Cast Ninja Spell
3020 KO_ZENKAI
Cast Ninja Spell
Max Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description: Release the power of your Charms onto the ground, summoning a circle that creates various effects.
Fire Charm: Causes Ignition to all enemies within range. Also, increases your weapon's ATK if it's of Fire Property.
Water Charm: Causes Frozen, Crystallization, or Freezing to all enemies within range. Also, increases your weapon's ATK if it's of Water Property.
Wind Charm: Causes Silence, Sleep, or Deep Sleep to all enemies within range. Also, increases your weapon's ATK if it's of Wind Property.
Earth Charm: Causes Petrification or Poison to all enemies within range. Also, increases your weapon's ATK if it's of Earth Property.

Skill information

Max level 1

Delay
Cast Ninja Spell
Casting Cooldown
Lv. Fixed Variable Global Skill
1 0 sec 0 sec 1 sec 0 sec

Details
Level 1
SP consumption 30
Range 7 cells
Level Name Health ATK MATK Exp Job Exp Race Element Scale Def MDef Res Mres Req. Hit Req. Flee Type
283 M.GC.D-0001 473,146,930 ? ? ? ? Demon Dark 4 Medium 762 1181 0 0 ? ? Normal
283 M.RG-0001 173,473,468 ? ? ? ? Human Holy 3 Medium 917 1461 0 0 ? ? Normal
283 M.MC-0001 516,650,486 ? ? ? ? Human Dark 4 Medium 739 1144 0 0 ? ? Normal
283 M.GC-0001 473,133,453 ? ? ? ? Demon Poison 4 Medium 740 1146 0 0 ? ? Normal
283 M.WL-0001 444,691,488 ? ? ? ? Formless Ghost 4 Medium 548 2038 0 0 ? ? Normal

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Date Field Old New
2023-01-13 00:42 description Cast Ninja Spell
MAX Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.

Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.

Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.

Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Cast Ninja Spell
Max Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description: Release the power of your Charms onto the ground, summoning a circle that creates various effects.
Fire Charm: Causes Ignition to all enemies within range. Also, increases your weapon's ATK if it's of Fire Property.
Water Charm: Causes Frozen, Crystallization, or Freezing to all enemies within range. Also, increases your weapon's ATK if it's of Water Property.
Wind Charm: Causes Silence, Sleep, or Deep Sleep to all enemies within range. Also, increases your weapon's ATK if it's of Wind Property.
Earth Charm: Causes Petrification or Poison to all enemies within range. Also, increases your weapon's ATK if it's of Earth Property.
2022-10-14 04:04 description Cast Ninja Spell
MAX Lv : 1
Required Skill : Release Ninja Spell 1,
16th Night 1

Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.

Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.

Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.

Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Cast Ninja Spell
MAX Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.

Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.

Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.

Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Ghostring Card 1 obtained.