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Sigma

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Everything posted by Sigma

  1. I considered this item should be in Cash shop category. Even it can be obtained from Kachua's Secret Chest event. But Kashua's Secret Key which is used to open the chest can be obtained from buying cash shop items only. Violet Halo
  2. There is no word from official page yet. I just got info from players' observation. Death's Grasp : Memory of Thanatos, Hatii, Lady Tanee, Atroce, Stormy Knight, Amon Ra, Doppelganger, Recovery Conversion : Dark Snake Lord, Boitata, Bacsojin, Samurai Spectre, Stormy Knight, Leak, Doppelganger, Queen Scaraba Gravity Increase : Bacsojin, Atroce, Lord of the Dead Allstat Down : Mistress, Hatii, Dracula, Maya Immune Elemental : Someone said all bosses use this skill. Lava Flow : Golden Thief Bug, Orc Lord Comet : Memory of Thanatos, Dark Lord Full Heal : Atroce Hallucination Walk : Bacsojin Max Pain : RSX 0806 Fire Breath : Stormy Knight Wide Darkness : Gloom Under Night Hell's Judgement : Gloom Under Night Wide Death's Grasp : Gloom Under Night Full Strip : Mistress Ignition Break : Leak, Doppelganger Hallucination : Doppelganger Wide Spider Web : Queen Scaraba
  3. It was confirmed that MVP bosses use new monster skills too. 1 Recovery Conversion Convert specific damage type recieved to heal themselves for 30 seconds. There are 3 types of Recovery Conversion, physical / magical / special. Attacking target with correspond recovery conversion type will heal them instead. You need to change damage type dealing to them. 2 Location Change Swap position between monster and target player instantly. 3 Gravity Increase Debuff skill that drains target HP as percentage every second for short period of time. If target HP reach 0. It will die. 4 Immune Elemental Buff monster to immune to certain element for a period of time. Any damage dealt that correspond to their elemental immunity will miss. There are 10 types of Immune Elemental, - water - wind - earth - fire - ghost - neutral - holy - shadow - undead - poison 5 Allstat Down Debuff skill that greatly reduces target's all stat for a period of time. 6. Third Class skills such as Dragon Breath, Comet, etc
  4. Bacsojin Egg An egg that contains a Bacsojin Cute Pet. Can be hatched by using a Pet Incubator. When intimacy is Awkward or Shy, MaxSP + 2%. When intimacy is Neutral, MaxSP + 3%, reduces delay after skill by 1%. When intimacy is Cordial, MaxSP + 4%, reduces delay after skill by 2%. When intimacy is Loyal, MaxSP + 5%, reduces delay after skill by 3%. Violet Halo [1] Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3%. Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate. If refine rate is 11 or higher, reduces delay after skill by 4%. When equipped with Magical Booster, reduces variable casting time by 30%. When equipped with Crimson Booster, increases long ranged physical damage by 14% When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%. When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%. Class: Garment Defense: 0 Weight: 10 Required Level: 1 Usable Jobs : All
  5. Fortunately. Someone asked Gravity about stacking of legendary enchant too. http://www.inven.co.kr/board/ro/1952/259926 here's an answer. 레전드 인챈트 1종류만 부여가 가능한 점 안내 드립니다. So only 1 legendary enchant is available for single illusion leg.
  6. 20 Rough Zelunium can be forged into 1 Zelunium. 20 Rough Shadowdecon can be forged into 1 Shadowdecon. Rough Zelunium can be dropped from mobs in Glast Heim Castle Abyss 1F. (Requires level 175 to access) Rough Shadowdecon can be dropped from mobs in Nogg Road 3F. (Requires level 175 to access)
  7. Yes. After check JRO version. word is clearer. I fixed it.
  8. Some cards from original game have been replaced by new card with identical name, illustration but distinct item ID and effect. 27153# Golden Thiefbug Card Its effects has been changed. New effects : Mdef + 250, reduces physical defense by 90%. 27154# Maya Card Its effects has been changed. New effects : Reduces damage taken from wind and ghost property by 20%, increases damage taken from fire and shadow property by 20%, reduces damage taken from demihuman and brute race enemies by 30%. Prefix has been changed to "of Block" 27206# Doppelganger Card Gear compounded has been changed from "weapon" to "accessory". 27207# Moonlight Flower Card Gear compounded has been changed from "shoes" to "accessory". 27268# Dracula Card Its effects has been changed. New effects : Has a 10% chance to recover 20 SP per second for 7 seconds when dealing physical or magical damage. 27208# Osiris Card Adds new effect. Added effect : Increases incoming heal effectiveness by 20%. 27267# Phreeoni Card Gear compounded has been changed from "weapon" to "accessory". 27269# Stormy Knight Card Adds new effect. Added effect : Storm Gust has a chance to inflicting petrified, poison, blind and confusion to an enemy. The chance is increased depending on refine rate of compounded weapon. Prefix has been changed to "Deadly Storm" 27266# Hunter Fly Card Its effects has been changed. New effects : Has a 5% chance to recover 100 HP per second for 5 seconds when dealing physical damage. Orc Lady Card Its effects has been clarified. (just fixed the description in existing card, not creating new card) Effects : Increases physical damage against normal Orc by 30%. (Orc Warrior, Orc Lady, Orc Baby, High Orc, Orc Zombie, Orc Skeleton only) 27275# Bloody Knight Card Adds new effect. Added effect : Has a 10% chance to inflicting stun on enemy when dealing melee physical damage. Meteor Storm has a chance to inflicting blind, confusion and silence to an enemy. The chance is increased depending on refine rate of compounded weapon. In addition. There are new cards exclusive to Ragnarok Zero. -Zero Clock Tower dungeon- 27270# Extra Joker Card Mdef + 10 per refine rate. When equipped with Joker Card, has a chance to transform into Joker for 7 seconds when dealing physical or magical damage. While in Joker form, Atk + 70, Matk + 70, drains 77 HP and 7 SP per second. Compounded on : Shield Suffix : of Joker 27271# Elizabeth Card Matk + 4 per refine rate. When equipped with Bathory Card, Int + 1 per refine rate of armor. Compounded on : Shield Suffix : of Sorceress 27272# Jennifer Card Reduces damage taken from long ranged physical damage by 5%. Reduces damage taken from long ranged physical damage by additional 1% per refine rate. When equipped with Penomena Card, ASPD + 1 per 2 refine rate of shield. Compounded on : Armor Suffix : of Jennifer 27273# General Orc Card When compounded on mace, Cri + 1 per refine rate. If refine rate is 10 or higher, increases critical damage by 10%. When compounded on knuckle, increases attack speed (reduces delay after attack by 1%) per refine rate. If refine rate is 10 or higher, ASPD + 2. When equipped with High Orc Card, ASPD + 2, Atk + 25. Compounded on : Weapon Prefix : Heavy Assault 27274# Sieglouse Card ASPD + 2. When equipped with Arclouse Card, Flee + 2 per refine rate of shield. Compounded on : Shoes Prefix : Cunning
  9. Sealed ancient hero weapons. Temporal Transcendent gears Biting Rideword [1] When equipped, drains 10 HP per 5 seconds. Has a 4% chance to restore 2% of damage as HP when dealing physical damage. Has a 4% chance to restore 2% of damage as SP when dealing physical damage. Has a 4% chance to recover 300 HP per second for 4 times when dealing magical damage. Has a 4% chance to recover 70 SP per second for 4 times when dealing magical damage. Class: Headgear Defense: 3 Location: Upper Weight: 0 Required Level: 99 Usable Jobs: All Poring Combat Shield [1] Reduces damage taken from all size monsters by 2% per 3 refine rate. If refine rate is 7 or higher, MaxHP + 5%, MaxSP + 5%. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, reflects 1% of melee physical damage taken to attacker, has a 5% chance to recover 100 HP per second for 4 times when dealing magical damage. Class: Shield Defense: 80 Weight: 0 Required Level: 150 Usable Jobs : All
  10. Starfish Suit, Space Shoes and Staff of Puffy Leaked items info is very real.
  11. Sorry that I don't mention about maximum enchants for single equipment. All illusion equipment can have 3 maximum enchants. And your concern has a point. In case of rare enchant of accessory. I've seen Illusion Booster with Attack Speed and Expert Archer enchants. So for the legendary enchant. I wonder as same as you too.
  12. Optimism : You can wear Temporal Boots with Excelion set.
  13. Official page gives me nothing about enchant info. So I just collected info from inven board instead. There are 2 crucial materials which are used for crafting and enchanting, both illusion series and OS series, Unknown Part and Cor Core. Unknown Part Cor Core Both can be obtained from 17.1 quests. Complete main quest will give you around 70 Cor Core and 100 Unknown Part There are 5 daily quests, 2 quests are instance-related quests, each quest rewards you 1 Cor Core and 5 Unknown Part. In addition. Both are dropped from 17.1 mobs too. Illusion Equipment Illusion equipment can be obtained by exchanging 50 Cor Core. You can choose your desired equipment freely (can choose armor category and armor type). There are enchant blueprint called "Modification Module" used for enchanting Illusion equipment. Modification Module can be obtained by exchanging 5 Cor Core and 30 Unknown Part. NPC will give you Modification Module randomly. There are 4 categories of module. The higher rank, the lower chance to obtains (Enchant NPC will ask your desired module category when you talk to him) Normal : Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex. Rare : HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical. Unique : Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul. Legendary : Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike. Enchantment is 100% success. In addition. Each module has maximum availability for each single equipment too. Each equipment can be enchanted up to 3 slots. Note : Only 1 legendary enchant is available for single illusion leg. Caution! : Once equipment has been enchanted. It can't be initialized anymore. But since you can choose your desired module before enchantment. So choose them wisely! ---------------------------------------------------------------------------------------------------------------------------------------------------------- OS weapons OS weapons can be obtained by exchanging 1 Broken Weapon and 50 Unknown Part. Broken Weapon Broken weapon is dropped from 2 instance bosses, Miguel (Tiger guy) and EL A17T (Green RSX-0806). NPC will give you 1 OS weapon randomly. For OS weapons. Enchant blueprint is "Weapon Modification Part". Weapon Modification Part can be obtained by exchanging 5 Cor Core or 1 million zeny. There are 2 type of Weapon Modification Part, physical and magical. each type has 3 grades, normal, advanced and premium. The higher grade, the better enchant. Physical Magical You can choose its type. but NPC will give you its grade randomly. Chance to obtain Modification Part. Normal : 75% Advanced : 20% Premium : 5% The enchantment is 100% success. Once being enchanted. Weapon will get 2 random options which are quite similar to Tanos weapon and Verus weapons enchant. If you get unwanted options. You can re-enchant to overwrite it with 100% success. You can do as much as you want as long as you have enough Cor Core or money to exchange Weapon Modification Part. (I guess Thanos weapons and Verus weapons enchant can be re-enchanted too.) Source : http://www.inven.co.kr/board/ro/1951/4507?p=8 http://ro.gnjoy.com/news/update/View.asp?seq=224
  14. I understand their point. Gravity just want to make MVP fighting to be challenging again like decade ago.
  15. I guess these ones will be future JRO items. Space Shoes [1] Increases magical damage against boss monsters by 15%. Matk + 5, MaxHP + 2%, MaxSP + 2% and reduces delay after skill by 1% per refine rate. If refine rate is 10 or higher, Int + 15. When equipped with Dark Lord card, enables to use Volcano level 5. If user's base level is 99 or lower, has a chance to increases fire property magical damage by 5% per refine rate of shoes for 15 seconds when receiving physical damage. If user's base level is 100 or higher, has a chance to increases fire property magical damage by 10% per refine rate of shoes for 15 seconds when receiving physical damage. Class : Shoes Defense : 15 Weight : 100 Required Level : 99 Usable Job : All Staff of Puffy [1] Attack range 5. Matk + 150. If user learned Spell Fist level 5, increases Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike damage by 3% per refine rate. When equipped with Imp card, adds fixed casting time of Fire Bolt by 10 seconds. When equipped with Siroma card, adds fixed casting time of Cold Bolt by 10 seconds. When equipped with Elvira card, adds fixed casting time of Lightning Bolt by 10 seconds. Class: One-handed Staff Attack: 70 Weight: 30 Weapon Level: 4 Required Level: 100 Usable Job : Sorcerer, Arc Bishop
  16. New boss from EP 17.1 R48-85-Bestia also has green aura as well but doesn't be mentioned in the list. And it seems new 3 bosses (Miguel and EL A17T in the instance and R48-85-Bestia in dungeon) use new monster skills like Recovery Conversion as well.
  17. Don't have them in list. I guess they're special bosses since they don't spawn naturally.
  18. The following MVP bosses will be enhanced by green aura. Orc Lord / Amon Ra / Nightmare Amon Ra / Vesper / Atroce / White Lady / Baphomet / Beelzebub (True form) / Boitata / General Daehyon / Dark Lord / Dark Snake Lord / Detardeurus / Doppelganger / Dracula / Drake / Eddga / Toxic Enchanted Chimera / Fallen Bishop Hibram / Hatii / Gioia / Gloom Under Night / Golden Thief Bug / Queen Scaraba / Gold Queen Scaraba / Ifrit / Samurai Spectre / Kades / Kiel-D-01 / Stormy Knight / Kraken / Lady Tanee / Timeholder / Ktullanux / Leak / Lord of the Dead / Maya / Spider Chariot / Mistress / Moonlight Flower / Wounded Morocc / Orc Hero / Osiris / Pharaoh / Phreeoni / Angry Student Pyuriel / Valkyrie Randgris / RSX 0806 / Tao Gunka / memory of Thanatos / Turtle General / Gopinich / R48-85-BESTIA / Rigid Muspellskoll / Polluted Dark Lord / Polluted Spider Queen / Jewgoliant / Bone Datardeurus / Reginleif / Ingrid / Chimera The One / R001-BESTIA / Death Witch / Burning Fang / Ultra Limacina / Snowstorm Angel / Santuary Cleaning Chief (some bosses still missing such as Ygnigem Cenia) - Their skills will be adjusted. - They will take only 10% of damage dealt. - This will applies to bosses in Endless Tower and Central Laboratory as well. - New items dropped from MVP bosses. Orc Warlord Token White Snake's Tear Knotted Letter Rough Shadowdecon Shadowdecon Rough Zelunium Zelunium - new MVP reward "Mysterious Combination Bundle"  It will give you 1 piece of combination scroll randomly when uses it. There are 2 types of combination scrolls, normal equipment and shadow equipment. Normal equipment recipe Shadow equipment recipe Source : https://www.divine-pride.net/forum/index.php?/topic/3312-kro-changelog-july-18-2018/
  19. Funny they just added Gopinich in patch note. I wonder if they also forget Ygnigem Cenia too. I guess they don't apply green aura to bio3 because they are also in Wolfchev's lab instance along with bio4 bosses too.
  20. I'll translate cards first. For combination scroll recipes. I'll post in new thread. E EA2S Card HP recovery + 50% compounded on : Accessory prefix : Health EL A17T Card When dealing melee physical damage, has a low chance to auto cast Hell Inferno level 3. compounded on : Accessory prefix : Hell Inferno Bellare Card When compounded on revolver, Hit + 20. Increases long ranged physical damage by 5%. Increases long ranged physical damage by additional 1% per refine rate. If refine rate is 10 or higher, increases Fire Dance damage by 15%. compounded on : Weapon prefix : Fire Dance Greater Bellare Card When compounded on gattling gun, Hit + 20. Increases long ranged physical damage by 5%. Increases long ranged physical damage by additional 1% per refine rate. If refine rate is 10 or higher, increases Round Trip damage by 15%. compounded on : Weapon prefix : Heavy Trip Sanare Card Increases heal effectiveness by 2%. If refine rate is 9 or higher, increases heal effectiveness by additional 3%. If refine rate is 11 or higher, increases heal effectiveness by additional 5%. compounded on : Weapon prefix : Sacred Greater Sanare Card Matk + 10. Increases holy property magical damage by 5%. If refine rate is 9 or higher, increases holy property magical damage by additonal 5%. compounded on : Headgear suffix : of Holy Power Plaga Card Matk + 10. Increases neutral property magical damage by 5%. If refine rate is 9 or higher, increases neutral property magical damage by additonal 5%. compounded on : Headgear suffix : of Immortal Mutant Plaga Card When compounded on knuckle, Hit + 20, Atk + 15. Increases physical damage against large size monsters by 1% per refine rate. If refine rate is 10 or higher, increases physical damage against large size monsters by additional 15%. compounded on : Weapon prefix : Heavy Knuckle Dolor Card Increases physical damage against demon race monsters by 5%. compounded on : Accessory prefix : Evil Piercing Mutant Dolor Card When compounded on katar, Cri + 7, Atk + 15. Increases critical damage by 2% per refine rate. If refine rate is 10 or higher, increases physical damage against large size monsters by 15%. compounded on : Weapon prefix : Power Fist Venenum Card Increases physical damage against brute race enemies by 15% compounded on : Garment prefix : Animal Hunter Mutant Venenum Card Increases magical damage against brute race enemies by 15% compounded on : Garment prefix : Animal Magic Hunter Twin Caput Card Def + 50. Reduces physical and magical damage taken from poison property monsters by 10%. compounded on : Armor prefix : Anti Poison Mutant Twin Caput Card Increases physical damage against formless race monsters by 5%. compounded on : Accessory prefix : Natural Piercing Miguel Card Increases critical damage by 20%. Increases damage taken from all race monsters by 10%. compounded on : Shoes suffix : of Tiger Power R48-85-Bestia Card Increases physical damage against poison property monsters by 40%. compounded on : Armor prefix : Poison Break E-EA1L card Increases fire property magical damage by 3%. If refine rate is 9 or higher, increases fire property magical damage by additional 2%. If refine rate is 11 or higher, increases fire property magical damage by additional 5%. compounded on : Weapon prefix : Enhance Fire
  21. This chills my bone when I saw Traveler Shoes and Nero Shield which recently be implemented in JRO also be in this list too.
  22. That tea pot disrupts Eye of Illusion image. Eye of Illusion MaxHP + 10%, MaxSP + 10%. Reduces damage taken from players by 5%. Grants immunity to being blinded. If user learned Hallucination Drug level 5, enables to use Dispel level 5. If user learned Mandragora Howl level 5, reduces fixed casting time by 70%. Class: Headgear Defense: 2 Location: Middle Weight: 50 Required Level: 100 Jobs: All Traveler Shoes Mdef + 15. MaxHP + 3%, MaxSP + 3%. Matk + 2%. Increases neutral property magical damage by 2%. All stat + 1 per each level of Swing Dance user learned. Attack speed + 4% per each level of Harmonize user learned. MaxHP + 2% per each level of Frigg's Song user learned. Increases damage of Metallic Sound by 10% and reduces casting time of Metallic Sound by 10% per each level of Gloomy Shyness user learned. If user learned Deep Sleep Lullaby level 1, has a chance of inflicting sleep on an enemy when dealing magical damage. Increases a chance of inflicting sleep per each level of Deep Sleep Lullaby user learned. If refine rate is 5 or higher, additional MaxHP/MaxSP + 7%, additional Matk + 3%, Increases neutral property magical damage by additional 3%. If refine rate is 7 or higher, additional MaxHP/MaxSP + 10%, additional Matk + 5%, Increases neutral property magical damage by additional 5%. Class: Shoes Defense: 15 Weight: 50 Required Level: 100 Usable Jobs: All Nero Shield [1] Mdef + 5 Increases physical and magical damage on Water property targets by 5%. Reduces damage taken from Water property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Water property targets by an additional 10%. Reduces damage taken from Water property attacks by an additional 15%. If upgrade level is +8 or higher, If the users base Str is 90 or higher, Atk + 50 If the users base Agi is 90 or higher, Aspd + 5% If the users base Vit is 90 or higher, increases the recovery rate of recovery items by 10%. If the users base Int is 90 or higher, Matk + 30 If the users base Dex is 90 or higher, reduces the variable casting time of skills by 5%. If the users base Luk is 90 or higher, increases critical damage on targets by 5%. Class : Shield Defense : 80 Weight : 50 Required Level : 90 Required Jobs : All
  23. The following MVSP bosses will be enhanced by green aura. Orc Lord / Amon Ra / Nightmare Amon Ra / Vesper / Atroce / White Lady / Baphomet / Beelzebub (True form) / Boitata / General Daehyon / Dark Lord / Dark Snake Lord / Detardeurus / Doppelganger / Dracula / Drake / Eddga / Toxic Enchanted Chimera / Fallen Bishop Hibram / Hatii / Gioia / Gloom Under Night / Golden Thief Bug / Queen Scaraba / Gold Queen Scaraba / Ifrit / Samurai Spectre / Kades / Kiel-D-01 / Stormy Knight / Kraken / Lady Tanee / Timeholder / Ktullanux / Leak / Lord of the Dead / Maya / Spider Chariot / Mistress / Moonlight Flower / Wounded Morocc / Orc Hero / Osiris / Pharaoh / Phreeoni / Angry Student Pyuriel / Valkyrie Randgris / RSX 0806 / Tao Gunka / memory of Thanatos /Turtle General (some bosses still missing such as Gopinich) - Their skills will be adjusted. - They will take only 10% of damage dealt. - This will applies to bosses in Endless Tower and Central Laboratory as well. - MVP reward is changed to "Mysterious Combination Bundle" - some of MVP drops are changed to "Gelunium" and "Shadowdecon" .
  24. Part 2 regarding the jumping event which will start on this July 25th. 1. Jumping Event Player will receive free level 99 third class character for participation the event and receive new equipment. "Temporal Transcendent" equipment. "Temporal Transcendent" shadow equipment. "Biting Rideword" hat will be given to reward character (since it won't have class-exclusive hat obtained from job change quest.) "Sealed" ancient hero weapons also available. Can be obtained by exchanging +9 normal one. You'll receive +0 sealed one but with +8 weapon cert. Sealed ancient hero weapon require +7 and +9 to gain additional effect instead of +9 and +11 as normal counterparts do. Level requirement has been reduced from 100 to 99 too. But combo with Ancient Hero Boots has been removed. 2. New hairstyle "Silent Breeze" and "Humming Voice" for male. "Zeno Slasher" and "Wild Storm" for female. 3. Enhances MVP bosses and improves MVP rewards. Some MVP bosses will receive only 10% of damage taken. They'll have distinct display as green aura. This function only applies to some MVP bosses in field and dungeon, not in memorial dungeon. However. Some MVP bosses in some memorial dungeon such as Endless Tower will have this effect like field and dungeons ones. The MVP rewards will be improved. "Mysterious Combination Bundle" will be given. Mysterious Combination Bundle will give you random combination scroll of equipment or shadow equipment when open it. Combination scroll will be used to craft powerful item. Mysterious Combination Bundle and "Cursed Knight's Shield combination scroll". In recipe. The first ingredient has been censored. The second ingredient is Gelunium 30 ea. MVP bosses also drop "Gelunium" and "Shadowdecon" which are used as ingredient in combination scrolls. Shadowdecon and Gelunium source : http://ro.gnjoy.com/news/devnote/View.asp?category=2&seq=3891525&curpage=1
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