Dia Posted September 13, 2019 Share Posted September 13, 2019 Added Quest Spoiler Id: 63393 Bounty Board Cookie Info: Hunt 150 Cookie monsters and return to the Bounty Board at Lutie Quickinfo: Id: 63394 Bounty Board Cookie (Red) Info: Hunt 150 Cookie (Red) monsters and return to the Bounty Board at Lutie Quickinfo: Id: 63395 Bounty Board Cruiser Info: Hunt 150 Cruiser monsters and return to the Bounty Board at Lutie Quickinfo: Id: 63396 Bounty Board Marin Info: Hunt 150 Marin monsters and return to the Bounty Board at Lutie Quickinfo: Id: 63397 Bounty Board Myst Case Info: Hunt 150 Myst Case monsters and return to the Bounty Board at Lutie Quickinfo: Id: 63398 Bounty Board Dryad Info: Hunt 150 Dryad monsters and return to the Bounty Board at Umbala Quickinfo: Id: 63399 Bounty Board Parasite Info: Hunt 150 Parasite monsters and return to the Bounty Board at Umbala Quickinfo: Id: 63400 Bounty Board Stone Shooter Info: Hunt 150 Stone Shooter monsters and return to the Bounty Board at Umbala Quickinfo: Id: 63401 Bounty Board Wild Rose Info: Hunt 150 Wild Rose monsters and return to the Bounty Board at Umbala Quickinfo: Id: 63402 Bounty Board Wootan Fighter Info: Hunt 150 Wootan Fighter monsters and return to the Bounty Board at Umbala Quickinfo: Id: 63403 Bounty Board Wootan Shooter Info: Hunt 150 Wootan Shooter monsters and return to the Bounty Board at Umbala Quickinfo: Id: 63404 F13 Info: I've joined an investigation, I should speak with Detective Moose Quickinfo: Speak to Detective Moose. Id: 63405 F13 Info: There's been a murder, I can join the investigation by speaking with Lt. Don. Quickinfo: Speak to Lt. Don Tyler. Id: 63406 F13 Info: The only lead we have is a former Fence named Maria, her shop is on the North East side of town along the main road. Quickinfo: Go to Maria's Shop in North East Prontera. Id: 63407 F13 Info: I've been sent to speak to Maria ahead of the Detectives. Quickinfo: Speak to Maria. Id: 63408 F13 Info: Maria gave is information, I should speak to Moose & Squirrel again regarding instructions near the Guard Station. Quickinfo: Speak to Detective Moose. Id: 63409 F13 Info: I should head to Big Geno's warehouse just north of the West Entrance of town. There may be a way in around back. Quickinfo: Enter the Warehouse and investigate. Id: 63410 F13 Info: Frederick Kruggah was behind the Crime Scene with a staged death. Now he's opened a portal to another dimension! Quickinfo: I should inform Lt. Don. Id: 63411 F13 Info: I should go back into the portal in the Guard Station south of where Lt. Don is and hunt 5 of something fiery. Quickinfo: Hunt 5 Torturous Redeemers. Id: 63412 F13 Info: I should go back into the portal in the Guard Station south of where Lt. Don is and hunt 5 of some demon thing. Quickinfo: Hunt 5 Deviruchi. Id: 63413 F13 Info: Lt. Don sent me to speak with Maria again, apparently she's a dark arts expert of some sort. North East side of town along the main road Quickinfo: Speak to Maria again. Id: 63414 F13 Info: I should tell Lt. Don what I've learned from Maria. She seems like she's more than she was made out to be. Quickinfo: Speak to Lt. Don. Id: 63415 F13 Info: I'm being sent on a strike mission against the nightmare realm. We need to thin their numbers out. Quickinfo: Hunt 30 Bloody Murderer, 30 Phendark, and 30 Deviruchi. Id: 63416 F13 Info: I'm being sent to take out Charlie, Frederick's Demon Child accomplice. Quickinfo: Hunt down and eliminate Charlie. Id: 63417 F13 Info: I'm being sent to take out Mitchel Mayors, a wanted murderer who's teamed up with Frederick. Quickinfo: Hunt down and eliminate Mitchel Mayors. Id: 63418 F13 Info: I'm being sent to take out Jaysun Vorheezio, an undead killer who's teamed up with Frederick. Quickinfo: Hunt down and eliminate Jaysun Vorheezio. Id: 63419 F13 Info: I've succeeded in my tasks. Seems like all that's left are to strike against Frederick's realm. Quickinfo: Talk to Lt. Don for more Missions. Id: 63420 F13 Info: We've taken Big Geno and the Russo Brothers into custody. Moose & Squirrel will question them. Quickinfo: Talk to Detective Moose inside the Station. Id: 63421 F13 Info: Strike Mission. Seek and destroy 30 Bloody Murderers for bounty rewards from the 1337th. Quickinfo: Hunt 30 Bloody Murderer. Id: 63422 F13 Info: Strike Mission. Seek and destroy 30 Phendarks for bounty rewards from the 1337th. Quickinfo: Hunt 30 Phendark. Id: 63423 F13 Info: Strike Mission. Seek and destroy 30 Deviruchis for bounty rewards from the 1337th. Quickinfo: Hunt 30 Deviruchi. Map Spoiler prt_f1319in - Music: bgm\17.mp3 station_f13 - Music: bgm\11.mp3 prt_f1319 - Music: bgm\158.mp3 cath_f13 - Music: bgm\120.mp3 testspn - Music: bgm\123.mp3 Item Spoiler Id: (9673) September 2019 Costume Box When opened gives one of the following Costume Bear Backpack Costume Bubbly Arc Angeling Hairband Costume Cute Poring Earmuffs Costume Experimental Goat Cap Costume Monster Fish Gills Costume Red Baby Dragon Hat Costume Piamette Doll Hair (Silver) Class: Item Giver Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (20582) Costume Bear Backpack A cute bear backpack for the stylish adventurer. Class: Costume Position: Garment Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31259) Costume Bubbly Arc Angeling Hairband A cute hairband showing an arc angeling Class: Costume Position: Upper Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31462) Costume Cute Poring Earmuffs More Ribbons! More Cute! Class: Costume Position: Middle Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31784) Costume Experimental Goat Cap A hat modeled on the experimental goat by Werner Laboratories. Class: Costume Position: Upper Weight: 0 ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31785) Costume Monster Fish Gills Gills of a black and red monster fish. Class: Costume Position: Middle Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31786) Costume Red Baby Dragon Hat A baby red dragon who has been trained to help its master. Class: Costume Position: Upper Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31787) Costume Savage Shoulder Bebe Straight from the cute clothing store! A plush shaped like a savage bebe. Advanced technology makes it balance perfectly on the shoulder. Class: Costume Position: Middle Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (31788) Costume Piamette Doll Hair (Silver) Cute hair made to look like the Piamette Doll. Comes in silver. Class: Costume Position: Lower Weight: 0 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Changed Achievement Spoiler Id: (200004) Job Level Grand Master! Reached Job Lv 70! Reach Job Level 70. Score: 50 Id: (999986) Poring Con Conquered Poring Con Managed to get a badge to Poring Con and enjoyed the event to its fullest! Score: 5 NpcIdentity Spoiler Id: 3131 JT_ORC_BABY_ANNIV Id: 3135 JT_ORC_LORD_ANNIV Id: 3138 JT_ORK_WARRIOR_ANNIV Item Spoiler Id: (5435) Classic Creative Cap [1] A jaunty red hat. Given by way of a thank you from Gravity to creative community members Account bound, cannot be refined. INT+1 MDEF+3 Class : Headgear Defense : 1 LocaPosition : Upper Defense: 2 Weight : 10 Requireds Level: 40 Usable By: 1 All Jobs : All Int + 1 Max SP + 80 Mdef + 3 For every upgrade level past the upgrade level of +6, Additional Max SP + 10 Additional Mdef + 1 ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Weight : 10 Required Level : 40 Id: (18868) Assassin's Skull Mask A mask that is worn by a group of Eastern assassins. It's shaped like a skull to notify victims of their imminent death. CRI +5. Class : HeadGear Defense : 2 Locagear Position : Middle, Lower Defense: 2 Weight : 50 Requireds Level : 70 Job Usable By: All A mask that is worn by a group of Eastern a Jobs Crit + 5 Set Bonus Assassins. It's shaped like a sDespair [1] Assassin's Skull to notify victims of their imminent death. CRI +5. Class : HeadGear DefensMask Increases physical damage : 2 Location : MiddleLow Weight : 50 Required Level : 70 Job : AllDemi-Human race targets by 10%. ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Weight : 50 Required Level : 70 Id: (20714) Assassin's Muffler [1] Muffler worn by an assassin group from the far east. This muffler will strengthen the wearer's legs. _ Type: Equipment Class: Garment Defense: 16 Weight: 10 Requireds Level: 50 Required JobsUsable By: All Jobs _ Agi + 2 per upgrade level of the item past the upgrade level of 5. _ Set Bonus Assassin's Despair [1] Assassin's Muffler [1] Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12. ====== auto-parsed ====== Itemclass : Garment Defense : 16 Weight : 10 Required Level : 50 Id: (22016) Assassin's Shoes These shoes were worn by a man who lived as an assassin. These shoes contains the man's many years of experience. Class: Shoes Defense: 10 Weight: 30 Requires Level: 30 Usable By: All Jobs Increases the experience given from Demi-Human race monsters by 5%. Increases the experience given from Demi-Human race monsters by an additional 1% per upgrade level of the item. Set Bonus Assassin's Despair [1] Assassin's Shoes Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12. ====== auto-parsed ====== Itemclass : Shoes Defense : 10 Weight : 30 Required Level : 30 Id: (28320) Assassin's Despair [1] A sculpture expressing the despair of an assassin who had to kill his beloved one. Class: Accessory Weight: 10 Requires Level: 50 Usable By: All Jobs Aspd + 1 Set Bonus Assassin's Despair [1] Assassin's Skull Mask Increases physical damage on Demi-Human race targets by 10%. Set Bonus Assassin's Despair [1] Assassin's Shoes Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12. Set Bonus Assassin's Despair [1] Assassin's Muffler [1] Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12. ====== auto-parsed ====== Itemclass : Accessory Weight : 10 Required Level : 50 Link to comment Share on other sites More sharing options...
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