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Sigma

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Everything posted by Sigma

  1. Nihil M. Heine Card Increase magical damage against small size monsters by 15%. When equipped with Spica Nerius Card, increase magical damage against small size and brute race monsters by additional 5%. Compounded on : Weapon Prefix : Heine Agnes Lugenburg Card Increase physical damage against small size monsters by 15%. When equipped with Jurgen Wigner Card, increase physical damage against small size and brute race monsters by additional 5%. Compounded on : Weapon Prefix : Lugenburg Jurgen Wigner Card Increase physical damage against brute race monsters by 15%. Compounded on : Weapon Prefix : Wigner Spica Nerius Card Increase magical damage against brute race monsters by 15%. Compounded on : Weapon Prefix : Nerius
  2. Iron Nail [2] Atk + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 9 or higher, increases Rampage Blast damage by 5%. If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds. Class : Knuckle Attack : 180 Weight : 80 Weapon Level : 4 Required Level : 100 Usable Jobs : Sura Royal Bow [2] Atk + 10 per 2 refine rate. Increases Arrow Storm damage by 12% per 3 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 5%. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds. Class : Bow Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 100 Usable Jobs : Ranger, Shadow Chaser Ancient Hero Boots [1] MaxHP + 500, MaxSP + 50. MaxHP + 2% and MaxSP + 1% per 3 refine rate. If refine rate is 9 or higher, reduces fixed casting time by 0.3 second. If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 14 or higher, reduces delay after skill by 5%. Class : Shoes Defense : 15 Weight : 60 Required Level : 100 Usable Jobs : All Shadow Staff [2] Matk + 155 Matk + 10 per 2 refine rate. Increases Earth Grave damage by 12% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second. When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds. Class : One-handed Staff Attack : 40 Weight : 50 Weapon Level : 4 Required Level : 100 Usable Jobs : Sorcerer Cursed Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%). Atk + 3%, Matk + 3%. Reduces damage taken from all properties by 7%. When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds. If refine rate is 7 or higher, Atk + 10, Matk + 10. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, reduces delay after skill by 3%. Class : Shield Defense : 0 Weight : 80 Required Level : 1 Usable Jobs : All Bloody Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%). Atk + 3%, Matk + 3%. Reduces damage taken from all properties by 7%. When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds. If refine rate is 7 or higher, Atk + 10, Matk + 10. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, reduces delay after skill by 3%. Class : Shield Defense : 0 Weight : 80 Required Level : 1 Usable Jobs : All Purified Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%). Atk + 5%, Matk + 5%. Reduces damage taken from all properties by 10%. When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds. If refine rate is 7 or higher, Atk + 20, Matk + 20. If refine rate is 9 or higher, ASPD + 2. If refine rate is 12 or higher, reduces delay after skill by 5%. Class : Shield Defense : 0 Weight : 80 Required Level : 1 Usable Jobs : All
  3. Champion Stone (Top) Atk + 2 for each level of Iron Fists user learned. Champion Stone (Middle) Hit + 2 for each level of Flee user learned. Champion Stone (Bottom) Increases Raging Quadruple Blow damage by 20%. Sura Stone (Garment) Increase Rampage Blast damage by 15%. When equipped with Champion Stone (Top), increases Rampage Blast damage by 10%. When equipped with Champion Stone (Middle), reduces fixed casting time of Zen by 40%. When equipped with Champion Stone (Bottom), when using Rampage Blast, has 30% chance to auto-cast Zen. Sniper Stone (Top) Atk + 2 for each level of Steel Crow user learned. Sniper Stone (Middle) Reduces fixed casting time of Focused Arrow Strike by 0.5 second. Sniper Stone (Bottom) Increases Arrow Shower damage by 20%. Ranger Stone (Garment) Increases Arrow Storm damage by 10%. When equipped with Sniper Stone (Top), increases Arrow Storm damage by 15%. When equipped with Sniper Stone (Middle), reduces variable casting time by 10%. When equipped with Sniper Stone (Bottom), when using Wind Walker, increases long ranged physical damage by 5% for 60 seconds. Scholar Stone (Top) Reduces delay after attack by 1% for each level of Study user learned. Scholar Stone (Middle) Reduces fixed casting time of Double Bolt by 30%. Scholar Stone (Bottom) Increase Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%. Sorcerer Stone (Garmet) Increases Psychic Wave damage by 10%. When equipped with Scholar Stone (Top), increases Psychic Wave damage by 15%. When equipped with Scholar Stone (Middle), reduces cooldown of Warmer by 15 seconds. When equipped with Scholar Stone (Bottom), reduces cooldown of Psychic Wave by 2 seconds.
  4. Wood Goblin Card Increase physical damage against water and earth properties monsters by 5%. Increase damage taken from water and earth properties monsters by 5%. If refine rate is 9 or higher, add an additonal physical damage against water and earth properties monsters by 5%. Compounded on : Armor Suffix : of Aqua Wood Les Card Reduce physical and magical damage taken from wind property monsters by 30%. Compounded on : Shield Suffix : of Windiness Uzhas Card Increase magical damage against demon race monsters by 10%. If refine rate is 9 or higher, add an additonal magical damage against demon race monsters by 5%. Compounded on : Headgear Prefix : Demon Hunter Vavayaga Card Flee + 2 per refine rate. Compounded on : Shoes Prefix : Dodge Mavka Card Increase fire and earth properties magical damage by 20%. Compounded on : Accessory Prefix : Land Blast Gopinich Card Recover 5 SP per enemy hit by physical damage. Increase SP consumption of skills by 50%. Compounded on : Headgear Prefix : Soul Steal Faceworm Card Agi - 1, Dex - 1. Increase attack speed (reduce delay after attack by 3%) When equipped with Dark Faceworm Card, reduce delay after skills by 3%. Compounded on : Accessory Suffix : of Abranchio Faceworm Queen Card MaxHP - 10%, Cri + 15. Cri + 1 and increase critical damage by 1% per refine rate. Compounded on : Shoes Prefix : Koya Dark Faceworm Card Vit - 1, Int - 1. reduce delay after skills by 3%. When equipped with Faceworm Card, Vit + 2, Int + 2, Agi + 2, Dex + 2. Compounded on : Accessory Suffix : of Alebion Faceworm Egg Card Reduce damage taken from fire property monsters by 2%. If refine rate is 7 or higher, further reduce damage taken from fire property monsters by 1%. If refine rate is 9 or higher, further reduce damage taken from fire property monsters by 2%. When equipped with Faceworm Larvae Card, increase magical damage against fire property monster by 10% Compounded on : Shoes Prefix : Frio Faceworm Lavae Card Reduce damage taken from neutral property damage by 15%. Increase water property magic damage by 3% per refine rate. When equipped with Faceworm Egg Card, Further reduce damage taken from neutral property damage by 15%. Compounded on : Garment Prefix : Glacial Irene High Elder Card Hit + 10. Hit + 5 per 3 refine rate. When equipped with Sarah Card, Atk + 100, when dealing physical damage, has a high chance to transform into Sarah for 60 seconds. Compounded on : Garment Suffix: of Padre Payon Soldier Card Atk + 5, Matk + 5. When compounded on spear, if refine rate is 10 or higher, Atk + 20, Matk + 20, if refine rate is 14 or higher, Atk + 20, Matk + 20. Compounded on : Weapon Prefix : Infante
  5. Amistr Beret [1] Atk + 10, Matk + 10 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increase holy and neutral magic damage by 10%. If refine rate is 11 or higher, Matk + 3%, Atk + 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of weapon. When equipped with Wondrous Foxtail Staff, increase neutral magic damage by 5% per 2 refine rate of weapon. When equipped with Twin Edge of Naght Sieger [Blue], increase Cart Cannon damage by 10% per 2 refine rate of weapon. Class : Headgear Defense : 15 Location : Upper Weight : 20 Required level : 1 Usable jobs : All Infinity Shadow Weapon Increases damage against all size monsters by 1% per 3 refine rate. Reduces damage taken from all size monsters by 1% per 3 refine rate. If refine rate is 10, negates size penalty.
  6. Yeah. That's Def. Wrong typo.
  7. Ruff Officer [1] Atk + 15 per 2 refine rate. If refine rate is 7 or higher,Atk + 30. If refine rate is 9 or higher, Atk + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 3% and critical damage by 3%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon. When equipped with Dark Rose, increase Fire Dance damage by 6% per 2 refine rate of weapon. When equipped with Tornado Axe, increase Axe Tornado damage by 15% per 2 refine rate of weapon. Class : Headgear Defense : 35 Location : Upper Weight : 40 Required level : 1 Usable jobs : All Sentimental Shadow Weapon MaxSP + 10. MaxSP + 15 per 2 refine rate. When Sentimental Shadow Weapon, Sentimental Shadow Earring and Sentimental Shadow Pendant are equipped together, when dealing physical damage, has a 2% chance to recover 10 SP per second for 5 seconds. Increase a chance to recover by 1% per 10 refine rate of set. If the sum of refine rate of set is 25 or higher, Increase amount of HP recovered per second by 20. Sentimental Shadow Earring Atk + 5, MaxSP + 1%. MaxSP + 5 per 2 refine rate. Sentimental Shadow Pendant Atk + 5, Increase SP recovery by 2%. Increase SP recovery by 1% per 3 refine rate. Enchanting Shadow Weapon MaxSP + 10. MaxSP + 15 per 2 refine rate. When Sentimental Shadow Weapon, Sentimental Shadow Earring and Sentimental Shadow Pendant are equipped together, when dealing magical damage, has a 1% chance to recover 10 SP per second for 5 seconds. Increase a chance to recover by 1% per 15 refine rate of set. If the sum of refine rate of set is 25 or higher, Increase amount of HP recovered per second by 20. Enchanting Shadow Earring Matk + 5, MaxSP + 1%. MaxSP + 5 per 2 refine rate. Enchanting Shadow Pendant Matk + 5, Increase SP recovery by 2%. Increase SP recovery by 1% per 3 refine rate. Phreeoni Egg An egg that contains a Phreeoni Cute Pet. Can be hatched by using a Pet Incubator. When intimacy is Awkward or Shy, Hit + 6. When intimacy is Neutral, Hit + 10, has 5% chance to activate seeking attack. When intimacy is Cordial, Hit + 14, has 10% chance to activate seeking attack. When intimacy is Loyal, Hit + 18, has 15% chance to activate seeking attack. Moonlight Egg An egg that contains a Moonlight Cute Pet. Can be hatched by using a Pet Incubator. When intimacy is Awkward or Shy, Cri + 3, Hit + 3. When intimacy is Neutral, Cri + 4, Hit + 4, when dealing physical damage, has a low chance to recover 300 HP per second for 5 seconds. When intimacy is Cordial, Cri + 5, Hit + 5, when dealing physical damage, has a low chance to recover 400 HP and 10 SP per second for 5 seconds. When intimacy is Loyal, Cri + 6, Hit + 6, when dealing physical damage, has a low chance to recover 500 HP and 20 SP per second for 5 seconds.
  8. Fancy Feather Hat [1] Atk + 15 per 2 refine rate. If refine rate is 7 or higher, increases long range physical damage by 7%. If refine rate is 9 or higher, Atk + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Nidhoggur's Shadow Garb [1], increase Arrow Storm damage by 12% per 2 refine rate of garment. When equipped with Leather of Tendrilion [1], increase Severe Rainstorm damage by 7% per 2 refine rate of garment. When equipped with Ancient Cape [1], increase Triangle Shot damage by 15% per 2 refine rate of garment. Class : Headgear Defense : 0 Location : Upper Weight : 80 Required level : 1 Usable jobs : All Penetration Shadow Shoes Ignore defense of normal monster by 5%. Add an additional ignore defense of normal monster by 1% per 2 refine rate. Penetration Shadow Shield Ignore defense of normal monster by 5%. Add an additional ignore defense of normal monster by 1% per 2 refine rate. Executioner Holy Water Shadow Armor Ignore defense of demihuman (exclude player) and undead races monster by 5%. Add an additional ignore defense of demihuman (exclude player) and undead races monster by 1% per 2 refine rate. When equipped with Penetration Set (Shoes and Shield), Def + 5. If the sum of refine rate of set is 25 or higher, ignore defense of demihuman (exclude player) and undead races monster by 100%. Exorcist Corrupted Shadow Armor Ignore defense of demon and angel races monster by 5%. Add an additional ignore defense of demon and angel races monster by 1% per 2 refine rate. When equipped with Penetration Set (Shoes and Shield), Def + 5. If the sum of refine rate of set is 25 or higher, ignore defense of demon and angel races monster by 100%. Vibration Dragon Killer Shadow Armor Ignore defense of formless and dragon races monster by 5%. Add an additional ignore defense of formless and dragon races monster by 1% per 2 refine rate. When equipped with Penetration Set (Shoes and Shield), Def + 5. If the sum of refine rate of set is 25 or higher, ignore defense of formless and dragon races monster by 100%. Scissor Hunting Shadow Armor Ignore defense of plant and brute races monster by 5%. Add an additional ignore defense of plant and brute races monster by 1% per 2 refine rate. When equipped with Penetration Set (Shoes and Shield), Def + 5. If the sum of refine rate of set is 25 or higher, ignore defense of plant and brute races monster by 100%. Fishing Insect Net Shadow Armor Ignore defense of fish and insect races monster by 5%. Add an additional ignore defense of fish and insect races monster by 1% per 2 refine rate. When equipped with Penetration Set (Shoes and Shield), Def + 5. If the sum of refine rate of set is 25 or higher, ignore defense of fish and insect races monster by 100%. Humanoid Chimera Card Hit + 5. If base level is 90 or higher, adds an additional Hit + 10. When equipped with Material Chimera Card, reduce delay after skills by 3%. Compounded on : Accessory Prefix : Intensive Material Chimera Card Flee + 10. If base level is 90 or higher, adds an additional Flee + 10. Compounded on : Accessory Prefix : Deft Heart Hunter Card When compounded on Pistol, Rifle or Grenade Launcher, increase long ranged physical damage by 5%. Additional long ranged physical damage by 1% per refine rate. If refine rate is 10 or higher, additional long ranged physical damage by 5%. Compounded on : Weapon Prefix : Sniper's Toxic Enchanted Chimera Card MaxHP + 1000, MaxSP + 200. If refine rate is 12 or higher, adds an additional MaxHP + 15%, MaxSP + 15%. Compounded on : Shoes Suffix : of High Level Evil Card Has a high chance to inflicting Freezing status to the attacker when receiving physical damage. If base Int is 110 or higher, further increases the chance to inflicting Freezing status. Mdef + 5. Compounded on : Armor Prefix : Freezing Cutie Card MaxHP + 10%. Agi + 1 and reduce delay after attack by 1% per 2 refine rate. Compounded on : Shoes Suffix : Prompt
  9. Awaken Ferre Card When equipped by bard or dancer classes, Matk + 15 per refine rate. Compounded on : Armor Prefix : Musician's Playing Ferre Card Increase physical damage against neutral property monsters by 20%. When equipped with Singing Ferre Card, increase Metallic Sound damage by 50%. Compounded on : Accessory (right) Prefix : Dancing Singing Ferre Card Increase magical damage against neutral property monsters by 20%. When equipped with Playing Ferre Card, increase Reverberation damage by 50%. Compounded on : Accessory (left) Prefix : Singing Jitterbug Card Reduce damage taken from neutral property monsters by 10%. MaxHP + 500. When equipped with Playing Ferre Card and Singing Ferre Card, when dealing physical or magical damage, has a chance to transform into Awaken Ferre for 6 seconds. While in Awaken Ferre form, restore 2000 HP and increase physical and magical damage against neutral property monsters by 200%. Compounded on : Headgear Prefix : Jitterbug
  10. There is no new significant items in this patch. Just new costumes.
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