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Showing content with the highest reputation on 03/03/19 in all areas

  1. - Mechanic - Mechanic improvement focus on Magogear improvement which increases flexibility and convenience of usage 1. Increases movement speed while Madogear is equiped, depends on level of Madogear license. On level 5. Movement speed is equal to knight with Pecopeco. 2. Madogear will receive more natural HP recovery than unmounted state. 3. Increases weight limit by 1500 while Madogear is equiped. 4. Mado MCs usually face the hard time when they died, especially in instance, because of they will lost their Madogear. So [Emergency Madogear] is added. Can be bought at Magic Gear Master with 1m zeny. When using Emergency Madogear. Madogear will be equipped instantly. Only mechanic who learn Magogear License can use it. Has 3 minutes reuse time. Weight 300. 5. Now Madogear can use Teleport. 6. Madogear can receive partial chemical protection skills from alchemist classes, instead of full chemical protection only. 7. Adds overheat counter. So player can watch out to prevent overheat occurs. 8. Adds higher quality Cooling Devices to increases effectiveness of Cooldown. Magic Gear Master will offer you to upgrade Cooling Device. : Cooling Device + 2m zeny > Advance Cooling Device. : Advance Cooling Device + 4m zeny > Special Cooling Device. - Cooling Device reduce overheat counter by 45 when using Cooldown. - Advance Cooling Device reduce overheat counter by 75 when using Cooldown. - Special Cooling Device reduce overheat counter by 105 when using Cooldown. (Overheat counter naturally decreases by 1 per second) Madogear characteristic adjustment. Madogear will be adjusted as following list 1. Madogear won't receive healing from any recovery skills other than Repair. 2. Madogear movement speed can't be increased or decreased by anymeans other than Acceleration. (That means Madogear will immune to all slow debuffs, includes curse status) 3. Madogear will immune to stripping accessory. Adds available skills for Madogear. --> Vending, Item Appraisal, Change Cart, Change Cart 2, Cart Revolution, Mammonite, Crazy Uproar, Cart Boost, Repair Weapon, Shattering Strike, Upgrade Weapon, Hammer Fall, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power Maximize, Power Thrust, Maximum Power Thrust, High Speed Cart Ram, Lava Flow. source : http://ro.gnjoy.com/news/devnote/View.asp?category=3&seq=3652742&curpage=1 http://ro.gnjoy.com/news/update/View.asp?seq=204&curpage=1 http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7033
    1 point
  2. - Shadow Chaser - Shadow Chaser improvement focus on improving the convenience of auto spell build . 1. Preserve no longer lose its effects when changing map or reconnect. So players just intend on it duration, no longer worry about losing skill effect early and make the players unwillingly lose their preserved skill. 2. SP consumption penalty of skill preserved by Reproduce has been reduced to 30% (from 100%) 3. Shadow Spell will work similar to sage's Hindsight. Skill can trigger preserved skill even player misses an attack on target. And the skill will work on bow weapon too. 4. Increases maximum level of preserved skill triggered from Shadow Spell by 2 levels. So on level 10 will trigger level 7 preserved skill. source : http://ro.gnjoy.com/news/update/View.asp?seq=217&curpage=1 http://ro.gnjoy.com/news/devnote/View.asp?category=3&seq=3769886&curpage=2
    1 point
  3. - Rune Knight - Rune knight improvement focus on increasing diversity of runestone usage and increase the convenience. 1. Turisus Runestone Reduces amplified bonus damage when dealing normal attack from 300% to 200%. But adds flat attack damage by 250% (125% in PVP environment map) instead. (Rhydo runestone won't benefit from this bonus) 2. Asir Runestone Improves effect old : Increase Atk by 7 per 1 party member, party member receive 1/4 of this bonus. new : Atk + 70, add an additional Atk by 7 per 1 party member, party members receive 1/2 of this bonus. E.G. : If there are 12 party members. User will receive (70 + (7 x 12)) = 154 Atk, while party members receive 154/2 = 77 Atk. 3. Pertz Runestone Changes factor in formula from Int to Str. 4. Removes limit of Turisus runestone, Asir runestone and Pertz runestone amount that can be hold, while increases limit of other runestones amount that can be hold to 60. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3708477&curpage=1 http://ro.gnjoy.com/news/update/View.asp?seq=204&curpage=1
    1 point
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