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Posts posted by Sigma
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Geffen Magic Muffler [1]
Reduces variable casting time by 10%.
Matk + 10 per 2 refine rate.
Matk + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
Matk + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional Matk + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
Class: Garment
Defense: 20
Weight: 55
Required Level: 99
Usable Jobs : All
Anti Magic Manteau [1]
MaxHP + 300.
MaxHP + 100 per 2 refine rate.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Anti Magic Suit,
Atk + 30.
If refine rate of Anti Magic Suit is 11 or higher,
additional Atk + 40, reduces delay after skill by 10%.
When equipped with Physical Enhancer Ring,
reduces delay after skill by 5%.
Class: Garment
Defense: 23
Weight: 75
Required Level: 99
Usable Jobs : All
Despair God Morocc Card
Transforms into Despair God Morocc for 5 seconds when using First Aid.
Atk + 10%, MaxHP - 50%.
Increases physical damage against demihuman and angel race enemies by 30%.
Compounded on : Shoes
Prefix : Demon God's
Demon God's Apostle Ahat Card
MaxSP + 5%
When equipped with Demon God's Apostle Shnaim Card, additional MaxSP + 5%.
Compounded on : Accessory
Prefix : Dominator's
Demon God's Apostle Shnaim Card
MaxHP + 5%
When equipped with Demon God's Apostle Ahat Card, additional MaxHP + 5%.
Compounded on : Accessory
Prefix : Coordinator's
Brinaranea Card
Increases water property magical damage by 15%.
When equipped with Muspellskoll Card, increases water property magical damage by additional 10%.
Compounded on : Weapon
Prefix : Brinaranea
Muspellskoll Card
Reduces physical and magical damage taken from fire property enemies by 30%.
When equipped with Brinaranea Card, reduces physical and magical damage taken from fire property enemies by additional 10%.
Compounded on : Shield
Prefix : Muspelheim
Morocc's Minion Card
Atk + 100, greatly increases attack speed
(reduces delay after attack by 25%).
MaxHP - 20%.
When equipped with Despair God Morocc Card, MaxHP + 50%.
Compounded on : Armor
Prefix : Destructive
Grim Reaper Ankou Card
When receiving physical or magical damage, has a chance to curse all enemies in 17x17 cells around the user, Atk + 25% and Matk + 25% for 10 seconds.
The probability shall increase depend on refine rate.
Transforms into Grim Reaper Ankou for 5 seconds when using First Aid.
Compounded on : Headgear
Prefix : Grim Reaper Ankou
Corrupt Life Card
MaxHP + 500, MaxSP + 50.
Increases damage taken from angel race monsters by 50%.
When equipped with Orc Baby Card, reduces damage taken from neutral property by 5%, Flee + 5.
When equipped with Baby Desert Wolf Card, Int + 3, MaxSP + 100, Matk + 5%.
When equipped with Familiar Card, Atk + 15, increase physical damage against shadow property enemies by 20%.
When equipped with Orc Warrior Card, reduce damage taken from demihuman race enemies by 15%.
When equipped with Desert Wolf Card, increases physical damage against medium and large enemies by 15%.
When equipped with Phen Card, reduces variable casting time by 25%.
When equipped with Orc Zombie Card, Hit + 15, Flee + 15, increase critical damage by 15%.
When equipped with Verit Card, MaxHP + 4%, MaxSP + 4%.
When equipped with Magalodon Card, Def + 100.
Compounded on : Headgear
Prefix : Corrupt Life- 2
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3 hours ago, Slicer said:
@Sigma Hello man!
Can you tell me how these cards are obtained?
From certain event IIRC.
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3 hours ago, Carnicemenatan said:
Sigma have not you changed the effects of Agility and Luck in this enchants? Lucky day = 2 Aspd
and Speed Light = 30% Critical?Checked . I translated correctly unless Gravity mixed up with themselves.
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Spoiler
King Schmidt's Suit [1]
Increases physical and magical damage against medium and large size enemies by 10%.
If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%.
If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%.
If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%.
When equipped with King Schmidt's Manteau,
MaxHP + 5%, MaxSP + 5%.
If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces delay after skill by 15%.
Class: Armor
Defense: 150
Weight: 90
Required Level: 130
Usable Jobs : All
King Schmidt's Manteau [1]
Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate.
If refine rate is 7 or higher, reduces physical damage taken from dragon and formless race monsters by 5%.
If refine rate is 11 or higher, increases physical and magical damage against dragon and formless race monsters by 15%.
Class: Garment
Defense: 70
Weight: 60
Required Level: 130
Usable Jobs : All
King Schmidt's Strong Insignia [1]
Atk + 10%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau,
Atk + 25, Hit + 10.
Class: Accessory (left)
Defense: 10
Weight: 20
Required Level: 150
Usable Jobs : All
King Schmidt's Divine Power Insignia [1]
Matk + 10%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau,
Matk + 25, reduces variable casting time by 8%.
Class: Accessory (left)
Defense: 10
Weight: 20
Required Level: 150
Usable Jobs : All
King Schmidt's Hundred Luck Insignia [1]
Increases critical damage by 7%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau,
increases critical damage by 7%, Atk + 5%.
Class: Accessory (left)
Defense: 10
Weight: 20
Required Level: 150
Usable Jobs : All
King Schmidt's Rigid Insignia [1]
MaxHP + 10%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau,
MaxHP + 5%, reduces delay after skill by 5%.
Class: Accessory (left)
Defense: 10
Weight: 20
Required Level: 150
Usable Jobs : All
King Schmidt's Flash Insignia [1]
Increases attack speed (reduces delay after attack by 5%).
When equipped with King Schmidt's Suit and King Schmidt's Manteau,
increases attack speed (reduces delay after attack by 3%), Cri + 7.
Class: Accessory (left)
Defense: 10
Weight: 20
Required Level: 150
Usable Jobs : All
King Schmidt's Thousand Bow Insignia [1]
Increases long ranged physical damage by 7%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau,
increases long ranged physical damage by 7%, ASPD + 1.
Class: Accessory (left)
Defense: 10
Weight: 20
Required Level: 150
Usable Jobs : All
Curse-swallowed King Card
Increases physical damage against fire property enemies by 40%.
Compounded on : Armor
Suffix : of Schmidt
Flash
When equipped with Speed of Light, increases critical damage by 30%.
Strong
When equipped with Bear Power, increases physical damage against all size enemies by 25%.
Thousand Bow
When equipped with Hawkeye, Atk + 10%.
Divine Power
When equipped with Runaway Magic, increases all property magical damage by 15%.
Rigid
When equipped with Muscle Fool, reduces delay after skill by 10%.
Hundred Luck
When equipped with Lucky Day, ASPD + 2.- 1
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Ridiculous. Why Gravity create Schmitz card which is worse than Ktullanux card?
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1 hour ago, fuyukikun said:
can these enchant 'cards' be vended?
Only confirm for OS enchant material that can be vended. I have no idea about the rest either.
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8. Cursed Knight's Shield Enchant
Spoiler
Cursed Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all property enemies by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : AllCursed Knight's Shield can be enchanted by using Silver Angel Idol as enchant material. Silver Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Silver Angel Idol.
However. Enchantment will remove refine level and slotted card of Cursed Knight's Shield.
In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.
Bloody Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all property enemies by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : AllBloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Cursed Blood can be bought at NPC with 500k zeny or 1 Nyangvine Fruit.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Cursed Blood.
Purified Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 5%, Matk + 5%.
Reduces damage taken from all property enemies by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 20, Matk + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : AllPurified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
3 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gold Angel Idol.
You'll notice that Cursed Knight's Shield and Bloody Knight's Shield have identical effects and options.
In other word. If you get Bloody Knight's Shield. You'll no longer get Purified Knight's Shield which is better (has better effects and can be enchanted up to 3 options) unless you enchant the new Cursed Knight's Shield.
However. Enchant material cost of Bloody Knight's Shield (Cursed Blood) is cheaper than other enchant material by half.
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7. Kitten Headdress Enchant
Spoiler
Kitten Headdress [1]
All Stat + 1, reduces delay after attack by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, skill casting can't be interrupted.
When equipped with Blush, increases heal effectiveness by 5%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: AllKitten Headdress can be enchanted by using Magic Cat Hand as enchant material. Magic Cat Hand can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Magic Cat Hand.
However. Enchantment will remove refine level and slotted card of Kitten Headdress.
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6. Magical Booster Enchant
Spoiler
Magical Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: AllMagical Booster can be enchanted by using Booster Amplifier as enchant material. Booster Amplifier can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Booster Amplifier.
However. Enchantment will remove slotted card of Magical Booster.
In addition. While enchantment. There is a low chance of transforming Magical Booster into Crimson Booster. (You still get enchant on Crimson Booster)
Crimson Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: AllCrimson Booster can't be enchanted by Booster Amplifier. So that means you must find the new Magical Booster to process enchantment again.
In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.
Violet Halo [1]
Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Class: Garment
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All -
5. Candy Bag Backpack Enchant
SpoilerThere are 3 types of Candy Bag Backpack : physical, distance and magical.
Candy Bag Backpack(physical) [1]
Atk + 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All
Candy Bag Backpack(range) [1]
Increases long ranged physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All
Candy Bag Backpack(magical) [1]
Matk + 2% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : AllEach type of Candy Bag Backpack has it own enchant material, Candy Bag Blessing Scroll and must be enchanted with its own correspond enchant material only.
Each type of Candy Bag Blessing Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
Candy Bag Blessing Scroll(physical)
Candy Bag Blessing Scroll(range)
Candy Bag Blessing Scroll(magical)
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Candy bag Blessing Scroll.
However. Enchantment will remove refine level and slotted card of Candy Bag Backpack.
In addition, Candy Bag Backpack can combo with Indigo Rear Ribbon.
Indigo Rear Ribbon
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Candy Bag Backpack(physical), reduces delay after attack by 5%.
When equipped with Candy Bag Backpack(magical), reduces variable casting time by 5%.
When equipped with Candy Bag Backpack(distance), Atk + 4%.
If Candy Bag Backpack refine rate is 12 or higher, All Stat + 1.
Class: Headgear
Defense: 8
Location: Lower
Weight: 10
Required Level: 1
Usable Jobs: All -
4. Kafra Uniform Enchant
Spoiler
Kafra Uniform [1]
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
MaxHP + 100 and MaxSP + 20 per refine rate.
If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%.
If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%.
If refine rate is 12 or higher, increases HP and SP recovery by 100%.
Class: Armor
Defense: 40
Weight: 50
Required Level: 1
Usable Jobs : AllKafra Uniform can be enchanted by using Uniform Repair Kit as enchant material. Uniform Repair Kit can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Uniform Repair Kit.
However. Enchantment will remove refine level and slotted card of Kafra Uniform.
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3. Sea Otter Mini Fan Enchant
Spoiler
Sea Otter Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : AllSea Otter Mini Fan can be enchanted by using Fan Modification Kit as enchant material. Fan Modification Kit can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Fan Modification Kit.
However. Enchantment will remove slotted card of Sea Otter Mini Fan.
In addition. While enchantment. There is a low chance of transforming Sea Otter Mini Fan into Fur Seal Mini Fan. (You still get enchant on Fur Seal Mini Fan)
Fur Seal Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : AllFur Seal Mini Fan can't be enchanted by Fan Modification Kit. So that means you must find the new Sea Otter Mini Fan to process enchantment again.
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1. New Edda : Glast Heim's fall.
The new story of Glast Heim will be updated.
With King Schmitz. You will experience the story about the past of Glast Heim!
<Soon you will meet the new story of Glast Heim!>
<You'll engage with king Schmitz, White Knight and Khalitz
boobsburg!>Also, New equipment and enchants regarding to Glast Heim's fall content will be added.
<Meet new equipment and enchants!>
2. Skill adjustment for 1st and 2nd classes.
While we improved and expanded the third class skills. We will also improve prerequisite skills to improving play style of third classes.
First class skills such as Increases Agility, Blessing and Crazy Uproar
Second class skills such as Bowling Bash, Back Stab, Raid, Blitz Beat, Grand Cross, Sonic Blow and Asura Strike.
High class skills such as Clashing Spiral, Meteor Assault, Sharp Shooting and Arrow Vulcan.
Those are skills that we'll adjust. We'll release details through developer note before the update.
<Rune Knight with adjusted Bowling Bash and Shadow Chaser with adjusted Back Stab and Raid>
*my opinion : according to adjusted skills list and teasers. I guess those skills will be adjusted as same as Ragnarok Zero*
3. Illusion of Labyrinth.
New dungeon "Illusion of Labyrinth" will be added.
<Illusion of Labyrinth, coming soon!>
source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3898433&curpage=1
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1 hour ago, fuyukikun said:
any chance of breaks?
No.
Unlike other enchantments. GMT, Ghost Palace, Charleston and OS enchantments are easier.
Likes putting card in gear. Just double click on enchant material and available gear window will pop-up. Choose your desire gear and OK. Finish.
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1. Geffen Magic Tournament enchant
Armors and accessories obtained from Geffen Magic Tournament can be enchanted by using Geffen Magic Armor Order Form (for armor) and Geffen Magic Accessory Order Form (for accessory) as enchant material.
Geffen Magic Accessory Order Form
2 options will be given randomly.
Enchant details
2. Cursed Swordsman enchant
Thanos weapons can be enchanted by using Grey Abrasive as enchant material
Grey Abrasive has 3 types, physical, magical and distance. Each type can be enchanted on specific type of weapon too.
2 options will be given randomly.
Enchant details
Both Geffen Magic Tournament enchant and Cursed Swordsman enchant. If you get unwanted options. You can re-enchant it as much as you want as long as you have enough material.
Refine level and cards in gear still intact after enchantment.
Bonus : In addition. You can exchange Knight Sakray Card with Grey Shard 10,000 ea.
source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3841654&curpage=1
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2. Drooping Gunslinger Enchant
Spoiler
Drooping Gunslinger [1]
All Stat + 1, reduces SP consumption of skills by 10%.
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, increases movement speed.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: AllDrooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gunslinger Scroll.
However. Enchantment will remove refine level and slotted card of Drooping Gunslinger.
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1. Angel Poring Boots Enchant
Spoiler
Angel Poring Boots [1]
All Stat + 1.
Enables to use Heal lv.1
Class: Shoes
Defense: 15
Weight: 30
Required Level: 1
Usable Jobs : AllThere are 6 special enchants similar to Dark Lord Essence (must be put in card slot). They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.
Leo Stone
Str + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Atk + 2%.
If refine rate is 9 or higher, Atk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.
Pisces Stone
Int + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Matk + 2%.
If refine rate is 9 or higher, Matk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.
Capricorn Stone
Agi + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, reduces delay after attack by additional 5%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.
Aquarius Stone
Vit + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.
Scorpio Stone
Dex + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 2%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.
Taurus Stone
Luk + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases critical damage by 2%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.In addition, Angel Poring Boots can combo with these 2 types of Poring Sunglasses
Poring Sunglasses
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All
Poring Sunglasses+ [1]
Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All -
Visual effect enchant stones 이펙트
These are special enchant stones which can be enchanted in 4th slot of headgear costume. So single headgear costume can have normal enchant and visual effect enchant simultaneously.
SpoilerTwinkle (upper headgear)
Ghost (middle headgear)
Green Floor (lower headgear)
Shrink (middle and lower headgear)
Electric (upper and middle headgear)
Shadow (middle headgear)
Blue Aura (middle headgear)
Pink Glow (middle headgear)
White Body (middle headgear)
Crimson Wave (middle headgear)
Water Field (lower headgear)
(old)
(new)
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Nightmare Old Glast Heim Cards (updated on October 30, 2013)
Spoiler
White Knight Card
Atk + 15.
Increases physical damage against medium and large size monsters by 20%.
When equipped with Khalitzburg Knight Card,
Increases physical damage against medium and large size monsters by additional 15%.
Reduces physical and magical damage taken from medium and large size monsters by 5%.
Compounded on : Weapon
Prefix : Knightage
Khalitzburg Knight Card
Def + 20.
Reduces physical and magical damage taken from medium and large size monsters by 25%.
When equipped with White Knight Card,
Reduces physical and magical damage taken from medium and large size monsters by additional 5%.
Increases physical damage against medium and large size monsters by 15%.
Compounded on : Shield
Prefix : KnightageSource :
https://www.divine-pride.net/forum/index.php?/topic/1324-kro-changelog-october-30-2013/
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On 8/16/2018 at 9:19 PM, fuyukikun said:
why making death grasp if there is phantom thrust skill already?
If you mean what bio5 mobs use. That's Death Grasp itself. (It's not new skill though. Gravity just added this skill to MVP)
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Work Cap image is disrupted by IRO classic items.
Holy Ritual Robe [1]
MaxHP + 5%.
Reduces delay after skill by 10%.
If refine rate is 7 or higher, additional MaxHP + 5%, increases heal effectiveness by 5%.
If refine rate is 8 or higher, additional MaxHP + 5%, increases heal effectiveness by additional 10%, reduces SP consumption of skills by 10%, grants immunity to sleep.
If refine rate is 9 or higher, additional MaxHP + 5%, increases heal effectiveness by additional 10%.
When equipped with Bathory Card, grants immunity to frozen.
Class : Armor
Defense : 0
Weight : 40
Required Level : 100
Jobs : All
Work Cap
Mdef + 15.
Vit + 10.
Increases Axe Tornado damage by 20%.
Reduces casting time of Greed by 100%.
If user learned FAW Magic Decoy level 5, increases physical damage against boss monsters by 50%.
If user learned Axe Boomerang level 5, Atk + 100.
If user learned Lava Flow level 5, has a chance to gain 3carat Diamond when killing monsters.
If refine rate is 7 or higher, increases Axe Tornado damage by additional 30%.
If refine rate is 9 or higher, increases Axe Tornado damage by additional 50%.
If refine rate is 10, ignore defense of all race monsters by 100%.
Class: Headgear
Defense: 18
Location: Upper
Weight: 100
Required Level: 100
Jobs: All
Hero Brooch [1]
Atk/Matk + 5%.
If user is Swordsman third class, MaxHP + 10%, increases physical damage against all race monster by 5%.
If user is Acolyte third class, attack speed + 10%, increases physical and magical damage against all race monster by 5%.
If user is Merchant third class, reduces SP consumption of skills by 10%, increases physical damage against all race monster by 5%.
When equipped with Hero Judgement Shawl, removes Kyrie Eleison auto-casting, Increases Judex, Adoramus, Earth Shaker, Dragon Combo and Sky Blow damage by 5% per refine rate of Hero Judgement Shawl.
When equipped with Hero Trade Mail, adds a chance of inflicting stun, poison, silence and curse to enemies when dealing melee physical damage, All stat + 2 and increases a chance of inflicting stun, poison, silence and curse per refine rate of Hero Trade Mail.
When equipped with Hero Plate, removes Heal and Storm Gust auto-casting, increase Storm Blast and Vanishing Point damage by 5% per refine rate of Hero Plate.
Class: Accessory
Defense: 0
Weight: 40
Required Level: 100
Jobs: All -
Correction
Location Change and
Demon's GraspDeath Grasp are distinct skills.Location Change : swap position of target and caster instantly. Rigid Nightmare Terror in Nogg Road 3F often use this skill.
Death Grasp : Pull target to nearby caster location.
Wide Death Grasp : Pull all targets within certain area to nearby caster location.
Adds.
Spider Chariot : Max Pain, Hell's Judgement, Pulse Strike
Kraken : Cloud Kill
Vesper : Howling Mandragora, Death Grasp, Magic Mirror, Dragon Breath, Ignition Break
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It's quite weird for that Sleipnir.
Why Gravity set Dex limit at 120 instead of 90. Or they'll implement those effects to original game as well?
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50 minutes ago, fuyukikun said:
im sorry, what is demon's grasp?
Official name of Change Location.
But since bosses are immune to knock back. What this skill does is just pull player to their location.
KRO : Cash shop items updates
in Content updates
Posted
Lucky items from September Kachua's Secret Box
Geffen Magic Muffler
Anti Magic Manteau
Geffen Magic Muffler [1]
Reduces variable casting time by 10%.
Matk + 10 per 2 refine rate.
Matk + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
Matk + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional Matk + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
Class: Garment
Defense: 20
Weight: 55
Required Level: 99
Usable Jobs : All
Anti Magic Manteau [1]
MaxHP + 300.
MaxHP + 100 per 2 refine rate.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, MaxHP + 10%.
When equipped with Anti Magic Suit,
Atk + 30.
If refine rate of Anti Magic Suit is 11 or higher,
additional Atk + 40, reduces delay after skill by 10%.
When equipped with Physical Enhancer Ring,
reduces delay after skill by 5%.
Class: Garment
Defense: 23
Weight: 75
Required Level: 99
Usable Jobs : All