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cRO changelog April 27, 2021


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Added
Item
Spoiler


Id: (31818)

(时装)巅峰的荣耀
为了最具有探索精神的冒险家准备的特别奖励。
无法交易
可至绵绵岛附魔
MDEF+10。
受到所有种族的物理/魔法伤害-10%。
基本属性STR108以上时,对全阶级的物理伤害+12%。
基本属性AGI108以上时,攻击后延迟-12%。
基本属性VIT108以上时,MHP+12%,MSP+12%。
基本属性INT108以上时,MATK+12%。
基本属性DEX108以上时,技能后延迟-12%。
基本属性LUK108以上时,暴击伤害+12%,完全迴避+12。
道具属性会于6月29日维护时去除
系列: 时装 防御: 0
位置: 头上 重量: 0
要求等级: 1
装备: 所有职业
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (100792)

竞速头盔+7精炼箱
可将竞速头盔精炼至+7的神秘箱子。
[适用道具]
竞速头盔(机匠), 竞速头盔(基因学者), 竞速头盔(十字切割者), 竞速头盔(逐影), 竞速头盔(大法师), 竞速头盔(元素使), 竞速头盔(符文骑士), 竞速头盔(皇家卫士), 竞速头盔(大主教), 竞速头盔(修罗), 竞速头盔(游侠), 竞速头盔(宫廷乐师), 竞速头盔(漫游舞者), 竞速头盔(神枪手), 竞速头盔(忍者), 竞速头盔(超级初学者), 竞速头盔(召唤师), 竞速头盔(拳圣),竞速头盔(悟灵士)
重量 : 1
====== auto-parsed ======
Weight : 1

Id: (100793)

竞速头盔+9精炼箱
可将竞速头盔精炼至+9的神秘箱子。
[适用道具]
竞速头盔(机匠), 竞速头盔(基因学者), 竞速头盔(十字切割者), 竞速头盔(逐影), 竞速头盔(大法师), 竞速头盔(元素使), 竞速头盔(符文骑士), 竞速头盔(皇家卫士), 竞速头盔(大主教), 竞速头盔(修罗), 竞速头盔(游侠), 竞速头盔(宫廷乐师), 竞速头盔(漫游舞者), 竞速头盔(神枪手), 竞速头盔(忍者), 竞速头盔(超级初学者), 竞速头盔(召唤师), 竞速头盔(拳圣),竞速头盔(悟灵士)
重量 : 1
====== auto-parsed ======
Weight : 1

Id: (100799)

报道!蜜丝缇!
使用时,可召唤冒险秘书蜜丝缇。
该道具会于活动结束后删除
无法交易、存仓
重量: 0
====== auto-parsed ======
Weight : 0

Id: (1000554)

冒险币
充满冒险气息的硬币。
也是冒险家履历的证明。
该道具会于活动结束后删除
无法交易、存仓
重量: 0
====== auto-parsed ======
Weight : 0



Changed
Item
Spoiler


Id: (1326)

老风傈 况 咀胶幻影血腥战斧 [2]

====== auto-parsed ======
Weight : 420
Required Level : 120

Id: (6671)

吉芬魔法大赛硬币
不可和其他账号交易的物品
参加吉芬魔法大赛的人可获得的硬币,听说可以兑换商品
重量: 0
====== auto-parsed ======
Weight : 0

Id: (6672)

土色碎片
不可和其他账号交易的物品
装有赛克雷
蕴含着萨克莱过往记忆的碎片,潜藏暗藏着可以对抗骑士的力量。
重量: 0.1

====== auto-parsed ======
Weight : 0.1

Id: (7514)

怪物票魔物礼券
做为魔物赛跑证明的票券,上面记载着自身下赌竞速的证明礼券,写有自己押注的号码,只能在竞赛有在竞技场内才能使用
_
Id: (7564)

发臭的鱼腐臭之肉
因放太久了而腐烂的肉,若吃下的话一定会拉肚子的
_
重量: 1
====== auto-parsed ======
Weight : 1

Id: (12105)

饲养礼物礼盒
包装华丽的饲养物品礼盒,礼盒里面有饲养物品和饲养装备。
_
重量: 20
包装华丽的饲养物品礼盒,礼盒里面有饲养物品和饲养装备。
_
重量: 20

====== auto-parsed ======
Weight : 20

Id: (12515)

[非卖品]中型生命水
无法交易
装有从天地树上所萃取到的液的瓶子。据说对伤口复原有不错的效能。
服用10分钟内,每4秒可恢复MHP7%。
狂怒之枪状态下不会触发效果。
角色若变为不可战斗状态时物品效果也会消失。
重量: 1
====== auto-parsed ======
Weight : 1

Id: (13338)

老风傈 浅付荐府八 祈劳幻影风魔翼飞镖 [2]

====== auto-parsed ======
Weight : 150
Required Level : 120

Id: (13469)

老风傈 公屈八幻影圣剑混沌 [2]

====== auto-parsed ======
Weight : 90
Required Level : 120

Id: (14826)

带傈 捞悼 萍南副本移动券

====== auto-parsed ======
Weight : 10

Id: (16065)

老风傈 酒捞攫 靛扼捞滚幻影高尔夫球杆 [2]

====== auto-parsed ======
Weight : 200
Required Level : 120

Id: (17999)

牢亥配府 犬厘 捻迄 1俺 惑磊背包扩张券1入箱子

====== auto-parsed ======
Weight : 1

Id: (19189)

饭捞教 母(固纳葱竞速头盔(机匠) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19190)

饭捞教 母(力匙腐竞速头盔(基因学者) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19191)

饭捞教 母(辨肺凭 农肺胶竞速头盔(十字切割者) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19192)

饭捞教 母(溅档快 眉捞辑竞速头盔(逐影) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19193)

饭捞教 母(况废竞速头盔(大法师) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19194)

饭捞教 母(家辑矾竞速头盔(元素使) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19195)

饭捞教 母(烽唱捞飘竞速头盔(符文骑士) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19196)

饭捞教 母(肺锯啊靛竞速头盔(皇家卫士) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19197)

饭捞教 母(酒农厚俭竞速头盔(大主教) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19198)

饭捞教 母(荐扼竞速头盔(修罗) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19199)

饭捞教 母(饭牢历竞速头盔(游侠) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19200)

饭捞教 母(刮胶飘凡竞速头盔(宫廷乐师) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19201)

饭捞教 母(盔歹矾竞速头盔(漫游舞者) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19202)

饭捞教 母(扒浇傅芭竞速头盔(神枪手) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19203)

饭捞教 母(囱磊竞速头盔(忍者) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19204)

饭捞教 母(酱欺畴厚胶竞速头盔(超级初学者) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19205)

饭捞教 母(家券荤竞速头盔(召唤师) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19247)

老风傈 厘侥侩 采幻影花朵头饰 [1]

====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 120

Id: (19396)

饭捞教 母(鼻己竞速头盔(拳圣) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19397)

饭捞教 母(家匡傅目竞速头盔(悟灵士) [1]

====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 100

Id: (19575)

狼惑 铰玫 喉发 靛贰帮(时装)行运一条龙

====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (23234)

脚厚茄 皋崔 农饭牢神秘奖牌抽奖机

Id: (23675)

霸奇 付过 规绢备 林巩辑吉芬魔法防具卷轴

====== auto-parsed ======
Weight : 10

Id: (23676)

入蝴 楷付力 (拱府木炭研磨剂(物理)

====== auto-parsed ======
Weight : 5

Id: (23677)

入蝴 楷付力 (付过木炭研磨剂(魔法)

====== auto-parsed ======
Weight : 5

Id: (23678)

入蝴 楷付力 (盔芭府木炭研磨剂(远程)

====== auto-parsed ======
Weight : 5

Id: (23679)

霸奇 付过 咀技辑府 林巩辑吉芬魔法饰品卷轴

====== auto-parsed ======
Weight : 10

Id: (25273)

神秘奖牌
魔物竞速协会发行的特殊金属奖牌。
<NAVI>[神秘奖牌抽奖机]<INFO>hugel,64,79,0,100,0,0</INFO></NAVI>
重量: 0
====== auto-parsed ======
Weight : 0

Id: (25274)

饭捞教 皑荤 萍南竞速头盔兑换券

====== auto-parsed ======
Weight : 0

Id: (25307)

饭捞飘尔 阁胶磐 萍南魔物竞速礼券

====== auto-parsed ======
Weight : 0

Id: (25311)

八篮 去狼 炼阿黑暗灵魂碎片

====== auto-parsed ======
Weight : 1

Id: (25312)

蚌霸 嘲篮 牢屈漂亮旧娃娃

====== auto-parsed ======
Weight : 1

Id: (25313)

坷贰等 殿伯龙小龟壳碎片

====== auto-parsed ======
Weight : 1

Id: (25314)

亲秦老瘤航海日志

====== auto-parsed ======
Weight : 1

Id: (25315)

殿伯龙 炼阿龟壳碎片

====== auto-parsed ======
Weight : 0

Id: (25316)

嘲酒狐柳 陛加 炼阿老旧金属碎片

====== auto-parsed ======
Weight : 0

Id: (25791)

[捞亥飘]牢亥配府 犬厘 捻迄背包扩张券[活动专用]

====== auto-parsed ======
Weight : 0

Id: (25792)

[茄沥]牢亥配府 犬厘 捻迄背包扩张券[限定]

====== auto-parsed ======
Weight : 0

Id: (25793)

牢亥配府 犬厘 捻迄背包扩张券

====== auto-parsed ======
Weight : 0

Id: (27114)

阂辨茄 贾府歹 墨靛不祥岩石龟卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27115)

阂辨茄 欺赣磐 墨靛不祥果树龟卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27116)

阂辨茄 洒磐 墨靛不祥火焰龟卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27117)

阂辨茄 绢例磐 墨靛不祥风灵龟卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27118)

阂辨茄 橇府历 墨靛不祥水灵龟卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27119)

阂辨茄 磐撇力匙凡 墨靛不祥乌龟将军卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27170)

鸡扒 家利窜 墨靛散弹枪草寇卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27171)

府杭滚 家利窜 墨靛左轮手枪草寇卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27172)

矫固磐 家利窜 墨靛弯刀草寇卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27173)

郡府飘 鸡扒 家利窜 墨靛精英散弹枪草寇卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27174)

郡府飘 府杭滚 家利窜 墨靛精英左轮手枪草寇卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27175)

郡府飘 矫固磐 家利窜 墨靛精英弯刀草寇卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27176)

矫泵零 墨靛沟鼠卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27177)

嚼瘤 酒农扼快胶 墨靛沼泽卷甲虫卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27178)

啊胶磐 墨靛瓦斯特卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27179)

内夸抛 墨靛郊狼卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27180)

芭固傈瞒 墨靛蜘蛛战车卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27181)

厚傍沥 嚼拜窜 墨靛飞空艇袭击队卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27182)

急厘 歧废 墨靛船长裴陆卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27183)

扁埃抛胶 墨靛基勘特斯卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27184)

扁荤 荤农扼捞 墨靛骑士萨克莱卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27249)

酒福洒 墨靛雅乐西卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27250)

叼坷 酒匙葛胶 墨靛狄欧艾瑞默司卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27251)

霸奇 兵菩 墨靛吉芬流氓卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27252)

霸奇 阂樊硅 墨靛吉芬小混混卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27253)

霸奇 粱档迪 墨靛吉芬小偷卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27254)

其根 墨靛沛蒙卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27255)

坷福靛福 墨靛奥乐德卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27256)

喉风飘 窍力 墨靛布鲁德哈载卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27257)

捻肺 酒捻付 墨靛库洛雅库玛卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27258)

捞器歹胶 墨靛伊佛德斯卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27259)

饭眉聪抗 墨靛莱采尼芮卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27260)

坷档府内 墨靛欧托莉柯卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27261)

陵 墨靛朱朱卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27262)

叼客捞 墨靛狄瓦伊卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27263)

其捞 墨唱厚救 墨靛培坎纳比恩卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27264)

付脚狼 弊覆磊 墨靛魔神影子卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27265)

付脚狼 眠辆磊 墨靛魔神追随者卡片

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (29310)

饭捞教(烽唱捞飘) 竞速(符文骑士)1Lv

Id: (29311)

饭捞教(烽唱捞飘) 竞速(符文骑士)2Lv

Id: (29312)

饭捞教(烽唱捞飘) 竞速(符文骑士)3Lv

Id: (29313)

饭捞教(肺锯啊靛) 竞速(皇家卫士)1Lv

Id: (29314)

饭捞教(肺锯啊靛) 竞速(皇家卫士)2Lv

Id: (29315)

饭捞教(肺锯啊靛) 竞速(皇家卫士)3Lv

Id: (29316)

饭捞教(固纳葱) 竞速(机匠)1Lv

Id: (29317)

饭捞教(固纳葱) 竞速(机匠)2Lv

Id: (29318)

饭捞教(固纳葱) 竞速(机匠)3Lv

Id: (29319)

饭捞教(力匙腐) 竞速(基因学者)1Lv

Id: (29320)

饭捞教(力匙腐) 竞速(基因学者)2Lv

Id: (29321)

饭捞教(力匙腐) 竞速(基因学者)3Lv

Id: (29322)

饭捞教(辨肺凭 农肺胶) 竞速(十字切割者)1Lv

Id: (29323)

饭捞教(辨肺凭 农肺胶) 竞速(十字切割者)2Lv

Id: (29324)

饭捞教(辨肺凭 农肺胶) 竞速(十字切割者)3Lv

Id: (29325)

饭捞教(溅档快 眉捞辑) 竞速(逐影)1Lv

Id: (29326)

饭捞教(溅档快 眉捞辑) 竞速(逐影)2Lv

Id: (29327)

饭捞教(溅档快 眉捞辑) 竞速(逐影)3Lv

Id: (29328)

饭捞教(况废) 竞速(大法师)1Lv

Id: (29329)

饭捞教(况废) 竞速(大法师)2Lv

Id: (29330)

饭捞教(况废) 竞速(大法师)3Lv

Id: (29331)

饭捞教(家辑矾) 竞速(元素使)1Lv

Id: (29332)

饭捞教(家辑矾) 竞速(元素使)2Lv

Id: (29333)

饭捞教(家辑矾) 竞速(元素使)3Lv

Id: (29334)

饭捞教(酒农厚俭) 竞速(大主教)1Lv

Id: (29335)

饭捞教(酒农厚俭) 竞速(大主教)2Lv

Id: (29336)

饭捞教(酒农厚俭) 竞速(大主教)3Lv

Id: (29337)

饭捞教(荐扼) 竞速(修罗)1Lv

Id: (29338)

饭捞教(荐扼) 竞速(修罗)2Lv

Id: (29339)

饭捞教(荐扼) 竞速(修罗)3Lv

Id: (29340)

饭捞教(饭牢历) 竞速(游侠)1Lv

Id: (29341)

饭捞教(饭牢历) 竞速(游侠)2Lv

Id: (29342)

饭捞教(饭牢历) 竞速(游侠)3Lv

Id: (29343)

饭捞教(盔歹矾&刮胶飘凡) 竞速(漫游舞者&宫廷乐师)1Lv

Id: (29344)

饭捞教(盔歹矾&刮胶飘凡) 竞速(漫游舞者&宫廷乐师)2Lv

Id: (29345)

饭捞教(盔歹矾&刮胶飘凡) 竞速(漫游舞者&宫廷乐师)3Lv

Id: (29346)

饭捞教(扒浇傅芭) 竞速(神枪手)1Lv

Id: (29347)

饭捞教(扒浇傅芭) 竞速(神枪手)2Lv

Id: (29348)

饭捞教(扒浇傅芭) 竞速(神枪手)3Lv

Id: (29349)

饭捞教(囱磊) 竞速(忍者)1Lv

Id: (29350)

饭捞教(囱磊) 竞速(忍者)2Lv

Id: (29351)

饭捞教(囱磊) 竞速(忍者)3Lv

Id: (29352)

饭捞教(酱欺畴厚胶) 竞速(超级初学者)1Lv

Id: (29353)

饭捞教(酱欺畴厚胶) 竞速(超级初学者)2Lv

Id: (29354)

饭捞教(酱欺畴厚胶) 竞速(超级初学者)3Lv

Id: (29355)

饭捞教(家券荤) 竞速(召唤师)1Lv

Id: (29356)

饭捞教(家券荤) 竞速(召唤师)2Lv

Id: (29357)

饭捞教(家券荤) 竞速(召唤师)3Lv

Id: (29579)

饭捞教(鼻己) 竞速(拳圣)1Lv

Id: (29580)

饭捞教(鼻己) 竞速(拳圣)2Lv

Id: (29581)

饭捞教(鼻己) 竞速(拳圣)3Lv

Id: (29582)

饭捞教(家匡傅目) 竞速(悟灵士)1Lv

Id: (29583)

饭捞教(家匡傅目) 竞速(悟灵士)2Lv

Id: (29584)

饭捞教(家匡傅目) 竞速(悟灵士)3Lv

Id: (32005)

老风傈 弃 咀胶幻影镰戟 [2]

====== auto-parsed ======
Weight : 150
Required Level : 120

Id: (200001)

牢亥配府 犬厘 捻迄 10俺 惑磊背包扩张券10入箱子

====== auto-parsed ======
Weight : 1



Files
Spoiler



210427_live_sys_01.rgz


  • System\iteminfo.lub
  • System\monster_size_effect.lub
  • System\monster_size_effect_new.lub



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Share on other sites
Added
LapineUpgradeBox
Spoiler



Geffen_Magic_Scroll
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 吉芬魔法大赛铠甲

Target items






Gray_Charcoal_Melee
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 塔诺斯近距离武器

Target items




Gray_Charcoal_Magic
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 塔诺斯魔法武器

Target items




Gray_Charcoal_Range
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 塔诺斯远距离武器

Target items




Geffen_Magic_Scroll2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: 吉芬魔法大赛饰品

Target items




Racecap_Refine_7_CH
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: 竞速头盔

Target items




Racecap_Refine_9_CH
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: 竞速头盔

Target items





ItemRandOption
Spoiler


Id: 207 (RACE_TOLERACE_PLAYER_DORAM), 对喵族玩家的耐性+%d%%
Id: 208 (RACE_DAMAGE_PLAYER_HUMAN), 对人类型玩家的物理伤害+%d%%
Id: 209 (RACE_DAMAGE_PLAYER_DORAM), 对喵族玩家的物理伤害+%d%%
Id: 210 (RACE_MDAMAGE_PLAYER_HUMAN), 对人类型玩家的魔法伤害+%d%%
Id: 211 (RACE_MDAMAGE_PLAYER_DORAM), 对喵族玩家的魔法伤害+%d%%
Id: 212 (RACE_CRI_PERCENT_PLAYER_HUMAN), 对人类型玩家的 CRI + %d
Id: 213 (RACE_CRI_PERCENT_PLAYER_DORAM), 对喵族玩家的 CRI + %d
Id: 214 (RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN), 对人类型玩家的物理防御力无视%d%%
Id: 215 (RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM), 对喵族玩家的物理防御力无视%d%%
Id: 216 (RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN), 对人类型玩家的魔法防御力无视%d%%
Id: 217 (RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM), 对喵族玩家的魔法防御力无视%d%%
Id: 218 (REFLECT_DAMAGE_PERCENT), 受到的反射伤害 -%d%%
Id: 231 (EnumVAR_LAST), END



Quest
Spoiler


Id: 16096
前往未知的乌龟岛
Info: 与埃瓦尔对话途中来到了陌生的地方,和眼前的少女对话看看吧。
Quickinfo: 与少女对话
Id: 16097
乌龟岛的陌生人 1
Info: 少女告诉了几个地方,到凄凉的旧良宫寻找伊尔芬教授的行踪吧。
Quickinfo: 在凄凉的旧良宫找人
Id: 16098
乌龟岛的陌生人 2
Info: 少女告诉了几个地方,到凄凉的旧良宫寻找伊尔芬教授的行踪吧。
Quickinfo: 在凄凉的旧良宫找人
Id: 16099
乌龟岛的陌生人 3
Info: 少女告诉了几个地方,到阴凉的旧良宫寻找伊尔芬教授的行踪吧。
Quickinfo: 在阴凉的旧良宫找人
Id: 16100
乌龟岛的陌生人 4
Info: 还有一个少女告诉的地方,到阴凉的旧良宫寻找伊尔芬教授的行踪吧。
Quickinfo: 在阴凉的旧良宫找人
Id: 16101
紧急食粮配送 1
Info: 不祥果树龟,不祥岩石龟,不祥水灵龟,不祥火焰龟各击杀10个后收集10个腐肉交给伊尔芬吧。
Quickinfo: 配送10个腐肉
Id: 16102
紧急食粮配送 2
Info: 不祥果树龟,不祥岩石龟,不祥水灵龟,不祥火焰龟各击杀10个后收集10个腐肉交给伊尔芬吧。
Quickinfo: 给伊尔芬配送
Id: 16103
陌生人们的秘密
Info: 根据伊尔芬的申请去找这边的居民们吧,先去找阴凉的旧良宫中央的没力气的女人吧。
Quickinfo: 与没有力气的女人对话
Id: 16104
很久前遗忘的故事
Info: 逃到凄凉的旧良村中央的少女处吧。
Quickinfo: 与少女对话
Id: 16105
休息一会,还有约定
Info: 该任务为每日任务,待机时间结束后才能进行,通过凄凉的旧良宫里的少女可接取任务。
Quickinfo: 04点 初始化
Id: 16106
不能忘记的回忆 1
Info: 为了回想起来,到阴凉的旧良宫找伊尔芬教授吧。
Quickinfo: 到阴凉的旧良宫与伊尔芬对话
Id: 16107
不能忘记的回忆 2
Info: 与伊尔芬教授一起回到凄凉的旧良村的少女处吧。
Quickinfo: 与少女对话
Id: 16108
不能忘记的回忆 - 待机
Info: 该任务为每日任务,待机时间结束后才能进行,通过凄凉的旧良宫里的少女可接取任务。
Quickinfo: 04点 初始化
Id: 16109
虚无的欲望
Info: 为了满足敏感的军人的愿望,击杀不祥风灵龟10只后收集5个破旧的金属碎片交给他吧。
Quickinfo: 转交破旧的金属碎片5个
Id: 16110
虚无的欲望 - 待机
Info: 该任务为每日任务,等待机时间结束时可再次进行。可通过凄凉的旧良村敏感的军人接取任务。
Quickinfo: 04点 初始化
Id: 16111
无尽的饥饿 1
Info: 不祥果树龟,不祥岩石龟,不祥水灵龟,不祥火焰龟各击杀10个,给无力的女子配送10个腐肉吧。
Quickinfo: 配送10个腐肉
Id: 16112
无尽的饥饿 2
Info: 不祥果树龟,不祥岩石龟,不祥水灵龟,不祥火焰龟各击杀10个,给无力的女子配送10个腐肉吧。
Quickinfo: 给没有力气的女子配送
Id: 16113
无尽的饥饿 - 待机
Info: 该任务为每日任务,等待机时间结束时可再次进行。可通过阴凉的旧良宫里的没有力气的女子进行接取任务。
Quickinfo: 04点 初始化
Id: 16114
与埃瓦尔对话
Info:
Quickinfo:
Id: 16115
与少女对话
Info:
Quickinfo:
Id: 16116
持续的故事
Info: 与凄凉的旧良村中央的少女再次对话吧。
Quickinfo: 女少女再次对话
Id: 16117
再次持续的故事
Info: 与凄凉的旧良村中央的少女再次对话吧。
Quickinfo: 与少女再次对话
Id: 299422
冒险任务一冷却中
Info: 该任务为每日任务,待机时间结束后可再次进行。 <NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo: 每日04点初始化
Id: 299423
冒险任务二冷却中
Info: 该任务为每日任务,待机时间结束后可再次进行。 <NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo: 每日04点初始化
Id: 299424
冒险任务三冷却中
Info: 该任务为每日任务,待机时间结束后可再次进行。 <NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo: 每日04点初始化
Id: 299426
尤祈羽的冒险任务
Info: 收集钻石戒指一枚<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299427
尤祈羽的冒险任务
Info: 收集柔毛20个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299428
尤祈羽的冒险任务
Info: 收集三叶幸运草20个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299429
尤祈羽的冒险任务
Info: 收集香菇芽孢20个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299430
尤祈羽的冒险任务
Info: 收集红色药水1个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299431
尤祈羽的冒险任务
Info: 收集空瓶1个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299432
尤祈羽的冒险任务
Info: 收集绿色药水1个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299433
尤祈羽的冒险任务
Info: 收集一把弓<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299434
尤祈羽的冒险任务
Info: 收集箭矢100个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299435
尤祈羽的冒险任务
Info: 收集美味的鱼1个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299436
尤祈羽的冒险任务
Info: 收集大包子2个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299437
尤祈羽的冒险任务
Info: 收集生日烟火5个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299438
尤祈羽的冒险任务
Info: 收集年糕1个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299439
尤祈羽的冒险任务
Info: 收集光滑的纸1个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299440
尤祈羽的冒险任务
Info: 收集赛依伐5个<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299441
尤祈羽的冒险任务
Info: 击败20只波利<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299442
尤祈羽的冒险任务
Info: 击败20只野猪<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299443
尤祈羽的冒险任务
Info: 击败20只兽人女战士<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299444
尤祈羽的冒险任务
Info: 击败20只长老树精<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299445
尤祈羽的冒险任务
Info: 击败20只金属波利<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299446
尤祈羽的冒险任务
Info: 击败20只石头波利<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299447
尤祈羽的冒险任务
Info: 击败20只摩卡<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299448
尤祈羽的冒险任务
Info: 击败20只毕帝特地龙<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299449
尤祈羽的冒险任务
Info: 击败20只疯兔<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299450
尤祈羽的冒险任务
Info: 击败20只熔岩波利<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299451
尤祈羽的冒险任务
Info: 击败20只大脚熊<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299452
尤祈羽的冒险任务
Info: 击败20只七彩大嘴鸟<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299453
尤祈羽的冒险任务
Info: 击败20只恶灵<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299454
尤祈羽的冒险任务
Info: 击败20只赤焰小恶魔<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299455
尤祈羽的冒险任务
Info: 击败20只将军魔碑<NAVI>[尤祈羽]<INFO>prontera,160,140,0,101,0,</INFO></NAVI>
Quickinfo:
Id: 299457
每日经验加成
Info: 该任务为每日任务,待机时间结束后可再次进行
Quickinfo: 每日04点初始化
Id: 299458
每日呆呆福利
Info: 该任务为每日任务,待机时间结束后可再次进行
Quickinfo: 每日04点初始化



Card
Spoiler


Id: 27114

Id: 27115

Id: 27116

Id: 27117

Id: 27118

Id: 27119

Id: 27170

Id: 27171

Id: 27172

Id: 27173

Id: 27174

Id: 27175

Id: 27176

Id: 27177

Id: 27178

Id: 27179

Id: 27180

Id: 27181

Id: 27182

Id: 27183

Id: 27184

Id: 27249

Id: 27250

Id: 27251

Id: 27252

Id: 27253

Id: 27254

Id: 27255

Id: 27256

Id: 27257

Id: 27258

Id: 27259

Id: 27260

Id: 27261

Id: 27262

Id: 27263

Id: 27264

Id: 27265



Changed
MsgStringTable
Spoiler


确定消耗%s来扩张道具最高所持量吗? \n可以从(%d)扩张到(%d)。 \n※ 无法返回已消耗的道具以及扩张到的最高所持量。"



ItemRandOption
Spoiler


Id: 1 (VAR_MAXHPAMOUNT), MHP + %d
Id: 2 (VAR_MAXSPAMOUNT), MSP + %d
Id: 3 (VAR_STRAMOUNT), STR + %d
Id: 4 (VAR_AGIAMOUNT), AGI + %d
Id: 5 (VAR_VITAMOUNT), VIT + %d
Id: 6 (VAR_INTAMOUNT), INT + %d
Id: 7 (VAR_DEXAMOUNT), DEX + %d
Id: 8 (VAR_LUKAMOUNT), LUK + %d
Id: 9 (VAR_MAXHPPERCENT), MHP + %d%%
Id: 10 (VAR_MAXSPPERCENT), MSP + %d%%
Id: 11 (VAR_HPACCELERATION), HP自然恢复速度增加+%d%%
Id: 12 (VAR_SPACCELERATION), SP自然恢复速度增加+%d%%
Id: 13 (VAR_ATKPERCENT), ATK + %d%%
Id: 14 (VAR_MAGICATKPERCENT), MATK + %d%%
Id: 15 (VAR_PLUSASPD), ASPD + %d
Id: 16 (VAR_PLUSASPDPERCENT), 攻增加(攻击后延迟- %d%% )
Id: 17 (VAR_ATTPOWER), ATK + %d
Id: 18 (VAR_HITSUCCESSVALUE), HIT + %d
Id: 19 (VAR_ATTMPOWER), MATK + %d
Id: 20 (VAR_ITEMDEFPOWER), DEF + %d
Id: 21 (VAR_MDEFPOWER), MDEF + %d
Id: 22 (VAR_AVOIDSUCCESSVALUE), FLEE + %d
Id: 23 (VAR_PLUSAVOIDSUCCESSVALUE), 完全回避 + %d
Id: 24 (VAR_CRITICALSUCCESSVALUE), CRI + %d
Id: 25 (ATTR_TOLERACE_NOTHING), 受到的无属性伤害降低对无属性攻击的耐性+%d%%
Id: 26 (ATTR_TOLERACE_WATER), 受到的水属性伤害降低对水属性攻击的耐性+%d%%
Id: 27 (ATTR_TOLERACE_GROUND), 受到的地属性伤害降低对地属性攻击的耐性+%d%%
Id: 28 (ATTR_TOLERACE_FIRE), 受到的火属性伤害降低对火属性攻击的耐性+%d%%
Id: 29 (ATTR_TOLERACE_WIND), 受到的风属性伤害降低对风属性攻击的耐性+%d%%
Id: 30 (ATTR_TOLERACE_POISON), 受到的毒属性伤害降低对毒属性攻击的耐性+%d%%
Id: 31 (ATTR_TOLERACE_SAINT), 受到的圣属性伤害降低对圣属性攻击的耐性+%d%%
Id: 32 (ATTR_TOLERACE_DARKNESS), 受到的暗属性伤害降低对暗属性攻击的耐性+%d%%
Id: 33 (ATTR_TOLERACE_TELEKINESIS), 受到的念属性伤害降低对念属性攻击的耐性+%d%%
Id: 34 (ATTR_TOLERACE_UNDEAD), 受到的不死属性伤害降低攻击的耐性+%d%%
Id: 35 (ATTR_TOLERACE_ALLBUTNOTHING), 所有属性(无属性除外)攻击的抗性增加(除无属性外)攻击的耐性+%d%%
Id: 36 (DAMAGE_PROPERTY_NOTHING_USER), 受到无属性魔物从无属性敌人处受到的物理伤害减少-%d%%
Id: 37 (DAMAGE_PROPERTY_NOTHING_TARGET), 对无属性魔物敌人的物理伤害增加+%d%%
Id: 38 (DAMAGE_PROPERTY_WATER_USER), 受到水属性魔物从水属性敌人处受到的物理伤害减少-%d%%
Id: 39 (DAMAGE_PROPERTY_WATER_TARGET), 对水属性魔物敌人的物理伤害增加+%d%%
Id: 40 (DAMAGE_PROPERTY_GROUND_USER), 受到地属性魔物从地属性敌人处受到的物理伤害减少-%d%%
Id: 41 (DAMAGE_PROPERTY_GROUND_TARGET), 对地属性魔物敌人的物理伤害增加+%d%%
Id: 42 (DAMAGE_PROPERTY_FIRE_USER), 受到火属性魔物从火属性敌人处受到的物理伤害减少-%d%%
Id: 43 (DAMAGE_PROPERTY_FIRE_TARGET), 对火属性魔物敌人的物理伤害增加+%d%%
Id: 44 (DAMAGE_PROPERTY_WIND_USER), 受到风属性魔物从风属性敌人处受到的物理伤害减少-%d%%
Id: 45 (DAMAGE_PROPERTY_WIND_TARGET), 对风属性魔物敌人的物理伤害增加+%d%%
Id: 46 (DAMAGE_PROPERTY_POISON_USER), 受到毒属性魔物从毒属性敌人处受到的物理伤害减少-%d%%
Id: 47 (DAMAGE_PROPERTY_POISON_TARGET), 对毒属性魔物敌人的物理伤害增加+%d%%
Id: 48 (DAMAGE_PROPERTY_SAINT_USER), 受到圣属性魔物从圣属性敌人处受到的物理伤害减少-%d%%
Id: 49 (DAMAGE_PROPERTY_SAINT_TARGET), 对圣属性魔物敌人的物理伤害增加+%d%%
Id: 50 (DAMAGE_PROPERTY_DARKNESS_USER), 受到暗属性魔物从暗属性敌人处受到的物理伤害减少-%d%%
Id: 51 (DAMAGE_PROPERTY_DARKNESS_TARGET), 对暗属性魔物敌人的物理伤害增加+%d%%
Id: 52 (DAMAGE_PROPERTY_TELEKINESIS_USER), 受到念属性魔物从念属性敌人处受到的物理伤害减少-%d%%
Id: 53 (DAMAGE_PROPERTY_TELEKINESIS_TARGET), 对念属性魔物敌人的物理伤害增加+%d%%
Id: 54 (DAMAGE_PROPERTY_UNDEAD_USER), 受到不死属性魔物敌人处受到的物理伤害减少-%d%%
Id: 55 (DAMAGE_PROPERTY_UNDEAD_TARGET), 对不死属性魔物敌人的物理伤害增加+%d%%
Id: 56 (MDAMAGE_PROPERTY_NOTHING_USER), 受到无属性魔物从无属性敌人处受到的魔法伤害减少-%d%%
Id: 57 (MDAMAGE_PROPERTY_NOTHING_TARGET), 对无属性魔物敌人的魔法伤害增加+%d%%
Id: 58 (MDAMAGE_PROPERTY_WATER_USER), 受到水属性魔物从水属性敌人处受到的魔法伤害减少-%d%%
Id: 59 (MDAMAGE_PROPERTY_WATER_TARGET), 对水属性魔物敌人的魔法伤害增加+%d%%
Id: 60 (MDAMAGE_PROPERTY_GROUND_USER), 受到地属性魔物从地属性敌人处受到的魔法伤害减少-%d%%
Id: 61 (MDAMAGE_PROPERTY_GROUND_TARGET), 对地属性魔物敌人的魔法伤害增加+%d%%
Id: 62 (MDAMAGE_PROPERTY_FIRE_USER), 受到火属性魔物从火属性敌人处受到的魔法伤害减少-%d%%
Id: 63 (MDAMAGE_PROPERTY_FIRE_TARGET), 对火属性魔物敌人的魔法伤害增加+%d%%
Id: 64 (MDAMAGE_PROPERTY_WIND_USER), 受到风属性魔物从风属性敌人处受到的魔法伤害减少-%d%%
Id: 65 (MDAMAGE_PROPERTY_WIND_TARGET), 对风属性魔物敌人的魔法伤害增加+%d%%
Id: 66 (MDAMAGE_PROPERTY_POISON_USER), 受到毒属性魔物从毒属性敌人处受到的魔法伤害减少-%d%%
Id: 67 (MDAMAGE_PROPERTY_POISON_TARGET), 对毒属性魔物敌人的魔法伤害增加+%d%%
Id: 68 (MDAMAGE_PROPERTY_SAINT_USER), 受到圣属性魔物从圣属性敌人处受到的魔法伤害减少-%d%%
Id: 69 (MDAMAGE_PROPERTY_SAINT_TARGET), 对圣属性魔物敌人的魔法伤害增加+%d%%
Id: 70 (MDAMAGE_PROPERTY_DARKNESS_USER), 受到暗属性魔物从暗属性敌人处受到的魔法伤害减少-%d%%
Id: 71 (MDAMAGE_PROPERTY_DARKNESS_TARGET), 对暗属性魔物敌人的魔法伤害增加+%d%%
Id: 72 (MDAMAGE_PROPERTY_TELEKINESIS_USER), 受到念属性魔物从念属性敌人处受到的魔法伤害减少-%d%%
Id: 73 (MDAMAGE_PROPERTY_TELEKINESIS_TARGET), 对念属性魔物敌人的魔法伤害增加+%d%%
Id: 74 (MDAMAGE_PROPERTY_UNDEAD_USER), 受到不死属性魔物敌人处受到的魔法伤害减少-%d%%
Id: 75 (MDAMAGE_PROPERTY_UNDEAD_TARGET), 对不死属性魔物敌人的魔法伤害增加+%d%%
Id: 76 (BODY_ATTR_NOTHING), 赋予铠甲永久赋予无属性
Id: 77 (BODY_ATTR_WATER), 赋予铠甲永久赋予水属性
Id: 78 (BODY_ATTR_GROUND), 赋予铠甲永久赋予地属性
Id: 79 (BODY_ATTR_FIRE), 赋予铠甲永久赋予火属性
Id: 80 (BODY_ATTR_WIND), 赋予铠甲永久赋予风属性
Id: 81 (BODY_ATTR_POISON), 赋予铠甲永久赋予毒属性
Id: 82 (BODY_ATTR_SAINT), 赋予铠甲永久赋予圣属性
Id: 83 (BODY_ATTR_DARKNESS), 赋予铠甲永久赋予暗属性
Id: 84 (BODY_ATTR_TELEKINESIS), 赋予铠甲永久赋予念属性
Id: 85 (BODY_ATTR_UNDEAD), 赋予铠甲永久赋予不死属性
Id: 87 (RACE_TOLERACE_NOTHING), 受到无型魔物的伤害降低耐性+%d%%
Id: 88 (RACE_TOLERACE_UNDEAD), 受到不死系魔物的伤害降低对不死型魔物的耐性+%d%%
Id: 89 (RACE_TOLERACE_ANIMAL), 受到动物系魔物的伤害降低对动物型魔物的耐性+%d%%
Id: 90 (RACE_TOLERACE_PLANT), 受到植物系魔物的伤害降低对植物型魔物的耐性+%d%%
Id: 91 (RACE_TOLERACE_INSECT), 受到昆虫系魔物的伤害降低对昆虫型魔物的耐性+%d%%
Id: 92 (RACE_TOLERACE_FISHS), 受到鱼贝系魔物的伤害降低对鱼贝类魔物的耐性+%d%%
Id: 93 (RACE_TOLERACE_DEVIL), 受到恶魔系魔物的伤害降低对恶魔型魔物的耐性+%d%%
Id: 94 (RACE_TOLERACE_HUMAN), 受到人型系魔物的伤害降低对人类型魔物的耐性+%d%%
Id: 95 (RACE_TOLERACE_ANGEL), 受到天使系魔物的伤害降低对天使型魔物的耐性+%d%%
Id: 96 (RACE_TOLERACE_DRAGON), 受到龙族魔物的伤害降低耐性+%d%%
Id: 97 (RACE_DAMAGE_NOTHING), 对无型魔物的物理伤害增加+%d%%
Id: 98 (RACE_DAMAGE_UNDEAD), 对不死魔物的物理伤害增加+%d%%
Id: 99 (RACE_DAMAGE_ANIMAL), 对动物魔物的物理伤害增加+%d%%
Id: 100 (RACE_DAMAGE_PLANT), 对植物魔物的物理伤害增加+%d%%
Id: 101 (RACE_DAMAGE_INSECT), 对昆虫魔物的物理伤害增加+%d%%
Id: 102 (RACE_DAMAGE_FISHS), 对鱼贝魔物的物理伤害增加+%d%%
Id: 103 (RACE_DAMAGE_DEVIL), 对恶魔魔物的物理伤害增加+%d%%
Id: 104 (RACE_DAMAGE_HUMAN), 对人魔物的物理伤害增加+%d%%
Id: 105 (RACE_DAMAGE_ANGEL), 对天使魔物的物理伤害增加+%d%%
Id: 106 (RACE_DAMAGE_DRAGON), 对龙族魔物的物理伤害增加+%d%%
Id: 107 (RACE_MDAMAGE_NOTHING), 对无型魔物的魔法伤害增加+%d%%
Id: 108 (RACE_MDAMAGE_UNDEAD), 对不死魔物的魔法伤害增加+%d%%
Id: 109 (RACE_MDAMAGE_ANIMAL), 对动物魔物的魔法伤害增加+%d%%
Id: 110 (RACE_MDAMAGE_PLANT), 对植物魔物的魔法伤害增加+%d%%
Id: 111 (RACE_MDAMAGE_INSECT), 对昆虫魔物的魔法伤害增加+%d%%
Id: 112 (RACE_MDAMAGE_FISHS), 对鱼贝魔物的魔法伤害增加+%d%%
Id: 113 (RACE_MDAMAGE_DEVIL), 对恶魔魔物的魔法伤害增加+%d%%
Id: 114 (RACE_MDAMAGE_HUMAN), 对人魔物的魔法伤害增加+%d%%
Id: 115 (RACE_MDAMAGE_ANGEL), 对天使魔物的魔法伤害增加+%d%%
Id: 116 (RACE_MDAMAGE_DRAGON), 对龙族魔物的魔法伤害增加+%d%%
Id: 117 (RACE_CRI_PERCENT_NOTHING), 对无型魔物的 CRI + %d/10
Id: 118 (RACE_CRI_PERCENT_UNDEAD), 对不死魔物的 CRI + %d/10
Id: 119 (RACE_CRI_PERCENT_ANIMAL), 对动物魔物的 CRI + %d/10
Id: 120 (RACE_CRI_PERCENT_PLANT), 对植物魔物的 CRI + %d/10
Id: 121 (RACE_CRI_PERCENT_INSECT), 对昆虫魔物的 CRI + %d/10
Id: 122 (RACE_CRI_PERCENT_FISHS), 对鱼贝魔物的 CRI + %d/10
Id: 123 (RACE_CRI_PERCENT_DEVIL), 对恶魔魔物的 CRI + %d/10
Id: 124 (RACE_CRI_PERCENT_HUMAN), 对人魔物的 CRI + %d/10
Id: 125 (RACE_CRI_PERCENT_ANGEL), 对天使魔物的 CRI + %d/10
Id: 126 (RACE_CRI_PERCENT_DRAGON), 对龙族魔物的 CRI + %d/10
Id: 127 (RACE_IGNORE_DEF_PERCENT_NOTHING), 无视无型魔物的物理防御力无视%d%%
Id: 128 (RACE_IGNORE_DEF_PERCENT_UNDEAD), 无视不死魔物的物理防御力无视%d%%
Id: 129 (RACE_IGNORE_DEF_PERCENT_ANIMAL), 无视动物魔物的物理防御力无视%d%%
Id: 130 (RACE_IGNORE_DEF_PERCENT_PLANT), 无视植物魔物的物理防御力无视%d%%
Id: 131 (RACE_IGNORE_DEF_PERCENT_INSECT), 无视昆虫魔物的物理防御力无视%d%%
Id: 132 (RACE_IGNORE_DEF_PERCENT_FISHS), 无视鱼贝魔物的物理防御力无视%d%%
Id: 133 (RACE_IGNORE_DEF_PERCENT_DEVIL), 无视恶魔魔物的物理防御力无视%d%%
Id: 134 (RACE_IGNORE_DEF_PERCENT_HUMAN), 无视魔物的物理防御力无视%d%%
Id: 135 (RACE_IGNORE_DEF_PERCENT_ANGEL), 无视天使魔物的物理防御力无视%d%%
Id: 136 (RACE_IGNORE_DEF_PERCENT_DRAGON), 无视龙族魔物的物理防御力无视%d%%
Id: 137 (RACE_IGNORE_MDEF_PERCENT_NOTHING), 无视无型魔物的魔法防御力无视%d%%
Id: 138 (RACE_IGNORE_MDEF_PERCENT_UNDEAD), 无视不死魔物的魔法防御力无视%d%%
Id: 139 (RACE_IGNORE_MDEF_PERCENT_ANIMAL), 无视动物魔物的魔法防御力无视%d%%
Id: 140 (RACE_IGNORE_MDEF_PERCENT_PLANT), 无视植物魔物的魔法防御力无视%d%%
Id: 141 (RACE_IGNORE_MDEF_PERCENT_INSECT), 无视昆虫魔物的魔法防御力无视%d%%
Id: 142 (RACE_IGNORE_MDEF_PERCENT_FISHS), 无视鱼贝魔物的魔法防御力无视%d%%
Id: 143 (RACE_IGNORE_MDEF_PERCENT_DEVIL), 无视恶魔魔物的魔法防御力无视%d%%
Id: 144 (RACE_IGNORE_MDEF_PERCENT_HUMAN), 无视魔物的魔法防御力无视%d%%
Id: 145 (RACE_IGNORE_MDEF_PERCENT_ANGEL), 无视天使魔物的魔法防御力无视%d%%
Id: 146 (RACE_IGNORE_MDEF_PERCENT_DRAGON), 无视龙族魔物的魔法防御力无视%d%%
Id: 147 (CLASS_DAMAGE_NORMAL_TARGET), 对普通魔物一般敌人的物理伤害增加+%d%%
Id: 148 (CLASS_DAMAGE_BOSS_TARGET), 对首领类boss型魔物的物理伤害增加+%d%%
Id: 149 (CLASS_DAMAGE_NORMAL_USER), 从一般敌人处受到普通魔物的物理伤害减少-%d%%
Id: 150 (CLASS_DAMAGE_BOSS_USER), 从boss型魔物处受到首领类魔物的物理伤害减少-%d%%
Id: 151 (CLASS_MDAMAGE_NORMAL), 对普通魔物一般敌人的魔法伤害增加+%d%%
Id: 152 (CLASS_MDAMAGE_BOSS), 对首领类boss型魔物的魔法伤害增加+%d%%
Id: 153 (CLASS_IGNORE_DEF_PERCENT_NORMAL), 无视普通魔物一般敌人的物理防御力无视%d%%
Id: 154 (CLASS_IGNORE_DEF_PERCENT_BOSS), 无视首领类boss型魔物的物理防御力无视%d%%
Id: 155 (CLASS_IGNORE_MDEF_PERCENT_NORMAL), 无视普通魔物一般敌人的魔法防御力无视%d%%
Id: 156 (CLASS_IGNORE_MDEF_PERCENT_BOSS), 无视首领类boss型魔物的魔法防御力无视%d%%
Id: 157 (DAMAGE_SIZE_SMALL_TARGET), 对小型魔物敌人的物理伤害增加+%d%%
Id: 158 (DAMAGE_SIZE_MIDIUM_TARGET), 对中型魔物敌人的物理伤害增加+%d%%
Id: 159 (DAMAGE_SIZE_LARGE_TARGET), 对大型魔物敌人的物理伤害增加+%d%%
Id: 160 (DAMAGE_SIZE_SMALL_USER), 从小型敌人处受到小型魔物的物理伤害减少-%d%%
Id: 161 (DAMAGE_SIZE_MIDIUM_USER), 从中型敌人处受到中型魔物的物理伤害减少-%d%%
Id: 162 (DAMAGE_SIZE_LARGE_USER), 从大型敌人处受到大型魔物的物理伤害减少-%d%%
Id: 163 (DAMAGE_SIZE_PERFECT), 删除对去除根据武器大小惩罚
Id: 164 (DAMAGE_CRI_TARGET), 暴击伤害增加+ %d%%
Id: 165 (DAMAGE_CRI_USER), 受到的暴击伤害减少受害量- %d%%
Id: 166 (RANGE_ATTACK_DAMAGE_TARGET), 远程物理伤害增加+%d%%
Id: 167 (RANGE_ATTACK_DAMAGE_USER), 受到的远程伤害减少物理受害量-%d%%
Id: 168 (HEAL_VALUE), 恢复量增加治愈量+%d%%
Id: 169 (HEAL_MODIFY_PERCENT), 受到的治愈量增加+%d%%
Id: 170 (DEC_SPELL_CAST_TIME), 变动施法时间减少咏唱时间-%d%%
Id: 171 (DEC_SPELL_DELAY_TIME), 技能后延迟减少 -%d%%
Id: 172 (DEC_SP_CONSUMPTION), 技能使用技能时SP消耗量减少 -%d%%
Id: 175 (WEAPON_ATTR_NOTHING), 武器赋予武器无属性
Id: 176 (WEAPON_ATTR_WATER), 武器赋予武器水属性
Id: 177 (WEAPON_ATTR_GROUND), 武器赋予武器地属性
Id: 178 (WEAPON_ATTR_FIRE), 武器赋予武器火属性
Id: 179 (WEAPON_ATTR_WIND), 武器赋予武器风属性
Id: 180 (WEAPON_ATTR_POISON), 武器赋予武器毒属性
Id: 181 (WEAPON_ATTR_SAINT), 武器赋予武器圣属性
Id: 182 (WEAPON_ATTR_DARKNESS), 武器赋予武器暗属性
Id: 183 (WEAPON_ATTR_TELEKINESIS), 武器赋予武器念属性
Id: 184 (WEAPON_ATTR_UNDEAD), 武器赋予武器不死属性
Id: 185 (WEAPON_INDESTRUCTIBLE), 不会被破坏无法破损
Id: 186 (BODY_INDESTRUCTIBLE), 不会被破坏无法破损
Id: 187 (MDAMAGE_SIZE_SMALL_TARGET), 对小型魔物敌人的魔法伤害增加+%d%%
Id: 188 (MDAMAGE_SIZE_MIDIUM_TARGET), 对中型魔物敌人的魔法伤害增加+%d%%
Id: 189 (MDAMAGE_SIZE_LARGE_TARGET), 对大型魔物敌人的魔法伤害增加+%d%%
Id: 190 (MDAMAGE_SIZE_SMALL_USER), 从小型敌人处受到小型魔物的魔法伤害减少-%d%%
Id: 191 (MDAMAGE_SIZE_MIDIUM_USER), 从中型敌人处受到中型魔物的魔法伤害减少-%d%%
Id: 192 (MDAMAGE_SIZE_LARGE_USER), 从大型敌人处受到大型魔物的魔法伤害减少-%d%%
Id: 193 (ATTR_TOLERACE_ALL), 所有属性攻击的抗性增加耐性+%d%%
Id: 194 (RACE_WEAPON_TOLERACE_NOTHING), 受到无型魔物的伤害降低耐性+%d%%
Id: 195 (RACE_WEAPON_TOLERACE_UNDEAD), 受到不死系魔物的伤害降低对不死型魔物的耐性+%d%%
Id: 196 (RACE_WEAPON_TOLERACE_ANIMAL), 受到动物系魔物的伤害降低对动物型魔物的耐性+%d%%
Id: 197 (RACE_WEAPON_TOLERACE_PLANT), 受到植物系魔物的伤害降低对植物型魔物的耐性+%d%%
Id: 198 (RACE_WEAPON_TOLERACE_INSECT), 受到昆虫系魔物的伤害降低对昆虫型魔物的耐性+%d%%
Id: 199 (RACE_WEAPON_TOLERACE_FISHS), 受到鱼贝系魔物的伤害降低对鱼贝类魔物的耐性+%d%%
Id: 200 (RACE_WEAPON_TOLERACE_DEVIL), 受到恶魔系魔物的伤害降低对恶魔型魔物的耐性+%d%%
Id: 201 (RACE_WEAPON_TOLERACE_HUMAN), 受到人型系魔物的伤害降低对人类型魔物的耐性+%d%%
Id: 202 (RACE_WEAPON_TOLERACE_ANGEL), 受到天使型魔物的伤害降低耐性+%d%%
Id: 203 (RACE_WEAPON_TOLERACE_DRAGON), 受到龙族魔物的伤害降低耐性+%d%%
Id: 204 (RANGE_WEAPON_ATTACK_DAMAGE_TARGET), 远程武器物理伤害增加+%d%%
Id: 205 (RANGE_WEAPON_ATTACK_DAMAGE_USER), 受到的远程伤害减少武器物理受害量-%d%%
Id: 206 (RACE_TOLERACE_PLAYER_HUMAN), END对人类型玩家的耐性+%d%%



Skill
Spoiler


Id: (260)

运气调息
运气调息
最高等级:MAX Lv : 5
习得条件 : 真剑百破道 2
系列 : 被动
内容:坐下 : 坐着时每10秒额外恢复额外的HP和SP,重量在5
负重量为7
0% 以上时,每20秒就恢复额外的HP和SP。额外恢复一次。
每10秒恢复量如下。
_
[Lv 1] : HP+( 4+MHP 0.2%),SP+( 2+MSP 0.2%)
[Lv 2] : HP+( 8+MHP 0.4%),SP+( 4+MSP 0.4%)
[Lv 3] : HP+(12+MHP 0.6%),SP+( 6+MSP 0.6%)
[Lv 4] : HP+(16+MHP 0.8%),SP+( 8+MSP 0.8%)
[Lv 5] : HP+(20+MHP 1.0%),SP+(10+MSP 1.0%)



Efst
Spoiler


Id: 35
EFST_WEIGHTOVER50
重量570%以上
HP,SP不可自然恢复



Card
Spoiler


Id: 4556



Files
Spoiler



2021-04-06aRagexe.rgz


  • Ragexe.exe

210427_live_data_01.gpf

  • data\cardpostfixnametable.txt
  • data\cardprefixnametable.txt
  • data\idnum2itemresnametable.txt
  • data\itemslotcounttable.txt
  • data\LuaFiles514\Lua Files\Datainfo\AccessoryId.lub
  • data\LuaFiles514\Lua Files\Datainfo\AccName.lub
  • data\LuaFiles514\Lua Files\Datainfo\AddRandomOption_F.lub
  • data\LuaFiles514\Lua Files\Datainfo\AddRandomOptionNameTable.lub
  • data\LuaFiles514\Lua Files\Datainfo\EnumVar.lub
  • data\LuaFiles514\Lua Files\Datainfo\jobName.lub
  • data\LuaFiles514\Lua Files\Datainfo\LapineUpgradeBox.lub
  • data\LuaFiles514\Lua Files\Datainfo\NPCIdentity.lub
  • data\LuaFiles514\Lua Files\EffectTool\tur_d03_i.lub
  • data\LuaFiles514\Lua Files\EffectTool\tur_d04_i.lub
  • data\LuaFiles514\Lua Files\skillInfoz\skilldescript.lub
  • data\LuaFiles514\Lua Files\StateIcon\EFSTIDs.lub
  • data\LuaFiles514\Lua Files\StateIcon\stateiconinfo.lub
  • data\model\illusion\illusion_h_01.rsm
  • data\model\illusion\illusion_h_02.rsm
  • data\model\illusion\illusion_h_03.rsm
  • data\model\illusion\illusion_h_04.rsm
  • data\model\illusion\illusion_h_05.rsm
  • data\model\illusion\illusion_h_06.rsm
  • data\model\illusion\illusion_h_07.rsm
  • data\model\illusion\stone_j_01.rsm
  • data\model\illusion\stone_j_02.rsm
  • data\model\illusion\stone_j_03.rsm
  • data\msgstringtable.txt
  • data\num2cardillustnametable.txt
  • data\num2itemresnametable.txt
  • data\questID2display.txt
  • data\sprite\npc\4_F_NARIN.act
  • data\sprite\npc\4_F_NARIN.spr
  • data\sprite\npc\4_F_SLOPPY_WOMAN.act
  • data\sprite\npc\4_F_SLOPPY_WOMAN.spr
  • data\sprite\npc\4_M_KEEN_SOLDIER.act
  • data\sprite\npc\4_M_KEEN_SOLDIER.spr
  • data\sprite\npc\4_M_URGENT_MAN.act
  • data\sprite\npc\4_M_URGENT_MAN.spr
  • data\sprite\마나의파편백은.act
  • data\sprite\마나의파편백은.spr
  • data\sprite\마나의파편서광.act
  • data\sprite\마나의파편서광.spr
  • data\sprite\마나의파편혼돈.act
  • data\sprite\마나의파편혼돈.spr
  • data\sprite\마나의파편홍련.act
  • data\sprite\마나의파편홍련.spr
  • data\sprite\마나의파편황혼.act
  • data\sprite\마나의파편황혼.spr
  • data\sprite\마법석성.act
  • data\sprite\마법석성.spr
  • data\sprite\마법석수.act
  • data\sprite\마법석수.spr
  • data\sprite\마법석암.act
  • data\sprite\마법석암.spr
  • data\sprite\마법석지.act
  • data\sprite\마법석지.spr
  • data\sprite\마법석풍.act
  • data\sprite\마법석풍.spr
  • data\sprite\마법석화.act
  • data\sprite\마법석화.spr
  • data\sprite\몬스터\ILL_ASSULTER.act
  • data\sprite\몬스터\ILL_ASSULTER.spr
  • data\sprite\몬스터\ILL_FREEZER.act
  • data\sprite\몬스터\ILL_FREEZER.spr
  • data\sprite\몬스터\ILL_HEATER.act
  • data\sprite\몬스터\ILL_HEATER.spr
  • data\sprite\몬스터\ILL_PERMETER.act
  • data\sprite\몬스터\ILL_PERMETER.spr
  • data\sprite\몬스터\ILL_SOLIDER.act
  • data\sprite\몬스터\ILL_SOLIDER.spr
  • data\sprite\몬스터\ILL_TURTLE_GENERAL.act
  • data\sprite\몬스터\ILL_TURTLE_GENERAL.spr
  • data\sprite\아이템\C_TopPlayer_TW.act
  • data\sprite\아이템\C_TopPlayer_TW.spr
  • data\sprite\아이템\Fancy_Flower_IL.act
  • data\sprite\아이템\Fancy_Flower_IL.spr
  • data\sprite\아이템\g무기교환티켓.act
  • data\sprite\아이템\g무기교환티켓.spr
  • data\sprite\아이템\Huuma_Bird_Wing_IL.act
  • data\sprite\아이템\Huuma_Bird_Wing_IL.spr
  • data\sprite\아이템\Immaterial_Sword_IL.act
  • data\sprite\아이템\Immaterial_Sword_IL.spr
  • data\sprite\아이템\Iron_Driver_IL.act
  • data\sprite\아이템\Iron_Driver_IL.spr
  • data\sprite\아이템\Pole_Axe_IL.act
  • data\sprite\아이템\Pole_Axe_IL.spr
  • data\sprite\아이템\War_Axe_IL.act
  • data\sprite\아이템\War_Axe_IL.spr
  • data\sprite\아이템\굴라만.act
  • data\sprite\아이템\굴라만.spr
  • data\sprite\아이템\마나의파편백은.act
  • data\sprite\아이템\마나의파편백은.spr
  • data\sprite\아이템\마나의파편서광.act
  • data\sprite\아이템\마나의파편서광.spr
  • data\sprite\아이템\마나의파편혼돈.act
  • data\sprite\아이템\마나의파편혼돈.spr
  • data\sprite\아이템\마나의파편홍련.act
  • data\sprite\아이템\마나의파편홍련.spr
  • data\sprite\아이템\마나의파편황혼.act
  • data\sprite\아이템\마나의파편황혼.spr
  • data\sprite\아이템\마법석성.act
  • data\sprite\아이템\마법석성.spr
  • data\sprite\아이템\마법석수.act
  • data\sprite\아이템\마법석수.spr
  • data\sprite\아이템\마법석암.act
  • data\sprite\아이템\마법석암.spr
  • data\sprite\아이템\마법석지.act
  • data\sprite\아이템\마법석지.spr
  • data\sprite\아이템\마법석풍.act
  • data\sprite\아이템\마법석풍.spr
  • data\sprite\아이템\마법석화.act
  • data\sprite\아이템\마법석화.spr
  • data\sprite\아이템\문어항아리조각.act
  • data\sprite\아이템\문어항아리조각.spr
  • data\sprite\아이템\방벽강화코인.act
  • data\sprite\아이템\방벽강화코인.spr
  • data\sprite\아이템\보스베레모.act
  • data\sprite\아이템\보스베레모.spr
  • data\sprite\아이템\불의부적.act
  • data\sprite\아이템\불의부적.spr
  • data\sprite\아이템\블랙캣.act
  • data\sprite\아이템\블랙캣.spr
  • data\sprite\아이템\승천블랙드래곤.act
  • data\sprite\아이템\승천블랙드래곤.spr
  • data\sprite\아이템\싸고.act
  • data\sprite\아이템\싸고.spr
  • data\sprite\아이템\얼어붙은피부조각.act
  • data\sprite\아이템\얼어붙은피부조각.spr
  • data\sprite\아이템\장미석영.act
  • data\sprite\아이템\장미석영.spr
  • data\sprite\아이템\정화탄.act
  • data\sprite\아이템\정화탄.spr
  • data\sprite\아이템\졸린상자.act
  • data\sprite\아이템\졸린상자.spr
  • data\sprite\아이템\차임벨금색.act
  • data\sprite\아이템\차임벨금색.spr
  • data\sprite\아이템\카프라명세서.act
  • data\sprite\아이템\카프라명세서.spr
  • data\sprite\아이템\코크멤버스카드.act
  • data\sprite\아이템\코크멤버스카드.spr
  • data\sprite\아이템\허름한코인.act
  • data\sprite\아이템\허름한코인.spr
  • data\sprite\악세사리\남\남_C_TopPlayer_TW.act
  • data\sprite\악세사리\남\남_C_TopPlayer_TW.spr
  • data\sprite\악세사리\남\남_보스베레모.act
  • data\sprite\악세사리\남\남_보스베레모.spr
  • data\sprite\악세사리\남\남_승천블랙드래곤.act
  • data\sprite\악세사리\남\남_승천블랙드래곤.spr
  • data\sprite\악세사리\여\여_C_TopPlayer_TW.act
  • data\sprite\악세사리\여\여_C_TopPlayer_TW.spr
  • data\sprite\악세사리\여\여_보스베레모.act
  • data\sprite\악세사리\여\여_보스베레모.spr
  • data\sprite\악세사리\여\여_승천블랙드래곤.act
  • data\sprite\악세사리\여\여_승천블랙드래곤.spr
  • data\sprite\얼어붙은피부조각.act
  • data\sprite\얼어붙은피부조각.spr
  • data\sprite\인간족\몸통\남\kagerou_남.act
  • data\sprite\인간족\몸통\남\kagerou_남.Spr
  • data\sprite\인간족\몸통\여\oboro_여.act
  • data\sprite\인간족\몸통\여\oboro_여.Spr
  • data\texture\effect\무게50이상.tga
  • data\texture\illusion\illusion_h_01.bmp
  • data\texture\illusion\illusion_h_02.bmp
  • data\texture\illusion\stone_j_01.bmp
  • data\texture\illusion\stone_j_02.bmp
  • data\texture\illusion\stone_j_03.bmp
  • data\texture\유저인터페이스\basic_interface\gze_bg_left.bmp
  • data\texture\유저인터페이스\basic_interface\gze_bg_mid.bmp
  • data\texture\유저인터페이스\basic_interface\gze_bg_right.bmp
  • data\texture\유저인터페이스\cardbmp\AirShip_Raid_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Cowraiders1_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Cowraiders2_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Cowraiders3_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Coyote_Card.bmp
  • data\texture\유저인터페이스\cardbmp\E_Cowraiders1_Card.bmp
  • data\texture\유저인터페이스\cardbmp\E_Cowraiders2_Card.bmp
  • data\texture\유저인터페이스\cardbmp\E_Cowraiders3_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Evil_Fanatics_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Evil_Shadow_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Felock_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Gaster_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Gigantes_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Knight_Sakray_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Mechaspider_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Rr_Arclouse_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Rr_Cramp_Card.bmp
  • data\texture\유저인터페이스\cardbmp\Thumbs.db
  • data\texture\유저인터페이스\cardbmp\게펜깡패카드.bmp
  • data\texture\유저인터페이스\cardbmp\게펜불량배카드.bmp
  • data\texture\유저인터페이스\cardbmp\게펜좀도둑카드.bmp
  • data\texture\유저인터페이스\cardbmp\디오아네모스카드.bmp
  • data\texture\유저인터페이스\cardbmp\디와이카드.bmp
  • data\texture\유저인터페이스\cardbmp\레체니예카드.bmp
  • data\texture\유저인터페이스\cardbmp\불길한솔리더카드.bmp
  • data\texture\유저인터페이스\cardbmp\불길한어절터카드.bmp
  • data\texture\유저인터페이스\cardbmp\불길한터틀제네럴카드.bmp
  • data\texture\유저인터페이스\cardbmp\불길한퍼머터카드.bmp
  • data\texture\유저인터페이스\cardbmp\불길한프리저카드.bmp
  • data\texture\유저인터페이스\cardbmp\불길한히터카드.bmp
  • data\texture\유저인터페이스\cardbmp\블루트하제카드.bmp
  • data\texture\유저인터페이스\cardbmp\아르히카드.bmp
  • data\texture\유저인터페이스\cardbmp\오도리코카드.bmp
  • data\texture\유저인터페이스\cardbmp\오르드르카드.bmp
  • data\texture\유저인터페이스\cardbmp\이포더스카드.bmp
  • data\texture\유저인터페이스\cardbmp\쥬카드.bmp
  • data\texture\유저인터페이스\cardbmp\쿠로아쿠마카드.bmp
  • data\texture\유저인터페이스\cardbmp\페몽카드.bmp
  • data\texture\유저인터페이스\cardbmp\페이카나비안카드.bmp
  • data\texture\유저인터페이스\cardbmp\펜릴.BMP
  • data\texture\유저인터페이스\cardbmp\펜릴카드.bmp
  • data\texture\유저인터페이스\collection\C_TopPlayer_TW.BMP
  • data\texture\유저인터페이스\collection\Fancy_Flower_IL.bmp
  • data\texture\유저인터페이스\collection\g무기교환티켓.bmp
  • data\texture\유저인터페이스\collection\Huuma_Bird_Wing_IL.bmp
  • data\texture\유저인터페이스\collection\Immaterial_Sword_IL.bmp
  • data\texture\유저인터페이스\collection\Iron_Driver_IL.bmp
  • data\texture\유저인터페이스\collection\Pole_Axe_IL.bmp
  • data\texture\유저인터페이스\collection\War_Axe_IL.bmp
  • data\texture\유저인터페이스\collection\굴라만.bmp
  • data\texture\유저인터페이스\collection\마나의파편백은.bmp
  • data\texture\유저인터페이스\collection\마나의파편서광.bmp
  • data\texture\유저인터페이스\collection\마나의파편혼돈.bmp
  • data\texture\유저인터페이스\collection\마나의파편홍련.bmp
  • data\texture\유저인터페이스\collection\마나의파편황혼.bmp
  • data\texture\유저인터페이스\collection\마법석성.bmp
  • data\texture\유저인터페이스\collection\마법석수.bmp
  • data\texture\유저인터페이스\collection\마법석암.bmp
  • data\texture\유저인터페이스\collection\마법석지.bmp
  • data\texture\유저인터페이스\collection\마법석풍.bmp
  • data\texture\유저인터페이스\collection\마법석화.bmp
  • data\texture\유저인터페이스\collection\문어항아리조각.bmp
  • data\texture\유저인터페이스\collection\방벽강화코인.bmp
  • data\texture\유저인터페이스\collection\보스베레모.bmp
  • data\texture\유저인터페이스\collection\불의부적.bmp
  • data\texture\유저인터페이스\collection\블랙캣.bmp
  • data\texture\유저인터페이스\collection\승천블랙드래곤.bmp
  • data\texture\유저인터페이스\collection\싸고.bmp
  • data\texture\유저인터페이스\collection\얼어붙은피부조각.bmp
  • data\texture\유저인터페이스\collection\장미석영.bmp
  • data\texture\유저인터페이스\collection\정화탄.bmp
  • data\texture\유저인터페이스\collection\졸린상자.bmp
  • data\texture\유저인터페이스\collection\차임벨금색.bmp
  • data\texture\유저인터페이스\collection\카프라명세서.bmp
  • data\texture\유저인터페이스\collection\코크멤버스카드.bmp
  • data\texture\유저인터페이스\collection\허름한코인.bmp
  • data\texture\유저인터페이스\item\C_TopPlayer_TW.bmp
  • data\texture\유저인터페이스\item\Fancy_Flower_IL.bmp
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  • data\tur_d03_i.gat
  • data\tur_d03_i.gnd
  • data\tur_d03_i.rsw
  • data\tur_d04_i.gat
  • data\tur_d04_i.gnd
  • data\tur_d04_i.rsw
  • data\wav\se_des_wind2.wav
  • data\wav\se_pay_grs_1.wav
  • data\wav\se_scream01.wav



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Added
Quest
Spoiler


Id: 299420
冒险任务开启
Info:
Quickinfo:
Id: 299421
获得蜜丝缇
Info:
Quickinfo:
Id: 299459
兑换行运一条龙
Info:
Quickinfo:
Id: 299460
兑换世界移动券
Info:
Quickinfo:
Id: 299461
兑换蒟蒻果冻
Info:
Quickinfo:
Id: 299462
兑换超粘掉宝糖
Info:
Quickinfo:
Id: 299463
兑换强效战斗药
Info:
Quickinfo:
Id: 299464
兑换活力药剂
Info:
Quickinfo:
Id: 299465
兑换万能药剂
Info:
Quickinfo:



Files
Spoiler



210427_live_data_02.gpf


  • data\num2itemresnametable.txt
  • data\questID2display.txt



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