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iRO changelog April 12, 2019

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Added
Item
Spoiler


Id: (10523)

April Hair Costume Box
When Opened Gives one of the following at Random
Costume Low Volume Twin (White)
Costume Cowlick (White)
Costume Hair Buns (White)
Costume Pony Tail (White)
Costume Twin Point Tail (White)
Costume Chignon (White)
Costume Side Tail (White)
Costume Straight Long (Black)
Costume Flowing Long (Blonde)
Costume Flowing Long (Silver)
Class: Item Giver
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (31635)

Costume Flowing Long (Blonde)
A costume wig that makes you feel like you have flowing long blonde hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31636)

Costume Flowing Long (Silver)
A costume wig that makes you feel like you have flowing long silver hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31637)

Costume Straight Long (Blue)
A costume wig that makes you feel like you have straight long blue hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31638)

Costume Straight Long (Red)
A costume wig that makes you feel like you have straight long red hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31639)

Costume Straight Long (Blonde)
A costume wig that makes you feel like you have straight long blonde hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31640)

Costume Straight Long (Green)
A costume wig that makes you feel like you have straight long green hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31641)

Costume Straight Long (Black)
A costume wig that makes you feel like you have straight long black hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31642)

Costume Straight Long (Light Purple)
A costume wig that makes you feel like you have straight long light purple hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31643)

Costume Straight Long (Brown)
A costume wig that makes you feel like you have straight long brown hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31644)

Costume Straight Long (Purple)
A costume wig that makes you feel like you have straight long purple hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31645)

Costume Side Pony (Blue)
A costume wig that makes you feel like you have a blue side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31646)

Costume Side Pony (Red)
A costume wig that makes you feel like you have a red side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31647)

Costume Side Pony (Blonde)
A costume wig that makes you feel like you have a blonde side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31648)

Costume Side Pony (Green)
A costume wig that makes you feel like you have a green side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31649)

Costume Side Pony (Black)
A costume wig that makes you feel like you have a black side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31650)

Costume Side Pony (White)
A costume wig that makes you feel like you have a white side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31651)

Costume Side Pony (Brown)
A costume wig that makes you feel like you have a brown side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31652)

Costume Side Pony (Purple)
A costume wig that makes you feel like you have a purple side ponytail in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31653)

Costume Chignon (Blue)
A costume wig that makes you feel like you have a blue chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31654)

Costume Chignon (Red)
A costume wig that makes you feel like you have a red chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31655)

Costume Chignon (Blonde)
A costume wig that makes you feel like you have a blonde chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31656)

Costume Chignon (Green)
A costume wig that makes you feel like you have a green chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31657)

Costume Chignon (Black)
A costume wig that makes you feel like you have a black chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31658)

Costume Chignon (White)
A costume wig that makes you feel like you have a white chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31659)

Costume Chignon (Brown)
A costume wig that makes you feel like you have a brown chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (31660)

Costume Chignon (Purple)
A costume wig that makes you feel like you have a purple chignon in your hair.
Class: Costume
Position: Lower
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0



Changed
Item
Spoiler


Id: (1472)

Soul Staff
A high quality, two-handed staff that amplifies psychic power.
Class: Two-Handed Staff
Attack: 25
Magic Attack: 200
Property: Neutral
Weight: 140
Weapon Level: 3
Requires Level: 73
Usable By: Mage Jobs, Soul Linker
Agi + 2
Int + 5

Set Bonus
Soul Staff
Spiritual Ring
Dex + 2
Matk + 6%
Reduces the variable casting time of skills by 1% per upgrade level of Soul Sthe staff.
====== auto-parsed ======
Attack : 25
Weight : 140
Weapon Level : 3
Required Level : 73

Id: (1473)

Wizardry Staff
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
Class: Two-Handed Staff
Attack: 120
Magic Attack: 200
Property: Neutral
Weight: 240
Weapon Level: 4
Requires Level: 90
Usable By: Mage Jobs, Soul Linker
Int + 6
Dex + 2

Set Bonus
Wizardry Staff
Spiritual Ring
DEXex + 2
MATKatk + 6%
Reduces the variable casting time of skills by 1% per upgrade level of Wizardry Sthe staff.
====== auto-parsed ======
Attack : 120
Weight : 240
Weapon Level : 4
Required Level : 90

Id: (2001)

Divine Cross
This staff is made
of two parts that can
be recombined to form
a cross that will endow Holy power to its user.
MATK +210. Dex +4.
Reduces damage from
Undead and Demon
monsters by 15%.
Holy property.
Additional MATK +10%,
Class: Two-Handed Staff
Attack: 120
Magic Attack: 210
Property: Holy
Weight: 150
Weapon Level: 4
Requires Level: 70
Usable By: Priest Jobs, Monk Jobs

Dex +2, and 10% 4
Reduces
damage
reductio
taken from Demon and Undead
and Demon monsters
when worn with
race enemies by 15%.

Set Bonus
Divine Cross

Spiritual Ring.
Class : Staff
Attack : 120
Weight : 150
Weapon LV: 4
Required Level : 70
Jobs: Priest and
Monk Classes

Dex + 2
Matk + 10%
Reduces damage taken from Demon and Undead race enemies by 10%.

====== auto-parsed ======
Attack : 120
Weight : 150
Weapon Level : 4
Required Level : 70

Id: (2192)

Rose of Eden [1]
A shield made with heavens roses.
Class: Shield
Defense: 70
Weight: 30
Requires Level: 70
Usable By: All Jobs
Increases the recovery rate of Coluseo Heal, Heal, High Heal, Potion Pitcher and Sanctuaryrecovery skills by 10%.

Set Bonus
Rose of Eden [1]
Angelic Ring
Rose of Eden

Increases the recovery rate of Coluseo Heal, Heal, High Heal, Potion Pitcher and Sanctuaryrecovery skills by an additional 10%.
====== auto-parsed ======
Itemclass : Shield
Defense : 70
Weight : 30
Required Level : 70

Id: (2602)

Earring
Jewelry, worn on the
earlobe, that increases its wearer's intelligence.
Int + 2
Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 20
Jobs: EveryUsable By: All Job
s except Novice Jobs
Int + 2

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2603)

Necklace
A necklace once worn
by an ancient queen that
enhances the vitality of
whoever wears it.
Vit + 2
Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 20
Jobs: EveryUsable By: All Job
s except Novice Jobs
Vit + 2

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2604)

Glove
A specially made
covering worn on
the hands to improve
one's grip on weapons.
Dex + 2
Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 20
Jobs: EveryUsable By: All Job
s except Novice Jobs
Dex + 2

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2605)

Brooch
Mystic jewelry that
attaches to clothing
by means of a pin.
Agi + 2
Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 20
Jobs: EveryUsable By: All Job
s except Novice Jobs
Agi + 2

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2607)

Clip [1]
A versatile accessory
that you can attach to
pretty much anything.
SP + 10
Class : Accessory
DefensWeight: 10
Requires Level: 1
Usabl
e By: All Jobs
Max SP + 1
0
Weight : 10
Jobs: All

Set Bonus
Clip [1]
Spiritual Ring
SP Recovery + 9%
Increases the damage of Heal on Undead race enemies by 50%.
Increases the damage of Magnus Exorcismus by 30%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2608)

Rosary
A string of beads
used to count the
number of repetitions
that prayers are recited. Luk + 2 , MDEF + 5
Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 20
Usable By: All Jobs: Every except Novice Job
except N
s
Luk + 2
Mdef + 5

Set Bonus
Rosary
Spiritual Ring
SP Rec
overy + 9%
Increases the damage of Heal on Undead race enem
ies by 50%.
In
creases the damage of Magnus Exorcismus by 30%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2609)

Skull Ring
A weird ring adorned
with a skull in which
the words, ''Forever,
until death...'' are
engraved. Giving
this as a gift might
send a mixed message.
Class : Accessory
Defense Weight: 10
Weight : 10
Jobs
Requires Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2610)

Gold Ring
A fairly common
ring made of gold.
Class : Accessory
Defense Weight: 10
Weight : 10
Jobs
Requires Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2611)

Silver Ring
A simple, modest ring fashioned out of silver.
Class : Accessory
Defense Weight: 10
Weight : 10
Jobs
Requires Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2612)

Flower Ring
A quaint, pretty ring
made of wildflowers.
Class : Accessory
Defense Weight: 10
Weight : 10
Jobs
Requires Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2613)

Diamond Ring
A ring adorned with
a large ''diamond,'' the rock known to be a girl's
best friend. Sadly, these so-called diamonds
fetch a hefty price.
Used for the Marriage System.
Class : Accessory
Defense Weight: 10
Weight : 10
Jobs
Requires Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2615)

Safety Ring
A strange ring that
curiously raises its
wearer's defense.
DEF +5 , MDEF +5

Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 40
Jobs: EveryUsable By: All Job
s except Novice Jobs
Def + 5
Mdef + 5

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 40

Id: (2616)

Critical Ring
An esoteric ring
which enables its wearer to amplify his hidden power.
Critical Rate +5

Class : Accessory
Defense : 0
Weight : 510
Requireds Level : 40
Jobs: EveryUsable By: All Job
s except Novice Jobs
Crit + 5

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 40

Id: (2621)

Ring [1]
An ancient ring.
Str +1
Class : Accessory
Defense : 0
Weight : 20
Requireds Level : 90
Jobs: EveryUsable By: All Job
s except Novice Jobs
Str + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 90

Id: (2622)

Earring [1]
An ancient earring.
Int +1
Class : Accessory
Defense : 0
Weight : 20
Requireds Level : 90
Jobs: EveryUsable By: All Job
s except Novice Jobs
Int + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 90

Id: (2623)

Necklace [1]
An ancient necklace.
Vit +1
Class : Accessory
Defense : 0
Weight : 20
Requireds Level : 90
Jobs: EveryUsable By: All Job
s except Novice Jobs
Vit + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 90

Id: (2624)

Glove [1]
An ancient mitten.
Dex +1
Class : Accessory
Defense : 0
Weight : 20
Requireds Level : 90
Jobs: EveryUsable By: All Job
s except Novice Jobs
Dex + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 90

Id: (2625)

Brooch [1]
An ancient brooch.
Agi +1
Class : Accessory
Defense : 0
Weight : 20
Requireds Level : 90
Jobs: EveryUsable By: All Job
s except Novice Jobs
Agi + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 90

Id: (2626)

Rosary [1]
An ancient rosary.
Luk +1 , MDEF +3
Class : Accessory
Defense : 0

Weight : 20
Requireds Level : 90
Usable By: All Jobs: Every except Novice Job
except N
s
Luk + 1
Mdef + 3

Set Bonus
Rosary [1]
Spiritual Ring
SP Rec
overy + 9%
Increases the damage of Heal on Undead race enem
ies by 50%.
In
creases the damage of Magnus Exorcismus by 30%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 90

Id: (2631)

Celebration Ring
A ring that is given to a baby that becomes a year old.
(Event item that will disappear after August 31, 2003)
All Stats +5
.
Class : Accessory
Defense : 0
Weight : 1
Requireds Level: 1
Usable By
: NA
All Jobs:
All Stats + 5
====== auto-parsed ======
Itemclass : Accessory
Weight : 1
Required Level : 1

Id: (2634)

Wedding Ring
A wedding ring for a Groom which symbolizes ever-lasting love.
Character Bound
Class: Accessory
Weight: 0
Usable By: All Jobs
Enables Level 1 Loving Touch.
Enables Level 1 Undying Love.
Enables Level 1 Romantic Rendezvous.
Enables Level 1 Love Conquers Death..
Enables Level 1 Let's Go Family!..

====== auto-parsed ======
Itemclass : Accessory
Weight : 0

Id: (2635)

Wedding Ring
A wedding ring for a Bride which symbolizes ever-lasting trust.
Character Bound
Class: Accessory
Weight: 0
Usable By: All Jobs
Enables Level 1 Loving Touch.
Enables Level 1 Undying Love.
Enables Level 1 Romantic Rendezvous.
Enables Level 1 Love Conquers Death..
Enables Level 1 Let's Go Family!..

====== auto-parsed ======
Itemclass : Accessory
Weight : 0

Id: (2636)

Gold Christmas Ring
A beautiful gold ring that was made for Christmas.
Somebody's name is engraved on it.
Class: Accessory
Weight: 10
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2637)

Silver Christmas Ring
A beautiful silver ring that was made for Christmas.
Somebody's name is engraved on it.
Class: Accessory
Weight: 10
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2640)

Kafra Ring
A mysterious ring rumored to be worn by Kafra Employees.
STR, AGI, INT, Luk +1
Class : Accessory
Defense: 1
Weight : 20
Requireds Level : NA
Jobs: Every
1
Usable By: All
Job
s except Novice Jobs
Str + 1
Agi + 1
Int + 1
Luk + 1
Mdef + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 1

Id: (2642)

Serin's Gold Ring
A beautiful golden ring engraved with the words, 'In celebration of Serin's 17th birthday.'
Character Bound
C
lass : Accessory
Defense: 0
Weight : 0
Requirement: N/A
Jobs
s Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2643)

Serin's Gold Ring
A beautiful golden ring engraved with the words, 'In celebration of Serin's 17th birthday.'
Class : Accessory
Defense: 0
Weight : 0
Requirement: N/A
Jobs
s Level: 1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2645)

Moonlight Ring
An enchanted ring that
was forged by the dead
under the moonlight.
Class : Accessory
Defense: 0
Weight : 20
Requirements Level: 60
Jobs Usable By: Thief ClasseJobs, Ninja Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 60

Id: (2652)

Goddess of Fortune's Cursed Brooch
A cursed brooch
which, ironically,
was owned by the
goddess of fortune.
Critical Attack Rate
+6%. Ha
lass: Accessory
Weight: 10
Requires Level: 40
Usable By: All Jobs
Increases critical damage on targets by 6%.
Add
s a low chance
of auto cas
of inflicting the
Curse effect on its
owner in battle.
Class : Accessory
Defense: 0
Weight : 10
Required Level : 40
Jobs: All
the user when performing a physical attack.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 40

Id: (2677)

Spiritual Ring
A beautiful ring
imbued with strange
spiritual powers that
result in surprising
effects when worn
with the right items.
Class: Accessory
Weight: 10
Requires Level: 1
Usable By: All Jobs
Int +2, 2
Dex +1.
Spirtual
1

Set Bonus
Wizardry Setaff
Spiritual Ring
Wizardry Staff or Soul Staff
+
Dex + 2
Matk +
6% MATK
+2 DEX

Reduce Vs the variable Ccasting Ttime
by a
of skills by 1% percentage
according to
upgrade level of the staff.

Set Bonus
Soul Staff
Spiritual Ring
Dex + 2
Matk + 6%
Reduces
the Staff's
variable casting time of skills by 1% per upgrade level of the staff.
_
Spiritual Exorcism Setet Bonus
Clip [1]

Spiritual Ring
Clip or Rosary
SP Recovery + 9%
Increases the damage of Heal on Undead race enemies by 50%.
Increases the damage of
Magnus Exorcismus Damage +30%
+50% Heal
by 30%.

Set Bonus
Rosary or
Rosary [1]
Spiritual Ring
SP Recovery + 9%
Increases the
damage of Heal on Undead monsters
SP Recovery +9%
Cl
race enemies by 50%.
Incre
ases : Accessory
Defense: 0
Weight : 10
Jobs: All
the damage of Magnus Exorcismus by 30%.

Set Bonus
Divine Cross
Spiritual Ring
Dex + 2
Matk + 10%
Reduces damage taken from Demon and Undead race enemies by 10%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2678)

Ring Oof Flame Lord
A ring imbued with the power of the fire spirit king, which can be used to strengthen the wearer's weapon.
This ring forms a matching set with the Ring of Resonance.
Str +2, Vit +1, ATK +15.
Increases res
Class: Accessory
Weight: 10
Requires Level: 1
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochem
ist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs
S
tr + 2
Vit + 1
Atk + 15
Reduces damage taken fr
om Fire property attacks by 10%.
Adds a chance to autoof casting various skills with eachon the target or the user when performing a physical attack.
When worn with th
;
Level 5 Bowling Bash
Level 1 Fire Ball
Level 1 Fury
Level 2 Gloria Domini
Level 1 Zen

Set Bonus
Ring of Flam
e Lord
Ring of Resonance, this r
Adds a chance of cast
ing additional skills on the Auto Spell ability and increases auto-casting chance.
Class : Accessory
Defense: 0
Weight : 10
Jobs: 2-2 Transcendent Class
target when performing a physical attack;
Level 1 Guillotine Fist
Level 1 Lex Aeterna
Level 2 Meteor Assault
Level 5 Occult Impaction
Level 5 Sonic Blow

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2679)

Ring Oof Resonance
A ring that resonates
with the Ring of Flame
Lord: together, they
form a matching set.
Agi +2, Vit +1. MDEF +2. Class: Accessory
Weight: 10
Requires Level: 1
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs
Agi + 2
Vit + 1
Mdef + 2
Adds a chance of auto
casting various skills on the target or the user whilen receiving a physical dattack;
Level 3 Assu
mptio
Level 10 Heal
Level 1 Qu
agmire.
Level 5 Tarot Card of Fate
Level 10 Venom Sp
lass : Accessory
Defense: 2
Weight : 10
Jobs: 2-2 Transcendent Class
her

Set Bonus
Ring of Flame Lord
Ring of Resonance
Adds a chance of casting additional skills on the target when performing a physical attack;
Level 1 Guillotine Fist
Level 1 Lex Aeterna
Level 2 Meteor Assault
Level 5 Occult Impaction
Level 5 Sonic Blow

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2682)

Ring Oof Water
A mysterious ring that is blessed by the Spirit of Water.
Class : Accessory
Defense : 1 Weight : 10
Requireds Level : 20
Jobs
1
Usable By
: All Jobs except Novice Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2683)

Ring Oof Fire
A mysterious ring that is blessed by the Spirit of Fire.
Class : Accessory
Defense : 1 Weight : 10
Requireds Level : 20
Jobs Usable By: All Jobs except Novice Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2684)

Ring Oof Wind
A mysterious ring that is blessed by the Spirit of Wind.
Class : Accessory
Defense : 1 Weight : 10
Requireds Level : 20
Jobs Usable By: All Jobs except Novice Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2685)

Ring Oof Earth
A mysterious ring that is blessed by the Spirit of Earth.
Class : Accessory
Defense : 1 Weight : 10
Requireds Level : 20
Jobs Usable By: All Jobs except Novice Jobs
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 20

Id: (2688)

Rental Critical Ring
Rental Item
An esoteric ring that
enables its wearer to amplify his hidden powers.
Critical +10%
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Increases critical damage on targets by 10%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2689)

Rental Earring
Rental Item
An ancient earring.
Int +3
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Int + 3

====== auto-parsed ======
Itemclass : Accessory
Weight :
Required Level : 1

Id: (2690)

Rental Ring
Rental Item
An ancient ring.
Str +4
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Str + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2691)

Rental Necklace
Rental Item
An ancient necklace.
Vit +4
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Vit + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2692)

Rental Glove
Rental Item
An ancient glove.
Dex + 4
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Dex + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2693)

Rental Brooch
Rental Item
An ancient brooch.
Agi +4
This item cannot be Dropped or Traded.
ccount Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Agi + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2694)

Rental Rosary
Rental Item
An ancient rosary.
Luk +4, MDEF +5
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Luk + 4
Mdef + 5

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2703)

Expert Ring [1]
Beings that obtained
ultimate power found
a way to maximize
their abilities by
attaining a deep
understanding of
themselves, knowing
that power always
has its cost.
Skill Delay reduced
by 5% at the cost
of increasing SP
Consumption by 5%.
Class : Accessory
Defense : 0
Weight : 15
Required Level : 50
Jobs: All Transcendent
Jobs except Novice
Class: Accessory
Weight: 15
Requires Level: 50
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs
Reduces the global delay of skills by 5%.
Increases the SP cost of skills by 5%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 15
Required Level : 50

Id: (2715)

Skull Ring [1]
A weird ring adorned
with a skull in which
the words, ''Forever,
until death...'' are
engraved. Giving
this as a gift might
send a mixed message.
Add 1% Resistance to Undead
Class : Accessory
Defense Weight: 10
Weight : 10
Jobs
Requires Level: 1
Usable By
: All Jobs
Reduces damage taken from Undead race enemies by 1%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2743)

Angelic Ring
A ring which bears holy powers that responds to certain abilities and strengthens their potency.
Int +2, Dex +1
If the power of the ring activates when using Heal, Potion Pitcher, Sanctuary Skills, the recovery in HP of those skills increase by 20%
Class: Accessory
Weight: 10
Requires Level: 70
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs
Int + 2
Dex + 1
Mdef + 2
Adds a chance of buffing the user
for 3 sec.
Mdef + 2
Cl
onds when using recovery skills;
Incre
ases : Accessory
Defense : 0
Weight : 10
Required Level : 70
Jobs : 2nd Transcendent Class
the recovery rate of recovery skills by 20%.

Set Bonus
Rose of Eden [1]
Angelic Ring
Increases the recovery rate of recovery skills by an additional 10%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 70

Id: (2753)

Rental Neutral Ring
Rental Item
A ring that has special power in each shape.
Receive 15% more EXP from NeutrAccount Bound
Rent
al monsters.
Item
Class: Accessory
Defense : 0 Weight : 0
Requireds Level : 1
Usable By: All Jobs : All
Increases the experience given from Neutral race monsters by 15%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2754)

Rental Hallow Ring
Rental Item
A ring that has special power in each shape.
Receive 15% more EXP from Undead monsters.
Account Bound
Rental
Item
Class: Accessory
Defense : 0 Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
Increases the experience given from Undead race monsters by 15%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2755)

Rental Clamorous Ring
Rental Item
A ring that has special power in each shape.
Receive 15% more EXP from AnimAccount Bound
Rent
al Class monsters.
Item
Class: Accessory
Defense : 0 Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
Increases the experience given from Brute race monsters by 15%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2756)

Rental Chemical Ring
Rental Item
A ring that has special power in each shape.
Receive 15% more EXP from Plant monsters.
Account Bound
Rental
Item
Class: Accessory
Defense : 0 Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
Increases the experience given from Plant race monsters by 15%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2757)

Rental Insecticide Ring
Rental Item
A ring that has special power in each shape.
Receive 15% more EXP from Insect type monsters.
Account Bound
Rental
Item
Class: Accessory
Defense : 0 Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
Increases the experience given from Insect race monsters by 15%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2758)

Rental Fisher Ring
Rental Item
A ring that has special power in each shape.
Receive 15% more EXP from Fish type monsters.
Account Bound
Rental
Item
Class: Accessory
Defense : 0 Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
Increases the experience given from Fish race monsters by 15%.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2779)

Dark Knight Belt (Type A)
A belt once worn by a Knight shrouded in darkness that gives strength to those who wear it.
Account
Bound
Class: Accessory
Weight: 50
Requires Level: 1
Usable By: All Jobs

Str +2, 2
Agi +1.
Dark Knight
1

Set Bonus
Dark Knight Mask (Type A)
Dark Knight BeltGlove (Type A)
Dark Knight Glove
Matk +15%,
Belt (Type A)
Int +5,
10% of the
5
Matk + 15%
Reduces
damage is decreased when attacked by an from Angel-type monsters.
Cl
ass : Accessory
Defense : 1
Weight : 50
Required Level : 80
Jobs : All
enemies by 10%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 50
Required Level : 1

Id: (2780)

Dark Knight Glove (Type A)
A glove worn by a cursed Dark Knight.
When attacking, increase the ASPD by 2%Account Bound
Class: Accessory
Weight: 50
Requires Level: 1
Usable By: All Jobs
Adds a chance of buffing the user
for 10 seconds withen performing a low chance.
Dark Knight
physical attack; Aspd + 2%.

Set Bonus
Dark Knight Mask (Type A)
Dark Knight BeltGlove (Type A)
Dark Knight Glove
Matk +15%,
Belt (Type A)
Int +5,
10% of the
5
Matk + 15%
Reduces
damage is decreased when attacked by an from Angel-type monsters.
Cl
ass : Accessory
Defense : 1
Weight : 50
Required Level : 80
Jobs : All
enemies by 10%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 50
Required Level : 1

Id: (2826)

Dark Knight Belt (Type B)
A belt once worn by a Knight shrouded in darkness that gives dexterity to those who wear it.
Dex +2, Account Bound
Class: Accessory
Weight: 50
Requires Level: 1
Usable By: All Jobs
Agi + 1
Dark Knight ex + 2

Set Bonus
Dark Knight Mask (Type B)
Dark Knight BeltGlove (Type B)
Dark Knight Glove
Matk +15%,
Belt (Type B)
Int +5,
10% of the
5
Matk + 15%
Reduces
damage is decreased when attacked by an from Angel-type monsters.
Cl
ass : Accessory
Defense : 1
Weight : 50
Required Level : 80
Jobs : All
enemies by 10%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 50
Required Level : 1

Id: (2827)

Dark Knight Glove (Type B)
A glove worn by a cursed Dark Knight.
When attacked, haAccount Bound
Class: Accessory
Weight: 50
Requires Level: 1
Usable By: All Jobs
Add
s a chance of increasbuffing MaxHP by 10%the user for 10 seconds.
Dark Knight
when receiving a physical attack; Max HP + 10%.

Set Bonus
Dark Knight Mask (Type B)
Dark Knight BeltGlove (Type B)
Dark Knight GloveBelt (Type B)
Int + 5

Matk + 15%, Int +5,
10% of the damage is decreased when at

Reduces damage
tacked by an from Angel-type monsters.
Cl
ass : Accessory
Defense : 1
Weight : 50
Required Level : 80
Jobs : All
enemies by 10%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 50
Required Level : 1

Id: (2828)

Upgrade Clip [1]
MHP + 3%. MSP + 50A clip coated with a golden mix of Gold and Elunium.
Class: Accessory DEF: 0
Weight : 10
Requireds Level: 1
JobsUsable By: All Jobs
Max HP + 3%
Max SP + 50

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2829)

Greed Clip
Enable to use [Greed]A clip coated with a golden mix of Gold and Elunium. Wearing it will grant you a bonus skill.
Class: Accessory DEF: 0
Weight : 0
Requireds Level: 10
JobsUsable By: All Jobs except Novice Jobs
Enables Level 1 Greed.

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 10

Id: (2836)

Rental Glove
Rental Item
An ancient glove.
Dex + 4
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Dex + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2838)

Rental Necklace
Rental Item
An ancient necklace.
Vit +4
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Vit + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2840)

Rental Rosary
Rental Item
An ancient rosary.
Luk +4, MDEF +5
This item cannot be Dropped or Traded.
Account Bound
Rental Item

Class : Accessory
Defense: 0
Weight : 0
Requireds Level : 1
JobsUsable By: All EJobs except Novice Jobs
Luk + 4
Mdef + 5

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (2873)

Cat Hand Glove [1]
A souvenir forrom Malangdo, that makes you happy when equipped
VIT + 1, AGI + 1, DEX + 1, LUK + 1
.
Class : Accessory
Defense : 5
Weight : 10
Requireds Level : 1
Jobs Usable By: All Jobs
Vit + 1
Agi + 1
Dex + 1
Luk + 1

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 1

Id: (2894)

Glove Oof Shura
If base Str is 120, increases attack power by 30.
Str +5, MaxSP +6%, MaxHP - 6%
Metal-molded glove that symbolizes the burning image of destruction.
Class : Accessory
Defense : 1
Weight : 40
Requireds Level : 130
Jobs Usable By: Sura
Str + 5
Max HP - 6%
Max SP + 6%
If the user's base Str is 120 or higher, Atk + 30.

====== auto-parsed ======
Itemclass : Accessory
Weight : 40
Required Level : 130

Id: (2898)

Black Rosary [1]
A black rosary made from a rare black purified ore.
Mdef +15.
Class : Accessory
Defense : 0
Weight : 10
Requireds Level : 90
Jobs Usable By: All Jobs
Mdef + 15

====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 90

Id: (2917)

Str Glove
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
ATKtk + 1 pfor every 10 points of STR.
ATK +1% when STR
base Str.
If the user's base Str
is 110 or higher
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Atk + 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2918)

Int Glove
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
MATKatk + 1 pfor every 10 points of INT.
MATK +1% when INT
base Int.
If the user's base Int
is 110 or higher
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Matk + 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2919)

Agi Glove
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
FLEE+1 plee + 1 for every 10 points of AGI.
Perfect Dodge +1 when AGI
base Agi.
If the user's base Agi
is 110 or higher
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Perfect Dodge + 1.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2920)

Vit Glove
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
Additional Max HP + 50 pfor every 10 points of VIT
MHP + 1% when VIT
base Vit.
If the user's base Vit
is 110 or higher.
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Max HP + 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2921)

Dex Glove
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
HIT+1 pit + 1 for every 10 points of DEX.
Range ATK + 1% when DEX
base Dex.
If the user's base Dex
is 110 or higher.
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, increases long-ranged damage on targets by 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2922)

Luk Glove
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
CRIT+1 prit + 1 for every 10 points of LUK.
Critical damage 1% when LUK
base Luk.
If the user's base Luk
is 110 or higher.
Cl
, increases : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
critical damage on targets by 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2923)

Str Glove [1]
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
ATKtk + 1 pfor every 10 points of STR.
ATK +1% when STR
base Str.
If the user's base Str
is 110 or higher
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Atk + 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2924)

Int Glove [1]
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
MATKatk + 1 pfor every 10 points of INT.
MATK +1% when INT
base Int.
If the user's base Int
is 110 or higher
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Matk + 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2925)

Agi Glove [1]
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
FLEE+1 plee + 1 for every 10 points of AGI.
Perfect Dodge +1 when AGI
base Agi.
If the user's base Agi
is 110 or higher
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Perfect Dodge + 1.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2926)

Vit Glove [1]
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
Additional Max HP + 50 pfor every 10 points of VIT
MHP + 1% when VIT
base Vit.
If the user's base Vit
is 110 or higher.
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, Max HP + 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2927)

Dex Glove [1]
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
HIT+1 pit + 1 for every 10 points of DEX.
Range ATK + 1% when DEX
base Dex.
If the user's base Dex
is 110 or higher.
Class : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
, increases long-ranged damage on targets by 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2928)

Luk Glove [1]
A glove that grows in strength with you.
Class: Accessory
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 100, M
Max
SP + 20
CRIT+1 prit + 1 for every 10 points of LUK.
Critical damage 1% when LUK
base Luk.
If the user's base Luk
is 110 or higher.
Cl
, increases : Accessary
Defense : 0
Weight : 10
Required Level : 100
Job : All
critical damage on targets by 1%.
====== auto-parsed ======
Itemclass : Accessory
Weight : 10
Required Level : 100

Id: (2981)

Hero Ring
A ring made for warriors on the quest to defeat Morroc.
When Enchanted, it lends its owner the power to confront Morroc.
Cannot be traded to another game account.Account Bound
Class: Accessory DEF: 0
Weight: 20
Requireds Level: 160
Equip To: AUsable By: Rune Knight, Mechanic, Guillotine Cross, Arch Bishop, Warlock, Ranger, Royal Guard, Geneticist, Shadow Chaser, Sura, Sorcerer, Maestro, Wanderer, Kagerou/Oboro, Rebel, Doram
====== auto-parsed ======
Itemclass : Accessory
Weight : 20
Required Level : 160

Id: (5035)

Poring Hat
A hat created in the form of the Poring monster.
Class : Headgear
Defense: 3
Loca
Position : Upper
Defense: 3
Weight : 70
Requireds Level : 38
Jobs: EveryUsable By: All Job
s except Novice Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Weight : 0
Required Level : 38

Id: (5255)

Triple Poring Hat
A hat with 3 Porings Stacked in a pile.
Be careful not to drop one of them!
Class: Headgear
Position: Upper
Defense: 6
Weight: 60
Requires Level: 20
Usable By: All Jobs
Luk + 3
HaAdds a chance of casting Level 1 Greed on the user when performing a physicale attack.
Th
is item cannot be upgraded.
====== auto-parsed ======
Itemclass : Headgear
Defense : 6
Weight : 60
Required Level : 20

Id: (5318)

Poring Party Hat
A party hat made from the most populaceholderr monster; Poring.
Account Bound
Class: Headgear
Position: Upper
Defense: 0
Weight: 0
Requires Level: 1
Usable By: All Jobs
Flee + 6

====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 0
Required Level : 1

Id: (5335)

Jumping Poring
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
Luk + 1
Cannot be upgraded and destroyed.
Class : Headgear Defense : 3
Loca

Posi
tion : Upper
Defense: 3
Weight : 30
Requires Level: 1
Usable By: All
Jobs : All
Luk + 1
This item cannot be upgraded.
This item is indestructible in battle.

====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Weight : 30
Required Level : 1

Id: (5352)

Poporing Cap
placeholderA hat taking the shape of Poporing. Worry not, there is no poison within.
Class: Headgear
Position: Upper
Defense: 4
Weight: 0
Requires Level: 38
Usable By: All Jobs except Novice Jobs

====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Weight : 0
Required Level : 38

Id: (5381)

Santa Poring Hat [1]
A cute hat made
from a hopping Poring
wearing a Santa's Hat.
Adds 3% addClass: Headgear
Pos
itional
Darkness property
damage to monsters,
and reduces Darkness
: Upper
Defense: 4
Weight: 10
Requires Level: 1
Usable By: All Jobs
Mdef + 2
Increases physical damage on Shadow
property attacks from
enemie
rgets by 3%.
MDEF +2. Cannot
be upgraded.
Can be placed i
Reduces damage taken Kafra Storage, caom Shadow property and traded.
Class : Headgear
Defense: 4
Location : Upper
Weight : 10
Jobs: All
ttacks by 3%.
This item cannot be upgraded.

====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Weight : 10
Required Level : 1

Id: (5482)

Dark Knight Mask (Type A)
A mask worn by a knight that used dark magic to curse anyone who wore it but him.
Str +3.
Dark Kn
Account Bound
Class: Headgear
Position: Upper, Middle, Lower
Defense: 5
We
ight: 300
Requires Level: 1
Usable By: All Jobs
Str + 3

Set Bonus
Dark Knight Mask (Type A)
Dark Knight BeltGlove (Type A)
Dark Knight GloveBelt (Type A)
Int + 5

Matk + 15%, Int +5,
10% of the damage is decreased when at

Reduces damage
tacked by an from Angel-type monsters.
Class : Headgear
Defense : 5
Head Location : Upper-Mid-Low
Weight : 300
Required Level : 80
Jobs : All
race enemies by 10%.
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Weight : 300
Required Level : 1

Id: (5487)

Poring Cake Hat
placeholderA cake with Poring-like ornaments, fills the wearer with happiness and joy.
Class: Headgear
Position: Upper
Defense: 1
Weight: 50
Requires Level: 1
Usable By: All Jobs
Luk + 2

====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Weight : 50
Required Level : 1

Id: (5577)

Dark Knight Mask (Type B)
A mask worn by a knight that used dark magic to curse anyone who wore it but him.
Dex +3.
Dark Kn
Account Bound
Class: Headgear
Position: Upper, Middle, Lower
Defense: 5
We
ight: 300
Requires Level: 1
Usable By: All Jobs
Dex + 3

Set Bonus
Dark Knight Mask (Type B)
Dark Knight BeltGlove (Type B)
Dark Knight GloveBelt (Type B)
Int + 5

Matk + 15%, Int +5,
10% of the damage is decreased when at

Reduces damage
tacked by an from Angel-type monsters.
Class : Headgear
Defense : 5
Head Location : Upper-Mid-Low
Weight : 300
Required Level : 80
Jobs : All
race enemies by 10%.
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Weight : 300
Required Level : 1

Id: (5640)

Jumping Poring
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
Luk + 1
Cannot be upgraded and destroyed.
Class : Headgear Defense : 2
Loca

Posi
tion : Upper
Defense: 2
Weight : 30
Requires Level: 1
Usable By: All
Jobs : All
Luk + 1
This item cannot be upgraded.
This item is indestructible in battle.

====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Weight : 30
Required Level : 1

Id: (5651)

Rental Brooch
Rental Item
An ancient brooch.
Agi +4
This item cannot be Dropped or Traded.
ccount Bound
Rental Item

Class : Accessory
Defense: 0 Weight : 0
Requireds Level : 1
Usable By: All
Jobs: All E except Novice Jobs
Agi + 4

====== auto-parsed ======
Itemclass : Accessory
Weight : 0
Required Level : 1

Id: (5669)

Poring Party Hat
placeholderA top headgear shaped like Poring wearing a party hat.
Class: Headgear
Position: Upper
Defense: 1
Weight: 30
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Weight : 30
Required Level : 1

Id: (12658)

Transformation Scroll (Deviruchi)
A scroll withat will hidden transform your body intoation powers.
Class: Scroll
Weight: 1
Transforms
the form of auser into Deviruchi for 20 minutes; Aspd + 1, Hit + 5.
During the transformation increases Atk Speed by a small amThis effect does not persist thrount.
Wei
ght : 2 death.
====== auto-parsed ======
Weight : 1

Id: (12659)

Transformation Scroll (Raydric Archer)
A scroll withat will hidden transform your body intoation powers.
Class: Scroll
Weight: 1
Transforms
the form of auser into Raydric Archer for 20 minutes.
During the transformation i
; Increases Rlong-range Atkd damage on targets by a small amount.
Weight : 2
25%.
This effect does not persist through death.

====== auto-parsed ======
Weight : 1

Id: (12660)

Transformation Scroll (Mavka)
A scroll withat will hidden transform your body intoation powers.
Class: Scroll
Weight: 1
Transforms
the form of auser into Mavka for 20 minutes.
During the transformation increases Range Atk
; Increases long-ranged damage on targets by a small amount.
Weight : 2
25%.
This effect does not persist through death.

====== auto-parsed ======
Weight : 1

Id: (12661)

Transformation Scroll (Marduk)
A scroll withat will hidden transform your body intoation powers.
Class: Scroll
Weight: 1
Transforms
the form of auser into Marduk for 20 minutes; Matk + 25.
During the transformation increases Magic Atk by a small amThis effect does not persist thrount.
Wei
ght : 2 death.
====== auto-parsed ======
Weight : 1

Id: (12662)

Transformation Scroll (Banshee)
A scroll withat will hidden transform your body intoation powers.
Class: Scroll
Weight: 1
Transforms
the form of auser into Banshee for 20 minutes; Matk + 25.
During the transformation increases Magic Atk by a small amThis effect does not persist thrount.
Wei
ght : 2 death.
====== auto-parsed ======
Weight : 1

Id: (12663)

Transformation Scroll (Poring)
A scroll withat will hidden transform your body intoation powers.
Class: Scroll
Weight: 1
Transforms
the form of auser into Poring for 20 minutes.
During the transformation i
; Increases Ccritical Ddamage by a small amount.
Weight : 2
on targets by 5%.
This effect does not persist through death.

====== auto-parsed ======
Weight : 1

Id: (15417)

Armor of Purple Thread [1]
An armor once belonged to a brave, righteous warrior.
Class: Armor
Defense: 60
Property: Neutral
Weight: 80
Requires Level: 100
Usable By: All Jobs
Atk + 10
Perfect Hit + 5

If upgrade level is +7 or higher,
Additional Atk + 20
Additional Perfect Hit + 5

If upgrade level is +8 or higher,
Additional Atk + 20
Additional Perfect Hit + 10
Indestructible in battle.

If upgrade level is +9 or higher,
Additional Atk + 30
Additional Perfect Hit + 10
====== auto-parsed ======
Itemclass : Armor
Defense : 60
Weight : 80
Required Level : 100

Id: (17356)

Spooktober Lucky Box
The Spooktober Lucky Box contains one of the following at random
Prize Medal x2000
Black Devil's Mask[0]
HE Bubble Gum x7
Amistr Bag
Pegasus Wing Ears
Kirin Wing
Blood Sucker
Banshe Master Kiss
Batlle Muanual X3 6cnt
Very Red Juice (Tame Item)x20
Costume: Lady Tanee Doll
Costume: Evil Druid Hood
Costume: Necromancer Hood
Transformation Scroll: Banshee x30
Transformation Scroll: Deviruchi x30
Account Bound
Type: Usable
Class: Item Giver
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (18697)

Magda's Syringe
It is made with the shape of theAn ornament modeled after a syringes. It look like a nurse is injecting for the patient.
Cannot refine.
Series
filled with dangerous yet secret substance. What could it be?
Class
: Headgear Defense : 0
Loca

Posi
tion : Lower
Defense: 0
Weight : 20
Level Requirement s Level: 20
Job Usable By: All Jobs except Novice Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 20
Required Level : 20

Id: (18748)

Gold Ingot Poring Hat [1]
An eastern hat that brings mercy and luck.
LUK + 2, DEX + 2.
Series
Class: Headgear Defense : 0
Position : Upper
Defense:
0
Weight : 0
Requires LV evel: 1
Equipped by Usable By: All Jobs
Dex + 2
Luk + 2

====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 0
Required Level : 1

Id: (18971)

Old Rune Circlet [1]
An old, abandoned rune circlet that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Requires Level: 170
Usable By: Rune Knight
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Ignition Break by 20% per 2 upgrade levels of the item.
Increases the damage of Hundred Spears by 15% per 2 upgrade levels of the item.

Set Bonus
Old Detachments Ring
Old Rune Circlet [1]
Reduces the fixed casting time of Storm Blast by 100%.
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Required Level : 170

Id: (18974)

Old Driver Band (Yellow) [1]
An old, abandoned driver band that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Requires Level: 170
Usable By: Mechanic
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Aspd + 1 per 5 upgrade levels of the item.
IncreasReduces the cooldown of Suicidal Destruction by 10 seconds per 4 upgrade levels of the item.
Increases the damage of Arm Cannon by 5% per 2 upgrade levels of the item.

Set Bonus
Old Detachments Ring
Old Driver Band (Yellow) [1]
Increases the damage of Flame Launcher and Ice Launcher by 70%.
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Required Level : 170

Id: (19343)

Circlet Oof Phoenix
A crown that looks like a bird that is said to revive multiple times. If you wear, you will be blessed.

Class: Headgear
Position: Upper
Defense: 18
Weight: 100
Requires Level: 100
Usable By: All Jobs
Max HP + 10%
Mdef + 15
Reduces the variable casting time of skills by 10%.
Increases the damage of Overbrand by 10%.
Reduces the fixed casting time of Overbrand by 100%.

If King's Grace is at level 5 or higher,
Reduces the variable casting time of Inspiration by 2 seconds.
Reduces the cooldown of Inspiration by 10 seconds.

If Moonslasher is at level 5 or higher,
Reduces the variable casting time of Overbrand by 1 seconds.

If Force of Vanguard is at level 5 or higher,
Max HP + 10%
Max SP + 10%
Def + 150
Mdef + 15

If upgrade level is +7 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 15%.

If upgrade level is +9 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 25%.

If upgrade level is +10 or higher,
Bypass 100% of hard defense of All Race targets when performing a physical attack.
====== auto-parsed ======
Itemclass : Headgear
Defense : 18
Weight : 100
Required Level : 100



Files
Spoiler



2019-04-11_gm_data_ragexe.rgz


  • ragexe.exe

2019-04-11data_gm_desc_r.rgz

  • system\iteminfo.lub

2019-04-11data_gm_r.gpf

  • data\LuaFiles514\Lua Files\Datainfo\accessoryid.lub
  • data\LuaFiles514\Lua Files\Datainfo\accname.lub
  • data\sprite\아이템\C_Back_Signon_BL.act
  • data\sprite\아이템\C_Back_Signon_BL.spr
  • data\sprite\아이템\C_Back_Signon_BU.act
  • data\sprite\아이템\C_Back_Signon_BU.spr
  • data\sprite\아이템\C_Back_Signon_GN.act
  • data\sprite\아이템\C_Back_Signon_GN.spr
  • data\sprite\아이템\C_Back_Signon_OM.act
  • data\sprite\아이템\C_Back_Signon_OM.spr
  • data\sprite\아이템\C_Back_Signon_PP.act
  • data\sprite\아이템\C_Back_Signon_PP.spr
  • data\sprite\아이템\C_Back_Signon_RD.act
  • data\sprite\아이템\C_Back_Signon_RD.spr
  • data\sprite\아이템\C_Back_Signon_WH.act
  • data\sprite\아이템\C_Back_Signon_WH.spr
  • data\sprite\아이템\C_Back_Signon_YL.act
  • data\sprite\아이템\C_Back_Signon_YL.spr
  • data\sprite\아이템\C_Fairy_Long_BD.act
  • data\sprite\아이템\C_Fairy_Long_BD.spr
  • data\sprite\아이템\C_Fairy_Long_SV.act
  • data\sprite\아이템\C_Fairy_Long_SV.spr
  • data\sprite\아이템\C_Side_Tail_BL.act
  • data\sprite\아이템\C_Side_Tail_BL.spr
  • data\sprite\아이템\C_Side_Tail_BU.act
  • data\sprite\아이템\C_Side_Tail_BU.spr
  • data\sprite\아이템\C_Side_Tail_GN.act
  • data\sprite\아이템\C_Side_Tail_GN.spr
  • data\sprite\아이템\C_Side_Tail_OM.act
  • data\sprite\아이템\C_Side_Tail_OM.spr
  • data\sprite\아이템\C_Side_Tail_PP.act
  • data\sprite\아이템\C_Side_Tail_PP.spr
  • data\sprite\아이템\C_Side_Tail_RD.act
  • data\sprite\아이템\C_Side_Tail_RD.spr
  • data\sprite\아이템\C_Side_Tail_WH.act
  • data\sprite\아이템\C_Side_Tail_WH.spr
  • data\sprite\아이템\C_Side_Tail_YL.act
  • data\sprite\아이템\C_Side_Tail_YL.spr
  • data\sprite\아이템\C_Straight_Long_BU.act
  • data\sprite\아이템\C_Straight_Long_BU.spr
  • data\sprite\아이템\C_Straight_Long_GL.act
  • data\sprite\아이템\C_Straight_Long_GL.spr
  • data\sprite\아이템\C_Straight_Long_GN.act
  • data\sprite\아이템\C_Straight_Long_GN.spr
  • data\sprite\아이템\C_Straight_Long_JBL.act
  • data\sprite\아이템\C_Straight_Long_JBL.spr
  • data\sprite\아이템\C_Straight_Long_LPP.act
  • data\sprite\아이템\C_Straight_Long_LPP.spr
  • data\sprite\아이템\C_Straight_Long_OM.act
  • data\sprite\아이템\C_Straight_Long_OM.spr
  • data\sprite\아이템\C_Straight_Long_PP.act
  • data\sprite\아이템\C_Straight_Long_PP.spr
  • data\sprite\아이템\C_Straight_Long_RD.act
  • data\sprite\아이템\C_Straight_Long_RD.spr
  • data\sprite\아이템\Costama_Egg73_1.act
  • data\sprite\아이템\Costama_Egg73_1.spr
  • data\sprite\아이템\Costama_Egg73_2.act
  • data\sprite\아이템\Costama_Egg73_2.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_BL.act
  • data\sprite\악세사리\남\남_C_Back_Signon_BL.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_BU.act
  • data\sprite\악세사리\남\남_C_Back_Signon_BU.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_GN.act
  • data\sprite\악세사리\남\남_C_Back_Signon_GN.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_OM.act
  • data\sprite\악세사리\남\남_C_Back_Signon_OM.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_PP.act
  • data\sprite\악세사리\남\남_C_Back_Signon_PP.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_RD.act
  • data\sprite\악세사리\남\남_C_Back_Signon_RD.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_WH.act
  • data\sprite\악세사리\남\남_C_Back_Signon_WH.spr
  • data\sprite\악세사리\남\남_C_Back_Signon_YL.act
  • data\sprite\악세사리\남\남_C_Back_Signon_YL.spr
  • data\sprite\악세사리\남\남_C_Fairy_Long_BD.act
  • data\sprite\악세사리\남\남_C_Fairy_Long_BD.spr
  • data\sprite\악세사리\남\남_C_Fairy_Long_SV.act
  • data\sprite\악세사리\남\남_C_Fairy_Long_SV.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_BL.act
  • data\sprite\악세사리\남\남_C_Side_Tail_BL.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_BU.act
  • data\sprite\악세사리\남\남_C_Side_Tail_BU.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_GN.act
  • data\sprite\악세사리\남\남_C_Side_Tail_GN.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_OM.act
  • data\sprite\악세사리\남\남_C_Side_Tail_OM.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_PP.act
  • data\sprite\악세사리\남\남_C_Side_Tail_PP.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_RD.act
  • data\sprite\악세사리\남\남_C_Side_Tail_RD.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_WH.act
  • data\sprite\악세사리\남\남_C_Side_Tail_WH.spr
  • data\sprite\악세사리\남\남_C_Side_Tail_YL.act
  • data\sprite\악세사리\남\남_C_Side_Tail_YL.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_BU.act
  • data\sprite\악세사리\남\남_C_Straight_Long_BU.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_GL.act
  • data\sprite\악세사리\남\남_C_Straight_Long_GL.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_GN.act
  • data\sprite\악세사리\남\남_C_Straight_Long_GN.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_JBL.act
  • data\sprite\악세사리\남\남_C_Straight_Long_JBL.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_LPP.act
  • data\sprite\악세사리\남\남_C_Straight_Long_LPP.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_OM.act
  • data\sprite\악세사리\남\남_C_Straight_Long_OM.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_PP.act
  • data\sprite\악세사리\남\남_C_Straight_Long_PP.spr
  • data\sprite\악세사리\남\남_C_Straight_Long_RD.act
  • data\sprite\악세사리\남\남_C_Straight_Long_RD.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_BL.act
  • data\sprite\악세사리\여\여_C_Back_Signon_BL.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_BU.act
  • data\sprite\악세사리\여\여_C_Back_Signon_BU.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_GN.act
  • data\sprite\악세사리\여\여_C_Back_Signon_GN.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_OM.act
  • data\sprite\악세사리\여\여_C_Back_Signon_OM.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_PP.act
  • data\sprite\악세사리\여\여_C_Back_Signon_PP.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_RD.act
  • data\sprite\악세사리\여\여_C_Back_Signon_RD.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_WH.act
  • data\sprite\악세사리\여\여_C_Back_Signon_WH.spr
  • data\sprite\악세사리\여\여_C_Back_Signon_YL.act
  • data\sprite\악세사리\여\여_C_Back_Signon_YL.spr
  • data\sprite\악세사리\여\여_C_Fairy_Long_BD.act
  • data\sprite\악세사리\여\여_C_Fairy_Long_BD.spr
  • data\sprite\악세사리\여\여_C_Fairy_Long_SV.act
  • data\sprite\악세사리\여\여_C_Fairy_Long_SV.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_BL.act
  • data\sprite\악세사리\여\여_C_Side_Tail_BL.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_BU.act
  • data\sprite\악세사리\여\여_C_Side_Tail_BU.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_GN.act
  • data\sprite\악세사리\여\여_C_Side_Tail_GN.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_OM.act
  • data\sprite\악세사리\여\여_C_Side_Tail_OM.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_PP.act
  • data\sprite\악세사리\여\여_C_Side_Tail_PP.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_RD.act
  • data\sprite\악세사리\여\여_C_Side_Tail_RD.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_WH.act
  • data\sprite\악세사리\여\여_C_Side_Tail_WH.spr
  • data\sprite\악세사리\여\여_C_Side_Tail_YL.act
  • data\sprite\악세사리\여\여_C_Side_Tail_YL.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_BU.act
  • data\sprite\악세사리\여\여_C_Straight_Long_BU.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_GL.act
  • data\sprite\악세사리\여\여_C_Straight_Long_GL.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_GN.act
  • data\sprite\악세사리\여\여_C_Straight_Long_GN.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_JBL.act
  • data\sprite\악세사리\여\여_C_Straight_Long_JBL.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_LPP.act
  • data\sprite\악세사리\여\여_C_Straight_Long_LPP.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_OM.act
  • data\sprite\악세사리\여\여_C_Straight_Long_OM.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_PP.act
  • data\sprite\악세사리\여\여_C_Straight_Long_PP.spr
  • data\sprite\악세사리\여\여_C_Straight_Long_RD.act
  • data\sprite\악세사리\여\여_C_Straight_Long_RD.spr
  • data\texture\유저인터페이스\collection\C_Back_Signon_BL.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_BU.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_GN.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_OM.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_PP.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_RD.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_WH.bmp
  • data\texture\유저인터페이스\collection\C_Back_Signon_YL.bmp
  • data\texture\유저인터페이스\collection\C_Fairy_Long_BD.bmp
  • data\texture\유저인터페이스\collection\C_Fairy_Long_SV.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_BL.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_BU.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_GN.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_OM.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_PP.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_RD.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_WH.bmp
  • data\texture\유저인터페이스\collection\C_Side_Tail_YL.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_BU.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_GL.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_GN.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_JBL.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_LPP.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_OM.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_PP.bmp
  • data\texture\유저인터페이스\collection\C_Straight_Long_RD.bmp
  • data\texture\유저인터페이스\collection\Costama_Egg73_1.bmp
  • data\texture\유저인터페이스\collection\Costama_Egg73_2.bmp
  • data\texture\유저인터페이스\collection\Thumbs.db
  • data\texture\유저인터페이스\item\C_Back_Signon_BL.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_BU.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_GN.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_OM.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_PP.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_RD.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_WH.bmp
  • data\texture\유저인터페이스\item\C_Back_Signon_YL.bmp
  • data\texture\유저인터페이스\item\C_Fairy_Long_BD.bmp
  • data\texture\유저인터페이스\item\C_Fairy_Long_SV.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_BL.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_BU.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_GN.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_OM.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_PP.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_RD.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_WH.bmp
  • data\texture\유저인터페이스\item\C_Side_Tail_YL.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_BU.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_GL.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_GN.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_JBL.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_LPP.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_OM.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_PP.bmp
  • data\texture\유저인터페이스\item\C_Straight_Long_RD.bmp
  • data\texture\유저인터페이스\item\Costama_Egg73_1.bmp
  • data\texture\유저인터페이스\item\Costama_Egg73_2.bmp
  • data\texture\유저인터페이스\item\Thumbs.db
  • data\Thumbs.db

data_gm_descholder.gpf

  • data\descpatchplaceholder.txt
  • data\descpatchplaceholder.txt
  • data\Thumbs.db
  • data\Thumbs.db



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