Dia Posted October 22, 2015 Share Posted October 22, 2015 Added NpcIdentity Spoiler Alert: Id: 3485 JT_AS_D_CURSED_SOLDIER Id: 3486 JT_E_WILD_RABBIT Id: 3487 JT_IMMORTAL_CORPS1 Id: 3488 JT_IMMORTAL_CORPS2 Id: 3489 JT_IMMORTAL_CORPS3 Id: 3490 JT_IMMORTAL_CO_CMDER Id: 3491 JT_COELACANTH_TW Id: 3492 JT_E_WILD_MOBSTER Id: 3493 JT_SYS_MSG_J Id: 3494 JT_IFN_POIRING Id: 3495 JT_DR_EGGRING Id: 3496 JT_DR_LUNATIC Id: 3497 JT_DR_FABRE Id: 3498 JT_DR_HORNET Id: 3499 JT_DR_RODA_FROG Id: 3500 JT_DR_DESERT_WOLF_B Id: 3501 JT_DR_SPORE Id: 3502 JT_DR_BASILISK1 Id: 3503 JT_DR_BASILISK2 Id: 3504 JT_DR_BASILISK3 Id: 3505 JT_DR_BIG_EGGRING Id: 3506 JT_DR_MANDRAGORA Id: 3507 JT_DR_POM_SPIDER Id: 3508 JT_DR_EGGRING_G Id: 3509 JT_MOON_RABBIT Id: 3510 JT_POPE_MD_E_GUARD Id: 3511 JT_POPE_MD_E_BELIEVER_1 Id: 3512 JT_POPE_MD_E_BELIEVER_2 Id: 3513 JT_POPE_MD_E_DOG Id: 3514 JT_POPE_MD_E_BISHOP Id: 3515 JT_POPE_MD_E_ICICLE Id: 3516 JT_POPE_MD_E_LUWMIN Id: 3517 JT_POPE_MD_E_TITAN Id: 3518 JT_POPE_MD_H_GUARD Id: 3519 JT_POPE_MD_H_BELIEVER_1 Id: 3520 JT_POPE_MD_H_BELIEVER_2 Id: 3521 JT_POPE_MD_H_DOG Id: 3522 JT_POPE_MD_H_BISHOP Id: 3523 JT_POPE_MD_H_ICICLE Id: 3524 JT_POPE_MD_H_LUWMIN Id: 3525 JT_POPE_MD_H_TITAN Id: 3526 JT_POPE_MD_H_KTULLANUX Id: 3527 JT_POPE_MD_MERC_NORMAL Id: 3528 JT_POPE_MD_MERC_CASUAL Id: 3529 JT_JP_E_MONSTER_1 Id: 3530 JT_JP_E_MONSTER_2 Id: 3531 JT_JP_E_MONSTER_3 Id: 3532 JT_JP_E_MONSTER_4 Id: 3533 JT_JP_E_MONSTER_5 Id: 3534 JT_JP_E_MONSTER_6 Id: 3535 JT_JP_E_MONSTER_7 Id: 3536 JT_JP_E_MONSTER_8 Id: 3537 JT_JP_E_MONSTER_9 Id: 3538 JT_JP_E_MONSTER_10 Id: 3539 JT_JP_E_MONSTER_11 Id: 3540 JT_JP_E_MONSTER_12 Id: 3541 JT_JP_E_MONSTER_13 Id: 3542 JT_JP_E_MONSTER_14 Id: 3543 JT_JP_E_MONSTER_15 Id: 3544 JT_JP_E_MONSTER_16 Id: 3545 JT_JP_E_MONSTER_17 Id: 3546 JT_JP_E_MONSTER_18 Id: 3547 JT_JP_E_MONSTER_19 Id: 3548 JT_JP_E_MONSTER_20 Id: 3549 JT_JP_E_MONSTER_21 Id: 3550 JT_JP_E_MONSTER_22 Id: 3551 JT_JP_E_MONSTER_23 Id: 3552 JT_JP_E_MONSTER_24 Id: 3553 JT_JP_E_MONSTER_25 Id: 3554 JT_JP_E_MONSTER_26 Id: 3555 JT_JP_E_MONSTER_27 Id: 3556 JT_JP_E_MONSTER_28 Id: 3557 JT_JP_E_MONSTER_29 Id: 3558 JT_JP_E_MONSTER_30 Id: 3559 JT_JP_E_MONSTER_31 Id: 3560 JT_JP_E_MONSTER_32 Id: 3561 JT_JP_E_MONSTER_33 Id: 3562 JT_JP_E_MONSTER_34 Id: 3563 JT_JP_E_MONSTER_35 Id: 3564 JT_JP_E_MONSTER_36 Id: 3565 JT_JP_E_MONSTER_37 Id: 3566 JT_JP_E_MONSTER_38 Id: 3567 JT_JP_E_MONSTER_39 Id: 3568 JT_JP_E_MONSTER_40 Id: 3569 JT_POPE_MD_H_MERC_NORMAL Id: 3570 JT_POPE_MD_H_MERC_CASUAL Id: 3571 JT_E_MONSTER_41 Id: 3572 JT_E_MONSTER_42 Id: 3573 JT_E_MONSTER_43 Id: 3574 JT_E_MONSTER_44 Id: 3575 JT_E_MONSTER_45 Id: 3576 JT_E_MONSTER_46 Id: 3577 JT_E_MONSTER_47 Id: 3578 JT_E_MONSTER_48 Id: 3579 JT_E_MONSTER_49 Id: 3580 JT_E_MONSTER_50 Id: 3581 JT_E_MONSTER_51 Id: 3582 JT_E_MONSTER_52 Id: 3583 JT_AB_ELVIRA Id: 3584 JT_AB_GIOIA Id: 3585 JT_AB_GIOIA_G Id: 3586 JT_AB_GIOIA_B Id: 3587 JT_AB_SOHEON Id: 3588 JT_AB_DAEHYON Id: 3589 JT_AB_DAEHYON_G Id: 3590 JT_AB_DAEHYON_B Id: 3591 JT_AB_RUDO Id: 3592 JT_AB_KADES Id: 3593 JT_AB_KADES_G Id: 3594 JT_AB_KADESB Id: 3595 JT_AB_LORA Id: 3596 JT_AB_PYURIEL Id: 3597 JT_AB_PYURIEL_G Id: 3598 JT_AB_PYURIELB Id: 3599 JT_AB_ARTHUR Id: 3600 JT_G_RANDEL_ Id: 3601 JT_G_FLAMEL_ Id: 3602 JT_G_CELIA_ Id: 3603 JT_G_CHEN_ Id: 3604 JT_G_GERTIE_ Id: 3605 JT_G_ALPHOCCIO_ Id: 3606 JT_G_TRENTINI_ Id: 3607 JT_V_G_SEYREN_ Id: 3608 JT_V_G_EREMES_ Id: 3609 JT_V_G_HARWORD_ Id: 3610 JT_V_G_MAGALETA_ Id: 3611 JT_V_G_SHECIL_ Id: 3612 JT_V_G_KATRINN_ Id: 3613 JT_V_G_RANDEL_ Id: 3614 JT_V_G_FLAMEL_ Id: 3615 JT_V_G_CELIA_ Id: 3616 JT_V_G_CHEN_ Id: 3617 JT_V_G_GERTIE_ Id: 3618 JT_V_G_ALPHOCCIO_ Id: 3619 JT_V_G_TRENTINI_ Id: 3620 JT_NYANGPORING Id: 10143 JT_4_F_BIJOU Id: 10144 JT_4_EP16_COOK2 Id: 10145 JT_4_SERVICE_30_M_01 Id: 10146 JT_4_SERVICE_30_F_01 Id: 10147 JT_4_SCR_AT_ROBOTS Id: 10148 JT_4_F_RANGER Id: 10149 JT_4_WAG Id: 10150 JT_4_NPC_TRAP Id: 10151 JT_4_RAGGLER Id: 10152 JT_4_DR_PEPE Id: 10153 JT_4_DR_GAMBERI Id: 10154 JT_4_DR_AGLIO Id: 10155 JT_4_DR_OLIO Id: 10156 JT_4_DR_STELO Id: 10157 JT_4_DR_TORTEL Id: 10158 JT_4_BASIL_SLAVE Id: 10159 JT_4_DOU_JINDO Id: 10160 JT_4_DOU_SIBA Id: 10161 JT_4_TARUTUPI Id: 10162 JT_4_DR_SOLDIER Id: 10163 JT_4_DR_M_01 Id: 10164 JT_4_DR_M_02 Id: 10165 JT_4_DR_F_01 Id: 10166 JT_4_DR_F_02 Id: 10167 JT_4_DR_KID_01 Id: 10168 JT_4_JP_2015EVT Id: 10169 JT_4_ALLIGATOR Id: 10170 JT_4_ANOLIAN Id: 10171 JT_4_TACNU Id: 10172 JT_4_CENERE Id: 10173 JT_4_F_ARUNA_POP2 Id: 10174 JT_4_JACK_HEAD Item Spoiler Alert: Id: (17506) Costama AutumnParty Don't know what is in this scroll. However, something surprising will be there when you open it. Item untradable with other accounts. Weight: 1 Id: (17506) Costama AutumnParty Don't know what is in this scroll. However, something surprising will be there when you open it. Item untradable with other accounts. Weight: 1 Id: (17506) Costama AutumnParty Don't know what is in this scroll. However, something surprising will be there when you open it. Item untradable with other accounts. Weight: 1 Id: (17506) Costama AutumnParty Don't know what is in this scroll. However, something surprising will be there when you open it. Item untradable with other accounts. Weight: 1 Id: (17514) Costama HalloweenII You will never know what's in it, but there is something amazing. It cannot be traded with other accounts. Weight : 1 Id: (17514) Costama HalloweenII You will never know what's in it, but there is something amazing. It cannot be traded with other accounts. Weight : 1 Id: (17514) Costama HalloweenII You will never know what's in it, but there is something amazing. It cannot be traded with other accounts. Weight : 1 Id: (17514) Costama HalloweenII You will never know what's in it, but there is something amazing. It cannot be traded with other accounts. Weight : 1 Id: (20148) C Noble Hat A hat makes you feel like to stand beside the Round Table with holding a musket. Stands out plentifully splendid feathers. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20148) C Noble Hat A hat makes you feel like to stand beside the Round Table with holding a musket. Stands out plentifully splendid feathers. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20148) C Noble Hat A hat makes you feel like to stand beside the Round Table with holding a musket. Stands out plentifully splendid feathers. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20148) C Noble Hat A hat makes you feel like to stand beside the Round Table with holding a musket. Stands out plentifully splendid feathers. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20149) C Hexagon Spectacles Glasses used by a renowned entomologist. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20149) C Hexagon Spectacles Glasses used by a renowned entomologist. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20149) C Hexagon Spectacles Glasses used by a renowned entomologist. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20149) C Hexagon Spectacles Glasses used by a renowned entomologist. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20150) C GodOfWinds Fan A tool that you stir up the wind with your hand. It is known for being used by a god of wind. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20150) C GodOfWinds Fan A tool that you stir up the wind with your hand. It is known for being used by a god of wind. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20150) C GodOfWinds Fan A tool that you stir up the wind with your hand. It is known for being used by a god of wind. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20150) C GodOfWinds Fan A tool that you stir up the wind with your hand. It is known for being used by a god of wind. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20151) C Poison Spore Hat A hat seems to be created by tearing off Poison Spore's head(?). Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20151) C Poison Spore Hat A hat seems to be created by tearing off Poison Spore's head(?). Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20151) C Poison Spore Hat A hat seems to be created by tearing off Poison Spore's head(?). Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20151) C Poison Spore Hat A hat seems to be created by tearing off Poison Spore's head(?). Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20152) C Straw Rice Bag Seems like being covered with a straw bag. Type: Costume Equipment DEF: 0 Part: Head Upper Mid Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20152) C Straw Rice Bag Seems like being covered with a straw bag. Type: Costume Equipment DEF: 0 Part: Head Upper Mid Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20152) C Straw Rice Bag Seems like being covered with a straw bag. Type: Costume Equipment DEF: 0 Part: Head Upper Mid Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20152) C Straw Rice Bag Seems like being covered with a straw bag. Type: Costume Equipment DEF: 0 Part: Head Upper Mid Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20153) C Monochrome Cap Monochrome Cap Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20153) C Monochrome Cap Monochrome Cap Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20153) C Monochrome Cap Monochrome Cap Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20153) C Monochrome Cap Monochrome Cap Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20154) C Maple Which Falls Fluttering fallen leaves cover your body. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20154) C Maple Which Falls Fluttering fallen leaves cover your body. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20154) C Maple Which Falls Fluttering fallen leaves cover your body. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20154) C Maple Which Falls Fluttering fallen leaves cover your body. Type: Costume Equipment DEF: 0 Part: Head Mid Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20155) C Ladys Feather Hat Noblewoman's feather hat smacks of elegance. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20155) C Ladys Feather Hat Noblewoman's feather hat smacks of elegance. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20155) C Ladys Feather Hat Noblewoman's feather hat smacks of elegance. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20155) C Ladys Feather Hat Noblewoman's feather hat smacks of elegance. Type: Costume Equipment DEF: 0 Part: Head Upper Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20156) C Fan In Mouth As a necessity for midsummer, it is very pragmatical due to its small volume and lightness. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20156) C Fan In Mouth As a necessity for midsummer, it is very pragmatical due to its small volume and lightness. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20156) C Fan In Mouth As a necessity for midsummer, it is very pragmatical due to its small volume and lightness. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20156) C Fan In Mouth As a necessity for midsummer, it is very pragmatical due to its small volume and lightness. Type: Costume Equipment DEF: 0 Part: Head Lower Weight: 0 Lv. Req.: 1 Classes: All classes Id: (20166) C Hockey Mask Hockey Mask. You might want to get a weapon once you wear it. Class : Costume equipmentDefense : 0 Location : Mid-bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20166) C Hockey Mask Hockey Mask. You might want to get a weapon once you wear it. Class : Costume equipmentDefense : 0 Location : Mid-bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20166) C Hockey Mask Hockey Mask. You might want to get a weapon once you wear it. Class : Costume equipmentDefense : 0 Location : Mid-bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20166) C Hockey Mask Hockey Mask. You might want to get a weapon once you wear it. Class : Costume equipmentDefense : 0 Location : Mid-bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20167) C Devi Headphone A headphone shaped as Deviruchi. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20167) C Devi Headphone A headphone shaped as Deviruchi. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20167) C Devi Headphone A headphone shaped as Deviruchi. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20167) C Devi Headphone A headphone shaped as Deviruchi. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20168) C Skull Jhood The death's hood. it gives bad luck to around you. Class : Costume equipmentDefense : 0 Location : Upper Mid bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20168) C Skull Jhood The death's hood. it gives bad luck to around you. Class : Costume equipmentDefense : 0 Location : Upper Mid bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20168) C Skull Jhood The death's hood. it gives bad luck to around you. Class : Costume equipmentDefense : 0 Location : Upper Mid bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20168) C Skull Jhood The death's hood. it gives bad luck to around you. Class : Costume equipmentDefense : 0 Location : Upper Mid bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20169) C Long Tongue Long tongue. But it's too long to hold, you might bite yourself. Class : Costume equipment Defense : 0 Location : Bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20169) C Long Tongue Long tongue. But it's too long to hold, you might bite yourself. Class : Costume equipment Defense : 0 Location : Bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20169) C Long Tongue Long tongue. But it's too long to hold, you might bite yourself. Class : Costume equipment Defense : 0 Location : Bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20169) C Long Tongue Long tongue. But it's too long to hold, you might bite yourself. Class : Costume equipment Defense : 0 Location : Bottom Weight : 0 Required Lv. : 1 Class : All Classes Id: (20170) C Gray Deviruchi Cap It looks like baby Deviruchi, it looks cute so gives delightful to people who see it. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20170) C Gray Deviruchi Cap It looks like baby Deviruchi, it looks cute so gives delightful to people who see it. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20170) C Gray Deviruchi Cap It looks like baby Deviruchi, it looks cute so gives delightful to people who see it. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20170) C Gray Deviruchi Cap It looks like baby Deviruchi, it looks cute so gives delightful to people who see it. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20171) C Sepia Cap Cute hat with sephia color Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20171) C Sepia Cap Cute hat with sephia color Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20171) C Sepia Cap Cute hat with sephia color Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20171) C Sepia Cap Cute hat with sephia color Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20172) C Pumpkin Head Pumpkin deco hairband. it's mixture of weirdness and fun Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20172) C Pumpkin Head Pumpkin deco hairband. it's mixture of weirdness and fun Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20172) C Pumpkin Head Pumpkin deco hairband. it's mixture of weirdness and fun Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20172) C Pumpkin Head Pumpkin deco hairband. it's mixture of weirdness and fun Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20173) C Lude Hood Wear hood to become cute ghost! Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20173) C Lude Hood Wear hood to become cute ghost! Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20173) C Lude Hood Wear hood to become cute ghost! Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20173) C Lude Hood Wear hood to become cute ghost! Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20174) C Halloween Hat Orange redesigned witch's hat for halloween. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20174) C Halloween Hat Orange redesigned witch's hat for halloween. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20174) C Halloween Hat Orange redesigned witch's hat for halloween. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20174) C Halloween Hat Orange redesigned witch's hat for halloween. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20175) C Diabolic Headphone A headphone shaped as Diabolic. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20175) C Diabolic Headphone A headphone shaped as Diabolic. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20175) C Diabolic Headphone A headphone shaped as Diabolic. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Id: (20175) C Diabolic Headphone A headphone shaped as Diabolic. It keeps noise from outside. Class : Costume equipment Defense : 0 Location : Upper Weight : 0 Required Lv. : 1 Class : All Classes Changed NpcIdentity Spoiler Alert: Id: 3476 JT_AS_ZOMBIE Id: 3477 JT_AS_IMMORTAL_CORPS Id: 3478 JT_AS_ZOMBIE_SLAUGHTER Id: 3479 JT_AS_ZOMBIE_MASTER Id: 3480 JT_AS_CURSED_SOLDIER Id: 3481 JT_AS_EVIL_SHADOW1 Id: 3482 JT_AS_EVIL_SHADOW2 Id: 3483 JT_AS_EVIL_SHADOW3 Efst Spoiler Alert: Id: 0 EFST_PROVOKE ÇÁ·Îº¸Å©(Provoke) %s Decrease DEF Increase ATK¹æ¾î·Â Ç϶ô °ø°Ý·Â »ó½Â Id: 1 EFST_ENDURE Àεà¾î(Endure) %s Enable to attack and move while receiving damage Canceled after caster is hit certain times°ø°Ý´çÇصµ À̵¿À̳ª °ø°Ý °¡´É ÀÏÁ¤ Ƚ¼ö ÀÌ»ó °ø°Ý ´çÇÒ °æ¿ì »óÅ ÇØÁ¦ Id: 2 EFST_TWOHANDQUICKEN ÅõÇÚµå ÄûÅ«(Two Hand Quicken) %s When using two handed sword Increase ASPD¾ç¼Õ°Ë »ç¿ë ½Ã °ø°Ý¼Óµµ Áõ°¡ Id: 3 EFST_CONCENTRATION Improve CÁýÁß·Â Çâ»ó(Attention concentratione) %s Increase DEX, AGI Can identify the hidden enemy nearbyDEX, AGI Áõ°¡ »ç¿ë ¼ø°£ °¡±îÀÌ ¼ûÀº Àû ¹ß°ß Id: 4 EFST_HIDING ÇÏÀ̵ù(Hiding) %s Hide under the ground to avoid enemy attack Can be detected enemy's detecting skill¶¥ ¼Ó¿¡ ¼û¾î ÀûÀÇ °ø°Ý ȸÇÇ ÀûÀÇ Å½»ö ½ºÅ³·Î ¹ß°ß °¡´É Id: 5 EFST_CLOAKING Ŭ·ÎÅ·(Cloaking) %s Can't be seen by others´Ù¸¥ »ç¶÷¿¡°Ô º¸ÀÌÁö ¾Ê´Â »óÅ Id: 6 EFST_ENCHANTPOISON ÀÎæƮ Æ÷ÀÌÁð(Enchant Poison) %s Enchant Poison property on the equipped weapon¹«±â¿¡ µ¶¼Ó¼º ºÎ¿© Id: 7 EFST_POISONREACT Æ÷ÀÌÁ𠸮¾×Æ®(Poison React) %s Automatically cast Poisonous attack to the enemy Cast Envenom skill to the enemy when the caster is damaged by normal attackµ¶¼Ó¼ºÀÇ °ø°ÝÀ» µÇµ¹·ÁÁÖ´Â »óÅ ÀϹݰø°Ý¿¡ ÀÇÇØ µ¥¹ÌÁö¸¦ ÀÔÀ» °æ¿ì »ó´ë¿¡°Ô Àκ£³Ñ ½ºÅ³ »ç¿ë Id: 8 EFST_QUAGMIRE Äâ±×¸¶À̾î(Quagmire) %s Decrease Movement Speed Decrease À̵¿¼Óµµ °¨¼Ò AGI, DEX °¨¼Ò Id: 9 EFST_ANGELUS ¾ÈÁ©·ç½º(Angelus) %s Increase DEF¹æ¾î·Â Áõ°¡ Id: 10 EFST_BLESSING ºí·¹½Ì(Blessing) %s Increase DEX, INT, STR Recover Curse, Stone Curse status instantly Áõ°¡ »ç¿ë ¼ø°£ ÀúÁÖ³ª ¼®È»óÅ ȸº¹ Id: 11 EFST_CRUCIS ½Ã±×³Ñ Å©·ç½Ã½º(Signum Crucis) %s Decrease DEF of Undead and Ghost monsters¾ðµ¥µå, ¾Ï°è¿ ¸ó½ºÅÍÀÇ ¹æ¾î·Â °¨¼Ò Id: 12 EFST_INC_AGI ¹Îø¼º Áõ°¡(Increase AGIagility) %s Increase Movement Speed Increase ASPDÀ̵¿¼Óµµ Áõ°¡ °ø°Ý¼Óµµ Áõ°¡ Id: 13 EFST_DEC_AGI ¹Îø¼º °¨¼Ò(Decrease AGIagility) %s Decrease movement speed Decrease ASPDÀ̵¿¼Óµµ °¨¼Ò °ø°Ý¼Óµµ °¨¼Ò Id: 14 EFST_SLOWPOISON ½½·Î¿ì Æ÷ÀÌÁð(Slow Poison) %s Temporarily stop the poison spreadµ¶ÀÇ ÁøÇàÀ» ÀϽà ¸ØÃã Id: 15 EFST_IMPOSITIO ÀÓÆ÷½ÃƼ¿À ¸¶´©½º(Impositio Manus) %s Increase ATK of the weapon¹«±âÀÇ °ø°Ý·Â Áõ°¡ Id: 16 EFST_SUFFRAGIUM ¼öÇÁ¶ó±â¿ò(Suffragium) %s Decrease casting speed½ÃÀü¼Óµµ °¨¼Ò Id: 17 EFST_ASPERSIO ¾Æ½ºÆ丣½Ã¿À(Aspersio) %s Give Holy property to the weapon¹«±â¿¡ ¼º¼Ó¼º ºÎ¿© Id: 18 EFST_BENEDICTIO %s Give Holy property to Armor¹æ¾î±¸¿¡ ¼º¼Ó¼º ºÎ¿© Id: 19 EFST_KYRIE ±â¸®¿¡ ¿¤·¹À̼Õ(Kyrie Eleison) %s The barrier defends the caster from attacking for certain times¹è¸®¾î°¡ Á¤ÇØÁø °ø°Ý Ƚ¼ö¸¸Å ¹æ¾î Id: 20 EFST_MAGNIFICAT ¸¶´ÏÇÇı(Magnificat) %s Increase SP recovery speedSP ȸº¹¼Óµµ Çâ»ó Id: 21 EFST_GLORIA ±Û·Î¸®¾Æ(Gloria) %s Increase LUKLUK Áõ°¡ Id: 22 EFST_LEXAETERNA ·º½º ¿¡Å׸£³ª(Lex Aeterna) %s The enemy receives the damage twice1ȸ °ø°Ý¿¡ µÎ ¹è µ¥¹ÌÁö¸¦ ¹Þ´Â »óÅ Id: 23 EFST_ADRENALINE ¾Æµå·¹³¯¸° ·¯½¬(Adrenaline Rush) %s Increase ASPD of Axe and Blunt class weaponµµ³¢¿Í µÐ±â·ù ¹«±â °ø°Ý¼Óµµ Áõ°¡ Id: 24 EFST_WEAPONPERFECT ¿þÆù ÆÛÆå¼Ç(Weapon Perfection) %s Give 100% damage to small, medium, large monsters¼ÒÇü, ÁßÇü, ´ëÇü ¸ó½ºÅÍ¿¡°Ô °¢°¢ 100%¾¿ÀÇ µ¥¹ÌÁö Id: 25 EFST_OVERTHRUST Pow¿À¹ö Æ®·¯½ºÆ®(Over Thrust) %s Increase weapon ATK Increase the possibility for the weapon to be destroyed¹«±âÀÇ °ø°Ý·Â Áõ°¡ ¹«±â°¡ Æı«µÉ °¡´É¼º Áõ°¡ Id: 26 EFST_MAXIMIZE ¸Æ½Ã¸¶ÀÌÁî ÆÄ¿ö(Maximize Power) %s Maximize the power of the weapon Consume SP continuously¹«±âÀÇ ÃÖ´ë ¼º´ÉÀ» À̲ø¾î³¿ Áö¼ÓÀûÀ¸·Î SP ¼Ò¸ð Id: 27 EFST_RIDING Riding VehicleÅ» °Í ´ë¿© Áß Id: 28 EFST_FALCON ÆÈÄܸ® ¸¶½ºÅ͸®(Falconry Mastery) Renting FalconÆÈÄÜ ´ë¿© Áß Id: 29 EFST_TRICKDEAD Play Dead[/color] Playing deadÁ×ÀºÃ´Çϱâ[/color] Á×ÀºÃ´ÇÑ »óÅ Id: 30 EFST_SHOUT Shout°í¼º¹æ°¡ %s Increase STRSTR Áõ°¡ Id: 31 EFST_ENERGYCOAT ¿¡³ÊÁö ÄÚÆ® (Energy Coat) %s In proportion to current reamining SP Damage from enemy will be reduced.ÇöÀç SP ¾ç¿¡ ºñ·ÊÇÏ¿© ÀûÀ¸·ÎºÎÅÍÀÇ ÇÇÇØ °¨¼Ò Id: 32 EFST_BROKENARMOR Broken Armor¹æ¾î±¸ Æı« »óÅ Id: 33 EFST_BROKENWEAPON Broken Weapon¹«±â Æı« »óÅ Id: 34 EFST_ILLUSION Dark Illusionȯ°¢ »óÅ %s Sight distorted Error in damage sign Casting pauseÈ¸é µÚƲ¸² µ¥¹ÌÁö Ç¥½Ã ÀÌ»ó °æÁ÷¿¡ ÀÇÇÑ Ä³½ºÆà ²÷±è Id: 35 EFST_WEIGHTOVER50 Weight over 50%[/color] Cannot recover HP, SP automatically¹«°Ô 50% ÀÌ»ó[/color] HP, SP ÀÚ¿¬È¸º¹ ºÒ°¡ Id: 36 EFST_WEIGHTOVER90 Weight Over 90%[/color] Cannot recover HP, SP automatically Cannot attack and use skills¹«°Ô 90% ÀÌ»ó[/color] HP, SP ÀÚ¿¬È¸º¹ ºÒ°¡ °ø°Ý, ½ºÅ³ »ç¿ë ºÒ°¡ Id: 37 EFST_ATTHASTE_POTION1 Concentration PotionÁýÁßÀÇ Æ÷¼Ç %s Increase ASPD°ø°Ý¼Óµµ Áõ°¡ Id: 38 EFST_ATTHASTE_POTION2 Awakening Potion°¢¼ºÀÇ Æ÷¼Ç %s Increase ASPD°ø°Ý¼Óµµ Áõ°¡ Id: 39 EFST_ATTHASTE_POTION3 %s Increase ASPD°ø°Ý¼Óµµ Áõ°¡ Id: 41 EFST_MOVHASTE_POTION %s Increase Movement SpeedÀ̵¿¼Óµµ Áõ°¡ Id: 42 EFST_MOVHASTE_INFINITY Increase Movement SpeedÀ̵¿¼Óµµ Áõ°¡ Id: 50 EFST_NOEQUIPWEAPON Divest Weapon¹«±â ÀåÂøÇØÁ¦ »óÅ %s Can't equip weapon¹«±â ÀåÂø ºÒ°¡ Id: 51 EFST_NOEQUIPSHIELD Divest Shield¹æÆÐ ÀåÂøÇØÁ¦ »óÅ %s Cannot equip shield¹æÆÐ ÀåÂø ºÒ°¡ Id: 52 EFST_NOEQUIPARMOR Divest Armor°©¿Ê ÀåÂøÇØÁ¦ »óÅ %s Cannot equip armor°©¿Ê ÀåÂø ºÒ°¡ Id: 53 EFST_NOEQUIPHELM Divest HelmÅõ±¸ ÀåÂøÇØÁ¦ »óÅ %s Cannot equip HelmÅõ±¸ ÀåÂø ºÒ°¡ Id: 54 EFST_PROTECTWEAPON AlchemicalÄɹÌÄ® ÇÁ·ÎÅؼÇ(¿þÆù) (Chemical Protection Weapon) %s Protect a weapon from being destroyed¹«±â°¡ Àý´ë·Î ¼Õ»óµÇÁö ¾Ê´Â »óÅ Id: 55 EFST_PROTECTSHIELD ChemicalÄɹÌÄ® ÇÁ·ÎÅؼÇ(½¯µå) (Chemical Protection Shield) %s Protect a shield from being destroyed¹æÆа¡ Àý´ë·Î ¼Õ»óµÇÁö ¾Ê´Â »óÅ Id: 56 EFST_PROTECTARMOR Chemical AÄɹÌÄ® ÇÁ·ÎÅؼÇ(¾Æ¸Ó) (Chemical Protection armor) %s Protect armor from being destroyed°©¿ÊÀÌ Àý´ë·Î ¼Õ»óµÇÁö ¾Ê´Â »óÅ Id: 57 EFST_PROTECTHELM BiochemicalÄɹÌÄ® ÇÁ·ÎÅؼÇ(Ç︧) (Chemical Protection Helm) %s Protect helm from being destroyedÅõ±¸°¡ Àý´ë·Î ¼Õ»óµÇÁö ¾Ê´Â »óÅ Id: 58 EFST_AUTOGUARD ¿ÀÅä °¡µå (Auto Guard) %s Have chance to defend mili, long-distance attack±Ù°Å¸®, ¿ø°Å¸® ¹°¸®°ø°ÝÀ» ÀÏÁ¤ È®·ü·Î ¸·À½ Id: 59 EFST_REFLECTSHIELD Shield Reflect[/color] %s Reflect certain amount of damage to the enemy which the caster got from the mili-physical attack¸®Ç÷ºÆ® ½¯µå (Reflect Shield)[/color] %s ÀÚ½ÅÀ» ±Ù°Å¸® ¹°¸® °ø°ÝÇÑ Àû¿¡°Ô ÀÏÁ¤ÇÑ µ¥¹ÌÁö¸¦ µÇµ¹¸² Id: 61 EFST_PROVIDENCE Resistant Souls½ÅÀÇ ¶æ (Providence) %s Increase resistance against Demon and Holy property monsters¾Ç¸¶Çü, ¼º¼Ó¼º ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼º Áõ°¡ Id: 62 EFST_DEFENDER Defending AuraµðÆæ´õ (Defender) %s Decrease long-distance physical damage Decrease Movement Speed, ASPD¿ø°Å¸® ¹°¸®°ø°Ý¿¡ ´ëÇÑ µ¥¹ÌÁö °¨¼Ò À̵¿¼Óµµ, °ø°Ý¼Óµµ °¨¼Ò Id: 64 EFST_WEAPONPROPERTY Give Holy property to the weapon¹«±â¿¡ ¼Ó¼º ºÎ¿© Id: 65 EFST_AUTOSPELL Hindsight¿ÀÅä ½ºÆç (Auto Spell) %s Have chance to auto-cast the selected skill when attacking SP consumption is 2/3 of normal comsumption Can't activate skill when SP is shortÀÏ¹Ý °ø°Ý Áß È®·ü¿¡ µû¶ó ¼±ÅÃµÈ ½ºÅ³ÀÌ Ä³½ºÆà ½Ã°£ ¾øÀÌ ÀÚµ¿ ¹ß»ç SP ¼Ò¸ð´Â ÀÏ¹Ý »ç¿ë ½ÃÀÇ 2/3 SP ºÎÁ· ½Ã ½ºÅ³ ¹ßµ¿ ºÒ°¡ Id: 68 EFST_SPEARQUICKEN ½ºÇǾî ÄûÅ« (Spear Quicken) %s When using Spear, Increase ASPD Increase Critical rate Increase Fleeâ »ç¿ë ½Ã °ø°Ý¼Óµµ Áõ°¡ Å©¸®Æ¼Äà »ó½Â ȸÇÇÈ®·ü »ó½Â Id: 87 EFST_STEELBODY Mental Strength±Ý°ºÒ±« (ÐÝ˧ÝÕÎÕ) %s Fixed to higher DEF and MDEF Decrease speed of both movement and ATK Unable to use skillDEF, MDEF ³ôÀº ¼öÄ¡·Î °íÁ¤ À̵¿ ¼Óµµ, °ø°Ý ¼Óµµ °¨¼Ò ½ºÅ³ »ç¿ë ºÒ°¡ Id: 88 EFST_EXTREMITYFIST EXTREMITYFIST¾Æ¼ö¶ó ÆÐȲ±Ç %s SP is unable to recoverȸº¹ ºÒ°¡ »óÅ Id: 90 EFST_PROPERTYFIRE ÇÁ·¹ÀÓ ·±ÃÄ (Flame Launcher) %s Give fire property to the weapon¹«±â¿¡ ȼӼº ºÎ¿© Id: 91 EFST_PROPERTYWATER Give Tsunami[/color] %s Give Water property to the weaponsÇÁ·Î½ºÆ® ¿þÆù (Frost Weapon)[/color] %s ¹«±â¿¡ ¼ö¼Ó¼º Àû¿ë Id: 92 EFST_PROPERTYWIND ¶óÀÌÆ®´× ·Î´õ (Lightning Loader) %s Give Wind property to the weapon¹«±â¿¡ dz¼Ó¼º Àû¿ë Id: 93 EFST_PROPERTYGROUND Give Quake[/color] %s Enchant Earth property to the weapon»çÀÌÁî¹Í ¿þÆù (Seismic Weapon)[/color] %s ¹«±â¿¡ Áö¼Ó¼º Àû¿ë Id: 97 EFST_PROPERTYUNDEAD Give Undead property¾ðµ¥µå ¼Ó¼º Àû¿ë Id: 104 EFST_PARRYING Æиµ (Parrying) %s Have chance to defend enemy's attack by a swordÈ®·ü¿¡ µû¶ó »ó´ë¹æÀÇ °ø°ÝÀ» Ä®·Î ¹æ¾î Id: 106 EFST_TENSIONRELAX ÅÙ¼Ç ¸±·º½º (Tension Relax) %s Increase HP recovery speedHP ȸº¹¼Óµµ Çâ»ó Id: 110 EFST_ASSUMPTIO ¾Æ¼ûÇÁƼ¿À (Assumptio) %s Increase DEF¹æ¾î·Â Áõ°¡ Id: 112 EFST_GROUNDMAGIC %s Apply the ground magic effectsÁö¸é ½ºÅ³ÀÇ È¿°ú Àû¿ë Id: 114 EFST_EDP Ä¡¸íÀûÀÎ µ¶ ºÎ¿© (Enchant Deadly Poison) %s Have chance to poison the enemy deadly Additional damage is not available to Boss monsterÀÌ ¹«±â¿¡ ¸ÂÀ¸¸é È®·ü¿¡ µû¶ó °ÇÑ µ¶ °É¸² º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô´Â Áõ°¡µ¥¹ÌÁö ¹«È¿ Id: 115 EFST_TRUESIGHT Æ®·ç »çÀÌÆ® (True Sight) %s Increase all Status Increase Accuracy, Damage, Critical rate¸ðµç ½ºÅ×ÀÌÅͽº Áõ°¡ ¸íÁß·ü, µ¥¹ÌÁö, Å©¸®Æ¼Äà Áõ°¡ Id: 116 EFST_WINDWALK À©µå ¿öÅ© (Wind Walker) %s Increase movement speed, FleeÀ̵¿¼Óµµ, ȸÇÇÀ² Çâ»ó Id: 117 EFST_MELTDOWN Shattering Strike¸áÆ®´Ù¿î (Meltdown) %s The chance of destroying an equipped weapon or armor of other players. Decrease ATK power or Defense when used on monstersÇ÷¹À̾ °ø°ÝÇÒ ¶§ Ç÷¹À̾îÀÇ ¹«±â³ª ¹æ¾î±¸¸¦ ÀÏÁ¤ È®·ü·Î Æı« ¸ó½ºÅ͸¦ °ø°ÝÇÒ ¶§ ¸ó½ºÅÍÀÇ °ø°Ý·ÂÀ̳ª ¹æ¾î·ÂÀÌ °¨¼Ò Id: 118 EFST_CARTBOOST Ä«Æ® ºÎ½ºÆ® (Cart Boost) %s Increase movement speed when using a cartÄ«Æ® ÀÌ¿ë ½ÃÀÇ À̵¿¼Óµµ Áõ°¡ Id: 120 EFST_SWORDREJECT Counter_Instinct[/color] Reduce damage from Swords by half (all kind of monster attack by half) in a certain rate. Deflect other half damage to the enemy¼Òµå ¸®Á§Æ®[/color] »ó´ë Ç÷¹À̾îÀÇ °Ë°è¿ ¹«±â °ø°Ý¿¡ ´ëÇØ (»ó´ë ¸ó½ºÅÍÀÇ ¸ðµç °ø°Ý¿¡ ´ëÇØ) È®·ü¿¡ µû¶ó ¹Þ´Â µ¥¹ÌÁö 1/2·Î °¨¼Ò ³ª¸ÓÁö 1/2Àº »ó´ë¿¡°Ô µÇµ¹¸² Id: 121 EFST_MARIONETTE_MASTER Marionette Control¸¶¸®¿À³×¶ß ÄÁÆ®·Ñ (½ÃÀü) %s Pass the status to the targeted player´ë»ó Ç÷¹À̾°Ô ½ºÅ×ÀÌÅͽº¸¦ ³Ñ±ä »óÅ Id: 122 EFST_MARIONETTE Marionette Control¸¶¸®¿À³×¶ß ÄÁÆ®·Ñ (´ë»ó) %s Received a bonus Stats from the caster½ÃÀü Ç÷¹À̾°Ô ½ºÅ×ÀÌÅͽº¸¦ ¹ÞÀº »óÅ Id: 124 EFST_BLOODING BleedingÃâÇ÷ »óÅ %s Cannot recover HP, SP Lose certain amount of HP in every 10 secHP, SP ȸº¹ ºÒ°¡ 10ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ¼Ò½Ç Id: 125 EFST_JOINTBEAT Vital StrikeÁ¶ÀÎÆ® ºñÆ®(Joint Beat) %s Give enemy abnormal status by beating the joints°üÀý Æı«¿¡ µû¸¥ »óÅ ÀÌ»ó Id: 130 EFST_PROTECTEXP Mom, Dad, I love you!¾ö¸¶ ¾Æºü »ç¶ûÇØ¿ä %s Never lose EXP when the caster is deadÁ×´õ¶óµµ °æÇèÄ¡ ¼Ò½Ç ¾øÀ½ Id: 132 EFST_AUTOBERSERK ¿ÀÅä ¹ö¼Å© (Auto Berserk) Makes one furious when the amount of remained HP reaches under 25% of full HPºó»ç »óÅ ½Ã ºÐ³ë Id: 135 EFST_STORMKICK_ON Tornado Kick[/color] When hit the target have chance to be in Tornado Stanceȸ¿À¸® Áغñ[/color] Àû¿¡°Ô °ø°Ý ¸íÁß ½Ã È®·ü¿¡ µû¶ó ȸ¿À¸®Â÷±â Áغñ ÀÚ¼¼ Id: 137 EFST_DOWNKICK_ON Heel Drop Stance[/color] Have chance of entering Heel Drop Stance when the caster successfully hits a targetÂï±â Áغñ[/color] Àû¿¡°Ô °ø°Ý ¸íÁß ½Ã È®·ü¿¡ µû¶ó Âï±â Áغñ ÀÚ¼¼ Id: 139 EFST_TURNKICK_ON Roundhouse Stance[/color] Have chance of automatically entering Roundhouse Stance when the caster successfully hits a targetÂ÷±â Áغñ[/color] Àû¿¡°Ô °ø°Ý ¸íÁß ½Ã È®·ü¿¡ µû¶ó µ¹·ÁÂ÷±â Áغñ ÀÚ¼¼ Id: 141 EFST_COUNTER_ON Counter Kick Stance[/color] When the caster successfully hits a target have chance of entering Counter Kick StanceÄ«¿îÅÍ Áغñ[/color] Àû¿¡°Ô °ø°Ý ¸íÁß ½Ã È®·ü¿¡ µû¶ó Ä«¿îÅÍÂ÷±â Áغñ ÀÚ¼¼ Id: 143 EFST_DODGE_ON Tumbling[/color] Ready Stance for Flying Kick Have chance to block long ranged physical attacks or magical attacks When caster is in Spurt also can block mili-attacks³«¹ý[/color] ³¯¶óÂ÷±â Áغñ ÀÚ¼¼ ÀûÀÇ ¿ø°Å¸®, ¸¶¹ý °ø°ÝÀ» ¹ÞÀ» ½Ã È®·ü¿¡ µû¶ó °ø°Ý ȸÇÇ ½ºÆÛÆ® »óÅ ½Ã ±Ù°Å¸® °ø°Ý¿¡µµ ¹ßµ¿ Id: 145 EFST_STRUP Sprint½ºÆÛÆ® %s Increase STR When not equipped any weapon increase ATK according to Sprint levelSTR Áõ°¡ ¹«±â ¹ÌÂø¿ë ½Ã ´Þ¸®±â ·¹º§¿¡ µû¶ó °ø°Ý·Â Áõ°¡ Id: 146 EFST_PROPERTYDARK %s Give dark property to the target¾Ï¼Ó¼º Àû¿ë Id: 147 EFST_ADRENALINE2 Advanced Adrenaline RushÇ® ¾Æµå·¹³¯¸°·¯½¬ %s Increase ASPD of all weapons except bowÈ°À» Á¦¿ÜÇÑ ¹«±âÀÇ °ø°Ý¼Óµµ Áõ°¡ Id: 148 EFST_PROPERTYTELEKINESIS %s Inflict Ghost property to the enemy¿°¼Ó¼º Àû¿ë Id: 150 EFST_PLUSATTACKPOWER %s Increase ATKATK »ó½Â Id: 151 EFST_PLUSMAGICPOWER %s Increase MATKMATK »ó½Â Id: 156 EFST_KAIZEL KaizelÄ«ÀÌÁ© %s DEX doesn't affect player's casting time Instantly revive a dead character that will be in Kyrie Eleison status for 2 secondsij½ºÆýð£ÀÌ DEX¿¡ ¿µÇâÀ» ¹ÞÁö¾ÊÀ½ »ç¸Á ½Ã °ð¹Ù·Î ºÎÈ°, 2ÃÊ°£ ±â¸®¿¡ »óÅ À¯Áö Id: 157 EFST_KAAHI KaahiÄ«¾ÆÈ÷ %s Recover HP by consuming SP when receiving attacks excluding skill attacksSP½ºÅ³À» Á¦¿ÜÇÑ °ø°ÝÀ» ¹ÞÀ» ¶§¸¶´Ù SP¸¦ ¼Ò¸ðÇϸç HP ȸº¹ Id: 158 EFST_KAUPE KaupeÄ«¿ìÇÁ %s Have chance to avoid enemy's attackÈ®·ü¿¡ µû¶ó ÀûÀÇ °ø°ÝÀ» ȸÇÇ Id: 161 EFST_ONEHANDQUICKEN One Hand Quicken¿øÇÚµå ÄûÅ« %s Increase ASPD when using one hand swordÇÑ¼Õ°Ë »ç¿ë ½Ã °ø°Ý¼Óµµ Áõ°¡ Id: 169 EFST_SUN_COMFORT Solar ProtectionžçÀÇ ¾È¶ôÇÔ %s Increase DEF¹æ¾î·Â Çâ»ó Id: 170 EFST_MOON_COMFORT Lunar Protection´ÞÀÇ ¾È¶ôÇÔ %s Increase FleeȸÇÇÀ² Çâ»ó Id: 171 EFST_STAR_COMFORT Star Comfortº°ÀÇ ¾È¶ôÇÔ %s Increase ASPD°ø°Ý¼Óµµ Çâ»ó Id: 181 EFST_PRESERVE ÇÁ¸®Àúºê (Preserve) %s Cannot plagiarize the skill½ºÅ³À» ¸Â¾Æµµ µµÀÛ ºÒ°¡ Id: 182 EFST_CHASEWALK2 %s Increase STRSTR Áõ°¡ Id: 186 EFST_DOUBLECASTING Double Bolt[/color] %s Chance to repeat any Bolt skill that is already casted´õºíij½ºÆà (Double Casting)[/color] %s º¼Æ®·ù ½ºÅ³ »ç¿ë ½Ã È®·ü¿¡ µû¶ó º¼Æ®·ù ½ºÅ³ Çѹø ´õ ½ÃÀü Id: 188 EFST_OVERTHRUSTMAX Maximum Power Thrust[/color] %s Increase weapon ATK Increase the possibility for the weapon to be destroyed¿À¹öÆ®·¯½ºÆ® ¸Æ½º (Overthrust Max)[/color] %s ¹«±âÀÇ °ø°Ý·Â Áõ°¡ ¹«±â°¡ Æı«µÉ °¡´É¼º Áõ°¡ Id: 191 EFST_TAROTCARD ¿î¸íÀÇ Å¸·Î Ä«µå (Tarot Card of Fate) %s Randomly chosen effect from one out of 14 tarot cardsÀû¿¡°Ô 14Á¾·ù Ä«µå Áß ÇϳªÀÇ È¿°ú ºÎ¿© Id: 197 EFST_CR_SHRINK ½´¸µÅ©(Shrink) %s Have chance to push the enemy when used with Guard skill¿ÀÅä°¡µå ½ºÅ³·Î ¹æ¾î ½Ã È®·ü¿¡ µû¶ó »ó´ë¹æÀ» ¹Ð¾î³¿ Id: 198 EFST_WZ_SIGHTBLASTER »çÀÌÆ® ºí·¡½ºÅÍ(Sight Blaster) %s Push away the enemy giving the damage equal to the caster's MATKºÙÀº Àû¿¡°Ô ¸¶¹ý °ø°Ý·Â ¸¸ÅÀÇ µ¥¹ÌÁö¸¦ ÁÖ¸ç ¹Ð¾î³¿ Id: 200 EFST_RG_CCONFINE_M Ŭ·ÎÁî ÄÁÆÄÀÎ(Close Confine) %s Immobilize the caster and 1 enemy Increase Flee Cannot use to Boss monsterÀû ´ë»ó 1Àΰú ÇÔ²² À̵¿ ºÒ°¡ »óÅ ȸÇÇÀ² Áõ°¡ º¸½º ¸ó½ºÅÍ¿¡°Ô »ç¿ë ºÒ°¡ Id: 201 EFST_RG_CCONFINE_S Ŭ·ÎÁî ÄÁÆÄÀÎ(Close Confine) %s Immobilize the caster and 1 enemy Increase Flee Cannot use to Boss monsterÀû ´ë»ó 1Àΰú ÇÔ²² À̵¿ ºÒ°¡ »óÅ ȸÇÇÀ² Áõ°¡ º¸½º ¸ó½ºÅÍ¿¡°Ô »ç¿ë ºÒ°¡ Id: 203 EFST_GS_MADNESSCANCEL Last Stand[/color] %s Increase ATK Increase ASPD Immobilized¸Åµå´Ï½º ĵ½½·¯(Madness Canceler)[/color] %s ATK Áõ°¡ °ø°Ý¼Óµµ Áõ°¡ À̵¿ ºÒ°¡ Id: 204 EFST_GS_GATLINGFEVER °³Æ²¸µ Çǹö(Gatling Fever) %s Increase ASPD, Damage Decrease Flee, Movement Speed°ø°Ý¼Óµµ, µ¥¹ÌÁö Çâ»ó ȸÇÇÀ², À̵¿¼Óµµ °¨¼Ò Id: 205 EFST_EARTHSCROLL Happy BreakÁñ°Å¿î ÈÞ½Ä %s When using Earth Spike spell scroll Consume certain amount of SP Have low chance of consume spell scroll¾î½º ½ºÆÄÀÌÅ© ÁÖ¹®¼ »ç¿ë ½Ã ÀÏÁ¤·®ÀÇ SP ¼Ò¸ð ³·Àº È®·ü·Î ÁÖ¹®¼ ¼Òºñ Id: 206 EFST_NJ_UTSUSEMI Cicada Skin Shed¸Å¹ÌÇã¹° ¹þ±â %s Avoid enemy attacks for certain times Move to the opposite side of attackerÀÏÁ¤ Ƚ¼ö¸¸Å °ø°ÝÀ» ȸÇÇ °ø°ÝÀÚÀÇ ¹Ý´ë ¹æÇâÀ¸·Î À̵¿ Id: 207 EFST_NJ_BUNSINJYUTSU Mirror Imageȯ¿µºÐ½Å %s Avoid mili, long distance attack for certain times Impossible to defend MATKÀÏÁ¤ Ƚ¼ö¸¸Å ±Ù°Å¸®, ¿ø°Å¸® ¹°¸® °ø°ÝÀ» ȸÇÇ ¸¶¹ý °ø°Ý ¹æ¾î ºÒ°¡ Id: 208 EFST_NJ_NEN Ninja Aura¿°(æö) %s Increase INT, STRSTR, INT Áõ°¡ Id: 209 EFST_GS_ADJUSTMENT Gunslinger's_Panic[/color] %s Decrease Acuuracy Increase Flee Decrease damage from long-distance physical attack¾ÖµåÀú½ºÆ®¸ÕÆ®(Adjustment)[/color] %s ¸íÁß·ü °¨¼Ò ȸÇÇÀ² Áõ°¡ ¿ø°Å¸® ¹°¸® °ø°ÝÀ¸·Î ¹Þ´Â µ¥¹ÌÁö °¨¼Ò Id: 210 EFST_GS_ACCURACY ÀÎÅ©¸®Â¡ ¾îÅ¥·¯½Ã(Increaseing Accuracy) %s Increase Accuracy Increase DEX Increase AGI¸íÁß·ü Áõ°¡ DEX Áõ°¡ AGI Áõ°¡ Id: 217 EFST_GRIFFON Riding Griphon±×¸®Æù ž½Â Áß Id: 241 EFST_FOOD_STR %s Increase STRSTR Áõ°¡ Id: 242 EFST_FOOD_AGI %s Increase AGIAGI Áõ°¡ Id: 243 EFST_FOOD_VIT %s Increase VITVIT Áõ°¡ Id: 244 EFST_FOOD_DEX %s Increase DEXDEX Áõ°¡ Id: 245 EFST_FOOD_INT %s Increase INTNT Áõ°¡ Id: 246 EFST_FOOD_LUK %s Increase LUKLUK Áõ°¡ Id: 247 EFST_FOOD_BASICAVOIDANCE %s Increase FleeȸÇÇÀ² Çâ»ó Id: 248 EFST_FOOD_BASICHIT %s Increase Accuracy¸íÁß·ü Çâ»ó Id: 249 EFST_FOOD_CRITICALSUCCESSVALUE %s Increase Critical rateÅ©¸®Æ¼Äà Ȯ·ü Çâ»ó Id: 250 EFST_CASH_PLUSEXP %s Increase amount of EXP acquiredȹµæ °æÇèÄ¡ Áõ°¡ Id: 251 EFST_CASH_DEATHPENALTY %s Don't lose EXP when the caster is dead»ç¸Á ½Ã °æÇèÄ¡ ¼Ò½Ç ¾øÀ½ Id: 252 EFST_CASH_RECEIVEITEM %s Increase item drop rate two times higher from the monsters¸ó½ºÅÍ »ç³É ½Ã ±âº» ¾ÆÀÌÅÛÀÇ µå·Ó·ü 2¹è Áõ°¡ Id: 271 EFST_FOOD_STR_CASH %s Increase STRSTR Áõ°¡ Id: 272 EFST_FOOD_AGI_CASH %s Increase AGIAGI Áõ°¡ Id: 273 EFST_FOOD_VIT_CASH %s Increase VITVIT Áõ°¡ Id: 274 EFST_FOOD_DEX_CASH %s Increase DEXDEX Áõ°¡ Id: 275 EFST_FOOD_INT_CASH %s Increase INTNT Áõ°¡ Id: 276 EFST_FOOD_LUK_CASH %s Increase LUKLUK Áõ°¡ Id: 282 EFST_SLOWCAST Slow Cast½½·Î¿ì ij½ºÆ® %s Increase the casting timeij½ºÆà ½Ã°£ Áõ°¡ Id: 286 EFST_CRITICALWOUND Critical WoundÄ¡¸íÀûÀÎ »óó %s Decrease the effect of healing skills¹Þ°Ô µÇ´Â ȸº¹°è ½ºÅ³ÀÇ È¿°ú °¨¼Ò Id: 289 EFST_MOVHASTE_HORSE %s Increase ASPDÀ̵¿¼Óµµ Áõ°¡ Id: 290 EFST_PROTECT_DEF Physical Defense Potion¹°¸® ¹æ¾î Æ÷¼Ç %s Increase resistance against physical ATK¹°¸® °ø°Ý ³»¼º Áõ°¡ Id: 291 EFST_PROTECT_MDEF MDEF Potion¸¶¹ý ¹æ¾î Æ÷¼Ç %s Increase resistance against MATK¸¶¹ý °ø°Ý ³»¼º Áõ°¡ Id: 292 EFST_HEALPLUS Regeneration Potionȸº¹·Â Çâ»óÆ÷¼Ç %s Increase the effect of healing skills and some healing items¹Þ´Â Èú°ú ÀϺΠȸº¹ ¾ÆÀÌÅÛÀÇ »ç¿ë È¿°ú Çâ»ó Id: 293 EFST_S_LIFEPOTION Small Life Potion¼ÒÇü »ý¸í¼ö %s Recover certain amount of HP in every 5 sec Doesn't have effect in Berserk condition5ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ ¹ö¼Å© »óÅ Áß È¿°ú ¾øÀ½ Id: 294 EFST_L_LIFEPOTION Medium Life PotionÁßÇü »ý¸í¼ö %s Recover certain amount of HP in every 4 sec No effect when Berserk status4ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ ¹ö¼Å© »óÅ Áß È¿°ú ¾øÀ½ Id: 295 EFST_CRITICALPERCENT Abrasive¿¬¸¶Á¦ %s Increase Critical chanceÅ©¸®Æ¼Äà Ȯ·ü Áõ°¡ Id: 296 EFST_PLUSAVOIDVALUE Welcome Glassȯ¿µÀÇ ¼úÀÜ %s Increase Full Flee¿ÏÀü ȸÇÇ Áõ°¡ Id: 297 EFST_ATKER_ASPD HP Pill´ëȯ´Ü %s Increase MHP Increase HP recoveryMHP Áõ°¡ HP ȸº¹·Â Áõ°¡ Id: 298 EFST_TARGET_ASPD %s Increase MSP, Decrease SP consumptionMSP Áõ°¡, SP ¼Ò¸ð·® °¨¼Ò Id: 299 EFST_ATKER_MOVESPEED SP PillÅÂû´Ü %s Increase MSP Increase SP recoveryMSP Áõ°¡ SP ȸº¹·Â Áõ°¡ Id: 300 EFST_ATKER_BLOOD SP Consumption Decrease Potion[/color] %s Decrease SP consumption when using skills¼Ò¸ð·® °¨¼ÒÆ÷¼Ç[/color] %s ½ºÅ³ »ç¿ë SP ¼Ò¸ð·® °¨¼Ò Id: 301 EFST_TARGET_BLOOD Abnormal Status Resistance Potion[/color] %s Increase resistance against the status below Stun, Freezing, Stone Curse, Sleep, Silence Darkness, Curse, Poison, Bleeding, Confusion»óÅÂÀÌ»ó ÀúÇ×Æ÷¼Ç[/color] %s ¾Æ·¡ »óÅ¿¡ ´ëÇÑ ÀúÇ×·Â Áõ°¡ ½ºÅÏ, µ¿ºù, ¼®È, ¼ö¸é, ħ¹¬ ¾ÏÈæ, ÀúÁÖ, µ¶, ÃâÇ÷, È¥¶õ Id: 302 EFST_ARMOR_PROPERTY Change Property Scroll¼Ó¼º º¯È ½ºÅ©·Ñ %s Change Property¼Ó¼º º¯È »óÅ Id: 304 EFST_HELLPOWER Hell PowerÁö¿ÁÀÇ ±Ç´É %s Cannot revive Cannot use Sacrifice Cannot use Token of SiegfriedºÎÈ° ºÒ°¡ »õÅ©¸®ÆÄÀ̽º »ç¿ë ºÒ°¡ Áö±×ÇÁ¸®µåÀÇ ÁõÇ¥ »ç¿ë ºÒ°¡ Id: 312 EFST_CASH_PLUSONLYJOBEXP %s Get additional Job EXP when hunting monsters¸ó½ºÅÍ »ç³É ½Ã JOB °æÇèÄ¡ Ãß°¡ ȹµæ Id: 313 EFST_PARTYFLEE %s Increase FleeȸÇÇÀ² Áõ°¡ Id: 314 EFST_ANGEL_PROTECT Thank You So Muchõ»çÀÇ ¼öÈ£ %s Increase HP, SP recovery speedHP, SP ȸº¹¼Óµµ »ó½Â Id: 316 EFST_ENCHANTBLADE ¿£Ã¾Æ® ºí·¹À̵å (Enchant Blade) %s Add MATK to mili physical ATK±ÙÁ¢ ¹°¸® °ø°Ý¿¡ ¸¶¹ý °ø°Ý·Â Ãß°¡ Id: 318 EFST_REFRESH ³ë¾¾Áî ·é ½ºÅæ ; ¸®Ç÷¡½¬ (Refresh) %s Recover all kinds of abnormal status and debuffs Never get abnormal status and debuffs Recover certain amount of HP»ç¿ë ½Ã ¸ðµç »óÅÂÀÌ»ó, µð¹öÇÁ ÇØÁ¦ ¾î¶² »óÅÂÀÌ»ó, µð¹öÇÁ¿¡µµ °É¸®Áö ¾ÊÀ½ ÀÏÁ¤·®ÀÇ HP ȸº¹ Id: 319 EFST_GIANTGROWTH Æ©¸®¼µå ·é ½ºÅæ ; ÀÚÀ̾ðÆ® ±×·Î½º (Giant CGrosswth) %s Increase STR When mili attacking have chance to give gigantic damage have chance to destroy the caster's weaponSTR Áõ°¡ ±ÙÁ¢ ¹°¸® °ø°Ý ½Ã È®·ü¿¡ µû¶ó Å« µ¥¹ÌÁö È®·ü¿¡ µû¶ó ÀÚ½ÅÀÇ ¹«±â Æı« Id: 320 EFST_STONEHARDSKIN ÇÏ°¥¶óÁî ·é ½ºÅæ ; ½ºÅæ ÇÏµå ½ºÅ² (Stoneh Hard Skin) %s Create defense barrier after consuming certain amount of HP When other player mili physical attacks to the caster have chance to destroy the enemy's weapon have chance to decrease ATK of the monsterÀÏÁ¤·®ÀÇ HP ¼Ò½Ç ÈÄ ±× ¸¸ÅÀÇ ¹æ¾î¸· »ý¼º ´Ù¸¥ Ç÷¹À̾ ±ÙÁ¢ ¹°¸® °ø°Ý ½Ã È®·ü¿¡ µû¶ó °ø°ÝÇÑ Ç÷¹ÀÌ¾î ¹«±â Æı« ¸ó½ºÅÍÀÇ °æ¿ì È®·ü¿¡ µû¶ó 10ÃÊ°£ ATK Ç϶ô Id: 321 EFST_VITALITYACTIVATION ¾ÆÀÌ»þ ·é ½ºÅæ ; ¹ÙÀÌÅ»¸®Æ¼ ¾×Ƽº£ÀÌ¼Ç (Vitality Activation) %s Increase the effect of HP recovery skill and healing item Cannot auto-recover SP Decrease the effect of SP recovery potionÀڽſ¡°Ô ¶Ç´Â ÀÚ½ÅÀÌ »ç¿ëÇÑ HP ȸº¹ ½ºÅ³, ¾ÆÀÌÅÛÀÇ È¿°ú Áõ°¡ SP ÀÚ¿¬È¸º¹ ºÒ°¡ SP ȸº¹ Æ÷¼ÇÀÇ È¿°ú °¨¼Ò Id: 322 EFST_FIGHTINGSPIRIT ¿¡À̽ø£ ·é ½ºÅæ ; ÆÄÀÌÆà ½ºÇǸ´ (Fighting Spirit) %s Increase ATK Increase ASPD of casterATK »ó½Â ½ÃÀüÀÚ´Â °ø°Ý¼Óµµ Áõ°¡ Id: 323 EFST_ABUNDANCE ¿ì¸£Áî ·é ½ºÅæ ; ¾î¹ø´ø½º (Abundance) %s Recover certain amount of SP in every 10 sec10ÃÊ´ç ÀÏÁ¤·®ÀÇ SP ȸº¹ Id: 333 EFST_CLOAKINGEXCEED Cloaking Exceed[/color] Can't be detected by Insect and Demon monsters Not released till hit by certain numbers of damage Increase Movement SpeedŬ·ÎÅ· Àͽõå (CLOAKING EXCEED / Çâ»óµÈ Ŭ·ÎÅ·)[/color] °ïÃæÇü, ¾Ç¸¶Çü¿¡°Ôµµ º¸ÀÌÁö ¾ÊÀ½ ÀÏÁ¤ Ƚ¼ö µ¥¹ÌÁö±îÁö Ç®¸®Áö ¾ÊÀ½ À̵¿¼Óµµ Áõ°¡ Id: 334 EFST_HALLUCINATIONWALK Hallucination Walk[/color] %s Increase Flee Have chance to avoid MATKÇÒ·ç½Ã³×ÀÌ¼Ç ¿öÅ© (HALLUCINATIONWALK / ȯ¿µº¸)[/color] %s ȸÇÇÀ² Çâ»ó È®·ü¿¡ µû¶ó ¸¶¹ý µ¥¹ÌÁö ¹«½Ã Id: 336 EFST_RENOVATIO Renovatio[/color] %s Recover certain amount of HP in every 5 sec Give certain damage to Undead monsters according to the level of caster·¹³ë¹ÙƼ¿À (RENOVATIO / Á¤È)[/color] %s 5ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ ¾ðµ¥µå ¸ó½ºÅÍ¿¡°Ô »ç¿ë ½Ã ½ÃÀüÀÚ ·¹º§¿¡ µû¶ó ÀÏÁ¤ÇÑ µ¥¹ÌÁö¸¦ ÁÜ Id: 337 EFST_WEAPONBLOCKING Weapon Blocking[/color] %s Have chance to fully avoid damage of mili physical attack¿þÆù ºí·ÎÅ· (WEAPON BLOCKING / ƨ°Ü³»±â)[/color] %s ±ÙÁ¢ ¹°¸® °ø°ÝÀ» ¹ÞÀ» ½Ã È®·ü¿¡ µû¶ó µ¥¹ÌÁö ¿ÏÀü ¹«È¿ Id: 341 EFST_POISONINGWEAPON Poisonous Weapon[/color] %s Make the enemy poisoned by poisonous weaponÆ÷ÀÌÁî´× ¿þÆù (POISONING WEAPON / ¸Íµ¶ ¹«±â)[/color] %s °ø°Ý ½Ã ´ë»ó¿¡°Ô ¹«±â¿¡ ¹Ù¸¥ µ¶ È¿°ú¸¦ ÀÔÈû Id: 342 EFST_TOXIN ToxinÅå½Å (½Å°æ¸¶ºñ µ¶) %s Bothers casting and skill motion for 10 sec Ignore Phen Card options Lose certain amount of SP in every 10 sec10ÃÊ´çij½ºÆÃ, ½ºÅ³ µ¿ÀÛ ¹æÇØ ÈÓ Ä«µå ¿É¼Ç ¹«½Ã 10ÃÊ´ç ÀÏÁ¤·®ÀÇ SP ¼Ò½Ç Id: 343 EFST_PARALYSE ParalyzeÆз²¶óÀÌÁî (°¨°¢¸¶ºñ µ¶) %s Decrease ASPD Decrease Flee Decrease Movement Speed°ø°Ý¼Óµµ °¨¼Ò ȸÇÇ °¨¼Ò À̵¿¼Óµµ °¨¼Ò Id: 344 EFST_VENOMBLEED Venom Bleedº£³ð ºí¸®µå (ü·ÂÀúÇÏ µ¶) %s Decrease MHPMHP ÀúÇÏ °íÁ¤ Id: 345 EFST_MAGICMUSHROOM Magic Mushroom[/color] %s Smile emoticon Cast random skill in every 4 sec Lose certain amount of HP in every 4 sec¸ÅÁ÷ ¸Ó½¬·ë (¿ôÀ½ ¹ö¼¸ µ¶)[/color] %s ¿ôÀ½ À̸ðƼÄÜ 4ÃÊ´ç ·£´ý ½ºÅ³ »ç¿ë 4ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ¼Ò½Ç Id: 346 EFST_DEATHHURT Death Woundµ¥½º ÇãÆ® (»óó¿À¿° µ¶) %s Decrease the effect when receiving Heal skillsȸº¹ ½ºÅ³À» ¹ÞÀ» ¶§ È¿°ú ÀúÇÏ Id: 347 EFST_PYREXIA PyrexiaÆÄÀÌ·º½Ã¾Æ (¿º´ µ¶) %s Darkness, Confusion status¾ÏÈæ, ȯ°¢ »óÅ Id: 348 EFST_OBLIVIONCURSE Oblivious Curse¿Àºí¸®ºñ¾ð Ä¿Áî (¸Á°¢ÀÇ Àç) %s Oblivion status¸Á°¢ »óÅ Id: 349 EFST_LEECHESEND Sticking Leech¸®Ä¡ ¿£µå (°Å¸Ó¸® µ¶) %s Consume HP in every sec¸ÅÃÊ ÀÏÁ¤·®ÀÇ HP ¼Ò¸ð Id: 351 EFST_FROSTMISTY Frost Mustyºù°á »óÅ %s Decrease DEF, Movement Speed, ASPD Increase fixed casting time¹æ¾î·Â, À̵¿¼Óµµ, °ø°Ý¼Óµµ °¨¼Ò °íÁ¤ ij½ºÆà ½Ã°£ Áõ°¡ Id: 352 EFST_FEARBREEZE Fear Breeze[/color] %s Have chance to attack once more When attacking with a bowÇÇ¾î ºê¸®Áî (FEAR BREEZE / »êµé¹Ù¶÷ÀÇ °øÆ÷)[/color] %s È° °ø°Ý ½Ã È®·ü¿¡ µû¶ó Ãß°¡ °ø°Ý ¹ßµ¿ Id: 354 EFST_MARSHOFABYSS Marsh¸¶½¬ ¿Àºê ¾îºñ½º (MARSH OfF AbyssBYSS / ½É¿¬ÀÇ ´Ë) %s Decrease Movement Speed Decrease DEF, FleeÀ̵¿¼Óµµ ÀúÇÏ ¹æ¾î·Â, ȸÇÇÀ² ÀúÇÏ Id: 355 EFST_RECOGNIZEDSPELL Recognized Spell[/color] %s Attack with the maximum MATK Increase SP consumption¸®Äڱ׳ªÀÌÁîµå ½ºÆç (RECOGNIZED SPELL / ¸¶¹ýÀÇ ÀÌÇØ)[/color] %s ÃÖ´ëÀÇ ¸¶¹ý µ¥¹ÌÁö·Î °ø°Ý SP ¼Ò¸ð·® Áõ°¡ Id: 357 EFST_WUGRIDER Wug Rider[/color] %s Can't use a bow Can use only Wug skills¿ö±× ¶óÀÌ´õ (WUG RIDER / ´Á´ë ±â¼ö)[/color] %s È° »ç¿ë ºÒ°¡ ¿ö±× Àü¿ë ½ºÅ³¸¸ »ç¿ë °¡´É Id: 361 EFST_ACCELERATION Acceleration¾×¼¿·¹ÀÌ¼Ç %s Increase Movement Speed of Madogear¸¶µµ ±â¾îÀÇ À̵¿¼Óµµ Áõ°¡ Id: 362 EFST_HOVERING HoverÈ£¹ö¸µ %s Resistant against trap and other specific land-magicsÆ®·¦ ¹× ÀϺΠÁö¸é ´ë»ó ¸¶¹ýÀÇ È¿°ú¸¦ ¹ÞÁö ¾ÊÀ½ Id: 368 EFST_MVPCARD_TAOGUNKA MVPCARD TAOGUNKAŸ¿À±º Ä« ½ºÅ©·Ñ %s MHP increaseÁõ°¡ DEF/MDEF decrease°¨¼Ò Id: 369 EFST_MVPCARD_MISTRESS MVPCARD MISTRESS¹Ì½ºÆ®·¹½º ½ºÅ©·Ñ %s can use magic without consumption of Gem stone SP consumption increaseÁª½ºÅæ ¼Ò¸ð¾øÀÌ ¸¶¹ý »ç¿ë °¡´É SP ¼Ò¸ð·® Áõ°¡ Id: 370 EFST_MVPCARD_ORCHERO ORCHERO SCROLL¿ÀÅ©È÷¾î·Î ½ºÅ©·Ñ %s will not be stunned½ºÅÏ »óÅ¿¡ °É¸®Áö ¾ÊÀ½ Id: 371 EFST_MVPCARD_ORCLORD MVPCARD ORCLORD¿ÀÅ©·Îµå ½ºÅ©·Ñ %s reflect part of physical close attack±ÙÁ¢ ¹°¸®°ø°ÝÀÇ ÀϺθ¦ ¹Ý»ç Id: 373 EFST_OVERHEAT ¿À¹ö È÷Æ® (Over Heat) Over heated status of Madogear Decrease certain HP in every sec¸¶µµ ±â¾î ¿À¹ö È÷Æ® »óÅ ¸ÅÃÊ ÀÏÁ¤·®ÀÇ HP °¨¼Ò Id: 374 EFST_SHAPESHIFT Shift Shape¼ÎÀÌÇÁ ½¬ÇÁÆ® %s Change the property of Madogear's fuselage¸¶µµ±â¾îÀÇ µ¿Ã¼ ¼Ó¼º º¯È¯ Id: 375 EFST_INFRAREDSCAN Infra Red ScanÀÎÇÁ¶ó·¹µå ½ºÄµ %s Find out the hidden enemy Have chance to lower Flee of all the targets within the range¼û¾îÀÖ´Â Àû ¹ß°ß È®·ü¿¡ µû¶ó ¹üÀ§ ³» ¸ðµç ´ë»óÀÇ È¸ÇÇÀ² °¨¼Ò Id: 377 EFST_NEUTRALBARRIER Neutral Barrier´ºÆ®·² ¹è¸®¾î %s Increase physical, magical DEF Cancel long-distance attack¹°¸®, ¸¶¹ý ¹æ¾î·Â Çâ»ó ¿ø°Å¸® °ø°Ý ¹«È¿È Id: 379 EFST_STEALTHFIELD Stealth Field½ºÅÚ½º Çʵå %s Make all the targets around as cloaking state Consume SP continuously Decrease Movement SpeedÁÖº¯ÀÇ ¸ðµç ´ë»óÀ» Ŭ·ÎÅ· »óÅ·Π¸¸µë Áö¼ÓÀûÀ¸·Î SP ¼Ò¸ð À̵¿¼Óµµ °¨¼Ò Id: 381 EFST_MANU_ATK Manuk's Golden Chance¸¶´©Å©ÀÇ È£±â %s Increase physical ATK to the monsters in Manuk fields¸¶´©Å© ÇʵåÁö¿ª ¸ó½ºÅÍ¿¡°Ô ¹°¸®°ø°Ý µ¥¹ÌÁö »ó½Â Id: 382 EFST_MANU_DEF Manuk's Will¸¶´©Å©ÀÇ ÀÇÁö %s Decrease physical/magical damage from the monsters in Manuk field¸¶´©Å© ÇʵåÁö¿ª ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â ¹°¸®, ¸¶¹ý µ¥¹ÌÁö °¨¼Ò Id: 383 EFST_SPL_ATK Pinguicula's Pickled Fruit[/color] %s Increase physical ATK to the monsters in Splendid fieldsÇɱÍŧ¶óÀÇ ¿¸ÅÀýÀÓ[/color] %s ½ºÇöûµðµå ÇʵåÁö¿ª ¸ó½ºÅÍ¿¡°Ô ¹°¸®°ø°Ý µ¥¹ÌÁö »ó½Â Id: 384 EFST_SPL_DEF Honey Jam·ç½Ã¿Ã¶óÀÇ ²Ü´ %s Decrease Physical, Magical damage from the monsters in Splendid field½ºÇöûµðµå ÇʵåÁö¿ª ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â ¹°¸®, ¸¶¹ý µ¥¹ÌÁö °¨¼Ò Id: 385 EFST_REPRODUCE Reproduce[/color] Learn the skill which is targeted to the caster Can learn only 1 skill¸®ÇÁ·Îµà½º[/color] È°¼ºÈ Áß ÀÚ½ÅÀÌ ¸ñÇ¥°¡ µÈ ½ºÅ³À» ¹è¿ò ¹è¿ò °¡´ÉÇÑ ½ºÅ³Àº ´Ü 1°³ Id: 386 EFST_MANU_MATK Manuk's Faith¸¶´©Å©ÀÇ ½Å³ä %s Increase MATK to the monsters in Manuk Field¸¶´©Å© ÇʵåÁö¿ª ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý°ø°Ý µ¥¹ÌÁö »ó½Â Id: 387 EFST_SPL_MATK Cornus's TearÄÚ¸£´©½ºÀÇ ´«¹° %s Increase MATK to the monsters in Splendid fields½ºÇöûµðµå ÇʵåÁö¿ª ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý°ø°Ý µ¥¹ÌÁö »ó½Â Id: 388 EFST_STR_SCROLL %s Increase STRSTR Áõ°¡ Id: 389 EFST_INT_SCROLL %s Increase INTNT Áõ°¡ Id: 390 EFST_LG_REFLECTDAMAGE Reflect Damage¸®Ç÷ºÆ® µ¥¹ÌÁö %s Return to near a portion of received damage from physical & closed range damage (Except damages from specific traps) Consume the certain SP a sec¹ÞÀº µ¥¹ÌÁöÀÇ ÀϺθ¦ ÁÖº¯¿¡ µÇµ¹¸² ¸ÅÃÊ ÀÏÁ¤·®ÀÇ SP ¼Ò¸ð Id: 391 EFST_FORCEOFVANGUARD Vanguard ForceÆ÷½º ¿Àºê ¹ð°¡µå %s Increase MHP, DEF Accumulate Rage rate whenever receiving damage Consume SP continuouslyMHP, ¹æ¾î·Â »ó½Â µ¥¹ÌÁö¸¦ ÀÔÀ» ¶§¸¶´Ù ºÐ³ë Ä«¿îÅÍ ´©Àû È°¼ºÈ Áß Áö¼ÓÀûÀ¸·Î SP ¼Ò¸ð Id: 393 EFST_AUTOSHADOWSPELL Shadow Spell¿ÀÅä ¼¨µµ¿ì ½ºÆç %s Enable the magical skills learned by Plagiarize and ReproduceµµÀÛ, ¸®ÇÁ·Îµà½º·Î ¹è¿î ¸¶¹ý ½ºÅ³ »ç¿ë °¡´É Id: 394 EFST_SHADOWFORM Shadow Formation¼¨µµ¿ì Æû %s Dump the caster's damage according to caster's skill levelÀÏÁ¤ Ƚ¼ö¸¸Å ÀÚ½ÅÀÇ µ¥¹ÌÁö¸¦ ¸ñÇ¥ Ç÷¹À̾°Ô ´ë½Å ÀÔÈû Id: 396 EFST_SHIELDSPELL_DEF Shield Spell½¯µå ½ºÆç - ÛÁ %s Activate the magic depending on shield defense rate¹æÆÐ ¹æ¾îµµ¿¡ µû¸¥ ¸¶¹ý ¹ßµ¿ Id: 397 EFST_SHIELDSPELL_MDEF Shield Spell½¯µå ½ºÆç - ت %s Activate certain magic depening on shield MDEF¹æÆÐ ¸¶¹ý ¹æ¾îµµ¿¡ µû¸¥ ¸¶¹ý ¹ßµ¿ Id: 398 EFST_SHIELDSPELL_REF Shield Spell½¯µå ½ºÆç - Ö¨ %s Activate certain magic depening on shield refine lvl¹æÆÐ Á¦·Ãµµ¿¡ µû¸¥ ¸¶¹ý ¹ßµ¿ Id: 399 EFST_BODYPAINT Body Painting¹Ùµð ÆäÀÎÆà %s Release cloaking state Have chance to create Darkness curse Have chance to decrease ASPDŬ·ÎÅ· »óÅ ÇØÁ¦ È®·ü¿¡ µû¶ó ¾ÏÈæ ¹ß»ý È®·ü¿¡ µû¶ó °ø°Ý¼Óµµ °¨¼Ò Id: 401 EFST_ADORAMUS Adoramus[/color] %s Decrease AGI and in Darkness state¾Æµµ¶ó¹«½º (ADORAMUS / Âù¹Ì°¡)[/color] %s ¾ÏÈæ°ú ¹Îø¼º °¨¼Ò »óÅ Id: 402 EFST_PRESTIGE PrestigeÇÁ·¹½ºÆ¼Áö %s Apply the magical flee rate according to caster's stats Increase DEF½ºÅÈ¿¡ µû¸¥ ¸¶¹ý ȸÇÇÀ² Àû¿ë ¹æ¾î·Â »ó½Â Id: 403 EFST_INVISIBILITY InvisibilityÀκñÁöºô¸®Æ¼ (Åõ¸íÈ) %s Able to attack in invisible status Change ATK property into Ghost property lv.1 Continuously consume SP Unable to use skills and itemsº¸ÀÌÁö ¾Ê´Â »óÅ¿¡¼ °ø°Ý °¡´É °ø°Ý ¼Ó¼ºÀÌ ¿°¼Ó¼º 1·¹º§·Î º¯È Áö¼ÓÀûÀÎ SP °¨¼Ò ½ºÅ³, ¾ÆÀÌÅÛ »ç¿ë ºÒ°¡ Id: 404 EFST_DEADLYINFECT Deadly Infectionµ¥µé¸® ÀÎÆåÆ® %s Infect all kinds of curse state to the monster you attack and the monster which attacks youÀÚ½ÅÀÌ °ø°ÝÇϰųª ÀÚ½ÅÀ» °ø°ÝÇÏ´Â Àû¿¡°Ô ¸ðµç »óÅÂÀÌ»óÀ» Àü¿° Id: 405 EFST_BANDING Banding¹êµù %s Banding state¹êµù »óÅ Id: 407 EFST_INSPIRATION InspirationÀνºÇÇ·¹ÀÌ¼Ç %s Increase Accuracy, Stats, ATK, MHP Cancel certain buffs and abnormal status Decrease HP, SP continuously Cancel all kinds of buffs and abnormal status Lose certain amount of EXP¸íÁß·ü, ½ºÅÈ »ó½Â, °ø°Ý·Â, MHP Áõ°¡ ƯÁ¤ ¹öÇÁ, »óÅÂÀÌ»ó ¹«È¿È Áö¼ÓÀûÀ¸·Î HP, SP °¨¼Ò ¹ßµ¿ ½Ã ¸ðµç ¹öÇÁ ¹× »óÅÂÀÌ»ó ÇØÁ¦ ¹ßµ¿ ½Ã ÀÏÁ¤·®ÀÇ °æÇèÄ¡ ¼Ò½Ç Id: 408 EFST_ENERVATION Masquerade : Enervation[/color] %s Decrease ATK All the Spirit Sphere is disappeared¸¶½ºÄ¿·¹À̵å : À̳ʺ£ÀÌ¼Ç (°¡¸é : Å»·Â)[/color] %s °ø°Ý·Â °¨¼Ò ÇÇÇØ ¼ø°£ ±â ±¸Ã¼ ¼Ò½Ç Id: 409 EFST_GROOMY Masquerade : Groomy (Mask : Groomy)[/color] %s Decrease ATK speed and hit rate Release any type of anumals(pet.mounts,mercenaries, etc) when gets damages Unable to use any type of animals.(Pet,Mounts,mercenaries, etc)¸¶½ºÄ¿·¹À̵å : ±×·ç¹Ì (°¡¸é : ¿ì¿ï)[/color] %s °ø°Ý ¼Óµµ, ¸íÁß·ü °¨¼Ò ÇÇÇØ ¼ø°£ Æ۹и®¾î ÇØÁ¦ Æ۹и®¾î »ç¿ë ºÒ°¡ Id: 410 EFST_RAISINGDRAGON Rising Dragon[/color] Increase the maximum number of Spirit Sphere Increase the maximum HP and SP Increase ASPD Keeps Fury status Consume certain amount of HP in every secÀá·æ½Âõ(íÖ×£ã°ô¸)[/color] ÃÖ´ë ±â ±¸Ã¼ ¼ö Áõ°¡ ÃÖ´ë HP¿Í SP Áõ°¡ °ø°Ý¼Óµµ Áõ°¡ Æø±â »óÅ À¯Áö ¸ÅÃÊ ÀÏÁ¤·®ÀÇ HP ¼Ò½Ç Id: 411 EFST_IGNORANCE Masquerade : Ignorance (Mask : Ignorance)[/color] %s Lose certain amount of SP when gets damaged Unable to use skill, magic¸¶½ºÄ¿·¹À̵å : À̱׳ë¾î·±½º (°¡¸é : ¹«Áö)[/color] %s ÇÇÇØ ¼ø°£ ÀÏÁ¤·®ÀÇ SP ¼Ò½Ç ½ºÅ³, ¸¶¹ý »ç¿ë ºÒ°¡ Id: 412 EFST_LAZINESS Masquerade : Laziness (Mask : Laziness)[/color] %s Decrease Movement speed and Flee rate Increase casting time Consume certain amount of additional SP when uses skill¸¶½ºÄ¿·¹À̵å : ·¹ÀÌÁö³×½º (°¡¸é : °ÔÀ¸¸§)[/color] %s À̵¿ ¼Óµµ, ȸÇÇÀ² °¨¼Ò ij½ºÆà ½Ã°£ Áõ°¡ ½ºÅ³ »ç¿ë ½Ã ÀÏÁ¤·®ÀÇ SP Ãß°¡ ¼Ò¸ð Id: 413 EFST_LIGHTNINGWALK Lightning Walk¼¶Àüº¸(àìï³ÜÆ) %s Have chance to avoid long distance physical, magical attack and move right before the enemy¿ø°Å¸® ¹°¸®, ¸¶¹ý °ø°ÝÀÇ Å¸°ÙÀÏ ¶§ ÀÏÁ¤ È®·ü·Î °ø°Ý ȸÇÇ ÈÄ °ø°ÝÇÑ ´ë»óÀÇ ¹Ù·Î ¾Õ±îÁö À̵¿ Id: 414 EFST_ACARAJE Id: 415 EFST_UNLUCKY Masquerade : Unlucky (Mask : Unlucky)[/color] %s Decrease Critial rate Decrease the rate of perfect dodge Consume certain amount of Zeny when uses skill Get abnormal status when damaged¸¶½ºÄ¿·¹À̵å : ¾ð·°Å° (°¡¸é : ºÒ¿î)[/color] %s Å©¸®Æ¼Äà Ȯ·ü °¨¼Ò ¿ÏÀüȸÇÇ È®·ü °¨¼Ò ½ºÅ³ »ç¿ë ½Ã ÀÏÁ¤·®ÀÇ Á¦´Ï ¼Ò¸ð ÇÇÇØ ¼ø°£ ƯÁ¤ »óÅÂÀÌ»ó ¹ß»ý Id: 418 EFST_WEAKNESS Masquerade : Weakness (Mask : Weakness[/color] %s Decrease certain amount of MHP Disarm the weapon and shield when damaged Unable to equip the weapon and shield¸¶½ºÄ¿·¹À̵å : À§Å©´Ï½º (°¡¸é : ¼è¾à)[/color] %s ÀÏÁ¤·®ÀÇ MHP °¨¼Ò ÇÇÇØ ¼ø°£ ¹«±â, ¹æÆÐ Âø¿ë ÇØÁ¦ ¹«±â, ¹æÆÐ Âø¿ë ºÒ°¡ Id: 421 EFST_STRIPACCESSARY Divest Accessory¾×¼¼¼¸® ÀåÂøÇØÁ¦ »óÅ %s Cannot wear accessory¾×¼¼¼¸® ÀåÂø ºÒ°¡ Id: 423 EFST_POPECOOKIE Pope Cookie±³È² ÄíÅ° %s Increase ATK, MATK Increase all kinds of property resistancesATK, MATK Áõ°¡ ¸ðµç ¼Ó¼º ³»¼º Áõ°¡ Id: 425 EFST_GENTLETOUCH_ENERGYGAIN Gentle Touch - SilenceÁ¡Ç÷ - ±¸(ïÇúë-Ϲ) %s When mili attacking or being attacked Create 1 Spirit Sphere±ÙÁ¢ ¹°¸® °ø°ÝÀ» Çϰųª µ¥¹ÌÁö¸¦ ÀÔÀ» ½Ã ±â ±¸Ã¼ Çϳª »ý¼º Id: 426 EFST_GENTLETOUCH_CHANGE Gentle Touch - OppositeÁ¡Ç÷ - ¹Ý(ïÇúë-Úã) %s Decrease VIT, MDEF Increase ATK, ASPDü·Â, ¸¶¹ý ¹æ¾î·Â Ç϶ô °ø°Ý·Â, °ø°Ý¼Óµµ Áõ°¡ Id: 427 EFST_GENTLETOUCH_REVITALIZE Gentle Touch - AliveÁ¡Ç÷ - È°(ïÇúë-üÀ) %s Increase VIT, MHP Increase physical DEF Increase HP auto recovery speed Recovery HP while moving and attackingVIT, MHP »ó½Â ¹°¸® ¹æ¾î·Â »ó½Â HP ÀÚ¿¬ ȸº¹¼Óµµ Áõ°¡ À̵¿, °ø°Ý Áß¿¡µµ HP ȸº¹ Id: 429 EFST_SWING Swing Dance½ºÀ® ´í½º %s Increase Movement Speed Increase ASPDÀ̵¿¼Óµµ Áõ°¡ °ø°Ý¼Óµµ Áõ°¡ Id: 430 EFST_SYMPHONY_LOVE Lover Symphony¿¬ÀεéÀ» À§ÇÑ ½ÉÆ÷´Ï %s Increase MDEF¸¶¹ý ¹æ¾î·Â »ó½Â Id: 435 EFST_DEEP_SLEEP Deep Sleep±íÀº Àá »óÅ %s Get 1.5x damage Recover certain amount of HP/SP in every 2 secÅë»ó µ¥¹ÌÁöÀÇ 1.5¹è ÇÇÇØ 2ÃÊ´ç ÀÏÁ¤·®ÀÇ HP/SP ȸº¹ Id: 436 EFST_SIRCLEOFNATURE Circling Nature¼øȯÇÏ´Â ÀÚ¿¬ÀÇ ¼Ò¸® %s Use certain amount of SP in every second and recover HP¸ÅÃÊ ÀÏÁ¤·®ÀÇ SP ¼Ò¸ð, HP ȸº¹ Id: 437 EFST_COLD Cold Slower³Ãµ¿ »óÅ %s Move, Attack, Skill, and Item cannot be usable Decrease HP and SP continuously Increase damages used by Mace, Axe, Two-Handed Axe Increase damages by wind property magic Decrease damages used by Dagger, Sword, Two-Handed sword, ArrowÀ̵¿, °ø°Ý, ½ºÅ³, ¾ÆÀÌÅÛ »ç¿ë ºÒ°¡ Áö¼ÓÀûÀÎ HP, SP °¨¼Ò µÐ±â, µµ³¢, ¾ç¼Õ µµ³¢¿¡ ÀÇÇÑ ÇÇÇØ Áõ°¡ dz¼Ó¼º ¸¶¹ý¿¡ ÀÇÇÑ ÇÇÇØ Áõ°¡ ´Ü°Ë, °Ë, ¾ç¼Õ°Ë, Ȼ쿡 ÀÇÇÑ ÇÇÇØ °¨¼Ò Id: 438 EFST_GLOOMYDAY Gloomy Shyness¼öÁÝÀº ÇÏ·çÀÇ ¿ì¿ï %s Increase damage of certain skills Decrease Flee and ASPDƯÁ¤ ½ºÅ³ÀÇ µ¥¹ÌÁö »ó½Â ȸÇÇÀ²°ú °ø°Ý¼Óµµ °¨¼Ò Id: 439 EFST_SONG_OF_MANA Song Of Mana¸¶³ªÀÇ ³ë·¡ %s Recovery certain amount of SP in every 5 sec5ÃÊ´ç SP ȸº¹ Id: 441 EFST_DANCE_WITH_WUG Dance With Wug¿ö±×¿Í ÇÔ²² ÃãÀ» %s Increase ASPD Decrease fixed casting time°ø°Ý¼Óµµ Áõ°¡ °íÁ¤ ij½ºÆà ½Ã°£ °¨¼Ò Id: 442 EFST_RUSH_WINDMILL Rush To WindmilldzÂ÷¸¦ ÇâÇØ µ¹°Ý %s Increase ATK°ø°Ý·Â »ó½Â Id: 443 EFST_ECHOSONG Echo_Song¸Þ¾Æ¸®ÀÇ ³ë·¡ %s Increase DEF¹æ¾î·Â »ó½Â Id: 444 EFST_HARMONIZE HarmonizeÇϸð³ªÀÌÁî %s Adjust additional Status½ºÅ×ÀÌÅͽº °¡ÁßÄ¡ Á¶Á¤ Id: 445 EFST_STRIKING Strike½ºÆ®¶óÀÌÅ· %s Increase weapon ATK, critical rate¹«±â °ø°Ý·Â, Å©¸®Æ¼Äà Ȯ·ü »ó½Â Id: 446 EFST_WARMER Warmer¿ö¸Ó %s Release all kind of Freezing states Never get freezing spells Recover certain HP in every 3 seconds³Ãµ¿, µ¿ºù, ºù°á »óÅ ÇØÁ¦ ³Ãµ¿, µ¿ºù, ºù°á »óÅ¿¡ °É¸®Áö ¾ÊÀ½ 3ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ Id: 447 EFST_MOONLIT_SERENADE Moonlight Serenade´ÞºûÀÇ ¼¼·¹³ªµ¥ %s Increase MATK¸¶¹ý °ø°Ý·Â »ó½Â Id: 448 EFST_SATURDAY_NIGHT_FEVER Madness±¤¶õ %s Lose3ÃÊ´ç HP, SP in every 3 sec Increase ATK, Decrease DEF and Flee Cannot use skill and item¼Ò½Ç °ø°Ý·Â »ó½Â, ¹æ¾î·Â, ȸÇÇÀ² Ç϶ô ¾ÆÀÌÅÛ »ç¿ë ºÒ°¡ Id: 450 EFST_ANALYZE Analyze¾Ö³Î¶óÀÌÁî %s Decrease physical, magical DEF¹°¸®, ¸¶¹ý ¹æ¾î·Â °¨¼Ò Id: 451 EFST_LERADS_DEW Lerad's Dew·¹¶óµåÀÇ À̽½ %s Increase MHPMHP »ó½Â Id: 452 EFST_MELODYOFSINK Sinking Melody¸á·Îµð ¿Àºê ½ÌÅ© %s Increase MATK Decrease physical ATK¸¶¹ý °ø°Ý·Â Çâ»ó ¹°¸® °ø°Ý·Â Ç϶ô Id: 453 EFST_BEYOND_OF_WARCRY Beyond Cryºñ¿æµå ¿Àºê ¿ö Å©¶óÀÌ %s Increase physical ATK Decrease MATK¹°¸® °ø°Ý·Â Çâ»ó ¸¶¹ý °ø°Ý·Â Ç϶ô Id: 454 EFST_UNLIMITED_HUMMING_VOICE Infinite Humming¾ð¸®¹ÌƼµå Çã¹Ö º¸À̽º %s Skill and magic casting is never get disconnected Increase SP consumption when using skills´ë»óÀÇ ½ºÅ³, ¸¶¹ý ij½ºÆÃÀÌ ²÷±âÁö ¾ÊÀ½ ½ºÅ³ »ç¿ë ½Ã ¼Ò¸ð SP Áõ°¡ Id: 461 EFST_GN_CARTBOOST Cart BoostÄ«Æ® ºÎ½ºÆ® %s Increase speed when equipped a cartÄ«Æ® ÀåÂø ½ÃÀÇ ¼Óµµ Áõ°¡ Id: 463 EFST_THORNS_TRAP Thorns Trap°¡½Ã³ª¹« µ£ %s Get damage little by littleÁ¶±Ý¾¿ µ¥¹ÌÁö ÀÔÀ½ Id: 472 EFST_AB_SECRAMENT Secrament[/color] %s Decrease the casting time¼¼Å©¶ó¸àÆ® (SECRAMENT / ¼º»ç ; á¡ÞÀ)[/color] %s ij½ºÆà ½Ã°£ °¨¼Ò Id: 473 EFST_ASSUMPTIO2 ¾Æ¼ûÇÁƼ¿À (Assumptio) %s Increase DEF¹æ¾î·Â Áõ°¡ Id: 476 EFST_STOMACHACHE Stomachacheº¹Åë %s Reduce all additional status Decrease Movement Speed Forced to sit down once in every 10 sec Consume certain amount of SP for 10 secAll Status °¡ÁßÄ¡ °¨¼Ò À̵¿¼Óµµ °¨¼Ò 10ÃÊ´ç ÇÑ ¹ø¾¿ /¾É±â ¹ß»ý 10ÃÊ´ç ÀÏÁ¤·®ÀÇ SP ¼Ò¸ð Id: 491 EFST_SAVAGE_STEAK Savage BBQ¼¼ºñÁö Å뱸ÀÌ %s Increase STRSTR Áõ°¡ Id: 492 EFST_COCKTAIL_WARG_BLOOD Wug Blood CocktailĬÅ×ÀÏ ¿ö±× ºí·¯µå %s Increase INTNT Áõ°¡ Id: 493 EFST_MINOR_BBQ Minor Brisket¸¶ÀÌ³Ê ¾çÁö¸Ó¸® %s Increase VITVIT Áõ°¡ Id: 494 EFST_SIROMA_ICE_TEA Siroma Icetea½Ã·Î¸¶ ¾ÆÀ̽ºÆ¼ %s Increase DEXDEX Áõ°¡ Id: 495 EFST_DROCERA_HERB_STEAMED Drocera Herb Stewµå·Î¼¼¶ó Çãºê Âò %s Increase AGIAGI Áõ°¡ Id: 496 EFST_PUTTI_TAILS_NOODLES Petit Tail Noodle»Ú¶ì ²¿¸® ±¹¼ö %s Increase LUKLUK Áõ°¡ Id: 573 EFST_MORA_BUFF Mora Berry¸ð¶ó º£¸® %s Increase resistance against the monsters in the fields nearby Mora village¸ð¶ó¸¶À» Àα٠ÇÊµå °íÀ¯ ¸ó½ºÅ͵鿡 ´ëÇÑ ³»¼º Áõ°¡ Id: 577 EFST_PAIN_KILLER Pain KillerÆäÀΠų·¯ %s Decrease Atk Speed No motion delay from any damages Decrease damages from enemy°ø°Ý ¼Óµµ °¨¼Ò µ¥¹ÌÁö ¹ÞÀ» ½Ã ¸ð¼Ç µô·¹ÀÌ ¾øÀ½ ¹Þ´Â µ¥¹ÌÁö °¨¼Ò Id: 578 EFST_G_LIFEPOTION Life Potion½Å¼ÓÇÑ »ý¸í¼ö %s Recover certain amount of HP in every 3 sec Not activated in Berserk condition3ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ ¹ö¼Å© »óÅ Áß È¿°ú ¾øÀ½ Id: 579 EFST_VITALIZE_POTION Vitalize PotionÈ°¼ºÈ Æ÷¼Ç %s Increase ATK, MATK Increase effects of heal and healing itemsATK, MATK Áõ°¡ Èú°ú ¾ÆÀÌÅÛÀÇ È¸º¹È¿´É Áõ°¡ Id: 580 EFST_LIGHT_OF_REGENE Light Of RegeneÀç»ýÀÇ ºû %s When master dies Eira sacrifices itself to resurrect masterÁÖÀÎ »ç¸Á ½Ã ¿¡ÀÌ¶ó°¡ »ç¸ÁÇϸç ÁÖÀÎÀ» »ì¸² Id: 581 EFST_OVERED_BOOST Overed Boost¿À¹öµå ºÎ½ºÆ® %s Fix the increased Atk speed and Flee rate ¿¡À̶ó¿Í ÁÖÀÎÀÇ of Eira and Master¿¡À̶ó¿Í ÁÖÀÎÀÇ °ø°Ý ¼Óµµ, ȸÇÇÀ² »óÇâ °íÁ¤ Id: 583 EFST_ODINS_POWER Odin's Power¿ÀµòÀÇ Èû %s Increase ATK, MATK Decrease ATK, MATK »ó½Â DEF, MDEF °¨¼Ò Id: 584 EFST_STYLE_CHANGE Fighter Mode[/color] Eleanor's fighter modeÆÄÀÌÅÍ ¸ðµå[/color] ¿¡·¹³ë¾ÆÀÇ ÆÄÀÌÅÍ »óÅ Id: 605 EFST_MAGMA_FLOW Magma Flow¸¶±×¸¶ Ç÷Π%s When gets damage from the enemy Magma Flow is activated in a certain rateµ¥¹ÌÁö ¹ÞÀ» ½Ã ÀÏÁ¤ È®·ü·Î ¸ö¿¡¼ ¸¶±×¸¶ ºÐÃâ Id: 606 EFST_GRANITIC_ARMOR Granitic Armor±×·¡´Ïƽ ¾Æ¸Ó %s Decrease the received damages of Dieter and Master Consume the HP when duration is overµðÀÌÅÍ¿Í ÁÖÀÎÀÌ ¹Þ´Â µ¥¹ÌÁö °¨¼Ò Áö¼Ó½Ã°£ Á¾·á ½Ã HP ¼Ò¸ð Id: 607 EFST_PYROCLASTIC PyroclasticÆÄÀÌ·ÎŬ·¡½ºÆ½ %s Weapons of both Dieter and Master are changed into fire property Increase Atk Power for the weaponµðÀÌÅÍ¿Í ÁÖÀÎÀÇ ¹«±â°¡ ȼӼºÀ¸·Î º¯È ¹«±â °ø°Ý·Â »ó½Â Id: 608 EFST_VOLCANIC_ASH Volcanic AshÈ»êÀç %s Decrease the rate of hit Fail to cast skill or magic in a certain rate Increase the received damage of fire property¸íÁß·ü Ç϶ô ÀÏÁ¤ È®·ü·Î ½ºÅ³, ¸¶¹ý ½ÇÆÐ Id: 611 EFST_MAGIC_CANDY Magic Candy¸¶¹ýĵµð %s Increase MATK Decrease the time of fixed casting Continuous Casting Decrease certain amount of SP per 10 secMATK »ó½Â °íÁ¤ ij½ºÆà ½Ã°£ °¨¼Ò ij½ºÆà ²÷±âÁö ¾ÊÀ½ 10ÃÊ´ç ÀÏÁ¤·®ÀÇ SP °¨¼Ò Id: 613 EFST_ALL_RIDING Currently ridingž½Â »óÅ Id: 616 EFST_MACRO_POSTDELAY Delay after using Macro¸ÅÅ©·Î Èĵô·¹ÀÌ %s Unable to use macro¸ÅÅ©·Î »ç¿ë ºÒ°¡ Id: 618 EFST_OVERLAPEXPUP Malangdo Cat Can¸»¶ûµµ °í¾çÀÌ Äµ %s When hunting monster Increase the EXP and JOB Exp Increase item drop rate¸ó½ºÅÍ »ç³É ½Ã °æÇèÄ¡, JOB °æÇèÄ¡ Áõ°¡ Id: 621 EFST_MONSTER_TRANSFORM Transform into Monster¸ó½ºÅÍ º¯½Å %s Currently transformed into monster¸ó½ºÅÍ·Î º¯½Å ÁßÀÎ »óÅ Id: 622 EFST_SIT Sit¾É±â Id: 630 EFST_MACRO_PERMIT Use Macro¸ÅÅ©·Î »ç¿ë %s Currently using the macro¸ÅÅ©·Î »ç¿ë Áß Id: 632 EFST_SKF_CAST %s Decrease the time for floating castingº¯µ¿ ij½ºÆà ½Ã°£ °¨¼Ò Id: 633 EFST_SKF_ASPD %s Increase ATK speed°ø°Ý ¼Óµµ Áõ°¡ Id: 634 EFST_SKF_ATK %s Increase ATKATK Áõ°¡ Id: 635 EFST_SKF_MATK %s Increase MATKMATK Áõ°¡ Id: 636 EFST_REWARD_PLUSONLYJOBEXP %s Additional JOB ExpJOB °æÇèÄ¡ Ãß°¡ ȹµæ Id: 637 EFST_HANDICAPSTATE_NORECOVER NORECOVERȸº¹ ºÒ°¡ »óÅ %s HP, SP NORECOVERȸº¹ ºÒ°¡ »óÅ Id: 638 EFST_SET_NUM_DEF %s DEF is set as certain figure°¡ ƯÁ¤ ¼öÄ¡·Î °íÁ¤ Id: 639 EFST_SET_NUM_MDEF %s MDEF is set as certain figure°¡ ƯÁ¤ ¼öÄ¡·Î °íÁ¤ Id: 640 EFST_SET_PER_DEF DEF is set as certain percent°¡ ƯÁ¤ ÆÛ¼¾Æ®·Î °íÁ¤ Id: 641 EFST_SET_PER_MDEF MDEF is set as certain percent°¡ ƯÁ¤ ÆÛ¼¾Æ®·Î °íÁ¤ Id: 646 EFST_MEIKYOUSISUI Id: 647 EFST_ATTHASTE_CASH ASPD enforce potion°È Æ÷¼Ç %s attck speed increse°ø°Ý¼Óµµ Áõ°¡ Id: 650 EFST_2011RWC ELDICASTESÀÀ¿ø ÆøÁ× %s all status increse¸ðµç ½ºÅ×ÀÌÅͽº Áõ°¡ ATK, MATK increaseÁõ°¡ Id: 652 EFST_IZAYOI Id: 654 EFST_KG_KAGEHUMI Id: 655 EFST_KYOMU Id: 656 EFST_KAGEMUSYA Id: 657 EFST_ZANGETSU Id: 658 EFST_PHI_DEMON PHIDEMON°í´ë Á¤·ÉÀÇ ´ëºÎÀû %s increse physical magical damage to evil monster¾Ç¸¶Çü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¹°¸®, ¸¶¹ý µ¥¹ÌÁö Áõ°¡ Id: 659 EFST_GENSOU Id: 660 EFST_AKAITSUKI Id: 662 EFST_GM_BATTLE Id: 663 EFST_GM_BATTLE2 Id: 664 EFST_2011RWC_SCROLL Id: 666 EFST_MYSTICPOWDER Id: 670 EFST_M_LIFEPOTION Id: 675 EFST_FLOWER_LEAF dz¼ºÇÑ ²É°¡Áö %s Flee Áõ°¡ ¿ÏÀüȸÇÇ Áõ°¡ Id: 676 EFST_RAY_OF_PROTECTION ¼öÈ£ÀÇ ºû %s ƯÁ¤ »óÅÂÀÌ»ó ÇØÁ¦ ƯÁ¤ »óÅÂÀÌ»ó ¸é¿ª Id: 677 EFST_GLASTHEIM_ATK °·ÂÇÑ ÈûÀÌ ³» ¸ö¿¡¼ ÀÏ··ÀÌ´Â °ÍÀ» ´À³¥ ¼ö ÀÖ½À´Ï´Ù. %s Id: 678 EFST_GLASTHEIM_DEF ¸¸µé¾î ÁØ ¸¶¹ý¹æÆзΠº¸È£¹Þ°í ÀÖ½À´Ï´Ù. %s Id: 679 EFST_GLASTHEIM_HEAL ¼º½º·¯¿î ¸¶¹ýÀÌ Ä¡À¯ÀÇ ÈûÀ» ±Ø´ëÈ ÇØ ÁÝ´Ï´Ù. %s Id: 680 EFST_GLASTHEIM_HIDDEN ´ë¸¶¹ý ¹æ¾î ¿¡³ÊÁö°¡ ¼ö¾øÀÌ °ãÃÄÀÖ½À´Ï´Ù. %s Id: 681 EFST_GLASTHEIM_STATE ¸ðµç ´É·ÂÄ¡°¡ ±Þ°ÝÈ÷ »ó½ÂÇÕ´Ï´Ù. %s Id: 682 EFST_GLASTHEIM_ITEMDEF ¸ðµç ¹æ¾î·ÂÀÌ ±Þ°ÝÈ÷ »ó½ÂÇÕ´Ï´Ù. %s Id: 683 EFST_GLASTHEIM_HPSP MHP¿Í MSP°¡ ±Þ°ÝÈ÷ »ó½ÂÇÕ´Ï´Ù. %s Id: 685 EFST_ALMIGHTY ¿Ã¸¶ÀÌƼ ATK, MATK Áõ°¡ %s Id: 686 EFST_GVG_GIANT ¼¸®°ÅÀÎÀÇ ÇÇ Ç÷¹À̾îÇü Àû¿¡°Ô ÁÖ´Â µ¥¹ÌÁö Ãß°¡ %s Id: 687 EFST_GVG_GOLEM °ñ·½ÀÇ ÇÙ Ç÷¹À̾îÇü Àû¿¡°Ô ¹Þ´Â µ¥¹ÌÁö °¨¼Ò %s Id: 688 EFST_GVG_STUN ¿äÁ¤ÀÇ´«¹°(½ºÅÏ) ½ºÅÏ ¸é¿ª %s Id: 689 EFST_GVG_STONE ¿äÁ¤ÀÇ´«¹°(¼®È) ¼®È ¸é¿ª %s Id: 690 EFST_GVG_FREEZ ¿äÁ¤ÀÇ´«¹°(µ¿ºù) µ¿ºù ¸é¿ª %s Id: 691 EFST_GVG_SLEEP ¿äÁ¤ÀÇ´«¹°(¼ö¸é) ¼ö¸é ¸é¿ª %s Id: 692 EFST_GVG_CURSE ¿äÁ¤ÀÇ´«¹°(ÀúÁÖ) ÀúÁÖ ¸é¿ª %s Id: 693 EFST_GVG_SILENCE ¿äÁ¤ÀÇ´«¹°(ħ¹¬) ħ¹¬ ¸é¿ª %s Id: 694 EFST_GVG_BLIND ¿äÁ¤ÀÇ´«¹°(¾ÏÈæ) ¾ÏÈæ ¸é¿ª %s Id: 697 EFST_JP_EVENT01 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¹°¸®µ¥¹ÌÁö Ãß°¡ %s Id: 698 EFST_JP_EVENT02 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¸¶¹ýµ¥¹ÌÁö Ãß°¡ %s Id: 699 EFST_JP_EVENT03 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô¼ ¹Þ´Â µ¥¹ÌÁö °¨¼Ò %s Id: 700 EFST_JP_EVENT04 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô¼ ¾ò´Â °æÇèÄ¡ Áõ°¡ %s Id: 702 EFST_GEFFEN_MAGIC1 Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¹°¸®µ¥¹ÌÁö Ãß°¡ %s Id: 703 EFST_GEFFEN_MAGIC2 Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¸¶¹ýµ¥¹ÌÁö Ãß°¡ %s Id: 704 EFST_GEFFEN_MAGIC3 Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô¼ ¹Þ´Â µ¥¹ÌÁö °¨¼Ò %s Id: 705 EFST_QUEST_BUFF1 ¿¡³ÊÁö ÃàÀû Áß ATK, MATK Áõ°¡ %s Id: 706 EFST_QUEST_BUFF2 ¿¡³ÊÁö ÃàÀû Áß ATK, MATK Áõ°¡ %s Id: 707 EFST_QUEST_BUFF3 ¿¡³ÊÁö ÃàÀû Áß ATK, MATK Áõ°¡ %s Id: 710 EFST_NPC_ICEEXPLO µ¿ºùÆøź À̵¿¼Óµµ °¨¼Ò ÀÏÁ¤ ½Ã°£ µÚ¿¡ Æø¹ßÇÏ¿© ÁÖº¯¿¡ Å« µ¥¹ÌÁö¸¦ ÁØ´Ù. %s Id: 711 EFST_FENRIR_CARD Æ渱ÀÇ Èû MATK Áõ°¡ °íÁ¤ ij½ºÆà °¨¼Ò %s Id: 715 EFST_FRIGG_SONG dz¿äÀÇ ³ë·¡ MHP Áõ°¡ 1ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ %s Id: 716 EFST_OFFERTORIUM ¿ÀÆ丣Å丮¿ò ÀÚ½ÅÀÌ »ç¿ëÇÏ´Â Èú·® Áõ°¡ ¸ðµç ½ºÅ³ÀÇ SP ¼Ò¸ð·® Áõ°¡ %s Id: 717 EFST_TELEKINESIS_INTENSE ÅÚ·¹Å°³×½Ã½º ÀÎÅÙ½º ¿°¼Ó¼º ¸¶¹ýÀÇ °ø°Ý·Â Áõ°¡ ¿°¼Ó¼º ¸¶¹ýÀÇ ¼Ò¸ðSP °¨¼Ò º¯µ¿ ij½ºÆà °¨¼Ò %s Id: 720 EFST_FULL_THROTTLE Ç® ½º·ÎƲ À̵¿¼Óµµ Áõ°¡ All State Áõ°¡ %s Id: 721 EFST_REBOUND ¸®¹Ù¿îµå À̵¿¼Óµµ °¨¼Ò HP, SP ÀÚ¿¬È¸º¹ ºÒ°¡ %s Id: 722 EFST_UNLIMIT ¾ð¸®¹Ô ¿ø°Å¸® ¹°¸®°ø°Ý·Â »ó½Â DEF, MDEF ´ëÆø °¨¼Ò %s Id: 723 EFST_KINGS_GRACE ¿ÕÀÇ °¡È£ ¹«Àû»óÅ ¾ÆÀÌÅÛ »ç¿ëºÒ°¡ À̵¿ ¹× °ø°Ý ºÒ°¡ %s Id: 724 EFST_ITEM_ATKMAX MAX ATK ÃÖ´ë ¹°¸®µ¥¹ÌÁö Id: 725 EFST_ITEM_ATKMIN MIN ATK ÃÖ¼Ò ¹°¸®µ¥¹ÌÁö Id: 726 EFST_ITEM_MATKMAX MAX MATK ÃÖ´ë ¸¶¹ýµ¥¹ÌÁö Id: 727 EFST_ITEM_MATKMIN MIN MATK ÃÖ¼Ò ¸¶¹ýµ¥¹ÌÁö Id: 730 EFST_DARKCROW °ËÀº ¼ÕÅé ±ÙÁ¢ ¹°¸®ÇÇÇØ ÁõÆø %s Id: 731 EFST_2013_VALENTINE1 LUK Áõ°¡ %s Id: 732 EFST_2013_VALENTINE2 ATK, MATK %Áõ°¡ %s Id: 733 EFST_2013_VALENTINE3 HP, SP ȸº¹·Â Çâ»ó %s Id: 736 EFST_CHILL ³Ã±â È»ó È¿°ú¿¡ °É¸®Áö ¾Ê´Â´Ù %s Id: 737 EFST_BURNT È»ó ȼӼº ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö Áõ°¡ ȼӼº ³»¼º °¨¼Ò ÁÖ±âÀûÀΠȼӼº µ¥¹ÌÁö %s Id: 741 EFST_JITTER_BUFF1 ´º¿ÀÁîÀÇ ¾û¶×ÇÔ ATK Áõ°¡ %s Id: 742 EFST_JITTER_BUFF2 ¾ÆÀ̱¸ÀÇ ÀÇÁö MATK Áõ°¡ %s Id: 743 EFST_JITTER_BUFF3 ·ÎÅ׸£Æ®ÀÇ Çã¼¼ °ø°Ý Èĵô·¹ÀÌ °¨¼Ò %s Id: 744 EFST_JITTER_BUFF4 °ÖÄ«ÀÇ ¼öÁÝÀ½ SP ¼Ò¸ð·® °¨¼Ò %s Id: 745 EFST_JITTER_BUFF5 ¾Æ¶ûÀÇ ÃµÁø³¸¸ÇÔ ½ºÅ³ Èĵô·¹ÀÌ °¨¼Ò %s Id: 746 EFST_JITTER_BUFF6 ¹Ö¹ÎÀÇ ¼¼¹ÐÇÔ ¸íÁß·ü Áõ°¡ %s Id: 747 EFST_JITTER_BUFF7 ·Î¿¤ÀÇ ÁøÁöÇÔ DEF Áõ°¡ %s Id: 748 EFST_JITTER_BUFF8 ·ç³ªÀÎÀÇ ¼¼Ä§ÇÔ Èú·® Áõ°¡ %s Id: 749 EFST_JITTER_BUFF9 ¶ó±âÀÇ ½ä··ÇÔ MDEF Áõ°¡ %s Id: 750 EFST_JITTER_BUFF10 ¸á·ÎµðÀèÀÇ ºÒÇÊ¿äÇÔ È¸ÇÇÀ² Áõ°¡ %s Id: 751 EFST_CUP_OF_BOZA º¸ÀÚÀÇ ÄÅ vit Áõ°¡ ȼӼº¿¡ ´ëÇÑ ³»¼º Áõ°¡ %s Id: 752 EFST_B_TRAP ¹ÙÀεå Æ®·¦ %s À̵¿ ¼Óµµ °¨¼Ò Id: 753 EFST_E_CHAIN ÀÌÅͳΠüÀÎ %s ÀÏÁ¤ È®·ü·Î üÀÎ¾×¼Ç ¹ßµ¿ Id: 755 EFST_C_MARKER Å©¸²Á𠸶Ŀ %s FLEE °¨¼Ò Id: 758 EFST_P_ALTER Ç÷¡Æ¼³Ñ ¾ËÅÍ %s ATK Áõ°¡ ºÒ»ç¼Ó¼º ³»¼º Áõ°¡ Id: 759 EFST_HEAT_BARREL È÷Æ® ¹è·² %s ATK Áõ°¡ °ø°Ý Èĵô·¹ÀÌ °¨¼Ò Id: 760 EFST_ANTI_M_BLAST ¾ÈƼ ¸ÅÅ͸®¾ó ºí·¡½ºÆ® %s ¹«¼Ó¼º ³»¼º °¨¼Ò Id: 762 EFST_SWORDCLAN ¼Òµå Ŭ·£ STR + 1, VIT + 1 MHP + 30, MSP + 10 Id: 763 EFST_ARCWANDCLAN ¾ÆÅ©¿Ïµå Ŭ·£ INT + 1, DEX + 1 MHP + 30, MSP + 10 Id: 764 EFST_GOLDENMACECLAN °ñµç¸ÞÀ̽º Ŭ·£ LUK + 1, INT + 1 MHP + 30, MSP + 10 Id: 765 EFST_CROSSBOWCLAN Å©·Î½ºº¸¿ì Ŭ·£ DEX + 1, AGI + 1 MHP + 30, MSP + 10 Id: 766 EFST_PACKING_ENVELOPE1 °·ÂÇÑ 30ÃÊ ATK Áõ°¡ %s Id: 767 EFST_PACKING_ENVELOPE2 ¶È¶ÈÇÑ 30ÃÊ MATK Áõ°¡ %s Id: 768 EFST_PACKING_ENVELOPE3 ü·ÂÀÇ 30ÃÊ MHP Áõ°¡ %s Id: 769 EFST_PACKING_ENVELOPE4 ¸¶·ÂÀÇ 30ÃÊ MSP Áõ°¡ %s Id: 770 EFST_PACKING_ENVELOPE5 °¡º¿î 30ÃÊ FLEE Áõ°¡ %s Id: 771 EFST_PACKING_ENVELOPE6 »¡¶óÁø 30ÃÊ ASPD Áõ°¡ %s Id: 772 EFST_PACKING_ENVELOPE7 µçµçÇÑ 30ÃÊ DEF Áõ°¡ %s Id: 773 EFST_PACKING_ENVELOPE8 ¾ÈÀüÇÑ 30ÃÊ MDEF Áõ°¡ %s Id: 774 EFST_PACKING_ENVELOPE9 ¿îÁÁÀº 30ÃÊ CRI Áõ°¡ %s Id: 775 EFST_PACKING_ENVELOPE10 À߸´ 30ÃÊ HIT Áõ°¡ %s Id: 776 EFST_GLASTHEIM_TRANS »ê ÀÚ¿Í Á×Àº ÀÚÀÇ °æ°è¿¡ ÀÖ½À´Ï´Ù! Á¤½Å·ÂÀÌ 50% °¨¼ÒÇÕ´Ï´Ù. %s Id: 777 EFST_ZONGZI_POUCH_TRANS ´Ü¿ÀÀý ÃàÁ¦ ¸ðµç ½ºÅ×ÀÌÅͽº Áõ°¡. %s Id: 778 EFST_HEAT_BARREL_AFTER ÈÄÀ¯Áõ %s ¾ÆÀÌÅÛ »ç¿ëºÒ°¡ ½ºÅ³ »ç¿ëºÒ°¡ °ø°Ý ºÒ°¡ Id: 780 EFST_OVERSEAEXPUP %s ȹµæ °æÇèÄ¡ Áõ°¡ Id: 783 EFST_BEEF_RIB_STEW ¼Ò°¥ºñÂò %s º¯µ¿ ij½ºÆà °¨¼Ò. SP ¼Ò¸ð·® °¨¼Ò. Id: 784 EFST_PORK_RIB_STEW µÅÁö°¥ºñÂò %s °ø°Ý¼Óµµ Áõ°¡. SP ¼Ò¸ð·® °¨¼Ò. Id: 785 EFST_CHUSEOK_MONDAY Ãß¼® %s ¾Ï¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ¼º¼Ó¼º ³»¼º Áõ°¡. Id: 786 EFST_CHUSEOK_TUESDAY Ãß¼® %s Áö¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ȼӼº ³»¼º Áõ°¡. Id: 787 EFST_CHUSEOK_WEDNESDAY Ãß¼® %s ȼӼº ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ¼ö¼Ó¼º ³»¼º Áõ°¡. Id: 788 EFST_CHUSEOK_THURSDAY Ãß¼® %s dz¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. Áö¼Ó¼º ³»¼º Áõ°¡. Id: 789 EFST_CHUSEOK_FRIDAY Ãß¼® %s ¼ö¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. dz¼Ó¼º ³»¼º Áõ°¡. Id: 790 EFST_CHUSEOK_WEEKEND Ãß¼® %s ¹«¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ¹«¼Ó¼º ³»¼º Áõ°¡. Id: 799 EFST_ACUO_MINT_GUM ACUO ² %s ATK, MATK Áõ°¡ Id: 800 EFST_S_HEALPOTION ȸº¹·Â ƯȿÆ÷¼Ç %s 10ÃÊ´ç ÀÏÁ¤·®ÀÇ HP, SP ȸº¹ ¹ö¼Å© »óÅ Áß È¿°ú ¾øÀ½ Id: 815 EFST_JUMPINGCLAN Á¡ÇΠŬ·£ All State + 1. Id: 816 EFST_JP_OTP OTP °¡ÀÔÀÚ Æ¯Àü ¸ó½ºÅÍ »ç³É ½Ã °æÇèÄ¡, JOB °æÇèÄ¡ Áõ°¡ %s Id: 817 EFST_HANDICAPTOLERANCE_LEVELGAP %s »óÅÂÀÌ»ó ³»¼º ·¹º§ ÆгÎƼ °¨¼Ò Id: 827 EFST_PAD_READER_KNIGHT ³ªÀÌÆ® %s ATK 10% Áõ°¡ Id: 828 EFST_PAD_READER_CRUSADER Å©·ç¼¼ÀÌ´õ %s ´ëÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 829 EFST_PAD_READER_BLACKSMITH ºí·¢½º¹Ì½º %s ´ëÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 20% Áõ°¡ Id: 830 EFST_PAD_READER_ALCHEMIST ¾ËÄɹ̽ºÆ® %s º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 831 EFST_PAD_READER_ASSASSIN ¾î½Ø½Å %s ÁßÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 10% Áõ°¡ Id: 832 EFST_PAD_READER_ROGUE ·Î±× %s ¼ÒÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 20% Áõ°¡ Id: 833 EFST_PAD_READER_WIZARD À§ÀÚµå %s MATK 10% Áõ°¡ Id: 834 EFST_PAD_READER_SAGE ¼¼ÀÌÁö %s ¿ÀÅ佺Æç : ÆÄÀ̾ 10Lv Id: 835 EFST_PAD_READER_PRIEST ÇÁ¸®½ºÆ® %s ÁÖ´Â Èú·® Áõ°¡ 10% Áõ°¡ Id: 836 EFST_PAD_READER_MONK ¸ùÅ© %s º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 20% Áõ°¡ Id: 837 EFST_PAD_READER_HUNTER ÇåÅÍ %s ¿ø°Å¸® ¹°¸® °ø°Ý·Â 10% Áõ°¡ Id: 838 EFST_PAD_READER_BARD ¹Ùµå %s HP 5ÃÊ´ç 2% ÀÚµ¿È¸º¹ Id: 839 EFST_PAD_READER_DANCER ´í¼ %s SP 5ÃÊ´ç 1% ÀÚµ¿È¸º¹ Id: 840 EFST_PAD_READER_TAEKWON Å层 %s ȹµæ °æÇèÄ¡ 20% Áõ°¡ Id: 841 EFST_PAD_READER_NINJA ´ÑÀÚ ÁßÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 842 EFST_PAD_READER_GUNSLINGER °Ç½½¸µ°Å ¼ÒÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 843 EFST_PAD_READER_SUPERNOVICE ½´ÆÛ³ëºñ½º %s All Stat + 5 [/SPOILER] Item Spoiler Alert: Id: (19834) C Baseball Cap A hatcap to wear to protect your eyes from bright sunshines. Class Type: Costume[/color] Location Equipment[/color] Part: Head Upper Weight : 0 Required LV Lv. Req.: 1 Job Classes: aAll jobclasses Id: (19834) C Baseball Cap Un hat qui protège vos yeux des rayons du soleilA cap to wear to protect eyes from bright sunshine. Type : Costume Equipment Position art: Hautead Upper Poids Weight: 0 Niveau requis Lv. Req.: 1 Profession : Tout[/s]Classes: [/color]All class[/b]es[/color] Id: (19834) C Baseball Cap Diese Kopfbedeckung schützt vor der Sonne. GegenstandsartA cap to wear to protect eyes from bright sunshine. Type: Costume Equipment Positionart: ObenHead Upper Gewic Weight: 0 Benötigtes LevelLv. Req.: 1 JobClasses: Alle classes Id: (19834) C Baseball Cap A hatcap to wear to protect your eyes from bright sunshines. Class Type: Costume[/color] Location Equipment[/color] Part: Head Upper Weight : 0 Required LV Lv. Req.: 1 Job Classes: aAll jobclasses [/SPOILER] Files Spoiler Alert: data\default\fogparametertable.txt data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\mp3nametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\english\fogparametertable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\mp3nametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\fogparametertable.txt data\french\fogparametertable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\mp3nametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\german\fogparametertable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\mp3nametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\italian\fogparametertable.txt data\italian\idnum2itemdesctable.txt data\italian\idnum2itemdisplaynametable.txt data\italian\idnum2itemresnametable.txt data\italian\mp3nametable.txt data\italian\num2itemdesctable.txt data\italian\num2itemdisplaynametable.txt data\italian\num2itemresnametable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\luafiles514\lua files\datainfo\jobidentity.lub data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lub data\model\일본\벗나무01.rsm data\model\일본\분홍벗꽃.rsm data\model\일본\하얀벗꽃.rsm data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\spanish\fogparametertable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\mp3nametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\sprite\아이템\rwc슈퍼스크롤.act data\sprite\아이템\rwc슈퍼스크롤.spr data\sprite\아이템\귀부인의깃털모자.act data\sprite\아이템\귀부인의깃털모자.spr data\sprite\아이템\긴혓바닥.act data\sprite\아이템\긴혓바닥.spr data\sprite\아이템\노란야구모자.act data\sprite\아이템\노란야구모자.spr data\sprite\아이템\노블햇.act data\sprite\아이템\노블햇.spr data\sprite\아이템\데비루치헤드폰.act data\sprite\아이템\데비루치헤드폰.spr data\sprite\아이템\디아볼릭헤드폰.act data\sprite\아이템\디아볼릭헤드폰.spr data\sprite\아이템\루드알.act data\sprite\아이템\루드알.spr data\sprite\아이템\루드후드.act data\sprite\아이템\루드후드.spr data\sprite\아이템\모노크롬캡.act data\sprite\아이템\모노크롬캡.spr data\sprite\아이템\선글라스야구모자.act data\sprite\아이템\선글라스야구모자.spr data\sprite\아이템\세피아캡.act data\sprite\아이템\세피아캡.spr data\sprite\아이템\쌀가마니모자.act data\sprite\아이템\쌀가마니모자.spr data\sprite\아이템\야구모자.act data\sprite\아이템\야구모자.spr data\sprite\아이템\야구모자_.act data\sprite\아이템\야구모자_.spr data\sprite\아이템\유럽야구모자.act data\sprite\아이템\유럽야구모자.spr data\sprite\아이템\육각안경.act data\sprite\아이템\육각안경.spr data\sprite\아이템\입에무는부채.act data\sprite\아이템\입에무는부채.spr data\sprite\아이템\주황색할로윈햇.act data\sprite\아이템\주황색할로윈햇.spr data\sprite\아이템\펌킨헤드.act data\sprite\아이템\펌킨헤드.spr data\sprite\아이템\포이즌스포아모자.act data\sprite\아이템\포이즌스포아모자.spr data\sprite\아이템\풍신의부채.act data\sprite\아이템\풍신의부채.spr data\sprite\아이템\하키마스크.act data\sprite\아이템\하키마스크.spr data\sprite\아이템\해골후드.act data\sprite\아이템\해골후드.spr data\sprite\아이템\회색새끼악마모자.act data\sprite\아이템\회색새끼악마모자.spr data\sprite\아이템\흩날리는낙엽.act data\sprite\아이템\흩날리는낙엽.spr data\sprite\악세사리\남\남_귀부인의깃털모자.act data\sprite\악세사리\남\남_귀부인의깃털모자.spr data\sprite\악세사리\남\남_긴혓바닥.act data\sprite\악세사리\남\남_긴혓바닥.spr data\sprite\악세사리\남\남_노란야구모자.act data\sprite\악세사리\남\남_노란야구모자.spr data\sprite\악세사리\남\남_노블햇.act data\sprite\악세사리\남\남_노블햇.spr data\sprite\악세사리\남\남_데비루치헤드폰.act data\sprite\악세사리\남\남_데비루치헤드폰.spr data\sprite\악세사리\남\남_디아볼릭헤드폰.act data\sprite\악세사리\남\남_디아볼릭헤드폰.spr data\sprite\악세사리\남\남_루드후드.act data\sprite\악세사리\남\남_루드후드.spr data\sprite\악세사리\남\남_모노크롬캡.act data\sprite\악세사리\남\남_모노크롬캡.spr data\sprite\악세사리\남\남_선글라스야구모자.act data\sprite\악세사리\남\남_선글라스야구모자.spr data\sprite\악세사리\남\남_세피아캡.act data\sprite\악세사리\남\남_세피아캡.spr data\sprite\악세사리\남\남_쌀가마니모자.act data\sprite\악세사리\남\남_쌀가마니모자.spr data\sprite\악세사리\남\남_야구모자.act data\sprite\악세사리\남\남_야구모자.spr data\sprite\악세사리\남\남_유럽야구모자.act data\sprite\악세사리\남\남_유럽야구모자.spr data\sprite\악세사리\남\남_육각안경.act data\sprite\악세사리\남\남_육각안경.spr data\sprite\악세사리\남\남_입에무는부채.act data\sprite\악세사리\남\남_입에무는부채.spr data\sprite\악세사리\남\남_주황색할로윈햇.act data\sprite\악세사리\남\남_주황색할로윈햇.spr data\sprite\악세사리\남\남_펌킨헤드.act data\sprite\악세사리\남\남_펌킨헤드.spr data\sprite\악세사리\남\남_포이즌스포아모자.act data\sprite\악세사리\남\남_포이즌스포아모자.spr data\sprite\악세사리\남\남_풍신의부채.act data\sprite\악세사리\남\남_풍신의부채.spr data\sprite\악세사리\남\남_하키마스크.act data\sprite\악세사리\남\남_하키마스크.spr data\sprite\악세사리\남\남_해골후드.act data\sprite\악세사리\남\남_해골후드.spr data\sprite\악세사리\남\남_회색새끼악마모자.act data\sprite\악세사리\남\남_회색새끼악마모자.spr data\sprite\악세사리\남\남_흩날리는낙엽.act data\sprite\악세사리\남\남_흩날리는낙엽.spr data\sprite\악세사리\여\여_귀부인의깃털모자.act data\sprite\악세사리\여\여_귀부인의깃털모자.spr data\sprite\악세사리\여\여_긴혓바닥.act data\sprite\악세사리\여\여_긴혓바닥.spr data\sprite\악세사리\여\여_노란야구모자.act data\sprite\악세사리\여\여_노란야구모자.spr data\sprite\악세사리\여\여_노블햇.act data\sprite\악세사리\여\여_노블햇.spr data\sprite\악세사리\여\여_데비루치헤드폰.act data\sprite\악세사리\여\여_데비루치헤드폰.spr data\sprite\악세사리\여\여_디아볼릭헤드폰.act data\sprite\악세사리\여\여_디아볼릭헤드폰.spr data\sprite\악세사리\여\여_루드후드.act data\sprite\악세사리\여\여_루드후드.spr data\sprite\악세사리\여\여_모노크롬캡.act data\sprite\악세사리\여\여_모노크롬캡.spr data\sprite\악세사리\여\여_선글라스야구모자.act data\sprite\악세사리\여\여_선글라스야구모자.spr data\sprite\악세사리\여\여_세피아캡.act data\sprite\악세사리\여\여_세피아캡.spr data\sprite\악세사리\여\여_쌀가마니모자.act data\sprite\악세사리\여\여_쌀가마니모자.spr data\sprite\악세사리\여\여_야구모자.act data\sprite\악세사리\여\여_야구모자.spr data\sprite\악세사리\여\여_유럽야구모자.act data\sprite\악세사리\여\여_유럽야구모자.spr data\sprite\악세사리\여\여_육각안경.act data\sprite\악세사리\여\여_육각안경.spr data\sprite\악세사리\여\여_입에무는부채.act data\sprite\악세사리\여\여_입에무는부채.spr data\sprite\악세사리\여\여_주황색할로윈햇.act data\sprite\악세사리\여\여_주황색할로윈햇.spr data\sprite\악세사리\여\여_펌킨헤드.act data\sprite\악세사리\여\여_펌킨헤드.spr data\sprite\악세사리\여\여_포이즌스포아모자.act data\sprite\악세사리\여\여_포이즌스포아모자.spr data\sprite\악세사리\여\여_풍신의부채.act data\sprite\악세사리\여\여_풍신의부채.spr data\sprite\악세사리\여\여_하키마스크.act data\sprite\악세사리\여\여_하키마스크.spr data\sprite\악세사리\여\여_해골후드.act data\sprite\악세사리\여\여_해골후드.spr data\sprite\악세사리\여\여_회색새끼악마모자.act data\sprite\악세사리\여\여_회색새끼악마모자.spr data\sprite\악세사리\여\여_흩날리는낙엽.act data\sprite\악세사리\여\여_흩날리는낙엽.spr data\texture\나무잡초꽃\newtree_02.bmp data\texture\나무잡초꽃\thumbs.db data\texture\유저인터페이스\collection\rwc슈퍼스크롤.bmp data\texture\유저인터페이스\collection\thumbs.db data\texture\유저인터페이스\collection\귀부인의깃털모자.bmp data\texture\유저인터페이스\collection\긴혓바닥.bmp data\texture\유저인터페이스\collection\노란야구모자.bmp data\texture\유저인터페이스\collection\노블햇.bmp data\texture\유저인터페이스\collection\데비루치헤드폰.bmp data\texture\유저인터페이스\collection\디아볼릭헤드폰.bmp data\texture\유저인터페이스\collection\루드알.bmp data\texture\유저인터페이스\collection\루드후드.bmp data\texture\유저인터페이스\collection\모노크롬캡.bmp data\texture\유저인터페이스\collection\선글라스야구모자.bmp data\texture\유저인터페이스\collection\세피아캡.bmp data\texture\유저인터페이스\collection\쌀가마니모자.bmp data\texture\유저인터페이스\collection\야구모자.bmp data\texture\유저인터페이스\collection\야구모자_.bmp data\texture\유저인터페이스\collection\유럽야구모자.bmp data\texture\유저인터페이스\collection\육각안경.bmp data\texture\유저인터페이스\collection\입에무는부채.bmp data\texture\유저인터페이스\collection\주황색할로윈햇.bmp data\texture\유저인터페이스\collection\펌킨헤드.bmp data\texture\유저인터페이스\collection\포이즌스포아모자.bmp data\texture\유저인터페이스\collection\풍신의부채.bmp data\texture\유저인터페이스\collection\하키마스크.bmp data\texture\유저인터페이스\collection\해골후드.bmp data\texture\유저인터페이스\collection\회색새끼악마모자.bmp data\texture\유저인터페이스\collection\흩날리는낙엽.bmp data\texture\유저인터페이스\item\rwc슈퍼스크롤.bmp data\texture\유저인터페이스\item\thumbs.db data\texture\유저인터페이스\item\귀부인의깃털모자.bmp data\texture\유저인터페이스\item\긴혓바닥.bmp data\texture\유저인터페이스\item\노란야구모자.bmp data\texture\유저인터페이스\item\노블햇.bmp data\texture\유저인터페이스\item\데비루치헤드폰.bmp data\texture\유저인터페이스\item\디아볼릭헤드폰.bmp data\texture\유저인터페이스\item\루드알.bmp data\texture\유저인터페이스\item\루드후드.bmp data\texture\유저인터페이스\item\모노크롬캡.bmp data\texture\유저인터페이스\item\선글라스야구모자.bmp data\texture\유저인터페이스\item\세피아캡.bmp data\texture\유저인터페이스\item\쌀가마니모자.bmp data\texture\유저인터페이스\item\야구모자.bmp data\texture\유저인터페이스\item\유럽야구모자.bmp data\texture\유저인터페이스\item\육각안경.bmp data\texture\유저인터페이스\item\입에무는부채.bmp data\texture\유저인터페이스\item\주황색할로윈햇.bmp data\texture\유저인터페이스\item\펌킨헤드.bmp data\texture\유저인터페이스\item\포이즌스포아모자.bmp data\texture\유저인터페이스\item\풍신의부채.bmp data\texture\유저인터페이스\item\하키마스크.bmp data\texture\유저인터페이스\item\해골후드.bmp data\texture\유저인터페이스\item\회색새끼악마모자.bmp data\texture\유저인터페이스\item\흩날리는낙엽.bmp data\texture\프론테라\body.bmp data\texture\프론테라\dong.bmp data\texture\프론테라\dong-d-1.bmp data\texture\프론테라\dong-d-2.bmp data\texture\프론테라\dong-d-3.bmp data\texture\프론테라\dong-ho.bmp data\texture\프론테라\dong-land.bmp data\texture\프론테라\d-side.bmp data\texture\프론테라\go-roof.bmp data\texture\프론테라\ho-roof-1.bmp data\texture\프론테라\pron_min02_01.bmp data\texture\프론테라\pron_min02_02.bmp data\texture\프론테라\pron_min02_03.bmp data\texture\프론테라\pron_min03_01.bmp data\texture\프론테라\pron_min03_02.bmp data\texture\프론테라\pron-flo-f.bmp data\texture\프론테라\pron-lamp1.bmp data\texture\프론테라\pron-lamp2.bmp data\texture\프론테라\pron-lamp3.bmp data\texture\프론테라\prontrade_05.bmp data\texture\프론테라\thumbs.db data\texture\프론테라\weed.bmp data\texture\필드바닥\prt_도시01.bmp data\texture\필드바닥\prt_도시02.bmp data\texture\필드바닥\prt_도시03.bmp data\texture\필드바닥\prt_도시04.bmp data\texture\필드바닥\prt_도시05.bmp data\texture\필드바닥\prt_도시05-1.bmp data\texture\필드바닥\prt_도시06.bmp data\texture\필드바닥\prt_도시07.bmp data\texture\필드바닥\prt_도시08.bmp data\texture\필드바닥\thumbs.db data\turkish\fogparametertable.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\mp3nametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt Link to comment Share on other sites More sharing options...
Dia Posted October 22, 2015 Author Share Posted October 22, 2015 Files Spoiler Alert: data\model\일본\벗나무01.rsm data\model\일본\분홍벗꽃.rsm data\model\일본\하얀벗꽃.rsm data\texture\나무잡초꽃\newtree_02.bmp data\texture\나무잡초꽃\thumbs.db data\texture\프론테라\body.bmp data\texture\프론테라\dong.bmp data\texture\프론테라\dong-d-1.bmp data\texture\프론테라\dong-d-2.bmp data\texture\프론테라\dong-d-3.bmp data\texture\프론테라\dong-ho.bmp data\texture\프론테라\dong-land.bmp data\texture\프론테라\d-side.bmp data\texture\프론테라\go-roof.bmp data\texture\프론테라\ho-roof-1.bmp data\texture\프론테라\pron_min02_01.bmp data\texture\프론테라\pron_min02_02.bmp data\texture\프론테라\pron_min02_03.bmp data\texture\프론테라\pron_min03_01.bmp data\texture\프론테라\pron_min03_02.bmp data\texture\프론테라\pron-flo-f.bmp data\texture\프론테라\pron-lamp1.bmp data\texture\프론테라\pron-lamp2.bmp data\texture\프론테라\pron-lamp3.bmp data\texture\프론테라\prontrade_05.bmp data\texture\프론테라\thumbs.db data\texture\프론테라\weed.bmp data\texture\필드바닥\prt_도시01.bmp data\texture\필드바닥\prt_도시02.bmp data\texture\필드바닥\prt_도시03.bmp data\texture\필드바닥\prt_도시04.bmp data\texture\필드바닥\prt_도시05.bmp data\texture\필드바닥\prt_도시05-1.bmp data\texture\필드바닥\prt_도시06.bmp data\texture\필드바닥\prt_도시07.bmp data\texture\필드바닥\prt_도시08.bmp data\texture\필드바닥\thumbs.db Link to comment Share on other sites More sharing options...
Recommended Posts