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Sigma

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Everything posted by Sigma

  1. Magic Celestial Globe Atk + 1 and Matk + 1 per 1 base level. When equipped with [Zodiac] enchant, all basic status + 10. Class: Headgear Defense: 2 Location: Middle Weight: 10 Required Level: 100 Usable Jobs: All Yesterday Once More Mdef + 5. Attack speed + 10%. When equipped with [King of Origin] enchant, increases physical and magical damage against small, medium and large size monsters by 15%. Class: Headgear Defense: 0 Location: Lower Weight: 50 Required Level: 100 Usable Jobs: All Chrome Metal Plate [1] Can't be destroyed. Attack speed + 10%. Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from players by 7%. Def + 30 and Mdef + 3 per refine rate. If refine rate is 6 or higher, increases physical and magical damage by 15%. If refine rate is 8 or higher, increases physical and magical damage by 15%. Class: Armor Defense: 100 Weight: 100 Required Level: 99 Usable Jobs: All Pegasus Shoes [1] Increases movement speed. Increases physical and magical damage against all property monsters by 15%. If refine rate is 7 or higher, increases physical and magical damage against all property monsters by 15%. If refine rate is 9 or higher, has a chance to increases movement speed for 30 seconds when receiving physical or magical damage. Class: Shoes Defense: 25 Weight: 60 Required Level: 100 Usable Jobs: All Valkyrie Curse Blight [1] Reduces damage taken from normal and boss monsters by 5%. Reduces damage taken from players by 5%. MaxHP + 2%, MaxSP + 2% and reduces damage taken from ghost property by 7% per refine rate. If refine rate is 7 or higher, all basic status + 10, increases physical and magical damage against all property monsters by 10%. If refine rate is 9 or higher, increases physical and magical damage against all property monsters by 15%, deals additional damage depends on target's defense. When equipped with [Hero's Triumph] enchant, attack speed + 20%. When equipped with [Demon lord of Calamity] enchant, reduces global cool time by 25%. Class: Garment Defense: 38 Weight: 40 Required Level: 100 Usable Jobs: All
  2. Arm Cannon calculates HardDef as SoftDef since the beginning and there is no changing on it at the moment.
  3. New skills will be added to Dragon Knight, Meister and Biolo. - Dragon Knight - 1. Dragonic Breath (Max level : 10) - Deals normal long ranged physical damage to the target. - Can only be used when riding dragon. - Deals additional damage depends on user's MaxHP and MaxSP. - Affected by Hit/Flee calculation. - Ignores physical defense. - Damage property depends on weapon property. - Affected by attack modifiers (such as race modifier). - Recovers 2 AP. - When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage. - Fixed casting time : 0.5 seconds (based on level 10). - Variable Casting time : 2 seconds (based on level 10). - Cooldown: 0.5 seconds (based on level 10). - Global cool time : 0.15 seconds (based on level 10). - Meister - 1. Mighty Smash (Max level : 10) - Deals melee physical damage to all targets around the user. - When using while under Axe Stomp buff, increases damage and number of hit. - Fixed casting time : - (based on level 10). - Variable Casting time : - (based on level 10). - Cooldown: 0.3 seconds (based on level 10). - Global cool time : - (based on level 10). 2. Triple Laser (Max level : 5) - Deals long ranged physical damage to the target. - Can only be used when using Madogear. - Has a chance to trigger critical, the critical chance is the user's cri. - Damage property depends on weapon property. - Doesn't consume magic gear fuel or cannonball. - Fixed casting time : 0.5 seconds (based on level 5). - Variable Casting time : 1 seconds (based on level 5). - Cooldown: 0.25 seconds (based on level 5). - Global cool time : - (based on level 5). 3. Spark Blaster (Max level : 10) - Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells. - Can only be used when using Madogear. - Affected by Hit/Flee calculation. - Ignores physical defense. - Doesn't consume magic gear fuel or cannonball. - Damage property depends on weapon property. - Recovers 2 AP. - Fixed casting time : 0.5 seconds (based on level 10). - Variable Casting time : 1.5 seconds (based on level 10). - Cooldown: 0.7 seconds (based on level 10). - Global cool time : 0.25 seconds (based on level 10). - Biolo - 1. Explosive Powder (Max level : 5) - Deals melee physical damage to all targets around the user. - Doesn't need any catalyst. - When using while under Research Report buff, increases damage and number of hit. - Recovers 2 AP. - Fixed casting time : - (based on level 5). - Variable Casting time : - (based on level 5). - Cooldown: 0.7 seconds (based on level 5). - Global cool time : 0.25 seconds (based on level 5). 2. Mayhemic Thorns (Max level : 10) - Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells. - Doesn't need any catalyst. - Has a chance to trigger critical, the critical chance is the user's cri. - When using while under Research Report buff, increases damage and number of hit. - Recovers 2 AP. - Fixed casting time : 0.5 seconds (based on level 10). - Variable Casting time : 1 second (based on level 10). - Cooldown: 0.7 seconds (based on level 10). - Global cool time : 0.15 seconds (based on level 10). source : https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4143401&curpage=1
  4. Some skill rebalance has been changed as below. 1. Second Faith - Increases AP recovery rate from 1 to 24. 2. Second Judgement - Increases AP recovery rate from 2 to 34. 3. Explosion Blaster - Reduces cooldown from 1 second to 0.50.7 seconds. - Reduces AP recovery rate from 4 to 3. 4. Only One Bullet - Increases damage from 4750%(rifle)/6500%(pistol)Atk to 58007550%(rifle)/77508300%(pistol)Atk based on level 5. 5. Spiral Shooting - Increases damage from 4900%(rifle)/6000%(grenade launcher) to 78009700%(rifle)/8500%(grenade launcher) based on level 5. - Reduces bullet consumption from 10 to 6. 6. Magazine for One - Reduces cooldown from 0.75 seconds to 0.70.5 seconds. - Increases damage from 1700%(gatling gun)/2100%(pistol)Atk to 20501950%(gatling gun)/30002400%(pistol)Atk per hit based on level 5. - Reduces bullet consumption when equipping gatling gun from 40 to 10. 7. Wild Fire - Increases damage from 8000%(shotgun)/7000%(grenade launcher)Atk to 1070013250%(shotgun)/12500%(grenade launcher)Atk based on level 5. 8. The Vigilante at Night - Reduces bullet consumption from 15 to 10. 9. Talisman of White Tiger - Increases cooldown from 0.3 seconds to 0.50.4 seconds. - Increases SP consumption from 78 to 92 based on level 5. - Increases AP recovery rate from 1 to 2. - Increases damage from 3500%/5000%(Blessing of the Four Directions and the Five Elements)Matk to 49505100%/65007100%(Blessing of the Four Directions and the Five Elements)Matk based on level 5. 10. All in the Sky - Reduces cooldown from 60 seconds to 1.52 seconds. - Reduces AP consumption from 100 to 2535. 11. Hyunrok Breeze - Increases AP recovery rate from 3 to 4. 12. Circle of Directions and Elementals - Reduces cooldown from 60 seconds to 5 seconds. - Improved the skill to can be used while under Blessing of the Four Directions and the Five Elements buff. - Reduces buff duration from 300 seconds to 150 seconds based on level 5. source : https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4143401&curpage=1 https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7600&curpage=1
  5. Look like each mobs has specific drop.
  6. Legacy of Wise One [1] Mdef + 10. Reduces damage taken from normal and boss monsters by 20%. Increases physical and magical damage against all property monsters by 10%. If refine rate is 7 or higher, increases physical and magical damage against all property monsters by 5%, all stat + 10. If refine rate is 9 or higher, all stat + 10, reduces damage taken from players by 13%. Class: Headgear Defense: 10 Location: Upper Weight: 50 Required Level: 100 Usable Jobs: All Twinhead Dragon Mail [1] MaxHP + 10%, MaxSP + 10%. MaxHP + 4%, MaxSP + 4% and increases Dragon Breath - Water damage by 10% per each level of Dragon Breath - Water user learned. Reduces global cool time by 6% per each level of Dragon Training user learned. Increases long ranged physical damage by 7% and increases Dragon Breath damage by 10% per each level of Dragon Breath user learned. If refine rate is 5 or higher, reduces damage taken from boss monsters by 5%. If refine rate is 7 or higher, grants immunity to knock-back, the armor can't be destroyed. Class: Armor Defense: 100 Weight: 100 Required Level: 100 Usable Jobs: All Warm Dandelion Cape [1] Attack speed + 5%. MaxHP + 5%. Reduces damage taken from players by 5%. If user learned Spirit of Land level 1, int + 1 and increases Silvervine Stem Spear by 1% per each skill of plant type skills user learned. Recovers 1 SP when dealing damage per each level of Chattering user learned. Increases Catnip Meteor damage by 10% per each level of Nyang Grass user learned. If user leanred Meow Meow level 5, recovers 150 HP and 15 SP when killing monsters with magical damage. If refine rate is 5 or higher, attack speed + 5%, MaxHP + 5%. If refine rate is 7 or higher, attack speed + 10%, MaxHP + 10%. Class: Garment Defense: 12 Weight: 10 Required Level: 100 Usable Jobs: All
  7. The correct one is this line. - Increases damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10). I forgot to remove on translation. 😅
  8. It's similar to Inquisitor's "Brand". Just mark on target to inflict more damage on certain skills.
  9. Maybe. But anything is possible. Some in-game event items from JRO were updated in IRO occasionally.
  10. Lucky items from May Kachua's Secret Box Heroic Token (Hyper Novice) For new ancient hero weapons series of novice classes, they were added in this post.
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