Violent Quake
5218 AG_VIOLENT_QUAKE
Violent Quake
MAX Lv : 5
Learning Conditions : Stratum Tremor Lv. 3
Class : Active
Type : Magical
Target : 1 Ground cell
Details : Temporarily shake the ground and shoot rocks out of it, randomly attacking targets within range.
Rocks inflict Earth Magic damage on their target and others in 7 x7 cells around it.
This skill additionally increases damage, depending on your Base Level and SPL.
Climax mode changes its effect, depending on its stage.

Climax (Stage 1)
Decreases damage, but summons 2 rocks at a time.
Climax (Stage 2)
Rocks attack 9x9 cells.
Climax (Stage 3)
Violent Quake damage +200%.
Climax (Stage 4)
Instead of summoning rocks, adds Earth Resistance -100% to targets within range for 30 seconds.
Climax (Stage 5)
Effective range set to 7x7 cells.
_
[Lv 1] : MATK 1400%/Rocks: 4/Skill Range 7x7 cells
[Lv 2] : MATK 2600%/Rocks: 8/Skill Range 7x7 cells
[Lv 3] : MATK 3800%/Rocks: 12/Skill Range 9x9 cells
[Lv 4] : MATK 5000%/Rocks: 16/Skill Range 9x9 cells
[Lv 5] : MATK 6200%/Rocks: 20/Skill Range 9x9 cells

Skill information

Max level 5

Delay
Violent Quake
Casting Cooldown
Lv. Fixed Variable Global Skill
1 1.5 sec 4 sec 1 sec 6 sec
2 1.5 sec 4 sec 1 sec 6 sec
3 1.5 sec 4 sec 1 sec 6 sec
4 1.5 sec 4 sec 1 sec 6 sec
5 1.5 sec 4 sec 1 sec 6 sec

Details
Level 1 2 3 4 5
SP consumption 110 114 118 122 126

No data available

Name Type Subtype
Muqaddas Jaydukhar [2] Weapon Two-handed Rod
Name
Arc Mage

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Date Field Old New
2025-07-08 22:48 description Violent Quake
Max Lv.: 5
Learning Conditions: Stratum Tremor Lv. 3
Class: Active
Type: Magic
Target: 1 Ground cell
Details: Temporarily shake the ground and shoot rocks out of it, randomly attacking targets within range.
Rocks inflict Earth Magic damage on their target and others in 7 x7 cells around it.
This skill additionally increases damage, depending on your Base Level and SPL.
Climax mode changes its effect, depending on its stage.

Climax (Stage 1)
Decreases damage, but summons 2 rocks at a time.
Climax (Stage 2)
Rocks attack 9 x9 cells.
Climax (Stage 3)
Violent Quake damage +100%
Climax (Stage 4)
Instead of summoning rocks, adds Earth Resistance -100% to targets within range for 30 seconds.
Climax (Stage 5)
Effective range set to 7 x7 cells
_
[Lv. 1]: 120% of MATK, Rocks: 4, Effective Range: 7 x7 cells
[Lv. 2]: 240% of MATK, Rocks: 8, Effective Range: 7 x7 cells
[Lv. 3]: 360% of MATK, Rocks: 12, Effective Range: 9 x9 cells
[Lv. 4]: 480% of MATK, Rocks: 16, Effective Range: 9 x9 cells
[Lv. 5]: 600% of MATK, Rocks: 20, Effective Range: 9 x9 cells
Violent Quake
MAX Lv : 5
Learning Conditions : Stratum Tremor Lv. 3
Class : Active
Type : Magical
Target : 1 Ground cell
Details : Temporarily shake the ground and shoot rocks out of it, randomly attacking targets within range.
Rocks inflict Earth Magic damage on their target and others in 7 x7 cells around it.
This skill additionally increases damage, depending on your Base Level and SPL.
Climax mode changes its effect, depending on its stage.

Climax (Stage 1)
Decreases damage, but summons 2 rocks at a time.
Climax (Stage 2)
Rocks attack 9x9 cells.
Climax (Stage 3)
Violent Quake damage +200%.
Climax (Stage 4)
Instead of summoning rocks, adds Earth Resistance -100% to targets within range for 30 seconds.
Climax (Stage 5)
Effective range set to 7x7 cells.
_
[Lv 1] : MATK 1400%/Rocks: 4/Skill Range 7x7 cells
[Lv 2] : MATK 2600%/Rocks: 8/Skill Range 7x7 cells
[Lv 3] : MATK 3800%/Rocks: 12/Skill Range 9x9 cells
[Lv 4] : MATK 5000%/Rocks: 16/Skill Range 9x9 cells
[Lv 5] : MATK 6200%/Rocks: 20/Skill Range 9x9 cells
2023-09-07 21:18 name Violent Quake
2023-09-07 21:18 description Violent Quake
Max Lv.: 5
Learning Conditions: Stratum Tremor Lv. 3
Class: Active
Type: Magic
Target: 1 Ground cell
Details: Temporarily shake the ground and shoot rocks out of it, randomly attacking targets within range.
Rocks inflict Earth Magic damage on their target and others in 7 x7 cells around it.
This skill additionally increases damage, depending on your Base Level and SPL.
Climax mode changes its effect, depending on its stage.

Climax (Stage 1)
Decreases damage, but summons 2 rocks at a time.
Climax (Stage 2)
Rocks attack 9 x9 cells.
Climax (Stage 3)
Violent Quake damage +100%
Climax (Stage 4)
Instead of summoning rocks, adds Earth Resistance -100% to targets within range for 30 seconds.
Climax (Stage 5)
Effective range set to 7 x7 cells
_
[Lv. 1]: 120% of MATK, Rocks: 4, Effective Range: 7 x7 cells
[Lv. 2]: 240% of MATK, Rocks: 8, Effective Range: 7 x7 cells
[Lv. 3]: 360% of MATK, Rocks: 12, Effective Range: 9 x9 cells
[Lv. 4]: 480% of MATK, Rocks: 16, Effective Range: 9 x9 cells
[Lv. 5]: 600% of MATK, Rocks: 20, Effective Range: 9 x9 cells
2023-09-07 21:18 MaxLv 5
Ghostring Card 1 obtained.