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iRO changelog December 18, 2013


Dia

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Added
Item
Id: (17453)

Christmas Stocking

Id: (17454)

Christmas Stocking Crate

Changed
Item
Id: (1293)

VBellum Jamadhar
*Stats during WoE & PVP
Reduces the target's Def and Mdef to 1 on successful hit. This effect does not work with skills.
ASPD increases depending on upgrade level. (After-Delay)
Class : Katar
Attack Strength : 170
Weight : 120
Weapon Level : 4
Required Level : 95
Jobs : Assassin Classes
====== auto-parsed ======
Itemclass : Katar
Weight : 120

Id: (1294)

VBellum Scale
*Stats during WoE & PVP
Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)
Class : Katar
Attack Strength : 50
Weight : 120
Weapon Level : 4
Required Level : 95
Jobs : Assassin Classes
====== auto-parsed ======
Itemclass : Katar
Weight : 120

Id: (1395)

VBellum Buster
*Stats during WoE & PVP
Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)
Class : Two-handed Axe
Attack Strength : 50
Weight : 250
Weapon Level : 4
Required Level : 95
Jobs : Swordman and Merchant Classes
====== auto-parsed ======
Weight : 250

Id: (1396)

VBellum Guillotine
*Stats during WoE & PVP
Increases physical damage to enemy players by 40% bypasses 30% Def.
If refined to +6 or higher, increases Axe Boomerang and Power Swing damage by 80%
If refined to +9 or higher, increases damage to enemy players by additional 60%.
Class : Two-handed Axe
Attack Strength : 300
Weight : 550
Weapon Level : 4
Required Level : 95
Jobs : Swordman and Merchant Classes
====== auto-parsed ======
Weight : 550

Id: (1436)

VBellum Spear
*Stats during WoE & PVP
Increases damage to other players by 60%
If refined to +6 or higher, increases Pinpoint Attack and Hundred Spears damage by 80%.
If refined to +9 or higher, increases damage to enemy players by additional 30%.
Class : Spear
Attack Strength : 150
Weight : 85
Weapon Level : 4
Required Level : 95
Jobs: Swordman Classes
====== auto-parsed ======
Itemclass : Spear
Weight : 85

Id: (1492)

VBellum Glaive
*Stats during WoE & PVP
Increases damage to other players by 80%.
If refined to +6 or higher, increases Clashing Spiral damage by 100% and Overbrand damage by 50%.
If refined to +9 or higher, has a chance of reflecting magic and physical attack damage back to the attacking enemy as well as a chance to cast Magic Mirror.
Class : Spear
Attack Strength : 250
Weight : 450
Weapon Level : 4
Required Level : 95
Jobs: Swordman Classes
====== auto-parsed ======
Itemclass : Spear
Weight : 450

Id: (1586)

VBellum Bible
*Stats during WoE & PVP
Matk +125.
Increases healing effectiveness from skills based on your base level.
If refined to +6 or higher, removes re-use delay from Lauda Agnus, Lauda Ramus, and Clearance while increasing SP cost of these skills by 60.
Class : Book
Attack Strength : 110
Weight : 60
Weapon Level : 4
Required Level : 95
Jobs : Priest Class / Sage Class / Taekwon Master000000
====== auto-parsed ======
Itemclass : Book
Weight : 60

Id: (1587)

VBellum Encyclopedia
*Stats during WoE & PVP
Increases damage to enemy players by 80% and bypasses 30% Def.
Increases physical damage done to enemy players by 1% per upgrade level.
If refined to +9 or higher, has a chance of activating increased attack power by 200 for 3 seconds.
Class : Book
Attack Strength : 130
Weight : 100
Weapon Level : 4
Required Level : 95
Jobs : Priest Class / Sage Class / Taekwon Master000000
====== auto-parsed ======
Itemclass : Book
Weight : 100

Id: (1832)

VBellum Claw
*Stats during WoE & PVP
Increases physical damage to enemy players by 100%
If refined to +8 or higher, increases damage to enemy players by an additional 20%.
If refined to +10 or higher, auto-casts [Zen] after [Fury] and removes Cast Time of [Guillotine Fist] and Consumes 500 HP every 3 seconds.
Class : Claw
Attack Strength : 160
Weight : 65
Weapon Level : 4
Required Level : 95
Jobs : Priest / Monk
====== auto-parsed ======
Itemclass : Claw
Weight : 65

Id: (2016)

VBellum Arc Wand
*Stats during WoE & PVP
Matk +220.
Increases magic attack damage to enemy players by 25% and bypasses 25% Mdef.
If refined to +6 or higher, increases magic attack damage done to enemy players by 15%.
If refined to +9 or higher, reduces variable cast time by 50% and fixed cast time by 0.2 second.
Class : Rod
Attack Strength : 110
Weight : 80
Weapon Level : 4
Required Level : 95
Jobs: Mage, Acolyte Classes, and Soul Linker
====== auto-parsed ======
Weight : 80

Id: (13072)

VBellum Damascus
*Stats during WoE & PVP
Reduces the target's Def and Mdef to 1 for 5 seconds on successful hit. (This effect does not work with skills)
Increases ASPD depending on upgrade level.
Class : Armor
Attack Strength : 180
Weight : 100
Weapon Level : 4
Required Level : 95
Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja
====== auto-parsed ======
Itemclass : Armor
Weight : 100

Id: (16020)

VBellum Stunner
*Stats during WoE & PVP
Decreases the target's Def and Mdef to 1 for 5 seconds on successful hit. (This effect does not work with skills)
Increases Stun chance and ASPD depending on upgrade level.
Class : Mace
Attack Strength : 170
Weight : 150
Weapon Level : 4
Required Level : 95
Jobs: Novice, Swordman, Acolyte, and Merchant Classes
====== auto-parsed ======
Itemclass : Mace
Weight : 150

Id: (16021)

VBellum Flail
*Stats during WoE & PVP
Chance on hit to disable all healing effects from affecting the target for a duration. (This effect does not work with skills)
Increases HIT and CRIT depending on upgrade level.
Class : Mace
Attack Strength : 170
Weight : 150
Weapon Level : 4
Required Level : 95
Jobs: Novice, Swordman, Acolyte, and Merchant Classes
====== auto-parsed ======
Itemclass : Mace
Weight : 150

Id: (18113)

VBellum Arbalest
*Stats during WoE & PVP
Decreases target's SP by 4% with every hit. (This effect does not work with skills)
ASPD - 5.
Class : Bow
Attack Strength : 50
Weight : 110
Weapon Level : 4
Required Level : 95
Jobs: Archer Class, Thief and Rogue Jobs
====== auto-parsed ======
Itemclass : Bow
Weight : 110

Id: (18114)

VBellum CrossBow
*Stats during WoE & PVP
Increases damage to enemy players by 30% while bypassing 30% Def and increases by 1% per refine level.
Weight : 110
Weapon Level : 4
Required Level : 95
Jobs: Archer Class, Thief and Rogue Jobs
====== auto-parsed ======
Weight : 110

Id: (21001)

VBellum Claymore
*Stats during WoE & PVP
Increases damage to enemy players by 80% and bypasses 30% Def.
If refined to +6 or higher, increases physical damage to enemy players by an additional 40%.
If refined to +9 or higher, has a chance of reflecting damage of physical and magic attacks as well as a chance to cast Magic Mirror.
Class : Two-handed Sword
Attack Strength : 260
Weight : 350
Weapon Level : 4
Required Level : 95
Jobs: Swordman Class
====== auto-parsed ======
Weight : 350

Id: (21002)

VBellum Katzbalger
*Stats during WoE & PVP
Decreases target's HP by 8% per hit. (This effect does not work with skills)
Class : Two-handed Sword
Attack Strength : 100
Weight : 250
Weapon Level : 4
Required Level : 95
Jobs: Swordman Class
====== auto-parsed ======
Weight : 250

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