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Sigma

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Posts posted by Sigma

  1. Enchant Stone

    Spoiler

    25490.png

    Stalker Stone (Top)

    Atk + 2 for each level of Intimidate user learned.

     

    25491.png

    Stalker Stone (Middle)

    Hit + 2 for each level of Vulture's Eye user learned.

     

    25493.png

    Stalker Stone (Bottom)

    Increases Backstab damage by 20%.

     

    25493.png

    Shadow Chaser Stone (Garment)

    Increases Triangle Shot damage by 15%.

    When equipped with Stalker Stone (Top), increases Triangle Shot damage by 15%.

    When equipped with Stalker Stone (Middle), increases long ranged physical damage by 10%.

    When equipped with Stalker Stone (Bottom), reduces SP consumption of Triangle Shot by 10%.

     

    25494.png

    Mastersmith Stone (Top)

    Atk + 2 for each level of Weaponry Research user learned.

     

    25495.png

    Mastersmith Stone (Middle)

    Hit + 3 for each level of Skin Tempering user learned.

     

    25496.png

    Mastersmith Stone (Bottom)

    Increases High Speed Cart Ram damage by 20%.

     

    25497.png

    Mechanic Stone (Garment)

    Increases Axe Tornado damage by 15%.

    When equipped with Mastersmith Stone (Top), has a 2% chance to restore 1% of damage as SP when dealing physical damage.

    When equipped with Mastersmith Stone (Middle), reduces Axe Tornado cooldown by 1 second.

    When equipped with Mastersmith Stone (Bottom), increases Axe Tornado damage by 15%.

     

    25498.png

    Clown Gypsy Stone (Top)

    Atk + 2 for each level of Dance Lessons or Music Lessons user learned.

     

    25499.png

    Clown Gypsy Stone (Middle)

    Increases Melody Strike and Slinging Arrow damage by 20%.

     

    25500.png

    Clown Gypsy Stone (Bottom)

    Increases Arrow Vulcan damage by 20%.

     

    25501.png

    Wander Mins Stone (Garment)

    Increases Severe Rainstorm damage by 15%.

    When equipped with Clown Gypsy Stone (Top), increases Severe Rainstorm damage by 15%.

    When equipped with Clown Gypsy Stone (Middle), reduces Severe Rainstorm cooldown by 1 second.

    When equipped with Clown Gypsy Stone (Bottom), reduces fixed casting time by 0.5 seconds.

     

    Card

    Spoiler

    Shotgun Buffalo Bandit Card
    Agi + 7, Hit + 7.
    When equipped with Revolver Buffalo Bandit Card,
    Str + 3, Atk + 3%.
    Compounded on : Accessory (left)
    Suffix : of Dust

    Revolver Buffalo Bandit Card
    Str + 4, Atk + 4%.
    Compounded on : Accessory (right)
    Suffix : of Sunset

    Scimitar Buffalo Bandit Card
    Atk + 5, Matk + 5.
    If compounded on Dagger,
    If refine rate is 10 or higher, additional Atk + 20, Matk + 20.
    If refine rate is 14 or higher, additional Atk + 20, Matk + 20.
    When equipped with Shotgun Buffalo Bandit Card,
    Increases physical and magical damage against small size monster by 15%.
    Compounded on : Weapon
    Prefix : Sharp Sword

    Elite Shotgun Buffalo Bandit Card
    Increases Spread Attack damage by 10%.
    If refine rate is 10 or higher, increases Spread Attack damage by additional 20%.
    If refine rate is 14 or higher, increases Spread Attack damage by additional 20%.
    When equipped with Shotgun Buffalo Bandit Card, increases Spread Attack damage by additional 50%.
    Compounded on : Weapon
    Prefix : Dusty

    Elite Revolver Buffalo Bandit Card
    Increases Trigger Happy Shot damage by 10%.
    If refine rate is 10 or higher, increases Trigger Happy Shot damage by additional 20%.
    If refine rate is 14 or higher, increases Trigger Happy Shot damage by additional 20%.
    When equipped with Revolver Buffalo Bandit Card, increases Trigger Happy Shot damage by additional 50%.
    Compounded on : Weapon
    Prefix : Sunset

    Elite Scimitar Buffalo Bandit Card
    Increases physical and magical damage against small size monster by 10%.
    When equipped with Scimitar Buffalo Bandit Card, increases physical and magical damage against small size monster by additional 10%.
    Compounded on : Weapon
    Prefix : Small Hunter

    Brown Rat Card
    Atk + 3 and increase attack speed (reduces delay after attack by 1%) for every 10 base Int,
    If base Str is 120 or higher, additional Atk + 40.
    Compounded on : Garment
    Suffix : of Dirty

    Marsh Arclouse Card
    Matk + 3 and increase attack speed (reduces delay after attack by 1%) for every 10 base Int,
    If base Int is 120 or higher, additional Matk + 40.
    Compounded on : Garment
    Suffix : of Marsh

    Gaster Card
    Reduces damage taken from normal monster by 25%.
    Receive more damage from boss monster by 50%.
    Compounded on : Shield
    Suffix : of Zero Guard

    Coyote Card
    Skills casting can't be interrupted.
    MaxHP - 12%, MaxSP - 6%.
    If refine rate is 10 or higher, MaxHP + 6%, MaxSP + 3%.
    Compounded on : Shoes
    Suffix : of Wild Fang

    Mechaspider Card
    When dealing physical damage, has a high chance to break target's armor and weapon.
    Compounded on : Accessory (left)
    Prefix : Power Break

     

    27181.png

    Airship Raid Card
    Increases long ranged physical damage by 1%.
    Increases long ranged physical damage by additonal 1% and Cri + 1 per 2 refine rate.
    Compounded on : Weapon
    Prefix : Bane Band

     

    27182.png

    Captain Ferlock Card
    Atk + 30.
    Increases Anti Material Blast damage by 30%,
    increases Hammer of God damage by 30%.
    If refine rate is 10 or higher,
    increases Anti Material Blast damage by additional 30%,
    increases Hammer of God damage by additional 30%.
    Compounded on : Weapon
    Prefix : Hammer Shooter

     

    27183.png

    Gigantes Card
    Atk + 20.
    If base Str is 120 or higher, additional Atk + 20.
    Reduces attack speed (increases delay after attack by 3%).
    Compounded on : Accessory (Left)
    Prefix : Onslaught

     

    27184.png

    Knight Sakray Card
    Atk + 20.
    Increase physical damage against Demon and Undead races monster by 30%.
    Compounded on : Weapon
    Prefix : Salvation

    Arhi Card
    Atk + 15, Matk + 15, MaxHP + 500, Hit + 15, Flee + 15.
    Compounded on : Shoes
    Prefix : Arhi

    Dio Anemos Card
    Matk + 3%.
    Increases earth and neutral properties magical damage by 5%.
    Compounded on : Shoes
    Prefix : Anemos

    Geffen Gangster Card
    Increases critical damage by 3%.
    Increase attack speed (reduces delay after attack by 5%).
    Compounded on : Shoes
    Prefix : Gangster

    Geffen Bully Card
    Increase attack speed (reduces delay after attack by 3%).
    Increases critical damage by 5%.
    Compounded on : Shoes
    Prefix : Bully

    Geffen Shoplifter Card
    Matk + 3%.
    Increases fire and holy properties magical damage by 5%.
    Compounded on : Shoes
    Prefix : Shoplifter

    Faymont Card
    Increase SP recovery by 10%.
    When receiving damage, has a 1% chance to auto-cast Zen lv. 1.
    Compounded on : Garment
    Prefix : Faymont

    Ordre Card
    Matk + 3%.
    Increases wind and water properties magical damage by 5%.
    Compounded on : Shoes
    Prefix : Ordre

    Blut Hase Card
    Atk + 3%.
    Increases long ranged physical damage by 5%.
    Compounded on : Shoes
    Prefix : Hase

    Kuro Akuma Card
    Reduces variable casting time by 3%.
    Increase Wind Blade, Freezing Spear, Flaming Petals damage by 5%.
    Increases long ranged physical damage by 5%.
    Compounded on : Shoes
    Prefix : Akuma

    Ifodes Card
    Geffen Gangster Card
    Atk + 3%.
    Increase attack speed (reduces delay after attack by 5%).
    Compounded on : Shoes
    Prefix : Ifodes

    Licheniyes Card
    Matk + 3%.
    Increases holy properties magical damage by 5%.
    Increase heal effectiveness by 5%.
    Compounded on : Shoes
    Prefix : Licheniyes

    Odoric Card
    Increase attack speed (reduces delay after attack by 3%).
    Increases long ranged physical damage by 5%.
    Compounded on : Shoes
    Prefix : Odoric

    Ju Card
    Increases Fire Bolt, Cold Bolt, Lightning Bolt damage by 10%.
    If compounded on Book, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%.
    If refine rate is 14 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%.
    Compounded on : Weapon
    Prefix : Ju

    Dwigh Card
    Increases neutral and shadow properties magical damage by 20%.
    Compounded on : Accessory
    Prefix : Dwigh

    Fay Kanavian Card
    When dealing melee physical damage, has a low chance to transform into Golem for 10 seconds.
    During Golem form, Def + 300.
    Compounded on : Shoes
    Prefix : Kanavian

     

    27264.png

    Evil Shadow Card
    Reduces damage taken from Shadow and Undead properties monster by 30%.
    Receive more damage from Holy and Fire properties monster by 30%.
    When equipped with Evil Believer card,
    Increases physical and magical damage against Shadow and Undead properties monster by additional 15%.
    Compounded on : Shield
    Suffix : of Evil Shadow

     

    27265.png

    Evil Believer Card
    Increases physical and magical damage against Shadow and Undead properties monster by 30%.
    Reduces physical and magical damage against Holy and Fire properties by monster 30%.
    When equipped with Evil Believer card,
    Reduces physical damage taken from Shadow and Undead properties monster by additional 15%.
    Compounded on : Weapon
    Prefix : Evil Fanatic

     

  2. 9 hours ago, The94 said:

    Is there information on how much will it cost to exchange each item?

    • Sakray card 
    • Geffen magic contest order
    • Geffen magic accesory order
    • Gray abrasive (ranged, magical & physical)

    The cost of magic contest order and gray abrasive has been mentioned in above table.

  3. 1 hour ago, Dia said:

    Seems like they changed the Ahri Card to ATK + 15, MATK + 15, MHP + 500, HIT + 15, FLEE + 15.

    In the first released dev note. Arhi card also have Atk + 15 and Matk + 15. But in the next day It was removed. It reappear again in patch. /heh

  4. 1 classes
    Merchant
    - Crazy Uproar : Changes to area of effect skills which effect entire party in caster's screen and increase Atk instead of Str.
    Acolyte
    - Increase Agility : Also increases attack speed.
    - Blessing : Also increases Hit.
    - Angelus : Also increases MaxHP.

    2-1 classes
    Knight
    - Two Handed Quicken : reduces the attack speed received (from 30% to 10%).
    Blacksmith
    - Adrenaline Rush : reduces the attack speed received (from 30% to 10%).
    - Power Thrust : No longer destroy weapon, increase efficiency on party members.
    - Weapon Forging : Forged weapon also gain 3 random attributes. If forged by top rank blacksmith. The amount of attributes are increased up to 5.
    Wizard
    - Meteor Storm : Modifies casting time.
    - Storm Gust : Reduces casting time, adds cooldown
    - Lord of Vermilion : Reduces casting time
    Priest
    - Suffragium : Removes cast limit, changes to area of effect skills which effect entire party in caster's screen.
    - Impositio Manus : Changes from increases MasteryAtk to EquipAtk, also increases EquipMatk, changes to area of effect skills which effect entire party in caster's screen.
    - Magnus Exorcismus : Reduces casting time
    Hunter
    - Blitz Beat : damage from auto Blitz Beat no longer split.
    - Land Mine : adds Fixed Casting Time.
    - Blast Mine : adds Fixed Casting Time.
    - Claymore Trap : adds Fixed Casting Time.

    2-2 clsses
    Crusader
    - Spear Quicken : Reduces the attack speed received (from 30% to 10%).
    - Grand Cross : Removes self damage  (HP 20% consumed on casting still remain), adds Fixed Casting Time.
    Alchemist
    - Demonstration : Increases the chance to destroy weapon.
    - Acid Terror : Increases the chance to destroy armor.
    Sage
    - Earth Spike : Increase damage
    - Heaven's Drive : Reduces casting time
    Monk
    - change size penalty of knuckle : small 100% / medium 100% / large 75%
    Bard / Dancer
    - Song skills : Changes to area of effect skills which effect entire party in caster's screen for the duration, only 1 buff from each performer applies.
    - Musical Strike / Throwing Arrow : Modifies casting time, increases damage.
    - Chorus skills : Changes to area of effect skills which effect entire party in caster's screen for the duration, only 1 buff from each performer applies.

     

    http://roz.gnjoy.com/news/devnote/View.asp?category=1&seq=588&curpage=1

    http://roz.gnjoy.com/news/devnote/View.asp?category=1&seq=29&curpage=1

  5. 52 minutes ago, randomactsofkindness said:

    So basically for thanatos weapons you can choose the abrasive, which decides whether it will be a racial +% enchant or an elemental property enchant etc.?

    Sorry for these questions and thanks for the fairly quick response!

    Yes. BTW even with proper abrasive. The diversity of enchants is alot. Either types of enchant or amount of effect.

  6. 9 hours ago, randomactsofkindness said:

    Is there any information whether any of these enchants can be reset? If so, is there a chance to break them on reset?
    Are they completely random or can you choose the enchant (for example + dmg against demi human can be chosen but the range [1~20] is completely random?)

    I have no idea if enchants can be reset. It only mentions card and upgrade level still intact.

    And of course. Enchant is completely random. For Tanos weapon. You can choose the type of abrasive though.

  7. Update detail

    New 32 cards.

    - Geffen Magic Tournament -

    Arhi Card
    Atk + 15, Matk + 15, MaxHP + 500, Hit + 15, Flee + 15.
    Compounded on : Shoes
    Prefix : Arhi

    Dio Anemos Card
    Matk + 3%.
    Increases earth and neutral properties magical damage by 5%.
    Compounded on : Shoes
    Prefix : Anemos

    Geffen Gangster Card
    Increases critical damage by 3%.
    Increase attack speed (reduces delay after attack by 5%).
    Compounded on : Shoes
    Prefix : Gangster

    Geffen Bully Card
    Increase attack speed (reduces delay after attack by 3%).
    Increases critical damage by 5%.
    Compounded on : Shoes
    Prefix : Bully

    Geffen Shoplifter Card
    Matk + 3%.
    Increases fire and holy properties magical damage by 5%.
    Compounded on : Shoes
    Prefix : Shoplifter

    Faymont Card
    Increase SP recovery by 10%.
    When receiving damage, has a 1% chance to auto-cast Zen lv. 1.
    Compounded on : Shoes
    Prefix : Faymont

    Ordre Card
    Matk + 3%.
    Increases wind and water properties magical damage by 5%.
    Compounded on : Shoes
    Prefix : Ordre

    Blut Hase Card
    Atk + 3%.
    Increases long ranged physical damage by 5%.
    Compounded on : Shoes
    Prefix : Hase

    Kuro Akuma Card
    Reduces variable casting time by 3%.
    Increase Wind Blade, Freezing Spear, Flaming Petals damage by 5%.
    Increases long ranged physical damage by 5%.
    Compounded on : Shoes
    Prefix : Akuma

    Ifodes Card
    Atk + 3%.
    Increase attack speed (reduces delay after attack by 5%).
    Compounded on : Shoes
    Prefix : Ifodes

    Licheniyes Card
    Matk + 3%.
    Increases holy properties magical damage by 5%.
    Increase heal effectiveness by 5%.
    Compounded on : Shoes
    Prefix : Licheniyes

    Odoric Card
    Increase attack speed (reduces delay after attack by 3%).
    Increases long ranged physical damage by 5%.
    Compounded on : Shoes
    Prefix : Odoric

    Ju Card
    Increases Fire Bolt, Cold Bolt, Lightning Bolt damage by 10%.
    If compounded on Book, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%.
    If refine rate is 14 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%.
    Compounded on : Weapon
    Prefix : Ju

    Dwigh Card
    Increases neutral and shadow properties magical damage by 20%.
    Compounded on : Accessory
    Prefix : Dwigh

    Fay Kanavian Card
    When dealing melee physical damage, has a low chance to transform into Golem for 10 seconds.
    During Golem form, Def + 300.
    Compounded on : Shoes
    Prefix : Kanavian


    - Divil's Tower -

    Evil Shadow Card
    Reduces damage taken from shadow and undead properties monster by 30%.
    Receive more damage from holy and fire properties monster by 30%.
    When equipped with Evil Believer card,
    Increases physical and magical damage against shadow and undead properties monster by additional 15%.
    Compounded on : Shield
    Suffix : of Evil Shadow

    Evil Believer Card
    Increases physical and magical damage against shadow and undead properties monster by 30%.
    Reduces physical and magical damage against holy and fire properties by monster 30%.
    When equipped with Evil Shadow card,
    Reduces physical damage taken from shadow and undead properties monster by additional 15%.
    Compounded on : Weapon
    Prefix : Evil Fanatic


    - Ghost Palace -
    Knight Sakray Card
    Atk + 20.
    Increase physical damage against demon and undead races monster by 30%.
    Compounded on : Weapon
    Prefix : Salvation


    - Airship Raid -

    Airship Raid Card
    Increases long ranged physical damage by 1%.
    Increases long ranged physical damage by additonal 1% and Cri + 1 per 2 refine rate.
    Compounded on : Weapon
    Prefix : Bane Band

    Captain Ferlock Card
    Atk + 30.
    Increases Anti Material Blast damage by 30%,
    increases Hammer of God damage by 30%.
    If refine rate is 10 or higher,
    increases Anti Material Blast damage by additional 30%,
    increases Hammer of God damage by additional 30%.
    Compounded on : Weapon
    Prefix : Hammer Shooter


    - Sarah and Fenrir -
     
    Gigantes Card
    Atk + 20.
    If base Str is 120 or higher, additional Atk + 20.
    Reduces attack speed (increases delay after attack by 3%).
    Compounded on : Accessory (Left)
    Prefix : Onslaught


    - Rockridge -

    Shotgun Buffalo Bandit Card
    Agi + 7, Hit + 7.
    When equipped with Revolver Buffalo Bandit Card,
    Str + 3, Atk + 3%.
    Compounded on : Accessory (left)
    Suffix : of Dust

    Revolver Buffalo Bandit Card
    Str + 4, Atk + 4%.
    Compounded on : Accessory (right)
    Suffix : of Sunset

    Scimitar Buffalo Bandit Card
    Atk + 5, Matk + 5.
    If compounded on Dagger,
    If refine rate is 10 or higher, additional Atk + 20, Matk + 20.
    If refine rate is 14 or higher, additional Atk + 20, Matk + 20.
    When equipped with Shotgun Buffalo Bandit Card,
    Increases physical and magical damage against small size monster by 15%.
    Compounded on : Weapon
    Prefix : Sharp Sword

    Elite Shotgun Buffalo Bandit Card
    Increases Spread Attack damage by 10%.
    If refine rate is 10 or higher, increases Spread Attack damage by additional 20%.
    If refine rate is 14 or higher, increases Spread Attack damage by additional 20%.
    When equipped with Shotgun Buffalo Bandit Card, increases Spread Attack damage by additional 50%.
    Compounded on : Weapon
    Prefix : Dusty

    Elite Revolver Buffalo Bandit Card
    Increases Trigger Happy Shot damage by 10%.
    If refine rate is 10 or higher, increases Trigger Happy Shot damage by additional 20%.
    If refine rate is 14 or higher, increases Trigger Happy Shot damage by additional 20%.
    When equipped with Revolver Buffalo Bandit Card, increases Trigger Happy Shot damage by additional 50%.
    Compounded on : Weapon
    Prefix : Sunset

    Elite Scimitar Buffalo Bandit Card
    Increases physical and magical damage against small size monster by 10%.
    When equipped with Scimitar Buffalo Bandit Card, increases physical and magical damage against small size monster by additional 10%.
    Compounded on : Weapon
    Prefix : Small Hunter

    Mechaspider Card
    When dealing physical damage, has a high chance to break target's armor and weapon.
    Compounded on : Accessory (left)
    Prefix : Power Break

    Marsh Arclouse Card
    Matk + 3 and increase attack speed (reduces delay after attack by 1%) for every 10 base Int,
    If base Int is 120 or higher, additional Matk + 40.
    Compounded on : Garment
    Suffix : of Marsh

    Coyote Card
    Skills casting can't be interrupted.
    MaxHP - 12%, MaxSP - 6%.
    If refine rate is 10 or higher, MaxHP + 6%, MaxSP + 3%.
    Compounded on : Shoes
    Suffix : of Wild Fang

    Gaster Card
    Reduces damage taken from normal monster by 25%.
    Receive more damage from boss monster by 50%.
    Compounded on : Shield
    Suffix : of Zero Guard

    Brown Rat Card
    Atk + 3 and increase attack speed (reduces delay after attack by 1%) for every 10 base Str,
    If base Str is 120 or higher, additional Atk + 40.
    Compounded on : Garment
    Suffix : of Dirty

     

    http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3841654&curpage=1

     

     

  8. 1. New 32 cards.

    New card from Hero's trail part 2 to Rockridge will be added.

    1.1 Hero Trail Part 2.

    - Geffen Magic Tournament

    Beside existing Fenrir card. New 15 cards of competitors, from Arhi to Fay Kanavian, will be added.

     

    - Devil's Tower

    Evil Shadow and Evil Believer card will be added.

    VU2E7E2NUG9CAU7JUYQL.png

    (These are Evil Shadow and Evil Believer card. The description still be vague)

    - Evil Shadow card

    Increases physical and magical damage against Shadow and Undead properties by 30%.

    Decreases physical and magical damage against Holy and Fire properties by 30%.

    When equipped with Evil Believer card,

    Reduces damage taken from Shadow and Undead properties by additional 15%.

    compounded on : Weapon

     

    - Evil Believer card

    Reduces damage taken from Shadow and Undead properties by 30%.

    Recieve more damage from Holy and Fire properties by 30%.

    When equipped with Evil Shadow card,

    Increases physical and magical damage against Shadow and Undead properties by additional 15%.

    compounded on : Shield

     

    - Ghost Palace

    Sakray card will be added. Can be obtained from exchanging.

     

    1.2 Hero Trail Part 3.

    - Airship Raid

    Airship Raid card (WTF that means?) and Captain Ferlock card will be added.

     

    - Sarah and Fenrir

    Beside existing Sarah card. Gigantes card will be added.

     

    1.3 Rockridge

    11 cards of Rockridge monsters will be added.

     

    2. New UI

    New character selection UI is on developing.

    598PS4JDFECE65DMU6G9.png

     

    3. Update contents for Geffen Magic Tournament and Ghost Palace.

    Equipments and Weapon from Geffen Magic Tournament and Ghost Palace instances can be enchanted to gain random option.

    You can exchange Geffen magic contest coin for Geffen magic contest order which is used for enchant Geffen Magic Tournament gears.

    And you can exchange Gray shard for Gray abrasive which is used for enchant Ghost Palace gears.

    WNXZZIJW4HGX01CT285H.png

    <exchange NPC>

     

    623AJ80MQFJZWDIW1GV5.png

    <Geffen magic contest order and Gray abrasive. BTW its description says only Geffen Magic Robe, Anti-magic Suit and Tanos weapons can be enchanted respectively>

    PVGXPPW2WAQ2N1T31WBH.jpg

    <New option on Tanos Katar

    - Negates size penalty

    - increase damage against insect monster by 20%>

     

    source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3839410&curpage=1

    • Like 1
    • Thanks 1
  9. 15278.png
    Soaring Physical Armor [1]
    Atk + 50.
    Atk + 2% per 3 refine rate.
    If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
    If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
    If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
    When equipped with Temporal Str Boots [1] or Modified Temporal Str Boots [1],
    Atk + 10%.
    If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
    Class : Armor
    Defense : 120
    Weight : 200
    Required Level : 1
    Usable Jobs : All

    15279.png
    Robust Magical Armor [1]
    Matk + 50.
    Matk + 2% per 3 refine rate.
    If refine rate is 7 or higher, ignores magical defense of Brute and Demon races by 30%.
    If refine rate is 9 or higher, increases magical damage against Brute and Demon race by 10%.
    If refine rate is 11 or higher, increases magical damage against wind and earth properties monster by 10%.
    When equipped with Temporal Int Boots [1] or Modified Temporal Int Boots [1],
    Matk + 10%.
    If the sum of refine rate is 21 or higher, ignores magical defense of Brute and Demon races by additional 20%.
    Class : Armor
    Defense : 60
    Weight : 90
    Required Level : 1
    Usable Jobs : All

    15280.png
    Critical Hit Shadow Armor
    Atk + 15, Cri + 7.
    Increases critical damage by 1% per 2 refine rate.
    If refine rate is 7 or higher, additional Cri + 7.
    Class : Shadow equipment
    Location : Armor
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24393.png
    Physical Shadow Shoes
    Reduces delay after attack by 2%.
    If refine rate is 7 or higher, reduces delay after attack by additional 3%.
    If refine rate is 9 or higher, reduces delay after attack by additional 3%.
    Class : Shadow equipment
    Location : Shoes
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24394.png
    Physical Shadow Shield
    MaxHP + 200.
    If refine rate is 7 or higher, MaxHP + 2%.
    If refine rate is 9 or higher, additional MaxHP + 3%.
    Class : Shadow equipment
    Location : Shield
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24395.png
    Physical Shadow Armor
    Atk + 20.
    If refine rate is 7 or higher, Atk + 2%.
    If refine rate is 9 or higher, additional Atk + 3%.
    When Physical set (armor, shoes, shield) are equipped together,
    increases Atk by twice of the sum of refine rate.
    If the sum of refine rate is 23 or higher, additional Atk + 2%.
    If the sum of refine rate is 25 or higher, additional Atk + 3%.
    Class : Shadow equipment
    Location : Armor
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24396.png
    Magical Shadow Shoes
    Reduces variable casting time by 2%.
    If refine rate is 7 or higher, reduces variable casting time by additional 3%.
    If refine rate is 9 or higher, reduces variable casting time by additional 3%.
    Class : Shadow equipment
    Location : Shoes
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24397.png
    Magical Shadow Shield
    MaxSP + 100.
    If refine rate is 7 or higher, MaxSP + 2%.
    If refine rate is 9 or higher, additional MaxSP + 3%.
    Class : Shadow equipment
    Location : Shield
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24398.png
    Magical Shadow Armor
    Matk + 20.
    If refine rate is 7 or higher, Matk + 2%.
    If refine rate is 9 or higher, additional Matk + 3%.
    When Magical set (armor, shoes, shield) are equipped together,
    increases Matk by twice of the sum of refine rate.
    If the sum of refine rate is 23 or higher, additional Matk + 2%.
    If the sum of refine rate is 25 or higher, additional Matk + 3%.
    Class : Shadow equipment
    Location : Armor
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24399.png
    Immune Athena Shadow Shield
    Def + 50.
    Def + 20 per 2 refine rate.
    When equipped with Hard Champion Shoes,
    Def + 50, MaxHP/MaxSP + 2%.
    If the sum of refine rate is 16 or higher,
    additional Def + 50, MaxHP/MaxSP + 2%.
    Class : Shadow equipment
    Location : Shield
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24400.png
    Hard Champion Shadow Shoes
    MaxHP + 200, MaxSP + 100.
    MaxHP/MaxSP + 1% per 2 refine rate.
    Class : Shadow equipment
    Location : Shoes
    Weight : 0
    Required Level : 1
    Usable Jobs : All

    24401.png
    Kingbird Ancient Shadow Armor
    Atk + 15, Hit + 15.
    Increases long ranged physical damage by 1% per 2 refine rate.
    If refine rate is 7 or higher, additonal Hit + 15.
    Class : Shadow equipment
    Location : Armor
    Weight : 0
    Required Level : 1
    Usable Jobs : All

  10. 13146.png
    Calf Deathadder [2]
    Increases attack speed (reduces delay after attack by 10%).
    Increase long ranged physical damage by 5% per 2 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 5%).
    If refine rate is 9 or higher, increases Fire Dance damage by 25%.
    If refine rate is 12 or higher, increases long ranged physical damage by 5%.
    Class : Pistol
    Attack : 170
    Weight : 140
    Weapon Level : 4
    Require Level : 150
    Usable Job : Rebellion

    28240.png
    Calf Kingcobra [2]
    Increases attack speed (reduces delay after attack by 10%).
    Increase long ranged physical damage by 5% per 2 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 5%).
    If refine rate is 9 or higher, increases critical damage by 15%.
    If refine rate is 12 or higher, increases long ranged physical damage by 5%.
    Class : Rifle
    Attack : 230
    Weight : 90
    Weapon Level : 4
    Require Level : 150
    Usable Job : Rebellion

    28241.png
    Calf Diamondback [2]
    Dex + 2, Atk + 2%.
    Increase long ranged physical damage by 5% per 2 refine rate.
    If refine rate is 7 or higher, increases Round Trip damage by 20%.
    If refine rate is 9 or higher, reduces SP consumption of Round Trip by 5%.
    If refine rate is 12 or higher, increases long ranged physical damage by 5%.
    Class : Gattling Gun
    Attack : 220
    Weight : 300
    Weapon Level : 4
    Require Level : 150
    Usable Job : Rebellion

    28242.png
    Calf Anaconda [2]
    Splash attack, MaxSP + 2%.
    Increase long ranged physical damage by 5% per 2 refine rate.
    If refine rate is 7 or higher, increases Vanishing Buster damage by 20%.
    If refine rate is 9 or higher, increases long ranged physical damage by 5%.
    If refine rate is 12 or higher, reduces SP consumption of Vanishing Buster by 15%.
    Class : Shotgun
    Attack : 305
    Weight : 140
    Weapon Level : 4
    Require Level : 150
    Usable Job : Rebellion

    28243.png
    Calf Python [2]
    Dex + 2, Atk + 2%.
    Increase long ranged physical damage by 5% per 2 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%)
    If refine rate is 9 or higher, increases Dragon Tail damage by 15%.
    If refine rate is 12 or higher, increases Dragon Tail damage by additional 15%.
    Class : Grenade Launcher
    Attack : 360
    Weight : 200
    Weapon Level : 4
    Require Level : 150
    Usable Job : Rebellion

    32013.png
    Metal Stick [3]
    Increase Cannon Spear damage by 10%.
    If refine rate is 7 or higher, increases Over Brand damage by 10%.
    If refine rate is 9 or higher, increases Over Brand damage by additional 15%.
    If refine rate is 12 or higher, reduces delay after skills by 15%.
    Class : One-handed Spear
    Attack : 180
    Weight : 200
    Weapon Level : 4
    Require Level : 150
    Usable Job : 3rd classes swordsman.

  11. 2048.png

    Aeon Staff [2]
    Matk + 200
    Can't be destroyed.
    Matk + 10 per 2 refine rate.
    Increases Earth Strain damage by 12% per 3 refine rate.
    If refine rate is 9 or higher, reduces variable casting time by 10%.
    If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.
    When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.
    Class : Two-handed Staff
    Attack : 100
    Weight : 80
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Warlock

     

    13485.png

    Honglyeong's Sword [2]
    Atk + 10 per 2 refine rate.
    Increases long ranged physical damage by 4% per 3 refine rate.
    If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.
    If refine rate is 11 or higher, increase Cart Cannon damage by 15%.
    When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .
    Class : Sword
    Attack : 180
    Weight : 80
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Genetic

     

    21038.png

    Eastern Sword [2]
    Atk + 10 per 2 refine rate.
    Increases Sonic Wave damage by 10% per 3 refine rate.
    If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
    If refine rate is 11 or higher, the weapon can't be destroyed.
    When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
    Class : Two-handed Sword
    Attack : 180
    Weight : 100
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Rune Knight

    • Thanks 1
  12. 25445.png

    Lord Knight Stone (Top)

    Atk + 2 for each level of Spear Mastery user learned.

     

    25446.png

    Lord Knight Stone (Middle)

    Increases Clashing Spiral damage by 15%.

     

    25447.png

    Lord Knight Stone (Bottom)

    Increases attack speed (reduces delay after attack by 1%) for each level of Cavalier Mastery user learned.

     

    25448.png

    Rune Knight Stone (Garment)

    Increase Dragon Beath (Fire) damage by 10%.

    When equipped with Lord Knight Stone (Top), increases Dragon Beath (Fire) damage by 10%.

    When equipped with Lord Knight Stone (Middle), reduces SP consumption of Dragon Beath (Fire) by 10%.

    When equipped with Lord Knight Stone (Bottom), reduces delay after skills by 15%.

     

    25450.png

    Creator Stone (Top)

    Atk + 2 for each level of Learning Potion user learned.

     

    25451.png

    Creator Stone (Middle)

    Increases heal effectiveness by 2% for each level of Potion Pitcher user learned.

     

    25452.png

    Creator Stone (Bottom)

    Increases Acid Terror damage by 20%.

     

    25449.png

    Genetic Stone (Garment)

    Increase Cart Cannon damage by 10%.

    When equipped with Creator Stone (Top), increases Cart Cannon damage by 10%.

    When equipped with Creator Stone (Middle), reduces cooldown of Mandragora Howl by 3 seconds.

    When equipped with Creator Stone (Bottom), increases long ranged physical damage by 5%.

     

    25453.png

    High Wizard Stone (Top)

    Matk + 2 for each level of Mystical Amplification user learned.

     

    25454.png

    Hight Wizard Stone (Middle)

    Increases Meteor Storm damage by 20%.

     

    25455.png

    Hight Wizard Stone (Bottom)

    Increases Fire Pillar damage by 20%.

     

    25456.png

    Warlock Stone (Garment)

    Increase Crimson Rock damage by 10%.

    When equipped with High Wizard Stone (Top), increases Crimson Rock damage by 15%.

    When equipped with High Wizard Stone (Middle), reduces fixed casting time by 0.1 second for each 2 level of Soul Drain user learned.

    When equipped with High Wizard Stone (Bottom), increases fire magic damage by 5%.

    • Thanks 1
  13. The following item descriptions have been changed.

     

    1326.png

    Illusion War Axe [2]
    Str + 2, Dex + 2, Luk + 2.
    Increase damage of Axe Tornado and Axe Boomerang by 100%.
    Increase damage of Cart Tornado by 75%.
    If refine rate is 7 or higher, add an additional damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
    If refine rate is 9 or higher, add an additional damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.

    When equipped with Illusion Shoes, Atk + 40.
    If refine rate of both are 7 or higher, add an additional damage of Axe Boomerang by 15%.
    If the sum of refine rate is 18 or higher, Atk + 10%.
    If the sum of refine rate is 22 or higher, increase long ranged physical damage by 10%.
    Class : Axe
    Attack : 180
    Weight : 420
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Merchant classes.

     

    1846.png

    Illusion Combo Battle Glove [2]
    Increase Sky Blow and Dragon Combo damage by 10%.
    Additional increase Sky Blow and Dragon Combo damage by 5% per 2 refine rate.
    Increase Tiger Cannon damage by 5% per 3 refine rate.

    When equipped with Illusion Muffler, Atk + 40.
    If refine rate of both are 7 or higher, add an additional damage of Tiger Cannon by 20%.
    If the sum of refine rate is 18 or higher, Reduce cooldown of Flash Combo by 1 second.
    If the sum of refine rate is 22 or higher, add an additional damage of Tiger Cannon by 15%.
    Class : Knuckle
    Attack : 250
    Weight : 50
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Sura

     

    13337.png

    Illusion Huuma Fluttering Snow [2]
    Matk + 50.
    Atk + 30 per 3 refine rate.
    Increase long ranged physical damage by 3% per refine rate.

    When equipped with Illusion Apple O' Archer, reduce variable casting time by 15%.
    If refine rate of both are 7 or higher, increase damage of Swirling Petal by 15%.
    If the sum of refine rate is 18 or higher, add an additional damage of Swirling Petal by 15%.
    If the sum of refine rate is 22 or higher, reduce cooldown of Swirling Petal by 1 second.
    Class : Huuma Shuriken
    Attack : 250
    Weight : 150
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Ninja classes

     

    13338.png

    Illusion Wing Shuriken [2]
    Dex + 2.
    Increase damage of Kunai Splash by 9% per refine rate.

    When equipped with Illusion Apple O' Archer, Atk + 50.
    If refine rate of both are 7 or higher, increase damage of Kunai Splash by 30%.
    If the sum of refine rate is 18 or higher, increase long ranged physical damage by 10%.
    If the sum of refine rate is 22 or higher, add an additional damage of Kunai Splash by 30%.
    Class : Shuriken
    Attack : 300
    Weight : 150
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Ninja classes.

     

    13469.png

    Illusion Immaterial Sword [2]
    Drain 1 SP pwhen dealing normal physical attack.
    Has a 8% chance to drain 30% SP from enemy when dealing physical attack.
    Increase the chance by 2% per refine rate.
    If refine rate is 12 or higher, increase SP drain from enemy by 20%.

    When equipped with Illusion Ancient Cape, Matk + 100.
    If refine rate of both are 7 or higher, additional Matk + 50.
    If the sum of refine rate is 18 or higher, has a chance to auto-cast bolt spells when dealing physical damage.
    If the sum of refine rate is 22 or higher, has a chance to increase damage of Storm Gust, Meteor Storm, lord of Vermilion and Heaven's Drive by 30% for 10 seconds when dealing physical damage.
    Class : Sword
    Attack : 180
    Weight : 90
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Swordsman classes, Thief classes, Merchant classes.

     

    15195.png

    Illusion Puente Robe [1]
    Reduce fixed casting time by 3%.
    Increase heal effectiveness by 5%, addition increase heal effectiveness by 1% per refine rate.

    When equipped with Illusion Long Mace, Matk + 100, increase heal effectiveness by 20%.
    If refine rate of both are 7 or higher, additional Matk + 50.
    If the sum of refine rate is 18 or higher, add an additional heal effectiveness by 15%.
    If the sum of refine rate is 22 or higher, reduce delay after skill by 15%.
    Class : Armor
    Defense : 52
    Weight : 40
    Required Level : 99
    Usable Jobs : All

     

    16065.png

    Illusion Iron Driver [2]
    Increase damage of Duple Light by 3% per refine rate.
    ASPD + 1 per 2 refine rate.

    When equipped with Illusion Muffler, Increase attack speed (reduce delay after attack by 10%).
    If refine rate of both are 7 or higher, increase damage of Duple Light by 25%.
    If the sum of refine rate is 18 or higher, Cri + 20.
    If the sum of refine rate is 22 or higher, increase critical damage by 20%.
    Class : Mace
    Attack : 210
    Weight : 200
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Archbishop.

     

    18149.png

    Illusion Ballista [2]
    Increase long-ranged physical damage by 1% per refine rate.

    When equipped with Illusion Apple O' Archer, add an additional long-ranged physical damage by 5%.
    If refine rate of both are 7 or higher, increase damage of Arrow Storm by 20%.
    If the sum of refine rate is 18 or higher, Atk + 10%.
    If the sum of refine rate is 22 or higher, add an additional damage of Arrow Storm by 30%.
    Class : Bow
    Attack : 200
    Weight : 350
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : High Archer classes

     

    20840.png

    Illusion Ancient Cape [1]
    Agi + 2.
    Additional Agi + 1 per 2 refine rate (up to refine level 10).

    When equipped with Illusion Moonlight Dagger, Matk + 80.
    If refine rate of both are 7 or higher, additional Matk + 80.
    If the sum of refine rate is 18 or higher, additional Matk + 40.
    If the sum of refine rate is 22 or higher, increase fire magic damage by 15%.
    Class : Garment
    Defense : 18
    Weight : 60
    Required Level : 100
    Usable Jobs : All except Novice

     

    20847.png

    Illusion Survivor's Manteau [1]
    Vit + 15.
    When equipped with Survivor's Rod [1], MaxHP +100, Matk - 50, Matk + 20 per refine rate, reduce skill reuse delay by 3% per 3 refine rate.
    Reduce neutral property damage by 1% per 2 refine rate.
    (Matk and reduction bonuses only apply until +10)

    When equipped with Illusion Wizardry Staff, increase Crimson Rock damage by 10%.
    If refine rate of both are 7 or higher, increase Hell Inferno damage by 40%.
    If the sum of refine rate is 18 or higher, increase wind and shadow magic damage by 10%.
    If the sum of refine rate is 22 or higher, increase fire magic damage by 10%.
    Class : Garment
    Defense : 30
    Weight : 55
    Required Level : 130
    Usable Jobs : Mage classes, Soul Linker.

     

    26007.png

    Illusion Spectral Spear [1]
    Increase physcial damage against shadow property, demon and undead races monster by 20%.
    Reduce damage taken from shadow property, demon and undead races monster by 10%.
    additional increase physical damage and reduce damaged taken by 3% per 2 refine rate.
    Restore 50 HP when killing enemy with melee physical damage.
    Per 2 refine rate, addtional retore 1 SP when killing enemy with melee physical damage.
    Has a chance to inflict confusion status on user.

    When equipped with Illusion Shoes, Increase attack speed (reduce delay after attack by 8%).
    If refine rate of both are 7 or higher, increase damage of Banishing Point by 20%.
    If the sum of refine rate is 18 or higher, increase long ranged physical damage by 10%.
    If the sum of refine rate is 22 or higher, add an additional damage of Banishing Point by 30%.
    Class : Two-handed Spear
    Attack : 240
    Weight : 200
    Weapon Level : 4
    Required Level : 99
    Usable Jobs : Swordsman classes

     

    26109.png

    Illusion Staff of Bordeaux [2]
    Matk + 180, Int + 3, Dex + 2.
    If user learn Dragonology at maximum level, reduce SP consumption of skills by 15% and Matk + 5%,  additional reduce SP consumption of skills by 5% and Matk + 1% per 3 refine rate.

    When equipped with Illusion Muffler, increase Psychic Wave damage by 10%.
    If refine rate of both are 7 or higher, increase Earth Grave damage by 40%.
    If the sum of refine rate is 18 or higher, increase neutral and earth magic damage by 10%.
    If the sum of refine rate is 22 or higher, increase water magic damage by 10%.
    Class : One-handed Staff
    Attack : 60
    Weight : 50
    Weapon Level : 4
    Required Level : 99
    Usable Jobs : High Mage classes

     

    28022.png

    Illusion Infiltrator [2]
    Increase damage against demi-human monster by 60%.
    Def + 3, Flee + 5, Perfect Dodge + 2.
    If refine rate is 9 or higher, additional Flee + 5, Perfect Dodge + 2.
    If refine rate is 10 or higher, Atk + 5%.

    When equipped with Illusion Ring, Increase attack speed (reduce delay after attack by 10%).
    If refine rate is 9 or higher, increase critical damage by 10%.
    If refine rate is 11 or higher, increase damage against brute monster by 25%.
    Class : Katar
    Attack : 200
    Weight : 150
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Assassin Cross classes

     

    28612

    Illusion Apocalypse [2]
    Increase damage against Water, Earth, Fire and Wind properties monsters by 10%.
    Additional damage against Water, Earth, Fire and Wind properties monsters by 10% per 3 refine rate (up to refine level 10).
    Increase damage taken from Holy property monsters by 30%.

    When equipped with Illusion Skull Ring, Increase attack speed (reduce delay after attack by 8%).
    Increase critical damage by 5% per 2 refine rate.
    If refine rate is 9 or higher, Cri + 15, grants immunity to curse status.
    If refine rate is 11 or higher, Atk + 100.
    Class : Book
    Attack : 170
    Weight : 8
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Priest classes, Sage classes.

     

    32005

    Illusion Pole Axe [2]
    Str + 3, Int + 2, Dex + 2.
    If refine rate is 9 or higher, reduce cooldown of Hundred Spear by 1 second.
    If refine rate is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second.

    When equipped with Illusion Shoes, Atk + 40.
    If refine rate of both are 7 or higher, increase damage of Hundred Spear by 20%.
    If the sum of refine rate is 18 or higher, Atk + 10%.
    If the sum of refine rate is 22 or higher, add an additional damage of Hundred Spear by 20%.
    Class : Spear
    Attack : 190
    Weight : 150
    Weapon Level : 4
    Required Level : 120
    Usable Jobs : Swordsman classes.

  14. 27196.png

    Nihil M. Heine Card

    Increase magical damage against small size monsters by 15%.
    When equipped with Spica Nerius Card, increase magical damage against small size and brute race monsters by additional 5%.
    Compounded on : Weapon
    Prefix : Heine

     

    27197.png

    Agnes Lugenburg Card

    Increase physical damage against small size monsters by 15%.
    When equipped with Jurgen Wigner Card, increase physical damage against small size and brute race monsters by additional 5%.
    Compounded on : Weapon
    Prefix : Lugenburg

     

    27198.png

    Jurgen Wigner Card

    Increase physical damage against brute race monsters by 15%.
    Compounded on : Weapon
    Prefix : Wigner

     

    27199.png

    Spica Nerius Card

    Increase magical damage against brute race monsters by 15%.
    Compounded on : Weapon
    Prefix : Nerius

    • Thanks 2
  15. 1847.png

    Iron Nail [2]
    Atk + 10 per 2 refine rate.
    Increases long ranged physical damage by 4% per 3 refine rate.
    If refine rate is 9 or higher, increases Rampage Blast damage by 5%.
    If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.
    When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.
    Class : Knuckle
    Attack : 180
    Weight : 80
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Sura

     

    18164.png

    Royal Bow [2]
    Atk + 10 per 2 refine rate.
    Increases Arrow Storm damage by 12% per 3 refine rate.
    If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
    If refine rate is 11 or higher, increases long ranged physical damage by 5%.
    When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
    Class : Bow
    Attack : 180
    Weight : 100
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Ranger, Shadow Chaser

     

    22171.png

    Ancient Hero Boots [1]
    MaxHP + 500, MaxSP + 50.
    MaxHP + 2% and MaxSP + 1% per 3 refine rate.
    If refine rate is 9 or higher, reduces fixed casting time by 0.3 second.
    If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second.
    If refine rate is 14 or higher, reduces delay after skill by 5%.
    Class : Shoes
    Defense : 15
    Weight : 60
    Required Level : 100
    Usable Jobs : All

     

    26118.png

    Shadow Staff [2]
    Matk + 155
    Matk + 10 per 2 refine rate.
    Increases Earth Grave damage by 12% per 3 refine rate.
    If refine rate is 9 or higher, reduces variable casting time by 10%.
    If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.
    When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
    Class : One-handed Staff
    Attack : 40
    Weight : 50
    Weapon Level : 4
    Required Level : 100
    Usable Jobs : Sorcerer

     

    28942.png

    Cursed Knight's Shield [1]
    Increases attack speed (reduces delay after attack by 10%).
    Atk + 3%, Matk + 3%.
    Reduces damage taken from all properties by 7%.
    When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
    When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
    If refine rate is 7 or higher, Atk + 10, Matk + 10.
    If refine rate is 9 or higher, ASPD + 1.
    If refine rate is 12 or higher, reduces delay after skill by 3%.
    Class : Shield
    Defense : 0
    Weight : 80
    Required Level : 1
    Usable Jobs : All

     

    28945.png

    Bloody Knight's Shield [1]
    Increases attack speed (reduces delay after attack by 10%).
    Atk + 3%, Matk + 3%.
    Reduces damage taken from all properties by 7%.
    When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
    When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
    If refine rate is 7 or higher, Atk + 10, Matk + 10.
    If refine rate is 9 or higher, ASPD + 1.
    If refine rate is 12 or higher, reduces delay after skill by 3%.
    Class : Shield
    Defense : 0
    Weight : 80
    Required Level : 1
    Usable Jobs : All

     

    28946.png

    Purified Knight's Shield [1]
    Increases attack speed (reduces delay after attack by 10%).
    Atk + 5%, Matk + 5%.
    Reduces damage taken from all properties by 10%.
    When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
    When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
    If refine rate is 7 or higher, Atk + 20, Matk + 20.
    If refine rate is 9 or higher, ASPD + 2.
    If refine rate is 12 or higher, reduces delay after skill by 5%.
    Class : Shield
    Defense : 0
    Weight : 80
    Required Level : 1
    Usable Jobs : All

    • Like 2
  16. 25409.png

    Champion Stone (Top)

    Atk + 2 for each level of Iron Fists user learned.

     

    25410.png

    Champion Stone (Middle)

    Hit + 2 for each level of Flee user learned.

     

    25411.png

    Champion Stone (Bottom)

    Increases Raging Quadruple Blow damage by 20%.

     

    25412.png

    Sura Stone (Garment)

    Increase Rampage Blast damage by 15%.

    When equipped with Champion Stone (Top), increases Rampage Blast damage by 10%.

    When equipped with Champion Stone (Middle), reduces fixed casting time of Zen by 40%.

    When equipped with Champion Stone (Bottom), when using Rampage Blast, has 30% chance to auto-cast Zen.

     

     

    25413.png

    Sniper Stone (Top)

    Atk + 2 for each level of Steel Crow user learned.

     

    25414.png

    Sniper Stone (Middle)

    Reduces fixed casting time of Focused Arrow Strike by 0.5 second.

     

    25415.png

    Sniper Stone (Bottom)

    Increases Arrow Shower damage by 20%.

     

    25416.png

    Ranger Stone (Garment)

    Increases Arrow Storm damage by 10%.

    When equipped with Sniper Stone (Top), increases Arrow Storm damage by 15%.

    When equipped with Sniper Stone (Middle), reduces variable casting time by 10%.

    When equipped with Sniper Stone (Bottom), when using Wind Walker, increases long ranged physical damage by 5% for 60 seconds.

     

     

    25417.png

    Scholar Stone (Top)

    Reduces delay after attack by 1% for each level of Study user learned.

     

    25418.png

    Scholar Stone (Middle)

    Reduces fixed casting time of Double Bolt by 30%.

     

    25419.png

    Scholar Stone (Bottom)

    Increase Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.

     

    25420.png

    Sorcerer Stone (Garmet)

    Increases Psychic Wave damage by 10%.

    When equipped with Scholar Stone (Top), increases Psychic Wave damage by 15%.

    When equipped with Scholar Stone (Middle), reduces cooldown of Warmer by 15 seconds.

    When equipped with Scholar Stone (Bottom), reduces cooldown of Psychic Wave by 2 seconds.

  17. 27157.png

    Wood Goblin Card
    Increase physical damage against water and earth properties monsters by 5%.
    Increase damage taken from water and earth properties monsters by 5%.
    If refine rate is 9 or higher, add an additonal physical damage against water and earth properties monsters by 5%.
    Compounded on : Armor
    Suffix : of Aqua Wood

     

    27158.png

    Les Card
    Reduce physical and magical damage taken from wind property monsters by 30%.
    Compounded on : Shield
    Suffix : of Windiness

     

    27159.png

    Uzhas Card
    Increase magical damage against demon race monsters by 10%.
    If refine rate is 9 or higher, add an additonal magical damage against demon race monsters by 5%.
    Compounded on : Headgear
    Prefix : Demon Hunter

     

    27160.png

    Vavayaga Card
    Flee + 2 per refine rate.
    Compounded on : Shoes
    Prefix : Dodge

     

    27161.png

    Mavka Card
    Increase fire and earth properties magical damage by 20%.
    Compounded on : Accessory
    Prefix : Land Blast

     

    27162.png

    Gopinich Card
    Recover 5 SP per enemy hit by physical damage.
    Increase SP consumption of skills by 50%.
    Compounded on : Headgear
    Prefix : Soul Steal

     

    27163.png

    Faceworm Card
    Agi - 1, Dex - 1.
    Increase attack speed (reduce delay after attack by 3%)
    When equipped with Dark Faceworm Card,
    reduce delay after skills by 3%.
    Compounded on : Accessory
    Suffix : of Abranchio

     

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    Faceworm Queen Card
    MaxHP - 10%, Cri + 15.
    Cri + 1 and increase critical damage by 1% per refine rate.
    Compounded on : Shoes
    Prefix : Koya

     

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    Dark Faceworm Card
    Vit - 1, Int - 1.
    reduce delay after skills by 3%.
    When equipped with Faceworm Card,
    Vit + 2, Int + 2, Agi + 2, Dex + 2.
    Compounded on : Accessory
    Suffix : of Alebion

     

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    Faceworm Egg Card
    Reduce damage taken from fire property monsters by 2%.
    If refine rate is 7 or higher, further reduce damage taken from fire property monsters by 1%.
    If refine rate is 9 or higher, further reduce damage taken from fire property monsters by 2%.
    When equipped with Faceworm Larvae Card,
    increase magical damage against fire property monster by 10%
    Compounded on : Shoes
    Prefix : Frio

     

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    Faceworm Lavae Card
    Reduce damage taken from neutral property damage by 15%.
    Increase water property magic damage by 3% per refine rate.
    When equipped with Faceworm Egg Card,
    Further reduce damage taken from neutral property damage by 15%.
    Compounded on : Garment
    Prefix : Glacial

     

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    Irene High Elder Card
    Hit + 10.
    Hit + 5 per 3 refine rate.
    When equipped with Sarah Card, Atk + 100,
    when dealing physical damage, has a high chance to transform into Sarah for 60 seconds.
    Compounded on : Garment
    Suffix: of Padre

     

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    Payon Soldier Card
    Atk + 5, Matk + 5.
    When compounded on spear, if refine rate is 10 or higher, Atk + 20, Matk + 20,
    if refine rate is 14 or higher, Atk + 20, Matk + 20.
    Compounded on : Weapon
    Prefix : Infante

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    Amistr Beret [1]

    Atk + 10, Matk + 10 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    If refine rate is 9 or higher, increase holy and neutral magic damage by 10%.
    If refine rate is 11 or higher, Matk + 3%, Atk + 5%.
    Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15).

    When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of weapon.
    When equipped with Wondrous Foxtail Staff, increase neutral magic damage by 5% per 2 refine rate of weapon.
    When equipped with Twin Edge of Naght Sieger [Blue], increase Cart Cannon damage by 10% per 2 refine rate of weapon.
    Class : Headgear
    Defense : 15
    Location : Upper
    Weight : 20
    Required level : 1
    Usable jobs : All

     

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    Infinity Shadow Weapon

    Increases damage against all size monsters by 1% per 3 refine rate.
    Reduces damage taken from all size monsters by 1% per 3 refine rate.
    If refine rate is 10, negates size penalty.

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