Rush Quake
5296 MT_RUSH_QUAKE
Rush Quake
MAX Lv : 10
Learning Conditions: Axe Stomp Lv. 5
Class : Active (AP)
Type : Melee Physical
Target : 1 Target
Cost : 150 AP
Details : Approach a target within 9 cells and inflict Melee Physical damage on and around it, applies Quake effect for 30 seconds.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.
When used, applies Rush effect to caster for (30 X Skill Level) seconds.

Rush : Increase melee and long ranged physical damage by (5 X Skill Level)%.
Quake : Increase melee and long-ranged physical damage received by 50%.

_
[Lv 1] : ATK 750%/ATK(Formless,Insect) 1100% / Range : 3 x 3 cells
[Lv 2] : ATK 1500%/ATK(Formless,Insect) 2200% / Range : 3 x 3 cells
[Lv 3] : ATK 2250%/ATK(Formless,Insect) 3300% / Range : 3 x 3 cells
[Lv 4] : ATK 3000%/ATK(Formless,Insect) 4400% / Range : 3 x 3 cells
[Lv 5] : ATK 3750%/ATK(Formless,Insect) 5500% / Range : 5 x 5 cells
[Lv 6] : ATK 4500%/ATK(Formless,Insect) 6600% / Range : 5 x 5 cells
[Lv 7] : ATK 5250%/ATK(Formless,Insect) 7700% / Range : 5 x 5 cells
[Lv 8] : ATK 6000%/ATK(Formless,Insect) 8800% / Range : 5 x 5 cells
[Lv 9] : ATK 6750%/ATK(Formless,Insect) 9900% / Range : 7 x 7 cells
[Lv10] : ATK 7500%/ATK(Formless,Insect) 11000% / Range : 7 x 7 cells

Skill information

Max level 10
Details
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
SP consumption 150 150 150 150 150 150 150 150 150 150
Cooldown 60 sec 60 sec 60 sec 60 sec 60 sec 60 sec 60 sec 60 sec 60 sec 60 sec
After cast delay 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec
Fixed Casttime 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec
Variable Casttime 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec 0 sec
Level Name Health ATK MATK Exp Job Exp Race Element Scale Def MDef Res Mres Req. Hit Req. Flee Type
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
[PH] Monster Name ? ? ? ? ? ? ? ? ? ? 0 0 ? ? Normal
0 Thief Bug Egg 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Orc Warrior 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Peco Egg 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Peach Tree Bullet 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Ginseng Bullet 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Stone Shooter Bullet 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Parasite Bullet 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Racarch 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Piamette (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Piamette (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Garden Keeper (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Garden Watcher (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Wish Maiden (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Armeyer Dinze (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Armeyer Dinze (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Errende Ebecee (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Errende Ebecee (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Kavach Icarus (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Kavach Icarus (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Laurell Weinder (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Laurell Weinder (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Wickebine Tres (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Wickebine Tres (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Egnigem Cenia (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Egnigem Cenia (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Doppelganger (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 크라켄 다리 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 크라켄 다리 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 크라켄 다리 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 크라켄 다리 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 크라켄 다리 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 머맨 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 세이렌 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 포세이돈 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 아기 크라켄 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 우자스 (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 도깨비 (Instance) 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Aged Merman 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Anopheles 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Corrupted Death 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 Detardeurus 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Shadow of Fenrir 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 Sea Pouring 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 헬 플라이 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 볼프 모온 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 루퀴카제 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 피크쥐 핀크 포링 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 피크쥐 블뤼 포링 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 신사 포링 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 숙녀 포링 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 슈모키 티프 0 0 - 0 0 - 0 0 0 Formless Neutral Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal
0 [PH] Monster Name 0 0 - 0 0 - 0 0 0 Formless Neutral 1 Small 0 0 0 0 200 170 Normal

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Date Field Old New
2024-11-05 21:49 description Rush Quake
Max Lv.: 10
Learning Conditions: Axe Stomp Lv. 5
Class: Active (AP)
Type: Melee Physical
Target: 1 Target
Cost: 150 AP
Details: Approach a target within 9 cells and inflict Melee Physical damage on and around it.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.

_
[Lv. 1]: 750% of ATK (1,100% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 2]: 1,500% of ATK (2,200% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 3]: 2,250% of ATK (3,300% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 4]: 3,000% of ATK (4,400% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 5]: 3,750% of ATK (5,500% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 6]: 4,500% of ATK (6,600% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 7]: 5,250% of ATK (7,700% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 8]: 6,000% of ATK (8,800% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 9]: 6,750% of ATK (9,900% on Formless/Insect), Effective Range: 7 x7 cells
[Lv. 10]: 7,500% of ATK (11,000% on Formless/Insect), Effective Range: 7 x7 cells
Rush Quake
MAX Lv : 10
Learning Conditions: Axe Stomp Lv. 5
Class : Active (AP)
Type : Melee Physical
Target : 1 Target
Cost : 150 AP
Details : Approach a target within 9 cells and inflict Melee Physical damage on and around it, applies Quake effect for 30 seconds.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.
When used, applies Rush effect to caster for (30 X Skill Level) seconds.

Rush : Increase melee and long ranged physical damage by (5 X Skill Level)%.
Quake : Increase melee and long-ranged physical damage received by 50%.

_
[Lv 1] : ATK 750%/ATK(Formless,Insect) 1100% / Range : 3 x 3 cells
[Lv 2] : ATK 1500%/ATK(Formless,Insect) 2200% / Range : 3 x 3 cells
[Lv 3] : ATK 2250%/ATK(Formless,Insect) 3300% / Range : 3 x 3 cells
[Lv 4] : ATK 3000%/ATK(Formless,Insect) 4400% / Range : 3 x 3 cells
[Lv 5] : ATK 3750%/ATK(Formless,Insect) 5500% / Range : 5 x 5 cells
[Lv 6] : ATK 4500%/ATK(Formless,Insect) 6600% / Range : 5 x 5 cells
[Lv 7] : ATK 5250%/ATK(Formless,Insect) 7700% / Range : 5 x 5 cells
[Lv 8] : ATK 6000%/ATK(Formless,Insect) 8800% / Range : 5 x 5 cells
[Lv 9] : ATK 6750%/ATK(Formless,Insect) 9900% / Range : 7 x 7 cells
[Lv10] : ATK 7500%/ATK(Formless,Insect) 11000% / Range : 7 x 7 cells
2023-09-07 21:18 name Rush Quake
2023-09-07 21:18 description Rush Quake
Max Lv.: 10
Learning Conditions: Axe Stomp Lv. 5
Class: Active (AP)
Type: Melee Physical
Target: 1 Target
Cost: 150 AP
Details: Approach a target within 9 cells and inflict Melee Physical damage on and around it.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.

_
[Lv. 1]: 750% of ATK (1,100% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 2]: 1,500% of ATK (2,200% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 3]: 2,250% of ATK (3,300% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 4]: 3,000% of ATK (4,400% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 5]: 3,750% of ATK (5,500% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 6]: 4,500% of ATK (6,600% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 7]: 5,250% of ATK (7,700% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 8]: 6,000% of ATK (8,800% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 9]: 6,750% of ATK (9,900% on Formless/Insect), Effective Range: 7 x7 cells
[Lv. 10]: 7,500% of ATK (11,000% on Formless/Insect), Effective Range: 7 x7 cells
2023-09-07 21:18 MaxLv 10
Ghostring Card 1 obtained.