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Posts posted by Sigma
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Spoiler
- Wind Hawk -
Advanced Trap
Max level : 5
Prerequisite skills : Trap Research level 3
Group : Passive
Description : Increases the effects of Wind Hawk traps.
Increases effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap.
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[Level 1] : Increases duration : 3 seconds / increases damage : 20%.
[Level 2] : Increases duration : 6 seconds / increases damage : 40%.
[Level 3] : Increases duration : 9 seconds / increases damage : 60% / increases AP gained : 1.
[Level 4] : Increases duration : 12 seconds / increases damage : 80% / increases AP gained : 1.
[Level 5] : Increases duration : 15 seconds / increases damage : 100% / increases AP gained : 1.
Wind Sign
Max level : 5
Prerequisite skills : Nature Friendly level 5
Group : Active
Type : Debuff
Target : Single target
Description : Marks the target with the sign of wind for the skill duration.
Has a chance to gain AP when dealing normal long ranged physical damage on marked target.
The mark still appear even the marked target uses Hiding, Cloaking or Cloaking Exceed.
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[Level 1] : Skill duration : 20 seconds / chance to gains AP : 14%.
[Level 2] : Skill duration : 30 seconds / chance to gains AP : 20%.
[Level 3] : Skill duration : 40 seconds / chance to gains AP : 26%.
[Level 4] : Skill duration : 50 seconds / chance to gains AP : 32%.
[Level 5] : Skill duration : 60 seconds / chance to gains AP : 40%.
Nature Friendly
Max level : 5
Group : Passive
Description : Enhances the Wind Hawk's wildlife training.
Hawk becomes more proficient from training.
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[Level 1] : Increases auto Hawk Rush trigger chance : 20%.
[Level 2] : Increases auto Hawk Rush trigger chance : 40%.
[Level 3] : Increases auto Hawk Rush trigger chance : 60%.
[Level 4] : Increases auto Hawk Rush trigger chance : 80%.
[Level 5] : Increases auto Hawk Rush trigger chance : 100%.
Hawk Rush
Max level : 5
Prerequisite skills : Hawk Mastery level 1
Group : Active
Type : Long ranged physical
Target : Single target
Description : Orders the hawk to deals long ranged physical damage to the target.
Learning this skill grants the user to auto-cast Hawk Rush on normal long ranged physical damage with 1% chance per 3 CON.
Deals additional damage depends on user's base level and CON.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
The skill only be triggered when equipping bow.
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[Level 1] : 200% Atk.
[Level 2] : 400% Atk.
[Level 3] : 600% Atk.
[Level 4] : 800% Atk.
[Level 5] : 1000% Atk.
Hawk Mastery
Max level : 1
Prerequisite skills : Steel Crow level 1
Group : Active / Special
Description : Trains the hawk to follow the order.
The hawk can be trained along with warg, the chance to trigger Warg Strike is reduced to 1/3 when hawk and warg are summoned together.
Requires [Hawk Flute] to calls the hawk.
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[Level 1] : Summons hawk.
Calamity Gale
Max level : 1
Prerequisite skills : Gale Storm level 5, Wind Sign level 5
Group : Active (AP)
Type : Buff
Target : Self
Consumes AP : 200
Description : Endows the user's body with the rage of windblast.
The user gains No Limits level 5 buff, increases Crescive Bolt damage by 20%, Gale Storm has a chance to trigger critical, increases Crescive Bolt and Gale Storm damage against brute and fish race monsters by 50%.
Can't be used with No Limits.
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[Level 1] : Grants the user powerful buff.
Hawk Boomerang
Max level : 5
Prerequisite skills : Hawk Rush level 5
Group : Active (AP)
Type : Long ranged physical
Target : Single target
Consumes AP : 15
Description : Orders the hawk to deals long ranged physical damage to the target, has a chance to trigger critical. The critical chance is the user's Cri.
Deals 50% more damage against brute and fish race monsters.
Deals additional damage depends on user's base level, CON and skill level of Nature Friendly user learned.
The effectiveness of critical modifier is applied by half.
The skill only be used when equipping bow.
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[Level 1] : 500% Atk / damage against brute and fish : 750% Atk.
[Level 2] : 1000% Atk / damage against brute and fish : 1500% Atk.
[Level 3] : 1500% Atk / damage against brute and fish : 2250% Atk.
[Level 4] : 2000% Atk / damage against brute and fish : 3000% Atk.
[Level 5] : 2500% Atk / damage against brute and fish : 3750% Atk.
Gale Storm
Max level : 10
Prerequisite skills : Crescive Bolt level 3
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 10 when hits 3 targets or more
Description : Fires 5 shots of long ranged physical damage to the target and surrounding enemies around the target.
Recovers AP if the skill hits 3 targets or more.
Deals additional damage depends on user's base level and CON.
Consumes 5 equipped arrows.
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[Level 1] : 250% Atk / area of effect : 5 x 5 cells.
[Level 2] : 500% Atk / area of effect : 5 x 5 cells.
[Level 3] : 750% Atk / area of effect : 5 x 5 cells.
[Level 4] : 1000% Atk / area of effect : 5 x 5 cells.
[Level 5] : 1250% Atk / area of effect : 7 x 7 cells.
[Level 6] : 1500% Atk / area of effect : 7 x 7 cells.
[Level 7] : 1750% Atk / area of effect : 7 x 7 cells.
[Level 8] : 2000% Atk / area of effect : 9 x 9 cells.
[Level 9] : 2250% Atk / area of effect : 9 x 9 cells.
[Level 10] : 2500% Atk / area of effect : 11 x 11 cells.
Deep Blind Trap
Max level : 5
Prerequisite skills : Advanced Trap level 3
Group : Active
Type : Trap
Target : 1 cell ground target
Recovers AP : 3~4
Description : Places the trap that deals shadow property melee physical damage over time for the trap duration.
Targets hit by this trap have a chance to receive pitch-darkness status.
Trap damage interval is reduced and trap duration is increased depends on skill level.
Consumes 2 Special Alloy Trap.
Deals additional damage depends on user's base level and CON.
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[Level 1] : 250% Atk / trap duration : 12 seconds.
[Level 2] : 500% Atk / trap duration : 24 seconds.
[Level 3] : 750% Atk / trap duration : 36 seconds.
[Level 4] : 1000% Atk / trap duration : 48 seconds.
[Level 5] : 1250% Atk / trap duration : 60 seconds.
Solid Trap
Max level : 5
Prerequisite skills : Advanced Trap level 3
Group : Active
Type : Trap
Target : 1 cell ground target
Recovers AP : 3~4
Description : Places the trap that deals earth property melee physical damage over time for the trap duration.
Targets hit by this trap have a chance to receive concretion status.
Trap damage interval is reduced and trap duration is increased depends on skill level.
Consumes 2 Special Alloy Trap.
Deals additional damage depends on user's base level and CON.
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[Level 1] : 250% Atk / trap duration : 12 seconds.
[Level 2] : 500% Atk / trap duration : 24 seconds.
[Level 3] : 750% Atk / trap duration : 36 seconds.
[Level 4] : 1000% Atk / trap duration : 48 seconds.
[Level 5] : 1250% Atk / trap duration : 60 seconds.
Swift Trap
Max level : 5
Prerequisite skills : Deep Blind Trap level 3
Group : Active
Type : Trap
Target : 1 cell ground target
Recovers AP : 3~4
Description : Places the trap that deals wind property melee physical damage over time for the trap duration.
Targets hit by this trap have a chance to receive torrent status.
Trap damage interval is reduced and trap duration is increased depends on skill level.
Consumes 2 Special Alloy Trap.
Deals additional damage depends on user's base level and CON.
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[Level 1] : 250% Atk / trap duration : 12 seconds.
[Level 2] : 500% Atk / trap duration : 24 seconds.
[Level 3] : 750% Atk / trap duration : 36 seconds.
[Level 4] : 1000% Atk / trap duration : 48 seconds.
[Level 5] : 1250% Atk / trap duration : 60 seconds.
Crescive Bolt
Max level : 10
Prerequisite skills : Aimed Bolt level 3
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 1
Description : Fires 1 shot of long ranged physical damage to the single target.
Increases damage and SP consumption of the next cast of this skill each time the user uses this skill while stand still (stacks up to 3 times).
The stack is reset if the user move out from standing cell or changing position with skill.
The stack is reset after 10 seconds of latest cast.
Deals additional damage depends on user's base level and CON.
Consumes 1 equipped arrow.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
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[Level 1] : 300% Atk.
[Level 2] : 600% Atk.
[Level 3] : 900% Atk.
[Level 4] : 1200% Atk.
[Level 5] : 1500% Atk.
[Level 6] : 1800% Atk.
[Level 7] : 2100% Atk.
[Level 8] : 2400% Atk.
[Level 9] : 2700% Atk.
[Level 10] : 3000% Atk.
Flame Trap
Max level : 5
Prerequisite skills : Solid Trap level 3
Group : Active
Type : Trap
Target : 1 cell ground target
Recovers AP : 3~4
Description : Places the trap that deals fire property melee physical damage over time for the trap duration.
Targets hit by this trap have a chance to receive blaze status.
Trap damage interval is reduced and trap duration is increased depends on skill level.
Consumes 2 Special Alloy Trap.
Deals additional damage depends on user's base level and CON.
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[Level 1] : 250% Atk / trap duration : 12 seconds.
[Level 2] : 500% Atk / trap duration : 24 seconds.
[Level 3] : 750% Atk / trap duration : 36 seconds.
[Level 4] : 1000% Atk / trap duration : 48 seconds.
[Level 5] : 1250% Atk / trap duration : 60 seconds.Skills Tree
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Spoiler
- Abyss Chaser -
Dagger & Bow Mastery
Max level : 10
Group : Passive
Description : When equipping dagger or bow, increases physical damage to enemies depends on their size.
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[Level 1] : Increases physical damage to enemies - small : 1%, medium : 2%, large : 2%.
[Level 2] : Increases physical damage to enemies - small : 2%, medium : 3%, large : 4%.
[Level 3] : Increases physical damage to enemies - small : 3%, medium : 5%, large : 6%.
[Level 4] : Increases physical damage to enemies - small : 4%, medium : 6%, large : 8%.
[Level 5] : Increases physical damage to enemies - small : 5%, medium : 8%, large : 10%.
[Level 6] : Increases physical damage to enemies - small : 6%, medium : 9%, large : 12%.
[Level 7] : Increases physical damage to enemies - small : 7%, medium : 11%, large : 14%.
[Level 8] : Increases physical damage to enemies - small : 8%, medium : 12%, large : 16%.
[Level 9] : Increases physical damage to enemies - small : 9%, medium : 14%, large : 18%.
[Level 10] : Increases physical damage to enemies - small : 10%, medium : 15%, large : 20%.
Magic Sword Mastery
Max level : 10
Prerequisite skills : Reproduce level 5, Shadow Spell level 5
Group : Passive
Description : When equipping dagger or one-handed sword, increases magical damage to enemies depends on their size.
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[Level 1] : Increases magical damage to enemies - small : 2%, medium : 2%, large : 2%.
[Level 2] : Increases magical damage to enemies - small : 3%, medium : 3%, large : 3%.
[Level 3] : Increases magical damage to enemies - small : 5%, medium : 5%, large : 5%.
[Level 4] : Increases magical damage to enemies - small : 6%, medium : 6%, large : 6%.
[Level 5] : Increases magical damage to enemies - small : 8%, medium : 8%, large : 8%.
[Level 6] : Increases magical damage to enemies - small : 9%, medium : 9%, large : 9%.
[Level 7] : Increases magical damage to enemies - small : 11%, medium : 11%, large : 11%.
[Level 8] : Increases magical damage to enemies - small : 12%, medium : 12%, large : 12%.
[Level 9] : Increases magical damage to enemies - small : 14%, medium : 14%, large : 14%.
[Level 10] : Increases magical damage to enemies - small : 15%, medium : 15%, large : 15%.
Strip Shadow
Max level : 5
Prerequisite skills : Divest Accessory level 1, Dagger & Bow Mastery level 7
Group : Active
Type : Debuff
Target : Single target
Description : Strips all of shadow gears target equipped, shadow gears can't be re-equipped for the skill duration.
When using on monsters, reduces monsters' physical resistance and magical resistance.
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[Level 1] : Strip success chance : 20% / strip duration : 60 seconds.
[Level 2] : Strip success chance : 25% / strip duration : 70 seconds.
[Level 3] : Strip success chance : 30% / strip duration : 80 seconds.
[Level 4] : Strip success chance : 35% / strip duration : 90 seconds.
[Level 5] : Strip success chance : 40% / strip duration : 100 seconds.
Abyss Dagger
Max level : 5
Prerequisite skills : Fatal Menace level 5, Dagger & Bow Mastery level 3
Group : Active
Type : Melee physical
Target : Self
Description : Dagger and one-handed sword exclusive skill.
Deals 2 hits of melee physical damage to the surrounding enemies within 7 x 7 cells around the user.
Grants a buff that increases Fatal Menace damage.
Deals additional damage depends on user's base level and POW.
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[Level 1] : 350% Atk per hit / increases Fatal Menace damage : 3 seconds.
[Level 2] : 700% Atk per hit / increases Fatal Menace damage : 6 seconds.
[Level 3] : 1050% Atk per hit / increases Fatal Menace damage : 9 seconds.
[Level 4] : 1400% Atk per hit / increases Fatal Menace damage : 12 seconds.
[Level 5] : 1750% Atk per hit / increases Fatal Menace damage : 15 seconds.
Unlucky Rush
Max level : 5
Prerequisite skills : Abyss Dagger level 3, Dagger & Bow Mastery level 4
Group : Active
Type : Melee physical
Target : Single target
Description : Instantly dash to the target and deals melee physical damage to the target, has a chance to inflict [unlucky] to the target.
Deals additional damage depends on user's base level and POW.
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[Level 1] : 400% Atk / status inflicting chance : 40%.
[Level 2] : 700% Atk / status inflicting chance : 50%.
[Level 3] : 1000% Atk / status inflicting chance : 60%.
[Level 4] : 1300% Atk / status inflicting chance : 70%.
[Level 5] : 1600% Atk / status inflicting chance : 80%.
Chain Reaction Shot
Max level : 5
Prerequisite skills : Triangle Shot level 5, Dagger & Bow Mastery level 3
Group : Active
Type : Long ranged physical
Target : Single target
Description : Bow exclusive skill.
Deals primary long ranged physical damage to the target and surrounding enemies around the target.
Deals secondary long ranged physical damage to another target within the main target range.
Deals additional damage depends on user's base level and CON.
Consumes 7 equipped arrows to deal primary long ranged physical damage to the target and surrounding enemies around the target.
(However, the user must have at least 8 equipped arrows to use the skill).
And deals secondary long ranged physical damage to the targets within 3 x 3 cells around each of targets who take primary damage.
Deals additional damage depends on user's base level and CON.
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[Level 1] : 600% Atk (primary) / 950% Atk (secondary) / area of effect : 3 x 3 cells.
[Level 2] : 1200% Atk (primary) / 1900% Atk (secondary) / area of effect : 3 x 3 cells.
[Level 3] : 1800% Atk (primary) / 2850% Atk (secondary) / area of effect : 5 x 5 cells.
[Level 4] : 2400% Atk (primary) / 3800% Atk (secondary) / area of effect : 5 x 5 cells.
[Level 5] : 3000% Atk (primary) / 4750% Atk (secondary) / area of effect : 7 x 7 cells.
From the Abyss
Max level : 5
Prerequisite skills : Magic Sword Mastery level 3
Group : Active
Type : Buff
Target : Self
Recovers AP : 4~20
Description : Summons the sphere containing power of abyss for the skill duration.
5 abyss spheres are summoned instantly upon casting.
When dealing normal physical damage, has a chance that 1 abyss sphere is consumed and deals neutral property magical damage to the target and surrounding enemies within 9 x 9 cells around the target.
Abyss sphere is recovered over time.
Deals additional damage depends on user's base level and SPL.
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[Level 1] : 220% Matk / skill duration : 30 seconds / sphere creation interval : 3 seconds.
[Level 2] : 290% Matk / skill duration : 60 seconds / sphere creation interval : 2.5 seconds.
[Level 3] : 360% Matk / skill duration : 90 seconds / sphere creation interval : 2 seconds.
[Level 4] : 430% Matk / skill duration : 120 seconds / sphere creation interval : 1.5 seconds.
[Level 5] : 500% Matk / skill duration : 150 seconds / sphere creation interval : 1 second.
Abyss Slayer
Max level : 10
Prerequisite skills : Abyss Dagger level 5, Deft Stab level 5
Group : Active (AP)
Type : Buff
Target : Self
Consumes AP : 150
Description : Endows the user's body with the power of abyss for 300 seconds.
The power of abyss increases the user's abilities drastically.
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[Level 1] : P.Atk and S.Matk + 12 / Hit + 120
[Level 2] : P.Atk and S.Matk + 14 / Hit + 140
[Level 3] : P.Atk and S.Matk + 16 / Hit + 160
[Level 4] : P.Atk and S.Matk + 18 / Hit + 180
[Level 5] : P.Atk and S.Matk + 20 / Hit + 200
[Level 6] : P.Atk and S.Matk + 22 / Hit + 220
[Level 7] : P.Atk and S.Matk + 24 / Hit + 240
[Level 8] : P.Atk and S.Matk + 26 / Hit + 260
[Level 9] : P.Atk and S.Matk + 28 / Hit + 280
[Level 10] : P.Atk and S.Matk + 30 / Hit + 300
Omega Abyss Strike
Max level : 10
Prerequisite skills : From the Abyss level 3, Abyss Square level 3
Group : Active (AP)
Type : Magic
Target : 1 cell ground target
Consumes AP : 150
Description : Drops the powerful meteorite on the target area. Deals neutral property magical damage to all targets within 9 x 9 cells of skill range.
This skill deals additional damage against angel and demon race monsters.
Deals additional damage depends on user's base level and SPL.
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[Level 1] : 600% Matk / damage against angel and demon : 1150% Matk.
[Level 2] : 1200% Matk / damage against angel and demon : 2300% Matk.
[Level 3] : 1800% Matk / damage against angel and demon : 3450% Matk.
[Level 4] : 2400% Matk / damage against angel and demon : 4600% Matk.
[Level 5] : 3000% Matk / damage against angel and demon : 5750% Matk.
[Level 6] : 3600% Matk / damage against angel and demon : 6900% Matk.
[Level 7] : 4200% Matk / damage against angel and demon : 8050% Matk.
[Level 8] : 4800% Matk / damage against angel and demon : 9200% Matk.
[Level 9] : 5400% Matk / damage against angel and demon : 10350% Matk.
[Level 10] : 6000% Matk / damage against angel and demon : 11500% Matk.
Deft Stab
Max level : 10
Prerequisite skills : Abyss Dagger level 3, Dagger & Bow Mastery level 5
Group : Active
Type : Melee physical
Target : Single target
Recovers AP : 2
Description : Quickly attacks the target and deals melee physical damage to the target and surrounding enemies around the target.
Has a chance to trigger the skill one more time, the chance is increased depends on skill level.
Deals additional damage depends on user's base level and POW.
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[Level 1] : 360% Atk / area of effect : 3 x 3 cells.
[Level 2] : 720% Atk / area of effect : 3 x 3 cells.
[Level 3] : 1080% Atk / area of effect : 3 x 3 cells.
[Level 4] : 1440% Atk / area of effect : 3 x 3 cells.
[Level 5] : 1800% Atk / area of effect : 3 x 3 cells.
[Level 6] : 2160% Atk / area of effect : 5 x 5 cells.
[Level 7] : 2520% Atk / area of effect : 5 x 5 cells.
[Level 8] : 2880% Atk / area of effect : 5 x 5 cells.
[Level 9] : 3240% Atk / area of effect : 5 x 5 cells.
[Level 10] : 3600% Atk / area of effect : 5 x 5 cells.
Abyss Square
Max level : 5
Prerequisite skills : From the Abyss level 1, Magic Sword Mastery level 5
Group : Active
Type : Magic
Target : 1 cell ground target
Recovers AP : 4
Description : Wakes the abyss on target area, deals neutral property magical damage damage to all targets within 7 x 7 cells of skill range.
If the user stands within the skill range, the skill deals damage twice.
Deals additional damage depends on user's base level and SPL.
When From the Abyss is active, has a chance to auto-cast Abyss Square when dealing normal physical damage. Maximum level of Abyss Square that the user learned will be auto-cast and the skill won't recover AP from auto-casting.
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[Level 1] : 140% Matk
[Level 2] : 280% Matk
[Level 3] : 420% Matk
[Level 4] : 560% Matk
[Level 5] : 700% Matk
Frenzy Shot
Max level : 10
Prerequisite skills : Chain Reaction Shot level 3, Dagger & Bow Mastery level 5
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 1
Description : Bow exclusive skill.
Deals 1 hit of long ranged physical damage to the target, has a chance to deal damage for 3 hits.
Deals additional damage depends on user's base level and CON.
Consumes 3 equipped arrows.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
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[Level 1] : 350% Atk / chance to deal damage for 3 hits : 5%.
[Level 2] : 700% Atk / chance to deal damage for 3 hits : 10%.
[Level 3] : 1050% Atk / chance to deal damage for 3 hits : 15%.
[Level 4] : 1400% Atk / chance to deal damage for 3 hits : 20%.
[Level 5] : 1750% Atk / chance to deal damage for 3 hits : 25%.
[Level 6] : 2100% Atk / chance to deal damage for 3 hits : 30%.
[Level 7] : 2450% Atk / chance to deal damage for 3 hits : 35%.
[Level 8] : 2800% Atk / chance to deal damage for 3 hits : 40%.
[Level 9] : 3150% Atk / chance to deal damage for 3 hits : 45%.
[Level 10] : 3500% Atk / chance to deal damage for 3 hits : 50%.Skills Tree
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Spoiler
- Meister -
Axe Stomp
Max level : 5
Prerequisite skills : Two Hand Axe Defending level 5
Group : Active
Type : Melee physical
Target : All target within range
Recovers AP : 2
Description : Axe exlusive skill.
Slams the ground with axe to deals melee physical damage to surrounding enemies around the user.
Increases Axe Tornado damage for 10 seconds, if user equips two-handed axe, increases number of hit to 3 hits.
Deals additional damage depends on user's base level and POW.
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[Level 1] : 400% Atk / area of effect : 3 x 3 cells.
[Level 2] : 800% Atk / area of effect : 3 x 3 cells.
[Level 3] : 1200% Atk / area of effect : 5 x 5 cells.
[Level 4] : 1600% Atk / area of effect : 5 x 5 cells.
[Level 5] : 2000% Atk / area of effect : 7 x 7 cells.
Rush Quake
Max level : 10
Prerequisite skills : Axe Stomp level 5
Group : Active (AP)
Type : melee physical
Target : Single target
Consumes AP : 150
Description : Instantly dash to the target and deals melee physical damage to the target and surrounding enemies around the target and inflict Quake effect to the targets for 30 seconds.
This skill deals additional damage against formless and insect race monsters.
Deals additional damage depends on user's base level and POW.
In addition, grants the user Rush effect for (30 x skill level) seconds.
Rush effect : Increases melee and long ranged physical damage by (5 x skill level)%.
Quake effect : Increases damage taken from melee and long ranged physical damage by 50%.
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[Level 1] : 750% Atk / damage against formless and insect : 1100% Atk / area of effect : 3 x 3 cells.
[Level 2] : 1500% Atk / damage against formless and insect : 2200% Atk / area of effect : 3 x 3 cells.
[Level 3] : 2250% Atk / damage against formless and insect : 3300% Atk / area of effect : 3 x 3 cells.
[Level 4] : 3000% Atk / damage against formless and insect : 4400% Atk / area of effect : 3 x 3 cells.
[Level 5] : 3750% Atk / damage against formless and insect : 5500% Atk / area of effect : 5 x 5 cells.
[Level 6] : 4500% Atk / damage against formless and insect : 6600% Atk / area of effect : 5 x 5 cells.
[Level 7] : 5250% Atk / damage against formless and insect : 7700% Atk / area of effect : 5 x 5 cells.
[Level 8] : 6000% Atk / damage against formless and insect : 8800% Atk / area of effect : 5 x 5 cells.
[Level 9] : 6750% Atk / damage against formless and insect : 9900% Atk / area of effect : 7 x 7 cells.
[Level 10] : 7500% Atk / damage against formless and insect : 11000% Atk / area of effect : 7 x 7 cells.
Manufacture Machine
Max level : 5
Group : Active
Type : Creation
Target : Self and party members
Description : Creates the machines that is used on various skills.
Requires [Machine Creation Guide] to use the skill.
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[Level 1] : Maximum creation amount : 8.
[Level 2] : Maximum creation amount : 9.
[Level 3] : Maximum creation amount : 10.
[Level 4] : Maximum creation amount : 11.
[Level 5] : Maximum creation amount : 12.
Activation Attack Machine
Max level : 5
Prerequisite skills : Manufacture Machine level 3, Axe Stomp level 3
Group : Active
Type : Buff
Target : Self and party members
Description : Uses 1 Machine Capsule, summons the machine to the friendly target that attacks surrounding enemies.
Deals melee physical damage to surrounding enemies around the target every 1 second.
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[Level 1] : Area of effect : 3 x 3 cells / skill duration : 80 seconds.
[Level 2] : Area of effect : 3 x 3 cells / skill duration : 120 seconds.
[Level 3] : Area of effect : 5 x 5 cells / skill duration : 160 seconds.
[Level 4] : Area of effect : 5 x 5 cells / skill duration : 200 seconds.
[Level 5] : Area of effect : 7 x 7 cells / skill duration : 240 seconds.
Activation Defense Machine
Max level : 5
Prerequisite skills : Manufacture Machine level 1
Group : Active
Type : Buff
Target : Self and party members
Description : Uses 1 Machine Capsule, summons the machine to the friendly target that increases physical defense and physical resistance of the target.
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[Level 1] : Increases physical defense : 250 / increases physical resistance : 20 / skill duration : 80 seconds.
[Level 2] : Increases physical defense : 300 / increases physical resistance : 40 / skill duration : 120 seconds.
[Level 3] : Increases physical defense : 350 / increases physical resistance : 60 / skill duration : 160 seconds.
[Level 4] : Increases physical defense : 400 / increases physical resistance : 80 / skill duration : 200 seconds.
[Level 5] : Increases physical defense : 450 / increases physical resistance : 100 / skill duration : 240 seconds.
Two Hand Axe Defending
Max level : 10
Group : Passive
Description : When equipping two-handed axe, reduces physical damage taken from enemies depends on their size.
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[Level 1] : Reduces damage taken from enemies (small : 1%, medium : 2%, large : 3%).
[Level 2] : Reduces damage taken from enemies (small : 2%, medium : 3%, large : 5%).
[Level 3] : Reduces damage taken from enemies (small : 3%, medium : 5%, large : 7%).
[Level 4] : Reduces damage taken from enemies (small : 4%, medium : 6%, large : 9%).
[Level 5] : Reduces damage taken from enemies (small : 5%, medium : 8%, large : 10%).
[Level 6] : Reduces damage taken from enemies (small : 6%, medium : 9%, large : 12%).
[Level 7] : Reduces damage taken from enemies (small : 7%, medium : 11%, large : 13%).
[Level 8] : Reduces damage taken from enemies (small : 8%, medium : 12%, large : 15%).
[Level 9] : Reduces damage taken from enemies (small : 9%, medium : 14%, large : 16%).
[Level 10] : Reduces damage taken from enemies (small : 10%, medium : 15%, large : 18%).
ABR Mastery
Max level : 10
Prerequisite skills : Manufacture Machine level 1
Group : Passive
Description : When summoning ABR (Automatic Battle Robot), improves ABR's abilities.
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[Level 1] : Improves ABR abilities (Atk : 800, MaxHP : 40000, Def : 20, Mdef : 4, Flee 10).
[Level 2] : Improves ABR abilities (Atk : 1400, MaxHP : 80000, Def : 40, Mdef : 8, Flee 20).
[Level 3] : Improves ABR abilities (Atk : 2000, MaxHP : 120000, Def : 60, Mdef : 12, Flee 30).
[Level 4] : Improves ABR abilities (Atk : 2600, MaxHP : 160000, Def : 80, Mdef : 16, Flee 40).
[Level 5] : Improves ABR abilities (Atk : 3200, MaxHP : 200000, Def : 100, Mdef : 20, Flee 50).
[Level 6] : Improves ABR abilities (Atk : 3800, MaxHP : 240000, Def : 120, Mdef : 24, Flee 60).
[Level 7] : Improves ABR abilities (Atk : 4400, MaxHP : 280000, Def : 140, Mdef : 28, Flee 70).
[Level 8] : Improves ABR abilities (Atk : 5000, MaxHP : 320000, Def : 160, Mdef : 32, Flee 80).
[Level 9] : Improves ABR abilities (Atk : 5600, MaxHP : 360000, Def : 180, Mdef : 36, Flee 90).
[Level 10] : Improves ABR abilities (Atk : 6200, MaxHP : 400000, Def : 200, Mdef : 40, Flee 100).
ABR - Battle Warrior
Max level : 4
Prerequisite skills : ABR Mastery level 1
Group : Active
Type : Summon
Target : Self
Recovers AP : 20
Description : Uses 1 ABR Capsule, summons the combat assist robot [Battle Warrior].
Battle Warrior's stats are increased depends on level of ABR Mastery summoner learned and summoner's stats.
When Battle Warrior is summoned, increases Power Swing damage and splits damage display to 2 hits.
_
[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.
ABR - Dual Cannon
Max level : 4
Prerequisite skills : ABR Mastery level 3, ABR - Battle Warrior level 2
Group : Active
Type : Summon
Target : Self
Recovers AP : 20
Description : Uses 1 ABR Capsule, summons the combat assist robot [Dual Cannon].
Dual Cannon's stats are increased depends on level of ABR Mastery user learned and summoner's stats.
When Dual Cannon is summoned, increases number of hit of Knuckle Boost, Vulcan Arm and Arm Cannon to twice.
_
[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.
ABR - Mother Net
Max level : 4
Prerequisite skills : ABR Mastery level 5, ABR - Battle Warrior level 3, ABR - Dual Cannon level 3
Group : Active
Type : Summon
Target : Self
Recovers AP : 20
Description : Uses 1 ABR Capsule, summons the combat assist robot [Mother Net].
Mother Net's stats are increased depends on level of ABR Mastery user learned and summoner's stats.
_
[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.
ABR - Infinity
Max level : 4
Prerequisite skills : ABR Mastery level 10, ABR - Battle Warrior level 4, ABR - Dual Cannon level 4, ABR - Infinity level 4
Group : Active (AP)
Type : Summon
Target : Self
Consumes AP : 200
Description : Uses 5 ABR Capsule, summons the combat assist robot [Infinity].
Infinity's stats are increased depends on level of ABR Mastery user learned and summoner's stats.
_
[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.Skills Tree
-
Spoiler
- Shadow Cross -
Shadow Exceed
Max level : 10
Prerequisite skills : Shadow Sense level 7, Enchanting Shadow level 5, Potent Venom level 3
Group : Active (AP)
Type : Buff
Target : Self
Consumes AP : 150
Description : Maximizes the user ability to increases Savage Impact and Eternal Slash damage for the skill duration.
_
[Level 1] : Skill duration : 60 seconds.
[Level 2] : Skill duration : 80 seconds.
[Level 3] : Skill duration : 100 seconds.
[Level 4] : Skill duration : 120 seconds.
[Level 5] : Skill duration : 140 seconds.
[Level 6] : Skill duration : 160 seconds.
[Level 7] : Skill duration : 180 seconds.
[Level 8] : Skill duration : 200 seconds.
[Level 9] : Skill duration : 220 seconds.
[Level 10] : Skill duration : 240 seconds.
Dancing Knife
Max level : 5
Prerequisite skills : Shadow Sense level 3
Group : Active
Type : Buff
Target : Self
Description : Dagger exclusive skill.
Swirls the small blades around the user, dealing damage to surrounding enemies within 5 x 5 cells around the user.
When swapping to the weapon other than dagger, the skill effect is immediately canceled.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 200% Atk.
[Level 2] : 400% Atk.
[Level 3] : 600% Atk.
[Level 4] : 800% Atk.
[Level 5] : 1000% Atk.
Savage Impact
Max level : 10
Prerequisite skills : Cross Impact level 5, Shadow Sense level 3
Group : Active
Type : Melee physical
Target : All targets within range
Description : Katar exclusive skill.
Instantly dash to the target and deals 3 hits of melee physical damage to the target and surrounding enemies within 3 x 3 cells around the target. (If using the skill while under Cloaking Exceed buff, increases number of hit to 5 hits).
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the half user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 60% Atk per hit.
[Level 2] : 120% Atk per hit.
[Level 3] : 180% Atk per hit.
[Level 4] : 240% Atk per hit.
[Level 5] : 300% Atk per hit.
[Level 6] : 360% Atk per hit.
[Level 7] : 420% Atk per hit.
[Level 8] : 480% Atk per hit.
[Level 9] : 540% Atk per hit.
[Level 10] : 600% Atk per hit.
Shadow Sense
Max level : 10
Group : Passive
Description : Increases evasion rate and when equipping katar or dagger, increases critical rate.
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[Level 1] : Flee + 10 / Cri + 14 when equipping dagger / Cri + 7 when equipping katar.
[Level 2] : Flee + 20 / Cri + 18 when equipping dagger / Cri + 9 when equipping katar.
[Level 3] : Flee + 30 / Cri + 22 when equipping dagger / Cri + 11 when equipping katar.
[Level 4] : Flee + 40 / Cri + 26 when equipping dagger / Cri + 13 when equipping katar.
[Level 5] : Flee + 50 / Cri + 30 when equipping dagger / Cri + 15 when equipping katar.
[Level 6] : Flee + 60 / Cri + 34 when equipping dagger / Cri + 17 when equipping katar.
[Level 7] : Flee + 70 / Cri + 38 when equipping dagger / Cri + 19 when equipping katar.
[Level 8] : Flee + 80 / Cri + 42 when equipping dagger / Cri + 21 when equipping katar.
[Level 9] : Flee + 90 / Cri + 46 when equipping dagger / Cri + 23 when equipping katar.
[Level 10] : Flee + 100 / Cri + 50 when equipping dagger / Cri + 25 when equipping katar.
Eternal Slash
Max level : 5
Prerequisite skills : Weapon Blocking level 5, Shadow Sense level 5, Dancing Knife level 3
Group : Active
Type : Melee physical
Target : Single target
Description : Can be used while Weapon Blocking is triggered.
Deals melee physical damage to the target.
If the skill is used within 3 seconds, increases number of hit.
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the half user's Cri.
The effectiveness of critical modifier is applied by half.
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[Level 1] : 350% Atk.
[Level 2] : 700% Atk.
[Level 3] : 1050% Atk.
[Level 4] : 1400% Atk.
[Level 5] : 1750% Atk.
Potent Venom
Max level : 10
Prerequisite skills : Shadow Sense level 3, Enchanting Shadow level 3
Group : Active
Type : Buff
Target : Self
Description : Can be used when using Enchant Deadly Poison on the weapon.
Gives the ability to ignores physical resistance of the target.
_
[Level 1] : Physical resistance ignoring : 3% / skill duration : 30 seconds.
[Level 2] : Physical resistance ignoring : 6% / skill duration : 40 seconds.
[Level 3] : Physical resistance ignoring : 9% / skill duration : 50 seconds.
[Level 4] : Physical resistance ignoring : 12% / skill duration : 60 seconds.
[Level 5] : Physical resistance ignoring : 15% / skill duration : 70 seconds.
[Level 6] : Physical resistance ignoring : 18% / skill duration : 80 seconds.
[Level 7] : Physical resistance ignoring : 21% / skill duration : 90 seconds.
[Level 8] : Physical resistance ignoring : 24% / skill duration : 100 seconds.
[Level 9] : Physical resistance ignoring : 27% / skill duration : 110 seconds.
[Level 10] : Physical resistance ignoring : 30% / skill duration : 120 seconds.
Shadow Stab
Max level : 5
Prerequisite skills : Cloaking Exceed level 5, Shadow Sense level 5, Dancing Knife level 5, Eternal Slash level 3
Group : Active
Type : Melee physical
Target : Single target
Recovers AP : 1
Description : Dagger exclusive skill.
Deals melee physical damage to the target that ignored physical defense.
If using while under Cloaking or Cloaking Exceed state, increases number of hit to twice.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 750% Atk.
[Level 2] : 1500% Atk.
[Level 3] : 1250% Atk.
[Level 4] : 3000% Atk.
[Level 5] : 3750% Atk.
Impact Crater
Max level : 5
Prerequisite skills : Rolling Cutter level 5, Shadow Sense level 5, Savage Impact level 5, Weapon Blocking level 3
Group : Active
Type : Melee physical
Target : All target within range
Recovers AP : 5
Description : Katar exclusive skill.
Deals melee physical damage to the target and surrounding enemies around the target, number of hit is equal to number of accumulated spin counter.
Gains successful blocking state when using this skill.
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the half user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 65% Atk / area of effect : 3 x 3 cells.
[Level 2] : 130% Atk / area of effect : 3 x 3 cells.
[Level 3] : 195% Atk / area of effect : 5 x 5 cells.
[Level 4] : 260% Atk / area of effect : 5 x 5 cells.
[Level 5] : 325% Atk / area of effect : 7 x 7 cells.
Enchanting Shadow
Max level : 5
Prerequisite skills : Poisonous Weapon level 5, Shadow Sense level 3
Group : Active
Type : Buff
Target : Self
Description : Enchants the power of shadow to the weapon.
When attacking, has a chance to inflict shadow wound on the target, damage taken on target is increased depends on number of wound target taken.
_
[Level 1] : Shadow wound inflicting chance : 1%.
[Level 2] : Shadow wound inflicting chance : 2%.
[Level 3] : Shadow wound inflicting chance : 3%.
[Level 4] : Shadow wound inflicting chance : 4%.
[Level 5] : Shadow wound inflicting chance : 5%.
Fatal Shadow Claw
Max level : 10
Prerequisite skills : Shadow Stab level 5, Impact Crater level 5
Group : Active (AP)
Type : Melee physical
Target : Single target
Consumes AP : 150
Description : Dashes to the target, deals melee physical damage to the target and surrounding enemies around the target, inflicts Dark Claw as the same level as user learned to all target who take damage from this skill.
This skill deals additional damage against demihuman and dragon race monsters.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 650% Atk / damage against demihuman and dragon : 950% Atk.
[Level 2] : 1300% Atk / damage against demihuman and dragon : 1900% Atk.
[Level 3] : 2950% Atk / damage against demihuman and dragon : 2850% Atk.
[Level 4] : 2600% Atk / damage against demihuman and dragon : 3800% Atk.
[Level 5] : 3250% Atk / damage against demihuman and dragon : 4750% Atk.
[Level 6] : 3900% Atk / damage against demihuman and dragon : 5700% Atk.
[Level 7] : 4550% Atk / damage against demihuman and dragon : 6650% Atk.
[Level 8] : 5200% Atk / damage against demihuman and dragon : 7600% Atk.
[Level 9] : 5850% Atk / damage against demihuman and dragon : 8550% Atk.
[Level 10] : 6500% Atk / damage against demihuman and dragon : 9500% Atk.Skills Tree
-
Spoiler
- Cardinal -
Reparatio
Max level : 5
Prerequisite skills : Mediale Votum level 3
Group : Active
Type : Recovery
Target : Single target
Description : Heals target to max health.
Can't be used on monsters, mercenaries, elemental spirits and homunculi.
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[Level 1] : Skill cooldown : 150 seconds.
[Level 2] : Skill cooldown : 100 seconds.
[Level 3] : Skill cooldown : 60 seconds.
[Level 4] : Skill cooldown : 30 seconds.
[Level 5] : Skill cooldown : 10 seconds.
Mediale Votum
Max level : 5
Prerequisite skills : Dilectio Heal level 3
Group : Active
Type : Recovery
Target : Self and party members
Description : Prays to target party member.
Target and all party member within 9 x 9 cells around the target recover certain amount of HP every 2 seconds.
_
[Level 1] : Recovery check rate : 2% / skill duration : 40 seconds.
[Level 2] : Recovery check rate : 4% / skill duration : 60 seconds.
[Level 3] : Recovery check rate : 6% / skill duration : 80 seconds.
[Level 4] : Recovery check rate : 8% / skill duration : 100 seconds.
[Level 5] : Recovery check rate : 10% / skill duration : 120 seconds.
Mace & Book Mastery
Max level : 10
Group : Passive
Description : When equipping mace or book, increases physical damage to enemies depends on their size.
Affects Petitio and Effligo damage.
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[Level 1] : Increases damage to small : 1% / medium : 2% / large : 3%.
[Level 2] : Increases damage to small : 2% / medium : 3% / large : 5%.
[Level 3] : Increases damage to small : 3% / medium : 5% / large : 7%.
[Level 4] : Increases damage to small : 4% / medium : 6% / large : 9%.
[Level 5] : Increases damage to small : 5% / medium : 8% / large : 10%.
[Level 6] : Increases damage to small : 6% / medium : 9% / large : 12%.
[Level 7] : Increases damage to small : 7% / medium : 11% / large : 13%.
[Level 8] : Increases damage to small : 8% / medium : 12% / large : 15%.
[Level 9] : Increases damage to small : 9% / medium : 14% / large : 16%.
[Level 10] : Increases damage to small : 10% / medium : 15% / large : 18%.
Argutus Vita
Max level : 5
Prerequisite skills : Mediale Votum level 3, Reparatio level 3
Group : Active
Type : Buff
Target : Self and party members
Description : Gives the ability to ignores magical resistance to single party member or the user.
_
[Level 1] : Magical resistance ignore rate : 5% / skill duration : 120 seconds.
[Level 2] : Magical resistance ignore rate : 10% / skill duration : 150 seconds.
[Level 3] : Magical resistance ignore rate : 15% / skill duration : 180 seconds.
[Level 4] : Magical resistance ignore rate : 20% / skill duration : 210 seconds.
[Level 5] : Magical resistance ignore rate : 25% / skill duration : 240 seconds.
Argutus Telum
Max level : 5
Prerequisite skills : Mediale Votum level 3, Reparatio level 3
Group : Active
Type : Buff
Target : Self and party members
Description : Gives the ability to ignores physical resistance to single party member or the user.
_
[Level 1] : Physical resistance ignore rate : 5% / skill duration : 120 seconds.
[Level 2] : Physical resistance ignore rate : 10% / skill duration : 150 seconds.
[Level 3] : Physical resistance ignore rate : 15% / skill duration : 180 seconds.
[Level 4] : Physical resistance ignore rate : 20% / skill duration : 210 seconds.
[Level 5] : Physical resistance ignore rate : 25% / skill duration : 240 seconds.
Arbitrium
Max level : 10
Prerequisite skills : Adoramus level 5, Framen level 3
Group : Active
Type : Magic
Target : Single target
Description : Calls the light judgement to deals primary holy property magical damage to the target, has a chance to inflict quiet to target.
Then the light explodes on the target, deals secondary holy property magical damage to surrounding enemies within 9 x 9 cells around the target.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 400% Matk (primary) / 550% Matk (secondary) / quiet inflicting chance : 25%.
[Level 2] : 800% Matk (primary) / 1100% Matk (secondary) / quiet inflicting chance : 30%.
[Level 3] : 1200% Matk (primary) / 1650% Matk (secondary) / quiet inflicting chance : 35%.
[Level 4] : 1600% Matk (primary) / 2200% Matk (secondary) / quiet inflicting chance : 40%.
[Level 5] : 2000% Matk (primary) / 2750% Matk (secondary) / quiet inflicting chance : 45%.
[Level 6] : 2400% Matk (primary) / 3300% Matk (secondary) / quiet inflicting chance : 50%.
[Level 7] : 4800% Matk (primary) / 3850% Matk (secondary) / quiet inflicting chance : 55%.
[Level 8] : 3200% Matk (primary) / 4400% Matk (secondary) / quiet inflicting chance : 60%.
[Level 9] : 3600% Matk (primary) / 4950% Matk (secondary) / quiet inflicting chance : 65%.
[Level 10] : 4000% Matk (primary) / 5500% Matk (secondary) / quiet inflicting chance : 70%.
Presens Acies
Max level : 5
Prerequisite skills : Mediale Votum level 3, Reparatio level 3
Group : Active
Type : Buff
Target : Self and party members
Description : Increases critical damage rate to single party member or the user.
_
[Level 1] : Increases critical damage rate : 2 / skill duration : 120 seconds.
[Level 2] : Increases critical damage rate : 4 / skill duration : 150 seconds.
[Level 3] : Increases critical damage rate : 6 / skill duration : 180 seconds.
[Level 4] : Increases critical damage rate : 8 / skill duration : 210 seconds.
[Level 5] : Increases critical damage rate : 10 / skill duration : 240 seconds.
Fidus Animus
Max level : 10
Group : Passive
Description : Increases holy property magical damage of self.
Affects Framen, Arbitrium and Pneumaticus Procella damage.
_
[Level 1] : Increases holy property magical damage : 1%.
[Level 2] : Increases holy property magical damage : 3%.
[Level 3] : Increases holy property magical damage : 4%.
[Level 4] : Increases holy property magical damage : 6%.
[Level 5] : Increases holy property magical damage : 7%.
[Level 6] : Increases holy property magical damage : 9%.
[Level 7] : Increases holy property magical damage : 10%.
[Level 8] : Increases holy property magical damage : 12%.
[Level 9] : Increases holy property magical damage : 13%.
[Level 10] : Increases holy property magical damage : 15%.
Effligo
Max level : 10
Prerequisite skills : Oratio level 5, Petitio level 10
Group : Active (AP)
Type : Melee physical
Target : Single target
Consumes AP : 100
Description : Mace and book exclusive skill.
Deals powerful melee physical damage to single target.
This skill deals additional damage against demon and undead race monsters.
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 800% Atk / damage against demon and undead : 1200% Atk.
[Level 2] : 1600% Atk / damage against demon and undead : 2400% Atk.
[Level 3] : 2400% Atk / damage against demon and undead : 3600% Atk.
[Level 4] : 3200% Atk / damage against demon and undead : 4800% Atk.
[Level 5] : 4000% Atk / damage against demon and undead : 6000% Atk.
[Level 6] : 4800% Atk / damage against demon and undead : 7200% Atk.
[Level 7] : 560% Atk / damage against demon and undead : 8400% Atk.
[Level 8] : 6800% Atk / damage against demon and undead : 9600% Atk.
[Level 9] : 7200% Atk / damage against demon and undead : 10800% Atk.
[Level 10] : 8000% Atk / damage against demon and undead : 12000% Atk.
Competentia
Max level : 5
Prerequisite skills : Presens Acies level 5, Argutus Telum level 2, Argutus Vita level 2
Group : Active (AP)
Type : Recovery
Target : All targets within range
Consumes AP : 200
Description : Recovers HP and SP of the user and surrounding target, increases power attack and spell magic attack of all target.
_
[Level 1] : HP/SP recovery rate : 20% / skill duration : 120 seconds.
[Level 2] : HP/SP recovery rate : 40% / skill duration : 150 seconds.
[Level 3] : HP/SP recovery rate : 60% / skill duration : 180 seconds.
[Level 4] : HP/SP recovery rate : 80% / skill duration : 210 seconds.
[Level 5] : HP/SP recovery rate : 100% / skill duration : 240 seconds.
Pneumaticus Procella
Max level : 10
Prerequisite skills : Framen level 5, Arbitrium level 10
Group : Active (AP)
Type : Magic
Target : 1 cell ground target
Consumes AP : 150
Description : Calls the storm of holy spirit on target area to deals holy property magical damage to target within skill range.
This skill deals additional damage against demon and undead race monsters.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 200% Matk / damage against demon and undead : 300% Matk.
[Level 2] : 400% Matk / damage against demon and undead : 600% Matk.
[Level 3] : 600% Matk / damage against demon and undead : 900% Matk.
[Level 4] : 800% Matk / damage against demon and undead : 1200% Matk.
[Level 5] : 1000% Matk / damage against demon and undead : 1500% Matk.
[Level 6] : 1200% Matk / damage against demon and undead : 1800% Matk.
[Level 7] : 1400% Matk / damage against demon and undead : 2100% Matk.
[Level 8] : 1600% Matk / damage against demon and undead : 2400% Matk.
[Level 9] : 1800% Matk / damage against demon and undead : 2700% Matk.
[Level 10] : 2000% Matk / damage against demon and undead : 3000% Matk.
Dilectio Heal
Max level : 5
Prerequisite skills : Coluseo Heal level 3, High Heal level 3
Group : Active
Type : Recovery
Target : Self and party members
Recovers AP : 1
Description : Recovers HP of the target and nearby party members including the user.
_
[Level 1] : Recovery amplification : 10% / area of effect : 3 x 3 cells.
[Level 2] : Recovery amplification : 25% / area of effect : 3 x 3 cells.
[Level 3] : Recovery amplification : 30% / area of effect : 5 x 5 cells.
[Level 4] : Recovery amplification : 35% / area of effect : 5 x 5 cells.
[Level 5] : Recovery amplification : 40% / area of effect : 7 x 7 cells.
Religio
Max level : 5
Prerequisite skills : Clementia level 3, Dilectio Heal level 2
Group : Active
Type : Buff
Target : Single target
Recovers AP : 1
Description : Maximizes the faith of the target to increases target's SPL, WIS and STA for the skill duration.
_
[Level 1] : Increases SPL, WIS, STA : 2 / skill duration : 120 seconds.
[Level 2] : Increases SPL, WIS, STA : 4 / skill duration : 150 seconds.
[Level 3] : Increases SPL, WIS, STA : 6 / skill duration : 180 seconds.
[Level 4] : Increases SPL, WIS, STA : 8 / skill duration : 210 seconds.
[Level 5] : Increases SPL, WIS, STA : 10 / skill duration : 240 seconds.
Benedictum
Max level : 5
Prerequisite skills : Canto Candidus level 3, Dilectio Heal level 2
Group : Active
Type : Buff
Target : Single target
Recovers AP : 1
Description : Blesses the target to increases target's POW, CRT and CON for the skill duration.
_
[Level 1] : Increases POW, CRI, CON : 2 / skill duration : 120 seconds.
[Level 2] : Increases POW, CRI, CON : 4 / skill duration : 150 seconds.
[Level 3] : Increases POW, CRI, CON : 6 / skill duration : 180 seconds.
[Level 4] : Increases POW, CRI, CON : 8 / skill duration : 210 seconds.
[Level 5] : Increases POW, CRI, CON : 10 / skill duration : 240 seconds.
Petitio
Max level : 10
Prerequisite skills : Duple Light level 10, Mace & Book Mastery level 5
Group : Active
Type : Melee / long ranged physical
Target : Single target
Recovers AP : 2
Description : Mace and book exclusive skill.
Deals physical damage to the target and surrounding enemies around the target.
If using mace, damage type is long ranged physical damage.
If using book, damage type is melee physical damage.
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
When Duple Light is active, has a chance to auto-cast Petitio when dealing normal physical damage. Maximum level of Petitio that the user learned will be auto-cast and the skill won't recover AP from auto-casting.
_
[Level 1] : 270% Atk.
[Level 2] : 540% Atk.
[Level 3] : 810% Atk.
[Level 4] : 1080% Atk.
[Level 5] : 1350% Atk.
[Level 6] : 1620% Atk.
[Level 7] : 1890% Atk.
[Level 8] : 2160% Atk.
[Level 9] : 2430% Atk.
[Level 10] : 2700% Atk.
Framen
Max level : 5
Prerequisite skills : Judex level 10, Fidus Animus level 5
Group : Active
Type : Magic
Target : Single target
Recovers AP : 1
Description : Calls the power of holy spirit to deals holy property magical damage to the target and surrounding enemies around the target.
This skill deals additional damage against demon and undead race monsters.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 500% Matk / damage against demon and undead : 650% Matk / area of effect : 5 x 5 cells.
[Level 2] : 1000% Matk / damage against demon and undead : 1300% Matk / area of effect : 5 x 5 cells.
[Level 3] : 1500% Matk / damage against demon and undead : 1950% Matk / area of effect : 5 x 5 cells.
[Level 4] : 2000% Matk / damage against demon and undead : 2600% Matk / area of effect : 7 x 7 cells.
[Level 5] : 2500% Matk / damage against demon and undead : 3250% Matk / area of effect : 7 x 7 cells.Skills Tree
-
Spoiler
- Imperial Guard -
Guard Stance
Max level : 5
Prerequisite skills : Shield Mastery level 3
Group : Active
Type : Toggle
Target: Self
Description : Shield exclusive skill.
Reduces physical attack power but increases physical defense of the user.
_
[Level 1] : Def + 100 / Atk - 50.
[Level 2] : Def + 150 / Atk - 100.
[Level 3] : Def + 200 / Atk - 150.
[Level 4] : Def + 250 / Atk - 200.
[Level 5] : Def + 300 / Atk - 250.
Guardian Shield
Max level : 5
Prerequisite skills : Guard Stance level 2
Group : Active
Type : Buff
Target: Self and party members
Recovers AP : 15
Description : Can only be used while using Guard Stance.
Gives the user and all party members within 21 x 21 cells around the user a physical barrier proportional to user's HP for 60 seconds. The durability of shield depends on user's MaxHP, base level and STA.
_
[Level 1] : HP portion : 50%.
[Level 2] : HP portion : 100%.
[Level 3] : HP portion : 150%.
[Level 4] : HP portion : 200%.
[Level 5] : HP portion : 250%.
Rebound Shield
Max level : 5
Prerequisite skills : Guard Stance level 4
Group : Active
Type : Buff
Target: Self
Description : Can only be used while using Sacrifice with Guard Stance.
Reduces damage redirected from Sacrifice for 60 seconds.
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[Level 1] : Damage reduction : 10%.
[Level 2] : Damage reduction : 20%.
[Level 3] : Damage reduction : 30%.
[Level 4] : Damage reduction : 40%.
[Level 5] : Damage reduction : 50%.
Shield Mastery
Max level : 10
Group : Passive
Description : When equipping shield, increases physical resistance and increases Imperial Guard related skills damage.
_
[Level 1] : Physical resistance + 3.
[Level 2] : Physical resistance + 6.
[Level 3] : Physical resistance + 9.
[Level 4] : Physical resistance + 12.
[Level 5] : Physical resistance + 15.
[Level 6] : Physical resistance + 18.
[Level 7] : Physical resistance + 21.
[Level 8] : Physical resistance + 24.
[Level 9] : Physical resistance + 27.
[Level 10] : Physical resistance + 30.
Spear & Sword Mastery
Max level : 10
Group : Passive
Description : When equipping one-handed sword, one-handed spear or two-handed spear, increases Hit and increases Imperial Guard related skills damage.
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[Level 1] : Hit + 3.
[Level 2] : Hit + 6.
[Level 3] : Hit + 9.
[Level 4] : Hit + 12.
[Level 5] : Hit + 15.
[Level 6] : Hit + 18.
[Level 7] : Hit + 21.
[Level 8] : Hit + 24.
[Level 9] : Hit + 27.
[Level 10] : Hit + 30.
Attack Stance
Max level : 5
Prerequisite skills : Spear & Sword Mastery level 3
Group : Active
Type : Toggle
Target: Self
Description : Reduces physical defense but increases P.Atk and S.Matk of the user.
_
[Level 1] : Def - 40 / P.Atk and S.Matk + 3.
[Level 2] : Def - 80 / P.Atk and S.Matk + 6.
[Level 3] : Def - 120 / P.Atk and S.Matk + 9.
[Level 4] : Def - 160 / P.Atk and S.Matk + 12.
[Level 5] : Def - 200 / P.Atk and S.Matk + 15.
Ultimate Sacrifice
Max level : 5
Prerequisite skills : Rebound Shield level 3, Guardian Shield level 3
Group : Active
Type : Assist
Target: Self and party members
Description : Can only be used while using Guard Stance.
Consumes all remaining HP of the user, leaves the user's HP to 1, gives Resurrection Decision buff to the user and nearby party members.
Targets with Resurrection Decision will immediately be resurrected upon death on their current location, fully recover their HP and SP.
_
[Level 1] : Skill cooldown : 20 seconds / area of effect : 3 x 3 cells.
[Level 2] : Skill cooldown : 40 seconds / area of effect : 3 x 3 cells.
[Level 3] : Skill cooldown : 60 seconds / area of effect : 5 x 5 cells.
[Level 4] : Skill cooldown : 80 seconds / area of effect : 5 x 5 cells.
[Level 5] : Skill cooldown : 100 seconds / area of effect : 7 x 7 cells.
Holy Shield
Max level : 5
Prerequisite skills : Shield Mastery level 5, Cross Rain level 3
Group : Active
Type : Buff
Target: Self
Description : Shield exclusive skill.
Reduces damage taken from shadow and undead property and increases holy property magical damage.
_
[Level 1] : Reduces damage taken from shadow and undead property : 7% / increases holy property magical damage : 7%.
[Level 2] : Reduces damage taken from shadow and undead property : 9% / increases holy property magical damage : 9%.
[Level 3] : Reduces damage taken from shadow and undead property : 11% / increases holy property magical damage : 11%.
[Level 4] : Reduces damage taken from shadow and undead property : 13% / increases holy property magical damage : 13%.
[Level 5] : Reduces damage taken from shadow and undead property : 15% / increases holy property magical damage : 15%.
Grand Judgement
Max level : 10
Prerequisite skills : Overslash level 5, Spear & Sword Mastery level 5
Group : Active (AP)
Type : Long ranged physical
Target : All targets within range
Consumes AP : 150
Description : Spear exclusive skill, can only be used while using Attack Stance.
Deals long ranged physical damage to the target and surrounding enemies within 7 x 7 cells around the target, the user gains bonus that increases Vanishing Point and Cannon Spear damage for 300 seconds.
This skill deals additional damage against plant and insect race monsters.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 750% Atk / damage against plant and insect : 1100% Atk.
[Level 2] : 1500% Atk / damage against plant and insect : 2200% Atk.
[Level 3] : 2250% Atk / damage against plant and insect : 3300% Atk.
[Level 4] : 3000% Atk / damage against plant and insect : 4400% Atk.
[Level 5] : 3750% Atk / damage against plant and insect : 5500% Atk.
[Level 6] : 4500% Atk / damage against plant and insect : 6600% Atk.
[Level 7] : 5250% Atk / damage against plant and insect : 7700% Atk.
[Level 8] : 6000% Atk / damage against plant and insect : 8800% Atk.
[Level 9] : 6750% Atk / damage against plant and insect : 9900% Atk.
[Level 10] : 7500% Atk / damage against plant and insect : 11000% Atk.
Judgement Cross
Max level : 10
Prerequisite skills : Cross Rain level 5, Holy Shield level 3
Group : Active (AP)
Type : Magic
Target : All targets within range
Consumes AP : 150
Description : Deals holy property magical damage to the target.
This skill deals additional damage against plant and insect race monsters.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 750% Matk / damage against plant and insect : 1100% Matk.
[Level 2] : 1500% Matk / damage against plant and insect : 2200% Matk.
[Level 3] : 2250% Matk / damage against plant and insect : 3300% Matk.
[Level 4] : 3000% Matk / damage against plant and insect : 4400% Matk.
[Level 5] : 3750% Matk / damage against plant and insect : 5500% Matk.
[Level 6] : 4500% Matk / damage against plant and insect : 6600% Matk.
[Level 7] : 5250% Matk / damage against plant and insect : 7700% Matk.
[Level 8] : 6000% Matk / damage against plant and insect : 8800% Matk.
[Level 9] : 6750% Matk / damage against plant and insect : 9900% Matk.
[Level 10] : 7500% Matk / damage against plant and insect : 11000% Matk.
Shield Shooting
Max level : 5
Prerequisite skills : Shield Mastery level 5, Attack Stance level 2
Group : Active
Type : Long ranged physical
Target : Single Target
Recovers AP : 2
Description : Shield exclusive skill, Can only be used while using Attack Stance.
Throws the shield to deals long ranged physical damage to the target, the user gains bonus that increases Rapid Smiting, Shield Press and Earth Drive damage for 10 seconds.
Deals additional damage depends on user's base level, POW, shield weight and shield refine rate.
_
[Level 1] : (600 + ((Shield Mastery level x 15) + 500))% Atk.
[Level 2] : (1200 + ((Shield Mastery level x 30) + 500))% Atk.
[Level 3] : (1800 + ((Shield Mastery level x 45) + 500))% Atk.
[Level 4] : (2400 + ((Shield Mastery level x 60) + 500))% Atk.
[Level 5] : (3000 + ((Shield Mastery level x 75) + 500))% Atk.
Overslash
Max level : 10
Prerequisite skills : Attack Stance level 3
Group : Active
Type : Melee physical
Target : Single Target
Recovers AP : 2
Description : Can only be used while using Attack Stance.
Deals melee physical damage to the target follow by additional melee physical damage to the enemies within 7 x 7 cells around the target.
The number of attack is increased according to the number of enemies around the target.
Deals additional damage depends on user's base level and POW.
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[Level 1] : (80 + (Spear & Sword Mastery x 10))% Atk.
[Level 2] : (160 + (Spear & Sword Mastery x 20))% Atk.
[Level 3] : (240 + (Spear & Sword Mastery x 30))% Atk.
[Level 4] : (320 + (Spear & Sword Mastery x 40))% Atk.
[Level 5] : (400 + (Spear & Sword Mastery x 50))% Atk.
[Level 6] : (480 + (Spear & Sword Mastery x 60))% Atk.
[Level 7] : (560 + (Spear & Sword Mastery x 70))% Atk.
[Level 8] : (640 + (Spear & Sword Mastery x 80))% Atk.
[Level 9] : (720 + (Spear & Sword Mastery x 90))% Atk.
[Level 10] : (800 + (Spear & Sword Mastery x 100))% Atk.
Cross Rain
Max level : 10
Prerequisite skills : Shield Mastery level 1
Group : Active
Type : Magic
Target : 1 cell ground target
Recovers AP : 5
Description : Summons the sacred area on the ground to deals holy property magical damage every 0.3 seconds for 4.5 seconds.
Increases skill damage if the user uses Holy Shield.
Deals additional damage depends on user's base level, SPL and level of Spear & Sword Mastery the user learned.
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[Level 1] : (150 + (Spear & Sword Mastery x 5))% Matk / (250 + (Spear & Sword Mastery x 10))% Matk (Holy Shield) / area of effect : 3 x 3 cells.
[Level 2] : (300 + (Spear & Sword Mastery x 10))% Matk / (500 + (Spear & Sword Mastery x 20))% Matk (Holy Shield) / area of effect : 3 x 3 cells.
[Level 3] : (450 + (Spear & Sword Mastery x 15))% Matk / (750 + (Spear & Sword Mastery x 30))% Matk (Holy Shield) / area of effect : 3 x 3 cells.
[Level 4] : (600 + (Spear & Sword Mastery x 20))% Matk / (1000 + (Spear & Sword Mastery x 40))% Matk (Holy Shield) / area of effect : 5 x 5 cells.
[Level 5] : (750 + (Spear & Sword Mastery x 25))% Matk / (1250 + (Spear & Sword Mastery x 50))% Matk (Holy Shield) / area of effect : 5 x 5 cells.
[Level 6] : (900 + (Spear & Sword Mastery x 30))% Matk / (1500 + (Spear & Sword Mastery x 60))% Matk (Holy Shield) / area of effect : 5 x 5 cells.
[Level 7] : (1050 + (Spear & Sword Mastery x 35))% Matk / (1750 + (Spear & Sword Mastery x 70))% Matk (Holy Shield) / area of effect : 7 x 7 cells.
[Level 8] : (1200 + (Spear & Sword Mastery x 40))% Matk / (2000 + (Spear & Sword Mastery x 80))% Matk (Holy Shield) / area of effect : 7 x 7 cells.
[Level 9] : (1350 + (Spear & Sword Mastery x 45))% Matk / (2250 + (Spear & Sword Mastery x 90))% Matk (Holy Shield) / area of effect : 7 x 7 cells.
[Level 10] : (1500 + (Spear & Sword Mastery x 50))% Matk / (2500 + (Spear & Sword Mastery x 100))% Matk (Holy Shield) / area of effect : 9 x 9 cells.Skills Tree
-
Spoiler
- Inquisitor -
Powerful Faith
Max level : 5
Prerequisite skills : Will of Faith level 1
Group : Active
Type : Assist
Target: Self
Description : Strengthens the user's faith to increases the user's attack power.
Can't be use with Firm Faith and Sincere Faith.
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[Level 1] : Atk + 10 / P.Atk + 7 / duration : 120 seconds.
[Level 2] : Atk + 15 / P.Atk + 9 / duration : 150 seconds.
[Level 3] : Atk + 20 / P.Atk + 11 / duration : 180 seconds.
[Level 4] : Atk + 25 / P.Atk + 13 / duration : 210 seconds.
[Level 5] : Atk + 30 / P.Atk + 15 / duration : 240 seconds.
Firm Faith
Max level : 5
Prerequisite skills : Will of Faith level 1
Group : Active
Type : Assist
Target: Self
Description : Strengthens the user's faith to increases the user's MaxHP and Res.
Can't be use with Powerful Faith and Sincere Faith.
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[Level 1] : MaxHP + 2% / Res + 8 / duration : 120 seconds.
[Level 2] : MaxHP + 4% / Res + 16 / duration : 150 seconds.
[Level 3] : MaxHP + 6% / Res + 24 / duration : 180 seconds.
[Level 4] : MaxHP + 8% / Res + 32 / duration : 210 seconds.
[Level 5] : MaxHP + 10% / Res + 40 / duration : 240 seconds.
Will of Faith
Max level : 10
Group : Passive
Description : Strengthens the user's faith of destruction.
When equipping knuckle, increases physical damage against demon and undead race monsters and reduces damage taken from demon and undead race monsters.
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[Level 1] : Increases physical damage against demon and undead race monsters by 3% / reduces damage taken from demon and undead race monsters by 1%.
[Level 2] : Increases physical damage against demon and undead race monsters by 4% / reduces damage taken from demon and undead race monsters by 2%.
[Level 3] : Increases physical damage against demon and undead race monsters by 5% / reduces damage taken from demon and undead race monsters by 3%.
[Level 4] : Increases physical damage against demon and undead race monsters by 6% / reduces damage taken from demon and undead race monsters by 4%.
[Level 5] : Increases physical damage against demon and undead race monsters by 7% / reduces damage taken from demon and undead race monsters by 5%.
[Level 6] : Increases physical damage against demon and undead race monsters by 8% / reduces damage taken from demon and undead race monsters by 6%.
[Level 7] : Increases physical damage against demon and undead race monsters by 9% / reduces damage taken from demon and undead race monsters by 7%.
[Level 8] : Increases physical damage against demon and undead race monsters by 10% / reduces damage taken from demon and undead race monsters by 8%.
[Level 9] : Increases physical damage against demon and undead race monsters by 11% / reduces damage taken from demon and undead race monsters by 9%.
[Level 10] : Increases physical damage against demon and undead race monsters by 12% / reduces damage taken from demon and undead race monsters by 10%.
Oleum Sanctum
Max level : 5
Prerequisite skills : Aqua Benedicta level 1, Will of Faith level 3
Group : Active
Type : Melee physical
Target : Single target
Description : Uses 1 Holy Water to baptizes the nearby enemies, deals long ranged physical damage, gives the debuff that the targets will taken more damage from long ranged physical damage for the skill duration.
Deals additional damage depends on user's base level and POW.
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[Level 1] : 400% Atk / area of effect : 3 x 3 cells / duration : 3 seconds.
[Level 2] : 800% Atk / area of effect : 3 x 3 cells / duration : 4 seconds.
[Level 3] : 1200% Atk / area of effect : 5 x 5 cells / duration : 5 seconds.
[Level 4] : 1600% Atk / area of effect : 5 x 5 cells / duration : 6 seconds.
[Level 5] : 2000% Atk / area of effect : 7 x 7 cells / duration : 7 seconds.
Sincere Faith
Max level : 5
Prerequisite skills : Will of Faith level 1
Group : Active
Type : Assist
Target: Self
Description : Strengthens the user's faith to increases the user's attack speed and Perfect Hit.
Can't be use with Powerful Faith and Firm Faith.
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[Level 1] : ASPD + 1 / Perfect Hit + 4 / duration : 120 seconds.
[Level 2] : ASPD + 1 / Perfect Hit + 8 / duration : 150 seconds.
[Level 3] : ASPD + 2 / Perfect Hit + 12 / duration : 180 seconds.
[Level 4] : ASPD + 2 / Perfect Hit + 16 / duration : 210 seconds.
[Level 5] : ASPD + 3 / Perfect Hit + 20 / duration : 240 seconds.
Massive Flame Blaster
Max level : 10
Prerequisite skills : Oleum Sanctum level 3, Explosion Blaster level 3, Will of Faith level 5
Group : Active (AP)
Type : Long ranged physical
Target : All targets within range
Consumes AP : 150
Description : Creates the powerful explosion to deals long ranged physical damage to surrounding enemies around the user.
This skill deals additional damage against demon and brute race monsters.
Deals additional damage depends on user's base level and POW.
When using, adds the ability that removes spirit sphere consumption of Lightning Ride and Rampage Blast for 300 seconds.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
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[Level 1] : 800% Atk / damage against demon and brute : 1100% Atk.
[Level 2] : 1600% Atk / damage against demon and brute : 2200% Atk.
[Level 3] : 2400% Atk / damage against demon and brute : 3300% Atk.
[Level 4] : 3200% Atk / damage against demon and brute : 4400% Atk.
[Level 5] : 4000% Atk / damage against demon and brute : 5500% Atk.
[Level 6] : 4800% Atk / damage against demon and brute : 6600% Atk.
[Level 7] : 5600% Atk / damage against demon and brute : 7700% Atk.
[Level 8] : 6400% Atk / damage against demon and brute : 8800% Atk.
[Level 9] : 7200% Atk / damage against demon and brute : 9900% Atk.
[Level 10] : 8000% Atk / damage against demon and brute : 11000% Atk.
Explosion Blaster
Max level : 5
Prerequisite skills : Oleum Sanctum level 1
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 4
Description : Blows the powerful bomb to deals long ranged physical damage to the target and surrounding enemies around the target.
Deals additional damage to the target who is inflicted by Oleum Sanctum.
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
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[Level 1] : 650% Atk / 850% Atk (Oleum Sanctum) / area of effect : 5 x 5 cells.
[Level 2] : 1300% Atk / 1700% Atk (Oleum Sanctum) / area of effect : 5 x 5 cells.
[Level 3] : 1950% Atk / 2550% Atk (Oleum Sanctum) / area of effect : 7 x 7 cells.
[Level 4] : 2600% Atk / 3400% Atk (Oleum Sanctum) / area of effect : 7 x 7 cells.
[Level 5] : 3250% Atk / 4250% Atk (Oleum Sanctum) / area of effect : 9 x 9 cells.
First Brand
Max level : 5
Prerequisite skills : Will of Faith level 2
Group : Active
Type : Melee physical
Target : Single target
Description : Deals melee physical damage to the target and surrounding enemies around the target and inflicts brand to the target.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 450% Atk / brand duration : 1 second / area of effect : 3 x 3 cells.
[Level 2] : 900% Atk / brand duration : 2 seconds / area of effect : 3 x 3 cells.
[Level 3] : 1350% Atk / brand duration : 3 seconds / area of effect : 5 x 5 cells.
[Level 4] : 1800% Atk / brand duration : 4 seconds / area of effect : 5 x 5 cells.
[Level 5] : 2250% Atk / brand duration : 5 seconds / area of effect : 7 x 7 cells.
First Faith Power
Max level : 5
Prerequisite skills : Will of Faith level 3, First Brand level 1
Group : Active
Type : Assist
Target : Self
Description : Accepts the true faith and enter the battle.
When First Faith Power is active, adds the ability that removes spirit sphere consumption of Fallen Empire.
_
[Level 1] : Duration : 60 seconds.
[Level 2] : Duration : 120 seconds.
[Level 3] : Duration : 180 seconds.
[Level 4] : Duration : 240 seconds.
[Level 5] : Duration : 300 seconds.
Judge
Max level : 5
Prerequisite skills : First Faith Power level 1
Group : Active (AP)
Type : Assist
Target : All targets within range
Consumes AP : 50
Description : Can only be used when First Faith Power is active.
Performs the judgement on evil deeds by becoming the divine judgement agent.
When Judge is active, adds the ability that removes spirit sphere consumption of Fallen Empire and Flash Combo.
_
[Level 1] : Duration : 60 seconds.
[Level 2] : Duration : 120 seconds.
[Level 3] : Duration : 180 seconds.
[Level 4] : Duration : 240 seconds.
[Level 5] : Duration : 300 seconds.
Second Flame
Max level : 5
Prerequisite skills : Third Exorcism Flame level 1
Group : Active
Type : Melee physical
Target : Single target
Recovers AP : 3
Description : Can only be used when Third Exorcism Flame is active.
Deals melee physical damage to the target marked with brand or judgement brand and surrounding enemies around the target.
The target with brand will be marked by judgement brand and its duration is refreshed.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 550% Atk / expanded brand duration : 5 seconds / area of effect : 3 x 3 cells.
[Level 2] : 1100% Atk / expanded brand duration : 5 seconds / area of effect : 3 x 3 cells.
[Level 3] : 1650% Atk / expanded brand duration : 5 seconds / area of effect : 5 x 5 cells.
[Level 4] : 2200% Atk / expanded brand duration : 5 seconds / area of effect : 5 x 5 cells.
[Level 5] : 2750% Atk / expanded brand duration : 5 seconds / area of effect : 7 x 7 cells.
Second Faith
Max level : 5
Prerequisite skills : First Faith Power level 1
Group : Active
Type : Melee physical
Target : Single target
Recovers AP : 1
Description : Can only be used when either First Faith Power, Judge or Third Exorcism Flame is active.
Deals melee physical damage to the target marked with brand or judgement brand and surrounding enemies around the target.
The target with brand will be marked by judgement brand and its duration is refreshed.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 500% Atk / expanded brand duration : 5 seconds / area of effect : 3 x 3 cells.
[Level 2] : 1000% Atk / expanded brand duration : 5 seconds / area of effect : 3 x 3 cells.
[Level 3] : 1500% Atk / expanded brand duration : 5 seconds / area of effect : 5 x 5 cells.
[Level 4] : 2000% Atk / expanded brand duration : 5 seconds / area of effect : 5 x 5 cells.
[Level 5] : 2500% Atk / expanded brand duration : 5 seconds / area of effect : 7 x 7 cells.
Second Judgement
Max level : 5
Prerequisite skills : Judge level 1
Group : Active
Type : Melee physical
Target : Single target
Recovers AP : 2
Description : Can only be used when either Judge or Third Exorcism Flame is active.
Deals melee physical damage to the target marked with brand or judgement brand and surrounding enemies around the target.
The target with brand will be marked by judgement brand and its duration is refreshed.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 500% Atk / expanded brand duration : 5 seconds / area of effect : 3 x 3 cells.
[Level 2] : 1000% Atk / expanded brand duration : 5 seconds / area of effect : 3 x 3 cells.
[Level 3] : 1500% Atk / expanded brand duration : 5 seconds / area of effect : 5 x 5 cells.
[Level 4] : 2000% Atk / expanded brand duration : 5 seconds / area of effect : 5 x 5 cells.
[Level 5] : 2500% Atk / expanded brand duration : 5 seconds / area of effect : 7 x 7 cells.
Third Punish
Max level : 5
Prerequisite skills : Second Faith level 2
Group : Active
Type : Melee physical
Target : Single target
Description : Can only be used when either First Faith Power, Judge or Third Exorcism Flame is active.
Deals 2 hits of melee physical damage to the target marked with judgement brand and surrounding enemies around the target, removes judgement brand from the targets.
Automatically cast Zen when using the skill. Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 650% Atk / area of effect : 3 x 3 cells.
[Level 2] : 1300% Atk / area of effect : 3 x 3 cells.
[Level 3] : 1950% Atk / area of effect : 5 x 5 cells.
[Level 4] : 2600% Atk / area of effect : 5 x 5 cells.
[Level 5] : 3250% Atk / area of effect : 7 x 7 cells.
Third Flame Bomb
Max level : 5
Prerequisite skills : Second Flame level 2
Group : Active
Type : Melee physical
Target : Single target
Description : Can only be used when Third Exorcism Flame is active.
Deals melee physical damage to the target marked with judgement brand and surrounding enemies around the target, removes judgement brand from the targets.
Increases number of hit up to 3 times depends on the remaining spirit sphere. Deals additional damage depends on user's base level and POW.
_
[Level 1] : (650 + 20% of user's MaxHP)% Atk / area of effect : 3 x 3 cells.
[Level 2] : (1300 + 20% of user's MaxHP)% Atk / area of effect : 3 x 3 cells.
[Level 3] : (1950 + 20% of user's MaxHP)% Atk / area of effect : 5 x 5 cells.
[Level 4] : (2600 + 20% of user's MaxHP)% Atk / area of effect : 5 x 5 cells.
[Level 5] : (3250 + 20% of user's MaxHP)% Atk / area of effect : 7 x 7 cells.
Third Consecration
Max level : 5
Prerequisite skills : Second Judgement level 2
Group : Active
Type : Melee physical
Target : Single target
Description : Can only be used when either Judge or Third Exorcism Flame is active.
Deals 5 hits of melee physical damage to the target marked with judgement brand and surrounding enemies around the target, removes judgement brand from the targets.
Deals additional damage depends on user's base level and POW.
The power of purification also recovers the user's HP and SP, the amount of recovery depends on the skill level and the user's base level.
_
[Level 1] : 650% Atk / area of effect : 3 x 3 cells.
[Level 2] : 1300% Atk / area of effect : 3 x 3 cells.
[Level 3] : 1950% Atk / area of effect : 5 x 5 cells.
[Level 4] : 2600% Atk / area of effect : 5 x 5 cells.
[Level 5] : 3250% Atk / area of effect : 7 x 7 cells.
Third Exorcism Flame
Max level : 5
Prerequisite skills : Judge level 1
Group : Active (AP)
Type : Assist
Target : All targets within range
Consumes AP : 100
Description : Can only be used when Judge is active.
Becomes the flame of annihilation to purifies the evil.
When Third Exorcism Flame is active, adds the ability that removes spirit sphere consumption of Fallen Empire, Flash Combo and Tiger Cannon.
_
[Level 1] : Duration : 60 seconds.
[Level 2] : Duration : 120 seconds.
[Level 3] : Duration : 180 seconds.
[Level 4] : Duration : 240 seconds.
[Level 5] : Duration : 300 seconds.Skills Tree
-
Spoiler
- Arch Mage -
Deadly Projection
Max level : 5
Prerequisite skills : Mystery Illusion level 3
Group : Active
Type : Magic
Target : Single target
Description : Corrupts the somatic cells of the target.
Nullifies magical immunity of the target for the skill duration and deals undead property magical damage to the target.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 600% Matk / debuff last for 4 seconds.
[Level 2] : 1200% Matk / debuff last for 5 seconds.
[Level 3] : 1800% Matk / debuff last for 6 seconds.
[Level 4] : 2400% Matk / debuff last for 7 seconds.
[Level 5] : 3000% Matk / debuff last for 8 seconds.
Destructive Hurricane
Max level : 5
Prerequisite skills : Tornado Storm level 3
Group : Active
Type : Magic
Target : All targets within range
Description : Creates the powerful wind on the target area to deals wind property magical damage to all targets within the skill range.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.
Climax level 1 : Adds an additional hit that deal 500% Matk as wind property.
Climax level 2 : Adds 2 cells knock-back inflicting effect.
Climax level 3 : Increases Destructive Hurricane damage by 100%.
Climax level 4 : Destructive Hurricane doesn't deal damage but the skill will gives the user Matk + 100 and wind property magical damage bonus by 30% for 900 seconds.
Climax level 5 : Increases area of effect to 19 x 19 cells and increases Destructive Hurricane damage by 70%.
_
[Level 1] : 1600% Matk / area of effect : 7 x 7 cells.
[Level 2] : 3200% Matk / area of effect : 7 x 7 cells.
[Level 3] : 4800% Matk / area of effect : 9 x 9 cells.
[Level 4] : 6400% Matk / area of effect : 9 x 9 cells.
[Level 5] : 8000% Matk / area of effect : 11 x 11 cells.
Rain of Crystal
Max level : 5
Prerequisite skills : Frost Misty level 3
Group : Active
Type : Magic
Target : All targets within range
Description : Calls the rain of ice shard on the target area to deals water property magical damage to all targets within the skill range.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 150% Matk / area of effect : 11 x 11 cells.
[Level 2] : 300% Matk / area of effect : 13 x 13 cells.
[Level 3] : 450% Matk / area of effect : 15 x 15 cells.
[Level 4] : 600% Matk / area of effect : 17 x 17 cells.
[Level 5] : 750% Matk / area of effect : 19 x 19 cells.
Mystery Illusion
Max level : 5
Prerequisite skills : Hell Inferno level 3, Soul Vulcan Strike level 3
Group : Active
Type : Magic
Target : 1 cell ground target
Recovers AP : 4
Description : Casts the mystery magic on the target area. Deals shadow property magical damage to the targets within skill range for the skill duration.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 500% Matk / area of effect : 9 x 9 cells.
[Level 2] : 1000% Matk / area of effect : 9 x 9 cells.
[Level 3] : 1500% Matk / area of effect : 11 x 11 cells.
[Level 4] : 2000% Matk / area of effect : 11 x 11 cells.
[Level 5] : 2500% Matk / area of effect : 13 x 13 cells.
Violent Quake
Max level : 5
Prerequisite skills : Stratum Tremor level 3
Group : Active
Type : Magic
Target : 1 cell ground target
Description : Summons the earthquake on the ground, the rocks rise on the skill area randomly for the skill duration.
The rock deals earth property magical damage to all targets within 7 x 7 cells.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.
Climax level 1 : Reduces skill damage but 2 rocks rise simultaneously.
Climax level 2 : Increases rock's attack range to 9 x 9 cells.
Climax level 3 : Increases Violent Quake damage by 100%.
Climax level 4 : No rock appears but all targets within range of earthquake will take more damage from earth property by 100% for 30 seconds.
Climax level 5 : Fixes area of effect to 7 x 7 cells._
[Level 1] : 120% Matk / number of rock : 4 / area of effect : 7 x 7 cells.
[Level 2] : 240% Matk / number of rock : 8 / area of effect : 7 x 7 cells.
[Level 3] : 360% Matk / number of rock : 12 / area of effect : 9 x 9 cells.
[Level 4] : 480% Matk / number of rock : 16 / area of effect : 9 x 9 cells.
[Level 5] : 600% Matk / number of rock : 20 / area of effect : 9 x 9 cells.
Soul Vulcan Strike
Max level : 5
Prerequisite skills : Soul Expansion level 5, Two Hand Staff Mastery level 3
Group : Active
Type : Magic
Target : single target
Description : Fires the powerful Soul Strike to the target and surrounding enemies around the target.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 180% Matk / soul : 3 attacks / area of effect : 3 x 3 cells.
[Level 2] : 360% Matk / soul : 4 attacks / area of effect : 5 x 5 cells.
[Level 3] : 540% Matk / soul : 5 attacks / area of effect : 7 x 7 cells.
[Level 4] : 720% Matk / soul : 6 attacks / area of effect : 9 x 9 cells.
[Level 5] : 900% Matk / soul : 7 attacks / area of effect : 11 x 11 cells.
Stratum Tremor
Max level : 5
Prerequisite skills : Sienna Execrate level 3
Group : Active
Type : Magic
Target : 1 cell ground target
Description : Shakes the ground to deals earth property magical damage to the targets within skill range.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 250% Matk / area of effect : 5 x 5 cells.
[Level 2] : 500% Matk / area of effect : 5 x 5 cells.
[Level 3] : 750% Matk / area of effect : 7 x 7 cells.
[Level 4] : 1000% Matk / area of effect : 7 x 7 cells.
[Level 5] : 1250% Matk / area of effect : 9 x 9 cells.
All Bloom
Max level : 5
Prerequisite skills : Floral Flare Road level 3
Group : Active
Type : Magic
Target : 1 cell ground target
Description : Summons the flower garden on the ground, the fiery flower buds explode on the skill area randomly for the skill duration.
The flower bud explosion deals fire property magical damage to all targets 7 x 7 cells.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.
Climax level 1 : Reduces flower bud spawning interval by half.
Climax level 2 : Reduces skill damage but 2 flower buds explode simultaneously.
Climax level 3 : Increases All Bloom damage by 100%.
Climax level 4 : No flower bud appears but all targets within range of flower garden will take more damage from fire property by 100% for 30 seconds.
Climax level 5 : Upon all flower buds explode, deals 7000% Matk as fire property to all targets within flower garden._
[Level 1] : 100% Matk / flower bud : 4 / area of effect : 7 x 7 cells.
[Level 2] : 200% Matk / flower bud : 8 / area of effect : 7 x 7 cells.
[Level 3] : 300% Matk / flower bud : 12 / area of effect : 9 x 9 cells.
[Level 4] : 400% Matk / flower bud : 16 / area of effect : 9 x 9 cells.
[Level 5] : 500% Matk / flower bud : 20 / area of effect : 9 x 9 cells.
Crystal Impact
Max level : 5
Prerequisite skills : Rain of Crystal level 3
Group : Active
Type : Magic
Target : All targets within range
Description : Creates the powerful wave of water from the ground under the user feet to deals water property magical damage to all targets within the skill range.
Target attacked by the ice wave will take additional water property magical damage after a while.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.
Climax level 1 : Gives the user and the allies within the skill range take less damage from water property by 30%, Def + 300, Mdef + 100 and water property magical damage bonus by 30% for 900 seconds.
Climax level 2 : Adds 1 more hit of ice wave .
Climax level 3 : Increases ice wave damage by 50%.
Climax level 4 : Reduces ice wave damage but increases aftershock damage by 150%.
Climax level 5 : Increases area of effect of ice wave to the entire screen, adds the area of effect of aftershock damage by 5 x 5 cells._
[Level 1] : 800% Matk / area of effect : 7 x 7 cells.
[Level 2] : 1600% Matk / area of effect : 9 x 9 cells.
[Level 3] : 2400% Matk / area of effect : 11 x 11 cells.
[Level 4] : 3200% Matk / area of effect : 13 x 13 cells.
[Level 5] : 4000% Matk / area of effect : 15 x 15 cells.
Tornado Storm
Max level : 5
Prerequisite skills : Chain Lightning level 3
Group : Active
Type : Magic
Target : 1 cell ground target
Description : Summons the tornado enhanced by lighting on the ground.
Deals wind property magical damage to the target within skill range.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 90% Matk / area of effect : 5 x 5 cells.
[Level 2] : 180% Matk / area of effect : 5 x 5 cells.
[Level 3] : 270% Matk / area of effect : 7 x 7 cells.
[Level 4] : 360% Matk / area of effect : 7 x 7 cells.
[Level 5] : 450% Matk / area of effect : 9 x 9 cells.
Two Hand Staff Mastery
Max level : 10
Group : Passive
Description : When equipping two-handed staff, increases S.Matk of the user.
_
[Level 1] : S.Matk + 2.
[Level 2] : S.Matk + 4.
[Level 3] : S.Matk + 6.
[Level 4] : S.Matk + 8.
[Level 5] : S.Matk + 10.
[Level 6] : S.Matk + 12.
[Level 7] : S.Matk + 14.
[Level 8] : S.Matk + 16.
[Level 9] : S.Matk + 18.
[Level 10] : S.Matk + 20.
Floral Flare Road
Max level : 5
Prerequisite skills : Crimson Rock level 3
Group : Active
Type : Magic
Target : 1 cell ground target
Description : Creates the burning petals in the direction of user facing.
Deals fire property magical damage to the target who enter the skill area for the skill duration.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 200% Matk / area of effect : 3 x 3 cells.
[Level 2] : 400% Matk / area of effect : 5 x 5 cells.
[Level 3] : 600% Matk / area of effect : 7 x 7 cells.
[Level 4] : 800% Matk / area of effect : 9 x 9 cells.
[Level 5] : 1000% Matk / area of effect : 11 x 11 cells.
Astral Strike
Max level : 10
Prerequisite skills : Comet level 5, Mystery Illusion level 3, Deadly Projection level 3
Group : Active (AP)
Type : Magic
Target : 1 cell ground target
Consumes AP : 150
Description : Drops the powerful meteorite on the target area. Deals neutral property magical damage on impact follow by neutral property magical damage over time for the skill duration.
This skill deals additional damage against undead and dragon race monsters.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 500% Matk / damage against undead and dragon : 1100% Matk / area of effect : 5 x 5 cells.
[Level 2] : 1000% Matk / damage against undead and dragon : 2200% Matk / area of effect : 5 x 5 cells.
[Level 3] : 1500% Matk / damage against undead and dragon : 3300% Matk / area of effect : 5 x 5 cells.
[Level 4] : 2000% Matk / damage against undead and dragon : 4400% Matk / area of effect : 7 x 7 cells.
[Level 5] : 2500% Matk / damage against undead and dragon : 5500% Matk / area of effect : 7 x 7 cells.
[Level 6] : 3000% Matk / damage against undead and dragon : 6600% Matk / area of effect : 7 x 7 cells.
[Level 7] : 3500% Matk / damage against undead and dragon : 7700% Matk / area of effect : 9 x 9 cells.
[Level 8] : 4000% Matk / damage against undead and dragon : 8800% Matk / area of effect : 9 x 9 cells.
[Level 9] : 4500% Matk / damage against undead and dragon : 9900% Matk / area of effect : 9 x 9 cells.
[Level 10] : 5000% Matk / damage against undead and dragon : 11000% Matk / area of effect : 11 x 11 cells.
Climax
Max level : 5
Prerequisite skills : Tetra Vortex level 5, Two Hand Staff Mastery level 3
Group : Active (AP)
Type : Magic
Target : Self
Consumes AP : 150
Description : Grants the special effects to the certain skills for 300 seconds.
the special effects are different depends on skill level.
_
[Level 1] : Grants Climax level 1
[Level 2] : Grants Climax level 2
[Level 3] : Grants Climax level 3
[Level 4] : Grants Climax level 4
[Level 5] : Grants Climax level 5
Rock Down
Max level : 5
Prerequisite skills : Stratum Tremor level 1
Group : Active
Type : Magic
Target : Single target
Recovers AP : 1
Description : Drops the large rock on the target, deals earth property magical damage to the target and surrounding enemies around the target.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
_
[Level 1] : 600% Matk / 850% Matk (Climax) / area of effect : 5 x 5 cells.
[Level 2] : 1200% Matk / 1700% Matk (Climax) / area of effect : 5 x 5 cells.
[Level 3] : 1800% Matk / 2550% Matk (Climax) / area of effect : 5 x 5 cells.
[Level 4] : 2400% Matk / 3400% Matk (Climax) / area of effect : 7 x 7 cells.
[Level 5] : 3000% Matk / 4250% Matk (Climax) / area of effect : 7 x 7 cells.
Storm Cannon
Max level : 5
Prerequisite skills : Tornado Storm level 1
Group : Active
Type : Magic
Target : Single target
Recovers AP : 1
Description : Creates the wind vortex to deals wind property magical damage to the target and all enemies in the straight line.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
_
[Level 1] : 600% Matk / 850% Matk (Climax)
[Level 2] : 1200% Matk / 1700% Matk (Climax)
[Level 3] : 1800% Matk / 2550% Matk (Climax)
[Level 4] : 2400% Matk / 3400% Matk (Climax)
[Level 5] : 3000% Matk / 4250% Matk (Climax)
Crimson Arrow
Max level : 5
Prerequisite skills : Floral Flare Road level 1
Group : Active
Type : Magic
Target : Single target
Recovers AP : 1
Description : Fires the flame arrow to deal fire property magical damage to the target and all enemies in the straight line. When the flame arrow hit the target it will explode, dealing fire property magical damage to the target and surrounding enemies around the target.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, doubles damage of the explosion hit (regardless of Climax level used).
_
[Level 1] : 300% Matk / Explosion damage : 600% Matk / area of effect : 5 x 5 cells.
[Level 2] : 600% Matk / Explosion damage : 1200% Matk / area of effect : 5 x 5 cells.
[Level 3] : 900% Matk / Explosion damage : 1800% Matk / area of effect : 5 x 5 cells.
[Level 4] : 1200% Matk / Explosion damage : 2400% Matk / area of effect : 7 x 7 cells.
[Level 5] : 1500% Matk / Explosion damage : 3000% Matk / area of effect : 7 x 7 cells.
Frozen Slash
Max level : 5
Prerequisite skills : Rain of Crystal level 1
Group : Active
Type : Magic
Target : Target within range
Recovers AP : 1
Description : Releases the sharp ice to deals water property magical damage to all targets around the user.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
_
[Level 1] : 600% Matk / 850% Matk (Climax) / area of effect : 9 x 9 cells.
[Level 2] : 1200% Matk / 1700% Matk (Climax) / area of effect : 9 x 9 cells.
[Level 3] : 1800% Matk / 2550% Matk (Climax) / area of effect : 11 x 11 cells.
[Level 4] : 2400% Matk / 3400% Matk (Climax) / area of effect : 11 x 11 cells.
[Level 5] : 3000% Matk / 4250% Matk (Climax) / area of effect : 13 x 13 cells.Skills Tree
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Spoiler
- Dragon Knight -
Servant Weapon
Max level : 5
Group : Active
Type : Assist
Target : Self
Recovers AP : skill level x 6
Description : Summons the aura weapons, When dealing normal melee physical damage, the weapon is consumed and dealing additional damage to the target and surrounding enemies within 9 x 9 cells around the target.
Up to 5 weapons can be controlled as once, the weapon recovery interval is faster and the trigger chance is increased depends on skill level.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 250% Atk / last for 30 seconds.
[Level 2] : 300% Atk / last for 60 seconds.
[Level 3] : 350% Atk / last for 90 seconds.
[Level 4] : 400% Atk / last for 120 seconds.
[Level 5] : 450% Atk / last for 150 seconds.
Servant Weapon-Sign
Max level : 5
Prerequisite skills : Servant Weapon level 3
Group : Active
Type : Assist
Target : Single target
Description : Weapon consumption skill.
Blows the weapon to the target, marks the sign for the Servant Weapon-Phantom and Servant Weapon-Demolition.
_
[Level 1] : Mark duration last for 2 seconds.
[Level 2] : Mark duration last for 4 seconds.
[Level 3] : Mark duration last for 6 seconds.
[Level 4] : Mark duration last for 8 seconds.
[Level 5] : Mark duration last for 10 seconds.
Servant Weapon-Phantom
Max level : 5
Prerequisite skills : Servant Weapon level 5, Servant Weapon-Sign level 5
Group : Active
Type : Melee physical
Target : Single target
Description : Weapon consumption skill.
Instantly dashes to the target who is within 7 x 7 cells around the target marked by Servant Weapon-Sign and deals physical damage equal to the number of weapons consumed to the target and surrounding enemies within 5 x 5 cells around the target, has a chance to inflict [pitch-darkness] status to the targets.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 200% Atk / status inflicting chance : 40%.
[Level 2] : 300% Atk / status inflicting chance : 50%.
[Level 3] : 400% Atk / status inflicting chance : 60%.
[Level 4] : 500% Atk / status inflicting chance : 70%.
[Level 5] : 600% Atk / status inflicting chance : 80%.
Servant Weapon-Demolition
Max level : 5
Prerequisite skills : Servant Weapon-Phantom level 5
Group : Active
Type : Melee physical
Target : Cast immediately
Recovers AP : 3
Description : Weapon consumption skill.
Consumes all weapons to deals melee physical damage equal to the number of weapons consumed to all target who have been marked by Servant Weapon-Sign within 13 x 13 cells around the caster and restores the weapon equal to the number of targets hit.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 150% Atk.
[Level 2] : 300% Atk.
[Level 3] : 450% Atk.
[Level 4] : 600% Atk.
[Level 5] : 750% Atk.
Charging Pierce
Max level : 10
Prerequisite skills : Hundred Spears level 5
Group : Active
Type : Assist
Target : Self
Description : Spear series and two-handed sword exclusive skill.
When the user uses Pierce, Clashing Spiral, Hundred Spears or Madness Crusher during the skill duration. Charging counter will be collected.
Charging counter last for 5 seconds. If charging counter doesn't be collected within 5 seconds it will be reset.
Charging counter can be collected up to 10 stacks. When reach 10 stacks. Increases Pierce, Clashing Spiral, Hundred Spears and Madness Crusher damage significantly.
_
[Level 1] : Skill duration : 90 seconds.
[Level 2] : Skill duration : 100 seconds.
[Level 3] : Skill duration : 110 seconds.
[Level 4] : Skill duration : 120 seconds.
[Level 5] : Skill duration : 130 seconds.
[Level 6] : Skill duration : 140 seconds.
[Level 7] : Skill duration : 150 seconds.
[Level 8] : Skill duration : 160 seconds.
[Level 9] : Skill duration : 170 seconds.
[Level 10] : Skill duration : 180 seconds.
Two Hand Defending
Max level : 10
Group : Passive
Description : When equipping two-handed sword, two-handed spear or two-handed axe, reduces physical damage taken from enemies depends on their size.
_
[Level 1] : Small : 1% / medium : 2% / large : 3%.
[Level 2] : Small : 2% / medium : 3% / large : 5%.
[Level 3] : Small : 3% / medium : 5% / large : 7%.
[Level 4] : Small : 4% / medium : 6% / large : 9%.
[Level 5] : Small : 5% / medium : 8% / large : 10%.
[Level 6] : Small : 6% / medium : 9% / large : 12%.
[Level 7] : Small : 7% / medium : 11% / large : 13%.
[Level 8] : Small : 8% / medium : 12% / large : 15%.
[Level 9] : Small : 9% / medium : 14% / large : 16%.
[Level 10] : Small : 10% / medium : 15% / large : 18%.
Hack and Slasher
Max level : 10
Prerequisite skills : Two Hand Defending level 5
Group : Active
Type : Melee / long ranged physical
Target : Single target
Description : Two-handed spear and two-handed sword exclusive skill.
Swings the weapon to deals physical damage to the target and surrounding enemies.
If user equips two-handed sword, damage type is melee physical damage.
If user equips two-handed spear, damage type is long ranged physical damage.
Deals additional damage depends on user's base level and POW.
_
[Level 1] : 750% Atk / area of effect : 3 x 3 cells.
[Level 2] : 1000% Atk / area of effect : 3 x 3 cells.
[Level 3] : 1250% Atk / area of effect : 3 x 3 cells.
[Level 4] : 1500% Atk / area of effect : 5 x 5 cells.
[Level 5] : 1750% Atk / area of effect : 5 x 5 cells.
[Level 6] : 2000% Atk / area of effect : 5 x 5 cells.
[Level 7] : 2250% Atk / area of effect : 7 x 7 cells.
[Level 8] : 2500% Atk / area of effect : 7 x 7 cells.
[Level 9] : 2750% Atk / area of effect : 7 x 7 cells.
[Level 10] : 3000% Atk / area of effect : 9 x 9 cells.
Dragonic Aura
Max level : 10
Prerequisite skills : Charging Pierce level 10, Dragon Breath level 10, Dragon Breath - Water level 10
Group : Active (AP)
Type : Long ranged physical
Target : Single target
Consumes AP : 150
Description : Deals powerful long ranged physical damage to single target, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage for 300 seconds.
Deals additional damage depends on user's base level and POW.
This skill deals additional damage against demihuman and angel race monsters.
Upon learning Dragonic Aura, certain value of POW and P.Atk will increase the influence of Dragon Training skill on Dragon Breath skills damage.
_
[Level 1] : 950% Atk / damage against demihuman and angel : 1400% Atk.
[Level 2] : 1900% Atk / damage against demihuman and angel : 2800% Atk.
[Level 3] : 2850% Atk / damage against demihuman and angel : 4200% Atk.
[Level 4] : 3800% Atk / damage against demihuman and angel : 5600% Atk.
[Level 5] : 4750% Atk / damage against demihuman and angel : 7000% Atk.
[Level 6] : 5700% Atk / damage against demihuman and angel : 8400% Atk.
[Level 7] : 6650% Atk / damage against demihuman and angel : 9800% Atk.
[Level 8] : 7600% Atk / damage against demihuman and angel : 11200% Atk.
[Level 9] : 8550% Atk / damage against demihuman and angel : 12600% Atk.
[Level 10] : 9500% Atk / damage against demihuman and angel : 14000% Atk.
Madness Crusher
Max level : 5
Prerequisite skills : Charging Pierce level 5, Hack and Slasher level 10
Group : Active
Type : Long range physical
Target : Single target
Recovers AP : 2
Description : Two-handed spear and two-handed sword exclusive skill.
Strikes the single target and inflicts long ranged physical damage to the surrounding enemies around the target.
Deals additional damage depends on user's base level, POW, weapon level and weapon weight.
_
[Level 1] : 600% Atk / area of effect : 3 x 3 cells.
[Level 2] : 1200% Atk / area of effect : 5 x 5 cells.
[Level 3] : 1800% Atk / area of effect : 5 x 5 cells.
[Level 4] : 2400% Atk / area of effect : 7 x 7 cells.
[Level 5] : 3000% Atk / area of effect : 7 x 7 cells.
Vigor
Max level : 10
Prerequisite skills : Servant Weapon-Demolition level 3, Storm Slash level 5
Group : Active (AP)
Type : Assist
Target : Self
Consumes AP : 150
Description : increases normal melee physical damage for the skill duration.
Each attack consumes a certain amount of HP, increases physical damage against demihuman and angel race monsters by 50%.
_
[Level 1] : Skill duration : 30 seconds / HP consumption : 15.
[Level 2] : Skill duration : 60 seconds / HP consumption : 14.
[Level 3] : Skill duration : 90 seconds / HP consumption : 12.
[Level 4] : Skill duration : 120 seconds / HP consumption : 11.
[Level 5] : Skill duration : 150 seconds / HP consumption : 9.
[Level 6] : Skill duration : 180 seconds / HP consumption : 8.
[Level 7] : Skill duration : 210 seconds / HP consumption : 6.
[Level 8] : Skill duration : 240 seconds / HP consumption : 5.
[Level 9] : Skill duration : 270 seconds / HP consumption : 3.
[Level 10] : Skill duration : 300 seconds / HP consumption : 2.
Storm Slash
Max level : 5
Prerequisite skills : Two Hand Defending level 10, Hack and Slasher level 5
Group : Active
Type : Melee physical
Target : Single target
Recovers AP : 1
Description : Two-handed sword and two-handed axe exclusive skill.
Deals melee physical damage to the target multiple times, has a chance to double skill damage if using while under Giant Growth buff.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 120% Atk / 1 attack.
[Level 2] : 240% Atk / 2 attacks.
[Level 3] : 360% Atk / 3 attacks.
[Level 4] : 480% Atk / 4 attacks.
[Level 5] : 600% Atk / 5 attacks.Skills Tree
-
as reference
changelog :
-
Arm Cannon calculates HardDef as SoftDef since the beginning and there is no changing on it at the moment.
-
New skills will be added to Dragon Knight, Meister and Biolo.
- Dragon Knight -
1. Dragonic Breath (Max level : 10)
- Deals normal long ranged physical damage to the target.
- Can only be used when riding dragon.
- Deals additional damage depends on user's MaxHP and MaxSP.
- Affected by Hit/Flee calculation.
- Ignores physical defense.
- Damage property depends on weapon property.
- Affected by attack modifiers (such as race modifier).
- Recovers 2 AP.
- When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 2 seconds (based on level 10).
- Cooldown: 0.5 seconds (based on level 10).
- Global cool time : 0.15 seconds (based on level 10).
- Meister -
1. Mighty Smash (Max level : 10)
- Deals melee physical damage to all targets around the user.
- When using while under Axe Stomp buff, increases damage and number of hit.
- Fixed casting time : - (based on level 10).
- Variable Casting time : - (based on level 10).
- Cooldown: 0.3 seconds (based on level 10).
- Global cool time : - (based on level 10).
2. Triple Laser (Max level : 5)
- Deals long ranged physical damage to the target.
- Can only be used when using Madogear.
- Has a chance to trigger critical, the critical chance is the user's cri.
- Damage property depends on weapon property.
- Doesn't consume magic gear fuel or cannonball.
- Fixed casting time : 0.5 seconds (based on level 5).
- Variable Casting time : 1 seconds (based on level 5).
- Cooldown: 0.25 seconds (based on level 5).
- Global cool time : - (based on level 5).
3. Spark Blaster (Max level : 10)
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Can only be used when using Madogear.
- Affected by Hit/Flee calculation.
- Ignores physical defense.
- Doesn't consume magic gear fuel or cannonball.
- Damage property depends on weapon property.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1.5 seconds (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.25 seconds (based on level 10).
- Biolo -
1. Explosive Powder (Max level : 5)
- Deals melee physical damage to all targets around the user.
- Doesn't need any catalyst.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : - (based on level 5).
- Variable Casting time : - (based on level 5).
- Cooldown: 0.7 seconds (based on level 5).
- Global cool time : 0.25 seconds (based on level 5).
2. Mayhemic Thorns (Max level : 10)
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Doesn't need any catalyst.
- Has a chance to trigger critical, the critical chance is the user's cri.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1 second (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.15 seconds (based on level 10).source :
https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4143401&curpage=1
- 1
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Some skill rebalance has been changed as below.
1. Second Faith
- Increases AP recovery rate from 1 to24.2. Second Judgement
- Increases AP recovery rate from 2 to34.3. Explosion Blaster
- Reduces cooldown from 1 second to0.50.7 seconds.
- Reduces AP recovery rate from 4 to 3.4. Only One Bullet
- Increases damage from 4750%(rifle)/6500%(pistol)Atk to58007550%(rifle)/77508300%(pistol)Atk based on level 5.5. Spiral Shooting
- Increases damage from 4900%(rifle)/6000%(grenade launcher) to78009700%(rifle)/8500%(grenade launcher) based on level 5.
- Reduces bullet consumption from 10 to 6.6. Magazine for One
- Reduces cooldown from 0.75 seconds to0.70.5 seconds.
- Increases damage from 1700%(gatling gun)/2100%(pistol)Atk to20501950%(gatling gun)/30002400%(pistol)Atk per hit based on level 5.
- Reduces bullet consumption when equipping gatling gun from 40 to 10.7. Wild Fire
- Increases damage from 8000%(shotgun)/7000%(grenade launcher)Atk to1070013250%(shotgun)/12500%(grenade launcher)Atk based on level 5.8. The Vigilante at Night
- Reduces bullet consumption from 15 to 10.9. Talisman of White Tiger
- Increases cooldown from 0.3 seconds to0.50.4 seconds.
- Increases SP consumption from 78 to 92 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3500%/5000%(Blessing of the Four Directions and the Five Elements)Matk to49505100%/65007100%(Blessing of the Four Directions and the Five Elements)Matk based on level 5.10. All in the Sky
- Reduces cooldown from 60 seconds to1.52 seconds.
- Reduces AP consumption from 100 to2535.11. Hyunrok Breeze
- Increases AP recovery rate from 3 to 4.12. Circle of Directions and Elementals
- Reduces cooldown from 60 seconds to 5 seconds.
- Improved the skill to can be used while under Blessing of the Four Directions and the Five Elements buff.
- Reduces buff duration from 300 seconds to 150 seconds based on level 5.source :
https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4143401&curpage=1
https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7600&curpage=1
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On 5/20/2022 at 1:43 AM, Chywoner said:
One question, regarding point 1.3 of the illusions, do they drop all the weapons each mob? or is it a weapon for each mob?
Look like each mobs has specific drop.
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Legacy of Wise One [1]
Mdef + 10.
Reduces damage taken from normal and boss monsters by 20%.
Increases physical and magical damage against all property monsters by 10%.
If refine rate is 7 or higher, increases physical and magical damage against all property monsters by 5%, all stat + 10.
If refine rate is 9 or higher, all stat + 10, reduces damage taken from players by 13%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 100
Usable Jobs: All
Twinhead Dragon Mail [1]
MaxHP + 10%, MaxSP + 10%.
MaxHP + 4%, MaxSP + 4% and increases Dragon Breath - Water damage by 10% per each level of Dragon Breath - Water user learned.
Reduces global cool time by 6% per each level of Dragon Training user learned.
Increases long ranged physical damage by 7% and increases Dragon Breath damage by 10% per each level of Dragon Breath user learned.
If refine rate is 5 or higher, reduces damage taken from boss monsters by 5%.
If refine rate is 7 or higher, grants immunity to knock-back, the armor can't be destroyed.
Class: Armor
Defense: 100
Weight: 100
Required Level: 100
Usable Jobs: All
Warm Dandelion Cape [1]
Attack speed + 5%.
MaxHP + 5%.
Reduces damage taken from players by 5%.
If user learned Spirit of Land level 1, int + 1 and increases Silvervine Stem Spear by 1% per each skill of plant type skills user learned.
Recovers 1 SP when dealing damage per each level of Chattering user learned.
Increases Catnip Meteor damage by 10% per each level of Nyang Grass user learned.
If user leanred Meow Meow level 5, recovers 150 HP and 15 SP when killing monsters with magical damage.
If refine rate is 5 or higher, attack speed + 5%, MaxHP + 5%.
If refine rate is 7 or higher, attack speed + 10%, MaxHP + 10%.
Class: Garment
Defense: 12
Weight: 10
Required Level: 100
Usable Jobs: All- 1
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1 hour ago, koalaasz said:
Are these numbers correct for framen? Is it 22500% matk on all targets and 24000% matk for formless and dragon?
The correct one is this line.
- Increases damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10).
I forgot to remove on translation. 😅
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26 minutes ago, zigzag said:
I heard that Nightmare Effect also helps to remove some reflect effects like reflect shield,etc,... Could you test it if it works like this or not?
I think that's Kagerou's skill Empty Shadow.
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18 hours ago, zigzag said:
Hi Sigma,
Could you tell me if "Nightmare Effect" from Shinkiro Skills supports any other effects or just helps to boost the damage of nightmare ultimate skills?
It's similar to Inquisitor's "Brand". Just mark on target to inflict more damage on certain skills.
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4 hours ago, johnhancock said:
Hi Sigma,
With this statement:Is this item divine-pride.net Item - アプローズサンダル [1] (combo for Amon Ra MVP) have a slim chance arriving in iRO since it originated from an event (爆熱!バーニングソウル・フェスティバル inモロク 特設サイト|ラグナロクオンライン (gungho.jp)?
Thanks,Maybe. But anything is possible. Some in-game event items from JRO were updated in IRO occasionally.
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Lucky items from May Kachua's Secret Box
Heroic Token (Hyper Novice)
Spoiler
Heroic Token (Hyper Novice) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.When equipped with Freedom Stick-LT, increases magical damage against all size enemies by 15%.
If refine rate of Freedom Stick-LT is 10 or higher, increases all property magical damage by 10%, increases Hell's Drive and Ground Gravitation damage by 10%.
If grade of Freedom Stick-LT is C or higher, SPL + 5, S.Matk + 5, increases Hell Drive and Ground Gravitation damage by additional 10%.When equipped with Blessed Knife-LT, increases physical damage against all size enemies by 15%.
If refine rate of Blessed Knife-LT is 10 or higher, increases melee physical damage by 10%, increases Double Bowling Bash damage by 10%.
If grade of Blessed Knife-LT is C or higher, POW + 5, P.Atk + 5, increases Double Bowling Bash damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Hyper NoviceFor new ancient hero weapons series of novice classes, they were added in this post.
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6 hours ago, dontWobble said:
The translated item description of Phreeoni Wing Suit combo with Infinite Phreeoni Card is missing.
added. thanks
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Wings of Asmodeus
Increases magical damage against small, medium and large size monsters by 10%.
Reduces damage taken from players by 5%.
Grants immunity to blind.
If user learned Ignition Break level 5, reduces fixed casting time of Refresh by 100%, reduces cooldown of Ignition Break by 2.5 seconds,
when equipped with Jasper Circlet, disbles cooldown reduction of Ignition Break.
If user learned Sonic Wave level 10, Perfect Hit + 25.
Class: Headgear
Defense: 2
Location: Middle
Weight: 30
Required Level: 100
Usable Jobs: All
Corolla of Gorgon
MaxHP + 15%.
Reduces damage taken from all race monsters by 5%.
When equipped with Aegis System, increases movement speed, reduces damage taken from players by 5%.
Class: Headgear
Defense: 2
Location: Middle
Weight: 30
Required Level: 100
Usable Jobs: All
Revelation of Aramazd [1]
Can't be destroyed.
Mdef + 15.
Attack speed + 10%.
Increases physical and magical damage against undead, demihuman race monsters and doram players by 40%.
Increases physical and magical damage against shadow and undead property monsters by 40%.
Reduces damage taken from ghost property by 2% per refine rate.
If refine rate is 5 or higher, reduces damage taken from players by 7%, Def + 300, Mdef + 30.
If refine rate is 7 or higher, grants immunity to knock-back.
When equipped with King of Origin, enables to use Resistant Souls level 3.
Class: Armor
Defense: 150
Weight: 100
Required Level: 90
Usable Jobs: All- 1
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New enchant stones
Spoiler
Spell Stone (Dual)
SPL + 5.
Spell Magic Attack Stone (Garment)
S.Matk + 3.
When equipped with Magic Power Stone (Upper), S.Matk + 1, SPL + 1.
When equipped with Magic Power Stone (Middle), S.Matk + 1, SPL + 1.
When equipped with Magic Power Stone (Lower), S.Matk + 1, SPL + 1.
When equipped with Spell Stone (Dual), S.Matk + 5, SPL + 3.New set of class enchant stones for Sura, Mechanic and Guillotine Cross
Spoiler
Sura Stone (Upper)
Reduces fixed casting time by 0.1 seconds per 2 levels of Rising Dragon user learned.
When equipped with Sura Stone (Garment), increases Lightning Ride damage by 20%.
When equipped with Sura Stone II (Garment), increases Knuckle Arrow damage by 15%.
Sura Stone (Middle)
Increases melee physical damage by 2% per each level of Gentle Touch-Revitalize user learned.
When equipped with Sura Stone (Garment), increases Lightning Ride damage by 20%.
When equipped with Sura Stone II (Garment), increases Tiger Cannon damage by 15%.
Sura Stone (Lower)
Increases long ranged physical damage by 2% per each level of Gentle Touch-Convert user learned.
When equipped with Sura Stone (Garment), increases Rampage Blast damage by 15%.
When equipped with Sura Stone II (Garment), increases Knuckle Arrow damage by 15%.
Mechanic Stone (Upper)
Reduces variable casting time by 1% per each level of Fire Earth Research user learned.
When equipped with Mechanic Stone (Garment), increases Axe Tornado damage by 15%.
When equipped with Mechanic Stone II (Garment), increases Knuckle Boost damage by 15%.
Mechanic Stone (Middle)
Increases melee and long ranged physical damage by 1% per each level of Madogear License user learned.
When equipped with Mechanic Stone (Garment), increases Axe Boomerang damage by 15%.
When equipped with Mechanic Stone II (Garment), increases Arm Cannon damage by 15%.
Mechanic Stone (Lower)
Reduces delay after skill by 1% per each level of Axe Mastery user learned.
When equipped with Mechanic Stone (Garment), increases Power Swing damage by 15%.
When equipped with Mechanic Stone II (Garment), increases Vulcan Arm damage by 15%.
Guillotine Cross Stone (Upper)
Reduces delay after skill by 1% per 2 levels of New Poison Research user learned.
When equipped with Guillotine Cross Stone (Garment), increases Cross Ripper Slasher damage by 15%.
When equipped with Guillotine Cross Stone II (Garment), increases Counter Slash damage by 15%.
Guillotine Cross Stone (Middle)
Increases melee physical damage by 2% per each level of Dark Illusion user learned.
When equipped with Guillotine Cross Stone (Garment), increases Rolling Cutter Slasher damage by 15%.
When equipped with Guillotine Cross Stone II (Garment), increases Cross Impact damage by 15%.
Guillotine Cross Stone (Lower)
Increases long ranged physical damage by 2% per each level of Cross Ripper Slasher user learned.
When equipped with Guillotine Cross Stone (Garment), increases Cross Ripper Slasher Slasher damage by 15%.
When equipped with Guillotine Cross Stone II (Garment), increases physical damage against all race monsters (except players) by 15%. -
Spoiler
Spell Stone (Dual)
SPL + 5.
Spell Magic Attack Stone (Garment)
S.Matk + 3.
When equipped with Magic Power Stone (Upper), S.Matk + 1, SPL + 1.
When equipped with Magic Power Stone (Middle), S.Matk + 1, SPL + 1.
When equipped with Magic Power Stone (Lower), S.Matk + 1, SPL + 1.
When equipped with Spell Stone (Dual), S.Matk + 5, SPL + 3.
Sura Stone (Upper)
Reduces fixed casting time by 0.1 seconds per 2 levels of Rising Dragon user learned.
When equipped with Sura Stone (Garment), increases Lightning Ride damage by 20%.
When equipped with Sura Stone II (Garment), increases Knuckle Arrow damage by 15%.
Sura Stone (Middle)
Increases melee physical damage by 2% per each level of Gentle Touch-Revitalize user learned.
When equipped with Sura Stone (Garment), increases Lightning Ride damage by 20%.
When equipped with Sura Stone II (Garment), increases Tiger Cannon damage by 15%.
Sura Stone (Lower)
Increases long ranged physical damage by 2% per each level of Gentle Touch-Convert user learned.
When equipped with Sura Stone (Garment), increases Rampage Blast damage by 15%.
When equipped with Sura Stone II (Garment), increases Knuckle Arrow damage by 15%.
Mechanic Stone (Upper)
Reduces variable casting time by 1% per each level of Fire Earth Research user learned.
When equipped with Mechanic Stone (Garment), increases Axe Tornado damage by 15%.
When equipped with Mechanic Stone II (Garment), increases Knuckle Boost damage by 15%.
Mechanic Stone (Middle)
Increases melee and long ranged physical damage by 1% per each level of Madogear License user learned.
When equipped with Mechanic Stone (Garment), increases Axe Boomerang damage by 15%.
When equipped with Mechanic Stone II (Garment), increases Arm Cannon damage by 15%.
Mechanic Stone (Lower)
Reduces delay after skill by 1% per each level of Axe Mastery user learned.
When equipped with Mechanic Stone (Garment), increases Power Swing damage by 15%.
When equipped with Mechanic Stone II (Garment), increases Vulcan Arm damage by 15%.
Guillotine Cross Stone (Upper)
Reduces delay after skill by 1% per 2 levels of New Poison Research user learned.
When equipped with Guillotine Cross Stone (Garment), increases Cross Ripper Slasher damage by 15%.
When equipped with Guillotine Cross Stone II (Garment), increases Counter Slash damage by 15%.
Guillotine Cross Stone (Middle)
Increases melee physical damage by 2% per each level of Dark Illusion user learned.
When equipped with Guillotine Cross Stone (Garment), increases Rolling Cutter Slasher damage by 15%.
When equipped with Guillotine Cross Stone II (Garment), increases Cross Impact damage by 15%.
Guillotine Cross Stone (Lower)
Increases long ranged physical damage by 2% per each level of Cross Ripper Slasher user learned.
When equipped with Guillotine Cross Stone (Garment), increases Cross Ripper Slasher Slasher damage by 15%.
When equipped with Guillotine Cross Stone II (Garment), increases physical damage against all race monsters (except players) by 15%.
Archive : fourth class jobs skill information - second version
in Archive
Posted
- Biolo -
Bionic Pharmacy
Max level : 5
Prerequisite skills : Special Pharmacy level 5
Group : Active / creation
Type : Creation
Target : Self
Description : Consumes 30 SP, Biolo creates the medicines.
Consumes 1 Beaker and each medicine requires different materials.
Icicle Acid Bottle : Bottle Grenade 5 ea + Acid Bottle 5 ea + Crystal Blue 2 ea.
Earth Acid Bottle : Bottle Grenade 5 ea + Acid Bottle 5 ea + Green Live 2 ea.
Gale Acid Bottle : Bottle Grenade 5 ea + Acid Bottle 5 ea + Wind of Verdure 2 ea.
Flame Acid Bottle : Bottle Grenade 5 ea + Acid Bottle 5 ea + Red Blood 2 ea.
Advanced Coating Potion : Glistening Coat 10 ea + Empty Bottle 5 ea.
Greater Plant Bottle : Plant Bottle 10 ea + Mandragora Flowerpot 5 ea + Thorn Plant Seed 2 ea + Blood Sucker Plant Seed 2 ea.
Eye Cleaner (cures pitch-darkness) : Empty Bottle 10 ea + Holy Water 5 ea + White Herb 3 ea + Green Herb 3 ea.
Ear Cleaner (cures quiet) : Empty Bottle 10 ea + Holy Water 5 ea + Blue Herb 2 ea + Green Herb 3 ea.
Tonic (cures lethargy) : Empty Bottle 10 ea + Holy Water 5 ea + Yggdrasilberry 2 ea + Royal Jelly 3 ea.
Compressed Fire Extinguisher (cures blaze) : Empty Bottle 10 ea + Holy Water 5 ea + Crystal Blue 5 ea + Iron 3 ea.
Lucky Water (cures unlucky) : Empty Bottle 10 ea + Holy Water 5 ea + Clover 10 ea + Green Herb 3 ea.
Strong Antidote (cures severe poison) : Empty Bottle 10 ea + Holy Water 5 ea + Poison Bottle 3 ea + Green Herb 10 ea.
High Calorie Chocolate (cures gloom) : Empty Bottle 10 ea + Cacao 3 ea + Royal Jelly 3 ea + Yggdrasil Seed 5 ea.
Refined Holy Water (cures holy fire) : Empty Bottle 10 ea + Holy Water 10 ea + Royal Jelly 3 ea
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[Level 1] : Maximum creation amount : 11.
[Level 2] : Maximum creation amount : 12.
[Level 3] : Maximum creation amount : 13.
[Level 4] : Maximum creation amount : 14.
[Level 5] : Maximum creation amount : 15.
Bionic Mastery
Max level : 10
Group : Passive
Description : When summoning plant creature, improves plant creature's abilities.
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[Level 1] : Atk : 600 / MaxHP : 40000 / Def : 20 / Mdef : 4 / Flee 10.
[Level 2] : Atk : 1200 / MaxHP : 80000 / Def : 40 / Mdef : 8 / Flee 20.
[Level 3] : Atk : 1800 / MaxHP : 120000 / Def : 60 / Mdef : 12 / Flee 30.
[Level 4] : Atk : 2400 / MaxHP : 160000 / Def : 80 / Mdef : 16 / Flee 40.
[Level 5] : Atk : 3000 / MaxHP : 200000 / Def : 100 / Mdef : 20 / Flee 50.
[Level 6] : Atk : 3600 / MaxHP : 240000 / Def : 120 / Mdef : 24 / Flee 60.
[Level 7] : Atk : 4200 / MaxHP : 280000 / Def : 140 / Mdef : 28 / Flee 70.
[Level 8] : Atk : 4800 / MaxHP : 320000 / Def : 160 / Mdef : 32 / Flee 80.
[Level 9] : Atk : 5600 / MaxHP : 360000 / Def : 180 / Mdef : 36 / Flee 90.
[Level 10] : Atk : 6000 / MaxHP : 400000 / Def : 200 / Mdef : 40 / Flee 100.
The Whole Protection
Max level : 5
Prerequisite skills : Bionic Pharmacy level 5
Group : Active
Type : Buff
Target : Self and party members
Recovers AP : 20
Description : Protects weapons and equipment of the user and nearby party members from being stripped or destroyed with coating potion.
Consumes 3 Advanced Coating Potion upon casting.
Recovers AP upon using this skill.
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[Level 1] : Skill duration : 60 seconds / area of effect : 15 x 15 cells.
[Level 2] : Skill duration : 90 seconds / area of effect : 15 x 15 cells.
[Level 3] : Skill duration : 120 seconds / area of effect : 15 x 15 cells.
[Level 4] : Skill duration : 150 seconds / area of effect : 31 x 31 cells.
[Level 5] : Skill duration : 180 seconds / area of effect : 31 x 31 cells.
Full Shadow Protection
Max level : 4
Prerequisite skills : Bionic Pharmacy level 5
Group : Active
Type : Buff
Target : Self and allies
Recovers AP : 2 (level 1~2), 3 (level 3~4)
Description : Protects shadow gears of the target from being stripped or destroyed with coating potion.
Consumes 1 Advanced Coating Potion upon casting.
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[Level 1] : Skill duration : 30 seconds.
[Level 2] : Skill duration : 40 seconds.
[Level 3] : Skill duration : 50 seconds.
[Level 4] : Skill duration : 60 seconds.
Acidified Zone Water
Max level : 5
Prerequisite skills : Acidified Zone Wind level 1
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 4 (level 1~3), 5 (level 4~5)
Description : Consumes 2 Icicle Acid Bottle to deals water property physical damage to to the target and surrounding enemies around the target for 5 hits.
Deals additional damage depends on user's base level and POW.
If the skill attacks player, there is a very low chance that the acid zone will appear on the cell that target player hit.
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[Level 1] : 400% Atk per hit / area of effect : 3 x 3 cells.
[Level 2] : 800% Atk per hit / area of effect : 3 x 3 cells.
[Level 3] : 1200% Atk per hit / area of effect : 5 x 5 cells.
[Level 4] : 1600% Atk per hit / area of effect : 5 x 5 cells.
[Level 5] : 2000% Atk per hit / area of effect : 7 x 7 cells.
Acidified Zone Ground
Max level : 5
Prerequisite skills : Bionic Mastery level 3, Bionic Pharmacy level 5
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 4 (level 1~3), 5 (level 4~5)
Description : Consumes 2 Earth Acid Bottle to deals earth property physical damage to to the target and surrounding enemies around the target for 5 hits.
Deals additional damage depends on user's base level and POW.
If the skill attacks player, there is a very low chance that the acid zone will appear on the cell that target player hit.
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[Level 1] : 400% Atk per hit / area of effect : 3 x 3 cells.
[Level 2] : 800% Atk per hit / area of effect : 3 x 3 cells.
[Level 3] : 1200% Atk per hit / area of effect : 5 x 5 cells.
[Level 4] : 1600% Atk per hit / area of effect : 5 x 5 cells.
[Level 5] : 2000% Atk per hit / area of effect : 7 x 7 cells.
Acidified Zone Wind
Max level : 5
Prerequisite skills : Bionic Mastery level 3, Bionic Pharmacy level 5
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 4 (level 1~3), 5 (level 4~5)
Description : Consumes 2 Gale Acid Bottle to deals wind property physical damage to to the target and surrounding enemies around the target for 5 hits.
Deals additional damage depends on user's base level and POW.
If the skill attacks player, there is a very low chance that the acid zone will appear on the cell that target player hit.
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[Level 1] : 400% Atk per hit / area of effect : 3 x 3 cells.
[Level 2] : 800% Atk per hit / area of effect : 3 x 3 cells.
[Level 3] : 1200% Atk per hit / area of effect : 5 x 5 cells.
[Level 4] : 1600% Atk per hit / area of effect : 5 x 5 cells.
[Level 5] : 2000% Atk per hit / area of effect : 7 x 7 cells.
Acidified Zone Fire
Max level : 5
Prerequisite skills : Acidified Zone Ground level 1
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 4 (level 1~3), 5 (level 4~5)
Description : Consumes 2 Flame Acid Bottle to deals fire property physical damage to to the target and surrounding enemies around the target for 5 hits.
Deals additional damage depends on user's base level and POW.
If the skill attacks player, there is a very low chance that the acid zone will appear on the cell that target player hit.
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[Level 1] : 400% Atk per hit / area of effect : 3 x 3 cells.
[Level 2] : 800% Atk per hit / area of effect : 3 x 3 cells.
[Level 3] : 1200% Atk per hit / area of effect : 5 x 5 cells.
[Level 4] : 1600% Atk per hit / area of effect : 5 x 5 cells.
[Level 5] : 2000% Atk per hit / area of effect : 7 x 7 cells.
Wooden Warrior
Max level : 5
Prerequisite skills : Creeper level 3
Group : Active
Type : Summon
Target : Self
Recovers AP : 20
Description : Summons Wooden Warrior.
Only 1 Wooden Warrior can be summoned at the same time.
Upon summoning, increases Cart Tornado and Cart Cannon damage.
Consumes 2 Greater Plant Bottle.
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[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.
[Level 5] : Skill duration : 360 seconds.
Wooden Fairy
Max level : 5
Prerequisite skills : Creeper level 3
Group : Active
Type : Summon
Target : Self
Recovers AP : 20
Description : Summons Wooden Fairy.
Only 1 Wooden Fairy can be summoned at the same time.
Upon summoning, increases Spore Explosion damage.
Consumes 2 Greater Plant Bottle.
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[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.
[Level 5] : Skill duration : 360 seconds.
Creeper
Max level : 5
Prerequisite skills : Bionic Mastery level 5
Group : Active
Type : Summon
Target : Self
Recovers AP : 10
Description : Summons the tough vine monster.
Only 1 vine monster can be summoned at the same time.
Consumes 1 Greater Plant Bottle.
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[Level 1] : Skill duration : 120 seconds.
[Level 2] : Skill duration : 180 seconds.
[Level 3] : Skill duration : 240 seconds.
[Level 4] : Skill duration : 300 seconds.
[Level 5] : Skill duration : 360 seconds.
Research Report
Max level : 1
Prerequisite skills : Acidified Zone Fire level 3, Acidified Zone Water level 3
Group : Active (AP)
Type : Buff
Target : Self
Consumes AP : 100
Description : Prepares and presents report of the user's research.
Increases acid type skills damage and increases damage against formless and plant race monsters.
Adds and additional bonus on acid type skills damage depends on user's base level and POW.
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[Level 1] : Increases acid type skills damage by 50% / reduces material consumption by 1.
Hell Tree
Max level : 5
Prerequisite skills : Wooden Fairy level 3, Wooden Warrior level 3
Group : Active (AP)
Type : Summon
Target : Self
Consumes AP : 100~60
Description : Summons Hell Tree.
Only 1 Hell Tree can be summoned at the same time.
Consumes 3 Greater Plant Bottle.
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[Level 1] : Skill duration : 60 seconds.
[Level 2] : Skill duration : 90 seconds.
[Level 3] : Skill duration : 120 seconds.
[Level 4] : Skill duration : 150 seconds.
[Level 5] : Skill duration : 180 seconds.
Skills Tree