chance 90%, MaxHP +8%
[Lv 4]: Success Chance 100%, MaxHP +10%
Id: (2048)

Lauda Ramus
Lauda Ramus
Max Level: 4
Requirement: Lauda Agnus 2
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Cures status effects Silence,
Sleep, Deep Sleep, Stun and Mandragora
Howling from all party members.
Increases Critical Damage when casted on
normal conditioned party members.
[Lv 1]: Success Chance 70%,
Critical Damage +5%
[Lv 2]: Success Chance 80%,
Critical Damage +10%
[Lv 3]: Success Chance 90%,
Critical Damage +15%
[Lv 4]: Success Chance 100%,
Critical Damage +20%
Id: (2049)

Eucharistica
Eucharistica
Max Level: 10
Requirement: Epiclesis 1, Expiatio 1
Skill Form: Passive
Description: Increases physical attack
against Undead and Shadow elemental
monsters and reduces damage taken.
[Lv 1]: Damage +1%, Damage taken -1%
[Lv 2]: Damage +2%, Damage taken -2%
[Lv 3]: Damage +3%, Damage taken -3%
[Lv 4]: Damage +4%, Damage taken -4%
[Lv 5]: Damage +5%, Damage taken -5%
[Lv 6]: Damage +6%, Damage taken -6%
[Lv 7]: Damage +7%, Damage taken -7%
[Lv 8]: Damage +8%, Damage taken -8%
[Lv 9]: Damage +9%, Damage taken -9%
[Lv 10]: Damage +10%, Damage taken -10%
Id: (2050)

Renovatio
Renovatio
Max Level: 4
Requirement: Coluceo Heal 3
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Recover percentage of HP
to self and all party members on screen
every 5 seconds. Has no effect on
Undead elemental players.
[Lv 1]: Duration: 90 seconds,
Recover 5% of MaxHP
[Lv 2]: Duration: 120 seconds,
Recover 6% of MaxHP
[Lv 3]: Duration: 150 seconds,
Recover 7% of MaxHP
[Lv 4]: Duration: 180 seconds,
Recover 8% of MaxHP
Id: (2051)

Highness Heal
Highness Heal
Max Level: 5
Requirement: Renovatio 1
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Restores a large amount of HP.
[Lv 1]: Healing amount x2
[Lv 2]: Healing amount x2.3
[Lv 3]: Healing amount x2.6
[Lv 4]: Healing amount x2.9
[Lv 5]: Healing amount x3.2
Id: (2052)

Clearance
Clearance
Max Level: 5
Requirement: Lauda Ramus 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Releases all buffs, debuffs
and Curse of party members and monsters.
[Lv 1]: Success Chance 68%
[Lv 2]: Success Chance 76%
[Lv 3]: Success Chance 84%
[Lv 4]: Success Chance 92%
[Lv 5]: Success Chance 100%
Id: (2053)

Expiatio
Expiatio
Max Level: 5
Requirement: Oratio 5, Duple Light 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Blesses target's weapon
with divine power. Melee physical attack
will pierce enemy's physical and magical
defense at certain rate based on skill level.
[Lv 1]: Ignore 5% Defense,
Duration: 150 seconds
[Lv 2]: Ignore 10% Defense,
Duration: 180 seconds
[Lv 3]: Ignore 15% Defense,
Duration: 210 seconds
[Lv 4]: Ignore 20% Defense,
Duration: 240 seconds
[Lv 5]: Ignore 25% Defense,
Duration: 270 seconds
Id: (2054)

Duple Light
Duple Light
Max Level: 10
Requirement: Aspersio 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons two sacred lights,
Violet Granium Light and Yellow Merriam
Light, assisting the caster in battle.
When caster attacks in melee, the target
has a chance of taking additional
physical and magical damage.
[Lv 1]: ATK +165%, MATK +440%,
Duration: 90 seconds
[Lv 2]: ATK +180%, MATK +480%,
Duration: 120 seconds
[Lv 3]: ATK +195%, MATK +520%,
Duration: 150 seconds
[Lv 4]: ATK +210%, MATK +560%,
Duration: 180 seconds
[Lv 5]: ATK +225%, MATK +600%,
Duration: 210 seconds
[Lv 6]: ATK +240%, MATK +640%,
Duration: 240 seconds
[Lv 7]: ATK +255%, MATK +680%,
Duration: 270 seconds
[Lv 8]: ATK +270%, MATK +720%,
Duration: 300 seconds
[Lv 9]: ATK +285%, MATK +760%,
Duration: 330 seconds
[Lv 10]: ATK +300%, MATK +800%,
Duration: 360 seconds
Id: (2055)

Duple Light

Id: (2056)

Duple Light

Id: (2057)

Silentium
Silentium
Max Level: 5
Requirement: Clearance 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Casts Lex Divina to all
enemies within the skill range.
[Lv 1]: AoE: 9x9 cells
[Lv 2]: AoE: 11x11 cells
[Lv 3]: AoE: 13x13 cells
[Lv 4]: AoE: 15x15 cells
[Lv 5]: AoE: 17x17 cells
Id: (2200)



Id: (2201)

White Imprison
White Imprison
Max Level: 5
Requirement: Soul Expansion 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Locks a target in a
transparent box that prevents damage
except from Ghost elemental damage. Can
be casted on oneself, when the duration
is finished, the caster loses HP. Has no
effect on Boss monsters.
[Lv 1]: 50% Success Cance,
Duration: 10 seconds
[Lv 2]: 60% Success Cance,
Duration: 12 seconds
[Lv 3]: 70% Success Cance,
Duration: 14 seconds
[Lv 4]: 80% Success Cance,
Duration: 16 seconds
[Lv 5]: 90% Success Cance,
Duration: 18 seconds
Id: (2202)

Soul Expansion
Soul Expansion
Max Level: 5
Requirement: Drain Life 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deals 2 hits of Ghost
elemental magic damage to a target and
surrounding. If the target is in the
White Imprison it deals double damage.
Damage additionally increases according
to the caster's Base Level and INT.
[Lv 1]: MATK 1200%
[Lv 2]: MATK 1400%
[Lv 3]: MATK 1600%
[Lv 4]: MATK 1800%
[Lv 5]: MATK 2000%
Id: (2203)

Frost Misty
Frost Misty
Max Level: 5
Requirement: Summon Water Ball 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Releases freezing mist over
the ground, dealing damage and
inflicting Frost status on all
enemies. Targets affected by Frost
will receive reduced DEF, Movement
Speed, Attack Speed and increased
Fixed Casting Time.
[Lv 1]: MATK 300%, 30% Frost Chance, 1 Hit
[Lv 2]: MATK 400%, 35% Frost Chance, 2 Hit
[Lv 3]: MATK 500%, 40% Frost Chance, 3 Hit
[Lv 4]: MATK 600%, 45% Frost Chance, 4 Hit
[Lv 5]: MATK 700%, 50% Frost Chance, 5 Hit
Id: (2204)

Jack Frost
Jack Frost
Max Level: 5
Requirement: Frost Misty 2
Skill Form: Active
Type: Magical, Debuff
Target: 1 Character
Description: Deals Water elemental
damage to a target and surrounding targets.
Enemies affected by Frost status will
receive additional damage.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: MATK 1300%/1800%(Frost)
[Lv 2]: MATK 1600%/2400%(Frost)
[Lv 3]: MATK 1900%/3000%(Frost)
[Lv 4]: MATK 2200%/3600%(Frost)
[Lv 5]: MATK 2500%/4200%(Frost)
Id: (2205)

Marsh of Abyss
Marsh of Abyss
Max Level: 5
Requirement: Quagmire 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Curses a target, reducing
it's Movement Speed, Defense and Flee
rate. Caster's INT and Job Level affect
it's effectiveness.
[Lv 1]: -50% Movement Speed
[Lv 2]: -60% Movement Speed
[Lv 3]: -70% Movement Speed
[Lv 4]: -80% Movement Speed
[Lv 5]: -90% Movement Speed
Id: (2206)

Recognized Spell
Recognized Spell
Max Level: 5
Requirement: Release 2, Stasis 1,
White Imprison 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Maximizes one's own magical
potential, dealing maximum damage with
magical attacks for the skill duration.
Increases SP cost by 25%.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 110 seconds
[Lv 4]: Duration: 140 seconds
[Lv 5]: Duration: 170 seconds
Id: (2207)

Sienna Execrate
Sienna Execrate
Max Level: 5
Requirement: Summon Stone 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Curses a target and it's
surrounding with a Stone Curse. Requires
2 Red Gemstones. Caster's Job Level
affect it's effectiveness.
[Lv 1]: 48% Curse Chance/AoE: 3x3 cells,
Duration: 10 seconds
[Lv 2]: 56% Curse Chance/AoE: 5x5 cells,
Duration: 12 seconds
[Lv 3]: 64% Curse Chance/AoE: 5x5 cells,
Duration: 14 seconds
[Lv 4]: 72% Curse Chance/AoE: 7x7 cells,
Duration: 16 seconds
[Lv 5]: 80% Curse Chance/AoE: 7x7 cells,
Duration: 18 seconds
Id: (2208)

Radius
Radius
Max Level: 3
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: Increases magic skill range
of the Warlock and slightly
reduces Casting Time.
[Lv 1]: Casting Range +1 cell,
Fixed Casting Time -10%
[Lv 2]: Casting Range +2 cells,
Fixed Casting Time -15%
[Lv 3]: Casting Range +3 cells,
Fixed Casting Time -20%
Id: (2209)

Stasis
Stasis
Max Level: 5
Requirement: Drain Life 1
Skill Form: Active
Type: Debuff
Target: Caster
Description: Stops the air around the
Caster, all targets within skill range
will no longer be able to use magic
skills and some song and chorus skills.
The duration is reduced by DEX and VIT
of target (Minimum duration is 10 sec).
[Lv 1]: Duration: 20 seconds/AoE: 19x19 cells
[Lv 2]: Duration: 30 seconds/AoE: 21x21 cells
[Lv 3]: Duration: 40 seconds/AoE: 23x23 cells
[Lv 4]: Duration: 50 seconds/AoE: 25x25 cells
[Lv 5]: Duration: 60 seconds/AoE: 27x27 cells
Id: (2210)

Drain Life
Drain Life
Max Level: 5
Requirement: Radius 1
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Deals Neutral magic damage on a
target, converting a certain amount of
damage into HP. Chance of absorbing
damage affected by skill level and Job
Level and the amount of absorbed damage
is affected by skill level and Base Level.
Caster's Base Level and INT affect
damage inflicted.
[Lv 1]: MATK 200%, 8% Damage absorbed,
74% Absorb Chance
[Lv 2]: MATK 400, 16% Damage absorbed,
78% Absorb Chance
[Lv 3]: MATK 600%, 24% Damage absorbed,
82% Absorb Chance
[Lv 4]: MATK 800%, 32% Damage absorbed,
86% Absorb Chance
[Lv 5]: MATK 1000%, 40% Damage absorbed,
90% Absorb Chance
Id: (2211)

Crimson Rock
Crimson Rock
Max Level: 5
Requirement: Summon Fireball 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons huge meteorites to
deal significant amount of Fire elemental
magic damage on a target and it's surroundings.
When the meteorite hits the ground, all
targets will be knocked back.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: MATK 1600%
[Lv 2]: MATK 1900%
[Lv 3]: MATK 2500%
[Lv 4]: MATK 3100%
[Lv 5]: MATK 3700%
Id: (2212)

Hell Inferno
Hell Inferno
Max Level: 5
Requirement: Crimson Rock 2
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Burns a target and it's surroundings
with fire from hell inflicting Fire and
Shadow elemental magic damage.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: MATK 400%(Fire)/600%(Shadow),
AoE: 3x3 cells
[Lv 2]: MATK 800%(Fire)/1200%(Shadow),
AoE: 3x3 cells
[Lv 3]: MATK 1200%(Fire)/1800%(Shadow),
AoE: 3x3 cells
[Lv 4]: MATK 1600%(Fire)/2400%(Shadow),
AoE: 5x5 cells
[Lv 5]: MATK 2000%(Fire)/3000%(Shadow),
AoE: 5x5 cells
Id: (2213)

Comet
Comet
Max Level: 5
Requirement: Hell Inferno 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons destructive comet
from space to attack all targets within
13x13 AoE that has chance of inflicting
Neutral elemental magic damage and
Magical Intoxication status, which
decreases the resistances against all
elemental attacks by 50% for 20 seconds.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: MATK 3200%
[Lv 2]: MATK 3900%
[Lv 3]: MATK 4600%
[Lv 4]: MATK 5300%
[Lv 5]: MATK 6000%
Id: (2214)

Chain Lightning
Chain Lightning
Max Level: 5
Requirement: Summon Ball Lightning 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons lightning to attack
a target with Wind elemental magic damage.
If there is another enemy near
the target that is hit by the lightning
damage, Chain Lightning will
automatically finds and damages them.
If there are multiple targets, it will
attack at random. Skill level affects
the number of chain and damage
inflicted. If there are no other enemies
near the target, it will hit the target three times.
[Lv 1]: MATK 600, 5 chains
[Lv 2]: MATK 700%, 6 chains
[Lv 3]: MATK 800%, 7 chains
[Lv 4]: MATK 900%, 8 chains
[Lv 5]: MATK 1000%, 9 chains
Id: (2215)



Id: (2216)

Earth Strain
Earth Strain
Max Level: 5
Requirement: Sienna Execrate 2
Skill Form: Active
Type: Magical
Target: Ground
Description: Uplifts a wide land and
inflicts Earth elemental magic damage
to all enemies within skill range.
[Lv 1]: MATK 1600%
[Lv 2]: MATK 2200%
[Lv 3]: MATK 2800%
[Lv 4]: MATK 3400%
[Lv 5]: MATK 4000%
Id: (2217)

Tetra Vortex
Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5
Skill Form: Active
Type: Magical, Debuff
Target: 1 Character
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: MATK 1200% Elemental x4
[Lv 2]: MATK 1600% Elemental x4
[Lv 3]: MATK 2000% Elemental x4
[Lv 4]: MATK 2400% Elemental x4
[Lv 5]: MATK 2800% Elemental x4
[Lv 6]: MATK 3200% Elemental x4/AoE: 3x3 cells
[Lv 7]: MATK 3600% Elemental x4/AoE: 3x3 cells
[Lv 8]: MATK 4000% Elemental x4/AoE: 5x5 cells
[Lv 9]: MATK 4400% Elemental x4/AoE: 5x5 cells
[Lv 10]: MATK 4800% Elemental x4/AoE: 7x7 cells
Id: (2218)



Id: (2219)



Id: (2220)



Id: (2221)



Id: (2222)

Summon Fire Ball
Summon Fire Ball
Max Level: 2
Requirement: Meteor Storm 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Fire Balls,
continuously consuming SP for
280 seconds. For Level 2, removes all current
Summon Balls and summons 5 Fire Balls
instead. Increases the damage when using
Release according to the caster's
Base Level and Job Level.
[Lv 1]: Summon 1 Fire Balls
[Lv 2]: Summon 5 Fire Balls
Id: (2223)

Summon Lightning Ball
Summon Lightning Ball
Max Level: 2
Requirement: Lord of Vermillion 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Lightning Balls,
continuously consuming SP for
280 seconds. For Level 2, removes all current
Summon Balls and summons 5 Lightning Balls
instead. Increases the damage when using
Release according to the caster's
Base Level and Job Level.
[Lv 1]: Summon 1 Lightning Balls
[Lv 2]: Summon 5 Lightning Balls
Id: (2224)

Summon Water Ball
Summon Water Ball
Max Level: 2
Requirement: Storm Gust 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Water Balls,
continuously consuming SP for
280 seconds. For Level 2, removes all current
Summon Balls and summons 5 Water Balls
instead. Increases the damage when using
Release according to the caster's
Base Level and Job Level.
[Lv 1]: Summon 1 Water Balls
[Lv 2]: Summon 5 Water Balls
Id: (2225)



Id: (2226)



Id: (2227)



Id: (2228)



Id: (2229)

Summon Stone
Summon Stone Ball
Max Level: 2
Requirement: Heaven's Drive 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Stone Balls,
continuously consuming SP for
280 seconds. For Level 2, removes all current
Summon Balls and summons 5 Stone Balls
instead. Increases the damage when using
Release according to the caster's
Base Level and Job Level.
[Lv 1]: Summon 1 Stone Balls
[Lv 2]: Summon 5 Stone Balls
Id: (2230)

Release
Release
Max Level: 2
Requirement: Warlock Basic Skill
Skill Form: Active
Type: Magical
Target: 1 Character
Description: You can activate a spell,
which is saved via Reading Spellbook or
release your active Fire Balls, Lightning Balls,
Water Balls and/or Stone Balls,
that are currently summoned to deal magical
damage to a single target.
[Lv 1]: Activate a saved spell
[Lv 2]: Release all current Summon Balls
Id: (2231)

Reading Spell Book
Reading Spell Book
Max Level: 1
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: Warlock can preserve their
magic by reading magic books and also
can release those preserved magic with
the Release skill. However, Reading
Spell Books can't save skills, which are
not learned yet.
Id: (2232)

Freezing Spell
Freezing Spell
Max Level: 10
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: To preserve magic by
Reading Spell Book, Warlock has to learn
the basic preserving skills. The number
of magic that can be maintained increases
depending on caster's Base Level
and INT. It consumes SP while
preserving magic and also consuming
amount is different depending on the
quantities and kinds of maintained magic.
Id: (2233)

Arrow Storm
Arrow Storm
Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts ranged physical
damage by pouring a rain of arrows like a
storm at a target and surrounding enemies
within 9x9 cells around the target.
Damage additionally increases according
to the caster's Base Level and if
Fear Breeze is active, it will inflict more damage.
Consumes 5 Arrows.
[Lv 1]: ATK 380%/450%(Fear Breeze),
AoE: 5x5 cells
[Lv 2]: ATK 560%/700%(Fear Breeze),
AoE: 5x5 cells
[Lv 3]: ATK 740%/950%(Fear Breeze),
AoE: 5x5 cells
[Lv 4]: ATK 920%/1200%(Fear Breeze),
AoE: 5x5 cells
[Lv 5]: ATK 1100%/1450%(Fear Breeze),
AoE: 5x5 cells
[Lv 6]: ATK 1280%/1700%(Fear Breeze),
AoE: 7x7 cells
[Lv 7]: ATK 1460%/1950%(Fear Breeze),
AoE: 7x7 cells
[Lv 8]: ATK 1640%/2200%(Fear Breeze),
AoE: 7x7 cells
[Lv 9]: ATK 1820%/2450%(Fear Breeze),
AoE: 7x7 cells
[Lv 10]: ATK 2000%/2700%(Fear Breeze),
AoE: 9x9 cells
Id: (2234)

Fear Breeze
Fear Breeze
Max Level: 5
Requirement: Camouflage 1, Arrow Storm 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: During the skill duration,
normal ranged attack has a chance of
hitting a target multiple times.
Extra attacks will consume arrows.
[Lv 1]: Number of Attacks +1,
Trigger Chance 12%, Duration: 60 seconds
[Lv 2]: Number of Attacks +1,
Trigger Chance 12%, Duration: 90 seconds
[Lv 3]: Number of Attacks +1~2,
Trigger Chance 21%, Duration: 120 seconds
[Lv 4]: Number of Attacks +1~3,
Trigger Chance 27%, Duration: 150 seconds
[Lv 5]: Number of Attacks +1~4,
Trigger Chance 30%, Duration: 180 seconds
Id: (2235)

Ranger Main
Ranger Main
Max Level: 10
Requirement: Ranger Basic Skill
Skill Form: Passive
Description: Increases damage against
Brute, Plant and Fish monsters and
decrease damage from those monsters.
[Lv 1]: Damage and resistance +5
[Lv 2]: Damage and resistance +10
[Lv 3]: Damage and resistance +15
[Lv 4]: Damage and resistance +20
[Lv 5]: Damage and resistance +25
[Lv 6]: Damage and resistance +30
[Lv 7]: Damage and resistance +35
[Lv 8]: Damage and resistance +40
[Lv 9]: Damage and resistance +45
[Lv 10]: Damage and resistance +50
Id: (2236)

Aimed Bolt
Aimed Bolt
Max Level: 10
Requirement: Ankle Snare 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an arrow intensively
at the target, inflicting large ranged
physical damage with 5 hits. The damage
further increases based on the caster's
Base Level and if Fear Breeze is
active, it will inflict more damage.
Consumes 3 Arrows.
[Lv 1]: ATK 520%/835%(Fear Breeze)
[Lv 2]: ATK 540%/870%(Fear Breeze)
[Lv 3]: ATK 560%/905%(Fear Breeze)
[Lv 4]: ATK 580%/940%(Fear Breeze)
[Lv 5]: ATK 600%/975%(Fear Breeze)
[Lv 6]: ATK 620%/1010%(Fear Breeze)
[Lv 7]: ATK 640%/1045%(Fear Breeze)
[Lv 8]: ATK 660%/1080%(Fear Breeze)
[Lv 9]: ATK 680%/1115%(Fear Breeze)
[Lv 10]: ATK 700%/1150%(Fear Breeze)
Id: (2237)

Detonator
Detonator
Max Level: 1
Requirement: Cluster Bomb 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Immediately activates traps
on the ground. Skills range is 7x7
cells around the targeted area. It can
also activate FishHunter's traps. This
skill will not detonate traps of another players.
Can activate the following traps:
Blast Mine, Claymore Trap, Sandman,
Talkie Box, Firing Trap, Cluster Bomb
and Ice Bound Trap.
Id: (2238)

Electric Shock
Electric Shocker
Max Level: 5
Requirement: Shockwave Trap 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Immobilizes a target and
drains certain amount of SP per second
from the target. Electric Shocker
cannot be removed with Remove Trap.
Requires 1 Special Alloy Trap.
Maximum 3 traps are allowed to be set.
[Lv 1]: Drains 5% SP/sec, Duration: 20 seconds
[Lv 2]: Drains 10% SP/sec, Duration: 22 seconds
[Lv 3]: Drains 15% SP/sec, Duration: 24 seconds
[Lv 4]: Drains 20% SP/sec, Duration: 26 seconds
[Lv 5]: Drains 25% SP/sec, Duration: 28 seconds
Id: (2239)

Cluster Bomb
Cluster Bomb
Max Level: 5
Requirement: Trap Research 3
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Maximum 3 traps are allowed
to be set at once and damage range is
3 cells wide and 5 cells deep. Can be
combined with Detonator skill. Cluster
Bomb cannot be removed with Remove Trap.
Requires 1 Special Alloy Trap.
[Lv 1]: MATK 300% + Additional Trap Damage,
Duration: 15 seconds
[Lv 2]: MATK 400% + Additional Trap Damage,
Duration: 15 seconds
[Lv 3]: MATK 500% + Additional Trap Damage,
Duration: 15 seconds
[Lv 4]: MATK 600% + Additional Trap Damage,
Duration: 15 seconds
[Lv 5]: MATK 700% + Additional Trap Damage,
Duration: 15 seconds
Id: (2240)

Warg Mastery
Warg Mastery
Max Level: 1
Requirement: Ranger Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Warg with a Wolf
Flute. Re-using the skill returns the
Warg to the wild.
Id: (2241)

Warg Rider
Warg Rider
Max Level: 3
Requirement: Warg Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows a Ranger to mount
their summoned Warg. Skill level
increases Movement Speed. While
mounted on a Warg, you can't use any
bow attacks or skills that are not Warg
exclusive other than trap skills.
Can use the following traps while on
a Warg: Cobalt Trap, Magenta Trap,
Verdure Trap, Maze Trap, Electric Shocker.
Id: (2242)

Warg Dash
Warg Dash
Max Level: 1
Requirement: Warg Rider 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Usable only when mounted
on your Warg. Makes your Warg scamper in
a straight direction, re-using the skill
will stop it. You will automatically
stop when hitting a wall or an enemy.
If the Ranger has already learned Warg
Strike, it gives damage to the crashed enemy.
Id: (2243)

Warg Strike
Warg Strike
Max Level: 5
Requirement: Tooth of Warg 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Makes your Warg run into a
target and inflict damage. Damage
increases as skill level gets higher.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
Id: (2244)

Warg Bite
Warg Bite
Max Level: 5
Requirement: Warg Strike 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Makes your Warg leap at a
target, dealing damage and temporarily
causing Immobilizes status.
The duration increases based on the
Tooth of Warg skill level and the success
chance depends on the target's AGI.
Can't be used while mounted on a Warg.
[Lv 1]: ATK 600%,
Duration: 1 second + (Tooth of Warg Lv)
[Lv 2]: ATK 800%,
Duration: 2 seconds + (Tooth of Warg Lv)
[Lv 3]: ATK 1000%,
Duration: 3 seconds + (Tooth of Warg Lv)
[Lv 4]: ATK 1200%,
Duration: 4 seconds + (Tooth of Warg Lv)
[Lv 5]: ATK 1500%,
Duration: 5 seconds + (Tooth of Warg Lv)
Id: (2245)

Tooth of Warg
Tooth of Warg
Max Level: 10
Requirement: Warg Mastery 1
Skill Form: Passive
Description: Increases the damage done
by Warg skills. Increases damage as
skill level gets higher.
[Lv 1]: Damage +30
[Lv 2]: Damage +60
[Lv 3]: Damage +90
[Lv 4]: Damage +120
[Lv 5]: Damage +150
[Lv 6]: Damage +180
[Lv 7]: Damage +210
[Lv 8]: Damage +240
[Lv 9]: Damage +270
[Lv 10]: Damage +300
Id: (2246)

Sensitive Keen
Sensitive Keen
Max Level: 5
Requirement: Tooth of Warg 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses the Warg's senses to
reveal hidden traps and enemies. Has a
chance to attack enemies with Warg Bite.
[Lv 1]: AoE: 7x7 cells, ATK 150%,
Warg Bite Chance 8%
[Lv 2]: AoE: 9x9 cells, ATK 200%,
Warg Bite Chance 16%
[Lv 3]: AoE: 11x11 cells, ATK 250%,
Warg Bite Chance 24%
[Lv 4]: AoE: 13x13 cells, ATK 300%,
Warg Bite Chance 32%
[Lv 5]: AoE: 15x15 cells, ATK 350%,
Warg Bite Chance 40%
Id: (2247)

Camouflage
Camouflage
Max Level: 5
Requirement: Ranger Main 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Hides yourself behind walls
or any obstacles for 10 seconds so
other monsters can't notice the you
(except Boss, Demon, Insect monsters).
You appear translucent while
Camouflaged. Increases Critical rate
and ATK, but decrease DEF while casting
the skill. The skill is canceled when
you attack or if the 10 duration ends.
Can be re-cast to refresh the duration
of the effect. It can be used without
any obstacles if the skill level gets higher.
[Lv 1]: 6 SP per sec, Movement Disabled
[Lv 2]: 5 SP per sec, Movement Disabled
[Lv 3]: 4 SP per sec, 50% Movement
[Lv 4]: 3 SP per sec, 75% Movement
[Lv 5]: 2 SP per sec, 100% Movement
Id: (2248)

Trap Research
Trap Research
Max Level: 10
Requirement: Claymore Trap 1, Remove Trap 1
Skill Form: Passive
Description: Increases trap damage and
trap set range of Hunters and Rangers,
also increases INT and MaxSP.
[Lv 1]: Damage +40, INT +1, MaxSP +220,
Range +1
[Lv 2]: Damage +80, INT +2, MaxSP +240,
Range +1
[Lv 3]: Damage +120, INT +3, MaxSP +260,
Range +2
[Lv 4]: Damage +160, INT +4, MaxSP +280,
Range +2
[Lv 5]: Damage +200, INT +5, MaxSP +300,
Range +3
[Lv 6]: Damage +240, INT +6, MaxSP +320,
Range +3
[Lv 7]: Damage +280, INT +7, MaxSP +340,
Range +4
[Lv 8]: Damage +320, INT +8, MaxSP +360,
Range +4
[Lv 9]: Damage +360, INT +9, MaxSP +380,
Range +5
[Lv 10]: Damage +400, INT +10, MaxSP +400,
Range +5
Id: (2249)

Magenta Trap
Magenta Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has its element changed to Fire
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Scarlet Point and
1 Special Alloy Trap.
Id: (2250)

Cobalt Trap
Cobalt Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has it's element changed to Water
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Indigo Point and
1 Special Alloy Trap.
Id: (2251)

Maze Trap
Maze Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has its element changed to Earth
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Lime Green Point and
1 Special Alloy Trap.
Id: (2252)

Verdure Trap
Verdure Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has its element changed to Wind
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Yellow Wish Point and
1 Special Alloy Trap.
Id: (2253)

Firing Trap
Firing Trap
Max Level: 5
Requirement: Detonator 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: When this trap activated,
it deals damage in a 5x5 area and
causes Burning status. Skill Level
increases success rate of inflicting
Burning status.
Consumes 1 Special Alloy Trap.
[Lv 1]: Success Chance 60%
[Lv 2]: Success Chance 70%
[Lv 3]: Success Chance 80%
[Lv 4]: Success Chance 90%
[Lv 5]: Success Chance 100%
Id: (2254)

Ice Bound Trap
Ice Bound Trap
Max Level: 5
Requirement: Detonator 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: When this trap activates,
it deals damage in a 3x3 area and
inflicts Freezing status. Skill Level
increases success rate of inflicting
Freezing status.
Consumes 1 Special Alloy Trap.
[Lv 1]: Success Chance 60%
[Lv 2]: Success Chance 70%
[Lv 3]: Success Chance 80%
[Lv 4]: Success Chance 90%
[Lv 5]: Success Chance 100%
Id: (2255)

Mado Gear License
Mado Gear License
Max Level: 5
Requirement: Mechanic Basic
Skill Form: Passive
Description: Allows the Mechanic to use
Mado Gear. Higher Level increases damage
and decreases the Movement penalty in
Mado Gear. When wearing Mado Gear,
caster's HP regen increased. Mado Gear
isn't affected by Movement based skills, recovery
based skills and any Strip skills.
[Lv 1]: Damage +15, 60% Movement speed
[Lv 2]: Damage +30, 70% Movement speed
[Lv 3]: Damage +45, 80% Movement speed
[Lv 4]: Damage +60, 90% Movement speed
[Lv 5]: Damage +75, 100% Movement speed
Id: (2256)

Knuckle Boost
Knuckle Boost
Max Level: 5
Requirement: Mado Gear License 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Range: 11 cells
Description: Shoots a rocket punch at a
single target from a distance. The damage
further increases based on the
caster's Base Level and DEX.
[Lv 1]: ATK 300%
[Lv 2]: ATK 500%
[Lv 3]: ATK 700%
[Lv 4]: ATK 900%
[Lv 5]: ATK 1100%
Id: (2257)

Pile Bunker
Pile Bunker
Max Level: 3
Requirement: Knuckle Boost 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Pulls out deadly drills
from the Mado Gear to inflict damage
and nullify defensive buff skills cast
on the target. Caster's Base Level and
STR affects the damage inflicted.
Has 3 cells range.
Requires Pile Bunker.
[Lv 1]: Nullify Chance 40%
[Lv 2]: Nullify Chance 55%
[Lv 3]: Nullify Chance 70%
Id: (2258)

Vulcan Arm
Vulcan Arm
Max Level: 3
Requirement: Knuckle Boost 2
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Range: 13 cells
Description: Shoots a large-caliber gun
which is attached to the Mado Gear
to attack a target and surrounding enemies.
Damage additionally increases according
to the caster's Base Level and DEX.
Consumes 1 Vulcan Bullet.
[Lv 1]: ATK 140%/AoE: 5x5 cells
[Lv 2]: ATK 280%/AoE: 5x5 cells
[Lv 3]: ATK 420%/AoE: 5x5 cells
Id: (2259)

Flame Launcher
Flame Launcher
Max Level: 3
Requirement: Vulcan Arm 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Sets flames on the ground
with a Flame Thrower to inflict
Fire elemental physical damage
and Burning status to all targets
that are inside it's range.
Requires Flame Thrower and
consumes 1 Mado Gear Fuel.
[Lv 1]: ATK 600%, Burning Chance: 30%
[Lv 2]: ATK 900%, Burning Chance: 40%
[Lv 3]: ATK 1200%, Burning Chance: 50%
Id: (2260)

Cold Slower
Cold Slower
Max Level: 3
Requirement: Vulcan Arm 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Uses a quick freezer to
inflict Water elemental physical damage
and Freezing or Frozen status
to all targets that are inside it's range.
Consumes 1 Liquid Condensed Bullet
and 1 Mado Gear Fuel.
[Lv 1]: ATK 600%/AoE: 5x5 cells
[Lv 2]: ATK 900%/AoE: 7x7 cells
[Lv 3]: ATK 1200%/AoE: 9x9 cells
Id: (2261)

Arm Cannon
Arm Cannon
Max Level: 5
Requirement: Flame Launcher 2, Cold Slower 2
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Range: 9 cells
Description: Fires a cannon ball to
inflict special ranged physical damage to a
target and nearby enemies. Damage element
depends on the equipped Cannon Ball.
Damage additionally increases according
to the caster's Base Level.
Consumes 1 Cannon Ball and 1 Mado Gear Fuel.
[Lv 1]: ATK 700%/AoE: 3x3 cells
[Lv 2]: ATK 1000%/AoE: 3x3 cells
[Lv 3]: ATK 1300%/AoE: 3x3 cells
[Lv 4]: ATK 1600%/AoE: 5x5 cells
[Lv 5]: ATK 1900%/AoE: 5x5 cells
Id: (2262)

Acceleration
Acceleration
Max Level: 3
Requirement: Mado Gear License 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Mado Gear's Movement Speed.
Requires Accelerator and
consumes 1 Mado Gear Fuel.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
Id: (2263)

Hover
Hover
Max Level: 1
Requirement: Acceleration 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Makes Mado Gear hover over
the ground to escape traps and any
other ground based magic for 90 sec.
Requires Hovering Booster and
consumes 1 Mado Gear Fuel.
Id: (2264)

Front Slide
Front Slide
Max Level: 1
Requirement: Hover 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Mado Gear rushes forward 7 cells.
Consumes 1 Mado Gear Fuel.
Id: (2265)

Back Slide
Back Slide
Max Level: 1
Requirement: Hover 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Mado Gear moves backward 7 cells.
Consumes 1 Mado Gear Fuel.
Id: (2266)

Remodel Mainframe
Remodel Mainframe
Max Level: 4
Requirement: Mado Gear License 4
Skill Form: Passive
Description: Remodels Mado Gear's main
frame to increase Defense and Overheat
Limit. During Overheat, Mado Gear
will continuously receive damage.
Overheat limit is 999 and is canceled
when 0 has been reached.
[Lv 1]: Defense +40, Overheat Limit 200
[Lv 2]: Defense +60, Overheat Limit 280
[Lv 3]: Defense +80, Overheat Limit 360
[Lv 4]: Defense +100, Overheat Limit 450
Id: (2267)

Self Destruction
Self Destruction
Max Level: 3
Requirement: Remodel Mainframe 2
Skill Form: Active
Type: Special Physical
Target: Enemies around the caster
Description: Makes Mado Gear
self-destruct causing huge damage in an
area around it. Caster will lose Mado
Gear and all SP will be drained.
Requires Self-Destruct Device and
consumes 3 Mado Gear Fuel.
[Lv 1]: AoE: 5x5 cells
[Lv 2]: AoE: 7x7 cells
[Lv 3]: AoE: 9x9 cells
Id: (2268)

Shape Shift
Shape Shift
Max Level: 4
Requirement: Remodel Mainframe 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Converts Mado Gear's element.
Requires Shape Shifter and consumes
2 Mado Gear Fuel and Enchanted Stone.
[Lv 1]: Convert to Fire element,
Consume 3 Scarlet Points
[Lv 2]: Convert to Earth element,
Consume 3 Lime Green Points
[Lv 3]: Convert to Wind element,
Consume 3 Yellow Wish Points
[Lv 4]: Convert to Water element,
Consume 3 Indigo Points
Id: (2269)

Emergency Cool
Emergency Cool
Max Level: 1
Requirement: Self Destruction 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Immediately cool down Mado
Gear from overheating. The quality of
cooling device affects the reduced amount
of overheat point.
Requires Cooling Device and
consumes 1 Mado Gear Fuel.
Id: (2270)

Infrared Scan
Infrared Scan
Max Level: 1
Requirement: Shape Shift 2
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Scans 15x15 cells around
caster with a infrared scanner to detect
hidden enemies. Decreases all enemies'
FLEE by 20% if they are inside the skill range.
Id: (2271)

Analyze
Analyze
Max Level: 3
Requirement: Infrared Scan 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Analyzes a target's status
and decreases physical and magical
defense of the target. Skill range is 9
cells. Duration is 20 seconds.
Consumes 1 Mado Gear Fuel.
[Lv 1]: -14% DEF/MDEF
[Lv 2]: -28% DEF/MDEF
[Lv 3]: -42% DEF/MDEF
Id: (2272)

Magnetic Field
Magnetic Field
Max Level: 3
Requirement: Emergency Cool 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Generates an electro
magnetic field around the caster,
that temporarily immobilizing all enemies
within a 5x5 cells range. Enemy in
hovering state isn't affected by this
skill. This skill continuously drains
target's SP. Enemies attacked by Earth
elemental attack or Quagmire will be
released from this skill's effect.
Requires Magnetic Field Generator and
consumes 2 Mado Gear Fuels.
[Lv 1]: Prevents movement for 4 seconds,
50 SP drained per second
[Lv 2]: Prevents movement for 6 seconds,
50 SP drained per second
[Lv 3]: Prevents movement for 8 seconds,
50 SP drained per second
Id: (2273)

Neutral Barrier
Neutral Barrier
Max Level: 3
Requirement: Magnetic Field 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Creates an energy barrier
around the caster, increasing DEF and
MDEF of all targets in range and
preventing all long-range attacks from
damaging the targets.
Requires Barrier Generator and
consumes 1 Mado Gear Fuel.
[Lv 1]: DEF/MDEF +15%, Duration: 30 seconds
[Lv 2]: DEF/MDEF +20%, Duration: 45 seconds
[Lv 3]: DEF/MDEF +25%, Duration: 60 seconds
Id: (2274)

Stealth Field
Stealth Field
Max Level: 3
Requirement: Analyze 3, Neutral Barrier 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Creates a 5x5 cell stealth
barrier around the caster, cloaking all
targets within range. All targets
cloaked by Stealth Field will be
semi-visible and they cannot be
targeted by skills. Continuously
drains caster's SP while the skill is
active and reduces 20% of caster's
Movement Speed. If two Stealth Fields
effects overlap, the effect is canceled
immediately.
Requires Camouflage Generator and
consumes 2 Mado Gear Fuel.
[Lv 1]: AoE: 5x5 cells, Duration: 15 seconds
[Lv 2]: AoE: 5x5 cells, Duration: 20 seconds
[Lv 3]: AoE: 5x5 cells, Duration: 25 seconds
Id: (2275)

Repair
Repair
Max Level: 5
Requirement: Mado Gear License 2
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Repairs caster's Mado Gear
or other Mado Gears. Has 5 cells range.
Requires Repair Kit and
consumes 1 Repair Vial.
[Lv 1]: Restore 4% of MaxHP,
Consume 1 Repair A
[Lv 2]: Restore 7% of MaxHP,
Consume 1 Repair A
[Lv 3]: Restore 13% of MaxHP,
Consume 1 Repair B
[Lv 4]: Restore 17% of MaxHP,
Consume 1 Repair B
[Lv 5]: Restore 23% of MaxHP,
Consume 1 Repair C
Id: (2276)

Axe Training
Axe Training
Max Level: 10
Requirement: Mechanic Basic
Skill Form: Passive
Description: Increases Axe class weapon
damage, Mace also receive a small
percentage of this skill.
[Lv 1]: Damage +5, HIT +3
[Lv 2]: Damage +10, HIT +6
[Lv 3]: Damage +15, HIT +9
[Lv 4]: Damage +20, HIT +12
[Lv 5]: Damage +25, HIT +15
[Lv 6]: Damage +30, HIT +18
[Lv 7]: Damage +35, HIT +21
[Lv 8]: Damage +40, HIT +24
[Lv 9]: Damage +45, HIT +27
[Lv 10]: Damage +50, HIT +30
Id: (2277)

Fire Earth Research
Fire Earth Research
Max Level: 5
Requirement: Mechanic Basic
Skill Form: Passive
Description: After researching Fire and
Earth elemental monsters, the Mechanic
gains further understanding of them,
increasing damage and resistance
against these monsters.
[Lv 1]: Resistance +10, Damage +10
[Lv 2]: Resistance +20, Damage +20
[Lv 3]: Resistance +30, Damage +30
[Lv 4]: Resistance +40, Damage +40
[Lv 5]: Resistance +50, Damage +50
Id: (2278)

Axe Boomerang
Axe Boomerang
Max Level: 5
Requirement: Axe Training 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws an Axe like a
boomerang at a target to inflict damage.
The weight of the Axe affects
the inflicted damage.
[Lv 1]: ATK 300% + Axe Weight, Range: 5 cells
[Lv 2]: ATK 350% + Axe Weight, Range: 6 cells
[Lv 3]: ATK 400% + Axe Weight, Range: 7 cells
[Lv 4]: ATK 450% + Axe Weight, Range: 8 cells
[Lv 5]: ATK 500% + Axe Weight, Range: 9 cells
Id: (2279)

Power Swing
Power Swing
Max Level: 5
Requirement: Axe Boomerang 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts damage and Stun
status to a target by swinging your weapon.
Damage additionally increases according
to the caster's Base Level, STR and DEX.
[Lv 1]: ATK 400%
[Lv 2]: ATK 500%
[Lv 3]: ATK 600%
[Lv 4]: ATK 700%
[Lv 5]: ATK 800%
[Lv 6]: ATK 900%
[Lv 7]: ATK 1000%
[Lv 8]: ATK 1100%
[Lv 9]: ATK 1200%
[Lv 10]: ATK 1300%
Id: (2280)

Axe Tornado
Axe Tornado
Max Level: 5
Requirement: Axe Training 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Causes a tornado to form by
spinning with an Axe at a high speed,
causing damage to all targets in range.
Damage additionally increases according
to the caster's Base Level and VIT.
[Lv 1]: ATK 380%/AoE: 5x5 cells
[Lv 2]: ATK 560%/AoE: 5x5 cells
[Lv 3]: ATK 740%/AoE: 7x7 cells
[Lv 4]: ATK 920%/AoE: 7x7 cells
[Lv 5]: ATK 1100%/AoE: 7x7 cells
Id: (2281)

FAW Silver Sniper
FAW Silver Sniper
Max Level: 5
Requirement: Fire Earth Research 2
Skill Form: Active
Type: FAW
Target: Ground
Description: Sets a FAW
(Fixed Automatic Weapon) on the ground that
executes long range attacks.
Maximum of 2 FAWs can be placed.
Requires an Oridecon Hammer and
Mini Furnace, consumes 2 Steel and 1 Iron.
[Lv 1]: ATK +0, Duration: 20 seconds.
[Lv 2]: ATK +200, Duration: 30 seconds
[Lv 3]: ATK +400, Duration: 40 seconds
[Lv 4]: ATK +800, Duration: 50 seconds
[Lv 5]: ATK +1000, Duration: 60 seconds
Id: (2282)

FAW Magic Decoy
FAW Magic Decoy
Max Level: 5
Requirement: FAW Silver Sniper 2
Skill Form: Active
Type: FAW
Target: Ground
Description: Sets a FAW
(Fixed Automatic Weapon) on the ground that
executes magic attacks.
Maximum of 2 FAWs can be placed.
Requires an Oridecon Hammer and
Mini Furnace, consumes 2 Iron, 1 Brigan
and 2 Enchanted stones (Scarlet, Indigo,
Yellow Wish or Lime Green).
[Lv 1]: MATK 300, Duration: 20 seconds
[Lv 2]: MATK 350, Duration: 30 seconds
[Lv 3]: MATK 400, Duration: 40 seconds
[Lv 4]: MATK 450, Duration: 50 seconds
[Lv 5]: MATK 500, Duration: 60 seconds
Id: (2283)

Divest FAW
Divest FAW
Max Level: 1
Requirement: FAW Silver Sniper 1
Skill Form: Active
Type: FAW
Target: Ground
Description: Disarms 1 active FAW from
the ground. FAW of another player can
also be canceled. Has 5 cells range.
Consumes 1 Monkey Wrench.
Id: (2284)

Fatal Menace
Fatal Menace
Max Level: 10
Requirement: Intimidate 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: 1 target and all enemies
around the target are damaged. If a Dagger
class weapon is equipped, the skill hits twice.
Damage additionally increases according
to the caster's Base Level.
[Lv 1]: ATK 120%, HIT -30/AoE: 3x3 cells
[Lv 2]: ATK 240%, HIT -25/AoE: 3x3 cells
[Lv 3]: ATK 360%, HIT -20/AoE: 3x3 cells
[Lv 4]: ATK 480%, HIT -15/AoE: 3x3 cells
[Lv 5]: ATK 600%, HIT -10/AoE: 3x3 cells
[Lv 6]: ATK 720%, HIT +0/AoE: 5x5 cells
[Lv 7]: ATK 840%, HIT +5/AoE: 5x5 cells
[Lv 8]: ATK 960%, HIT +10/AoE: 5x5 cells
[Lv 9]: ATK 1080%, HIT +15/AoE: 5x5 cells
[Lv 10]: ATK 1200%, HIT +20/AoE: 5x5 cells
Id: (2285)

Reproduce
Reproduce
Max Level: 10
Requirement: Plagiarism 5
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Learns the last skill that
was inflicted by an enemy. If the
caster uses this skill one more time,
then the skill effect disappears and
caster can keep the newly acquired
skill. Caster can learn only 1 skill
and level learned depends on
Reproduce's skill level. The skill
acquired by reproduce consumes an
extra 30% of normal SP. Since this
skill is not a skill that invested the
actual points, special effects such as
the item to bring the learned level and
the skill of the linker can not be used.
Id: (2286)

Auto Shadow Spell
Auto Shadow Spell
Max Level: 10
Requirement: Reproduce 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses a magic skill learned
from Plagiarism or Reproduce skill.
MATK increases for the skill duration
and physical attacks can trigger
the learned magic skill.
[Lv 1]: Activation Chance: 28%, Level 3 Skill,
MATK +5, Duration: 60 seconds
[Lv 2]: Activation Chance 26%, Level 3 Skill,
MATK +10, Duration 80 seconds.
[Lv 3]: Activation Chance 24%, Level 4 Skill,
MATK +15, Duration 100 seconds
[Lv 4]: Activation Chance 22%, Level 4 Skill,
MATK +20, Duration 120 seconds
[Lv 5]: Activation Chance 20%, Level 5 Skill,
MATK +25, Duration 140 seconds
[Lv 6]: Activation Chance 18%, Level 5 Skill,
MATK +30, Duration 160 seconds
[Lv 7]: Activation Chance 16%, Level 6 Skill,
MATK +35, Duration 180 seconds
[Lv 8]: Activation Chance 14%, Level 6 Skill,
MATK +40, Duration 200 seconds
[Lv 9]: Activation Chance 12%, Level 7 Skill,
MATK +45, Duration 220 seconds
[Lv 10]: Activation Chance 15%, Level 7 Skill,
MATK +50, Duration 300 seconds
Id: (2287)

Shadow Form
Shadow Form
Max Level: 5
Requirement: Tunnel Drive 3
Skill Form: Active
Type: Debuff
Target: Caster
Description: Hides yourself behind
another player's shadow and make the
front player receive damage instead of
you. The skill is canceled if the front
player has been attacked a certain
amount of times or the distance
between you and the front player gets
farther. Skills and Items can't be used
while in this state.
[Lv 1]: 5 hits, 10 SP/sec, Duration 30 seconds
[Lv 2]: 6 hits, 9 SP/sec, Duration 40 seconds
[Lv 3]: 7 hits, 8 SP/sec, Duration 50 seconds
[Lv 4]: 8 hits, 7 SP/sec, Duration 60 seconds
[Lv 5]: 9 hits, 6 SP/sec, Duration 70 seconds
Id: (2288)

Triangle Shot
Triangle Shot
Max Level: 10
Requirement: Double Strafe 7
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy by firing
3 Arrows at once.
Damage additionally increases according
to the caster's Base Level and AGI.
Consumes 3 Arrows.
[Lv 1]: ATK 230%, Range: 7 cells
[Lv 2]: ATK 230%, Range: 7 cells
[Lv 3]: ATK 230%, Range: 7 cells
[Lv 4]: ATK 230%, Range: 9 cells
[Lv 5]: ATK 230%, Range: 9 cells
[Lv 6]: ATK 230%, Range: 9 cells
[Lv 7]: ATK 230%, Range: 9 cells
[Lv 8]: ATK 230%, Range 11 cells
[Lv 9]: ATK 230%, Range: 11 cells
[Lv 10]: ATK 230%, Range: 11 cells
Id: (2289)

Body Painting
Body Painting
Max Level: 5
Requirement: Shadow Chaser Basic
Skill Form: Active
Type: Debuff
Target: Caster
Description: Splashes paint around the
caster to reveal hidden enemies. The
target and all surroundings that have
been exposed to the paint get Blind along
with a chance to decrease attack speed.
Requires Paint Brush.
Consumes 1 Surface Paint.
[Lv 1]: Blind Chance 55%, ASPD Decrease
Chance 25%, Duration: 5 seconds
[Lv 2]: Blind Chance 57%, ASPD Decrease
Chance 30%, Duration: 7 seconds
[Lv 3]: Blind Chance 59%, ASPD Decrease
Chance 35%, Duration: 9 seconds
[Lv 4]: Blind Chance 61%, ASPD Decrease
Chance 40%, Duration: 11 seconds
[Lv 5]: Blind Chance 63%, ASPD Decrease
Chance 45%, Duration: 13 seconds
Id: (2290)

Invisibility
Invisibility
Max Level: 5
Requirement: Auto Shadow Spell 7,
Deadly Infection 5, Masquerade Unlucky 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Makes yourself invisible.
You can attack enemies during invisible
state but the element of attack becomes
Ghost Elemental level 1. It keeps
consuming SP and also other skill or
items can not be used while the skill
is active. Skill is canceled if SP
becomes 0. Ignores some of detecting skills.
[Lv 1]: CRIT +20, Attack Speed +40%,
Drains 10% SP/second
[Lv 2]: CRIT +40, Attack Speed +30%,
Drains 8% SP/second
[Lv 3]: CRIT +60, Attack Speed +20%,
Drains 6% SP/second
[Lv 4]: CRIT +80, Attack Speed +10%,
Drains 5% SP/second
[Lv 5]: CRIT +100, Normal Attack Speed,
Drains 2% SP/second
Id: (2291)

Deadly Infection
Deadly Infection
Max Level: 5
Requirement: Shadow Form 3,
Auto Shadow Spell 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Transfers abnormal status
that caster holds at the moment to the
target or attacking enemies. Even if
the caster transferred its curse to
others, the curse on caster is maintained.
[Lv 1]: Duration: 10 seconds,
40% Infection Chance
[Lv 2]: Duration: 15 seconds,
50% Infection Chance
[Lv 3]: Duration: 20 seconds,
60% Infection Chance
[Lv 4]: Duration: 25 seconds,
70% Infection Chance
[Lv 5]: Duration: 30 seconds,
80% Infection Chance
Id: (2292)

Masquerade Enervation
Masquerade Enervation
Max Level: 3
Requirement: Body Painting 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces target's damage and
strips all Spirit Spheres that target
has. The chance of success depends
on the caster and target's level and stats.
Requires Makeover Brush.
Consumes 1 Face Paint.
[Lv 1]: Damage -30%, Duration: 10 seconds
[Lv 2]: Damage -40%, Duration: 15 seconds
[Lv 3]: Damage -50%, Duration: 20 seconds
Id: (2293)

Masquerade Gloomy
Masquerade Gloomy
Max Level: 3
Requirement: Body Painting 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces target's HIT
and attack speed. Target's animals,
pets or Homunculus are stripped with
this skill. The chance of success
depends on the caster and target's
level and stats.
Requires Makeover Brush.
Consumes 1 Face Paint.
[Lv 1]: Attack Speed +30%, HIT -20%,
Duration: 10 seconds
[Lv 2]: Attack Speed +40%, HIT -40%,
Duration: 15 seconds
[Lv 3]: Attack Speed +50%, HIT -60%,
Duration: 20 seconds
Id: (2294)

Masquerade Ignorance
Masquerade Ignorance
Max Level: 3
Requirement: Body Painting 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Drains half of target's SP.
On monsters, the amount of SP drained
depend on monster's level. Target is
disabled to use magic or skill while
this skill is active. The chance of
success depends on the caster and
target's level and stats.
Requires Makeover Brush.
Consumes 1 Face Paint.
[Lv 1]: Drains 100 SP, Duration: 10 seconds
[Lv 3]: Drains 300 SP, Duration: 20 seconds
[Lv 2]: Drains 200 SP, Duration: 15 seconds
Id: (2295)

Masquerade Laziness
Masquerade Laziness
Max Level: 3
Requirement: Masquerade Enervation 1,
Masquerade Gloomy 1,
Masquerade Ignorance 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces target's movement,
casting speed and also flee rate. The
target has to consume additional SP
[Laziness skill level x 10] to use any
skills while target is affected by
Laziness. The chance of success depends
on the caster and target's level and stats.
Requires Makeover Brush.
Consumes 1 Face Paint.
[Lv 1]: Flee -10, Variable Cast Time +20%,
Duration: 10 seconds
[Lv 2]: Flee -20, Variable Cast Time +30%,
Duration: 15 seconds
[Lv 3]: Flee -30, Variable Cast Time +40%,
Duration: 20 seconds
Id: (2296)

Masquerade Unlucky
Masquerade Unlucky
Max Level: 3
Requirement: Masquerade Laziness 1,
Masquerade Weakness 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces target's CRIT and
Perfect Dodge rate. Certain amount of
Zeny is consumed every time target is
casting skills. Inflicts either Poison,
Blind or Silence status to target.
The chance of success depends on the
caster and target's level and stats.
Requires Makeover Brush.
Consumes 1 Face Paint.
[Lv 1]: Crit -10, Perfect Flee -10,
Duration: 10 seconds
[Lv 2]: Crit -20, Perfect Flee -20,
Duration: 15 seconds
[Lv 3]: Crit -30, Perfect Flee -30,
Duration: 20 seconds
Id: (2297)

Masquerade Weakness
Masquerade Weakness
Max Level: 3
Requirement: Masquerade Enervation 1,
Masquerade Groomy 1,
Masquerade Ignorance 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces MaxHP and
strips weapon and shield from target's
body temporary. Target can not equip
weapon or shield for skill duration.
The chance of success depends on the
caster and target's level and stats.
Requires Makeover Brush.
Consumes 1 Face Paint.
[Lv 1]: MaxHP -10%, Duration: 10 seconds
[Lv 2]: MaxHP -20%, Duration: 15 seconds
[Lv 3]: MaxHP -30%, Duration: 20 seconds
Id: (2298)

Strip Accessory
Strip Accessory
Max Level: 5
Requirement: Strip Weapon 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Strips all accessories from
target's body. The target is disabled
to re-equip those released accessories
during skill duration. To monsters, it
decreases 20% of INT, DEX and LUK for
a while.
[Lv 1]: Success Chance 14%, Duration: 60 seconds
[Lv 2]: Success Chance 16%, Duration: 60 seconds
[Lv 3]: Success Chance 18%, Duration: 60 seconds
[Lv 4]: Success Chance 20%, Duration: 60 seconds
[Lv 5]: Success Chance 22%, Duration: 60 seconds
Id: (2299)

Manhole
Manhole
Max Level: 3
Requirement: Flag Graffiti 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Draws 1 manhole on the
ground and push 1 target into the hole.
Trapped target is disabled from doing
anything including attacks.
Requires Paint Brush.
Consumes 1 Surface Paint.
[Lv 1]: Duration: 5 seconds
[Lv 2]: Duration: 10 seconds
[Lv 3]: Duration: 15 seconds
Id: (2300)

Dimension Door
Dimension Door
Max Level: 3
Requirement: Manhole 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Draws magic door on the
ground and teleport the target who
steps on it to a random location.
Requires Paint Brush.
Consumes 1 Surface Paint.
[Lv 1]: Duration: 4 seconds
[Lv 2]: Duration: 8 seconds
[Lv 3]: Duration: 12 seconds
Id: (2301)

Chaos Panic
Chaos Panic
Max Level: 3
Requirement: Manhole 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Draws whirling shape on the
ground and trap the target into a
chaos. The trapped target is in a
chaos, so it loses its way and moves
abnormally. To monsters, it makes the
monster confused, so the monster
changes its attacking target randomly.
Requires Paint Brush.
Consumes 2 Surface Paint.
[Lv 1]: Duration: 5 seconds
[Lv 2]: Duration: 10 seconds
[Lv 3]: Duration: 15 seconds
Id: (2302)

Maelstrom
Maelstrom
Max Level: 3
Requirement: Chaos Panic 3,
Masquerade Unlucky 3
Skill Form: Active
Type: Debuff
Target: Ground
Description: Draws swirling circle on
the ground and absorb other magic that
is cast on the ground. Caster recovers
SP depending on absorbed magic level.
Requires Paint Brush.
Consumes 2 Surface Paint.
[Lv 1]: Duration: 7 seconds
[Lv 2]: Duration: 14 seconds
[Lv 3]: Duration: 21 seconds
Id: (2303)

Bloody Lust
Bloody Lust
Max Level: 3
Requirement: Dimension Door 3
Skill Form: Active
Type: Debuff
Target: Ground
Description: Draws a red circle on the
ground and give the target who steps on
it level 10 Provoke effect.
Requires Paint Brush.
Consumes 2 Surface Paint.
[Lv 1]: Duration: 7 seconds
[Lv 2]: Duration: 14 seconds
[Lv 3]: Duration: 21 seconds
Id: (2304)

Feint Bomb
Feint Bomb
Max Level: 10
Requirement: Dimension Door 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Draws a fake copycat of
yourself on the ground and step
backwards with Backslide. After a
while, the fake copycat explodes
itself and inflicts damage to
all surrounding enemies.
Damage additionally increases according
to the caster's Base Level, Job Level and DEX.
Requires Paint Brush and consumes
1 Surface Paint.
[Lv 1]: 1 cells Backward
[Lv 2]: 2 cells Backward
[Lv 3]: 3 cells Backward
[Lv 4]: 4 cells Backward
[Lv 5]: 5 cells Backward
[Lv 6]: 6 cells Backward
[Lv 7]: 7 cells Backward
[Lv 8]: 8 cells Backward
[Lv 9]: 9 cells Backward
[Lv 10]: 10 cells Backward
Id: (2306)



Id: (2307)

Cannon Spear
Cannon Spear
Max Level: 5
Requirement: Pinpoint Attack 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts long-range physical
damage to 1 target and surrounding enemies.
Damage additionally increases according
to the caster's Base Level and STR,
can inflict half of the total Critical Damage
based on half the caster's Critical chance.
Requires Spear.
[Lv 1]: ATK 50%/AoE: 3x3 cells
[Lv 2]: ATK 100%/AoE: 3x3 cells
[Lv 3]: ATK 150%/AoE: 3x3 cells
[Lv 4]: ATK 200%/AoE: 5x5 cells
[Lv 5]: ATK 250%/AoE: 5x5 cells
Id: (2308)

Banishing Point
Banishing Point
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks a long distance
enemy that is within 7 cells. Increases
HIT as skill level gets higher.
Gives additional damage depending on
Bash level.
Requires Spear.
[Lv 1]: ATK 80%
[Lv 2]: ATK 160%
[Lv 3]: ATK 240%
[Lv 4]: ATK 320%
[Lv 5]: ATK 400%
[Lv 6]: ATK 480%
[Lv 7]: ATK 560%
[Lv 8]: ATK 640%
[Lv 9]: ATK 720%
[Lv 10]: ATK 800%
Id: (2309)

Trample
Trample
Max Level: 3
Requirement: Royal Guard Basic
Skill Form: Active
Type: Supportive
Target: Traps around the caster
Description: Tramples a 5x5 area around
the caster, destroying all traps.
Explosive type traps will be activated
with this skill.
[Lv 1]: Chance of Success 50%
[Lv 2]: Chance of Success 75%
[Lv 3]: Chance of Success 100%
Id: (2310)

Shield Press
Shield Press
Max Level: 10
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes down an target
with a shield to inflict physical damage.
The damage is influenced by the Shields
Weight and refine level as well it
additionally increases according the
caster's Base Level, STR and VIT.
Requires Shield.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
Id: (2311)

Reflect Damage Reduction
Reflect Damage Reduction
Max Level: 5
Requirement: Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Decreases reflected melee
damage taken for the skill duration.
Requires a Shield.
[Lv 1]: Recieved reflected damage -10%
[Lv 2]: Recieved reflected damage -20%
[Lv 3]: Recieved reflected damage -30%
[Lv 4]: Recieved reflected damage -40%
[Lv 5]: Recieved reflected damage -50%
Id: (2312)

Pinpoint Attack
Pinpoint Attack
Max Level: 5
Requirement: Banishing Point 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Quickly moves close to the
target and hits it's vital point. Has a
chance to cause different effects
depending on the skill level used.
Damage additionally increases according
to the caster's AGI,
can inflict half of the total Critical Damage.
Requires Spear.
[Lv 1]: ATK 100%, cause Bleeding
[Lv 2]: ATK 200%, break target's Helm
[Lv 3]: ATK 300%, break target's Shield
[Lv 4]: ATK 400%, break target's Armor
[Lv 5]: ATK 500%, break target's Weapon
Id: (2313)

Vanguard Force
Vanguard Force
Max Level: 5
Requirement: Royal Guard Basic
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases your Rage Counter
when you receive physical attack. The
Rage Counters can be used for the skill
Burst Attack. Vanguard Force will cancel
when you cast Rage Burst. This skill
consumes some SP at regular time
interval to stay active.
[Lv 1]: 20% Chance, 7 Max Rage Counter
[Lv 2]: 32% Chance, 9 Max Rage Counter
[Lv 3]: 44% Chance, 11 Max Rage Counter
[Lv 4]: 56% Chance, 13 Max Rage Counter
[Lv 5]: 68% Chance, 15 Max Rage Counter
Id: (2314)

Burst Attack
Burst Attack
Max Level: 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Releases all Rage Counters
from Vanguard Force to deal great
damage to an enemy.
Id: (2315)

Shield Spell
Shield Spell
Max Level: 3
Requirement: Shield Press 3,
Earth Drive 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Transfers one's will on the shield
and gives an effect to oneself for 90 seconds.
Effects do not stack.
Requires Shield.
[Lv 1]: Recovers 3% of MaxHP every 3 seconds
[Lv 2]: Recovers 3% of MaxSP every 5 seconds
[Lv 3]: ATK +150, MATK +150
Id: (2316)

Exceed Break
Exceed Break
Max Level: 5
Requirement: Banishing Point 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Gathers your strength to
inflict greater damage on your next
attack. A melee physical attack on your
body will cancel the skill. Your skill
damage is not affected by this skill.
Movement Speed is decreased
while this skill is active.
[Lv 1]: ATK 100%
[Lv 2]: ATK 200%
[Lv 3]: ATK 300%
[Lv 4]: ATK 400%
[Lv 5]: ATK 500%
Id: (2317)

Over Brand
Over Brand
Max Level: 5
Requirement: Moon Slasher 3,
Pinpoint Attack 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Draws a cross on the ground
to inflict melee physical damage within
7x7 cells. If Moon Slasher was used before
it will increase the damage dealt.
Damage additionally increases according
to the caster's Base Level, STR and DEX.
Requires Spear.
[Lv 1]: ATK 300%/450%(Moon Slasher)
[Lv 2]: ATK 600%/900%(Moon Slasher)
[Lv 3]: ATK 900%/1350%(Moon Slasher)
[Lv 4]: ATK 1200%/1800%(Moon Slasher)
[Lv 5]: ATK 1500%/2250%(Moon Slasher)
Id: (2318)

Prestige
Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds a chance to completely
evade damage from magic attacks while
increasing physical defense. The evasion
rate depends on your stats. Your Defender
skill level influences the physical defense rate.
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
Id: (2319)

Banding
Banding
Max Level: 5
Requirement: Pinpoint Attack 3,
Burst Attack 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Can only be used when in
a party. Increases physical defense based on
the amount of party members within
11x11 cells around you.
Does not overlap with Prestige effect.
[Lv 1]: DEF +18 for each party member,
Duration 60 seconds
[Lv 2]: DEF +21 for each party member,
Duration 90 seconds
[Lv 3]: DEF +24 for each party member,
Duration 120 seconds
[Lv 4]: DEF +27 for each party member,
Duration 150 seconds
[Lv 5]: DEF +30 for each party member,
Duration 180 seconds
Id: (2320)

Moon Slasher
Moon Slasher
Max Level: 5
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Deals damage to all targets
in a 7x7 cells around the caster. The damage
further increases based on your Over Brand
skill level and caster's Base Level.
Grants an effect to increase damage of
Over Brand for the skill duration.
Requires Spear.
[Lv 1]: ATK 120%, Duration: 2 seconds
[Lv 2]: ATK 240%, Duration: 4 seconds
[Lv 3]: ATK 360%, Duration: 6 seconds
[Lv 4]: ATK 480%, Duration: 8 seconds
[Lv 5]: ATK 600%, Duration: 10 seconds
Id: (2321)

Genesis Ray
Genesis Ray
Max Level: 10
Requirement: Grand Cross 5
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Uses the power of God
to inflict Holy elemental magic
damage to all enemies within 11x11 cells
around you. When used on Undead or Demon
race monsters, there is a 50% chance of
inflicting Blind status.
Damage additionally increases according
to the caster's Base Level and INT.
If Inspiration is active, the element changes
to Neutral and inflicts more damage.
[Lv 1]: MATK 230%/300%(Inspiration)
[Lv 2]: MATK 460%/600%(Inspiration)
[Lv 3]: MATK 690%/900%(Inspiration)
[Lv 4]: MATK 920%/1200%(Inspiration)
[Lv 5]: MATK 1150%/1500%(Inspiration)
[Lv 6]: MATK 1380%/1800%(Inspiration)
[Lv 7]: MATK 1610%/2100%(Inspiration)
[Lv 8]: MATK 1840%/2400%(Inspiration)
[Lv 9]: MATK 2070%/2700%(Inspiration)
[Lv 10]: MATK 2300%/3000%(Inspiration)
Id: (2322)

Piety
Piety
Max Level: 5
Requirement: Faith 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows your and nearby
party member's armor with Holy elemental.
Consumes 2 Holy Water.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 100 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 140 seconds
Id: (2323)

Earth Drive
Earth Drive
Max Level: 5
Requirement: Reflect Damage Reduction 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Brandishes your shield to
attack all targets in an area to inflict
melee physical damage. It can remove some
ground magic and can inflict damage
to enemies in Hiding state.
Damage additionally increases according
to the caster's Base Level, STR and VIT.
Requires a Shield.
[Lv 1]: ATK 380%/AoE: 3x3 cells
[Lv 2]: ATK 760%/AoE: 3x3 cells
[Lv 3]: ATK 1140%/AoE: 5x5 cells
[Lv 4]: ATK 1520%/AoE: 5x5 cells
[Lv 5]: ATK 1900%/AoE: 7x7 cells
Id: (2324)

Hesperus Lit
Hesperus Lit
Max Level: 5
Requirement: Prestige 3, Banding 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts melee physical damage
to an enemy with the power of light.
Damage additionally increases according
to the caster's Base Level and VIT,
and if Inspiration is active,
the damage will increase even further.
[Lv 1]: ATK 300%/450%(Inspiration)
[Lv 2]: ATK 600%/900%(Inspiration)
[Lv 3]: ATK 900%/1350%(Inspiration)
[Lv 4]: ATK 1200%/1800%(Inspiration)
[Lv 5]: ATK 1500%/2250%(Inspiration)
Id: (2325)

Inspiration
Inspiration
Max Level: 5
Requirement: Shield Spell 3,
Genesis Ray 4, Piety 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Respond to a Holy Spirit.
By accepting the Holy Spirit into one's body,
it increases HIT, stats, ATK, MATK
and MaxHP temporarily.
You are protected by an aura, which negates
specific buffs and status effects as well
and consumes HP and SP over time.
The skill deactivates when your HP or
SP reaches 0 or the duration ends.
You are protected from the following debuffs:
Poison, Blind, Stun, Silence, Confusion,
Stone Curse, Sleep, Bleeding, Curse, Burning,
Frozen, Freezing, Fear, Toxin, Paralyze,
Venom Bleed, Magic Mushroom, Death Hurt,
Pyrexia, Oblivion, Leech End, Deep Sleep,
Frenzy and every Masquerade effect.
[Lv 1]: HIT +12, All Stats +6, MaxHP +4%,
ATK +40, MATK +40, Duration: 60 seconds,
Consumes 3% HP/4% SP every 5 seconds
[Lv 2]: HIT +24, All Stats +12, MaxHP +8%,
ATK +80, MATK +80, Duration: 90 seconds,
Consumes 2.5% HP/3.5% SP every 5 seconds
[Lv 3]: HIT +36, All Stats +18, MaxHP +12%,
ATK +120, MATK +120, Duration: 120 seconds,
Consumes 2% HP/3% SP every 5 seconds
[Lv 4]: HIT +48, All Stats +24, MaxHP +16%,
ATK +160, MATK +160, Duration: 150 seconds,
Consumes 1.5% HP/2.5% SP every 5 seconds
[Lv 5]: HIT +60, All Stats +30, MaxHP +20%,
ATK +200, MATK +200, Duration: 180 seconds,
Consumes 1% HP/2% SP every 5 seconds
Id: (2326)

Dragon Combo
Dragon Combo
Max Level: 10
Requirement: Triple Attack 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Rapidly hits a single target with
two blows with a chance to Stun the target.
The skill Fallen Empire can be used in
combination with this skill.
[Lv 1]: ATK 180%, Stun Chance 2%
[Lv 2]: ATK 260%, Stun Chance 3%
[Lv 3]: ATK 340%, Stun Chance 4%
[Lv 4]: ATK 420%, Stun Chance 5%
[Lv 5]: ATK 500%, Stun Chance 6%
[Lv 6]: ATK 580%, Stun Chance 7%
[Lv 7]: ATK 660%, Stun Chance 8%
[Lv 8]: ATK 740%, Stun Chance 9%
[Lv 9]: ATK 820%, Stun Chance 10%
[Lv 10]: ATK 900%, Stun Chance 11%
Id: (2327)

Sky Net Blow
Sky Net Blow
Max Level: 5
Requirement: Dragon Combo 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: A spinning blow that kicks up a
storm, damaging all nearby enemies.
Damage additionally increases according
to the caster's Base Level and AGI.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
Id: (2328)

Earth Shaker
Earth Shaker
Max Level: 5
Requirement: Dragon Combo 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Sends a shockwave through
the ground damaging all targets in area of
effect, enemies in Hiding/Cloaking status will
be revealed and receive additional damage.
Targets, except Guardians, hit by this skill
recieve additional damage from
Rampage Blaster for 5 seconds. Damage
is affected by the caster's STR.
[Lv 1]: ATK 300%/AoE: 3x3 cells
[Lv 2]: ATK 600%/AoE: 5x5 cells
[Lv 3]: ATK 900%/AoE: 7x7 cells
[Lv 4]: ATK 1200%/AoE: 9x9 cells
[Lv 5]: ATK 1500%/AoE: 11x11 cells
Id: (2329)

Fallen Empire
Fallen Empire
Max Level: 10
Requirement: Dragon Combo 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Do an upward blow using your
shoulders and fists to deal damage to a
single target. Can only be used after
Dragon Combo. After Fallen Empire, Tiger
Cannon and Gates of Hell can be used.
Damage additionally increases according
to the caster's Base Level and STR.
Consumes 2 Spirit Spheres, at Level 6
and above only 1 Spirit Sphere will be consumed.
[Lv 1]: ATK 350%
[Lv 2]: ATK 600%
[Lv 3]: ATK 850%
[Lv 4]: ATK 1100%
[Lv 5]: ATK 1350%
[Lv 6]: ATK 1600%
[Lv 7]: ATK 1850%
[Lv 8]: ATK 2100%
[Lv 9]: ATK 2350%
[Lv 10]: ATK 2600%
Id: (2330)

Tiger Cannon
Tiger Cannon
Max Level: 10
Requirement: Fallen Empire 3
Skill Form: Active
Type: Special Physical
Target: Enemies around the caster
Description: Inflicts special melee physical
damage to a target and nearby enemies based
on percentage of your MaxHP and MaxSP.
Can only be used in Explosion Spirits state
and inflicts additional damage when used
after Fallen Empire.
Consumes 2 Spirit Spheres.
[Lv 1]: AoE: 5x5 cells, 12% MaxHP/6% MaxSP
[Lv 2]: AoE: 5x5 cells, 14% MaxHP/7% MaxSP
[Lv 3]: AoE: 5x5 cells, 16% MaxHP/8% MaxSP
[Lv 4]: AoE: 5x5 cells, 18% MaxHP/9% MaxSP
[Lv 5]: AoE: 5x5 cells, 20% MaxHP/10% MaxSP
[Lv 6]: AoE: 7x7 cells, 22% MaxHP/11% MaxSP
[Lv 7]: AoE: 7x7 cells, 24% MaxHP/12% MaxSP
[Lv 8]: AoE: 7x7 cells, 26% MaxHP/13% MaxSP
[Lv 9]: AoE: 7x7 cells, 28% MaxHP/14% MaxSP
[Lv 10]: AoE: 7x7 cells, 30% MaxHP/15% MaxSP
Id: (2331)



Id: (2332)

Rampage Blaster
Rampage Blaster
Max Level: 5
Requirement: Earth Shaker 2
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Inflicts long range physical
damage to all enemies in an 7x7 area.
Can only be used in Explosion Spirits status.
Damage additionally increases according
to the caster's Base Level and the skill's level.
Consumes 3 Spirit Spheres.
[Lv 1]: ATK 350%/550%(Earth Shaker)
[Lv 2]: ATK 700%/1100%(Earth Shaker)
[Lv 3]: ATK 1050%/1650%(Earth Shaker)
[Lv 4]: ATK 1400%/2200%(Earth Shaker)
[Lv 5]: ATK 1750%/2750%(Earth Shaker)
Id: (2333)

Crescent Elbow
Crescent Elbow
Max Level: 5
Requirement: Windmill 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Has a chance to counter an attack,
deals damage and knocks back the enemy while
taking part of the damage yourself. The higher
the HP of the target, the more damage it deals.
Consumes 2 Spirit Spheres.
Does not work on Boss monsters.
[Lv 1]: 55% Chance, Duration: 3 seconds
[Lv 2]: 60% Chance, Duration: 4 seconds
[Lv 3]: 65% Chance, Duration: 5 seconds
[Lv 4]: 70% Chance, Duration: 6 seconds
[Lv 5]: 75% Chance, Duration: 7 seconds
Id: (2334)

Cursed Circle
Cursed Circle
Max Level: 5
Requirement: Blade Stop 2
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Every enemy in the area
will be unable to move and attack, as well as
receive the Silence status for the duration
of the skill. If the caster uses any other
skill, Cursed Circle will be cancelled.
Consumes 1 Spirit Sphere.
[Lv 1]: AoE: 3x3 cells, Duration: 3 seconds
[Lv 2]: AoE: 3x3 cells, Duration: 4 seconds
[Lv 3]: AoE: 5x5 cells, Duration: 5 seconds
[Lv 4]: AoE: 5x5 cells, Duration: 6 seconds
[Lv 5]: AoE: 7x7 cells, Duration: 7 seconds
Id: (2335)

Lightning Walk
Lightning Walk
Max Level: 5
Requirement: Windmill 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: When targeted with a ranged or
magic attack (single target), there is a
chance that you will immediately jump to the
attacker. This skill drains your SP regularly
while active and consumes your HP to cast.
Cancels when the skill activates.
[Lv 1]: 45% Chance, Duration: 5 seconds
[Lv 2]: 50% Chance, Duration: 6 seconds
[Lv 3]: 55% Chance, Duration: 7 seconds
[Lv 4]: 60% Chance, Duration: 8 seconds
[Lv 5]: 65% Chance, Duration: 9 seconds
Id: (2336)

Knuckle Arrow
Knuckle Arrow
Max Level: 10
Requirement: Lightning Walk 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Instantly brings you and the
target next to each other, damaging the
target while knocking the target back. Deals
additional damage if the target hits a wall
or an obstacle during the knockback.
Damage additionally increases according
to the caster's Base Level and is increased
against Boss monsters
which can't be knocked back.
Consumes 1 Spirit Spheres, at Level 6 and
above no Spirit Sphere will be consumed.
[Lv 1]: ATK 600%/+150%(Knockback)/
700%(Boss)
[Lv 2]: ATK 700%/+300%(Knockback)/,
900%(Boss)
[Lv 3]: ATK 800%/+450%(Knockback),
1100%(Boss)
[Lv 4]: ATK 900%/+600%(Knockback),
1300%(Boss)
[Lv 5]: ATK 1000%/+750%(Knockback),
1500%(Boss)
[Lv 6]: ATK 1100%/+900%(Knockback),
1700%(Boss)
[Lv 7]: ATK 1200%/+1050%(Knockback),
1900%(Boss)
[Lv 8]: ATK 1300%/+1200%(Knockback),
2100%(Boss)
[Lv 9]: ATK 1400%/+1350%(Knockback),
2300%(Boss)
[Lv 10]: ATK 1500%/+1500%(Knockback),
2500%(Boss)
Id: (2337)

Windmill
Windmill
Max Level: 1
Requirement: Cursed Circle 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: A low to the ground round kick
that damages targets in a 5x5 area around you
and forces them to sit. Monsters in the area
will be Stunned. Does not work on Mini-Boss or
Boss monsters.
Id: (2338)

Rising Dragon
Rising Dragon
Max Level: 10
Requirement: Power Implantation 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increase your mind
and spiritual power. You will be able to
gather more Spirit Spheres, increase your
MaxHP and MaxSP in percentage equal
to the skill level and Attack Speed.
You will remain in Explosion Spirits state
while this skill is active.
[Lv 1]: Max Spirit Spheres: 6,
Duration: 120 seconds
[Lv 2]: Max Spirit Spheres: 7,
Duration: 140 seconds
[Lv 3]: Max Spirit Spheres: 8,
Duration: 160 seconds
[Lv 4]: Max Spirit Spheres: 9,
Duration: 180 seconds
[Lv 5]: Max Spirit Spheres: 10,
Duration: 200 seconds
[Lv 6]: Max Spirit Spheres: 11,
Duration: 220 seconds
[Lv 7]: Max Spirit Spheres: 12,
Duration: 240 seconds
[Lv 8]: Max Spirit Spheres: 13,
Duration: 260 seconds
[Lv 9]: Max Spirit Spheres: 14,
Duration: 280 seconds
[Lv 10]: Max Spirit Spheres: 15,
Duration: 300 seconds
Id: (2339)



Id: (2340)

Power Absorb
Power Absorb
Max Level: 1
Requirement: Absorp Spirits 1,
Power Implantation 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Absorb Spirit Spheres on all targets
in a 5x5 area, recovering your SP.
Id: (2341)

Power Implantation
Power Implantation
Max Level: 1
Requirement: Call Spirits 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Transfers all of your Spirit Spheres
to the selected target.
Id: (2342)



Id: (2343)

Gate of Hell
Gate of Hell
Max Level: 10
Requirement: Rampage Blaster 1,
Tiger Cannon 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Strikes the target with countless
blows. The lower your HP, the more damage it
deals. Can be used after Fallen Empire, which
also increases the damage.
Consumes 2 Spirit Spheres.
Id: (2344)

Gentle Touch Silence
Gentle Touch-Silence
Max Level: 5
Requirement: Sura Basic Skill
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Using the knowledge of pressure
point techniques, you put the target on
Silence status while dealing damage. The
caster's DEX will greatly increase the damage.
[Lv 1]: Range 2 cells, 100% Damage
[Lv 2]: Range 2 cells, 200% Damage
[Lv 3]: Range 2 cells, 300% Damage
[Lv 4]: Range 2 cells, 400% Damage
[Lv 5]: Range 2 cells, 500% Damage
Id: (2345)

Gentle Touch-Cure
Gentle Touch-Cure
Max Level: 5
Requirement: Gentle Touch-Silence 1
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Using the knowledge of
pressure point techniques, you cure
a target's Abnormal Status and recovers
the target's HP. The higher the skill
level the higher the chance of success.
Cures Stone Curse, Freezing, Stun, Poison,
Blind, Silence, Hallucination, Burning,
Freezing and Guillotine Cross Poison.
You can recover yourself from
Stone Curse, Freezing and Stun.
Consumes 1 Spirit Sphere.
Id: (2346)

Gentle Touch-Energy Gain
Gentle Touch-Energy Gain
Max Level: 5
Requirement: Gentle Touch-Cure 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Use the knowledge of
pressure point techniques, to improve
your fighting spirit which allows you
gain Spirit Spheres when you deal or receive
physical damage. Increases Combo Finish,
Chain Crush Combo and Tiger Fist damage
while this skill is active.
[Lv 1]: Consume 1% HP, 15% Chance
[Lv 2]: Consume 2% HP, 20% Chance
[Lv 3]: Consume 3% HP, 25% Chance
[Lv 4]: Consume 4% HP, 30% Chance
[Lv 5]: Consume 5% HP, 35% Chance
Id: (2347)

Gentle Touch - Change
Gentle Touch-Change
Max Level: 5
Requirement: Gentle Touch-Energy Gain 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Using the knowledge of
pressure point techniques, increasing your
Attack Power and Attack Speed.
Increases the damage inflicted with Rampage
Blaster and Knuckle Arrow while this skill
is active. This skill cannot be used in
combination with Gentle Touch-Revitalize.
Consumes 1 Spirit Sphere and some HP.
[Lv 1]: Consume 1% HP, ATK +8, ATK +1%
[Lv 2]: Consume 2% HP, ATK +16, ATK +2%
[Lv 3]: Consume 3% HP, ATK +24, ATK +3%
[Lv 4]: Consume 4% HP, ATK +32, ATK +4%
[Lv 5]: Consume 5% HP, ATK +40, ATK +5%
Id: (2348)

Gentle Touch-Revitalize
Gentle Touch-Revitalize
Max Level: 5
Requirement: Gentle Touch-Energy Gain 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Using the knowledge of pressure
point techniques, MaxHP and Defense
will be increased while also improving your
natural HP Recovery per skill level.
Increases Tiger Cannon and Gate of Hell
damage while this skill is active. This skill
cannot be used in combination with
Gentle Touch-Change.
Consumes 1 Spirit Sphere.
[Lv 1]: MaxHP +2%, DEF +20,
HP Recovery Rate +80%
[Lv 2]: MaxHP +4%, DEF +40,
HP Recovery Rate +110%
[Lv 3]: MaxHP +6%, DEF +60,
HP Recovery Rate +140%
[Lv 4]: MaxHP +8%, DEF +80,
HP Recovery Rate +170%
[Lv 5]: MaxHP +10%, DEF +100,
HP Recovery Rate +200%
Id: (2349)



Id: (2350)

Swing Dance
Swing Dance
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases Movement Speed
and Attack Speed of caster and party
members for 180 seconds. The bonus for
Attack Speed is further increased by
the Lesson skill level.
Requires Whip.
[Lv 1]: +5% Attack Speed +(Lesson Lv), -6% Fixed Casting Time
[Lv 2]: +10% Attack Speed +(Lesson Lv), -12% Fixed Casting Time
[Lv 3]: +15% Attack Speed +(Lesson Lv), -18% Fixed Casting Time
[Lv 4]: +20% Attack Speed +(Lesson Lv), -24% Fixed Casting Time
[Lv 5]: +25% Attack Speed +(Lesson Lv), -30% Fixed Casting Time
Id: (2351)

Symphony of Lover
Symphony of Lover
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases MDEF and
resistance against Holy and Ghost element of
caster and party members for 180 seconds.
Requires Whip.
[Lv 1]: MDEF +2%, +3% Resistance
[Lv 2]: MDEF +4%, +6% Resistance
[Lv 3]: MDEF +6%, +9% Resistance
[Lv 4]: MDEF +8%, +12% Resistance
[Lv 5]: MDEF +10%, +15% Resistance
Id: (2352)

Moonlight Serenade
Moonlight Serenade
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases MATK of caster
and party members for 180 seconds.
The MATK further increases based on the
Lesson skill level and caster's Job Level.
It does not overlap with other Wanderer dances.
Requires Whip.
[Lv 1]: MATK +7 +(Lesson Lv)
[Lv 2]: MATK +10 +(Lesson Lv)
[Lv 3]: MATK +13 +(Lesson Lv)
[Lv 4]: MATK +15 +(Lesson Lv)
[Lv 5]: MATK +20 +(Lesson Lv)
Id: (2379)



Id: (2380)



Id: (2381)

Windmill Rush
Windmill Rush
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Description: Increases the ATK and
Movement Speed of the caster and
party members for 180 sec. It does not stack
with other Minstrel songs.
The ATK further increases based on the
caster's Lesson skill level.
Requires Musical Instrument.
[Lv 1]: ATK +7 +(Lesson Lv)
[Lv 2]: ATK +10 +(Lesson Lv)
[Lv 3]: ATK +13 +(Lesson Lv)
[Lv 4]: ATK +15 +(Lesson Lv)
[Lv 5]: ATK +20 +(Lesson Lv)
Id: (2382)

Echo Song
Echo Song
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases the defense of the
caster and party members for 180 seconds.
This DEF further increases based on the
Lessons skill level and caster's Job Level.
Requires Musical Instrument.
[Lv 1]: Def +6%/AoE: 15x15 cells
[Lv 2]: Def +12%/AoE: 17x17 cells
[Lv 3]: Def +18%/AoE: 19x19 cells
[Lv 4]: Def +24%/AoE: 21x21 cells
[Lv 5]: Def +30%/AoE: 23x23 cells
Id: (2383)

Harmonize
Harmonize
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Enters a state of harmony
with another player or monster.
Equalizes all bonus stats of caster and
1 target for 60 seconds.
Requires Musical Instrument.
[Lv 1]: All bonus stats -10
[Lv 2]: All bonus stats -15
[Lv 3]: All bonus stats -20
[Lv 4]: All bonus stats -25
[Lv 5]: All bonus stats -30
Id: (2410)



Id: (2411)



Id: (2412)

Lesson
Lesson
Max Level: 10
19Requirement: Minstrel Basic Skill
20Requirement: Wanderer Basic Skill
Skill Form: Passive
Description: Increases MaxSP and SP
regen for each level learned. If skill
level reaches above 5, allows the
performer to use 3rd Class skills while
performing 2nd Class dances, songs or
ensembles.
[Lv 1]: MaxSP +30, Recover 6 SP/10 sec.
[Lv 2]: MaxSP +60, Recover 9 SP/10 sec.
[Lv 3]: MaxSP +90, Recover 12 SP/10 sec.
[Lv 4]: MaxSP +120, Recover 15 SP/10 sec.
[Lv 5]: MaxSP +150, Recover 18 SP/10 sec.
[Lv 6]: MaxSP +180, Recover 21 SP/10 sec.
[Lv 7]: MaxSP +200, Recover 24 SP/10 sec.
[Lv 8]: MaxSP +240, Recover 27 SP/10 sec.
[Lv 9]: MaxSP +270, Recover 30 SP/10 sec.
[Lv 10]: MaxSP +300, Recover 33 SP/10 sec.
Id: (2413)

Metallic Sound
Metallic Sound
Max Level: 10
Requirement: Reverberation 5
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Creates a high-pitched
sound to inflict Neutral elemental
magic damage. Causes more damage to
enemies affected by Sleep.
Damage additionally increases according
to the Lesson skill level and Base Level.
[Lv 1]: MATK 120% +(Lesson Lv x60)%
[Lv 2]: MATK 240% +(Lesson Lv x60)%
[Lv 3]: MATK 360% +(Lesson Lv x60)%
[Lv 4]: MATK 480% +(Lesson Lv x60)%
[Lv 5]: MATK 600% +(Lesson Lv x60)%
[Lv 6]: MATK 720% +(Lesson Lv x60)%
[Lv 7]: MATK 840% +(Lesson Lv x60)%
[Lv 8]: MATK 960% +(Lesson Lv x60)%
[Lv 9]: MATK 1080% +(Lesson Lv x60)%
[Lv 10]: MATK 1200% +(Lesson Lv x60)%
Id: (2414)

Reverberation
Reverberation
Max Level: 5
19Requirement: Dissonance 5
20Requirement: Ugly Dance 5
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Generates a high-frequency
sound wave inflicting elemental magic damage
to all enemies within a 5x5 cells targeted area.
The element of the damage depends
on the equipped Arrows.
Consumes 5 Arrows and can't be used if
less than 5 Arrows in inventory.
[Lv 1]: MATK 1000%
[Lv 2]: MATK 1300%
[Lv 3]: MATK 1600%
[Lv 4]: MATK 1900%
[Lv 5]: MATK 2200%
Id: (2415)



Id: (2416)



Id: (2417)

Dominion Impulse
Dominion Impulse
Max Level: 1
Requirement: Reverberation 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Releases a powerful scream
that will activate all Reverberations
within 10 cells of the skill's target
location. It will also activate
Reverberations left by other performer.
Id: (2418)

Severe Rainstorm
Severe Rainstorm
Max Level: 5
19Requirement: Musical Strike 5
20Requirement: Throw Arrow 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Drops a rain of arrows
down on enemies in an 11x11 cells area,
inflicting ranged physical damage 12 times to
targets within the range. The damage
further increases based on the
caster's Base Level, AGI and DEX.
Consumes 10 Arrows and can't be used if
less than 10 Arrows in inventory.
Inflicts more damage when equipped with
Whip or Musical Instrument.
Requires Bow, Whip or Musical Instrument.
[Lv 1]: ATK 100%/120%(Instrument/Whip)
[Lv 2]: ATK 200%/240%(Instrument/Whip)
[Lv 3]: ATK 300%/360%(Instrument/Whip)
[Lv 4]: ATK 400%/480%(Instrument/Whip)
[Lv 5]: ATK 500%/600%(Instrument/Whip)
Id: (2419)

Song of Despair
Song of Despair
Max Level: 5
Requirement: Lesson 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Generates a sound wave on
the ground that will immobilize all
enemies within 3x3 AOE. A maximum of 5
can be placed at the same time. Does not
work against Boss monsters.
Consumes 1 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: Effect Duration: 8 seconds,
Sound Wave Duration: 9 seconds
[Lv 2]: Effect Duration: 10 seconds,
Sound Wave Duration: 11 seconds
[Lv 3]: Effect Duration: 12 seconds,
Sound Wave Duration: 13 seconds
[Lv 4]: Effect Duration: 14 seconds,
Sound Wave Duration: 15 seconds
[Lv 5]: Effect Duration: 16 seconds,
Sound Wave Duration: 17 seconds
Id: (2420)

Siren's Voice
Siren's Voice
Max Level: 5
Requirement: Song of Despair 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Tempts all enemies that are
within range to fall hopelessly in love
with the Caster. Monsters will be unable
to attack or target the caster with
skills. Affected targets will display
a "Heart" emoticon. The duration of this
skill is reduced based on the target's
Base Level and the skill is canceled
once the target receives damage.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 5x5 cells, Duration: 15 seconds
[Lv 2]: AoE: 7x7 cells, Duration: 18 seconds
[Lv 3]: AoE: 9x9 cells, Duration: 21 seconds
[Lv 4]: AoE: 11x11 cells, Duration: 24 seconds
[Lv 5]: AoE: 13x13 cells, Duration: 27 seconds
Id: (2421)

Death Valley
Death Valley
Max Level: 5
Requirement: Circle of Nature 3
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Recites a sacred poem to
revive a dead companion. The revived
player will have HP equal to the SP they
had while dead. If the player had 0 SP
before revival, they will have 1 HP.
Consumes 1 Regrettable Tear.
Requires Musical Instrument or Whip.
[Lv 1]: Success rate 100%
Consume 50% SP from revival target
[Lv 2]: Success rate 100%
Consume 40% SP from revival target
[Lv 3]: Success rate 100%
Consume 30% SP from revival target
[Lv 4]: Success rate 100%
Consume 20% SP from revival target
[Lv 5]: Success rate 100%
Consume 10% SP from revival target
Id: (2422)

Deep Sleep Lullaby
Deep Sleep Lullaby
Max Level: 5
Requirement: Lesson 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Forces the selected
and surrounding targets in a
certain range into a Deep Sleep state.
Once, the targets are in a Deep Sleep,
they are unable to move, attack, use
items, skills or chat. The effect is
canceled if the targets receive damage.
Targets in Deep Sleep will also take 50%
more damage from the next attack.
Affected targets will also recover 3%
of HP/SP every 2 seconds.
Consumes 2 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 3x3 cells
[Lv 2]: AoE: 3x3 cells
[Lv 3]: AoE: 3x3 cells
[Lv 4]: AoE: 5x5 cells
[Lv 5]: AoE: 5x5 cells
Id: (2423)

Circle of Nature
Circle of Nature
Max Level: 5
Requirement: Lesson 1
Skill Form: Active
Type: Recovery
Range: 31x31 AoE
Target: Caster and Party Members
Description: Display the power of the
Circle of Nature recovering the target's
HP. The HP recovery rate increases
according to the caster's Lesson skill.
Requires Musical Instrument or Whip.
[Lv 1]: HP Recovery Rate +50%
[Lv 2]: HP Recovery Rate +100%
[Lv 3]: HP Recovery Rate +150%
[Lv 4]: HP Recovery Rate +200%
[Lv 5]: HP Recovery Rate +250%
Id: (2424)

Improvised Song
Improvised Song
Max Level: 5
Requirement: Song of Despair 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Removes all advanced
ensemble effects on the target using unknown
language. The chance of success increases
with the skill level.
[Lv 1]: Success Chance: 40%
[Lv 2]: Success Chance: 50%
[Lv 3]: Success Chance: 60%
[Lv 4]: Success Chance: 70%
[Lv 5]: Success Chance: 80%
Id: (2425)

Gloomy Shyness
Gloomy Shyness
Max Level: 5
Requirement: Improvised Song 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: The target
receives increased SP consumption
and Fixed Casting Time.
In cases you'll get too depressed, you
recieve a FLEE and Attack
Speed reduction as well as any kind
of mount will be removed.
This skill is only available in PvP/Siege area.
Requires Musical Instrument or Whip.
[Lv 1]: Fixed Casting Time +0.5 seconds,
SP Consumption +10%
[Lv 2]: Fixed Casting Time +1 seconds,
SP Consumption +20%
[Lv 3]: Fixed Casting Time +1.5 seconds,
SP Consumption +30%
[Lv 4]: Fixed Casting Time +2 seconds,
SP Consumption +40%
[Lv 5]: Fixed Casting Time +2.5 seconds,
SP Consumption +50%
Id: (2426)

Great Echo
Great Echo
Max Level: 5
Requirement: Metallic Sound 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: The caster sings
loudly to generate a sound wave that
damages all nearby enemies.
Damage additionally increases according
to the Lesson skill level and
the caster's Base Level.
If there is another performer in the party,
the damage will be doubled.
Consumes 2 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 5x5 cells, ATK 750%
[Lv 2]: AoE: 7x7 cells, ATK 1250%
[Lv 3]: AoE: 7x7 cells, ATK 1750%
[Lv 4]: AoE: 9x9 cells, ATK 2250%
[Lv 5]: AoE: 9x9 cells, ATK 2750%
Id: (2427)

Song of Mana
Song of Mana
Max Level: 5
19Requirement: Harmonize 1, Windmill Rush 1,
Echo Song 1
20Requirement: Swing Dance 1,
Symphony of Lover 1, Moonlight Serenade 1
Skill Form: Active
Type: Ensemble Skill
Target: Caster and Party Members
Description: The caster and at least one
other performer in the party, sings for
Mana, asking for increased circulation.
Recovers SP of the caster and party
members. SP recovery further increases
based on the Lesson skill level.
Consumes 1 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, Restores 10% SP,
+50% SP Recovery
[Lv 2]: AoE: 13x13 cells, Restores 10% SP,
+100% SP Recovery
[Lv 3]: AoE: 15x15 cells, Restores 15% SP,
+150% SP Recovery
[Lv 4]: AoE: 17x17 cells, Restores 15% SP,
+200% SP Recovery
[Lv 5]: AoE: 19x19 cells, Restores 20% SP,
+250% SP Recovery
Id: (2428)

Dance with Warg
Dance with Warg
Max Level: 5
19Requirement: Harmonize 1, Windmill Rush 1,
Echo Song 1
20Requirement: Swing Dance 1,
Symphony of Lover 1, Moonlight Serenade 1
Skill Form: Active
Type: Ensemble Skill
Target: Caster and Party Members
Description: The caster and at least one
other performer in the party, sing a
fast tempo song to encourage your party
members. Increases ASPD and decreases
Fixed Casting Time as well as
increases long range damage.
Consumes 1 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, Fixed Casting Time -30%
+5% Attack Speed, +1% Ranged Damage
[Lv 2]: AoE: 13x13 cells, Fixed Casting Time -40%
+10% Attack Speed, +2% Ranged Damage
[Lv 3]: AoE: 15x15 cells, Fixed Casting Time -50%
+15% Attack Speed, +3% Ranged Damage
[Lv 4]: AoE: 17x17 cells, Fixed Casting Time -60%
+20% Attack Speed, +4% Ranged Damage
[Lv 5]: AoE: 19x19 cells, Fixed Casting Time -70%
+25% Attack Speed, +5% Ranged Damage
Id: (2429)

Song of Destruction
Song of Destruction
Max Level: 5
Requirement: Saturday Night Fever 3,
Sinking Melody 3
Skill Form: Active
Type: Ensemble Skill
Target: Enemies around the caster
Description: The caster and at least one
other performer sing, Song of
Destruction causes to double the damage
inflicted on enemies in range for 10 seconds.
The duration further increases based on the
Lesson skill level.
Consumes 10 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells
[Lv 2]: AoE: 11x11 cells
[Lv 3]: AoE: 13x13 cells
[Lv 4]: AoE: 13x13 cells
[Lv 5]: AoE: 15x15 cells
Id: (2430)

Saturday Night Fever
Saturday Night Fever
Max Level: 5
Requirement: Dance with Warg 1
Skill Form: Active
Type: Ensemble Skill
Target: Enemies around the caster
Description: When sung by the caster and
at least one other performer, Saturday Night
Fever has a chance to inflict to all
players in range of the caster to enter a limited
Frenzy state. Frenzied targets will
continuously lose HP and SP as well as
lose HIT and FLEE. Item usage is disabled
and those affected will be forced to sit on the
ground for 3 seconds after the Frenzy
wears off. The chances further
increases based on the Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 5 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 7x7 cells, HIT -100, FLEE -50
[Lv 2]: AoE: 9x9 cells, HIT -150, FLEE -80
[Lv 3]: AoE: 11x11 cells, HIT -200, Flee -110
[Lv 4]: AoE: 13x13 cells, HIT -250, Flee -140
[Lv 5]: AoE: 15x15 cells, HIT -300, Flee -170
Id: (2431)

Lerad's Dew
Lerad's Dew
Max Level: 5
19Requirement: Harmonize 1, Windmill Rush 1,
Echo Song 1
20Requirement: Swing Dance 1,
Symphony of Lover 1, Moonlight Serenade 1
Skill Form: Active
Type: Ensemble Skill
Target: Caster and Party Members
Description: When sung by the caster and
at least one other performer in the
party, Lerad's Dew will increase the
MaxHP of all surrounding party members.
This skill does not affect characters
who are in Frenzy. The MaxHP bonus further
increases based on the Lesson skill level.
Consumes 1 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, MaxHP +5%,
Duration: 20 seconds
[Lv 2]: AoE: 11x11 cells, MaxHP +8%,
Duration: 30 seconds
[Lv 3]: AoE: 13x13 cells, MaxHP +11%,
Duration: 40 seconds
[Lv 4]: AoE: 13x13 cells, MaxHP +14%,
Duration: 50 seconds
[Lv 5]: AoE: 15x15 cells, MaxHP +17%,
Duration: 120 seconds
Id: (2432)

Sinking Melody
Sinking Melody
Max Level: 5
Requirement: Song of Mana 1
Skill Form: Active
Type: Ensemble Skill
Target: Enemies around the caster
Description: When sung by the caster and
at least one other performer, Sinking
Melody reduces rapidly SP and decreases
INT of enemies around the caster.
The chance further increases based on the
Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 2 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: Success Chance 10% +(Lesson Lv)
[Lv 2]: Success Chance 15% +(Lesson Lv)
[Lv 3]: Success Chance 20% +(Lesson Lv)
[Lv 4]: Success Chance 25% +(Lesson Lv)
[Lv 5]: Success Chance 30% +(Lesson Lv)
Id: (2433)

Beyond of Warcry
Beyond of Warcry
Max Level: 5
Requirement: Lerad's Dew 1
Skill Form: Active
Type: Ensemble Skill
Target: Enemies around the caster
Description: When sung by the caster and
at least one other performer, Beyond
of Warcry reduces MaxHP and decreases
STR of enemies around the caster.
The chance further increases based on the
Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 10 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: Success Chance 15% +(Lesson Lv)
[Lv 2]: Success Chance 18% +(Lesson Lv)
[Lv 3]: Success Chance 21% +(Lesson Lv)
[Lv 4]: Success Chance 24% +(Lesson Lv)
[Lv 5]: Success Chance 27% +(Lesson Lv)
Id: (2434)

Unlimited Humming Voice
Unlimited Humming Voice
Max Level: 5
Requirement: Song of Destruction 1,
Beyond of Warcry 1
Skill Form: Active
Type: Ensemble Skill
Target: Caster
Description: When sung by the caster and
at least one other performer, the caster and every
party member around the caster will recieve
increased magic damage against all elements.
The damage bonus further increases based
on the Lesson skill level.
Consumes 5 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, +4% All Elemental
Damage +(Lesson Lv)
[Lv 2]: AoE: 11x11 cells, +8% All Elemental
Damage +(Lesson Lv)
[Lv 3]: AoE: 13x13 cells, +12% All Elemental
Damage +(Lesson Lv)
[Lv 4]: AoE: 13x13 cells, +16% All Elemental
Damage +(Lesson Lv)
[Lv 5]: AoE: 15x15 cells, +20% All Elemental
Damage +(Lesson Lv)
Id: (2441)



Id: (2442)



Id: (2443)

Fire Walk
Fire Walk
Max Level: 5
Requirement: Volcano 1
Skill Form: Active
Type: Magical
Target: Caster
Description: Creates a trail of fire
behind the caster for 12 seconds, dealing
Fire elemental damage to enemies that
walk on it. Skill level affects damage inflicted.
[Lv 1]: Up to 8 cells
[Lv 2]: Up to 10 cells
[Lv 3]: Up to 12 cells
[Lv 4]: Up to 14 cells
[Lv 5]: Up to 16 cells
Id: (2444)

Electric Walk
Electric Walk
Max Level: 5
Requirement: Violent Gale 1
Skill Form: Active
Type: Magical
Target: Caster
Description: Summons Lightning under
your feet for 12 seconds, dealing Wind
elemental damage to enemies that walk
on it. Skill level affects damage inflicted.
[Lv 1]: Up to 8 cells
[Lv 2]: Up to 10 cells
[Lv 3]: Up to 12 cells
[Lv 4]: Up to 14 cells
[Lv 5]: Up to 16 cells
Id: (2445)

Spell Fist
Spell Fist
Max Level: 10
Requirement: Auto Spell 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: If the caster uses this
skill while casting Fire Bolt, Cold
Bolt or Lightening Bolt, the Bolt
casting is cancelled but all the bolt's
power is concentrated in the caster's
hands. While in this state, physical
attacks will deal magic damage of the
bolt. The amount of damage depends on
the skill level. The skill is cancelled
when the duration expires or when the
max number of hits is reached.
[Lv 1]: Duration: 15 seconds, Up to 3 hits
[Lv 2]: Duration: 20 seconds, Up to 6 hits
[Lv 3]: Duration: 25 seconds, Up to 9 hits
[Lv 4]: Duration: 30 seconds, Up to 12 hits
[Lv 5]: Duration: 35 seconds, Up to 15 hits
[Lv 6]: Duration: 40 seconds, Up to 18 hits
[Lv 7]: Duration: 45 seconds, Up to 21 hits
[Lv 8]: Duration: 50 seconds, Up to 24 hits
[Lv 9]: Duration: 55 seconds, Up to 27 hits
[Lv 10]: Duration: 60 seconds, Up to 30 hits
Id: (2446)

Earth Grave
Earth Grave
Max Level: 5
Requirement: Earth Spike 5
Skill Form: Active
Type: Magical, AoE
Target: Ground
Description: Transforms the ground into
spears, causing Earth elemental magic
damage and Bleeding state to the targets.
Damage additionally increases according
to the Seismic Weapon skill level as well as the
caster's Base Level and INT.
Can also cause damage to enemy in
Hiding and Cloaking state.
[Lv 1]: AoE: 7x7 cells
[Lv 2]: AoE: 7x7 cells
[Lv 3]: AoE: 7x7 cells
[Lv 4]: AoE: 9x9 cells
[Lv 5]: AoE: 9x9 cells
Id: (2447)

Diamond Dust
Diamond Dust
Max Level: 5
Requirement: Deluge 3
Skill Form: Active
Type: Magical, AoE
Target: Ground
Description: Creates freezing winds in an
area which causes Water element magic
damage and Crystallization state.
The damage increase depends on skill level
and Frost Weapon skill level and further
increases based on the caster's Base Level
and INT. The duration of Crystallization
state can be reduced with high VIT.
[Lv 1]: AoE: 7x7 cells
[Lv 2]: AoE: 7x7 cells
[Lv 3]: AoE: 7x7 cells
[Lv 4]: AoE: 9x9 cells
[Lv 5]: AoE: 9x9 cells
Id: (2448)

Poison Buster
Poison Buster
Max Level: 5
Requirement: Killing Cloud 2
Skill Form: Active
Type: Magical, AoE
Target: 1 Character
Description: Inflicts Poison elemental
magic damage to the target and surrounding
targets. Targets affected by Poison Cloud
will recieve increased damage.
Damage additionally increases according
to the caster's Base Level and INT.
[Lv 1]: MATK 1300%/1500%(Poison Cloud)
[Lv 2]: MATK 1600%/2000%(Poison Cloud)
[Lv 3]: MATK 1900%/2500%(Poison Cloud)
[Lv 4]: MATK 2200%/3000%(Poison Cloud)
[Lv 5]: MATK 2500%/3500%(Poison Cloud)
Id: (2449)

Psychic Wave
Psychic Wave
Max Level: 5
Requirement: Dispell 2
Skill Form: Active
Type: Magical, AoE
Target: Ground
Description: Fires a wave of psychic
energy at targets in an area to deal
multiple hits of Neutral elemental magic.
If equipped with a Staff or Book
the damage will be dealt twice.
Damage additionally increases according
to the skill level and caster's Base Level
and INT.
[Lv 1]: AoE: 7x7 cells, Hit 3 times
[Lv 2]: AoE: 7x7 cells, Hit 4 times
[Lv 3]: AoE: 9x9 cells, Hit 5 times
[Lv 4]: AoE: 9x9 cells, Hit 6 times
[Lv 5]: AoE: 11x11 cells, Hit 7 times
Id: (2450)

Killing Cloud
Killing Cloud
Max Level: 5
Requirement: Heaven's Drive 5
Skill Form: Active
Type: Magical, AoE
Target: Ground
Description: Creates a poisonous cloud
in a 7x7 area, which will continuously
deal Poison element magic damage and
cause Poison status for 5 seconds.
Targets affected by Killing Cloud,
decreases their resistance to Poison attacks.
Damage additionally increases according
to the caster's Base Level and INT.
[Lv 1]: MATK 40%, Poison Resistance: -5%
[Lv 2]: MATK 80%, Poison Resistance: -10%
[Lv 3]: MATK 120%, Poison Resistance: -15%
[Lv 4]: MATK 160%, Poison Resistance: -20%
[Lv 5]: MATK 200%, Poison Resistance: -25%
Id: (2451)

Striking
Striking
Max Level: 5
Requirement: Lightning Loader 1,
Flame Launcher 1, Frost Weapon 1,
Seismic Weapon 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increase weapon's ATK and
Perfect HIT of caster and 1 party member
for 90 seconds. Affected target consumes
certain amount of SP per second.
Can only be used when in a party.
[Lv 1]: ATK +20, Perfect HIT +30,
Consumes 5 SP per second
[Lv 2]: ATK +40, Perfect HIT +40,
Consumes 4 SP per second
[Lv 3]: ATK +60, Perfect HIT +50,
Consumes 3 SP per second
[Lv 4]: ATK +80, Perfect HIT +60,
Consumes 2 SP per second
[Lv 5]: ATK +100, Perfect HIT +70,
Consumes 1 SP per second
Id: (2452)

Warmer
Warmer
Max Level: 5
Requirement: Volcano 1, Violent Gale 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Increases the temperature in
7x7 AoE, removing Crystallization, Frozen
and Freezing state from targets in range.
[Lv 1]: Duration: 40 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 50 seconds
[Lv 4]: Duration: 55 seconds
[Lv 5]: Duration: 60 seconds
Id: (2453)

Extreme Vacuum
Extreme Vacuum
Max Level: 5
Requirement: Land Protector 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Create a vacuum on a cell that
pull all targets to the center. Targets
in the area cannot move until the skill
duration expires. A high STR reduce the
duration of this skill. Some skills ignore
the effect of Extreme Vacuum.
[Lv 1]: AoE: 3x3 cells, Duration: 4 seconds
[Lv 2]: AoE: 3x3 cells, Duration: 6 seconds
[Lv 3]: AoE: 5x5 cells, Duration: 8 seconds
[Lv 4]: AoE: 5x5 cells, Duration: 10 seconds
[Lv 5]: AoE: 7x7 cells, Duration: 12 seconds
Id: (2454)

Varetyr Spear
Varetyr Spear
Max Level: 10
Requirement: Seismic Weapon 1, Violent Gale 4
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summon a huge lightning spear
from the sky and inflict Wind element magic
damage to 1 target and surrounding enemies.
Has a chance to Stun targets.
Damage additionally increases according
to the Lightning Loader and Striking skill level
as well as the caster's Base Level and INT.
[Lv 1]: AoE: 3x3 cells
[Lv 2]: AoE: 3x3 cells
[Lv 3]: AoE: 3x3 cells
[Lv 4]: AoE: 5x5 cells
[Lv 5]: AoE: 5x5 cells
[Lv 6]: AoE: 5x5 cells
[Lv 7]: AoE: 7x7 cells
[Lv 8]: AoE: 7x7 cells
[Lv 9]: AoE: 7x7 cells
[Lv 10]: AoE: 9x9 cells
Id: (2455)

Arrullo
Arrullo
Max Level: 5
Requirement: Warmer 2
Skill Form: Active
Type: Debuff
Target: Ground
Description: Causes Deep Sleep status
on targets within an area.
Consumes 1 Yellow Gemstone.
[Lv 1]: AoE: 3x3 cells
[Lv 2]: AoE: 3x3 cells
[Lv 3]: AoE: 5x5 cells
[Lv 4]: AoE: 5x5 cells
[Lv 5]: AoE: 7x7 cells
Id: (2456)

Elemental Control
Elemental Control
Max Level: 4
Requirement: 4 Elemental Analysis 1
Skill Form: Active
Type: Supportive
Target: Elemental
Description: Command a Elemental in Waiting
mode to switch it's mode to Passive (Buff),
Defensive (Defense) or Offensive (Attack).
To switch the elemental into Waiting mode,
caster just commands same order once more.
When Elementals are in Waiting mode,
they recover little amount HP and SP
continuously.
[Lv 1]: Switch Elemental to Passive mode
[Lv 2]: Switch Elemental to Defensive mode
[Lv 3]: Switch Elemental to Offensive mode
[Lv 4]: Switch Elemental to Waiting mode
Id: (2457)

Summon Agni
Summon Agni
Max Level: 3
Requirement: Elemental Control 1, Warmer 3
Skill Form: Active
Type: Summon
Target: Around the caster
Description: Summon spirit of Fire, Agni.
Consume 3 Red Blood, 6 Red Blood
or 1 Flame Heart as catalyst items
depending on the skill level.
[Lv 1]: Duration: 600 seconds,
Consume 5 SP per 10 seconds.
[Lv 2]: Duration: 900 seconds,
Consume 8 SP per 10 seconds.
[Lv 3]: Duration: 1200 seconds,
Consume 11 SP per 10 seconds.
Id: (2458)

Summon Aqua
Summon Aqua
Max Level: 3
Requirement: Elemental Control 1,
Diamond Dust 3
Skill Form: Active
Type: Summon
Target: Around the caster
Description: Summon spirit of water, Aqua.
Consume 3 Crystal Blue, 6 Crystal Blue
or 1 Mystic Frozen as catalyst items
depending on the skill level.
[Lv 1]: Duration: 600 seconds,
Consume 5 SP per 10 seconds.
[Lv 2]: Duration: 900 seconds,
Consume 8 SP per 10 seconds.
[Lv 3]: Duration: 1200 seconds,
Consume 11 SP per 10 seconds.
Id: (2459)

Summon Ventus
Summon Ventus
Max Level: 3
Requirement: Elemental Control 1,
Varetyr Spear 3
Skill Form: Active
Type: Summon
Target: Around the caster
Description: Summon spirit of wind, Ventus.
Consume 3 Wind of Verdure, 6 Wind of Verdure
or 1 Rough Wind as catalyst items
depending on the skill level.
[Lv 1]: Duration: 600 seconds,
Consume 5 SP per 10 seconds.
[Lv 2]: Duration: 900 seconds,
Consume 8 SP per 10 seconds.
[Lv 3]: Duration: 1200 seconds,
Consume 11 SP per 10 seconds.
Id: (2460)

Summon Tera
Summon Tera
Max Level: 3
Requirement: Elemental Control 1,
Earth Grave 3
Skill Form: Active
Type: Summon
Target: Around the caster
Description: Summon spirit of earth, Tera.
Consume 3 Green Live, 6 Green Live
or 1 Great Nature as catalyst items
depending on the skill level.
[Lv 1]: Duration: 600 seconds,
Consume 5 SP per 10 seconds.
[Lv 2]: Duration: 900 seconds,
Consume 8 SP per 10 seconds.
[Lv 3]: Duration: 1200 seconds,
Consume 11 SP per 10 seconds.
Id: (2461)

Elemental Action
Elemental Action
Max Level: 1
Requirement: Elemental Control 3
Skill Form: Active
Type: Supportive
Target: Elemental
Description: Activate the offensive commmand
immediately of the summoned Elemental.
Id: (2462)

4 Elemental Analysis
4 Elemental Analysis
Max Level: 2
Requirement: Flame Launcher 1,
Frost Weapon 1, Lightning Loader 1,
Seismic Weapon 1
Skill Form: Active
Type: Crafting
Target: Caster
Description: Converts Enchanted Ores to
Pure Gemstones and vice versa within
a convert window, which are used as catalyst
items for summoning Elementals.
[Enchanted Ores]
Flame Heart, Rough Wind,
Mystic Frozen and Great Nature
[Pure Gemstones]
Red Blood, Wind of Verdure,
Crystal Blue and Green Live
[Lv 1]: Convert 1 Enchanted Ore into
Pure Gemstones. (Divided item quantities
are randomly decided.)
[Lv 2]: Combine 10 Pure Gemstones into
1 Enchanted Ore (There is chance to fail,
resulting in nothing.)
Id: (2463)

Elemental Sympathy
Elemental Sympathy
Max Level: 5
Requirement: Elemental Control 3
Skill Form: Passive
Description: Increases summoned Elemental's
HP, SP and ATK by sharing the feelings
between caster and Elemental. It also
decreases caster's consuming SP.
[Lv 1]: MaxHP +5%, MaxSP +5%,
Damage +25, SP cost -10%
[Lv 2]: MaxHP +10%, MaxSP +10%,
Damage +50, SP cost -15%
[Lv 3]: MaxHP +15%, MaxSP +15%,
Damage +75, SP cost -20%
[Lv 4]: MaxHP +20%, MaxSP +20%,
Damage +100, SP cost -25%
[Lv 5]: MaxHP +25%, MaxSP +25%,
Damage +125, SP cost -30%
Id: (2464)

Elemental Cure
Elemental Cure
Max Level: 1
Requirement: Elemental Sympathy 1
Skill Form: Active
Type: Recovery
Target: Elemental
Description: Recover Elemental's
HP and SP by consuming 10% of your
HP and SP for the same amount.
Skill will fail if caster has less
than 10% HP and SP.
Id: (2465)

Fire Insignia
Fire Insignia
Max Level: 3
Requirement: Summon Agni 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Draw a Fire insignia on the
ground within 3x3 cells. Recover 1% of
HP per 5 seconds if the target is equipped
with Fire element armor or it is a Fire
element monster. Conversely, decrease 1% of
HP per 5 seconds if the target is equipped
with Earth element armor or it is a Earth
element monster. But all the targets that are
inside of skill range recieve 1.5x more damage
from Water element attacks.
Consume Scarlet Point
depending on the skill level.
[Lv 1]: Increases Agni's ATK by 20%.
Recovery Amount of HP/SP per 3 seconds
is doubled.
[Lv 2]: Increases Damage by 50.
Enchants Weapon with Fire element.
Increases physical ATK by 10%.
[Lv 3]: Increases MATK by 50.
Increases magical damage of Fire elemental
skills by 25%.
Id: (2466)

Water Insignia
Water Insignia
Max Level: 3
Requirement: Summon Aqua 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Draw a Water insignia on the
ground within 3x3 cells. Recover 1% of
HP per 5 seconds, if the target is equipped
with Water element armor or it is a Water
element monster. Conversely, decrease 1% of
HP per 5 seconds, if the target is equipped
with Fire element armor or it is a Fire
element monster. But all the targets that are
inside of skill range recieve 1.5x more damage
from Wind element attacks.
Consumes Indigo Point
depending on the skill level.
[Lv 1]: Increases Aqua's ATK by 20%.
Recovery Amount of HP/SP per 3 seconds
is doubled.
[Lv 2]: Increaes Recovery effect by 10%.
Enchants Weapon with Water element.
Increases physical ATK by 10%.
[Lv 3]: Decreases After Cast Delay by 30%.
Increases magical damage of Water elemental
skills by 25%.
Id: (2467)

Wind Insignia
Wind Insignia
Max Level: 3
Requirement: Summon Ventus 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Draw a Wind insignia on the
ground within 3x3 cells. Recover 1% of
HP per 5 seconds, if the target is equipped
with Wind element armor or it is a Wind
element monster. Conversely, decrease 1% of
HP per 5 seconds, if the target is equipped
with Water element armor or it is a Water
element monster. But all the targets that are
inside of skill range recieve 1.5x more damage
from Earth element attacks.
Consumes Yellow Wish Point
depending on the skill level.
[Lv 1]: Increases Ventus' ATK by 20%.
Recovery Amount of HP/SP per 3 seconds
is doubled.
[Lv 2]: Increase Attack Speed a bit.
Enchants Weapon with Wind element.
Increases physical ATK by 10%.
[Lv 3]: Decreases After Cast Delay by 50%.
Increases magical damage of Wind elemental
skills by 25%.
Id: (2468)

Earth Insignia
Earth Insignia
Max Level: 3
Requirement: Summon Tera 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Draw a Earth insignia on the
ground within 3x3 cells. Recover 1% of
HP per 5 seconds, if the target is equipped
with Earth element armor or it is a Earth
element monster. Conversely, decrease 1% of
HP per 5 seconds, if the target is equipped
with Wind element armor or it is a Wind
element monster. But all the targets that are
inside of skill range recieve 1.5x more damage
from Fire element attacks.
Consumes Lime Green Point
depending on the skill level.
[Lv 1]: Increase Terra's ATK by 20%.
Recovery Amount of HP/SP per 3 seconds
is doubled.
[Lv 2]: Increases MaxHP by 500 and DEF by 50.
Enchants Weapon with Earth element.
Increase physical ATK by 10%.
[Lv 3]: Increases MaxSP and MDEF by 50.
Increases magical damage of Earth elemental
skills by 25%.
Id: (2472)



Id: (2473)



Id: (2474)

Sword Training
Sword Training
Max Level: 5
Requirement: Geneticist Basic
Skill Form: Passive
Description: Increases damage and HIT
of One-Handed Sword and Dagger
class weapons.
[Lv 1]: Damage +10, HIT +3
[Lv 2]: Damage +20, HIT +6
[Lv 3]: Damage +30, HIT +9
[Lv 4]: Damage +40, HIT +12
[Lv 5]: Damage +50, HIT +15
Id: (2475)

Cart Remodeling
Cart Remodeling
Max Level: 5
Requirement: Geneticist Basic
Skill Form: Passive
Description: Increases HIT of Cart
Revolution, Cart Tornado and Cart Cannon
by remodeling the cart. Extends maximum
loading space of the cart.
[Lv 1]: Cart Weight +500, HIT +4
[Lv 2]: Cart Weight +1000, HIT +8
[Lv 3]: Cart Weight +1500, HIT +12
[Lv 4]: Cart Weight +2000, HIT +16
[Lv 5]: Cart Weight +2500, HIT +20
Id: (2476)

Cart Tornado
Cart Tornado
Max Level: 10
Requirement: Cart Remodeling 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Deals damage by spinning
the cart to surrounding enemies
within 2 cells.
Damage additionally increases according
to the caster's STR, Cart Remodeling
skill level and Cart Weight.
Requires Cart.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
Id: (2477)

Cart Cannon
Cart Cannon
Max Level: 5
Requirement: Cart Remodeling 2
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Launches the cannon to deal
great damage to a targeted enemy and it's
surroundings.
Damage additionally increases according
to the caster's Base Level, INT
and the Cart Remodeling skill level.
Consumes 1 Cannon Ball.
Requires Cart.
[Lv 1]: ATK 250 +(Cart Remodeling Lv x20)%
[Lv 2]: ATK 500 +(Cart Remodeling Lv x40)%
[Lv 3]: ATK 750 +(Cart Remodeling Lv x60)%
[Lv 4]: ATK 1000 +(Cart Remodeling Lv x80)%
[Lv 5]: ATK 1250 +(Cart Remodeling Lv x100)%
Id: (2478)

Cart Boost
Cart Boost
Max Level: 5
Requirement: Cart Remodeling 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Movement Speed
and damage for 90 seconds.
Requires Cart.
[Lv 1]: Movement Speed +50%, Damage +10
[Lv 2]: Movement Speed +50%, Damage +20
[Lv 3]: Movement Speed +75%, Damage +30
[Lv 4]: Movement Speed +75%, Damage +40
[Lv 5]: Movement Speed +100%, Damage +50
Id: (2479)

Thorns Trap
Thorns Trap
Max Level: 5
Requirement: Special Pharmacy 2
Skill Form: Active
Type: Special
Target: Ground
Description: Sets Thorn Trap on the
ground in a 1 cell range and trap
enemies on it. Target receives damage
continuously while trapped on the
ground. If the trapped target gets fire
attack, it burns the thorn trap and the
target can be released.
Consumes 1 Thorny Plant Seed.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 12 seconds
[Lv 3]: Duration: 14 seconds
[Lv 4]: Duration: 16 seconds
[Lv 5]: Duration: 18 seconds
Id: (2480)

Blood Sucker
Blood Sucker
Max Level: 5
Requirement: Special Pharmacy 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Attaches Blood Sucker Plant
Seed onto 1 party member and grants the effect
to absorb a certain amount of damage as HP
at a certain chance when physically attacking.
The absorbotion and activation chance
increases with the skill level.
Consumes 5 Blood Sucker Plant Seed.
[Lv 1]: Activation Chance: 1%, Absorption: 1%,
Duration: 40 seconds
[Lv 2]: Activation Chance: 3%, Absorption: 2%,
Duration: 100 seconds
[Lv 3]: Activation Chance: 5%, Absorption: 3%,
Duration: 160 seconds
[Lv 4]: Activation Chance: 7%, Absorption: 4%,
Duration: 220 seconds
[Lv 5]: Activation Chance: 9%, Absorption: 5%,
Duration: 280 seconds
Id: (2481)

Spore Explosion
Spore Explosion
Max Level: 10
Requirement: Special Pharmacy 4
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attaches Bomb Mushroom
Spore onto 1 target. The Bomb Mushroom
Spore explodes by itself and inflicts damage to
to the target and surrounding enemies.
Targets will also recieve increased ranged
physical damage for 5 seconds.
(Normal enemies: 10%, Boss enemies: 5%)
Damage additionally increases according
to the caster's Base Level and INT.
Consumes 1 Bomb Mushroom Spore.
[Lv 1]: ATK 600%/AoE: 3x3 cells
[Lv 2]: ATK 800%/AoE: 3x3 cells
[Lv 3]: ATK 1000%/AoE: 5x5 cells
[Lv 4]: ATK 1200%/AoE: 5x5 cells
[Lv 5]: ATK 1400%/AoE: 7x7 cells
[Lv 6]: ATK 1600%/AoE: 7x7 cells
[Lv 7]: ATK 1800%/AoE: 9x9 cells
[Lv 8]: ATK 2000%/AoE: 9x9 cells
[Lv 9]: ATK 2200%/AoE: 11x11 cells
[Lv 10]: ATK 2400%/AoE: 11x11 cells
Id: (2482)

Wall of Thorn
Wall of Thorn
Max Level: 5
Requirement: Thorns Trap 3
Skill Form: Active
Type: Special
Target: Ground
Description: Builds a Thorn Wall around
a target to deal damage and pushes it
back. It can be destroyed by attacks and
damages. If the Thorn Wall gets Fire
elemental damage, it burns out and turns
into Fire Wall. Only 1 Thorn Wall
can be cast at once.
Consumes 1 Thorny Plant Seed.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 11 seconds
[Lv 3]: Duration: 12 seconds
[Lv 4]: Duration: 13 seconds
[Lv 5]: Duration: 14 seconds
Id: (2483)

Crazy Weed
Crazy Weed
Max Level: 10
Requirement: Thorn Wall 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Inflicts physical
damage to all the enemies within the
skill range by dropping huge plant
vines. Also it removes traps and it's
effect from the ground. Increase the
number of plant vines as the skill
level gets higher and the damage
is further increased based on the
caster's Base Level.
[Lv 1]: ATK 800%, 5 Vines
[Lv 2]: ATK 900%, 6 Vines
[Lv 3]: ATK 1000%, 6 Vines
[Lv 4]: ATK 1100%, 7 Vines
[Lv 5]: ATK 1200%, 7 Vines
[Lv 6]: ATK 1300%, 8 Vines
[Lv 7]: ATK 1400%, 8 Vines
[Lv 8]: ATK 1500%, 9 Vines
[Lv 9]: ATK 1600%, 9 Vines
[Lv 10]: ATK 1700%, 10 Vines
Id: (2484)



Id: (2485)

Demonic Fire
Demonic Fire
Max Level: 5
Requirement: Spore Explosion 3
Skill Form: Active
Type: Magical, Debuff
Target: Ground
Description: Throws a Fire Bottle on the
ground and set it on flames. All targets
within the skill range keep receiving
Fire elemental magic damage and will
also recieve Burning status.
Consumes 1 Fire Bottle.
[Lv 1]: MATK 130%, Duration: 10 seconds,
Burning Chance: 8%
[Lv 2]: MATK 150%, Duration: 12 seconds,
Burning Chance: 12%
[Lv 3]: MATK 170%, Duration: 14 seconds,
Burning Chance: 16%
[Lv 4]: MATK 190%, Duration: 16 seconds,
Burning Chance: 20%
[Lv 5]: MATK 210%, Duration: 18 seconds,
Burning Chance: 24%
Id: (2486)

Fire Expansion
Fire Expansion
Max Level: 5
Requirement: Demonic Fire 3
Skill Form: Active
Type: Special
Target: Ground
Description: When Demonic Fire and Fire
Expansion are cast in the same range, it
gives several effects depending on the
items consumed.
[Lv 1]: Consume 1 Oil Bottle:
- Demonic Fire Damage +50%
- Demonic Fire Duration: +10 seconds
[Lv 2]: Consume 1 Explosive Powder:
- Increase Demonic Fire Damage
based on caster's INT
- Cancel Demonic Fire
[Lv 3]: Consume 1 Smoke Powder:
- Demonic Fire turns into Smoke Bombs
- Decrease long range and melee damage
- Increases FLEE
[Lv 4]: Consume 1 Tear Gas:
- Demonic Fire turns into Tear Gas
- Decrease HP, HIT and FLEE
[Lv 5]: Consume 1 Acid Bottle:
- Demonic Fire turns into Acid Demonstration
(Activated at highest level among acquired skill)
Id: (2487)



Id: (2488)



Id: (2489)



Id: (2490)

Hell's Plant
Hell's Plant
Max Level: 5
Requirement: Blood Sucker 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Attach a cannibalized plant
summoned from Hell to your body, biting and
damaging nearby targets within 5x5 cells.
Damage additionally increases according
to the caster's Base Level and INT as
well as Summon Flora skill level.
Consumes 1 Plant Bottle.
[Lv 1]: ATK 100%, Duration: 60 seconds
[Lv 2]: ATK 200%, Duration: 90 seconds
[Lv 3]: ATK 300%, Duration: 120 seconds
[Lv 4]: ATK 400%, Duration: 150 seconds
[Lv 5]: ATK 500%, Duration: 180 seconds
Id: (2491)



Id: (2492)

Howling of Mandragora
Howling of Mandragora
Max Level: 5
Requirement: Hell's Plant 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Pulls out noisy Mandragora
from it's pot and let it howl at
surrounding enemies. Decreases INT and SP
of all targets in range. Increases skill casting
delay. Success chance of the skill depending
on target's VIT and LUK.
[Lv 1]: AoE: 11x11 cells, INT -4, SP -30%
[Lv 2]: AoE: 13x13 cells, INT -8, SP -35%
[Lv 3]: AoE: 13x13 cells, INT -12, SP -40%
[Lv 4]: AoE: 15x15 cells, INT -16, SP -45%
[Lv 5]: AoE: 15x15 cells, INT -20, SP -50%
Id: (2493)

Sling Item
Sling Item
Max Level: 1
Requirement: Change Material 1
Skill Form: Active
Description: Throws fruit bombs or
pitching items. Has 11 cells range.
Id: (2494)

Change Material
Change Material
Max Level: 1
Requirement: Geneticist Basic
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates new items by
combining various items. Items can't be
made by combining random items. You
have to combine the correct items with
exact quantities. To get more details
about combining items, please travel
around Rune Midgard.
Id: (2495)

Mix Cooking
Mix Cooking
Max Level: 2
Requirement: Special Pharmacy 1
Skill Form: Active
Type: Crafting
Target: Caster
Description: Cooks delicious dishes by
mixing various ingredients. You can make
10 dishes at once with level 2 Mix Cooking.
Need a Cook Recipe to make specific food.
[Lv 1]: Create 1 Food Item
[Lv 2]: Create 10 Food Items
Id: (2496)

Create Bomb
Create Bomb
Max Level: 2
Requirement: Mixed Cooking 1
Skill Form: Active
Description: Creates a bomb out of
fruits. You can make 10 bombs at once
with level 2 Create Bomb. Need a Bomb
Making Manual to make specific bombs.
[Lv 1]: Create 1 Fruit Bomb
[Lv 2]: Create 10 Fruit Bombs
Id: (2497)

Special Pharmacy
Special Pharmacy
Max Level: 10
Requirement: Geneticist Basic
Skill Form: Active
Type: Crafting
Target: Caster
Description: Geneticist can create more
potions or liquid medicine. The number
of liquid medicine that can be created
increases based on the Genetic's INT
and skill level learned. To make liquid
medicine, you need a specific Potion
Making Manual.
Id: (2498)



Id: (2513)



Id: (2514)



Id: (2515)

Sacrament
Sacrament
Max Level: 5
Requirement: Epiclesis 1, Expiatio 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Reduces a target's Fixed
Casting Time by performing a holy ceremony.
[Lv 1]: Fixed Casting Time -10%,
Duration: 60 seconds
[Lv 2]: Fixed Casting Time -20%,
Duration: 90 seconds
[Lv 3]: Fixed Casting Time -30%,
Duration: 120 seconds
[Lv 4]: Fixed Casting Time -40%,
Duration: 150 seconds
[Lv 5]: Fixed Casting Time -50%,
Duration: 180 seconds
Id: (2516)



Id: (2517)

Howling of Lion
Howling of Lion
Max Level: 5
Requirement: Power Absorb 1,
Ride in Lightning 3
Skill Form: Active
Type: Physical Ranged
Target: Enemies around the caster
Description: Creates a Lion's Howl that
damages all targets in an area around you.
If the targets were under the effect of a
Minstrel or Wanderer's song,
that effect is cancelled.
Damage additionally increases according
to the caster's Base Level.
Consumes 3 Spirit Spheres.
[Lv 1]: AoE: 5x5 cells, ATK 500%
[Lv 2]: AoE: 5x5 cells, ATK 1000%
[Lv 3]: AoE: 7x7 cells, ATK 1500%
[Lv 4]: AoE: 7x7 cells, ATK 2000%
[Lv 5]: AoE: 9x9 cells, ATK 2500%
Id: (2518)

Ride in Lightning
Ride in Lightning
Max Level: 5
Requirement: Finger Offensive 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires your Spirit Spheres
to create an explosion that inflicts ranged
physical damage to all targets in the area.
Inflicts additional damage when equipped
with Knuckle class weapons.
Consumes 2 Spirit Spheres.
[Lv 1]: ATK 40%/90%(Knuckle),
AoE: 3x3 cells, Hit: 1
[Lv 2]: ATK 80%/180%(Knuckle),
AoE: 3x3 cells, Hits: 2
[Lv 3]: ATK 120%/270%(Knuckle),
AoE: 5x5 cells, Hits: 3
[Lv 4]: ATK 160%/360%(Knuckle),
AoE: 5x5 cells, Hits: 4
[Lv 5]: ATK 200%/450%(Knuckle),
AoE: 7x7 cells, Hits: 5
Id: (2519)



Id: (2520)



Id: (2531)



Id: (2532)



Id: (2533)

Odin's Recall

Id: (2534)

Return to Eldicastes
Return to Eldicastes
Max Level: 1
Skill Form: Supportive(Return)
Description: Return to El Dicastes, the
Capital of Sapha. 5 minutes cool down
time.
Id: (2535)

Buying Store
Buying Store
Skill Form: Supportive
Description: Open a simple store from which
you can buy various items from others.
Consumes 1 Bulk Buyer Shop License.
Id: (2536)

Guardian Recall
Call of Guardian
Max Level: 1
Type: Supportive
Description: Move to Mora Town. 3 seconds of fixed casting. Cannot use it again for 5 minutes.
Id: (2537)

Odin's Power
Odin's Power
Skill Form: Active/ Buff
Description: Temporarily increases Magical and Physical attack damage but lowers DEF and MDEF
[Lv 1]: For 60 seconds ATK and MATK +70, DEF and MDEF -20.
[Lv 2]: For 60 seconds ATK and MATK +100, DEF and MDEF -40.
Id: (2538)



Id: (2539)

Assassin Cross of Sunset

Id: (2540)

Dissonance

Id: (2541)

Ugly Dance

Id: (2542)



Id: (2543)

Ray of Protection

Id: (2544)

Change Cart 2
Change Cart 2
Requirement: Finish Quest
Type: Supportive
Description: You can choose a variety of
cute designs carts.
Id: (2545)

Maximum physical damage item
Max Physical item attack rate
Max Level: 1
Description: Max Physical item attack rate
Id: (2546)

Minimum physical damage item
Minimize Physical item attack rate
Max Level: 1
Description: Minimize Physical item attack rate
Id: (2547)

Maximum magical damage item
Max Magic item attack rate
Max Level: 1
Description: Max Magic item attack rate
Id: (2548)

Minimum magical damage item
Minimize Magic item attack rate
Max Level: 1
Description: Minimize Magic item attack rate
Id: (2549)

Activity
Activity Heal
Max Level: 1
Skill Form: Active
Type: Recovery
Target: Ground
Description: Recovers AP 50 (GM)
Id: (2550)



Id: (2551)



Id: (2552)

Rich's Coin
Rich's Coin (Fortune of the Rich)
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 100 Zeny to
generate 10 Coins. Coin Flip will never
consumes Coins upon failure once
this skill is learned.
Id: (2553)

Mass Spiral
Mass Spiral (Absolute Penetration)
Max Level: 5
Requirement: Piercing Shot 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a piercing bullet
that deal more damage depend on the
target's DEF. Inflicts Bleeding status
on the target at a high chance.
Consumes 1 Full Metal Jacket Bullet.
Requires Rifle class weapon.
[Lv 1]: ATK 200%, Bleeding Chance 40%
[Lv 2]: ATK 400%, Bleeding Chance 50%
[Lv 3]: ATK 600%, Bleeding Chance 60%
[Lv 4]: ATK 800%, Bleeding Chance 70%
[Lv 5]: ATK 1000%, Bleeding Chance 80%
Id: (2554)

Banishing Buster
Banishing Buster (Exile)
Max Level: 10
Requirement: Shattering Storm 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts damage on a target
and removes a random buff of the target.
Damage additionally increases according
to the caster's Base Level.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]: ATK 1200%, Debuff Chance: 55%
[Lv 2]: ATK 1400%, Debuff Chance: 60%
[Lv 3]: ATK 1600%, Debuff Chance: 65%
[Lv 4]: ATK 1800%, Debuff Chance: 70%
[Lv 5]: ATK 2000%, Debuff Chance: 75%
[Lv 6]: ATK 2200%, Debuff Chance: 80%
[Lv 7]: ATK 2400%, Debuff Chance: 85%
[Lv 8]: ATK 2600%, Debuff Chance: 90%
[Lv 9]: ATK 2800%, Debuff Chance: 95%
[Lv 10]: ATK 3000%, Debuff Chance: 100%
Id: (2555)

Bound Trap
Bound Trap (Dark Pit)
Max Level: 5
Requirement: Flicker 1
Skill Form: Active
Type: Trap
Target: Ground
Description: Lays down a movement
impairing trap on the ground. All
targets that enter the trap's area of
effect will have their Movement slowed
significantly. Movement debuff
duration is affected by the target's
STR. Using Flicker skill on targets
affected by Bound Trap will remove the
trap and deal an additional damage to
the targets.
Only 1 Trap can be active at a time.
Damage additionally increases according
to the caster's DEX, target's HP and skill level.
Duration can't be lower than 4 seconds.
Consumes 1 Special Alloy Trap and 1 Coin.
[Lv 1]: AoE: 3x3 cells, Duration: 10 seconds
[Lv 2]: AoE: 5x5 cells, Duration: 11 seconds
[Lv 3]: AoE: 5x5 cells, Duration: 12 seconds
[Lv 4]: AoE: 7x7 cells, Duration: 13 seconds
[Lv 5]: AoE: 7x7 cells, Duration: 14 seconds
Id: (2556)

Flicker
Flicker (Flashing Signal)
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates and detonates
caster's Howling Mine and Bound
Trap on screen.
Consumes 1 Coin.
Id: (2557)

Shattering Storm
Shattering Storm (Grinding Storm)
Max Level: 5
Requirement: Disarm 1, Dust 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Deals damage to the target
and enemies within 5x5 cells,
destroying their equipped Helmet.
Caster's DEX, skill level and target's
AGI affects the success rate of Helmet
destruction. Indestructible or Chemical
Protected equipments are not affected.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]: ATK 1900%/AoE: 5x5 cells
[Lv 2]: ATK 2100%/AoE: 5x5 cells
[Lv 3]: ATK 2300%/AoE: 5x5 cells
[Lv 4]: ATK 2500%/AoE: 5x5 cells
[Lv 5]: ATK 2700%/AoE: 7x7 cells
Id: (2558)

Eternal Chain
Eternal Chain (Infinite Chain)
Max Level: 10
Requirement: Coin Flip 1, Chain Action 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows the caster to use
Chain Action regardless of equipped gun
for the skill's duration. Chain Action's
effective level is determined by
learned level of Eternal Chain.
Consumes 1 Coin.
[Lv 1]: Duration: 45 seconds
[Lv 2]: Duration: 60 seconds
[Lv 3]: Duration: 75 seconds
[Lv 4]: Duration: 90 seconds
[Lv 5]: Duration: 105 seconds
[Lv 6]: Duration: 120 seconds
[Lv 7]: Duration: 135 seconds
[Lv 8]: Duration: 150 seconds
[Lv 9]: Duration: 165 seconds
[Lv 10]: Duration: 180 seconds
Id: (2559)

Quick Draw Shot
Quick Draw Shot (Tailwind Shot)
Max Level: 1
Requirement: Chain Action 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: This skill can only be cast
after Chain Action is activated to deal
additional damage to the target. Job
Level affects the number of additional
attacks. If there is a target afflicted
with Crimson Marker within 21x21 cells,
that target receives additional damage.
Id: (2560)

Crimson Marker
Crimson Marker (Blood Brand)
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Marks a target with Crimson
Death Mark, reducing it's FLEE by 10 and
allows the caster to track the target
on the mini map. Only 3 Crimson Markers
can be activate at a time. Boosts Quick
Draw Shot, Dragon Tail and Hammer of
God damage. Lasts for 50 seconds.
Consumes 1 Coin.
Id: (2561)

Fire Dance
Fire Dance (Dance of Massacre)
Max Level: 10
Requirement: Desperado 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Deals damage to all targets
within 7x7 cells. Desperado skill's
level and the caster's Base Level affects the
bonus damage.
Consumes 5 Bullets.
Requires Revolver class weapon.
[Lv 1]: ATK 300%
[Lv 4]: ATK 400%
[Lv 2]: ATK 500%
[Lv 3]: ATK 600%
[Lv 5]: ATK 700%
[Lv 6]: ATK 800%
[Lv 7]: ATK 900%
[Lv 8]: ATK 1000%
[Lv 9]: ATK 1100%
[Lv 10]: ATK 1200%
Id: (2562)

Howling Mine
Howling Mine (Destructive Cry)
Max Level: 5
Requirement: Ground Drift 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a sticking bomb at
the target to deal damage. Can fire up
to 5 Howling Mine. If the caster uses
Flicker skill, Howling Mine will
detonate on the target, dealing fire
damage to the target and all enemies in
range. Howling Mine can only be
detonated with Flicker. If the Howling
Mine is not detonated within 50 seconds,
it will fall off from the target.
Consumes 1 Mine Projectile.
Requires Grenade Launcher class weapon.
[Lv 1]: ATK 1200%:
(400% Normal + 800% Explosive)
[Lv 2]: ATK 1700%:
(600% Normal + 1100% Explosive)
[Lv 3]: ATK 2200%:
(800% Normal + 1400% Explosive)
[Lv 4]: ATK 2700%:
(1000% Normal + 1700% Explosive)
[Lv 5]: ATK 3200%:
(1200% Normal + 2000% Explosive)
Id: (2563)

Platinum Alter
Platinum Alter
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill can only be
activated if Silver Bullets are equipped.
When activated, it will consume all
Coins to increase ATK. Skill level and
total consumed Coins affects the ATK
bonus. This skill also create a barrier
that protect the caster for certain
amount of time and number of attacks.
Holy Light will cancel this barrier. If
the caster switches weapon or bullets
during skill's duration, this buff will
end, but the barrier is maintained.
This skill cannot be used with Madness
Canceller and Heat Barrel.
[Lv 1]: 5% MaxHP Barrier, 4 Hits
Duration: 30 seconds
[Lv 2]: 10% MaxHP Barrier, 5 Hits
Duration: 45 seconds
[Lv 3]: 15% MaxHP Barrier, 6 Hits
Duration: 60 seconds
[Lv 4]: 20% MaxHP Barrier, 7 Hits
Duration: 75 seconds
[Lv 5]: 25% MaxHP Barrier, 8 Hits
Duration: 90 seconds
Id: (2564)

Fallen Angel
Fallen Angel (Nephilim)
Max Level: 1
Requirement: Desperado 10
Skill Form: Active
Type: Supportive
Target: Ground
Description: Moves to the targeted
location. Within 2 seconds of activation,
increases Desperado damage by 100%.
This skill fails automatically if there is an
obstacle in your way.
Consumes 1 Coin.
Requires Revolver class weapon.
Id: (2565)

Round Trip
Round Trip (Circle Dance)
Max Level: 10
Requirement: Fire Rain 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Unleashes a barrage of
gunfire at all targets in range,
dealing damage and knocking the
affected targets back 3 cells. If the
targets are knocked back into the wall,
they will take additional damage.
Consumes 5 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: ATK 350%/AoE: 7x7 cells
[Lv 2]: ATK 700%/AoE: 7x7 cells
[Lv 3]: ATK 1050%/AoE: 7x7 cells
[Lv 4]: ATK 1400%/AoE: 9x9 cells
[Lv 5]: ATK 1750%/AoE: 9x9 cells
[Lv 6]: ATK 2100%/AoE: 9x9 cells
[Lv 7]: ATK 2450%/AoE: 11x11 cells
[Lv 8]: ATK 2800%/AoE: 11x11 cells
[Lv 9]: ATK 3150%/AoE: 11x11 cells
[Lv 10]: ATK 3500%/AoE: 13x13 cells
Id: (2566)

Dragon Tail
Dragon Tail (Magic Beast Tail)
Max Level: 10
Requirement: Crimson Marker 1, Howling Mine 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Launches missiles at all
targets in range. If a target is marked
by Crimson Marker, the damage increases
and is affected by the caster's Base Level.
Consumes 1 Dragon Tail Missile.
Requires Grenade Launcher class weapon.
[Lv 1]: ATK 700%/1400%(Marked Target)
[Lv 2]: ATK 900%/1800%(Marked Target)
[Lv 3]: ATK 1100%/2200%(Marked Target)
[Lv 4]: ATK 1300%/2600%(Marked Target)
[Lv 5]: ATK 1500%/3000%(Marked Target)
[Lv 6]: ATK 1700%/3400%(Marked Target)
[Lv 7]: ATK 1900%/3800%(Marked Target)
[Lv 8]: ATK 2100%/4200%(Marked Target)
[Lv 9]: ATK 2300%/4600%(Marked Target)
[Lv 10]: ATK 2500%/5000%(Marked Target)
Id: (2567)

Fire Rain
Fire Rain (Fire Deluge)
Max Level: 5
Requirement: Gatling Fever 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires bullets in a 3x10 area
in front of you. Fire Rain creates a
chance of removing Ground based skills
in it's range.
Consumes 10 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: ATK 3800%, 20% Chance
[Lv 2]: ATK 4100%, 25% Chance
[Lv 3]: ATK 4400%, 30% Chance
[Lv 4]: ATK 4700%, 35% Chance
[Lv 5]: ATK 5000%, 40% Chance
Id: (2568)

Heat Barrel
Heat Barrel (Acceleration Bullet)
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes all Coins to
increase ASPD and ATK, reduce Fixed
Casting Time at the cost of HIT. Skill's
level affects ASPD, ATK and Fixed Casting
Time bonus and HIT reduction. If the
caster switches equipment during the
duration, the skill's effect will
dissapear. This skill can't be used
with Madness Canceller or Platinum
Alter. Skill duration is 60 seconds
[Lv 1]: ASPD +1, HIT -30
[Lv 2]: ASPD +2, HIT -35
[Lv 3]: ASPD +3, HIT -40
[Lv 4]: ASPD +4, HIT -45
[Lv 5]: ASPD +5, HIT -50
Id: (2569)

Anti-Material Blast
Anti-Material Blast (Obliterator)
Max Level: 5
Requirement: Mass Spiral 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Deals damage to the target
and reduces resistances. Skill level affect
the success rate of reducing resistances
of the target.
Consumes 1 Bullet.
[Lv 1]: Duration: 6 seconds, 30% Chance,
Resistance -10%
[Lv 2]: Duration: 7 seconds, 40% Chance,
Resistance -20%
[Lv 3]: Duration: 8 seconds, 50% Chance,
Resistance -30%
[Lv 4]: Duration: 9 seconds, 60% Chance,
Resistance -40%
[Lv 5]: Duration: 10 seconds, 70% Chance,
Resistance -50%
Id: (2570)

Slug Shot
Slug Shot (Fundamental Destruction)
Max Level: 5
Requirement: Banishing Buster 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a special slug shot
bullet at the target to deal damage.
Heavier Bullet will increase the damage
inflicted. Decreases HIT if you are
more than 3 cells away from the target.
Knock back targets by 6 cells.
Consumes 1 Slug Bullet.
Requires Shotgun class weapon.
[Lv 1]: ATK 2000%(Player)/1200%(Monster),
HIT -10%/cell
[Lv 2]: ATK 4000%(Player)/2400%(Monster),
HIT -9%/cell
[Lv 3]: ATK 6000%(Player)/3600%(Monster),
HIT -8%/cell
[Lv 4]: ATK 8000%(Player)/4800%(Monster),
HIT -7%/cell
[Lv 5]: ATK 10000%(Player)/6000%(Monster),
HIT -6%/cell
Id: (2571)

Hammer of God
Hammer of God (God's Wrath)
Max Level: 10
Requirement: Rich's Coin 1, Anti-Material Blast 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Summon a hammer of god to
strike. If there is a target afflicted with
Crimson Marker in the targeted area,
Hammer of God drops on the target and
deals damage to nearby targets.
If there is no target afflicted with
Crimson Marker in the targeted area,
Hammer of God will drop on a random
location within the area.
Damage additionally increases according
to the amount of Coins used and
the caster's Base Level.
Consumes all Coins.
Requires Rifle class weapon.
[Lv 1]: ATK 100%/AoE: 5x5 cells
[Lv 2]: ATK 200%/AoE: 5x5 cells
[Lv 3]: ATK 300%/AoE: 5x5 cells
[Lv 4]: ATK 400%/AoE: 5x5 cells
[Lv 5]: ATK 500%/AoE: 5x5 cells
[Lv 6]: ATK 600%/AoE: 7x7 cells
[Lv 7]: ATK 700%/AoE: 7x7 cells
[Lv 8]: ATK 800%/AoE: 7x7 cells
[Lv 9]: ATK 900%/AoE: 7x7 cells
[Lv 10]: ATK 1000%/AoE: 7x7 cells
Id: (2572)



Id: (2573)



Id: (2574)

Light of Moon
Light of Moon
Max Level: 5
Requirement: Full Moon Kick 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Moon-only skill:
Attracts moonlight and increases the damage
of Full Moon Kick. This skill can't be
used together with Light of Sun and
Light of Star.
[Lv 1]: Damage +5%, Duration: 20 seconds
[Lv 2]: Damage +10%, Duration: 30 seconds
[Lv 3]: Damage +15%, Duration: 40 seconds
[Lv 4]: Damage +20%, Duration: 50 seconds
[Lv 5]: Damage +25%, Duration: 60 seconds
Id: (2575)

Lunar Stance
Lunar Stance
Max Level: 3
Requirement: Document of Sun Moon Star 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to
operate with the moonlight. You can use the
Moon skills while this skill is activated.
Increases also your MaxHP.
[Lv 1]: MaxHP +3%
[Lv 2]: MaxHP +4%
[Lv 3]: MaxHP +5%
Id: (2576)

Full Moon Kick
Full Moon Kick
Max Level: 10
Requirement: New Moon Kick 7
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Moon-only skill:
Can only be used when in New Moon state.
Ends the New Moon state and inflicts damage
to surrounding enemies and has a high chance
to inflict Blind status to the targets.
Damage increases according to
the caster's Base Level.
[Lv 1]: ATK 1200%/AoE: 7x7 cells
[Lv 2]: ATK 1300%/AoE: 7x7 cells
[Lv 3]: ATK 1400%/AoE: 7x7 cells
[Lv 4]: ATK 1500%/AoE: 7x7 cells
[Lv 5]: ATK 1600%/AoE: 7x7 cells
[Lv 6]: ATK 1700%/AoE: 7x7 cells
[Lv 7]: ATK 1800%/AoE: 7x7 cells
[Lv 8]: ATK 1900%/AoE: 7x7 cells
[Lv 9]: ATK 2000%/AoE: 7x7 cells
[Lv 10]: ATK 2100%/AoE: 7x7 cells
Id: (2577)

Light of Star
Light of Star
Max Level: 5
Requirement: Falling Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Star-only skill:
Attracts starlight increasing the damage
of Falling Star. This skill can't be
used together with Light of Sun and
Light of Moon.
[Lv 1]: Damage +5%, Duration: 20 seconds
[Lv 2]: Damage +10%, Duration: 30 seconds
[Lv 3]: Damage +15%, Duration: 40 seconds
[Lv 4]: Damage +20%, Duration: 50 seconds
[Lv 5]: Damage +25%, Duration: 60 seconds
Id: (2578)

Star Stance
Star Stance
Max Level: 3
Requirement: Document of Sun Moon Star 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to
operate with the starlight. You can use the
Star skills while this skill is activated.
Increases also your Attack Speed.
[Lv 1]: After Attack Delay -6%
[Lv 2]: After Attack Delay -8%
[Lv 3]: After Attack Delay -10%
Id: (2579)

New Moon Kick
New Moon Kick
Max Level: 7
Requirement: Lunar Stance 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Moon-only skill:
Enter a New Moon state after attacking
your enemies around you and hide yourself.
New Moon: Hide yourself for 15 seconds.
It can not be detected by Demon and Insect
race monsters. You can maintain New Moon
state for 7 normal attacks. However you use
1 SP per second and if you use an skill or
get attacked, the skill effect will be
canceled immediately.
[Lv 1]: ATK 700%/AoE: 7x7 cells
[Lv 2]: ATK 800%/AoE: 7x7 cells
[Lv 3]: ATK 900%/AoE: 7x7 cells
[Lv 4]: ATK 1100%/AoE: 7x7 cells
[Lv 5]: ATK 1200%/AoE: 7x7 cells
[Lv 6]: ATK 1300%/AoE: 7x7 cells
[Lv 7]: ATK 1400%/AoE: 7x7 cells
Id: (2580)

Flash Kick
Flash Kick
Max Level: 7
Requirement: Star Stance 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Star-only skill:
Endows the starlight on your feet and kicking
the enemy. Marking them with a Star Mark.
Up to 5 Star Marks can be marked at
the same time.
[Lv 1]: ATK 100%, Star Marks lasts 4 sec.
[Lv 2]: ATK 100%, Star Marks lasts 5 sec.
[Lv 3]: ATK 100%, Star Marks lasts 6 sec.
[Lv 4]: ATK 100%, Star Marks lasts 7 sec.
[Lv 5]: ATK 100%, Star Marks lasts 8 sec.
[Lv 6]: ATK 100%, Star Marks lasts 9 sec.
[Lv 7]: ATK 100%, Star Marks lasts 10 sec.
Id: (2581)

Advent of the Star Emperor
Advent of the Star Emperor
Max Level: 5
Requirement: Universe Stance 3,
Nova Explosion 5
Skill Form: Active
Type: Special Physical
Target: Caster
Description: Space-only skill:
Can be used in WoE and PVP mode only.
Releases the power of Star Emperor who
realizes the unity of the universe and deal
damage the surrounding enemies.
[Lv 1]: ATK 1000%/AoE: 7x7 cells
[Lv 2]: ATK 1200%/AoE: 7x7 cells
[Lv 3]: ATK 1400%/AoE: 7x7 cells
[Lv 4]: ATK 1600%/AoE: 7x7 cells
[Lv 5]: ATK 1800%/AoE: 7x7 cells
Id: (2582)

Nova Explosion
Nova Explosion
Max Level: 5
Requirement: Universe Stance 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Space-only skill:
Can be used in WoE and PVP mode only.
Attacks an enemy with a fixed Neutral elemental
damage that is not reduced by any effect.
A caster who consumes the energy of the
universe can not use any skill for 2 seconds
after using this skill.
[Lv 1]: ATK 300%, Cooldown: 20 seconds
[Lv 2]: ATK 400%, Cooldown: 20 seconds
[Lv 3]: ATK 500%, Cooldown: 20 seconds
[Lv 4]: ATK 600%, Cooldown: 20 seconds
[Lv 5]: ATK 700%, Cooldown: 20 seconds
Id: (2583)

Universe Stance
Universe Stance
Max Level: 3
Requirement: Sun Stance 3,
Lunar Stance 3, Star Stance 3
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to
operate with the energy of the universe.
You can use Space and other Stance skills
while this skill is activated. Increases also
every Stats.
[Lv 1]: All Stats +3
[Lv 2]: All Stats +4
[Lv 3]: All Stats +5
Id: (2584)

Falling Star
Falling Star
Max Level: 10
Requirement: Flash Kick 7
Skill Form: Active
Type: Supportive
Target: Caster
Description: Star-only skill:
Physical attacks have a certain chance to
drop Falling Stars on the target, which are
marked by a Star Mark. Star Marks deals
damage on the target and surrounding enemies.
The damage increases according to the
caster's Base Level.
[Lv 1]: ATK 200%/AoE: 5x5 cells
[Lv 2]: ATK 300%/AoE: 5x5 cells
[Lv 3]: ATK 400%/AoE: 5x5 cells
[Lv 4]: ATK 500%/AoE: 5x5 cells
[Lv 5]: ATK 600%/AoE: 5x5 cells
[Lv 6]: ATK 700%/AoE: 5x5 cells
[Lv 7]: ATK 800%/AoE: 5x5 cells
[Lv 8]: ATK 900%/AoE: 5x5 cells
[Lv 9]: ATK 1000%/AoE: 5x5 cells
[Lv 10]: ATK 1100%/AoE: 5x5 cells
Id: (2585)

Gravity Control
Gravity Control
Max Level: 1
Requirement: Universe Stance 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Space-only skill:
Can be used in WoE and PVP mode only.
Bent the gravity of a target and lift it in
the air. The enemies lifted can not attack or
move and when Gravity Control is canceled,
they will fall and take Neutral elemental damage.
The falling damage is determined by the
caster's Attack Power and the target's Weight.
If you use it again on the lifted target,
the skill will be canceled.
Id: (2586)

Book of Dimension
Book of Dimension
Max Level: 5
Requirement: Document of Sun Moon Star 3,
Advent of the Star Emperor 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Space-only skill:
Can be used in WoE and PVP mode only.
Borrows the power of another dimension to
increase the efficiency of the universe
power for a certain period of time.
If you use Nova Explosion or Advent of the
Star Emperor in the skills duration, the
following effects will be applied:
Nova Explosion: Skill Cooldown and
After Skill Delay are removed.
Advent of the Star Emperor: Creates two
defensive spheres with a durability equal to
caster's MaxSP for 30 seconds.
[Lv 1]: Duration: 60 seconds, Cooldown: 150 seconds
[Lv 2]: Duration: 60 seconds, Cooldown: 120 seconds
[Lv 3]: Duration: 60 seconds, Cooldown: 90 seconds
[Lv 4]: Duration: 60 seconds, Cooldown: 60 seconds
[Lv 5]: Duration: 60 seconds, Cooldown: 30 seconds
Id: (2587)

Book of Creating Star
Book of Creating Star
Max Level: 5
Requirement: Document of Sun Moon Star 3,
Advent of the Star Emperor 3
Skill Form: Active
Type: Special Physical
Target: Ground
Description: Space-only skill:
Can be used in WoE and PVP mode only.
The power of the universe creates a imitative
star within a high gravitational field.
When the caster enters this gravitational
field, the Movement Speed of all enemies is
reduced by 90% and deals damage at
regular intervals.
[Lv 1]: Duration: 6 seconds/AoE: 5x5, Hits: 12
[Lv 2]: Duration: 7 seconds/AoE: 5x5, Hits: 14
[Lv 3]: Duration: 8 seconds/AoE: 5x5, Hits: 16
[Lv 4]: Duration: 9 seconds/AoE: 5x5, Hits: 18
[Lv 5]: Duration: 10 seconds/AoE: 5x5, Hits: 20
Id: (2588)

Document of the Sun, Moon and Stars
Document of Sun Moon Star
Max Level: 3
Requirement: Feeling of Sun Moon and Star 3,
Hatred of Sun Moon Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Reset the designated effect of
maps and monsters designated by Feeling and Hatred of Sun Moon Star.
[Lv 1]: Reset maps, Cooldown: 60 seconds
[Lv 2]: Reset monsters, Cooldown: 60 seconds
[Lv 3]: Reset everything, Cooldown: 60 seconds
Id: (2589)

Purification of the Sun, Moon and Stars
Purification of Sun Moon Star
Max Level: 1
Requirement: Demon of Sun Moon Star 10
Skill Form: Passive
Description: Reduces the sight penalty of
Demon of Sun Moon Star by half.
Id: (2590)

Light of Sun
Light of Sun
Max Level: 5
Requirement: Solar Burst 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Sun-only skill:
Attracts sunlight and increases the damage
of Solar Burst. This skill can't be
used together with Light of the Moon and
Light of the Star.
[Lv 1]: Damage +5%, Duration: 20 seconds
[Lv 2]: Damage +10%, Duration: 30 seconds
[Lv 3]: Damage +15%, Duration: 40 seconds
[Lv 4]: Damage +20%, Duration: 50 seconds
[Lv 5]: Damage +25%, Duration: 60 seconds
Id: (2591)

Sun Stance
Sun Stance
Max Level: 3
Requirement: Document of Sun Moon Star 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to
operate with the sunlight. You can use the
Sun skills while this skill is activated.
Increases also your ATK.
[Lv 1]: ATK +3%
[Lv 2]: ATK +4%
[Lv 3]: ATK +5%
Id: (2592)

Solar Burst
Solar Burst
Max Level: 10
Requirement: Prominence Kick 7
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Sun-only skill:
Must be used after Prominence Kick.
Endows the energy of the sun to yourself and
deal damage to surrounding enemies. Damage
increases according to the caster's Base Level.
[Lv 1]: ATK 1220%/AoE: 7x7 cells
[Lv 2]: ATK 1440%/AoE: 7x7 cells
[Lv 3]: ATK 1660%/AoE: 7x7 cells
[Lv 4]: ATK 1880%/AoE: 7x7 cells
[Lv 5]: ATK 2100%/AoE: 7x7 cells
[Lv 6]: ATK 2320%/AoE: 7x7 cells
[Lv 7]: ATK 2540%/AoE: 7x7 cells
[Lv 8]: ATK 2760%/AoE: 7x7 cells
[Lv 9]: ATK 2980%/AoE: 7x7 cells
[Lv 10]: ATK 3200%/AoE: 7x7 cells
Id: (2593)

Prominence Kick
Prominence Kick
Max Level: 7
Requirement: Sun Stance 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Sun-only skill:
A kick technique that attacks the target and
it's surrounding enemies with a red flame.
Inflicts additional 100% physical damage
on enemies in a 3x3 area. Solar Burst
can be used afterwards.
[Lv 1]: ATK 200%
[Lv 2]: ATK 250%
[Lv 3]: ATK 300%
[Lv 4]: ATK 350%
[Lv 5]: ATK 400%
[Lv 6]: ATK 450%
[Lv 7]: ATK 500%
Id: (2594)

Falling Star

Id: (2595)

Falling Star

Id: (2596)

Golem Soul
Golem's Soul
Max Level: 5
Requirement: Soul Revolution 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the
Golem's Soul and endow it to you or
another player. Golem's Soul increases
the DEF and MDEF for the skill's duration.
However, this skill can not be used
on targets which already have a
different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: DEF +60, MDEF +20,
Duration: 60 seconds
[Lv 2]: DEF +120, MDEF +25,
Duration: 120 seconds
[Lv 3]: DEF +180, MDEF +30,
Duration: 180 seconds
[Lv 4]: DEF +240, MDEF +35,
Duration: 240 seconds
[Lv 5]: DEF +300, MDEF +40,
Duration: 300 seconds
Id: (2597)

Shadow Soul
Shadow's Soul
Max Level: 5
Requirement: Soul Unity 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the
Shadow's Soul and endow it to you or
another player. Shadow's Soul increases the
Critical and Attack Speed for skill's
duration. However, this skill can not be
used on targets which already have a
different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: Critical +12, ASPD +1,
Duration: 60 seconds
[Lv 2]: Critical +14, ASPD +1,
Duration: 120 seconds
[Lv 3]: Critical +16, ASPD +2,
Duration: 180 seconds
[Lv 4]: Critical +18, ASPD +2,
Duration: 240 seconds
[Lv 5]: Critical +20, ASPD +3,
Duration: 300 seconds
Id: (2598)

Falcon Soul
Falcon's Soul
Max Level: 5
Requirement: Soul Revolution 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the
Falcon's Soul and endow it to you or
another player. Falcon's Soul increases
the ATK and HIT for skill's duration.
However, this skill can not be used
on targets which already have a
different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: ATK +10, HIT +10, Duration: 60 seconds
[Lv 2]: ATK +20, HIT +10, Duration: 120 seconds
[Lv 3]: ATK +30, HIT +13, Duration: 180 seconds
[Lv 4]: ATK +40, HIT +13, Duration: 240 seconds
[Lv 5]: ATK +50, HIT +15, Duration: 300 seconds
Id: (2599)

Fairy Soul
Fairy's Soul
Max Level: 5
Requirement: Soul Unity 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the
Fairy's Soul and endow it to you or
another player. Fairy's Soul increases the
MATK and decreases Variable Casting Time
for skill's duration. However, this skill can not be
used on targets which already have a
different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: MATK +10, Variable Casting Time -5%,
Duration: 60 seconds
[Lv 2]: MATK +20, Variable Casting Time -5%,
Duration: 120 seconds
[Lv 3]: MATK +30, Variable Casting Time -7%,
Duration: 180 seconds
[Lv 4]: MATK +40, Variable Casting Time -7%,
Duration: 240 seconds
[Lv 5]: MATK +50, Variable Casting Time -10%,
Duration: 300 seconds
Id: (2600)

Curse Explosion
Curse Explosion
Max Level: 10
Requirement: Curse of Wicked Soul 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deal Shadow elemental magical
damage to the target and surrounding enemies
in a 7x7 area. It will deal more damage to
targets under Evil Curse status.
[Lv 1]: MATK 500%/1700%(Cursed Targets)
[Lv 2]: MATK 600%/1900%(Cursed Targets)
[Lv 3]: MATK 700%/2100%(Cursed Targets)
[Lv 4]: MATK 800%/2300%(Cursed Targets)
[Lv 5]: MATK 900%/2500%(Cursed Targets)
[Lv 6]: MATK 1000%/2700%(Cursed Targets)
[Lv 7]: MATK 1200%/2900%(Cursed Targets)
[Lv 8]: MATK 1300%/3100%(Cursed Targets)
[Lv 9]: MATK 1400%/3300%(Cursed Targets)
[Lv 10]: MATK 1500%/3500%(Cursed Targets)
Id: (2601)

Curse of Wicked Soul
Curse of Wicked Soul
Max Level: 5
Requirement: Soul Reaper 3
Skill Form: Active
Type: Debuff
Description: Uses evil spirits to inflict
Evil Curse status on the target and surrounding
enemies. Cursed targets recieve 100% more
damage from Shadow elemental attacks.
(20% for Boss monsters and Players)
Consumes 3 Soul Energy.
[Lv 1]: Curse Chance: 40%/AoE: 7x7 cells
[Lv 2]: Curse Chance: 50%/AoE: 7x7 cells
[Lv 3]: Curse Chance: 60%/AoE: 7x7 cells
[Lv 4]: Curse Chance: 70%/AoE: 7x7 cells
[Lv 5]: Curse Chance: 80%/AoE: 7x7 cells
Id: (2602)

Espa
Espa
Max Level: 10
Requirement: Esha 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deals magical damage to
a target. Eswhoo can be used within 5 seconds
after using Espa. Damage increases according
to the caster's Base Level. However, this
skill can't be used on players.
Consumes 1 Soul Energy, at Level 10
removes the Soul Energy consumption.
[Lv 1]: MATK 750%
[Lv 2]: MATK 1000%
[Lv 3]: MATK 1250%
[Lv 4]: MATK 1500%
[Lv 5]: MATK 1750%
[Lv 6]: MATK 2000%
[Lv 7]: MATK 2250%
[Lv 8]: MATK 2500%
[Lv 9]: MATK 2750%
[Lv 10]: MATK 3000%,
Consumes no Soul Energy
Id: (2603)

Esha
Esha
Max Level: 5
Requirement: Soul Reaper 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deal magical damage to a target
and surrounding enemies, reducing their
Movement Speed by half. You can use Esma
within 5 seconds after using Esha. However,
this skill can't be used on players.
Consumes 1 Soul Energy.
[Lv 1]: 5% MATK, Movement Speed
Reduction lasts for 3 seconds
[Lv 2]: 10% MATK, Movement Speed
Reduction lasts for 4 seconds
[Lv 3]: 15% MATK, Movement Speed
Reduction lasts for 5 seconds
[Lv 4]: 20% MATK, Movement Speed
Reduction lasts for 6 seconds
[Lv 5]: 25% MATK, Movement Speed
Reduction lasts for 7 seconds
Id: (2604)

Eswhoo
Eswhoo
Max Level: 10
Requirement: Espa 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deals magical damage to
a target and surrounding enemies. Esma can be
used within 5 seconds after using Eswhoo.
Damage increases according to Base Level.
However, this skill can't be used on players.
Consumes 2 Soul Energy, at Level 10
consumes 1 Soul Energy.
[Lv 1]: MATK 1700%/AoE: 3x3 cells
[Lv 2]: MATK 1900%/AoE: 3x3 cells
[Lv 3]: MATK 2100%/AoE: 3x3 cells
[Lv 4]: MATK 2300%/AoE: 5x5 cells
[Lv 5]: MATK 2500%/AoE: 5x5 cells
[Lv 6]: MATK 2700%/AoE: 5x5 cells
[Lv 7]: MATK 2900%/AoE: 7x7 cells
[Lv 8]: MATK 3100%/AoE: 7x7 cells
[Lv 9]: MATK 3300%/AoE: 7x7 cells
[Lv 10]: MATK 3500%/AoE: 9x9 cells
Id: (2605)

Soul Unity
Soul Unity
Max Level: 7
Requirement: Soul Energy Research 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Binds the Soul of yourself and
party members. Soul-united players will restore
a certain amount of HP per 3 seconds and you
can use Kaute on them. The skill will cancel
if the caster is Silenced or Cursed.
Consumes 10 Soul Energy.
[Lv 1]: HP Recovery: 150/AoE: 3x3 cells
[Lv 2]: HP Recovery: 300/AoE: 3x3 cells
[Lv 3]: HP Recovery: 450/AoE: 5x5 cells
[Lv 4]: HP Recovery: 600/AoE: 5x5 cells
[Lv 5]: HP Recovery: 750/AoE: 7x7 cells
[Lv 6]: HP Recovery: 900/AoE: 7x7 cells
[Lv 7]: HP Recovery: 1050/AoE: 9x9 cells
Id: (2606)

Soul Division
Soul Division
Max Level: 5
Requirement: Esha 5, Espa 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Can be used in WoE and PVP mode
only. Disrupts the Soul of the target for a
while by disturbing their rational thinking.
Increases their After Skill Delay for 5 seconds.
Consumes 1 Soul Energy.
[Lv 1]: After Skill Delay +10%
[Lv 2]: After Skill Delay +20%
[Lv 3]: After Skill Delay +30%
[Lv 4]: After Skill Delay +40%
[Lv 5]: After Skill Delay +50%
Id: (2607)

Soul Reaper
Soul Reaper
Max Level: 5
Requirement: Soul Collect 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Harvests souls when attacking.
Has a certain chance to gain 1 Soul Energy
during the skill's duration.
Consumes 2 Soul Energy.
[Lv 1]: Harvest Chance: 15%,
Duration: 90 seconds
[Lv 2]: Harvest Chance: 20%,
Duration: 120 seconds
[Lv 3]: Harvest Chance: 25%,
Duration: 150 seconds
[Lv 4]: Harvest Chance: 30%,
Duration: 180 seconds
[Lv 5]: Harvest Chance: 35%,
Duration: 210 seconds
Id: (2608)

Soul Revolution
Soul Revolution
Max Level: 3
Requirement: Soul Energy Research 3, Kaute 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Can be used on targets with a
Soul Buff only. Energizes the Soul
assigned to you or your party members to
restore their SP.
Consumes a Soul Buff.
[Lv 1]: SP Recovery: 50
[Lv 2]: SP Recovery: 100
[Lv 3]: SP Recovery: 150
Id: (2609)

Soul Collect
Soul Collect
Max Level: 5
Requirement: Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Description: Collects the Soul Energy needed
for the Soul Reaper's skills at constant
intervals. The basic Soul Energy amount is
maximum 5. The skill will no longer collect
Soul Energy when the maximum amount
has been reached.
[Lv 1]: Gain 1 Soul Energy per 60 seconds
[Lv 2]: Gain 1 Soul Energy per 50 seconds
[Lv 3]: Gain 1 Soul Energy per 40 seconds
[Lv 4]: Gain 1 Soul Energy per 30 seconds
[Lv 5]: Gain 1 Soul Energy per 20 seconds
Id: (2610)

Soul Explosion
Soul Explosion
Max Level: 5
Requirement: Curse Explosion 2,
Shadow's Soul 1, Fairy's Soul 1,
Falcon's Soul 1, Golem's Soul 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Can be used in WoE and PVP mode
only. Burst the Soul Buff that is assigned to
the target and inflicts damage proportional
to their current HP. Can not be used if the
target doesn't have an Soul Buff active or
their remaining HP is less than 10%.
Consumes 10 Soul Energy.
[Lv 1]: Damage to current HP: 30%
[Lv 2]: Damage to current HP: 40%
[Lv 3]: Damage to current HP: 50%
[Lv 4]: Damage to current HP: 60%
[Lv 5]: Damage to current HP: 70%
Id: (2611)

Soul Energy Research
Soul Energy Research
Max Level: 5
Requirement: Soul Collect 1
Skill Form: Passive
Description: Study the special energy emitted
from the Soul to increase the maximum amount
of Soul Energy which you can collect.
[Lv 1]: Maximum Soul Energy: 8
[Lv 2]: Maximum Soul Energy: 11
[Lv 3]: Maximum Soul Energy: 14
[Lv 4]: Maximum Soul Energy: 17
[Lv 5]: Maximum Soul Energy: 20
Id: (2612)

Kaute
Kaute
Max Level: 5
Requirement: Soul Energy Research 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Use Soul Energy to sacrifice your
HP to restore SP of the target. Kaute can
only be used to yourself, your family, other
Soul Linker classes and on targets which
has the Soul Unity buff. However, you
can not use this skill if your
remaining HP is less than 30%.
Consumes 5 Soul Energy.
[Lv 1]: Consume MaxHP 12%, Recover SP 12%
[Lv 2]: Consume MaxHP 14%, Recover SP 14%
[Lv 3]: Consume MaxHP 16%, Recover SP 16%
[Lv 4]: Consume MaxHP 18%, Recover SP 18%
[Lv 5]: Consume MaxHP 20%, Recover SP 20%
Id: (3001)

Shadow Hiding
Shadow Hiding
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Requirement: Shadow Slash 5
Description: Hide yourself with this
skill. This is the same as the Rogue's
Hide. Skill disables if SP is fully
consumed or if skill is used again.
Continuously consumes SP while active.
Id: (3002)

Righthand Mastery
Right Hand Mastery
Max Level: 5
Skill Form: Passive
Description: Recovers the fading right
hand attack when both hands are
equipped with a weapon.
Attack increases more than at level
4 and 5 compared to when using a
weapon with one hand.
[Lv 1]: 80% Damage
[Lv 2]: 90% Damage
[Lv 3]: 100% Damage
[Lv 4]: 110% Damage
[Lv 5]: 120% Damage
Id: (3003)

Lefthand Mastery
Left Hand Mastery
Max Level: 5
Skill Form: Passive
Description: Recovers the fading left
hand attack when both hands are
equipped with a weapon.
[Lv 1]: 60% Damage
[Lv 2]: 70% Damage
[Lv 3]: 80% Damage
[Lv 4]: 90% Damage
[Lv 5]: 100% Damage
Id: (3004)

Cross Slash
Cross Slash
Max Level: 10
Requirement: Shadow Hiding 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Combination skill of
Kagerou and Oboro. Enemy with cross
impact damage will fall into a Cross
Wound state for about 3 seconds.
Attacking an enemy with a Cross Wound
again with a Cross Slash will inflict
more damage. The higher the Base Level
of the caster, the more damage will
be inflicted.
[Lv 1]: ATK 200%, Range: 4 cells
[Lv 2]: ATK 400%, Range: 4 cells
[Lv 3]: ATK 600%, Range: 4 cells
[Lv 4]: ATK 800%, Range: 5 cells
[Lv 5]: ATK 1000%, Range: 5 cells
[Lv 6]: ATK 1200%, Range: 5 cells
[Lv 7]: ATK 1400%, Range: 6 cells
[Lv 8]: ATK 1600%, Range: 6 cells
[Lv 9]: ATK 1800%, Range: 6 cells
[Lv 10]: ATK 2000%, Range: 7 cells
Id: (3005)

Soul Cutter
Soul Cutter
Max Level: 5
Requirement: Cross Slash 2
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Additional damage is
inflicted if the target attacked has
the Soul Linker Spirit status. Forcibly
cancels the Spirit status. The higher
the Spirit skill, the more damage is
inflicted.
[Lv 1]: 100% damage
[Lv 2]: 200% damage
[Lv 3]: 300% damage
[Lv 4]: 400% damage
[Lv 5]: 500% damage
Id: (3006)

Kunai Explosion
Kunai Explosion
Max Level: 5
Requirement: Throw Kunai 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws an Explosive Kunai
that inflict damage to all enemies
within 3x3 cells.
Consumes 1 Explosive Kunai.
[Lv 1]: Range: 7 cells
[Lv 2]: Range: 8 cells
[Lv 3]: Range: 9 cells
[Lv 4]: Range: 10 cells
[Lv 5]: Range: 11 cells
Id: (3007)

Kunai Splash
Kunai Splash
Max Level: 5
Requirement: Kunai Explosion 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Throws Kunais to all
enemies within a radius around you.
Consumes 2 Kunai.
[Lv 1]: AoE: 9x9 cells
[Lv 2]: AoE: 9x9 cells
[Lv 3]: AoE: 9x9 cells
[Lv 4]: AoE: 9x9 cells
[Lv 5]: AoE: 11x11 cells
Id: (3008)

Rapid Throw
Rapid Throw
Max Level: 10
Requirement: Makibishi 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: A powerup version of the
Ninja skill, Throw Coins. Throws up to
100,000 Zeny that has a chance to
inflict random splash damage that
ignores defense within a certain range.
Only half of the damage is inflicted to
Boss monsters.
[Lv 1]: 10,000 Zeny, 5,000~10,000 Damage
[Lv 2]: 20,000 Zeny, 10,000~20,000 Damage
[Lv 3]: 30,000 Zeny, 15,000~30,000 Damage
[Lv 4]: 40,000 Zeny, 20,000~40,000 Damage
[Lv 5]: 50,000 Zeny, 25,000~50,000 Damage
[Lv 6]: 60,000 Zeny, 30,000~60,000 Damage
[Lv 7]: 70,000 Zeny, 35,000~70,000 Damage
[Lv 8]: 80,000 Zeny, 40,000~80,000 Damage
[Lv 9]: 90,000 Zeny, 45,000~90,000 Damage
[Lv 10]: 100,000 Zeny, 50,000~100,000 Damage
Id: (3009)

Swirling Petal
Swirling Petal
Max Level: 10
Requirement: Throw Huuma Shuriken 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws a Huuma Shuriken
that inflicts damage to a target and
it's surroundings. The higher the
Throw Huuma Shuriken level, Base Level
and STR of the caster, the
more damage will be dealt.
Requires a Huuma Shuriken.
[Lv 1]: ATK 150%, Range: 11 cells
[Lv 2]: ATK 300%, Range: 11 cells
[Lv 3]: ATK 450%, Range: 11 cells
[Lv 4]: ATK 600%, Range: 11 cells
[Lv 5]: ATK 750%, Range: 11 cells
[Lv 6]: ATK 900%, Range: 11 cells
[Lv 7]: ATK 1050%, Range: 11 cells
[Lv 8]: ATK 1200%, Range: 11 cells
[Lv 9]: ATK 1350%, Range: 11 cells
[Lv 10]: ATK 1500%, Range: 11 cells
Id: (3010)

Makibishi
Makibishi
Max Level: 5
Requirement: Throw Coins 1
Skill Form: Active
Type: Debuff
Target: Caster
Description: Spreads out caltrops for
enemies to step on and become
immobilized or stunned. The higher the
skill level, the more you can spread
on the ground.
[Lv 1]: Consumes 3 Makibishi/Caltrop
[Lv 2]: Consumes 4 Makibishi/Caltrop
[Lv 3]: Consumes 5 Makibishi/Caltrop
[Lv 4]: Consumes 6 Makibishi/Caltrop
[Lv 5]: Consumes 7 Makibishi/Caltrop
Id: (3011)

Pure Soul
Pure Soul
Max Level: 5
Requirement: Ninja Mastery 10
Skill Form: Active
Type: Recovery
Target: Caster
Description: Focuses your mind for 10
seconds to recover HP and SP quickly.
You are immobilized while using this
skill. There is a chance that you won't receive
damage when being attacked in Pure Soul state.
[Lv 1]: Recovers 2% HP/1% SP per seconds
[Lv 2]: Recovers 4% HP/2% SP per seconds
[Lv 3]: Recovers 6% HP/3% SP per seconds
[Lv 4]: Recovers 8% HP/4% SP per seconds
[Lv 5]: Recovers 10% HP/5% SP per seconds
Id: (3012)

Illusion - Shadow
Illusion - Shadow
Max Level: 5
Requirement: Cicada Skin Shed 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Creates a Shinobi clone.
The clone has HP and will disappear
once HP is consumed or the time
expires.
[Lv 1]: Afterimage HP 6000
[Lv 2]: Afterimage HP 9000
[Lv 3]: Afterimage HP 12000
[Lv 4]: Afterimage HP 15000
[Lv 5]: Afterimage HP 18000
Id: (3013)

Illusion - Shock
Illusion - Shock
Max Level: 5
Requirement: Illusion - Bewitch 2
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Casts an illusion to a
target to reduce all stats of the
target and transform the target into
a monster. Targets under this effect
cannot change or remove equipped
items. This effect does not apply to
allies and monsters. Can only be used
during WoE.
[Lv 1]: All Stats 2 ~ 3 Reduction
[Lv 2]: All Stats 4 ~ 6 Reduction
[Lv 3]: All Stats 6 ~ 9 Reduction
[Lv 4]: All Stats 8 ~ 12 Reduction
[Lv 5]: All Stats 10 ~ 15 Reduction
Id: (3014)

Illusion - Death
Illusion - Death
Max Level: 5
Requirement: Illusion - Shock 3
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Casts an illusion to a
target to reduce HP of the target and
put a curse on it as well. Also puts
the target into a Coma state with a
low probability. Only applies to
players with lower Base Level and
does not apply to monsters.
Id: (3015)

Fire Charm
Fire Charm
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Fire Spirit using
a Fire Charm to increases damage of Fire
elemental skills. Can summon up to 10
Spirits. Endows your weapon with
Fire elemental and increases physical
damage against Earth elemental
enemies by 30% once you have 10
Spirits summoned.
Consume 1 Fire Charm.
Id: (3016)

Ice Charm
Ice Charm
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Ice Spirit using
a Ice Charm to increases damage of Water
elemental skills. Can summon up to 10
Spirits. Endows your weapon with
Water elemental and increases physical
damage against Fire elemental
enemies by 30% once you have 10
Spirits summoned.
Consume 1 Ice Charm.
Id: (3017)

Wind Charm
Wind Charm
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Wind Spirit using
a Wind Charm to increases damage of Wind
elemental skills. Can summon up to 10
Spirits. Endows your weapon with
Wind elemental and increases physical
damage against Water elemental
enemies by 30% once you have 10
Spirits summoned.
Consume 1 Wind Charm.
Id: (3018)

Earth Charm
Earth Charm
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Earth Spirit using
a Earth Charm to increases damage of Earth
elemental skills. Can summon up to 10
Spirits. Endows your weapon with
Earth elemental and increases physical
damage against Wind elemental
enemies by 30% once you have 10
Spirits summoned.
Consume 1 Earth Charm.
Id: (3019)

Release Ninja Spell
Release Ninja Spell
Max Level: 1
Requirement: Fire Charm 1, Ice Charm 1,
Wind Charm 1, Earth Charm 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Releases your spiritual
energy on the target to inflict damage.
Elemental damage depends on the element
of the summoned Spirits.
Id: (3020)

Cast Ninja Spell
Cast Ninja Spell
Max Level: 1
Requirement: Release Ninja Spell 1,
16th Night 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Transfers your spiritual
energy to the earth to create a portal
that generates various effects.
Fire Spirit:
Casts Burning state to all enemies
within range. Increases attack if
equipped weapon is Fire elemental.
Water Spirit:
Casts either Freezing, Deep Freeze or
Frozen state to all enemies within
range. Increases attack if equipped
weapon is Water elemental.
Wind Spirit:
Casts either Silence, Sleep or Deep
Sleep state to all enemies within
range. Increases attack if equipped
weapon is Wind elemental.
Earth Spirit:
Casts either Stone Curse or Poison
state to all enemies within range.
Increases attack if equipped weapon
is Earth elemental.
Id: (3021)

Illusion - Bewitch
Illusion - Bewitch
Max Level: 5
Requirement: Cicada Skin Shed 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Has a chance to switch
locations between the target and
yourself. Has a chance to inflict both
the caster and target with the Confuse
state at a certain rate.
Id: (3022)

16th Night
16th Night
Max Level: 5
Requirement: Ninja Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: All Fixed Casting Times of
any ninja skills will disappear when this
skill is used. Variable Casting Time
will be reduced to half, while MATK
is increased by a certain amount.
Id: (3023)

Shadow Trampling
Shadow Trampling
Max Level: 5
Requirement: Illusion - Afterimage 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Stops targets from using
specific hiding skills temporarily and
forcibly cancel the skill. Can only be
used in PVP and WoE.
[Lv 1]: AoE: 5x5 cells
[Lv 2]: AoE: 7x7 cells
[Lv 3]: AoE: 9x9 cells
[Lv 4]: AoE: 11x11 cells
[Lv 5]: AoE: 13x13 cells
Id: (3024)

Empty Shadow
Empty Shadow
Max Level: 5
Requirement: Shadow Trampling 2
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Dispels the reflection
effect from a target for a period of
time. Skill attempts may fail while
under the Empty Shadow effect.
Consume 1 Shadow Orb.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 15 seconds
[Lv 3]: Duration: 20 seconds
[Lv 4]: Duration: 25 seconds
[Lv 5]: Duration: 30 seconds
Id: (3025)

Shadow Warrior
Shadow Warrior
Max Level: 5
Requirement: Empty Shadow 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Imbues Double Attack skill
to a target for a period of time and increases
the damage of Kunai Explosion, Kunai
Splash, Cross Slash and Swirling Petal.
Consumes 1 SP per second while active.
Consumes 1 Shadow Orb.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 150 seconds
[Lv 5]: Duration: 180 seconds
Id: (3026)

Distorted Crescent
Distorted Crescent
Max Level: 5
Requirement: Illusion - Bewitch 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Changes the target's MATK
or ATK according to the target's
current HP and SP.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 75 seconds
[Lv 3]: Duration: 90 seconds
[Lv 4]: Duration: 105 seconds
[Lv 5]: Duration: 120 seconds
Id: (3027)

Moonlight Fantasy
Moonlight Fantasy
Max Level: 5
Requirement: Ominous Red Moonlight 3
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Either randomly increases
or reduces HP and SP depending on the
target's current HP and SP. Targets
under the Moonlight Fantasy will spread
the damage they receive to surrounding
targets. This skill does not apply to
monsters.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 15 seconds
[Lv 3]: Duration: 20 seconds
[Lv 4]: Duration: 25 seconds
[Lv 5]: Duration: 30 seconds
Id: (3028)



Id: (3029)

Ominous Red Moonlight
Ominous Red Moonlight
Max Level: 5
Requirement: Distorted Crescent 2
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: When a target under this
skill effect receives specific HP
recovery skills damage, will be
inflicted instead of recovering HP.
This skill cannot be used on players
outside of PVP areas and does not
apply to allies and Boss monsters.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 15 seconds
[Lv 3]: Duration: 20 seconds
[Lv 4]: Duration: 25 seconds
[Lv 5]: Duration: 30 seconds
Id: (3030)



Id: (3031)

Snow Flip
Snow Flip
It is white as a snow and you should be careful to get frostbite.
Recover from Burning, Bleeding, Deep sleep and Sleep.
Id: (3032)

Peony Mommy
Peony Mommy
This floral leaf is as warm as your mother's chest.
Recover from Frozen, Freezing and Crystallization.
Id: (3033)

Slapping Herb
Slapping Herb
It has strong smell and when you smell it, it feels like something is hitting your head.
Recover from Stun, Fear, Confuse and Hallucination.
Id: (3034)

Yggdrasil Dust
Yggdrasil Dust
When you gather dust from the tree of life, it brings purification ability.
Recover from Stone curse, Blind, Curse, Poison, Grampus Morph and decrease agility.
Id: (3035)

Return to Eclage
Return to Eclage
Effect: Teleport to Eclage.
3 seconds of fixed casting.
5 minute reuse delay.
Id: (3036)

Poem of Bragi
A Poem of Bragi
Max Level: 10
Requirement: Unchained Serenade 3
Skill Form: Attack
Range: 7 cells
Description: Gives a fixed damage to enemies within range at regular intervals.
Id: (3037)

Fortune's kiss
Fortune's kiss
Max Level: 10
Requirement: Ugly Dance 3
Type: Supportive
Range: 7 cells
Description: Increases the chance to hit Critical.
Id: (3038)



Id: (3039)

Force Transfer
Force Transfer
Max Level: 1
Description:
Id: (3040)

Wide Resurrection
Wide Resurrection
Skill Form: Active
Target: Dead Player
Description: Revives All Players around
the caster.
Id: (3041)

Return to Niflheim
Return to Niflheim
Max Level: 1
Type: Supportive
Description: Teleports to Niflheim, 5
minutes after use delay.
Id: (3042)

Return to Prontera
Return to Prontera
Max Level: 2
Type: Supportive
Description: Teleports to Prontera, 15
minutes after use delay.
Id: (3043)

Return to Glastheim
Return to Glastheim
Max Level: 1
Skill Form: Supportive(Return)
Description: Teleports to Glastheim
5 minutes reuse delay.
Id: (3044)

Return to Thanatos
Return to Thanatos
Max Level: 1
Type: Supportive
Description: Teleports to Thanatos
Tower, 5 minutes after use delay.
Id: (5000)



Id: (5001)

Dark Claw
Dark Claw
Max Level: 5
Requirement: Dark Illusion 5
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: This leaves a painful wound
on the enemy and removes some melee physical
damage reflect effects. This wound lasts for
20 seconds, during this time melee physical
damage reflect effects are not available and
the enemy will recieve additional damage from
melee physical attacks. Boss class monsters
only recieve 50% of the increased damage.
[Lv 1]: ATK 100%, Physical Damage +30%
[Lv 2]: ATK 200%, Physical Damage +60%
[Lv 3]: ATK 300%, Physical Damage +90%
[Lv 4]: ATK 400%, Physical Damage +120%
[Lv 5]: ATK 500%, Physical Damage +150%
Id: (5002)

Unlimit
Unlimit
Max Level: 5
Requirement: Fear Breeze 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Use the power of Ulle,
the god of hunting and archery, to increase
the damgae of ranged physical attacks
explosively for 150 seconds.
[Lv 1]: Ranged Physical Damage x1.5
[Lv 2]: Ranged Physical Damage x2.0
[Lv 3]: Ranged Physical Damage x2.5
[Lv 4]: Ranged Physical Damage x3.0
[Lv 5]: Ranged Physical Damage x3.5
Id: (5003)

Illusion Doping
Illusion Doping
Max Level: 5
Requirement: Special Pharmacy 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Throws a concentrated
alcohol mix to cause Hallucination and
decreases HIT with a high chance.
Consumes 1 Alcohol.
[Lv 1]: 100% Damage/AoE: 9x9 cells
[Lv 2]: 100% Damage/AoE: 11x11 cells
[Lv 3]: 100% Damage/AoE: 13x13 cells
[Lv 4]: 100% Damage/AoE: 15x15 cells
[Lv 5]: 100% Damage/AoE: Full screen
Id: (5004)

Dragon Breath - Water
Dragon Breath - Water
Max Level: 10
Requirement: Dragon Training 2
Skill Form: Active
Type: Special Physical Ranged
Target: Ground
Description: Deals Water elemental
damage with your Dragon Breath, which
may cause Freezing status to the
enemies. The damage depends on the
condition of the rider. The Asir
Runestone endows the skill with Ghost
element. The Lux Anima Runestone endows the
skill with Neutral element. (If these
two Runestones are used together, the
Lux Anima Runestone effect will take priority.)
Id: (5005)

Lux Anima

Id: (5006)

Magma Eruption
Magma Eruption
Max Level: 5
Requirement: Fire Earth Research 1
Skill Form: Active
Type: Special Physical
Target: Ground
Description: Causes Lava to erupt from
the ground in the targeted cell for
5 seconds in a 7x7 area dealing damage
and inflicting Stun and Burning status.
You cannot create more than 3 eruptions
at a time.
[Lv 1]: 1600 Fixed Damage/sec,
10% Stun and Burning chance
[Lv 2]: 2000 Fixed Damage/sec,
20% Stun and Burning chance
[Lv 3]: 2400 Fixed Damage/sec,
30% Stun and Burning chance
[Lv 4]: 2800 Fixed Damage/sec,
40% Stun and Burning chance
[Lv 5]: 3200 Fixed Damage/sec,
50% Stun and Burning chance
Id: (5007)

Frigg's Song
Frigg's Song
Max Level: 5
Requirement: Lesson 2
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Increases MaxHP of nearby
allies and restores their HP gradually
for 60 seconds. If used in PvP or WoE
area, the skill only affects the caster
and nearby party members.
Consumes 1 Regrettable Tears.
Requires Musical Instrument or Whip.
[Lv 1]: AoE: 7x7 cells, MaxHP +5%,
Restore 100 HP per second
[Lv 2]: AoE: 9x9 cells, MaxHP +10%,
Restore 120 HP per second
[Lv 3]: AoE: 11x11 cells, MaxHP +15%,
Restore 140 HP per second
[Lv 4]: AoE: 13x13 cells, MaxHP +20%,
Restore 160 HP per second
[Lv 5]: AoE: 15x15 cells, MaxHP +25%,
Restore 180 HP per second
Id: (5008)

Elemental Shield
Elemental Shield
Max Level: 5
Requirement: Elemental Control 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: By expending the summoned
Elemental's magic, the Sorcerer creates a
magical barrier on the cells where the
caster and party members are standing
on. Magical barrier disappears once it's
life reaches 0 or when skill duration
ends. Affects self and all party members
within Sorcerer's screen. The magical
barrier only blocks melee physical
damage and the caster's summoned
Elemental disappears on use.
Consumes 1 Blue Gemstone
Id: (5009)

Flash Combo
Flash Combo
Max Level: 5
Requirement: Dragon Combo 3, Fallen Empire 3
Tiger Cannon 5, Sky Net Blow 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Activate 3 consecutive combo
attacks: Dragon Combo, Fallen Empire,
Tiger Cannon in extremely fast succession.
Each skill activates at caster's max learned
skill level. Other skills and items can't be used
until the combo attacks has been completed.
[Lv 1]: 5 Spirit Spheres, ATK +40 for 4 seconds
[Lv 2]: 5 Spirit Spheres, ATK +60 for 4 seconds
[Lv 3]: 4 Spirit Spheres, ATK +80 for 4 seconds
[Lv 4]: 4 Spirit Spheres, ATK +100 for 4 seconds
[Lv 5]: 3 Spirit Spheres, ATK +120 for 4 seconds
Id: (5010)

Escape
Escape
Max Level: 5
Requirement: Triangle Shot 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Caster immediately lays
down a trap on the ground then
backslides. Caster cannot backslide
over unwalkable cells/walls.
Consumes 1 Special Alloy Trap.
[Lv 1]: Backslide range 5 cells
[Lv 2]: Backslide range 6 cells
[Lv 3]: Backslide range 7 cells
[Lv 4]: Backslide range 8 cells
[Lv 5]: Backslide range 9 cells
Id: (5011)

Offertorium
Offertorium
Max Level: 5
Requirement: Highness Heal 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases the efficiency of
Heal, Sanctuary, Highness Heal and
Coluceo Heal. The skill cannot be used
in conjunction with Magnificat.
Cures the following effects:
Curse, Poison, Hallucination, Confusion,
Bleeding, Burning, Freezing, Blind,
Mandragora Howling and Guillotine Cross
poisons (except Oblivion Curse).
[Lv 1]: Heal Power x1.3, SP cost 220%
[Lv 2]: Heal Power x1.6, SP cost 240%
[Lv 3]: Heal Power x1.9, SP cost 260%
[Lv 4]: Heal Power x2.2, SP cost 270%
[Lv 5]: Heal Power x2.5, SP cost 300%
Id: (5012)

Telekinesis Intense
Telekinesis Intense
Max Level: 5
Requirement: Soul Expansion 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Ghost magic enters caster's
circulatory system, increasing Ghost
magic damage and reducing Variable
Cast Time and SP cost of spells for 1 minute.
This skill cannot be removed by Clearance
or Dispell.
[Lv 1]: Ghost Magic Damage x1.4,
-10% Variable Casting Time,
-10% Ghost Magic SP Cost
[Lv 2]: Ghost Magic Damage x1.8,
-20% Variable Casting Time,
-20% Ghost Magic SP Cost
[Lv 3]: Ghost Magic Damage x2.2,
-30% Variable Casting Time,
-30% Ghost Magic SP Cost
[Lv 4]: Ghost Magic Damage x2.6,
-40% Variable Casting Time,
-40% Ghost Magic SP Cost
[Lv 5]: Ghost Magic Damage x3,
-50% Variable Casting Time,
-50% Ghost Magic SP Cost
Id: (5013)

King's Grace
King's Grace
Max Level: 5
Requirement: Reflect Damage 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Bestows royal blessing to
the caster and allies around the caster
to recover HP and protect against
status effects. Remove the following
status effects: Poison, Blind, Frozen,
Stone Curse, Stun, Sleep, Bleeding,
Curse, Chaos, Hallucination, Silence,
Burning, Crystalization, Freezing,
Sleep, Fear and Mandragora Howling.
[Lv 1]: Recover 4% of HP every 5 seconds
[Lv 2]: Recover 5% of HP every 5 seconds
[Lv 3]: Recover 6% of HP every 5 seconds
[Lv 4]: Recover 7% of HP every 5 seconds
[Lv 5]: Recover 8% of HP every 5 seconds
Id: (5014)

Full Throttle
Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Exceed the limits of the body
by sacrificing vitality to strengthen
yourself for a short duration. You will
become horribly exhausted after the
skill's duration. Fully restores HP when
casted, All stats +20% and increases
Movement Speed for the skill's duration.
After the skill duration ends, you will be
inflicted with Rebound status. During
Rebound status, your Movement Speed is
lowered and your natural HP/SP regen
is disabled.
Cannot be removed by Dispell.
[Lv 1]: 6% HP|SP drained/sec for 10 seconds
[Lv 2]: 4% HP|SP drained/sec for 15 seconds
[Lv 3]: 3% HP|SP drained/sec for 20 seconds
[Lv 4]: 2% HP|SP drained/sec for 25 seconds
[Lv 5]: 1% HP|SP drained/sec for 30 seconds
Id: (5015)



Id: (5016)



Id: (5017)



Id: (5018)

New Basic Skill
New Basic Skill
Max Level: 1
Skill Form: Passive
Description: Enables the use of Basic
Interface skills.
Enables: trading, emotions, sitting,
opening a chat room, joining and
organizing a party, usage of Kafra
storage.
Id: (5019)

Bite
Bite
Max Level: 1
Requirement: New Basic Skill 1
Skill Form: Offensive
Target: Enemy
Description: Attacks an enemy with a
bite. It will inflict greater attack on
weakened enemy. When base level is
over 30, there's a chance the skill
will be activated again. For every 30
base levels, the activation chance is
increased.
[Lv 1]: 200% damage
Id: (5020)

Hide
Hide
Max Level: 1
Requirement: Bite 1
Type: Supportive
Description: Avoid attacks from enemies
by hiding in the bushes. But can be
found by enemy's detection skills.
Id: (5021)

Scratch
Scratch
Max Level: 3
Requirement: Hide 1
Skill Form: Offensive
Target: Enemy
Description: Inflicts a scratch wound on
the chosen enemy (There's a chance of
inflicting the bleeding status).
When base level is over 30, there's a
chance the skill will be activated
again. For every 30 base levels, the
activation chance is increased.
[Lv 1]: ATK 100%
[Lv 2]: ATK 150%
[Lv 3]: ATK 200%
Id: (5022)

Stoop
Stoop
Max Level: 1
Requirement: Scratch 3
Type: Supportive
Description: Incoming damage is reduced
by 90% for 6 seconds. When knocked
back, the effect dissapears immediately.
Id: (5023)

Lope
Lope
Max Level: 3
Requirement: Stoop 1
Skill Form: Movement
Description: Moves to another position
by performing a high jump. When
targeting an impassable cell, the
character will land on the closest
moveable forward cell. This skill can
not be used on maps where fly wings
are disabled. When this skill is
learned, the cast time and reuse delay
of the guild skill Emergency Call
doubled.
[Lv 1]: Move 6 cells
[Lv 2]: Move 10 cells
[Lv 3]: Move 14 cells
Id: (5024)

Sprite Marble
Sprite Marble
Max Level: 1
Requirement: Leap 3
Skill Form: Passive
Description: Gains ability to control
spirits.
MaxHP +1000, MaxSP +100.
This skill allows caster to control the
Spirit of Sea, the Spirit of Earth and
the Spirit of life.
Id: (5025)

Power of Earth
Power of Earth
Max Level: 1
Requirement: Catnip Powdering 3
Skill Form: Passive
Description: Obtains the power of the
Spirit of Earth. Increases INT by 20. If
more than 20 skill points are invested
on plant-based skills, increases MATK
by 20%.
Id: (5026)

Silvervine Stem Spear
Silvervine Stem Spear
Max Level: 5
Requirement: Sprite Marble 1
Skill Form: Plant(Offensive)
Target: Enemy
Description: Pierces the enemy using the
spirit of a silvervine stem. When base
level is over 30, there's a chance the
skill will be activated again. For
every 30 base levels, the activation
chance is increased.
[Lv 1]: 700% Earth magic damage,
10% bleeding chance
[Lv 2]: 700% Fire magic damage,
10% bleeding chance
[Lv 3]: 700% Water magic damage,
10% bleeding chance
[Lv 4]: 700% Wind magic damage,
10% bleeding chance
[Lv 5]: 700% Ghost magic damage,
10% bleeding chance
Id: (5027)

Catnip Powdering
Catnip Powdering
Max Level: 5
Requirement: Catnip Meteor 3
Skill Form: Plant(Supportive)
Target: Enemy
Description: Scatteres Catnip powder
in an area over a period of time which
reduces ATK and MATK by 50% as well as
reducing the movement speed. Greatly
increases HP and SP regen.
Consumes 1 Catnip Fruit.
[Lv 1]: AoE: 3x3 cells, Duration: 3 seconds
[Lv 2]: AoE: 3x3 cells, Duration: seconds
[Lv 3]: AoE: 5x5 cells, Duration: 5 seconds
[Lv 4]: AoE: 5x5 cells, Duration: 6 seconds
[Lv 5]: AoE: 7x7 cells, Duration: 7 seconds
Id: (5028)

Catnip Meteor
Catnip Meteor
Max Level: 5
Requirement: Silvervine Root Twist 3
Skill Form: Plant(Offensive)
Target: Enemy
Description: Summons a giant
catnip spirit from very high place and
drops it to deal Neutral magical damage.
The number of falling catnip
depends on the skill level used. It has
5x5 AoE per catnip. If the caster's Base Level
is 100 or higher, the damage is
additionally increased according to the
caster's Base Level and INT.
When 1 catnip is consumed,
it adds a chance to curse target.
[Lv 1]: MATK 300%/AoE: 7x7 cells
[Lv 2]: MATK 400%/AoE: 7x7 cells
[Lv 3]: MATK 500%/AoE: 7x7 cells
[Lv 4]: MATK 600%/AoE: 7x7 cells
[Lv 5]: MATK 700%/AoE: 7x7 cells
Id: (5029)

Silvervine Root Twist
Silvervine Root Twist
Max Level: 5
Requirement: Silvervine Stem Spear 3
Skill Form: Plant(Supportive)
Target: Enemy
Description: Binds an enemy into place
with the spirit of the silvervine root.
Enemies caught in its roots receive
poison elemental damage. The binding
effect is canceled when Heaven's Drive
or Trample is used on the roots. Can
not be used on Boss monsters.
[Lv 1]: Duration: 7 seconds
[Lv 2]: Duration: 9 seconds
[Lv 3]: Duration: 11 seconds
[Lv 4]: Duration: 13 seconds
[Lv 5]: Duration: 15 seconds
Id: (5030)



Id: (5031)

Power of Life
Power of Life
Max Level: 1
Requirement: Lunatic Carrot Beat 3
Skill Form: Passive
Description: Obtains the power of the
Spirit of Life. Increases FLEE, HIT and
CRIT by 20. If more than 20 skill
points are invested on animal-based
skills, increases long range physical
attack by 20%.
Id: (5032)

Scar of Tarou
Scar of Tarou
Max Level: 5
Requirement: Arclouse Dash 3
Skill Form: Animal(Offensive)
Target: Enemy
Description: Inflicts the wound of a
country mouse's wounded spirit to the
enemy.
Bite influenced by skill level, DEX and
MaxHP left. Heal, Cure, Clearance,
Highness Heal and Coluceo Heal can
cancel the effect. Has no effect on
Boss monsters, but the damage is
doubled. When base level is over 30,
there's a chance the skill will be
activated again. For every 30 base
levels, the activation chance is increased.
[Lv 1]: ATK 100%, Bite Wound: For 9 sec
reduce fixed amount of MaxHP
[Lv 2]: ATK 200%, Bite Wound: For 9 sec
reduce fixed amount of MaxHP
[Lv 3]: ATK 300%, Bite Wound: For 9 sec
reduce fixed amount of MaxHP
[Lv 4]: ATK 400%, Bite Wound: For 9 sec
reduce fixed amount of MaxHP
[Lv 5]: ATK 500%, Bite Wound: For 9 sec
reduce fixed amount of MaxHP
Id: (5033)

Picky Peck
Picky Peck
Max Level: 5
Requirement: Sprite Marble 1
Skill Form: Animal(Offensive)
Target: Enemy
Description: The angry spirits of Picky
shoots from afar and strike the enemy.
When the enemy has less than 50% HP
left, the damage is doubled. When base
level is over 30, there's a chance the
skill will be activated again. For
every 30 base levels, the activation
chance is increased.
[Lv 1]: ATK 300%
[Lv 2]: ATK 400%
[Lv 3]: ATK 500%
[Lv 4]: ATK 600%
[Lv 5]: ATK 700%
Id: (5034)



Id: (5035)

Arclouse Dash
Arclouse Dash
Max Level: 5
Requirement: Picky Peck 3
Skill Form: Animal(Supportive)
Target: Player
Description: Absorbs the spirit of
Arclouse to become very agile for a
while. In addition, if the target is a
Doram race, this skill will increase
long range physical attacks by 10%.
[Lv 1]: Duration: 60 seconds, AGI +20,
Increases Movement Speed
[Lv 2]: Duration: 70 seconds, AGI +25,
Increases Movement Speed
[Lv 3]: Duration: 80 seconds, AGI +30,
Increases Movement Speed
[Lv 4]: Duration: 90 seconds, AGI +35,
Increases Movement Speed
[Lv 5]: Duration: 100 seconds, AGI +40,
Increases Movement Speed
Id: (5036)

Lunatic Carrot Beat
Lunatic Carrot Beat
Max Level: 5
Requirement: Scar of Tarou 3
Skill Form: Animal(Offensive)
Target: Enemy
Description: Carrots are raised with
the anger of spirit of the lunatic to
attack enemies. If the caster's Base Level
is 100 or higher, the damage is
additionally increased according to the
caster's Base Level and INT.
When 1 carrot is consumed,
it adds a chance to stun enemy.
[Lv 1]: ATK 300%/AoE: 3x3 cells
[Lv 2]: ATK 400%/AoE: 3x3 cells
[Lv 3]: ATK 500%/AoE: 5x5 cells
[Lv 4]: ATK 600%/AoE: 5x5 cells
[Lv 5]: ATK 700%/AoE: 7x7 cells
Id: (5037)

Power of Sea
Power of Sea
Max Level: 1
Requirement: Tuna Party 3
Skill Form: Passive
Description: Obtains the power of the
Spirit of Sea. Increases healing skills
by 10%. If more than 20 skill points
are invested on seafood-based skills,
then the effectiveness of healing
increases by another 20%.
Id: (5038)

Tuna Belly
Tuna Belly
Max Level: 5
Requirement: Bunch of Shrimp 3
Skill Form: Seafood(Recovery)
Target: Player
Description: Absorbs the spirit of
delicious tuna belly to restore a
certain amount of the target's MaxHP.
[Lv 1]: Restores 10% MaxHP
[Lv 2]: Restores 30% MaxHP
[Lv 3]: Restores 50% MaxHP
[Lv 4]: Restores 70% MaxHP
[Lv 5]: Restores 90% MaxHP
Id: (5039)

Tuna Party
Tuna Party
Max Level: 5
Requirement: Tuna Belly 3
Skill Form: Seafood(Supportive)
Target: Player
Description: The spirit of delicious
tuna protects the target for 30 sec.
[Lv 1]: Tuna Def: 10% of caster's MaxHP
[Lv 2]: Tuna Def: 20% of caster's MaxHP
[Lv 3]: Tuna Def: 30% of caster's MaxHP
[Lv 4]: Tuna Def: 40% of caster's MaxHP
[Lv 5]: Tuna Def: 50% of caster's MaxHP
Id: (5040)

Bunch of Shrimp
Bunch of Shrimp
Max Level: 5
Requirement: Fresh Shrimp 3
Skill Form: Seafood(Supportive)
Target: All party members on the same screen
Description: With the help of a steady
swarm of shrimp, ATK and MATK increases
by 10% for a period of time.
Consumes 1 Shrimp.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 150 seconds
[Lv 5]: Duration: 180 seconds
Id: (5041)

Fresh Shrimp
Fresh Shrimp
Max Level: 5
Requirement: Sprite Marble 1
Skill Form: Seafood(Recovery)
Target: Player
Description: Absorbs the spirit of a
small fresh shrimp little by little to
recover HP for 2 minutes. It restores
50% amount of standard Level 5 Heal
skill, Increased Heal Recovery is added
to corresponding value.
[Lv 1]: Recover every 10 seconds
[Lv 2]: Recover every 9 seconds
[Lv 3]: Recover every 8 seconds
[Lv 4]: Recover every 7 seconds
[Lv 5]: Recover every 6 seconds
Id: (5042)



Id: (5043)



Id: (5044)

Soul Attack
Soul Attack
Max Level: 1
Requirement: Sprite Marble 1
Skill Form: Passive
Target: Enemy
Description: A ranged attack that deals
heavy damage to target's spirit.
Id: (5045)

Power of Flock
Power of Flock
Max Level: 5
Requirement: Hiss 5
Skill Form: Animal(Supportive)
Target: Enemy
Description: Makes a shuddering pose.
Inflicts Fear and Frozen statuses to
all targets within skill area.
[Lv 1]: AoE: 7x7 cells
[Lv 2]: AoE: 9x9 cells
[Lv 3]: AoE: 11x11 cells
[Lv 4]: AoE: 13x13 cells
[Lv 5]: AoE: Entire screen
Id: (5046)

Spirit of Savage
Spirit of Savage
Max Level: 5
Requirement: Power of Lock 5
Skill Form: Animal(Offensive)
Description: Summons Savage spirit to
attack a specific target. Fires in
straight line to a specific point and
damaging all targets.
[Lv 1]: ATK 400%
[Lv 2]: ATK 550%
[Lv 3]: ATK 700%
[Lv 4]: ATK 850%
[Lv 5]: ATK 1000%
Id: (5047)

Hiss
Hiss
Max Level: 5
Requirement: Power of Life 1
Skill Form: Animal(Supportive)
Target: Party member
Description: Becomes alert to threats.
Increases movement speed of all party
member on screen including yourself for
certain seconds.
[Lv 1]: Perfect dodge +50 for 3 seconds,
Increase Movement Speed for 3 seconds
[Lv 2]: Perfect dodge +50 for 3 seconds,
Increase Movement Speed for 3 sec
[Lv 3]: Perfect dodge +50 for 3 seconds,
Increase Movement Speed for 4 sec
[Lv 4]: Perfect dodge +50 for 3 seconds,
Increase Movement Speed for 4 sec
[Lv 5]: Perfect dodge +50 for 3 seconds,
Increase Movement Speed for 5 sec
Id: (5048)

Nyang Grass
Nyang Grass
Max Level: 5
Requirement: Meow Meow 5
Skill Form: Plant(Supportive)
Target: Enemy
Description: Neutralizes enemy's defense
power within area of effect (Skill
immediately ends when you leave the
area). Reduces player type enemy's
equipment DEF and MDEF to 0. For
monster, the reducement is only 50%.
[Lv 1]: AoE: 5x5 cells, 6 SP cost/second
[Lv 2]: AoE: 5x5 cells, 7 SP cost/second
[Lv 3]: AoE: 7x7 cells, 8 SP cost/second
[Lv 4]: AoE: 7x7 cells, 9 SP cost/second
[Lv 5]: AoE: 9x9 cells, 10 SP cost/second
Id: (5049)

Grooming
Grooming
Max Level: 5
Requirement: Power of Sea 1
Skill Form: Seafood(Supportive)
Target: Self
Description: Heals wound by licking
yourself. Heals: Stun, Frozen, Stone
Curse, Sleep, Silence, Bleeding,
Poison, Fear, Mandragora Howling,
Freezing and Crystallization.
Increases Flee for skill duration.
[Lv 1]: FLEE +100, Duration: 3 seconds
[Lv 2]: FLEE +100, Duration: 4 seconds
[Lv 3]: FLEE +100, Duration: 5 seconds
[Lv 4]: FLEE +100, Duration: 6 seconds
[Lv 5]: FLEE +100, Duration: 7 seconds
Id: (5050)

Purring
Purring
Max Level: 5
Requirement: Grooming 5
Skill Form: Seafood(Supportive)
Target: Party member
Description: Grants Grooming state for
certain amount time to all party members
on screen and self.
[Lv 1]: FLEE +100, Duration: 7 seconds
[Lv 2]: FLEE +100, Duration: 9 seconds
[Lv 3]: FLEE +100, Duration: 11 seconds
[Lv 4]: FLEE +100, Duration: 13 seconds
[Lv 5]: FLEE +100, Duration: 15 seconds
Id: (5051)

Tasty Shrimp Party
Tasty Shrimp Party
Max Level: 5
Requirement: Purring 5
Skill Form: Seafood(Supportive)
Target: Party member
Description: Casts Fresh Shrimp to all
party member within screen for skill
level's duration. Increases caster's SP
regen by 150% and increases caster's
Shrimp Party.
[Lv 1]: SP regen lasts for 12 seconds
[Lv 2]: SP regen lasts for 14 seconds
[Lv 3]: SP regen lasts for 16 seconds
[Lv 4]: SP regen lasts for 18 seconds
[Lv 5]: SP regen lasts for 20 seconds
Id: (5052)

Spirit of Life
Spirit of Life
Max Level: 1
Requirement: Spirit of Savage 5
Skill Form: Passive
Description: Calls upon the Spirit of
Life to strengthen Animal skills.
Increases attack power of following skills based on caster's remaining HP percentage.
* Picky Peck
* Scar of Tarou
* Lunatic Carrot Beat
* Spirit of Savage
Id: (5053)

Meow Meow
Meow Meow
Max Level: 5
Requirement: Chattering 5
Skill Form: Plant(Supportive)
Target: Party member
Description: Chattering to awaken the
hunting instinct of fellow, that
increases ATK and MATK by 100 and
movement speed to all party member on
screen and self.
[Lv 1]: Duration: 8 seconds, 100 SP cost/second
[Lv 2]: Duration: 8 seconds, 90 SP cost/second
[Lv 3]: Duration: 10 seconds, 80 SP cost/second
[Lv 4]: Duration: 10 seconds, 70 SP cost/second
[Lv 5]: Duration: 12 seconds, 60 SP cost/second
Id: (5054)

Spirit of Earth
Spirit of Earth
Max Level: 1
Requirement: Nyang Grass 5
Skill Form: Passive
Description: Calls upon the Spirit of
Earth to strengthen Plant skills.
* Silvervine Stem Spear: Increases movement speed for 3 sec.
* Silvervine Root Twist: Increases MATK based on Base Level for 3 sec.
* Catnip Powdering: Increases Perfect dodge by Base Level/12 for 3 sec.
* Catnip Meteor: Instantly casts Silvervine Stem Spear when attacked by Long range physical attack or Magical attack for 3 sec.
* Nyang Grass: Increases MATK based on Base Level for 3 sec.
Id: (5055)

Chattering
Chattering
Max Level: 5
Requirement: Power of Earth 1
Skill Form: Plant(Supportive)
Target: Self
Description: Awakens the hunter's
instinct and become excited. For 5 sec
increases ATK and MATK by 100, for 10
second movement speed is increased.
[Lv 1]: Cost 50 SP
[Lv 2]: Cost 45 SP
[Lv 3]: Cost 40 SP
[Lv 4]: Cost 35 SP
[Lv 5]: Cost 30 SP
Id: (5056)

Spirit of Sea
Spirit of Sea
Max Level: 1
Requirement: Tasty Shrimp Party 5
Skill Form: Passive
Description: Calls upon the Spirit of
Sea to strengthen Seafood skills.
* Fresh Shrimp: Doubles your HP regen.
* Bunch of Shrimp: Increases duration of ATK and MATK boost by 120 sec.
* Tuna Belly: Reduces skill cooldown by 5 sec.
* Tuna party: Increases Tuna defense to higher level.
* Shrimp Party: Doubles yours and party member's HP regeneration.
Id: (5057)



Id: (5058)



Id: (5063)

We are with You
We are with You
Max Level: 1
Type: Supportive
Description: Recalls family member in
the same map. Family member must be in
the same party.
Id: (5064)

Death can not separate us
Death can not separate us
Max Level: 1
Type: Supportive
Target: KO'ed Family member
Description: Revives family member with
30% of MaxHP. Can't be used when family
member is Undead elemental.
Id: (5065)

Mom Dad cheer up
Mom Dad cheer up
Max Level: 1
Skill Form: Supportive(Buff)
Description: Increases parent's all
stats by 3 for 60 seconds on 7x7 cells
around yourself.
Id: (5068)

Skillful Professional Musician
Skillful Professional Musician
Max Level: 1
19Requirement: Marionette Control 1,
Dissonance 3, Musical Lesson 10
20Requirement: Marionette Control 1,
Ugly Dance 3, Dancing Lesson 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Gypsys and Clowns can
immediately overcome the after effects of
Ensemble skills which will occur.
Id: (5072)

Vituperatum
Vituperatum
Max Level: 5
Requirement: Expiatio 1, Epiclesis 1
Skill Form: Active
Type: Supportive
Target: Enemies around the caster
Description: Doubles the damage of the
next incoming attack on enemies around
the target. Skill level affects cast time
and SP Consumption.
Consumes 1 Blue Gemstone.
[Lv 1]: AoE: 3x3 cells
[Lv 2]: AoE: 3x3 cells
[Lv 3]: AoE: 3x3 cells
[Lv 4]: AoE: 5x5 cells
[Lv 5]: AoE: 5x5 cells
Id: (5073)

Convenio
Convenio
Max Level: 1
Requirement: Ancilla 1, Oratio 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Recalls all party members
in the same map to caster's position.
This skill cannot be used in PVP, WoE
or map where Teleport skill is disabled.
Only available if caster is the party
leader. Can't be used on ground magic skills,
such as Land Protector and Safety Wall.
Id: (5075)

Breakthrough
Breakthrough
Max Level: 5
Skill Form: Passive
Description: Extreme physical skills obtained
through steady training. MaxHP, MaxSP, ATK
and Healing amount increases per level.
[Lv 1]: ATK +15, MaxHP +350, MaxSP +30,
Healing Amount +2%
[Lv 2]: ATK +30, MaxHP +700, MaxSP +60,
Healing Amount +4%
[Lv 3]: ATK +45, MaxHP +1050, MaxSP +90,
Healing Amount +6%
[Lv 4]: ATK +60, MaxHP +1400, MaxSP +120,
Healing Amount +8%
[Lv 5]: ATK +100, MaxHP +2000, MaxSP +200,
Healing Amount +10%
Id: (5076)

Angel, help Me!
Angel, Help me!
Max Level: 1
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: I can feel the angel's desire to save
Novices in crisis. Recovers HP and SP
of party members within 15x15 including caster.
[Lv 1]: HP Recovery per second: 1000,
SP Recovery per second: 350,
Lasts 20 seconds, Cooldown: 300 seconds
Id: (5077)

Transcendence
Transcendence
Max Level: 5
Skill Form: Passive
Description: Extreme mental skills obtained
through steady training. MaxHP, MaxSP, MATK
and Healing amount increases per level.
[Lv 1]: MATK +15, MaxHP +350, MaxSP +30,
Healing Amount +2%
[Lv 2]: MATK +30, MaxHP +700, MaxSP +60,
Healing Amount +4%
[Lv 3]: MATK +45, MaxHP +1050, MaxSP +90,
Healing Amount +6%
[Lv 4]: MATK +60, MaxHP +1400, MaxSP +120,
Healing Amount +8%
[Lv 5]: MATK +100, MaxHP +2000, MaxSP +200,
Healing Amount +10%
Id: (5078)



Id: (5201)

Servant Weapon
Servant Weapon
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
AP Recovery: Skill Level x 6
Description: Controls weapon bodies in aura
form, which inflicts additional damage when
dealing melee physical attacks. You can control
up to 5 Weapon Auras and the charging time
depends on the skill level.
Damage additionally increases according
to the caster's Base Level, POW,
can inflict half of the total Critical Damage based
on the caster's Critical chance.
[Lv 1]: ATK 200%, Duration: 30 seconds
[Lv 2]: ATK 250%, Duration: 60 seconds
[Lv 3]: ATK 300%, Duration: 90 seconds
[Lv 4]: ATK 350%, Duration: 120 seconds
[Lv 5]: ATK 400%, Duration: 150 seconds
Id: (5202)



Id: (5203)

Servant Weapon - Sign
Servant Weapon - Sign
Max Level: 5
Requirement: Servant Weapon 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Weapon Aura skill.
Throws 1 Weapon Aura at a target, leaving a
mark required for Servant Weapon - Phantom
and Servant Weapon - Demolition.
[Lv 1]: Mark Duration: 2 seconds
[Lv 2]: Mark Duration: 4 seconds
[Lv 3]: Mark Duration: 6 seconds
[Lv 4]: Mark Duration: 8 seconds
[Lv 5]: Mark Duration: 10 seconds
Id: (5204)

Servant Weapon - Phantom
Servant Weapon - Phantom
Max Level: 5
Requirement: Servant Weapon 5,
Servant Weapon - Sign 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Weapon Aura skill.
Instantly dashes to a target and deals melee
physical damage by consuming every Weapon
Aura to enemies marked by Servant Weapon
- Sign 7x7 cells around the target and can inflict
Deep Blind status 5x5 cells around the target.
The damage depends on the amount of Weapon
Auras consumed and further increases based
on the caster's Base Level, POW and can
trigger critical damage based on the caster's
Critical chance, but inflicts only
half of the total critical damage.
[Lv 1]: ATK 200%, Deep Blind Chance: 40%
[Lv 2]: ATK 300%, Deep Blind Chance: 50%
[Lv 3]: ATK 400%, Deep Blind Chance: 60%
[Lv 4]: ATK 500%, Deep Blind Chance: 70%
[Lv 5]: ATK 600%, Deep Blind Chance: 80%
Id: (5205)

Servant Weapon - Demolition
Servant Weapon - Demolition
Max Level: 5
Requirement: Servant Weapon - Phantom 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
AP Recovery: 3
Description: Weapon Aura skill.
Consumes all Weapon Auras to inflict melee
physical damage based on the amount of
consumed Weapon Auras to enemies 13x13
cells around you which are marked by Servant
Weapon - Sign and restores Weapon Auras
equal to the amount of targets hit. The
damage further increases based on the caster's
Base Level, POW and can trigger critical
damage based on the caster's Critical chance,
but inflicts only half of the total critical damage.
[Lv 1]: ATK 150%
[Lv 2]: ATK 300%
[Lv 3]: ATK 450%
[Lv 4]: ATK 600%
[Lv 5]: ATK 750%
Id: (5206)

Charging Pierce
Charging Pierce
Max Level: 10
Requirement: Hundred Spear 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Using Pierce, Spiral Pierce,
Hundred Spear or Madness Crusher
accumulates an Charging Counter during
this skill's duration. The Charging Counter
lasts 5 seconds and if it's not charged again
within 5 seconds it will be reseted. The Charging
Counter can be stacked up to 10 times.
Increases the damage of Pierce, Spiral Pierce,
Hundred Spear and Madness Crusher
significantly when 10 stacks have been
accumulated.
Requires Spear or Two-Handed Sword.
[Lv 1]: Duration: 90 seconds
[Lv 2]: Duration: 100 seconds
[Lv 3]: Duration: 110 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 130 seconds
[Lv 6]: Duration: 140 seconds
[Lv 7]: Duration: 150 seconds
[Lv 8]: Duration: 160 seconds
[Lv 9]: Duration: 170 seconds
[Lv 10]: Duration: 180 seconds
Id: (5207)

Two Hand Defender
Two Handed Defense
Max Level: 10
Skill Form: Passive
Description: When equipped with Two-Handed
Sword, Two-Handed Spear or Two-Handed Axe,
decreases physical damage taken from enemies
depending on their size.
[Lv 1]: Small: 1%, Medium: 2%, Large: 3%
[Lv 2]: Small: 2%, Medium: 3%, Large: 5%
[Lv 3]: Small: 3%, Medium: 5%, Large: 7%
[Lv 4]: Small: 4%, Medium: 6%, Large: 9%
[Lv 5]: Small: 5%, Medium: 8%, Large: 10%
[Lv 6]: Small: 6%, Medium: 9%, Large: 12%
[Lv 7]: Small: 7%, Medium: 11%, Large: 13%
[Lv 8]: Small: 8%, Medium: 12%, Large: 15%
[Lv 9]: Small: 9%, Medium: 14%, Large: 16%
[Lv 10]: Small: 10%, Medium: 15%, Large: 18%
Id: (5208)

Hack and Slash
Hack and Slasher
Max Level: 10
Requirement: Two Handed Defense 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Slashes the target and inflict melee
physical damage and swing your weapon to
inflict ranged physical damage around the target.
Increases the Slash damage when equipped
with Two-Handed Sword or the Swipe damage
when equipped with Two-Handed Spear
additionaly based on the caster's
Base Level and POW.
Requires Two-Handed Spear or
Two-Handed Sword.
[Lv 1]: Slash/Swipe Damage 620%,
Swipe Range: 3x3 cells
[Lv 2]: Slash/Swipe Damage 840%,
Swipe Range: 3x3 cells
[Lv 3]: Slash/Swipe Damage 960%,
Swipe Range: 3x3 cells
[Lv 4]: Slash/Swipe Damage 1080%,
Swipe Range: 3x3 cells
[Lv 5]: Slash/Swipe Damage 1200%,
Swipe Range: 5x5 cells
[Lv 6]: Slash/Swipe Damage 1320%,
Swipe Range: 5x5 cells
[Lv 7]: Slash/Swipe Damage 1440%,
Swipe Range: 5x5 cells
[Lv 8]: Slash/Swipe Damage 1560%,
Swipe Range: 5x5 cells
[Lv 9]: Slash/Swipe Damage 1680%,
Swipe Range: 7x7 cells
[Lv 10]: Slash/Swipe Damage 1800%,
Swipe Range: 7x7 cells
Id: (5209)



Id: (5210)

Dragonic Aura
Dragonic Aura
Max Level: 10
Requirement: Charging Pierce 10,
Dragon Breath 10, Dragon Breath - Water 10
Skill Form: Active(AP)
Type: Physical Ranged
Target: 1 Character
AP Cost: 150
Description: Inflicts large ranged physical
damage to the target and increases the damage
of Dragon Breath, Dragon Breath - Water
and Hundred Spear for 300 seconds.
Damage additionally increases according
to the caster's Base Level and POW.
Deals additional damage against Demi-Human
and Angel monsters.
[Lv 1]: ATK 950%/
1400%(Demi-Human/Angel)
[Lv 2]: ATK 1900%/
2800%(Demi-Human/Angel)
[Lv 3]: ATK 2850%/
4200%(Demi-Human/Angel)
[Lv 4]: ATK 3800%/
5600%(Demi-Human/Angel)
[Lv 5]: ATK 4750%/
7000%(Demi-Human/Angel)
[Lv 6]: ATK 5700%/
8400%(Demi-Human/Angel)
[Lv 7]: ATK 6650%/
9800%(Demi-Human/Angel)
[Lv 8]: ATK 7600%/
11200%(Demi-Human/Angel)
[Lv 9]: ATK 8550%/
12600%(Demi-Human/Angel)
[Lv 10]: ATK 9500%/
14000%(Demi-Human/Angel)
Id: (5211)

Madness Crusher
Madness Crusher
Max Level: 5
Requirement: Charging Pierce 5,
Hack and Slasher 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Strikes the target with ranged
physical damage and enemies around the target.
Damage additionally increases according
to the caster's Base Level, POW
and the Weapon's Weight.
Requires Two-Handed Spear or
Two-Handed Sword.
[Lv 1]: ATK 450%/AoE: 3x3 cells
[Lv 2]: ATK 900%/AoE: 5x5 cells
[Lv 3]: ATK 1350%/AoE: 5x5 cells
[Lv 4]: ATK 1800%/AoE: 7x7 cells
[Lv 5]: ATK 2250%/AoE: 7x7 cells
Id: (5212)

Vigor
Vigor
Max Level: 10
Requirement: Servant Weapon - Demolition 3,
Storm Slash 5
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 150
Description: Increases melee physical
damage during the skill's duration.
Each attack consumes a certain amount of HP
and increases the physical damage against
Demi-Human and Angel monsters by 50%.
[Lv 1]: Duration: 30 seconds, HP Cost: 15
[Lv 2]: Duration: 60 seconds, HP Cost: 14
[Lv 3]: Duration: 90 seconds, HP Cost: 12
[Lv 4]: Duration: 120 seconds, HP Cost: 11
[Lv 5]: Duration: 150 seconds, HP Cost: 9
[Lv 6]: Duration: 180 seconds, HP Cost: 8
[Lv 7]: Duration: 210 seconds, HP Cost: 6
[Lv 8]: Duration: 240 seconds, HP Cost: 5
[Lv 9]: Duration: 270 seconds, HP Cost: 3
[Lv 10]: Duration: 300 seconds, HP Cost: 2
Id: (5213)

Storm Slash
Storm Slash
Max Level: 5
Requirement: Two Handed Defense 10,
Hack and Slasher 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 1
Description: Cuts a target several times with
melee physical damage and doubles the skill
damage when under Giant Growth status.
Damage additionally increases according
to the caster's Base Level, POW and can
inflict half of the total Critical Damage
based on the caster's Critical chance.
Requires Two-Handed Sword or
Two-Handed Axe.
[Lv 1]: ATK 120%, 1 Hit
[Lv 2]: ATK 240%, 2 Hits
[Lv 3]: ATK 360%, 3 Hits
[Lv 4]: ATK 480%, 4 Hits
[Lv 5]: ATK 600%, 5 Hits
Id: (5214)

Deadly Projection
Deadly Projection
Max Level: 5
Requirement: Mystery Illusion 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Corrupts the target's somatic cells.
It negates the target's magic immunity for
the skills duration and inflicts Undead
elemental magic damage. The damage
further increases based on the
caster's Base Level and SPL.
[Lv 1]: MATK 600%, Duration: 4 seconds
[Lv 2]: MATK 1200%, Duration: 5 seconds
[Lv 3]: MATK 1800%, Duration: 6 seconds
[Lv 4]: MATK 2400%, Duration: 7 seconds
[Lv 5]: MATK 3000%, Duration: 8 seconds
Id: (5215)

Destructive Hurricane
Destructive Hurricane
Max Level: 5
Requirement: Tornado Storm 3
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Creates a strong wind around you
inflicting Wind elemental magic damage to
targets within range.
Damage additionally increases according
to the caster's Base Level and SPL.
If you Climax status active,
the effect will change according to
the Climax skill level:
Level 1 Climax: Adds an additional hit which
inflicts 500% Wind elemental magic damage.
Level 2 Climax:
Adds an 2 cell knock-back effect.
Level 3 Climax: Increases damage
of Destructive Hurricane by 100%.
Level 4 Climax: Destructive Hurricane
will not inflict damage, but increases MATK
by 100 and Wind elemental magic damage
by 30% for 900 seconds.
Level 5 Climax: Increases AoE to
19x19 cells and increases the damage of
Destructive Hurricane by 70%.
[Lv 1]: MATK 1600%/AoE: 7x7 cells
[Lv 2]: MATK 3200%/AoE: 7x7 cells
[Lv 3]: MATK 4800%/AoE: 9x9 cells
[Lv 4]: MATK 6400%/AoE: 9x9 cells
[Lv 5]: MATK 8000%/AoE: 11x11 cells
Id: (5216)

Rain of Crystal
Rain of Crystal
Max Level: 5
Requirement: Frost Misty 3
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Makes rain made of ice picks
fall around you and inflicting Water elemental
magic damage to targets within range.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 150%/AoE: 11x11 cells
[Lv 2]: MATK 300%/AoE: 13x13 cells
[Lv 3]: MATK 450%/AoE: 15x15 cells
[Lv 4]: MATK 600%/AoE: 17x17 cells
[Lv 5]: MATK 750%/AoE: 19x19 cells
Id: (5217)

Mystery Illusion
Mystery Illusion
Max Level: 5
Requirement: Hell Inferno 3, Soul Vulcan Strike 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Casts unknown magic at the
specified target area. Inflicts Shadow elemental
magic damage to targets within range during
the skills duration.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 250%/AoE: 9x9 cells
[Lv 2]: MATK 500%/AoE: 9x9 cells
[Lv 3]: MATK 750%/AoE: 11x11 cells
[Lv 4]: MATK 1000%/AoE: 11x11 cells
[Lv 5]: MATK 1250%/AoE: 13x13 cells
Id: (5218)

Violent Quake
Violent Quake
Max Level: 5
Requirement: Stratum Tremor 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Causes an earthquake at the
targeted area and rocks are rising randomly
during the skill duration inflicting Earth
elemental magic damage to targets
within 7x7 cells.
Damage additionally increases according
to the caster's Base Level and SPL.
If you Climax status active,
the effect will change according to
the Climax skill level:
Level 1 Climax: Decreases skill damage,
but let twice as many rocks rise.
Level 2 Climax: Increases the rocks
attack range to 9x9 cells.
Level 3 Climax: Increases damage
of Violant Quake by 100%.
Level 4 Climax: Violant Quake
will not inflict damage, but all targets
within range will recieve increased Earth
elemental damage by 100% for 30 seconds.
Level 5 Climax: Fixes AoE to 7x7 cells.
[Lv 1]: MATK 120%, Number of Rocks: 4,
AoE: 7x7 cells
[Lv 2]: MATK 240%, Number of Rocks: 8,
AoE: 7x7 cells
[Lv 3]: MATK 360%, Number of Rocks: 12,
AoE: 9x9 cells
[Lv 4]: MATK 480%, Number of Rocks: 16,
AoE: 9x9 cells
[Lv 5]: MATK 600%, Number of Rocks: 20,
AoE: 9x9 cells
Id: (5219)



Id: (5220)

Soul Vulcan Strike
Soul Vulcan Strike
Max Level: 5
Requirement: Soul Expansion 5,
Two-Handed Staff Mastery 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: A powerful soul strike is fired
at one target and nearby targets. The damage
further increases based on the caster's
Base Level and SPL.
[Lv 1]: MATK 180%, Hits: 3/AoE: 3x3 cells
[Lv 2]: MATK 360%, Hits: 4/AoE: 5x5 cells
[Lv 3]: MATK 540%, Hits: 5/AoE: 7x7 cells
[Lv 4]: MATK 720%, Hits: 6/AoE: 9x9 cells
[Lv 5]: MATK 900%, Hits: 7/AoE: 11x11 cells
Id: (5221)

Strantum Tremor
Strantum Tremor
Max Level: 5
Requirement: Sienna Execrate 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Shakes the ground to inflict
Earth elemental magical damage
to targets within skill range.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 250%/AoE: 5x5 cells
[Lv 2]: MATK 500%/AoE: 5x5 cells
[Lv 3]: MATK 750%/AoE: 7x7 cells
[Lv 4]: MATK 1000%/AoE: 7x7 cells
[Lv 5]: MATK 1250%/AoE: 9x9 cells
Id: (5222)

All Bloom
All Bloom
Max Level: 5
Requirement: Floral Flare Road 3
Skill Form: Active
Type: Magical
Target: Ground
Description: A flower garden is created in the
targeted area and the fiery flower buds explode
randomly for the skill duration inflicting
Fire elemental magic damage to targets
within 7x7 cells.
Damage additionally increases according
to the caster's Base Level and SPL.
If you Climax status active,
the effect will change according to
the Climax skill level:
Level 1 Climax: Decreases the spawn interval
of the flower buds by half.
Level 2 Climax: Decreases skill damage,
but let twice as many flowers explode.
Level 3 Climax: Increases damage
of All Bloom by 100%.
Level 4 Climax: All Bloom
will not inflict damage, but all targets
within range will recieve increased Fire
elemental damage by 100% for 30 seconds.
Level 5 Climax: Upon all flower buds exploded,
inflict 7000% Fire elemantal magic damage to
all targets within flower garden.
[Lv 1]: MATK 100%, Buds: 4/AoE: 7x7 cells
[Lv 2]: MATK 200%, Buds: 8/AoE: 7x7 cells
[Lv 3]: MATK 300%, Buds: 12/AoE: 9x9 cells
[Lv 4]: MATK 400%, Buds: 16/AoE: 9x9 cells
[Lv 5]: MATK 500%, Buds: 20/AoE: 9x9 cells
Id: (5223)



Id: (5224)



Id: (5225)

Crystal Impact
Crystal Impact
Max Level: 5
Requirement: Rain of Crystal 3
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Creates the powerful water wave
from the ground under the caster feet to inflict
Water elemental magical damage to all targets
within the skill range. Targets attacked by
the water wave will taken additional Water
elemental magical damage after a while.
Damage additionally increases according
to the caster's Base Level and SPL.
If you Climax status active,
the effect will change according to
the Climax skill level:
Level 1 Climax: Decreases damage taken
from Water elemental attacks by 30%,
increases DEF by 300, MDEF by 100 and Water
elemental magic damage by 30% for 900
seconds for all allies in the skills range.
Level 2 Climax: The water waves causes
1 additional hit.
Level 3 Climax: Increases damage
of the water waves by 50%.
Level 4 Climax: Decreases the damage
of the water waves, but the additional damage
is increased by 150%.
Level 5 Climax: The water wave damage is
expanded to the entire screen and a 5x5 cell
range is added to the additional damage.
[Lv 1]: MATK 800%/AoE: 7x7 cells
[Lv 2]: MATK 1600%/AoE: 9x9 cells
[Lv 3]: MATK 2400%/AoE: 11x11 cells
[Lv 4]: MATK 3200%/AoE: 13x13 cells
[Lv 5]: MATK 4000%/AoE: 15x15 cells
Id: (5226)



Id: (5227)

Tornado Storm
Tornado Storm
Max Level: 5
Requirement: Chain Lightning 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Creates a tornado accompanied by
a powerful lightning on the targeted area and
inflicts Wind elemental magic damage to
all targets withing the skills range.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 90%/AoE: 5x5 cells
[Lv 2]: MATK 180%/AoE: 5x5 cells
[Lv 3]: MATK 270%/AoE: 7x7 cells
[Lv 4]: MATK 360%/AoE: 7x7 cells
[Lv 5]: MATK 450%/AoE: 9x9 cells
Id: (5228)

Two-Handed Staff Mastery
Two-Handed Staff Mastery
Max Level: 10
Skill Form: Passive
Description: Increases MATK
when equipped with a Two-Handed Staff.
[Lv 1]: MATK +1%
[Lv 2]: MATK +2%
[Lv 3]: MATK +3%
[Lv 4]: MATK +4%
[Lv 5]: MATK +5%
[Lv 6]: MATK +6%
[Lv 7]: MATK +7%
[Lv 8]: MATK +8%
[Lv 9]: MATK +9%
[Lv 10]: MATK +10%
Id: (5229)

Floral Flare Road
Floral Flare Road
Max Level: 5
Requirement: Crimson Rock 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Creates burning petals in
the direction the caster is facing, inflicting
Fire elemental magic damage to targets.
which enter the targeted area during
the skill duration.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 200%/AoE: 3x3 cells
[Lv 2]: MATK 400%/AoE: 5x5 cells
[Lv 3]: MATK 600%/AoE: 7x7 cells
[Lv 4]: MATK 800%/AoE: 9x9 cells
[Lv 5]: MATK 1000%/AoE: 11x11 cells
Id: (5230)

Astral Strike
Astral Strike
Max Level: 10
Requirement: Comet 5, Mystery Illusion 3,
Deadly Projection 3
Skill Form: Active(AP)
Type: Magical
Target: Ground
AP Cost: 150
Description: Drops a powerful meteorite on the
ground to inflict Neutral elemental magic
damage over time during the skill duration.
The skill inflicts more damage increases
against Undead and Dragon race monsters.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 500%/1100%(Undead/Dragon),
AoE: 5x5 cells
[Lv 2]: MATK 1000%/2200%(Undead/Dragon),
AoE: 5x5 cells
[Lv 3]: MATK 1500%/3300%(Undead/Dragon),
AoE: 5x5 cells
[Lv 4]: MATK 2000%/4400%(Undead/Dragon),
AoE: 7x7 cells
[Lv 5]: MATK 2500%/5500%(Undead/Dragon),
AoE: 7x7 cells
[Lv 6]: MATK 3000%/6600%(Undead/Dragon),
AoE: 7x7 cells
[Lv 7]: MATK 3500%/7700%(Undead/Dragon),
AoE: 9x9 cells
[Lv 8]: MATK 4000%/8800%(Undead/Dragon),
AoE: 9x9 cells
[Lv 9]: MATK 4500%/9900%(Undead/Dragon),
AoE: 9x9 cells
[Lv 10]: MATK 5000%/11000%(Undead/Dragon),
AoE: 11x11 cells
Id: (5231)



Id: (5232)

Climax
Climax
Max Level: 5
Requirement: Tetra Vortex 5,
Two-Handed Staff Mastery 3
Skill Form: Active(AP)
Type: Magical
Target: Caster
AP Cost: 200
Description: Grants a special effects to certain
skills for 300 seconds. The effects depends on
Climax skill level.
[Lv 1]: Grants Climax Level 1
[Lv 2]: Grants Climax Level 2
[Lv 3]: Grants Climax Level 3
[Lv 4]: Grants Climax Level 4
[Lv 5]: Grants Climax Level 5
Id: (5233)

Rock Down
Rock Down
Max Level: 5
Requirement: Stratum Tremor 1
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 4
Description: Drops a lrage rock on the target
and inflicts Earth elemental magic damage
to the target and nearby targets within 3x3 cells
around the target.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 750%
[Lv 2]: MATK 1500%
[Lv 3]: MATK 2250%
[Lv 4]: MATK 3000%
[Lv 5]: MATK 3750%
Id: (5234)

Storm Cannon
Storm Cannon
Max Level: 5
Requirement: Tornado Storm 1
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 4
Description: Shoots a vortex of wind in a
straight line to the target inflicting Wind
elemental magic damage to the targets in
a straight line.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 600%
[Lv 2]: MATK 1200%
[Lv 3]: MATK 1800%
[Lv 4]: MATK 2400%
[Lv 5]: MATK 3000%
Id: (5235)

Crimson Arrow
Crimson Arrow
Max Level: 5
Requirement: Floral Flare Road 1
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 4
Description: Shoots a fire arrow in a
straight line to the target inflicting Fire
elemental magic damage to the targets in
a straight line.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 300%
[Lv 2]: MATK 600%
[Lv 3]: MATK 900%
[Lv 4]: MATK 1200%
[Lv 5]: MATK 1500%
Id: (5236)



Id: (5237)

Frozen Slash
Frozen Slash
Max Level: 5
Requirement: Rain of Crystal 1
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 4
Description: Use sharp ice to inflict
Water elemental damage to
targets within the caster's range.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 750%/AoE: 5x5 cells
[Lv 2]: MATK 1500%/AoE: 5x5 cells
[Lv 3]: MATK 2250%/AoE: 7x7 cells
[Lv 4]: MATK 3000%/AoE: 7x7 cells
[Lv 5]: MATK 3750%/AoE: 9x9 cells
Id: (5238)

Powerful Faith
Powerful Faith
Max Level: 5
Requirement: Will of Waith 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Strengthens your faith by
increasing the ATK and P.ATK. Can't be used
together with Firm Faith and Sincere Faith.
[Lv 1]: ATK +10, P.ATK +7,
Duration: 120 seconds
[Lv 2]: ATK +15, P.ATK +9,
Duration: 150 seconds
[Lv 3]: ATK +20, P.ATK +11,
Duration: 180 seconds
[Lv 4]: ATK +25, P.ATK +13,
Duration: 210 seconds
[Lv 5]: ATK +30, P.ATK +15,
Duration: 240 seconds
Id: (5239)

Firm Faith
Firm Faith
Max Level: 5
Requirement: Will of Waith 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Strengthens your faith by
increasing the MaxHP and RES. Can't be used
together with Powerful Faith and Sincere Faith.
[Lv 1]: MaxHP +2%, RES +8,
Duration: 120 seconds
[Lv 2]: MaxHP +4%, RES +16,
Duration: 150 seconds
[Lv 3]: MaxHP +6%, RES +24,
Duration: 180 seconds
[Lv 4]: MaxHP +8%, RES +32,
Duration: 210 seconds
[Lv 5]: MaxHP +10%, RES +40,
Duration: 240 seconds
Id: (5240)

Will of Faith
Will of Faith
Max Level: 10
Skill Form: Passive
Description: Strengthens your faith of
destruction by increasing your physical damage
against and decreases damage taken from
Demon and Undead race monsters.
[Lv 1]: ATK +3%,
Recieved Damage -1%
[Lv 2]: ATK +4%,
Recieved Damage -2%
[Lv 3]: ATK +5%,
Recieved Damage -3%
[Lv 4]: ATK +6%,
Recieved Damage -4%
[Lv 5]: ATK +7%,
Recieved Damage -5%
[Lv 6]: ATK +8%,
Recieved Damage -6%
[Lv 7]: ATK +9%,
Recieved Damage -7%
[Lv 8]: ATK +10%,
Recieved Damage -8%
[Lv 9]: ATK +11%,
Recieved Damage -9%
[Lv 10]: ATK +12%,
Recieved Damage -10%
Id: (5241)

Oleum Sanctum
Oleum Sanctum
Max Level: 5
Requirement: Aqua Benedicta 1, Will of Faith 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Baptizes nearby enemies by
inflicting ranged physical damage, granting a
debuff to the targets which will recieve
additional damage from ranged physical
damage for the skill duration. The damage
further increases based on the
caster's Base Level and POW.
Requires 1 Holy Water.
[Lv 1]: ATK 400%/AoE: 3x3 cells,
Duration: 3 seconds
[Lv 2]: ATK 800%/AoE: 3x3 cells
Duration: 4 seconds
[Lv 3]: ATK 1200%/AoE: 5x5 cells
Duration: 5 seconds
[Lv 4]: ATK 1600%/AoE: 5x5 cells
Duration: 6 seconds
[Lv 5]: ATK 2000%/AoE: 7x7 cells
Duration: 7 seconds
Id: (5242)

Sincere Faith
Sincere Faith
Max Level: 5
Requirement: Will of Faith 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Strengthens your faith by
increasing the ASPD and Perfect HIT.
Can't be used together with
Powerful Faith and Firm Faith.
[Lv 1]: ASPD +1, Perfect Hit +4%,
Duration: 120 seconds
[Lv 2]: ASPD +1, Perfect Hit +8%,
Duration: 150 seconds
[Lv 3]: ASPD +2, Perfect Hit +12%,
Duration: 180 seconds
[Lv 4]: ASPD +2, Perfect Hit +16%,
Duration: 210 seconds
[Lv 5]: ASPD +3, Perfect Hit +20%,
Duration: 240 seconds
Id: (5243)

Massive Flame Blaster
Massive Flame Blaster
Max Level: 10
Requirement: Oleum Sanctum 3,
Explosion Blaster 3, Will of Faith 5
Skill Form: Active(AP)
Type: Physical Ranged
Target: Enemies around the caster
AP Cost: 150
Description: Creates a powerful explosion
to inflict ranged physical damage to nearby
enemies. Deals additional damage to Demon
and Brute race monsters. The damage
further increases based on the caster's
Base Level and POW. When using Massive
Flame Blaster removes the consumption
of Spirit Spheres of Ride in Lightning
and Rampage Blaster for 300 seconds.
[Lv 1]: ATK 800%/1100%(Demon/Brute)
[Lv 2]: ATK 1600%/2200%(Demon/Brute)
[Lv 3]: ATK 2400%/3300%(Demon/Brute)
[Lv 4]: ATK 3200%/4400%(Demon/Brute)
[Lv 5]: ATK 4000%/5500%(Demon/Brute)
[Lv 6]: ATK 4800%/6600%(Demon/Brute)
[Lv 7]: ATK 5600%/7700%(Demon/Brute)
[Lv 8]: ATK 6400%/8800%(Demon/Brute)
[Lv 9]: ATK 7200%/9900%(Demon/Brute)
[Lv 10]: ATK 8000%/11000%(Demon/Brute)
Id: (5244)

Explosion Blaster
Explosion Blaster
Max Level: 5
Requirement: Oleum Sanctum 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 5
Description: Inflicts ranged physical damage by
sending a powerful detonation bomb to nearby
targets. If the target has Oleum Sanctum status
active, it will deal more damage. The damage
further increases based on the caster's
Base Level and POW.
[Lv 1]: ATK 450%/AoE: 5x5 cells
[Lv 2]: ATK 900%/AoE: 5x5 cells
[Lv 3]: ATK 1350%/AoE: 7x7 cells
[Lv 4]: ATK 1800%/AoE: 7x7 cells
[Lv 5]: ATK 2250%/AoE: 9x9 cells
Id: (5245)

First Brand
First Brand
Max Level: 5
Requirement: Will of Faith 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts melee physical damage to
a target and surrounding enemies and inflicts
Brand status.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 450%, Brand Duration: 1 seconds,
AoE: 3x3 cells
[Lv 2]: ATK 900%, Brand Duration: 2 seconds,
AoE: 3x3 cells
[Lv 3]: ATK 1350%, Brand Duration: 3 seconds,
AoE: 5x5 cells
[Lv 4]: ATK 1800%, Brand Duration: 4 seconds,
AoE: 5x5 cells
[Lv 5]: ATK 2250%, Brand Duration: 5 seconds,
AoE: 7x7 cells
Id: (5246)

First Faith Power
First Faith Power
Max Level: 5
Requirement: Will of Faith 3, First Brand 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Accepts the true faith and
enter the battle. Removes the consumption of
Spirit Spheres of Fallen Empire during
the skill duration.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 120 seconds
[Lv 3]: Duration: 180 seconds
[Lv 4]: Duration: 240 seconds
[Lv 5]: Duration: 300 seconds
Id: (5247)

Judge
Judge
Max Level: 5
Requirement: First Faith Power 1
Skill Form: Active(AP)
Type: Supportive
Target: Enemies around the caster
AP Cost: 100
Description: Can only be used when First
Faith Power is active. Performs judgement on
evil deeds by becoming a divine judgement
agent. When Judge is active, removes
the consumption of Spirit Spheres
of Fallen Empire and Flash Combo.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 120 seconds
[Lv 3]: Duration: 180 seconds
[Lv 4]: Duration: 240 seconds
[Lv 5]: Duration: 300 seconds
Id: (5248)

Second Flame
Second Flame
Max Level: 5
Requirement: Third Exorcism Flame 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 3
Description: Can only be used when
Third Exorcism Flame is active.
Inflicts melee physical damage to the target
marked with Brand or Judgement Brand
and surrounding enemies. The targed marked
with Brand status will then be marked by
Judgement Brand and it's duration will
be refreshed as well.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 550%, Brand Duration: +5 seconds,
AoE: 3x3 cells
[Lv 2]: ATK 1100%, Brand Duration: +5 seconds,
AoE: 3x3 cells
[Lv 3]: ATK 1650%, Brand Duration: +5 seconds,
AoE: 5x5 cells
[Lv 4]: ATK 2200%, Brand Duration: +5 seconds,
AoE: 5x5 cells
[Lv 5]: ATK 2750%, Brand Duration: +5 seconds,
AoE: 7x7 cells
Id: (5249)

Second Faith
Second Faith
Max Level: 5
Requirement: First Faith Power 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 1
Description: Can only be used when First
Faith Power, Judge or Third Exorcism
Flame is active. Inflicts melee physical
damage to the target marked with
Brand or Judgement Brand and
surrounding enemies. The targed marked with
Brand status will then be marked by
Judgement Brand and it's duration will
be refreshed as well.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 500%, Brand Duration: +5 seconds,
AoE: 3x3 cells
[Lv 2]: ATK 1000%, Brand Duration: +5 seconds,
AoE: 3x3 cells
[Lv 3]: ATK 1500%, Brand Duration: +5 seconds,
AoE: 5x5 cells
[Lv 4]: ATK 2000%, Brand Duration: +5 seconds,
AoE: 5x5 cells
[Lv 5]: ATK 2500%, Brand Duration: +5 seconds,
AoE: 7x7 cells
Id: (5250)

Second Judgement
Second Judgement
Max Level: 5
Requirement: Judge 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Can only be used when Judge
or Third Exorcism Flame is active. Inflicts
melee physical damage to target marked with
Brand or Judgement Brand and
surrounding enemies. The targed marked with
Brand status will then be marked by
Judgement Brand and it's duration will
be refreshed as well.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 500%, Brand Duration: +5 seconds,
AoE: 3x3 cells
[Lv 2]: ATK 1000%, Brand Duration: +5 seconds,
AoE: 3x3 cells
[Lv 3]: ATK 1500%, Brand Duration: +5 seconds,
AoE: 5x5 cells
[Lv 4]: ATK 2000%, Brand Duration: +5 seconds,
AoE: 5x5 cells
[Lv 5]: ATK 2500%, Brand Duration: +5 seconds,
AoE: 7x7 cells
Id: (5251)

Third Punish
Third Punish
Max Level: 5
Requirement: Second Faith 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can only be used when First
Faith Power, Judge or Third Exorcism
Flame is active. Inflicts melee physical
damage to a target marked with Judgement
Brand and surrounding enemies. Judgement
Brand will be removed from all targets
afterwards. Automatically casts
Dangerous Soul Collect.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 550%/AoE: 3x3 cells
[Lv 2]: ATK 1100%/AoE: 3x3 cells
[Lv 3]: ATK 1650%/AoE: 5x5 cells
[Lv 4]: ATK 2200%/AoE: 5x5 cells
[Lv 5]: ATK 2750%/AoE: 7x7 cells
Id: (5252)

Third Flame Bomb
Third Flame Bomb
Max Level: 5
Requirement: Second Judgement 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can only be used when Third
Exorcism Flame is active. Inflicts melee
physical damage to the target marked with
Judgement Brand and surrounding enemies.
Judgement Brand will be removed from all
targets afterwards. Increases number of hits
up to 3 times depending on
remaining Spirit Spheres.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 650%/AoE: 3x3 cells
[Lv 2]: ATK 1300%/AoE: 3x3 cells
[Lv 3]: ATK 1950%/AoE: 5x5 cells
[Lv 4]: ATK 2600%/AoE: 5x5 cells
[Lv 5]: ATK 3250%/AoE: 7x7 cells
Id: (5253)

Third Consecration
Third Consecration
Max Level: 5
Requirement: Second Judgement 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can only be used when
Judge or Third Exorcism Flame is active.
Inflicts melee physical damage to
a target marked with Judgement Brand
and surrounding enemies. Judgement Brand
will be removed from all targets afterwards.
Damage additionally increases according
to the caster's Base Level and POW.
The power of purification also recovers
the caster's HP and SP,
the amount recovered depends on
the skill level and caster's Base Level.
[Lv 1]: ATK 650%/AoE: 3x3 cells
[Lv 2]: ATK 1300%/AoE: 3x3 cells
[Lv 3]: ATK 1950%/AoE: 5x5 cells
[Lv 4]: ATK 2600%/AoE: 5x5 cells
[Lv 5]: ATK 3250%/AoE: 7x7 cells
Id: (5254)

Third Exorcism Flame
Third Exorcism Flame
Max Level: 5
Requirement: Judge 1
Skill Form: Active(AP)
Type: Supportive
Target: Enemies around the caster
AP Cost: 150
Description: Can only be used when Judge
is active. Become the flame of annihilation
to kill all monsters. When Third Exorcism Flame
is active, removes the consumption of
Spirit Spheres when using Fallen Empire,
Flash Combo and Tiger Cannon.
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 60 seconds
[Lv 3]: Duration: 90 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 150 seconds
Id: (5255)

Guard Stance
Guard Stance
Max Level: 5
Requirement: Shield Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Increases your DEF
at the cost of your ATK.
Requires Shield.
[Lv 1]: DEF +100, ATK -50
[Lv 2]: DEF +150, ATK -100
[Lv 3]: DEF +200, ATK -150
[Lv 4]: DEF +250, ATK -200
[Lv 5]: DEF +300, ATK -250
Id: (5256)

Guardian Shield
Guardian Shield
Max Level: 5
Requirement: Guard Stance 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Can only used in Guard Stance.
Gives a physical shield proportional to your HP
for 60 seconds to yourself and party members
within 21x21 cells around you.
[Lv 1]: HP Ratio: 50%
[Lv 2]: HP Ratio: 100%
[Lv 3]: HP Ratio: 150%
[Lv 4]: HP Ratio: 200%
[Lv 5]: HP Ratio: 250%
Id: (5257)

Rebound Shield
Rebound Shield
Max Level: 5
Requirement: Guard Stance 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Can only be used when using
Devotion during Guard Stance status.
Decreases damage recieved through Devotion
effect for 60 seconds.
[Lv 1]: Damage Reduction: 50%
[Lv 2]: Damage Reduction: 60%
[Lv 3]: Damage Reduction: 70%
[Lv 4]: Damage Reduction: 80%
[Lv 5]: Damage Reduction: 90%
Id: (5258)

Shield Mastery
Shield Mastery
Max Level: 10
Skill Form: Passive
Description: Increases physical defense and
damage of Imperial Guard related skills
when equipped with a Shield.
[Lv 1]: DEF +3
[Lv 2]: DEF +6
[Lv 3]: DEF +9
[Lv 4]: DEF +12
[Lv 5]: DEF +15
[Lv 6]: DEF +18
[Lv 7]: DEF +21
[Lv 8]: DEF +24
[Lv 9]: DEF +27
[Lv 10]: DEF +30
Id: (5259)

Spear & Sword Mastery
Spear & Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increases HIT and
damage of Imperial Guard related skills
when equipped with a One-Handed Sword,
One-Handed Spear, or Two-Handed Spear.
[Lv 1]: HIT +3
[Lv 2]: HIT +6
[Lv 3]: HIT +9
[Lv 4]: HIT +12
[Lv 5]: HIT +15
[Lv 6]: HIT +18
[Lv 7]: HIT +21
[Lv 8]: HIT +24
[Lv 9]: HIT +27
[Lv 10]: HIT +30
Id: (5260)

Attack Stance
Attack Stance
Max Level: 5
Requirement: Spear & Sword Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Increases the physical attack
of your equipment, but lowers the physical
defense of your equipment instead.
[Lv 1]: DEF -40, ATK +10
[Lv 2]: DEF -80, ATK +15
[Lv 3]: DEF -120, ATK +20
[Lv 4]: DEF -160, ATK +25
[Lv 5]: DEF -200, ATK +30
Id: (5261)

Ultimate Sacrifice
Ultimate Sacrifice
Max Level: 5
Requirement: Rebound Shield 3,
Guardian Shield 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Can only be used in Guard Stance.
Consumes all of your remaining HP, leaving 1
and grants a Ultimate Sacrifice effect
to nearby party members. The targets with the
Ultimate Sacrifice buff will resurrected
immediatly with 100% HP and SP upon death.
[Lv 1]: Cooldown: 20 seconds/AoE: 3x3 cells
[Lv 2]: Cooldown: 40 seconds/AoE: 3x3 cells
[Lv 3]: Cooldown: 60 seconds/AoE: 5x5 cells
[Lv 4]: Cooldown: 80 seconds/AoE: 5x5 cells
[Lv 5]: Cooldown: 100 seconds/AoE: 7x7 cells
Id: (5262)

Holy Shield
Holy Shield
Max Level: 5
Requirement: Shield Mastery 5, Cross Rain 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Decreases damage taken from
Shadow and Undead elemental attacks
and increases Holy elemental magic damage.
Requires Shield.
[Lv 1]: Damage Reduction: 7%,
Holy Elemental Magic Damage +7%
[Lv 2]: Damage Reduction: 9%,
Holy Elemental Magic Damage +9%
[Lv 3]: Damage Reduction: 11%,
Holy Elemental Magic Damage +11%
[Lv 4]: Damage Reduction: 13%,
Holy Elemental Magic Damage +13%
[Lv 5]: Damage Reduction: 15%,
Holy Elemental Magic Damage +15%
Id: (5263)

Grand Judgement
Grand Judgement
Max Level: 10
Requirement: Overslash 5,
Spear & Sword Mastery 5
Skill Form: Active(AP)
Type: Physical Ranged
Target: Enemies on the screen
AP Cost: 150
Description: Can only be used in Attack Stance.
Inflicts ranged physical damage to a target
and nearby targets within 7x7 cells.
The caster gains the effect to increase the
damage of Banishing Point and Cannon Spear
for 300 seconds. This skill inflicts
additional damage against Plant and
Insect race monsters.
Damage additionally increases according
to the caster's Base Level and POW.
Requires Spear.
[Lv 1]: ATK 750%/1100%(Plant/Insect)
[Lv 2]: ATK 1500%/2200%(Plant/Insect)
[Lv 3]: ATK 2250%/3300%(Plant/Insect)
[Lv 4]: ATK 3000%/4400%(Plant/Insect)
[Lv 5]: ATK 3750%/5500%(Plant/Insect)
[Lv 6]: ATK 4500%/6600%(Plant/Insect)
[Lv 7]: ATK 5250%/7700%(Plant/Insect)
[Lv 8]: ATK 6000%/8800%(Plant/Insect)
[Lv 9]: ATK 6750%/9900%(Plant/Insect)
[Lv 10]: ATK 7500%/11000%(Plant/Insect)
Id: (5264)

Judgement Cross
Judgement Cross
Max Level: 10
Requirement: Cross Rain 5, Holy Shield 3
Skill Form: Active(AP)
Type: Magical
Target: Enemies on the screen
AP Cost: 150
Description: Inflicts Holy magical
damage to the targets. This skills additional
damage against Plant or Insect race monsters.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 750%/1100%(Plant/Insect)
[Lv 2]: MATK 1500%/2200%(Plant/Insect)
[Lv 3]: MATK 2250%/3300%(Plant/Insect)
[Lv 4]: MATK 3000%/4400%(Plant/Insect)
[Lv 5]: MATK 3750%/5500%(Plant/Insect)
[Lv 6]: MATK 4500%/6600%(Plant/Insect)
[Lv 7]: MATK 5250%/7700%(Plant/Insect)
[Lv 8]: MATK 6000%/8800%(Plant/Insect)
[Lv 9]: MATK 6750%/9900%(Plant/Insect)
[Lv 10]: MATK 7500%/11000%(Plant/Insect)
Id: (5265)

Shield Shooting
Shield Shooting
Max Level: 5
Requirement: Shield Mastery 5, Attack Stance 2
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Can only be used in Attack Stance.
Throws your shield to a target to inflict ranged
physical damage. The caster gains the effect
to increase the damage of Shield Chain,
Shield Press and Earth Drive for 10 seconds.
Damage additionally increases according
to the caster's Base Level and POW, as well
as the Shield's Weight and Refine Level.
Requires Shield.
[Lv 1]: ATK 600%
[Lv 2]: ATK 1200%
[Lv 3]: ATK 1800%
[Lv 4]: ATK 2400%
[Lv 5]: ATK 3000%
Id: (5266)

Overslash
Overslash
Max Level: 10
Requirement: Attack Stance 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 3
Description: Can only be used in Attack Stance.
Inflicts melee physical damage to a target
and nearby targets within 7x7 cells.
The number of attacks increases based on
the number of targetes within range.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 60%
[Lv 2]: ATK 120%
[Lv 3]: ATK 180%
[Lv 4]: ATK 240%
[Lv 5]: ATK 300%
[Lv 6]: ATK 360%
[Lv 7]: ATK 420%
[Lv 8]: ATK 480%
[Lv 9]: ATK 540%
[Lv 10]: ATK 600%
Id: (5267)

Cross Rain
Cross Rain
Max Level: 10
Requirement: Shield Mastery 1
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 5
Description: Summons a sacred area on a cell
that inflicts Holy elemental magic damage
every 0.3 seconds for 4.5 seconds.
If you have the Holy Shield effect,
the damage is increased.
Damage additionally increases according
to the caster's Base Level, SPL and learned
Spear & Sword Mastery skill level.
[Lv 1]: MATK 30%/50%(Holy Shield),
AoE: 3x3 cells
[Lv 2]: MATK 60%/50%(Holy Shield),
AoE: 3x3 cells
[Lv 3]: MATK 90%/75%(Holy Shield),
AoE: 3x3 cells
[Lv 4]: MATK 120%/200%(Holy Shield),
AoE: 5x5 cells
[Lv 5]: MATK 150%/250%(Holy Shield),
AoE: 5x5 cells
[Lv 6]: MATK 180%/300%(Holy Shield),
AoE: 5x5 cells
[Lv 7]: MATK 210%/350%(Holy Shield),
AoE: 7x7 cells
[Lv 8]: MATK 240%/400%(Holy Shield),
AoE: 7x7 cells
[Lv 9]: MATK 270%/450%(Holy Shield),
AoE: 7x7 cells
[Lv 10]: MATK 300%/500%(Holy Shield),
AoE: 9x9 cells
Id: (5268)

Reparatio
Reparatio
Max Level: 5
Requirement: Mediale Votum 3
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Fully restores the
target's HP. Can't be used on monsters,
Mercenaries, Elemental Spirits and Homunculus.
[Lv 1]: Cooldown: 150 seconds
[Lv 2]: Cooldown: 100 seconds
[Lv 3]: Cooldown: 60 seconds
[Lv 4]: Cooldown: 30 seconds
[Lv 5]: Cooldown: 10 seconds
Id: (5269)

Mediale Votum
Mediale Votum
Max Level: 5
Requirement: Dilectio Heal 3
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: Prays to a targeted party
member and all party members within 9x9 cells
around it to recover a certain amount of
HP every 2 seconds.
[Lv 1]: Recovers: 2% HP, Duration: 40 seconds
[Lv 2]: Recovers: 4% HP, Duration: 60 seconds
[Lv 3]: Recovers: 6% HP, Duration: 80 seconds
[Lv 4]: Recovers: 8% HP, Duration: 100 seconds
[Lv 5]: Recovers: 10% HP, Duration: 120 seconds
Id: (5270)

Mace & Book Mastery
Mace & Book Mastery
Max Level: 10
Skill Form: Passive
Description: Increases physical damage to all
sized enemies when equipped with a Mace
or Book. Affects damage of Petitio
and Effligo as well.
[Lv 1]: Small +1%/Medium +2%/Large +3%
[Lv 2]: Small +2%/Medium +3%/Large +5%
[Lv 3]: Small +3%/Medium +5%/Large +7%
[Lv 4]: Small +4%/Medium +6%/Large +9%
[Lv 5]: Small +5%/Medium +8%/Large +10%
[Lv 6]: Small +6%/Medium +9%/Large +12%
[Lv 7]: Small +7%/Medium +11%/Large +13%
[Lv 8]: Small +8%/Medium +12%/Large +15%
[Lv 9]: Small +9%/Medium +14%/Large +16%
[Lv 10]: Small +10%/Medium +15%/Large +18%
Id: (5271)

Argutus Vita
Argutus Vita
Max Level: 5
Requirement: Mediale Votum 3, Reparatio 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Grants the ability to ignore
magical resistance (MRES) to a single
party member or the caster.
[Lv 1]: Ignore Mres: 5%, Duration: 120 seconds
[Lv 2]: Ignore Mres: 10%, Duration: 150 seconds
[Lv 3]: Ignore Mres: 15%, Duration: 180 seconds
[Lv 4]: Ignore Mres: 20%, Duration: 210 seconds
[Lv 5]: Ignore Mres: 25%, Duration: 240 seconds
Id: (5272)

Argutus Telum
Argutus Telum
Max Level: 5
Requirement: Mediale Votum 3, Reparatio 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Grants the ability to ignore
physical resistance (RES) to a single
party member or the caster.
[Lv 1]: Ignore Res: 5%, Duration: 120 seconds
[Lv 2]: Ignore Res: 10%, Duration: 150 seconds
[Lv 3]: Ignore Res: 15%, Duration: 180 seconds
[Lv 4]: Ignore Res: 20%, Duration: 210 seconds
[Lv 5]: Ignore Res: 25%, Duration: 240 seconds
Id: (5273)

Arbitrium
Arbitrium
Max Level: 10
Requirement: Adoramus 5, Framen 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Calls the powerful light judgement
to inflict Holy elemental magic damage to the
target and has a chance to inflict Silence status.
Then the light explodes on the target to inflict
additional Holy elemental magic damage
to nearby enemies.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 200%, Silence Chance: 25%
[Lv 2]: MATK 400%, Silence Chance: 30%
[Lv 3]: MATK 600%, Silence Chance: 35%
[Lv 4]: MATK 800%, Silence Chance: 40%
[Lv 5]: MATK 1000%, Silence Chance: 45%
[Lv 6]: MATK 1200%, Silence Chance: 50%
[Lv 7]: MATK 1400%, Silence Chance: 55%
[Lv 8]: MATK 1600%, Silence Chance: 60%
[Lv 9]: MATK 1800%, Silence Chance: 65%
[Lv 10]: MATK 2000%, Silence Chance: 70%
Id: (5274)



Id: (5275)

Presens Acies
Presens Acies
Max Level: 5
Requirement: Mediale Votum 3, Reparatio 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases the Critical Damage Rate
(C.Rate) chance of 1 party member or the caster.
[Lv 1]: C.Rate +2, Duration: 120 seconds
[Lv 2]: C.Rate +4, Duration: 150 seconds
[Lv 3]: C.Rate +6, Duration: 180 seconds
[Lv 4]: C.Rate +8, Duration: 210 seconds
[Lv 5]: C.Rate +10, Duration: 240 seconds
Id: (5276)

Fidus Animus
Fidus Animus
Max Level: 10
Skill Form: Passive
Description: Increases Holy elemental magic
damage. Affects the damage of Framen,
Arbitrium and Pneumaticus Procella.
[Lv 1]: Holy Elemental Magic Damage +1%
[Lv 2]: Holy Elemental Magic Damage +3%
[Lv 3]: Holy Elemental Magic Damage +4%
[Lv 4]: Holy Elemental Magic Damage +6%
[Lv 5]: Holy Elemental Magic Damage +7%
[Lv 6]: Holy Elemental Magic Damage +9%
[Lv 7]: Holy Elemental Magic Damage +10%
[Lv 8]: Holy Elemental Magic Damage +12%
[Lv 9]: Holy Elemental Magic Damage +13%
[Lv 10]: Holy Elemental Magic Damage +15%
Id: (5277)

Effligo
Effligo
Max Level: 10
Requirement: Oratio 5, Petitio 10
Skill Form: Active(AP)
Type: Physical Melee
Target: 1 Character
AP Cost: 100
Description: Inflicts strong melee physical
damage to the target. Deals additional damage
to Demon and Undead race monsters.
Damage additionally increases according
to the caster's Base Level and SPL.
Requires Mace or Book.
[Lv 1]: ATK 800%/1200%(Demon/Undead)
[Lv 2]: ATK 1600%/2400%(Demon/Undead)
[Lv 3]: ATK 2400%/3600%(Demon/Undead)
[Lv 4]: ATK 3200%/4800%(Demon/Undead)
[Lv 5]: ATK 4000%/6000%(Demon/Undead)
[Lv 6]: ATK 4800%/7200%(Demon/Undead)
[Lv 7]: ATK 5600%/8400%(Demon/Undead)
[Lv 8]: ATK 6400%/9600%(Demon/Undead)
[Lv 9]: ATK 7200%/10800%(Demon/Undead)
[Lv 10]: ATK 8000%/12000%(Demon/Undead)
Id: (5278)

Competentia
Competentia
Max Level: 10
Requirement: Presens Acies 2, Argutus Telum 2, Argutus Vita 2
Skill Form: Active(AP)
Type: Recovery
Target: Around the caster
AP Cost: 200
Description: Recovers HP/SP and increases
P.ATK and S.ATK of the caster and
nearby targets.
[Lv 1]: Recovers 20% HP/SP,
Duration: 120 seconds
[Lv 2]: Recovers 40% HP/SP,
Duration: 150 seconds
[Lv 3]: Recovers 60% HP/SP,
Duration: 180 seconds
[Lv 4]: Recovers 80% HP/SP,
Duration: 210 seconds
[Lv 5]: Recovers 100% HP/SP,
Duration: 240 seconds
Id: (5279)

Pneumaticus Procella
Pneumaticus Procella
Max Level: 10
Requirement: Framen 5, Arbitrium 10
Skill Form: Active(AP)
Type: Magical
Target: Ground
AP Cost: 150
Description: Calls a storm of holy spirit on
the targeted area, inflicting Holy elemental
magic damage to targets within skill range.
Deals additional damage to Demon and
Undead race monsters. The damage
further increases based on caster's
Base Level and SPL.
[Lv 1]: MATK 200%/300%(Demon/Undead),
AoE: 5x5 cells
[Lv 2]: MATK 400%/600%(Demon/Undead),
AoE: 5x5 cells
[Lv 3]: MATK 600%/900%(Demon/Undead),
AoE: 5x5 cells
[Lv 4]: MATK 800%/1200%(Demon/Undead),
AoE: 7x7 cells
[Lv 5]: MATK 1000%/1500%(Demon/Undead),
AoE: 7x7 cells
[Lv 6]: MATK 1200%/1800%(Demon/Undead),
AoE: 7x7 cells
[Lv 7]: MATK 1400%/2100%(Demon/Undead),
AoE: 9x9 cells
[Lv 8]: MATK 1600%/2400%(Demon/Undead),
AoE: 9x9 cells
[Lv 9]: MATK 1800%/2700%(Demon/Undead),
AoE: 9x9 cells
[Lv 10]: MATK 2000%/3000%(Demon/Undead),
AoE: 11x11 cells
Id: (5280)

Dilectio Heal
Dilectio Heal
Max Level: 5
Requirement: Coluceo Heal 3, Highness Heal 3
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
AP Recovery: 1
Description: Recovers HP of
targeted party members including yourself
and nearby party members.
[Lv 1]: Recovery Amplification +10%,
AoE: 3x3 cells
[Lv 2]: Recovery Amplification +25%,
AoE: 3x3 cells
[Lv 3]: Recovery Amplification +30%,
AoE: 5x5 cells
[Lv 4]: Recovery Amplification +35%,
AoE: 5x5 cells
[Lv 5]: Recovery Amplification +40%,
AoE: 7x7 cells
Id: (5281)

Religio
Religio
Max Level: 5
Requirement: Clementia 3, Dilectio Heal 2
Skill Form: Active
Type: Supportive
Target: 1 Character
AP Recovery: 1
Description: Maximizes the faith of the
target by increasing SPL, WIS and STA
for the skill duration.
[Lv 1]: SPL, WIS, STA +2, Duration: 120 seconds
[Lv 2]: SPL, WIS, STA +4, Duration: 150 seconds
[Lv 3]: SPL, WIS, STA +6, Duration: 180 seconds
[Lv 4]: SPL, WIS, STA +8, Duration: 210 seconds
[Lv 5]: SPL, WIS, STA +10, Duration: 240 seconds
Id: (5282)

Benedictum
Benedictum
Max Level: 5
Requirement: Cantocandidus 3, Dilectio Heal 2
Skill Form: Active
Type: Supportive
Target: 1 Character
AP Recovery: 1
Description: Blesses the target by
increasing POW, CRT and CON
for the skill duration.
[Lv 1]: POW, CRT, CON +2,
Duration: 120 seconds
[Lv 2]: POW, CRT, CON +4,
Duration: 150 seconds
[Lv 3]: POW, CRT, CON +6,
Duration: 180 seconds
[Lv 4]: POW, CRT, CON +8,
Duration: 210 seconds
[Lv 5]: POW, CRT, CON +10,
Duration: 240 seconds
Id: (5283)

Petitio
Petitio
Max Level: 10
Requirement: Duple Light 10,
Mace & Book Mastery 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Strike the target and nearby
targets with physical damage. If are equipped
with a Mace class weapon, it will be
applied as ranged physical damage, and if are
equipped with a Book class weapon, it will be
applied as melee physical damage.
Damage additionally increases according
to the caster's Base Level and POW.
If you have Duple Light active, there is a
chance to autocast Petitio when physically
attacking. When triggered by auto-casting,
it will be casted at learned level and AP
will not be recovered.
Requires Mace or Book.
[Lv 1]: ATK 270%/AoE: 3x3 cells
[Lv 2]: ATK 540%/AoE: 3x3 cells
[Lv 3]: ATK 810%/AoE: 3x3 cells
[Lv 4]: ATK 1080%/AoE: 5x5 cells
[Lv 5]: ATK 1350%/AoE: 5x5 cells
[Lv 6]: ATK 1620%/AoE: 5x5 cells
[Lv 7]: ATK 1890%/AoE: 7x7 cells
[Lv 8]: ATK 2160%/AoE: 7x7 cells
[Lv 9]: ATK 2430%/AoE: 7x7 cells
[Lv 10]: ATK 2700%/AoE: 9x9 cells
Id: (5284)

Framen
Framen
Max Level: 5
Requirement: Judex 10, Fidus Animus 5
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 3
Description: Calls the power of holy spirits
to inflict Holy elemental magic damage to the
target and surrounding enemies. Deals
additional damage against Demon and
Undead race monsters.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 500%/650%(Demon/Undead),
AoE: 5x5 cells
[Lv 2]: MATK 1000%/1300%(Demon/Undead),
AoE: 5x5 cells
[Lv 3]: MATK 1500%/1950%(Demon/Undead),
AoE: 5x5 cells
[Lv 4]: MATK 2000%/2600%(Demon/Undead),
AoE: 7x7 cells
[Lv 5]: MATK 2500%/3250%(Demon/Undead),
AoE: 7x7 cells
Id: (5285)

Shadow Exceed
Shadow Exceed
Max Level: 10
Requirement: Shadow Sense 7,
Enchanting Shadow 5, Potent Venom 3
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 150
Description: Maximizes one's ability by
increases the damage of Savage Impact and
Eternal Slash during the skill duration.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 100 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 140 seconds
[Lv 6]: Duration: 160 seconds
[Lv 7]: Duration: 180 seconds
[Lv 8]: Duration: 200 seconds
[Lv 9]: Duration: 220 seconds
[Lv 10]: Duration: 240 seconds
Id: (5286)

Dancing Knives
Dancing Knife
Max Level: 5
Requirement: Shadow Sense 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Swirls small blades around you,
inflicting damage to surrounding enemies
within 5x5 cells around the caster. When
swapping to any other weapon than a Dagger,
the skill effect will be canceled immediately.
Damage additionally increases according
to the caster's Base Level and POW.
Requires a Dagger.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
Id: (5287)

Savage Impact
Savage Impact
Max Level: 10
Requirement: Cross Impact 5, Shadow Sense 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Can only be used during Cloaking
or Cloaking Exceed status. Instantly dashes
to a target and inflicts melee physical damage
to the target and surrounding enemies within
5x5 cells around the target and ends the
Cloaking status afterwards.
The damager further increases based on
the caster's Base Level and POW,
can inflict half of the total Critical Damage
based on half the caster's Critical chance.
Requires a Katar.
[Lv 1]: ATK 350%
[Lv 2]: ATK 700%
[Lv 3]: ATK 1050%
[Lv 4]: ATK 1400%
[Lv 5]: ATK 1750%
[Lv 6]: ATK 2100%
[Lv 7]: ATK 2450%
[Lv 8]: ATK 2800%
[Lv 9]: ATK 3150%
[Lv 10]: ATK 3500%
Id: (5288)

Shadow Sense
Shadow Sense
Max Level: 10
Skill Form: Passive
Description: Increases FLEE and when
equipped with a Katar or Dagger it
increases Critical chance as well.
[Lv 1]: FLEE +10/Critical +14 (Katar),
Critical +7 (Dagger)
[Lv 2]: FLEE +20/Critical +18 (Katar),
Critical +9 (Dagger)
[Lv 3]: FLEE +30/Critical +22 (Katar),
Critical +11 (Dagger)
[Lv 4]: FLEE +40/Critical +26 (Katar),
Critical +13 (Dagger)
[Lv 5]: FLEE +50/Critical +30 (Katar),
Critical +15 (Dagger)
[Lv 6]: FLEE +60/Critical +34 (Katar),
Critical +17 (Dagger)
[Lv 7]: FLEE +70/Katar: Critical +38 (Katar),
Critical +19 (Dagger)
[Lv 8]: FLEE +80/Katar: Critical +42 (Katar),
Critical +21 (Dagger)
[Lv 9]: FLEE +90/Katar: Critical +46 (Katar),
Critical +23 (Dagger)
[Lv 10]: FLEE +100/Critical +50 (Katar),
Critical +25 (Dagger)
Id: (5289)

Eternal Slash
Eternal Slash
Max Level: 5
Requirement: Weapon Blocking 5,
Shadow Sense 5, Dancing Knife 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can be used while
Weapon Blocking is activated.
Inflicts melee physical damage to the target
and each time if it's used within 3 seconds
again, the number of hits increases.
Damage additionally increases according
to the caster's Base Level and POW,
can inflict half of the Critical Damage
based on half the caster's Critical chance.
[Lv 1]: ATK 350%
[Lv 2]: ATK 700%
[Lv 3]: ATK 1050%
[Lv 4]: ATK 1400%
[Lv 5]: ATK 1750%
Id: (5290)

Potent Venom
Potent Venom
Max Level: 10
Requirement: Shadow Sense 5,
Enchanting Shadow 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Can only be used if Enchant
Deadly Poison is active. Grants the ability
to ignore physical resistance (RES)
of your enemies.
[Lv 1]: Ignore Res: 3%, Duration: 30 seconds
[Lv 2]: Ignore Res: 6%, Duration: 40 seconds
[Lv 3]: Ignore Res: 9%, Duration: 50 seconds
[Lv 4]: Ignore Res: 12%, Duration: 60 seconds
[Lv 5]: Ignore Res: 15%, Duration: 70 seconds
[Lv 6]: Ignore Res: 18%, Duration: 80 seconds
[Lv 7]: Ignore Res: 21%, Duration: 90 seconds
[Lv 8]: Ignore Res: 24%, Duration: 100 seconds
[Lv 9]: Ignore Res: 27%, Duration: 110 seconds
[Lv 10]: Ignore Res: 30%, Duration: 120 seconds
Id: (5291)

Shadow Stab
Shadow Stab
Max Level: 5
Requirement: Cloaking Exceed 5,
Shadow Sense 5, Dancing Knife 5,
Eternal Slash 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 3
Description: Inflicts melee physical damage
to the target, which ignores physical defense.
If used when Cloaking or Cloaking Exceed
status is active, skill hits twice.
Damage additionally increases according
to the caster's Base Level and POW.
Requires a Dagger.
[Lv 1]: ATK 750%
[Lv 2]: ATK 1500%
[Lv 3]: ATK 2250%
[Lv 4]: ATK 3000%
[Lv 5]: ATK 3750%
Id: (5292)

Impact Crater
Impact Crater
Max Level: 5
Requirement: Rolling Cutter 5, Shadow Sense 5,
Savage Impact 5, Weapon Blocking 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
AP Recovery: 5
Description: Inflicts melee physical damage
to the target and surrounding enemies, number
of hits is equal to the accumulated
spin counter and gain Weapon Blocking
status when used.
Damage additionally increases according
to the caster's Base Level and POW,
can inflict half of the total Critical Damage
based on half of the caster's Critical chance.
Requires a Katar.
[Lv 1]: ATK 65%/AoE: 3x3 cells
[Lv 2]: ATK 130%/AoE: 3x3 cells
[Lv 3]: ATK 195%/AoE: 5x5 cells
[Lv 4]: ATK 260%/AoE: 5x5 cells
[Lv 5]: ATK 325%/AoE: 7x7 cells
Id: (5293)

Enchanting Shadow
Enchanting Shadow
Max Level: 5
Requirement: Poisoning Weapon 5,
Shadow Sense 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enchants the power of shadow
to your weapon. Attacking has a chance to inflict
Shadow Wound on the target, which.
increases the damage taken for the enemy
based on the number of wounds.
[Lv 1]: Shadow Wound Chance: 1%
[Lv 2]: Shadow Wound Chance: 2%
[Lv 3]: Shadow Wound Chance: 3%
[Lv 4]: Shadow Wound Chance: 4%
[Lv 5]: Shadow Wound Chance: 5%
Id: (5294)

Fatal Shadow Crow
Fatal Shadow Crow
Max Level: 10
Requirement: Shadow Stab 5, Impact Crater 5
Skill Form: Active(AP)
Type: Physical Melee
Target: 1 Character
AP Cost: 150
Description: Dashes to the target, inflicting
melee physical damage to the target and
surrounding enemies as well as trigger
Dark Claw with the same level as the caster
learned it, to all targets which were hit
by this skill. This skill inflicts additional
damage against Demi-Human
and Dragon race monsters.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 650%//
950%(Demi-Human/Dragon)
[Lv 2]: ATK 1300%//
1900%(Demi-Human/Dragon)
[Lv 3]: ATK 1950%//
2850%(Demi-Human/Dragon)
[Lv 4]: ATK 2600%//
3800%(Demi-Human/Dragon)
[Lv 5]: ATK 3250%//
4750%(Demi-Human/Dragon)
[Lv 6]: ATK 3900%//
5700%(Demi-Human/Dragon)
[Lv 7]: ATK 4550%//
6650%(Demi-Human/Dragon)
[Lv 8]: ATK 5200%//
7600%(Demi-Human/Dragon)
[Lv 9]: ATK 5850%//
8550%(Demi-Human/Dragon)
[Lv 10]: ATK 6500%/
9500%(Demi-Human/Dragon)
Id: (5295)

Axe Stomp
Axe Stomp
Max Level: 5
Requirement: Two-Handed Axe Defending 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
AP Recovery: 2
Description: Slams the ground with your axe
to inflict melee physical damage to your
surrounding enemies. Increases the damage of
Axe Tornado for 5 seconds and hits twice,
if equipped with a Two-Handed Axe.
Damage additionally increases according
to the caster's Base Level and POW.
Requires a Axe.
[Lv 1]: ATK 350%/AoE: 3x3 cells
[Lv 2]: ATK 700%/AoE: 3x3 cells
[Lv 3]: ATK 1050%/AoE: 5x5 cells
[Lv 4]: ATK 1400%/AoE: 5x5 cells
[Lv 5]: ATK 1750%/AoE: 7x7 cells
Id: (5296)

Rush Quake
Rush Quake
Max Level: 10
Requirement: Axe Stomp 5
Skill Form: Active(AP)
Type: Physical Melee
Target: 1 Character
AP Cost: 150
Description: Instantly dashes to the target
and inflict melee physical damage to it and
surrounding enemies. Deals additional damage
against Formless and Insect race monsters.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 750%/1100%(Formless/Insect),
AoE: 3x3 cells
[Lv 2]: ATK 1500%/2200%(Formless/Insect),
AoE: 3x3 cells
[Lv 3]: ATK 2250%/3300%(Formless/Insect),
AoE: 3x3 cells
[Lv 4]: ATK 3000%/4400%(Formless/Insect),
AoE: 3x3 cells
[Lv 5]: ATK 3750%/5500%(Formless/Insect),
AoE: 5x5 cells
[Lv 6]: ATK 4500%/6600%(Formless/Insect),
AoE: 5x5 cells
[Lv 7]: ATK 5250%/7700%(Formless/Insect),
AoE: 5x5 cells
[Lv 8]: ATK 6000%/8800%(Formless/Insect),
AoE: 5x5 cells
[Lv 9]: ATK 6750%/9900%(Formless/Insect),
AoE: 7x7 cells
[Lv 10]: ATK 7500%/11000%(Formless/Insect),
AoE: 7x7 cells
Id: (5297)

Machine Mastery
Manufacture Machine
Max Level: 5
Skill Form: Active
Type: Crafting
Target: Caster and Party Members
Description: Craft devices that are required
for various skills.
Requires a Machine Creation Guide.
[Lv 1]: Maximum crafted amount: 8
[Lv 2]: Maximum crafted amount: 9
[Lv 3]: Maximum crafted amount: 10
[Lv 4]: Maximum crafted amount: 11
[Lv 5]: Maximum crafted amount: 12
Id: (5298)

Manfacture Machine A
Activation Attack Machine
Max Level: 5
Requirement: Manufacture Machine 3,
Axe Stomp 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Summons a machine for an allied
target, which attacks nearby enemies for the
skill duration. It inflicts melee physical
damage every second to enemies within the
surrounding area of the target.
Consumes 1 Machine Capsule.
[Lv 1]: AoE: 3x3 cells, Duration: 80 seconds
[Lv 2]: AoE: 3x3 cells, Duration: 120 seconds
[Lv 3]: AoE: 5x5 cells, Duration: 160 seconds
[Lv 4]: AoE: 5x5 cells, Duration: 200 seconds
[Lv 5]: AoE: 7x7 cells, Duration: 240 seconds
Id: (5299)

Manufacture Machine D
Activation Defense Machine
Max Level: 5
Requirement: Manufacture Machine 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Summons a machine for an allied
target, which increases physical defense
and physical resistance of the target
for the skill duration.
Consumes 1 Machine Capsule.
[Lv 1]: DEF +250, Res +20,
Duration: 80 seconds
[Lv 2]: DEF +300, Res +40,
Duration: 120 seconds
[Lv 3]: DEF +350, Res +60,
Duration: 160 seconds
[Lv 4]: DEF +400, Res +80,
Duration: 200 seconds
[Lv 5]: DEF +450, Res +100,
Duration: 240 seconds
Id: (5300)

Two Hand Axe Defense
Two-Handed Axe Defending
Max Level: 10
Skill Form: Passive
Description: Decreases physical damage taken
from enemies of each size, when equipped
with a Two-Handed Axe.
[Lv 1]: Small -1%, Medium -2%, Large -3%
[Lv 2]: Small -2%, Medium -3%, Large -5%
[Lv 3]: Small -3%, Medium -5%, Large -7%
[Lv 4]: Small -4%, Medium -6%, Large -9%
[Lv 5]: Small -5%, Medium -8%, Large -10%
[Lv 6]: Small -6%, Medium -9%, Large -12%
[Lv 7]: Small -7%, Medium -11%, Large -13%
[Lv 8]: Small -8%, Medium -12%, Large -15%
[Lv 9]: Small -9%, Medium -14%, Large -16%
[Lv 10]: Small -10%, Medium -15%, Large -18%
Id: (5301)

ABR Mastery
ABR Mastery
Max Level: 10
Requirement: Manufacture Machine 1
Skill Form: Passive
Description: Improves ABR (Automatic
Battle Robot) abilities, when summoned.
[Lv 1]: ATK 200, MaxHP: 2000,
DEF: 20, MDEF: 4, FLEE: 10
[Lv 2]: ATK 400, MaxHP: 4000,
DEF: 40, MDEF: 8, FLEE: 20
[Lv 3]: ATK 600, MaxHP: 6000,
DEF: 60, MDEF: 12, FLEE: 30
[Lv 4]: ATK 800, MaxHP: 8000,
DEF: 80, MDEF: 16, FLEE: 40
[Lv 5]: ATK 1000, MaxHP: 10000,
DEF: 100, MDEF: 20, FLEE: 50
[Lv 6]: ATK 1200, MaxHP: 12000,
DEF: 120, MDEF: 24, FLEE: 60
[Lv 7]: ATK 1400, MaxHP: 14000,
DEF: 140, MDEF: 28, FLEE: 70
[Lv 8]: ATK 1600, MaxHP: 16000,
DEF: 160, MDEF: 32, FLEE: 80
[Lv 9]: ATK 1800, MaxHP: 18000,
DEF: 180, MDEF: 36, FLEE: 90
[Lv 10]: ATK 2000, MaxHP: 20000,
DEF: 200, MDEF: 40, FLEE: 100
Id: (5302)

ABR - Battle Warrior
ABR - Battle Warrior
Max Level: 4
Requirement: ABR Mastery 1
Skill Form: Active
Type: Summon
Target: Caster
AP Recovery: 20
Description: Summons the ABR, Battle Warrior.
The Battle Warrior's stats increases based on
the skill level of ABR Mastery and
the caster's stats. Increases the damage of
Power Swing and splits the damage into
two hits, when Battle Warrior is summoned.
Consumes 1 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
Id: (5303)

ABR - Dual Cannon
ABR - Dual Cannon
Max Level: 4
Requirement: ABR Mastery 3,
ABR - Battle Warrior 2
Skill Form: Active
Type: Summon
Target: Caster
AP Recovery: 20
Description: Summons the ABR, Dual Cannon.
The Dual Cannon's stats increases based on
the skill level of ABR Mastery and
the caster's stats. Knuckle Boost, Vulcan Arm
and Arm Cannon will deal 2 hits,
when Dual Cannon is summoned.
Consumes 1 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
Id: (5304)

ABR - Mother Net
ABR - Mother Net
Max Level: 4
Requirement: ABR Mastery 5,
ABR - Battle Warrior 3, ABR - Dual Cannon 3
Skill Form: Active
Type: Summon
Target: Caster
AP Recovery: 20
Description: Summons the ABR, Mother Net.
The Mother Net's stats increases based on
the skill level of ABR Mastery and
the caster's stats.
Consumes 1 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
Id: (5305)

ABR - Infinity
ABR - Infinity
Max Level: 4
Requirement: ABR Mastery 10,
ABR - Battle Warrior 4, ABR - Dual Cannon 4,
ABR - Mother Net 4
Skill Form: Active(AP)
Type: Summon
Target: Caster
AP Cost: 200
Description: Summons the ABR, Infinity.
The Infinity's stats increases based on
the skill level of ABR Mastery and
the caster's stats.
Consumes 5 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
Id: (5311)

Dagger & Bow Mastery
Dagger & Bow Mastery
Max Level: 10
Skill Form: Passive
Description: Increases physical damage against
enemies of their size when equipped with a
Dagger or Bow.
[Lv 1]: Small +1%, Medium +2%, Large +2%
[Lv 2]: Small +2%, Medium +3%, Large +4%
[Lv 3]: Small +3%, Medium +5%, Large +6%
[Lv 4]: Small +4%, Medium +6%, Large +8%
[Lv 5]: Small +5%, Medium +8%, Large +10%
[Lv 6]: Small +6%, Medium +9%, Large +12%
[Lv 7]: Small +7%, Medium +11%, Large +14%
[Lv 8]: Small +8%, Medium +12%, Large +16%
[Lv 9]: Small +9%, Medium +14%, Large +18%
[Lv 10]: Small +10%, Medium +15%, Large +20%
Id: (5312)

Magic Sword Mastery
Magic Sword Mastery
Max Level: 10
Requirement: Reproduce 5, Auto Shadow Spell 5
Skill Form: Passive
Description: Increases magical damage against
enemies of their size when equipped with a
Dagger or One-Handed Sword.
[Lv 1]: Small +2%, Medium +2%, Large +2%
[Lv 2]: Small +3%, Medium +3%, Large +3%
[Lv 3]: Small +5%, Medium +5%, Large +5%
[Lv 4]: Small +6%, Medium +6%, Large +6%
[Lv 5]: Small +8%, Medium +8%, Large +8%
[Lv 6]: Small +9%, Medium +9%, Large +9%
[Lv 7]: Small +11%, Medium +11%, Large +11%
[Lv 8]: Small +12%, Medium +12%, Large +12%
[Lv 9]: Small +14%, Medium +14%, Large +14%
[Lv 10]: Small +15%, Medium +15%, Large +15%
Id: (5313)

Strip Shadow
Strip Shadow
Max Level: 5
Requirement: Divest Accessory 1,
Dagger & Bow Mastery 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Strips all of the target's
Shadow Equipment and can't be equipped
for the skill duration. Decreases physical and
magical resistance when used on monsters.
[Lv 1]: Strip Chance: 20%, Duration: 60 seconds
[Lv 2]: Strip Chance: 25%, Duration: 70 seconds
[Lv 3]: Strip Chance: 30%, Duration: 80 seconds
[Lv 4]: Strip Chance: 35%, Duration: 90 seconds
[Lv 5]: Strip Chance: 40%, Duration: 100 seconds
Id: (5314)

Abyss Dagger
Abyss Dagger
Max Level: 5
Requirement: Fatal Menace 5,
Dagger & Bow Mastery 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Inflicts melee physical damage to
nearby targets within 5x5 cells around the caster.
Increases damage of Fatal Menace
during the skill duration.
Damage additionally increases according
to the caster's Base Level and POW.
Requires a Dagger or One-Handed Sword.
[Lv 1]: ATK 550%, Effect Duration: 2 seconds
[Lv 2]: ATK 1100%, Effect Duration: 4 seconds
[Lv 3]: ATK 1650%, Effect Duration: 6 seconds
[Lv 4]: ATK 2200%, Effect Duration: 8 seconds
[Lv 5]: ATK 2750%, Effect Duration: 10 seconds
Id: (5315)

Unlucky Rush
Unlucky Rush
Max Level: 5
Requirement: Abyss Dagger 3,
Dagger & Bow Mastery 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Instantly dashes to the target and
inflicts melee physical damage, which also
has a chance to inflict Unlucky status
on the target.
Damage additionally increases according
to the caster's Base Level and CRT.
[Lv 1]: ATK 500%, Unlucky Chance: 40%
[Lv 2]: ATK 1000%, Unlucky Chance: 50%
[Lv 3]: ATK 1500%, Unlucky Chance: 60%
[Lv 4]: ATK 2000%, Unlucky Chance: 70%
[Lv 5]: ATK 2500%, Unlucky Chance: 80%
Id: (5316)

Chain Reaction Shot
Chain Reaction Shot
Max Level: 5
Requirement: Triangle Shot 5,
Dagger & Bow Mastery 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts ranged physical damage to
the target and surrounding enemies.
Inflicts additional ranged physical damage
to targets within the range of the main target.
Damage additionally increases according
to the caster's Base Level and CON.
Requires a Bow and consumes 7 Arrows.
(You need at at least 8 to use this skill).
[Lv 1]: ATK 600%/AoE: 3x3 cells
[Lv 2]: ATK 1200%/AoE: 3x3 cells
[Lv 3]: ATK 1800%/AoE: 5x5 cells
[Lv 4]: ATK 2400%/AoE: 5x5 cells
[Lv 5]: ATK 3000%/AoE: 7x7 cells
Id: (5317)

From the Abyss
From the Abyss
Max Level: 5
Requirement: Magic Sword Mastery 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons spheres containing
power of the abyss for the skill duration.
5 Abyss Spheres are summoned
instantly upon using this skill. Inflicting
physical damage has a chance to consume
1 Abyss Sphere to inflict Neutral elemental
magic damage to the target and surrounding
enemies within 7x7 cells around the target.
Summons Abyss Spheres over time.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 220%, Duration: 30 seconds,
Abyss Sphere Interval: 10 seconds
[Lv 2]: MATK 290%, Duration: 60 seconds,
Abyss Sphere Interval: 8 seconds
[Lv 3]: MATK 360%, Duration: 90 seconds,
Abyss Sphere Interval: 6 seconds
[Lv 4]: MATK 430%, Duration: 120 seconds,
Abyss Sphere Interval: 4 seconds
[Lv 5]: MATK 500%, Duration: 150 seconds,
Abyss Sphere Interval: 2 seconds
Id: (5318)

Abyss Slayer
Abyss Slayer
Max Level: 10
Requirement: Abyss Dagger 5, Deft Stab 5
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 150
Description: Endows the caster's body
with the power of abyss. The power of abyss
increases the caster's abilities rapidly.
[Lv 1]: P.ATK/S.MATK +12, HIT +120
[Lv 2]: P.ATK/S.MATK +14, HIT +140
[Lv 3]: P.ATK/S.MATK +16, HIT +160
[Lv 4]: P.ATK/S.MATK +18, HIT +180
[Lv 5]: P.ATK/S.MATK +20, HIT +200
[Lv 6]: P.ATK/S.MATK +22, HIT +220
[Lv 7]: P.ATK/S.MATK +24, HIT +240
[Lv 8]: P.ATK/S.MATK +26, HIT +260
[Lv 9]: P.ATK/S.MATK +28, HIT +280
[Lv 10]: P.ATK/S.MATK +30, HIT +300
Id: (5319)

Omega Abyss Strike
Omega Abyss Strike
Max Level: 10
Requirement: From the Abyss 3, Abyss Square 3
Skill Form: Active(AP)
Type: Magical
Target: Ground
AP Cost: 150
Description: Drops the powerful meteorite at
the targeted area, inflicting Neutral elemental
magic damage to all targets within 9x9 cells.
Inflicts additional damage against Angel
and Demon race monsters.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 600%/1150%(Angel/Demon)
[Lv 2]: MATK 1200%/2300%(Angel/Demon)
[Lv 3]: MATK 1800%/3450%(Angel/Demon)
[Lv 4]: MATK 2400%/4600%(Angel/Demon)
[Lv 5]: MATK 3000%/5750%(Angel/Demon)
[Lv 6]: MATK 3600%/6900%(Angel/Demon)
[Lv 7]: MATK 4200%/8050%(Angel/Demon)
[Lv 8]: MATK 4800%/9200%(Angel/Demon)
[Lv 9]: MATK 5400%/10350%(Angel/Demon)
[Lv 10]: MATK 6000%/11500%(Angel/Demon)
Id: (5320)

Deft Stab
Deft Stab
Max Level: 10
Requirement: Abyss Dagger 3,
Dagger & Bow Mastery 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Quickly attacks the target and
surrounding enemies around the target
by inflicting melee physical damage.
Has also a chance to trigger the skill again,
the chance depends on the skill level.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 360%/AoE: 3x3 cells
[Lv 2]: ATK 720%/AoE: 3x3 cells
[Lv 3]: ATK 1080%/AoE: 3x3 cells
[Lv 4]: ATK 1440%/AoE: 3x3 cells
[Lv 5]: ATK 1800%/AoE: 3x3 cells
[Lv 6]: ATK 2160%/AoE: 5x5 cells
[Lv 7]: ATK 2520%/AoE: 5x5 cells
[Lv 8]: ATK 2880%/AoE: 5x5 cells
[Lv 9]: ATK 3240%/AoE: 5x5 cells
[Lv 10]: ATK 3600%/AoE: 5x5 cells
Id: (5321)

Abyss Square
Abyss Square
Max Level: 5
Requirement: From the Abyss 1,
Magic Sword Mastery 5
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 4
Description: Inflicts Neutral elemental magic
damage by awakening the abyss within
7x7 cells in the targeted area.
If the caster is within skill range,
inflicts the damage twice.
Damage additionally increases according
to the caster's Base Level and SPL.
When From the Abyss is active,
there is a chance to autocast Abyss Square,
when inflicting physical damage.
Learned skill level will be casted, but will
not recover AP from auto-casting.
[Lv 1]: MATK 140%
[Lv 2]: MATK 280%
[Lv 3]: MATK 420%
[Lv 4]: MATK 560%
[Lv 5]: MATK 700%
Id: (5322)

Frenzy Shot
Frenzy Shot
Max Level: 10
Requirement: Chain Reaction Shot 3,
Dagger & Bow Mastery 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts ranged physical
damage to the target and has a
chance to trigger the skill again.
Damage additionally increases according
to the caster's Base Level and CON,
can inflict half of the total Critical Damage
based on half the caster's Critical chance.
Requires a Bow and consumes 10 Arrows.
[Lv 1]: ATK 350%
[Lv 2]: ATK 700%
[Lv 3]: ATK 1050%
[Lv 4]: ATK 1400%
[Lv 5]: ATK 1750%
[Lv 6]: ATK 2100%
[Lv 7]: ATK 2450%
[Lv 8]: ATK 2800%
[Lv 9]: ATK 3150%
[Lv 10]: ATK 3500%
Id: (5323)

Advanced Trap
Advanced Trap
Max Level: 5
Requirement: Trap Research 3
Skill Form: Passive
Description: Increases the effects of Wind Hawk
traps. Increases the effectiveness of Deep Blind
Trap, Swift Trap, Solid Trap and Flame Trap.
[Lv 1]: Duration +3 seconds, Damage +20%
[Lv 2]: Duration +6 seconds, Damage +40%
[Lv 3]: Duration +9 seconds, Damage +60%,
AP Recovery +1
[Lv 4]: Duration +12 seconds, Damage +80%,
AP Recovery +1
[Lv 5]: Duration +15 seconds, Damage +100%,
AP Recovery +1
Id: (5324)

Wind Sign
Wind Sign
Max Level: 5
Requirement: Nature Friendly 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Marks the target with a
Wind Sign for the skill duration.
Has a chance to recover AP when inflicting
ranged physical damage on marked targets.
The mark is still visible even when the target
uses Hiding, Cloaking or Cloaking Exceed.
[Lv 1]: Duration: 20 seconds,
Chance for AP Recovery: 14%
[Lv 2]: Duration: 30 seconds,
Chance for AP Recovery: 20%
[Lv 3]: Duration: 40 seconds,
Chance for AP Recovery: 26%
[Lv 4]: Duration: 50 seconds,
Chance for AP Recovery: 32%
[Lv 5]: Duration: 60 seconds,
Chance for AP Recovery: 40%
Id: (5325)

Nature Friendly
Nature Friendly
Max Level: 5
Skill Form: Passive
Description: Enhances Wind Hawk's
wildlife training. Your Hawk becomes
more proficient from training.
[Lv 1]: Auto Hawk Rush Chance +20%
[Lv 2]: Auto Hawk Rush Chance +40%
[Lv 3]: Auto Hawk Rush Chance +60%
[Lv 4]: Auto Hawk Rush Chance +80%
[Lv 5]: Auto Hawk Rush Chance +100%
Id: (5326)

Hawk Rush
Hawk Rush
Max Level: 5
Requirement: Hawk Mastery 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Orders your Hawk to inflict
ranged physical damage twice to the target.
It can inflict half of the total Critical Damage
based on the caster's Critical chance.
Also grants the ability to autocast
Hawk Rush on ranged physical attacks
with a 1% chance per 3 CON.
Requires a Bow.
[Lv 1]: ATK 100%
[Lv 2]: ATK 200%
[Lv 3]: ATK 300%
[Lv 4]: ATK 400%
[Lv 5]: ATK 500%
Id: (5327)

Hawk Mastery
Hawk Mastery
Max Level: 1
Requirement: Steel Crow 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Trains a Hawk to follow
your orders. The Hawk can be trained along
with a Warg. The chance to trigger
Warg Strike is reduced to 1/3
when Hawk and Warg are
summoned together.
Requires Hawk Flute.
[Lv 1]: Summons Hawk
Id: (5328)

Calamity Gale
Calamity Gale
Max Level: 1
Requirement: Gale Storm 5, Wind Sign 5
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 200
Description: Endows the caster's body with
the rage of wind. The caster gains
Level 5 Unlimit effect, increases the damage
of Crescive Bolt by 20%, enables Gale Storm
to inflict Critical Damage and increases damage
of Crescive Bolt and Gale Storm against
Brute and Fish race monsters by 50%.
Can't be used together with Unlimit.
[Lv 1]: Grants the caster a powerfull buff.
Id: (5329)

Hawk Boomerang
Hawk Boomerang
Max Level: 5
Requirement: Hawk Rush 5
Skill Form: Active(AP)
Type: Physical Ranged
Target: 1 Character
AP Cost: 50
Description: Orders your Hawk to inflict
ranged physical damage to the target, which
also can inflict half of the total Critical
Damage at the caster's Critical chance.
Inflicts 50% additional damage against Brute
and Fish race monsters.
Damage additionally increases according
to the caster's Base Level and Trait stats.
Requires a Bow.
[Lv 1]: ATK 500%/750%(Brute/Fish)
[Lv 2]: ATK 1000%/1500%(Brute/Fish)
[Lv 3]: ATK 1500%/2250%(Brute/Fish)
[Lv 4]: ATK 2000%/3000%(Brute/Fish)
[Lv 5]: ATK 2500%/3750%(Brute/Fish)
Id: (5330)

Gale Storm
Gale Storm
Max Level: 10
Requirement: Crescive Bolt 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 10 when 3 or more targets are hit
Description: Fires 5 shots of ranged physical
damage at the target and surrounding enemies.
Recovers AP when 3 or more targets are hit.
Damage additionally increases according
to the caster's Base Level and CON.
Consumes 5 Arrows.
[Lv 1]: ATK 250%/AoE: 5x5 cells
[Lv 2]: ATK 500%/AoE: 5x5 cells
[Lv 3]: ATK 750%/AoE: 5x5 cells
[Lv 4]: ATK 1000%/AoE: 5x5 cells
[Lv 5]: ATK 1250%/AoE: 7x7 cells
[Lv 6]: ATK 1500%/AoE: 7x7 cells
[Lv 7]: ATK 1750%/AoE: 7x7 cells
[Lv 8]: ATK 2000%/AoE: 9x9 cells
[Lv 9]: ATK 2250%/AoE: 9x9 cells
[Lv 10]: ATK 2500%/AoE: 11x11 cells
Id: (5331)

Deep Blinding Trap
Deep Blind Trap
Max Level: 5
Requirement: Advanced Trap 3
Skill Form: Active
Type: Trap
Target: Ground
AP Recovery: 3~4
Description: Places a trap which inflicts
Shadow elemental melee physical damage
over time during the trap duration. Targets hit by
this trap have a chance to be inflicted with
Deep Blind status. Trap damage interval
decreases and trap duration increases
based on the skill level.
Damage additionally increases according
to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK 250%, Trap Duration: 12 seconds
[Lv 2]: ATK 500%, Trap Duration: 24 seconds
[Lv 3]: ATK 750%, Trap Duration: 36 seconds
[Lv 4]: ATK 1000%, Trap Duration: 48 seconds
[Lv 5]: ATK 1250%, Trap Duration: 60 seconds
Id: (5332)

Solid Trap
Solid Trap
Max Level: 5
Requirement: Advanced Trap 3
Skill Form: Active
Type: Trap
Target: Ground
AP Recovery: 3~4
Description: Places a trap which inflicts
Earth elemental melee physical damage
over time during the trap duration. Targets hit by
this trap have a chance to be inflicted with
Concretion status. Trap damage interval
decreases and trap duration increases
based on the skill level.
Damage additionally increases according
to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK 250%, Trap Duration: 12 seconds
[Lv 2]: ATK 500%, Trap Duration: 24 seconds
[Lv 3]: ATK 750%, Trap Duration: 36 seconds
[Lv 4]: ATK 1000%, Trap Duration: 48 seconds
[Lv 5]: ATK 1250%, Trap Duration: 60 seconds
Id: (5333)

Swift Trap
Swift Trap
Max Level: 5
Requirement: Deep Blind Trap 1
Skill Form: Active
Type: Trap
Target: Ground
AP Recovery: 3~4
Description: Places a trap which inflicts
Wind elemental melee physical damage
over time during the trap duration. Targets hit by
this trap have a chance to be inflicted with
Torrent status. Trap damage interval
decreases and trap duration increases
based on the skill level.
Damage additionally increases according
to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK 250%, Trap Duration: 12 seconds
[Lv 2]: ATK 500%, Trap Duration: 24 seconds
[Lv 3]: ATK 750%, Trap Duration: 36 seconds
[Lv 4]: ATK 1000%, Trap Duration: 48 seconds
[Lv 5]: ATK 1250%, Trap Duration: 60 seconds
Id: (5334)

Cresive Bolt
Crescive Bolt
Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 1
Description: Fires 1 shot of ranged
physical damage to the target. Increases
damage and SP consumption of
the next cast of this skill for each time
while standing still (stacks up to 3 times).
The stack resets if the caster moves or changes
position with a skill or after 10 seconds
after last time it was casted.
Damage additionally increases according
to the caster's Base Level and CON,
can inflict half of the total Critical Damage
based on the caster's Critical chance.
Consumes 1 Arrow.
[Lv 1]: ATK 300%
[Lv 2]: ATK 600%
[Lv 3]: ATK 900%
[Lv 4]: ATK 1200%
[Lv 5]: ATK 1500%
[Lv 6]: ATK 1800%
[Lv 7]: ATK 2100%
[Lv 8]: ATK 2400%
[Lv 9]: ATK 2700%
[Lv 10]: ATK 3000%
Id: (5335)

Flame Trap
Flame Trap
Max Level: 5
Requirement: Solid Trap 1
Skill Form: Active
Type: Trap
Target: Ground
AP Recovery: 3~4
Description: Places a trap which inflicts
Fire elemental melee physical damage
over time during the trap duration. Targets hit by
this trap have a chance to be inflicted with
Blaze status. Trap damage interval
decreases and trap duration increases
based on the skill level.
Damage additionally increases according
to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK 250%, Trap Duration: 12 seconds
[Lv 2]: ATK 500%, Trap Duration: 24 seconds
[Lv 3]: ATK 750%, Trap Duration: 36 seconds
[Lv 4]: ATK 1000%, Trap Duration: 48 seconds
[Lv 5]: ATK 1250%, Trap Duration: 60 seconds
Id: (5336)

Bionic Pharmacy
Bionic Pharmacy
Max Level: 5
Requirement: Special Pharmacy 5
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates medicines by
consuming 30 SP.
Consumes 1 Beaker for each attempt
and each medicine requires different matierals:
Icicle Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Crystal Blue.
Earth Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Green Live.
Gale Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Wind of Verdure.
Flame Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Red Blood.
Advanced Coating Potion:
10 Glistening Coat and 5 Empty Bottle.
Greater Plant Bottle: 10 Plant Bottle,
5 Mandragora Flowerpot, 2 Thorny Plant Seed
and 2 Blood Sucker Plant Seed.
Eye Cleaner (Cures Deep Blind):
10 Empty Bottle, 5 Holy Water,
3 White Herb and 3 Green Herb.
Ear Cleaner (Cures Silence):
10 Empty Bottle, 5 Holy Water,
2 Blue Herb and 3 Green Herb.
Tonic (Cures Lethargy):
10 Empty Bottle, 5 Holy Water,
2 Yggdrasil Berry and 3 Royal Jelly.
Compressed Fire Extinguisher (Cures Blaze):
10 Empty Bottle, 5 Holy Water,
5 Crystal Blue and 3 Iron.
Lucky Water (Cures Unlucky):
10 Empty Bottle, 5 Holy Water,
10 Clover and 3 Green Herb.
Strong Antidote (Cures Severe Poison):
10 Empty Bottle, 5 Holy Water,
3 Poison Bottle and 10 Green Herb.
High Calorie Chocolate (Cures Gloomy):
10 Empty Bottle, 3 Cacao,
3 Royal Jelly and 5 Yggdrasil Seed.
Refined Holy Water (Cures Holy Fire):
10 Empty Bottle, 10 Holy Water and 3 Royal Jelly.
[Lv 1]: Maximum created amount: 11
[Lv 2]: Maximum created amount: 12
[Lv 3]: Maximum created amount: 13
[Lv 4]: Maximum created amount: 14
[Lv 5]: Maximum created amount: 15
Id: (5337)

Bionics
Bionic Mastery
Max Level: 10
Skill Form: Passive
Description: Improves Plant Creatures
abilities when summoned.
[Lv 1]: ATK +200, MaxHP +2000, MaxSP +20,
DEF +20, MDEF +4, FLEE +10
[Lv 2]: ATK +400, MaxHP +4000, MaxSP +40,
DEF +40, MDEF +8, FLEE +20
[Lv 3]: ATK +600, MaxHP +6000, MaxSP +60,
DEF +60, MDEF +12, FLEE +30
[Lv 4]: ATK +800, MaxHP +8000, MaxSP +80,
DEF +80, MDEF +16, FLEE +40
[Lv 5]: ATK +1000, MaxHP +10000, MaxSP +100,
DEF +100, MDEF +20, FLEE +50
[Lv 6]: ATK +1200, MaxHP +12000, MaxSP +120,
DEF +120, MDEF +24, FLEE +60
[Lv 7]: ATK +1400, MaxHP +14000, MaxSP +140,
DEF +140, MDEF +28, FLEE +70
[Lv 8]: ATK +1600, MaxHP +16000, MaxSP +160,
DEF +160, MDEF +32, FLEE +80
[Lv 9]: ATK +1800, MaxHP +18000, MaxSP +180,
DEF +180, MDEF +36, FLEE +90
[Lv 10]: ATK +2000, MaxHP +20000, MaxSP +200,
DEF +200, MDEF +40, FLEE +100
Id: (5338)

The Whole Protection
The Whole Protection
Max Level: 5
Requirement: Bionic Pharmacy 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
AP Recovery: 20
Description: Protects weapons and equipment
of the caster and nearby party members from
being stripped or destroyed.
Consumes 3 Advanced Coating Potion.
[Lv 1]: Duration: 60 seconds/AoE: 15x15 cells
[Lv 2]: Duration: 90 seconds/AoE: 15x15 cells
[Lv 3]: Duration: 120 seconds/AoE: 15x15 cells
[Lv 4]: Duration: 150 seconds/AoE: 31x31 cells
[Lv 5]: Duration: 180 seconds/AoE: 31x31 cells
Id: (5339)

Full Shadow Protection
Full Shadow Protection
Max Level: 4
Requirement: Bionic Pharmacy 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
AP Recovery: 2 (1~2 Lv), 3 (3~4 Lv)
Description: Protects shadow equipment of
the target from being stripped or destroyed.
Consumes 1 Advanced Coating Potion.
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 40 seconds
[Lv 3]: Duration: 50 seconds
[Lv 4]: Duration: 60 seconds
Id: (5340)

Acidified Zone (Water)
Acidified Zone Water
Max Level: 5
Requirement: Acidified Zone Wind 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 4 (Lv 1~3), 5(Lv 4~5)
Description: Inflicts Water elemental
physical damage on the target and surrounding
enemies. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's Base Level and POW.
Consumes 2 Icicle Acid Bottle.
[Lv 1]: ATK 300%/AoE: 3x3 cells
[Lv 2]: ATK 600%/AoE: 3x3 cells
[Lv 3]: ATK 900%/AoE: 5x5 cells
[Lv 4]: ATK 1200%/AoE: 5x5 cells
[Lv 5]: ATK 1500%/AoE: 7x7 cells
Id: (5341)

Acidified Zone (Earth)
Acidified Zone Ground
Max Level: 5
Requirement: Bionic Mastery 3,
Bionic Pharmacy 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Inflicts Earth elemental
physical damage on the target and surrounding
enemies. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's Base Level and POW.
Consumes 2 Earth Acid Bottle.
[Lv 1]: ATK 300%/AoE: 3x3 cells
[Lv 2]: ATK 600%/AoE: 3x3 cells
[Lv 3]: ATK 900%/AoE: 5x5 cells
[Lv 4]: ATK 1200%/AoE: 5x5 cells
[Lv 5]: ATK 1500%/AoE: 7x7 cells
Id: (5342)

Acidified Zone (Wind)
Acidified Zone Wind
Max Level: 5
Requirement: Bionic Mastery 3,
Bionic Pharmacy 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Inflicts Wind elemental
physical damage on the target and surrounding
enemies. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's Base Level and POW.
Consumes 2 Gale Acid Bottle.
[Lv 1]: ATK 300%/AoE: 3x3 cells
[Lv 2]: ATK 600%/AoE: 3x3 cells
[Lv 3]: ATK 900%/AoE: 5x5 cells
[Lv 4]: ATK 1200%/AoE: 5x5 cells
[Lv 5]: ATK 1500%/AoE: 7x7 cells
Id: (5343)

Acidified Zone (Fire)
Acidified Zone Fire
Max Level: 5
Requirement: Acidified Zone Ground 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Inflicts Fire elemental
physical damage on the target and surrounding
enemies. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's Base Level and POW.
Consumes 2 Flame Acid Bottle.
[Lv 1]: ATK 300%/AoE: 3x3 cells
[Lv 2]: ATK 600%/AoE: 3x3 cells
[Lv 3]: ATK 900%/AoE: 5x5 cells
[Lv 4]: ATK 1200%/AoE: 5x5 cells
[Lv 5]: ATK 1500%/AoE: 7x7 cells
Id: (5344)

Wooden Warrior
Wooden Warrior
Max Level: 5
Requirement: Creeper 3
Skill Form: Active
Type: Summon
Target: Caster
AP Recovery: 20
Description: Summons a Wooden Warrior.
Only 1 Wooden Warrior can be summoned
at once. Increases damage of Cart Tornado
and Cart Cannon while summoned.
Consumes 2 Greater Plant Bottle.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
[Lv 5]: Duration: 360 seconds
Id: (5345)

Wooden Fairy
Wooden Fairy
Max Level: 5
Requirement: Creeper 3
Skill Form: Active
Type: Summon
Target: Caster
AP Recovery: 20
Description: Summons a Wooden Fairy.
Only 1 Wooden Fairy can be summoned at once.
Increases damage of Spore Explosion
while summoned.
Consumes 2 Greater Plant Bottle.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
[Lv 5]: Duration: 360 seconds
Id: (5346)

Creeper
Creeper
Max Level: 5
Requirement: Bionic Mastery 5
Skill Form: Active
Type: Summon
Target: Caster
AP Recovery: 10
Description: Summons a tough vine monster.
Only 1 Vine Monster can be summoned at once.
Consumes 1 Greater Plant Bottle.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
[Lv 5]: Duration: 360 seconds
Id: (5347)

Research Report
Research Report
Max Level: 1
Requirement: Acidified Zone Fire 3,
Acidified Zone Water 3
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 100
Description: Prepares and presents a report
of the caster's research. Increases acid-type
skills damage and increases damage against
Formless and Plant race monsters.
The damage of acid-type skills further
increases based on the caster's
Base Level and POW.
[Lv 1]: Acid-type skill damage +50%,
Material Consumption -1
Id: (5348)

Helltree
Hell Tree
Max Level: 5
Requirement: Wooden Fairy 3,
Wooden Warrior 3
Skill Form: Active(AP)
Type: Summon
Target: Caster
AP Cost: 100
Description: Summons the Hell Tree.
Only 1 Hell Tree can be summoned at once.
Consumes 3 Greater Plant Bottle.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 150 seconds
[Lv 5]: Duration: 180 seconds
Id: (5349)

Stage Manner
Stage Manner
Max Level: 5
Skill Form: Passive
Description: Increases AP recovery when using
Troubadour/Trouvere attack skills and
increases effectiveness of some song skills.
Increases P.ATK and S.MATK when equipped
with a Musical Instrument, Bow or Whip.
[Lv 1]: P.ATK/S.MATK +3
[Lv 2]: P.ATK/S.MATK +6
[Lv 3]: P.ATK/S.MATK +9
[Lv 4]: P.ATK/S.MATK +12
[Lv 5]: P.ATK/S.MATK +15
Id: (5350)

Retrospection
Retrospection
Max Level: 1
Requirement: Stage Manner 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Recasts the last song used.
Recasted skill consumes 30% less SP
gain more AP by 1.5x more than usual.
[Lv 1]: Recast the last song used.
Id: (5351)

Mystic Symphony
Mystic Symphony
Max Level: 1
Requirement: Metallic Fury 1, Rose Blossom 5
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 100
Description: Grants a buff to the caster
which increases the damage of Sound Blend,
Rythm Shooting and Rose Blossom by
40% for 60 seconds. Increases physical and
magical damage against Fish and Demi-
Human race monsters for the skill duration.
[Lv 1]: Increases damage of Sound Blend,
Rythm Shooting and Rose Blossom.
Id: (5352)

Sonata of Kvasir
Sonata of Kvasir
Max Level: 1
Requirement: Capriccio of Loki 1,
Requiem of Niflheim 1
Skill Form: Active(AP)
Type: Supportive
Target: Caster
AP Cost: 100
Description: Enables the caster to use
any Ensemble skill alone for 60 seconds.
Can only be used when in a party.
Requires a Musical Instrument, Bow or Whip.
[Lv 1]: Ensemble skills can be used alone.
Id: (5353)

Rose Blossom
Rose Blossom
Max Level: 5
Requirement: Rythm Shooting 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 5
Description: Attaches a flower seed on an arrow
and shoots it to a target inflicting powerfull
ranged physical damage. The flower booms
after a while, inflicting additional ranged
physical damage to the target and
surrounding enemies.
Damage additionally increases according
to the caster's Base Level.
When Stage Manner is learned,
CON will also affect the additional damage.
Requires a Musical Instrument, Bow or Whip.
Consumes 1 Arrow.
[Lv 1]: ATK 500%,
Additional Damage in AoE: 3x3 cells
[Lv 2]: ATK 1000%,
Additional Damage in AoE: 3x3 cells
[Lv 3]: ATK 1500%,
Additional Damage in AoE: 5x5 cells
[Lv 4]: ATK 2000%,
Additional Damage in AoE: 5x5 cells
[Lv 5]: ATK 2500%,
Additional Damage in AoE: 7x7 cells
Id: (5354)



Id: (5355)

Rhythm Shooting
Rhythm Shooting
Max Level: 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 1 (Lv 1~3), 2 (Lv 4~5)
Description: Fires an arrow at the target
inflicting 3 ranged physical attacks.
Damage additionally increases according
to the caster's Base Level.
When Stage Manner is learned,
CON will also affect the additional damage.
Requires a Musical Instrument, Bow or Whip.
Consumes 1 Arrow.
[Lv 1]: ATK 120%
[Lv 2]: ATK 240%
[Lv 3]: ATK 360%
[Lv 4]: ATK 480%
[Lv 5]: ATK 600%
Id: (5356)

Metallic Fury
Metallic Fury
Max Level: 5
Requirement: Sound Blend 1
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Fires an amplified arrow at
the target and burst it. Inflicts up to 5
additional hits, when the target is marked
with Sonic Brand. The element depends
on the equipped Arrow.
Damage additionally increases according
to the caster's Base Level and SPL.
Requires a Musical Instrument or Whip.
Consumes 1 Arrow.
[Lv 1]: MATK 450%/AoE: 5x5 cells
[Lv 2]: MATK 900%/AoE: 5x5 cells
[Lv 3]: MATK 1350%/AoE: 5x5 cells
[Lv 4]: MATK 1800%/AoE: 7x7 cells
[Lv 5]: MATK 2250%/AoE: 7x7 cells
Id: (5357)

Sound Blend
Sound Blend
Max Level: 5
Requirement: Metallic Sound 5
Skill Form: Active
Type: Magical
Target: 1 Character
AP Recovery: 2 (Lv 1~3), 3 (Lv 4~5)
Description: Inflicts magical damage and
Sonic Brand status to the target.
The Sonic Brand duration depends on
the skill level and inflicts damage before it
explodes, the element depends on the equipped
Arrow. Targets marked with Sonic Brand
will recieve more damage from
Reverberation, Metallic Sound,
Rose Blossom and Rythm Shooting.
Damage additionally increases according
to the caster's Base Level and SPL.
Requires a Musical Instrument or Whip.
[Lv 1]: MATK 120%,
Sonic Brand Duration: 10 seconds
[Lv 2]: MATK 240%,
Sonic Brand Duration: 10 seconds
[Lv 3]: MATK 360%,
Sonic Brand Duration: 15 seconds
[Lv 4]: MATK 480%,
Sonic Brand Duration: 15 seconds
[Lv 5]: MATK 600%,
Sonic Brand Duration: 20 seconds
Id: (5358)

Geffenia Nocturne
Geffenia Nocturne
Max Level: 5
Requirement: Stage Manner 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
AP Recovery: 20
Description: Grants a chance to decrease
MRES of normal monsters and
enemy players in the skill's range for
30 seconds. Increases effectiveness when
there is another performer, which is the
same party, on the caster's screen.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
Id: (5359)

Capriccio of Roki
Capriccio of Roki
Max Level: 5
Requirement: Serenade of Jawaii 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
AP Recovery: 20
Description: Grants a chance to inflict
Unlucky and Confusion status to enemy
players in the surrounding area. Increases
effectiveness when there is another performer,
which is the same party, on the caster's screen.
This skill can only be used in PvP zones.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
Id: (5360)

Raphsody of Mineworker
Rhapsody of Mineworker
Max Level: 5
Requirement: Stage Manner 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
AP Recovery: 20
Description: Grants a chance to decrease
RES of normal monsters and
enemy players in the skill's range for
30 seconds. Increases effectiveness when
there is another performer, which is the same
party, on the caster's screen.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
Id: (5361)

Musical Interlude
Musical Interlude
Max Level: 5
Requirement: Raphsody of Mineworker 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
AP Recovery: 10
Description: Increases RES
of the caster and party members in the
skill's range for 180 seconds. Increases
effectiveness when there is another performer,
which is the same party, on the caster's screen.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: Res +10/AoE: 15x15 cells
[Lv 2]: Res +15/AoE: 15x15 cells
[Lv 3]: Res +20/AoE: 17x17 cells
[Lv 4]: Res +25/AoE: 21x21 cells
[Lv 5]: Res +30/AoE: 23x23 cells
Id: (5362)

Serenade of Jawaii
Serenade of Jawaii
Max Level: 5
Requirement: Geffenia Nocturne 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
AP Recovery: 10
Description: Increases S.MATK and
Movement Speed of the caster and party
members in the skill's range for 180 seconds.
Increases effectiveness when there is another
performer, which is the same party,
on the caster's screen.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: S.MATK +10/AoE: 15x15 cells
[Lv 2]: S.MATK +15/AoE: 15x15 cells
[Lv 3]: S.MATK +20/AoE: 17x17 cells
[Lv 4]: S.MATK +25/AoE: 21x21 cells
[Lv 5]: S.MATK +30/AoE: 23x23 cells
Id: (5363)

Requiem of Nifleheim
Requiem of Nifleheim
Max Level: 5
Requirement: Musical Interlude 1,
March of Prontera 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
AP Recovery: 20
Description: Grants a chance to inflict
Gloomy and Curse status to enemy
players in the surrounding area. Increases
effectiveness when there is another performer,
which is the same party, on the caster's screen.
This skill can only be used in PvP zones.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
Id: (5364)

March of Prontera
March of Prontera
Max Level: 5
Requirement: Raphsody of Mineworker 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
AP Recovery: 10
Description: Increases P.ATK and
Movement Speed of the caster and party
members in the skill's range for 180 seconds.
Increases effectiveness when there is
another performer, which is the same party,
on the caster's screen.
Requires a Musical Instrument or Whip.
Consumes 1 Neck Protection Candy.
[Lv 1]: P.ATK +3/AoE: 15x15 cells
[Lv 2]: P.ATK +6/AoE: 15x15 cells
[Lv 3]: P.ATK +9/AoE: 17x17 cells
[Lv 4]: P.ATK +12/AoE: 21x21 cells
[Lv 5]: P.ATK +15/AoE: 23x23 cells
Id: (5365)

Magical Book Mastery
Magic Book Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Water, Wind,
Earth, Fire and Poison elemental
magic damage when equipped with a Book.
[Lv 1]: Damage +1%
[Lv 2]: Damage +2%
[Lv 3]: Damage +3%
[Lv 4]: Damage +4%
[Lv 5]: Damage +5%
[Lv 6]: Damage +6%
[Lv 7]: Damage +7%
[Lv 8]: Damage +8%
[Lv 9]: Damage +9%
[Lv 10]: Damage +10%
Id: (5366)

Spell Enchanting
Spell Enchanting
Max Level: 5
Requirement: Magic Book Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Gives a buff that increases
the natural magic power (S.MATK)
for the skill duration.
[Lv 1]: S.MATK +4, Duration: 80 seconds
[Lv 2]: S.MATK +8, Duration: 120 seconds
[Lv 3]: S.MATK +12, Duration: 160 seconds
[Lv 4]: S.MATK +16, Duration: 200 seconds
[Lv 5]: S.MATK +20, Duration: 240 seconds
Id: (5367)

Activity Burn
Activity Burn
Max Level: 5
Requirement: Spell Enchanting 3
Skill Form: Active
Type: Magical, Debuff
Target: 1 Character
Description: Has a chance to drain the
target's AP. Can only be used in PvP and WoE.
[Lv 1]: AP Drain: 20, Chance: 30%
[Lv 2]: AP Drain: 30, Chance: 40%
[Lv 3]: AP Drain: 50, Chance: 50%
[Lv 4]: AP Drain: 60, Chance: 60%
[Lv 5]: AP Drain: 70, Chance: 70%
Id: (5368)

Increasing Activity
Increasing Activity
Max Level: 5
Requirement: Activity Burn 5
Skill Form: Active(AP)
Type: Supportive
Target: 1 Party Member
AP Cost: 50
Description: Recovers the target's AP.
[Lv 1]: Recovers AP: 25
[Lv 2]: Recovers AP: 30
[Lv 3]: Recovers AP: 35
[Lv 4]: Recovers AP: 40
[Lv 5]: Recovers AP: 45
Id: (5369)

Diamond Storm
Diamond Storm
Max Level: 5
Requirement: Magic Book Mastery 2
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 4
Description: Drops an ice storm in the
targeted area of 9x9 cells, inflicting Water
elemental magic damage and can
inflict Rapid Cooling status.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 700%, Rapid Cooling Chance: 50%
[Lv 2]: MATK 1400%, Rapid Cooling Chance: 60%
[Lv 3]: MATK 2100%, Rapid Cooling Chance: 70%
[Lv 4]: MATK 2800%, Rapid Cooling Chance: 80%
[Lv 5]: MATK 3500%, Rapid Cooling Chance: 90%
Id: (5370)

Lightning Land
Lightning Land
Max Level: 5
Requirement: Magic Book Mastery 2
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 4
Description: Causes a lightning storm in the
targeted area of 9x9 cells for 4 seconds,
inflicting Wind elemental magic damage
and can inflict Torrent status.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 150%, Torrent Chance: 20%
[Lv 2]: MATK 300%, Torrent Chance: 30%
[Lv 3]: MATK 450%, Torrent Chance: 40%
[Lv 4]: MATK 600%, Torrent Chance: 50%
[Lv 5]: MATK 750%, Torrent Chance: 60%
Id: (5371)

Venom Swamp
Venom Swamp
Max Level: 5
Requirement: Magic Book Mastery 2
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 4
Description: Causes a strong toxic swamp in the
targeted area of 9x9 cells for 4 seconds,
inflicting Poison elemental magic damage
and can inflict Severe Poison status.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 150%, Severe Poison Chance: 20%
[Lv 2]: MATK 300%, Severe Poison Chance: 30%
[Lv 3]: MATK 450%, Severe Poison Chance: 40%
[Lv 4]: MATK 600%, Severe Poison Chance: 50%
[Lv 5]: MATK 750%, Severe Poison Chance: 60%
Id: (5372)

Conflagration
Conflagration
Max Level: 5
Requirement: Magic Book Mastery 2
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 4
Description: Causes a fire in the targeted
area of 9x9 cells for 4 seconds, inflicting
Fire elemental magic damage
and can inflict Blaze status.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 150%, Blaze Chance: 20%
[Lv 2]: MATK 300%, Blaze Chance: 30%
[Lv 3]: MATK 450%, Blaze Chance: 40%
[Lv 4]: MATK 600%, Blaze Chance: 50%
[Lv 5]: MATK 750%, Blaze Chance: 60%
Id: (5373)

Terra Drive
Terra Drive
Max Level: 5
Requirement: Magic Book Mastery 2
Skill Form: Active
Type: Magical
Target: Ground
AP Recovery: 4
Description: Makes the ground soar in the
targeted area of 9x9 cells, inflicting Earth
elemental magic damage and can
inflict Concretion status.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 700%, Concretion Chance: 50%
[Lv 2]: MATK 1400%, Concretion Chance: 60%
[Lv 3]: MATK 2100%, Concretion Chance: 70%
[Lv 4]: MATK 2800%, Concretion Chance: 80%
[Lv 5]: MATK 3500%, Concretion Chance: 90%
Id: (5374)

Elemental Spirit Mastery
Elemental Spirit Mastery
Max Level: 10
Requirement: Spirit Sympathy 1
Skill Form: Passive
Description: Improves the High
Elemental Spirit's abilities.
[Lv 1]: ATK: 120, MATK: 20, MaxHP: 13000,
MaxSP: 100, DEF: 20, MDEF: 4, FLEE: 10
[Lv 2]: ATK: 140, MATK: 40, MaxHP: 16000,
MaxSP: 200, DEF: 40, MDEF: 8, FLEE: 20
[Lv 3]: ATK: 160, MATK: 60, MaxHP: 19000,
MaxSP: 300, DEF: 60, MDEF: 12, FLEE: 30
[Lv 4]: ATK: 180, MATK: 80, MaxHP: 22000,
MaxSP: 400, DEF: 80, MDEF: 16, FLEE: 40
[Lv 5]: ATK: 200, MATK: 100, MaxHP: 25000,
MaxSP: 500, DEF: 100, MDEF: 20, FLEE: 50
[Lv 6]: ATK: 220, MATK: 120, MaxHP: 28000,
MaxSP: 600, DEF: 120, MDEF: 24, FLEE: 60
[Lv 7]: ATK: 240, MATK: 140, MaxHP: 31000,
MaxSP: 700, DEF: 140, MDEF: 28, FLEE: 70
[Lv 8]: ATK: 260, MATK: 160, MaxHP: 34000,
MaxSP: 800, DEF: 160, MDEF: 32, FLEE: 80
[Lv 9]: ATK: 280, MATK: 180, MaxHP: 37000,
MaxSP: 900, DEF: 180, MDEF: 36, FLEE: 90
[Lv 10]: ATK: 300, MATK: 200, MaxHP: 40000,
MaxSP: 1000, DEF: 200, MDEF: 40, FLEE: 100
Id: (5375)

Summon Elemental Ardor
Summon Elemental Ardor
Max Level: 1
Requirement: Summon Agni 3,
Elemental Spirit Mastery 1, Conflagration 1
Skill Form: Active
Type: Summon
Description: Advents large Elemental Spirit Agni
into High Elemental Spirit Ardor.
Upon summoning, increases Fire elemental
magic damage by 10% and increases damage
of Conflagration. Ardor's stats increases
based on the caster's stats and
Elemental Spirit Mastery skill level.
Consumes 1 Flame Stone.
[Lv 1]: Duration: 1500 seconds
Id: (5376)

Summon Elemental Diluvio
Summon Elemental Diluvio
Max Level: 1
Requirement: Summon Aqua 3,
Elemental Spirit Mastery 1, Diamond Storm 1
Skill Form: Active
Type: Summon
Description: Advents large Elemental Spirit Aqua
into High Elemental Spirit Diluvio.
Upon summoning, increases Water elemental
magic damage by 10% and increases damage
of Diamond Storm. Diluvio's stats increases
based on the caster's stats and
Elemental Spirit Mastery skill level.
Consumes 1 Ice Stone.
[Lv 1]: Duration: 1500 seconds
Id: (5377)

Summon Elemental Procella
Summon Elemental Procella
Max Level: 1
Requirement: Summon Ventus 3,
Elemental Spirit Mastery 1, Lightning Land 1
Skill Form: Active
Type: Summon
Description: Advents large Elemental Spirit
Ventus into High Elemental Spirit Procella.
Upon summoning, increases Wind elemental
magic damage by 10% and increases damage
of Lightning Land. Procella's stats increases
based on the caster's stats and
Elemental Spirit Mastery skill level.
Consumes 1 Lightning Stone.
[Lv 1]: Duration: 1500 seconds
Id: (5378)

Summon Elemental Terremotus
Summon Elemental Terremotus
Max Level: 1
Requirement: Summon Terra 3,
Elemental Spirit Mastery 1, Terra Drive 1
Skill Form: Active
Type: Summon
Description: Advents large Elemental Spirit Terra
into High Elemental Spirit Terremotus.
Upon summoning, increases Earth elemental
magic damage by 10% and increases damage
of Terra Drive. Terremotus' stats increases
based on the caster's stats and
Elemental Spirit Mastery skill level.
Consumes 1 Earth Stone.
[Lv 1]: Duration: 1500 seconds
Id: (5379)

Summon Elemental Serpens
Summon Elemental Serpens
Max Level: 1
Requirement: Summon Aqua 3, Summon Agni 3,
Summon Ventus 3, Summon Terra 3,
Elemental Spirit Mastery 1, Venom Swamp 1
Skill Form: Active
Type: Summon
Description: Advents any large Elemental Spirit
into High Elemental Spirit Serpens.
Upon summoning, increases Poison elemental
magic damage by 10% and increases damage
of Venom Swamp. Serpens's stats increases
based on the caster's stats and
Elemental Spirit Mastery skill level.
Consumes 1 Poison Stone.
[Lv 1]: Duration: 1500 seconds
Id: (5380)

Elemental Buster
Elemental Buster
Max Level: 10
Requirement: Summon Elemental Diluvio 1,
Summon Elemental Ardor 1,
Summon Elemental Procella 1,
Summon Elemental Terremotus 1,
Summon Elemental Serpens 1,
Elemental Spirit Mastery 5
Skill Form: Active
Type: Magical
Target: Enemies around the caster
AP Cost: 150
Description: Deals elemental magic damage,
based on the summoned High Elemental Spirit,
to all targets within 13x13 cells around
the caster. Can only be used when an
High Elemental Spirit is summoned and deals
additional damage against Dragon and
Formless race monsters.
Damage additionally increases according
to the caster's Base Level and SPL.
[Lv 1]: MATK 480%/1100%(Dragon/Formless)
[Lv 2]: MATK 960%/2200%(Dragon/Formless)
[Lv 3]: MATK 1440%/3300%(Dragon/Formless)
[Lv 4]: MATK 1920%/4400%(Dragon/Formless)
[Lv 5]: MATK 2400%/5500%(Dragon/Formless)
[Lv 6]: MATK 2880%/6600%(Dragon/Formless)
[Lv 7]: MATK 3360%/7700%(Dragon/Formless)
[Lv 8]: MATK 3840%/8800%(Dragon/Formless)
[Lv 9]: MATK 4320%/9900%(Dragon/Formless)
[Lv 10]: MATK 4800%/11000%(Dragon/Formless)
Id: (5381)

Elemental Veil
Elemental Veil
Max Level: 5
Requirement: Elemental Spirit Mastery 3
Skill Form: Active
Type: Supportive
Target: Elemental
Description: Turns your High Elemental Spirit
transparent. Can only be used on
High Elemental Spirits.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 150 seconds
[Lv 3]: Duration: 180 seconds
[Lv 4]: Duration: 210 seconds
[Lv 5]: Duration: 240 seconds
Id: (5383)



Id: (5384)

Throw Rock

Id: (5385)

Wooden Attack

Id: (5386)

Hell Howling

Id: (5387)

Hell Tree Powder

Id: (5388)

Fairy Tree Powder

Id: (5389)



Id: (5390)



Id: (5391)



Id: (5392)



Id: (5393)



Id: (5401)

P.F.I
P.F.I
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Increases P.ATK,
when a Gun class weapon is equipped.
[Lv 1]: P.ATK +3
[Lv 2]: P.ATK +4
[Lv 3]: P.ATK +5
[Lv 4]: P.ATK +6
[Lv 5]: P.ATK +7
[Lv 6]: P.ATK +8
[Lv 7]: P.ATK +9
[Lv 8]: P.ATK +10
[Lv 9]: P.ATK +11
[Lv 10]: P.ATK +12
Id: (5402)

Grenade Mastery
Grenade Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: By learning about Grenades,
CON is increased and the damage of
Grenade-type skills is increased.
[Lv 1]: CON +1
[Lv 2]: CON +2
[Lv 3]: CON +3
[Lv 4]: CON +4
[Lv 5]: CON +5
[Lv 6]: CON +6
[Lv 7]: CON +7
[Lv 8]: CON +8
[Lv 9]: CON +9
[Lv 10]: CON +10
Id: (5403)

Intensive Aim
Intensive Aim
Max Level: 1
Requirement: P.F.I 1
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Switches to Intensive Aim state.
Movement is not possible in Intensive Aim
state and an Aiming Count
is accumulated by 1 every 0.5 seconds.
The Aiming Count can be accumulated
up to 10 and if the caster leaves the standing cell
due to certain effects such as being Knockback,
the Intensive Aim state is canceled
and the Aiming Count is reset.
Increases ATK, HIT and Critical while
your are in Intensive Aim state.
[Lv 1]: ATK +150/HIT +250/Critical +30
Id: (5404)

Grenade Fragment
Grenade Fragment
Max Level: 7
Requirement: Grenade Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Applies elemental powder
on the surface of a throwing Grenade,
endowing elemental damage to it.
Skill Level 7 cancels the effect.
[Lv 1]: Endows Water element
[Lv 2]: Endows Wind element
[Lv 3]: Endows Earth element
[Lv 4]: Endows Fire element
[Lv 5]: Endows Shadow element
[Lv 6]: Endows Holy element
[Lv 7]: Removes element
Id: (5405)

The Vigilante at Night
The Vigilante at Night
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Recover: 1 AP
Description: Fires around the caster
without mercy, inflicting ranged physical damage
to the surrounding enemies around the caster.
If a Gatling Gun is equipped,
ignores physical defense of targets
and attacks 7 times.
If a Shotgun is equipped, attacks 4 times.
If you have an Aiming Count active,
the skill consumes all the Aiming Count
and skill damage is increased according
to the amount of Aiming Count consumed.
Damage is additionaly increased according
on the caster's Base Level and CON.
Consumes 15 Bullets.
Requires a Gatling Gun or Shotgun.
[Lv 1]: Gatling Gun: ATK 300+
(Aiming Count x100)% per Hit/AoE: 11x11 cells
Shotgun: ATK 1500+
(Aiming Count x200)% per Hit/AoE: 5x5 cells
[Lv 2]: Gatling Gun: ATK 600+
(Aiming Count x200)% per Hit/AoE: 11x11 cells
Shotgun: ATK 2200+
(Aiming Count x400)% per Hit/AoE: 5x5 cells
[Lv 3]: Gatling Gun: ATK 900+
(Aiming Count x300)% per Hit/AoE: 11x11 cells
Shotgun: ATK 2900+
(Aiming Count x600)% per Hit/AoE: 5x5 cells
[Lv 4]: Gatling Gun: ATK 1200+
(Aiming Count x400)% per Hit/AoE: 13x13 cells
Shotgun: ATK 3600+
(Aiming Count x800)% per Hit/AoE: 7x7 cells
[Lv 5]: Gatling Gun: ATK 1500+
(Aiming Count x500)% per Hit/AoE: 13x13 cells
Shotgun: ATK 4300+
(Aiming Count x1000)% per Hit/AoE: 7x7 cells
Id: (5406)

Only One Bullet
Only One Bullet
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1 AP
Description: Fires a single shot to the target,
inflicting ranged physical damage.
If a Pistol is equipped,
ignores physical defense of the target.
If a Rifle is equipped,
inflicts half of the total Critical Damage
based on the caster's Critical chance.
If you have an Aiming Count active,
the skill consumes all the Aiming Count
and skill damage is increased according
to the amount of Aiming Count consumed.
Damage is additionaly increased according
on the caster's Base Level and CON.
Consumes 1 Bullet.
Requires a Rifle or Pistol.
[Lv 1]: Rifle: ATK 1350+(Aiming Count x250)%
Pistol: ATK 2500+(Aiming Count x250)%
[Lv 2]: Rifle: ATK 2200+(Aiming Count x500)%
Pistol: ATK 3500+(Aiming Count x500)%
[Lv 3]: Rifle: ATK 3050+(Aiming Count x750)%
Pistol: ATK 4500+(Aiming Count x750)%
[Lv 4]: Rifle: ATK 3900+(Aiming Count x1000)%
Pistol: ATK 5500+(Aiming Count x1000)%
[Lv 5]: Rifle: ATK 4750+(Aiming Count x1250)%
Pistol: ATK 6500+(Aiming Count x1250)%
Id: (5407)

Spiral Shooting
Spiral Shooting
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1 AP
Description: Fires a bullet with increased
rotational power at a target, inflicting ranged
physical damage to the target and enemies
within it's range.
If a Grenade Launcher is equipped,
attacks 2 times.
If a Rifle is equipped,
inflicts half of the total Critical Damage
based on the caster's Critical chance.
If you have an Aiming Count active,
the skill consumes all the Aiming Count
and skill damage is increased according
to the amount of Aiming Count consumed.
Damage is additionaly increased according
on the caster's Base Level and CON.
Consumes 10 Bullets.
Requires a Grenade Launcher or Rifle.
[Lv 1]: Grenade Launcher: ATK 2000+
(Aiming Count x150)% per Hit/AoE: 9x9 cells
Rifle:
ATK 1300+(Aiming Count x150)%/AoE: 5x5 cells
[Lv 2]: Grenade Launcher: ATK 3000+
(Aiming Count x300)% per Hit/AoE: 9x9 cells
Rifle:
ATK 2200+(Aiming Count x300)%/AoE: 5x5 cells
[Lv 3]: Grenade Launcher: ATK 4000+
(Aiming Count x450)% per Hit/AoE: 9x9 cells
Rifle:
ATK 3100+(Aiming Count x450)%/AoE: 5x5 cells
[Lv 4]: Grenade Launcher: ATK 5000+
(Aiming Count x600)% per Hit/AoE:11x11 cells
Rifle:
ATK 4000+(Aiming Count x600)%/AoE: 7x7 cells
[Lv 5]: Grenade Launcher: ATK 6000+
(Aiming Count x750)% per Hit/AoE: 11x11 cells
Rifle:
ATK 4900+(Aiming Count x750)%/AoE: 7x7 cells
Id: (5408)

Magazine for One
Magazine for One
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1 AP
Description: Fires multiple bullets at one target,
inflicting ranged physical damage to the target.
If a Gatling Gun is equipped,
attacks 10 times and consumes 40 Bullets.
If a Pistol is equipped, attacks 6 times,
inflicts half of the total Critical Damage
based on the caster's Critical chance
and consumes 6 Bullets.
If you have an Aiming Count active,
the skill consumes all the Aiming Count
and skill damage is increased according
to the amount of Aiming Count consumed.
Damage is additionaly increased according
on the caster's Base Level and CON.
Requires a Gatling Gun or Pistol.
[Lv 1]: Gatling Gun:
ATK 500+(Aiming Count x50)% per Hit
Pistol:
ATK 500+(Aiming Count x50)% per Hit
[Lv 2]: Gatling Gun:
ATK 800+(Aiming Count x100)% per Hit
Pistol:
ATK 900+(Aiming Count x100)% per Hit
[Lv 3]: Gatling Gun:
ATK 1100+(Aiming Count x150)% per Hit
Pistol:
ATK 1300+(Aiming Count x150)% per Hit
[Lv 4]: Gatling Gun:
ATK 1400+(Aiming Count x200)% per Hit
Pistol:
ATK 1700+(Aiming Count x200)% per Hit
[Lv 5]: Gatling Gun:
ATK 1700+(Aiming Count x250)% per Hit
Pistol:
ATK 2100+(Aiming Count x250)% per Hit
Id: (5409)

Wild Fire
Wild Fire
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Recover: 1 AP
Description: Fires a bullet towards the ground,
inflicting ranged physical damage to
targets within the range.
If a Shotgun is equipped,
inflicts more damage than a Grenade Launcher
but within a narrower area.
If a Grenade Launcher is equipped,
inflicts damage in a wider area than a Shotgun.
If there is an Aiming Count active,
the skill consumes all the Aiming Count
and skill damage is increased according
to the amount of Aiming Count consumed.
Damage is additionaly increased according
on the caster's Base Level and CON.
Consumes 5 Bullets.
Requires a Shotgun or Grenade Launcher.
[Lv 1]: Shotgun:
ATK 2000+(Aiming Count x500)%/AoE: 5x5 cells
Grenade Launcher: ATK 1800+
(Aiming Count x500)%/AoE: 9x9 cells
[Lv 2]: Shotgun:
ATK 3500+(Aiming Count x1000)%/AoE: 5x5 cells
Grenade Launcher: ATK 3100+
(Aiming Count x1000)%/AoE: 9x9 cells
[Lv 3]: Shotgun:
ATK 5000+(Aiming Count x1500)%/AoE: 5x5 cells
Grenade Launcher: ATK 4400+
(Aiming Count x1500)%/AoE: 9x9 cells
[Lv 4]: Shotgun:
ATK 6500+(Aiming Count x2000)%/AoE: 7x7 cells
Grenade Launcher: ATK 5700+
(Aiming Count x2000)%/AoE: 11x11 cells
[Lv 5]: Shotgun:
ATK 8000+(Aiming Count x2500)%/AoE: 7x7 cells
Grenade Launcher: ATK 7000+
(Aiming Count x2500)%/AoE: 11x11 cells
Id: (5410)

Basic Grenade
Basic Grenade
Max Level: 5
Requirement: Grenade Mastery 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Recover: 1 AP
Description: Throws a grenade towards
the ground, inflicting ranged physical damage
to targets within the range.
Damage is additionaly increased according
to the Grenade Mastery skill level,
the caster's Base Level and CON.
Consumes 1 Throwing Grenade
and the element of the Grenade
changes based on Grenade Fragment.
[Lv 1]: ATK 1900+(Grenade Mastery Lv x50)%
AoE: 3x3 cells
[Lv 2]: ATK 2800+(Grenade Mastery Lv x50)%
AoE: 3x3 cells
[Lv 3]: ATK 3700+(Grenade Mastery Lv x50)%
AoE: 3x3 cells
[Lv 4]: ATK 4600+(Grenade Mastery Lv x50)%
AoE: 5x5 cells
[Lv 5]: ATK 5500+(Grenade Mastery Lv x50)%
AoE: 5x5 cells
Id: (5411)

Hasty Fire in the Hole
Hasty Fire in the Hole
Max Level: 5
Requirement: Basic Grenade 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Recover: 1 AP
Description: Throws 3 grenades towards
the ground in a row, inflicting ranged physical
damage to targets within the range.
The thrown grenade explodes 3 times with an
interval of 0.3 seconds, the first explosion
has an AoE of 5x5 cells, the second explosion
7x7 cells, and the third explosion 9x9 cells.
Damage is additionaly increased according
to the Grenade Mastery skill level,
the caster's Base Level and CON.
Consumes 3 Throwing Grenade
and the element of the Grenades
changes based on Grenade Fragment.
[Lv 1]: ATK 2400+(Mastery Lv x20)% per Hit
[Lv 2]: ATK 3300+(Mastery Lv x20)% per Hit
[Lv 3]: ATK 4200+(Mastery Lv x20)% per Hit
[Lv 4]: ATK 5100+(Mastery Lv x20)% per Hit
[Lv 5]: ATK 6000+(Mastery Lv x20)% per Hit
Id: (5412)

Grenade Dropping
Grenades Dropping
Max Level: 5
Requirement: Hasty Fire in the Hole 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Recover: 1 AP
Description: Throws a bundle of grenades
towards the sky and drops them at random
locations around the ground every
0.25 seconds for 4 seconds, inflicting ranged
physical damage to targets within range.
Damage is additionaly increased according
to the Grenade Mastery skill level,
the caster's Base Level and CON.
Consumes 15 Throwing Grenades.
[Lv 1]: ATK 750+(Mastery Lv x30)% per Hit
Fall Area: 11x11 cells/Explosion Area: 3x3 cells
Max Grenades per Drop: 1
[Lv 2]: ATK 1250+(Mastery Lv x30)% per Hit
Fall Area: 11x11 cells/Explosion Area: 3x3 cells
Max Grenades per Drop: 1
[Lv 3]: ATK 1750+(Mastery Lv x30)% per Hit
Fall Area: 11x11 cells/Explosion Area: 3x3 cells
Max Grenades per Drop: 2
[Lv 4]: ATK 2250+(Mastery Lv x30)% per Hit
Fall Area: 9x9 cells/Explosion Area: 5x5 cells
Max Grenades per Drop: 2
[Lv 5]: ATK 2750+(Mastery Lv x30)% per Hit
Fall Area: 9x9 cells/Explosion Area: 5x5 cells
Max Grenades per Drop: 3
Id: (5413)

Auto Firing Launcher
Auto Firing Launcher
Max Level: 5
Requirement: Grenades Dropping 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates the
Automatic Grenade Launcher.
Has a chance to auto-cast Basic Grenade,
Hasty Fire in the Hole and Grenade Dropping
when inflicting normal physical damage.
The maximum skill level that the caster
learned will be auto-cast and they won't
recover any AP from auto-casting.
[Lv 1]: 6% Basic Grenade/Duration: 120 seconds
[Lv 2]: 7% Basic Grenade/Duration: 150 seconds
[Lv 3]: 8% Basic Grenade,
3% Hasty Fire in the Hole/Duration: 180 seconds
[Lv 4]: 9% Basic Grenade,
5% Hasty Fire in the Hole/Duration: 210 seconds
[Lv 5]: 10% Basic Grenade,
7% Hasty Fire in the Hole,
3% Grenades Dropping/Duration: 240 seconds
Id: (5414)

Hidden Card
Hidden Card
Max Level: 10
Requirement: P.F.I 5, Intensive Aim 1
Skill Form: Active(AP)
Type: Supportive
Target: Caster
Cost: 150 AP
Description: Takes an elixir that
maximizes Night Watch's shooting ability
It increases ranged physical damage and
P.ATK for 300 seconds.
[Lv 1]: Ranged Physical Damage +10%,
P.ATK +3
[Lv 2]: Ranged Physical Damage +20%,
P.ATK +6
[Lv 3]: Ranged Physical Damage +30%,
P.ATK +9
[Lv 4]: Ranged Physical Damage +40%,
P.ATK +12
[Lv 5]: Ranged Physical Damage +50%,
P.ATK +15
[Lv 6]: Ranged Physical Damage +60%,
P.ATK +18
[Lv 7]: Ranged Physical Damage +70%,
P.ATK +21
[Lv 8]: Ranged Physical Damage +80%,
P.ATK +24
[Lv 9]: Ranged Physical Damage +90%,
P.ATK +27
[Lv 10]: Ranged Physical Damage +100%,
P.ATK +30
Id: (5415)

Mission Bombard
Mission Bombard
Max Level: 10
Requirement: Grenade Mastery 5,
Grenades Dropping 3
Skill Form: Active(AP)
Type: Physical Ranged
Target: Ground
Cost: 100 AP
Description: Drops a large bomb in
the range of 9x9 cells on the target cell
and continuously drop 3 small bombs in the
range of 5x5 cells once every 0.25 seconds
for 10 seconds to inflict ranged physical damage.
Damage is additionaly increased according
to the Grenade Mastery skill level,
the caster's Base Level and CON.
[Lv 1]: ATK 6000+(Mastery Lv x100)%
ATK 1000+(Mastery Lv x30)% per Explosion
[Lv 2]: ATK 7000+(Mastery Lv x100)%
ATK 1200+(Mastery Lv x30)% per Explosion
[Lv 3]: ATK 8000+(Mastery Lv x100)%
ATK 1400+(Mastery Lv x30)% per Explosion
[Lv 4]: ATK 9000+(Mastery Lv x100)%
ATK 1600+(Mastery Lv x30)% per Explosion
[Lv 5]: ATK 10000+(Mastery Lv x100)%
ATK 1800+(Mastery Lv x30)% per Explosion
[Lv 6]: ATK 11000+(Mastery Lv x100)%
ATK 2000+(Mastery Lv x30)% per Explosion
[Lv 7]: ATK 12000+(Mastery Lv x100)%
ATK 2200+(Mastery Lv x30)% per Explosion
[Lv 8]: ATK 13000+(Mastery Lv x100)%
ATK 2400+(Mastery Lv x30)% per Explosion
[Lv 9]: ATK 14000+(Mastery Lv x100)%
ATK 2600+(Mastery Lv x30)% per Explosion
[Lv 10]: ATK 15000+(Mastery Lv x100)%
ATK 2800+(Mastery Lv x30)% per Explosion
Id: (5416)

Talisman Mastery
Talisman Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Increases the insight of talismans,
increasing S.MATK and effectiveness of
skills that use talismans.
[Lv 1]: S.MATK +1
[Lv 2]: S.MATK +2
[Lv 3]: S.MATK +3
[Lv 4]: S.MATK +4
[Lv 5]: S.MATK +5
[Lv 6]: S.MATK +6
[Lv 7]: S.MATK +7
[Lv 8]: S.MATK +8
[Lv 9]: S.MATK +9
[Lv 10]: S.MATK +10
Id: (5417)

Soul Mastery
Soul Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: The studying of Soul Guiding
Art increases your SPL.
[Lv 1]: SPL +1
[Lv 2]: SPL +2
[Lv 3]: SPL +3
[Lv 4]: SPL +4
[Lv 5]: SPL +5
[Lv 6]: SPL +6
[Lv 7]: SPL +7
[Lv 8]: SPL +8
[Lv 9]: SPL +9
[Lv 10]: SPL +10
Id: (5418)

Talisman of Protection
Talisman of Protection
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Recovery
Target: 1 Character
Recover: 2 AP
Description: Attaches a protective amulet
to either yourself or one party member to
recover the target's HP every 3 seconds.
HP Recovery is additionally increased according
to the Talisman Mastery skill level,
the caster's Base Level and CRT.
Consumes 1 Soul Talisman.
[Lv 1]: HP: 500+(Talisman Mastery Lv x50)
Duration: 180 seconds
[Lv 2]: HP: 1000+(Talisman Mastery Lv x100)
Duration: 210 seconds
[Lv 3]: HP: 1500+(Talisman Mastery Lv x150)
Duration: 240 seconds
[Lv 4]: HP: 2000+(Talisman Mastery Lv x200)
Duration: 270 seconds
[Lv 5]: HP: 2500+(Talisman Mastery Lv x250)
Duration: 300 seconds
Id: (5419)

Talisman of Warrior
Talisman of Warrior
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Recover: 2 AP
Description: Attaching a warrior talisman
to the weapon of either yourself or one party
member to increase P.ATK for a
certain duration. Can only be used
on targets equipped with Weapons.
Consumes 1 Soul Talisman.
[Lv 1]: P.ATK +2/Duration: 180 seconds
[Lv 2]: P.ATK +4/Duration: 210 seconds
[Lv 3]: P.ATK +6/Duration: 240 seconds
[Lv 4]: P.ATK +8/Duration: 270 seconds
[Lv 5]: P.ATK +10/Duration: 300 seconds
Id: (5420)

Talisman of Magician
Talisman of Magician
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Recover: 2 AP
Description: Attaches the magician's amulet
to the weapon of either yourself or one party
member to increase S.MATK for a
certain duration. Can only be used
on targets equipped with Weapons.
Consumes 1 Soul Talisman.
[Lv 1]: S.MATK +2/Duration: 180 seconds
[Lv 2]: S.MATK +4/Duration: 210 seconds
[Lv 3]: S.MATK +6/Duration: 240 seconds
[Lv 4]: S.MATK +8/Duration: 270 seconds
[Lv 5]: S.MATK +10/Duration: 300 seconds
Id: (5421)

Soul Gathering
Soul Gathering
Max Level: 5
Requirement: Soul Energy Research 5,
Soul Mastery 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Can only be used when
Soul Collect is active.
Gathers the wandering spirits that
lingering around, instantly filling
your Soul Energy to the maximum
amount that the caster can accumulate.
[Lv 1]: Skill Cooldown: 5 seconds
[Lv 2]: Skill Cooldown: 4 seconds
[Lv 3]: Skill Cooldown: 3 seconds
[Lv 4]: Skill Cooldown: 2 seconds
[Lv 5]: Skill Cooldown: 1 seconds
Id: (5422)

Talisman of Tutelary
Totem of Tutelary
Max Level: 5
Requirement: Talisman Mastery 3,
Soul Mastery 3
Skill Form: Active
Type: Recovery
Target: Ground
Description: Summons the Totem of Tutelary
which worships the guardian deity on ground to
recover HP and SP of nearby party members
including the caster at certain intervals.
HP Recovery is additionally increased according
to the Talisman Mastery skill level,
the caster's Base Level and CRT.
Consumes 10 Soul Talisman.
[Lv 1]: HP: 1000+(Talisman Mastery Lv x50)
SP: 50+(Talisman Mastery Lv x5)
AoE: 5x5 cells
[Lv 2]: HP: 1500+(Talisman Mastery Lv x100)
SP: 100+(Talisman Mastery Lv x10)
AoE: 5x5 cells
[Lv 3]: HP: 2000+(Talisman Mastery Lv x150)
SP: 150+(Talisman Mastery Lv x15)
AoE: 7x7 cells
[Lv 4]: HP: 2500+(Talisman Mastery Lv x200)
SP: 200+(Talisman Mastery Lv x20)
AoE: 7x7 cells
[Lv 5]: HP: 3000+(Talisman Mastery Lv x250)
SP: 250+(Talisman Mastery Lv x25)
AoE: 9x9 cells
Id: (5423)

Talisman of Five Elements
Talisman of Five Elements
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Increases physical and magical
damage inflicted on Water, Wind, Earth,
Fire and Neutral elemental enemies
by attaching talisman to five elements to the
weapon of either yourself or one party member.
Can only be used on targets
equipped with Weapons.
Consumes 5 Soul Talisman.
[Lv 1]: Damage +4%/Duration: 180 seconds
[Lv 2]: Damage +8%/Duration: 210 seconds
[Lv 3]: Damage +12%/Duration: 240 seconds
[Lv 4]: Damage +16%/Duration: 270 seconds
[Lv 5]: Damage +20%/Duration: 300 seconds
Id: (5424)

Talisman of Soul Stealing
Talisman of Soul Stealing
Max Level: 5
Requirement: Talisman Mastery 1,
Soul Mastery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Throws a talisman at the
target to inflict Neutral elemental magic
damage and restores the caster's SP.
Damage is increased according to the
Talisman Mastery and Soul Mastery skill level,
the caster's Base Level and SPL.
SP Recovery is additionally increased
by the caster's Base Level.
The damage element is according
on the used Mild Wind.
Consumes 1 Soul Talisman.
[Lv 1]: MATK 1500 +
((Talisman+Soul Mastery Lv)x7)%
[Lv 2]: MATK 2000 +
((Talisman+Soul Mastery Lv)x14)%
[Lv 3]: MATK 2500 +
((Talisman+Soul Mastery Lv)x21)%
[Lv 4]: MATK 3000 +
((Talisman+Soul Mastery Lv)x28)%
[Lv 5]: MATK 3500 +
((Talisman+Soul Mastery Lv)x35)%
Id: (5425)

Exorcism of Malicious Soul
Exorcism of Malicious Soul
Max Level: 5
Requirement: Curse of Wicked Soul 5,
Soul Gathering 1
Skill Form: Active
Type: Magical
Target: Caster
Recover: 2 AP
Description: Consumes all of your Soul Energy
and inflicts Neutral elemental magic
damage to all targets around the caster.
Inflicts more damage if the target is under
the Curse of Evil Spirit effect or if the
caster is under the Totem of Tutelary effect.
Damage additionally increases according
to the consumed Soul Energy, Soul Mastery
skill level, the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind.
[Lv 1]: MATK 150+((Mastery Lv x2) xSoul Energy)%
Curse of Evil Spirit:
MATK 250+((Mastery Lv x2) xSoul Energy)%
AoE: 11x11 cells
[Lv 2]: MATK 300+((Mastery Lv x2) xSoul Energy)%
Curse of Evil Spirit:
MATK 500+((Mastery Lv x2) xSoul Energy)%
AoE: 11x11 cells
[Lv 3]: MATK 450+((Mastery Lv x2) xSoul Energy)%
Curse of Evil Spirit:
MATK 750+((Mastery Lv x2) xSoul Energy)%
AoE: 11x11 cells
[Lv 4]: MATK 600+((Mastery Lv x2) xSoul Energy)%
Curse of Evil Spirit:
MATK 1000+((Mastery Lv x2) xSoul Energy)%
AoE: 13x13 cells
[Lv 5]: MATK 750+((Mastery Lv x2) xSoul Energy)%
Curse of Evil Spirit:
MATK 1250+((Mastery Lv x2) xSoul Energy)%
AoE: 13x13 cells
Id: (5426)

Talisman of Blue Dragon
Talisman of Blue Dragon
Max Level: 5
Requirement: Talisman of Soul Stealing 1
Skill Form: Active
Type: Magical
Target: 1 Character
Recover: 1 AP
Description: Throws an amulet
imbued the power of Cheongnyong,
guardian deity of the east,
to the target and inflicts Neutral
elemental magic damage to it and apply
Blessing of the East effect to yourself.
Inflicts more damage when the caster is
under the effect of Blessing of Four Directions.
Damage additionally increases according
to the Talisman Mastery skill level,
the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind.
Consumes 1 Soul Talisman.
[Lv 1]: MATK 900+(Talisman Mastery Lv x15)%
Blessing of Four Directions:
MATK 1350+(Talisman Mastery Lv x15)%
[Lv 2]: MATK 1800+(Talisman Mastery Lv x30)%
Blessing of Four Directions:
MATK 2700+(Talisman Mastery Lv x30)%
[Lv 3]: MATK 2700+(Talisman Mastery Lv x45)%
Blessing of Four Directions:
MATK 4050+(Talisman Mastery Lv x45)%
[Lv 4]: MATK 3600+(Talisman Mastery Lv x60)%
Blessing of Four Directions:
MATK 5400+(Talisman Mastery Lv x60)%
[Lv 5]: MATK 4500+(Talisman Mastery Lv x75)%
Blessing of Four Directions:
MATK 6750+(Talisman Mastery Lv x75)%
Id: (5427)

Talisman of White Tiger
Talisman of White Tiger
Max Level: 5
Requirement: Talisman of Blue Dragon 1
Skill Form: Active
Type: Magical
Target: Caster
Recover: 1 AP
Description: Throws the talisman
imbued with the power of Baekho,
guardian deity of the west,
to all targets around the caster and
inflicts Neutral elemental magical damage.
If you have Blessing of the East active,
it will be changed to Blessing of the West.
Inflicts more damage when the caster is
under the effect of Blessing of Four Directions.
Damage additionally increases according
to the Talisman Mastery skill level,
the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind.
Consumes 1 Soul Talisman.
[Lv 1]: MATK 700+(Talisman Mastery Lv x15)%
Blessing of Four Directions:
MATK 1000+(Talisman Mastery Lv x15)%
AoE: 11x11 cells
[Lv 2]: MATK 1400+(Talisman Mastery Lv x30)%
Blessing of Four Directions:
MATK 2000+(Talisman Mastery Lv x30)%
AoE: 11x11 cells
[Lv 3]: MATK 2100+(Talisman Mastery Lv x45)%
Blessing of Four Directions:
MATK 3000+(Talisman Mastery Lv x45)%
AoE: 13x13 cells
[Lv 4]: MATK 2800+(Talisman Mastery Lv x60)%
Blessing of Four Directions:
MATK 4000+(Talisman Mastery Lv x60)%
AoE: 13x13 cells
[Lv 5]: MATK 3500+(Talisman Mastery Lv x75)%
Blessing of Four Directions:
MATK 5000+(Talisman Mastery Lv x75)%
AoE: 15x15 cells
Id: (5428)

Talisman of Red Phoenix
Talisman of Red Phoenix
Max Level: 5
Requirement: Talisman of White Tiger 1
Skill Form: Active
Type: Magical
Target: 1 Character
Recover: 1 AP
Description: Throws a talisman
imbued the power of Jujak,
guardian deity of the south,
to the target and inflicts Neutral
elemental magic damage to it and
targets within its surrounding range.
If you have Blessing of the West active,
it will be changed to Blessing of the South.
Inflicts more damage when the caster is
under the effect of Blessing of Four Directions.
Damage additionally increases according
to the Talisman Mastery skill level,
the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind.
Consumes 1 Soul Talisman.
[Lv 1]: MATK 2100+(Talisman Mastery Lv x15)%
Blessing of Four Directions:
MATK 2900+(Talisman Mastery Lv x15)%
AoE: 3x3 cells
[Lv 2]: MATK 2700+(Talisman Mastery Lv x30)%
Blessing of Four Directions:
MATK 3800+(Talisman Mastery Lv x30)%
AoE: 3x3 cells
[Lv 3]: MATK 3300+(Talisman Mastery Lv x45)%
Blessing of Four Directions:
MATK 4700+(Talisman Mastery Lv x45)%
AoE: 5x5 cells
[Lv 4]: MATK 3900+(Talisman Mastery Lv x60)%
Blessing of Four Directions:
MATK 5600+(Talisman Mastery Lv x60)%
AoE: 5x5 cells
[Lv 5]: MATK 4500+(Talisman Mastery Lv x75)%
Blessing of Four Directions:
MATK 6500+(Talisman Mastery Lv x75)%
AoE: 7x7 cells
Id: (5429)

Talisman of Black Tortoise
Talisman of Black Tortoise
Max Level: 5
Requirement: Talisman of Red Phoenix 1
Skill Form: Active
Type: Magical
Target: Ground
Recover: 1 AP
Description: Throws a talisman
imbued the power of Xuanwu,
guardian deity of the north,
inflicting Neutral elemental
magic damage to enemies within range.
If you have Blessing of the South active,
it will be changed to Blessing of the North.
Inflicts more damage when the caster is
under the effect of Blessing of Four Directions.
Damage additionally increases according
to the Talisman Mastery skill level,
the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind.
Consumes 1 Soul Talisman.
[Lv 1]: MATK 2900+(Talisman Mastery Lv x15)%
Blessing of Four Directions:
MATK 3350+(Talisman Mastery Lv x15)%
AoE: 7x7 cells
[Lv 2]: MATK 3800+(Talisman Mastery Lv x30)%
Blessing of Four Directions:
MATK 4700+(Talisman Mastery Lv x30)%
AoE: 7x7 cells
[Lv 3]: MATK 4700+(Talisman Mastery Lv x45)%
Blessing of Four Directions:
MATK 6050+(Talisman Mastery Lv x45)%
AoE: 9x9 cells
[Lv 4]: MATK 5600+(Talisman Mastery Lv x60)%
Blessing of Four Directions:
MATK 7400+(Talisman Mastery Lv x60)%
AoE: 9x9 cells
[Lv 5]: MATK 6500+(Talisman Mastery Lv x75)%
Blessing of Four Directions:
MATK 8750+(Talisman Mastery Lv x75)%
AoE: 11x11 cells
Id: (5430)

Talisman of Four Bearing God
Talisman of Four Bearing God
Max Level: 5
Requirement: Talisman of Blue Dragon 1,
Talisman of White Tiger 1,
Talisman of Red Phoenix 1,
Talisman of Black Tortoise 1
Skill Form: Active
Type: Magical
Target: 1 Character
Recover: 1 AP
Description: Throws a talisman at one target
to inflict Neutral elemental magic damage
to the target and enemies within its range.
Basically, it attacks once, but it attacks
> 2 times with Blessing of the East
> 3 times with Blessing of the West
> 4 times with Blessing of the South
> 5 times with Blessing of the North
> 7 times with Blessing of the Four Directions
Damage additionally increases according
to the Talisman Mastery skill level,
the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind
Consumes 1 Soul Talisman.
[Lv 1]: MATK 200+(Mastery Lv x15)% per Hit
AoE: 7x7 cells
[Lv 2]: MATK 400+(Mastery Lv x30)% per Hit
AoE: 7x7 cells
[Lv 3]: MATK 600+(Mastery Lv x45)% per Hit
AoE: 9x9 cells
[Lv 4]: MATK 800+(Mastery Lv x60)% per Hit
AoE: 9x9 cells
[Lv 5]: MATK 1000+(Mastery Lv x75)% per Hit
AoE: 11x11 cells
Id: (5431)

Circle of Directions and Elementals
Circle of Directions and Elementals
Max Level: 5
Requirement: Soul Mastery 3,
Talisman of Four Bearing God 1,
Talisman of Five Elements 1
Skill Form: Active
Type: Magical
Target: 1 Character
Cost: 150 AP
Description: Can only be used when
Blessing of the North effect is active.
Inflicts powerful Neutral elemental magic
damage 5 times to the target and enemies in
the surrounding range by fusing the power of
the four gods and the five elements together.
Additionally, Blessing of the North is changed
to Blessing of the Four Directions and the
caster's S.MATK is increased for it's duration.
Damage is additionally increased according to
the Talisman Mastery and Soul Mastery
skill level, the caster's Base Level and SPL.
The damage element is according
on the used Mild Wind.
[Lv 1]: MATK 1500+
((Talisman+Soul Mastery Lv) x15) per Hit%
AoE: 7x7 cells/S.MATK +5 for 60 seconds
[Lv 2]: MATK 3000+
((Talisman+Soul Mastery Lv) x30)% per Hit
AoE: 7x7 cells/S.MATK +10 for 120 seconds
[Lv 3]: MATK 4500+
((Talisman+Soul Mastery Lv) x45)% per Hit
AoE: 9x9 cells/S.MATK +15 for 180 seconds
[Lv 4]: MATK 6000+
((Talisman+Soul Mastery Lv) x60)% per Hit
AoE: 9x9 cells/S.MATK +20 for 240 seconds
[Lv 5]: MATK 7500+
((Talisman+Soul Mastery Lv) x75)% per Hit
AoE: 11x11 cells/S.MATK +25 for 300 seconds
Id: (5432)

Soul of Heaven and Earth
Soul of Heaven and Earth
Max Level: 10
Requirement: Talisman of Protection 5,
Talisman of Warrior 5, Talisman of Magician 5,
Talisman of Five Elements 5
Skill Form: Active
Type: Supportive
Target: Caster
Cost: 180 AP
Description: Calls the divine power from
the heaven upon the earth, fully
recovering SP of all party members
within 23x23 cells around the caster.
Increases melee and ranged physical damage
as well as magical damage with every element
of every party member for 300 seconds.
While you are under the effect of
Totem of Tutelary, it also recovers
AP of the party members.
[Lv 1]: Melee/Ranged Physical Damage +7%
Magic Damage of every Element +7%/AP +3
[Lv 2]: Melee/Ranged Physical Damage +9%
Magic Damage of every Element +9%/AP +6
[Lv 3]: Melee/Ranged Physical Damage +11%
Magic Damage of every Element +11%/AP +9
[Lv 4]: Melee/Ranged Physical Damage +13%
Magic Damage of every Element +13%/AP +12
[Lv 5]: Melee/Ranged Physical Damage +15%
Magic Damage of every Element +15%/AP +15
[Lv 6]: Melee/Ranged Physical Damage +17%
Magic Damage of every Element +17%/AP +18
[Lv 7]: Melee/Ranged Physical Damage +19%
Magic Damage of every Element +19%/AP +21
[Lv 8]: Melee/Ranged Physical Damage +21%
Magic Damage of every Element +21%/AP +24
[Lv 9]: Melee/Ranged Physical Damage +23%
Magic Damage of every Element +23%/AP +27
[Lv 10]: Melee/Ranged Physical Damage +25%
Magic Damage of every Element +25%/AP +30
Id: (5433)

Mystical Creature Mastery
Mystical Creature Mastery
Max Level: 10
Skill Form: Passive
Description: Develops the ability to
communicate with Mystical Creatures.
Increases P.ATK, S.MATK and the
effectiveness of Mystical Creatures skills.
[Lv 1]: P.ATK/S.MATK +1
[Lv 2]: P.ATK/S.MATK +3
[Lv 3]: P.ATK/S.MATK +4
[Lv 4]: P.ATK/S.MATK +6
[Lv 5]: P.ATK/S.MATK +7
[Lv 6]: P.ATK/S.MATK +9
[Lv 7]: P.ATK/S.MATK +10
[Lv 8]: P.ATK/S.MATK +12
[Lv 9]: P.ATK/S.MATK +13
[Lv 10]: P.ATK/S.MATK +15
Id: (5434)

Commune With Chulho
Commune With Chulho
Max Level: 1
Requirement: Mystical Creature Mastery 7,
Hogogong Strike 3
Skill Form: Passive
Description: Empowers the skills that
borrow the power from Chulho through perfect
communion with the Mystical Creature Chulho.
Id: (5435)

Chulho Sonic Claw
Chulho Sonic Claw
Max Level: 7
Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1 AP
Description: Using Chulho's sharp claws,
it inflicts ranged physical damage by
scratching the air towards the target.
Damage additionally increases according
to the Mystical Creature Mastery skill level,
the caster's Base Level and POW.
If Commune With Chulho has been learned,
it increases skill damage and inflicts
half of the total Critical Damage
according the caster's Critical chance.
[Lv 1]: ATK 400+(Mastery Lv x30)%
Commune With Chulho:
ATK 450+(Mastery Lv x50)%
[Lv 2]: ATK 800+(Mastery Lv x30)%
Commune With Chulho:
ATK 900+(Mastery Lv x50)%
[Lv 3]: ATK 1200+(Mastery Lv x30)%
Commune With Chulho:
ATK 1350+(Mastery Lv x50)%
[Lv 4]: ATK 1600+(Mastery Lv x30)%
Commune With Chulho:
ATK 1800+(Mastery Lv x50)%
[Lv 5]: ATK 2000+(Mastery Lv x30)%
Commune With Chulho:
ATK 2250+(Mastery Lv x50)%
[Lv 6]: ATK 2400+(Mastery Lv x30)%
Commune With Chulho:
ATK 2700+(Mastery Lv x50)%
[Lv 7]: ATK 2800+(Mastery Lv x30)%
Commune With Chulho:
ATK 3150+(Mastery Lv x50)%
Id: (5436)

Howling of Chulho
Howling of Chulho
Max Level: 7
Requirement: Mystical Creature Mastery 3,
Chulho Sonic Claw 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Recover: 2 AP
Description: Inflicts ranged physical damage
to enemies within the surrounding range by
roaring with all the strength of Chulho.
Inflicts the Hogogong effect
to the targets for 10 seconds.
Damage additionally increases according
to the Mystical Creature Mastery skill level,
the caster's Base Level and POW.
If Commune With Chulho has been learned,
it increases skill damage and AoE.
[Lv 1]: ATK 1250+(Mastery Lv x30)%
AoE: 5x5 cells
Commune With Chulho:
ATK 1550+(Mastery Lv x50)%/AoE: 7x7 cells
[Lv 2]: ATK 2000+(Mastery Lv x30)%
AoE: 5x5 cells
Commune With Chulho:
ATK 2500+(Mastery Lv x50)%/AoE: 7x7 cells
[Lv 3]: ATK 2750+(Mastery Lv x30)%
AoE: 5x5 cells
Commune With Chulho:
ATK 3450+(Mastery Lv x50)%/AoE: 7x7 cells
[Lv 4]: ATK 3500+(Mastery Lv x30)%
AoE: 7x7 cells
Commune With Chulho:
ATK 4400+(Mastery Lv x50)%/AoE: 9x9 cells
[Lv 5]: ATK 4250+(Mastery Lv x30)%
AoE: 7x7 cells
Commune With Chulho:
ATK 5350+(Mastery Lv x50)%/AoE: 9x9 cells
[Lv 6]: ATK 5000+(Mastery Lv x30)%
AoE: 7x7 cells
Commune With Chulho:
ATK 6300+(Mastery Lv x50)%/AoE: 9x9 cells
[Lv 7]: ATK 5750+(Mastery Lv x30)%
AoE: 9x9 cells
Commune With Chulho:
ATK 7250+(Mastery Lv x50)%/AoE: 11x11 cells
Id: (5437)

Hogogong Strike
Hogogong Strike
Max Level: 7
Requirement: Mystical Creature Mastery 5,
Howling of Chulho 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1(2 with Commune With Chulho) AP
Description: Punches the front paws
of Chulho to nearby targets
affected by Hogogong effect,
inflicting ranged physical damage.
Damage additionally increases according
to the Mystical Creature Mastery skill level,
the caster's Base Level, POW
and has a chance to inflict half of the total
Critical Damage according to
the caster's Critical chance.
If Commune With Chulho has been learned,
it increases skill damage and
AP Recovery Amount.
[Lv 1]: ATK 300+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 300+(Mastery Lv x20)% per Hit
AoE: 7x7 cells
[Lv 2]: ATK 400+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 500+(Mastery Lv x20)% per Hit
AoE: 7x7 cells
[Lv 3]: ATK 500+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 700+(Mastery Lv x20)% per Hit
AoE: 7x7 cells
[Lv 4]: ATK 600+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 900+(Mastery Lv x20)% per Hit
AoE: 9x9 cells
[Lv 5]: ATK 700+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 1100+(Mastery Lv x20)% per Hit
AoE: 9x9 cells
[Lv 6]: ATK 800+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 1300+(Mastery Lv x20)% per Hit
AoE: 9x9 cells
[Lv 7]: ATK 900+(Mastery Lv x10)% per Hit
Commune With Chulho:
ATK 1500+(Mastery Lv x20)% per Hit
AoE: 11x11 cells
Id: (5438)

Commune With Kisul
Commune With Kisul
Max Level: 1
Requirement: Mystical Creature Mastery 7,
Kisul Rampage 3
Skill Form: Passive
Description: Empowers the skills that
borrow the power from Kisul through perfect
communion with the Mystical Creature Kisul.
Id: (5439)

Kisul Water Spraying
Kisul Water Spraying
Max Level: 7
Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Recovery
Target: Caster
Recover: 1 AP
Description: Fires the water cannon
containing healing power of Kisul,
recovering HP of yourself and
nearby party member around the caster.
HP Recovery is increased according
to the Mystical Creature Mastery skill level,
the caster's Base Level and CRT
If Commune With Kisul has been learned,
it increases AoE and HP Revovery.
[Lv 1]: HP Recovery: 500+(Mastery Lv x100)
AoE: 7x7 cells
Commune With Kisul:
HP Recovery: 750+(Mastery Lv x150)
AoE: 11x11 cells
[Lv 2]: HP Recovery: 1000+(Mastery Lv x100)
AoE: 7x7 cells
Commune With Kisul:
HP Recovery: 1500+(Mastery Lv x150)
AoE: 11x11 cells
[Lv 3]: HP Recovery: 1500+(Mastery Lv x100)
AoE: 9x9 cells
Commune With Kisul:
HP Recovery: 2250+(Mastery Lv x150)
AoE: 13x13 cells
[Lv 4]: HP Recovery: 2000+(Mastery Lv x100)
AoE: 9x9 cells
Commune With Kisul:
HP Recovery: 3000+(Mastery Lv x150)
AoE: 13x13 cells
[Lv 5]: HP Recovery: 2500+(Mastery Lv x100)
AoE: 11x11 cells
Commune With Kisul:
HP Recovery: 3750+(Mastery Lv x150)
AoE: 15x15 cells
[Lv 6]: HP Recovery: 3000+(Mastery Lv x100)
AoE: 11x11 cells
Commune With Kisul:
HP Recovery: 4500+(Mastery Lv x150)
AoE: 15x15 cells
[Lv 7]: HP Recovery: 3500+(Mastery Lv x100)
AoE: 13x13 cells
Commune With Kisul:
HP Recovery: 5250+(Mastery Lv x150)
AoE: 17x17 cells
Id: (5440)

Marine Festival of Kisul
Marine Festival of Kisul
Max Level: 5
Requirement: Mystical Creature Mastery 3,
Kisul Water Spraying 3
Skill Form: Active
Type: Supportive
Target: Caster
Recover: 2 AP
Description: With the power of the sea
from Kisul, increases POW, CRT
and CON of yourself and
nearby party members for a certain duration.
If Commune With Kisul has been learned,
it increases AoE and the duration is doubled.
Does not stack with Cardinal's
Benedictum effect.
[Lv 1]: POW,CRT,CON +2
Duration: 60 seconds/AoE: 5x5 cells
Commune With Kisul: AoE: 9x9 cells
[Lv 2]: POW,CRT,CON +4
Duration: 75 seconds/AoE: 7x7 cells
Commune With Kisul: AoE: 11x11 cells
[Lv 3]: POW,CRT,CON +6
Duration: 90 seconds/AoE: 9x9 cells
Commune With Kisul: AoE: 13x13 cells
[Lv 4]: POW,CRT,CON +8
Duration: 105 seconds/AoE: 11x11 cells
Commune With Kisul: AoE: 15x15 cells
[Lv 5]: POW,CRT,CON +10
Duration: 120 seconds/AoE: 13x13 cells
Commune With Kisul: AoE: 17x17 cells
Id: (5441)

Sandy Festival of Kisul
Sandy Festival of Kisul
Max Level: 5
Requirement: Mystical Creature Mastery 3,
Kisul Water Spraying 3
Skill Form: Active
Type: Supportive
Target: Caster
Recover: 2 AP
Description: With the power of the sea
from Kisul, increases SPL, WIS
and STA of yourself and
nearby party members for a certain duration.
If Commune With Kisul has been learned,
it increases AoE and the duration is doubled.
Does not stack with Cardinal's
Religio effect.
[Lv 1]: SPL,WIS,STA +2
Duration: 60 seconds/AoE: 5x5 cells
Commune With Kisul: AoE: 9x9 cells
[Lv 2]: SPL,WIS,STA +4
Duration: 75 seconds/AoE: 7x7 cells
Commune With Kisul: AoE: 11x11 cells
[Lv 3]: SPL,WIS,STA +6
Duration: 90 seconds/AoE: 9x9 cells
Commune With Kisul: AoE: 13x13 cells
[Lv 4]: SPL,WIS,STA +8
Duration: 105 seconds/AoE: 11x11 cells
Commune With Kisul: AoE: 15x15 cells
[Lv 5]: SPL,WIS,STA +10
Duration: 120 seconds/AoE: 13x13 cells
Commune With Kisul: AoE: 17x17 cells
Id: (5442)

Kisul Rampage
Kisul Rampage
Max Level: 7
Requirement: Mystical Creature Mastery 5,
Marine Festival of Kisul 2,
Sandy Festival of Kisul 2
Skill Form: Active
Type: Recovery
Target: Caster
Description: Use the powerful recovery
effect of Kisul. Recovers 3 AP
per second of all party members,
excluding yourself, within 7x7 cells.
The caster can't use other skills while this skill
is active. If the caster leaves the standing cell
due to certain effects such as Knockback,
the skill is canceled.
If Commune With Kisul has been learned,
it increases the AoE to 11x11 cells and
AP Recovery Amount to 6.
[Lv 1]: Duration: 4 seconds
[Lv 2]: Duration: 5 seconds
[Lv 3]: Duration: 6 seconds
[Lv 4]: Duration: 7 seconds
[Lv 5]: Duration: 8 seconds
[Lv 6]: Duration: 9 seconds
[Lv 7]: Duration: 10 seconds
Id: (5443)

Commune With Hyunrok
Commune With Hyunrok
Max Level: 1
Requirement: Mystical Creature Mastery 7,
Hyunrok Cannon 3
Skill Form: Passive
Description: Empowers the skills that
borrow the power from Hyunrok through perfect
communion with the Mystical Creature Hyunrok.
Id: (5444)

Colors of Hyunrok
Colors of Hyunrok
Max Level: 7
Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: With the mysterious magical power
of Hyunrok, endows elemental damage to
Catnip Meteor, Hyunrok Breeze
and Hyunrok Cannon for 300 seconds.
If Commune With Hyunrok has been learned,
increases the damage of Catnip Meteor by 50%.
Skill Level 7 cancels the effect.
[Lv 1]: Endows Water element
[Lv 2]: Endows Wind element
[Lv 3]: Endows Earth element
[Lv 4]: Endows Fire element
[Lv 5]: Endows Shadow element
[Lv 6]: Endows Holy element
[Lv 7]: Removes element
Id: (5445)

Hyunrok Breeze
Hyunrok Breeze
Max Level: 7
Requirement: Mystical Creature Mastery 3,
Colors of Hyunrok 3
Skill Form: Active
Type: Magical
Target: Ground
Recover: 3 AP
Description: Using the mysterious magical
power of Hyunrok to create wind
on the ground, inflicting Neutral elemental magic
damage every 0.3 seconds for 4 seconds
to all targets within range.
Damage additionally increases according
to the Mystical Creature Mastery skill level,
the caster's Base Level and SPL.
If Commune With Hyunrok has been learned,
it increases the skill's damage.
The element of the damage can be changed
according to Colors of Hyunrok.
[Lv 1]: MATK 750+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 1000+(Mastery Lv x40)%/AoE: 5x5 cells
[Lv 2]: MATK 1000+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 1500+(Mastery Lv x40)%/AoE: 5x5 cells
[Lv 3]: MATK 1250+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 2000+(Mastery Lv x40)%/AoE: 7x7 cells
[Lv 4]: MATK 1500+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 2500+(Mastery Lv x40)%/AoE: 7x7 cells
[Lv 5]: MATK 1750+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 3000+(Mastery Lv x40)%/AoE: 9x9 cells
[Lv 6]: MATK 2000+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 3500+(Mastery Lv x40)%/AoE: 9x9 cells
[Lv 7]: MATK 2250+(Mastery Lv x20)%
Commune With Hyunrok:
MATK 4000+(Mastery Lv x40)%/AoE: 11x11 cells
Id: (5446)

Hyunrok Cannon
Hyunrok Cannon
Max Level: 7
Requirement: Mystical Creature Mastery 5,
Hyunrok Breeze 3
Skill Form: Active
Type: Magical
Target: 1 Character
Recover: 1 (2 with Commune With Hyunrok) AP
Description: Using the mysterious magical
power of Hyunrok, unleashes a powerful
magic cannon at the target.
Damage additionally increases according
to the Mystical Creature Mastery skill level,
the caster's Base Level and SPL.
If Commune With Hyunrok has been learned,
it increases the skill's damage
and AP Recovery Amount.
The element of the damage can be changed
according to Colors of Hyunrok.
[Lv 1]: MATK 1000+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 1100+(Mastery Lv x75)%
[Lv 2]: MATK 1400+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 1650+(Mastery Lv x75)%
[Lv 3]: MATK 1800+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 2200+(Mastery Lv x75)%
[Lv 4]: MATK 2200+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 2750+(Mastery Lv x75)%
[Lv 5]: MATK 2600+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 3300+(Mastery Lv x75)%
[Lv 6]: MATK 3000+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 3850+(Mastery Lv x75)%
[Lv 7]: MATK 3400+(Mastery Lv x50)%
Commune With Hyunrok:
MATK 4400+(Mastery Lv x75)%
Id: (5447)

Temporary Communion
Temporary Communion
Max Level: 5
Requirement: Mystical Creature Mastery 10
Skill Form: Active(AP)
Type: Supportive
Target: Caster
Cost: 150 AP
Description: Can only be used when the
caster learned at least one of either
Commune With Chulho,
Commune With Kisul
or Commune With Hyunrok.
Through the Temporary Communion with
Chulho, Kisul and Hyunrok,
the caster is in the state of communion with all
three Mystical Creatures for a certain duration.
Also increases P.ATK, S.MATK
and H.PLUS for the duration.
[Lv 1]: Duration: 30 seconds
P.ATK/S.MATK/H.PLUS +3
[Lv 2]: Duration: 60 seconds
P.ATK/S.MATK/H.PLUS +6
[Lv 3]: Duration: 90 seconds
P.ATK/S.MATK/H.PLUS +9
[Lv 4]: Duration: 120 seconds
P.ATK/S.MATK/H.PLUS +12
[Lv 5]: Duration: 150 seconds
P.ATK/S.MATK/H.PLUS +15
Id: (5448)

Blessing of Mystical Creatures
Blessing of Mystical Creatures
Max Level: 5
Requirement: Mystical Creature Mastery 10,
Commune With Kisul 1
Skill Form: Active(AP)
Type: Supportive
Target: 1 Character
Cost: 100 AP
Description: Grants the blessing of
Mystical Creatures to 1 party member,
excluding Doram's and yourself,
which recovers the target's AP to 200 and
increases P.ATK and S.MATK for 10 seconds.
When the skill duration ends, target's AP
becomes 0 and the target can't recieve the
Blessing of Mystical Creatures effect
again for 1 minute.
[Lv 1]: P.ATK/S.MATK +10
[Lv 2]: P.ATK/S.MATK +20
[Lv 3]: P.ATK/S.MATK +30
[Lv 4]: P.ATK/S.MATK +40
[Lv 5]: P.ATK/S.MATK +50
Id: (5449)

Self Study Tactics
Self Study Tactics
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Improves the knowledge of
physical techniques, increasing P.ATK and
the damage of various physical skills.
Increases damage of Double Bowling Bash,
Mega Sonic Blow, Spiral Pierce Max
by (Skill Level)% and Shield Chain Rush by (Skill Level x2)%.
[Lv 1]: P.ATK +1
[Lv 2]: P.ATK +2
[Lv 3]: P.ATK +3
[Lv 4]: P.ATK +4
[Lv 5]: P.ATK +5
[Lv 6]: P.ATK +6
[Lv 7]: P.ATK +7
[Lv 8]: P.ATK +8
[Lv 9]: P.ATK +9
[Lv 10]: P.ATK +10
Id: (5450)

Self Study Sorcery
Self Study Sorcery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Improves the knowledge of
magical techniques, increasing S.MATK and
the damage of various magical skills.
Increases damage of Meteor Storm Buster
(Fall Damage), Jupitel Thunderstorm,
Jack Frost Nova (Explosion Damage),
Hell's Drive, Ground Gravitation
(Gravitation Field Damage) by (Skill Level)% and
Napalm Vulcan Strike by (Skill Level x2)%.
[Lv 1]: S.MATK +1
[Lv 2]: S.MATK +2
[Lv 3]: S.MATK +3
[Lv 4]: S.MATK +4
[Lv 5]: S.MATK +5
[Lv 6]: S.MATK +6
[Lv 7]: S.MATK +7
[Lv 8]: S.MATK +8
[Lv 9]: S.MATK +9
[Lv 10]: S.MATK +10
Id: (5451)

Double Bowling Bash
Double Bowling Bash
Max Level: 10
Requirement: Self Study Tactics 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Recover: 2 AP
Description: Inflicts melee physical damage
to the target and surrounding enemies within
7x7 cells and knocks them back.
The number of attacks increases according
to the number of enemies within range,
and attacks up to 5 times.
Damage is additionaly increased according
to the Self Study Tactics skill level,
the caster's Base Level and POW.
The weapon can't be swapped for
1 second after using this skill.
[Lv 1]: ATK 300+(Tactics Lv x3)% per Hit
[Lv 2]: ATK 500+(Tactics Lv x6)% per Hit
[Lv 3]: ATK 700+(Tactics Lv x9)% per Hit
[Lv 4]: ATK 900+(Tactics Lv x12)% per Hit
[Lv 5]: ATK 1100+(Tactics Lv x15)% per Hit
[Lv 6]: ATK 1300+(Tactics Lv x18)% per Hit
[Lv 7]: ATK 1500+(Tactics Lv x21)% per Hit
[Lv 8]: ATK 1700+(Tactics Lv x24)% per Hit
[Lv 9]: ATK 1900+(Tactics Lv x27)% per Hit
[Lv 10]: ATK 2100+(Tactics Lv x30)% per Hit
Id: (5452)

Mega Sonic Blow
Mega Sonic Blow
Max Level: 10
Requirement: Double Bowling Bash 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Recover: 1 AP
Description: Inflicts powerful melee physical
damage to the target and has a chance to
inflict Stun status.
The Stun chance and duration are affected
by target's resistance to status abnormalities.
Doubles damage to the target whose
HP is less than 50%.
Damage is additionaly increased according
to the Self Study Tactics skill level,
the caster's Base Level and POW and
has a chance to inflict half of the total
Critical Damage based on the caster's
Critical chance.
[Lv 1]: ATK 950+(Self Study Tactics Lv x5)%
[Lv 2]: ATK 1100+(Self Study Tactics Lv x10)%
[Lv 3]: ATK 1250+(Self Study Tactics Lv x15)%
[Lv 4]: ATK 1400+(Self Study Tactics Lv x20)%
[Lv 5]: ATK 1550+(Self Study Tactics Lv x25)%
[Lv 6]: ATK 1700+(Self Study Tactics Lv x30)%
[Lv 7]: ATK 1850+(Self Study Tactics Lv x35)%
[Lv 8]: ATK 2000+(Self Study Tactics Lv x40)%
[Lv 9]: ATK 2150+(Self Study Tactics Lv x45)%
[Lv 10]: ATK 2300+(Self Study Tactics Lv x50)%
Id: (5453)

Shield Chain Rush
Shield Chain Rush
Max Level: 10
Requirement: Self Study Tactics 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1 AP
Description: Throws a shield, inflicting
ranged physical damage at the target and
surrounding enemies within 7x7 cells.
Enemies hit have their Movement Speed
decreased by 20% for 5 seconds and the
damage received by them is increased by 10%
(excluding Boss class monsters).
Damage is additionaly increased according
to the Self Study Tactics skill level,
the caster's Base Level and POW.
The weapon can't be swapped for
1.2 seconds after using this skill.
Requires a Shield.
[Lv 1]: ATK 700+(Self Study Tactics Lv x3)%
[Lv 2]: ATK 1000+(Self Study Tactics Lv x6)%
[Lv 3]: ATK 1300+(Self Study Tactics Lv x9)%
[Lv 4]: ATK 1600+(Self Study Tactics Lv x12)%
[Lv 5]: ATK 1900+(Self Study Tactics Lv x15)%
[Lv 6]: ATK 2200+(Self Study Tactics Lv x18)%
[Lv 7]: ATK 2500+(Self Study Tactics Lv x21)%
[Lv 8]: ATK 2800+(Self Study Tactics Lv x24)%
[Lv 9]: ATK 3100+(Self Study Tactics Lv x27)%
[Lv 10]: ATK 3400+(Self Study Tactics Lv x30)%
Id: (5454)

Spiral Pierce Max
Spiral Pierce Max
Max Level: 10
Requirement: Shield Chain Rush 7
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 1 AP
Description: Inflicts ranged physical damage
with a powerful spinning stab to a target.
Enemies hit become immobilized for 2 seconds.
(Excludig Boss class monsters.)
The damage factor depends on the target's size.
(Small: x1.5 / Medium: x1.3 / Large: x1.2)
Damage is additionaly increased according
to the Self Study Tactics skill level,
the caster's Base Level and POW.
[Lv 1]: ATK (750+
(Self Study Tactics Lv x3) xDamage Factor)%
[Lv 2]: ATK (1000+
(Self Study Tactics Lv x6) xDamage Factor)%
[Lv 3]: ATK (1250+
(Self Study Tactics Lv x9) xDamage Factor)%
[Lv 4]: ATK (1500+
(Self Study Tactics Lv x12) xDamage Factor)%
[Lv 5]: ATK (1750+
(Self Study Tactics Lv x15) xDamage Factor)%
[Lv 6]: ATK (2000+
(Self Study Tactics Lv x18) xDamage Factor)%
[Lv 7]: ATK (2250+
(Self Study Tactics Lv x21) xDamage Factor)%
[Lv 8]: ATK (2500+
(Self Study Tactics Lv x24) xDamage Factor)%
[Lv 9]: ATK (2750+
(Self Study Tactics Lv x27) xDamage Factor)%
[Lv 10]: ATK (3000+
(Self Study Tactics Lv x30) xDamage Factor)%
Id: (5455)

Meteor Storm Buster
Meteor Storm Buster
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Ground
Recover: 3 AP
Description: Drops meteorites at random
locations within 9x9 cells on the ground,
inflicting Fire elemental magic damage
to enemies within 5x5 cells and has a chance
to inflict Stun status.
Afterwards, it explodes, inflicting secondary
Fire elemental magic damage.
The Stun chance and duration are affected
by the target's resistance to status abnormalities.
Damage is additionaly increased according to
the Self Study Sorcery skill level,
the caster's Base Level and SPL.
The number of meteorites ranges from 3~6
and the explosion range of the meteorites
from 7x7 to 9x9 cells depending on the skill level.
[Lv 1]: MATK 600+(Sorcery Lv x5)%/
600+(Sorcery Lv x5)%(Explosion)
[Lv 2]: MATK 900+(Sorcery Lv x10)%/
750+(Sorcery Lv x10)%(Explosion)
[Lv 3]: MATK 1200+(Sorcery Lv x15)%/
900+(Sorcery Lv x15)%(Explosion)
[Lv 4]: MATK 1500+(Sorcery Lv x20)%/
1050+(Sorcery Lv x20)%(Explosion)
[Lv 5]: MATK 1800+(Sorcery Lv x25)%/
1200+(Sorcery Lv x25)%(Explosion)
[Lv 6]: MATK 2100+(Sorcery Lv x30)%/
1350+(Sorcery Lv x30)%(Explosion)
[Lv 7]: MATK 2400+(Sorcery Lv x35)%/
1500+(Sorcery Lv x35)%(Explosion)
[Lv 8]: MATK 2700+(Sorcery Lv x40)%/
1650+(Sorcery Lv x40)%(Explosion)
[Lv 9]: MATK 3000+(Sorcery Lv x45)%/
1800+(Sorcery Lv x45)%(Explosion)
[Lv 10]: MATK 3300+(Sorcery Lv x50)%/
1950+(Sorcery Lv x50)%(Explosion)
Id: (5456)

Jupitel Thunderstorm
Jupital Thunderstorm
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: 1 Character
Recover: 2 AP
Description: Fires a highly concentrated
lightning ball, inflicting Wind elemental magic
damage at the target and surrounding enemies.
Damage is additionaly increased according
to the Self Study Sorcery skill level,
the caster's Base Level and SPL.
[Lv 1]: MATK 1800+(Sorcery Lv x3)%
AoE: 5x5 cells
[Lv 2]: MATK 3600+(Sorcery Lv x6)%
AoE: 5x5 cells
[Lv 3]: MATK 5400+(Sorcery Lv x9)%
AoE: 5x5 cells
[Lv 4]: MATK 7200+(Sorcery Lv x12)%
AoE: 5x5 cells
[Lv 5]: MATK 9000+(Sorcery Lv x15)%
AoE: 7x7 cells
[Lv 6]: MATK 10800+(Sorcery Lv x18)%
AoE: 7x7 cells
[Lv 7]: MATK 12600+(Sorcery Lv x21)%
AoE: 7x7 cells
[Lv 8]: MATK 14400+(Sorcery Lv x24)%
AoE: 7x7 cells
[Lv 9]: MATK 16200+(Sorcery Lv x27)%
AoE: 9x9 cells
[Lv 10]: MATK 18000+(Sorcery Lv x30)%
AoE: 9x9 cells
Id: (5457)

Jack Frost Nova
Jack Frost Nova
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Ground
Recover: 3 AP
Description: Creates an ice sphere on the ground
and inflicts Water elemental magic damage
to enemies within range. The ice sphere creates
a strong explosion, inflicting additional
Water elemental magic damage
to enemies within range every 0.3 seconds,
and Bitter Cold effect for 5 seconds.
Bitter Cold:
Increases Damage recieved from Water
elemental attacks by 15%.
(Does not apply to Boss class monsters.)
Damage is additionaly increased according to
the Self Study Sorcery skill level,
the caster's Base Level and SPL.
The AoE is 7x7 cells for skill level 1~5
and 9x9 cells for skill level 6~10.
[Lv 1]: MATK 200+(Sorcery Lv x3)%
Explosion: MATK 400+(Sorcery Lv x3)% per Hit
[Lv 2]: MATK 400+(Sorcery Lv x6)%
Explosion: MATK 600+(Sorcery Lv x6)% per Hit
[Lv 3]: MATK 600+(Sorcery Lv x9)%
Explosion: MATK 800+(Sorcery Lv x9)% per Hit
[Lv 4]: MATK 800+(Sorcery Lv x12)%
Explosion: MATK 1000+(Sorcery Lv x12)% per Hit
[Lv 5]: MATK 1000+(Sorcery Lv x15)%
Explosion: MATK 1200+(Sorcery Lv x15)% per Hit
[Lv 6]: MATK 1200+(Sorcery Lv x18)%
Explosion: MATK 1400+(Sorcery Lv x18)% per Hit
[Lv 7]: MATK 1400+(Sorcery Lv x21)%
Explosion: MATK 1600+(Sorcery Lv x21)% per Hit
[Lv 8]: MATK 1600+(Sorcery Lv x24)%
Explosion: MATK 1800+(Sorcery Lv x24)% per Hit
[Lv 9]: MATK 1800+(Sorcery Lv x27)%
Explosion: MATK 2000+(Sorcery Lv x27)% per Hit
[Lv 10]: MATK 2000+(Sorcery Lv x30)%
Explosion: MATK 2200+(Sorcery Lv x30)% per Hit
Id: (5458)

Hell's Drive
Hell's Drive
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Caster
Recover: 1 AP
Description: Twists the ground around you
to inflict Earth elemental magic
damage to enemies within range.
Damage is additionaly increased according
to the Self Study Sorcery skill level,
the caster's Base Level and SPL.
[Lv 1]: MATK 1550+(Self Study Sorcery Lv x4)%
AoE: 3x3 cells
[Lv 2]: MATK 2100+(Self Study Sorcery Lv x8)%
AoE: 3x3 cells
[Lv 3]: MATK 2650+(Self Study Sorcery Lv x12)%
AoE: 3x3 cells
[Lv 4]: MATK 3200+(Self Study Sorcery Lv x16)%
AoE: 5x5 cells
[Lv 5]: MATK 3750+(Self Study Sorcery Lv x20)%
AoE: 5x5 cells
[Lv 6]: MATK 4300+(Self Study Sorcery Lv x24)%
AoE: 5x5 cells
[Lv 7]: MATK 4850+(Self Study Sorcery Lv x28)%
AoE: 7x7 cells
[Lv 8]: MATK 5400+(Self Study Sorcery Lv x32)%
AoE: 7x7 cells
[Lv 9]: MATK 5950+(Self Study Sorcery Lv x36)%
AoE: 7x7 cells
[Lv 10]: MATK 6500+(Self Study Sorcery Lv x40)%
AoE: 9x9 cells
Id: (5459)

Ground Gravitation
Ground Gravitation
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Caster
Recover: 5 AP
Description: Spreads a powerful gravitational
field around you, which inflicts Neutral
elemental magic damage due to strong impact
to enemies within range. The gravitational field
lasts for 5 seconds and inflicts additional
Neutral elemental magic damage to
enemies within range every 0.5 seconds.
During it's duration, it applies
Gravitational Field effect to the targets.
Gravitational Field:
Decreases Movement Speed and increases
recieved Physical and Magical Damage.
(Does not apply to Boss class monsters.)
Damage is additionaly increased according
to the Self Study Sorcery skill level,
the caster's Base Level and SPL.
The AoE ranges from 5x5 to 9x9 cells
depending on the skill level.
[Lv 1]:MATK 4500+(Sorcery Lv x4)%/
700+(Sorcery Lv x2)% per Hit(Field)
[Lv 2]:MATK 6000+(Sorcery Lv x8)%/
1000+(Sorcery Lv x4)% per Hit(Field)
[Lv 3]:MATK 7500+(Sorcery Lv x12)%/
1300+(Sorcery Lv x6)% per Hit(Field)
[Lv 4]:MATK 9000+(Sorcery Lv x16)%/
1600+(Sorcery Lv x8)% per Hit(Field)
[Lv 5]:MATK 10500+(Sorcery Lv x20)%/
1900+(Sorcery Lv x10)% per Hit(Field)
[Lv 6]:MATK 12000+(Sorcery Lv x24)%/
2200+(Sorcery Lv x12)% per Hit(Field)
[Lv 7]:MATK 13500+(Sorcery Lv 28x)%/
2500+(Sorcery Lv x14)% per Hit(Field)
[Lv 8]:MATK 15000+(Sorcery Lv x32)%/
2800+(Sorcery Lv x16)% per Hit(Field)
[Lv 9]:MATK 16500+(Sorcery Lv x36)%/
3100+(Sorcery Lv x18)% per Hit(Field)
[Lv 10]:MATK 18000+(Sorcery Lv x40)%/
3400+(Sorcery Lv x20)% per Hit(Field)
Id: (5460)

Napalm Vulcan Strike
Napalm Vulcan Strike
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: 1 Character
Recover: 1 AP
Description: Unleashes a strong wave attack
through telekinesis on a target and enemies
within a 5x5 cell range around it, inflicting
Ghost elemental magic damage
and has a chance to inflict Curse status.
The Curse status and duration are affected
by the target's resistance to status abnormalities.
Damage is additionaly increased according
to the Self Study Sorcery skill level,
the caster's Base Level and SPL.
[Lv 1]: MATK 500+(Self Study Sorcery Lv x4)%
[Lv 2]: MATK 750+(Self Study Sorcery Lv x8)%
[Lv 3]: MATK 1000+(Self Study Sorcery Lv x12)%
[Lv 4]: MATK 1250+(Self Study Sorcery Lv x16)%
[Lv 5]: MATK 1500+(Self Study Sorcery Lv x20)%
[Lv 6]: MATK 1750+(Self Study Sorcery Lv x24)%
[Lv 7]: MATK 2000+(Self Study Sorcery Lv x28)%
[Lv 8]: MATK 2250+(Self Study Sorcery Lv x32)%
[Lv 9]: MATK 2500+(Self Study Sorcery Lv x36)%
[Lv 10]: MATK 2750+(Self Study Sorcery Lv x40)%
Id: (5461)

Breaking Limit
Breaking Limit
Max Level: 1
Requirement: Double Bowling Bash 7,
Shield Chain Rush 7, Mega Sonic Blow 7,
Spiral Pierce Max 7
Skill Form: Active
Type: Magical
Target: Caster
Cost: 150 AP
Description: Break through one's own physical
limits to exert powerful physical power.
Increases the damge of Double Bowling Bash,
Mega Sonic Blow, Shield Chain Rush
and Spiral Pierce Max for 300 seconds.
Double Bowling Bash: +50% Damage
Mega Sonic Blow: +100% Damage
Shield Chain Rush: +50% Damage
Spiral Pierce Max: +100% Damage
Id: (5462)

Rule Break
Rule Break
Max Level: 1
Requirement: Meteor Storm Buster 5,
Jupital Thunderstorm 5, Jack Frost Nova 5,
Hell's Drive 5, Ground Gravitation 5,
Napalm Vulcan Strike 5
Skill Form: Active
Type: Magical
Target: Caster
Cost: 150 AP
Description: Break through one's own magical
limits to exert powerful magical power.
Increases the damge of Meteor Storm Buster,
Jupital Thunderstorm, Jack Frost Nova,
Hell's Drive, Ground Gravitation
and Napalm Vulcan Strike for 300 seconds.
Meteor Storm Buster: +50% Damage
Jupital Thunderstorm: +70% Damage
Jack Frost Nova: +70% Damage
Hell's Drive: +70% Damage
Ground Gravitation: +50% Damage
Napalm Vulcan Strike: +100% Damage
Id: (5463)

Sky Mastery
Sky Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Realizes the rationale for the
operation of celestial body and increases
effectiveness of Sky skills.
Increases the damage of Rising Sun,
Noon Blast, Sunset Blast,
Rising Moon, Midnight Kick,
Dawn Break, Twinkling Galaxy,
Star Burst and Star Cannon.
Id: (5464)

War Book Mastery
War Book Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Improves one's fighting
ability through tactics.
Increases P.ATK and HIT,
when equipped with a Book class weapon.
[Lv 1]: P.ATK+ 3/HIT+ 3
[Lv 2]: P.ATK+ 4/HIT+ 6
[Lv 3]: P.ATK+ 5/HIT+ 9
[Lv 4]: P.ATK+ 6/HIT+ 12
[Lv 5]: P.ATK+ 7/HIT+ 15
[Lv 6]: P.ATK+ 8/HIT+ 18
[Lv 7]: P.ATK+ 9/HIT+ 21
[Lv 8]: P.ATK+ 10/HIT+ 24
[Lv 9]: P.ATK+ 11/HIT+ 27
[Lv 10]: P.ATK+ 12/HIT+ 30
Id: (5465)

Rising Sun
Rising Sun
Max Level: 5
Requirement: Sky Mastery 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Gathers the power of the sun
which illuminates the day, inflicting melee
physical damage to the target.
The Sunrise, Noon and Sunset
effects are applied to the caster sequentially.
(However, after Sunset, only the power
of the Moon can travel through the sky).
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 900+(Sky Mastery Lv x5)%
[Lv 2]: ATK 1300+(Sky Mastery Lv x10)%
[Lv 3]: ATK 1700+(Sky Mastery Lv x15)%
[Lv 4]: ATK 2100+(Sky Mastery Lv x20)%
[Lv 5]: ATK 2500+(Sky Mastery Lv x25)%
Id: (5466)

Noon Blast
Noon Blast
Max Level: 5
Requirement: Sky Mastery 3, Rising Sun 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Recover: 2 AP
Description: Can only be used during
the Sunrise or Noon effect.
Irradiates the sunlight, inflicting melee
physical damage to the target and
surrounding enemies around the target.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
If the Noon effect is active, it applies
half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 2400+(Sky Mastery Lv x5)%
AoE: 3x3 cells
[Lv 2]: ATK 3300+(Sky Mastery Lv x10)%
AoE: 3x3 cells
[Lv 3]: ATK 4200+(Sky Mastery Lv x15)%
AoE: 5x5 cells
[Lv 4]: ATK 5100+(Sky Mastery Lv x20)%
AoE: 5x5 cells
[Lv 5]: ATK 6000+(Sky Mastery Lv x25)%
AoE: 7x7 cells
Id: (5467)

Sunset Blast
Sunset Blast
Max Level: 5
Requirement: Sky Mastery 5, Noon Blast 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Recover: 2 AP
Description: Can only be used during
the Noon or Sunset effect.
Kicks the target with the power of the blazing sun,
inflicting melee physical damage to the target
and surrounding enemies around the target.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
If the Noon effect is active, it applies
half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 1200+(Sky Mastery Lv x5)%
AoE: 3x3 cells
[Lv 2]: ATK 1500+(Sky Mastery Lv x10)%
AoE: 3x3 cells
[Lv 3]: ATK 1800+(Sky Mastery Lv x15)%
AoE: 5x5 cells
[Lv 4]: ATK 2100+(Sky Mastery Lv x20)%
AoE: 5x5 cells
[Lv 5]: ATK 2400+(Sky Mastery Lv x25)%
AoE: 7x7 cells
Id: (5468)

Rising Moon
Rising Moon
Max Level: 5
Requirement: Sky Mastery 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Gathers the power of the moon
which illuminates the night, inflicting melee
physical damage to all targets around the caster.
Moonrise, Midnight and Moonset
effects are applied to the caster sequentially.
(However, after Moonset, only the power
of the Sun can travel through the sky).
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 900+(Sky Mastery Lv x5)%
AoE: 5x5 cells
[Lv 2]: ATK 1200+(Sky Mastery Lv x10)%
AoE: 5x5 cells
[Lv 3]: ATK 1500+(Sky Mastery Lv x15)%
AoE: 7x7 cells
[Lv 4]: ATK 1800+(Sky Mastery Lv x20)%
AoE: 7x7 cells
[Lv 5]: ATK 2100+(Sky Mastery Lv x25)%
AoE: 9x9 cells
Id: (5469)

Midnight Kick
Midnight Kick
Max Level: 5
Requirement: Sky Mastery 3, Rising Moon 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Recover: 2 AP
Description: Can only be used
during Moonrise or Midnight effect.
Inflicts melee physical damage to enemies
within an area around you by putting the
energy of the moon on your feet.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
Inflicts more damage if the
Midnight effect is active.
[Lv 1]: ATK 1500+(Sky Mastery Lv x5)%
Midnight: ATK 2700+(Sky Mastery Lv x5)%
AoE: 5x5 cells
[Lv 2]: ATK 2500+(Sky Mastery Lv x10)%
Midnight: ATK 3900+(Sky Mastery Lv x10)%
AoE: 5x5 cells
[Lv 3]: ATK 3500+(Sky Mastery Lv x15)%
Midnight: ATK 5100+(Sky Mastery Lv x15)%
AoE: 7x7 cells
[Lv 4]: ATK 4500+(Sky Mastery Lv x20)%
Midnight: ATK 6300+(Sky Mastery Lv x20)%
AoE: 7x7 cells
[Lv 5]: ATK 5500+(Sky Mastery Lv x25)%
Midnight: ATK 7500+(Sky Mastery Lv x25)%
AoE: 9x9 cells
Id: (5470)

Dawn Break
Dawn Break
Max Level: 5
Requirement: Sky Mastery 5, Midnight Kick 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Recover: 2 AP
Description: Can only be used
during Midnight or Moonset effect.
Emitting moonlight and inflicts melee
physical damage to the target and enemies
within the surrounding area.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
Inflicts more damage if the
Moonset effect is active.
[Lv 1]: ATK 700+(Sky Mastery Lv x5)%
Moonset: ATK 900+(Sky Mastery Lv x5)%
AoE: 5x5 cells
[Lv 2]: ATK 1100+(Sky Mastery Lv x10)%
Moonset: ATK 1500+(Sky Mastery Lv x10)%
AoE: 5x5 cells
[Lv 3]: ATK 1500+(Sky Mastery Lv x15)%
Moonset: ATK 2100+(Sky Mastery Lv x15)%
AoE: 7x7 cells
[Lv 4]: ATK 1900+(Sky Mastery Lv x20)%
Moonset: ATK 2700+(Sky Mastery Lv x20)%
AoE: 7x7 cells
[Lv 5]: ATK 2300+(Sky Mastery Lv x25)%
Moonset: ATK 3300+(Sky Mastery Lv x25)%
AoE: 9x9 cells
Id: (5471)

Twinkling Galaxy
Twinkling Galaxy
Max Level: 5
Requirement: Sky Mastery 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Uses the star constellation to drop
a shooting star once every 0.3 seconds
for 4.5 seconds within an area around it.
Each shooting star inflicts melee physical
damage to the targets within a 5x5 cell range.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 600+(Sky Mastery Lv x3)%
AoE: 13x13 cells
[Lv 2]: ATK 1000+(Sky Mastery Lv x6)%
AoE: 13x13 cells
[Lv 3]: ATK 1400+(Sky Mastery Lv x9)%
AoE: 11x11 cells
[Lv 4]: ATK 1800+(Sky Mastery Lv x12)%
AoE: 11x11 cells
[Lv 5]: ATK 2200+(Sky Mastery Lv x15)%
AoE: 9x9 cells
Id: (5472)

Star Burst
Star Burst
Max Level: 5
Requirement: Sky Mastery 3, Twinkling Galaxy 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Recover: 3 AP
Description: Can only be used within the range
of the caster's Twinkling Galaxy.
Stops Twinkling Galaxy and focuses on
dropping shooting stars towards a target.
Inflicts melee physical damage the the target and
surrounding enemies within 5x5 cells
every 0.3 seconds for 4.5 seconds.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 900+(Sky Mastery Lv x5)%
[Lv 2]: ATK 1300+(Sky Mastery Lv x10)%
[Lv 3]: ATK 1700+(Sky Mastery Lv x15)%
[Lv 4]: ATK 2100+(Sky Mastery Lv x20)%
[Lv 5]: ATK 2500+(Sky Mastery Lv x25)%
Id: (5473)

Star Cannon
Star Cannon
Max Level: 5
Requirement: Sky Mastery 5, Star Burst 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Recover: 3 AP
Description: Can only be used within the range
of the caster's Twinkling Galaxy.
Stops Twinkling Galaxy and change it to
a more powerful version.
Drops up to 4 shooting stars once every
0.3 seconds for 4.5 seconds and
inflict melee physical damage to
targets within a 7x7 cell range.
Damage additionally increases according
to the Sky Mastery skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 700+(Sky Mastery Lv x5)%
AoE: 13x13 cells/ Shooting Stars per Drop: 2
[Lv 2]: ATK 1200+(Sky Mastery Lv x10)%
AoE: 13x13 cells/ Shooting Stars per Drop: 2
[Lv 3]: ATK 1700+(Sky Mastery Lv x15)%
AoE: 11x11 cells/ Shooting Stars per Drop: 3
[Lv 4]: ATK 2200+(Sky Mastery Lv x20)%
AoE: 11x11 cells/ Shooting Stars per Drop: 3
[Lv 5]: ATK 2700+(Sky Mastery Lv x25)%
AoE: 9x9 cells/ Shooting Stars per Drop: 4
Id: (5474)

All in the Sky
All in the Sky
Max Level: 10
Requirement: War Book Mastery 5,
Rising Sun 1, Rising Moon 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cost: 100 AP
Description: Accumulates all of the celestial
energy into the caster's feet then dashes
to the target and kicks it with all might,
inflicting melee physical damage to the target.
If the target is a Player, the target's AP
is lowered to 0, and if it's a Demi-Human
or Demon race monster, it attacks 3 times.
Damage additionally increases according
to the caster's Base Level and POW
and has a chance to inflict half of
the total Critical Damage according
to the caster's Critical chance.
[Lv 1]: ATK 2000%
[Lv 2]: ATK 4000%
[Lv 3]: ATK 6000%
[Lv 4]: ATK 8000%
[Lv 5]: ATK 10000%
[Lv 6]: ATK 12000%
[Lv 7]: ATK 14000%
[Lv 8]: ATK 16000%
[Lv 9]: ATK 18000%
[Lv 10]: ATK 20000%
Id: (5475)

Enchanting Sky
Enchanting Sky
Max Level: 10
Requirement: Sky Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Cost: 150 AP
Description: Enters the Celestical Unity
state by drawing the celestial energy
into the caster's body.
In the Celestical Unity state, the effect of either
Sunrise, Noon, Sunset, Moonrise,
Midnight or Moonset is canceled,
Noon Blast, Sunset Blast,
Midnight Kick and Dawn Break can be used
freely with the maximum potency of the skills.
[Lv 1]: Duration: 90 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 270 seconds
[Lv 4]: Duration: 360 seconds
[Lv 5]: Duration: 450 seconds
[Lv 6]: Duration: 540 seconds
[Lv 7]: Duration: 630 seconds
[Lv 8]: Duration: 720 seconds
[Lv 9]: Duration: 810 seconds
[Lv 10]: Duration: 900 seconds
Id: (5476)

Melt Away
Melt Away
Max Level: 5
Requirement: Mirage 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Melts one's own shadow and
scatters it in front to inflict Shadow elemental
magic damage to targets within range.
Additionally, the user moves backward for 3 cells
instantly and enters Shadow Cloaking
state for 2 seconds.
Damage is additionaly increased according
to the caster's Base Level and CON.
[Lv 1]: MATK 700%
[Lv 2]: MATK 1400%
[Lv 3]: MATK 2100%
[Lv 4]: MATK 2800%
[Lv 5]: MATK 3500%
Id: (5477)

Infiltrate
Infiltrate
Max Level: 5
Requirement: Mirage 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Instantly seeps into the target's
shadow, inflicting melee physical damage to it.
Additionally, the user moves to the
other side of the target and enters
Shadow Cloaking state for 2 seconds.
If an clone of Mirage exists within a 31x31
cells around the target, the clone will
be moved to the caster's location.
The skill cannot be used, when the location
behind the target is not reachable.
Damage is additionaly increased according
to the caster's Base Level and CON.
[Lv 1]: ATK 700%
[Lv 2]: ATK 1400%
[Lv 3]: ATK 2100%
[Lv 4]: ATK 2800%
[Lv 5]: ATK 3500%
Id: (5478)

Nightmare Erasion
Nightmare Erasion
Max Level: 1
Requirement: Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Description: Removes the Nightmare effect
applied to targets within a 15x15 range
around you.
Id: (5479)

Mirage
Mirage
Max Level: 1
Requirement: Basic Skill
Skill Form: Active
Type: Supportive
Target: Ground
Description: Summons a mirage clone of the
caster's appearance at a designated location.
Mirage clones last for 20 seconds and
can be summoned up to 3 times.
The mirage clone uses skills in response to
the skills used by the caster, and it's
power is about 30% of the caster's.
Shadow Dance = Shadow Dance
Shadow Flash = Shadow Flash
Kunai - Distortion = Kunai - Distortion
Red Flame Cannon = Darkening Cannon
Cold Blooded Cannon = Darkening Cannon
Thundering Cannon = Darkening Cannon
Golden Dragon Cannon = Darkening Cannon
Darkening Cannon = Darkening Cannon
Id: (5480)

Shadow Hunting
Shadow Hunting
Max Level: 10
Requirement: Mirage 1
Skill Form: Active
Type: Physical Melee
Target: Ground
Recover: 1 AP
Description: Swings a shadow sword at
the location to inflict melee physical damage
to the target within 5x5 cells and inflicts
Nightmare effect for 5 seconds.
Damage is additionaly increased according
to the Shadow Flash skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 900+(Shadow Flash Lv x5)%
[Lv 2]: ATK 1300+(Shadow Flash Lv x10)%
[Lv 3]: ATK 1700+(Shadow Flash Lv x15)%
[Lv 4]: ATK 2100+(Shadow Flash Lv x20)%
[Lv 5]: ATK 2500+(Shadow Flash Lv x25)%
[Lv 6]: ATK 2900+(Shadow Flash Lv x30)%
[Lv 7]: ATK 3300+(Shadow Flash Lv x35)%
[Lv 8]: ATK 3700+(Shadow Flash Lv x40)%
[Lv 9]: ATK 4100+(Shadow Flash Lv x45)%
[Lv 10]: ATK 4500+(Shadow Flash Lv x50)%
Id: (5481)

Shadow Dance
Shadow Dance
Max Level: 10
Requirement: Shadow Hunting 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Recover: 1 AP
Description: Swipe a shadow to inflict
melee physical damage to enemies within
an area around you.
Damage is additionaly increased according
to the Shadow Hunting skill level,
the caster's Base Level and POW.
The AoE ranges from 5x5 up to 9x9 cells
depending on the skill level.
[Lv 1]: ATK 1100+(Shadow Hunting Lv x50)%
[Lv 2]: ATK 1700+(Shadow Hunting Lv x100)%
[Lv 3]: ATK 2300+(Shadow Hunting Lv x150)%
[Lv 4]: ATK 2900+(Shadow Hunting Lv x200)%
[Lv 5]: ATK 3500+(Shadow Hunting Lv x250)%
[Lv 6]: ATK 4100+(Shadow Hunting Lv x300)%
[Lv 7]: ATK 4700+(Shadow Hunting Lv x350)%
[Lv 8]: ATK 5300+(Shadow Hunting Lv x400)%
[Lv 9]: ATK 5900+(Shadow Hunting Lv x450)%
[Lv 10]: ATK 6500+(Shadow Hunting Lv x500)%
Id: (5482)

Shadow Flash
Shadow Flash
Max Level: 10
Requirement: Shadow Dance 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Fires a powerful shadow sword
in a straight line, inflicting melee physical
damage to all enemies within 3x10 cells in front.
Damage is additionaly increased according
to the Shadow Dance skill level,
the caster's Base Level and POW.
[Lv 1]: ATK 2500+(Shadow Dance Lv x100)%
[Lv 2]: ATK 3300+(Shadow Dance Lv x200)%
[Lv 3]: ATK 4100+(Shadow Dance Lv x300)%
[Lv 4]: ATK 4900+(Shadow Dance Lv x400)%
[Lv 5]: ATK 5700+(Shadow Dance Lv x500)%
[Lv 6]: ATK 6500+(Shadow Dance Lv x600)%
[Lv 7]: ATK 7300+(Shadow Dance Lv x700)%
[Lv 8]: ATK 8100+(Shadow Dance Lv x800)%
[Lv 9]: ATK 8900+(Shadow Dance Lv x900)%
[Lv 10]: ATK 9700+(Shadow Dance Lv x1000)%
Id: (5483)

Huuma Shuriken - Grasp
Huuma Shuriken - Grasp
Max Level: 10
Requirement: Kunai - Distortion 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Recover: 2 AP
Description: After throwing a shuriken,
a powerful Memorization Zone is
installed in 1 cell, inflicting ranged physical
damage every 0.25 seconds to enemies within
the surrounding area for 5 seconds,
as well a Nightmare effect for 5 seconds.
Up to two Memorization Zones can be installed.
Damage is additionaly increased according
to the Huuma Shuriken - Construct skill level,
the caster's Base Level and POW.
The attack element depends on the
element of the equipped Kunai.
The AoE ranges from 5x5 up to 9x9 cells
depending on the skill level.
[Lv 1]: ATK 900+(Construct Lv x5)% per Hit
[Lv 2]: ATK 1100+(Construct Lv x10)% per Hit
[Lv 3]: ATK 1300+(Construct Lv x15)% per Hit
[Lv 4]: ATK 1500+(Construct Lv x20)% per Hit
[Lv 5]: ATK 1700+(Construct Lv x25)% per Hit
[Lv 6]: ATK 1900+(Construct Lv x30)% per Hit
[Lv 7]: ATK 2100+(Construct Lv x35)% per Hit
[Lv 8]: ATK 2300+(Construct Lv x40)% per Hit
[Lv 9]: ATK 2500+(Construct Lv x45)% per Hit
[Lv 10]: ATK 2700+(Construct Lv x50)% per Hit
Id: (5484)

Huuma Shuriken - Construct
Huuma Shuriken - Construct
Max Level: 10
Requirement: Huuma Shuriken - Grasp 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Throws a Huuma Shuriken filled
with powerful energy in a straight line, inflicting
ranged physical damage to enemies within
a 5x13 range in front of the caster.
If there is a Memorization Zone within the
effect range, the Memorization Zone will explode
to inflict additional ranged physical damage to
all targets within 9x9 cells of the zone.
Damage is additionaly increased according
to the Huuma Shuriken - Grasp skill level,
the caster's Base Level and POW.
The attack element depends on the
element of the equipped Kunai.
[Lv 1]: ATK 1000+(Grasp Lv x30)%
Explosion: ATK 1400+(Grasp Lv x30)%
[Lv 2]: ATK 1400+(Grasp Lv x60)%
Explosion: ATK 2000+(Grasp Lv x60)%
[Lv 3]: ATK 1800+(Grasp Lv x90)%
Explosion: ATK 2600+(Grasp Lv x90)%
[Lv 4]: ATK 2200+(Grasp Lv x120)%
Explosion: ATK 3200+(Grasp Lv x120)%
[Lv 5]: ATK 2600+(Grasp Lv x150)%
Explosion: ATK 3800+(Grasp Lv x150)%
[Lv 6]: ATK 3000+(Grasp Lv x180)%
Explosion: ATK 4400+(Grasp Lv x180)%
[Lv 7]: ATK 3400+(Grasp Lv x210)%
Explosion: ATK 5000+(Grasp Lv x210)%
[Lv 8]: ATK 3800+(Grasp Lv x240)%
Explosion: ATK 5600+(Grasp Lv x240)%
[Lv 9]: ATK 4200+(Grasp Lv x270)%
Explosion: ATK 6200+(Grasp Lv x270)%
[Lv 10]: ATK 4600+(Grasp Lv x300)%
Explosion: ATK 6800+(Grasp Lv x300)%
Id: (5485)

Kunai - Distortion
Kunai - Distortion
Max Level: 10
Requirement: Mirage 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Recover: 1 AP
Description: Throws a Kunai at 1 cell on the
ground, inflicting ranged physical damage
to enemies within a 5x5 cell range, as well
a Nightmare effect for 5 seconds.
In addition, installs a Distortion Zone
on target cell for 5 seconds.
Damage is additionaly increased according
to the Huuma Shuriken - Grasp skill level,
the caster's Base Level and POW.
The attack element depends on the
element of the equipped Kunai and
consumes 2 Kunais.
[Lv 1]: ATK 400+(Kunai - Refraction Lv x7)%
[Lv 2]: ATK 800+(Kunai - Refraction Lv x14)%
[Lv 3]: ATK 1200+(Kunai - Refraction Lv x21)%
[Lv 4]: ATK 1600+(Kunai - Refraction Lv x28)%
[Lv 5]: ATK 2000+(Kunai - Refraction Lv x35)%
[Lv 6]: ATK 2400+(Kunai - Refraction Lv x42)%
[Lv 7]: ATK 2800+(Kunai - Refraction Lv x49)%
[Lv 8]: ATK 3200+(Kunai - Refraction Lv x56)%
[Lv 9]: ATK 3600+(Kunai - Refraction Lv x63)%
[Lv 10]: ATK 4000+(Kunai - Refraction Lv x70)%
Id: (5486)

Kunai - Rotation
Kunai - Rotation
Max Level: 5
Requirement: Kunai - Distortion 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Scatters Kunais around the user,
inflicting ranged physical damage to all
targets around the caster every 0.5 seconds
for 2 seconds and enter Shadow Cloaking
state for 2 seconds.
In addition, installs a Distortion Zone
on the targets cells for 5 seconds.
Damage is additionaly increased according
to the Kunai - Distortion skill level,
the caster's Base Level and POW.
The attack element depends on the
element of the equipped Kunai and
consumes 5 Kunais.
The AoE ranges from 5x5 up to 9x9 cells
depending on the skill level.
[Lv 1]: ATK 1300+(Distortion Lv x50)% per Hit
[Lv 2]: ATK 1800+(Distortion Lv x100)% per Hit
[Lv 3]: ATK 2300+(Distortion Lv x150)% per Hit
[Lv 4]: ATK 2800+(Distortion Lv x200)% per Hit
[Lv 5]: ATK 3300+(Distortion Lv x250)% per Hit
Id: (5487)

Kunai - Refraction
Kunai - Refraction
Max Level: 10
Requirement: Kunai - Rotation 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Explodes all Distortion Zones
installed within a 15x15 range around you
at once, inflicting ranged physical damage
to enemies within a 5x5 cell range every
0.25 seconds for 2 seconds.
Damage is additionaly increased according
to the Kunai - Rotation skill level,
the caster's Base Level and POW.
The attack element depends on the
element of the equipped Kunai and
consumes 5 Kunais.
[Lv 1]: ATK 560+(Rotation Lv x7)% per Hit
[Lv 2]: ATK 920+(Rotation Lv x14)% per Hit
[Lv 3]: ATK 1280+(Rotation Lv x21)% per Hit
[Lv 4]: ATK 1640+(Rotation Lv x28)% per Hit
[Lv 5]: ATK 2000+(Rotation Lv x35)% per Hit
[Lv 6]: ATK 2360+(Rotation Lv x42)% per Hit
[Lv 7]: ATK 2720+(Rotation Lv x49)% per Hit
[Lv 8]: ATK 3080+(Rotation Lv x56)% per Hit
[Lv 9]: ATK 3440+(Rotation Lv x63)% per Hit
[Lv 10]: ATK 3800+(Rotation Lv x70)% per Hit
Id: (5488)

Red Flame Cannon
Red Flame Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: Ground
Description: Throws a Haze of Prominence
on the ground to summon a powerful flame,
which inflicts Fire elemental magical damage
to all targets within range.
Damage is additionaly increased according
to the Darkening Cannon skill level,
the caster's Base Level and SPL.
Consumes 1 Haze of Prominence.
[Lv 1]: MATK 1250+(Darkening C. Lv x50)%
[Lv 2]: MATK 1800+(Darkening C. Lv x100)%
[Lv 3]: MATK 2350+(Darkening C. Lv x150)%
[Lv 4]: MATK 2900+(Darkening C. Lv x200)%
[Lv 5]: MATK 3450+(Darkening C. Lv x250)%
[Lv 6]: MATK 4000+(Darkening C. Lv x300)%
[Lv 7]: MATK 4550+(Darkening C. Lv x350)%
[Lv 8]: MATK 5100+(Darkening C. Lv x400)%
[Lv 9]: MATK 5650+(Darkening C. Lv x450)%
[Lv 10]: MATK 6200+(Darkening C. Lv x500)%
Id: (5489)

Cold Blooded Cannon
Cold Blooded Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: Ground
Description: Throws a Haze of Icy Snow
on the ground to summon a cold explosion,
which inflicts Water elemental magical damage
to all targets within range.
Damage is additionaly increased according
to the Darkening Cannon skill level,
the caster's Base Level and SPL.
The AoE ranges from 5x5 up to 9x9 cells
depending on the skill level.
Consumes 1 Haze of Icy Snow.
[Lv 1]: MATK 350+(Darkening C. Lv x25)%
[Lv 2]: MATK 700+(Darkening C. Lv x50)%
[Lv 3]: MATK 1050+(Darkening C. Lv x75)%
[Lv 4]: MATK 1400+(Darkening C. Lv x100)%
[Lv 5]: MATK 1750+(Darkening C. Lv x125)%
[Lv 6]: MATK 2100+(Darkening C. Lv x150)%
[Lv 7]: MATK 2450+(Darkening C. Lv x175)%
[Lv 8]: MATK 2800+(Darkening C. Lv x200)%
[Lv 9]: MATK 3150+(Darkening C. Lv x225)%
[Lv 10]: MATK 3500+(Darkening C. Lv x250)%
Id: (5490)

Thundering Cannon
Thundering Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: Ground
Description: Throws a Haze of North Wind
on the ground to summon a powerful wind,
which inflicts Wind elemental magical damage
to all targets within 3x13 cells.
Damage is additionaly increased according
to the Darkening Cannon skill level,
the caster's Base Level and SPL.
Consumes 1 Haze of North Wind.
[Lv 1]: MATK 650+(Darkening C. Lv x50)%
[Lv 2]: MATK 1300+(Darkening C. Lv x100)%
[Lv 3]: MATK 1950+(Darkening C. Lv x150)%
[Lv 4]: MATK 2600+(Darkening C. Lv x200)%
[Lv 5]: MATK 3250+(Darkening C. Lv x250)%
[Lv 6]: MATK 3900+(Darkening C. Lv x300)%
[Lv 7]: MATK 4550+(Darkening C. Lv x350)%
[Lv 8]: MATK 5200+(Darkening C. Lv x400)%
[Lv 9]: MATK 5850+(Darkening C. Lv x450)%
[Lv 10]: MATK 6500+(Darkening C. Lv x500)%
Id: (5491)

Golden Dragon Cannon
Golden Dragon Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Throws a Haze of Mother Earth
to the target, which inflicts Earth
elemental magical damage to the target
and surrounding enemies.
Damage is additionaly increased according
to the Darkening Cannon skill level,
the caster's Base Level and SPL.
Consumes 1 Haze of Mother Earth.
[Lv 1]: MATK 370+(Darkening C. Lv x7)%
[Lv 2]: MATK 590+(Darkening C. Lv x14)%
[Lv 3]: MATK 810+(Darkening C. Lv x21)%
[Lv 4]: MATK 1030+(Darkening C. Lv x28)%
[Lv 5]: MATK 1250+(Darkening C. Lv x35)%
[Lv 6]: MATK 1470+(Darkening C. Lv x42)%
[Lv 7]: MATK 1690+(Darkening C. Lv x49)%
[Lv 8]: MATK 1910+(Darkening C. Lv x56)%
[Lv 9]: MATK 2130+(Darkening C. Lv x63)%
[Lv 10]: MATK 2350+(Darkening C. Lv x70)%
Id: (5492)

Darkening Cannon
Darkening Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: Caster
Recover: 2 AP
Description: Swings a Haze of Pitch Darkness
around the user, which inflicts Shadow
elemental magical damage to all targets in
range and inflicts Nightmare
effect on them for 5 seconds.
Damage is additionaly increased according
to the caster's Base Level and SPL.
The AoE ranges from 5x5 up to 9x9 cells
depending on the skill level.
Consumes 1 Haze of Pitch Darkness.
[Lv 1]: MATK 900%
[Lv 2]: MATK 1400%
[Lv 3]: MATK 1900%
[Lv 4]: MATK 2400%
[Lv 5]: MATK 2900%
[Lv 6]: MATK 3400%
[Lv 7]: MATK 3900%
[Lv 8]: MATK 4400%
[Lv 9]: MATK 4900%
[Lv 10]: MATK 5400%
Id: (5493)

Shadow - Nightmare
Shadow - Nightmare
Max Level: 1
Requirement: Shadow Flash 7
Skill Form: Active(AP)
Type: Physical Melee
Target: Caster
Cost: 30 AP
Description: Inflicts a strong melee
physical damage by absorbing the shadows
of all enemies within a 13x13 cell range.
Inflicts 1.5x damage to targets affected
by the Nightmare effect
(The Nightmare effect is canceled).
Damage is additionaly increased according
to the caster's Base Level and POW.
[Lv 1]: ATK 15000%
Id: (5494)

Kunai - Nightmare
Kunai - Nightmare
Max Level: 1
Requirement: Kunai - Distortion 5,
Kunai - Rotation 5, Kunai - Refraction 5
Skill Form: Active(AP)
Type: Physical Ranged
Target: Caster
Cost: 30 AP
Description: Inflicts a powerful ranged physical
damage by scattering numerous memorization
on all enemies within a 13x13 cell range.
Inflicts 1.5x damage to targets affected
by the Nightmare effect
(The Nightmare effect is then canceled).
Damage is additionaly increased according
to the caster's Base Level and POW.
[Lv 1]: ATK 15000%
Id: (5495)

Dark Dragon - Nightmare
Dark Dragon - Nightmare
Max Level: 1
Requirement: Mirage 1, Red Flame Cannon 5,
Cold Blooded Cannon 5, Thundering Cannon 5, Golden Dragon Cannon 5, Darkening Cannon 5
Skill Form: Active(AP)
Type: Magical
Target: Caster
Cost: 30 AP
Description: Summons the shadow dragon
in 11x11 cells around you, to inflict a
powerful Shadow elemental magic damage.
Inflicts additional Fire elemental magic
damage of the same power to the targets
affected by the Nightmare effect
(The Nightmare effect is then canceled).
Damage is additionaly increased according
to the caster's Base Level and SPL.
[Lv 1]: MATK 12000%
Id: (5496)

The Vigilante at Night

Id: (5497)

The Vigilante at Night

Id: (6001)

Dragonic Breath
Dragonic Breath
Max Level: 10
Requirement: Dragon Breath 10,
Dragon Breath - Water 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 2 AP
Description: Can only be used while
riding an Dragon.
Embracing the dragon's power in its body,
it exhales a powerful dragon breath towards
the target, inflicting ranged physical
damage while ignoring physical defense
of the target and surrounding enemies
in it's range. Damage increases or decreases
according to the caster's MaxHP and MaxSP.
Damage additionally increases according
to the caster's Base Level and POW.
If the caster is under the Dragonic Aura effect,
it increases the damage ratio from the caster's
MaxHP and MaxSP.
[Lv 1]: ATK 400%/AoE: 7x7 cells
[Lv 2]: ATK 750%/AoE: 7x7 cells
[Lv 3]: ATK 1100%/AoE: 7x7 cells
[Lv 4]: ATK 1450%/AoE: 7x7 cells
[Lv 5]: ATK 1800%/AoE: 7x7 cells
[Lv 6]: ATK 2150%/AoE: 9x9 cells
[Lv 7]: ATK 2500%/AoE: 9x9 cells
[Lv 8]: ATK 2850%/AoE: 9x9 cells
[Lv 9]: ATK 3200%/AoE: 9x9 cells
[Lv 10]: ATK 3550%/AoE: 9x9 cells
Id: (6002)

Spark Blaster
Spark Blaster
Max Level: 10
Requirement: Mado Gear License 1,
Manufacture Machine 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 2 AP
Description: Can only be used while
riding on an Mado Gear.
Causes a electronic-explosion, inflicting
ranged physical damage twice, ignoring
physical defense, to the target and
surrounding enemies within it's range.
Damage additionally increases according
to the casters Base Level and POW.
[Lv 1]: ATK 1000% per Hit/AoE: 7x7 cells
[Lv 2]: ATK 1750% per Hit/AoE: 7x7 cells
[Lv 3]: ATK 2500% per Hit/AoE: 7x7 cells
[Lv 4]: ATK 3250% per Hit/AoE: 7x7 cells
[Lv 5]: ATK 4000% per Hit/AoE: 7x7 cells
[Lv 6]: ATK 4750% per Hit/AoE: 9x9 cells
[Lv 7]: ATK 5500% per Hit/AoE: 9x9 cells
[Lv 8]: ATK 6250% per Hit/AoE: 9x9 cells
[Lv 9]: ATK 7000% per Hit/AoE: 9x9 cells
[Lv 10]: ATK 7750% per Hit/AoE: 9x9 cells
Id: (6003)

Triple Laser
Triple Laser
Max Level: 5
Requirement: Spark Blaster 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Can only be used while
riding on an Mado Gear.
Fires three beam attacks at the target,
inflicting ranged physical damage 3 times.
Damage additionally increases according
to the caster's Base Level and POW,
can inflict half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 900% per Hit
[Lv 2]: ATK 1500% per Hit
[Lv 3]: ATK 2100% per Hit
[Lv 4]: ATK 2700% per Hit
[Lv 5]: ATK 3300% per Hit
Id: (6004)

Mighty Smash
Mighty Smash
Max Level: 10
Requirement: Axe Stomp 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Inflicts melee physical damage
3 times to surrounding targets by swinging your
axe. Inflicts more damage and hits 5 times
when under the Axe Stomp effect.
Damage additionally increases according
to the caster's Base Level and POW.
Requires Axe.
[Lv 1]: ATK 400%/450%(Axe Stomp) per Hit
AoE: 3x3 cells
[Lv 2]: ATK 700%/750%(Axe Stomp) per Hit
AoE: 3x3 cells
[Lv 3]: ATK 1000%/1050%(Axe Stomp) per Hit
AoE: 3x3 cells
[Lv 4]: ATK 1300%/1350%(Axe Stomp) per Hit
AoE: 3x3 cells
[Lv 5]: ATK 1600%/1650%(Axe Stomp) per Hit
AoE: 5x5 cells
[Lv 6]: ATK 1900%/1950%(Axe Stomp) per Hit
AoE: 5x5 cells
[Lv 7]: ATK 2200%/2250%(Axe Stomp) per Hit
AoE: 5x5 cells
[Lv 8]: ATK 2500%/2550%(Axe Stomp) per Hit
AoE: 5x5 cells
[Lv 9]: ATK 2800%/2850%(Axe Stomp) per Hit
AoE: 7x7 cells
[Lv 10]: ATK 3100%/3150%(Axe Stomp) per Hit
AoE: 7x7 cells
Id: (6005)

Explosive Powder
Explosive Powder
Max Level: 5
Requirement: Bionic Mastery 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Recover: 2 AP
Description: Scatters volatile explosive
powder, inflicting 3 times melee physical
damage to surrounding enemies.
Inflicts more damage and hits 5 times
when under the Research Report effect.
Damage additionally increases according
to the caster's Base Level and POW.
[Lv 1]: ATK 850% per Hit
Research Report: ATK 950% per Hit
AoE: 7x7 cells
[Lv 2]: ATK 1300% per Hit
Research Report: ATK 1500% per Hit
AoE: 7x7 cells
[Lv 3]: ATK 1750% per Hit
Research Report: ATK 2050% per Hit
AoE: 7x7 cells
[Lv 4]: ATK 2200% per Hit
Research Report: ATK 2600% per Hit
AoE: 7x7 cells
[Lv 5]: ATK 2650% per Hit
Research Report: ATK 3150% per Hit
AoE: 7x7 cells
Id: (6006)

Mayhemic Thorns
Mayhemic Thorns
Max Level: 10
Requirement: Bionic Mastery 5,
Explosive Powder 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Recover: 2 AP
Description: Summons a giant thorn plant
to strike the target, inflicting ranged
physical damage 3 times to the target and
surrounding enemies within it's range.
Inflicts more damage and hits 5 times
when under the Research Report effect.
Damage additionally increases according
to the caster's Base Level and POW,
can inflict half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 450% per Hit
Research Report: ATK 550% per Hit
AoE: 7x7 cells
[Lv 2]: ATK 700% per Hit
Research Report: ATK 850% per Hit
AoE: 7x7 cells
[Lv 3]: ATK 950% per Hit
Research Report: ATK 1150% per Hit
AoE: 7x7 cells
[Lv 4]: ATK 1200% per Hit
Research Report: ATK 1450% per Hit
AoE: 7x7 cells
[Lv 5]: ATK 1450% per Hit
Research Report: ATK 1750% per Hit
AoE: 7x7 cells
[Lv 6]: ATK 1700% per Hit
Research Report: ATK 2050% per Hit
AoE: 9x9 cells
[Lv 7]: ATK 1950% per Hit
Research Report: ATK 2350% per Hit
AoE: 9x9 cells
[Lv 8]: ATK 2200% per Hit
Research Report: ATK 2650% per Hit
AoE: 9x9 cells
[Lv 9]: ATK 2450% per Hit
Research Report: ATK 2950% per Hit
AoE: 9x9 cells
[Lv 10]: ATK 2700% per Hit
Research Report: ATK 3250% per Hit
AoE: 9x9 cells
Id: (8000)



Id: (8001)

Touch of Heal
Touch of Heal
Max Level: 5
Description: Restore the Master's HP with a
method that mimics the Acolyte's Heal skill.
The amount of restored HP is affected by the
skill's level, Humonculi's Base Level and INT.
Each cast requires 1 Condensed Red Potion.
SP Consumption By Level
[Lv 1]: 13 SP
[Lv 2]: 16 SP
[Lv 3]: 19 SP
[Lv 4]: 22 SP
[Lv 5]: 25 SP
Id: (8002)

Emergency Avoid
Emergency Avoid
Max Level: 5
Description: Temporarily increase the moving
speed of caster and Homunculus so that they
can escape from a critical situation.
[Lv 1]: Duration: 40 seconds,
Movement Speed +10%
[Lv 2]: Duration: 35 seconds,
Movement Speed +20%
[Lv 3]: Duration: 30 seconds
Movement Speed +30%
[Lv 4]: Duration: 25 seconds
Movement Speed +40%
[Lv 5]: Duration: 20 seconds
Movement Speed +50%
Id: (8003)

Brain Surgery
Brain Surgery
Max Level: 5
Skill Form: Passive
Description: Alter the Lif Homunculus's brain
to increase its Max SP, SP Recovery Rate and
the effectiveness of the Healing Hands skill.
[Lv 1]: Max SP +1% SP Recovery +3%
Healing Hands +2%
[Lv 2]: Max SP +2% SP Recovery +6%
Healing Hands+4%
[Lv 3]: Max SP +3% SP Recovery +9%
Healing Hands +6%
[Lv 4]: Max SP+ 4% SP Recovery +12%
Healing Hands +8%
[Lv 5]: Max SP +5% SP Recovery +15%
Healing Hands +10%
Id: (8004)

Mental Change
Mental Change
Max Level: 3
Description: Exchange the Lif Homunculus's Max SP
with its Max HP for this skill's duration.
Upon activating this skill, Lif's HP will be
fully restored and will perform normal attacks
that inflict damage equal to its Magic Attack
Power. This skill is canceled after its
duration and Lif's remaining HP and SP will
become 10.
[Lv 1]: 1 Min Duration 10 Min Cast Delay
[Lv 2]: 3 Min Duration 15 Min Cast Delay
[Lv 3]: 5 Min Duration 20 Min Cast Delay
Id: (8005)

Castling
Castling
Max Level:5
Description: Instantly switch the location of
the caster with the Amistr Homunculus so that
monsters attacking the caster will target
Amistr instead.
[Lv 1]: 20% Success Chance
[Lv 2]: 40% Success Chance
[Lv 3]: 60% Success Chance
[Lv 4]: 80% Success Chance
[Lv 5]: 100% Success Chance
Id: (8006)

Defense
Defense
Max Level:5
Description: Enhance the Defense of the caster
and the Amistr Homunculus for this skill's
duration.
[Lv 1]: DEF+ 2, Duration: 40 seconds
[Lv 2]: DEF +4, Duration: 35 seconds
[Lv 3]: DEF +6, Duration: 30 seconds
[Lv 4]: DEF +8, Duration: 25 seconds
[Lv 5]: DEF +10, Duration: 20 seconds
Id: (8007)

Adamantium Skin
Adamantium Skin
Max Level: 5
Skill Form: Passive
Description: Permanently increase the
Homunculus's Defense, Max HP and HP Recovery
Rate.
[Lv 1]: DEF +4, Max HP +2%, HP Recovery Rate +5%
[Lv 2]: DEF +8, Max HP +4%, HP Recovery Rate +10%
[Lv 3]: DEF +12, Max HP +6%, HP Recovery Rate +15%
[Lv 4]: DEF +16, Max HP +8%, HP Recovery Rate +20%
[Lv 5]: DEF +20, Max HP +10%, HP Recovery Rate +25%
Id: (8008)

Blood Lust
Blood Lust
Max Level: 3
Description: Increase the Homunculus's Attack
Power for the duration of this skill. During
the Blood Lust status, each attack has the
chance of restoring an amount of HP to
Homunculus equal to 20% of the damage inflicted
to targeted enemy.
[Lv 1]: Duration: 1 Min, Attack Power +130%
HP Gain Chance +3%, 5 Min Cast Delay
[Lv 2]: Duration: 3 Min, Attack Power +140%
HP Gain Chance +6%, 10 Min Cast Delay
[Lv 3]: Duration: 5 Min, Attack Power +150%
HP Gain Chance +9%, 15 Min Cast Delay
Id: (8009)

Moonlight
Moonlight
Max Level:5
Description: Command Filir Homunculus to peck
repeatedly at a nearby target.
[Lv 1]: 1 Peck, Damage +220%
[Lv 2]: 2 Pecks, Damage +330%
[Lv 3]: 2 Pecks, Damage +440%
[Lv 4]: 2 Pecks, Damage +550%
[Lv 5]: 3 Pecks, Damage +660%
Id: (8010)

Fleet Move
Fleet Move
Max Level:5
Description: Temporarily increase Filir
Homunculus's Attack Power and Speed.
[Lv 1]: Aspd +3 Attack Power +110%
60 Sec Duration 60 Sec Cast Delay
[Lv 2]: Aspd +6 Attack Power +115%
55 Sec Duration 70 Sec Cast Delay
[Lv 3]: Aspd +9 Attack Power +120%
50 Sec Duration 80 Sec Cast Delay
[Lv 4]: Aspd +12 Attack Power +125%
45 Sec Duration 90 Sec Cast Delay
[Lv 5]: Aspd +15 Attack Power +130%
40 Sec Duration 120 Sec Cast Delay
Id: (8011)

Over Speed
Over Speed
Max Level: 5
Description: Temporarily increase Filir Homunculus's
Flee Rate by pushing it to its physical limits.
[Lv 1]: Flee Rate +20 60 Sec Duration
60 Sec Cast Delay
[Lv 2]: Flee Rate +30 55 Sec Duration
70 Sec Cast Delay
[Lv 3]: Flee Rate +40 50 Sec Duration
80 Sec Cast Delay
[Lv 4]: Flee Rate +50 45 Sec Duration
90 Sec Cast Delay
[Lv 5]: Flee Rate +60 40 Sec Duration
120 Sec Cast Delay
Id: (8012)

S.B.R.44
S.B.R.44
Max Level: 3
Description: Sacrifice intimacy between the
caster and Homunculus to inflict great damage
to a targeted enemy.
Id: (8013)

Caprice
Caprice
Max Level: 5
Description: Cast a random Bolt skill. The level
of the Bolt skill cast is affected by the skill
level of Caprice.
[Lv 1]: Cast [Lv 1] Bolt skill
[Lv 2]: Cast [Lv 2] Bolt skill
[Lv 3]: Cast [Lv 3] Bolt skill
[Lv 4]: Cast [Lv 4] Bolt skill
[Lv 5]: Cast [Lv 5] Bolt skill
Id: (8014)

Chaotic Benediction
Chaotic Benediction
Max Level:5
Description: Restore HP to a target randomly
selected among enemies, the Homuculus's master
or the Homunculus itself.
[Lv 1]: [Lv 1] Heal
20% Chance of Healing Self
30% Chance of Healing Master
50% Chance of Healing Enemy
[Lv 2]: [Lv 1]~2 Heal
50% Chance of Healing Self
10% Chance of Healing Master
40% Chance of Healing Enemy
[Lv 3]: [Lv 1]~3 Heal
25% Chance of Healing Self
50% Chance of Healing Master
25% Chance of Healing Enemy
[Lv 4]: [Lv 1]~4 Heal
60% Chance of Healing Self
4% Chance of Healing Master
36% Chance of Healing Enemy
[Lv 5]: [Lv 1]~5 Heal
34% Chance of Healing Self
33% Chance of Healing Master
33% Chance of Healing Enemy
Id: (8015)

Change Instruction
Change Instruction
Max Level: 5
Skill Form: Passive
Description: Increase Homunculus's INT and STR.
[Lv 1]: +1 INT, +1 STR
[Lv 2]: +2 INT, +1 STR
[Lv 3]: +2 INT, +3 STR
[Lv 4]: +4 INT, +4 STR
[Lv 5]: +5 INT, +4 STR
Id: (8016)

Bio Explosion
Bio Explosion
Max Level: 3
Description: Command the Homunculus to self
destruct, inflicting splashed damage within
9*9 cells, proportionate to Homunculus's Max HP,
that pierces the Defense of targeted enemies. If
Homunculus successfully destroys itself, the
intimacy between Homunculus and master is
reduced to 1.
[Lv 1]: Damage = Max HP*1
[Lv 2]: Damage = Max HP*1.5
[Lv 3]: Damage = Max HP*2
Id: (8017)



Id: (8018)

Summon Legion
Summon Legion
Max Level: 5
Description: Summon a group of bugs and
attack one target Increasing the skill's level
summons more powerful group of bugs.
[Lv 1]: Summon Hornet,
Duration: 20 seconds
[Lv 2]: Summon Giant Hornet,
Duration: 30 seconds
[Lv 3]: Summon Giant Hornet,
Duration: 40 seconds
[Lv 4]: Summon Luciola Vespa,
Duration: 50 seconds
[Lv 5]: Summon Luciola Vespa,
Duration: 60 seconds
Id: (8019)

Needle of Paralyze
Needle of Paralyze
Max Level: 10
Description: Causes Paralyze status to the
targeted enemy along with Poison element
damage which ignores the target's DEF.
Paralyzed enemies can't move and have
increased Casting Time as well as
decreased DEF.
Damage additionally increases according
to the Homunculus' Base Level
and DEX. Paralyze duration will be
reduced based on target's VIT and LUK.
[Lv 1]: ATK 450%, 35% Paralyze Chance
[Lv 2]: ATK 900%, 40% Paralyze Chance
[Lv 3]: ATK 1350%, 45% Paralyze Chance
[Lv 4]: ATK 1800%, 50% Paralyze Chance
[Lv 5]: ATK 2250%, 55% Paralyze Chance
[Lv 6]: ATK 2700%, 60% Paralyze Chance
[Lv 7]: ATK 3150%, 65% Paralyze Chance
[Lv 8]: ATK 3600%, 70% Paralyze Chance
[Lv 9]: ATK 4050%, 75% Paralyze Chance
[Lv 10]: ATK 4500%, 80% Paralyze Chance
Id: (8020)

Poison Mist
Poison Mist
Max Level: 5
Description: Spread poison mist to certain
area on the ground to inflict constant Poison
element damage and Poison Fog status to
enemies inside the range.
Damage additionally increases according
to the Homunculus's
Base Level and DEX. Only 1 Poison Mist
can be in place at the same time.
[Lv 1]: MATK 200%, Duration: 3 seconds
[Lv 2]: MATK 400%, Duration: 6 seconds
[Lv 3]: MATK 600%, Duration: 9 seconds
[Lv 4]: MATK 800%, Duration: 12 seconds
[Lv 5]: MATK 1000%, Duration: 15 seconds
Id: (8021)

Pain Killer
Pain Killer
Max Level: 10
Description: Inject Paralyzing Poison
in the owner, reducing it's delay from the
damage and actual damage itself.
[Lv 1]: Duration: 330 seconds
[Lv 2]: Duration: 360 seconds
[Lv 3]: Duration: 390 seconds
[Lv 4]: Duration: 420 seconds
[Lv 5]: Duration: 450 seconds
[Lv 6]: Duration: 480 seconds
[Lv 7]: Duration: 510 seconds
[Lv 8]: Duration: 540 seconds
[Lv 9]: Duration: 570 seconds
[Lv 10]: Duration: 600 seconds
Id: (8022)

Light of Regen
Light of Regenerate
Max Level: 5
Description: Homunculus spells light of
regeneration effect to the caster, sacrificing itself
to resurrect the master automatically
during the duration. When using other
resurrection items, the item effect will be
activated before this effect.
Resurrection recovering HP increases
based on skill level.
[Lv 1]: Duration: 360 seconds
[Lv 2]: Duration: 420 seconds
[Lv 3]: Duration: 480 seconds
[Lv 4]: Duration: 540 seconds
[Lv 5]: Duration: 600 seconds
Id: (8023)

Overed Boost
Overed Boost
Max Level: 5
Description: Temporarily fixing Homunculus'
and master's FLEE and Attack Speed,
DEF decreases by 1/2. But, no other FLEE or
Attack Speed changing effect is possible
during this skill's duration.
After the effect ends, the Homunculus' hungry
level and master's SP decreases to half.
[Lv 1]: FLEE 440/Attack Speed 182
[Lv 2]: FLEE 480/Attack Speed 184
[Lv 3]: FLEE 520/Attack Speed 186
[Lv 4]: FLEE 560/Attack Speed 188
[Lv 5]: FLEE 600/Attack Speed 190
Id: (8024)

Eraser Cutter
Eraser Cutter
Max Level: 10
Description: Creates a sonic blade,
that attacks a target at the distance
multiple times. Inflicts Neutral
elemental magic damage to a target
and ignores the target's MDEF.
Damage additionally increases according
to the Homunculus' Base Level and INT.
[Lv 1]: MATK 450%
[Lv 2]: MATK 900%
[Lv 3]: MATK 1350%
[Lv 4]: MATK 1800%
[Lv 5]: MATK 2250%
[Lv 6]: MATK 2700%
[Lv 7]: MATK 3150%
[Lv 8]: MATK 3600%
[Lv 9]: MATK 4050%
[Lv 10]: MATK 4500%
Id: (8025)

Xeno Slasher
Xeno Slasher
Max Level: 10
Description: Inflicts Wind elemental
magic damage to enemies within skill's
range and ignores the targets MDEF.
Damage additionally increases according
to the Homunculus' Base Level and INT.
[Lv 1]: 350% MATK, 3x3 AoE
[Lv 2]: 700% MATK, 3x3 AoE
[Lv 3]: 1050% MATK, 3x3 AoE
[Lv 4]: 1400% MATK, 5x5 AoE
[Lv 5]: 1750% MATK, 5x5 AoE
[Lv 6]: 2100% MATK, 5x5 AoE
[Lv 7]: 2450% MATK, 7x7 AoE
[Lv 8]: 2800% MATK, 7x7 AoE
[Lv 9]: 3150% MATK, 7x7 AoE
[Lv 10]: 3500% MATK, 9x9 AoE
Id: (8026)

Silent Breeze
Silent Breeze
Max Level: 5
Description: Wind of silence. Give certain HP
recovery to 1 target and immediate Silence
effect to prevent the target from casting any
skills. And this Silence effect will be removing
other certain curse effects.
Success Rate is doubled when casting on allies.
[Lv 1]: Duration: 9 seconds
[Lv 2]: Duration: 12 seconds
[Lv 3]: Duration: 15 seconds
[Lv 4]: Duration: 18 seconds
[Lv 5]: Duration: 21 seconds
Id: (8027)

Style Change
Style Change
Max Level: 1
Description: Changes Homunculus' style from
Fighter to Grappler or from Grappler to Fighter.
When attacking or getting damaged during
Fighter status, gathers Spirit Spheres
for certain rate.
Id: (8028)

Sonic Claw
Sonic Claw
Max Level: 5
Description: Only available in Fighter style.
Activates an high speed nail attack to one target.
Attack is possible as many as currently
possessing number of Spirit Spheres. Skill does
not activates when out of Spirit Spheres.
Damage additionally increases according
to the Homunculus' Base Level.
[Lv 1]: Damage 60%
[Lv 2]: Damage 120%
[Lv 3]: Damage 180%
[Lv 4]: Damage 240%
[Lv 5]: Damage 300%
Id: (8029)

Silvervein Rush
Silvervein Rush
Max Level: 10
Description: Only available in Fighter
style and after Sonic Claw skill
activation. Consumes 1 Spirit Sphere when
casting the skill damaging the target.
Damage additionally increases according
to the Homunculus' Base Level and STR.
[Lv 1]: 250% Damage
[Lv 2]: 500% Damage
[Lv 3]: 750% Damage
[Lv 4]: 1000% Damage
[Lv 5]: 1250% Damage
[Lv 6]: 1500% Damage
[Lv 7]: 1750% Damage
[Lv 8]: 2000% Damage
[Lv 9]: 2250% Damage
[Lv 10]: 2500% Damage
Id: (8030)

Midnight Frenzy
Midnight Frenzy
Max Level: 10
Description: Only available in Fighter
style and after Silvervein Rush skill
activation. Consumes 1 Spirit Spheres when
casting the skill damaging the target.
Damage additionally increases according
to the Homunculus' Base Level and STR.
The Sonic Claw skill can be used
afterwards as a skill combo.
[Lv 1]: ATK 450%
[Lv 2]: ATK 900%
[Lv 3]: ATK 1350%
[Lv 4]: ATK 1800%
[Lv 5]: ATK 2250%
[Lv 6]: ATK 2700%
[Lv 7]: ATK 3150%
[Lv 8]: ATK 3600%
[Lv 9]: ATK 4050%
[Lv 10]: ATK 4500%
Id: (8031)

Stahl Horn
Stahl Horn
Max Level: 10
Description: Dashes against one target,
inflicting damage and causing Stun effect.
Damage additionally increases according
to the Homunculus' Base Level and VIT.
[Lv 1]: ATK 1800%, Stun Chance: 22%
[Lv 2]: ATK 2100%, Stun Chance: 24%
[Lv 3]: ATK 2400%, Stun Chance: 26%
[Lv 4]: ATK 2700%, Stun Chance: 28%
[Lv 5]: ATK 3000%, Stun Chance: 30%
[Lv 6]: ATK 3300%, Stun Chance: 32%
[Lv 7]: ATK 3600%, Stun Chance: 34%
[Lv 8]: ATK 3900%, Stun Chance: 36%
[Lv 9]: ATK 4200%, Stun Chance: 38%
[Lv 10]: ATK 4500%, Stun Chance: 40%
Id: (8032)

Goldene Ferse : Heel of Gold
Goldene Ferse : Heel of Gold
Max Level: 5
Description: Increases Homunculus' FLEE and
Attack Speed and normal attacks turns into
Holy element damage for certain chance.
During the skill's duration, Stahl Horn
will be activated as an Holy element attack.
This skill cannot be casted along with
the Angriffs Modus skill.
[Lv 1]: FLEE +20, Attack Speed +10%
4% chance for Holy element activation,
Duration: 30 seconds
[Lv 2]: FLEE +30, Attack Speed +14%
6% chance for Holy element activation,
Duration: 45 seconds
[Lv 3]: FLEE +40, Attack Speed +18%
8% chance for Holy element activation,
Duration: 60 seconds
[Lv 4]: FLEE +50, Attack Speed +22%
10% chance for Holy element activation,
Duration: 75 seconds
[Lv 5]: FLEE +60, Attack Speed +26%
12% chance for Holy element activation,
Duration: 90 seconds
Id: (8033)

Stein Wand
Stein Wand
Max Level: 5
Description: Immediately casts Safety Wall
under Homunculus and master. Also increases
DEF and MDEF for the duration.
[Lv 1]: DEF +100, MDEF +30,
Duration: 200 seconds
[Lv 2]: DEF +200, MDEF +60,
Duration: 300 seconds
[Lv 3]: DEF +300, MDEF +90,
Duration: 400 seconds
[Lv 4]: DEF +400, MDEF +120,
Duration: 500 seconds
[Lv 5]: DEF +500, MDEF +150,
Duration: 600 seconds
Id: (8034)

Heilige Stange : Divine Spear
Heilige Stange : Divine Spear
Max Level: 10
Description: Inflicts Holy elemental magic
damage which ignores MDEF to one target
and all nearby enemies.
Damage additionally increases according
to the Homunculus' Base Level and VIT.
[Lv 1]: MATK 1750%/AoE: 3x3 cells
[Lv 2]: MATK 2000%/AoE: 3x3 cells
[Lv 3]: MATK 2250%/AoE: 3x3 cells
[Lv 4]: MATK 2500%/AoE: 3x3 cells
[Lv 5]: MATK 2750%/AoE: 5x5 cells
[Lv 6]: MATK 3000%/AoE: 5x5 cells
[Lv 7]: MATK 3250%/AoE: 5x5 cells
[Lv 8]: MATK 3500%/AoE: 5x5 cells
[Lv 9]: MATK 3750%/AoE: 7x7 cells
[Lv 10]: MATK 4000%/AoE: 7x7 cells
Id: (8035)

Angriffs Modus
Angriffs Modus
Max Level: 5
Description: Increases Homunculus' damage for
the skill's duration, at the cost of reducing DEF
and FLEE greatly. This skill cannot be used
with Goldene Ferse skill.
[Lv 1]: Damage +70, DEF -30, FLEE -35,
Duration: 30 seconds
[Lv 2]: Damage +90, DEF -40, FLEE -45,
Duration: 45 seconds
[Lv 3]: Damage +110, DEF -50, FLEE -55,
Duration: 60 seconds
[Lv 4]: Damage +130, DEF -60, FLEE -65,
Duration: 75 seconds
[Lv 5]: Damage +150, DEF -70, FLEE -75,
Duration: 90 seconds
Id: (8036)

Tinder Breaker
Tinder Breaker
Max Level: 5
Description: Approaches the target and
breakes it's joint by dealing fixed physical
damage and decreasing the target's FLEE
by 50% for a certain duration.
Damage additionally increases according
to the Homunculus' Base Level and
the duration of the FLEE reduction is based
on the Homunculus' STR.
Consumes 1 Spirit Sphere.
[Lv 1]: 2500 Base Damage
[Lv 2]: 5000 Base Damage
[Lv 3]: 7500 Base Damage
[Lv 4]: 10000 Base Damage
[Lv 5]: 12500 Base Damage
Id: (8037)

C.B.C : Continual Break Combo
C.B.C (Continual Break Combo)
Max Level: 5
Description: Only available as a linked
skill after Tinder Breaker activation.
Inflicts fixed physical damage to the target.
Damage additionally increases according
to the Homunculus' Base Level.
Consumes 1 Spirit Sphere.
[Lv 1]: 4000 Base Damage
[Lv 2]: 8000 Base Damage
[Lv 3]: 12000 Base Damage
[Lv 4]: 16000 Base Damage
[Lv 5]: 20000 Base Damage
Id: (8038)

E.Q.C : Eternal Quick Combo
E.Q.C (Eternal Quick Combo)
Max Level: 5
Description: Only available as a linked
skill after C.B.C activation.
Inflicts fixed physical damage to the target.
Damage additionally increases according
to the Homunculus' Base Level.
Consumes 2 Spirit Spheres.
[Lv 1]: 6000 Base Damage
[Lv 2]: 12000 Base Damage
[Lv 3]: 18000 Base Damage
[Lv 4]: 24000 Base Damage
[Lv 5]: 30000 Base Damage
Id: (8039)

Magma Flow
Magma Flow
Max Level: 5
Description: Erupts magma for certain
chance everytime Homunculus
recieves damage. Inflicts Fire elemental
damage to all enemies around it.
[Lv 1]: 100% Damage, 3x3 AoE,
3% Activation Chance
[Lv 2]: 200% Damage, 3x3 AoE,
6% Activation Chance
[Lv 3]: 300% Damage, 3x3 AoE,
9% Activation Chance
[Lv 4]: 400% Damage, 5x5 AoE,
12% Activation Chance
[Lv 5]: 500% Damage, 5x5 AoE,
15% Activation Chance
Id: (8040)

Granitic Armor
Granitic Armor
Max Level: 5
Description: Creates a granite based
strong armor, temporarily increases
Homunculus and master's defense
for reducing damage. Consumes certain
amount of HP after the skill's duration.
Duration is 60 seconds.
[Lv 1]: Reduce 2% Damage, cost 6% HP
[Lv 2]: Reduce 4% Damage, cost 12% HP
[Lv 3]: Reduce 6% Damage, cost 18% HP
[Lv 4]: Reduce 8% Damage, cost 24% HP
[Lv 5]: Reduce 10% Damage, cost 30% HP
Id: (8041)

Lava Slide
Lava Slide
Max Level: 10
Description: Sprays down the lava on to
the ground, that inflicts Fire elemental
physical damage to all enemies in the range.
Damage additionally increases according
to the Homunculus's Base Level and STR.
Only 1 Lava Slide can be in
place at the same time.
[Lv 1]: ATK 50%, Duration: 6 seconds
[Lv 2]: ATK 100%, Duration: 7 seconds
[Lv 3]: ATK 150%, Duration: 8 seconds
[Lv 4]: ATK 200%, Duration: 9 seconds
[Lv 5]: ATK 250%, Duration: 10 seconds
[Lv 6]: ATK 300%, Duration: 11 seconds
[Lv 7]: ATK 350%, Duration: 12 seconds
[Lv 8]: ATK 400%, Duration: 13 seconds
[Lv 9]: ATK 450%, Duration: 14 seconds
[Lv 10]: ATK 500%, Duration: 15 seconds
Id: (8042)

Pyroclastic
Pyroclastic
Max Level: 10
Description: Temporarily increases
Homunculus and master's ATK.
[Lv 1]: Duration: 330 seconds
[Lv 2]: Duration: 360 seconds
[Lv 3]: Duration: 390 seconds
[Lv 4]: Duration: 420 seconds
[Lv 5]: Duration: 450 seconds
[Lv 6]: Duration: 480 seconds
[Lv 7]: Duration: 510 seconds
[Lv 8]: Duration: 540 seconds
[Lv 9]: Duration: 570 seconds
[Lv 10]: Duration: 600 seconds
Id: (8043)

Volcanic Ash
Volcanic Ash
Max Level: 5
Description: Sprays volcanic ashes to
the ground that inflicts Volcanic Ash
effect to all tragets within skill
range. Volcanic Ash effected targets will
lose half of their HIT and gains 50%
chance of failure when casting skills.
Also, there will be additional damage
when recieving Fire elemental
attacks while in Volcanic Ash's
effect range. Reduces 50% DEF of Plant
monsters and reduces 50% damage and FLEE
of Water monsters.
Volcanic Ash effect's duration increases
based on skill level. Only 3 Volcanic
Ashes can be casted at same time.
[Lv 1]: Duration: 8 seconds
[Lv 2]: Duration: 16 seconds
[Lv 3]: Duration: 24 seconds
[Lv 4]: Duration: 32 seconds
[Lv 5]: Duration: 40 seconds
Id: (8044)

Blast Forge
Blast Forge
Max Level: 10
Description: Creates a furnace of flame that inflicts Fire element melee physical damage to nearby enemies twice every second that ignores the target's physical defense on the ground for 5 seconds.
Damage is additionally increased according to the Homunculus' Base Level and STR.
A maximum of 1 Blast Forge can be installed.
[Lv 1]: ATK 70%/AoE: 3x3 cells
[Lv 2]: ATK 140%/AoE: 3x3 cells
[Lv 3]: ATK 210%/AoE: 3x3 cells
[Lv 4]: ATK 280%/AoE: 3x3 cells
[Lv 5]: ATK 350%/AoE: 5x5 cells
[Lv 6]: ATK 420%/AoE: 5x5 cells
[Lv 7]: ATK 490%/AoE: 5x5 cells
[Lv 8]: ATK 560%/AoE: 5x5 cells
[Lv 9]: ATK 630%/AoE: 7x7 cells
[Lv 10]: ATK 700%/AoE: 7x7 cells
Id: (8045)

Tempering
Tempering
Max Level: 10
Description: Increases the owner's P.ATK for a certain period of time.
[Lv 1]: P.ATK +6, Duration: 45 seconds
[Lv 2]: P.ATK +7, Duration: 60 seconds
[Lv 3]: P.ATK +8, Duration: 75 seconds
[Lv 4]: P.ATK +9, Duration: 90 seconds
[Lv 5]: P.ATK +10, Duration: 105 seconds
[Lv 6]: P.ATK +11, Duration: 120 seconds
[Lv 7]: P.ATK +12, Duration: 135 seconds
[Lv 8]: P.ATK +13, Duration: 150 seconds
[Lv 9]: P.ATK +14, Duration: 165 seconds
[Lv 10]: P.ATK +15, Duration: 180 seconds
Id: (8046)

Classy Flutter
Classy Flutter
Max Level: 10
Skill Form: Passive
Description: Increases the MATK of Homunculus Eira.
[Lv 1]: MATK +160
[Lv 2]: MATK +220
[Lv 3]: MATK +280
[Lv 4]: MATK +340
[Lv 5]: MATK +400
[Lv 6]: MATK +460
[Lv 7]: MATK +520
[Lv 8]: MATK +580
[Lv 9]: MATK +640
[Lv 10]: MATK +700
Id: (8047)

Twister Cutter
Twister Cutter
Max Level: 10
Description: Inflicts Wind elemental magic damge to one target that ignores the target's magic defense.
[Lv 1]: MATK 480%
[Lv 2]: MATK 960%
[Lv 3]: MATK 1440%
[Lv 4]: MATK 1920%
[Lv 5]: MATK 2400%
[Lv 6]: MATK 2880%
[Lv 7]: MATK 3360%
[Lv 8]: MATK 3840%
[Lv 9]: MATK 4320%
[Lv 10]: MATK 4800%
Id: (8048)

Absolute Zephyr
Absolute Zephyr
Max Level: 10
Description: Inflicts Neutral elemental magic damage that ignores magic defense to one target and enemies within the surrounding range.
Damage is additionally increased according to the Homunculus' Base Level and INT.
[Lv 1]: MATK 1450%/AoE: 3x3 cells
[Lv 2]: MATK 1900%/AoE: 3x3 cells
[Lv 3]: MATK 2350%/AoE: 3x3 cells
[Lv 4]: MATK 2800%/AoE: 5x5 cells
[Lv 5]: MATK 3250%/AoE: 5x5 cells
[Lv 6]: MATK 3700%/AoE: 5x5 cells
[Lv 7]: MATK 4150%/AoE: 7x7 cells
[Lv 8]: MATK 4600%/AoE: 7x7 cells
[Lv 9]: MATK 5050%/AoE: 7x7 cells
[Lv 10]: MATK 5500%/AoE: 9x9 cells
Id: (8049)

Brushup Claw
Brushup Claw
Max Level: 10
Skill Form: Passive
Description: Increases the ATK of Homunculus Eleanor.
[Lv 1]: ATK +160
[Lv 2]: ATK +220
[Lv 3]: ATK +280
[Lv 4]: ATK +340
[Lv 5]: ATK +400
[Lv 6]: ATK +460
[Lv 7]: ATK +520
[Lv 8]: ATK +580
[Lv 9]: ATK +640
[Lv 10]: ATK +700
Id: (8050)

Blazing And Furious
Blazing And Furious
Max Level: 10
Description: Approaches 1 target quickly and inflicts Neutral element melee physical damage that ignores physical defense to the target and enemies within range.
Can only be used when there is 1 Spirit Sphere or more.
Number of attacks depends on number of remaining Spirit Sphere and all remaining Spirit Sphere is consumed upon using the skill.
Damage is additionally increased according to the Homunculus' Base Level and STR.
[Lv 1]: ATK 80%/AoE: 3x3 cells
[Lv 2]: ATK 160%/AoE: 3x3 cells
[Lv 3]: ATK 240%/AoE: 3x3 cells
[Lv 4]: ATK 320%/AoE: 3x3 cells
[Lv 5]: ATK 400%/AoE: 5x5 cells
[Lv 6]: ATK 480%/AoE: 5x5 cells
[Lv 7]: ATK 560%/AoE: 5x5 cells
[Lv 8]: ATK 640%/AoE: 5x5 cells
[Lv 9]: ATK 720%/AoE: 7x7 cells
[Lv 10]: ATK 800%/AoE: 7x7 cells
Id: (8051)

The One Fighter Rises
The One Fighter Rises
Max Level: 10
Description: Inflicts Neutral elemental melee physical
damage to all targets around Eleanor,
this skill ignores target's physical defense.
Damage additionally increases according
to the Homunculus' Base Level and STR.
Summons the maximum amount of Spirit Spheres upon using the skill.
[Lv 1]: ATK 580%/AoE: 3x3 cells
[Lv 2]: ATK 1160%/AoE: 3x3 cells
[Lv 3]: ATK 1740%/AoE: 3x3 cells
[Lv 4]: ATK 2320%/AoE: 3x3 cells
[Lv 5]: ATK 2900%/AoE: 5x5 cells
[Lv 6]: ATK 3480%/AoE: 5x5 cells
[Lv 7]: ATK 4060%/AoE: 5x5 cells
[Lv 8]: ATK 4640%/AoE: 5x5 cells
[Lv 9]: ATK 5220%/AoE: 7x7 cells
[Lv 10]: ATK 5800%/AoE: 7x7 cells
Id: (8052)

Polishing Needle
Polishing Needle
Max Level: 10
Skill Form: Passive
Description: Increases ATK and MATK of Sera.
[Lv 1]: ATK +140/MATK +70
[Lv 2]: ATK +180/MATK +90
[Lv 3]: ATK +220/MATK +110
[Lv 4]: ATK +260/MATK +130
[Lv 5]: ATK +300/MATK +150
[Lv 6]: ATK +340/MATK +170
[Lv 7]: ATK +380/MATK +190
[Lv 8]: ATK +420/MATK +210
[Lv 9]: ATK +460/MATK +230
[Lv 10]: ATK +500/MATK +250
Id: (8053)

Toxin Of Mandara
Toxin Of Mandara
Max Level: 10
Description: Inflicts Neutral elemental melee physical damage that ignores physical defense to enemies within range.
Damage is additionally increased according to the Homunculus' Base Level and DEX.
In addition, inflicts Neurotoxin Mandara to the targets, decreasing their RES for a certain duration.
[Lv 1]: ATK 850%/AoE: 3x3 cells
Neurotoxin Mandara Duration: 2.5 seconds/ RES -15
[Lv 2]: ATK 1300%/AoE: 3x3 cells
Neurotoxin Mandara Duration: 3 seconds/ RES -30
[Lv 3]: ATK 1750%/AoE: 3x3 cells
Neurotoxin Mandara Duration: 3.5 seconds/ RES -45
[Lv 4]: ATK 2200%/AoE: 5x5 cells
Neurotoxin Mandara Duration: 4 seconds/ RES -60
[Lv 5]: ATK 2650%/AoE: 5x5 cells
Neurotoxin Mandara Duration: 4.5 seconds/ RES -75
[Lv 6]: ATK 3100%/AoE: 5x5 cells
Neurotoxin Mandara Duration: 5 seconds/ RES -90
[Lv 7]: ATK 3550%/AoE: 7x7 cells
Neurotoxin Mandara Duration: 5.5 seconds/ RES -105
[Lv 8]: ATK 4000%/AoE: 7x7 cells
Neurotoxin Mandara Duration: 6 seconds/ RES -120
[Lv 9]: ATK 4450%/AoE: 7x7 cells
Neurotoxin Mandara Duration: 6.5 seconds/ RES -135
[Lv 10]: ATK 4900%/AoE: 9x9 cells
Neurotoxin Mandara Duration: 7 seconds/ RES -150
Id: (8054)

Needle Stinger
Needle Stinger
Max Level: 10
Description: Inflicts Poison elemental ranged physical damage to one target that ignores the target's physical defense.
Damage is additionally increased according to the Homunculus' Base Level and DEX.
[Lv 1]: ATK 700%
[Lv 2]: ATK 1200%
[Lv 3]: ATK 1700%
[Lv 4]: ATK 2200%
[Lv 5]: ATK 2700%
[Lv 6]: ATK 3200%
[Lv 7]: ATK 3700%
[Lv 8]: ATK 4200%
[Lv 9]: ATK 4700%
[Lv 10]: ATK 5200%
Id: (8055)

Licht Gehorn
Licht Gehorn
Max Level: 10
Skill Form: Passive
Description: Increases the ATK and MATK of Homunculus Bayeri.
[Lv 1]: ATK +130/MATK +130
[Lv 2]: ATK +160/MATK +160
[Lv 3]: ATK +190/MATK +190
[Lv 4]: ATK +220/MATK +220
[Lv 5]: ATK +250/MATK +250
[Lv 6]: ATK +280/MATK +280
[Lv 7]: ATK +310/MATK +310
[Lv 8]: ATK +340/MATK +340
[Lv 9]: ATK +370/MATK +370
[Lv 10]: ATK +400/MATK +400
Id: (8056)

Glanzen Spies
Glanzen Spies
Max Level: 10
Description: Inflicts Holy elemental melee physical damage to one target that ignores the target's physical defense.
Damage is additionally increased according to the Homunculus' Base Level and VIT.
[Lv 1]: ATK 750%
[Lv 2]: ATK 1200%
[Lv 3]: ATK 1650%
[Lv 4]: ATK 2100%
[Lv 5]: ATK 2550%
[Lv 6]: ATK 3000%
[Lv 7]: ATK 3450%
[Lv 8]: ATK 3900%
[Lv 9]: ATK 4350%
[Lv 10]: ATK 4800%
Id: (8057)

Heilige Pferd
Heilige Pferd
Max Level: 10
Description: Inflicts Holy elemental magic damage that ignores magic defense to enemies within range.
Damage is additionally increased according to the Homunculus' Base Level and VIT.
[Lv 1]: MATK 1550%/AoE: 3x3 cells
[Lv 2]: MATK 1900%/AoE: 3x3 cells
[Lv 3]: MATK 2250%/AoE: 3x3 cells
[Lv 4]: MATK 2600%/AoE: 3x3 cells
[Lv 5]: MATK 2950%/AoE: 5x5 cells
[Lv 6]: MATK 3300%/AoE: 5x5 cells
[Lv 7]: MATK 3650%/AoE: 5x5 cells
[Lv 8]: MATK 4000%/AoE: 5x5 cells
[Lv 9]: MATK 4350%/AoE: 7x7 cells
[Lv 10]: MATK 4700%/AoE: 7x7 cells
Id: (8058)

Goldene Tone
Goldene Tone
Max Level: 10
Description: Increases the owner's RES and MRES for a certain duration.
[Lv 1]: RES +3/ MRES +3/ Duration: 30 seconds
[Lv 2]: RES +6/ MRES +6/ Duration: 40 seconds
[Lv 3]: RES +9/ MRES +9/ Duration: 50 seconds
[Lv 4]: RES +12/ MRES +12/ Duration: 60 seconds
[Lv 5]: RES +15/ MRES +15/ Duration: 70 seconds
[Lv 6]: RES +18/ MRES +18/ Duration: 80 seconds
[Lv 7]: RES +21/ MRES +21/ Duration: 90 seconds
[Lv 8]: RES +24/ MRES +24/ Duration: 100 seconds
[Lv 9]: RES +27/ MRES +27/ Duration: 110 seconds
[Lv 10]: RES +30/ MRES +30/ Duration: 120 seconds
Id: (8059)

Blazing Lava
Blazing Lava
Max Level: 10
Skill Form: Passive
Description: Increases Homunculus Dieter's ATK.
[Lv 1]: ATK +160
[Lv 2]: ATK +220
[Lv 3]: ATK +280
[Lv 4]: ATK +340
[Lv 5]: ATK +400
[Lv 6]: ATK +460
[Lv 7]: ATK +520
[Lv 8]: ATK +580
[Lv 9]: ATK +640
[Lv 10]: ATK +700
Id: (8060)



Id: (8061)



Id: (8200)



Id: (8201)

Bash
Bash
Skill Form: Offensive
Target: Enemy
Description: Hit an enemy with crushing force.
If the Fatal Blow skill is learned, Bash will
have an added Stun effect at levels 5 and higher.
[Lv 1]: Damage 130%
[Lv 2]: Damage 160%
[Lv 3]: Damage 190%
[Lv 4]: Damage 220%
[Lv 5]: Damage 250%
[Lv 6]: Damage 280%
[Lv 7]: Damage 310%
[Lv 8]: Damage 340%
[Lv 9]: Damage 370%
[Lv 10]: Damage 400%
Id: (8202)

Magnum Break
Magnum Break
Skill Form: Offensive(Fire)
Description: Drain a small amount of the
caster's HP to inflict Fire element area effect
damage on enemies in the caster's vicinity and
force them backward. For 10 seconds after Magnum
Break, caster's weapon will receive a 20% Fire
element strength enhancement.
[Lv 1]: Damage 120%
[Lv 2]: Damage 140%
[Lv 3]: Damage 160%
[Lv 4]: Damage 180%
[Lv 5]: Damage 200%
[Lv 6]: Damage 220%
[Lv 7]: Damage 240%
[Lv 8]: Damage 260%
[Lv 9]: Damage 280%
[Lv 10]: Damage 300%
Id: (8203)

Bowling Bash
Bowling Bash
Skill Form: Offensive
Target: Enemy
Description: Strike an enemy with massive force,
causing it to tumble away and damage other
enemies
Id: (8204)

Parry
Parry
Type: Supportive
Description: Block an attack using a Two Handed
Sword while battling. When a block is
successful, damage from the enemy is canceled,
as well as one of the caster's physical attacks.
[Lv 1]: Block +23%
[Lv 2]: Block +26%
[Lv 3]: Block +29%
[Lv 4]: Block +32%
[Lv 5]: Block +35%
[Lv 6]: Block +38%
[Lv 7]: Block +41%
[Lv 8]: Block +44%
[Lv 9]: Block +47%
[Lv 10]: Block +50%
Id: (8205)

Reflect Shield
Reflect Shield
Type: Supportive
Description: Reflect a certain amount of damage
back to the enemy after they inflict damage
with short ranged physical attacks.
Requires Shield.
Id: (8206)

Berserk
Frenzy
Type: Supportive
Description: Use the power of rage to increase
Max HP, Movement Speed and Attack Power.
However, this skill will decrease the caster's
FLEE and will inhibit actions including
moving, attacking, item use or receiving support
from Healing skills. The Berserk state will
drain a certain amount of HP per second and
disables natural HP and SP restoration for 5
minutes after the Berserk state has worn off.
Id: (8207)

Double Strafe
Double Strafe
Skill Form: Offensive
Target: Enemy
Description: Inflict double damage on a target
by firing two arrows in one attack.
Id: (8208)

Arrow Shower
Arrow Shower
Skill Form: Offensive
Target: Enemy
Description: Shoot a volley of arrows at an
enemy to damage a target and other enemies in
the target's vicinity.
Id: (8209)

Skid Trap
Skid Trap
Skill Form: Hidden trap
Target: Ground
Description: Set a trap which will make an enemy
slide in the direction that the caster was
facing at the moment the trap was set.
Each cast requires 1 Trap.
[Lv 1]: 6 cells, 300 seconds
[Lv 2]: 7 cells, 240 seconds
[Lv 3]: 8 cells, 180 seconds
[Lv 4]: 9 cells, 120 seconds
[Lv 5]: 10 cells, 60 seconds
Id: (8210)

Land Mine
Land Mine
Skill Form: Hidden trap
Target: Ground
Description: Set a trap which will explode once
an enemy steps on it.
Each cast requires 1 Trap.
Damage & Duration of Trap by Skill Level
[Lv 1]: Damage 50%, 65 seconds
[Lv 2]: Damage 75%, 50 seconds
[Lv 3]: Damage 100%, 35 seconds
[Lv 4]: Damage 125%, 20 seconds
[Lv 5]: Damage 150%, 5 seconds
Id: (8211)

Sandman
Sandman
Skill Form: Hidden Trap
Target: Ground
Description: Set a trap that will cause the
enemy that steps on it, as well as enemies
within the trap's range, to fall asleep.
Each cast requires 1 Trap.
[Lv 1]: 150 seconds
[Lv 2]: 120 seconds
[Lv 3]: 90 seconds
[Lv 4]: 60 seconds
[Lv 5]: 30 seconds
Id: (8212)

Freezing Trap
Freezing Trap
Skill Form: Hidden trap
Target: Ground
Description: Set a trap which will freeze an
enemy once it has been triggered.
Each cast requires 2 Traps.
[Lv 1]: 150 seconds
[Lv 2]: 120 seconds
[Lv 3]: 90 seconds
[Lv 4]: 60 seconds
[Lv 5]: 30 seconds
Id: (8213)

Remove Trap
Remove Trap
Type: Supportive
Target: Trap
Description: Remove a trap that has been set on
the ground, as well as regain that Trap item.
Id: (8214)

Charge Arrow
Charge Arrow
Skill Form: Offensive
Target: Enemy
Description: Draw the bowstring to its limit to
fire a volley of arrows with enough force to
push the target 4 cells back.
Id: (8215)

Sharp Shooting
Sharp Shooting
Skill Form: Offensive
Description: Shoot an arrow with incredible
might directly towards a targeted spot, greatly
damaging any enemies in its path. This is a
Critical Attack that is calculated as the
caster's Critical Attack Rate +20.
[Lv 1]: Damage +150%
[Lv 2]: Damage +200%
[Lv 3]: Damage +250%
[Lv 4]: Damage +300%
[Lv 5]: Damage +350%
Id: (8216)

Pierce
Pierce
Skill Form: Offensive
Target: Enemy
Description: Attack an enemy using a thrusting
stab with a number of additional hits that will
depend on monster's size.
Requires Spear Class Weapon.
[Small Monsters]: 1 hit
[Medium Monsters]: 2 hits
[Large Monsters]: 3 hits
Id: (8217)

Brandish Spear
Brandish Spear
Skill Form: Offensive
Target: Enemy
Description: A powerful lancing strike made
while riding a Peco Peco. Requires Spear Class
Weaponand can only be performed while mounted
on a Peco Peco.
Id: (8218)

Spiral Pierce
Spiral Pierce
Skill Form: Offensive
Description: Hit an enemy with spiraling strikes
that immobilize it for a second and inflict an
amount of damage determined by the skill's
level and the weight of the equipped weapon.
This skill's level also affects its cast time
and delay.
Id: (8219)

Defender
Defender (Defending Aura)
Type: Supportive
Description: Reduce damage inflicted from long ranged
physical attacks at the cost of decreasing
caster's attack and movement speeds for the
skill's duration. Casting this skill again
cancels the Defender status.
Id: (8220)

Auto Guard
Auto Guard
Type: Supportive
Guard status which has a chance of blocking long
and short range physical attacks for the
duration of the skill. When this skill blocks
an attack, caster is immobilized for
0.3 seconds, but this time can be reduced by
increasing the skill's level. Casting this
skill again cancels Guard status.
Requires Shield.
Id: (8221)

Devotion
Devotion
Type: Supportive
Target: 1 Party Member
Description: Protect a party member by receiving
all damage intended for targeted ally. Devotion
only works when level difference between caster
and party member is less than 10. The skill's
effect is canceled when the party member moves
out of the skill's range or dies. Devotion
cannot be used for other Crusaders or Paladins.
Id: (8222)

Magnificat
Blessing of Mana (Magnificat)
Type: Supportive
Target: Player, Mercenary
Description: Double the caster and party
members' SP Recovery Rate for the duration of
the skill.
Id: (8223)

Two-Hand Quicken
Weapon Quicken
Type: Supportive
Description: Temporarily increase Attack Speed.
Skill duration increases as skill level rises.
[Lv 1]: 30 seconds
[Lv 2]: 60 seconds
[Lv 3]: 1 Min 30 seconds
[Lv 4]: 2 Min
[Lv 5]: 2 Min 30 seconds
[Lv 6]: 3 Min
[Lv 7]: 3 Min 30 seconds
[Lv 8]: 4 Min
[Lv 9]: 4 Min 30 seconds
[Lv 10]: 5 Min
Id: (8224)

Sight
Sight
Skill Form: Supportive(Fire)
Description: Detects enemies hidden in the
caster's vicinity.
Id: (8225)

Crash
Crash
Skill Form: Offensive
Target: Enemy
Description: Increase attack damage, and add the
chance of stunning enemies.
[Lv 1]: Damage 110%, 6% Stun Rate
[Lv 2]: Damage 120%, 12% Stun Rate
[Lv 3]: Damage 130%, 18% Stun Rate
[Lv 4]: Damage 140%, 24% Stun Rate
[Lv 5]: Damage 150%, 30% Stun Rate
Id: (8226)

Regain
Regain
Type: Supportive
Target: Player, Mercenary
Description: Nullify Stun and Sleep
status for the target.
Id: (8227)

Tender
Tender
Type: Supportive
Target: Player, Mercenary
Description: Nullify Freeze and Stone
status for the target.
Id: (8228)

Benediction
Benediction
Type: Supportive
Target: Player, Mercenary
Description: Nullify Curse and Blind
status for the target.
Id: (8229)

Recuperate
Recuperate
Type: Supportive
Target: Player, Mercenary
Description: Nullify Silence and Poison
status for the target.
Id: (8230)

Mental Cure
Mental Cure
Type: Supportive
Target: Player, Mercenary
Description: Nullify Confusion and Poison
status for the target.
Id: (8231)

Compress
Compress
Type: Supportive
Target: Player, Mercenary
Description: Nullify Bleeding status
for the target.
Id: (8232)

Provoke
Provoke
Type: Supportive
Target: Enemy
Description: Enrage a target to decrease its
Defense while increasing its Attack Strength.
Ineffective against the Undead.
Effect of Provoke on Enemies by Skill's Level
[Lv 1]: +5% damage, -10% DEF
[Lv 2]: +8% damage, -15% DEF
[Lv 3]: +11% damage, -20% DEF
[Lv 4]: +14% damage, -25% DEF
[Lv 5]: +17% damage, -30% DEF
[Lv 6]: +20% damage, -35% DEF
[Lv 7]: +23% damage, -40% DEF
[Lv 8]: +26% damage, -45% DEF
[Lv 9]: +29% damage, -50% DEF
[Lv 10]: +32% damage, -55% DEF
Id: (8233)

Auto Berserk
Auto Berserk
Skill Form: Passive
Description: Empowered by rage, character enters
condition that is equivalent to Level 10 Provoke
status when HP is reduced to less than 25% of
Max HP. Provoked status lasts until character
HP is restored to more than 25% of Max HP or
if Provoke effect is nullified.
Id: (8234)

Decrease Agility
Decrease Agility
Type: Supportive
Target: Enemy
Description: Decrease target's Movement and
Attack Speeds for the skill's duration.
Id: (8235)

Scapegoat
Scapegoat
Type: Supportive
Description: Mercenary will sacrifice himself to
give his remaining HP to his summoner.
Id: (8236)

Lex Divina
Lex Divina
Skill Form: Exorcism
Target: Enemy
Description: Silence an enemy, temporarily
disabling its use of skills, for a set duration.
Id: (8237)

Sense
Monster Property (Sense)
Type: Supportive
Target: Monster
Description: Provide the targeted monster's
information to the caster and all party members.
Id: (8238)

Kyrie Eleison

Id: (8239)

Blessing

Id: (8240)

Increase Agility

Id: (8241)

Mind Blaster
Mind Blaster
Max Level: 1
Description: Disconnect the follers and Devil King's connection to invalidate the Blessing of Masin. Shooting range 2 cells
Id: (8242)



Id: (8400)



Id: (8401)

Circle of Fire

Id: (8402)

Fire Cloak

Id: (8403)

Fire Mantle

Id: (8404)

Water Screen

Id: (8405)

Water Drop

Id: (8406)

Water Barrier

Id: (8407)

Wind Step

Id: (8408)

Wind Curtain

Id: (8409)

Zephyr

Id: (8410)

Solid Skin

Id: (8411)

Stone Shield

Id: (8412)

Power of Gaia

Id: (8413)

Pyrotechnic

Id: (8414)

Heater

Id: (8415)

Tropic

Id: (8416)

Aqua Play

Id: (8417)

Cooler

Id: (8418)

Chilly Air

Id: (8419)

Gust

Id: (8420)

Blast

Id: (8421)

Wild Storm

Id: (8422)

Petrology

Id: (8423)

Cursed Soil

Id: (8424)

Upheaval

Id: (8425)

Fire Arrow

Id: (8426)

Fire Bomb

Id: (8427)

Fire Bomb

Id: (8428)

Fire Wave

Id: (8429)

Fire Wave

Id: (8430)

Ice Needle

Id: (8431)

Water Screw

Id: (8432)

Water Screw

Id: (8433)

Tidal Weapon

Id: (8434)

Wind Slash

Id: (8435)

Hurricane

Id: (8436)

Hurricane

Id: (8437)

Typhoon Missile

Id: (8438)

Typhoon Missile

Id: (8439)

Stone Hammer

Id: (8440)

Rock Crusher

Id: (8441)

Rock Crusher

Id: (8442)

Stone Rain

Id: (8443)

Flametechnic

Id: (8444)

Flame Armor

Id: (8445)

Flame Rock

Id: (8446)

Cold Force

Id: (8447)

Crystal Armor

Id: (8448)

Age of Ice

Id: (8449)

Grace Breeze

Id: (8450)

Eyes of Storm

Id: (8451)

Storm Wind

Id: (8452)

Earth Care

Id: (8453)

Strong Protection

Id: (8454)

Avalanche

Id: (8455)

Deep Poisoning

Id: (8456)

Poison Shield

Id: (8457)

Deadly Poison

Id: (8601)

ABR Battle Buster

Id: (8602)

ABR Dual Cannon Fire

Id: (8603)

ABR Net Repair

Id: (8604)

ABR Net Support

Id: (8605)

ABR Infinity Buster

Id: (9999)



Id: (10000)

Official Guild Approval
Official Guild Approval
Skill Form: Passive
Target: Guild
Description: Receive
certification as an
official guild in the
Rune-Midgarts Kingdom.
Official guild members are
authorized to attack the
Emperiums of other guilds.
Id: (10001)

Kafra Contract
Kafra Contract
Skill Form: Passive
Target: Guild
Description: Contract
with the Kafra Corporation
to hire a personal Kafra
Employee for territory
owned by your guild.
Id: (10002)

Guardian Research
Guardian Research
Skill Form: Passive
Target: Guild
Description: The study
of Guardian technology
which enables guilds to
create Guardians that will
protect their territories.
Id: (10003)

Strengthen Guardians
Strengthen Guardians
Skill Form: Passive
Description: Enhance the strength of Guardians
that are protecting Guild Castles in your
Guild's possession. This skill's level affects
the Guardians' Attack Power and Speed.
Id: (10004)

Guild Extension
Guild Extension
Skill Form: Passive
Target: Guild
Description: Increase
the maximum member
capacity of your guild.
[Lv 1]: +6 people
[Lv 2]: +12 people
[Lv 3]: +18 people
[Lv 4]: +24 people
[Lv 5]: +30 people
[Lv 6]: +36 people
[Lv 7]: +42 people
[Lv 8]: +48 people
[Lv 9]: +54 people
[Lv 10]: +60 people
Id: (10005)

Guild's Glory
Guild's Glory
Skill Form: Passive
Description: Grants the following to guild members
Increased EXP from monster hunting
Increased drop rate
Increased weight capacity
Increased damage dealt to boss monsters
Increased HP/SP regeneration
Attacks ignore DEF and MDEF partially
Discount skill
Overcharge skill
Global Great Leadership buff
Global Glorious Wounds buff
Global Cold Heart buff
Global Hawk Eyes buff
Id: (10006)

Great Leadership
Skill Form: Passive
Target: Guildsmen
Range: 5 cells around the caster
Description: Add +5 STR to all guildsmen within
this skill's range.
Id: (10007)

Glorious Wounds
Glorious Wounds
Skill Form: Passive
Target: Guildsmen
Range: 5 cells around the caster
Description: Add +5 VIT to all guildsmen within
this skill's range.
Id: (10008)

Cold Heart
Cold Heart
Skill Form: Passive
Target: Guildsmen
Range: 5 cells around the caster
Description: Add +5 AGI to all guildsmen within
this skill's range.
Id: (10009)

Hawk Eyes
Hawk Eyes
Skill Form: Passive
Target: Guildsmen
Range: 5 cells around the caster
Description: Add +5 DEX to all guildsmen within
this skill's range.
Id: (10010)

Battle Order
Battle Order
Skill Form: Passive
Target: Guildsmen
Range: Guildmaster's View
Description: This skill is only enabled during
WoE (Guild War). Guildmaster can add +5 to STR,
INT and DEX for all guildsmen within the screen.
This skill lasts for 1 minute and the caster
must wait 5 minutes before this skill can be
cast again.
Id: (10011)

Regeneration
Regeneration
Type: Supportive
Target: Guildsmen
Range: Guildmaster's View
Description: This skill is only enabled during
WoE (Guild War). The Guildmaster can increase
the HP/SP Recovery Rate for all Guildsmen within
the screen. Once used, this skill cannot be
cast again for 5 minutes.
[Lv 1]: HP Recovery Rate*2
[Lv 2]: HP/SP Recovery Rate*2
[Lv 3]: HP/SP Recovery Rate*3
Id: (10012)

Restore
Restore
Type: Supportive
Target: Guildsmen
Range: Guildmaster's View
Description: This skill is only enabled during
WoE (Guild War). The Guildmaster can restore
90% Max HP/SP for all Guildsmen within the
screen. Once used, this skill cannot be cast
again for 5 minutes.
Id: (10013)

Emergency Call
Emergency Call
Type: Supportive
Target: All Online Guildsmen
Description: This skill is only enabled during
WoE (Guild War). The Guildmaster can summon
all online members of his guild to his side.
Once used, this skill cannot be cast again
for 5 minutes.
Id: (10014)

Permanent Development
Permanent Development
Skill Form: Passive
Description: This skill enables a 50% chance
of adding an extra point whenever an investment
in the Guild's commercial growth is made.
Id: (10015)

Item Emergency Call

Id: (10016)

Guild Storage Expansion
Guild Storage Expansion
Skill Form: Passive
Target: P
Description: Allows the use of Guild Storage. Guild Storage Slots can be increased.
[Lv 1]: 100 Slots
[Lv 2]: 200 Slots
[Lv 3]: 300 Slots
[Lv 4]: 400 Slots
[Lv 5]: 500 Slots
Id: (10017)

Charge Shout Flag
Charge Shout Flag
Skill Form: Active
Description: This skill is only enabled during
WoE (Guild War). The Guild Master places a "Flag
of Assault".
Id: (10018)

Charge Shout Beating
Charge Shout Beating
Skill Form: Active
Description: This skill is only enabled during
WoE (Guild War). Enables Guild Members to teleport
to the "Flag of Assault" in the same castle.
Id: (10019)

Emergency Move
Emergency Move
Skill Form: Active
Description: This skill is only enabled during
WoE (Guild War). Increases Guild Master's and
nearby Guild Members Movement Speed.
Id: (10020)



Id: (10100)



Id: (10101)



Id: (11000)



Id: (11001)



Id: (11002)



Id: (11003)



Id: (11004)



Id: (11005)



Id: (11006)



Id: (11999)



Id: (12000)



Id: (12999)





Item
Spoiler


Id: (1555111)

Common Pet Combination

Id: (1555112)

Rare Pet Combination

Id: (1555113)

Epic Pet Combination

Id: (1555114)

CBT Streamer Box I
A box containing items for steamer.
_______________________
This box including
Costume Blessings Of Soul 1ea
Enriched Elunium 15ea
Enriched Oridecon 15ea
Zeny Random Box 15ea
Adamantine Blessing 150ea
_______________________
Weight: 1
Id: (1555115)

Landverse Beginner Equipment Box
Contains Novice Equipment of your choice to help you get started.
_______________________
Type: Usable
Weight: 0
Id: (1555116)

Novice Potion Box
Contains 50 Novice Potions
_______________________
Type: Usable
Weight: 0
Id: (1555117)

Landverse Beginner Box
This box was given to you as a reward for completing the Training Ground.
Contains various items a Novice often needs in the beginning of their journey.
_______________________
Type: Usable
Weight: 0
Id: (1702006)

Blessed Adamantine Dust
Powder that gives a blessing by putting adamantine dust in a bottle.
_______________________
Weight: 0



Changed
MsgStringTable
Spoiler


UnknownRandom Area
https://landverse.maxion.gg/topupwww.rop2e.com/refill
https://landverse.maxion.ggwww.rop2e.com/
https://landverse.maxion.ggwww.rop2e.com
[%.0s] succeeded in enhancing the grade, and acquired the [%s grade %s] item has appeared.
You can't upgrade pastproceed with this refine level.
Equipment is not destroyed.Use more material guarantees success!
Cards, Random Options and Enchantments are maintainedkept.
In case of failured, the Rrefine Llevel is maintainedkept.



Achievement
Spoiler


Id: (300002)
Silver Tier Pre-Sale Supporter
Purchase Silver Tier Pre-Sale Pack

The 'Protector of Midgard' title is available to players who purchased the Silver Tier Pre-Sale Pack.
Title Benefits
- All Stats +21
Score: 10



ItemRandOption
Spoiler


Id: 1000 (INC_3PER_HP_DRAIN_RATE), %d5%% chance to drain 3%d%% of damage dealt as HP
Id: 1001 (INC_2PER_SP_DRAIN_RATE), %d5%% chance to drain 2%d%% of damage dealt as SP



Quest
Spoiler


Id: 5893
�ϼ�ó���� û�ҥ�
Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�.
<NAVI>[�ϼ� ���״�]<INFO>EP17_2_VENENUM3,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������.

������ �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�.
Quickinfo: �ϼ� ���״� 44��ü
Id: 5894
�ϼ�ó���� û�ҥ�
Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�.
<NAVI>[�ϼ� ũ����]<INFO>EP17_2_CRAMP,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������.

������ �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�.
Quickinfo: �ϼ� ũ���� 44��ü
Id: 5895
�ϼ�ó���� û�ҥ�
Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�.
<NAVI>[�ϼ� ������]<INFO>EP17_2_WATERFALL,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������.

������ �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ�, �ϼ�ó���� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�.
Quickinfo: �ϼ� ������ 44��ü
Id: 5896
[���]�ϼ�ó���� û��
Info: ���� �� ���� ��
<NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>���� �ϼ�ó���� û�� ����Ʈ�� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: �ʱ�ȭ 04��
Id: 5897
��1 ���¹����� û�ҥ�
Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�.
<NAVI>[����Ʈ ����]<INFO>EP17_2_BELLARE3,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������.

������ ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�.
Quickinfo: ����Ʈ ���� 44��ü
Id: 5898
��1 ���¹����� û�ҥ�
Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�.
<NAVI>[�����ߵ� ���θ�]<INFO>EP17_2_DOLOR3,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������.

������ ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�.
Quickinfo: �����ߵ� ���θ� 44��ü
Id: 5899
��1 ���¹����� û�ҥ�
Info: <NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>�� û�Ҹ� ���� �����ϰ� �ִ�.
<NAVI>[Ǯ���� ����]<INFO>EP17_2_PLASMA_Y,0,0,3,-222,1</INFO></NAVI> 44 ��ü�� �ɸ�������.

������ ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ�, ��1 ���¹����� û�ҥ��� ���? �Ϸ��ؾ� ���� �� �ֽ��ϴ�.
Quickinfo: Ǯ���� ���� 44��ü
Id: 5900
[���]��1 ���¹����� û��
Info: ���� �� ���� ��
<NAVI>[û�ҷκ���]<INFO>ba_in01,24,322,0,101,0</INFO></NAVI>���� ��1 ���¹����� ����Ʈ�� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: �ʱ�ȭ 04��
Id: 5901
�� ���� ����
Info: ���� ���� ������ ��ҿ�? �ִ� ���ο��� �����ϴٰ� ��������.
Quickinfo: �� ���� ���ΰ� ��ȭ
Id: 5902
������ ����
Info: ���� ���� ���� ���� ���ο��� �� �� ���� ������ ������. ������ �˱� ���� ���? ���� �ɾ��.
Quickinfo: �� ���� ���ΰ� ��ȭ
Id: 5903
��м��� ��Ҹ� ã�Ƽ�..
Info: ���̿濡�� ���� �� ���� ����� ���� ��
���ī? ������ �����ߴٰ� �Ѵ�.
<NAVI>[���ī? ��]<INFO>um_fild01,356,282,0,101,0</INFO></NAVI>���� ������ �����? ���� ã�� �� ��ҷ�? ������.
Quickinfo: ���ī? ������ ������ �����? �� ã��
Id: 5904
���Ä? ���� ������..
Info: ���̿濡�� ���� �� ���� ����� ���? ������
���ī? ���� ���� ��? ������ �� �ִ� �����? ã��.

��! ���ī? ���� ������ ����? ���� 1�ð��� �ѹ��� ������ �� ����.
Quickinfo:
Id: 5905
������ �ʿ��� ��
Info: ���ī? ���� ������ ȥ��
��ư��µ�? �ʿ��� ���� �������� �����غ��Ҵ�.

1) �ķ��� ����ұ�??
2) ���� ���� ��ð¼­?±ï¿½ï¿½ï¿½ï¿½ï¿½?
3) �㿡 �߿��? ��¼��?
4) ������ �߻������� ������ �ʰ���?
Quickinfo:
Id: 5906
�� ������..
Info: ���ī? ���� �� ������ ���� ���θ��� ������ ������.
Quickinfo: ���ī? ���� �� ������..
Id: 5907
�ڼ� ���ֱ�.
Info: ���θ��� ������ ���� ȣũ�� �Ǿ�� �ʰڳİ� �����ؿԴ�. ���θ� ���ΰ� ��ȭ�� ��������.

������ ����
���� ��ų ����Ʈ�� ���? ������ּ���?.
����, ���׸� �������ּ���.
Ż�Ϳ��� �����ּ���.
Quickinfo: ���θ� ���ΰ� ��ȭ
Id: 5916
Subjugation-Einbroch Field-1
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[Einbroch Field]<INFO>ein_fild06,257,351,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[A�ҡ�c��u AICCA?]<INFO>ein_fild06,257,351,0,101,0</INFO></NAVI>������O ������iCI��졤I CIAU.

Aa��u ��e��o
I received a quest to subdue 80 monsters in <NAVI>[E|���?]<INFO>MOLE,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[����A������]<INFO>METALING,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5917
[Standby] Subjugation-Einbroch Field-1
Info: A?��e ��o����AI C��E��AC Einbroch Field Aa��u AC��U��A ����AI ��U��A A��CaAI �Ƣ?���ECI��U. ��A�ơ�AI ��U Ao������e, <NAVI>[A�ҡ�c��u AICCA?]<INFO>ein_fild06,257,351,0,101,0</INFO></NAVI>��| A�̨����Ƣ?�AU.
Quickinfo: Resets at 04:00
Id: 5919
[Standby] Subjugation-Lighthalzen Field-1
Info: ���� ���� ��ȸ�� Lighthalzen Field ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? ���Ǹ�]<INFO>lhz_fild01,240,107,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 5920
Subjugation-���� �ʵ�
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[���� �ʵ�]<INFO>gef_fild06,209,31,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? ����]<INFO>gef_fild06,209,31,0,101,0</INFO></NAVI>���� �����ϵ��� ����.

���? ���?
I received a quest to subdue 80 monsters in <NAVI>[����ڶ�?]<INFO>PETIT,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[��Ƽ��]<INFO>MANTIS,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[���̵���δ�?]<INFO>SIDE_WINDER,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5921
[Standby] Subjugation-���� �ʵ�
Info: ���� ���� ��ȸ�� ���� �ʵ� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? ����]<INFO>gef_fild06,209,31,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 5922
Subjugation-�ź��� ��
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[�ź��� ��]<INFO>tur_dun01,159,46,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? �;�]<INFO>tur_dun01,159,46,0,101,0</INFO></NAVI>���� �����ϵ��� ����.

���? ���?
I received a quest to subdue 80 monsters in <NAVI>[����������]<INFO>SPRING_RABBIT,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�巡������]<INFO>DRAGON_TAIL,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�۸���]<INFO>PERMETER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�佺Ʈ]<INFO>PEST,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5923
[Standby] Subjugation-�ź��� ��
Info: ���� ���� ��ȸ�� �ź��� �� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? �;�]<INFO>tur_dun01,159,46,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 5924
Subjugation-Ÿ���佺 Ÿ�� ��
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[Ÿ���佺 Ÿ�� ��]<INFO>hu_fild01,133,157,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? ����]<INFO>hu_fild01,133,157,0,101,0</INFO></NAVI>���� �����ϵ��� ����.

���? ���?
I received a quest to subdue 80 monsters in <NAVI>[�����?]<INFO>NOVUS,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�����?]<INFO>NOVUS_,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�����׷���]<INFO>GEOGRAPHER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�巡���Ǿ�]<INFO>DRAGON_EGG,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5925
[Standby] Subjugation-Ÿ���佺 Ÿ�� ��
Info: ���� ���� ��ȸ�� Ÿ���佺 Ÿ�� �� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? ����]<INFO>hu_fild01,133,157,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 5926
Subjugation-������ȣ����
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[������ȣ����]<INFO>mal_dun01,141,126,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? ������]<INFO>mal_dun01,141,126,0,101,0</INFO></NAVI>���� �����ϵ��� ����.

���? ���?
I received a quest to subdue 80 monsters in <NAVI>[���� ���縶]<INFO>RED_ERUMA,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�ÿ����?]<INFO>SIORAVA,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5927
[Standby] Subjugation-������ȣ����
Info: ���� ���� ��ȸ�� ������ȣ���� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? ������]<INFO>mal_dun01,141,126,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 5928
Subjugation-�ź��� �� ����
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[�ź��� �� ����]<INFO>tur_dun02,151,256,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? Ƽ��]<INFO>tur_dun02,151,256,0,101,0</INFO></NAVI>���� �����ϵ��� ����.

���? ���?
I received a quest to subdue 80 monsters in <NAVI>[�ָ���]<INFO>SOLIDER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�۸���]<INFO>PERMETER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�佺Ʈ]<INFO>PEST,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[������]<INFO>FREEZER,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5929
[Standby] Subjugation-�ź��� �� ����
Info: ���� ���� ��ȸ�� �ź��� �� ���� ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? Ƽ��]<INFO>tur_dun02,151,256,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 5930
Subjugation-�����
Info: Yuno Monster Society Subjugation Request
I received a quest to subdue 80 monsters in <NAVI>[�����?]<INFO>tur_dun03,125,186,0,101,0</INFO></NAVI>. After completing the subjugation, report it to <NAVI>[�����? Ʈ����]<INFO>tur_dun03,125,186,0,101,0</INFO></NAVI>���� �����ϵ��� ����.

���? ���?
I received a quest to subdue 80 monsters in <NAVI>[������]<INFO>ASSULTER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[�۸���]<INFO>PERMETER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[������]<INFO>FREEZER,0,0,3,-222,1</INFO></NAVI>
I received a quest to subdue 80 monsters in <NAVI>[����]<INFO>HEATER,0,0,3,-222,1</INFO></NAVI>
Quickinfo:
Id: 5931
[Standby] Subjugation-�����
Info: ���� ���� ��ȸ�� �����? ���? �Ƿڴ� ���� �ٽ� ������ �����ϴ�. �ð��� �� ������, <NAVI>[�����? Ʈ����]<INFO>tur_dun03,125,186,0,101,0</INFO></NAVI>�� ã�ư���.
Quickinfo: Resets at 04:00
Id: 7879
���ο� ������ ����
Info: ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ���κ��� ���� ���� 3���� �����ϴ� ������ʽ���? ��þ��? �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�.
Quickinfo: ������ʽ�?, ��þ? ���?
Id: 7880
���ο� ������ ����-���
Info: ���ð� ���� �� ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� '���ο� ������ ����' ����Ʈ�� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 7881
Ư�� �̳׶� ����1
Info: ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ���κ��� ���� ���� 3���� �����ϴ� �׸� �̳׶��� ���� �̳׶��� �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�.
Quickinfo: �׸� �̳׶�, ���� �̳׶� ���?
Id: 7882
Ư�� �̳׶� ����1-���
Info: ���ð� ���� �� ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� 'Ư�� �̳׶� ����1' ����Ʈ�� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 7883
Ư�� �̳׶� ����2
Info: ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ���κ��� ���� ���� 3���� �����ϴ� ȭ��Ʈ �̳׶��� ���� �̳׶��� �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�.
Quickinfo: ȭ��Ʈ �̳׶�, ���� �̳׶� ���?
Id: 7884
Ư�� �̳׶� ����2-���
Info: ���ð� ���� �� ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� 'Ư�� �̳׶� ����2' ����Ʈ�� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 7885
��񽺸� ����
Info: ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ���κ��� ���� ���� 3���� �����ϴ� ��񽺸���? �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�.
Quickinfo: ��񽺸�? ���?
Id: 7886
��񽺸� ����-���
Info: ���ð� ���� �� ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� '��񽺸�? ����' ����Ʈ�� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 7887
������� ����
Info: ����� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>��, ����� ���� ���� 3���� �����ϴ� ȭ��Ʈ ���������� ��ó¸®?¾ï¿½Æ®ï¿½ï¿½ �����Ѵٸ� ������ �����? �޶��? ��Ź�ߴ�.
Quickinfo: ȭ��Ʈ ��������, ��ó¸®?¾ï¿½Æ® ���?
Id: 7888
������� ����-���
Info: ���ð� ���� �� ���κ��� ���� ��ó�� <NAVI>[���������� ����]<INFO>einbech,143,244,0,101,0</INFO></NAVI>���Լ� '�������? ����' ����Ʈ�� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 7889
X���� XX��Ʈ
Info: ���������? ���� �����Ϳ��� ������ �����ϴ� <NAVI>[�μ����� �ó���]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> ���Լ�, ���� �������? ���縦 ���� �� ������ ������Ʈ �����? �Ƿ� �޾Ҵ�.
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Id: 7890
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Id: 7891
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Id: 7892
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Id: 7893
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Id: 7894
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Id: 7895
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Id: 7896
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Id: 7897
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Id: 7898
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Id: 7899
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Id: 7900
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Id: 7996
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Id: 8577
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Id: 8578
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Id: 8579
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Id: 8580
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Id: 8581
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Id: 8582
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Id: 8583
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Id: 8584
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Id: 8585
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Id: 8586
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Id: 8587
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Id: 8589
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Id: 8590
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Id: 8591
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Id: 8592
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Id: 8593
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Id: 8594
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Id: 8595
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Id: 8604
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Id: 8605
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Id: 8606
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Id: 8607
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Id: 8608
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Id: 8609
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Id: 8610
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Id: 8611
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Id: 8612
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Id: 8613
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Id: 8614
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Id: 8615
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Id: 8621
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Id: 8622
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Id: 8624
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Id: 8625
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Id: 8626
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Id: 8627
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Id: 8628
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Id: 8629
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Id: 8639
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Info: ������ ���� ������ �������� ���� ������ ���ڵ��� ��ȸ�� �ϰ� �ִٴ� �̾߱Ⱑ ��¥���� �ñ��ϴٰ� �Ѵ�. ���ݲ� ���� �� ���� �̾߱��̱� �ϹǷ�, <NAVI>[��������]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� ���� �� ���� �ֹ��� ã�� ����.
Quickinfo: �������ӿ��� �ҹ� ���?
Id: 8641
���� �� �Ϳ��
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ����Ʈ ť�� 15������ ��尥? 15������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8643
���� �͸� �Ϳ��� ��
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ����Ʈ ť�� 15������ ��尥? 15������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8644
�װ� �DZⰡ �ƴϾ�
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ���Ż? �Ӵ��� 10������ ��ĭ 10������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8646
�װ� �DZⰡ �ƴ϶�ϱ�
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� ���Ż? �Ӵ��� 10������ ��ĭ 10������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8647
�ǾƳ� ����
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ������ ��ȸ�忡 �ִ� ū �ǾƳ븦 �ƹ����Գ� �ε����? �Ѵ�. �װ� �� �ò�����?
Quickinfo: ������ ��ȸ���� �ǾƳ븦 ����
Id: 8649
�Ǹ��� ���ֿ����
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ��Ź�� ����־�? �ǾƳ븦 �ε�ȴ�?. �ж� �����? �״� ���� �����ֵ��� ����.
Quickinfo: �ж󿡰� ����
Id: 8650
�Ӹ� �νý��� �ֵ�
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �𽺰����� 15������ ���� �� �θ��縮 15������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8652
�Ӹ��� �νý��� �ֵ�
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �𽺰����� 15������ ���� �� �θ��縮 15������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8653
���� �ް� �ִ� �ֵ�
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �׷�Ʈ 10������ �߿������̽�Ʈ 10������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8655
���� �ް� �ִ� �µ�
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ���� �����ϴ� �׷�Ʈ 10������ �߿������̽�Ʈ 10������ �ε���м�? ���� ���� �������? �Ѵ�.
Quickinfo: ������ ���͸� óġ
Id: 8656
�µ� �� ���� ��
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ������ ������Ͽ콺��? ���ڿ� ���� �Ჿ���ϴ� ���ڵ� ���� �ڸ� ��Ʋ�����? ������ �Ѵ�. �װ� �dz�? ������ ��ġ�� ���� <NAVI>[����]<INFO>nif_dun02,249,221,0,101,0</INFO></NAVI>�� <NAVI>[�ű�]<INFO>nif_dun02,37,221,0,101,0</INFO></NAVI>��.
Quickinfo: ������Ͽ콺��? ���ڵ��? ��ȭ
Id: 8658
���Ƽ� �˼��ؿ� (1)
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ��Ź�� ����־�? ������ ���� �ϳ��� ������. �� �� �����ٸ� �ж󿡰� ���ư���.
Quickinfo:
Id: 8659
���Ƽ� �˼��ؿ� (2)
Info: <NAVI>[�ж�]<INFO>niflheim,164,102,0,101,0</INFO></NAVI>�� ��Ź�� ����־�? ������ ���� �ϳ��� ������. �� �� �����ٸ� �ж󿡰� ���ư���.
Quickinfo:
Id: 8660
Subjugation-�ƿ�Ҷ� �ʿ�-3
Info: <NAVI>[�����? �þƶ�]<INFO>ra_fild01,224,319,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8661
[Standby] Subjugation-�ƿ�Ҷ� �ʿ�-3
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? �þƶ�]<INFO>ra_fild01,224,319,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8662
Subjugation-�ƿ�Ҷ� �ʿ�-3
Info: <NAVI>[�����? �þƶ�]<INFO>ra_fild01,224,319,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8663
Subjugation-Ida Plains-3
Info: <NAVI>[�����? �η�]<INFO>ra_fild03,368,183,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Ida Plains ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8664
[Standby] Subjugation-Ida Plains-3
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? �η�]<INFO>ra_fild01,368,183,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8665
Subjugation-Ida Plains-3
Info: <NAVI>[�����? �η�]<INFO>ra_fild03,368,183,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Ida Plains ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8666
Subjugation-�ƿ�Ҷ� �ʿ�-1
Info: <NAVI>[�����? ��������]<INFO>ra_fild04,274,69,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8667
[Standby] Subjugation-�ƿ�Ҷ� �ʿ�-1
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ��������]<INFO>ra_fild04,274,69,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8668
Subjugation-�ƿ�Ҷ� �ʿ�-1
Info: <NAVI>[�����? ��������]<INFO>ra_fild04,274,69,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8669
Subjugation-�ƿ�Ҷ� �ʿ�-2
Info: <NAVI>[�����? �߷�����]<INFO>ra_fild05,48,356,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8670
[Standby] Subjugation-�ƿ�Ҷ� �ʿ�-2
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? �߷�����]<INFO>ra_fild05,48,356,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8671
Subjugation-�ƿ�Ҷ� �ʿ�-2
Info: <NAVI>[�����? �߷�����]<INFO>ra_fild05,48,356,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� �ƿ�Ҷ�? �ʿ� ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8672
Subjugation-������ �糪
Info: <NAVI>[�����? ĭ��]<INFO>ra_fild06,292,39,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� ������ �糪 ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8673
[Standby] Subjugation-������ �糪
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ĭ��]<INFO>ra_fild06,292,39,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8674
Subjugation-������ �糪
Info: <NAVI>[�����? ĭ��]<INFO>ra_fild06,292,39,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� ������ �糪 ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8675
Subjugation-Veins Field-3
Info: <NAVI>[�����? ���?]<INFO>ve_fild04,52,242,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8676
[Standby] Subjugation-Veins Field-3
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ���?]<INFO>ve_fild04,52,242,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8677
Subjugation-Veins Field-3
Info: <NAVI>[�����? ���?]<INFO>ve_fild04,52,242,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8678
Subjugation-Veins Field-4
Info: <NAVI>[�����? ��]<INFO>ve_fild03,348,230,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 8679
[Standby] Subjugation-Veins Field-4
Info: This quest is a daily quest and when the waiting time expires, you can receive it again from <NAVI>[�����? ��]<INFO>ve_fild03,348,230,0,101,0</INFO></NAVI>.
Quickinfo: Resets at 04:00
Id: 8680
Subjugation-Veins Field-4
Info: <NAVI>[�����? ��]<INFO>ve_fild03,348,230,0,101,0</INFO></NAVI>�� �ڱⰡ �ִ� Veins Field ���� ���͸� �����ϱ� ���� �İߵǾ���. �ش� �ʵ��� ���͸� ���� 80���� ��ġ���? ���� �̹� ��ǥ��.
Quickinfo:
Id: 11615
�ϼ����� ������
Info: ���� ���� �����? �����Ҵ� ������ �� ����. �̱׵����� �������� ����ؼ�? ȸ������ ����.
Quickinfo: �̱׵����� ������ 1��
Id: 11616
�ϼ����� ������
Info: �� ���൵ ���������� �ܷڸ� �ް� ������ �����ϰ� �Ǿ��ٰ� �Ѵ�. �ٸ� ������ �շ�����.
Quickinfo: ������ ��Ҹ���? �鸮�� ������
Id: 11618
�ϼ����� ������
Info: ���� �������� �ö��? �� ����. ��ý���? ��ȭ����.
Quickinfo: ��ý���? ��ȭ
Id: 11620
�ϼ����� ������
Info: ���� ���� ����ִ�? �� �ϴ�. ������ ������ �����? ��ȭ����.
Quickinfo: Ÿ������ ��ȭ
Id: 11622
������������ ������!
Info: ��ΰ�? �ñ����ϴ� �������� ��������.
Quickinfo: ������ ���η�
Id: 11623
������������ ������!
Info: ���� �پ��ִ� ���� ���� ���������� �����ߴ�.
Quickinfo: ������ �����ڥ��? ��ȭ
Id: 11624
������������ ������!
Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. ��ũ���� �̾߱� ������.
Quickinfo: �������� �ִ� ��ũ�� ��ȭ
Id: 11625
������������ ������!
Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. ���⿡�� �̾߱� ������.
Quickinfo: �������� �ִ� �����? ��ȭ
Id: 11626
������������ ������!
Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. �������� �̾߱� ������.
Quickinfo: �������� �ִ� ������ ��ȭ
Id: 11627
������������ ������!
Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. Ÿ�������� �̾߱� ������.
Quickinfo: �������� �ִ� Ÿ������ ��ȭ
Id: 11628
������������ ������!
Info: ������������ �߰��� ������ �̿� �����? �ʿ��ϴٰ� �Ѵ�. �ø������� �̾߱� ������.
Quickinfo: �������� �ִ� �ø����� ��ȭ
Id: 11630
������������ ������!
Info: �����? ��ȭ�� ��������. �ٸ� �������� ��ȭ�� ������ ������ �����ڥ⿡�� ���ư���.
Quickinfo: ������ �����ڥ⿡�Է�
Id: 11634
�� ��� ���
Info: �������� ���ƸԴ� å���� ������ ������ ������ ��Ӹ���? �ΰ� �ִ� �� �ϴ�. å������ óġ�ϰ� ������ �����ڥ⿡�� ���ư���.
Quickinfo: ��� 20���� ���?
Id: 11635
�� ��� ���
Info: �ش� ����Ʈ�� ���� ����Ʈ��, ���ð� ���� �� <NAVI>[������ �����ڥ�]<INFO>ba_lib,157,19,0,101,0</INFO></NAVI>�� ���� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 11638
�ñ��� ��ö����
Info: �μ��� �������? ��ǰ�� ȸ���ؼ� �������� �������? ������ �� �ִٰ� �Ѵ�. �������? ��ǰ�� ȸ���ؼ� �� 1������ ���� Ÿ�������� ���ư���.
Quickinfo: �������? ���� 20�� ȸ��
Id: 11650
��� �̻��� ���� ���� �̻��� �̾߱�
Info: �㸮���� ���� �̻��ϴٸ� �迡�� ������? �Ѵ�. ���? ��ȭ ����.
Quickinfo: ���? ��ȭ
Id: 11651
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ���� �̻��� ���� ���� ���ߴٰ� �Ѵ�. �������� �Ա��� �ִ� �迡�� �ٽ� �����.
Quickinfo: �������� �Ա��� ���? ��ȭ
Id: 11652
��� �̻��� ���� ���� �̻��� �̾߱�
Info: �������� �Ա��� �ִ� ���� ���忡 �ִ� �迡�� ������? �Ѵ�. ���忡 �ִ� �迡�� �����.
Quickinfo: ������ ���? ��ȭ
Id: 11653
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ���忡 �ִ� ���� �̻��� ���� ���� �������� ���� �̻��� ���� �ôٰ� �Ѵ�. ���� �̻��� ���? ��ȭ����.
Quickinfo: ���� �̻��� ���? ��ȭ
Id: 11654
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ���� �̻��� ���� ���� ���ư� �����? ����ǥ ������ ������ �ʿ��� �� ����. ���� �̻��� �迡�� ������ ������ 1�� ������ ����.
Quickinfo: ������ ���� 1��
Id: 11655
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ���� �̻��� ���� �̻������� �� �𸣰����� �̻��� ����Ʈ���� �ôٰ� �Ѵ�. �̻��� ����Ʈ�� ��ȭ����.
Quickinfo: �̻��� ���? ��ȭ
Id: 11656
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ���� ���� �ִ� ����Ʈ���� ���ڱ� �þ ���� ������ �����Ⱑ ����ٰ�? �Ѵ�. ������ 20���� óġ�ϰ� ���ƿ���.
Quickinfo: ���� 20���� óġ
Id: 11657
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ������ óġ������ ��Ȳ�� �״��� �������� ���� �� ����. �㸮�տ��� ���ư� ��������.
Quickinfo: �㸮�հ� ��ȭ
Id: 11658
��� �̻��� ���� ���� �̻��� �̾߱�
Info: �㸮���� �̻��� ���� ���� ������ óġ�� �޶��? �Ѵ�. ������ 20���� óġ�ϰ� �㸮�տ��� ���ƿ���.
Quickinfo: ���� 20���� óġ
Id: 11659
��� �̻��� ���� ���� �̻��� �̾߱�
Info: ������ óġ�ߴ�. �� �̻� �����ϸ� ��ȭ�Ǿ��������? �𸥴ٰ� �ϴ� 04�� ���� �ٽ� ã�ƿ���.
Quickinfo: Resets at 04:00
Id: 11663
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Id: 11667
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Id: 11668
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Id: 11669
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Id: 11670
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Id: 11672
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Id: 11673
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Id: 11674
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Id: 11682
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Id: 11683
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Id: 12493
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Id: 12495
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Id: 12496
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Id: 12498
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Id: 12501
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Id: 12502
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Id: 12505
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Id: 12507
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Id: 14984
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Id: 16454
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Id: 16521
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Id: 16523
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Id: 16524
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Id: 16526
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Id: 16528
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Id: 16529
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Id: 16530
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Id: 16531
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Id: 16533
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Id: 16534
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Id: 16536
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Id: 16537
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Id: 16538
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Id: 16539
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Id: 16540
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Id: 17307
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Id: 17308
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Id: 17310
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Id: 17313
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Info: <NAVI>[������]<INFO>lasagna,289,285,0,101,0,</INFO></NAVI> ���� �ҿ뵹�̿��� ���ð� �� ���� 5���� ������ ������ ���� ���� 5��, ���? �������� �Ų��� ���� 5��, ���� ���� 3���� ������ ���ʽÿ�.
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Id: 17315
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Id: 17316
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Id: 17317
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Id: 17318
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Id: 17319
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Info: �� ���� ���? <NAVI>[ģ��]<INFO>lasagna,150,98,0,101,0,</INFO></NAVI>���׼� ���ϱ��� ��� ������ �� �� �˾� ���ֽø� �ȵɱ��??
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Id: 17320
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Id: 17321
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Id: 17363
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Id: 17381
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Id: 17403
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Id: 17408
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Id: 17409
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Id: 17410
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Id: 17411
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Id: 17412
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Id: 17413
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Id: 17414
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Id: 17416
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Id: 17417
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Id: 17418
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Id: 17419
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Id: 17420
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Id: 17421
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Id: 17422
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Id: 17423
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Info: �����? �ڷḦ �����ؾ� �ϴϱ��?, ������ ���� �Ŀ� �ٽ� ã�ƿ� �ּ���. - <NAVI>[�ָ���]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
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Id: 17424
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Id: 17425
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Id: 17451
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Id: 17452
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Id: 17453
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Id: 17454
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Id: 17455
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Id: 17456
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Id: 17457
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Id: 17458
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Id: 17459
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Id: 17460
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Id: 17462
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Id: 17463
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Id: 17464
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Id: 17465
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Id: 17466
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Id: 17467
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Id: 17468
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Id: 17470
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Id: 17471
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Id: 17472
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Id: 17475
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Id: 17504
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Id: 17505
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Id: 17506
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Id: 17507
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Id: 17508
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Id: 17509
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Id: 17511
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Id: 17513
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Id: 17515
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Id: 17516
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Id: 17517
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Id: 17518
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Id: 17519
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Id: 17521
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Id: 17523
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Id: 17524
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Id: 17525
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Id: 17527
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Id: 17528
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Id: 17529
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Info: ������ ���� ���⸦ ����ϴ�? <NAVI>[���Ͽ�]<INFO>moc_para01,110,83,0,101,0,</INFO></NAVI>���� ���� ��.
Quickinfo: ������ ���Ͽ�
Id: 17530
������ �⺻ ��� ����
Info: ���� �װ� ���� �����? �� �ִ� ���? ���� ���ʾ�. � <NAVI>[������]<INFO>moc_para01,110,79,0,101,0,</INFO></NAVI>�Բ� �� ��.
Quickinfo: ������ ������
Id: 17531
������ �⺻ ��� ����
Info: <NAVI>[�츣]<INFO>moc_para01,23,31,0,101,0,</INFO></NAVI>���� ���� �⺻ ���? ���? ���� �޾Ҵٰ� ����ϸ�? ��.
Quickinfo: ���� �츣���� ����
Id: 17532
������ ������ ��� ����
Info: �߰����� ���? �ް� �ʹٸ� <NAVI>[����]<INFO>moc_para01,25,31,0,101,0,</INFO></NAVI>�� �����? �� ��.
Quickinfo: ���� ���߿� ���?
Id: 17533
������ ������ ��� ����
Info: ������ ���? �ʿ��ϸ� �������? �ִ� ������ <NAVI>[����]<INFO>moc_para01,110,91,0,101,0,</INFO></NAVI>�� ���� ��.
Quickinfo: ������ ����
Id: 17534
������ ������ ��� ����
Info: <NAVI>[����]<INFO>moc_para01,25,31,0,101,0,</INFO></NAVI>���� ������ ���? �޾Ҵٰ� ������. ���� �����? �������� ������ ����ϴٰ�?.
Quickinfo: ���� ���߿��� ����
Id: 17535
������ �⺻ ��� ����
Info: ������ �⺻ ���? ���ٸ� �� ���� �ִ� <NAVI>[�츣]<INFO>moc_para01,23,31,0,101,0,</INFO></NAVI>���? ������ �⺻ ���? ���� �����? ��.
Quickinfo: ���� �츣�� ���?
Id: 17536
������ ���� ��� ����
Info: ź���ִ� �� 15���� �ں�Ʈ�� �� 3���� <NAVI>[�严]<INFO>moc_para01,110,87,0,101,0,</INFO></NAVI>�Բ� ������ �帮�� ���� ����? ���� �� �־�.
Quickinfo: ����? ���?
Id: 17537
������ ���� ��� ����
Info: ������ ��� 15���� <NAVI>[���Ͽ�]<INFO>moc_para01,110,83,0,101,0,</INFO></NAVI>�Բ� ������ �帮�� ���� ���⸦ �ֽ� �ž�.
Quickinfo: ������ ���?
Id: 17555
������ ����
Info: <NAVI>[������]<INFO>lasagna,289,285,0,101,0,</INFO></NAVI> ���� �ҿ뵹�̿��� ���ð� �� ���� 5���� ������ ������ ���� ���� 5��, ���? �������� �Ų��� ���� 5��, ���� ���� 1���� ������ ���ʽÿ�.
Quickinfo: ���� ����, ���� ���?
Id: 17556
����: ��ȣ�� �Ϸ�
Info: ���� �������� ��������. �̺�Ʈ 4���� ���? �Ϸ� ������ <NAVI>[���� ����]<INFO>malangdo,141,155,0,101,0,</INFO></NAVI>������ ���� ������ ������ ����.
Quickinfo: ���� ���� ���� Ȯ��
Id: 17557
��ȣ��! �������ΰ�?!
Info: <NAVI>[�װ�]<INFO>lasagna,81,201,0,101,0,</INFO></NAVI>�� �� �������� ��û���� ������! ���߿��� ��ó�� ���� �� �������� ���� �ž�. �� �������� ������ ���?.
Quickinfo: ���ϱ���
Id: 17558
��ȣ��! �������ΰ�?!
Info: �� �� ��򰡿�? <NAVI>[���� ����]<INFO>lasa_sea,74,202,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. ã�� ����.
Quickinfo: ���� ���� �
Id: 17559
��ȣ��! �������ΰ�?!
Info: �� �� ��򰡿�? <NAVI>[���� ����]<INFO>lasa_sea,135,70,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. ã�� ����.
Quickinfo: ���� ���� �
Id: 17560
��ȣ��! �������ΰ�?!
Info: �� �� ��򰡿�? <NAVI>[���� ����]<INFO>lasa_sea,18,51,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. ã�� ����.
Quickinfo: ���� ���� �
Id: 17561
��ȣ��! �������ΰ�?!
Info: �� �� ��򰡿�? <NAVI>[���� ����]<INFO>lasa_sea,197,67,0,101,0,</INFO></NAVI> �Ҹ��� �鸰��. ã�� ����.
Quickinfo: ���� ���� �
Id: 17562
��ȣ��! �������ΰ�?!
Info: ���� ������ ���? ã������ <NAVI>[����]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>���� ���ư���.
Quickinfo: ���� ���� �
Id: 17563
��ȣ��! �������ΰ�?!
Info: �̾��ϰ� ����. ���? ��ٷ�? ���?. �ٵ� �̸� ���°� �������� <NAVI>[��]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>�� ��������߰ڴ�?.
Quickinfo: ȥ���� �̸�����
Id: 17565
��ȣ��! �������ΰ�?!
Info: ������ ���̳� �� ���� ���� ������ �и� �������ΰ�?!�� ���� �� ����. 20���� <NAVI>[��]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>���� ������ ���?.
Quickinfo: ��������! 20��
Id: 17566
(Standby) ��ȣ��! �������ΰ�?!
Info: ���� �����߸� ã���� ������ ���� ���̴µ�. ���� �����? �� ������. ���� ���ٰ� �ٽ� ã�ھ�. - <NAVI>[����]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>
Quickinfo: Resets at 04:00
Id: 17567
��ȣ��! �������ΰ�?!
Info: ������ ���̳� �� ���� ���� ������ �и� �������ΰ�?!�� ���� �� ����. 20���� <NAVI>[��]<INFO>lasagna,224,111,0,101,0,</INFO></NAVI>���� ������ ���?.
Quickinfo: ��������! 20
Id: 18024
�ھ� ����
Info: �����? ��ġ���� �Ƹ���, ����Ƽ�� ���? �߿� �ð��� �Ǹ� ���� �� ������ ������ �����ϰ� '������ ������ �ھ�'�� ���? �޶��? �ߴ�.
Quickinfo: ������ �ھ� 10�� �̻� ȸ��
Id: 18025
�ھ� ���� - Standby
Info: �ش� ����Ʈ�� ���ð��� ���� �� �����? ��ġ���� <NAVI>[�Ƹ��?]<INFO>ba_in01,28,255,0,101,0</INFO></NAVI>���Լ� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 18026
���˻� Ÿ���佺�� ���
Info: ���� ���ũ��? �����ߴٴ� ���˻� Ÿ���佺�� Ÿ������ ��ݵȴٰ�? �Ѵ�. �ҹ��� ������ Ȯ���Ϸ� �� �����? ���? �� Ÿ���佺 Ÿ�� ������ Ž���ϰ� ���˻� Ÿ���佺�� ã�ƺ���.
Quickinfo: Ÿ���佺�� ���? óġ
Id: 18027
���˻� Ÿ���佺�� ���
Info: ���� ���ũ��? �����ߴٴ� ���˻� Ÿ���佺�� Ÿ������ ��ݵȴٰ�? �Ѵ�. �ҹ��� ������ Ȯ���Ϸ� �� �����? ���? �� Ÿ���佺 Ÿ�� ������ Ž���ϰ� ���˻� Ÿ���佺�� ã�ƺ���.
Quickinfo: �ı��� Ÿ���佺�� ���? óġ
Id: 18028
���˻� Ÿ���佺�� ���-���
Info: �ش� ����Ʈ�� ���ð��� ���� �� Ÿ���佺 Ÿ�� <NAVI>[���?]<INFO>thana_step,154,367,0,101,0</INFO></NAVI>�� ���� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 18029
�ĺ긣�� ��ƺ���!
Info: ����, �����׶� �αٿ��� ���� �߰ߵǴ� �ĺ긣�� ������ ��ƺ���?. �Ϸ� ������ �ν��� ���� �����? ���ӿ��� �ϸ� �ȴ�.
Quickinfo: �ĺ긣 óġ
Id: 18053
�ð�ž ����Ʈ�޾� ����
Info: �˵��ٶ��� �ð�ž���� ����Ʈ�޾��? �Ҹ��� �� �ٸ� ������ �ִ� �� ����. <NAVI>[���ڹ� ��ư]<INFO>c_tower1,232,222,0,101,0</INFO></NAVI>�� ���� �ð�ž ����Ʈ�޾ ��������. �Ϸ� ������ �ν��� ���� �����? ���ӿ��� �ϸ� �ȴ�.
Quickinfo:
Id: 18054
�ð�ž ����Ʈ�޾� ����-���
Info: �ش� ����Ʈ�� ���ð��� ���� �� �ν��� ���� �����? ��ȯ�� '���� �̺��븣'���Լ� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 18055
�۷���Ʈ���� ��� ����
Info: �۷���Ʈ���� ��񽺸�? ��������. <NAVI>[�ҷ�]<INFO>glast_01,191,273,0,101,0</INFO></NAVI>�� ���� �۷���Ʈ���� ��񽺸�? Ž���� �� �ִ�. �Ϸ� ������ �ν��� ���� �����? ���ӿ��� �ϸ� �ȴ�.
Quickinfo:
Id: 18056
�۷���Ʈ���� ��� ����-���
Info: �ش� ����Ʈ�� ���ð��� ���� �� �ν��� ���� �����? ��ȯ�� '���� �̺��븣'���Լ� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 18057
����� ���� ����
Info: ���κ��忡 ��ġ�� <NAVI>[���κ��� ���� 3��]<INFO>ein_dun03,268,279,0,101,0</INFO></NAVI>�� Ž���ϸ� �Ƿ��� �׾ƺ���. �Ϸ� ������ �ν��� ���� �����? ���ӿ��� �ϸ� �ȴ�.
Quickinfo:
Id: 18058
����� ���� ����-���
Info: �ش� ����Ʈ�� ���ð��� ���� �� �ν��� ���� �����? ��ȯ�� '���� �̺��븣'���Լ� �ٽ� ���� �� �ֽ��ϴ�.
Quickinfo: Resets at 04:00
Id: 18059
�׸����� ȣ��
Info: ��ؽű�� ���ν� ���ο��� ���� �����? ��忡��? ������ �Ƿ��ڰ� �ʿ��� ���� �ִٸ� ���ν� ������ �Ȱ����� ����ī���� �������? �Ѵ�. �ּ����� �Ƿ� ������ ���� '���ν� ���� �����? �Ȱ�'������ �˾Ƽ� ã�ư� ��.
Quickinfo: ����ī���� ��ȭ
Id: 19001
���� �Ǿ ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19002
����� �޵�ŸƼ��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�����? �޵�ŸƼ��]<INFO>ba_bath,160,29,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �����? �޵�ŸƼ�� ���� óġ
Id: 19003
����� �޵�ŸƼ��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19004
������ ����� ȸ��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[������ �����? ȸ��]<INFO>ba_lib,160,13,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ������ �����? ȸ�� ���� óġ
Id: 19005
������ ����� ȸ��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19006
�ϼ�ó����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�ϼ�ó����]<INFO>ba_pw02,276,22,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �ϼ�ó���� ���� óġ
Id: 19007
�ϼ�ó����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19008
�� 1 ���¹�����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�� 1 ���¹�����]<INFO>ba_pw01,17,116,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �� 1 ���¹����� ���� óġ
Id: 19009
�� 1 ���¹�����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19010
���� ����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���� ����]<INFO>lasa_dun02,25,171,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���� ���� ���� óġ
Id: 19011
���� ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19012
�����ν�Ʈ ž
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�����ν�Ʈ ž]<INFO>ecl_tdun01,56,18,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ü�׷�, �Ѽյ� ���� óġ
Id: 19013
�����ν�Ʈ ž-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19014
���� ����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���� ����]<INFO>lasa_dun03,190,22,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���� ���� ���� óġ
Id: 19015
���� ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19016
�����׶� ���ϰ���
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�����׶� ���ϰ���]<INFO>prt_prison,161,290,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �����׶� ���ϰ��� ���� óġ
Id: 19017
�����׶� ���ϰ���-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19018
ħ������ �����׶�
Info: ������ ���� �Ƿ��Դϴ�.
ħ������ �����׶� ������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ħ������ �����׶� ���� óġ
Id: 19019
ħ������ �����׶�-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19020
�� ���� ����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�� ���� ����]<INFO>rockmi1,245,22,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �� ���� ���� ���� óġ
Id: 19021
�� ���� ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19022
2�� ȸ��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[2�� ȸ��]<INFO>gl_cas02_,104,32,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ��Ȳ�ϴ� �� óġ
Id: 19023
2�� ȸ��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19024
���� ��Ŀ
Info: ������ ���� �Ƿ��Դϴ�.
���� ��Ŀ ������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���볪�� ���� óġ
Id: 19025
���� ��Ŀ-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19026
���赿-OPTATIO
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���赿-OPTATIO]<INFO>verus01,240,63,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �����κ� �ͺ�, �׸� ü�׷� óġ
Id: 19027
���赿-OPTATIO-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19028
��Ʋ�� �ð��� �ð�ž 2��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[��Ʋ�� �ð��� �ð�ž 2��]<INFO>c_tower2_,269,26,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �� ��, �׿� ��ũ óġ
Id: 19029
��Ʋ�� �ð��� �ð�ž 2��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19030
������ �ν�Ʈ�븮
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[������ �ν�Ʈ�븮]<INFO>ba_lost,162,41,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ������ �ν�Ʈ�븮 ���� óġ
Id: 19031
������ �ν�Ʈ�븮-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19032
��Ʋ�� �ð��� �ð�ž 3��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[��Ʋ�� �ð��� �ð�ž 3��]<INFO>c_tower3_,64,148,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �� �� óġ
Id: 19033
��Ʋ�� �ð��� �ð�ž 3��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19034
��������� �̴����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���������? �̴����?]<INFO>ra_fild10,378,284,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���� ����Ʈ, ���� ȸ�� ���� óġ
Id: 19035
��������� �̴����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19036
������ü ������ ��ν� 2��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[������ü ������ ��ν�? 2��]<INFO>sp_rudus2,186,257,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ������ü ������ ��ν�? 2�� ���� óġ
Id: 19037
������ü ������ ��ν� 2��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19038
����ν� ��������
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[����ν�? ��������]<INFO>ver_eju,17,148,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���� �κ� óġ
Id: 19039
����ν� ��������-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19040
���罺 ��Ƽ
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���罺 ��Ƽ]<INFO>verus02,72,23,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: Ž�� �κ�, Ž��κ�? �ͺ� óġ
Id: 19041
���罺 ��Ƽ-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19042
����� Ÿ��Ÿ�ν� ����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�����? Ÿ��Ÿ�ν� ����]<INFO>ba_2whs01,156,34,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �����? Ÿ��Ÿ�ν� ���� ���� óġ
Id: 19043
����� Ÿ��Ÿ�ν� ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19044
������ �̷� 1��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[������ �̷� 1��]<INFO>oz_dun01,284,171,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ������ �̷� 1�� ���� óġ
Id: 19045
������ �̷� 1��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19046
������ü ������ ��ν� 3��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[������ü ������ ��ν�? 3��]<INFO>sp_rudus3,364,207,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ������ü ������ ��ν�? 3�� ���� óġ
Id: 19047
������ü ������ ��ν� 3��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19048
���� ��׷ε� 3��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���� ��׷ε�? 3��]<INFO>mag_dun03,119,123,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���� ��׷ε�? 3�� ���� óġ
Id: 19049
���� ��׷ε� 3��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19050
����� Ÿ��Ÿ�ν� ����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�����? Ÿ��Ÿ�ν� ����]<INFO>ba_2whs02,337,331,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �����? Ÿ��Ÿ�ν� ���� ���� óġ
Id: 19051
����� Ÿ��Ÿ�ν� ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19052
�۷���Ʈ���� ��� 1��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�۷���Ʈ���� ���? 1��]<INFO>gl_cas01_,200,33,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �۷���Ʈ���� ���? 1�� ���� óġ
Id: 19053
�۷���Ʈ���� ��� 1��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19054
ȸ�������� ��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[ȸ�������� ��]<INFO>gw_fild01,274,337,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ȸ�������� �� ���� óġ
Id: 19055
ȸ�������� ��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19056
ȸ�������� ��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[ȸ�������� ��]<INFO>gw_fild02,122,384,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ȸ�������� �� ���� óġ
Id: 19057
ȸ�������� ��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19058
����� ���� 3��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���κ��� ���� 3��]<INFO>ein_dun03,268,277,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���κ��� ���� 3�� ���� óġ
Id: 19059
����� ���� 3��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19060
���� ���� ����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[���� ���� ����]<INFO>odin_past,291,230,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: ���� ���� ���� ���� óġ
Id: 19061
���� ���� ����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19062
�ְ� ��� ȣ�� ���� ���� 4��
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�ְ� ���? ȣ�� ���� ���� 4��]<INFO>abyss_04,168,162,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �ְ� ���? ȣ�� ���� ���� 4�� ���� óġ
Id: 19063
�ְ� ��� ȣ�� ���� ���� 4��-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00
Id: 19064
�� 2 ���¹�����
Info: ������ ���� �Ƿ��Դϴ�.
<NAVI>[�� 2 ���¹�����]<INFO>ba_pw03,17,115,0,101,0</INFO></NAVI>������ ���͸� óġ �� ����Ƿ�? �Խ��ǿ� �������ּ���.
���ش� ������ �����ϱ� ���� ������ ���� �� �ֽ��ϴ�.
Quickinfo: �� 2 ���¹����� ���� óġ
Id: 19065
�� 2 ���¹�����-���
Info: This quest is a daily quest, and you can receive it again when the waiting time expires. ������ ����ǷڰԽ�����? ���� ����Ʈ ���ְ� �����մϴ�.
Quickinfo: Resets at 04:00



HatEffect
Spoiler


5: HAT_EF_CLOCKING
hatEffectID = 120
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

6: HAT_EF_SNOW
hatEffectID = 162
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

7: HAT_EF_MAKEBLUR
hatEffectID = 166
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

8: HAT_EF_SLEEPATTACK
hatEffectID = 197
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

9: HAT_EF_GUMGANG
hatEffectID = 203
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

10: HAT_EF_TALK_FROSTJOKE
hatEffectID = 295
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

11: HAT_EF_DEMONSTRATION
hatEffectID = 302
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

15: HAT_EF_Electric
hatEffectID = 254
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

16: HAT_EF_Green_Floor
hatEffectID = 680
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

17: HAT_EF_Shrink
hatEffectID = 421
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

21: HAT_EF_BOTTOM_FORTUNEKISS
hatEffectID = 293
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

22: HAT_EF_PINKBODY
hatEffectID = 396
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

23: HAT_EF_DOUBLEGUMGANG
hatEffectID = 418
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

24: HAT_EF_GIANTBODY
hatEffectID = 423
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

25: HAT_EF_GREEN99_6
hatEffectID = 680
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

26: HAT_EF_CIRCLEPOWER
hatEffectID = 1122
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

27: HAT_EF_BOTTOM_BLOODYLUST
hatEffectID = 829
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

28: HAT_EF_WATER_BELOW
hatEffectID = 838
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

29: HAT_EF_LEVEL99_150
hatEffectID = 881
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

30: HAT_EF_YELLOWFLY3
hatEffectID = 946
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

31: HAT_EF_KAGEMUSYA
hatEffectID = 1004
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

32: HAT_EF_CHERRYBLOSSOM
hatEffectID = 1013
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

34: HAT_EF_WL_TELEKINESIS_INTENSE
hatEffectID = 1048
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

35: HAT_EF_AB_OFFERTORIUM_RING
hatEffectID = 1057
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

36: HAT_EF_WHITEBODY2
hatEffectID = 1065
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

37: HAT_EF_SAKURA
hatEffectID = 163
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

38: HAT_EF_CLOUD2
hatEffectID = 230
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

41: HAT_EF_Jp_Ev_Effect01
hatEffectID = 293
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

42: HAT_EF_Jp_Ev_Effect02
hatEffectID = 293
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

43: HAT_EF_Jp_Ev_Effect03
hatEffectID = 293
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

46: HAT_EF_HAT_EFFECT
hatEffectID = 1012
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

47: HAT_EF_BAKURETSU_HADOU
hatEffectID = 1130
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

49: HAT_EF_WHITEBODY
hatEffectID = 1131
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

50: HAT_EF_WATER_BELOW2
hatEffectID = 838
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

57: HAT_EF_Brysinggamen
hatEffectID = 1193
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

58: HAT_EF_Magingiorde
hatEffectID = 1194
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

59: HAT_EF_LEVEL99_RED
hatEffectID = 1164
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

60: HAT_EF_LEVEL99_ULTRAMARINE
hatEffectID = 1165
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

61: HAT_EF_LEVEL99_CYAN
hatEffectID = 1166
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

62: HAT_EF_LEVEL99_LIME
hatEffectID = 1167
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

63: HAT_EF_LEVEL99_VIOLET
hatEffectID = 1168
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

64: HAT_EF_LEVEL99_LILAC
hatEffectID = 1169
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

65: HAT_EF_LEVEL99_SUN_ORANGE
hatEffectID = 1170
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

66: HAT_EF_LEVEL99_DEEP_PINK
hatEffectID = 1171
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

67: HAT_EF_LEVEL99_BLACK
hatEffectID = 1172
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

68: HAT_EF_LEVEL99_WHITE
hatEffectID = 1173
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

69: HAT_EF_LEVEL160_RED
hatEffectID = 1174
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

70: HAT_EF_LEVEL160_ULTRAMARINE
hatEffectID = 1175
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

71: HAT_EF_LEVEL160_CYAN
hatEffectID = 1176
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

72: HAT_EF_LEVEL160_LIME
hatEffectID = 1177
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

73: HAT_EF_LEVEL160_VIOLET
hatEffectID = 1178
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

74: HAT_EF_LEVEL160_LILAC
hatEffectID = 1179
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

75: HAT_EF_LEVEL160_SUN_ORANGE
hatEffectID = 1180
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

76: HAT_EF_LEVEL160_DEEP_PINK
hatEffectID = 1181
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

77: HAT_EF_LEVEL160_BLACK
hatEffectID = 1182
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

78: HAT_EF_LEVEL160_WHITE
hatEffectID = 1183
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

82: HAT_EF_SUBJECT_AURA_GOLD
hatEffectID = 1211
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

83: HAT_EF_SUBJECT_AURA_WHITE
hatEffectID = 1212
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

84: HAT_EF_SUBJECT_AURA_RED
hatEffectID = 1213
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

87: HAT_EF_Digital_Space
hatEffectID = 1240
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

88: HAT_EF_Sleipnir
hatEffectID = 1241
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

93: HAT_EF_LEVEL99_TIGER
hatEffectID = 1291
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

94: HAT_EF_LEVEL160_TIGER
hatEffectID = 1292
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

99: HAT_EF_99LV_Rune_Red
hatEffectID = 1325
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

100: HAT_EF_99LV_Royal_Guard_Blue
hatEffectID = 1326
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

101: HAT_EF_99LV_Warlock_Violet
hatEffectID = 1327
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

102: HAT_EF_99LV_Sorcerer_LBlue
hatEffectID = 1328
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

103: HAT_EF_99LV_Ranger_Green
hatEffectID = 1329
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

104: HAT_EF_99LV_Minstrel_Pink
hatEffectID = 1330
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

105: HAT_EF_99LV_Archbishop_White
hatEffectID = 1331
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

106: HAT_EF_99LV_Guill_Silver
hatEffectID = 1332
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

107: HAT_EF_99LV_ShadowC_Black
hatEffectID = 1333
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

108: HAT_EF_99LV_Mechanic_Gold
hatEffectID = 1334
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

109: HAT_EF_99LV_Genetic_YGreen
hatEffectID = 1335
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

110: HAT_EF_160LV_Rune_Red
hatEffectID = 1336
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

111: HAT_EF_160LV_Royal_G_Blue
hatEffectID = 1337
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

112: HAT_EF_160LV_Warlock_Violet
hatEffectID = 1338
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

113: HAT_EF_160LV_Sorcerer_LBlue
hatEffectID = 1339
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

114: HAT_EF_160LV_Ranger_Green
hatEffectID = 1340
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

115: HAT_EF_160LV_Minstrel_Pink
hatEffectID = 1341
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

116: HAT_EF_160LV_Archb_White
hatEffectID = 1342
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

117: HAT_EF_160LV_Guill_Silver
hatEffectID = 1343
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

118: HAT_EF_160LV_ShadowC_Black
hatEffectID = 1344
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

119: HAT_EF_160LV_Mechanic_Gold
hatEffectID = 1345
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

120: HAT_EF_160LV_Genetic_YGreen
hatEffectID = 1346
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

123: HAT_EF_C_Valkyrie_Wing
hatEffectID = 1377
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

128: HAT_EF_CONS_OF_WIND
hatEffectID = 1531
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

136: HAT_EF_2020RTC_01
hatEffectID = 1211
resourceFileName = 2020RTC_01\mcgold.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =

140: HAT_EF_SUBJECT_AURA_BLACK
hatEffectID = 2281
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

141: HAT_EF_2020RTC_EFFECT_01
hatEffectID = 2281
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

142: HAT_EF_2020RTC_EFFECT_02
hatEffectID = 2281
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

143: HAT_EF_2020RTC_EFFECT_03
hatEffectID = 2281
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

144: HAT_EF_99LV_STAR_E_MBLUE
hatEffectID = 2281
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

145: HAT_EF_160LV_STAR_E_MBLUE
hatEffectID = 2282
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

146: HAT_EF_99LV_SOUL_R_GRAY
hatEffectID = 2283
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

147: HAT_EF_160LV_SOUL_R_GRAY
hatEffectID = 2284
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

159: HAT_EF_BLACK_THUNDER
hatEffectID = 2346
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

160: HAT_EF_BLACK_THUNDER_DARK
hatEffectID = 2347
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

163: HAT_EF_POISON_MASTER
hatEffectID = 2310
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Map
Spoiler


1@4cdn - Cave of the Last Ordeal Vision

Music: bgm\120.mp3
Maintitle: Cave of the Last Ordeal Vision Subtitle:
BackgroundBmp: field2_s2
1@4drk - Dragon's Trail

Music: bgm\100.mp3
Maintitle: Dragon's Trail Subtitle:
BackgroundBmp: field2_s2
1@4igd - The Battlefield of Justice

Music: bgm\159.mp3
Maintitle: The Battlefield of Justice Subtitle:
BackgroundBmp: field2_s2
1@4inq - Monastery Basement

Music: bgm\124.mp3
Maintitle: Monastery Basement Subtitle:
BackgroundBmp: field2_s2
1@4mag - Magic Fountain

Music: bgm\128.mp3
Maintitle: Magic Fountain Subtitle:
BackgroundBmp: field2_s2
1@4mst - Euperos Central VT

Music: bgm\106.mp3
Maintitle: Euperos Central VT Subtitle:
BackgroundBmp: field2_s2
1@4sac - Shadow Mension

Music: bgm\16.mp3
Maintitle: Shadow Mension Subtitle:
BackgroundBmp: field2_s2
1@4tro - Kvashir's Ship

Music: bgm\129.mp3
Maintitle: Kvashir's Ship Subtitle:
BackgroundBmp: field2_s2
1@4win - Luluca Deep Forest

Music: bgm\65.mp3
Maintitle: Luluca Deep Forest Subtitle:
BackgroundBmp: field2_s2
1@adv - High Priest Villa

Music: bgm\185.mp3
Maintitle: High Priest Villa Subtitle:
BackgroundBmp: noname_s2
1@advs - Deception Villa

Music: bgm\185.mp3
Maintitle: Deception Villa Subtitle:
BackgroundBmp: noname_s2
1@air1 - Airship

Music: bgm\87.mp3
Maintitle: Airship Subtitle:
BackgroundBmp: dungeon_s2
1@air2 - Airship

Music: bgm\87.mp3
Maintitle: Airship Subtitle:
BackgroundBmp: dungeon_s2
1@bamn - Twilight Garden

Music: bgm\177.mp3
Maintitle: Twilight Garden Subtitle:
BackgroundBmp: dungeon_s2
1@bamq - Unfair Dock

Music: bgm\177.mp3
Maintitle: Unfair Dock Subtitle:
BackgroundBmp: dungeon_s2
1@begi - Poring Village

Music: bgm\12.mp3
Maintitle: Poring Village Subtitle:
BackgroundBmp: dungeon_s2
1@cash - Octopus Cave

Music: bgm\147.mp3
Maintitle: Octopus Cave Subtitle:
BackgroundBmp: dungeon_s2
1@cata - Catacombs

Music: bgm\124.mp3
Maintitle: Catacombs Subtitle:
BackgroundBmp: dungeon_s2
1@ch_t - Constellation Tower

Music: bgm\125.mp3
Maintitle: Constellation Tower Subtitle:
BackgroundBmp: noname_s2
1@cor - Cor Memorial

Music: bgm\103.mp3
Maintitle: Cor Subtitle:
BackgroundBmp: dungeon_s2
1@crd - Volcano Island Corodo

Music: bgm\62.mp3
Maintitle: Volcano Island Corodo Subtitle:
BackgroundBmp: dungeon_s2
1@drdo - Legend of Dorado

Music: bgm\99.mp3
Maintitle: Legend of Dorado Subtitle:
BackgroundBmp: dungeon_s2
1@dth1 - Bios Island

Music: bgm\157.mp3
Maintitle: Bios Island Subtitle:
BackgroundBmp: field_s2
1@dth2 - Bios Island

Music: bgm\157.mp3
Maintitle: Bios Island Subtitle:
BackgroundBmp: dungeon_s2
1@dth3 - Bios Island

Music: bgm\157.mp3
Maintitle: Bios Island Subtitle:
BackgroundBmp: dungeon_s2
1@eom - Shrine of Demon God

Music: bgm\156.mp3
Maintitle: Shrine of Demon God Subtitle:
BackgroundBmp: dungeon_s2
1@exds - Foot of Mt. Mumyeong

Music: bgm\109.mp3
Maintitle: Foot of Mt. Mumyeong Subtitle:
BackgroundBmp: field2_s2
1@exhn - Novice's Memory

Music: bgm\01.mp3
Maintitle: Novice's Memory Subtitle:
BackgroundBmp: field2_s2
1@exnw - Clana Nemieri

Music: bgm\86.mp3
Maintitle: Clana Nemieri Subtitle:
BackgroundBmp: field2_s2
1@exse - Galactic Celestial Branch

Music: bgm\146.mp3
Maintitle: Galactic Celestial Branch Subtitle:
BackgroundBmp: field2_s2
1@exsh - Deep Forest

Music: bgm\20.mp3
Maintitle: Deep Forest Subtitle:
BackgroundBmp: field2_s2
1@exsr - Inner World

Music: bgm\42.mp3
Maintitle: Inner World Subtitle:
BackgroundBmp: field2_s2
1@face - Faceworm's Nest

Music: bgm\36.mp3
Maintitle: Faceworm's Nest Subtitle:
BackgroundBmp: dungeon_s2
1@ffp - Remnant Hideout

Music: bgm\72.mp3
Maintitle: Remnant Hideout Subtitle:
BackgroundBmp: dungeon_s2
1@ge_sn - Geffen Night Arena

Music: bgm\159.mp3
Maintitle: Geffen Night Arena Subtitle:
BackgroundBmp: dungeon_s2
1@ge_st - Geffen Magic Tournament

Music: bgm\103.mp3
Maintitle: Geffen Magic Tournament Subtitle:
BackgroundBmp: dungeon_s2
1@gef - Geffen Magic Tournament

Music: bgm\13.mp3
Maintitle: Geffen Magic Tournament Subtitle:
BackgroundBmp: dungeon_s2
1@gl_prq - The Fall of Glastheim

Music: bgm\48.mp3
Maintitle: The Fall of Glastheim Subtitle:
BackgroundBmp: dungeon_s2
1@glast - Past Glastheim

Music: bgm\95.mp3
Maintitle: Past Glastheim Subtitle:
BackgroundBmp: dungeon_s2
1@halo - Halloween Festival

Music: bgm\84.mp3
Maintitle: Halloween Festival Subtitle:
BackgroundBmp: noname_s2
1@herbs - Hidden Flower Garden

Music: bgm\178.mp3
Maintitle: Hidden Flower Garden Subtitle:
BackgroundBmp: dungeon_s2
1@hiddens - Hidden Square 11 - 40

Music: bgm\16.mp3
Maintitle: Hidden Square 11 - 40 Subtitle:
BackgroundBmp: dungeon
1@infi - Infinite Space

Music: bgm\95.mp3
Maintitle: Infinite Space Subtitle:
BackgroundBmp: dungeon_s2
1@iwp - Frozen Scale Hill

Music: bgm\187.mp3
Maintitle: Frozen Scale Hill Subtitle:
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1@jorchs - Confused Snake's Nest

Music: bgm\190.mp3
Maintitle: Confused Snake's Nest Subtitle:
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1@jorlab - Bagot Lab

Music: bgm\190.mp3
Maintitle: Bagot Lab Subtitle:
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1@jtb - Dream and Shadow

Music: bgm\160.mp3
Maintitle: Dream and Shadow Subtitle:
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1@lab - Central Laboratory

Music: bgm\162.mp3
Maintitle: Central Laboratory Subtitle:
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1@lhz - Wolfchev's Lab

Music: bgm\92.mp3
Maintitle: Wolfchev's Lab Subtitle:
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1@ma_b - Bakonawa Hideout

Music: bgm\151.mp3
Maintitle: Bakonawa Hideout Subtitle:
BackgroundBmp: dungeon_s2
1@ma_c - Buwaya Cave

Music: bgm\152.mp3
Maintitle: Buwaya Cave Subtitle:
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1@ma_h - Bangungot Hospital F2

Music: bgm\150.mp3
Maintitle: Bangungot Hospital F2 Subtitle:
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1@mcd - Charleston Factory

Music: bgm\160.mp3
Maintitle: Charleston Factory Subtitle:
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1@md_gef - Friday Memorial

Music: bgm\50.mp3
Maintitle: Friday Memorial Subtitle:
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1@md_pay - Weekend Memorial

Music: bgm\20.mp3
Maintitle: Weekend Memorial Subtitle:
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1@mir - Ritual Room

Music: bgm\166.mp3
Maintitle: Ritual Room Subtitle:
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1@mist - The Hazy Maze Forest

Music: bgm\141.mp3
Maintitle: The Hazy Maze Forest Subtitle:
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1@nyd - Nidhoggr's Nest

Music: bgm\129.mp3
Maintitle: Nidhoggr's Nest Subtitle:
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1@nyr - Sanctuary Sesrumnir Garden

Music: bgm\94.mp3
Maintitle: Sanctuary Sesrumnir Garden Subtitle:
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1@orcs - Orc Underground Cave

Music: bgm\48.mp3
Maintitle: Orc Underground Cave Subtitle:
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1@os_a - Occupied Battle

Music: bgm\102.mp3
Maintitle: Occupied Battle Subtitle:
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1@os_b - Sealed OS

Music: bgm\87.mp3
Maintitle: Sealed OS Subtitle:
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1@oz - Oz's Labyrinth

Music: bgm\184.mp3
Maintitle: Oz's Labyrinth Subtitle:
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1@pump - Culvert

Music: bgm\148.mp3
Maintitle: Culvert Subtitle:
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1@rev - Morse Cave

Music: bgm\158.mp3
Maintitle: Morse Cave Subtitle:
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1@sara - Sara's Memory

Music: bgm\37.mp3
Maintitle: Sara's Memory Subtitle:
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1@spa - Ghost Palace

Music: bgm\117.mp3
Maintitle: Ghost Palace Subtitle:
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1@spa2 - Tomb of Regret

Music: bgm\117.mp3
Maintitle: Tomb of Regret Subtitle:
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1@sthb - Air Fortress - Inside

Music: bgm\165.mp3
Maintitle: Air Fortress - Inside Subtitle:
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1@sthc - Air Fortress - Secret Chamber

Music: bgm\165.mp3
Maintitle: Air Fortress - Secret Chamber Subtitle:
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1@sthd - Air Fortress - Top Floor

Music: bgm\165.mp3
Maintitle: Air Fortress - Top Floor Subtitle:
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1@swat - Heart Hunter Military Base

Music: bgm\87.mp3
Maintitle: Heart Hunter Military Base Subtitle:
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1@tcamp - Thor Volcano Military Base

Music: bgm\106.mp3
Maintitle: Thor Volcano Military Base Subtitle:
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1@tnm1 - Demon's Tower - Upper floor

Music: bgm\102.mp3
Maintitle: Demon's Tower - Upper floor Subtitle:
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1@tnm2 - Demon's Tower - Top floor

Music: bgm\113.mp3
Maintitle: Demon's Tower - Top floor Subtitle:
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1@tnm3 - Morocc Castle - Basement

Music: bgm\112.mp3
Maintitle: Morocc Castle - Basement Subtitle:
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1@tower - Endless Tower

Music: bgm\125.mp3
Maintitle: Endless Tower Subtitle:
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1@tre - Sunken Ship B1

Music: bgm\17.mp3
Maintitle: Suspicious Shipwreck Subtitle:
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1@uns - The Last room

Music: bgm\163.mp3
Maintitle: The Last room Subtitle:
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1@xm_d - Horror Toy Factory

Music: bgm\997.mp3
Maintitle: Horror Toy Factory Subtitle:
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1@xm_d2 - Horror Toy Factory

Music: bgm\997.mp3
Maintitle: Horror Toy Factory Subtitle:
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2@cata - Sealed Shrine

Music: bgm\124.mp3
Maintitle: Sealed Shrine Subtitle:
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2@ch_t - Constellation Tower

Music: bgm\125.mp3
Maintitle: Constellation Tower Subtitle:
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2@exds - Foot of Mt. Mumyeong

Music: bgm\109.mp3
Maintitle: Foot of Mt. Mumyeong Subtitle:
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2@hiddens - Hidden Square 11 - 60

Music: bgm\16.mp3
Maintitle: Hidden Square 11 - 60 Subtitle:
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2@mir - Ritual Room

Music: bgm\10.mp3
Maintitle: Ritual Room Subtitle:
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2@nyd - Nidhoggr's Nest

Music: bgm\130.mp3
Maintitle: Nidhoggr's Nest Subtitle:
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2@orcs - Orc Underground Cave

Music: bgm\48.mp3
Maintitle: Orc Underground Cave Subtitle:
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2@pump - Culvert

Music: bgm\148.mp3
Maintitle: Culvert Subtitle:
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2@tower - Endless Tower

Music: bgm\125.mp3
Maintitle: Endless Tower Subtitle:
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3@ch_t - Constellation Tower

Music: bgm\125.mp3
Maintitle: Constellation Tower Subtitle:
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3@hiddens - Hidden Square 11 - 80

Music: bgm\16.mp3
Maintitle: Hidden Square 11 - 80 Subtitle:
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3@tower - Endless Tower

Music: bgm\125.mp3
Maintitle: Endless Tower Subtitle:
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4@hiddens - Hidden Square 11 - 99

Music: bgm\16.mp3
Maintitle: Hidden Square 11 - 99 Subtitle:
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4@tower - Endless Tower

Music: bgm\125.mp3
Maintitle: Endless Tower Subtitle:
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5@tower - Endless Tower

Music: bgm\125.mp3
Maintitle: Endless Tower Subtitle:
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air_if - Inside the Aircraft Ifho

Music: bgm\178.mp3
Maintitle: Inside the Aircraft Ifho Subtitle:
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airplane - Airship

Music: bgm\87.mp3
Maintitle: Airship Subtitle:
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airplane_01 - Airship

Music: bgm\87.mp3
Maintitle: Airship Subtitle:
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airport - Airport

Music: bgm\86.mp3
Maintitle: Airport Subtitle:
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ama_dun01 - Tatami Maze

Music: bgm\77.mp3
Maintitle: Tatami Maze Subtitle:
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ama_dun02 - Battle Field in the Underground Forest

Music: bgm\77.mp3
Maintitle: Battle Field in the Underground Forest Subtitle:
BackgroundBmp: dungeon_s2
ama_dun03 - Amatsu Underground Shrine

Music: bgm\77.mp3
Maintitle: Amatsu Underground Shrine Subtitle:
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ama_fild01 - Amatsu Field

Music: bgm\73.mp3
Maintitle: Amatsu Field Subtitle:
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ama_test - Momotaro Experience Place

Music: bgm\77.mp3
Maintitle: Momotaro Experience Place Subtitle:
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arena_room - Waiting room

Music: bgm\52.mp3
Maintitle: Waiting room Subtitle:
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arug_que01 - Morestone Prairie

Music: bgm\109.mp3
Maintitle: Morestone Prairie Subtitle:
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ayo_dun01 - Ancient Shrine Maze

Music: bgm\82.mp3
Maintitle: Ancient Shrine Maze Subtitle:
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ayo_dun02 - Inside Ancient Shrine

Music: bgm\82.mp3
Maintitle: Inside Ancient Shrine Subtitle:
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ayo_fild01 - Ayothaya Field

Music: bgm\81.mp3
Maintitle: Ayothaya Field Subtitle:
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ayo_fild02 - Ayothaya Field

Music: bgm\82.mp3
Maintitle: Ayothaya Field Subtitle:
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ayothaya - Ayothaya

Music: bgm\81.mp3
Maintitle: Ayothaya Subtitle:
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ba_2whs01 - Upper Floor of Tartaros Storage

Music: bgm\181.mp3
Maintitle: Upper Floor of Tartaros Storage Subtitle:
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ba_2whs02 - Lower Floor of Tartaros Storage

Music: bgm\181.mp3
Maintitle: Lower Floor of Tartaros Storage Subtitle:
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ba_bath - Large Bath Meditathio

Music: bgm\179.mp3
Maintitle: Large Bath Meditathio Subtitle:
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ba_chess - Checkmate

Music: bgm\180.mp3
Maintitle: Checkmate Subtitle:
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ba_go - Water Map (Palmist battlefield)

Music: bgm\180.mp3
Maintitle: Water Map (Palmist battlefield) Subtitle:
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ba_lost - Lost Farm Valley

Music: bgm\179.mp3
Maintitle: Lost Farm Valley Subtitle:
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ba_maison - Varmundt's Mansion Garden

Music: bgm\177.mp3
Maintitle: Varmundt's Mansion Garden Subtitle:
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ba_pw01 - 1st Power Plant

Music: bgm\181.mp3
Maintitle: 1st Power Plant Subtitle:
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ba_pw02 - Sewage Treatment Plant

Music: bgm\181.mp3
Maintitle: Sewage Treatment Plant Subtitle:
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ba_pw03 - 2nd Power Plant

Music: bgm\181.mp3
Maintitle: 2nd Power Plant Subtitle:
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bat_room - Battlegrounds Waiting Room

Music: bgm\102.mp3
Maintitle: Battlegrounds Waiting Room Subtitle:
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bif_fild01 - Southern Bifrost

Music: bgm\140.mp3
Maintitle: Southern Bifrost Subtitle:
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bif_fild02 - Northern Bifrost

Music: bgm\140.mp3
Maintitle: Northern Bifrost Subtitle:
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bossnia_01 - Geffenia Dungeon

Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
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bossnia_02 - Geffenia Dungeon

Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
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bossnia_03 - Geffenia Dungeon

Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
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bossnia_04 - Geffenia Dungeon

Music: bgm\50.mp3
Maintitle: Bossnia Subtitle:
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bra_fild01 - Brasilis Field

Music: bgm\134.mp3
Maintitle: Brasilis Field Subtitle:
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brasilis - Brasilis

Music: bgm\133.mp3
Maintitle: Brasilis Subtitle:
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cave - Cave Village

Music: bgm\122.mp3
Maintitle: Cave Village Subtitle:
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cmd_fild06 - Fortress Saint Darmain (West)

Music: bgm\63.mp3
Maintitle: Fortress Saint Darmain (West) Subtitle:
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cmd_fild07 - Beacon Island, Pharos

Music: bgm\63.mp3
Maintitle: Beacon Island, Pharos Subtitle:
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cmd_fild08 - Fortress Saint Darmain (East)

Music: bgm\37.mp3
Maintitle: Fortress Saint Darmain (East) Subtitle:
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cmd_fild09 - Fortress Saint Darmain (South

Music: bgm\63.mp3
Maintitle: Fortress Saint Darmain (South Subtitle:
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dali - Dimensional Rift

Music: bgm\60.mp3
Maintitle: Dimensional Rift Subtitle:
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dali02 - Dimensional Rift

Music: bgm\60.mp3
Maintitle: Dimensional Rift Subtitle:
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dewata - Dewata

Music: bgm\142.mp3
Maintitle: Dewata Subtitle:
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e_hugel - Hugel, the Quaint Garden Village

Music: bgm\93.mp3
Maintitle: Invaded Hugel Subtitle:
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e_tower - Misty Island

Music: bgm\100.mp3
Maintitle: Misty Island Subtitle:
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ecl_fild01 - Blooming Flower Land

Music: bgm\140.mp3
Maintitle: Blooming Flower Land Subtitle:
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ecl_tdun01 - Bifrost Tower 1F

Music: bgm\154.mp3
Maintitle: Bifrost Tower 1F Subtitle:
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ecl_tdun02 - Bifrost Tower 2F

Music: bgm\154.mp3
Maintitle: Bifrost Tower 2F Subtitle:
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ecl_tdun03 - Bifrost Tower 3F

Music: bgm\154.mp3
Maintitle: Bifrost Tower 3F Subtitle:
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ecl_tdun04 - Bifrost Tower 4F

Music: bgm\154.mp3
Maintitle: Bifrost Tower 4F Subtitle:
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ein_dun01 - Einbroch Mine F1

Music: bgm\88.mp3
Maintitle: Einbroch Mine F1/ Subtitle:
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ein_dun02 - Einbroch Mine F2

Music: bgm\88.mp3
Maintitle: Einbroch Mine F2 Subtitle:
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ein_dun03 - Einbech Mine 3F

Music: bgm\88.mp3
Maintitle: Einbech Mine 3F Subtitle:
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ein_fild01 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
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ein_fild03 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
BackgroundBmp: field_s2
ein_fild04 - #Einbroch Field

Music: bgm\87.mp3
Maintitle: #Einbroch Field Subtitle:
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ein_fild05 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
BackgroundBmp: field_s2
ein_fild06 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
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ein_fild07 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
BackgroundBmp: field_s2
ein_fild08 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
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ein_fild09 - Einbroch Field

Music: bgm\87.mp3
Maintitle: Einbroch Field Subtitle:
BackgroundBmp: field_s2
gef_dun00 - Geffen Dungeon B1

Music: bgm\21.mp3
Maintitle: Geffen Dungeon B1 Subtitle:
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gef_dun01 - Geffen Dungeon B2

Music: bgm\21.mp3
Maintitle: Geffen Dungeon B2 Subtitle:
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gef_dun02 - Geffen Dungeon B3

Music: bgm\50.mp3
Maintitle: Geffen Dungeon B3 Subtitle:
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gef_fild00 - Geffen Field

Music: bgm\25.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild01 - Geffen Field

Music: bgm\23.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild02 - Geffen Field

Music: bgm\35.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild03 - Geffen Field

Music: bgm\35.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild04 - Geffen Field

Music: bgm\25.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild06 - Geffen Field

Music: bgm\23.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild07 - Geffen Field

Music: bgm\25.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild08 - Geffen Field

Music: bgm\23.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild09 - Geffen Field

Music: bgm\23.mp3
Maintitle: Geffen Field Subtitle:
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gef_fild11 - Geffen Field

Music: bgm\04.mp3
Maintitle: Geffen Field Subtitle:
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gefenia01 - Geffenia

Music: bgm\44.mp3
Maintitle: Geffenia Subtitle:
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gefenia02 - Geffenia

Music: bgm\44.mp3
Maintitle: Geffenia Subtitle:
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gefenia03 - Geffenia

Music: bgm\44.mp3
Maintitle: Geffenia Subtitle:
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gefenia04 - Geffenia

Music: bgm\44.mp3
Maintitle: Geffenia Subtitle:
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glast_01 - Glastheim

Music: bgm\42.mp3
Maintitle: Glastheim Subtitle:
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gon_fild01 - Gonryun Field

Music: bgm\73.mp3
Maintitle: Gonryun Field Subtitle:
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gon_test - Kunlun Fighting Ground

Music: bgm\75.mp3
Maintitle: Kunlun Fighting Ground Subtitle:
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grademk - Grade Enhancer

Music: bgm\143.mp3
Maintitle: Subtitle: Grade Enhancer
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guild_room - Quiz Revolution

Music: bgm\18.mp3
Maintitle: Guild Arena Waiting Room Subtitle:
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guild_vs1 - Guild Arena

Music: bgm\07.mp3
Maintitle: Guild Arena Subtitle:
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guild_vs2 - Guild Arena

Music: bgm\07.mp3
Maintitle: Guild Arena Subtitle:
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guild_vs3 - Guild Arena

Music: bgm\07.mp3
Maintitle: Guild Arena Subtitle:
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guild_vs4 - Guild Arena

Music: bgm\07.mp3
Maintitle: Guild Arena Subtitle:
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guild_vs5 - Guild Arena

Music: bgm\07.mp3
Maintitle: Guild Arena Subtitle:
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gw_fild01 - Forest of the Gray Wolf

Music: bgm\183.mp3
Maintitle: Forest of the Gray Wolf Subtitle:
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gw_fild02 - Forest of the Gray Wolf

Music: bgm\183.mp3
Maintitle: Forest of the Gray Wolf Subtitle:
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harboro1 - Rockridge

Music: bgm\171.mp3
Maintitle: Rockridge Subtitle:
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himinn - Valkyrie Hall, the Hall of Honor

Music: bgm\09.mp3
Maintitle: Valkyrie Hall Subtitle:
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hu_fild01 - In front of Thanatos Tower

Music: bgm\72.mp3
Maintitle: In front of Thanatos Tower Subtitle:
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hu_fild02 - Hugel Field

Music: bgm\91.mp3
Maintitle: Hugel Field Subtitle:
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hu_fild03 - Royal Hunting Grounds

Music: bgm\91.mp3
Maintitle: Royal Hunting Grounds Subtitle:
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hu_fild04 - Hugel Field

Music: bgm\72.mp3
Maintitle: Hugel Field Subtitle:
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hu_fild05 - Hugel Abyss Lake

Music: bgm\99.mp3
Maintitle: Hugel Abyss Lake Subtitle:
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hu_fild06 - Hugel Field

Music: bgm\109.mp3
Maintitle: Hugel Field Subtitle:
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icas_in - Inside the Ice Castle

Music: bgm\188.mp3
Maintitle: Inside the Ice Castle Subtitle:
BackgroundBmp: village_s2
ice_dun01 - Rachel Ice Cave 1F

Music: bgm\96.mp3
Maintitle: Rachel Ice Cave 1F Subtitle:
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ice_dun02 - Rachel Ice Cave 2F

Music: bgm\96.mp3
Maintitle: Rachel Ice Cave 2F Subtitle:
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ice_dun03 - Rachel Ice Cave 3F

Music: bgm\96.mp3
Maintitle: Rachel Ice Cave 3F Subtitle:
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ice_dun04 - Rachel Ice Cave - Sealed Space

Music: bgm\96.mp3
Maintitle: Rachel Ice Cave - Sealed Space Subtitle:
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in_hunter - Hunter Guild

Music: bgm\51.mp3
Maintitle: Hunter Guild Subtitle:
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int_land - Remote Island

Music: bgm\64.mp3
Maintitle: Remote Island Subtitle:
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int_land01 - Remote Island

Music: bgm\64.mp3
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
int_land02 - Remote Island

Music: bgm\64.mp3
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
int_land03 - Remote Island

Music: bgm\64.mp3
Maintitle: Remote Island Subtitle:
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int_land04 - Remote Island

Music: bgm\64.mp3
Maintitle: Remote Island Subtitle:
BackgroundBmp: field_s2
iz_ac01 - Criatura Academy F1

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F1
BackgroundBmp: noname_s1
iz_ac01_a - Criatura Academy F1

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F1
BackgroundBmp: noname_s1
iz_ac01_b - Criatura Academy F1

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F1
BackgroundBmp: noname_s1
iz_ac01_c - Criatura Academy F1

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F1
BackgroundBmp: noname_s1
iz_ac01_d - Criatura Academy F1

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F1
BackgroundBmp: noname_s1
iz_ac02 - Criatura Academy F2

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F2
BackgroundBmp: noname_s1
iz_ac02_a - Criatura Academy F2

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F2
BackgroundBmp: noname_s1
iz_ac02_b - Criatura Academy F2

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F2
BackgroundBmp: noname_s1
iz_ac02_c - Criatura Academy F2

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F2
BackgroundBmp: noname_s1
iz_ac02_d - Criatura Academy F2

Music: bgm\26.mp3
Maintitle: Subtitle: Criatura Academy F2
BackgroundBmp: noname_s1
iz_d04_i - Deep Sea Cave

Music: bgm\49.mp3
Maintitle: Deep Sea Cave Subtitle:
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iz_d05_i - Deep Sea Cave

Music: bgm\49.mp3
Maintitle: Deep Sea Cave Subtitle:
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iz_int - Stranded Passenger Ship

Music: bgm\88.mp3
Maintitle: Stranded Passenger Ship Subtitle:
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iz_int01 - Stranded Passenger Ship

Music: bgm\88.mp3
Maintitle: Stranded Passenger Ship Subtitle:
BackgroundBmp: noname_s2
iz_int02 - Stranded Passenger Ship

Music: bgm\88.mp3
Maintitle: Stranded Passenger Ship Subtitle:
BackgroundBmp: noname_s2
iz_int03 - Stranded Passenger Ship

Music: bgm\88.mp3
Maintitle: Stranded Passenger Ship Subtitle:
BackgroundBmp: noname_s2
iz_int04 - Stranded Passenger Ship

Music: bgm\88.mp3
Maintitle: Stranded Passenger Ship Subtitle:
BackgroundBmp: noname_s2
job_gun - Shelter of Rebellion

Music: bgm\132.mp3
Maintitle: Shelter of Rebellion Subtitle:
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job4_bio - Secret Garden

Music: bgm\163.mp3
Maintitle: Secret Garden Subtitle:
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job4_mag - Magic Fountain

Music: bgm\128.mp3
Maintitle: Magic Fountain Subtitle:
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job4_tro - Empty Kvashir's Ship

Music: bgm\129.mp3
Maintitle: Empty Kvashir's Ship Subtitle:
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jor_ab01 - Abandoned Pit 1st Floor

Music: bgm\189.mp3
Maintitle: Abandoned Pit 1st Floor Subtitle:
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jor_ab02 - Abandoned Pit 2nd Floor

Music: bgm\189.mp3
Maintitle: Abandoned Pit 2nd Floor Subtitle:
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jor_back1 - Frozen Scale Hill

Music: bgm\187.mp3
Maintitle: Frozen Scale Hill Subtitle:
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jor_back2 - Frozen Scale Plains

Music: bgm\187.mp3
Maintitle: Frozen Scale Plains Subtitle:
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jor_back3 - Frozen Scale Glacier

Music: bgm\187.mp3
Maintitle: Frozen Scale Glacier Subtitle:
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jor_dun01 - Snake God's Warmth 1st Floor

Music: bgm\189.mp3
Maintitle: Snake God's Warmth 1st Floor Subtitle:
BackgroundBmp: dungeon_s2
jor_dun02 - Snake God's Warmth 2nd Floor

Music: bgm\189.mp3
Maintitle: Snake God's Warmth 2nd Floor Subtitle:
BackgroundBmp: dungeon_s2
jor_dun03 - Inside the Snake's Nest

Music: bgm\190.mp3
Maintitle: Inside the Snake's Nest Subtitle:
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jor_que - Abandoned Snake God's Warmth

Music: bgm\189.mp3
Maintitle: Abandoned Snake God's Warmth Subtitle:
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jor_tail - Frozen Tail

Music: bgm\187.mp3
Maintitle: Frozen Tail Subtitle:
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jupe_area1 - Juperos, Restricted Zone

Music: bgm\89.mp3
Maintitle: Juperos, Restricted Zone Subtitle:
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jupe_area2 - Juperos, Restricted Zone

Music: bgm\89.mp3
Maintitle: Juperos, Restricted Zone Subtitle:
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jupe_cave - Juperos Dungeon Entrance

Music: bgm\89.mp3
Maintitle: Juperos Dungeon Entrance Subtitle:
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jupe_core - Center of Juperos

Music: bgm\89.mp3
Maintitle: Center of Juperos Subtitle:
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jupe_core2 - Center of Juperos

Music: bgm\89.mp3
Maintitle: Center of Juperos Subtitle:
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jupe_ele - Juperos Elevator

Music: bgm\89.mp3
Maintitle: Juperos Elevator Subtitle:
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jupe_ele_r - Juperos Elevator Room

Music: bgm\89.mp3
Maintitle: Juperos Elevator Room Subtitle:
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jupe_gate - Juperos, Restricted Zone

Music: bgm\89.mp3
Maintitle: Juperos, Restricted Zone Subtitle:
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juperos_01 - Outside of the Juperos Ruins

Music: bgm\89.mp3
Maintitle: Outside of the Juperos Ruins Subtitle:
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juperos_02 - Inside the Juperos Ruins

Music: bgm\89.mp3
Maintitle: Inside the Juperos Ruins Subtitle:
BackgroundBmp: dungeon_s2
kh_dun01 - Robot Factory F1

Music: bgm\92.mp3
Maintitle: Robot Factory F1 Subtitle:
BackgroundBmp: dungeon_s2
kh_dun02 - Robot Factory F2

Music: bgm\92.mp3
Maintitle: Robot Factory F2 Subtitle:
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kh_mansion - Kiel Hyre's Mansion

Music: bgm\101.mp3
Maintitle: Kiel Hyre's Mansion Subtitle:
BackgroundBmp: noname_s2
kh_rossi - The Rosimier's Mansion

Music: bgm\70.mp3
Maintitle: The Rosimier's Mansion Subtitle:
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kh_school - Kiel Hyre's Academy

Music: bgm\101.mp3
Maintitle: Kiel Hyre's Academy Subtitle:
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kh_vila - Kiel Hyre's Cottage

Music: bgm\101.mp3
Maintitle: Kiel Hyre's Cottage Subtitle:
BackgroundBmp: noname_s2
lasa_dun_q - Dragon Nest

Music: bgm\168.mp3
Maintitle: Dragon Nest Subtitle:
BackgroundBmp: dungeon_s2
lasa_dun01 - Dragon Nest

Music: bgm\168.mp3
Maintitle: Dragon Nest F1 Subtitle:
BackgroundBmp: dungeon_s2
lasa_dun02 - Dragon Nest

Music: bgm\168.mp3
Maintitle: Dragon Nest F2 Subtitle:
BackgroundBmp: dungeon_s2
lasa_dun03 - Dragon Nest

Music: bgm\168.mp3
Maintitle: Dragon Nest F3 Subtitle:
BackgroundBmp: dungeon_s2
lasa_fild02 - Ravioli Forest

Music: bgm\169.mp3
Maintitle: Ravioli Forest Subtitle:
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lasa_sea - Cat Tunnel

Music: bgm\93.mp3
Maintitle: Cat Tunnel Subtitle:
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lhz_airport - Airport

Music: bgm\86.mp3
Maintitle: Lighthalzen Airport Subtitle:
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lhz_d_n2 - Void of Vicious Mind

Music: bgm\124.mp3
Maintitle: Void of Vicious Mind Subtitle:
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lhz_dun_n - Tomb of the Fallen

Music: bgm\124.mp3
Maintitle: Tomb of the Fallen Subtitle:
BackgroundBmp: dungeon_s2
lhz_dun01 - Somatology Laboratory F1

Music: bgm\92.mp3
Maintitle: Somatology Laboratory F1 Subtitle:
BackgroundBmp: dungeon_s2
lhz_dun02 - Somatology Laboratory F2

Music: bgm\92.mp3
Maintitle: Somatology Laboratory F2 Subtitle:
BackgroundBmp: dungeon_s2
lhz_dun03 - Somatology Laboratory F3

Music: bgm\92.mp3
Maintitle: Somatology Laboratory F3 Subtitle:
BackgroundBmp: dungeon_s2
lhz_dun04 - Somatology Laboratory 4th Basement

Music: bgm\92.mp3
Maintitle: Somatology Laboratory 4th Basement Subtitle:
BackgroundBmp: dungeon_s2
lhz_fild01 - Lighthalzen Field

Music: bgm\91.mp3
Maintitle: Lighthalzen Field Subtitle:
BackgroundBmp: field_s2
lhz_fild03 - Lighthalzen Field

Music: bgm\91.mp3
Maintitle: Lighthalzen Field Subtitle:
BackgroundBmp: field_s2
lhz_in01 - Rekenber Corporation Headquarters

Music: bgm\90.mp3
Maintitle: Rekenber Corporation Headquarters Subtitle:
BackgroundBmp: noname_s2
lou_dun01 - The Royal Tomb

Music: bgm\80.mp3
Maintitle: The Royal Tomb Subtitle:
BackgroundBmp: dungeon_s2
lou_dun02 - Inside the Royal Tomb

Music: bgm\80.mp3
Maintitle: Inside the Royal Tomb Subtitle:
BackgroundBmp: dungeon_s2
lou_dun03 - Suei Long Gon

Music: bgm\80.mp3
Maintitle: Suei Long Gon Subtitle:
BackgroundBmp: dungeon_s2
lou_fild01 - Louyang Field

Music: bgm\79.mp3
Maintitle: Louyang Field Subtitle:
BackgroundBmp: field_s2
ma_dun01 - Bangungot Hospital F1

Music: bgm\150.mp3
Maintitle: Bangungot Hospital F1 Subtitle:
BackgroundBmp: dungeon_s2
ma_zif01 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif02 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif03 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif04 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif05 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif06 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif07 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif08 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
ma_zif09 - Inside of Jeepney

Music: bgm\149.mp3
Maintitle: Jeepney Subtitle:
BackgroundBmp: noname_s2
mag_dun01 - Nogg Road F1

Music: bgm\06.mp3
Maintitle: Nogg Road F1 Subtitle:
BackgroundBmp: dungeon_s2
mag_dun02 - Nogg Road F2

Music: bgm\06.mp3
Maintitle: Nogg Road F2 Subtitle:
BackgroundBmp: dungeon_s2
mag_dun03 - Nogg Road F3

Music: bgm\06.mp3
Maintitle: Nogg Road F3 Subtitle:
BackgroundBmp: dungeon_s2
mal_dun01 - Starry Coral Area

Music: bgm\146.mp3
Maintitle: Starry Coral Area Subtitle:
BackgroundBmp: dungeon_s2
malangdo - Malangdo

Music: bgm\145.mp3
Maintitle: Malangdo Subtitle:
BackgroundBmp: village_s2
malaya - Port Malaya

Music: bgm\149.mp3
Maintitle: Port Malaya Subtitle:
BackgroundBmp: village_s2
man_fild01 - Manuk Field

Music: bgm\127.mp3
Maintitle: Manuk Field Subtitle:
BackgroundBmp: field_s2
man_fild02 - Manuk Mining Camp

Music: bgm\127.mp3
Maintitle: Manuk Mining Camp Subtitle:
BackgroundBmp: field_s2
man_fild03 - Manuk Field

Music: bgm\127.mp3
Maintitle: Manuk Field Subtitle:
BackgroundBmp: field_s2
mjolnir_01 - Mt.Mjolnir North Area

Music: bgm\31.mp3
Maintitle: Mt.Mjolnir North Area Subtitle:
BackgroundBmp: field_s2
mjolnir_02 - Mt.Mjolnir North Area

Music: bgm\33.mp3
Maintitle: Mt.Mjolnir North Area Subtitle:
BackgroundBmp: field_s2
mjolnir_03 - Mt.Mjolnir North Area

Music: bgm\33.mp3
Maintitle: Mt.Mjolnir North Area Subtitle:
BackgroundBmp: field_s2
mjolnir_04 - Mt.Mjolnir North Area

Music: bgm\33.mp3
Maintitle: Mt.Mjolnir North Area Subtitle:
BackgroundBmp: field_s2
mjolnir_05 - Mt.Mjolnir North Area

Music: bgm\34.mp3
Maintitle: Mt.Mjolnir North Area Subtitle:
BackgroundBmp: field_s2
mjolnir_06 - Mt.Mjolnir South Area

Music: bgm\31.mp3
Maintitle: Mt.Mjolnir South Area Subtitle:
BackgroundBmp: field_s2
mjolnir_07 - Mt.Mjolnir South Area

Music: bgm\31.mp3
Maintitle: Mt.Mjolnir South Area Subtitle:
BackgroundBmp: field_s2
mjolnir_08 - Mt.Mjolnir South Area

Music: bgm\33.mp3
Maintitle: Mt.Mjolnir South Area Subtitle:
BackgroundBmp: field_s2
mjolnir_09 - Mt.Mjolnir South Foothills

Music: bgm\31.mp3
Maintitle: Mt.Mjolnir South Foothills Subtitle:
BackgroundBmp: field_s2
mjolnir_10 - Mt.Mjolnir South Area

Music: bgm\34.mp3
Maintitle: Mt.Mjolnir South Area Subtitle:
BackgroundBmp: field_s2
mjolnir_11 - Mt.Mjolnir South Area

Music: bgm\34.mp3
Maintitle: Mt.Mjolnir South Area Subtitle:
BackgroundBmp: field_s2
mjolnir_12 - Mt.Mjolnir North Foothills

Music: bgm\34.mp3
Maintitle: Mt.Mjolnir North Foothills Subtitle:
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moc_fild01 - Sograt Desert

Music: bgm\24.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild02 - Sograt Desert

Music: bgm\03.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild03 - Sograt Desert

Music: bgm\03.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild07 - Sograt Desert

Music: bgm\24.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild11 - Sograt Desert

Music: bgm\37.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild12 - Sograt Desert

Music: bgm\37.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild13 - Sograt Desert

Music: bgm\03.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild16 - Sograt Desert

Music: bgm\45.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild17 - Sograt Desert

Music: bgm\37.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild18 - Sograt Desert

Music: bgm\37.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
moc_fild19 - Sograt Desert

Music: bgm\37.mp3
Maintitle: Sograt Desert Subtitle:
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moc_para01 - Inside of Morocc Eden Group

Music: bgm\11.mp3
Maintitle: Paradise Subtitle:
BackgroundBmp: village_s2
moc_prydn1 - Morocc Pyramid B1 - Nightmare

Music: bgm\22.mp3
Maintitle: Pyramid B1 Subtitle:
BackgroundBmp: dungeon_s2
moc_prydn2 - Morocc Pyramid B2 - Nightmare

Music: bgm\22.mp3
Maintitle: Pyramid B2 Subtitle:
BackgroundBmp: dungeon_s2
moc_ruins - Morocc Ruins

Music: bgm\52.mp3
Maintitle: Morocc Ruins Subtitle:
BackgroundBmp: village_s2
monk_in - Inside St. Abbey

Music: bgm\28.mp3
Maintitle: Inside St. Abbey Subtitle:
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moro_cav - Flame Cave

Music: bgm\159.mp3
Maintitle: Flame Cave Subtitle:
BackgroundBmp: noname_s2
moro_vol - Flame Basin

Music: bgm\159.mp3
Maintitle: Flame Basin Subtitle:
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moscovia - Moscovia

Music: bgm\114.mp3
Maintitle: Moscovia Subtitle:
BackgroundBmp: village_s2
mosk_dun01 - Les Forest

Music: bgm\116.mp3
Maintitle: Les Forest Subtitle:
BackgroundBmp: field_s2
mosk_fild02 - Moscovia Field

Music: bgm\115.mp3
Maintitle: Moscovia Field Subtitle:
BackgroundBmp: field_s2
nameless_i - Nameless Island Entrance

Music: bgm\111.mp3
Maintitle: Nameless Island Entrance Subtitle:
BackgroundBmp: field_s2
nameless_n - Nameless Island Entrance

Music: bgm\112.mp3
Maintitle: Nameless Island Entrance Subtitle:
BackgroundBmp: field_s2
new_1-1 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_1-2 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_1-3 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_1-4 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_2-1 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_2-2 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_2-3 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_2-4 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_3-1 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_3-2 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_3-3 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_3-4 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_4-1 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_4-2 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_4-3 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_4-4 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_5-1 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_5-2 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
new_5-3 - Training Ground

Music:
Maintitle: Training Ground Subtitle:
BackgroundBmp: field_s2
nyd_dun01 - Yggdrasil Root F1

Music: bgm\129.mp3
Maintitle: Yggdrasil Root F1 Subtitle:
BackgroundBmp: dungeon_s2
nyd_dun02 - Yggdrasil Root F2

Music: bgm\129.mp3
Maintitle: Yggdrasil Root F2 Subtitle:
BackgroundBmp: dungeon_s2
odin_past - Ancient Odin Temple

Music: bgm\10.mp3
Maintitle: Ancient Odin Temple Subtitle:
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odin_tem01 - Odin's Temple West Area

Music: bgm\110.mp3
Maintitle: Odin's Temple West Area Subtitle:
BackgroundBmp: field_s2
odin_tem02 - Odin's Temple South Area

Music: bgm\110.mp3
Maintitle: Odin's Temple South Area Subtitle:
BackgroundBmp: field_s2
odin_tem03 - Odin's Temple North Area

Music: bgm\110.mp3
Maintitle: Odin's Temple North Area Subtitle:
BackgroundBmp: field_s2
oz_dun01 - Oz's Labyrinth 1F

Music: bgm\184.mp3
Maintitle: Oz's Labyrinth 1F Subtitle:
BackgroundBmp: dungeon_s2
oz_dun02 - Oz's Labyrinth 2F

Music: bgm\184.mp3
Maintitle: Oz's Labyrinth 2F Subtitle:
BackgroundBmp: dungeon_s2
p_track01 - Monster Race Arena

Music: bgm\02.mp3
Maintitle: Monster Race Arena Subtitle:
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p_track02 - Monster Race Arena

Music: bgm\02.mp3
Maintitle: Monster Race Arena Subtitle:
BackgroundBmp: noname_s2
pay_fild01 - Payon Forest

Music: bgm\03.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild02 - Payon Forest

Music: bgm\03.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild03 - Payon Forest

Music: bgm\03.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild04 - Sograt Desert

Music: bgm\03.mp3
Maintitle: Sograt Desert Subtitle:
BackgroundBmp: field_s2
pay_fild06 - Payon Forest

Music: bgm\36.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild07 - Payon Forest

Music: bgm\36.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild08 - Payon Forest

Music: bgm\03.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild09 - Payon Forest

Music: bgm\36.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
pay_fild10 - Payon Forest

Music: bgm\36.mp3
Maintitle: Payon Forest Subtitle:
BackgroundBmp: field_s2
poring_w01 - Poring War Waiting Room

Music: bgm\52.mp3
Maintitle: Poring War Waiting Room Subtitle:
BackgroundBmp: noname_s2
poring_w02 - Poring War Market

Music: bgm\102.mp3
Maintitle: Poring War Market Subtitle:
BackgroundBmp: noname_s2
prt_are_in - Waiting room

Music: bgm\52.mp3
Maintitle: Waiting room Subtitle:
BackgroundBmp: noname_s2
prt_are01 - Arena

Music: bgm\02.mp3
Maintitle: Arena Subtitle:
BackgroundBmp: noname_s2
prt_arena01 - Arena

Music: bgm\02.mp3
Maintitle: Arena Subtitle:
BackgroundBmp: noname_s2
prt_castle - Prontera Castle

Music: bgm\09.mp3
Maintitle: Prontera Castle Subtitle:
BackgroundBmp: village_s2
prt_church - The Sanctuary

Music: bgm\10.mp3
Maintitle: The Sanctuary Subtitle:
BackgroundBmp: village_s2
prt_elib - Prontera East Library

Music: bgm\08.mp3
Maintitle: Subtitle: Prontera East Library
BackgroundBmp: village_s1
prt_fild00 - Prontera Field

Music: bgm\05.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild01 - Prontera Field

Music: bgm\12.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild02 - Prontera Field

Music: bgm\05.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild03 - Prontera Field

Music: bgm\05.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild04 - Prontera Field

Music: bgm\05.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild05 - Prontera Field

Music: bgm\12.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild06 - Prontera Field

Music: bgm\12.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild07 - Prontera Field

Music: bgm\05.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild08 - Prontera Field

Music: bgm\12.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild08a - Prontera Field

Music: bgm\12.mp3
Maintitle: South Field of Prontera Subtitle:
BackgroundBmp: field_s2
prt_fild08b - Prontera Field

Music: bgm\12.mp3
Maintitle: South Field of Prontera Subtitle:
BackgroundBmp: field_s2
prt_fild08c - Prontera Field

Music: bgm\12.mp3
Maintitle: Subtitle: South Field of Prontera
BackgroundBmp: field_s2
prt_fild08d - Prontera Field

Music: bgm\12.mp3
Maintitle: South Field of Prontera Subtitle:
BackgroundBmp: field_s2
prt_fild09 - Prontera Field

Music: bgm\04.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild10 - Prontera Field

Music: bgm\04.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_fild11 - Prontera Field

Music: bgm\04.mp3
Maintitle: Prontera Field Subtitle:
BackgroundBmp: field_s2
prt_monk - St. Capitolina Abbey

Music: bgm\28.mp3
Maintitle: St. Capitolina Abbey Subtitle:
BackgroundBmp: noname_s2
prt_q - Invaded Prontera

Music: bgm\167.mp3
Maintitle: Invaded Prontera Subtitle:
BackgroundBmp: dungeon_s2
pvp_2vs2 - PvP : Event Coliseum

Music: bgm\02.mp3
Maintitle: PvP Event Coliseum Subtitle:
BackgroundBmp: noname_s2
pvp_c_room - PvP : Waiting Room

Music:
Maintitle: PvP Waiting Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_1-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_1-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_1-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_1-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_1-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_2-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_2-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_2-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_2-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_2-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_3-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_3-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_3-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_3-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_3-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_4-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_4-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_4-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_4-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_4-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_5-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_5-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_5-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_5-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_5-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_6-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_6-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_6-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_6-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_6-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_7-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_7-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_7-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_7-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_7-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_8-1 - Labyrinth Forest F2

Music: bgm\16.mp3
Maintitle: PvP Room Sandwich Subtitle:
BackgroundBmp: noname_s2
pvp_n_8-2 - Hunter Guild

Music:
Maintitle: PvP Room Rock On Subtitle:
BackgroundBmp: noname_s2
pvp_n_8-3 - Wizard Academy

Music:
Maintitle: PvP Four Room Subtitle:
BackgroundBmp: noname_s2
pvp_n_8-4 - The Sanctum

Music:
Maintitle: PvP Room Undercross Subtitle:
BackgroundBmp: noname_s2
pvp_n_8-5 - The Chivalry

Music:
Maintitle: PvP Room Copass Subtitle:
BackgroundBmp: noname_s2
pvp_n_room - PvP : Waiting Room

Music: bgm\52.mp3
Maintitle: PvP Waiting Room Subtitle:
BackgroundBmp: noname_s2
pvp_y_1-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_1-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_1-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_1-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_1-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_2-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_2-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_2-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_2-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_2-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_3-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_3-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_3-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_3-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_3-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_4-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_4-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_4-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_4-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_4-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_5-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_5-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_5-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_5-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_5-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_6-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_6-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_6-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_6-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_6-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_7-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_7-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_7-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_7-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_7-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_8-1 - Prontera, Capital of Rune Midgard

Music: bgm\08.mp3
Maintitle: PvP Room Prontera Subtitle:
BackgroundBmp: noname_s2
pvp_y_8-2 - Izlude, the Satellite City

Music: bgm\26.mp3
Maintitle: PvP Room Izlude Subtitle:
BackgroundBmp: noname_s2
pvp_y_8-3 - Payon Town

Music: bgm\14.mp3
Maintitle: PvP Room Payon Subtitle:
BackgroundBmp: noname_s2
pvp_y_8-4 - Port City Alberta

Music: bgm\15.mp3
Maintitle: PvP Room Alberta Subtitle:
BackgroundBmp: noname_s2
pvp_y_8-5 - Morroc Town

Music: bgm\11.mp3
Maintitle: PvP Room Morocc Subtitle:
BackgroundBmp: noname_s2
pvp_y_room - PvP : Waiting Room

Music: bgm\52.mp3
Maintitle: PvP Waiting Room Subtitle:
BackgroundBmp: noname_s2
que_hugel - Odin Shrine's Underground

Music: bgm\69.mp3
Maintitle: Odin Shrine's Underground Subtitle:
BackgroundBmp: noname_s2
que_job01 - Private Pub

Music: bgm\11.mp3
Maintitle: Private Pub Subtitle:
BackgroundBmp: noname_s2
que_lhz - Somatology Laboratory 4th Basement

Music: bgm\92.mp3
Maintitle: Somatology Laboratory 4th Basement Subtitle:
BackgroundBmp: noname_s2
que_qaru01 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qaru02 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qaru03 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qaru04 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qaru05 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qsch01 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qsch02 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qsch03 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qsch04 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_qsch05 - Fallacious Okolnir

Music: bgm\110.mp3
Maintitle: Fallacious Okolnir Subtitle:
BackgroundBmp: dungeon_s2
que_swat - Heart Hunter Military Base

Music: bgm\87.mp3
Maintitle: Heart Hunter Military Base Subtitle:
BackgroundBmp: dungeon_s2
que_thor - Thor Volcano Dungeon

Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon Subtitle:
BackgroundBmp: noname_s2
que_thr - Inside Thor Volcano

Music: bgm\106.mp3
Maintitle: Inside Thor Volcano Subtitle:
BackgroundBmp: noname_s2
quiz_00 - Quiz Revolution

Music: bgm\07.mp3
Maintitle: Quiz Revolution Subtitle:
BackgroundBmp: noname_s2
quiz_01 - Quiz Revolution

Music: bgm\18.mp3
Maintitle: Quiz Revolution Subtitle:
BackgroundBmp: noname_s2
ra_fild01 - Audumla Grassland

Music: bgm\98.mp3
Maintitle: Audumla Grassland Subtitle:
BackgroundBmp: field_s2
ra_fild02 - Od Canyon

Music: bgm\97.mp3
Maintitle: Od Canyon Subtitle:
BackgroundBmp: field_s2
ra_fild03 - Ida Plains

Music: bgm\97.mp3
Maintitle: Ida Plains Subtitle:
BackgroundBmp: field_s2
ra_fild04 - Audumla Grassland

Music: bgm\98.mp3
Maintitle: Audumla Grassland Subtitle:
BackgroundBmp: field_s2
ra_fild05 - Audumla Grassland

Music: bgm\98.mp3
Maintitle: Audumla Grassland Subtitle:
BackgroundBmp: field_s2
ra_fild06 - Portus Luna

Music: bgm\98.mp3
Maintitle: Portus Luna Subtitle:
BackgroundBmp: field_s2
ra_fild07 - Od Canyon

Music: bgm\97.mp3
Maintitle: Od Canyon Subtitle:
BackgroundBmp: field_s2
ra_fild08 - Ida Plains

Music: bgm\97.mp3
Maintitle: Ida Plains Subtitle:
BackgroundBmp: field_s2
ra_fild09 - Audumla Grassland

Music: bgm\98.mp3
Maintitle: Audumla Grassland Subtitle:
BackgroundBmp: field_s2
ra_fild10 - Od Canyon

Music: bgm\97.mp3
Maintitle: Od Canyon Subtitle:
BackgroundBmp: field_s2
ra_fild11 - Ida Plains

Music: bgm\97.mp3
Maintitle: Ida Plains Subtitle:
BackgroundBmp: field_s2
ra_fild12 - Ida Plains

Music: bgm\97.mp3
Maintitle: Ida Plains Subtitle:
BackgroundBmp: field_s2
ra_fild13 - Shore of Tears

Music: bgm\97.mp3
Maintitle: Shore of Tears Subtitle:
BackgroundBmp: field_s2
rebel_in - Clana Nemieri

Music: bgm\86.mp3
Maintitle: Clana Nemieri Subtitle:
BackgroundBmp: noname_s2
rgsr_in - Reckenberg Research Institute

Music: bgm\90.mp3
Maintitle: Reckenberg Research Institute Subtitle:
BackgroundBmp: village_s2
rockmi1 - Rockridge Mine

Music: bgm\172.mp3
Maintitle: Rockridge Mine F1 Subtitle:
BackgroundBmp: dungeon
rockmi2 - Rockridge Mine

Music: bgm\172.mp3
Maintitle: Rockridge Mine F2 Subtitle:
BackgroundBmp: dungeon
schg_cas02 - Andlangr Castle

Music: bgm\66.mp3
Maintitle: Andlangr Castle Subtitle: Nidhoggur
BackgroundBmp: siege
schg_que01 - Morestone Prairie

Music: bgm\109.mp3
Maintitle: Morestone Prairie Subtitle:
BackgroundBmp: noname_s2
slabw01 - Werner Research Institute

Music: bgm\87.mp3
Maintitle: Werner Research Institute Subtitle:
BackgroundBmp: dungeon_s2
spl_fild01 - Splendid Field

Music: bgm\128.mp3
Maintitle: Splendid Field Subtitle:
BackgroundBmp: field_s2
spl_fild02 - Splendide Field

Music: bgm\128.mp3
Maintitle: Splendide Field Subtitle:
BackgroundBmp: field_s2
spl_fild03 - Splendide Field

Music: bgm\128.mp3
Maintitle: Splendide Field Subtitle:
BackgroundBmp: field_s2
star_frst - Yu Seong Lim

Music: bgm\14.mp3
Maintitle: Yu Seong Lim Subtitle:
BackgroundBmp: noname_s2
tha_t05 - Thanatos Tower Upper Level

Music: bgm\107.mp3
Maintitle: Thanatos Tower Upper Level Subtitle:
BackgroundBmp: dungeon_s2
tha_t06 - Thanatos Tower Upper Level

Music: bgm\107.mp3
Maintitle: Thanatos Tower Upper Level Subtitle:
BackgroundBmp: dungeon_s2
thana_scene01 - Thanatos Tower Entrance

Music:
Maintitle: Thanatos Tower Entrance Subtitle:
BackgroundBmp: field_s2
thana_step - Thanatos Tower Upper Level - Stairs

Music: bgm\108.mp3
Maintitle: Thanatos Tower Upper Level - Stairs Subtitle:
BackgroundBmp:
thor_camp - Thor Volcano Camp

Music: bgm\106.mp3
Maintitle: Thor Volcano Camp Subtitle:
BackgroundBmp: noname_s2
thor_v01 - Thor Volcano Dungeon 1F

Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon 1F Subtitle:
BackgroundBmp: dungeon_s2
thor_v02 - Thor Volcano Dungeon 2F

Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon 2F Subtitle:
BackgroundBmp: dungeon_s2
thor_v03 - Thor Volcano Dungeon 3F

Music: bgm\106.mp3
Maintitle: Thor Volcano Dungeon 3F Subtitle:
BackgroundBmp: dungeon_s2
tra_fild - Prontera Outer Training Grounds

Music: bgm\08.mp3
Maintitle: Prontera Outer Training Grounds Subtitle:
BackgroundBmp: field_s2
treasure_n1 - Sunken Ship B1

Music: bgm\17.mp3
Maintitle: Izlude Shipwreck B1 Subtitle:
BackgroundBmp: dungeon_s2
treasure_n2 - Sunken Ship B2

Music: bgm\17.mp3
Maintitle: Izlude Shipwreck B2 Subtitle:
BackgroundBmp: dungeon_s2
tur_dun01 - Turtle Island

Music: bgm\65.mp3
Maintitle: Turtle Island Subtitle:
BackgroundBmp: field_s2
tur_dun02 - Turtle Island Dungeon

Music: bgm\65.mp3
Maintitle: Turtle Island Dungeon Subtitle:
BackgroundBmp: dungeon_s2
tur_dun03 - Turtle Village

Music: bgm\65.mp3
Maintitle: Turtle Village Subtitle:
BackgroundBmp: dungeon_s2
tur_dun04 - Turtle Palace

Music: bgm\65.mp3
Maintitle: Turtle Palace Subtitle:
BackgroundBmp: dungeon_s2
tur_dun05 - Underground Swamp Zone

Music: bgm\65.mp3
Maintitle: Underground Swamp Zone Subtitle:
BackgroundBmp: dungeon_s2
tur_dun06 - Underground Swamp Zone

Music: bgm\65.mp3
Maintitle: Underground Swamp Zone Subtitle:
BackgroundBmp: dungeon_s2
turbo_room - Waiting Room

Music: bgm\52.mp3
Maintitle: Waiting Room Subtitle:
BackgroundBmp: noname_s2
un_bk_q - Underground Bunker

Music: bgm\122.mp3
Maintitle: Underground Bunker Subtitle:
BackgroundBmp: noname_s2
un_bunker - Underground Bunker

Music: bgm\124.mp3
Maintitle: Underground Bunker Subtitle:
BackgroundBmp: noname_s2
un_myst - Underground Tunnel

Music: bgm\121.mp3
Maintitle: Underground Tunnel Subtitle:
BackgroundBmp: noname_s2
ve_fild01 - Veins Field

Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild02 - Veins Field

Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild03 - Veins Field

Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild04 - Veins Field

Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild05 - Veins Field

Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild06 - Veins Field

Music: bgm\104.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
ve_fild07 - Veins Field

Music: bgm\105.mp3
Maintitle: Veins Field Subtitle:
BackgroundBmp: field_s2
vis_h01 - Investigation Corridor F1

Music: bgm\123.mp3
Maintitle: Investigation Corridor F1 Subtitle:
BackgroundBmp: dungeon_s2
vis_h02 - Investigation Corridor F2

Music: bgm\123.mp3
Maintitle: Investigation Corridor F2 Subtitle:
BackgroundBmp: dungeon_s2
vis_h03 - Investigation Corridor F3

Music: bgm\123.mp3
Maintitle: Investigation Corridor F3 Subtitle:
BackgroundBmp: dungeon_s2
vis_h04 - Investigation Corridor F4

Music: bgm\123.mp3
Maintitle: Investigation Corridor F4 Subtitle:
BackgroundBmp: dungeon_s2
xmas_fild01 - Lutie Field

Music: bgm\55.mp3
Maintitle: Lutie Field Subtitle:
BackgroundBmp: field_s2
y_airport - Airport

Music: bgm\86.mp3
Maintitle: Yuno Airport Subtitle:
BackgroundBmp: noname_s2
yggdrasil01 - Hvergelmir's Fountain (Trunk of Yggdrasil)

Music: bgm\83.mp3
Maintitle: Hvergelmir's Fountain Subtitle:
BackgroundBmp: noname_s2
yuno_fild01 - Border Posts

Music: bgm\71.mp3
Maintitle: Border Posts Subtitle:
BackgroundBmp: field_s2
yuno_fild02 - Kiel Hyre's Cottage

Music: bgm\71.mp3
Maintitle: Kiel Hyre's Cottage Subtitle:
BackgroundBmp: field_s2
yuno_fild03 - El Mes Plateau

Music: bgm\72.mp3
Maintitle: El Mes Plateau Subtitle:
BackgroundBmp: field_s2
yuno_fild04 - El Mes Plateau

Music: bgm\72.mp3
Maintitle: El Mes Plateau Subtitle:
BackgroundBmp: field_s2
yuno_fild06 - El Mes Plateau

Music: bgm\72.mp3
Maintitle: El Mes Plateau Subtitle:
BackgroundBmp: field_s2
yuno_fild08 - Kiel Hyre's Academy

Music: bgm\71.mp3
Maintitle: Kiel Hyre's Academy Subtitle:
BackgroundBmp: field_s2
yuno_fild09 - Schwartzwald Guards Camp

Music: bgm\71.mp3
Maintitle: Schwartzwald Guards Camp Subtitle:
BackgroundBmp: field_s2
yuno_fild11 - Yuno Field

Music: bgm\71.mp3
Maintitle: Yuno Field Subtitle:
BackgroundBmp: field_s2
yuno_fild12 - Border Checkpoint

Music: bgm\71.mp3
Maintitle: Border Checkpoint Subtitle:
BackgroundBmp: field_s2
yuno_in04 - Republic Library

Music: bgm\70.mp3
Maintitle: Republic Library Subtitle:
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yuno_in05 - Power Plant of Ymir's Heart

Music: bgm\70.mp3
Maintitle: Power Plant of Ymir's Heart Subtitle:
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yuno_pre - Schwartzwald Government Buildings

Music: bgm\70.mp3
Maintitle: Schwartzwald Government Buildings Subtitle:
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z_agit - Priest Realm

Music: bgm\02.mp3
Maintitle: Z Gang's Hideout Subtitle:
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Item
Spoiler


Id: (566)

Tom Yum Goong
A type of soup which is regarded as one of the three famous soups in the world.
It has a spicy, sweet and sour taste with shrimps, lemons and chilies.
_______________________
Type: Restorative
Heal:
244 ~ 350 HP
10 ~ 30 SP
Cure: Poison, Silence, Blind, Confuse, Curse, Hallucination
Weight: 15
Id: (583)

Ketupat Sayur
Food eaten Slowly to replenish your body from rituals of fasting Replenish the Weakened body and give energy to protect the body.
_______________________
Type: Restorative
Heal:
325 ~ 405 HP
40 ~ 60 SP
Cure: Poison, Silence, Blind, Confuse, Curse, Hallucination
Weight: 15
Id: (584)

Fish Cake Soup
A bowl filled with hot, hearty fish broth and a generous helping of fish cake.
_______________________
Type: Restorative
Heal: 40 ~ 70 HP
Weight: 6
Id: (588)

Spaghetti
A noodle dish from a far nation, made from water and flour. Many tastes can be achieved using various sauces.
_______________________
Type: Restorative
Heal: 40 ~ 70 HP
Weight: 10
Id: (645)

Concentration Potion
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 10
Id: (656)

Awakening Potion
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 15
_______________________
Requirement:
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
Id: (657)

Berserk Potion
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 20
_______________________
Requirement:
Base Level 85
Swordsman, Merchant and Wizard classes; Rogue and Magician
Id: (662)

Authoritative Badge
A badge made out of bronze that was used in an ancient asian country.
It was given to government officials who went on business trips and they could use this badge to rent horses anywhere.
_______________________
Type: Supportive
Effect: Increases movement speed
RentalEffect duration: 3 minutes
Weight: 3
Id: (684)

Durian
A tropical delicacy known as the king of fruits. It's big, green and heavy and is covered in thorns.
Its odor may offend some people, but it tastes delicious.
_______________________
Type: Stat booster
Effect: ATK +10, MATK +10
RentalEffect duration: 10 minutes
Weight: 30
Id: (715)

Yellow Gemstone
An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
Type: Essential
Weight: 30.1
Id: (716)

Red Gemstone
An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
Type: Essential
Weight: 30.1
Id: (717)

Blue Gemstone
An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
Type: Essential
Weight: 30.1
Id: (1010)

Phracon
A metal that can be used to strengthen and Refinupgrade Level 1 Weapons.
_______________________
Type: Forging material
Weight: 20
Id: (1011)

Emveretarcon
A metal that can be used to strengthen and Refinupgrade Level 2 Weapons.
_______________________
Type: Forging material
Weight: 20
Id: (1243)

Novice Main-Gauche
An exclusive Main Gauche for new adventurers.
_______________________
Type: Dagger
Attack: 6345
Weight: 0.1
Weapon Level: 1
Refineable: No
_______________________
Requirement:
Novice
Id: (1381)

Novice Battle Axe [3]
A sturdy Two-Handed axe useful for defeating many foes.
_______________________
Type: Two-Handed Axe
Attack: 100
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Base Level 3
Swordsman and Merchant
Id: (1545)

Novice Mace [3]
A flanged, solid club that is effective for simple smashing.
_______________________
Type: Mace
Attack: 57
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Base Level 2
Novice, Swordsman, Acolyte and Merchant
Id: (1639)

Novice Rod [3]
A simple magic wand.
_______________________
MATK +32
_______________________
Type: One-Handed Staff
Attack: 15
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Novice, Magician, Acolyte and Soul Linker
Id: (1742)

Novice Composite Bow [3]
An average bow that is mostly used for small game hunting.
_______________________
Type: Bow
Attack: 49
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Base Level 4
Archer, Thief and Rogue
Id: (1750)

Arrow
A common arrow.
_______________________
Type: Arrow
Attack: 25
Weight: 0.1
Element: Neutral
Id: (2302)

Cotton Shirt [1]
A simple, sturdily made shirt of cotton.
_______________________
Type: Armor
Defense: 10
Weight: 10
Armor Level: 1
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement: None
Id: (5286)

Pecopeco Hairband
Rental Item
A hairband with PecoPeco wings that lends you a PecoPeco's speed.
_______________________
Increases Attack Speed (Decreases After Attack Delay bySPD 5%).
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Increases movement speed.
_______________________
When VIP status active:
All Stats +1

_______________________
Type: Headgear
Defense: 6
Position: Upper
Weight: 0
Armor Level: 1
Refineable: No
_______________________
Requirement: None
Id: (5470)

Darkness Eyes
An eye cover which has gloomy eyes on it. It looks fixed, but someone says the eyes moves sometimes.
_______________________
DEX +1
_______________________
Prevents Blind status.
_______________________
Type: Headgear
Defense: 1
Position: UpperMiddle
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 50
Id: (6223)

Carnium
One of the hardThe strongest metals on the Rune Mmidgard continent. It has a extra, and because of its strength is incredibly difficult to forge.
Use
d for refinary degreeing and toughening Armor that level of strength but it's too solid to brefinement more than +10.
When attempting to upgrade and if the upgrad
e attempt fails, it will only Refdowngrade 3 level instead of 1 like a HD Carnium.
_______________________
Type: Forging material
Weight: 15
Id: (6224)

Bradium
One of the hardThe strongest metinerals found in the Ash Vacuum.
It waseems very difficult to Refinework with, becaut with rese ofarch it's high density, bucome to be the best orecent experi for forging weapons that level of refinements more thave mn +10.
when attempting to upgr
ade it possible to useand if the upgrade attempt fails, it in weapon strengtheningwill only downgrade 3 level instead of 1 like a HD Bradium.
_______________________
Type: Forging material
Weight: 15
Id: (6225)

HD Carnium
A high density Carnium used in upgrading armor. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade armor at
Used for refining and toughening Armor that level of refinement more than
+10 and higher.
This Carnium's density guarantees that your armor will NOT break when attempting to upgrade a
A
nd if the upgrade attempt fails, it will only downgrade 1 Llevel instead of 3 like a normal Carnium.
_______________________
Type: Forging material
Weight: 1
Id: (6226)

HD Bradium
A high density Bradium used in upgrading weapons. Take this to Mighty Hamme
Used fo
r refin Eden Group or Payon next to the Kafra Shop Ladies to help you upgradeing and forging weapons at +10 and higher.
This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade a
A
nd if the upgrade attempt fails, it will only downgrade 1 Llevel instead of 3 like a normal Bradium.
_______________________
Type: Forging material
Weight: 1
Id: (7619)

Enriched Elunium
Old CA concentrated Elunium that has been, buried deep underground.
Enhanceis used as a chance of successfulmaterial to create stronger armor upgrade.
<NAVI>Blacksmith Brok<INFO>itemmall,24,71,0,100,0,0</INFO></NAVI>
<NAVI>HollaDang<INFO>malangdo,221,174,0,100,0,0</INFO></NAVI>
<NAVI>Shadow Blacksmith<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow equip
It is used in refinement system to increase the success rate of refinement upgradearmor.
_______________________
Weight: 1
Id: (7620)

Enriched Oridecon
Old DA dense Oridecon that has been, buried deep underground.
Enhanceis used as a chance of successfulmaterial to create stronger weapon upgrade.
<NAVI>Blacksmith Brok<INFO>itemmall,24,71,0,100,0,0</INFO></NAVI>
<NAVI>HollaDang<INFO>malangdo,221,174,0,100,0,0</INFO></NAVI>
<NAVI>Shadow Blacksmith<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow equip
It is used in refinement system to increase the success rate of refinement upgradearmor.
_______________________
Weight: 1
Id: (11551)

Savory Herb Salad
Healthy herb mix with strange power giving.
_______________________
Type: Cooked Food
Effect: STR +1
Heal: 25 HP
RentalEffect duration: 3 minutes
Weight: 1
Id: (11552)

Apple Carrot Salad
A harmony of apple and carrot! As fresh as a salad can get.
_______________________
Type: Cooked Food
Effect: AGI +1
Heal: 25 HP
RentalEffect duration: 3 minutes
Weight: 1
Id: (11553)

Casual Stew
A stew made with whatever you want to put in.
_______________________
Type: Cooked Food
Effect: VIT +1
Heal: 25 HP
RentalEffect duration: 3 minutes
Weight: 1
Id: (11554)

Golden Roasted Apple
Fully roasted apple toast. Glossy color makes you wanna take a bite of it.
_______________________
Type: Cooked Food
Effect: DEX +1
Heal: 25 HP
RentalEffect duration: 3 minutes
Weight: 1
Id: (12016)

Speed Potion
A potion which increases the moving speed of a character for a set duration.
_______________________
Type: Supportive
Effect: Increases movement speed
RentalEffect duration: 5 seconds
Weight: 10
Id: (12017)

Slow Potion
A potion which decreases the moving speed of a character for a set duration.
_______________________
Type: Supportive
Effect: Reduces movement speed
RentalEffect duration: 5 seconds
Weight: 10
Id: (12020)

Cursed Water
A bottle of cursed water.
_______________________
Type: Supportive
Effect: Enchants equipped weapon with Shadow elemental
RentalEffect duration: 320 minutes
Weight: 3
Id: (12028)

Box of Thunder
Type: Supportive
Effect: Increases movement speed
RentalEffect duration: 20 seconds
Weight: 20
Id: (12030)

Box of Resentment
Type: Stat booster
Effect: ATK +20
RentalEffect duration: 1 minute
Weight: 20
Id: (12031)

Box of Drowsiness
Type: Stat booster
Effect: MATK +20
RentalEffect duration: 1 minute
Weight: 20
Id: (12032)

Box of Storms
Type: Supportive
Effect: Enchants equipped weapon with Water elemental
RentalEffect duration: 3 minutes
Weight: 20
Id: (12033)

Box of Sunlight
Type: Supportive
Effect: Enables user to detect hidden characters
RentalEffect duration: 30 seconds
Weight: 20
Id: (12041)

Fried Grasshopper Legs
A dish that is easy and convenient for beginner chefs; it has a fresh, grassy taste, strangely enough.
_______________________
Type: Cooked Food
Effect: STR +1
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 6
Id: (12042)

Seasoned Sticky Webfoot
A dish that looks slightly unappetizing, but its taste and scent are quite pleasant.
_______________________
Type: Cooked Food
Effect: STR +2
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12043)

Bomber Steak
It looks like an ordinary steak, but it is explosively flavorful and juicy.
_______________________
Type: Cooked Food
Effect: STR +2
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12044)

Herb Marinade Beef
Tender beef that has been marinated with herbs and sauces, using a secret Payon recipe.
_______________________
Type: Cooked Food
Effect: STR +4
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12045)

Lutie Lady's Pancake
A sweet pancake made by Thachentze, the kind lady chef living in Lutie.
_______________________
Type: Cooked Food
Effect: STR +5
Heal: 10% HP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12046)

Grape Juice Herbal Tea
A sweetly scented tea made by mixing herbs and grape juice.
_______________________
Type: Cooked Food
Effect: INT +1
Heal: 5% SP
RentalEffect duration: 20 minutes
Weight: 10
Id: (12047)

Autumn Red Tea
A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor.
_______________________
Type: Cooked Food
Effect: INT +2
Heal: 5% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12048)

Honey Herbal Tea
An invigoratingly hot herbal whose flavor is enhanced with the sweetness of honey.
_______________________
Type: Cooked Food
Effect: INT +3
Heal: 5% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12049)

Morocc Fruit Wine
A sweet and sour fruit wine that was invented by a merchant from Morocc. Ladies love it.
_______________________
Type: Cooked Food
Effect: INT +4
Heal: 5% SP
RentalEffect duration: 20 minutes
Weight: 30
Id: (12050)

Mastela Fruit Wine
Wine distilled from Mastela fruit that helps the drinker to maintain clarity of thought.
_______________________
Type: Cooked Food
Effect: INT +5
Heal: 10% SP
RentalEffect duration: 20 minutes
Weight: 40
Id: (12051)

Steamed Crab Nippers
A simple dish made from steamed crab nippers and herbs.
_______________________
Type: Cooked Food
Effect: VIT +1
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 10
Id: (12052)

Assorted Seafood
Assorted seafood that makes people that live near the sea feel very homesick.
Unless, of course, they're eating this food at home.
_______________________
Type: Cooked Food
Effect: VIT +2
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 20
Id: (12053)

Clam Soup
A soup made with boiled clam meat.
_______________________
Type: Cooked Food
Effect: VIT +3
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 30
Id: (12054)

Seasoned Jellyfish
Steamed tenacles flavored with herbs and squid ink dressing that, weirdly enough, is a delicious health food.
_______________________
Type: Cooked Food
Effect: VIT +4
Heal: 5% HP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12055)

Spicy Fried Bao
A bao that is fried and seasoned with spicy sauce.
If you're not used to spicy food, it's not a good idea to eat too many.
_______________________
Type: Cooked Food
Effect: VIT +5
Heal: 10% HP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12056)

Frog Egg Squid Ink Soup
A soup made with squid ink broth and frog eggs that most people can't eat until they close their eyes.
_______________________
Type: Cooked Food
Effect: AGI +1
Heal: 3% HP, 1% SP
RentalEffect duration: 20 minutes
Weight: 10
Id: (12057)

Smooth Noodle
Incredibly smooth, slick and slippery noodles that are very difficult to eat.
_______________________
Type: Cooked Food
Effect: AGI +2
Heal: 3% HP, 1% SP
RentalEffect duration: 20 minutes
Weight: 10
Id: (12058)

Tentacle Cheese Gratin
Cheese gratin with steamed tentacles mixed into it for a unique flavor.
_______________________
Type: Cooked Food
Effect: AGI +3
Heal: 3% HP, 1% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12059)

Lutie Cold Noodle
Spicy, cold noodles garnished with sliced pumpkin.
_______________________
Type: Cooked Food
Effect: AGI +4
Heal: 3% HP, 1% SP
RentalEffect duration: 20 minutes
Weight: 40
Id: (12060)

Steamed Bat Wing in Pumpkin
Steamed pumpkin and Red Bat Wings wrapped in a Hinale leaflet that have a combined flavor that is... indescribable.
_______________________
Type: Cooked Food
Effect: AGI +5
Heal: 6% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12061)

Honey Grape Juice
A special mixed drink of grape juice and honey that has a sweet and sour taste.
_______________________
Type: Cooked Food
Effect: DEX +1
Heal: 2% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 10
Id: (12062)

Chocolate Mousse Cake
A special chocolate mousse cake with a smooth luxurious flavor that even Charles Orlean would be proud of.
_______________________
Type: Cooked Food
Effect: DEX +2
Heal: 2% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 20
Id: (12063)

Fruit Mix
A mix of various, crisp fruit flavored with light, sweet syrup.
_______________________
Type: Cooked Food
Effect: DEX +3
Heal: 2% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 20
Id: (12064)

Cream Sandwich
A hearty sandwich made with slices of freshly baked bread, ground meat and cream cheese that is a favorite dish to eat for lunch.
_______________________
Type: Cooked Food
Effect: DEX +4
Heal: 2% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12065)

Green Salad
A trendy green salad that is topped with sweet Umbala dressing.
_______________________
Type: Cooked Food
Effect: DEX +5
Heal: 5% HP, 5% SP
RentalEffect duration: 20 minutes
Weight: 20
Id: (12066)

Fried Monkey Tails
Lightly spiced monkey tails deep fried in oil that are popular as a side dish for drinking.
_______________________
Type: Cooked Food
Effect: LUK +1
Heal: 3% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 6
Id: (12067)

Mixed Juice
A cocktail mixed from various fruit juices.
_______________________
Type: Cooked Food
Effect: LUK +2
Heal: 3% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 20
Id: (12068)

Fried Sweet Potato
Crunchy, fried sweet potatoes topped with light syrup.
_______________________
Type: Cooked Food
Effect: LUK +3
Heal: 3% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12069)

Steamed Ancient Lips
Steamed fish with ancient lips wrapped in a fresh leaf that is supposedly good for a man's vigor.
_______________________
Type: Cooked Food
Effect: LUK +4
Heal: 3% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12070)

Fried Scorpion Tails
A fried tail from a scorpion, which is said to be the most nutritious and tasty part of a scorpion.
There are trace bits of poison, so don't eat too much.
_______________________
Type: Cooked Food
Effect: LUK +5
Heal: 5% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 40
Id: (12071)

Shiny Marinade Beef
A marinated beef dish whose spendorous flavor can only be described as...shiny.
_______________________
Type: Cooked Food
Effect: STR +6
Heal: 10% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12072)

Whole Roast
A great meal for meat lovers, this roast is spiced up with a special sauce.
_______________________
Type: Cooked Food
Effect: STR +7
Heal: 10% HP, 4% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12073)

Bearfoot Special
One of the finest dishes from Louyang, a delicacy made from a bear's meaty foot.
_______________________
Type: Cooked Food
Effect: STR +8
Heal: 15% HP, 6% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12074)

Tendon Satay
A fresh and juicy satay made from thick tendons.
_______________________
Type: Cooked Food
Effect: STR +9
Heal: 15% HP, 8% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12075)

Steamed Tongue
The epitome of Louyang cuisine.
It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece.
_______________________
Type: Cooked Food
Effect: STR +10
Heal: 20% HP, 10% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12076)

Red Mushroom Wine
A fragrant grape wine mixed with Red Mushrooms.
_______________________
Type: Cooked Food
Effect: INT +6
Heal: 2% HP, 10% SP
RentalEffect duration: 20 minutes
Weight: 30
Id: (12077)

Special Royal Jelly Herbal Tea
A herbal tea mixed with royal jelly that has a pungent scent, but a refreshing flavor.
_______________________
Type: Cooked Food
Effect: INT +7
Heal: 4% HP, 10% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12078)

Royal Family Tea
A sweetly scented tea, one of Charles Orlean's specialties, that is regularly enjoyed by the royal family.
_______________________
Type: Cooked Food
Effect: INT +8
Heal: 6% HP, 10% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12079)

Tristram 12
One of the most exquisite drinks ever created that was presented in celebration of the coronation of King Tristram III.
_______________________
Type: Cooked Food
Effect: INT +9
Heal: 8% HP, 15% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12080)

Dragon Breath Cocktail
A cocktail with an unforgettable flavor as impressive as a dragon's breath.
_______________________
Type: Cooked Food
Effect: INT +10
Heal: 10% HP, 20% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12081)

Awfully Bitter Bracer
A strange medicine said to have as much healing power as its bitterness.
_______________________
Type: Cooked Food
Effect: VIT +6
Heal: 13% HP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12082)

Sumptuous Feast
A magnificent feast fit for gods that would make mortals cry tears of joy.
_______________________
Type: Cooked Food
Effect: VIT +7
Heal: 16% HP
RentalEffect duration: 20 minutes
Weight: 40
Id: (12083)

Giant Burito
A jumbo sized burrito for jumbo sized apPetites.
_______________________
Type: Cooked Food
Effect: VIT +8
Heal: 19% HP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12084)

Ascending Dragon Soup
A spicy soup with dragon meat whose flavor gives one the sensation of flight.
_______________________
Type: Cooked Food
Effect: VIT +9
Heal: 22% HP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12085)

Stew of Immortality
A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality.
_______________________
Type: Cooked Food
Effect: VIT +10
Heal: 25% HP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12086)

Chile Shrimp Gratin
Shrimp and chile gratin that is so spicy, it burns.
_______________________
Type: Cooked Food
Effect: AGI +6
Heal: 7% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12087)

Steamed Alligator with Vegetable
A special Umbala dish made with steamed alligator meat wrapped in vegetables.
_______________________
Type: Cooked Food
Effect: AGI +7
Heal: 8% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12088)

Incredibly Spicy Curry
A spicy curry with a spice known to have the flavor of patience.
Fortunately, the taste is balanced with pumpkin.
_______________________
Type: Cooked Food
Effect: AGI +8
Heal: 9% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12089)

Special Meat Stew
Louyang's specialty stew laced with all sorts of meat that has a tempting scent
_______________________
Type: Cooked Food
Effect: AGI +9
Heal: 10% HP, 2% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12090)

Steamed Desert Scorpions
One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands.
_______________________
Type: Cooked Food
Effect: AGI +10
Heal: 15% HP, 5% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12091)

Peach Cake
A sweet and lightly scrumptious cake made with peaches grown in Kunlun.
_______________________
Type: Cooked Food
Effect: DEX +6
Heal: 5% HP, 6% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12092)

Soul Haunted Bread
A deliciously sweet bread, haunted by flavor.
_______________________
Type: Cooked Food
Effect: DEX +7
Heal: 5% HP, 7% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12093)

Special Toast
Large toasted bread garnished with huge amounts of meat, cheese and vegetables.
It's so big, no one has ever finished it.8
_______________________
Type: Cooked Food
Effect: DEX +8
Heal: 5% HP, 8% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12094)

Heavenly Fruit Juice
Heavenly tasting juice that makes the drinker feel refreshed and relaxed.
_______________________
Type: Cooked Food
Effect: DEX +9
Heal: 5% HP, 9% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12095)

Hwergelmir's Tonic
Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste.
_______________________
Type: Cooked Food
Effect: DEX +10
Heal: 10% HP, 10% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12096)

Lucky Soup
A soup that is rumored to bring good luck when it is eaten hot.
_______________________
Type: Cooked Food
Effect: LUK +6
Heal: 6% HP, 3% SP
RentalEffect duration: 20 minutes
Weight: 30
Id: (12097)

Assorted Shish Kebob
Marinated meat and vegetables roasted on a skewer.
_______________________
Type: Cooked Food
Effect: LUK +7
Heal: 7% HP, 3% SP
RentalEffect duration: 20 minutes
Weight: 80
Id: (12098)

Strawberry Flavored Rice Ball
A riceball garnished with strawberries that give it an unexpectedly delicious taste.
_______________________
Type: Cooked Food
Effect: LUK +8
Heal: 8% HP, 3% SP
RentalEffect duration: 20 minutes
Weight: 40
Id: (12099)

Blood Flavored Soda
A strangely sweet drink that children seem to like, although the aftertaste is pretty gross.
_______________________
Type: Cooked Food
Effect: LUK +9
Heal: 10% HP, 4% SP
RentalEffect duration: 20 minutes
Weight: 100
Id: (12100)

Cooked Nine Tail's Tails
A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it.
_______________________
Type: Cooked Food
Effect: LUK +10
Heal: 14% HP, 8% SP
RentalEffect duration: 20 minutes
Weight: 50
Id: (12112)

Tropical Sograt
A delicious alcoholic beverage made with exotic fruits found only in Morocc.
It's very sweet, so people can get drunk off it without realizing it.
_______________________
Type: Usable
Effect: Inflicts Confuse and Curse
RentalEffect duration: 10 sec
Weight: 10
Id: (12113)

Vermilion on the Beach
A scarlet colored cocktail, favored by the ladies, that gives the drinker the feeling of lounging on the beach.
_______________________
Type: Usable
Effect: Inflicts Blind and Stun
RentalEffect duration: 10 sec
Weight: 10
Id: (12114)

Fire Elemental Converter
Temporarily enchants the user's weapon with the Fire elemental.
_______________________
Type: Magic scroll
Effect: Endows equipped weapon with Fire elemental
RentalEffect duration: 320 minutes
Weight: 1
Id: (12115)

Water Elemental Converter
Temporarily enchants the user's weapon with the Water elemental.
_______________________
Type: Magic scroll
Effect: Endows equipped weapon with Water elemental
RentalEffect duration: 320 minutes
Weight: 1
Id: (12116)

Earth Elemental Converter
Temporarily enchants the user's weapon with the earth elemental.
_______________________
Type: Magic scroll
Effect: Endows equipped weapon with Earth elemental
RentalEffect duration: 320 minutes
Weight: 1
Id: (12117)

Wind Elemental Converter
Temporarily enchants the user's weapon with the Wind elemental.
_______________________
Type: Magic scroll
Effect: Endows equipped weapon with Wind elemental
RentalEffect duration: 320 minutes
Weight: 1
Id: (12118)

Fireproof Potion
A potion that will
temporarily increase
the user's resistance
to the Fire element
at the cost of increasing
damage from the Water
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Fire resistances +20%
Water resistance -15%
RentalEffect duration: 20 minutes
Weight: 1
Id: (12119)

Coldproof Potion
A potion that will
temporarily increase
the user's resistance
to the Water element
at the cost of increasing
damage from the Wind
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Water resistances +20%
Wind resistance -15%
RentalEffect duration: 20 minutes
Weight: 1
Id: (12120)

Earthproof Potion
A potion that will
temporarily increase
the user's resistance
to the earth element
at the cost of increasing
damage from the Fire
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Earth resistances +20%
Fire resistance -15%
RentalEffect duration: 20 minutes
Weight: 1
Id: (12121)

Thunderproof Potion
A potion that will
temporarily increase
the user's resistance
to the Wind element
at the cost of increasing
damage from the earth
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Wind resistances +20%
Earth resistance -15%
RentalEffect duration: 20 minutes
Weight: 1
Id: (12122)

Sesame Pastry
Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas.
_______________________
Type: Stat booster
Effect: HIT +30
RentalEffect duration: 3 minutes
Weight: 7
Id: (12123)

Honey Pastry
These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor.
_______________________
Type: Stat booster
Effect: FLEE +30
RentalEffect duration: 3 minutes
Weight: 7
Id: (12124)

Rainbow Cake
A colorful rice cake that is used as a party food in the far east.
_______________________
Type: Stat booster
Effect: ATK +10, MATK +10
RentalEffect duration: 1 minutes
Weight: 7
Id: (12198)

Lucky Rice Cake
A Rice Cake that is flavored with a hint of Vanilla.
_______________________
Type: Stat booster
Effect: LUK +21
RentalEffect duration: 20 minutes
Weight: 10
Id: (12202)

Steamed Tongue
A very pricey Louyang dish that tastes absolutely superb.
_______________________
Type: Cooked Food
Effect: STR +10
Heal: 20% HP, 10% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12203)

Steamed Desert Scorpions
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
Type: Cooked Food
Effect: AGI +10
Heal: 15% HP, 5% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12204)

Dragon Breath Cocktail
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
Type: Cooked Food
Effect: INT +10
Heal: 10% HP, 20% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12205)

Hwergelmir's Tonic
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
Type: Cooked Food
Effect: DEX +10
Heal: 10% HP, 10% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12206)

Cooked Nine Tail's Tails
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
Type: Cooked Food
Effect: LUK +10
Heal: 14% HP, 8% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12207)

Stew of Immortality
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
Type: Cooked Food
Effect: VIT +10
Heal: 25% HP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12208)

Battle Manual
This well written, detailed manual explains effective battle methods.
_______________________
Type: Supportive
Effect: Experience gained +50%
RentalEffect duration: 30 minutes
Weight: 1
Id: (12209)

Life Insurance
A life insurance certificate issued by Kafra Headquarters.
_______________________
Type: Supportive
Effect: Disable EXP loss penalty when character dies
RentalEffect duration: 30 minutes
Weight: 1
Id: (12213)

Neuralizer
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the Skill Tree and gives the corresponding number of Skill Points.
This item can only be used in town and the character must carry less than 600 weight and c.
C
annot be equipped with a Pushcart, Falcon, or PecoPeco.
Cannot be used by Novice Class.
_______________________
Weight: 0
Id: (12216)

Level 10 Increase Agility Scroll
A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
This item will not work while your character is casting a skill or has less than 16 HP.
_______________________
T
ype: Magic scroll
Cast: Level 10 Increase Agility
Weight: 1
Id: (12232)

Ginger Bread
Square flat pastry from the milk, the flour, the honey and other products.
_______________________
Type: Stat booster
Effect: Increases movement and attack speed
RentalEffect duration: 15 minutes
Weight: 15
Id: (12250)

Steamed Tongue
The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece.
_______________________
Type: Stat booster
Effect: STR +10
RentalEffect duration: 60 minutes
Weight: 1
Id: (12251)

Steamed Desert Scorpions
One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands.
_______________________
Type: Stat booster
Effect: AGI +10
RentalEffect duration: 60 minutes
Weight: 1
Id: (12252)

Dragon Breath Cocktail
A cocktail with an unforgettable flavor as impressive as a dragon's breath.
_______________________
Type: Stat booster
Effect: INT +10
RentalEffect duration: 60 minutes
Weight: 1
Id: (12253)

Hwergelmir's Tonic
Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste.
_______________________
Type: Stat booster
Effect: DEX +10
RentalEffect duration: 60 minutes
Weight: 1
Id: (12254)

Cooked Nine Tail's Tails
A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it.
_______________________
Type: Stat booster
Effect: LUK +10
RentalEffect duration: 60 minutes
Weight: 1
Id: (12255)

Stew of Immortality
A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality.
_______________________
Type: Stat booster
Effect: VIT +10
RentalEffect duration: 60 minutes
Weight: 1
Id: (12262)

Authoritative Badge
A badge made out of bronze that was used in an ancient asian country.
It was given to government officials who went on business trips and they could use this badge to rent horses anywhere.
_______________________
Type: Supportive
Effect: Increases movement speed
RentalEffect duration: 9 minutes
Weight: 1
Id: (12263)

[Event] Battle Manual
This well written, detailed manual explains effective battle methods.
_______________________
Type: Supportive
Effect: Experience gained +50%
RentalEffect duration: 30 minutes
Weight: 1
Id: (12264)

[Event] Bubble Gum
Chewy and sweet bubble gum. If you are chewing this gum, you will feel like you have to give up everything you have.
_______________________
Type: Supportive
Effect: Item drop rate +100%
RentalEffect duration: 30% minutes
Weight: 1
Id: (12265)

[Event] Life Insurrance
A life insurance certificate issued by Kafra Headquarter.
_______________________
Type: Supportive
Effect: Disable EXP loss penalty when character dies
RentalEffect duration: 30 minutes
Weight: 1
Id: (12266)

Sesame Pastry
Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas.
Embossed with the characters for safety, luck and longevity, these cookies are made to wish good fortune to those who eat them.
_______________________
Type: Stat booster
Effect: HIT +30
RentalEffect duration: 3 minutes
Weight: 7
Id: (12267)

Honey Pastry
These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor.
_______________________
Type: Stat booster
Effect: FLEE +30
RentalEffect duration: 3 minutes
Weight: 7
Id: (12269)

Tasty Pink Ration
Foodstuffs prepared for urgent situations. Don't eat too fast, you might choke on it.
_______________________
Type: Stat booster
Effect: ATK +10
RentalEffect duration: 10 minutes
Weight: 7
Id: (12270)

Tasty White Ration
Foodstuffs prepared for urgent situations. Don't eat too fast, you might choke on it.
_______________________
Type: Supportive
Effect: MATK +10
RentalEffect duration: 10 minutes
Weight: 7
Id: (12272)

Military Ration B
Meal Ready to eat. Improved Ration B, which is convenient for a busy life. Don't be so sure about the taste.
_______________________
Type: Stat booster
Effect: HIT +33
RentalEffect duration: 10 minutes
Weight: 7
Id: (12273)

Military Ration C
Meal Ready to eat. Improved Ration C, which is convenient for a busy life. Don't be so sure about the taste.
_______________________
Type: Stat booster
Effect: FLEE +33
RentalEffect duration: 10 minutes
Weight: 7
Id: (12274)

Daehwandan
A pill made by preparing various herbal medicines and herbs in a specific combination.
Only one of eastern religious group can create this.
_______________________
Type: Stat booster
Effect: MaxHP +5%, HP Recovery Rate +10%
RentalEffect duration: 60 minutes
Weight: 1
Id: (12275)

Taecheongdan
A pill made from various magical medicines.
_______________________
Type: Stat booster
Effect: MaxSP +5%, SP Recovery Rate +10%
RentalEffect duration: 60 minutes
Weight: 1
Id: (12279)

Undead Elemental Scroll
A scroll endowed with undead elemental magic.
_______________________
Type: Supportive
Effect: Increases resistance against Fire, Water, Wind and Earth by 20%.
RentalEffect duration: 5 minutes
Weight: 1
Id: (12280)

Holy Elemental Scroll
A scroll endowed with Holy elemental magic.
_______________________
Type: Supportive
Effect: Blesses equipped armor with Holy elemental.
RentalEffect duration: 5 minutes
Weight: 1
Id: (12319)

Rune Strawberry Cake
A snack sent from the Rune-Midgarts Kingdom flavored with strawberries.
_______________________
Type: Stat booster
Effect: ATK & MATK +5
RentalEffect duration: 10 minutes
Weight: 30
Id: (12320)

Schwartzwald Pine Jubilee
A snack sent from Schwartzwalt. Ice cold fruit juice quenches your throat and cools your whole body.
_______________________
Type: Stat booster
Effect: HIT +10, FLEE +20
RentalEffect duration: 10 minutes
Weight: 30
Id: (12321)

Arunafeltz Desert Sandwich
A snack sent from Arunafeltz. This sandwich helps developing stamina with its spicy taste.
_______________________
Type: Stat booster
Effect: Critical +7
RentalEffect duration: 10 minutes
Weight: 30
Id: (12338)

Grilled Corn
The golden corn is really beautiful.
_______________________
Type: Stat booster
Effect: STR +2, INT +2, AGI +2
RentalEffect duration: 3 minutes
Weight: 10
Id: (12353)

Small Water Bottle
A small bottle with water in it that's almost freezing.
_______________________
Type: Supportive
Effect: Endows weapon with Water element
RentalEffect duration: 90 seconds
Weight: 1
Id: (12354)

Buche De Noel
A chocolate roll cake in the form of firewood covered with snow. When you see it, you can feel Christmas is coming.
_______________________
Type: Stat booster
Effect: HIT +3, Critical +7, HP & SP Recovery Rate +3%
RentalEffect duration: 10 minutes
Weight: 5
Id: (12375)

Akaraje
A special sandwich that boost ability.
_______________________
Type: Stat booster
Effect: HIT +5, Reduces After Attack Delay by 10%
RentalEffect duration: 20 minutes
Weight: 8
Id: (12414)

Guarana Candy
A candy made of guarana fruit. Don't eat too much at once beacuse it increases concentration.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi
RentalEffect duration: 30 minutes
Weight: 1
Id: (12422)

HP Increase Potion(Small)
A small bottle of potion that can Increases MaxHP.
_______________________
Type: Restorative
Heal: 1% HP
Effect: Slightly increases MaxHP
RentalEffect duration: 500 sec
Weight: 2
Id: (12423)

HP Increase Potion(Medium)
A potion that can Increases MaxHP.
_______________________
Type: Restorative
Heal: 2% HP
Effect: Moderately increases MaxHP
RentalEffect duration: 500 sec
Weight: 4
Id: (12424)

HP Increase Potion(Large)
A big bottle of potion that can Increases MaxHP.
_______________________
Type: Restorative
Heal: 5% HP
Effect: Considerably increases MaxHP
RentalEffect duration: 500 sec
Weight: 8
Id: (12425)

SP Increase Potion(Small)
A small bottle of potion that can Increases MaxSP.
_______________________
Type: Restorative
Heal: 2% SP
Effect: Slightly increases MaxSP
RentalEffect duration: 500 sec
Weight: 2
Id: (12426)

SP Increase Potion(Medium)
A bottle of potion that can Increases MaxSP.
_______________________
Type: Restorative
Heal: 4% SP
Effect: Moderately increases MaxSP
RentalEffect duration: 500 sec
Weight: 4
Id: (12427)

SP Increase Potion(Large)
A big bottle of potion that increases MaxSP.
_______________________
Type: Restorative
Heal: 8% SP
Effect: Considerably increases MaxSP
RentalEffect duration: 500 sec
Weight: 8
Id: (12428)

Enriched White PotionZ
A bottle of potion that recovers a large amount of HP.
_______________________
Type: Restorative
Heal: 1000 HP(Fixed)
Effect: HP Recovery Rate +20%
RentalEffect duration: 500 sec
Weight: 7
Id: (12429)

Savage BBQ
A very wild dish made out of a whole Savage with a slight barbecue flavor!
_______________________
Type: Cooked Food
Effect: STR +20
RentalEffect duration: 5 minutes
Weight: 5
Id: (12430)

Warg Blood Cocktail
A deep red colored cocktail containing wolf's blood.
_______________________
Type: Cooked Food
Effect: INT +20
RentalEffect duration: 5 minutes
Weight: 5
Id: (12431)

Minor Brisket
Meat of a Minor's head. Famous for it's soft and tender textures.
_______________________
Type: Cooked Food
Effect: VIT +20
RentalEffect duration: 5 minutes
Weight: 5
Id: (12432)

Siroma Icetea
Fantastic combination of transparent ice and tea.
_______________________
Type: Cooked Food
Effect: DEX +20
RentalEffect duration: 5 minutes
Weight: 5
Id: (12433)

Drosera Herb Stew
One of the best delicacies in Arunafeltz that has a chewy texture.
_______________________
Type: Cooked Food
Effect: AGI +20
RentalEffect duration: 5 minutes
Weight: 5
Id: (12434)

Petite Tail Noodle
A Geffen delicacy that is decorated with the best part of the Petite, the tail.
_______________________
Type: Cooked Food
Effect: LUK +20
RentalEffect duration: 5 minutes
Weight: 5
Id: (12436)

Vitata500
A popular healthy drink.
_______________________
Type: Restorative
Heal: 200 SP
Effect: SP Recovery Rate +20%, MaxSP +5%
RentalEffect duration: 500 seconds
Weight: 5
Id: (12437)

Enrich Celermine Juice
A juice that made of various potions.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 10%
RentalEffect duration: 500 seconds
Weight: 5
Id: (12442)

Kafra Card
A Kafra name card issued by the Kafra Headquarters.
Using this card will call up the Kafra Service.
_______________________
This will open all 3 storages.
_______________________
Weight: 1
Id: (12445)

Steamed Tongue
The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece.
_______________________
Type: Stat booster
Effect: STR +10
RentalEffect duration: 30 minutes
Weight: 1
Id: (12446)

Steamed Desert Scorpions
One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands.
_______________________
Type: Stat booster
Effect: AGI +10
RentalEffect duration: 30 minutes
Weight: 1
Id: (12447)

Dragon Breath Cocktail
A cocktail with an unforgettable flavor as impressive as a dragon's breath.
_______________________
Type: Stat booster
Effect: INT +10
RentalEffect duration: 30 minutes
Weight: 1
Id: (12448)

Hwergelmir's Tonic
Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste.
_______________________
Type: Stat booster
Effect: DEX +10
RentalEffect duration: 30 minutes
Weight: 1
Id: (12449)

Nine Tail
A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it.
_______________________
Type: Stat booster
Effect: LUK +10
RentalEffect duration: 30 minutes
Weight: 1
Id: (12450)

Stew of Immortality
A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality.
_______________________
Type: Stat booster
Effect: VIT +10
RentalEffect duration: 30 minutes
Weight: 1
Id: (12458)

Abrasive
An abrasive that adds sharpness to a weapon.
_______________________
Type: Stat booster
E
Increases Critical by 30 for 5 minutes.
If you are incapacitated, the item e
ffect: Critical +30
Rent
will disappear.
When assassin class using only give 15 critic
al durate
Us
ing katar weapon: 5 minutes type will double critical rate to 30.
_______________________

Weight: 1
Id: (12497)

[Event] Bubble Gum
Sweet, tasty bubble gum.
_______________________
Type: Supportive
Effect: Item drop rate +50%
RentalEffect duration: 30 minutes
Weight: 1
Id: (12501)

[Event] Steamed Tongue
A very pricey Louyang dish that tastes absolutely superb.
_______________________
Type: Cooked Food
Effect: STR +10
Heal: 20% HP, 10% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12502)

[Event] Steamed Scorpion
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
Type: Cooked Food
Effect: AGI +10
Heal: 15% HP, 5% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12503)

[Event] Dragon Breath Cocktail
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
Type: Cooked Food
Effect: INT +10
Heal: 10% HP, 20% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12504)

[Event] Hwergelmir's Tonic
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
Type: Cooked Food
Effect: DEX +10
Heal: 10% HP, 10% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12505)

[Event] Cooked Nine Tail's Tail
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
Type: Cooked Food
Effect: LUK +10
Heal: 14% HP, 8% SP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12506)

[Event] Stew of Immortality
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
Type: Cooked Food
Effect: VIT +10
Heal: 25% HP
RentalEffect duration: 30 minutes
Weight: 1
Id: (12514)

[Event] Abrasive
An abrasive that adds sharpness to a weapon.
GivIncreases Critical +by 30 for 5 minutes.
If you are incapacitated, the item effect will disappear.
When assassin class using
on't lost the effect!!ly give 15 critical rate
Using katar weapon type will double critical rate to 30.

_______________________
Weight: 1
Id: (12523)

[Event] Level 10 Increase Agility Scroll
A scroll in which a single use of Level 10 Increase Agility has been recorded.
Caution!- Casts Level 10 [Increase AGI] on the use_______________________
This item will not work while your character is casting a skill o
r whas less than used16 HP.
_______________________
Type: Magic scroll
Cast: Level 10 Increase Agility

Weight: 1
Id: (12646)

Flame-Grilled Octopus
A well cooked octopus leg made for the new year's celebration event.
_______________________
Type: Stat booster
Effect: LUK +10, ATK +20, MATK +20
RentalEffect duration: 10 minutes
Weight: 3
Id: (12884)

Unlimited Concentration Potion
Potion that stimulates concentration. Affects the attack speed of its consumer.
Can use all classes
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Cooldown: 5 seconds
Weight: 0
_______________________
Requirement: None
Id: (12885)

Unlimited Awakening Potion
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
Can use all classes
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Cooldown: 5 seconds
Weight: 0
_______________________
Requirement: Base Level 40
Id: (12886)

Unlimited Berserk Potion
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
Can use all classes
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Cooldown: 5 seconds
Weight: 0
_______________________
Requirement: Base Level 85
Id: (12901)

Insurance Package Box(10)
A box that contains 10 Life Insurance certificates.
_______________________
A life insurance certificate issued by Kafra Headquarters.
_______________________
Type: Supportive
Effect: Disable EXP loss penalty when character dies
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12903)

Steamed Tongue Box(10)
A box containing 10 Steamed Tongue.
_______________________
A very pricey Louyang dish that tastes absolutely superb.
_______________________
Type: Cooked Food
Effect: STR +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12904)

Steamed Desert Scorpions Box(10)
A box containing 10 Steamed Desert Scorpions.
_______________________
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
Type: Cooked Food
Effect: AGI +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12905)

Dragon Breath Cocktail Box(10)
A box containing 10 Dragon Breath Cocktail.
_______________________
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
Type: Cooked Food
Effect: INT +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12906)

Hwergelmir's Tonic Box(10)
A box containing 10 Hwergelmir's Tonic.
_______________________
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
Type: Cooked Food
Effect: DEX +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12907)

Cooked Nine Tail's Tails Box(10)
A box containing 10 Cooked Nine Tail's Tails.
_______________________
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
Type: Cooked Food
Effect: LUK +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12908)

Stew of Immortality Box(10)
A box containing 10 Stew of Immortality.
_______________________
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
Type: Cooked Food
Effect: VIT +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (12909)

Kafra Card Box(10)
A box containing 10 Kafra Name Cards.
_______________________
Kafra Name Card - Summons the Kafra Swill be in service when used.
_______________________
This will open all 3Kafra storages.
_______________________
Weight: 1
Id: (12911)

Neuralizer Box
A box containing 1 Neuralizer
Description:
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the Skill Tree and gives the corresponding number of Skill Points.
This item can only be used in town and the character must carry less than 600 weight.
Cannot be equipped with a Pushcart, Falcon or PecoPeco.
Cannot be used by Novice Class.
_______________________
Weight: 0
_______________________
Weight: 1
Id: (13040)

Novice Cutter [3]
A knife used for cutting enemies.
_______________________
Type: Dagger
Attack: 50
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
Id: (13041)

Novice Main Gauche [3]
A French dagger that is usually held in the left hand to parry attacks.
_______________________
Type: Dagger
Attack: 63
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
Id: (13116)

Novice Revolver
Novice gunslinger's pistol made for less recoil experience. Less recoil, less shooting power.
_______________________
HIT -5
_______________________
Type: Revolver
Attack: 20
Weight: 50
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Gunslinger
Id: (13180)

Novice Rifle [3]
Small fire arm adjusted for range and accuracy. Actually easy to handle than a pistol.
_______________________
Type: Rifle
Attack: 50
Weight: 50
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Gunslinger
Id: (13181)

Novice Shotgun
A shit gun adjusted for beginners. Still couldn't avoid the recoil from shooting.
_______________________
Type: Shotgun
Attack: 80
Weight: 100
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Gunslinger
Id: (13182)

Novice Gatling Gun
A gatling gun for beginners. Easy to handle, but fairly heavy weight.
_______________________
Type: Gatling Gun
Attack: 40
Weight: 150
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Gunslinger
Id: (13183)

Novice Grenade Launcher
A granade launcher made for beginners. Only for beginners.
_______________________
Type: Granade Launcher
Attack: 40
Weight: 150
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Gunslinger
Id: (13415)

Novice Falchion [3]
A one-handed sword with a rounded blade.
_______________________
Type: One-Handed Sword
Attack: 59
Weight: 0
Weapon Level: 1
Refineable: No
Can be enchanted by:
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Base Level 2
Novice, Swordsman, Merchant and Thief classes
Id: (13535)

Light Concentration Potion Box
A box contains 1 Light Concentration Potion
Quantity: 20
Item description:
_______________________
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 2
_______________________
Requirement: None
_______________________
Weight: 1
Id: (13536)

Light Awakening Potion Box
A box contains 1 Light Awakening Potion
Quantity: 20
Item description:
_______________________
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 2
_______________________
Requirement:
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
_______________________
Weight: 1
Id: (13537)

Light Berserk Potion Box
A box contains 1 Light Berserk Potion
Quantity: 20
Item description:
_______________________
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 2
_______________________
Requirement:
Base Level 85
Swordsman and Merchant classes; Rogue, Magician and Wizard
_______________________
Weight: 1
Id: (13570)

Giant Fly Wing Box(50)
A box contains 1 Giant Fly Wing
Quantity: 50
Item description:
_______________________
An enchanted, giant wing from an ancient creatures.
_______________________
Type: Supportive
Effect: Teleport all party members to random cell when used by a Party Leader
Weight: 1
_______________________
Box Weight: 1
Id: (13572)

Hwergelmir's Tonic Box(30)
A box contains 1 Hwergelmir's Tonic
Quantity: 30
Item description:
_______________________
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
Type: Cooked Food
Effect: DEX +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13573)

Hwergelmir's Tonic Box(50)
A box contains 1 Hwergelmir's Tonic
Quantity: 50
Item description:
_______________________
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
Type: Cooked Food
Effect: DEX +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13574)

Cooked Nine Tail's Tails Box(30)
A box contains 1 Cooked Nine Tail's Tails
Quantity: 30
Item description:
_______________________
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
Type: Cooked Food
Effect: LUK +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13575)

Cooked Nine Tail's Tails Box(50)
A box contains 1 Cooked Nine Tail's Tails
Quantity: 50
Item description:
_______________________
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
Type: Cooked Food
Effect: LUK +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13578)

Stew of Immortality Box(30)
A box contains 1 Stew of Immortality
Quantity: 30
Item description:
_______________________
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
Type: Cooked Food
Effect: VIT +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13579)

Stew of Immortality Box(50)
A box contains 1 Stew of Immortality
Quantity: 50
Item description:
_______________________
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
Type: Cooked Food
Effect: VIT +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13580)

Life Insurance Box(30)
A box contains 1 Life Insurance
Quantity: 30
Item description:
_______________________
A life insurance certificate issued by Kafra Headquarters.
_______________________
Type: Supportive
Effect: Disable EXP loss penalty when character dies
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13581)

Life Insurrance Box(50)
A box contains 1 Life Insurance
Quantity: 50
Item description:
_______________________
A life insurance certificate issued by Kafra Headquarters.
_______________________
Type: Supportive
Effect: Disable EXP loss penalty when character dies
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13592)

Steamed Desert Scorpions Box(30)
A box contains 1 Steamed Desert Scorpions
Quantity: 30
Item description:
_______________________
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
Type: Cooked Food
Effect: AGI +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13593)

Steamed Desert Scorpions Box(50)
A box contains 1 Steamed Desert Scorpions
Quantity: 50
Item description:
_______________________
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
Type: Cooked Food
Effect: AGI +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13596)

Dragon Breath Cocktail Box(30)
A box contains 1 Dragon Breath Cocktail
Quantity: 30
Item description:
_______________________
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
Type: Cooked Food
Effect: INT +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13597)

Dragon Breath Cocktail Box(50)
A box contains 1 Dragon Breath Cocktail
Quantity: 50
Item description:
_______________________
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
Type: Cooked Food
Effect: INT +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13598)

Battle Manual Box
A box contains 1 Battle Manual
Quantity: 1
Item description:
_______________________
This well written, detailed manual explains effective battle methods.
_______________________
Type: Supportive
Effect: Experience gained +50%
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13599)

Battle Manual Box(5)
A box contains 1 Battle Manual
Quantity: 5
Item description:
_______________________
This well written, detailed manual explains effective battle methods.
_______________________
Type: Supportive
Effect: Experience gained +50%
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13604)

Steamed Tongue Box(30)
A box containing 30 Steamed Tongues.
_______________________
A very pricey Louyang dish that tastes absolutely superb.
_______________________
Type: Cooked Food
Effect: STR +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13605)

Steamed Tongue Box(50)
A box containing 50 Steamed Tongues.
_______________________
A very pricey Louyang dish that tastes absolutely superb.
_______________________
Type: Cooked Food
Effect: STR +10
RentalEffect duration: 30 minutes
Weight: 1
_______________________
Box Weight: 1
Id: (13905)

XM Hardcore Set Box
A box which contains 10 Battle Manual,10 Life Insurance,10 Bubble Gum.
_______________________
Weight: 1
Id: (14165)

Kafra Card Box(10)
A box containing
10 Kafra Name Cards.
_______________________
Kafra Name Card -
Summons the Kafra
Service when used.
_______________________
This will open all 3 storages.
_______________________
Weight: 1
Id: (14200)

Aspersio Scroll Box(50)
A box containing 50 Level 5 Aspersio Scrolls. and 50 Holy Water inside.
_______________________
Weight: 1
Id: (14242)

Beholder Ring Box
Rental Items for 7 days
A box containing 1 Beholder Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from NeutralFormless monsters.
_______________________
Weight: 1
Id: (14509)

Light Concentration Potion
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
_______________________
Requirement: None
Weight: 2
Id: (14510)

Light Awakening Potion
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
_______________________
Requirement:
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
Weight: 2
Id: (14511)

Light Berserk Potion
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
_______________________
Requirement:
Base Level 85
Swordsman and Merchant classes; Rogue, Magician and Wizard
Weight: 2
Id: (14536)

Abrasive
An abrasive that adds sharpness to a weapon.
Increases Critical by 30 for 5 minutes.
If you are incapacitated, the item effect will disappear.
When assassin class using only give 15 critical rate
Using katar weapon type will double critical rate to 30.
_______________________
Weight: 1
Id: (14545)

Battle Manual X3
This well written, detailed manual explains Extremely Efficient battle methods.
_______________________
Type: Supportive
Effect: Experience gained +200%
RentalEffect duration: 30 minutes
Weight: 1
Id: (14551)

Fried Grasshopper Legs
A dish that is easy and convenient for beginner chefs;
it has a fresh, grassy taste, strangely enough.
_______________________
Type: Cooked Food
Effect: STR +1
RentalEffect duration: 3 minutes
Weight: 1
Id: (14552)

Seasoned Sticky Webfoot
A dish that looks slightly unappetizing, but its taste and scent are quite pleasant.
_______________________
Type: Cooked Food
Effect: STR +2
RentalEffect duration: 3 minutes
Weight: 1
Id: (14553)

Bomber Steak
It looks like an ordinary steak, but it is explosively flavorful and juicy.
_______________________
Type: Cooked Food
Effect: STR +3
RentalEffect duration: 3 minutes
Weight: 1
Id: (14554)

Grape Juice Herbal Tea
A sweetly scented tea made by mixing herbs and grape juice.
_______________________
Type: Cooked Food
Effect: INT +1
RentalEffect duration: 3 minutes
Weight: 1
Id: (14555)

Autumn Red Tea
A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor.
_______________________
Type: Cooked Food
Effect: INT +2
RentalEffect duration: 3 minutes
Weight: 1
Id: (14556)

Honey Herbal Tea
An invigoratingly hot herbal whose flavor is enhanced with the sweetness of honey.
_______________________
Type: Cooked Food
Effect: INT +3
RentalEffect duration: 3 minutes
Weight: 1
Id: (14557)

Steamed Crab Nippers
A simple dish made from steamed crab nippers and herbs.
_______________________
Type: Cooked Food
Effect: VIT +1
RentalEffect duration: 3 minutes
Weight: 1
Id: (14558)

Assorted Seafood
Assorted seafood that makes people that live near the sea feel very homesick.
Unless, of course, they're eating this food at home.
_______________________
Type: Cooked Food
Effect: VIT +2
RentalEffect duration: 3 minutes
Weight: 1
Id: (14559)

Clam Soup
A soup made with boiled clam meat.
_______________________
Type: Cooked Food
Effect: VIT +3
RentalEffect duration: 3 minutes
Weight: 1
Id: (14560)

Frog Egg Squid Ink Soup
A soup made with squid ink broth and frog eggs that most people can't eat until they close their eyes.
_______________________
Type: Cooked Food
Effect: AGI +1
RentalEffect duration: 3 minutes
Weight: 1
Id: (14561)

Smooth Noodle
Incredibly smooth, slick and slippery noodles that are very difficult to eat.
_______________________
Type: Cooked Food
Effect: AGI +2
RentalEffect duration: 3 minutes
Weight: 1
Id: (14562)

Tentacle Cheese Gratin
Cheese gratin with steamed tentacles mixed into it for a unique flavor.
_______________________
Type: Cooked Food
Effect: AGI +3
RentalEffect duration: 3 minutes
Weight: 1
Id: (14563)

Honey Grape Juice
A special mixed drink of grape juice and honey that has a sweet and sour taste.
_______________________
Type: Cooked Food
Effect: DEX +1
RentalEffect duration: 3 minutes
Weight: 1
Id: (14564)

Chocolate Mousse Cake
A special chocolate mousse cake with a smooth luxurious flavor that even Charles Orlean would be proud of.
_______________________
Type: Cooked Food
Effect: DEX +2
RentalEffect duration: 3 minutes
_______________________
Weight: 1
Id: (14565)

Fruit Mix
A mix of various, crisp fruit flavored with light, sweet syrup.
_______________________
Type: Cooked Food
Effect: DEX +3
RentalEffect duration: 3 minutes
Weight: 1
Id: (14566)

Fried Monkey Tails
Lightly spiced monkey tails deep fried in oil that are popular as a side dish for drinking.
_______________________
Type: Cooked Food
Effect: LUK +1
RentalEffect duration: 3 minutes
Weight: 1
Id: (14567)

Mixed Juice
A cocktail mixed from various fruit juices.
_______________________
Type: Cooked Food
Effect: LUK +2
RentalEffect duration: 3 minutes
Weight: 1
Id: (14568)

Fried Sweet Potato
Crunchy, fried sweet potatoes topped with light syrup.
_______________________
Type: Cooked Food
Effect: LUK +3
RentalEffect duration: 3 minutes
Weight: 1
Id: (14600)

Mental Potion
A potion that refill your spirit.
_______________________
Type: Stat booster
Effect: MaxSP +10%, Reduces SP cost by 10%
RentalEffect duration: 30 minutes
Weight: 1
Id: (14646)

Orlean's Full Course
Luxurious full-course meal by court chef Orleans.
_______________________
All Status +10
ATK +30
MATK +30
_______________________
The effect will not disappear even if the character is logged out or out of combat
_______________________
The effect does not overlap with existing special dishes.
_______________________
Type: Cooked Food
RentalEffect duration: 30 minutes
Weight: 1
Id: (16483)

[Event] Abrasive Box(10)
A box containing 10 abrasive that adds sharpness to a weapon.
FIncreases Critical by 30 for 5 minutes.
If you are incapacitated
, the playeritem effect will Receive +30 CRIT.
This rate is doubled by K
disappear.
When assassin class using only give 15 critical rate
Using k
atar weapons.
If
type will dou die lost the effect!!ble critical rate to 30.
_______________________
Weight: 1
Id: (17118)

ASPD Enchanced Potion Box
Effect vary depends on user's AGI.
A box containing 10 ASPD Enchanced Potions.
An enchanced potion that has greater effect than a normal aspd potion.
For 15 minutes slightly Increases the attack speed of user. Can be used by any job.
_______________________
Weight: 10
Id: (17290)

Orlean's Full Course Box
A box containing 5x Orlean's Full Course.
Special processing is been applied to prevent the dishes from rotting.
_______________________
All Status +10
ATK +30
MATK +30
RentalEffect duration: 30 minutes
_______________________
The effect will not disappear even if the character is logged out or out of combat
_______________________
The effect does not overlap with existing special dishes.
_______________________
Weight: 1
Id: (20522)

Costume Spiritual Blessings
Soul costumes gathered to celebrate the drums that have reached their extreme heights.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.
_______________________
T
ype: Costume
Position: Garment
Weight: 0
_______________________
Requirement: None
Id: (22542)

[Event] Concentration Potion
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 10
Id: (22543)

[Event] Berserk Potion
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 20
_______________________
Requirement:
Base Level 85
Swordsman, Merchant and Wizard classes; Rogue and Magician
Id: (22544)

[Event] Awakening Potion
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
RentalEffect duration: 30 minutes
Weight: 15
_______________________
Requirement:
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
Id: (22545)

[Event] Speed Potion
A potion which increases the moving speed of a character for a set duration.
_______________________
Type: Supportive
Effect: Increases movement speed
RentalEffect duration: 5 seconds
Weight: 10
Id: (22546)

[Event] Slow Potion
A potion which decreases the moving speed of a character for a set duration.
_______________________
Type: Supportive
Effect: Reduces movement speed
RentalEffect duration: 5 seconds
Weight: 10
Id: (22548)

[Event] Cursed Water
A bottle of cursed water.
_______________________
Type: Supportive
Effect: Enchants equipped weapon with Shadow elemental
RentalEffect duration: 320 minutes
Weight: 3
Id: (22551)

[Event] Sesame Pastry
Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas.
_______________________
Type: Stat booster
Effect: HIT +30
RentalEffect duration: 3 minutes
Weight: 7
Id: (22552)

[Event] Honey Pastry
These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor.
_______________________
Type: Stat booster
Effect: FLEE +30
RentalEffect duration: 3 minutes
Weight: 7
Id: (22553)

[Event] Rainbow Cake
A colorful rice cake that is used as a party food in the far east.
_______________________
Type: Stat booster
Effect: ATK +10, MATK +10
RentalEffect duration: 1 minutes
Weight: 7
Id: (22658)

Steamed Cow Ribs
A meat made by steaming the cow ribs.
_______________________
Type: Stat booster
Effect: Variable Casting Time -5%, SP cost -3%
RentalEffect duration: 3 minutes
Weight: 10
Id: (22659)

Steamed Pork Ribs
A meat made by steaming the pork ribs.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 5%, SP cost -2%
RentalEffect duration: 3 minutes
Weight: 10
Id: (22709)

Small Relief Potion
A small potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +15 determines you the potion succeeds on preventing the following conditions:
Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison
_______________________
This item is only effective when used in the city, indoor, siege battle and new siege battle maps.
_______________________
Weight: 5
RentalEffect duration: 180 minutes
_______________________
Requirement:
Base Level 100
Id: (22710)

Medium Relief Potion
A medium potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +30 determines if the potion succeeds on preventing the following conditions:
Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison
_______________________
This item is only effective when used in the city, indoor, siege battle and new siege battle maps.
_______________________
Weight: 5
RentalEffect duration: 180 minutes
_______________________
Requirement:
Base Level 100
Id: (22711)

Large Relief Potion
A large potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +45 determines if the potion succeeds on preventing the following conditions:
Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison
_______________________
This item is only effective when used in the city, indoor, siege battle and new siege battle maps.
_______________________
Weight: 5
RentalEffect duration: 180 minutes
_______________________
Requirement:
Base Level 100
Id: (22712)

Condensed Relief Potion
A condensed potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +100 determines if the potion succeeds on preventing the following conditions:
Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison
_______________________
This item is only effective when used in the city, indoor, siege battle and new siege battle maps.
_______________________
Weight: 5
RentalEffect duration: 180 minutes
_______________________
Requirement:
Base Level 99
Id: (22771)

Grilled Tuna Skewer
A skewer made from bluefin tuna, the finest fish for various dishes.
_______________________
Type: Stat booster
Effect: Physical attack damage +30%
RentalEffect duration: 5 seconds
Weight: 1
Id: (22772)

Grilled Snapper Skewer
Grilled skewer of Sea Bream whose color and taste is fabulous.
_______________________
Type: Stat booster
Effect: MATK +30%
RentalEffect duration: 5 seconds
Weight: 1
Id: (22773)

Grilled Piranha Skewer
Grilled skewer of Piranha with hideous teeth.
_______________________
Type: Stat booster
Effect: ASPD +5
RentalEffect duration: 5 seconds
Weight: 1
Id: (22774)

Grilled Salmon Skewer
Grilled skewer of Salmon which has an instinct to go back to its born-place.
_______________________
Type: Stat booster
Effect: Increases movement speed
RentalEffect duration: 5 seconds
Weight: 1
Id: (22775)

Grilled Eel Skewer
Grilled skewer of Eel famous for its strength.
_______________________
Type: Stat booster
Effect: DEF +30%
RentalEffect duration: 5 seconds
Weight: 1
Id: (22776)

Grilled Carp Skewer
Grilled skewer of Carp which was used as a medicine from long time ago in the far east.
_______________________
Type: Stat booster
Effect: MDEF +30%
RentalEffect duration: 5 seconds
Weight: 1
Id: (23166)

Prontera Military Pill
A mysterious pill that dramatically improves the amount of recovery for a particular potion.
Prontera Army shining shiningly.
_______________________
When used as Swordman classes:
Increases healing of Prontera Army Potion and White Slim Potion by 420%.
_______________________
When used as Alchemist classes:
Increases healing of Prontera Army Potion and White Slim Potion by 575%.
_______________________
When used as other classes:
Increases healing of Prontera Army Potion and White Slim Potion by 600%.
_______________________
Can only be used in town, indoor, siege battle and new siege battle maps.
_______________________
RentalEffect duration: 180 minutes
_______________________
Weight: 10
Id: (23367)

Tomato Noodle
Tomato noodles made from elongated noodles, the most basic noodle dish, is widely loved by everyone.
_______________________
Recovers 30% HP and SP.
_______________________
Weight: 10
Id: (23375)

ColdWater Armor Scroll
Magic scroll that contains ColdWater Armor Scroll. Those who use it will wear water armor.
Changing armor element of user to Water for 30 minutes, effect does not disappear when user KO'ed.
_______________________
Weight: 1
Id: (23549)

Snow Cookie
A delicious cookie shaped like the snowman known as Snow.
_______________________
Type: Restorative
Heal: 5% HP
Effect: HIT +30
RentalEffect duration: 10 minutes
Weight: 5
Id: (23550)

Winter Cookie
A delicious cookie shaped like the snowman known as Winter.
_______________________
Type: Restorative
Heal: 5% HP
Effect: ATK +3%
RentalEffect duration: 10 minutes
Weight: 5
Id: (23551)

Festie Cookie
A delicious cookie shaped like the snowman known as Festie.
_______________________
Type: Restorative
Heal: 5% HP
Effect: Reduces After Attack Delay by 10%
RentalEffect duration: 10 minutes
Weight: 5
Id: (23552)

Flora Cookie
A delicious cookie shaped like the snowman known as Flora.
_______________________
Type: Restorative
Heal: 5% HP
Effect: MATK +3%
RentalEffect duration: 10 minutes
Weight: 5
Id: (100832)

Tomato Noodles
Tomato noodles made from long, thin noodles, widely loved by everyone as the most basic noodle dish.
_______________________
Decreases Variable Casting Time by 5%,
Decreases After Skill Delay by 5%,
Increases Attack speed (Decreases After Attack Delay by 5%) for 15 minutes.
_______________________
Weight: 0
Id: (1500006)

ROverse Manual Book
The ancient book provides players with advice
so please handle it with care to avoid scratching it.
_______________________
Type: Manual
Weight: 10
Id: (1500218)

Pre-Sale Silver Package
Prepare to embark on an epic gaming odyssey like no other!
_______________________
A box which contains
Title : Protector of Midgard (Allstatus + 2)
C Flying Angel Wing (Upper)
Adamantine Blessing 50
1)
Moonstone Point 306ea
New Pet Scroll 3
ea
Founder Silver Crateree Ticket for Kafra Transportation 10ea
Founder Pet Scroll 8ea
Mining Pickaxe
ree Ticket for Kafra Storage 10ea
Elunium Box(5)
1ea
ZenyOridecon Box(5) 1ea
Unlimited Fly Wing 2Hrs 3ea
Battle Manua
1ea
Increase Agility Scrol
l Lv 10 10ea
Bubble Gumssing Scroll Lv 10 10ea
_______________________
Weight: 1
Id: (1500219)

Pre-Sale Gold Package
Prepare to embark on an epic gaming odyssey like no other!
_______________________
A box which contains
Title : Noblesse (Allstatus + 3)
Moonstone Point 1060ea
Gold Costume Box 1ea
Adamantine Blessing 8190ea
Founder [R]Pet Scroll 20ea
Founder Gold Crate 1ea
Moonstone Point 1300
pirit Guarantee Scroll 5ea
Zeny Random Box 2ea
Unlimited Fly Wing 3 Days 1ea
Emperium 1ea
Unl
3ea
Worn Out L
imited Fly Wing 2Hrs 5ea
Sma
Break Scroll Life Potion 15ea
Med Life Potion 15ea
Mysterious Water 15ea
Automatic Player Box 7 Days
VIP Coupon 730 Days 1ea
Battle Manual 15ea
Bubble Gum 15ea
Small Mana Potion 15
ea
_______________________
Weight: 1
Id: (1500220)

Pre-Sale Platinum Package
Prepare to embark on an epic gaming odyssey like no other!
_______________________
A box which contains
Title : Founder (Allstatus + 5)
Moonstone Point 3240ea
Platinum Costume Box
Adamantine Blessing 10590ea
Founder [R]Pet Scroll 30ea
Founder Platinum Crat
pirit Guarantee Scroll 15ea
Moonstone Point 3000
Zeny
Zeny Random Box 15ea
Unlimited Fly Wing 5 Days 1ea
Free Ticket for Kafra Storage 20ea
Free Ticket for Kafra Tr
Worn Out Limit Break Scroll 5ea
Inventory Exp
ansportation 20ea
Emp
Voucherium 1ea
Small Life Potion 20ea
Med Life Potion 20ea
Mysterious Water 20ea
VIP Coupon 7 Days 1ea
ROVerse Ascension Ticket 1ea
Battle Manual 20ea
Bubble Gum 20ea
Small Mana Potion 20ea
Boarding Halt
Premium Reset Stone Box 1ea
Neuraliz
er Box 30D 1ea
_______________________
Weight: 1
Id: (1500221)

Zeny Random Box
The chest brims with gold, carrying a weight that suggests it holds a multitude of coins.
_______________________
Type: Container
Effect: Random 10000 ~ 100000 Zeny
Weight: 2
Id: (1500223)

Gold Costume Box
A box containing 23 pieces of Costumes.
When used, you can get all 2 random one 1 of 3 the following Costumes.
_______________________
[Obtainable Items]
C Flying Angel Flutt(Upper)
C Angel W
ing Ears (Middle)
C Archangel Wing (Garment)
_______________________
Weight: 1
Id: (1500224)

Platinum Costume Box
A box containing 3 pieces of Costumes.
When used, you can get all 3 random one 1 of 3 the following Costumes.
_______________________
[Obtainable Items]
C Angel of Happiness (Upper)
C Happiness WiAngel Ears (Middle)
C Wing of Happiness Wings(Garment)
_______________________
Weight: 1
Id: (1570000)

C Angel Wing Ears
An ear accessory that looks just like white, beautiful angel wings.
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 21%
Increases Job experience gained from defeating all monsters by 1
%
Increases drop rate gained from defeating all monsters by 21%
Expiration date 31-10-2023
_______________________
When equipped all set
C Flying Angel
C
Angel Wing Ears
C Flying Angel
C
Archangel Wing
C Angel FlutIncreases experience gained from defeating all monsters by 3%
Increases Job experience gained from defeating all monsters by 53%
Increases drop rate gained from defeating all monsters by 53%
_______________________
Type: Costume
Position: Middle
Weight: 0
_______________________
Requirement: None
Id: (1570001)

C Flying Angel
A headgear which looks like an angel flapping its wing.
It make you feel dizzy when you wear it, but also makes your body feel light.
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 21%
Increases drop ratJob experience gained from defeating all monsters by 2%
De
1%
In
creases Variable Casdrop rate gained from defeating Timeall monsters by 71%
Expiration date 31-10-2023
_______________________
When equipped all set
C Flying Angel

C Angel Wing Ears
C Flying Angel
C
Archangel Wing
C Angel FlutIncreases experience gained from defeating all monsters by 3%
Increases Job experience gained from defeating all monsters by 53%
Increases drop rate gained from defeating all monsters by 53%
_______________________
Type: Costume
Position: Upper
Weight: 0
_______________________
Requirement: None
Id: (1570002)

C Archangel Wing
White wings of a holy Archangel.
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 41%
Increases drop ratJob experience gained from defeating all monsters by 41%
Increases Movement Speeddrop rate gained from defeating all monsters by 71%
Expiration date 31-10-2023
_______________________
When equipped all set
C Flying Angel
C
Angel Wing Ears
C Flying Angel
C
Archangel Wing
C Angel FlutIncreases experience gained from defeating all monsters by 3%
Increases Job experience gained from defeating all monsters by 53%
Increases drop rate gained from defeating all monsters by 53%
_______________________
Type: Costume
Position: Garment
Weight: 0
_______________________
Requirement: None
Id: (1570003)

C Angel Flutter
Costume made from wings of angel that fluttered in the sky.
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 21%
Increases Job experience gained from defeating all monsters by 1
%
Increases drop rate gained from defeating all monsters by 21%
Expiration date 31-10-2023
_______________________
When equipped all set
C Angel Wing Ears
C Flying Angel
C Archangel Wing
C Angel Flutter
Increases experience gained from defeating all monsters by 5%
Increases drop rate gained from defeating all monsters by 5%
_______________________
Type: Costume
Position: Lower
Weight: 0
_______________________
Requirement: None
Id: (1570004)

C Wing of Happiness
A wing for happy mood.
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 53%
Increases drop ratJob experience gained from defeating all monsters by 53%
Increases Movement Speeddrop rate gained from defeating all monsters by 73%
Expiration date 31-10-2023
_______________________
When equipped all set
C Wing of Happiness
C Angel of Happiness
C Happiness Angel Ears
Increases experience gained from defeating all monsters by 105%
Increases Job experience gained from defeating all monsters by 5
%
Increases drop rate gained from defeating all monsters by 105%
_______________________
Type: Costume
Position: Garment
Weight: 0
_______________________
Requirement: None
Id: (1570005)

C Angel of Happiness
A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it.
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 3%
Increases drop ratJob experience gained from defeating all monsters by 3%
DeIncreases Variable Casdrop rate gained from defeating Timeall monsters by 73%
Expiration date 31-10-2023
_______________________
When equipped all set
C Wing of Happiness
C Angel of Happiness
C Happiness Angel Ears
Increases experience gained from defeating all monsters by 105%
Increases Job experience gained from defeating all monsters by 5
%
Increases drop rate gained from defeating all monsters by 105%
_______________________
Type: Costume
Position: Upper
Weight: 0
_______________________
Requirement: None
Id: (1570006)

C Happiness Angel Ears
Happy ears for a happy mood!
_______________________
Limited Effect
Increases experience gained from defeating all monsters by 23%
Increases Job experience gained from defeating all monsters by 3
%
Increases drop rate gained from defeating all monsters by 23%
Expiration date 31-10-2023
_______________________
When equipped all set
C Wing of Happiness
C Angel of Happiness
C Happiness Angel Ears
Increases experience gained from defeating all monsters by 105%
Increases Job experience gained from defeating all monsters by 5
%
Increases drop rate gained from defeating all monsters by 105%
_______________________
Type: Costume
Position: Upper
Weight: 0
_______________________
Requirement: None
Id: (1703000)

Lower Weapon Stone
Lower gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703001)

High Weapon Stone
High gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703011)

Superior Arbalest Bow Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703012)

Superior Arbalest Bow Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703013)

Superior Arbalest Bow Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703014)

Superior Arbalest Bow Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703015)

Superior Arbalest Bow Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703021)

Superior Arc Wand Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703022)

Superior Arc Wand Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703023)

Superior Arc Wand Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703024)

Superior Arc Wand Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703025)

Superior Arc Wand Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703031)

Superior Assassin Dagger Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703032)

Superior Assassin Dagger Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703033)

Superior Assassin Dagger Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703034)

Superior Assassin Dagger Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703035)

Superior Assassin Dagger Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703041)

Superior Azoth Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703042)

Superior Azoth Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703043)

Superior Azoth Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703044)

Superior Azoth Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703045)

Superior Azoth Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703051)

Superior Ballista Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703052)

Superior Ballista Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703053)

Superior Ballista Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703054)

Superior Ballista Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703055)

Superior Ballista Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703061)

Superior Bazerald Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703062)

Superior Bazerald Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703063)

Superior Bazerald Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703064)

Superior Bazerald Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703065)

Superior Bazerald Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703071)

Superior Blade Whip Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703072)

Superior Blade Whip Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703073)

Superior Blade Whip Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703074)

Superior Blade Whip Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703075)

Superior Blade Whip Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703081)

Superior Wand of Occult Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703082)

Superior Wand of Occult Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703083)

Superior Wand of Occult Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703084)

Superior Wand of Occult Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703085)

Superior Wand of Occult Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703091)

Superior Evil Bone Wand Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703092)

Superior Evil Bone Wand Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703093)

Superior Evil Bone Wand Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703094)

Superior Evil Bone Wand Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703095)

Superior Evil Bone Wand Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703101)

Superior Book of Billows Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703102)

Superior Book of Billows Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703103)

Superior Book of Billows Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703104)

Superior Book of Billows Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703105)

Superior Book of Billows Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703111)

Superior Book of Blazing Sun Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703112)

Superior Book of Blazing Sun Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703113)

Superior Book of Blazing Sun Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703114)

Superior Book of Blazing Sun Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703115)

Superior Book of Blazing Sun Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703121)

Superior Book of Gust of Wind Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703122)

Superior Book of Gust of Wind Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703123)

Superior Book of Gust of Wind Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703124)

Superior Book of Gust of Wind Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703125)

Superior Book of Gust of Wind Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703131)

Superior Book of Mother Earth Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703132)

Superior Book of Mother Earth Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703133)

Superior Book of Mother Earth Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703134)

Superior Book of Mother Earth Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703135)

Superior Book of Mother Earth Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703141)

Superior Book of Apocalypse Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703142)

Superior Book of Apocalypse Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703143)

Superior Book of Apocalypse Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703144)

Superior Book of Apocalypse Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703145)

Superior Book of Apocalypse Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703151)

Superior Buster Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703152)

Superior Buster Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703153)

Superior Buster Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703154)

Superior Buster Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703155)

Superior Buster Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703161)

Superior Butcher Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703162)

Superior Butcher Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703163)

Superior Butcher Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703164)

Superior Butcher Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703165)

Superior Butcher Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703171)

Superior Chemeti Whip Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703172)

Superior Chemeti Whip Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703173)

Superior Chemeti Whip Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703174)

Superior Chemeti Whip Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703175)

Superior Chemeti Whip Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703181)

Superior Cinquedea Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703182)

Superior Cinquedea Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703183)

Superior Cinquedea Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703184)

Superior Cinquedea Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703185)

Superior Cinquedea Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703191)

Superior Combo Battle Glove Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703192)

Superior Combo Battle Glove Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703193)

Superior Combo Battle Glove Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703194)

Superior Combo Battle Glove Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703195)

Superior Combo Battle Glove Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703201)

Superior Dagger of Counter Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703202)

Superior Dagger of Counter Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703203)

Superior Dagger of Counter Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703204)

Superior Dagger of Counter Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703205)

Superior Dagger of Counter Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703211)

Superior Crescent Scythe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703212)

Superior Crescent Scythe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703213)

Superior Crescent Scythe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703214)

Superior Crescent Scythe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703215)

Superior Crescent Scythe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703221)

Superior Crescent Scythe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703222)

Superior Crescent Scythe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703223)

Superior Crescent Scythe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703224)

Superior Crescent Scythe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703225)

Superior Crescent Scythe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703231)

Superior Cutlass Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703232)

Superior Cutlass Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703233)

Superior Cutlass Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703234)

Superior Cutlass Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703235)

Superior Cutlass Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703241)

Superior Damascus Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703242)

Superior Damascus Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703243)

Superior Damascus Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703244)

Superior Damascus Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703245)

Superior Damascus Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703251)

Superior Electric Fist Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703252)

Superior Electric Fist Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703253)

Superior Electric Fist Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703254)

Superior Electric Fist Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703255)

Superior Electric Fist Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703261)

Superior Encyclopedia Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703262)

Superior Encyclopedia Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703263)

Superior Encyclopedia Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703264)

Superior Encyclopedia Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703265)

Superior Encyclopedia Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703271)

Superior Finger Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703272)

Superior Finger Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703273)

Superior Finger Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703274)

Superior Finger Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703275)

Superior Finger Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703281)

Superior Fortune Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703282)

Superior Fortune Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703283)

Superior Fortune Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703284)

Superior Fortune Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703285)

Superior Fortune Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703291)

Superior Gae Bolg Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703292)

Superior Gae Bolg Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703293)

Superior Gae Bolg Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703294)

Superior Gae Bolg Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703295)

Superior Gae Bolg Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703301)

Superior Sharpened Leg Bone of Ghoul Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703302)

Superior Sharpened Leg Bone of Ghoul Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703303)

Superior Sharpened Leg Bone of Ghoul Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703304)

Superior Sharpened Leg Bone of Ghoul Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703305)

Superior Sharpened Leg Bone of Ghoul Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703311)

Superior Girl's Diary Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703312)

Superior Girl's Diary Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703313)

Superior Girl's Diary Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703314)

Superior Girl's Diary Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703315)

Superior Girl's Diary Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703321)

Superior Gold Lux Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703322)

Superior Gold Lux Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703323)

Superior Gold Lux Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703324)

Superior Gold Lux Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703325)

Superior Gold Lux Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703331)

Superior Golden Mace Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703332)

Superior Golden Mace Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703333)

Superior Golden Mace Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703334)

Superior Golden Mace Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703335)

Superior Golden Mace Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703341)

Superior Great Axe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703342)

Superior Great Axe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703343)

Superior Great Axe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703344)

Superior Great Axe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703345)

Superior Great Axe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703351)

Superior Grimtooth Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703352)

Superior Grimtooth Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703353)

Superior Grimtooth Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703354)

Superior Grimtooth Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703355)

Superior Grimtooth Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703361)

Superior Guitar Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703362)

Superior Guitar Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703363)

Superior Guitar Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703364)

Superior Guitar Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703365)

Superior Guitar Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703371)

Superior Loner's Guitar Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703372)

Superior Loner's Guitar Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703373)

Superior Loner's Guitar Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703374)

Superior Loner's Guitar Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703375)

Superior Loner's Guitar Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703381)

Superior Burning Passion Guitar Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703382)

Superior Burning Passion Guitar Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703383)

Superior Burning Passion Guitar Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703384)

Superior Burning Passion Guitar Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703385)

Superior Burning Passion Guitar Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703391)

Superior Green Acre Guitar Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703392)

Superior Green Acre Guitar Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703393)

Superior Green Acre Guitar Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703394)

Superior Green Acre Guitar Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703395)

Superior Green Acre Guitar Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703401)

Superior Gungnir Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703402)

Superior Gungnir Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703403)

Superior Gungnir Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703404)

Superior Gungnir Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703405)

Superior Gungnir Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703411)

Superior Gust Bow Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703412)

Superior Gust Bow Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703413)

Superior Gust Bow Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703414)

Superior Gust Bow Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703415)

Superior Gust Bow Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703421)

Superior Haedonggum Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703422)

Superior Haedonggum Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703423)

Superior Haedonggum Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703424)

Superior Haedonggum Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703425)

Superior Haedonggum Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703431)

Superior Hakujin Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703432)

Superior Hakujin Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703433)

Superior Hakujin Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703434)

Superior Hakujin Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703435)

Superior Hakujin Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703441)

Superior Halberd Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703442)

Superior Halberd Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703443)

Superior Halberd Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703444)

Superior Halberd Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703445)

Superior Halberd Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703451)

Superior Hell Fire Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703452)

Superior Hell Fire Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703453)

Superior Hell Fire Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703454)

Superior Hell Fire Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703455)

Superior Hell Fire Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703461)

Superior Ice Pick Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703462)

Superior Ice Pick Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703463)

Superior Ice Pick Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703464)

Superior Ice Pick Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703465)

Superior Ice Pick Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703471)

Superior Slotted Ice Pick Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703472)

Superior Slotted Ice Pick Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703473)

Superior Slotted Ice Pick Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703474)

Superior Slotted Ice Pick Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703475)

Superior Slotted Ice Pick Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703481)

Superior Huuma Wing Shuriken Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703482)

Superior Huuma Wing Shuriken Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703483)

Superior Huuma Wing Shuriken Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703484)

Superior Huuma Wing Shuriken Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703485)

Superior Huuma Wing Shuriken Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703491)

Superior Huuma Calm Mind Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703492)

Superior Huuma Calm Mind Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703493)

Superior Huuma Calm Mind Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703494)

Superior Huuma Calm Mind Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703495)

Superior Huuma Calm Mind Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703501)

Superior Huuma Giant Wheel Shuriken Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703502)

Superior Huuma Giant Wheel Shuriken Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703503)

Superior Huuma Giant Wheel Shuriken Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703504)

Superior Huuma Giant Wheel Shuriken Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703505)

Superior Huuma Giant Wheel Shuriken Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703511)

Superior Thunderstorm Huuma Shuriken Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703512)

Superior Thunderstorm Huuma Shuriken Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703513)

Superior Thunderstorm Huuma Shuriken Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703514)

Superior Thunderstorm Huuma Shuriken Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703515)

Superior Thunderstorm Huuma Shuriken Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703521)

Superior Hypnotist's Staff Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703522)

Superior Hypnotist's Staff Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703523)

Superior Hypnotist's Staff Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703524)

Superior Hypnotist's Staff Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703525)

Superior Hypnotist's Staff Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703531)

Superior Immaterial Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703532)

Superior Immaterial Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703533)

Superior Immaterial Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703534)

Superior Immaterial Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703535)

Superior Immaterial Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703541)

Superior Infiltrator Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703542)

Superior Infiltrator Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703543)

Superior Infiltrator Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703544)

Superior Infiltrator Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703545)

Superior Infiltrator Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703551)

Superior Iron Driver Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703552)

Superior Iron Driver Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703553)

Superior Iron Driver Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703554)

Superior Iron Driver Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703555)

Superior Iron Driver Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703561)

Superior Jamadhar Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703562)

Superior Jamadhar Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703563)

Superior Jamadhar Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703564)

Superior Jamadhar Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703565)

Superior Jamadhar Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703571)

Superior Skipping Rope Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703572)

Superior Skipping Rope Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703573)

Superior Skipping Rope Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703574)

Superior Skipping Rope Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703575)

Superior Skipping Rope Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703581)

Superior Gakkung Bow Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703582)

Superior Gakkung Bow Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703583)

Superior Gakkung Bow Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703584)

Superior Gakkung Bow Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703585)

Superior Gakkung Bow Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703591)

Superior Kamaitachi Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703592)

Superior Kamaitachi Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703593)

Superior Kamaitachi Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703594)

Superior Kamaitachi Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703595)

Superior Kamaitachi Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703601)

Superior Katar Of Cold Icicle Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703602)

Superior Katar Of Cold Icicle Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703603)

Superior Katar Of Cold Icicle Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703604)

Superior Katar Of Cold Icicle Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703605)

Superior Katar Of Cold Icicle Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703611)

Superior Katar Of Raging Blaze Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703612)

Superior Katar Of Raging Blaze Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703613)

Superior Katar Of Raging Blaze Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703614)

Superior Katar Of Raging Blaze Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703615)

Superior Katar Of Raging Blaze Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703621)

Superior Katar of Dusty Thornbush Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703622)

Superior Katar of Dusty Thornbush Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703623)

Superior Katar of Dusty Thornbush Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703624)

Superior Katar of Dusty Thornbush Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703625)

Superior Katar of Dusty Thornbush Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703631)

Superior Khukri Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703632)

Superior Khukri Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703633)

Superior Khukri Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703634)

Superior Khukri Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703635)

Superior Khukri Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703641)

Superior Lance Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703642)

Superior Lance Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703643)

Superior Lance Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703644)

Superior Lance Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703645)

Superior Lance Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703651)

Superior Lariat Whip Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703652)

Superior Lariat Whip Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703653)

Superior Lariat Whip Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703654)

Superior Lariat Whip Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703655)

Superior Lariat Whip Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703661)

Superior Legacy Of Dragon Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703662)

Superior Legacy Of Dragon Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703663)

Superior Legacy Of Dragon Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703664)

Superior Legacy Of Dragon Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703665)

Superior Legacy Of Dragon Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703671)

Superior Long Mace Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703672)

Superior Long Mace Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703673)

Superior Long Mace Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703674)

Superior Long Mace Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703675)

Superior Long Mace Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703681)

Superior Masamune Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703682)

Superior Masamune Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703683)

Superior Masamune Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703684)

Superior Masamune Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703685)

Superior Masamune Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703691)

Superior Mighty Staff Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703692)

Superior Mighty Staff Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703693)

Superior Mighty Staff Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703694)

Superior Mighty Staff Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703695)

Superior Mighty Staff Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703701)

Superior Moonlight Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703702)

Superior Moonlight Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703703)

Superior Moonlight Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703704)

Superior Moonlight Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703705)

Superior Moonlight Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703711)

Superior Orc Archer Bow Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703712)

Superior Orc Archer Bow Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703713)

Superior Orc Archer Bow Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703714)

Superior Orc Archer Bow Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703715)

Superior Orc Archer Bow Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703721)

Superior Orcish Axe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703722)

Superior Orcish Axe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703723)

Superior Orcish Axe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703724)

Superior Orcish Axe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703725)

Superior Orcish Axe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703731)

Superior Orcish Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703732)

Superior Orcish Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703733)

Superior Orcish Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703734)

Superior Orcish Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703735)

Superior Orcish Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703741)

Superior Oriental Lute Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703742)

Superior Oriental Lute Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703743)

Superior Oriental Lute Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703744)

Superior Oriental Lute Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703745)

Superior Oriental Lute Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703751)

Superior Poison Knife Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703752)

Superior Poison Knife Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703753)

Superior Poison Knife Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703754)

Superior Poison Knife Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703755)

Superior Poison Knife Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703761)

Superior Pole Axe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703762)

Superior Pole Axe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703763)

Superior Pole Axe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703764)

Superior Pole Axe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703765)

Superior Pole Axe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703771)

Superior Rante Whip Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703772)

Superior Rante Whip Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703773)

Superior Rante Whip Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703774)

Superior Rante Whip Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703775)

Superior Rante Whip Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703781)

Superior Light Epsilon Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703782)

Superior Light Epsilon Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703783)

Superior Light Epsilon Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703784)

Superior Light Epsilon Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703785)

Superior Light Epsilon Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703791)

Superior Seismic Fist Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703792)

Superior Seismic Fist Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703793)

Superior Seismic Fist Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703794)

Superior Seismic Fist Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703795)

Superior Seismic Fist Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703801)

Superior Solar Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703802)

Superior Solar Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703803)

Superior Solar Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703804)

Superior Solar Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703805)

Superior Solar Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703811)

Superior Wrench Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703812)

Superior Wrench Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703813)

Superior Wrench Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703814)

Superior Wrench Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703815)

Superior Wrench Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703821)

Superior Spectral Spear Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703822)

Superior Spectral Spear Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703823)

Superior Spectral Spear Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703824)

Superior Spectral Spear Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703825)

Superior Spectral Spear Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703831)

Superior Spike Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703832)

Superior Spike Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703833)

Superior Spike Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703834)

Superior Spike Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703835)

Superior Spike Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703841)

Superior Survivor's Rod (Dex) Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703842)

Superior Survivor's Rod (Dex) Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703843)

Superior Survivor's Rod (Dex) Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703844)

Superior Survivor's Rod (Dex) Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703845)

Superior Survivor's Rod (Dex) Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703851)

Superior Sword Mace Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703852)

Superior Sword Mace Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703853)

Superior Sword Mace Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703854)

Superior Sword Mace Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703855)

Superior Sword Mace Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703861)

Superior Tablet Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703862)

Superior Tablet Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703863)

Superior Tablet Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703864)

Superior Tablet Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703865)

Superior Tablet Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703871)

Superior Town Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703872)

Superior Town Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703873)

Superior Town Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703874)

Superior Town Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703875)

Superior Town Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703881)

Superior Trident Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703882)

Superior Trident Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703883)

Superior Trident Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703884)

Superior Trident Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703885)

Superior Trident Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703891)

Superior Tsurugi Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703892)

Superior Tsurugi Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703893)

Superior Tsurugi Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703894)

Superior Tsurugi Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703895)

Superior Tsurugi Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703901)

Superior Two Handed Axe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703902)

Superior Two Handed Axe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703903)

Superior Two Handed Axe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703904)

Superior Two Handed Axe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703905)

Superior Two Handed Axe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703911)

Superior Unholy Touch Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703912)

Superior Unholy Touch Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703913)

Superior Unholy Touch Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703914)

Superior Unholy Touch Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703915)

Superior Unholy Touch Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703921)

Superior War Axe Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703922)

Superior War Axe Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703923)

Superior War Axe Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703924)

Superior War Axe Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703925)

Superior War Axe Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703931)

Superior Gaia Whip Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703932)

Superior Gaia Whip Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703933)

Superior Gaia Whip Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703934)

Superior Gaia Whip Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703935)

Superior Gaia Whip Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703941)

Superior Icicle Whip Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703942)

Superior Icicle Whip Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703943)

Superior Icicle Whip Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703944)

Superior Icicle Whip Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703945)

Superior Icicle Whip Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703951)

Superior Wizardry Staff Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703952)

Superior Wizardry Staff Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703953)

Superior Wizardry Staff Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703954)

Superior Wizardry Staff Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703955)

Superior Wizardry Staff Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703961)

Superior Zephyrus Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703962)

Superior Zephyrus Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703963)

Superior Zephyrus Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703964)

Superior Zephyrus Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703965)

Superior Zephyrus Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703971)

Superior Zweihander Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703972)

Superior Zweihander Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703973)

Superior Zweihander Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703974)

Superior Zweihander Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703975)

Superior Zweihander Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703981)

Superior Soul Staff Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703982)

Superior Soul Staff Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703983)

Superior Soul Staff Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703984)

Superior Soul Staff Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703985)

Superior Soul Staff Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703991)

Superior Gladius Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703992)

Superior Gladius Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703993)

Superior Gladius Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703994)

Superior Gladius Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1703995)

Superior Gladius Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704001)

Superior Ahlspiess Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704002)

Superior Ahlspiess Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704003)

Superior Ahlspiess Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704004)

Superior Ahlspiess Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704005)

Superior Ahlspiess Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704011)

Superior Katzbalger Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704012)

Superior Katzbalger Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704013)

Superior Katzbalger Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704014)

Superior Katzbalger Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704015)

Superior Katzbalger Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704021)

Superior Thunder P Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704022)

Superior Thunder P Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704023)

Superior Thunder P Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704024)

Superior Thunder P Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704025)

Superior Thunder P Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704031)

Superior Gate Keeper-DD Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704032)

Superior Gate Keeper-DD Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704033)

Superior Gate Keeper-DD Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704034)

Superior Gate Keeper-DD Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704035)

Superior Gate Keeper-DD Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704041)

Superior Slash Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704042)

Superior Slash Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704043)

Superior Slash Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704044)

Superior Slash Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704045)

Superior Slash Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704051)

Superior Quadrille Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704052)

Superior Quadrille Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704053)

Superior Quadrille Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704054)

Superior Quadrille Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704055)

Superior Quadrille Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704061)

Superior Mail Breaker Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704062)

Superior Mail Breaker Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704063)

Superior Mail Breaker Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704064)

Superior Mail Breaker Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704065)

Superior Mail Breaker Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704071)

Superior Sword Breaker Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704072)

Superior Sword Breaker Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704073)

Superior Sword Breaker Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704074)

Superior Sword Breaker Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704075)

Superior Sword Breaker Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704081)

Superior Slaughter Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704082)

Superior Slaughter Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704083)

Superior Slaughter Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704084)

Superior Slaughter Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704085)

Superior Slaughter Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704091)

Superior Scissor Sword Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704092)

Superior Scissor Sword Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704093)

Superior Scissor Sword Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704094)

Superior Scissor Sword Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704095)

Superior Scissor Sword Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704101)

Superior Tirfing Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704102)

Superior Tirfing Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704103)

Superior Tirfing Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704104)

Superior Tirfing Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704105)

Superior Tirfing Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704111)

Superior Sabbath Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704112)

Superior Sabbath Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704113)

Superior Sabbath Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704114)

Superior Sabbath Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704115)

Superior Sabbath Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704131)

Superior Guillotine Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704132)

Superior Guillotine Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704133)

Superior Guillotine Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704134)

Superior Guillotine Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704135)

Superior Guillotine Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704141)

Superior Longinus's Spear Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704142)

Superior Longinus's Spear Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704143)

Superior Longinus's Spear Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704144)

Superior Longinus's Spear Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704145)

Superior Longinus's Spear Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704151)

Superior Brionac Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704152)

Superior Brionac Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704153)

Superior Brionac Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704154)

Superior Brionac Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704155)

Superior Brionac Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704161)

Superior Berserk Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704162)

Superior Berserk Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704163)

Superior Berserk Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704164)

Superior Berserk Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704165)

Superior Berserk Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704171)

Superior Rudra Bow Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704172)

Superior Rudra Bow Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704173)

Superior Rudra Bow Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704174)

Superior Rudra Bow Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704175)

Superior Rudra Bow Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704181)

Superior Tjungkuletti Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704182)

Superior Tjungkuletti Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704183)

Superior Tjungkuletti Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704184)

Superior Tjungkuletti Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704185)

Superior Tjungkuletti Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704191)

Superior Brocca Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704192)

Superior Brocca Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704193)

Superior Brocca Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704194)

Superior Brocca Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704195)

Superior Brocca Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704201)

Superior Edge Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704202)

Superior Edge Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704203)

Superior Edge Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704204)

Superior Edge Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704205)

Superior Edge Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704211)

Superior Excalibur Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704212)

Superior Excalibur Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704213)

Superior Excalibur Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704214)

Superior Excalibur Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704215)

Superior Excalibur Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704221)

Superior Dragon Slayer Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704222)

Superior Dragon Slayer Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704223)

Superior Dragon Slayer Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704224)

Superior Dragon Slayer Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704225)

Superior Dragon Slayer Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704231)

Superior Schweizersabel Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704232)

Superior Schweizersabel Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704233)

Superior Schweizersabel Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704234)

Superior Schweizersabel Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704235)

Superior Schweizersabel Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704241)

Superior Byeollungum Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704242)

Superior Byeollungum Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704243)

Superior Byeollungum Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704244)

Superior Byeollungum Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704245)

Superior Byeollungum Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704251)

Superior Combat Knife Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704252)

Superior Combat Knife Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704253)

Superior Combat Knife Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704254)

Superior Combat Knife Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704255)

Superior Combat Knife Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704261)

Superior Exorciser Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704262)

Superior Exorciser Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704263)

Superior Exorciser Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704264)

Superior Exorciser Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704265)

Superior Exorciser Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704271)

Superior Grand Cross Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704272)

Superior Grand Cross Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704273)

Superior Grand Cross Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704274)

Superior Grand Cross Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704275)

Superior Grand Cross Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704281)

Superior Mysteltainn Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704282)

Superior Mysteltainn Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704283)

Superior Mysteltainn Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704284)

Superior Mysteltainn Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704285)

Superior Mysteltainn Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704291)

Superior Executioner Stone ID
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704292)

Superior Executioner Stone IIC
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704293)

Superior Executioner Stone IIIB
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704294)

Superior Executioner Stone IVA
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (1704295)

Superior Executioner Stone VS
Superior gemstone used to tier-uGrade-Up weapon equipment.
_______________________
Weight: 0
Id: (10000001)

Moonstone Point
A small, shimmering crystal infused with lunar energy. When activated, it grants the bearer 10 Moonstone Point



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