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Showing content with the highest reputation on 06/10/19 in all areas

  1. - Warlock - Many skills except Tetra Vortex will be improved to have more efficiency and improved the convenience on using Reading Spellbook. The contents of improvement as below : 1. Reading Spell Book - Becomes passive skill. Enables player to use new type of spell books. The player can click on spell books to memorize skill directly. - Old type of spell books can't be used anymore. New type of spell books which are consumable type item are provided. - There are 10 spells available. Lord of Vermilion, Meteor Storm, Storm Gust, Drain Life, Jack Frost, Earth Strain, Crimson Rock, Chain Lightning, Comet, Tetra Vortex. 2. Release - Removes the effect on level 1 (release 1 elemental ball on target). Level 1 will release the memorized skill only. 3. Summon Fire Ball / Summon Water Ball / Summon Ball Lightning / Summon Stone - Reduces max level from 5 to 2. Level 2 will summon 5 balls instantly. (If you have 2 active Water Balls and then cast level 2 Summon Fire Ball. 2 Water Balls will be replaced with 5 Fire Balls) - Changes skill damage formula. 4. Soul Expansion - Improves skill damage formula. (750+(skill level x 150))%Matk) 5. Earth Strain - Improves skill damage formula. (1000+(skill level x 600))%Matk) - Reduces cooldown from 10 seconds to 7 seconds. Reduces delay after skill from 1 second to 0.5 seconds. - No longer divest equipment of targets. 6. Frost Misty - Becomes target skill. Deals damage on target enemy and nearby enemies. Can be cast on ground. Area of effect : 7x7 (level 1~2) / 9x9 (level 3~4) / 11x11 (level 5) - Inflicts new status effect "Frost" on target. Target under Frost effect will take more damage from Jack Frost for 10 seconds. (Frost will apply to all type of target, include players) - Changes damage from (2 + skill level) split hits to (skill level) cumulative hits. (damage per hit : (200+(skill level x 100))%Matk) 7. Jack Frost - Becomes target skill. Deals damage on target enemy and nearby enemies. Requires target to cast. Area of effect : 7x7 (level 1~2) / 9x9 (level 3~4) / 11x11 (level 5) - No longer deal more damage on target under Freezing status. - The skill will deal more damage on target under Frost status instead. - Improves skill damage formula. (1000+(skill level x 300))%Matk) / damage on Frost target : (1200+(skill level x 600))%Matk) - No longer inflict frozen on targets. - Adds 4 seconds cooldown. - Reduces delay after skill from 1 second to 0.5 seconds. 8. Crimson Rock - Reduces delay after skill from 2 seconds to 0.5 seconds. - Improves skill damage formula. (700+(skill level x 600))%Matk) - Improves base level modifier to affect to entire skill damage formula. - No longer inflict stun on targets. 9. Hell Inferno - Becomes multi-target skill. Deals damage on target enemy and nearby enemies. Area of effect : 3x3 (level 1~3) / 5x5 (level 4~5) - Improves skill damage formula : - - Fire damage : ((skill level x 400))%Matk) - - Shadow damage : ((skill level x 600))%Matk). Changes damage display to 3 split hits. - No longer inflict burning on targets. - Adds 3 seconds cooldown. Reduces delay after skill to 0.5 seconds - Increases SP consumption. 30+(5 x skill level) are increased to 58+(6 x skill level) 10. Comet - Removes partner benefits. Removes Red Gemstone consumption. - Reduces SP consumption. 400+(80 x skill level) are reduced to 50+(20 x skill level) - Fixed casting time is 2 seconds regardless of skill level. (changed from 1/1.5/2/2.5/3 seconds (level 1~5)) - Reduces variable casting time. 10/11/12/13/14 seconds (level 1~5) are reduced to 6/7/8/9/10 seconds (level 1~5) - Reduces cooldown from 60 seconds to 20 seconds. - Reduces delay after skill from 2 seconds to 1.5 seconds. - No longer inflict burning on targets. - Inflicts new status effect "Magical Intoxication" on target for 20 seconds. Target under this effect will take more damage from all property by 50%. - Reduces number of hit from 20 hits to 10 hits. - Reduces area of effect from 19x19 cells to 13x13 cells. - Removes damage variation depends on distance from the center. The skill will deal the same damage to all over the area. - Improves damage to scales on base level. 11. Mystical Amplification - Increases Damage amplification. (5 x skill level)% is increased to (10 x skill level)% - Increases SP consumption. 10+(4 x skill level) are increased to 30+(5 x skill level) source : http://ro.gnjoy.com/news/update/View.asp?seq=239&curpage=1
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