Rush Quake
5296 MT_RUSH_QUAKE
Rush Quake
MAX Lv : 10
Learning Conditions : Axe Stomp Lv. 5
Class : Active(AP)
Type : Melee Physical
Target : 1 Target
Cost : AP 150
Details : Approaches the target within 9 cells, dealing Melee Physical damage to nearby enemies including the target and inflicting Quake effect on them for 30 seconds
Deals more damage to Formless and Insect monsters.
Damage increases additionally based on the Base Lv and POW.
In addition, grants Rush effect for (30 X Skill Level) seconds.

Rush Effect: Increases Melee and Ranged Physical Damage by (5 X Skill Level)%.
Quake Effect: 50% increased Melee and Ranged Physical Damage taken by the target

_
[Lv 1] : ATK 3600%/ 3750% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 2] : ATK 7200%/ 7500% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 3] : ATK 10800%/ 11250% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 4] : ATK 14400%/ 15000% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 5] : ATK 18000%/ 18750% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 6] : ATK 21600%/ 22500% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 7] : ATK 25200%/ 26250% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 8] : ATK 28800%/ 30000% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 9] : ATK 32400%/ 33750% to Formless/Insect enemies
Effective range: : 7x7 cells

[Lv10] : ATK 36000%/ 37500% to Formless/Insect enemies
Effective range: : 7x7 cells

Skill information

Max level 10

Delay
Rush Quake
Casting Cooldown
Lv. Fixed Variable Global Skill
1 0 sec 0 sec 0 sec 60 sec
2 0 sec 0 sec 0 sec 60 sec
3 0 sec 0 sec 0 sec 60 sec
4 0 sec 0 sec 0 sec 60 sec
5 0 sec 0 sec 0 sec 60 sec
6 0 sec 0 sec 0 sec 60 sec
7 0 sec 0 sec 0 sec 60 sec
8 0 sec 0 sec 0 sec 60 sec
9 0 sec 0 sec 0 sec 60 sec
10 0 sec 0 sec 0 sec 60 sec

Details
Level 1 2 3 4 5 6 7 8 9 10
SP consumption 150 150 150 150 150 150 150 150 150 150
Level Name Health ATK MATK Exp Job Exp Race Element Scale Def MDef Res Mres Req. Hit Req. Flee Type
1 [PH] Monster Name 1 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1,000,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1,000,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1,000,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Priest Margaretha 1 2 - 3 22,939 - 42,600 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Crusader Ignizem 1 26,216 - 39,323 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Rogue Hikeman 1 2 - 3 45,876 - 85,197 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Alchemist Armeyer 1 2 - 3 22,938 - 42,599 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1,000,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1,000,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Sage Laurell 1 52,430 - 78,644 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Monk Irend 1 26,215 - 39,322 2 - 3 0 0 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 3,000 55 - 56 36 - 37 0 0 Brute Wind 2 Medium 12 12 0 0 215 219 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 1 2 - 3 2 - 3 1 1 Formless Neutral 1 Small 1 1 0 0 202 172 Normal
1 Sigil of the Abyss 1,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Medium 0 0 0 0 202 172 Boss
1 [PH] Monster Name 150 13 - 13 36 - 36 0 0 Human Neutral Small 0 0 0 0 221 195 Normal
1 Swing Tale 20 2 - 3 2 - 3 0 0 Plant Water 1 Small 1 1 0 0 202 172 Normal
1 [PH] Monster Name 10 1 - 1 1 - 1 0 0 Formless Neutral 1 Small 0 0 0 0 201 171 Normal
1 [PH] Monster Name 1,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Medium 0 0 0 0 202 172 Boss
1 Unknown #22184 1,000 2 - 3 2 - 3 0 0 Formless Neutral 1 Medium 0 0 0 0 202 172 Boss
2 Drops 46 10 - 11 2 - 3 150 45 Plant Fire 1 Medium 16 0 0 0 203 178 Normal
2 Drops Ringleader 230 10 - 11 2 - 3 750 675 Plant Fire 1 Medium 16 0 0 0 203 178
2 드롭프스 46 10 - 11 2 - 3 150 45 Plant Fire 1 Medium 16 0 0 0 203 178 Normal
3 Santa Poring 69 13 - 18 15 - 18 2 2 Plant Holy 1 Medium 0 0 0 0 217 185 Normal
3 Lunatic 48 13 - 14 3 - 4 150 50 Brute Neutral 3 Small 18 0 0 0 206 181 Normal
3 Solid Lunatic 480 13 - 14 3 - 4 750 750 Brute Neutral 3 Small 18 0 0 0 206 181
3 Lunatic Ringleader 240 13 - 14 3 - 4 750 750 Brute Neutral 3 Small 18 0 0 0 206 181
3 Leaf Lunatic 44 12 - 13 3 - 4 50 35 Brute Neutral 3 Small 16 0 0 0 204 180 Normal
3 루나틱 48 13 - 14 3 - 4 150 50 Brute Neutral 3 Small 18 0 0 0 206 181 Normal
3 Santa Poring 10 15 - 20 15 - 18 0 0 Plant Holy 1 Medium 0 0 0 0 217 185 Normal
4 Pupa 51 15 - 16 9 - 10 157 55 Insect Earth 1 Small 24 2 0 0 205 182 Normal
5 Chonchon 48 18 - 19 7 - 8 150 60 Insect Wind 1 Small 27 0 0 0 209 183 Normal
5 Chonchon 63 26 - 31 7 - 8 18 13 Insect Wind 1 Small 29 0 0 0 209 182 Normal
5 Elusive Chonchon 240 18 - 19 7 - 8 750 900 Insect Wind 1 Small 27 0 0 0 209 183
6 Thief Bug Larva 126 21 - 28 10 - 13 8 2 Insect Neutral 3 Small 5 0 0 0 212 187 Normal
6 Fabre 59 18 - 19 13 - 14 158 65 Insect Earth 1 Small 24 0 0 0 211 188 Normal
6 Eclipse P 1,800 23 - 31 10 - 13 0 0 Brute Neutral 3 Medium 0 40 0 0 242 187 Boss
6 Solid Fabre 590 18 - 19 13 - 14 790 975 Insect Earth 1 Small 24 0 0 0 211 188
6 Fabre Ringleader 295 18 - 19 13 - 14 790 975 Insect Earth 1 Small 24 0 0 0 211 188
7 Peco Peco Egg 70 11 - 12 15 - 15 152 70 Formless Neutral 3 Small 16 5 0 0 217 187 Normal
7 Grass Fabre 60 20 - 21 14 - 15 55 40 Insect Earth 1 Small 24 0 0 0 208 189 Normal
8 Willow 78 21 - 22 16 - 19 160 75 Plant Earth 1 Medium 38 2 0 0 211 190 Normal
8 Willow Ringleader 390 21 - 22 16 - 19 800 1,125 Plant Earth 1 Medium 38 2 0 0 211 190
8 Willow 91 31 - 36 16 - 19 15 11 Plant Earth 1 Medium 38 2 0 0 211 190 Normal
8 윌로우 78 21 - 22 16 - 19 160 75 Plant Earth 1 Medium 38 2 0 0 211 190 Normal
9 Picky 70 23 - 24 9 - 10 154 80 Brute Fire 1 Small 21 3 0 0 218 189 Normal
9 Dead Plankton 95 37 - 44 9 - 10 31 23 Undead Undead 1 Small 21 3 0 0 214 189 Normal
9 픽키 70 23 - 24 9 - 10 154 80 Brute Fire 1 Small 21 3 0 0 218 189 Normal

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Date Field Old New
2025-07-08 22:48 description Rush Quake
MAX Lv : 10
Learning Conditions: Axe Stomp Lv. 5
Class : Active (AP)
Type : Melee Physical
Target : 1 Target
Cost : 150 AP
Details : Approach a target within 9 cells and inflict Melee Physical damage on and around it, applies Quake effect for 30 seconds.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.
When used, applies Rush effect to caster for (30 X Skill Level) seconds.

Rush : Increase melee and long ranged physical damage by (5 X Skill Level)%.
Quake : Increase melee and long-ranged physical damage received by 50%.

_
[Lv 1] : ATK 750%/ATK(Formless,Insect) 1100% / Range : 3 x 3 cells
[Lv 2] : ATK 1500%/ATK(Formless,Insect) 2200% / Range : 3 x 3 cells
[Lv 3] : ATK 2250%/ATK(Formless,Insect) 3300% / Range : 3 x 3 cells
[Lv 4] : ATK 3000%/ATK(Formless,Insect) 4400% / Range : 3 x 3 cells
[Lv 5] : ATK 3750%/ATK(Formless,Insect) 5500% / Range : 5 x 5 cells
[Lv 6] : ATK 4500%/ATK(Formless,Insect) 6600% / Range : 5 x 5 cells
[Lv 7] : ATK 5250%/ATK(Formless,Insect) 7700% / Range : 5 x 5 cells
[Lv 8] : ATK 6000%/ATK(Formless,Insect) 8800% / Range : 5 x 5 cells
[Lv 9] : ATK 6750%/ATK(Formless,Insect) 9900% / Range : 7 x 7 cells
[Lv10] : ATK 7500%/ATK(Formless,Insect) 11000% / Range : 7 x 7 cells
Rush Quake
MAX Lv : 10
Learning Conditions : Axe Stomp Lv. 5
Class : Active(AP)
Type : Melee Physical
Target : 1 Target
Cost : AP 150
Details : Approaches the target within 9 cells, dealing Melee Physical damage to nearby enemies including the target and inflicting Quake effect on them for 30 seconds
Deals more damage to Formless and Insect monsters.
Damage increases additionally based on the Base Lv and POW.
In addition, grants Rush effect for (30 X Skill Level) seconds.

Rush Effect: Increases Melee and Ranged Physical Damage by (5 X Skill Level)%.
Quake Effect: 50% increased Melee and Ranged Physical Damage taken by the target

_
[Lv 1] : ATK 3600%/ 3750% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 2] : ATK 7200%/ 7500% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 3] : ATK 10800%/ 11250% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 4] : ATK 14400%/ 15000% to Formless/Insect enemies
Effective range: : 3x3 cells

[Lv 5] : ATK 18000%/ 18750% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 6] : ATK 21600%/ 22500% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 7] : ATK 25200%/ 26250% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 8] : ATK 28800%/ 30000% to Formless/Insect enemies
Effective range: : 5x5 cells

[Lv 9] : ATK 32400%/ 33750% to Formless/Insect enemies
Effective range: : 7x7 cells

[Lv10] : ATK 36000%/ 37500% to Formless/Insect enemies
Effective range: : 7x7 cells
2024-11-05 21:49 description Rush Quake
Max Lv.: 10
Learning Conditions: Axe Stomp Lv. 5
Class: Active (AP)
Type: Melee Physical
Target: 1 Target
Cost: 150 AP
Details: Approach a target within 9 cells and inflict Melee Physical damage on and around it.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.

_
[Lv. 1]: 750% of ATK (1,100% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 2]: 1,500% of ATK (2,200% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 3]: 2,250% of ATK (3,300% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 4]: 3,000% of ATK (4,400% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 5]: 3,750% of ATK (5,500% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 6]: 4,500% of ATK (6,600% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 7]: 5,250% of ATK (7,700% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 8]: 6,000% of ATK (8,800% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 9]: 6,750% of ATK (9,900% on Formless/Insect), Effective Range: 7 x7 cells
[Lv. 10]: 7,500% of ATK (11,000% on Formless/Insect), Effective Range: 7 x7 cells
Rush Quake
MAX Lv : 10
Learning Conditions: Axe Stomp Lv. 5
Class : Active (AP)
Type : Melee Physical
Target : 1 Target
Cost : 150 AP
Details : Approach a target within 9 cells and inflict Melee Physical damage on and around it, applies Quake effect for 30 seconds.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.
When used, applies Rush effect to caster for (30 X Skill Level) seconds.

Rush : Increase melee and long ranged physical damage by (5 X Skill Level)%.
Quake : Increase melee and long-ranged physical damage received by 50%.

_
[Lv 1] : ATK 750%/ATK(Formless,Insect) 1100% / Range : 3 x 3 cells
[Lv 2] : ATK 1500%/ATK(Formless,Insect) 2200% / Range : 3 x 3 cells
[Lv 3] : ATK 2250%/ATK(Formless,Insect) 3300% / Range : 3 x 3 cells
[Lv 4] : ATK 3000%/ATK(Formless,Insect) 4400% / Range : 3 x 3 cells
[Lv 5] : ATK 3750%/ATK(Formless,Insect) 5500% / Range : 5 x 5 cells
[Lv 6] : ATK 4500%/ATK(Formless,Insect) 6600% / Range : 5 x 5 cells
[Lv 7] : ATK 5250%/ATK(Formless,Insect) 7700% / Range : 5 x 5 cells
[Lv 8] : ATK 6000%/ATK(Formless,Insect) 8800% / Range : 5 x 5 cells
[Lv 9] : ATK 6750%/ATK(Formless,Insect) 9900% / Range : 7 x 7 cells
[Lv10] : ATK 7500%/ATK(Formless,Insect) 11000% / Range : 7 x 7 cells
2023-09-07 21:18 name Rush Quake
2023-09-07 21:18 description Rush Quake
Max Lv.: 10
Learning Conditions: Axe Stomp Lv. 5
Class: Active (AP)
Type: Melee Physical
Target: 1 Target
Cost: 150 AP
Details: Approach a target within 9 cells and inflict Melee Physical damage on and around it.
This skill inflicts more damage on Formless and Insect enemies.
This skill additionally increases damage, depending on your Base Level and POW.

_
[Lv. 1]: 750% of ATK (1,100% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 2]: 1,500% of ATK (2,200% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 3]: 2,250% of ATK (3,300% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 4]: 3,000% of ATK (4,400% on Formless/Insect), Effective Range: 3 x3 cells
[Lv. 5]: 3,750% of ATK (5,500% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 6]: 4,500% of ATK (6,600% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 7]: 5,250% of ATK (7,700% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 8]: 6,000% of ATK (8,800% on Formless/Insect), Effective Range: 5 x5 cells
[Lv. 9]: 6,750% of ATK (9,900% on Formless/Insect), Effective Range: 7 x7 cells
[Lv. 10]: 7,500% of ATK (11,000% on Formless/Insect), Effective Range: 7 x7 cells
2023-09-07 21:18 MaxLv 10
Ghostring Card 1 obtained.