Dia Posted September 24, 2020 Share Posted September 24, 2020 Added Item Spoiler Id: (15821) Arhi's Crown [1] [Soul Linker Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Esma] 15 % ---------- If refine to +8 Enable to use skill [Napalm Vulcan] Lv.5 Reduces delay after skill by 10 % ---------- If refine to +9 Increase damage skill [Napalm Vulcan] by 50 % Reduce variable cast time of [Napalm Vulcan] 20 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15822) Magaleta's Ribbon [1] [Monk Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Raging Trifecta Blow] 20 % ---------- If refine to +8 Reduces delay after skill by 10 % Reduce SP cost in skill [Chain Crush Combo] 5 point ---------- If refine to +9 Reduce variable cast time skill [Throw Spirit Sphere] 30 % Increase Damage skill [Raging Thrust] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Changed Item Spoiler Id: (1262) Loki's Nail A double bladed katar that inflicts incurable wounds. _ [Item Function] Adds a 3% chance of inflicting Bleed on the target when performing a physical attack. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: Katar Attack: 115 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 55 Required Job: Assassin Jobs _ Adds a 3% chance of inflicting Bleed on the target when performing a physical attack. ====== auto-parsed ====== Itemclass : Katar Attack : 115 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1284) Krishna [2] A katar decorated in black. It requires huge strength just to wave it. _ Type: Weapon Class: Katar Attack: 120 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 50 Required Job: Assassin Cross Jobs[Item Function] _ Increases the damage of Grim Tooth by 10%. Adds a 10% chance of casting Level 1 Sonic Blow on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead. _ Set Bonus Assassin Handcuffs [1] Krishna [2] ATK + 50 FLEE - 30 Increases the damage of Sonic Blow by 50% _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: Katar Attack: 120 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 50 Required Job: Assassin Cross Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 120 Weight : 120 Weapon Level : 3 Required Level : 50 Id: (1311) Vecer Axe [2] A luxurious axe decorated in red. It creates wind with a unique sound when you wave it. _ Type: Weapon Class: One-Handed Axe Attack: 140 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Swordman Jobs, Transcendent Merchant Jobs _[Item Function] This item is indestructible in battle. _ If base DEX is 90 or higher, CRIT + 5. _ If base LUK is 90 or higher, ATK + 20. _ If base DEX, LUK is 90 or higher, Increases the damage of Mammonite by 15%. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: One-Handed Axe Attack: 140 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Swordman Jobs, Transcendent Merchant Jobs ====== auto-parsed ====== Attack : 140 Weight : 150 Weapon Level : 3 Required Level : 50 Id: (1561) Hardcover Book [1] A thick and heavy hardcover book that could really do some hurt if swung around. _ [Item Function] STR + 3 DEX + 2 _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: Book Attack: 140 Property: Neutral Weight: 150 Weapon Level: 4 Required Level: 55 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ STR + 3 DEX + 2 ====== auto-parsed ====== Itemclass : Book Attack : 140 Weight : 150 Weapon Level : 4 Required Level : 55 Id: (1620) Survivor's Rod [1] A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 24 Required Job: Mage Jobs, Soul Linker _ INT + 3 Max HP + 300 MATK + 120 _ Set Bonus Survivor's Manteau Survivor's Rod [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of the Survivor's Rod [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of the Survivor's Manteau. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 24 Required Job: Mage Jobs, Soul Linker ====== auto-parsed ====== Attack : 50 Weight : 100 Weapon Level : 3 Required Level : 24 Id: (1646) La'cryma Stick [2] A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'. _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Mage Jobs _[Item Function] INT + 4 MATK + 180 MDEF + 1 Increases the damage of Storm Gust by 1% per upgrade level of the item. _ If upgrade level is +10 or higher, Variable Casting Time - 8% for Storm Gust. _ Set Bonus Geffenia Water Book [1] La'cryma Stick [2] Variable Casting Time - 4% for Jack Frost, Frost Misty and Storm Gust per upgrade level of the item. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Mage Jobs ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 50 Id: (1647) Croce Staff [1] The official staff for High Class Clerics. It is decorated with a red Prontera Cathedral Emblem. _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Holy Weight: 50 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Acolyte Jobs _[Item Function] INT + 4 MATK + 175 Adds a 2% chance of casting Level 1 Blessing on the user when using Heal, if a higher level of this skill is known, it will be cast instead. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Holy Weight: 50 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Acolyte Jobs ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 50 Id: (1745) Falken Blitz [2] An elegant and beautiful Red bow that looks like a flying falcon. _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 50 Required Job: Sniper Jobs _[Item Function] Increases the damage of Double Strafe, Focused Arrow Strike and Arrow Repel by 10%. _ Set Bonus Falken Blitz [2] Little Feather Hat [1] If Falken Blitz [2] upgrade level is +10 or higher, Variable Casting Time - 50% for Focused Arrow Strike. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 50 Required Job: Sniper Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 100 Weapon Level : 3 Required Level : 50 Id: (2514) Pauldron [1] A pair of heavy shoulder coverings that provide effective protection in combat. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Class : Garment Defense: 25 Weight : 80 Required Level : 80 Jobs: Swordman, Merchant, and and Thief Classes ====== auto-parsed ====== Itemclass : Garment Defense : 25 Weight : 80 Required Level : 80 Id: (6469) Will of WarriorPure Energy A collection of biological relics from various warriors U_ [Item Function] 1. Can be used for combinrafting biological materials in a tesBiolab Headgears. 2. Can be used for Enchanting Biolab Headgears. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6470) Last Blood Thirst Reactionary forces causes the thirst for blood U_ [Item Function] 1. Can be used for combinrafting biological materials in a tesBiolab Headgears. 2. Can be used for Enchanting Biolab Headgears. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6471) Ghost ChilEmpty Soul The darkness of Nifflheim is lumped into this. U_ [Item Function] 1. Can be used for combinrafting biological materials in a tBiolab Headgears. 2. Can be used for Resetting Enchant of Biolab Headgears. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (7345) Handcuffs A pair of metal restraints which still seem to smell of blood. [Item Function] Can be used for crafting Biolab Headgears. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (7347) Research Chart A chart, written in a language you can't recognize, that details the history of research. [Item Function] Can be used for crafting Biolab Headgears. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (7851) MSP's Game Console The game console, which is favourite gudget of Sexy Streamer. You will have a chance to recieve very rare Alice Anime Pillow!! _ [Item Function] Give this to NPC : Sexy Streamer in Eden Group to exchange with many special rewards. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (13001) Dragon Killer Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide. [Item Function] Ignores the Defense of Dragon monsters and increases experience reward for defeating Dragon monsters by 10%. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Class : Dagger Attack : 110 Weight : 90 Property: Neutral Weapon Level: 4 Required Level : 60 Jobs: All except Acolyte Class ====== auto-parsed ====== Itemclass : Dagger Attack : 110 Weight : 90 Weapon Level : 4 Required Level : 60 Id: (13421) Ruber [1] This short sword has been heavily improved for easy-use. It looks better with its Ruby decoration in the grip. [Item Function] When attacking in close-range, the attack power of 'Bowling Bash' and 'Bash' increases by 20% for 15 seconds with low probability. _ Can be extracted at Biolab Crafting Area to get Last Blood , important material for crafting and enchanting Biolab Headgears. _ Class : One-Handed Sword Attack : 170 Weight : 150 Weapon Level:3 Required Level : 50 Job : Transcendent Swordman/Merchant Classes ====== auto-parsed ====== Attack : 170 Weight : 150 Weapon Level : 3 Required Level : 50 Id: (15826) Seyrandel's Hat [1] [Crusader Classes] Atk + 2 for every 9 base Str Matk + 2 for ever 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Rapid Smiting] 20 % ---------- If refine to +8 Reduces delay after used skill by 10 % Reduces SP Cost in skill [Rapid Smiting] by 5 Point. ---------- If refine to +9 Add a 50 % chance of casting skill [Heal] Lv.5 on user when using [Grand Cross] Increase Damage skill [Rapid Smiting] 40 % [/color] ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15827) Ceryne's Hat [1] [Sage Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Heaven Drive] 30 % ---------- If refine to +8 Reduces SP Cost in skill [Heaven Drive] by 5 Point Reduces delay after skill by 10 % ---------- If refine to +9 Increase Damage skill [Heaven Drive] 30 % Increase Damage skill [Fire Bolt] 10 % Increase Damage skill [Cold Bolt] 10 % Increase Damage skill [Lightning Bolt] 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15828) Cetio's Hat [1] [Bard/Dancer Classes] Atk + 2 for every 9 base Dex Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Arrow Vulcan] 30 % ---------- If refine to +8 Reduces SP Cost in skill [Arrow Vulcan] by 5 Point. Reduces delay after skill by 10 % ---------- If refine to +9 Increase Damage skill [Sling Arrow] 40 % Increase Damage skill [Arrow Vulcan] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15829) Flaward's Hat [1] [Alchemist Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Acid Terror] 20 % Increase Damage skill [Bomb] 40 % ---------- If refine to +8 Reduces delay after skill by 10 % Reduces SP Cost in skill [Acid Demonstration] 5 Point. ---------- If refine to +9 Reduce Cooldown skill [Acid Demonstration] 0.3 seconds Increase [Long-Range] Damage by 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15830) Germes's Horn [1] [Rogue Classes] Atk + 2 for every 9 base Str Matk + 2 in every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase magical damage [Neutral] property 5 % ---------- If refine to +8 Matk + 30 Reduces delay after skill by 10 % ---------- If refine to +9 Flee + 30 Increase magical damage [Neutral] property by an additional 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15831) Kuken's Hat [1] [Ninja Classes] Atk + 2 in every 9 base Str Matk + 2 in every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase [Long-Range] damage by 5 % Increase damage skill [Blaze Shield] by 50 % Increase damage skill [Lightning Jolt] by 50 % ---------- If refine to +8 Matk + 15 Atk + 15 Reduces delay after skill by 10 % ---------- If refine to +9 Flee + 10 Reduce varaiable cast time [Throw Huuma Shuriken] by 20 % Reduce varaiable cast time [Blaze Shield] by 20 % Reduce varaiable cast time [Lightning Jolt] by 20 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15835) Kronika's Speller (Phy.) [1] A Speller of Kronika, the time controller of Clock Tower. _ Str+3, Agi+3 ---------- [Effect of Item] Atk +3% ---------- Atk +5 in every 2 level of [Sightless Mind] learned ---------- Increase Damage skill [Back Stab] by 1 % ---------- Enable to use skill [Wind Walker] Lv. 5 when player learned skill [Divest Helm] at lv.5 ---------- Enable to use skill [Improve Concentration] lv. 5 when player learned skill [Divest Shield] at Lv.5 ---------- Enable to use skill [Frenzy] Lv. 1 when player learned skill [Divest Armor] at Lv.5 ---------- Enable to use skill [Power-Thrust] Lv. 5 when player learned skill [Divest Weapon] at Lv.5 ---------- Enable to use skill [Flying Kick] Lv.7 when player learned skill [Back Stab] at lv.10 ---------- Increase Damage skill [Back Stab] by an additional 3 % in every 4 levels of character. ---------- If player have base [Agi] 90 or higher Increase damage skill [Sightless Mind] by 15 % _ The Effect of this item disable in WOE1,2 Map _ Class : Accessory Defense : 0 Weight : 10 Required Level : 50 Required Jobs : All ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 50 Id: (19587) Costume Rich King Poring Hat The Master of all porings, the King Poring's hat. _ Class : Costume Defense : 0 Location : Upper Weight : 10 Required Level : 1 Job : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 10 Required Level : 1 Id: (23548) Human's Soul A soul of heroes that still existing in Biolab. _ [Item Function] _ 1. Material for making [Biolab Headgear] and [God's Item New Version] 2. When click to use this item, you will be warped to Biolab 3rd Floor 3. Can be used instead of Fly Wing to random within Biolab 3rd Floor _ Weight : 0.1 ====== auto-parsed ====== Weight : 0.1 Id: (25150) Alice DakimakuraAnime Pillow The Cute Anime Pillow with Alice drawing. She is the famous V-tuber that became popular among people in Midgard. Give this to Aliceaholic Man, and you can exchange with many rewards with him. _ [Item Function] Give this to NPC : Aliceaholic Man in Eden Group to exchange with many special rewards. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Files Spoiler 20200924_data.gpf data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt 20200924_data_1.gpf data\texture\유저인터페이스\bgi_temp00.bmp data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg Link to comment Share on other sites More sharing options...
Retrograde Posted September 24, 2020 Share Posted September 24, 2020 Thanks for the update, waiting for the other HG update. Link to comment Share on other sites More sharing options...
Dia Posted September 24, 2020 Author Share Posted September 24, 2020 Files Spoiler 20200924_data2.gpf data\sprite\npc\4_m_death.act data\sprite\npc\4_m_death.spr data\sprite\npc\4_m_death2.act data\sprite\npc\4_m_death2.spr 20200924_data3.gpf data\texture\유저인터페이스\bgi_temp01.bmp data\texture\유저인터페이스\bgi_temp02.bmp data\texture\유저인터페이스\bgi_temp03.bmp Link to comment Share on other sites More sharing options...
Dia Posted September 24, 2020 Author Share Posted September 24, 2020 Changed Item Spoiler Id: (15821) Arhi's Crown [1] The uniqune headgear that Arhi wear when practice at the Geffen Magic Tower. _ [Item Effect] _ [Super Novice Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Crit + 15 Increase critical damage 10 % ---------- If refine to +8 Increase magical damage [Neutral,Fire,Water,Wind] property by 5 % Increase Damage skill [Fire Ball] 20 % ---------- If refine to +9 Enables Splash Attacks ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Taekwondo /Star Gladiator Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase damage skill [Roundhouse] 20 % ---------- If refine to +8 Cri + 10 Increase Critical Damage 10 % ---------- If refine to +9 Enable to use skill [Zen] Lv. 1 Enable to use skill [Fury] Lv. 3 Increase damage [Flying Kick] 50 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Soul Linker Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Esma] 15 % ---------- If refine to +8 Enable to use skill [Napalm Vulcan] Lv.5 Reduces delay after skill by 10 % ---------- If refine to +9 Increase damage skill [Napalm Vulcan] by 50 % Reduce variable cast time of [Napalm Vulcan] 20 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15822) Magaleta's Ribbon [1] The Ribbon of Magaleta, the noble priest that very famous. _ [Item Effect] _ [Priest Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Holy Light] 20 % ---------- If refine to +8 Aspd + 5 % Reduces delay after skill by 10 % ---------- If refine to +9 Enable to use skill [Odin Power] Lv.1 Increases the recovery rate of recovery skills by 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Monk Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Raging Trifecta Blow] 20 % ---------- If refine to +8 Reduces delay after skill by 10 % Reduce SP cost in skill [Chain Crush Combo] 5 point ---------- If refine to +9 Reduce variable cast time skill [Throw Spirit Sphere] 30 % Increase Damage skill [Raging Thrust] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15826) Seyrandel's Hat [1] The Seyrandel's turban, the strongest knight of Prontera. _ [Item Effect] _ [Knight Classes] Atk + 2 for every 9 base Str Matk + 2 for ever 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Clashing Spiral] 20 % ---------- If refine to +8 Reduces delay after used skill by 10 % Reduces SP Cost in skill [Clashing Spiral] by 5 Point. ---------- If refine to +9 Increase Damage skill [Clashing Spiral] 30 % Increase Damage skill [Bowling Bash] 20 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Crusader Classes] Atk + 2 for every 9 base Str Matk + 2 for ever 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Rapid Smiting] 20 % ---------- If refine to +8 Reduces delay after used skill by 10 % Reduces SP Cost in skill [Rapid Smiting] by 5 Point. ---------- If refine to +9 Add a 50 % chance of casting skill [Heal] Lv.5 on user when using [Grand Cross] Increase Damage skill [Rapid Smiting] 40 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15827) Ceryne's Hat [1] The hat of Ceryne, smartest magic student of Yuno. _ [Item Effect] _ [Wizard Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Jupitel Thunder] 20 % ---------- If refine to +8 Reduces SP Cost in skill [Jupitel Thunder] by 5 Point Reduces delay after skill by 10 % ---------- If refine to +9 Increase Damage skill [Fire Pillar] 30 % Increase Damage skill [Jupitel Thunder] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Sage Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Heaven Drive] 30 % ---------- If refine to +8 Reduces SP Cost in skill [Heaven Drive] by 5 Point Reduces delay after skill by 10 % ---------- If refine to +9 Increase Damage skill [Heaven Drive] 30 % Increase Damage skill [Fire Bolt] 10 % Increase Damage skill [Cold Bolt] 10 % Increase Damage skill [Lightning Bolt] 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15828) Cetio's Hat [1] The Cetio's hat, the most accurate Sniper of Payon. _ [Item Effect] _ [Hunter Classes] Atk + 2 for every 9 base Dex Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Focused Arrow Strike] 20 % ---------- If refine to +8 Reduces SP Cost in skill [Focused Arrow Strike] by 5 Point. Reduces delay after skill by 10 % ---------- If refine to +9 Cri + 10 Increase Damage skill [Focused Arrow Strike] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Bard/Dancer Classes] Atk + 2 for every 9 base Dex Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce Variable Cast Time on skill [Arrow Vulcan] 30 % ---------- If refine to +8 Reduces SP Cost in skill [Arrow Vulcan] by 5 Point. Reduces delay after skill by 10 % ---------- If refine to +9 Increase Damage skill [Sling Arrow] 40 % Increase Damage skill [Arrow Vulcan] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15829) Flaward's Hat [1] The Flaward's hat, the richest Merchant of Alberta. _ [Item Effect] _ [Blacksmith Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Mammonite] 30 % ---------- If refine to +8 Crit + 10 Reduces delay after skill by 10 % Enable to use skill [Greed] Lv.1 (Greed Skill have cooldown 5 seconds) ---------- If refine to +9 Reduce Cooldown skill [Greed] 2 seconds Increase Damage skill [High Speed Cart Ram] 30 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Alchemist Classes] Atk + 2 for every 9 base Str Matk + 2 for every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Acid Terror] 20 % Increase Damage skill [Bomb] 40 % ---------- If refine to +8 Reduces delay after skill by 10 % Reduces SP Cost in skill [Acid Demonstration] 5 Point. ---------- If refine to +9 Reduce Cooldown skill [Acid Demonstration] 0.3 seconds Increase [Long-Range] Damage by 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15830) Germes's Horn [1] The Germes's Horn, the baddest but virtuous thief of Morroc. _ [Item Effect] _ [Assasin Classes] Atk + 2 for every 9 base Str Matk + 2 in every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase Damage skill [Grimtooth] 20 % ---------- If refine to +8 Reduces SP Cost in skill [Enchant Deadly Poison] 10 Point. Reduces delay after skill by 10 % ---------- If refine to +9 Crit + 10 Increase Critical Damage 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Rogue Classes] Atk + 2 for every 9 base Str Matk + 2 in every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase magical damage [Neutral] property 5 % ---------- If refine to +8 Matk + 30 Reduces delay after skill by 10 % ---------- If refine to +9 Flee + 30 Increase magical damage [Neutral] property by an additional 10 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Id: (15831) Kuken's Hat [1] The Kuken's Hat. Kuken was a cowboy and accidentally practice Ninja skill in Amatsu. _ [Item Effect] [Gunslinger Classes] Atk + 2 for every 9 base Dex Matk + 2 in every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Reduce varaible cast time skill [Tracking] by 30 % ---------- If refine to +8 Crit + 10 Reduces delay after skill by 10 % ---------- If refine to +9 Has a chance 7 % to cast [Trigger Happy Shot] Lv. 2 when do a physical attack on target Increase [Long-Range] damage by 5 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % ========== _ ========== [Ninja Classes] Atk + 2 in every 9 base Str Matk + 2 in every 9 base Int ---------- If refine to +7 Def + 10, Mdef + 15 Increase [Long-Range] damage by 5 % Increase damage skill [Blaze Shield] by 50 % Increase damage skill [Lightning Jolt] by 50 % ---------- If refine to +8 Matk + 15 Atk + 15 Reduces delay after skill by 10 % ---------- If refine to +9 Flee + 10 Reduce varaiable cast time [Throw Huuma Shuriken] by 20 % Reduce varaiable cast time [Blaze Shield] by 20 % Reduce varaiable cast time [Lightning Jolt] by 20 % ---------- If refine to +10 All Stat + 2 Max HP + 3 % Max SP + 3 % _ Can put in storage only _ Class : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 20 Location : Upper Weight : 30 Required Level : 50 Files Spoiler 20200924_data4.gpf data\idnum2itemdesctable.txt Link to comment Share on other sites More sharing options...
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